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    Boss FAQ by Kefabi

    Updated: 11/25/00 | Search Guide | Bookmark Guide

    Metal Slug 3 - Boss FAQ
    By Kefabi.
    Well, I started writing a Metal Slug 3 FAQ, but it is taking longer than I
    thought, but I'll post my tips for the bosses here for now. Since It's late at
    night and I'm pretty tired. I'll finish up the rest of the FAQ in a few days.
    Mail any changes that you think you should see in this FAQ to
    Don't send tips for the rest of the game until I get a real Walkthrough/FAQ up.
    Then you can see if I missed anything and mail me tips then.
    Mission 1:
       Easy if you took the boat path through the level. When you first meet him,
    jump in the Metal Slug Tank quick (of else you'll die if the boss jumps out of
    the water and you're still on the boat) and just keep using your bomb/grenades
    on him (About 6 or 7 should do it). Eventually, you'll see him get knocked
    back, like he was hit or something, and this big ass cannon comes out the
    middle and shoots these big bombs at you. Just hold right on the joystick, and
    keep pounding on the shoot button. You'll move right, and the big ass bombs
    never go across the screen, and your gun will shoot left. If you didn't take
    the boat path, you get the osterich type Metal Slug. It's slower, but you can
    still do the same thing. When the big ass cannon comes out, just hold right.
    However, you'll have to hit jump every once in a while to stay at the farthest
    right you can. Just make sure you don't hit jump and shoot at the same time,
    because you'll eject out of the vehicle, and then this boss is way harder than
    he should be.
    Mission 2:
       Ah yes, the stupid 6 aliens. 6 on 1, not really fair is it? Well, it'll take
    some practice, but here's how I do it. I use a total of 4 bombs the entire
    level. 2 to kill a tank (the one after you fight all the helicopters) and 2 to
    release some secret hostages earlier in the level (and, no, not the ones in the
    ice cave, I know about those too.) The rest I save. You should have 36 or so by
    the boss. Oh yeah, and the rocket launcher you get from destroying a
    helicopter? You can jump over every single zombie after that until you get to
    the boss area, and then knife the 3 last zombies that are in trench coats. So,
    recap. At the boss, you have 30 rockets, and 36 grenades. Just pound on the
    shoot button and the grenade button and you can kill all 6 flying aliens and
    all they can get off you is only one volley of energy balls that are easy
    enough to avoid (hint: Don't get stuck in corner.)
    Mission 3:
       The Son of a Bitch. If you're good in the level, you can reach the boss with
    at least 36 grenades. Yes really. You can jump on the rockets he pulls out of
    his middle and just lob grenades at him, but I find it easier (personally) to
    just jump up and lob them three at a time. You must hit his head. Watch his
    head and his arms to see how he will attack. If he moves his head head to the
    side, he's shooting energy beams. If he pulls a rocket out of his middle, he
    might do one of two things. Jam it into the ground where you have to dodge
    three flaming fire balls (it'll make a big hole in the ground, so stay on the
    tread and avoid the fire balls) or he'll shoot energy beams out of his
    eyeballs, then jam the rocket into the ground. (In this case, run to the left,
    and as soon as the energy beams are gone, jump on the tread so you don't fall
    in lava. Oh yeah, avoid the three flaming fire balls too) He might also move
    his open right hand, our left side of the screen, and hover it above the
    ground. If he does this, it's exactly like he was pulling the big rocket out of
    his middle, except there are no flaming fire balls. You can fall into the lava
    though from the hole that is left behind. What always kills me (if I get
    killed) are the damn rockets. At first, you can shoot them right when they come
    out, but then they shoot out too fast. Just run almost all the way to the left,
    and shoot all the rockets you can when they fly up. After they turn around and
    come back down towards you (if you missed any) jump back on the tread, and they
    should shoot past you into the ground. Flashing rockets will drop weapons.
    Mission 4:
       This one isn't too hard. He has 5 attacks.
       Slowly spinning yellow spikes. Just avoid them. They're pretty slow. Shoot
    at the boss while you're at it.
       Fast spinning yellow spikes. Just avoid them. They're pretty fast. I don't
    recomend shooting at the boss while you're at it.
       Fast spinning red skikes. Run side to side, changing direction after each
       Ghost like thingies. They'll float around a few times and then crash into
    the ground. Watch how they turn. If they turn kinda fast, they're going to
    kamakazi intot he ground. It's not much of a difference between fast and slow
    turns, but it's enough that you can catch the difference. Just jump when they
    hit the ground, and don't jump in any particular direction. Evergy circles come
    up, and if you jump into one, you'll die.
       Big Ass Energy Beam. You'll see it charge up, kinda like the killer beam in
    Independance Day. When you see that, run to the very opposite end of the
    platform. until it dies out.
    Just avoid it's attacks long enough, and keep shooting at it every once in a
    while, and it'll die eventually.
    Final Mission:
       I'll try going through all the sub-bosses too.
    -The Buff guy with Vulcan Cannon:
    First, some dudes going to shoot rockets at you. They move really slow, so just
    shoot them. Then their plane will drop a bunch of bouncy explosives. Fly down
    right next to where they hit the ground. They'll bounce back up and over you.
    Then the Buff guy with the big gun comes out. Fly back and forth under him, but
    don't stay still. He'll throw grenades at you, and if you stay still, the
    grenades will hit you.
    -Suddam Looking Guy in Helicopter:
    Pretty Easy. Just sit down in that mounted machine gun and fire away. If he
    starts shooting all the little homing missiles at you, just shoot them down
    (jump out of the gun if you miss some). When he flies into the corner, then
    flies across the screen dropping bombs strait down everywhere, I know of only
    one sure way not to get hit. Get in the mounted machine gun, and when the bombs
    are about to hit you when you're in the gun, jump out. You're invincible in the
    air when you're jumping out of the machine gun.
    -Space Attenna:
    I know it's not an attena, but still. It's kinda hard. No real tricks here.
    Just kill any small alien ships that come out, and when the attenna starts
    charging up, move to the side fast. It just takes practice.
    -First form of alien brain:
    It starts off by shooting small orbs at you very fast. Just move side to side
    in the center shooting up at it. It's second attack, it starts shooting huge
    orbs at you very slowly. Get to the side, and jump to attack. When the orb
    starts moving towards you, run down to the center and shoot up. Then, right as
    the next huge orb starts moving down, run back up to the side, repeat.
    -Final form of the alien brain:
    You start off in Metal Slug Tank. I don't know of any way to save your Metal
    Slug. Just keep shooting at the brain until you have to jump out. Now comes the
    hard part. It take a lot of practice. Just use all your grenades (if you have
    any left) and start knifing the brain. You'll see this energy circle start
    building up on top of the brain. When it reaches the base of the brain, it's
    going to shoot out in an expanding circle. You have to jump over the expanding
    circle right when this happens. (For extra effect, shoot down while you jump).
    The damn red and green orbs that the brain spits out (hereby called apples,
    because they look like apples) are the trickiest part of the final boss. You
    might have to jump off to the right side, and move back to the left when you're
    falling to avoid the apples. You don't have to land back where the brain is.
    There's a "platform" under the base of the brain where you can land. Just keep
    at it, and this brain will go down eventually.
    Enjoy the ending!

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