hide results

    FAQ/Walkthrough by SubSane

    Version: 0.9 | Updated: 07/31/05 | Search Guide | Bookmark Guide

                                      LAST RESORT
                                 FAQ/WALKTHROUGH, v0.9
                           Written and maintained by SubSane
                              Last updated  July 31, 2005
    2.0 THE BASICS
         2.1 Game Start
         2.2 On-Screen Display
         2.3 Controls
         2.4 Items
         2.5 Ship Levels
         3.1 City Wasteland
         3.2 Flooded Wasteland
         3.3 Cave Lair
         3.4 Volcano Lair
         3.5 Outer Space
    5.0 LEGAL / MISC.
         5.1 Version History
         5.2 Guide Credits
         5.3 Contact Information
         5.4 Legal Stuff
    ===== 1.0 INTRODUCTION ========================================================
    It is the not too distant future. Humanity has created a utopian world based on
    industrialism and expansion... but it would not last. Politics and the need for
    power have corrupted the world's leaders, and invaders from other worlds have
    taken the opportunity to destroy the world. The once great human cities have
    been destroyed and only a few patches of human existence remain. Some freedom
    fighters still exist, and now they fly their ships into enemy territory to
    defeat the aliens and save the world.
    The game was released for the Neo Geo in 1992.
    ===== 2.0 THE BASICS ==========================================================
                                    2.1  Game Start
    Press Start to begin the game.
                                2.2  On-Screen Display
    1P =
    This shows the player's current score.
    The top score from all the players thus far.
    The ship icon and numbers next to it represent the remaining lives.
    Hold A to charge the POW meter and launch it.
                                     2.3  Controls
      Command           |  Action
      Start             |  Begin the game
      Joystick          |  Move the ship
      A button          |  Shoot, hold it down to charge the orb
      B button          |  Lock the orb in it's current position
                                      2.4  Items
    Blue vs. Red power
    The blue orb rebounds off walls, while the red orb rolls along walls and hit
    anything in the way.
    H power
    The H pick-up gives you cluster missiles.
    L power
    The L pick-up gives you lasers.
    G power
    The G power is two missiles that fly above and below you.
    S power
    This will boost your speed and maneuverability.
    Z power
    This will slow you down, so avoid it.
                                   2.5  Ship Levels
    Level 1 - Just the ship with no orb.
    Level 2 - The orb and its green bullets.
    Level 3 - The orb and some lasers or missiles, depending on the power.
    Level 4 - The orb with maxed out lasers or missiles.
    ===== 3.0 WALKTHROUGH =========================================================
                                 3.1  City Wasteland
    Ah, the beginnning. Or should I say the middle, as you and your ship are
    already in the middle of a battle when the game begins.
    One thing you may not know about this type of shooter game: shoot everything!
    Don't go dodging attacks when you can easily shoot everything. This will also
    yield the valuable pick-ups which give you weapons boosts. Simply your way
    over the highway (you can shoot cars for bonus points) and concentrate your
    fire on the big guys when they appear. Once you reach the tunnel you'll be
    at the first check point.
    The tunnel will become very crowded very quickly, so if you have an orb I
    suggest you press B to lock it in front of you, then start spinning and
    firing. This will cause the orb to shoot in all directions and clear enemies
    that aren't just in front of you. Stick to the top of the screen to avoid the
    large floating guys, then attack the tank by staying above it, not on its
    sides. When you reach the end of the tunnel you will have reached the second
    Clear out the remaining small ships and that one big guy to get to an open
    area near a large crater. From that crater will emerge a terminator-like
    robot... of doom!
    Boss: Half-destroyed metal skeleton!
    This guy's already pretty trashed, so it's a cinch. Stay to the left and line
    up with the red orb where his twig 'n berries should be. Charge up your orb
    and keep firing at the crotch for a few seconds and immediately move down
    to avoid the fireball. If you stay to the far left his charge won't reach you,
    then you're free to resume pummeling his crotch.
