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    Multiplayer FAQ by Spike142006

    Version: 1.21 | Updated: 06/09/03 | Search Guide | Bookmark Guide

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    Multiplayer FAQ for Deus Ex
    Version 1.21
    Created by Steve Dee a.k.a. Alex Denton
    Copyright 2003 Steven Dee
    Version History
    Version 1.00 - Initial Release of FAQ
    Version 1.01 - Fixed information regarding the editing of your User.ini file 
    to use multiple augmentations with one button and fixed minor line break 
    errors. Added ASCII art to title.
    Version 1.11 - Made a few minor corrections and added some content to the 
    Deathmatch Strategies section. Added the multiplayer name section.
    Version 1.12 - Updated the Legal Information section to include DLH.net in the 
    list of sites this FAQ is authorized to be posted on.
    Version 1.13 - Updated the Legal Information section again.
    Version 1.2 - Added the Map-Specific Strategies section, cleaned up some 
    margin problems, added a few more General Strategies, and updated the section 
    on editing your User.ini file to use multiple augmentations.
    Version 1.21 - Minor changes throughout, and added the AT0DM section.
    Table of Contents
    Note: The four-character code in front of each section is for use with the 
    Find command (usually CTRL + F). Activate it and type in the code for the 
    section you wish to jump to in order to move to different parts of this FAQ.
    DX00 - Title and Version info
    DX01 - Version History 
    DX02 - Table of Contents 
    DX03 - Overview 
    DX04 - Legal Information 
    DX05 - Getting a Good Name
    DX06 - Finding a Control Configuration
    DX07 - General Strategies
    DX08 - Playing With Augmentations
    DX09 - Playing Without Augmentations
    DX09A - Advanced Team 0-Augs Deathmatch
    DX10 - Skills and Skill Points
    DX11 - Deathmatch Strategies
    DX12 - Team Deathmatch Strategies
    DX13 - Map-Specific Strategies
    DX14 - Contact the Author
    DX15 - Credits
    I've had Deus Ex for quite a while, and a few months ago I got into the online  
    multiplayer aspect of the game. Since then, I've picked up a few skills and 
    become experienced and somewhat well-versed in the art of multiplayer combat 
    in this game. I'm writing this FAQ with the goal of imparting upon the reader 
    further understanding of multiplayer strategies, which will in turn lead to 
    increased skill in online games.
    This FAQ assumes that you, the player, already know the basics of Deus Ex when 
    you start playing it online. If you are still not used to the game, it is 
    recommended that you play through the single player version at least once, 
    both to give you a solid skill base and because the single player of Deus Ex 
    is definitely worth playing. If you only play Deus Ex online, you're missing 
    half of the game's experience.
    Legal Information
    This is my least favorite part of writing any guide, but it's necessary 
    because there are people on the Internet these days who are not exactly 
    trustworthy. Because of this, I'm going to make a few statements.
    1. All information in this guide, unless stated otherwise, has been picked up 
    by my own experience. Therefore, this is an original document, and furthermore 
    it is protected by copyright law.
    2. You may not reproduce this guide on your site unless you have my express
    permission to do so, given in the form of an e-mail or letter.
    3. You may NOT, under any circumstances, reproduce this guide in any public 
    display without my permission, given to you in the form of a letter or e-mail.
    4. You may make copies of this guide for YOUR OWN PERSONAL USE ONLY. You may 
    not distribute them publicly in any way.
    5. This guide is only authorized by me to appear on GameFAQs.com, DLH.net, and 
    neoseeker.com. If you see it elsewhere, check the version at GameFAQs.com 
    version's legal information first as it is the most up-to-date, and then 
    immediately report this to me so that I can take legal action.
    That's all I ask. Now, enjoy the rest of this FAQ.
    Getting a Good Name
    When playing Deus Ex online, you'll be known to all other players by the name 
    that appears in the Player Setup part of the Multiplayer menu. Therefore, you 
    want to make your name unique, and you may also want to make it harder to 
    duplicate. In order to do so, first of all go to your Deus Ex\System folder 
    and make a backup of your User.ini file. Next, open your original copy of this 
    file. In the very first section, there should be a line of text labeled 
    followed by a name, either "Player" or whatever other name you use already 
    when playing online. Now, open up your Character Map. Check the "Advanced 
    View" option if your version has it, and select "Windows: Western" from the 
    Character Set drop-down menu. From there, look for symbols you would like to 
    put in your name, and if you're going for one that's hard to duplicate, select 
    at least one or two symbols that can't be typed with a standard keyboard (e.g. 
    an "n" with a tilde). Once you've gotten all the symbols you want, select the 
    text, copy it, and paste it into your User.ini file after the "Name=" text, 
    replacing whatever was already there. When you next start Deus Ex and go to 
    the Player Setup screen on the multiplayer menu, you should see your new name.
