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    FAQ/Walkthrough by TheStarbird

    Version: 1.0 | Updated: 01/28/06 | Search Guide | Bookmark Guide

    Phantasy Star: End of the Millennium
    (c) 1994 Sega
    Walkthrough v1.0 by: 
    e-mail: thestarbird@yahoo.com
    website: http://www.rpgclassics.com/~hideout
    Copyright 2006 Eric Starbird
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    To easily use this walkthrough, use the find option on your internet explorer
    and type in the exact title of the place you want to go to from the index.
    I. Introduction
    II. Characters
         a. Chaz Ashley
         b. Alys Brangwin
         c. Hahn Mahlay
         d. Rune Walsh
         e. Gryz
         f. Rika
         g. Demi
         h. Wren
         i. Raja
         j. Kyra Tierney
         k. Seth
    III. Walkthrough
         a. Basement of Problems
         b. The Stone People
         c. A Mechanical Situation
         d. Zio's Mark
         e. Sweet Revenge
         f. Crash on Dezolis
         g. Listen to the Sick Man
         h. Ghosts of the Past
         i. It's like Deja Vu all over again
         j. Dark Force III: This time it's Personal
         k. The Crystal World
         l. The Great Beyond
    IV. Enemies
    V. Weapons
         a. Swords
         b. Daggers/Knives
         c. Slashers
         d. Rods
         e. Axes
         f. Claws
         g. Shots
    VI. Armor
         a. Body Armor
         b. Headgear
         c. Shields
    VII. Items
         a. Normal Items
         b. Key Items
    VIII. Techniques
         a. Offensive
         b. Healing
         c. Support
    IX. Skills
         a. Offensive
         b. Healing
         c. Support
    X. Combination Attacks
    XI. Vehicles
         a. Landrover
         b. Ice Digger
         c. Hydrofoil
    XII. Shops
    XIII. Tips
    XIV. Thanks
    I. Introduction
    About 1000 years or so after the events of Phantasy Star II, Motavia has gone
    back to its desert-like state that it was originally in before Mother Brain
    interfered. The memory of Palma still echoed throughout Algo, but the people
    moved on with life, forgetting all about technology. Hunters were hired to
    do odd jobs such as taking care of random monsters that appear. But recently,
    with the opening of Birth Valley, monsters have begun to appear more commonly,
    and only the most skilled Hunters still have a job.
    Alys Brangwin and her assistant Chaz Ashley take a job in Piata, the city of
    learning. They are to figure out the cause of the monster infestation in the
    Academy basement. What they find out changes their future forever.
    Phantasy Star IV is the last of the original series. After a long hiatus, the
    series took a step in a different direction with Phantasy Star Online, which
    is the version most people know about. However, one must know where he came
    before he can know where he is going. Though this doesn't answer any questions
    about Phantasy Star Online (Phantasy Star III does a better job of that), a
    lot of references come from the original series. 
    II. Characters
    Note: Starting stats are fixed when you start, but as you level up you get
    different state bonuses. The level 95 stats are what I had, but they should
    give you a general idea of what you should get. However, it is around this
    time that your character will start losing their abilities. You really should
    not have to worry much about ever reaching that high a level though. Also
    note that Attack Power is equal to strength and Defense Power is equal to
    a. Chaz Ashley
    Job: Hunter
    Age: 16 yrs.
    Chaz is a young boy that got into a lot of trouble living on his own on the
    streets. Not having any recollection of his family, a famed hunter named Alys
    decided to take care of him and teach him. Chaz is an expert swordsman with
    limitless potential, even if he can be a dummy or a hot-head at times.
    Stats: Lvl 1-50        Rank:
    HP: 25-322             4th
    TP: 10-175             7th
    Strength: 8-77         4th
    Mental: 6-60           7th
    Agility: 7-65          4th
    Dexterity: 5-62        8th
    Overall Rank:          2nd
    Technique/Skill Chronology:
    Initial - Res, Earth
    Lvl 4 - Tsu
    Lvl 6 - Crosscut
    Lvl 8 - Hinas
    Lvl 9 - Ryuka
    Lvl 11 - Anti
    Lvl 12 - Zan
    Lvl 13 - Airslash
    Lvl 14 - Rimpa
    Lvl 16 - GiRes
    Lvl 17 - GiThu
    Lvl 21 - Brose
    Lvl 23 - GiZan
    Lvl 25 - Rever
    Lvl 27 - Rayblade
    Lvl 31 - NaThu
    Lvl 35 - Explode
    Lvl 36 - NaRes
    Lvl 37 - NaZan
    Megid - Learned in Anger Tower
    b. Alys Brangwin
    Job: Hunter
    Age: Unknown
    Alys is a master hunter and is tough as nails. She picked up Chaz and
    practically raised him as her own. There isn't much known about her past other
    than the fact that she seems to know Rune quite well. It is also known that
    she is a great cook.
    Stats: Lvl 7-50        Rank:
    HP: 53-316             6th
    TP: 40-233             4th
    Strength: 12-67        6th
    Mental: 12-61          6th
    Agility: 15-73         First
    Dexterity: 13-74       2nd
    Overall Rank:          10th
    Technique/Skill Chronology:
    Initial - Foi, Shift, Saner, Vortex
    Lvl 8 - Zan
    Lvl 10 - Moon Shade
    Lvl 13 - Death
    Lvl 14 - GiFoi
    Lvl 18 - GiZan
    Lvl 22 - NaFoi
    Lvl 27 - NaZan
    c. Hahn Mahlay
    Job: Scholar
    Age: 24 yrs.
    Hahn is a Scholar at the Piata Academy and assistant to Professor Holt. He can
    seem like a wimp at times, but Hahn is a very skilled spell caster. He is also
    the son of a Blacksmith, which comes in handy at the end of the game.
    Stats: Lvl 1-50        Rank:
    HP: 21-269             9th
    TP: 25-276             3rd
    Strength: 6-46         10th
    Mental: 8-78           3rd
    Agility: 4-48          8th
    Dexterity: 5-72        3rd
    Overall Rank:          7th
    Technique/Skill Chronology:
    Initial - Res, Gelun, Vision
    Lvl 3 - Wat
    Lvl 6 - Anti
    Lvl 7 - Doran
    Lvl 9 - Zan
    Lvl 10 - Vol
    Lvl 11 - GiRes
    Lvl 12 - Rimpa
    Lvl 13 - Rimit
    Lvl 16 - GiWat
    Lvl 21 - GiZan
    Lvl 23 - NaRes
    Lvl 28 - NaWat
    Lvl 29 - Astral
    Lvl 30 - Eliminate
    Lvl 33 - SaVol
    Lvl 37 - NaZan
    d. Rune Walsh
    Job: Wizard
    Age: Unknown
    Rune is another mysterious character in the game. Pieces of his past and of
    what he really is slowly reveal itself as the game progresses. He likes to
    pick on Chaz a lot, but due to his connection with Alys, also looks after
    Chaz like a big brother and sees a lot of potential in him. Rune is the
    best spell caster in the game, and thus is terrible physically.
    Stats: Lvl 17-50        Rank:
    HP: 93-230              10th
    TP: 136-380             First
    Strength: 15-39         Last
    Mental: 38-99           First
    Agility: 22-58          7th
    Dexterity: 21-66        7th
    Overall Rank:           First
    Technique/Skill Chronology:
    Initial - Foi, Wat, Gra, Arows, Hinas, Ryuka, Flaeli, Hewn
    Lvl 18 - GiWat
    Lvl 19 - GiFoi
    Lvl 20 - Seals
    Lvl 21 - Rever
    Lvl 23 - GiGra
    Lvl 24 - Diem
    Lvl 25 - NaFoi
    Lvl 26 - NaWat
    Lvl 27 - Tandle
    Lvl 29 - Efess
    Lvl 30 - NaGra
    Lvl 32 - Negatis
    Lvl 35 - Legeon
    e. Gryz
    Job: Motavian
    Age: 19 yrs.
    Gryz is one of the last group of Motavians that still live on Motavia. Gryz's
    parents were killed by Zio and Gryz has since wanted revenge. Gryz can get
    angry at times, and even afraid (he's deathly afraid of earthquakes), but
    nothing matches Gryz' strength in the game.
    Stats: Lvl 6-50        Rank:
    HP: 66-381             2nd
    TP: 20-92              8th
    Strength: 18-98        First
    Mental: 8-49           8th
    Agility: 6-44          9th
    Dexterity: 11-61       9th
    Overall Rank:          9th
    Technique/Skill Chronology:
    Initial - Brose, Crash
    Lvl 14 - War Cry
    Lvl 25 - Sweeping
    f. Rika
    Job: Numan
    Age: 1 yr.
    Rika is what is considered to be the 3rd Numan in existence, and probably the
    most stable (anybody who has played PSO know what a Numan is). Rika is very
    smart and fast, which makes her a great ally. She specializes in Healing and
    Support Techniques, but her skills make her fighting just as good if not
    better than her healing.
    Stats: Lvl 1-50        Rank:
    HP: 39-304             7th
    TP: 25-180             6th
    Strength: 13-62        8th
    Mental: 11-48          9th
    Agility: 13-68         3rd
    Dexterity: 11-71       4th
    Overall Rank:          4th
    Technique/Skill Chronology:
    Initial - Res, Illusion
    Lvl 4 - Double Slash
    Lvl 8 - Saner
    Lvl 12 - Eliminate
    Lvl 13 - GiRes
    Lvl 14 - Deban
    Lvl 17 - Disrupt
    Lvl 19 - Shift
    Lvl 20 - Sar
    Lvl 28 - GiSar
    Lvl 33 - NaRes
    Lvl 40 - NaSar
    g. Demi
    Job: Android
    Age: 324 yrs.
    Demi is a small, compact android and assistant to Wren, the more powerful
    version of android. Demi is in charge of controlling Nurvus, but because of
    Zio's interference, Demi has not been able to control it. She doesn't learn
    techniques and skills like the rest of the characters, but instead has them
    installed when she finds the right parts.
    Stats: Lvl 12-50        Rank:
    HP: 96-344              3rd
    TP: 0-0                 T-Last
    Strength: 28-82         3rd
    Mental: 0-0             T-Last
    Agility: 26-63          T-5th
    Dexterity: 25-77        First
    Overall Rank:           8th
    Recover, Stasis Beam, Barrier, Spark, Medical Power - Initial
    Phononmezer - Found in Plate System
    h. Wren
    Job: Android
    Age: 998 yrs.
    Wren is the master android in charge of the artificial satellite Zelan. 
    Contrary to popular belief, this is NOT the same Wren from Phantasy Star III,
    but along the same model line. Wren knows a lot about everything and can
    come in handy when dealing with machines. Like Demi, though, Wren learns his
    skills through finding the parts.
    Stats: Lvl 20-50        Rank:
    HP: 210-493             First
    TP: 0-0                 T-Last
    Strength: 51-92         2nd
    Mental: 0-0             T-Last
    Agility: 38-63          T-5th
    Dexterity: 39-68        T-6th
    Overall Rank:           3rd
    Recover, Flare, Barrier, Spark - Initial
    Hyper Jammer - Found in Kuran
    Burst Roc - Found in Weapon Plant
    Positron Bolt - Found in Vahal Fort
    i. Raja
    Job: Dezolisian
    Age: 85 yrs.
    Raja is a wise-cracking, old fart that only joins the party because your
    shuttle crushed his temple. Raja plays the comedy-relief of the game. However,
    don't let his funny nature fool you, Raja is the best healer in the game.
    His Res spell will heal more than Rika's GiRes spell. Also, Raja is the only
    one that can use Ataraxia, which is the ONLY way in the game to restore lost
    TP outside of staying at an inn. Physically, however, Raja is a lot like Rune.
    Stats: Lvl 25-50        Rank:
    HP: 108-227             Last
    TP: 170-319             2nd
    Strength: 31-59         9th
    Mental: 59-96           2nd
    Agility: 24-43          Last
    Dexterity: 30-56        Last
    Overall Rank:           6th
    Technique/Skill Chronology:
    Initial - Res, Anti, Rimpa, Sar, Arows, Rimit, GiRes, Seals, Rever
              Blessing, Holyword, Ataraxia, Miracle, St. Fire
    Lvl 27 - NaRes
    Lvl 28 - GiSar
    Lvl 31 - Regen
    Lvl 34 - NaSar
    j. Kyra Tierney
    Job: Esper
    Age: 18 yrs.
    Kyra values herself as being the "big sister" of Chaz. Kyra is an Esper of
    the Esper Mansion, which live in service of the great wizard Lutz. She takes
    care of the sick people of Meese until one day she had enough and decides to
    go to the Garuberk Tower on her own. After being saved, she joins the party
    to help save the people. Kyra is a well-rounded fighter, using powerful
    Techniques and Skills, being a decent healer (Medice is the best healing skill
    in the game) and still being a good fighter using Slashers.
    Stats: Lvl 27-50        Rank:
    HP: 159-296             8th
    TP: 122-218             5th
    Strength: 37-64         7th
    Mental: 43-76           5th
    Agility: 35-59          6th
    Dexterity: 40-70        5th
    Overall Rank:           5th
    Technique/Skill Chronology:
    Initial - Res, Foi, Anti, Rimpa, GiRes, GiFoi, Gra, Medice, Flaeli, Telele,
    Lvl 29 - Warla
    Lvl 30 - GiGra
    Lvl 33 - NaFoi
    Lvl 35 - Bindwa
    Lvl 36 - NaRes
    Lvl 39 - Tandle
    Lvl 40 - NaGra
    k. Seth
    Job: Scholar
    Age: 39 yrs.
    Seth is a mysterious scholar who just happens to show up at Soldier Island
    the same time you do. Very polite and courteous, Seth manages to hide himself
    well... that is, until he is brought into the light.
    Stats: Lvl 35-50        Rank:
    HP: 233-321             5th
    TP: 0-0                 T-Last
    Strength: 55-72         5th
    Mental: 67-88           3rd
    Agility: 50-69          2nd
    Dexterity: 50-68        T-6th
    Overall Rank:           Last
    Technique/Skill Chronology:
    Initial - Shadow, Corrosion, Mindblast, Deathspell
    III. Walkthrough
    Here is the complete walkthrough of this great game. Recommended levels
    will be given for each section. The walkthrough will be as brief as possible
    while still giving enough information.
    a. Basement of Problems
    As you start the game, Chaz is woken up by Alys, saying that they have a job
    in Piata. Alys and Chaz start towards Piata.
    You will arrive in the Academy and Chaz will find himself lost from Alys. She's
    not too far off. Go left to find her and she'll rejoin Chaz. After she joins,
    go up to the Principal's office and talk to him. He will say that the
    basement has been infested with monsters and he wants you to destroy them. As
    you leave, Alys will say that she smells something fishy. Either way, head
    downstairs and towards the basement. There will be a man pacing back and
    forth there. Talk to him. This is Hahn and he asks that you take him with
    you, saying that he is Professor Holt's assistant. He admits that he would
    have investigated himself, but waited for the Hunters to help him, so Alys
    takes advantage of the situation and says that she'll help for 100 Meseta,
    which Hahn pays up and joins the party. Save and enter.
    -Piata Basement-
    Recommended Level: 1
    Treasures: Monomate, 100 Mes., Antidote
    Monsters: Xanafalgue, Zoran Bult, IGLANOVA
    Before going too far, set up a Macro that looks like this;
    Alys: Fight
    Chaz: Fight
    Hahn: Fight
    When fighting, it is always best to have your multi-target fighter hit first,
    then have your strongest, weakest, and next strongest and next weakest attack,
    that way any remaining monsters can be handled quickly. The level isn't
    too hard to beat, just grab the three chests and fight around until Hahn
    reaches level 3. When he does, exit and rest at the Inn in town, then head
    back to the last floor. On the last floor will be monster-breeding capsules.
    Go up and look at the monster.
    BOSS: Iglanova
    HP: 300
    XP: 171
    Mes: 54
    Recommended Level: 3
    This boss is extremely easy. All Iglanova will do is fission some more
    Xanafalgues. Have Chaz use Earth on the first round to attempt to stop this.
    If Earth fails, then you'll have to have Chaz fight the Xanafalgues. Have
    Alys use Vortex on Iglanova and Hahn use Wat on it. This fight should not
    last too long.
    After the fight, Alys talks to Hahn about the capsules. Hahn swears he knows
    nothing, so Alys suggests they talk to the Principal again. Exit the basement.
    Go talk to the Principal and Alys will threaten him for information. He
    talks about Birth Valley and Professor Holt's research and them transporting
    the monster-breeding capsules to the academy for further research. However,
    as he tried sending out a rescue team to find the missing researchers, a man
    named Zio showed up. Alys mentions him as a fake magician, then Zio's voice
    appears before them, saying not to enter Birth Valley, or else they could
    be turned to stone like the rest of the research team. Hahn gets worried and
    says he's going to Birth Valley. Alys says they'll come for 300 Meseta and
    expenses, which Hahn agrees to.