                                 3.2  Flooded Wasteland
    It starts off somewhat like the previous stage. Get the H power from the first
    group of enemies and put those cluster missiles to work. Your orb may be free
    to rotate around, but I prefer to lock it in front as a shield in case of an
    emergency. Move up and down while shooting to get through the first enemies
    then begin firing at the snake's head when it appears. Use charged orbs to
    make it easier.
    A short distance after the snake you'll reach the ruins. Here you have openings
    where ship after ship appear. If you have the orb I suggest you to get to the
    opposite side (so if a ship launcher is below you, go up). Position the orb
    to fire at the ship launcher while your ship fires straight ahead to kill off
    incoming ships. Get past the three ship launchers to get to the eye of the
    I call this stretch eye of the needle because getting through the mass of
    orange shots is like literally threading a needle. First, destroy the top and
    bottom rows of guns at the entrance by shooting straight at them. When you
    get to the middle it's best to pick the top or bottom, destroy the first gun
    in the row then fly along the floor or ceiling, depending on what you chose.
    Position the orb so it is in front of your ship but is firing straight up,
    to shoot the top guns. You fire straight ahead to take out the guns in your
    row. The orb is the only thing that can destroy the orange shots, so if it gets
    tight you can move and use the orb to clear a path. Get rid of the first few
    guns at the tunnel exit and then clear a path to quickly fly out.
    After that these guys should be easy. Shoot straight ahead to get rid of any
    enemies in your way, then prepare for another claustrophobic fight.
    Boss: Big floating trash heap!
    This guy's fairly easy to beat. His green snake things only fly through the
    middle, and his flamethrower never reaches the far left. Stay to the far left
    and fire at the long red, uh... thing at the front of the junk pile. Some small
    enemies will appear, but they're nothing. Keep firing your charged orb to
    defeat the mighty trash heap.
                                    3.3  Cave Lair
    Oh boy, you get to fight more of those lovely orange cannons. This first part
    of the stage with the ship will require a keen eye and some patience. Stay to
    the left and keep firing to shoot enemies that appear from the right, but
    don't get too close to the ship as that will probably get you killed. Use your
    charged orb to blow up the cannons on the ship's surface and keep firing
    forward to stop missiles and robots from reaching you.
    The ship will come up about four times, and after the fourth you'll move on
    to fly over dry land. The next stretch is pretty simple. Remain on the left
    side and up in the air so the small ships will fly up to attack. As long as
    you keep firing forward and avoid enemies you'll be fine.
    At the end of the cave you'll fight a floating metal eye. Shoot the eye and
    avoid his two small lasers when he fires them. The various small enemies
    should be easy to destroy. Fly along and destroy all enemies until you get to
    the large yellow robot.
    Boss: Gargantuan yellow robot!
    This guy has the same red orb that shoots fireballs, and it is also the weak
    spot. Charge your orb and fire straight at the red eye when it opens, but don't
    wait for the fireball to fly out and destroy you. Keep shooting and dodging to
    The next phase involves attacking another red eye, but this one's on the top.
    Charge your orb and simply hold the orn next to the red eye. Sit there and
    attack then dodge the missiles when they come flying out. Also stay away from
    the middle as that is where some fireballs will shoot from the ground.
                                   3.4  Volcano Lair
    One bit of advice: H power! With the fully powered H power you can sit back
    and fire to easily kill off most of the enemies. Make your way through hordes
    until you get to the floating lasers/asteroids. Get past the first really
    low asteroid and then stick as close to the ground as you can. From there just
    move left and right and use the orb to dodge orange shots. After a while on
    the ground you'll see a large spinning contraption. Shoot as many of the
    spinning things as possible and slip through underneath it.
    The next part requires precise movements. Collect any items you spot and then
    move forward past the first top column. Wait at the top between the first and
    second top column and then move forward when a space opens up. Stay along the
    top and move forward until you're left of the last short column in the row.
    Wait there until a gap opens and then rush forward.
    Get to the bottom and destroy those rotating guns to slip through, much like
    last time. You'll have to tap the control up and down to get through the
    gauntlet of flat platforms, but it shouldn't be too tough. Get through
    large robots that toss red orbs by destroying them before they get a chance to
    drop the orbs.
