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    Weapons FAQ by Outkast

    Version: 1.8 | Updated: 01/08/00 | Search Guide | Bookmark Guide

    GoldenEye Weapons FAQ
    Nintendo 64
    Version 1.8
    Written By:
    1) Intro / Comments
    2) Update History
    3) Weapons List
    4) Weapon Overview
    5) Weapon Tricks
    6) Credits
    7) Legal Info
    1) Intro / Comments
    Welcome to this GoldenEye weapons FAQ. I know that this is
    extremely late, but I've owned GoldenEye for over 20 months
    now (roughly) and I noticed its my only N64 game I haven't
    written a FAQ for. I didn't feel like making a big walkthrough,
    so I came up with this Weapons Guide.
    Now my comments on the game......
    This game scores a 10/10 with ease. Not only is it a challenge
    with three different difficulty levels, but it is great for
    multiplayer action as well. The graphics and sound all went well,
    and the storyline which is modified a few times from the movie is
    still great.
    2) Update History
    Version 1.8
    I received an extremely helpful e-mail from 'Liaw Family' and added it
    to the weapons tricks section. It's juiced with weapon-related info along
    with hints and tips.
    Version 1.7
    No actual update or changes to the FAQ... I just changed my alias and
    e-mail address and replaced it everywhere in this FAQ. Please note that
    cripplerx@hotmail.com is no longer my e-mail address!
    P.S. - If you want the reason for the name change, mail me and let me know
    and I'll tell you (this isn't the place to explain).
    *** A FEW HOURS LATER ***
    I've got a nice e-mail update:
    I was browsing your faq and i found a few things you should add. Rocket
    launchers and grenade launchers  are both found on the streets. Timed
    mines are found in caverns. Prox. mines are found in depot. Automatic
    shotguns are found at the very end of caverns. Grenades are found in every
    level, if not, at least facility. Remote mines can be found in control. The
    assualt rifle can also be found in caverns. ZMG's can be found in caverns.
    D5K's can be found in Depot, control and frigate. Klobbs can be found on
    both bunkers. DD44 can be found in dam and train. Quite a lot hey? You
    can update if you want, i don't really care. But it will save you
    getting other emails.
    K Jobst
    The info is appreciated, but like I've said, I only list a few levels
    that each weapon is found in; not every single level.
    Version 1.6
    I added some more new tricks to the tricks section that were sent in
    to me. Special thanks to geezer and Togepi for those.
    Version 1.5
    The weapons section has been updated with new guns that I didn't already
    have; special thanks to these people for letting me know:
    Weapons FAQ E-mails
    Special thanks to these people for nicely telling me that I missed some
    weapons in the Weapons FAQ (11/13/99):
    Desman Bailey <vsago@ignmail.com>, CJN215@aol.com, Bond999007@aol.com.
    There was also another person that mailed me criticizing me for not
    adding these weapons.... And that person has never written a FAQ in his
    entire life! I won't put his name or e-mail address, but isn't that
    Version 1.4
    Ok everyone, I hear your calls..... I've added the Phantom gun to the
    weapons list/overview.
    Great Weapon FAQ! One thing though. On Agent mode on the Frigate, you
    start with an silenced D5K. You also forgot to add the Phantom in the
    weapon list. It is also findable on the Frigate. ( Kill the guards to
    get the un-silenced D5K and the Phantom. You will probably find two of
    each weapon.)
    Special thanks to Light Saber for this info.
    Version 1.3
    A nice person mailed me and informed me that I had forgotten to add the
    hunting knives to the overview, so I have done so...... Please check
    out the credits for my thank you's regarding that matter.
    Version 1.2
    Someone mailed me and notified me of extra places to find the RCP-90.
    Please see the RCP-90 commentary as well as the credits for that. Also,
    in the weapon tricks section, I added the loactions of the RCP-90's
    in the game because all 3 of them are hidden or hard to get.
    Version 1.1
    Added section #5, the weapons tricks section.