    Finding a Control Configuration
    Okay, now you have a name to go by in multiplayer games. Next, you need a good 
    control configuration. In order to play Deus Ex to the fullest, the first 
    thing you need is a control configuration that suits you. The defaults for 
    this game use the arrows to move and strafe, the mouse to look around, and a 
    few other controls scattered across the keyboard for other commands. While 
    this may be easier for some beginners and light players of the game, if you're 
    playing online, you're not going to have time to look down at the keyboard in 
    order to find the "Toggle Scope" command. By the time you find it, press it, 
    and look back up, you could very well already have been shot. Therefore, you 
    need a configuration that allows you to access all of the controls you'll need 
    while playing without searching the keyboard. The problem with the arrow keys 
    is that they are isolated from the rest of the keyboard; you have a very 
    limited number of keys within your reach. Now, I'll suggest a few sample 
    For maximum access to other keys on the keyboard, it is recommended that you 
    use the TFGH configuration. This is one that binds "T" to walk forward, "G" to 
    walk backward, "F" to strafe right, and "H" to strafe left. You can see that 
    on a standard keyboard this is the configuration with the most room for 
    additional key bindings, and this is an important feature in Deus Ex. Now, for 
    the rest of the commands, you'll want to bind "D" to jump, "C" to crouch, "E" 
    to toggle scope, "R" to reload, "S" to send a message to other players, and 
    "A" to send a message to your allies. That way, your pointer, middle, and ring 
    fingers can stay on the movement buttons for the duration of the game with the 
    exception of using your ring finger to reload your weapon, while your pinkie 
    is free to jump, crouch, toggle your scope, and send messages to other 
    players. Use your mouse to look around and, if you have it, use your mouse 
    wheel to switch weapons. If you don't have a mouse wheel, you may have to bind 
    "W" to your action button and "right-click" to switch to next weapon, although 
    it's strongly recommended that you use a mouse with a wheel for this game.
    Another possible configuration and one that allows for its own benefits is the 
    WASD configuration. It is similar to the TFGH configuration in that W moves 
    forward, S moves backward, etc. On this configuration, you can set "CAPS Lock" 
    to jump, "Shift" to crouch, "Tab" to toggle scope, and "Q" to reload. From 
    there, use "E" as your message to all players button and "R" as your message 
    to team button. This is a particularly good configuration to use if you have a 
    mouse without a wheel, as you can use "1", "2", and "3" to access your 
    weapons. Alternatively, if you do have a wheel, you should consider using the 
    aforementioned numbers to activate and deactivate your three most used 
    If you're still a beginner at first-person shooter games, the arrow keys might 
    still be for you until you get used to using the rest of the keyboard. With a 
    few modifications to the standard configuration, you should be fine. To make 
    the configuration work, you'll first have to bind "Shift" to jump, "CTRL" to 
    crouch, "Enter" to toggle scope, and "Backslash" to reload. Now, you can 
    switch around the bindings on those keys pretty safely, just be aware that 
    those four are the most accessible keys on that configuration without taking 
    your first three fingers away from the arrows.
    General Strategies
    Okay, now you've got yourself a configuration and you're ready to get into 
    some multiplayer gaming. Just pay attention to these following strategies, as 
    they can greatly help you in combat and multiplayer in general.
    This is THE most crucial part of playing online. Move all the time. Remain in 
    motion at all times, and vary your motion. Strafe, jump, crouch, move forward 
    and back in alternating sequences, and generally move at random in order to 
    make yourself a harder target to hit; you never know when someone has a scope 
    trained on you, ready to score a kill the moment you stop. Summary: KEEP 
    The Sniper Rifle is arguably the most valuable weapon you can pick up in Deus 
    Ex multiplayer on quite a few maps. It is particularly useful on the maps 
    "DXMP_CMD" and "DXMP_Area51Bunker", but still has uses on the other maps. Now, 
    in order to be an effective sniper, you have to do a bit more than just pull 
    out the gun, activate the scope, and shoot your enemy. First off, go into the 
    "Settings" menu from the main menu screen, find the "Options" section, and 
    turn off the one that says "Player Bob". This is a bad option for snipers, 
    because the bobbing motion made while moving disturbs your scope. And yes, you 
    will be moving with your rifle out. In order to do this, pour skill points 
    into your "Weapons: Rifle" skill and choose the Targeting augmentation if 
    augmentations are available. Once your accuracy is sufficient to eliminate 
    scope waver (Master at rifle skill, or Advanced at Rifles with the Targeting 
    augmentation), you're ready for serious sniping. Find your target, who should 
    be standing sufficiently far away from you that the other rifle weapons will 
    be ineffective. Activate your scope, and start moving. Strafe left and right, 
    and jump frequently. This will add difficulty to his aiming. Then, when you're 
    ready to make your shot, stop jumping but continue to strafe. Aim a little to 
    the side of his head (aim to the right a little if he's moving right, to the 
    left if he's moving left) to compensate for bullet lag, and fire. This takes a 
    bit of practice, getting used to bullet lag in online games and mastering the 
    ability to snipe while moving, but if you follow that strategy and keep 
    moving, never stopping, not even to fire, you'll be a pro sniper in no time.