    Rest and exit Piata.
    b. The Stone People
    Walk north from Piata to the town of Mile.
    There isn't much to do in Mile, though you can upgrade your weapons. Give
    Chaz a Steel Sword and Alys two Slashers. Give Chaz's old Hunting Knives to
    Hahn. Sell what's left over. Rest if you need to, but fight outside of Mile
    until Chaz reaches level 4. After he learns it, you can set up a Macro that
    looks like this:
    Alys: Foi
    Chaz: Tsu
    Hahn: Wat
    This will give you your first combo attack, the Tri-Blaster. Early in the
    game like this, this is a powerful combo, doing over 100 damage to every
    monster. However, right now the combo will probably be hard to pull off since
    Alys is your fastest character, and generally the slowest character needs
    to go first for the combo to work. Level up to Level 5 before heading north
    to Zema.
    When you arrive in Zema, you'll find out that everybody has been turned to
    stone, just as Zio had shown. Not much here, just enter Birth Valley.
    -Birth Valley-
    Recommended Level: 5
    Treasures: Carbon Shield, Monomate, Carbon Suit
    Monsters: Xanafalgue, Zoran Bult, Flatter Plant
    Birth Valley is even shorter than the basement. Grab the two items from the
    chests on the first floor and the Carbon Suit from the 2nd floor. Give the
    Carbon Suit to Hahn (he'll need it). When you have everything, look at
    the stone man in front of the door on the left side of the 2nd floor. This
    is Professor Holt turned to stone. Hahn wonders if there is a way to heal them,
    then Alys mentions that she heard about a medicine called Alshline that can
    do it. She says that it could be in the Motavian Village of Molcum, then tells
    Hahn that if he still wants her services to fork over another 500 Meseta.
    You'll find yourself back outside of Zema. Just exit and make your way south
    to Molcum.
    When you arrive in Molcum, you'll see that it is burnt to the ground. If you
    look around the remains of town, you'll see a man in a white robe standing
    in the middle of town. Alys immediately recognizes him as Rune. Rune teases
    Chaz a bit (calling him Shorty) and then saying that Zio attacked the village.
    He then says that Alshline is in Tonoe, which if you travel East to Krup and
    then north you should be able to get there through the cave. Hahn asks to
    not go to Krup, but since I really don't like him anyway, I'm going to stop
    there. Rune then invites himself to the party, saying he has some business
    in Tonoe. As he calls Chaz "Shorty" again, Chaz tries correcting him, but
    Rune already seems to know his name, even though Chaz never told him.
    Exit the village and head east to Krup.
    Rest here if you need it. Behind the Item Shop is the school where Hahn's
    fiancee Saya teaches. Watch the two lovebirds before Alys gets sick of it.
    Also, in the Armor Shop is where Hahn's parents are. His father seems to be
    disappointed in Hahn's choice of profession, but Hahn says that he needs to
    study to save the world (how noble). Anyways, with Rune in your party (leading
    the party since his HP is far above anyone else's), set up a Macro with:
    Rune: Gra/Hewn
    Alys: Fight
    Chaz: Fight
    Hahn: Fight
    Use this when fighting and your battles will be over a lot quicker. Exit and
    head north to the cave. The entrance will be blocked, but Rune will step in
    and use Flaeli on it, destroying the rocks and opening up the path. Rune
    claims this is what is called "Magic". Enter the cave.
    -Valley Maze-
    Recommended Level: 5
    Treasures: Carrion Crawler, Blob, Sand Newt
    Monsters: Antidote, 300 Mes.
    The monsters here can do quite a bit of damage, but if you use Rune's Gra or
    Hewn like in the Macro above, the monsters should die quick. To get to the
    other side of the cave, just go up and left. Stay inside the caves though
    until Rune runs out of TP and Hewn skills. When you are ready, exit the
    cave and enter the town of Tonoe.
    Unequip Rune of everything and give Hahn the Circlet. If you keep the Wood
    Cane you can use it as an item to cast Res. The Stores here are hard to find,
    but are located to the right side of town under the red and blue stands.
    The Armor Shop is the 3rd one from the left on the lower group. Buy Chaz a
    Titanium Helmet and Titanium Mail and Alys a Titanium Mail. The Item Shop is
    two more spaces to the right of the Armor Shop. The Weapon Shop is the 2nd
    one from the left in the upper group. Buy Chaz a Titanium Sword, Hahn a pair
    of Titanium Daggers, and Alys a pair of Titanium Slashers.
    Once you have everything, go up from the stores to the first tent. Talk to
    the guy in the chair. This is Grandfather Dorin. You can talk to him about
    the Secret of Titanium and why the Cave is blocked, but if you want to get
    anywhere, talk to him about the measurements of Alys. He'll get a knuckle
    sandwich from Alys for this. Rune tries to calm down Alys and then asks Dorin
    about an item in his care and Alshline. Dorin tells Alys that it's in the
    basement and asks Gryz to go with them. Rune and Dorin leave with Rune giving
    a word of warning to Chaz saying not to take on Zio, as he is no match for
    him right now. Gryz joins the party.
    Go up from the tent to the basement. Check the door and Gryz will open it.
    Recommended Level: 7
    Treasures: Monomate, 100 Mes., 500 Mes., 300 Mes., Titanium Crown, Antidote,
               Escapipe, ALSHLINE
    Monsters: Toadstool, Abe Frog, Blob, Carrion Crawler
    The monsters here will be a lot harder, especially without Rune. Use
    Tri-Blaster if you find yourself in a lot of trouble (you can reset the
    Macro so that Gryz leads if you want). The first floor has a Monomate and
    100 Meseta. The stairs going down is directly north from the stairs leading
    out. On the second floor is a chest with 500 Meseta and 300 Meseta. Go down
    the stairs to the next floor. On this floor, make sure to grab the Titanium
    Crown for Alys. The stairs going down is just to the right of the stairs going
    up. On the final floor, just make your way around to the two chests, one
    containing an Escapipe and the other containing the Alshline. After you find
    it, Gryz asks if he can still come, saying that he needs revenge. Walk out
    if you can, else use the Escapipe to warp out.
    Rest up and save. By now Alys should know Zan, so her and Hahn can team up
    for a Blizzard combo if you want to make one. Exit and Make your way back
    through Valley Maze and over to Zema once again.
    Once you enter, Hahn will use the Alshline on everybody including Professor
    Holt. The Professor orders the continuation of the investigation and goes
    further into Birth Valley. He tells Hahn to go back to the Academy and report
    what is going on. Alys recommends taking it easy for the rest of the day.
    At the Inn, Hahn is getting ready to go back to Piata and Gryz is planning
    on taking on Zio. Alys says that normally they'd report to the guild, but
    the bridge to Aiedo is broke. Just then, a scream is heard and a monster
    comes out of Birth Valley and attacks the people.
    BOSS: Iglanova
    HP: 300
    XP: 171
    Mes: 54
    Recommended Level: 8
    This is even easier than before. Just attack normally and save your TP and
    HP. Iglanova will not last long.
    After the fight, Hahn will realize that Professor Holt is still inside. He
    gets worried and decides to go in. Alys offers to go along for 1000 Meseta.
    Before going back in, buy Hahn a Graphite Suit and Gryz a Broad Axe. Enter
    Birth Valley and go to the door that Professor Holt was in front of. Open
    it and enter the Bio Plant.
    c. A Mechanical Situation
    -Bio Plant-
    Recommended Level: 8
    Treasures: Cure Paral, Graphite Crown, Ceramic Sword, Antidote
    Monsters: Arm Drone, Flatter Plant, Gicefalgue, Ismounos, Guilgenova,
              Sensor Bit, Neo Whistle
    Ah, the old PS1 Tower Music... rearranged! Ok, enough of that, time for
    some business. Start walking forward and an alarm will go off, scaring Chaz
    and Hahn. The enemies here are a lot tougher to beat, including mechanical
    monsters. If you find yourself having trouble with the machines, have Gryz
    use Brose, but only use it if you find yourself having a tough time, else
    you won't have it when you really need it (since it takes up 16 TP). Go
    forward and take the elevator down.
    On the right side of the floor is a Cure Paral. There are two elevators at
    the bottom part of the floor. The left one takes you to a Graphite Crown for
    Alys. Go back and take the right one to continue. Follow to the next elevator
    past the monster-breeding capsules. Go straight down for a Ceramic Sword
    for Chaz. Go back up and left and follow to an Antidote. Go down and take
    the elevator. Take either door and talk to Professor Holt.
    It seems Professor Holt was safe thanks to the person standing behind him.
    Her name is Rika. Rika explains what the Bio Plant is, saying it is from a
    civilization 1000 years ago (perhaps a Phantasy Star II reference). Rika
    says that there are more advanced places like this around that control
    Motavia's climate, soil, and ecology, but however, the systems are losing
    control. She suggests talking to Seed. She leads you to the next room where
    there is nothing but a large computer. That computer is Seed. Even though Seed
    is in control of the Bio Plant, the system is out of control. Alys suggests
    shutting down the system to stop Motavia from being destroyed. Rika says that
    by shutting down the system called Nurvus, the system that supplies energy
    to the other systems, that all the systems should shut down. Seed asks that
    you rescue an android named Demi from Zio's Fort. Alys agrees to do so, but
    Seed asks if they can take Rika, his 'child' along. Rika, much like Neifirst
    and Nei from PS2, is a Numan, an artificial lifeform, but the difference is
    that Rika is an improvement from the Nei Prototype.
    Professor Holt heads back to the academy and everybody leaves. As everybody
    gets outside the Bio Plant, Seed uses his self-destruct option to stem the
    outbreak of the Bio-Monsters, since he sent out the fruit of 1000 years of
    After Rika mourns the destruction of Seed, go northwest across the bridge.
    Fight around the town of Nalya for a while. Get Rika up to Level 6 before
    entering the town.
    What a useless town. Just rest here and listen to the people cry about the
    meteor that crashed down to the earth. Save and enter the Wreckage north
    of town.
    Recommended Level: 10
    Treasures: Ceramic Shield, 1500 Mes., Dimate, Ceramic Knife, Ceramic Mail
    Monsters: Warren286, Whistle, Tracer
    The enemies on this level give you a decent amount of XP, but they pack a
    punch. Wreckage is exactly like the name says, a wreck. Make your way upward.
    When you first see a door, don't take it yet, just go right to the door to
    pick up a Ceramic Shield and 1500 Meseta. Now go back to that door. Follow
    left (up is a dead end) and grab the Dimate on your way to the elevator.
    Follow up to the Ceramic Knife and give it to Hahn. From there go right and
    up to the door. Inside is a Ceramic Mail. Give it to Rika then go back up.
    Down and left takes you to the elevator. Keep going until you reach a big
    computer room. Rika steps in and hacks into the computer to access its memory.
    The memory says that it is a spaceship that escaped from Palma 1000 years
    ago. This one in particular was damaged and was trapped in orbit around
    Motavia. The orbit decayed and then just crashed. Rika then says that more
    of the ships landed in either Motavia or Dezolis, but some were lost forever
    (i.e. Phantasy Star III, which explains a lot in PSO if you think clearly
    enough). After you get that, go ahead and walk out of Wreckage and walk
    southwest to Aiedo.
    Treasures: Trimate, 1000 Mes.
    Looks like you're home again. If you want to heal for free, just rest at
    Alys' house in the northwest corner of town. Don't buy weapons or armor at
    the mall stores, since they are just repeats. The real good stuff is near
    the Hunter's Guild at the north end of town. But before you buy anything, go
    to the Hunter's Guild and sign up for the Ranch Owner job. Also, if you go
    far right in the guild and through the door, you can go through a few doors
    to a hidden area with a Trimate and 1000 Meseta. Now at the equipment shops,
    buy Gryz a Struggle Axe, Ceramic Mail, and Ceramic Helmet. Buy Rika two Saber
    Claws, and buy Chaz a Ceramic Mail and Ceramic Helmet. Don't worry about
    Hahn and Alys just yet. When you're rested and equipped, either Ryuka or
    walk back to Mile.
    Save and talk to the Ranch owner. He'll let you in. Now there are two things
    you can do here. You can unequip Alys and Hahn of their items and set them
    in front so that they die easier while letting Chaz, Gryz, and Rika hog the
    XP, or just fight normally. Since Alys and Hahn won't be around much longer,
    I suggest doing the first option. Walk into the ranch area and wait.
    BOSS: Sandworm
    HP: 1450
    XP: 25160
    Mes: 1200
    Recommended Level: 10
    Luckily this version of the Sandworm is nowhere nearly as strong as the one
    you'll find later. No matter what you choose to do, have Hahn use Wat, Alys
    use Vortex or Zan, Chaz use Crosscut then Tsu, Gryz attack, and Rika use
    Double Slash. If you want, have Alys use Shift on Chaz, Gryz, and Rika as
    well. Don't be afraid to use a Dimate or two here. Once your skills run out,
    attack normally. If you played it right, the Sandworm should die easily.
    If you killed off Alys and Hahn, the remaining 3 should get over 8000 XP,
    which should boost everyone up at least 3 levels. Talk to the Ranch Owner
    after the fight and he'll send the money to Aiedo.
    Collect your money. Now rest and buy Alys a Ceramic Armor and Hahn another
    Ceramic Knife. Save and exit town, then head north to the Passageway.
    Recommended Level: 13
    Treasures: Dimate, Cure Paral
    Monsters: Speard, Zol Slug, Meta Slug
    The Passageway can be hard to beat if you run into Zol Slugs. They aren't hard
    alone, but they fuse into a Meta Slug. If you're going XP hunting, kill one
    of them and let them fuse. The treasures in here aren't worth risking your
    neck over, so just make your way left and down to the exit, then walk
    southeast to the town of Kadary.
    d. Zio's Mark
    Treasures: Laser Slasher
    Before going into the actual town, if you hug the wall going right on the
    outside and go up, you'll reach a house with a chest inside. The chest
    contains a Laser Slasher for Alys. Rest up in town and buy a few Dimates.
    If you want to look around, you will find out that this is the home of Zio's
    Church and his cult. Exit and head south to Zio's Fort.
    -Zio's Fort-
    Recommended Level: 14
    Treasures: 2000 Mes., Laser Sword, Moon Dew, Laser Barrier, Dimate, Laser Claw
    Monsters: Tech User, Ripper, Speard, Shadow Saber, JUZA, ZIO
    Here is where you will be challenged the most. The monsters here use techniques
    and can really hurt if you're unprepared. Make your way up to the upper part
    of the fort. Take the stairs to the left. Go left and take the stairs down,
    grabbing the 2000 Meseta, then back up. Go down and take the stairs near the
    pit. Follow until you reach the chest with a Laser Sword for Chaz. Go back
    to the stairs, then fall down the pit. Grab the Moon Dew from the chest and
    exit. Reenter and make your way back to that pit, but don't fall down it.
    From the lower side of the pit, go right. Fall down that pit and grab the
    Laser Barrier from the chest and exit. Enter again and make your way back to
    that pit. Go down from there to the stairs and grab the Dimate. Go back up
    and take the stairs near the pit. Follow to the Laser Claw in the chest and
    give it to Rika. Go around the wall and up and talk to the man standing there.
    Boss: Juza
    HP: 1550
    XP: 5150
    MES: 800
    Recommended Level: 15
    This battle can be tricky if Juza uses a tough skill known as Force Flash.
    Have Gryz use War Cry to double his attack, then let him loose with his
    normal attacks. Alys should just fight with Vortex and Rika should use
    Double Slash. Chaz should focus on Crosscut while Hahn uses Vision followed
    by Healing Techniques on whoever needs it. Other than that, the battle should
    not be too hard.
    After you beat him, unequip Alys and Hahn. Go up the stairs that appear and
    then up the next set. Walk up to where Demi is left hanging. Alys will free
    her. Demi will heal everybody in thanks using her Medical Power. She says
    that she has tried to freeze the entire system of Nurvus, but seemed to have
    been caught by Zio, who walks in. Zio seems mad. He encourages everybody to
    be angry and sad, as that is a great offering to his god. Chaz suggests
    leaving, but Alys just has to ask why Zio is doing this if Motavia is going
    to be destroyed. Well DUH, that's the entire idea. Gee, doesn't Alys know
    anything about evil dudes. Hahn calls him crazy, which causes Zio to attack,
    calling upon the power of his god; DARK FORCE!
    BOSS: Zio
    HP: No idea
    XP: Yeah right
    MES: No chance
    Recommended Level: 99 won't even help you.
    Zio starts off by using Magic Barrier. Might as well run now or something.