    Version 1.0
    I have added everything...... You can find anything you want to
    know on the weapons found in GoldenEye.
    3) Weapons List
    Throwing Knives
    Hunting Knives
    Silenced PP7
    DD44 Dostovei
    Cougar Magnum
    Gold PP7
    KF7 Soviet
    DK5 Deutsche
    Assault Rifle
    Sniper Rifle
    Automatic Shotgun
    Timed Mines
    Proximity Mines
    Remote Mines
    Rocket Launcher
    Grenade Launcher
    Silver PP7
    4) Weapon Overview
    Please Note: When I list where weapons are found, I only name a few places;
    not every single level that it's in. I thought that everyone would be
    able to understand that until I got an e-mail from someone telling me how
    dumb I am for leaving out places....
    Found: Anywhere
    Slappers means punching. Basically all it is in Goldeneye is
    karate chopping your opponent. It takes a long time and a
    lot of hits, and I only recommend it if you have no ammo, no
    weapon, or just feel like getting killed.
    Throwing Knives
    Found: Bunker (1)
    To get this, after getting out of the cell in the beginning
    and killing the guard, go to the left when facing Nataly (while
    she is in the cell) and use the watch magnet attract. The
    good things about these weapons are that they kill instantly
    and after throwing them you can pick them up again. The bad
    thing is that they're hard to be accurate and take a long time
    to throw. They're fun to play with, but in the Bunker with all
    of the guards, it's better to use a gun of some sort.
    Hunting Knives
    Found: Cheat (Jungle; Agent; 3:45)
    These are pretty much the throwing knives on steroids....... If you want
    to get a picture of them in your head, think: Would you try to kill a
    deer with a butter knife or a big one? That big one that you chose is
    what a hunting knive looks like.
    Found: Statue, Archives, Cradle
    In almost every level you start out with a PP7 although it
    is usually silenced (see next weapon). It's a small gun that
    allows 7 shots per round, and though it's not powerful and
    only allows 7 shots/round, it's easy to be accurate with because
    it makes a loud noise which in a way, helps your accuracy in
    the game.
    Silenced PP7
    Found: Almost every level
    You start out with this weapon in almost every level. It is
    the same as a PP7 (see above) only it is longer because a
    silencer is added to the end of it. The silencer allows it
    to make less noise when shooting so guards don't hear it.
    Other than the silencer, there is no difference between the
    PP7 and the Silenced PP7.
    DD44 Dostovei
    Found: Silo, Frigate, Archives
    This gun is sort of like the PP7, only it is silver, allows
    8 shots per round, and makes a louder noise. It is as powerful
    as the PP7 and holds a slight advantage over the PP7 because
    it allows more shots and in some levels you can use two at a
    Cougar Magnum
    Found: All levels with cheat
    In order to use this weapon in the game, you'll need to
    access the cheat. It's very powerful, and is much like a
    "Cowboy" gun. Two shots are usually enough to put a guard
    out with this weapon.
    Gold PP7
    Found: All levels with cheat
    You'll need to beat the Cradle in under 2:15 for this one.
    It is the same as a PP7, only it is gold and kills everyone
    in one shot..... Even Trevylan in the Cradle.
    Moonraker Laser
    Found: Multiplayer, Aztec Level
    The lasers are just what you thought would be.... They're big
    powerful silver guns that release green laser beams. They are
    awesome because you don't need to reload them (obviously)
    and they kill opponents quickly.
    KF7 Soviet
    Found: Dam, Facility, Runway, to name a few
    To beat the game you'll have to be good with this weapon
    because you pick it up in almost every level. It is a
    long black maching gun that offers 30 shots a round, and
    each time you hit the Z Button it automatically fires
    off 3 shots. Many of the russian guards carry them.
    Found: Surface, Archives
    This is a weird looking gray machine gun that isn't all that
    great..... Don't be surprised by its look. It allows 20 shots
    per round and it takes a while to kill an opponent with. I
    recommend only using it when you have to.