    Next up are six large cannons that ride on the ceiling and ground. Position
    yourself at about the same level as the cannon opening and fire straight
    ahead, but keep your orb at an angle so it fires at the cannons below. The
    main targets are the cannons in the middle, so once you clear out the left ones
    you can aim for the large ones. The G power comes in handy for this part.
    Next up is a tough fight in yet another tight space.
    Boss: Mighty extending robotic thing!
    If you have the laser orb I suggest just staying in the entrance and shooting
    straight at the green eyes when they appear. If you have any other weapon just
    stay below or above the machine and wait for it to close, then give yourself
    some space to fire at the eyes.
                                   3.5  Outer Space
    Fly forward and stick to the top-left corner to get rid of the top gun, then
    move your way down. Once you've broken off that piece of the ship you'll have
    to slip through the fireballs at the rear and destroy the cannon above the
    fireball launcher. Wait on the left and move up and down to avoid the lasers
    and destroy the laser cannons.
    Oy, talk about a good final challenge. Move ahead and then down into the
    bowels of the space ship, but make sure to shoot all cannons in the tunnel
    walls. Stay in the lower-left corner and shoot straight into the room to fight
    off the enemy dudes, then retreat once that part is over.
    The next section is a doozy. Destroy the two cannons next to the robot
    launcher, then lock the orn below the ship and shoot the robots as you
    fly over. Also move around to shoot any missiles that my wander up to you from
    the next set of cannons. Once you get to the missiles some lasers will also
    appear. Remain over the missiles and leave the orb loose so it can shield you
    against missiles while you shoot at them and maneuver around lasers. When the
    screen starts to move again make your way to the right and avoid the last few
    Man, what a trip! Now charge your orb and focus on that cannon at the front of
    the ship that fires orange shots. Once you destroy that the whole front-end
    will blow, so quickly fly past the flames and get under the ship. Move left
    and use charged orbs to destroy the ship launchers above. Remain at the bottom
    and shoot up to destroy that pod thing when it opens, then head to the right.
    That's the end of the ship, but there's still evil to defeat! Head through the
    obligatory asteroid field and destroy everything, as always. Grab the L power
    when you reach the yellowish tunnel and charge in to quickly destroy the first
    wall. Start at the top and move down while shooting to destroy them quickly.
    Head along and keep destroying walls until you get to the room at the end.
    Boss: Big ugly alien of doom!
    Stay to the far left and around the middle. From there you can shoot straight
    ahead and blast the big ugly thing on the right, but move up or down when the
    mouth shoots out a laser.
    If you've destroyed the big ugly alien of doom, congrats! You beat the game!
    ===== 4.0 CODES & SECRETS =====================================================
    None that I know of.
    ===== 5.0 LEGAL / MISC. =======================================================
                                  5.1  Version History
    July 31: Version 0.9
    - - - - - - - - - - -
    Fingers... sore... damn shooters. Anyway, the FAQ is complete.
                                   5.2  Guide Credits
    Thanks to...
    1. SNK and Neo Geo for creating the game.
    2. Wilson Lau gets mad props for his kick ass 'Bart vs. the Space Mutants'
    guide. It is what inspired me to write guides for video games.
    3. Thank YOU for reading. After all, I didn't write this for my own health...
                                5.3  Contact Information
    The address is: subsane@gmail.com
    The issue of too many e-mails isn't a problem, so I'll most likely respond to
    any questions (for now). But, I do delete e-mails without a subject. Put
    'Last Resort FAQ' or something similar in the subject line.
                                   5.4  Legal Stuff
    1. "Last Resort" is copyright © 1992 SNK Corp. of America.
    2. This guide copyright © 2005 SubSane. This guide may be distributed freely as
    long as it remains in it's ORIGINAL and UNALTERED form. It is only for private
    use and may not be reproduced for commercial purposes.
    If I discover that this guide has been altered in any way and is being
    displayed publicly, I reserve the right to have the guide removed from that

    View in: