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    Password System FAQ by moron_erick

    Updated: 10/28/05 | Search Guide | Bookmark Guide

    
    =====================================================================
    |              BOMBERMAN PASSWORD SYSTEM GUIDE                      |
    |              (Version 1.00, 28 October 2005)                      |
    |                                                                   |  
    |              by moron_erick & victoria torzar                     |
    =====================================================================
    
    DISCLAIMER:   Data  and information is provided for research and 
    informational purposes only,  and is not intended for trading 
    purposes. If you wish to put a copy of this guide on your  web site 
    or elsewhere, please e-mail me and I will give  you  permission.  
    Please  do  not  distribute  this  guide except in its entirety. 
    Copyright 2005 Erickson Deveza & Victoria Torzar.
    
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    |TABLE OF CONTENTS:                                                 |  
    ---------------------------------------------------------------------  
     [1] Introduction - An  overview  of  what  benefits this guide  
                        could offer.
     [2] First things first - Some  rules to  keep  in  mind  while   
                              manipulating Bomberman passwords. 
     [3] Bomberman Addition/Subtraction Sequence - How the Bomberman 
                                                   number system works.  
     [4] Letter-Number Assignments - (Sort of) : simple password table 
                                                 basically.
     [5] The Password System - Explanation & some concrete examples.
                               [a] ** Score +100 **
                               [b] ** Bomb  +1 **
                               [c] ** Bomb Range +1 **
                               [d] ** Stage +1 **
     [6] Weird Stuffs - This  section  explains  how you  could  get 
                        detonator & flameproof powerup from passwords.
     [7] Passwords to start with - Passwords from stage 00 to 50; 1bomb; 
                                   1range!!!
    
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    |[1] INTRODUCTION                                                   |
    ---------------------------------------------------------------------
    
    This game from Hudson soft  has a  20 character password  -  probably 
    used for keeping track of how many bombs a player might already  have  
    had,  what stage that player might be in, bombrange, scores,  etc...  
    We've already figured out 96% -(I guess)- of the whole password cycle 
    patterns; and hoped to  recreate a much concised formula from scratch 
    sometime.  This  guide would give  gamers a glimpse of whats been 
    happening inside  those weird  20 character.  With  this guide, 
    everyone can  now  enjoy  manipulating  their  Bomberman scores, bombs, 
    range, detonator, flameproof, etc...
    
    ---------------------------------------------------------------------
    |[2] FIRST THINGS FIRST                                             |
    ---------------------------------------------------------------------
    
    ** Take note that one could have a maximum of 10bombs & 15squares bomb 
       range. Adding another  bomb or range  -(to an already maxed out one)-  
       would give you a final 1bomb or 1square bomb range instead!
    
    ** Scores move by piling up 00, 100, 200, 300, 400, 500, 600, 700, 800, 
       900, & 000. The first letter of each 20 character password defines  
       the  last 3 digits of the score:B=00 or 000, H=100, M=200, J=300, 
       D=400, N=500, I=600, A=700, O=800, F=900.
    
    ---------------------------------------------------------------------
    |[3] BOMBERMAN ADDITION/SUBTRACTION SEQUENCE                        |
    ---------------------------------------------------------------------
    
    Basically this guide would suggest that we use this "sort of" rotating 
    numbers 0 to 15 (back & forth) to avoid confusion while  manipulating  
    passwords. Say; Adding 2 to 15 would mean counting forward 2 from 15 
    - there is no 16 since it is only 0 to 15. Next two numbers forward 
    from 15 would be 0 & 1. Thus 15+2=1! Since it is a rotation, 0-4 would 
    be 12 and so on...
    
    ---------------------------------------------------------------------
    |[4] LETTER-NUMBER ASSIGNMENTS                                      |
    ---------------------------------------------------------------------
    
    You are allowed to choose from letters A to P at the password screen. 
    Here are their numberical values:
    
         A=7      E=14      I=6      M=2
         B=0      F=9       J=3      N=5
         C=11     G=13      K=10     O=8
         D=4      H=1       L=15     P=12
    
    
    
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    |[5] THE PASSWORD SYSTEM                                            |
    ---------------------------------------------------------------------
    
      [a] ** Score +100 **
           - Lets suppose you started to play this game. That is stage 1, 
             you have 1 bomb, with a bomb range of 1 square/block.  Then  
             you intentionally let  your  own  bomb  hit you. A gameover 
             lets just say. For sure the game  will display a stage 1, 
             00 score, 1bomb, 1 bomb range password. 
             That password would be: "BAHIMNJDJNMNMNMNMNMF".
             
             Basing on the Letter-Number Assignments; we try to convert 
             this first stage password to its numerical counterpart:
    
      B  A  H  I  M  N  J  D  J  N  M  N  M  N  M  N  M  N  M  F   
      |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
      0  7  1  6  2  5  3  4  3  5  2  5  2  5  2  5  2  5  2  9
    
             If we were to add 100 to that 00 score of this  password  
             we'll just use this formula:
         |+1|-1|+1|-1|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|Retain|
    
    
             Add 1 to 0 which is B, subtract 1 to 7 which is A, and so on...
    