    The Combat (Melee) Snipe
    This is a different tactic used for the Sniper Rifle, and is somewhat more 
    advanced than normal sniping. See, for this tactic, the enemy is going to be 
    within range of other close and mid-range weapons and will probably be 
    shooting at you. Have your rifle out, as you should at all times if you plan 
    on using this advanced skill, and immediately focus on the person's torso. 
    Toggle the scope and the second you do, fire a round at him. It has a good 
    chance of hitting, and if it does it'll bring his torso health down to below 
    50% if you do it on Master rifles level. Not to mention the added bonus of a 
    possible headshot, which is always a good thing. Now, after you've fired this 
    shot, IMMEDIATELY switch over to either your Assault Shotgun or Assault Rifle 
    and start firing at the guy, aiming at his head while you do so. If used 
    properly, this will give you an edge in combat. As I said earlier, however, 
    it's only recommended for advanced users who've already mastered the basics of 
    multiplayer in this game. If used improperly, it's a great way to raise your 
    Deaths score.
    Running Away
    This is an often-overlooked skill, but this does not detract at all from its 
    importance. There are a few instances in which it will be to your advantage to 
    run away instead of staying to fight. First of all, if you're out of medkits 
    and come up against a player who you don't think you can handle without 
    healing your wounds. Second, if you run out of ammo in a fight. Third, if you 
    come up against a player who is significantly more skilled than you. Believe 
    it or not, there are actually a few methods of running away that can make your 
    escape more effective. First of all, you'll want to use corners to your 
    advantage. If you can gain some ground on your enemy and then turn the corner, 
    you might have time to turn around, pull out your sniper rifle, and plant a 
    bullet in his head as soon as he rounds the corner. Another method is to open 
    a door, run through, and close it on your way past. Then, you'd naturally turn 
    around, sniper drawn, and hope to score a shot in his head. Basically, use 
    maps to your advantage and take note of any areas that you think could aid in 
    an escape.
    Headshots are an important part of this game; a shot that hits an enemy in the 
    head will do twice the damage of a shot that hits anywhere else. Keep this in 
    mind, and aim accordingly. Basically, treat every weapon like a sniper rifle. 
    You'll find that this increase in damage will be very important in most 
    fights; while it takes nearly a whole second to kill someone with an assault 
    rifle (assuming all of the bullets hit) aimed at the chest, that very same 
    assault rifle can kill someone in under a half-second if aimed at the head. 
    Additionally, a pistol aimed at the head can take out any enemy in two 
    successful shots.
    Weapon Ranges and Strategies
    Your choice of weapons, not only at the start of the level but in each 
    individual fight, is especially important in online games. Choose a lousy 
    weapons combination or pull the wrong gun in a fight and you'll probably find 
    yourself face-down on the ground in many fights.
    First of all, let's go over the range of weapons. I'll list all of the weapons 
    in a table and tell whether they're close-range (melee), mid-range, long-
    range, or some mixture.
    +WEAPON                      RANGE+
    +Assault Shotgun    +  Close-range+
    +Assault Rifle      +  Close-range+
    +Pistol             +    Mid-range+
    +Sniper Rifle       +  Long-range*+
    +Stealth Pistol     +    Mid-range+
    +Bladed Weapons*    +  Close-range+
    +Flamethrower       +  Close-range+
    +Plasma Rifle       +    Mid-range+
    +GEP Gun            +      Multi**+
    +Throwing Knives    +    Mid-range+
    +Sawed-off Shotgun  +  Close-range+
    +Minicrossbow       +    Mid-range+
    *The Sniper Rifle, although mainly long-range, can also be a melee weapon if 
    used in the right hands. This technique is discussed in another section of the 
    **This weapon can be used at any range by a sufficiently experienced player, 
    but for general purposes is considered mid- to long-ranged.
