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    FAQ by Outkast

    Version: 1.3 | Updated: 01/07/00 | Search Guide | Bookmark Guide

    Ken Griffey Jr. Baseball / Slugfest
    Nintendo 64
    Version 1.3
    N64 Griffey Baseball FAQs
    Written By:
    Version 1.3 (1/7/00)
    This is just a clarification update to let you know what I've done here -
    there are two Ken Griffey Jr. Baseball games for Nintendo 64 (Major League
    Baseball featuring Ken Griffey Jr. and Ken Griffey Jr.'s Slugfest). I wrote
    FAQs for both of them so I decided to make things easier for other people
    that own both to use this FAQ as one providing help for both games. If you
    only own one of them, you can still use this guide - I've added some more
    info to the FAQs but haven't deleted anything.
        ********** Major League Baseball Featuring Ken Griffey Jr. **********
    Version 1.3
    No actual update or changes to the FAQ... I just changed my alias and
    e-mail address and replaced it everywhere in this FAQ. Please note that
    cripplerx@hotmail.com is no longer my e-mail address!
    P.S. - If you want the reason for the name change, mail me and let me know
    and I'll tell you (this isn't the place to explain).
    Version 1.2 (12/18/99)
    - Read the message above.
    Version 1.1 (7/16/99)
    - All sections updated.
    - This Mini FAQ is complete.
    Version 1.0 (2/19/99)
    - Mini FAQ Release.
    1. Short Introduction
    2. Options
    3. Batting
    4. Pitching
    5. Fielding
    6. Tips / Secrets
    7. Stacked Team
    8. Thanks
    9. Copyright Info
    1. Short Introduction
    Ken Griffey Jr. Baseball is a very good game. It is very much
    like the big leagues, including real life players, stadiums,
    trading, simulation, and conducting your own season. I think it's
    the best Baseball game out there so far for Nintendo 64.
    I know that this won't be a very popular or often-read FAQ, but
    what the hell? Griffey Baseball is a really fun game and it's
    worth an hour or two for a FAQ.
    2. Options
    Season: You can start your own, 162 game including playoffs and
    world series season. You get to pick your team, and trade to make
    your team better.
    Trading: You can switch players to different teams, but be careful
    because the computer can sense if it is a decent deal or not.
    Exhibition: Play for some practice.
    Lineup: You can switch the order in which people bat, and you can
    bench starters and start benchers.
    Bullpen: Before the game, you can choose your starting pitcher, and
    during the game, you can send in a reliever when your starter gets
    tired or is doing bad.
    Homerun Derby: Pick a powerful guy and choose this to launch homers
    over the fence!
    3. Batting
    Batting can be tough to get used to, but when you get used to
    it, you'll be a hitting machine. You have to wait and see where
    the square is. The square is where the pitch will first go. Then,
    the pitch will move, and you'll have to move the circle with it
    (analog stick) and tap A when you want to swing. If you swing too
    early, it'll be foul, and if you swing too late, it'll be foul. If
    you connect with it solidly, and pull it at the same time, it's
    probably going to leave the park if you can get it up. It's hardest
    to hit a homerun to dead center field, but, it's possible. Also,
    you'll want to try to pull it so that it will go through a gap. The
    outfielders stand far apart, and if you get it by them, it will go to
    the wall. And it takes time and skill to get to the ball and pick it
    up because it's all done using the analog stick. There is one more
    thing you should know. In real life, if a hit ball lands on the foul
    line or hits the foul pole, it is a fair ball. In most game, they call
    this foul, but in this game it's fair if it hits the line and gone
    if it hits the pole.
    4. Pitching
    Before you start the game, you will see a menu offering the
    different pitches your pitcher can throw. Different pitchers
    throw different kinds of pitches and use different techniques.
    Then, when you choose your pitch, you'll see a box that will
    appear over the plate. Move the box to where you want the pitch
    to end up. You can move the pitch while it is in the air going
    to the plate. There is also a big white rectangle over the plate.
    This represents the strike zone. Anything inside or on that line
    is a strike. Very simple stuff.
    Here are the different pitches you can throw:
    Fastball - The most basic and used pitch there is. It's a straight
    pitch that is thrown with all the pitchers' might.
    Super Fastball - Only the leagues hardest flame throwers can throw
    these pitches. They are great because they go 106 mph at their
    best, and normally blow by the hitter.
    Change Up - It's kind of a lob over the plate; goes about 65
    mph and doesn't twist or turn.
    Super Change Up - This is offered to some pitchers only just like the
    super fast ball. It's an extremely slow pitch that arches in the
    air while reaching the plate. It's good because it fools hitters.
    Knuckleball - I don't know of any pitchers that use this in the game
    except for Boston's Tim Wakefield. It twists, turns, and continues
    to move around until the catcher catches it or it is hit.
    Curve Ball - This pitch goes average speed (75-80 mph) and curves
    on the way.
    Slider - This is the same as a curve ball only it is throws harder
    (85 mph).
    Screwball - The same as a curveball only itn curves the opposite
    You can throw anywhere from about 40 miles per hour to 106 mph. I
    recommend getting one of these pitchers:
    1.) One that throws a super fastball - You can hit the plate at 106
    mph with one of these, and after a bunch of regular normal pitches,
    this will zip right by the batter.
    2.) One that throws a slider - You can move the slider in mid air
    and the batter will swing because the pitch normally moves. So if
    the pitch is going left, and you move it right, it's almost unhittable.
    3.) One that throws a super change up - Here's a neat trick. Before
    releasing the ball, move the circle to the very top. Then throw a
    super change and you'll have plenty of time to fake the batter out
    at the end of the pitch.
    4.) Just a nice little tip..... Get a pitcher with a super fast pitch
    and throw lots of consecutive change ups. Then sometime when your
    status is ready and the batter has two strikes, fire your super fast
    and fool the hitter.
    5. Fielding
    Fielding takes some time and skill. You'll have to run to the ball
    using the analog stick. Then, when you get the ball, you have to
    use one of the C buttons to direct it to what base you want to throw
    C Down - Throws to Home Plate
    C Right - Throws to First Base
    C Up - Throws to Second Base
    C Left - Throws to Third Base
    Just think of a baseball diamond:
                          Second Base (C-Up)
                                  /  \
                                 /    \
    		            /      \
                               /        \
    		          /          \
                             /            \
        Third Base (C-Left)	 \            / First Base (C-Right)
    		          \          /
      		           \        /
       		            \      /
        		             \    /
         		              \  /
                        Home Plate (C-Down)
    So, just run up to the ball, and if you get to it, you'll
    automatically pick it up, then, using one of the C Buttons,
    throw it to the desired base.
    Diving plays will require you to hit A+Any C-Button. You can
    use this as an infielder to dive for a ball going into the outfield,
    or as an outfielder to jump for balls going over the wall.
    If you are holding the ball, and no action is occuring, the play will
    be dead after holding it for a few seconds. However, if you hold the
    ball and someone is still running, they can keep going until you throw
    it in or throw them out.
    6. Tips / Secrets
    Call your Shot
    When Griffey comes up to bat press left, left, right, right,
    right, left, left on the directional pad before the pitch is
    thrown. If the code is entered correctly he will point into the
    stands. If you hit the pitch thrown it will be a homerun source.
    Move Title Screen Logo
    At the title screen hold Z to make the baseball in the logo stop
    spinning. Keep holding Z and then move the joystick to make the
    baseball rotate however you want.
    Impossible Pitch
    Place the cross hair anywhere in the strikezone except inside the
    yellow hitting circle. Hold the cross hair where you want it and
    press Z and then Left-C, Right-C, or Up-C to look at one of the
    bases. Release the Z button first, then release the C-Button,
    bringing you back to looking at the batter. There should now be no
    cross hair or hitting circle. Now throw whatever pitch you want and
    the computer will swing and miss or watch it go by for a strike.