      **Original Password:         
      B  A  H  I  M  N  J  D  J  N  M  N  M  N  M  N  M  N  M  F   
      |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
      0  7  1  6  2  5  3  4  3  5  2  5  2  5  2  5  2  5  2  9
     ------------------------------------------------------------
    
      **Addition/Subtraction goes here: -Take note that 9 or F was retained...
     +1 -1 +1 -1 +2 -2 +2 -2 +2 -2 +2 -2 +2 -2 +2 -2 +2 -2 +2 Retain 
    
      **Equals New Password: 
      1  6  2  5  4  3  5  2  5  3  4  3  4  3  4  3  4  3  4  9     
      |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
      H  I  M  N  D  J  N  M  N  J  D  J  D  J  D  J  D  J  D  F
    
             The above formula works on for scores which has got a 3-digit 
             ending of 000, 100, 200, 300, 400, 500, 600, 700, 800. Or if 
             your score is 00.
             
             If the score ends with 900, we use this formula:
         |+7|-7|+7|-7|-2|+3|-3|+3|-3|+4|-4|+4|-4|+4|-4|+4|-4|+4|-4|+4|
    
    
      **Reversing the formula process would -(of course)- subtract 100 from 
        your score.
    
    
      [b] ** Bomb +1 **
           - Now here is the formula if you would like to add another bomb:
             @@ means Retain
         |@@|@@|@@|@@|@@|+1|-1|+1|-1|+2|-1|+1|-1|+1|@@|@@|@@|@@|@@|+4|
    
      [c] ** Range +1 **
           - If you use this formula you can manipulate the range of your bomb:
         |@@|@@|@@|@@|@@|+1|@@|@@|@@|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+6|
    
      [d] ** Stage +1 **
           - To access game stages we'll use this formula:
         |@@|@@|+1|-1|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|@@|
    
           - If you are in stage 15 and would like to go to stage 16; or if 
             you are on stage 31  and would like to go to stage 32; or if 
             you are on stage 47 and would like to go to stage 48... Use this:
               |@@|@@|+1|-1|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-2|+2|-1|+1|+2|
    
    
    
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    |[6] WEIRD STUFFS                                                   |
    ---------------------------------------------------------------------
    
    It is possible to have flameproof and detonator by interchanging some 
    letters from a bomberman password. We haven't explored this  part much  
    yet due  to  some  more important priorities. But anyways, as I was 
    saying some letters in each  bomberman password can be interchange and 
    produce drastic results. Here are the positions that are interchangeable:
    
    Have this password for instance[stage1;10bombs;5range;score is 3591500]:
    
    
        2:ok  4:no  6:ok  8:no 10:no 12:ok 14:no 16:ok 18:no
         |     |     |     |     |     |     |     |     |   
        __    __    __    __    __    __    __    __    __
       |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |   
    N  M  I  H  P  P  B  P  C  A  F  H  A  B  D  P  C  P  C  H
    |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |
     __    __    __    __    __    __    __    __    __    __
      |     |     |     |     |     |     |     |     |     |
     1:ok  3:no  5:??  7:ok  9:no 11:ok 13:no 15:no 17:ok 19:no                
    
    ok - interchangeable
    no - error
    ?? - I overlooked...:P I don't know yet!!! :D
    
    
    Some results:
    
     1:  If you change -(not interchange)- NM to DJ, the game will take you to  
         stage 2; JD=stage 3, MN=stage 4, HI=stage 5, BA=stage 6, LO=stage 7, 
         EF=stage 8, etc.... You are free to try other combinations.
    
     2:  Interchanging this would give you the detonator.
    
     7:  Interchanging this would give you the flameproof powerup.
    
    17:  When you play the game and you interchange this, you'll see two 
         orange-colored wall in the game. This is you'll find your powerup or 
         door.
    
    
    
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    |[7] PASSWORDS TO START WITH                                        |
    ---------------------------------------------------------------------
    
    These  passwords  are from  stage 00 to  stage 50;  each password  
    would  give only give you 1 bomb and 1 bomb range.  And of course, 
    a 00 score. Just fiddle with them using those passwords formula. 
    Furthermore,  this  password table  is  presented this way so that 
    gamers may see a much clearer perspective of the password pattern cycle. 
    Enjoy. (",)
    