    It really doesn't matter what you do because Zio will not be harmed. Skills
    and Techniques all do 1 HP of damage to him. After 3 turns, Zio will use
    Nightmare to call Dark Force to aid him. The turn after that, he will use
    Black Wave on Chaz.
    Before Chaz can get hit, Alys stands in front of Chaz and takes the hit. Rika
    suggests retreating, which they do. Rika also tries healing Alys, but it won't
    work. Hahn then tells them to go to Krup.
    Alys lays in bed with Chaz, Rika, Gryz, Demi, Hahn, and even Saya watching
    over her. Nothing is helping Alys and she is only getting worse. Shutting
    down Nurvus won't help at all either, because Nurvus is located directly
    beneath Zio's Fort. Looks like you'll have to defeat Zio. Alys then starts
    to mutter some words, saying that Rune could help. Hahn seems to recall that
    Rune used magic before (gotta love Chaz's feelings on Rune "Oh, he's a
    disgusting, conceited jerk!"). Gryz believes that Rune went with Grandfather
    Dorin to the Ladea Tower, which is beyond the quicksand. While everybody is
    stumped on how to get there, Demi says that the Land Rover can help and
    suggests going to get it. Chaz asks Hahn to stay behind while they go find
    Rune. Rest up and exit Krup. Walk south until something appears from under
    the ground. This is the Machine Center. Enter it.
    -Machine Center-
    Enter the elevator and grab the Control Key from the chest. Go down and
    activate the Land Rover. As Demi retrieves it, she says that the real problem
    is in the artificial satellite Zelan, which is sending abnormal commands. But
    we'll worry about that later.
    Drive north to where the Valley Maze is, then drive east through the
    quicksand. Drive north to the town of Monsen.
    Not much here unless you want to buy more items. However, near the crack
    in the ground on the right side of town is a man standing in front of it.
    Talk to him and an earthquake will then happen, scaring Gryz to death. Demi
    believes that it is the Plate System that is causing the problem, so she
    suggests going north to the Plate System to fix it. Before doing anything
    else, head to Aiedo and sign up for the "Tinkerbell's Dog" job.
    In town, go to the first house you see on the right side of town. Talk to
    the owners of the missing dog and they'll give you some clues. The biggest
    clue is that he likes sweets. Anyways, exit the house and go up towards the
    cemetery. Walk left along the wall until you come across a building on the
    outskirts of town. Enter and go to the basement, then buy a Shortcake from
    the Naura cake shop (another reference to PS1 and PSO). Now head back to
    In the corner near the item shop is the dog you're looking for. Feed it the
    Shortcake and you'll have it. You'll instantly warp back to Aiedo where the
    family will send the money to the guild. Pick the 2000 up and head back to
    Monsen. Save and head northeast to the Plate Center now.
    e. Sweet Revenge
    -Plate System-
    Recommended Level: 16
    Treasures: Repair-Kit, Ceramic Armor, Titanium Gear, Phononmezer, Laser Knife,
               Laser Axe, Laser Barrier, Stun Shot
    Monsters: Worker Pod, Gunner Bit, Seeker, Loader, Slave
    There are nothing by machines in this building, so make the best out of Brose
    and Spark if you find yourself in trouble. From the entrance, go right and
    down for a Repair-Kit, then follow the yellow line to the elevator. Take it
    and then go up and right. At the fork, go up for a Ceramic Armor and down to
    a Titanium Gear. Go back left all the way then up to the next elevator. Go
    left and down all the way to the next elevator, then follow to the chest with
    the Phononmezer parts for Demi (you will need this). Head back to the elevator
    and take it. Go right at the first chance and follow until you see a line
    on the floor. Go down to the elevator. Follow the line up and around to the
    chests with a Laser Knife, Laser Axe, and Laser Barrier. Make sure you give
    the Laser Axe to Gryz. Take the nearby elevator upwards. Go right to the
    chest with a Stun Shot. Go up to the computer and Demi will shut down the
    Plate System. I suggest walking out if you can to get the extra experience
    you'll need.
    Head back to Monsen to rest up. Sell what you don't need and exit town. Use
    the Land Rover to cross the quicksand to the east of the Plate System and
    then south to the town of Termi.
    Finally, some new armor. At the armor shop, buy Chaz, Gryz, and Rika a
    Psychic Mail and buy Rika a Psychic Crown. Buy some Dimates for now. Exit town
    and walk southwest to the Ladea Tower (if you run into Sandworms along the
    way... RUN!!)
    -Ladea Tower-
    Recommended Level: 17
    Treasures: Dimate, Star Dew x2, Escapipe, Frade Mantle, 1000 Mes.
    Monsters: Centaur, Shadow Saber, Fly Screamer, Ripper, Haunt
    (About time there's another original PS1 music track). Anyways, the Ladea Tower
    is swarming full of tough monsters, so you'll want to find Rune quick so
    he can add to your power. First off, walk up to the stairs and take them.
    Now go left (the first upper path takes you to a Dimate) to the end and down
    to the stairs which take you to a chest with a Star-Dew. Go back down stairs.
    Now go right all the way and down to the stairs. After you enter the 3rd floor,
    Rune will be there waiting. After explaining the situation, he says he'll go
    after he finds the Psycho Wand, which is the only weapon which can break
    Zio's Magic Barrier. Rune then joins up. Remember how easy it was to have
    Rune in the party earlier in the game? Well, it won't be so easy now, though
    his power makes the game smoother. Anyways, continue along the path given
    and walk past the stairs you see. Grab the Escapipe in the chest and go up
    the stairs you just passed.
    Follow down and right and take the first set of stairs you see. Go left and
    grab the Frade Mantle from the chest. Give it to Rune and continue left to
    the stairs. Take them down and go up and right, taking the 1000 Meseta and
    another Star Dew from the chests. Go back to where you got the Frade Mantle
    and go down, taking the stairs. Heal before going up to the chest that's
    blocked by a barrier. Walk up to it an Rune will remove the barrier. Just
    as you're about ready to grab it, a monster shows up under the orders of
    Zio to take the Psycho Wand.
    Boss: GY-LAGUIAH
    HP: 2575
    XP: 10000
    MES: 1224
    Recommended Level: 18
    This battle can be a challenge in itself. Start off by Gryz using War Cry,
    Rika using Deban, Chaz using Crosscut, Demi using Phononmezer, and Rune using
    GiWat. Rika should switch to Saner then Double Slash afterwards while Demi
    and Gryz attack. Have Chaz use GiThu when he runs out of Crosscuts. Heal
    when you need to with a Dimate or GiRes after he attacks, because he will
    do about 60-70 damage per shot, usually critical each time. After you defeat
    him, grab the Psycho Wand from the chest. Just as you grab it, Rika and Rune
    sense something bad and suggests heading back to Krup.
    As you arrive, Hahn says that Alys' condition has gotten worse. Rune says
    that he cannot do anything to save Alys. Alys asks Rune to help Chaz, which
    Rune agrees to. Alys tells Chaz that he has to do things on his own now. After
    thanking Chaz one last time, Alys takes her last breath and passes away.
    The party holds a small funeral for her and buries her in Krup. That night,
    Chaz can't sleep. Rune comes out to talk to Chaz and gives him something to
    think about. After Rune leaves, Rika comes out to cheer up Chaz. 
    The next day, Hahn returns to Piata while Saya goes back to teaching. As for
    everyone else, it's time to get some sweet revenge. Head back to Kadary and
    stock up on Dimates. When you're ready, head to Zio's Fort. Walk up to the
    Barrier and Rune will destroy it. Go down the stairs into Nurvus.
    Recommended Level: 18
    Treasures: Wave Shot, Repair Kit, Ceramic Gear, Spaced Armor
    Monsters: Float Mine, Tarantella, Zio's Guard, Centaur, Techmaster, Balduel,
              Blauzen, Greneris, ZIO
    This is it. This is for all the marbles... so far that is. The enemies here
    are both mechanical and biological. The magical monsters can be stopped by
    Seals, so use that wisely. Try to have Chaz, Rika, and Rune save their TP.
    Don't worry about using up Crash, Brose, or Spark. From the entrance, go up
    and then left at the fork to get a Wave Shot for Demi. Go back and this time
    go right at the fork. Go up to the elevator and take it down. Follow to the
    next fork and go down to get a Repair Kit, then back up to the elevator. Now
    take the elevator to the left and go down for a Ceramic Gear. Go back up that
    elevator and then down. At the end of this path is another elevator, so take
    that down as well. Follow the yellow line right and up to the next elevator.
    Go down and left to the chest with the Spaced Armor, then back and take the
    elevator to the right of the one you just took. Just follow all the way down
    and you should see a door on the left and an elevator on the right. Take the
    door for a Plasma Claw for Rika, then go back and take the elevator back up.
    If you need to, now is the time to head back to town to rest up and restock.
    If you do that, just make your way back here. Follow the line to the next
    door and then heal with some Dimate. Set a Macro that looks like this:
    Gryz - Psycho Wand
    Rika - Saner
    Demi - Barrier
    Chaz - Crosscut
    Rune - GiFoi
    When you're set, walk up to the computer where Zio will appear. He will say
    very few words then attack.
    Major Boss: ZIO
    HP: 2900
    XP: 25995
    MES: 1
    Recommended Level: 19
    Just like last time, Zio will start off with Magic Barrier. Use the Macro
    I just told you to make to start things off. After that turn, use it again.
    With a pair of Saners, you'll have all 5 of your characters act before Zio
    even attacks, which gives you time to heal if needed. Now have Gryz use
    War Cry, Demi use Phononmezer, Chaz use Crosscut, Rika use Double Slash, and
    Rune still using GiFoi or heal with Dimates. Don't worry if Demi or Gryz
    dies, that way you can save the XP for Chaz, Rika, and Rune (though don't
    force yourself to kill them). Zio will attack all your characters with magic,
    but Rune should be able to withstand it well. Don't be afraid to use a Star
    Dew if you need to. The only attack you need to worry about is Zio's actual
    attack, which can kill any character. As long as you keep your attacks up
    and your HP up, Zio should fall relatively quickly.
    As Zio vanishes into thin air after receiving the biggest beating of a
    lifetime, Demi will say goodbye to the party and connect herself to Nurvus.
    She will suggest going to Zelan to look into that problem now and to see her
    master, Wren (whom Rika seems to know as well), saying that Zelan needs to
    be fixed before Motavia becomes barren. She makes a Spaceport appear north
    of Nurvus. Just before you leave, Gryz says that he cannot go and leaves the
    party. Walk to the spaceport and heal at the healing pad. Enter the shuttle
    door and fly to Zelan.
    f. Crash on Dezolis
    Treasures: Plasma Dagger, Plasma Claw, Plasma Sword, Plasma Field, Pulse Laser,
    Go up and take the elevator. On the right and left are chests, containing
    a few weapon upgrades. After you get it, walk up and talk to Wren. Wren says
    that Zelan is not the cause of the problem, but instead is the satellite
    Kuran, which somebody has occupied and usurped power. Wren asks if he can
    join to solve the problem. Anyways, ALWAYS put Wren in front. He has a killer
    amount of HP and strength that nobody can match. Plus, with the Pulse Laser
    and later the Pulse Vulcan, he can fill in the gap that Alys left behind with
    a multi-enemy attacker. Never sell your multi-attack guns at this stage in
    the game. Anyway, once you have the items and Wren, head back to the shuttle
    and fly to Kuran...
    However, there is a problem in the engine room. Seems somebody is in there
    about to sabotage the engine.
    HP: 450
    XP: 18380
    MES: 1200
    Recommended Level: 20
    The fight really isn't that hard. Just nail him with anything and he'll die
    fairly quickly. However, the damage has been done and you'll be forced to
    crash land on Dezolis. Everybody seems fine with the crash landing, but Chaz
    is scared off his feet. You crash land on Dezolis... taking out a piece of
    someone's temple.
    -Raja's Temple-
    As you walk out of the crashed shuttle, a Dezolisian welcomes you with
    ridicule and jokes (this is where the game gets funny). As the man describes
    Rika and Wren as a girl with horns and a mechanical doll or "an droid, the
    droid". He introduces himself as Raja and will give some advice and forgive
    the destruction of his temple only if they take him with him. Everyone agrees
    to let Raja join and Raja says that there is another spaceship on Dezolis that
    can be found. He recommends going to the town of Tyler. Raja's stats are
    similar to Rune's, though Raja focuses on healing. Raja's Mental rating means
    that his Res technique can heal close to 70 HP! Exit the temple and everyone
    will talk about the heavy snowstorm that's going on in the planet. While
    Wren thinks that the Climate Control system on Dezolis has gone haywire,
    Raja INSISTS that it is the Garuberk Tower. Walk north to the town of Ryuon.
    The first place you'll want to go to is the Pub just above the Inn. Talk to
    Gyuna, the bartender. You can talk to him about the snow storm, the
    Garuberk Tower, Raja, or the whereabouts of the spaceship. Ask him about the
    spaceship and he will just say to look at the grave in Tyler. Anyway, buy
    a Silver Mantle and Silver Circlet for Rune. Exit town and walk northwest to
    In town, buy a Silver Mail and Silver Helmet for Chaz, and a Silver Mail and
    Silver Crown for Rika. Rest up if you need it, then go to the left side of
    town and look at Tyler's Grave (if you need a Phantasy Star history lesson,
    Tyler was the space pirate that saved Rolf and his friends from the
    satellite Gaira crashing into Palma in Phantasy Star II). Save and enter.
    Recommended Level: 21
    Treasures: Dimate, Zirconian Gear
    Monsters: Helex, Gerotlux
    All the monsters here aside from Helex are weak to fire, just as most of the
    monsters are on Dezolis. Now would be a good time to equip Wren with the
    Pulse Laser and have him attack first. The Hanger is pretty small, just make
    sure to get the Zirconian Gear for Wren. The exit is at the lower-left side
    of the map. Once you exit, you'll see the spaceship Landale. A spaceport
    appears and you'll now be able to use the Landale. Heal at the spaceport
    and fly back to Motavia. Go to Aiedo.
    Sign up for the "Missing Student" job. Head to Termi.
    First off, at Termi go to the Bayamare Gift Shop. Buy a Perolymate and then
    warp to Piata.
    Go to the dorms above the Inn and talk to the caretaker. The caretaker talks
    about the missing student and said that she became devoted to some religion.
    With this knowledge, head to Kadary.
    If you remember the weird cult of Zio, then you know about their religion. Go
    into the Church of Zio. In the church is the missing student. Talk to her
    and she will collapse. You will arrive at the inn. The old man says that
    some nutritious would help. Talk to him again with the Perolymate and then
    talk to the girl.
    The caretaker will be grateful and send the reward to the Guild.
    Pick up the money and then sign up for the "Fissure of Fear" job.
    Talk to the woman inside the house right across from the fissure. She will
    say that her son Tallas fell into the fissure and asks you to find him. The
    sign will be removed, so enter the fissure.
    -The Hole-
    Recommended Level: 22
    Monsters: Zol Slug, Meta Slug, Jr. Ooze, FRACT OOZE
    When you enter, go a bit right. You'll see some shoes on the ground. The
    monsters here aren't worth much, but the head monster is. Keep going after
    the shoes right and up and you'll see the Fract Ooze. Before talking to it,
    equip Wren with his Plasma Rifle (if you have the Pulse Laser equipped).
    HP: 2000
    XP: 42235
    MES: 855
    Recommended Level: 22
    The fight really isn't too tough, but start off anyway with Wren using
    Barrier and Raja using Blessing. Rika should use Double Slash, Chaz should
    use Crosscut, and Rune should use GiWat. Afterwards, just have Wren attack
    and Raja heal. The fight shouldn't last long. After you win, Tallas will
    appear, seemingly unharmed but had been eaten by the ooze. He will run off.
    Go back to Monsen and talk to the boy's mother and then back to Aiedo to
    get your reward.
    Head to the spaceport to heal. Re-equip Wren with the Pulse Laser if you
    haven't already. Go to the Landale and fly to Kuran.
    Recommended Level: 23
    Treasures: HYPER JAMMER, Repair Kit x2, Zirconian Armor, 3000 Mes.,
               Napalm Shot
    Monsters: Satellite Minion, Siren386, Command Ball, Float Mine, C-Ray Tube,
    As you enter, Wren suggests heading to the main control center. Monsters
    here are mostly mechanic again, so don't be afraid to use Spark when you
    have to. Also, don't be afraid to have Raja heal. If you need more TP, just
    have him use Ataraxia. Anyways, walk up and take the elevator. Go left to the
    door. Keep going left to the fork. At the fork, go up to get the Hyper Jammer
    for Wren and then down for a Repair Kit. Take the nearby elevator. Follow
    right and take the door, then right again to the dotted line. Go down from
    there to the elevator. Follow up and take the next elevator. Now at this fork,
    go left first to get the Zirconian Armor for Wren. Then go back right and
    follow to the door. Before taking the elevator, go right to grab the 3000
    Meseta and Repair Kit from the chests. Now go back and take the elevator. Go
    right and grab the Napalm Shot. Go back to the door across from the elevator
    and follow left to the next elevator. Go down to the next elevator.