    Fireworks in View Stadium
    When you get into the "View Stadium" mode by pressing the Z button
    while choosing your stadium, you can shoot fire works by pressing
    the Z and R button at the same time.
    See the Ending
    Go to an Exhibition game and pick your teams. When picking the
    stadium you want to play in, press all four C-Buttons many times. You
    will hear a chime if you've done it correctly. Then press The Z-Button
    to view the stadium. Instead of showing the stadium, you will get to
    see the ending of the game, just as if you have just won the World
    Series. If only it was that easy in  real life.
    Secret Teams
    Highlight 'Exhibition' on the first baseball (menu) that pops up.
    Now simultaneously press all four C buttons. Do this many times and
    you will hear a beep. Go to the All-Star teams and there will be two
    new teams: Nintendo and Angel Studios.
    7. Stacked Team
    Here is a list of the best players in the game. Get some of these
    guys and your team will be unbeatable.
    Starting Pitchers
    Randy Johnson
    Roger Clemens
    Pedro Martinez
    David Cone
    Mike Mussina
    Tim Wakefield
    Relief Pitchers
    Mariano Rivera
    Trevor Hoffman
    John Wetteland
    John Franco
    Mike Piazza
    Jason Kendall
    Mark McGwire
    Alex Rodriguez
    Derek Jeter
    Barry Larkin
    Paul Molitor
    Ken Griffey Jr.
    Barry Bonds
    Tony Gwynn
    Larry Walker
    If those pitchers are your pitching staff and you have 3 out of 4
    of those batters in your lineup, it's kind of hard to lose. Now,
    the reason why Tony Gwynn and Alex Rodriguez are up there, is because
    they have high batting averages, causing their circle to be larger
    and easier to hit. A guy like Sammy Sosa isn't good in the game,
    because it's based on batting average, not home runs or RBI's (with
    the exception of Mark McGwire).
    You can switch players around. For example, if you have both
    Derek Jeter and Alex Rodriguez on your team, one can play second
    base and the other could play shortstop.
    8. Thanks
    Nintendo 64 Underground
    For the tips / secrets.
    The rest of this Mini FAQ was compiled by myself.
    9. Copyright Info
    Ken Griffey Jr. Baseball belongs to Nintendo. I have no
    association with them. All characters in the game belong to
    Major League Baseball. You may not put this FAQ on your site
    without my permission, nor re-produce it, sell it, or
    alter it. The latest version of this Mini FAQ can always be
    found at:
                   ********** Ken Griffey Jr.'s Slugfest **********
    Griffey Slugfest
    Nintendo 64
    Mini FAQ
    Version 1.4
    Written By:
    The Crippler
    		          Ken Griffey Jr. Slugfest
    1) Updates
    2) Playing
    3) Game Modes
    4) Codes
    5) Review
    6) Credits
    7) Legal Info
    1) Updates
    Version 1.4
    No actual update or changes to the FAQ... I just changed my alias and
    e-mail address and replaced it everywhere in this FAQ. Please note that
    cripplerx@hotmail.com is no longer my e-mail address!
    P.S. - If you want the reason for the name change, mail me and let me know
    and I'll tell you (this isn't the place to explain).
    Version 1.3
    Please read the message I've added to the very top of this FAQ.
    Version 1.2
    I updated every section of this Mini FAQ.
    Version 1.1
    I added a review sent in by a friend of mine. See the review
    section to read it.
    Version 1.0
    Welcome. I have decided to write this FAQ as a sequel to my
    original "Ken Griffey Jr. Baseball" FAQ written a few months
    ago. I think that Slugfest isn't quite the game that the first
    one was, but it is still a fun sports game to play.
    2) Playing
    Pitching is extremely easy. At the beginning of the game, you'll
    see a box that displays which pitches your pitcher can throw, along
    with which buttons you press to do so. You can then change the
    location of the pitch by moving the box inside the blue square.
    Anything in the blue square will be a strike; anything out of the
    blue box will be a ball.
    Hitting becomes harder in this game. Instead of a circle to follow
    the pitch with, you get this weird-shaped blue box with a power
    point on it. If you hit the ball right on the power point (which
    is marked with a + sign) you will get a solid hit. Otherwise,
    you'll swing and miss or get a lousy hit.
    Fielding is the easiest aspect of the game. On a ground ball,
    you run to pick it up (analog stick) and press the C button
    that corresponds with the base you wish to throw to:
    C-Down: Home Plate
    C-Right: First Base
    C-Up: Second Base
    C-Left: Third Base
    Just think of a baseball diamond:
                          Second Base (C-Up)
                                  /  \
                                 /    \
    		            /      \
                               /        \
    		          /          \
                             /            \
        Third Base (C-Left)	 \            / First Base (C-Right)
    		          \          /
      		           \        /
       		            \      /
        		             \    /
         		              \  /
                        Home Plate (C-Down)
    Diving plays will require you to hit A+Any C-Button. You can
    use this as an infielder to dive for a ball going into the outfield,
    or as an outfielder to jump for balls going over the fence.
    3) Game Modes
    -Homerun Derby
    -Create A Player
    -World Series
    4) Codes
    Special thanks to N64 Underground for these. (See credits).
    Big Heads
    Go to the "Create A Player" screen and enter the player's name as follows:
    First Name: CODE
    Last Name: BIGGHEDZ
    Please Note: You must have beat the World Series on "Rookie" for the cheat 
    CPU vs. CPU
    Go to Create-A-Player and enter the following:
    First Name: CODE
    Last Name:CPUVSCPU
    Please note: You must beat the World Series on "All-Star" for the cheat to
    Steal the CPU's Signs
    While batting, press R on P2 to see the CPU's pitches.
    Exploding Batters
    When you're batting, press Right, Left, Down, Right, Left, Up, Right, Left,
    and Down. Your batter will blow up and reappear after the next pitch.
    If you're lucky, you might get hit by a pitch and get a free walk to first.
    Fireworks Show
    Select any two teams on expendition mode, and press Z on stadium select to
    view the statium. Now press and hold R and Z, and fireworks will appear
    behind homeplate.
    Flying Player
    When your opponent hits a pop-fly to the outfield don't catch it. Instead
    pick it up and run it in by holding Z and C-up. Then press the following
    C buttons to throw to bases. RIGHT, UP, LEFT, DOWN, LEFT, UP, DOWN, RIGHT,
    UP, LEFT, DOWN. You should hear the crowd boo. On the next hit don't pick
    it up. Instead repeatedly tap A or B and your player will fly.
    Homerun in Every At-Bat
    This code only works while playing with Griffey. When you are up to bat tap
    Left, Left, Right, Right, Right, Left, and Left on the Game Pad not the
    joystick. You have to hit the ball after you enter the code.
    Invisible Players
    Go to the create a player screen and type "CODE" for the first name and
    "INVISIBLEMAN" for the second name. You will hear a confirmation sound.
    Thin Players
    Go to the Create a Player screen and enter the player' name as follows:
    First Name: CODE
    Last Name: TOOTHPICK
    Tick Players
    Go to Create-A-Player and enter the following:
    First Name:CODE
    Last Name:THETICK
    Please Note: You must beat the World Series on "Veteran" for the cheat to
    Tiny Players
    Go to the Create A Player option and enter the following:
    First Name: Code
    Last Name: Liddleleague
    Weeble's Wobble
    Go to Create a Player and enter the following:
    First Name: Code
    Last Name: Weebleman
    The players will have large bodies, fat heads, and skinny chests.