    
    Stage-Password
      
    00  B  A  B  A  B  A  B  A  B  A  B  A  B  A  B  A  B  A  B  A
    01  B  A  H  I  M  N  J  D  J  N  M  N  M  N  M  N  M  N  M  F
    02  B  A  M  N  D  J  N  M  N  J  D  J  D  J  D  J  D  J  D  F
    03  B  A  J  D  I  H  A  B  A  H  I  H  I  H  I  H  I  H  I  F
    04  B  A  D  J  O  L  F  E  F  L  O  L  O  L  O  L  O  L  O  F
    05  B  A  N  M  K  G  C  P  C  G  K  G  K  G  K  G  K  G  K  F
    06  B  A  I  H  P  C  G  K  G  C  P  C  P  C  P  C  P  C  P  F
    07  B  A  A  B  E  F  L  O  L  F  E  F  E  F  E  F  E  F  E  F
    08  B  A  O  L  B  A  H  I  H  A  B  A  B  A  B  A  B  A  B  F
    09  B  A  F  E  M  N  J  D  J  N  M  N  M  N  M  N  M  N  M  F
    10  B  A  K  G  D  J  N  M  N  J  D  J  D  J  D  J  D  J  D  F 
    11  B  A  C  P  I  H  A  B  A  H  I  H  I  H  I  H  I  H  I  F
    12  B  A  P  C  O  L  F  E  F  L  O  L  O  L  O  L  O  L  O  F
    13  B  A  G  K  K  G  C  P  C  G  K  G  K  G  K  G  K  G  K  F
    14  B  A  E  F  P  C  G  K  G  C  P  C  P  C  P  C  P  C  P  F 
    15  B  A  L  O  E  F  L  O  L  F  E  F  E  F  E  F  E  F  E  F
     
    16  B  A  B  A  B  A  H  I  H  A  B  A  B  A  B  A  B  O  L  C
    17  B  A  H  I  M  N  J  D  J  N  M  N  M  N  M  N  M  I  H  C
    18  B  A  2  5  4  3  5  2  5  3  4  3  4  3  4  3  4  4  3 11 
    19  B  A  3  4  6  1  7  0  7  1  6  1  6  1  6  1  6  2  5 11 
    20  B  A  4  3  8 15  9 14  9 15  8 15  8 15  8 15  8  0  7 11
    21  B  A  5  2 10 13 11 12 11 13 10 13 10 13 10 13 10 14  9 11 
    22  B  A  6  1 12 11 13 10 13 11 12 11 12 11 12 11 12 12 11 11
    23  B  A  7  0 14  9 15  8 15  9 14  9 14  9 14  9 14 10 13 11
    24  B  A  8 15  0  7  1  6  1  7  0  7  0  7  0  7  0  8 15 11
    25  B  A  9 14  2  5  3  4  3  5  2  5  2  5  2  5  2  6  1 11
    26  B  A 10 13  4  3  5  2  5  3  4  3  4  3  4  3  4  4  3 11
    27  B  A 11 12  6  1  7  0  7  1  6  1  6  1  6  1  6  2  5 11
    28  B  A 12 11  8 15  9 14  9 15  8 15  8 15  8 15  8  0  7 11
    29  B  A 13 10 10 13 11 12 11 13 10 13 10 13 10 13 10 14  9 11
    30  B  A 14  9 12 11 13 10 13 11 12 11 12 11 12 11 12 12 11 11
    31  B  A 15  8 14  9 15  8 15  9 14  9 14  9 14  9 14 10 13 11
     
    32  B  A  0  7  0  7  1  6  1  7  0  7  0  7  0  7  0  9 14 13
    33  B  A  1  6  2  5  3  4  3  5  2  5  2  5  2  5  2  7  0 13
    34  B  A  2  5  4  3  5  2  5  3  4  3  4  3  4  3  4  5  2 13
    35  B  A  3  4  6  1  7  0  7  1  6  1  6  1  6  1  6  3  4 13
    36  B  A  4  3  8 15  9 14  9 15  8 15  8 15  8 15  8  1  6 13
    37  B  A  5  2 10 13 11 12 11 13 10 13 10 13 10 13 10 15  8 13 
    38  B  A  6  1 12 11 13 10 13 11 12 11 12 11 12 11 12 13 10 13
    39  B  A  7  0 14  9 15  8 15  9 14  9 14  9 14  9 14 11 12 13
    40  B  A  8 15  0  7  1  6  1  7  0  7  0  7  0  7  0  9 14 13
    41  B  A  9 14  2  5  3  4  3  5  2  5  2  5  2  5  2  7  0 13
    42  B  A 10 13  4  3  5  2  5  3  4  3  4  3  4  3  4  5  2 13
    43  B  A 11 12  6  1  7  0  7  1  6  1  6  1  6  1  6  3  4 13
    44  B  A 12 11  8 15  9 14  9 15  8 15  8 15  8 15  8  1  6 13
    45  B  A 13 10 10 13 11 12 11 13 10 13 10 13 10 13 10 15  8 13
    46  B  A 14  9 12 11 13 10 13 11 12 11 12 11 12 11 12 13 10 13
    47  B  A 15  8 14  9 15  8 15  9 14  9 14  9 14  9 14 11 12 13
     
    48  B  A  0  7  0  7  1  6  1  7  0  7  0  7  0  7  0 10 13 15 
    49  B  A  1  6  2  5  3  4  3  5  2  5  2  5  2  5  2  8 15 15 
    50  B  A  2  5  4  3  5  2  5  3  4  3  4  3  4  3  4  6  1 15 
     
     
     
     
    
    
    
    
    
    
    
    

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