    Go up and you'll be near the main computer room. The party will talk, but
    Rika will see something. Equip Wren with the Napalm Shot and go up. A monster
    will be blocking the computer. Rune says that it is Dark Force. Wren suggests
    removing it quickly.
    Major Boss: DARK FORCE
    HP: 4500
    XP: 32600
    MES: 1
    Recommended Level: 25
    Dark Force, next to Zio, makes Zio look like a clown (considering that Zio
    considered Dark Force his God). Start off with Wren using Barrier, Raja
    using Blessing, Rika using Saner, Rune using NaFoi, and Chaz using Crosscut.
    Afterwards, have Raja heal, use Ataraxia, or use St. Fire. Wren
    should attack afterwards (the Napalm Shot will do a lot of damage), while
    Rika uses Double Slash. If you used Saner, Barrier, and Blessing, you should
    withstand a lot of Dark Force's attacks while still having everyone move
    before he does, especially old Raja. If everyone's HP starts running low,
    have Raja use Miracle. As long as you keep everyone's HP at a high enough
    level, Dark Force should fall with some effort.
    After you win, Wren will start to get Kuran back to normal. Chaz asks Rune
    how he knew that thing was Dark Force. Rune says that he's seen it before
    and tells Chaz that he will explain it later. Wren then says that they need
    to return to Zelan.
    Wren gets Zelan back online, saying that all the systems in Algo are working
    properly now... however, the snow storm on Dezolis is still going on. Raja
    continues to insist that it is the Garuberk Tower. Wren says that if the
    snowstorm doesn't stop then life on Dezolis will end. Chaz then steps up and
    takes charge, saying that they should fix the problem. Everyone agrees to
    go as well and Wren gives Chaz the Ice Digger. Head back to Dezolis.
    g. Listen to the Sick Man
    Heal at the spaceport and exit. Enter Tyler and buy Rune two Silver Shields
    to boost his defense. Exit and enter the Ice Digger. Head east and then
    northwest to the town of Zosa.
    Here you can buy some new weapons. Buy Chaz a Flame Sword but do NOT sell
    the Plasma Sword just yet. Buy two Thunder Claws but only give ONE to Rika.
    Also if you want, buy a Tornado Dagger just for the sake of it. Now that
    you have Rune without a weapon, make your Macro look like this:
    Wren - Attack
    Rika - Attack
    Chaz - Attack
    Rune - Thunder Claw/Tornado Dagger
    Raja - Attack
    Thunder Claw casts Tandle in battle and does high damage to machines, while
    Tornado Dagger casts Hewn. After you get that stuff, exit and use the
    Ice Digger again, going west then north until you find a cave. Enter the
    -Myst Valley-
    Recommended Level: 25
    Treasures: Trimate, Star Dew
    Monsters: Sky Tiara, Hungry Mole, Tech Plant
    The monsters here are extremely weak to fire, so make use of that as well.
    Since Rune now has a Thunder Claw, he'll deal close to 90 HP of damage per
    shot, without using TP and with the added bonus of two shields. Anyway, the
    cave is relatively short, so just make your way upward, grabbing the two
    chests. When you reach the end, you'll see two Musk Cats. Talk to them and
    they'll let you in to see Old Man. Go in and talk to the large Musk Cat
    with wings (another Phantasy Star theory is that the Old Man is actually
    Myau from Phantasy Star 1). He believes that this is not the first time
    they've met (which helps the theory that he may be talking to the player of
    the game). He gives Chaz the Silver Tusk (which may be the Silver Fang from
    PS1). Give it to Rika in exchange for her 2nd Plasma Claw. If you want to
    you can level up a bit here since the XP is good, but just walk out when
    you're done.
    Go to Zosa and rest there, then use the Ice Digger and go north a bit then
    east through the ice to the Climate Center.
    -Climate Center-
    Recommended Level: 27
    Treasures: Pulse Vulcan, Repair Kit x2, 5000 Mes., Compound Gear
    Monsters: Gy-Laguiah, Protect Bit, Arthropod, Wiredine, Dragerduel, Debugger,
    As you enter, you will end up facing Gy-Laguiah, the same monster that you
    faced in the Ladea Tower. This time the fight shouldn't be too tough, though
    it may take a minute or two if you still have the Napalm Shot equipped. After
    you beat it, Wren will suggest investigating to see if this is indeed the
    cause of the snowstorm in Dezolis, though Raja continues to say that it is
    the Garuberk Tower that is causing it. Equip Chaz with the Plasma Sword for
    this level since the monsters here are strong to fire and are mostly
    Machines. However, if you have Rune using the Thunder Claw, he should deal
    around 150 HP damage when he attacks.
    Anyway, go up and around the elevator. At the upper-most part, go left and
    follow to get a Pulse Vulcan. Give it to Wren, as it is more powerful than
    his Pulse Laser. Go back towards the elevator then go right to get a Repair
    Kit. Now take the elevator. Go down all the way then left, passing the
    elevator, then go up for 5000 Meseta. Go back to the elevator you passed and
    take it to get a Compound Gear for Wren. Go back down and right to the next
    elevator and take it. Take the elevator near this one. Go up all the way and
    grab the Repair Kit to the right. Go left and take the elevator. Follow the
    dotted line to the next elevator. After taking it, go down and left, grabbing
    the Compound Armor from the chest. Now go up to the top where the controls
    are. A wizard will be there waiting for them. He says that he is acting on
    orders, but when Chaz says that they defeated both Zio and Dark Force, the
    wizard laughs at the thought of Dark Force being defeated then attacks.
    Boss: D-Elm-Lars
    HP: 800
    XP: 3915
    MES: 500
    Recommended Level: 28
    The battle shouldn't last long, so just nail him with everything you have to
    kill it quickly. If his magic is hitting you hard, use Barrier to weaken
    it. After killing it, Chaz is afraid that Dark Force is still alive, but
    then Wren states the obvious that the Climate Center IS working properly,
    causing Raja to again state that the problem is the Garuberk Tower. Walk out
    of the building if you can and rest in Zosa. After doing that, walk east to
    the town of Reshel.
    Monsters: Zombie
    There isn't much here, but when you enter you'll fight some Zombies. Piece
    of cake. You'll see many buildings destroyed here but you won't know why yet.
    Exit and walk a bit southeast to the town of Meese.
    Unequip Raja of everything and sell it. Now buy Chaz and Rika a Reflect
    Mail each. When you're ready, enter the Clinic at the lower-right side of
    town. You'll learn that the illness that has destroyed Reshel and is effecting
    Meese (which is why all the Espers are helping out) all started when the
    Garuberk Tower appeared. Raja boasts that he was right all along, then
    collapses in front of everybody. Chaz thinks he is faking, but Raja has
    gotten sick from the Black Energy Wave. Just then, an Esper walks in and says
    that another Esper named Kyra has attempted to go to the Garuberk Tower on
    her own where a forest of Carnivorous Trees are. Exit town and ride the Ice
    Digger northwest to the forest of Carnivorous Trees, which will just stop the
    Ice Digger from moving.
    Rika will see Kyra being attacked by the living Carnivorous Trees and you'll
    be forced to fight them. Don't waste your time fighting them as they just
    regenerate after defeated. Just run from the battle. Kyra thanks you for the
    help and says that she got tired of seeing so many people dying. Chaz
    wonders if there's a way, but Kyra suggests going to the Esper Mansion and
    talking to Lutz, their leader, who is over 2000 years old. Kyra says that
    nobody but top-ranking officials can enter the part of the mansion where Lutz
    stays, but she has seen him. Kyra will join the party and guide everyone to
    the Mansion.
    h. Ghosts of the Past
    From Meese, use the Ice Digger to go west then southeast, east, then northeast.
    Enter the Esper Mansion.
    -Esper Mansion-
    Treasures: Sol Dew, Laconian Rod, Reflect Robe, 10000 Mes.
    Talk to the guards in front and will let you in because of Kyra. As you
    enter, go right all the way to the door and enter. Grab the items from the
    chest. Equip Rune with the Reflect Robe and hang onto the Laconian Rod, as
    it casts Efess when used as an item. Exit the room and go up all the way
    through the door. Go right and talk to the guards. They will not let Kyra
    pass without permission. Kyra tries to make them let her in but it doesn't
    work. Rune then orders them to let her in, and after they recognize who he
    is, lets them in. Go into the inner building and towards the stairs.
    Rune will announce that down the stairs is Lutz's Room. Kyra gets all nervous
    about meeting him while Rika and Chaz wonder what kind of person Lutz really
    is. They enter, but all they see is a ball floating on a table. Rune explains
    that Lutz left the world long ago, but Kyra keeps insisting that Lutz is
    alive. Rune explains that Lutz's spirit and will is still alive inside the
    floating "Telepathy" Ball. He says that if the chosen person appears, then
    the will and memory will be transferred to the selected person. Rune then
    shocks the entire party by inheriting the will and memory of Lutz, becoming
    the 5th Generation Lutz. Rune explains to Chaz that there is a cycle in Algo
    where once every 1000 years, a trouble named Dark Force appears. However,
    each time a hero has stepped up to destroy it. He believes that the root of
    the evil has not been destroyed and that the destruction of Palma has caused
    the cycle to go haywire. He suggests that the root must be defeated and he
    chooses Chaz to defeat it, feeling that Chaz is a man of potential.
    After apologizing to the party, he says that they need to go to the Garuberk
    Tower. The head esper in the room suggests that using the Eclipse Torch will
    destroy the Carnivorous Trees, which is held at Gumbious Temple. Exit the
    mansion and take the Ice Digger west a ways to the town of Jut.
    This is indeed the biggest city in Dezolis, but there isn't much here believe
    it or not. Just buy a Laconian Sword for Chaz and a 2nd Laconian Slasher for
    Kyra. Don't buy a Laconian Claw for Rika, as you will need the Thunder Claw
    just a bit longer and by the time you don't need it, you'll get a stronger
    weapon for her. Now before going to Gumbious Temple, take the Ice Digger
    southwest past the ice to the Weapon Plant.
    -Weapon Plant-
    Recommended Level: 29
    Treasures: BURST ROC, Elastic Gear, Elastic Armor, Repair Kit x?,
               Plasma Launcher
    Monsters: Servant, Wiredine, Arthropod, Life Deleter, Silvalt, Star Drone,
    Upon entering, Wren says that this place is the Weapon Plant that Mother
    Brain constructed over 1000 years ago. He also says that it has been producing
    weapons by orders of Kuran about 1/2 a year ago. He then goes on to say that
    Zelan's recovery stopped the factory again and that this place could be left
    alone without harm. But where's the fun in that? This place has some great
    stuff with some great XP.
    Take the elevator and go down, then take the next elevator. Follow the yellow
    line to the next elevator. Go up and take the conveyor belt to the right. Go
    up and press the switch and back down and go right. Take the nearby elevator
    and follow to the chest with the Burst Roc unit for Wren. Go back up the
    elevator and then left to the next elevator. Take it up and follow the yellow
    line to the next elevator. Now you can go either left or right. If you go left,
    follow to get an Elastic Gear and Elastic Armor (also from the Terminal near
    the chests you can get an UNLIMITED number of Repair Kits). If you go right,
    follow to get a Plasma Launcher for Wren, which is 2nd most powerful
    weapon. Now before leaving the Weapon Plant, might I suggest taking some
    time to level up? This place is excellent for XP hunting, especially if you
    let the Arthropods and Wiredines combine to form a Life Deleter, who has
    10000 XP. I'd say level up until Chaz reaches level 33. By then he knows
    NaThu and everyone else knows most of their "Na" techniques. Once you're
    set, rest up in Jut and walk a bit northeast to Gumbious Temple.
    Treasures: Star Dew, Sol Dew, Moon Dew, Trimate
    When you enter, go right to the stairs leading down, which takes you to a
    room with 4 chests. Grab the items from them and go back up the stairs. Go
    left and take those stairs. Follow and talk to the Dezolisian standing in
    front of the Eclipse Torch. He refuses to lend the torch even to Lutz himself.
    As Chaz and him fight over it, 3 wizards appear in front of the torch. They
    claim to live in the Air Castle and tell Rune that he should know who will
    be waiting for him at the Air Castle. They take the Eclipse Torch and say
    to come and get it. After they disappear, the Dezolisian gets mad at his
    stupidity. Chaz offers to retrieve it only if they can borrow it. Rika asks
    Rune what those wizards were talking about. He talks about the Air Castle and
    about Lashiec, but Lashiec was defeated by Lutz and Alis. Anyways, when you're
    set, go back to the spaceport.
    Wren will check the sensors on the Landale and find the Air Castle. Set up a
    Macro that looks like this:
    Wren - Attack
    Rika - Attack
    Kyra - Attack
    Chaz - Attack
    Rune - Laconian Rod
    This alternates multiple attacks if Wren is equipped with the Pulse Vulcan.
    The Laconian Rod will cast a watered-down version of Efess, but it attacks
    all enemies.
    Rika - Attack
    Rune - Laconian Rod
    Wren - Attack
    Chaz - Attack
    Kyra - Attack
    The 2nd one should be used when you fight Dimension Worms. Dimension Worms
    take 1 HP damage no matter what normal attack you do, but if Rika has the
    Silver Tusk and Rune has the Laconian Rod, those two can finish him off in
    a heartbeat.
    Fly to the Air Castle.
    i. It's like Deja Vu all over again
    -Air Castle-
    Recommended Level: 33
    Treasures: 1000 Mes., Trimate x2, 2000 Mes., Swift Helmet, 4000 Mes., Escapipe,
               8000 Mes., Sol Dew, Moon Dew, Star Dew, ECLIPSE TORCH
    Monsters: Spector, Dimension Worm, Stoneheads, Bladeright, Frost Saber,
              XE-A-THOUL, Chaos Sorcerer, LASHIEC
    Be prepared for the longest and hardest dungeon in the game. Go up to enter
    the building. Go all the way up until you see a barrier that looks like the
    3 wizards that stole the eclipse torch. From there go right to the door to the
    next room. Go down all the way to get 1000 Meseta, then follow right to the
    door leading outside. You may notice that monsters don't attack while outside
    the building itself. Also, don't be afraid to use your techniques and skills
    to heal if you need it. Once outside, go up to the next door. Inside there
    is a Trimate to the right. Just follow up to the stairs which leads back
    outside. Go all the way right and down to the next door. Go right and down
    to grab the 2000 Meseta and ignore the stairs. Go left and down to the door
    leading outside again. Go left to the next door. Follow all the way around
    until you see a chest with a Trimate inside. Continue down to the door leading
    out, then left again to the next door. Go up and left to the stairs. Take it
    and go down all the way and right to get a Swift Helmet for Chaz. Go back up
    the stairs and down to get 4000 Meseta, then up to the door leading outside.
    Go up and right to the room with a Genocyde Claw for Rika, which should
    replace her Thunder Claw. Go out the room and up to the next door. Follow left
    to the stairs and take them down. Go down all the way for an Escapipe then
    out the nearby door to the right. Walk right until you see a door. There are
    two doors here, up and down. Down takes you to a healing pad (which I suggest
    using) while up takes you further inside. Once you heal go to the door leading
    Once inside, you'll see another barrier ahead of you. Go left to the door
    and then up all the way. At this fork, go left to the steps and out the door.
    Outside, go down all the way to the stairs and take them. Now go all the
    way up, past the stairs to the chest with 8000 Meseta. Now take the stairs
    you just passed. Go down and right then up at the fork to the stairs. After
    taking them, go down to get a Sol Dew. Go back up the stairs and follow
    down and right to the stairs then out the door. If you go left, you'll see
    a door. I suggest exiting the Air Castle to save the coming back this way
    because if you die you'll have to do this all over again. Once you reach here
    again, heal up and equip Wren with the Plamsa Launcher. Now set up a Macro
    that looks like this:
    Rika - Saner
    Wren - Barrier
    Kyra - Warla
    Chaz - Rayblade
    Rune - Efess
    Go up and talk to the 3 wizards and they say that they only want Lutz. We
    won't let that happen though will we?
    Boss: XE-A-THOUL (x3)
    HP: 1500
    XP: 7374
    MES: 1000
    Recommended Level: 34
    One of these may seem easy, but keep in mind that you have to kill THREE of
    them at once. Be very careful with them as if all 3 are alive, they can use
    Thunder Burst which can kill anyone and possibly everyone. Focus your attacks
    on one to start with. You'll want to attack quick and powerful. If you
    use the Macro that I told you to set up, you should be able to cut the damage
    done by their magical attacks and save yourself. If they hit a Thunder
    Burst, have Rika use a Star Dew next round providing she's alive, else use
    a Sol Dew on her. Rayblade, Double Slash, and Efess will do major damage to
    them. After one is dead, the other two fall with little effort.