    Now, picking from that table it's a good idea to choose one close-range, one 
    mid-range, and one long-range weapon for you arsenal. Which weapons you choose 
    depends on your playing style and personal preference. I won't tell you which 
    weapons to go with; I'll let you choose a set that best compliments your 
    That's it for general skills in this version of the FAQ. If anyone has any 
    more strategies, e-mail them to me and I'll post them here, giving credit to 
    the sender, of course.
    Playing With Augmentations
    Augmentations play a big part in the single player game of Deus Ex, and in 
    multiplayer this is no different. In most multiplayer games, you start with a 
    set number of augmentations and gain more for each consecutive kill you score. 
    Some may differ in this respect, giving the user access to all augmentations 
    right from the start, and others allow only a set number with no further 
    augmentations gained for each kill. Still others forego augmentations 
    completely, but that will be covered in another section of this FAQ.
    Setting up your Augmentations
    In multiplayer games, augmentations can be edited from the "Multiplayer -> 
    Augmentations" menu. When this menu is opened, you will see a list of 
    augmentations in two columns. Each row represents a choice between two 
    augmentations, the one on the left and the one on the right. Choose these 
    augmentations as you see fit, and you'll be ready for play. Just to get you 
    started, though, here are a few sample augmentation combinations, presented in 
    the order you should put them in the right side of the window and with 
    descriptions of what you'll be using each augmentation for.
    Cloak - Hiding, of course. Using this in combination with the Power 
    Recirculator, you can remain hidden from organic enemies (other players) very 
    effectively and for extended periods of time.
    Power Recirculator - Use this to keep the drain from your other augmentations 
    down, extending the amount of time for which you can fight effectively.
    Radar Transparency - This is great for sneaking past AutoTurrets and Cameras, 
    and is very useful in levels like "DXMP_Cathedral", in which there are 
    numerous turrets and cameras with back doors to all of them. Occasionally, 
    someone will have their vision focused on the back doors, allowing the turrets 
    out front to pick off enemies from that direction. With this augmentation, you 
    can simply waltz in through the front door and plant a bullet (or GEP rocket) 
    in the enemy's head. It's also effective for subverting enemy security on 
    numerous other maps in which it is hard to get to computers without getting 
    fired on by turrets.
    Targeting - If you're playing stealthy, you're probably not too much of a 
    combat person, so you'll want to make each shot count. Sneak up behind your 
    enemy, pull out your weapon of choice, and kill him.
    Aggressive Defense System - The main disadvantage to cloaking is that you 
    cannot use weapons while that augmentation is active. You can, however, use 
    this augmentation to deal damage to enemies. Nothing's more satisfying than 
    seeing an enemy with Vision Enhancement fire a rocket at you from medium 
    range, only to be killed by his own foolishness.
    Run Silent - This is useful to the stealthy player, allowing you to move at 
    full speed and not make noise, which can be heard by other people, especially 
    if you're sneaking up on them while they're standing still.
    Aqualung - This is a moderately valuable augmentation for a stealthy player, 
    allowing you to swim faster than other people and remain underwater longer. In 
    combination with a MiniCrossbow or Dragon's Tooth Sword, this can be lethal to 
    an enemy who is not prepared for underwater combat.
    EMP Shield - This is last on your list, but it's still better than 
    Environmental Protection, its alternative, purely because it's more useful. If 
    an enemy throws an EMP grenade at you, you occasionally have the chance to 
    turn this augmentation on before it detonates, sparing your bioelectric 
    Speed Enhancement - This is a very valuable augmentation for you to have, 
    allowing you to run faster than your enemies, making yourself a harder target 
    to hit at any range. If there's any task impossible for a skilled sniper, it's 
    hitting someone who's dodging them with this augmentation turned on.
    Regeneration - This is another very important augmentation. When turned on 
    during combat, it can extend your life by maybe a second or two, which can 
    often mean the difference between life and death.
    Vision Enhancement - This is another valuable one. Lots of cloaked people 
    think that they can just walk up to anyone without being noticed. Use this to 
    put them in their place. With their cloak activated, they can't use weapons, 
    so they're essentially sitting ducks. Shoot them with a RIFLE or PISTOL 
    weapon, NOT a rocket. Rockets are bad when used against a stealth player who 
    knows what he's doing. Three words: Aggressive Defense System.
