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    Hints and Tips by AdamL

    Updated: 03/30/02 | Search Guide | Bookmark Guide

    Impossible Mission 2
    Hints & Tips
    by Adam Lamontagne
    The following are some Hints & Tips to help you through the game:
    There are a total of 8 towers you have to go through. Each tower is locked from
    the one next to it. You have to accomplish a couple things in each tower before
    you exit to the next one. Those will be discussed below. When you finally make
    it through all 8 towers, you will be able to enter Dr. Elvin Atombender's
    Control Room.
    PIN ASSEMBLER CODES: Find the 3 digit Pin Assembler codes for each tower. To do
    this you must search objects in the tower and find numbers. When you are in the
    hallway of the tower you can check your Pocket Computer to see what numbers you
    found. There are 3 numbers, each a different color. When you have found the
    right number of a certain color, ''Found'' will be highlighted in the display.
    Once you find the correct 3 numbers in a tower, it will unlock the door between
    towers so you can go on to the next one. However...
    MUSIC PIECES: In each tower you must also find a Safe. Planting a bomb
    somewhere in front of the safe will blow it open. Inside will be a piece of
    music. When you are in the hallway, go to your Pocket Computer and select the
    icon in the middle. This will display a tape recorder to the left, where you
    can play the piece of music you just found. You can play the music, rewind,
    fast forward and stop. Each music piece is 25 units long. Each of the 8 towers
    has a music piece, however you must have 6 different pieces, meaning that 2 of
    the pieces are duplicates. That's where the tape recorder comes in. If you find
    a music piece and play it, but it is one you already have, rewind the recorder
    to the start of that piece so when you find the next piece it will
    automatically record over it.
    Note that once you leave a tower you cannot get back in, so you have to find
    the music piece before leaving the tower. The purpose of collecting the 6 music
    pieces is to collect a song that is 150 units long. Once you have this song,
    you can open the door to Dr. Atombender's Control Room, which are located in
    any of the hallways between the towers.
    -There are computer terminals in each room. When you access a terminal you can
    activate certain commands, depending on what you may have found while searching
    objects in the towers.
    -Always be sure to use the ''Light'' command as soon as you can in each tower.
    Any rooms that are dark in that tower will be lit up, no matter what room you
    used the ''Light'' command in.
    -Bombs are used to blow open safes and destroy robots. Try to save them for
    safes. The Mines are good to blow open holes in floors so you can access the
    rooms below that you couldn't get into any other way.
    -The Platform icons either reset platforms to their original position after you
    have used them or they will move part of the floor over to the other side of
    the room. You will have to use the one that moves the floor to search certain
    items that are located over gaps.
    -Some platforms actually move through the ceiling into the room above, or down
    into the room below. You will be able to tell by looking at the map in the
    hallway as to which rooms you need to get into using platforms.
    -Every game is different. A walkthrough for this game would be useless, as the
    location of PIN numbers and other objects is different for every game.
    -When you reach Dr. Atombender's Control Room, you must access one of 3
    computers in the room. Access the wrong 2 and you get fried. Access the correct
    one and you finish the game. For me it was the one on the right, but I'm sure
    that varies every game.
    -If you are using an emulator, use the following addresses to help you cheat (I
    used NESten):
    $738B - Freeze Timer-Minutes
    $738C - Freeze Timer-Seconds
    $7354 - Infinite Droid Disengages
    $7359 - Infinite Platform Restores
    $735C - Infinite Horizontal Floor Relocaters
    $7362 - Infinite Bombs
    $7365 - Infinite Mines
    $7368 - Infinite Light Bulbs
    $766F - Freezes Robots...forever
    That last code freezes the robots for the entire game. As a general rule you
    should freeze each of these addresses at a value greater than 2, even higher to
    be safe.
    -If you have any questions, email me at: alamont1@maine.rr.com

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