    After they die, go up to the healing pad. Exit out and save at Dezolis. Now
    go back to the Air Castle. You'll notice that the barrier is gone. Go through
    the first set which takes you to the first healing pad. The 2nd set takes you
    to a stairs which lead further into the Air Castle.
    Any Phantasy Star buffs out there should recognize this part of the Air Castle.
    If you compare a map of this part of it with the same map from Phantasy Star,
    you'll notice that it has exactly the same layout. This part of the Air
    Castle is pretty straight forward. Go down to the stairs and then right and
    up to the next set of stairs. Go down to the fork. Left takes you too a Moon
    Dew and right takes you to the stairs. Go down and take the set of stairs
    you see. On the lowest floor, wind your way around to the next set of stairs,
    grabbing the Star Dew on the way. Go down and left to the next stairs. Go
    down and take the set of stairs you see. Go up and right then down to the
    stairs. From here, go down and left then all the way up to the door. Follow
    to the next door and then up to the chest. Before opening it, heal everybody
    up and give Wren back his Plasma Launcher if you haven't switched weapons. 
    Open it and you'll get the Eclipse Torch!... or will you. Chaz spots it as a
    fake and you fight a Spector. Kill it and Lashiec will appear. Lashiec says
    that he has waited for this moment for 2000 years to kill Lutz.
    Major Boss: LASHIEC
    HP: 6400
    XP: 29999
    MES: 1
    Recommended Level: 35
    This fight can be a pain sometimes, but it should be nothing compared to the
    Xe-A-Thoul fight. Start off with Rika using Saner, Wren using Barrier, Kyra
    using Warla, Chaz using Rayblade, and Rune using Efess. This should allow
    you to cut Lashiec's attacks down and still move faster than him. Have Wren
    use Barrier again the next round while Rika uses GiSar if needed. Kyra should
    hammer Lashiec with NaFoi as should Rune when he runs out of Efess. Chaz should
    switch to NaThu or Crosscut when his Rayblade runs out. Rika should focus
    on healing while everyone else attacks. When Lashiec uses Reinforce, all his
    stats will boost. Use Saner, Barrier, and Warla again to boost your stats and
    have Rune use the Psycho Wand to negate Lashiec’s Reinforce, else his
    attacks will become even more deadly. Don't be afraid to use a Star Dew if
    you need healing and are out of TP. After he uses Reinforce, he doesn't have
    long to go, so finish him off with your best attacks and he will soon die.
    The Air Castle will start to collapse and Lashiec threatens to take the
    Eclipse Torch with him. Rika snatches it from him and he threatens that he
    will reincarnate over and over to serve "Him". Everybody escapes just in time
    as the Air Castle explodes.
    You will arrive back at Gumbious. The Minister will allow you to use the
    Eclipse Torch. Heal at Jut and then head to Meese. Go towards the Carnivorous
    Trees again and Chaz will use the Eclipse Torch to destroy them. Walk up and
    save before entering the Garuberk Tower.
    -Garuberk Tower-
    Recommended Level: 36
    Treasures: Trimate x2, Power Shield, Moon Slasher, Star Dew x2, Escapipe
    Monsters: Frost Saber, Hankenleft, Ghoul, Chaos Sorcerer, Radhin, D-Elm-Lars,
              King Saber, Dark Marauder, DARK FORCE
    The Garuberk Tower is indeed a strange place to be. The tower appears to be
    organic and not like a normal building. Make your way up to the "elevator"
    (usually large cylinder-like things that open when you touch them, but for
    the sake of not knowing what to call them, I'll just call them elevators. Once
    you take the elevator, go up and left until you see an eyeball. Above it is
    a Trimate in a chest. Touch the eyeball and go right all the way until you
    see another elevator. Don't take it yet, but go right and down to get a
    Power Shield. Now take the elevator. Go down all the way to get a Trimate,
    then go back up and right. Continue right to the end then down and left,
    passing the first elevator. Continue to the 2nd elevator and grab the
    Moon Slasher from the chest. Go back and take the elevator I told you to pass.
    Make your way up, grabbing the Star Dew in the chest along the way to the
    left. Now just continue up and left and follow to the next elevator. Go up
    and left to the next elevator. Now go up, left, down, and right all the way,
    grabbing the Escapipe from the chest at the 1st path going up. Follow the
    path and ignore the first elevator you see. Take the 2nd one and touch the
    eye. Go back to the first elevator an take it. Go left and up to the next
    elevator. From here go left to the final elevator. Equip Wren with his Plasma
    Launcher. Heal everybody up and then go up to the top. At the top is Dark
    Force... again? Anyways, it attacks.
    Major Boss: DARK FORCE
    HP: 7500
    XP: 46380
    MES: 1
    Recommended Level: 37
    This version is even nastier than the first one and a lot tougher too. Beware
    his Lightning Shower as it can destroy Wren in one shot. Start off with
    Rika using Saner, Wren using Barrier, and Kyra using Warla. Chaz should use
    Rayblade and Rune should use Efess, Legeon, then NaFoi. Afterwards, have
    Kyra focus on healing with Medice or a Star Dew. Rika should use Double Slash,
    Chaz should use NaThu or Crosscut after Rayblade runs out, and Wren should
    just attack or use Burst Roc if either Kyra or Rune is using NaFoi to try
    and attempt Shooting Star. Don't be afraid to use your Dews here as you can
    easily get more after this fight. Keep up your HP and Dark Force should fall
    After you defeat him, the snowstorm on Dezolis ends. The Black Energy Wave has
    stopped and the people of Meese start to recover. Kyra leaves back for Meese
    and thanks everyone for their support. Just as Kyra leaves, an explosion is
    seen in the direction of Gumbious Temple. Before going there, head to Reshel.
    The town of Reshel is now recovering and has opened an Armor Shop. Buy a
    Laconian Mail for Chaz and Rika, a Laconian Helmet for Chaz, a Laconian
    Crown for Rika, and a Laconian Circlet for Rune. Do not sell the Power Shield
    or Swift Helmet as you can still use them. Head back to Gumbious where you'll
    see that it is no nothing more than a hole in the ground. Enter it anyway.
    j. Dark Force III: This time it's personal
    Talk to the Minister and he'll ask you to talk to The Bishop. He will explain
    that the Profound Darkness still exists and that it is the root of all evil
    and the master of Dark Force himself. He then says that Dark Force came to
    Dezolis to look for the whereabouts of Rykros, but nobody knows where or even
    what it is, but when it returns, the Aero Prism will show the way. Rune knows
    about the Aero Prism and says that they have to return to Motavia because the
    first Lutz, after his quest, hid it away in Soldiers' Temple just east of
    Krup. But that's across the lake. Wren contacts Demi to have a vehicle prepared
    for the journey. Chaz gives the Eclipse Torch back.
    After automatically flying to Motavia, Demi will tell Wren that the
    Hydrofoil is ready. You receive the Hydrofoil and all it can do. However, Demi
    says that she still cannot go as she has to finish up a few things. Before
    going too far, head to Aiedo and sign up for the "Dying Boy" job.
    Buy Alis' Sword from the Bayamare Gift Shop. Now you need to go to the town
    of Torinco. To get there, use the Hydrofoil from Termi and go south across
    the water until you reach a town.
    Go to the house furthest back in town. Talk to Culvers and he will explain
    about his son who insists that he is dying. He says that before the monsters
    were around they used to go to Termi a lot. Talk to the boy and Chaz will
    demonstrate the sword, lie about it for the boy, and give it to him. The
    boy is miraculously cured. Talk to Culvers again and he will send the money
    to the Guild. Go back to Aiedo, collect your money, and sign up for the
    "Stain in Life" job.
    You need to go to Uzo for this job. To get there, go to Torinco and then
    use the Hydrofoil to go directly east of that town to Uzo.
    Go to the Mayor's house in the lower-left corner and talk to him. He claims
    that he didn't send out for any help, but if you talk to his wife, she says
    that her daughters made a raft and went to the mainland to do some shopping.
    Warp to Aiedo.
    In the back end of town to the right of the Hunter's Guild is the prison.
    Talk to the girls in the cell then talk to the guard. The guard will let them
    out if you post their 50,000 Meseta bail. Well, since you're going to be
    getting the money back anyway, just pay it up and talk to the girls again.
    You will end up back in Uzo and the Mayor will pay the money to the guild.
    Go there, collect the money, and sign up for the "Man with Twist" job.
    Sekreas' house is the house on the far right after you go up the first set
    of steps. He explains about a bunch of birds that are eating all the crops
    and everyone is getting sick about it. He tells you to go to their cave and
    exterminate their boss. Exit down and go northeast to the Rappy Cave.
    -Rappy Cave-
    Recommended Level: 37
    Monsters: Rappy, Blue Rappy, King Rappy
    The Rappy Cave is very easy and straightforward. Just kill whatever Rappy
    comes your way and make your way up to the King Rappy. The King Rappy will
    awaken and attack.
    Boss: KING RAPPY
    HP: 3000
    XP: 39852
    MES: 555
    Recommended Level: 38
    This battle really isn't that hard. Just use Saner to start off with then
    have Wren attack, Chaz use Rayblade, and Rune use Legeon then NaWat. After
    you beat it, Sekreas will walk in and ask you to stop. He tells everyone that
    he is an animal lover and the only reason he sent for hunters was because
    everyone picked on the birds, but if the hunters were defeated by the King,
    then maybe the people would leave them alone. Chaz gets angry and tells
    Sekreas to just get out of his sight. After he leaves, go back to Aiedo, get
    your... well, you can't get your money, but sign up for the final job, the
    "Silver Soldier".
    As you enter, you'll be attacked by 3 Servants. After you kill them, go the
    house behind the Inn and talk to the Old Man. He says that machines have
    started roaming the village trying to inspect Birth Valley. They aren't
    harming the people, even though you were attacked. It is only because Wren
    was their target. Go to Nalya and use the Hydrofoil to go east to the Vahal
    -Vahal Fort-
    Recommended Level: 38
    Treasures: Repair Kit, Photon Eraser, Laconian Gear, Laconian Armor
    Monsters: Life Deleter, Browren486, Vopel Sphere, Jurafaduel, Goldine,
    As you enter, Demi will contact Wren and talk about the Plate System which
    is under attack. She believes that there is a intelligent tactician behind
    the attacks. Rika believes that the androids that went to Zema were there
    to destroy Seed, and everyone believes that anything mechanical is in danger,
    including Wren. Anyway, this place is by far the best place to level up.
    Facing a pair of Life Deleters will give everybody 5000 XP! Set up a Macro
    where Rune uses the Thunder Claw, then set up a second one that looks like
    Rune - Tandle
    Wren - Hyper Jammer
    Rika - Attack
    Chaz - Attack
    Don't use this in battle just yet. From the right of the entrance is a Repair
    Kit. After you get it, go left from the entrance. Follow until you get to
    an elevator, but before you take it, go right to get Wren's ultimate Weapon,
    the Photon Eraser! Now take the elevator. Go down to get the Laconian Gear,
    then up all the way. At this fork, go left to get the Laconian Armor and then
    back right to the elevator. Go left and press the switch, then go back right
    and take the conveyor belt. Follow until you see an elevator. Take it to a
    chest with Wren's best spare parts; the Positron Bolt. This unit is so
    powerful that it was made to destroy space fortresses, and even a 10 second
    burst could destroy Zelan. He doesn't like the idea of using it, but because
    it could be needed, he installs it. Go back up the elevator and press the
    switch. Go up the conveyor belt then left all the way. Go down the conveyor
    belt and take the elevator. Follow until you reach the computer. This is
    Daughter, who is believed to be the "Daughter" of Mother Brain. She believes
    herself to be the protector of Algo, but Wren and Rika both believed that
    plan to be abandoned. She says that she is trying to purge the AIs not under
    her control and that any AI not under her control is an enemy of Algo.
    Rika and Wren explain that she is not connected to any other system and that
    there is an error in her. Wren calls her a Prototype because that is when
    she was abandoned, which causes her to get mad and send 3 Dominators to
    Boss: Dominator (x3)
    HP: 1000
    XP: 4800
    MES: 500
    Recommended Level: 39
    This battle is by FAR the easiest boss fight in the game if you know what
    you are doing. Remember that Macro I told you to set up? That combo is the
    Circuit Break combo, and it WILL destroy the Dominators in one shot. After
    you kill them, Wren shuts down Daughter, saying that Humans have lived without
    computer control for 1000 years after Mother Brain's destruction, and have
    been better for it. Before heading back, I suggest leveling up a bit until
    you reach level 42 at least. After that, go back to Zema, talk to the Old Man,
    then get your money at Aiedo. After that, go to Krup. Use the Hyrdofoil to
    get over to Soldiers' Island.
    -Soldiers' Island-
    Recommended Level: 42
    Treasures: Escapipe, Trimate, Moon Dew, Star Dew
    Monsters: Fract Ooze, Jr. Ooze, Shrieker, Flame Newt
    As you enter, a scholar named Seth will show up and say that he is exploring
    the Island, but the monsters are too strong for him. Chaz lets him join. First
    off, unequip him of everything and stick him in the front. You will NOT need
    him and he just sucks up XP. Try to kill him off as quickly as you can. From
    the entrance, go right for an Escapipe, then left to continue. Take the 2nd
    path going right and then up all the way to get a Trimate on the other side of
    the door and down the stairs. Go back up the stairs and out the door, then
    left and down. Go up the steps and go up to the stairs. Seth will compliment
    the party now on their strength (I don't trust him). Go right all the way for
    a Moon Dew, then back left. At the fork, go down and left for a Star Dew,
    then back right. Make your way to the lower-left corner where the stairs are.
    After you take them, Seth will again say something. Go right and up to the
    door. Enter Soldiers' Temple
    -Soldiers' Temple-
    Treasures: AERO PRISM
    Equip Wren with the Photon Eraser and grab the Aero Prism from the chest.
    Heal before going outside. Once you're outside, the Aero Prism will shine and
    point a light towards the sky. As it's doing that, Seth sees the light and
    screams at it, then turns into Dark Force!
    Major Boss: DARK FORCE
    HP: 8200
    XP: 49999
    MES: 1
    Recommended Level: 42
    If you thought Dark Force was hard before, now you only have FOUR members of
    the party that can fight. The only thing you really have to worry about is
    Corrosion and his normal attack. Have Rika use Saner, Wren use Barrier, Chaz
    use Crosscut, and Rune use Efess (if you're lucky, you can activate the
    Grand Cross combo). Afterwards, Rika should use Deban, Wren should use
    Positron Bolt then attack, Rune should use Legeon and NaFoi, and Chaz should
    use Rayblade (only when the first set of skills run out). Rika should then
    focus on either healing or using Double Slash. Keep in mind that Wren should
    use Recover when he needs it. If Dark Force uses Shadow Bind, have Rika use
    Saner again next turn. As long as you keep up your HP, Dark Force should fall
    for the last time. After he's dead, Rune and Wren suggest heading to Rykros
    ASAP. Head to the Spaceport and heal. Go to the Landale and head to Rykros.
    k. The Crystal World
    As you fly throughout space, you'll discover that Rykros is actually another
    planet in the Algo system!
    -Silence Temple-
    Treasures: Guardian Shield, Guardian Sword, Telepipe, Trimate
    As you enter, you will talk to Le Roof. He will explain that Rykros is
    protected by an invisible barrier and that no normal person can see it and
    that its orbit is highly elliptical, like that of a comet, and only gets close
    to Algo once every 1000 years. Before he tells you anything, he says to go to
    the Strength and Courage Towers and meet the guardians there. After Le Roof
    is done talking, you'll heal (the cross in the middle is a healing pad). 
    Inside this building is only really one treasure you need, and that's the
    Guardian Sword. Exit and head northwest to the Strength Tower.
    -Strength Tower-
    Recommended Level: 42
    Treasures: Moon Dew x2, Guardian Claw x2, Guardian Rod, Palma Ring, Mota Ring,
               Dezo Ring
    Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber,
              Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, DE-VARS
    Go up to the stairs and grab the Moon Dew on the left before taking them. After
    taking them, take the stairs to the left and then go down and take those
    stairs. To the right of those stairs is a Guardian Rod, and just above them is
    a Guardian Claw. Go back down the last two set of stairs. Go down, right, and
    up, grabbing the 2nd Guard Claw on the way (though I suggest keeping the one
    Genocyde Claw as it can really come in handy). Take the nearby stairs. Grab
    the Moon Dew just above the stairs and then go down to the next set. Take
    the last nearby steps and you'll see a pair of wizards literally get owned
    by the monster in the middle. Equip Wren with the Photon Eraser and heal. Talk
    to the monster and he will talk a bit before attacking.
    Boss: De-Vars
    HP: 5500
    XP: 35000
    MES: 1
    Recommended Level: 43
    De-Vars can be a handful if you're not prepared. Have Wren use Barrier and
    Rika use Saner to start off. Chaz should stick with Crosscut and Rune should
    use Legeon then NaWat. Rika should use Deban twice to limit the attack of
    the Disrupt Arm and then focus on healing. Wren should use Positron Bolt and
    attack while Chaz uses Crosscut and Rune uses Legeon and NaWat. He really
    isn't too hard to defeat. Once you do, he will give you the Palma Ring for
    Wren, the Mota Ring for Rika, and the Dezo Ring for Rune. Head back to the
    Silence Temple and heal. You can fly to Dezolis if you want to sell your
    items and restock, but else just go southeast of the Silence Temple to the
    Courage Tower.
    -Courage Tower-
    Recommended Level: 43
    Treasures: Star Dew, Guardian Robe, Guardian Armor, Guardian Mail, Algo Ring,
               Rykros Ring
    Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber,
              Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, SA-LEWS
    This place is a bit tougher than the first one, but you can still finish it
    relatively quickly. Go up to the top and go right to the stairs. Make your
    way down and grab the Star Dew. Take the stairs in the middle of the floor and
    then up the nearby stairs to the left. Grab the Guardian Mail and Guardian
    Armor from the chests (give the Guardian Mail to Rika). Go back down the
    last two sets of stairs then go left to that set of stairs. Go right to get
    the Guardian Robe and then back left and up to the next set of stairs. Go
    left and down for the final set of stairs. Much like last time, you'll see
    some monsters get beat up by the big monster in the middle. Give Wren his
    Photon Eraser and heal up. Talk to him and he will fight you.
    Boss: Sa-Lews
    HP: 5500
    XP: 35000
    MES: 1
    Recommended Level: 44
    This monster focuses mostly on magic than on physical attacks. He uses Legeon,
    so make sure to use Barrier a couple of times to help with it. Have Rika use
    Saner, Chaz use the Power Shield, and Rune use Legeon. Afterwards, have Wren
    use Barrier again, Rika heal if needed, Chaz use Crosscut, and Rune use either
    Legeon or NaWat. The fight shouldn't be too long, so try to just keep your
    HP up. Once it is defeated, it will give you the Algo Ring and the Rykros
    Ring. Once you have everything, head back to the Silence Temple.
    -Silence Temple-
    Enter the main room and Le Roof will speak again. He will then go on to tell
    about the Genesis of Algo. He says that a spirit, billions of years ago,
    split into two lesser beings and began to fight. The victor was known as
    the Great Light and the loser was known as the Profound Darkness. The
    Profound Darkness was banished to another dimension where a seal was placed
    on him. That seal was the Algo Star System. Once every 1000 years the seal
    would weaken, and as a warning the planet Rykros was created. Every 1000
    years, the hatred of the Profound Darkness would come in a physical form;
    Dark Force, but each time Dark Force would be defeated. But being patient,
    the Profound Darkness 1000 years ago destroyed Palma, which really weakened
    the seal. Le Roof says that either the seal will break or there will be a
    hero again to stop it. He then says that if the Profound Darkness isn't
    defeated in his lair, then Algo will be destroyed. This is what they, the
    Protectors, were born to do. Chaz doesn't like that idea though and yells at
    Le Roof. He starts to leave while Rika and Rune follow him.
    Chaz explains to Rika and Rune that he really didn't understand things when
    Alys died and that he would have sacrificed anything, even himself, for
    Alys' safety, but he realized that people depended on him to fight. He hates
    the idea of the fate of Algo resting on his shoulders. Rune understands what
    Chaz is saying and says that he has someone for him to meet at the Esper
    Mansion. Fly to Dezolis and then to the Esper Mansion.
    -Esper Mansion-
    Go into Lutz's room and Rune will open a hidden door behind the Telepathy
    Ball. He says that the sacred sword Elsydeon awaits him, and that with it
    awaits his answer. Chaz goes off on his own into the Sacred Sword Cave.
    -Sacred Sword Cave-
    Recommended Level: 44
    Treasures: Elsydeon
    Monsters: Phantom
    There isn't much here and the cave is pretty straight-forward. This is an
    excellent time to level up Chaz. Each Phantom is worth 1000 XP each. Use
    Airslash if you're fighting multiple enemies and attack if you're fighting
    one. If you need healing, go back and talk to Rune. Get Chaz at least up to
    level 46 before grabbing the Elsydeon. A voice talks to Chaz that explains
    that the Elsydeon is a sword filled with the spirits of those who have saved
    Algo in the past. One he grabs the sword, he will look into the past. He will
    see Alis fighting Dark Force along with Myau, Odin, and Noah (Lutz). He will
    then see the faces of Rudo, Amy, Hugh, Anna, Kain, and Shir along with Nei
    and Rolf. Next he will see faces of Alis, Nei, and even his mentor Alys. The
    statue (which is of Alis as well) tells Chaz that the spirits in the sword
    will all be with him.
    He then walks out with the Elsydeon. It seems Rune's judgment was correct.
    Chaz finally sees why he has to fight. Just then, Wren says that Demi has
    contacted him and there is an emergency on Motavia. Go to the spaceport and
    Kyra and Raja will show up to go with him. Everyone then flies to Motavia.
    In Motavia, Hahn, Gryz, and Demi show up to fight with him as well. Demi
    reports that a hole has appeared north of Piata and that life around the hole
    is dying fast. Rune notices it as the Black Energy Wave, the strongest yet.
    Here lies the biggest problem though... who do you take with you?
    l. The Great Beyond
    -Motavia Spaceport-
    This is where things split off a bit. I will list each one of the 5 members
    that you can choose from and tell you about what they can do and how easy it
    is with them. Going from easiest to hardest:
    Raja makes the last bits of the game WAY too easy. He is still a healing
    machine, even more so now. If you take him, give him two Silver Shields like
    Rune and have him use an item in battle.
    Demi's power and ability to revive anybody with Medical Power make her easy
    to use as well. Plus by now she will have a handful of Phononmezers to make
    her attack even higher.
    Kyra is a bit weaker, but her techniques and skills will make things easier,
    especially since she can heal, especially with Medice. By now she'll have a
    couple of Tandles as well. Along with that she can attack all enemies at
    This is very similar to Kyra's except he uses Ice-based attacks instead of
    fire-based. He will basically have the same strengths as Kyra but can only
    attack once monster at a time instead of all.
    This is the big challenge here. All Gryz is really good for is attacking and
    nothing else. He does know Sweeping, which is his equivalent for Airslash.
    Whomever you choose, take that person and fly back to Rykros, then go towards
    the Courage Tower, then from there go directly west to the Anger Tower.
    -Anger Tower-
    Recommended Level: 44
    Treasures: Sol Dew, Guardian Mail
    Monsters: Death Bearer, Illusionist, Crimson Heads, Twinarms, Blood Saber,
              Dark Witch, Le-Faw-Gan, Bladeright, Hankenleft, ALYS
    Once you enter, the Elsydeon will glow and the Anger Tower will let you in.
    This tower is much smaller than the other two, though the monsters are the
    same. Take the stairs to the right side of the tower first and grab the
    Guardian Mail for Chaz inside. Go back down and grab the Sol Dew on the left
    side. Take those stairs then follow up and around to the next set. Chaz will
    then be alone... with Alys in the room?! Talk to Alys.
    Boss: ALYS
    HP: 500
    XP: 1
    MES: 1
    Recommended Level: 46
    Chaz is now alone face to face with his mentor, who is attacking him. Just
    use Crosscut twice and Alys will die... again. Chaz will start to go crazy,
    then the last guardian of Rykros will appear, Re-Faze. He admits it to be
    an illusion while calling Chaz weak. Chaz gets angry which causes Re-Faze to
    ask Chaz whether he would like to transform those feelings into power. Unless
    you want to die, say NO! When Chaz says no, he claims that the power would
    be meaningless and would make him no different than the Darkness. Re-Faze
    admires Chaz and grants him the ability to transform his feelings into power,
    allowing him to use the ultimate technique... Megid!
    Once you're set, head to Meese on Dezolis to stock up on items. Sell all your
    Moon Dews and make sure you have 8 Star Dews, 4 Sol Dews, 8 Trimates, and
    4 Repair Kits. The rest is just filler if you want to buy more, but you
    shouldn't need more than that. If you take Demi, carry 6 Repair Kits. When
    you're set, head to Motavia and heal up.
    If you visit Mile, you'll see that the Black Energy Wave has killed everyone
    in town. Now there is no turning back. Head southwest into the Edge!
    -The Edge-
    Recommended Level: 46
    Monsters: Outer Beast, Blind Heads, Imagion Mage, Chaos Bringer, Dark Rider,
              Gi-La-Farg, Prophallus, Soldier Fiend
    The Edge is very straight forward and the monsters are extremely tough. Have
    Wren equip his Photon Eraser now. The best idea in here is to run from battle
    until you get to the Profound Darkness. If you defeat the Chaos Bringers, you
    can get a Defeat Axe for Gryz. If you defeat the Dark Riders, you can get
    another Moon Slasher for Kyra. Anyway, go straight up to the portal. Go
    right and then up to the next portal. Go down to the portal, then left all
    the way to the next portal. Now go up to the fork. Go left as far as you can
    to the next portal. The rest should just follow easily. When you reach the
    2nd area that is just straight up, heal up if you need it and make sure you
    have your best equipment equipped. Enter and you'll meet the Profound Darkness!
    The portal is not completely open, so you have to take advantage now and
    defeat it!
    Form 1 HP: 5000
    Form 2 HP: 5000
    Form 3 HP: 13000
    Recommended Level: 46+
    -With Raja-
    Form 1: Start off with Wren using Barrier, Chaz using the Power Shield on
    himself, Rika using Saner, Raja using Blessing, and Rune using NaFoi. Next
    turn have Rika use the Power Shield on herself and Raja use the Swift Helmet
    on himself. After that, have Chaz use Megid, Rika and Wren attack, Rune use
    NaFoi, and Raja either heal with GiRes or use the Thunder Claw. Since this
    form only attacks one at a time, Raja shouldn't have trouble healing with
    Form 2: Just use the same strategy, except Raja may have to heal with GiSar.
    If anyone is running low on TP (especially Chaz if you're nailing the
    Profound Darkness with Megid), have Raja use Ataraxia. Don't be afraid to use
    Miracle if need be. Keep up the attacks and the 2nd one should fall easily.
    Form 3: Now time to switch it up a bit. Have Rika start with Deban, Chaz use
    Megid, Wren use Positron, Rune use Legeon, and Raja use St. Fire. You may
    just be lucky enough to pull off Destruction. After that, have Wren use
    Positron Bolt and attack, Rika use Double Slash, Chaz use Crosscut, Rune
    use Efess, Legeon, Tandle, NaFoi, and Raja either heal or use St. Fire. If
    the Profound Darkness uses Canceling, cast Barrier, Saner, Blessing, and
    use the Power Shield again to get your power back up again.
    -With Demi-
    Form 1: Have both Demi and Wren use Barrier, Rika use Saner, Chaz use the
    Power Shield, and Rune use NaFoi. Next round, Rika should use Deban and then
    the Power Shield. After that, have everyone attack while Rune uses NaFoi. Have
    Rika ready with a Trimate or something to heal when needed as this form attacks
    only one of your members at a time. This form should fall easily.
    Form 2: Keep up the same strategy as last time. Star Dews will help here if
    you need it, else just use GiSar or Medical Power. Just keep up your attacks
    and this form will fall as well.
    Form 3: Unleash everything here. Start off with Rika using Deban, Chaz using
    Megid, Rune using Legeon, Wren using Positron Bolt, and Demi using
    Phononmezer. After that, have Rune use Efess, Legeon, Tandle, and NaFoi when
    those run out, Chaz using Crosscut, Wren attacking, Demi using Phononmezer,
    and Rika using Double Slash. Keep Rika open for healing with GiSar or a Star
    Dew. Just keep your HP up and nail it with everything you have. If it uses
    Canceling, recast Barrier, Saner, and the Power Shield. Keep it up and the
    Profound Darkness will fall.
    -With Kyra-
    Form 1: First off, have Wren use Barrier, Chaz use the Power Shield on himself,
    Rika use Saner, Rune use NaFoi, and Kyra use Warla. Next turn have Rika use
    the Power Shield on herself. After that, everyone should just attack
    normally with Rune using NaFoi. This form only attacks one at a time, so have
    Kyra ready with a Medice or Trimate if needed.
    Form 2: This one is a bit harder since he can attack everybody. Just use the
    same strategy as last time and have Kyra ready with a Star Dew if needed. This
    form should fall just as easy as the first.
    Form 3: Now comes the fun part. You're gonna need your Star Dews and NaSars
    here. Lay out everything here. First round, Chaz should use Megid, Rune should
    use Legeon, Rika should use Deban, and Wren should use Positron Bolt. Have
    Kyra start using Tandle now, followed by NaFoi. If you're lucky, you'll hit
    the Profound Darkness with Destruction. Next turn, recover if she used Megid,
    then have Chaz use Crosscut, Wren use Positron Bolt and Burst Roc, Rika use
    Double Slash, Kyra use Tandle or Nafoi, and Rune use Efess, Legeon, Tandle,
    and NaFoi. If the Profound Darkness uses Canceling, the next round recast
    Barrier, Saner, Warla, and the Power Shield. Also if you're lucky, Chaz and
    Rune will combine for Grand Cross with Crosscut and Efess, which does close
    to 800 HP damage if Chaz used the Power Shield. Keep up the attacks and the
    Profound Darkness will die out.
    -With Hahn-
    Form 1: This fight will be tricky without much support. Have Wren cast Barrier,
    Rika use Saner, Chaz use the Power Shield, Hahn cast NaWat, and Rune cast
    NaFoi. Have Rika use Deban and the Power Shield afterwards while everyone
    else attack or use NaWat and NaFoi. Have Rika ready to heal if someone should
    get hurt too much. After a bit, this form will die.
    Form 2: Just keep up the same line of attacks here, making sure that Rika is
    ready with GiSar or a Star Dew. Just watch out for the multi-player attacks
    here and this form will easily fall next.
    Form 3: This may be harder with Hahn, but lay everything on the line. Start
    off with Rika using Deban, Chaz using Megid, Wren using Positron Bolt, Rune
    using Legeon, and Hahn using Astral. If you're lucky then you'll hit
    Destruction on the Profound Darkness. Afterwards, just have Chaz use Crosscut,
    Rune use Efess, Legeon, Tandle, or NaFoi, Rika use Double Slash, Wren attack,
    and Hahn use Astral. Have Rika and Hahn ready to heal when needed, especially
    after being hit with Megid. If the Profound Darkness uses Canceling, make
    sure you recast Saner and Barrier and use the Power Shield again. Just keep
    up the attacks and the Profound Darkness will die for good.
    -With Gryz-
    Form 1: This is the hardest character to win with. Start off with Wren using
    Barrier, Rika using Saner, Gryz using War Cry, Chaz using the Power Shield,
    and Rune using NaFoi. Next have Rika use Deban and the Power Shield. After
    that, just have everyone attack normally and have Rune use NaFoi. Have Rika
    ready to heal in case the Profound Darkness does some damage. Keep up the
    attacks and it should shortly die.
    Form 2: Continue to use the same strategy, using a Star Dew if you need to
    heal. Keep up your HP and beware the multi-character attacks that it can use.
    Just attack and it will die.
    Form 3: Now is when it gets hard. Save Rika to the side to heal with GiSar or
    NaSar or a Star Dew. Gryz should attack, Chaz should use Crosscut, Rune should
    use Efess, and Wren should use Positron Bolt and attack. Megid will take a lot
    out of you, so counter it with a Star Dew or NaSar. If the Profound Darkness
    uses Canceling, make sure you recast Saner and Barrier and use the Power
    Shield again. Just keep up the attacks and the Profound Darkness will die for
    After you defeated the Profound Darkness, sit back and enjoy the end of the
    game. I've given enough spoilers to know when to quit when I'm ahead, so I
    won't spoil the ending for this one. Congratulations on beating this fine game.
    I hope this walkthrough was helpful to you.
    IV. Enemies
    Here is the complete list of monsters found in the game. Monsters with a *
    in front of them (top of the list) are monsters that can only be found while
    in a vehicle. They have different stats then the live battle ones.