    Targeting - This is a great one to have, as it effectively raises your skill 
    in each weapons skill by a full level when turned on. You can shoot more 
    accurately, deal more damage, and generally wield your weapons more 
    effectively than most other people without this augmentation, as it 
    potentially allows you to surpass Level 3 weapons skill.
    Aggressive Defense System - Turn it on and watch the rocket launching people 
    die. It's here for the same reason that it's in the Stealth players' section.
    Combat Strength - This one, alongside Speed Enhancement, Throwing Knives or 
    the Dragon's Tooth, and a good skill in low-tech weaponry will make you a 
    formidable foe. Only one or two throwing knives will be sufficient to drop 
    most enemies, and you can clear out a room of them if you fight properly.
    EMP Shield - Same reason as for Stealth players.
    Aqualung - You want to be able to outswim underwater adversaries who think 
    they can kill you by hiding underwater with a Dragon's Tooth. Outrun them, get 
    to the surface, whip out your gun, and get them before they can get back to 
    their cover.
    Run Silent - Same as for the Stealth player.
    Once you've chosen your own individual set of augmentations, The next step is 
    adding them to your configuration. The original bindings of the F3-F12 keys 
    won't work well for this purpose, as they're out of the way of most 
    configurations. Instead, try binding augmentations you most frequently use to 
    the bottom row of keys on your keyboard. Alternatively, you can make it so 
    that one push of a button activates ALL of your most frequently used 
    augmentations, but this will require editing your User.ini file in your Deus 
    Ex\System folder. If you would like to do this, read below:
    Editing your User.ini File to Use Multiple Augmentations
    1. Before making any changes to ANY of your system files, create a backup of 
    the files to be edited and place it somewhere to be copied back to your folder 
    if something goes wrong. This is a low-risk edit, but you never know and 
    better safe than sorry.
    2. Open your User.ini file.
    3. Scroll down to the section titled [Engine.Input].
    4. Scroll down a bit, and you should see a list of keyboard keys followed by 
    5. Choose a key that you haven't bound to something in your configuration, in 
    this example the "Space" key.
    6. After the text "Space=", type in the names of the augmentations you want 
    activated when it is pressed, separated by |'s (vertical lines, not I's). When 
    entering the augmentation name, use this key to determine what to put after 
         Augmentation Slot     Text to put in the User.ini File
             Slot F3           ActicateAugmentation 0
             Slot F4           ActivateAugmentation 1
             Slot F5           ActivateAugmentation 2
             Slot F6           ActivateAugmentation 3
             Slot F7           ActivateAugmentation 4
             Slot F8           ActivateAugmentation 5
             Slot F9           ActivateAugmentation 6
             Slot F10          ActivateAugmentation 7
             Slot F11          ActivateAugmentation 8
             Slot F12          ActivateAugmentation 9 
    So, using that key, if you wanted to bind the augmentations in slots F6, F7, 
    and F8 to the Spacebar, this is what the "Space=" section of your User.ini 
    file would look like when you were finished:
    Space=ActivateAugmentation 3 | ActivateAugmentation 4 | ActivateAugmentation 5
    When you've gotten the augmentations set to your command, save your User.ini 
    file and test your new settings.
    Once you've gotten everything bound to your satisfaction, you're ready to play 
    a game of Deus Ex online with augmentations.
    NOTE: You may have noticed that this method of binding multiple augmentations 
    to a key isn't working for you if you're using one of the letter keys for this 
    purpose. It's been brought to my attention recently that there are actually 
    two instances of every key in your User.ini file. Scroll down a bit from the 
    first list to see the second one. It turns out that you'll actually have to 
    change BOTH of these instances in order to get your custom bindings to work. 
    Credit goes to {0}Moop for pointing this out.
    Playing Without Augmentations
    When looking for an online game, you'll find that some servers do not have any 
    augmentations, either to start with or after each kill. These games can be as 
    fun as or even more fun than games played with augmentations, as they give 
    each player essentially the same abilities so that games become more of a 
    contest of skill and less a contest of who has the best augmentation combo or 
    who can get the most augmentations fastest. Often, these servers will give you 
    maximum level at all skills, further equalizing gameplay. These servers are 
    great for both beginners trying to learn the basics and for veterans who want 
    a straight and competitive game. In order to do well in these games, simply 
    pay attention to the strategies given in all other sections of this guide and 
    above all, practice, practice, practice. You can read and reread everything in 
    this and any other guides as often as you want, but the only way to true 
    mastery of this game is through practicing.