    DK5 Deutsche
    Found: Train, Facility
    This is an awesome maching gun that you will get very
    attached to. You can fire quite a bit with it, and unlike
    the klobb it is very affective and kills extremely
    Found: Train, Cradle
    Like the DK5 Deutsche (see above) this is yet another
    fun machine gun. It's pretty much the same thing as the
    Deutsche only it looks different.
    Assault Rifle
    Found: Jungle, Cradle
    In my opinion, this is the second best machine gun you will
    find in the game (behind the RC-P90). When you fire it, you'll
    see an asterik (*) shaped fire come out of the gun as it
    allows 30 shots per round. It is very powerful and it comes
    with a great scope which will be useful in the Jungle.
    Sniper Rifle
    Found: Dam, Surface
    This is the most overrated gun you will find in the entire
    game. The good thing about is that the scope is amazing on
    it (views the farthest in the game), and you can use it as
    a weapon if you run out of ammo (you can swing it at guards
    and kill them in a few swings). However, it is incredibly
    slow, isn't all that powerful, and only gives you 8 shots
    per round.
    Found: Train, Jungle (kill Xenia), Water Caverns (kill guard).
    This is without a doubt the best machine gun in the entire
    game. The only bad part is that it has no scope. However,
    it is amazingly powerful, fast, and allows 80 shots per
    round. When you get this, you can basically run around
    holding down the Z Button and you'll be fine. Another disadvantage
    is that it's hard to find; it's hidden in the train, you
    have to kill Xenia for it, and you have to kill a guard for it.
    Automatic Shotgun
    Found: Statue
    This is another great gun. The only bad thing is that you
    only get it in one level, and it only allows 5 shots per
    round. However, it shoots huge bullets and usually only
    takes 1 shot to kill a guy (two if they're lucky).
    Timed Mines
    Found: Multiplayer
    They are little bombs that you stick on a wall, or door, etc.,
    and then get away from and watch them blow.
    Proximity Mines
    Found: Multiplayer
    Same as times mines (see above) only they explode when someone
    gets close to them after they are attached.
    Remote Mines
    Found: Facility, Multiplayer
    Little bombs (like the other two makes of bombs) only you decide
    when they go off. You throw them on something, then when you
    want them to explode, you pull out your watch and hit the Z
    Found: Control
    You should, by now, know what a grenade is. It's the type
    of explosive where you pull the pin, throw it, and watch it
    blow. In Goldeneye, you just throw it and get away from it.
    You don't have to pull a pin or anything for it to go off
    (though many people find it necessary to with the Z Button).
    Rocket Launcher
    Found: Multiplayer
    This is exactly what the name says it is... It fires
    rockets. It is extremely powerful and explosive. After
    shooting it, you should get away. You can usually take
    out a multitude of guys with it.
    Grenade Launcher
    Found: Multiplayer
    Instead of throwing grenades, this thing launches them for
    you. It's the same thing as the rocket launcher (see above)
    only it launches grenades and is less powerful.
    Found: Frigate
    A very powerful shotgun that can be found only in the Frigate
    level. Some of the guards hold them; they hold 50 bullets per
    round and can be held double when you pick up two.
    Silver PP7
    Found: Anywhere (With Cheat)
    Almost the same thing as the gold PP7 only less powerful. A
    shot in the head guarantees a kill with this gun.
    Found: Runway, Streets
    Allows you to hop into a tank and drive it and run people over,
    also offers a grenade launcher to shoot with.
    Found: Anywhere (With Cheat)
    It's the final weapon on the all guns cheat and is like a shock
    Shotgun (Not Automatic)
    Found: Anywhere (With Cheat)
    The same thing as the Automatic Shotgun, only it is not automatic
    5) Weapon Tricks
    Bonus Weapons:
    Complete each of the following levels to obtain the corresponding
    Weapon           Level
    Magnum           Antenna Cradle, Janus Base
    Laser            Aztec Complex (as 00 Agent)
    Golden Gun       Egyptian Temple
    Cougar Magnum gun:
    Beat the game on the "Agent" difficulty setting.