    Name               HP     XP     Mes.   Abilities
    *Cula-Bellar       1000   2180   1      Lightning Breath
    *Desert Leach      1000   915    1      Sand Storm
    *Elmelew           300    270    1      Flood Breath, Wat
    *Forced Fly        150    275    2      Flame Bolt
    *Grasshound        350    316    7
    *Hewgilla          250    250    1      Flood Breath, GiWat, Wat
    *Leviathan         1500   1250   1      Maelstrom
    *Lw-Addmer         500    1105   1      Ray Breath
    *Owl Talon         150    910    218    Wind Storm
    Abe Frog           70     105    80
    ALYS               500    1      1
    Arm Drone          68     130    93
    Arthropod          125    2435   154
    Balduel            250    965    85
    Bitter Fly         440    1400   1      Needle
    Bladeright         230    2210   333    Fire Breath
    Blauzen            230    1075   350    Stasis Ball
    Blind Heads        300    4390   1      Ray Breath, Super Sonic
    Blob               19     60     40
    Blood Saber        225    4380   210    Deban, Shift, Vol 
    Blue Rappy         130    575    13     Lovel Eyes
    Browren486         190    3855   750    Barrier, Flare Shot
    C-Ray Tube         240    1580   282    Charge Cannon 
    CARNIVOROUS TREE   250    --     --     *Revive after dying
    Carrion Crawler    35     86     48     Thread
    Caterpillar        195    495    152    Poison
    Centaur            190    785    78
    Chaos Bringer      650    8290   1      Rimit, Shift
    Chaos Sorcerer     450    3405   888    Corrosion, Flaeli, Hewn, Shadow Bind,
    CHAOS SORCERER     450    18380  1200   Corrosion, Flaeli, Hewn, Shadow Bind
    Command Ball       295    1600   271    Detonation, Warning
    Crawler            30     48     15     Thread
    Crimson Heads      300    3585   310    Ray Breath
    Cula-Bellar        1000   4362   1      Lightning Breath 
    D-Elm-Lars         800    3915   500    GiFoi, GiWat, GiZan
    DARK FORCE (1)     4500   32600  1      Burst Roc, Flare Shot, Phanomezer
    DARK FORCE (2)     7500   46380  1      Evil Eye, Lightning Shower,
                                            Shadow Breath
    DARK FORCE (3)     8200   49999  1      Corrosion, Mind Blast, Shadow Bind
    Dark Marauder      500    3660   250    Doran, Shift
    Dark Rider         350    5520   1      Ray Spear, Throw Lancer
    Dark Witch         250    3916   490    GiFoi, GiSar, GiWat, GiZan
    Death Bearer       600    4694   311    Shift
    DE-VARS            5500   35000  1      Disrupt Arm
    Debugger           260    2560   550    Laser Cannon
    Dezo Owl           130    1112   416
    Dimension Worm     4      975    58     Gra
    Dominator          1000   4800   500    Double Slash, Phanomezer
    Dragerduel         200    2481   435    Micro Missle
    Fanbite            260    496    78     Spiral Blade
    Flame Newt         190    3015   327    Fire Breath, Poison Mist
    Flatter Plant      32     45     30     Acid Breath
    Float Mine         150    600    60     Explode 
    Fly Screamer       130    518    96     Acid Breath, Voice
    Fract Ooze         1000   8430   101    Cell Split, Fission
    FRACT OOZE         2000   42235  855    Cell Split
    Frost Saber        200    2175   153    Airslash, Deban, GiWat
    Gerotlux           180    1632   312    Sleep Gas 
    Ghoul              125    2146   341    Bad Smell 
    Gi-le-farg         1000   9999   1      Flaeli, GiFoi, GiWat, GiZan, Tandle 
    Gicefalgue         40     115    44 
    Goldine            325    4136   741    Stasis Ball, Twin Claw
    Greneris           360    1860   1      Doran, Force Flash, Gelun, Rimit,
                                            Seals, Vol,
    Guilgenova         325    264    300    Fission
    Gunner Bit         70     320    72     Rail Gun
    GY-LAGUIAH         2575   10000  1224   Firebreath
    Hakenleft          250    2360   249    Acid Breath
    Haunt              3      508    77     Corrosion, Evil Eye
    Helex              90     1085   281    Flame Bolt
    Hungry Mole        170    2205   311    Double Slash, Needle
    IGGLANOVA          300    171    54     Fission
    Illusionist        480    3999   888    Flaeli, Hewn, Mind Blast, Tandle
    Imagion Mage       850    5054   1      Corrosion, Death Spell, Flaeli, Hewn,
                                            Legeon, Mind Blast, Tandle
    Infantworm         50     168    63 
    Ismounos           90     146    71 
    Jr. Ooze           100    540    130    Fusion
    Jurafaduel         300    4226   400    Flame Launcher, Micro Missle
    JUZA               1550   5150   800    Foi, Force Flash, Wat, Zan
    KING RAPPY         3000   39852  555    Earthquake
    King Saber         260    3015   245    Ray Spear
    LASHIEC            6400   29999  1      Another Gate, Posession, Reinforce,
                                            Thunder Halbert
    Le-faw-gan         885    4999   1500   GiFoi, GiWat, GiZan, Tandle 
    Life Deleter       436    10000  1000   Micro Missle, Stasis Ball
    Loader             175    520    112    Laser Cannon
    Locusta            68     76     21 
    Meta Slug          250    2420   423 
    Mini Worm          25     37     13 
    Monster Fly        20     27     8 
    Neo Whistle        50     216    128 
    Outer Beast        5      3559   1      GiGra, Gra
    Phantom            180    1000   1      Hewn
    Piercer            120    1725   236    Acid Breath
    P. DARKNESS (1)    5000   ---    ---    Fire Breath, Ray Breath, Shadow Breath
    P. DARKNESS (2)    5000   ---    ---    Another Gate, Distortion,
                                            Lightning Shower
    P. DARKNESS (3)    13000  ---    ---    Evil Eye, Megid, Canceling 	
    Prophallus         3000   65496  1 
    Protect Bit        150    684    182    Laser Cannon
    Radhin             300    2960   222    Deban, Force Flash, GiSar, Saner,
    Rajago             250    1363   156    Needle
    Rappy              100    542    13     Round Eyes
    RE-FAZE            ---    ---    ---    Megid
    Red Mole           125    1393   306    Double Slash
    Ripper             115    467    51     Fire Breath
    SA-LEWS            5500   35000  1      Flaeli, Hewn, Legeon
    Sand Newt          42     95     40 
    Sand Worm (Guild)  1450   25160  1200 
    Sand Worm          1450   19136  1      Earthquake
    Satallite Minion   100    1345   175    Flash
    Scorpirus          145    255    121 
    Seeker             125    466    192    Laser Cannon
    Sensor Bit         40     133    64 
    Servant            220    8064   585    Motor Cannon
    Shadow Saber       110    525    61     Deban
    Shrieker           190    2214   32     Strange Light
    Silvalt            180    2635   585    Twin Claw
    Siren386           150    1440   200    Barrier, Flare Shot
    Skytiara           160    2390   229    Super Sonic
    Slave              180    492    105 
    Snow Mole          80     1058   321 
    Snow Slug          220    1215   156    Cell Split
    Snow Worm          100    727    142 
    Soldier Fiend      500    4994   1      Blade Shine, GiRes, Haken Bolt, Vol
    Speard             100    310    91 
    Spector            180    1962   271    Corrosion, Deathspell, Evil Eye
    Star Drone         100    2323   274    Flash
    Stone Heads        220    2070   289    Fire Breath
    Sweeper            180    1697   392    Laser Cannon, Lightning
    Tarantella         98     910    300 
    Tech Master        120    745    278    Foi, GiRes, Sar, Wat, Zan, 
    Tech Plant         120    2155   306    GiWat, GiZan, Rimit
    Tech User          80     557    85     Foi, Res, Wat 
    Toadstool          64     64     40 
    Tower              335    1080   128    Warning
    Tracer             100    255    267 
    Twin Arms          400    6000   326    Blade Shine, Haken Bolt 
    Vopel Sphere       200    3582   490    Cyanic Bomb
    Warren286          96     218    128    Flare Shot
    Whistle            50     172    92 
    Wiredine           180    2304   187 
    Worker Pod         100    466    72 
    Xanafalgue         16     9      2
    XE-A-THOUL         1500   7374   1000   GiZan, GiWat, Thunder Blast (all 3)
    Zio's Guard        150    712    107
    ZIO (1st)          --     --     --     Black Wave, Magic Barrier, Nightmare
    ZIO (2nd)          2900   25995  1      Black Wave, Corrosion, Hewn,
                                            Magic Barrier, Nightmare
    Zol Slug           50     211    91     Fusion
    Zombie             125    363    1      Bad Smell 
    Zoran Bult         25     12     3
    V. Weapons
    Here is the list of all weapons in the game.
    a. Swords
    *Swords are two-handed weapons and can only be equipped by Chaz
    Name                 ATK   Additional Effect
    Alis' Sword          1
    Steel Sword          14    DEF +2
    Titanium Sword       29    DEF +5
    Ceramic Sword        43    DEF +7
    Shadow Blade         50    DEF & AGI -5, MNT & DEX -10, Diem-effect
    Laser Sword          58    DEF +10
    Plasma Sword         70    DEF +12
    Flame Sword          85    DEF +15, STR + 4, Casts Flaeli
    Laconian Sword       103   DEF +19, DEX + 10
    Guardian Sword       122   DEF +22, STR & DEX + 10
    Elsydeon             127   DEF +25, Holyword-effect
    b. Daggers/Knives
    *Daggers and Knives are one-handed weapons and can only be equipped by
    Chaz, Hahn, and Seth
    Name                 ATK   Additional Effect
    Dagger               2
    Hunting Knife        5
    Titanium Dagger      10
    Ceramic Knife        14
    Laser Knife          21
    Plasma Dagger        25
    Tornado Dagger       34    STR + 2, Casts Hewn on 1
    Laconian Dagger      39
    Mahlay Dagger        60    DEF + 10, Casts NaFoi (Hahn only)
    c. Slashers
    *Slashes are one-handed weapons that attack all enemies and can only be
    equipped by Alys and Kyra
    Name                 ATK   Additional Effect
    Boomerang            1
    Slasher              4
    Titanium Slasher     9
    Laser Slasher        12
    Laconian Slasher     30
    Moon Slasher         42    Casts Moon Shade
    d. Staves
    *Staves are two-handed weapons and can only be equipped by Rune and Raja
    Name                 ATK   Additional Effect
    Wood Staff           4     MNT +1, MDEF +2 Casts Res
    Psycho Wand          11    MNT +4, MDEF +7, Cancels stat bonus/Magic Barrier
    Silver Rod           18    MNT +2, MDEF +7
    Dream Rod            20    DEF +4, MNT & MDEF +2, Casts/Effect Bindwa
    Force Cane           26 
    Laconian Rod         26    MDEF +8 Casts Efess
    Guardian Rod         30    MDEF +12
    e. Axes
    *Axes are two-handed weapons and can only be equipped by Gryz
    Name                 ATK   Additional Effect
    Titanium Axe         26    DEF +8
    Broad Axe            32    DEF +14
    Struggle Axe         38    DEF +20
    Laser Axe            45    DEF +25
    Laconian Axe         109   DEF +40
    Defeat Axe           120   DEF +40, Bindwa-effect
    f. Claws
    *Claws are one-handed weapons and can only be equipped by Rika
    Name                 ATK   Additional Effect
    Claw                 12
    Saber Claw           18
    Laser Claw           25    MDEF +2
    Plasma Claw          32
    Thunder Claw         39    STR +2, Casts Tandle on 1
    Silver Tusk          42    DEF & MDEF +2
    Laconian Claw        51
    Genocyde Claw        53    Diem-effect
    Guardian Claw        60    DEF & MDEF +3
    g. Shots
    *Shots are two-handed weapons and can only be equipped by Wren and Demi (the
    shots Demi can use are marked with a *)
    Name                 ATK   Additional Effect
    Impacter*            31
    Pulse Laser          39    Attacks all
    Stun Shot*           44    Bindwa-effect
    Pulse Vulcan         56    Attacks all
    Wave Shot*           62
    Plasma Rifle         73
    Napalm Shot          86
    Plasma Launcher      105
    Sonic Buster*        112
    Photon Eraser        125
    VI. Armor
    This is the complete list of protective wear in the game.
    a. Body Armor
    Clothes: (Chaz, Alys, Hahn, Rika, Gryz, Kyra, Seth)
    Name                 DEF   Additional Effect
    Leather Cloth        2
    Carbon Suit          10
    Graphite Suit        16    (Hahn, Rika, Kyra, Seth)
    Cyber Suit           56    ATK +5
    Mahlay Mail          65    MDEF +17 (Hahn)
    Mails: (Chaz, Alys, Rika, Gryz)
    Name                 DEF   Additional Effect
    Titanium Mail        15
    Ceramic Mail         25
    Psychic Mail         35    MDEF +4, MNT +3
    Silver Mail          49    MDEF +4
    Reflect Mail         53    MDEF +14
    Laconian Mail        64    MDEF +9
    Guardian Mail        76    MDEF +12
    Robes: (Rune, Raja, Kyra)
    Name                 DEF   Additional Effect
    White Mantle         10    MDEF +2, MNT +1
    Psychic Robe         33    MDEF +6, MNT +2
    Frade Mantle         42    MDEF +7, MNT +3
    Silver Mantle        49    MDEF +11, MNT +3
    Phantasm Robe        52    AGI & DEX +5
    Reflect Robe         58    MDEF +14
    Guardian Robe        72    MDEF +1
    Armor: (Demi, Wren)
    Name                 DEF   Additional Effect
    Titanium Armor       36    MDEF +4
    Ceramic Armor        44    MDEF +8
    Spaced Armor         53    MDEF +12
    Zirconian Armor      60    MDEF +16
    Compound Armor       72    MDEF +20
    Elastic Armor        82    MDEF +24
    Laconian Armor       94    MDEF +28
    Guardian Armor       108   MDEF +36
    b. Headgear
    Helmets: (Chaz, Gryz)
    Name                 DEF   Additional Effect
    Leather Helmet       1
    Carbon Helmet        4
    Titanium Helmet      7
    Ceramic Helmet       12
    Silver Helmet        14    MDEF +3, MNT +2
    Swift Helmet         19    MDEF +6, AGI +6, Casts Saner
    Laconian Helmet      22    MDEF +5
    Crowns: (Alys, Rika, Kyra)
    Name                 DEF   Additional Effect
    Leather Crown        1 
    Carbon Crown         3     MDEF +1
    Titanium Crown       7
    Graphite Crown       11
    Psychic Crown        13    MDEF +4, MNT +3
    Silver Crown         16    MDEF +4, MNT +2
    Laconian Crown       19    MDEF +6
    Circlets: (Hahn, Rune, Raja, Seth)
    Name                 DEF   Additional Effect
    Leather Band         1
    Circlet              2     MDEF +1
    Psychic Circlet      5     MDEF +6, MNT +5
    Silver Circlet       10    MDEF +3, MNT +3
    Laconian Circlet     12    MDEF +4, MNT +4
    Headgears: (Demi, Wren)
    Name                 DEF   Additional Effect
    Head Gear            7     MDEF +1
    Titanium Gear        10    MDEF +2
    Ceramic Gear         13    MDEF +3
    Zirconian Gear       16    MDEF +4
    Compound Gear        18    MDEF +5
    Elastic Gear         22    MDEF +6
    Laconian Gear        25    MDEF +7
    Name                 DEF   Additional Effect
    Mahlay Ring          18    MDEF +10, MNT +2 (Hahn)
    Dezo Ring            20    MDEF +13, MNT +3 (Rune)
    Mota Ring            21    MDEF +10, AGI +1 (Rika)
    Algo Ring            24    MDEF +12, ATK +4, AGI & MNT +2 (Chaz)
    Palma Ring           28    MDEF +10 (Wren)
    c. Shields
    *The Mahlay Shield can only be used by Hahn
    **Some Shields give element bonuses to weapons equipped with it. These are
    signed by "Elm".