    Advanced Team 0-augs Deathmatch
    Advanced Team 0-augs Deathmatch (or AT0DM for short) is a new type of game 
    originally conceptualized by [AK]Destroyerzero. Its goal is to fuse augmented 
    with non-augmented gameplay in order to create a new experience and also in 
    order to give non-augs players a "stepping stone" between non-augmented and 
    ATDM (augmented games). It uses a new set of rules, detailed as follows.
    - There are no augmentations
    - Jumping speed and scale is increased
    - Air control is added (you can influence your trajectory while in mid-air)
    - Ground speed is increased
    - Skills are incorporated
    - All weapons are available except for GEP guns and HE 20mm ammo
    These games require fast reflexes, the ability to think on the fly, and 
    tactics. You must decide on which skills to invest in and choose your weapons 
    accordingly. They are definitely more demanding, but they can also be more fun 
    than regular ATDM or no-augs games. The increased speed means that combat will 
    take place in more areas, and additionally that scenery will play a bigger 
    part in close and mid-range fights. With higher speed, you may be able to put 
    an obstacle between yourself and your enemy while you're reloading or healing 
    yourself, and so you should pay greater attention to the scenery around you.
    Skills and Skill Points
    Skills play a part in multiplayer games as well as single player, so it's 
    important to have a good overview of what each skill does and what type of 
    player it's good for.
    Weapons: Heavy - This one is good for stealthy players and those who use 
    rockets, flamethrowers, and plasma rifles a lot. Its use with a stealthy 
    player is simple; get to a good position while cloaked, find an enemy, pull 
    out your GEP Gun (decloaking in the process), fire a rocket at him, and 
    immediately recloak. This is a skill that can serve you well.
    Weapons: Pistol - This is one for advanced players. If you're really good with 
    your mouse, good enough to focus the crosshairs on an opponent's head while 
    remaining in motion, a simple pistol can serve you well in mid-range fights, 
    taking enemies out with only two or three shots to the head. It's also a 
    worthwhile skill in games incorporating active skill point management; with 
    only one level invested in this skill, the regular pistol is already able to 
    take an enemy out in two quick shots. Consider picking a pistol up and 
    investing in this skill, using it as a platform to make an early kill and 
    start skilling up in other areas.
    Weapons: Rifle - This skill is recommended for combat players and for use in 
    games without augmentations. In a straight gunfight, no weapon class is more 
    versatile than rifles. The Assault Shotgun at close ranges, the Assault Rifle 
    at mid-range, and the Sniper for distances. Rifles are arguably the best of 
    the weapons classes in Deus Ex online.
    Weapons: Low-Tech - These are especially useful for combat players in games 
    that use augmentations, allowing for fast kills when used in combination with 
    Throwing Knives or the Dragon's Tooth and Speed Enhancement. Otherwise, this 
    skill isn't too important. UPDATE: The Dragon's Tooth Sword and other melee 
    weapons are starting to gain fringe popularity in Deus Ex online, and there 
    are a few players who can use these weapons successfully (i.e. coming out with 
    more kills than deaths) and consistently. Try the Dragon's Tooth on for size, 
    and decide whether or not you may want to start using it.
    Medicine - This relates to how much health is restored by medkits, and it is a 
    worthwhile skill as medkits will often be hard to come by in online games. For 
    a combat player, this should be upgraded immediately after your weapons skill 
    of choice has been maxed. If you are a stealth player, you should still 
    consider investing points in this skill.
    Environmental Training - This skill reduces the length of toxic poisoning and 
    increases the benefits of wearable armors. Since wearable armor is all but 
    nonexistent in Deus Ex multiplayer and you'll rarely have to deal with toxic 
    poisoning, this skill shouldn't be bothered with unless you have an abundance 
    of skill points and have already maxed out your other more useful skills.
    Lockpicking - This skill increases the speed at which you pick locks while 
    playing Deus Ex. If you're after special items, you might consider investing 
    in this skill. Otherwise, don't bother.
    Electronics - This deals with multitools in the same way that lockpicking 
    deals with lockpicks. In Deus Ex online, multitools are used almost 
    exclusively to access repair bots to replenish lost bioelectric energy, so if 
    you use your augmentations a lot, you might invest some points here.
    Computers - This allows you to hack security computer terminals while playing 
    online. It should be high on a stealth player's priority list, perhaps even 
    the first skill upgraded, as the faster you can hack computers (which you 
    can't normally log into online; hacking is the only way), the sooner you can 
    get back to sneaking around. One of a stealth player's main goals should be 
    subverting turrets in order to give the enemies a hard time and perhaps draw 
    foes back to the terminal that was hacked, where a quick kill can be scored 
    while the player is busily hacking away.