    Bonus Egyptian level:
    Beat the game on the "00 Agent" difficulty level.
    Bonus Aztec level:
    Beat the Antenna Cradle level on the "00 Agent" difficulty setting.
    Double mixed weapons
    Obtain two sets of paired weapons that appear next to each other in
    your weapon list and some ammunition for each gun. (For example, in
    the Military Archives level, obtain two Dostoveis and two Klobbs).
    Then, cycle through the weapons until two of the second set of weapons
    are ready. Now, quickly press the following set of buttons: Hold A
    button, then before the weapons cycle forward, press Z(2). Release A,
    then press A once Press Z to fire two or three times while the weapons
    are cycling. If done correctly, firing the weapon will lock one of the
    weapons during the cycle, allowing a mixed set.
    Paintbrush weapon
    Begin a game in multi-player mode on a level that contains sniper rifles.
    Then, collect a sniper rifle before getting any ammunition or touching
    another character. Now press A(2) after getting the sniper rifle to use a
    Floating weapons
    Locate the control room in the Bunker 2 level with the big screen.
    Place a remote mine on each of the eight televisions that are
    attached to the ceiling and destroy them. Throw mines, grenades,
    knives or fire the rocket launcher in the room and the weapons will
    float. If this trick is done during a single player game, the enemies
    will die with their weapons in their hands.
    Invisible mines
    Begin game play in multi-player mode. Place a mine on
    ammunition, then take the ammunition. Although the mine will still
    be at that location, it will not appear on your opponent's screen.
    Falling mines
    Complete all the objectives on the Runway level except "Escape in
    plane". Place a few timed mines on your plane, then enter and take
    off. You will see the mines fall out and explode when you are in
    the air.
    RCP-90 Locations
    #1 Set the game to its easiest level and blow up the last box in the
    first cart of the Train level. If you have it on the two harder
    levels, it will be a DD4 Dostovei instead.
    #2 Kill Xenia in the Jungle. She has a whole load of goodies,
    including the powerful machine gun.
    #3 Some of the guards carry them in the Water Caverns.
    This next trick was sent in by Geezer:
    You can pick up a pair of AR33's on the caverns level by shooting
    the box near the window in the radio room, when you shoot it two
    smaller boxes come out, shoot them and you get two diddy little
    boxes, shoot them and you get two TV's, finally shoot these and
    each contains an AR33. one for each hand.
    This one came in from Togepi:
    Hay, In case ya don' know, in multiplayer, if u have proximity mines, put
    them on a vaulable item[Body Armor,US Assult Ru\ifle,etc.] Once they touch
    it. *BOOM*
    Put as many as possible. i put 50[no joke!] and other player, i just say i
    will not attend u'r funeral. Just try this neaty tricky!
    Here's a mail from 'Liaw Family,' very helpful and informative:
    the details may be different, as I have the PAL version.
    *    Klobb:    Also found in the second buncker, held by the chappy with
    the flat cap who also has the security keycard. Found in pairs. Seems to
    be VERY noisey.
    * Moonraker Laser: Dunno about the green lasers; they're blue in the PAL
    * KF7 : Shoots accurate single shots in zoom mode.
    *DK5 Deutsche: Start off with a silenced one in the frigate mission, can
    get an unsilenced version in the engine room (IIRC...)
    *ZMG: Also found in the Egypt mission
    * Assault rifle: Also found in the Moonraker mission.
    * Timed mines also found in the pumping facility mission (after control
    room mission)
    *Grenades: found almost anywhere .  The secret is to shoot the grenade
    throwing wankers just before they pull the pin, but are still holding it.
    Can also get them off the scientists. Can also shoot grenades in the hands
    of the energy to make them explode. Done this twice. Bloody difficult.