    Enable Code (Must Be On)
                                             DE061600 0000
      Infinite Balls
                                             8021AC47 0000
      1 Ball And You Walk
                                             D021AC47 0000
                                             8021AC47 0003
      2 Balls And You Walk
                                             D021AC47 0000
                                             8021AC47 0002
      3 Balls And You Walk
                                             D021AC47 0000
                                             8021AC47 0001
      Infinite Strikes
                                             8021AC48 0000
      1 Strike And You Are Out
                                             D021AC48 0000
                                             8021AC48 0002
      2 Strikes And You Are Out
                                             D021AC48 0000
                                             8021AC48 0001
      Infinite Outs
                                             8021AC41 0000
      1 Out And You Are Out
                                             D021AC41 0000
                                             8021AC41 0002
      2 Outs And You Are Out
                                             D021AC41 0000
                                             8021AC41 0001
      Home Team Score Modifier
                                             80104EFC ????
      Home Team Hits Modifier
                                             80104EFE ????
      Home Team Errors Modifier
                                             80104E60 ????
      Away Team Score Modifier
                                             80104E5D ????
      Away Team Hits Modifier
                                             80104E5F ????
      Away Team Errors Modifier
                                             80104E61 ????
      Character Creation Codes
      Infinite Creation Points
                                             81059408 420C
      Max Batting
                                             8105D6D8 4120
      Max Power
                                             8105D270 4120
      Max Speed
                                             8105CE68 4120
      Max Defense
                                             8105CA60 4120
      Max Arm Strength
                                             8105C5F8 4120
      Max Durability
                                             8105C098 4120
      Max Clutch
                                             8105BB98 4120
      Max Control
                                             8105B760 4120
      Max Stamina
                                             8105B2F8 4120
      Max Pitch Speed
                                             8105AE90 4120
    5) Review
    This review was sent in by my friend, "The Stinger."
    I have his permission to use it.
    When MLB with Ken Griffey Jr. first came out (I'm talking
    about the first one) I immediately went to the mall and
    bought it being the huge baseball fan that I am. I went
    home and started playing, and I had a blast. It kept me
    playing for months and months, until I heard that a new
    one called Slugfest was coming out. When I first read about
    it, I was told how the game has been advanced from the first
    one to the second one. I couldn't wait to get it, and of
    course, I once again did buy it immediately. However, when
    I got home this time, I wasn't as impressed..... In fact, I
    was dissapointed.
    Graphics: 10/10
    I will give it up for this department. The graphics in
    this game are great. The platers look real, the appearances
    of the stadiums is incredible (the same exact thing as real
    life) and the menu graphics were spectacular.
    Sound: 6/10
    Like the first game, the sound isn't that great. It's
    not that the sound isn't clear, it's just that the music
    is repeated over and over again, which eventually becomes annoying.
    Game Play: 5/10
    Here's what I thought was the dissapointment of the game.
    When you step into the batters box, you are expected to
    hit the ball with a weird shaped oval-like cursor. This
    is difficult and becomes frustrating when you can't hit
    the ball. Also, the view from the pitching mound has been
    changed, in my opinion, to a worse camera angle. Instead of
    being right behind the batter as if you are the catcher,
    you watch from behind the pitcher. This makes it difficult
    to tell where the ball is going to end up if the batter makes
    contact, which, like hitting, will be very frustrating if
    you keep making errors that cost you the game.
    So what am I saying? Well, if you're a baseball fan, go pick
    this game up. All the players and teams have been updated and
    it is strictly all baseball. However, if you are not a baseball
    fan and simply want a fun baseball game to play, go buy
    MLB with Ken Griffey Jr. (the first one) because the game is,
    in a word, more fun.
    6) Credits
    Cheat Code Central
    For the Game Shark Codes
    Nintendo 64 Underground
    The best N64 site out there... Thanks for the codes, guys.
    The Stinger
    For the review.
    For posting this FAQ.
    7) Legal Info
    This FAQ was written for private use only. You may not use it on
    your site without my permission, nor can you re-produce it,
    sell it, or alter it in anyway. The latest version of this FAQ can
    always be found at:
    This FAQ is copyright © 1999-2000 by Outkast and the Ken Griffey Jr.
    games for Nintendo 64 are copyright © 1997-1999 by Nintendo.

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