    Deathmatch Strategies
    One type of game played online is the standard deathmatch, in which every 
    player is on his own. These can be fun games, but it is crucial that a player 
    be skilled in numerous areas in order to succeed at deathmatches; there isn't 
    any team to rely on for certain tasks. Keep moving at all times and remain 
    alert. Make sure you watch your back too, as you have no teammates to watch it 
    for you. Keep that in mind, and read on for some strategies and tips for 
    deathmatch play.
    _Take Over Turrets_
    This can be very useful in deathmatch games, owing to the added chaos that 
    these types of games usually have. Often, your enemy will be too busy running 
    from another person to notice the turret you've subverted until it's too late, 
    and then you'll have scored a kill. Remember, too, that the reverse could also 
    happen; you could be killed by your enemy's turret as you attempt to run from 
    someone else. With that in mind, always watch out for turrets.
    _Watch your Back_
    This may seem obvious, but many a novice player at Deus Ex online has been 
    killed for not obeying this simple rule. In order to prevent this from 
    happening to you, check your back often. You can do this by spinning around 
    and using the strafe and walk backwards keys to keep yourself moving forward 
    (relatively) the whole time. Often, an enemy's footsteps will be the first 
    indication that you are being followed; for maximum vigilance, you could turn 
    off the music and turn the sound effects all the way up in order to more 
    easily hear these footsteps. This is not necessary, but it can give you an 
    extra edge.
    _Be Courteous_
    During deathmatch games, it is a good idea to leave the spawnroom (the room in 
    which you originally appear, or the room in which you are "spawned") as soon 
    as possible, as there will often not be enough spawn points to keep everybody 
    apart. If you are in a spawnroom when another player appears, do NOT shoot 
    them. Killing someone after they appear, before they have a chance to fight 
    back, is called "spawnkilling" and is frowned upon by the majority of Deus Ex 
    online players. If you're in a spawnroom when someone else spawns near you, 
    quietly leave the room and go elsewhere on the map.
    That's it for the deathmatch section at the moment. If anyone has any 
    strategies for this, by all means e-mail them to me!
    Team Deathmatch Strategies
    Team deathmatches are the most common type of game you'll find on the Deus Ex 
    online servers, and they're also usually the most fun. These games require 
    teamwork, coordination, and strategy in order to form an effective team. 
    Fortunately, Deus Ex comes with the ability to send a message only to your 
    teammates and not to the members of the other team, allowing for coordination 
    without letting the enemy know what you're planning. There are numerous 
    strategies for team games, and I will explain some of them here.
    Rush the Enemy
    This strategy involves having your team move as a group, staying close 
    together and fighting off opponents as a group. Using this strategy, your team 
    can cut through enemy lines and mow them down before they can counteract it. 
    This is good for scoring kills as a group while keeping deaths to a minimum, 
    as it takes an equally coordinated effort on the enemy's part to stop this 
    assault. If, however, members of your team are killed in the rush, the 
    remaining people will be left alone in the middle of enemy lines with almost 
    no chance of making it out alive, so this should be considered when using this 
    strategy. A good idea for using this tactic is to plan a quick escape route 
    and a point at which your teammates can you can regroup to continue the rush. 
    With proper coordination, this relatively simple strategy can be lethal.
    Team Sniping
    This strategy will involve at least one team member to flush out the enemy, 
    and at least one other who is skilled at sniping. The first team member will 
    draw the enemy to an area, where the enemy will most likely rush in after him 
    and try to take him down with close and mid-range weapons, only minimally 
    dodging. At this point, the sniper will line up the shot and take down the 
    enemy. This should only be used by people who are skilled at sniping, as the 
    risk of a misfire hitting your ally is high if you are not yet good at 
    Pincer Sniping
    Arrange three team members in a pincer formation around an enemy path to your 
    base with one in the middle and two off to the side. This is a hard-to-combat 
    formation for stopping enemy rushes, but make sure that you have other people 
    armed with close and mid-range weapons in case the enemy gets too close.
    Map-Specific Strategies
    The Game of the Year Edition of Deus Ex comes packaged with five pre-made 
    multiplayer maps, but there are many more that have been created by players 
    and fans of the game and more are being made constantly. This section will 
    start out with the five pre-made maps, and later on I'll do strategies for as 
    many player-made ones as I can. In the list below, in no particular order, are 
    the maps described in this section. Just like with the Table of Contents, hit 
    CTRL+F and type in the tag designated to that map to find it in the FAQ.