    Oh yeah, can hold Z button to delay - has 5 or seven second delay - can't
    * The plain vanilla shotgun has a longer reload time, and poorer grouping
    (ie, larger pellet spread) than the auto-shotgun.
    * Sniper rifle. 'Bout as powerful as the Soviet. Headshots only. 'Nuff said.
    *Golden gun, found in Egypt mission sans cheat.
    *Phantom, minor typo - it's a sub-machine gun, not a shotgun.
    Other stuff
    *There's another (easier) method to get mixed pairs. See GameFAQs.
    *Kill Nattalia in Cutscenes!! In the cutscenes which shows Bond walking
    through parts of the level you can access, use the all weapons  to place
    proximity mines in your path.
    Eg:In the second bunker. After securing the mission, throw mines onto the
    helicopter landing pad fro minside the building. Watch cutscene and laugh
    as you fail the mission in the dying seconds...
    * Pointless challenges. In missile silo, place a remote mine on a plastique
    explosive at your starting position. Go to end. Detonate and see how long
    it takes for the explosion to reach you.
    * Explosives have the ability to fry body armour in multiplayer.
    *Cheesy multiplayer tactics. Play with unlimited ammo, lay about a dozen
    remote mines. Explode them, then rapidly place and explode more mines. The
    other players can't explode their's due to the N64 bogging down with your
    constant stream of explosions!
    *More cheesy multiplayer tactics: Use unlimited proximity mines. Hold down
    Z button. Run like a madman. Don't loop back. Laugh.
    * Also, the N64 doesn't keep the locations of all the mines forever. After
    a while, some mines will dissapear. Dunno if there's a time limit, or a
    maximum number of dropped mines on the map.  Two questions; what's Togepi
    on, and [secondly], can I have some too? (Togepi is the chappy from your 
    * Shoot mines to explode them.
    * Use the sidestep feature in zoom mode to sidestep enermy rockets by the
    proverbial gnat's whisker.
    * Place proximaty mine under the bungy platform on the wall, and laugh as
    James punges through a ball of fire.
    * Use proximaty mines in the Park/Statue to kill 006 before he shows up and
    considerable shorten the saga of Goldeneye.
    * The shotguns and the magums push the enermies back a considerable
    distance. Pointless but true.
    * In the facility, after the alarm has been raisen, run back to the labs,
    hide in the one on the left and close the door. Kill anyone inside and run
    right up to the door to stop the enermy from opening it. Smash the glass and
    start shooting the gits. Can also use karate chops, tape the Z key down and
    leave for a hour. Return, photograph the screen and brag to your friends
    about the number of kills you've got.
    * More pointless things. See how many guys you can kill with one shot
    (non-explosive) - use the magum, laser, RP90, or another weapon that can
    go through people. My record was three.
    6) Credits
    Cheat Code Central
    For some of the Weapon Tricks.
    For some of the RCP-90 locations.
    'Liaw Family'
    For some very helpful info/hints/tips.
    For a weapon trick that wasn't already listed.
    Light Saber
    For informing me I had forgotten to add the Phantom gun
    to the list/overview.
    Weapons FAQ E-mails
    Special thanks to these people for nicely telling me that I missed some
    weapons in the Weapons FAQ (11/13/99):
    Desman Bailey <vsago@ignmail.com>, CJN215@aol.com, Bond999007@aol.com.
    There was also another person that mailed me criticizing me for not
    adding these weapons.... And that person has never written a FAQ in his
    entire life! I won't put his name or e-mail address, but isn't that
    For informing me that I had forgot to add the hunting knives
    in the weapons list and overview.
    The rest of this weapons guide was compiled by myself.
    7) Legal Info
    This FAQ was written for private use only, and may not
    be sold or used in anyway to make a profit. It may not
    be placed on any websites without my written permission.
    The latest version of this FAQ can always be found at:
    This FAQ is copyright © 1999-2000 by Outkast and Goldeneye is
    copyright © 1997 by Rare and Nintendo.

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