    ***Shields cannot be used by Demi and Wren
    Light Shields: (All)
    Name                 DEF   Additional Effect
    Leather Shield       2
    Carbon Shield        5 
    Graphite Shield      11
    Laser Barrier        18    MDEF +12
    Psychic Shield       21    MNT +1, MDEF +11, Elm-Earth
    Silver Shield        25    MDEF +4
    Normal Shields: (All except Rune & Raja)
    Name                 DEF   Additional Effect
    Plasma Field         22    MDEF +11, Elm-Light
    Reflect Shield       23    MDEF +16
    Mahlay Shield        28    MDEF +12, Casts Deban
    Heavy Shields: (Chaz, Alys, Gryz, Rika)
    Name                 DEF   Additional Effect
    Titanium Shield      7
    Ceramic Shield       15    Elm-Fire
    Power Shield         24    STR & ATK +10, casts Shift
    Laconian Shield      29    MDEF +5
    Guardian Shield      30    MDEF +18
    VII. Items
    Here is the complete list of items in the game. Note that healing items have
    no effect on Wren or Demi.
    a. Normal Items
    Name                 Price      Effect
    Monomate             20         Restores little HP
    Dimate               160        Restores lots of HP
    Trimate              400        Restores all HP
    Shortcake            280        Restores very little HP
    Repair Kit           --         Revives and Restores all HP to Androids
    Antidote             10         Cures Poison
    Cure Paral           120        Cures Paralysis
    Escapipe             70         Warp out of dungeon
    Telepipe             130        Warp to any town already visited
    Moon Dew             5000       Revives fallen ally with some HP
    Sol Dew              20000      Revives fallen ally with all HP
    Star Dew             10000      Restores HP to all
    b. Key Items
    Name              Location                    Effect
    Alshline          Basement                    Use to cure Stone curse in Zema
    Control Key       Machine Center              Use to access the Land Rover
    Land Rover        Machine Center              Vehicle that crosses quicksand
    Perolymate        Termi                       Use to heal sick girl
    Pennant           Termi                       Use to decorate house
    Wood Carving      Termi                       Use to decorate house
    Canceller         Zelan                       Use to enter Kuran
    Ice Digger        After killing Dark Force    Vehicle that can break ice
    Eclipse Torch     After killing Lashiec       Destroys the Carnivorous Trees
    Hydrofoil         After killing Dark Force 2  Vehicle that crosses water
    Aero Prism        After killing Dark Force 3  Use to enter Rykros
    Rykros Ring       After killing Sa-Lews       Last Ring of Stars
    VIII. Techniques
    Here is the complete list of techniques. For those who have played Phantasy
    Star Online, these are the original names of each of the spells (I mean, I
    can see how they get Foie out of Foi, but how do they get Barta out of Wat
    and Zonde out of Tsu?)
    a. Offensive
    Name            TP        Effect
    Tsu             6         Small Thunder damage
    GiThu           11        Thunder damage
    NaThu           15        Large Thunder damage
    Foi             3         Small Fire damage
    GiFoi           6         Fire damage
    NaFoi           9         Large Fire damage
    Wat             4         Small Ice damage
    GiWat           7         Ice damage
    NaWat           10        Large Ice damage
    Zan             8         Small Wind damage on all
    GiZan           12        Wind damage on all
    NaZan           16        Large Wind damage on all
    Gra             10        Small Gravity damage on all
    GiGra           15        Gravity damage on all
    NaGra           19        Large Gravity damage on all
    Megid           30        Massive Fire damage
    Brose           16        Instantly kills all machines
    Vol             8         Instantly kills a monster
    SaVol           16        Instantly kills all monsters
    b. Healing
    Name            TP        Effect
    Res             3         Restores little HP
    GiRes           6         Restores more HP
    NaRes           9         Restores a lot of HP
    Sar             12        Restores little HP to all
    GiSar           24        Restores more HP to all
    NaSar           36        Restores a lot of HP to all
    Rever           12        Revives fallen ally with some HP
    Regen           36        Revives fallen ally with all HP
    Anti            2         Cures Poison
    Rimpa           2         Cures Paralysis
    Arows           9         Awakens sleeping ally
    c. Support
    Name            TP        Effect
    Doran           4         Decreases enemies' Agility
    Gelun           5         Decreases enemies' Dextarity
    Seals           8         Stops monster from using Techniques
    Rimit           10        Put monster to sleep
    Deban           5         Increases party's Defense
    Saner           6         Increases party's Agility
    Shift           7         Increases ally's Attack
    Hinas           4         Warp party out of dungeon
    Ryuka           8         Teleport party to any visited town.
    IX. Skills
    Here is the complete list of skills. Skills do not use Technique points, but
    they are limited to the number of times the skill can be used. The Skills
    are listed Alphabetically.
    a. Offensive
    Name            Effect
    Airslash        Slashes all enemies
    Disrupt         Slashes all enemies
    Sweeping        Slashes all enemies
    Crosscut        Attacks enemy twice
    Double Slash    Attacks enemy twice
    Vortex          Attacks enemy twice
    Astral          Light-based damage
    Rayblade        Light-based damage
    Legeon          Powerful Light-based damage on all
    Flaeli          Fire-based damage
    Flare           Fire-based damage
    Burst Roc       Fire-based damage on all
    St. Fire        Fire-based damage on all
    Efess           Ice-based damage on all
    Corrosion       Earth-based damage on all
    Hewn            Wind-based damage on all
    Phononmezer     Sonic-based damage on all
    Positron Bolt   Thunder-based damage on all
    Tandle          Thunder-based damage on all
    Crash           Instant-death attack
    Death           Instant-death attack
    Deathspell      Instant-death attack
    Diem            Instant-death attack
    Eliminate       Instant-death attack
    Explode         Instant-death attack
    Holyword        Instant-death attack
    Negatis         Instant-death attack on all
    Spark           Instant-death attack to machine
    b. Healing
    Name            Effect
    Ataraxia        Restores TP to all
    Medical Power   Revives and restores some HP to all
    Medice          Restores a lot of HP
    Miracle         Restores a lot of HP to all
    Recover         Restores a lot of HP to self (Android)
    c. Support
    Name            Effect
    Barrier         Increases party's Magic Defense
    Blessing        Increases party's Defense
    Warla           Increases party's Defense
    Earth           Puts enemy to sleep
    Stasis Beam     Puts enemy to sleep
    Bindwa          Puts enemies to sleep
    Hyper Jammer    Paralyzes machines
    Mind Blast      Paralyzes enemies
    Moon Shade      Blinds enemies
    Telele          Decreases enemies' Attack
    War Cry         Increases own Power
    Shadow          Decreases enemies' Agility
    Illusion        Decreases enemies' Dexterity
    Vision          Increases party's Dexterity
    X. Combination Attacks
    Combination attacks are sometimes very hard to pull off, but can be worth it.
    Here is a complete list of Combination attacks in the game. Note that the
    Combos will only work if each character moves in succession of each other and
    in the proper order if needed. The best way to do this is to set up a Macro
    with the slowest character going first so that all the enemies attack, then
    there won't be anything to stop the Combo attack.
    *If order matters, a + will be given in the combo, else a - will indicate the
    specifics needed. A / between two techs or skills indicates that either of
    the two can be used in the attack.
    **Also, all Techniques listed can use their more powerful counterparts (with
    the exception of Tri-Blaster).
    ***One more thing: All combination attacks effect all enemies with the
    exception of Paladin Blow.
    Name              Techs/Skills                     Effect
    Black Hole        Gra - Negatis                    Instant-death attack
    Blizzard          Wat - Zan/Hewn                   Large Ice damage
    Circuit Break     Hyper Jammer - Tandle            Instant-death to machines
    Conduct Thunder   Wat + Tandle                     Massive Thunder damage
    Destruction       Deban + Megid + Legeon +         Ultimate damage
                       Positron Bolt
    Fire Storm        Foi/Flaeli - Zan/Hewn            Large Fire damage
    Grand Cross       Efess - Crosscut                 Massive Ice damage
    Holocaust         SaVol - Diem                     Instant-death attack
    Lethal Image      Death + Illusion                 Instant-death attack
    Paladin Blow      Astral - Rayblade                Massive Light damage
    Purify Light      Holyword - Efess                 Instant-death attack
    Shooting Star     Burst Roc + Foi/Flaeli           Massive Fire damage
    Silent Wave       Phononmezer - Airslash           Massive Sonic damage
    Tri-Blaster       Foi + Tsu + wat                  Strong Light attack
    XI. Vehicles
    Vehicles will help you in the game greatly. However, the battles fought in the
    vehicles differ than fighting them in person (which is different from fighting
    in vehicles in the original Phantasy Star).
    a. Landrover
    You get the Landrover shortly after getting Demi and going to the Machine
    Center. The Landrover can cross over quicksand and fast.
    Battle Specs:
    HP: 740
    Fire Burst - Normal attack
    Cluster (x8) - Fire damage to all
    Gravitron (x8) - Gravity damage to all (similar to NaGra)
    b. Ice Digger
    After you defeat Dark Force for the first time, you get the Ice Digger. The
    Ice Digger makes the Landrover obsolete, as it not only has better attacks and
    more HP, but also breaks through ice walls and even crosses quicksand!
    Battle Specs:
    HP: 960
    Laser Shot - Normal attack
    Napalm (x8) - Fire damage to all (similar to St. Fire)
    N-Sphere (x4) - Kills all enemies, never misses (similar to Black Hole)
    c. Hydrofoil
    After you defeat Dark Force for the 2nd time and return to Motavia, Demi will
    give you the Hydrofoil. Though this vehicle is weaker than the last two, it
    is the only one you can use to cross water with. That and it drives a LOT
    faster than the other two as well.
    Battle Specs:
    HP: 680
    Light Shot - Normal attack
    Thunder Grid (x8) - Thunder damage to all
    X-Burst (x2) - Extreme damage to all
    XII. Shops
    Here is a complete list of all the shops in the game.
    Piata: Inn - 5 Mes./person
    -Item Shop-
    Item                Price
    Monomate            20
    Mile: Inn - 10 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Dagger              40       Leather Helmet      80
    Hunter's Knife      120      Leather Crown       90
    Steel Sword         280      Leather Band        70
    Boomerang           80       Leather Shield      140
    Slasher             160
    -Item Shop-
    Item                Price
    Monomate            20
    Antidote            10
    Krup: Inn - 15 Mes./person
    -Armor Shop-                 -Item Shop-
    Item                Price    Item                Price
    Carbon Helmet       200      Monomate            20
    Carbon Crown        150      Antidote            10
    Circlet             100      Telepipe            120
    Carbon Suit         550      Escapipe            70
    Carbon Shield       220
    Tonoe: Inn - 15 Mes./person
    -Weapon Shop-                 -Armor Shop-
    Item                Price    Item                Price
    Hunter's Knife      120      Circlet             100
    Titanium Dagger     240      Titanium Helmet     570
    Steel Sword         280      Carbon Suit         550
    Titanium Sword      560      Titanium Mail       1120
    Slasher             160      Carbon Shield       220
    Titanium Slasher    320      Titanium Shield     600
    -Item Shop-
    Item                Price
    Monomate            20
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Zema: Inn - 20 Mes./person
    -Weapon Shop-                 -Armor Shop-
    Item                Price    Item                Price
    Hunter's Knife      120      Circlet             100
    Steel Sword         280      Carbon Suit         550
    Slasher             160      Graphite Suit       1200
    Broad Axe           1000     Carbon Shield       220
                                 Graphite Shield     900
    -Item Shop-
    Item                Price
    Monomate            20
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Nalya: Inn - 25 Mes./person
    Aiedo: Inn - 50 Mes./person
    -Weapon Shops (Mall)-         -Armor Shops (Mall)-
    Item                Price    Item                Price
    Dagger              40       Leather Helmet      80
    Steel Sword         280      Leather Crown       90
    Boomerang           80       Leather Band        70
    Hunter's Knife      120      Leather Shield      140
    Slasher             160      Leather Cloth       160
    Claw                1000     Carbon Helmet       200
    Titanium Dagger     240      Carbon Crown        150
    Titanium Sword      560      Circlet             100
    Titanium Slasher    320      Carbon Suit         550
    Titanium Axe        640      Carbon Shield       220
    Broad Axe           1000     Titanium Shield     600
                                 Titanium Helmet     570
                                 Titanium Mail       1120
                                 Titanium Crown      490
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Ceramic Knife       1600     Graphite Crown      1000
    Ceramic Sword       3600     Ceramic Helmet      1800
    Saber Claw          1700     Graphite Suit       1200
    Struggle Axe        4600     Ceramic Mail        3700
                                 Graphite Shield     900
                                 Ceramic Shield      2300
    -Item Shop-                  -Naura Cake Shop-
    Item                Price    Item                Price
    Monomate            20       Shortcake           280
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Kadary: Inn - 40 Mes./person
    -Item Shop-
    Item                Price
    Monomate            20
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Monsen: Inn - 45 Mes./person
    -Item Shop-
    Item                Price
    Monomate            20
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Termi: Inn - 50 Mes./person
    -Armor Shop-                 -Item Shop-
    Item                Price    Item                Price
    Psychic Mail        7400     Monomate            20
    Psychic Circlet     1200     Dimate              160
    Psychic Shield      4600     Antidote            10
    Psychic Crown       2800     Cure Paral          120
                                 Telepipe            130
                                 Escapipe            70
    -Bayamare Gift Shop-
    Item                Price
    Alis' Sword         500
    Pennant             600
    Perolymate          40
    Wood Carving        3000
    Ryuon: Inn - 100 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Force Cane          2500     Silver Mantle       7300
    Silver Rod          2700     Silver Circlet      3000
    -Item Shop-
    Item                Price
    Monomate            20
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Tyler: Inn - 110 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Ceramic Sword       3600     Silver Circlet      3000
    Ceramic Knife       1600     Silver Helmet       3800
    Silver Rod          2700     Silver Crown        5000
                                 Silver Mail         13200
                                 Silver Mantle       7300
                                 Silver Shield       7200
    -Item Shop-
    Item                Price
    Monomate            20
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Zosa: Inn - 120 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Flame Sword         12900    Phantasm Robe       8400
    Thunder Claw        8500
    Tornado Dagger      8300
    Dream Rod           5400
    -Item Shop-
    Item                Price
    Monomate            20
    Dimate              160
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Penguin Feed        800
    Meese: Inn - 140 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Flame Sword         12900    Reflect Mail        26800
    Thunder Claw        8500     Reflect Shield      15600
    Tornado Dagger      8300
    Dream Rod           5400
    -Item Shop-                  -Dew Shop (after Garuberk Tower)-
    Item                Price    Item                Price      
    Dimate              160      Moon Dew            5000
    Antidote            10       Star Dew            10000
    Cure Paral          120      Sol Dew             20000
    Telepipe            130
    Escapipe            70
    Jut: Inn - 150 Mes./person
    -Weapon Shop-                -Armor Shop-
    Item                Price    Item                Price
    Laconian Sword      20400    Reflect Mail        26800
    Laconian Dagger     9400     Reflect Robe        18400
    Laconian Claw       10200    Reflect Shield      15600
    Laconian Slasher    21600
    -Item Shop-
    Item                Price
    Trimate             400
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Reshel: Inn - 130 Mes./person
    -Armor Shop-                 -Item Shop-
    Item                Price    Item                Price
    Laconian Helmet     13800    Trimate             400
    Laconian Crown      15000    Antidote            10
    Laconian Circlet    9600     Cure Paral          120
    Laconian Mail       43800    Telepipe            130
    Laconian Shield     20400    Escapipe            70
    Uzo: Inn - 80 Mes./person
    -Item Shop-
    Item                Price
    Trimate             400
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    Torinco: Inn - 90 Mes./person
    -Item Shop-
    Item                Price
    Trimate             400
    Antidote            10
    Cure Paral          120
    Telepipe            130
    Escapipe            70
    XIII. Tips
    -Boost Rune & Raja's Defense-
    As you know, Rune and Raja have the worst physical stats of the game. The
    way around it is to give them both two Silver Shields for the remainder of the
    game. But if you do that, how do you attack constantly without using magic?
    Simple. Buy a Thunder Claw or Tornado Dagger for them to use as items in
    battle. Thunder Claws do great damage against machines while Tornado Daggers
    work good elsewhere. The Laconian Rod works the same way, but doesn't work
    well against ice-based monsters.
    -Support Techniques/Skills-
    The effect of support techniques/skills like Shift, Deban, Saner, Blessing,
    Warla, etc., are based off the casters' Mental rating. So in the instance
    of Deban vs. Blessing vs. Warla, Blessing works the best because Raja has
    the highest Mental rating of them all. As for support skills that Demi or
    Wren uses (Barrier most likely), the effect is based off their strength.
    -Handling powerful spellcasters-
    Notice the monsters in the game that like to use techniques? These monsters
    are very weak to Seals. So if you fight a monster that likes to cast Legeon
    on you, just cast Seals before they can do it and you'll be able to crush them
    -Pulse Laser/Vulcan-
    These weapons may be a lot weaker than other weapons for Wren, but they attack
    all enemies, much like Alys and Kyra do. Whenever you're not fighting a boss,
    have Wren equip one of these two weapons to make fights a lot quicker.
    XIV. Thanks
    -To my fiancee Ashley for her support and love.
    -To Sega for making a greatest and probably most under-rated RPG series of all
    -To the people of the Hideout Forums at
    -To my father and uncle for getting me hooked on Phantasy Star
    -To me for spending so much time to create a complete walkthrough such as this.

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