    DXMP01 - Area51Bunker
    DXMP02 - Cathedral
    DXMP03 - CMD
    DXMP04 - Silo
    DXMP05 - Smuggler
    This map is set in a multiplayer version of one of the last single-player 
    levels in Deus Ex. It has three spawn rooms; one in a warehouse, one in a 
    small building, and one in a tower. There is a fourth room with weapon racks 
    in it across from the tower, but it is not a spawn room. The four rooms are in 
    the four corners of the map, with the warehouse in the top-right, the building 
    in the top-left, the tower in the bottom-left, and the fourth room in the 
    There are quite a few strategies that work well on this map and a few things 
    to keep in mind. First of all, let's assume that you've spawned from the tower 
    or command building spawnpoint area. From there, it should be your priority to 
    keep the enemy boxed into the warehouse area; they are relatively easy to pick 
    off from there. Snipers are your best friend in this scenario and you'll want 
    to use them on any enemies that attempt to leave the warehouse.
    From the command building spawnpoint area, your main threat will be an enemy 
    coming across the "bridge" in the middle, the one that goes across the actual 
    bunker. Keep a lookout for enemies trying to sneak across, as if one of them 
    gets behind the command building and comes at you from the other side it'll be 
    fairly easy for him to pick off snipers who aren't taking any evasive action 
    to prevent him from hitting them.
    From the tower area, you should avoid the actual tower; it's fairly easy for 
    experienced enemies to snipe people there, and even easier to set up an ambush 
    and come up through the tower if you're not careful. A better alternative to 
    the tower is the ledge that circles the map. This ledge is accessible by 
    jumping from the external stairs that lead up to the tower. From here, not 
    only do you have a good vantage point on the enemy but you can circle the 
    entire map from that ledge to come at the enemy from the back, too.
    From the warehouse spawnpoint area, your first priority should be to close the 
    big warehouse doors to prevent the enemy from sniping you and your teammates 
    soon after you've spawned. After you've done this, head for the small side 
    door of the warehouse (the one on your right if you stand with your back 
    facing the back of the warehouse). On the other side of this door, you'll 
    notice a shadowed area. If you stand in the right area, you'll be almost 
    completely invisible to your enemy. You'll know you've found the right spot 
    when your gun turns completely black; this means that you now blend perfectly 
    with the shadows. It is extremely hard for most people to snipe you here.
    While the aforementioned spot is nice to start out from, the enemy will soon 
    catch on and start concentrating more on that area. When this happens, you'll 
    want to circle around back and go to the other side of the warehouse. From 
    here, you can do two things. First of all, you can snipe an enemy who is 
    headed for the warehouse (or that small dark alleyway where you started 
    sniping from). Secondly, you can cross that "bridge" over the bunker there, 
    circle around behind the command building, and pick off unsuspecting enemies 
    from that position.
    Another viable option for the player who starts at the warehouse is the roof. 
    You can actually get on the roof of the warehouse if you know what you're 
    doing. First of all, you'll need a couple of grenades (the EMP grenades you 
    see at the edge of the outside back of the warehouse will do nicely). Now, 
    exit the warehouse and go to the back. You'll see a stack of crates there, 
    some moveable, some not. Move the crates around a bit, so that you're able to 
    climb them by jumping from one to another. Once you've reached the top, crouch 
    and plant a grenade. Then, jump onto that grenade. You can do this with just a 
    little bit of practice and a small amount of luck. Once you're perched on that 
    grenade, plant another. Jump onto it. Now, jump onto the roof. From here, you 
    have an excellent vantage point to attack the enemy from. You'll also be 
    hidden by shadows here in a similar way to that little alley to the side of 
    the warehouse, and as an added bonus the slant of the roof will throw off the 
    sniper scopes of your enemies.
    Contact the Author
    If you have any questions, comments, strategies, or would like to point out 
    something I missed in this FAQ, please e-mail me at spike14_2006@hotmail.com. 
    I like receiving e-mail and will try to respond to anything except flames, 
    death threats, disruptive messages (ALL CAPS, hard to read, etc.), and the 
    like. If you send me a strategy, I will give you credit for it and add your 
    name to the credits section.
    Ion Storm - for making this incredible game.
    GameFAQs - for having some of the best message boards on the Internet today 
    and providing information on any game when I need it.
    {0}Moop - for training me and helping me become as skilled as I am today at 
    this game.
    Void - for being an awesome clan and adding to my experience in Deus Ex 

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