Review by Strikerkid
Reviewed: 12/10/01 | Updated: 12/10/01
Quite possibly the greatest game ever
Freespace 2 is one of the games that few people have bought, but is one of the greatest games ever . It is rare to see a game that is so great. This game deservingly won the SCI-FI SIM GAME OF THE YEAR award for 1999. This is the most flawless space combat simulation I have ever seen.
The first thing up is the story. You are a rookie pilot in the middle of a space civil war. The NTF (bad guys) are fighting the GTVA (good guys) for control of Regulus, Sirius, Polaris, Deneb, and Epsilon Pegasui (solar systems). The NTF has just launched a suprise attack on Deneb, and you work to repel the attack. However, soon after the battle, the mysterious Shivans return in the remote Gamma Draconis. The GTVA must then fight for their own survival or face destruction as in Descent: Freespace. The plots are incredible, and you'll be riding this one to the end.
And now the graphics. They are incredible. Everyone will hate me for this, but the graphics are far superior to the PS2, GCN, and X-Box. Unlike Descent: Freespace, when you get close to ships, you do not see blurry pixels, but beautifully rendered hulls, turrets, and lasers. However, you won't get to marvel at these for long, because they will take full liberty in ripping you to shreds.
WARNING : All pyromaniacs are required to wear a bib of some sort. Due to the realistic nature of explosions in Freespace 2, extensive drooling may be encountered.
Ahhhhhh... yes the sounds. Beautiful. Freespace 2 has a great soundtrack, that includes about 7 tracks, that change in nature when an event occurs, such as the arrival of a friendly capital ship. A mix between futuristic techno and pop, the sounds will keep you going for a while. Some good features include: wingmen warning you when enemies arrive, are about to blow up your behind, and when you wings are in trouble, or about to go boom, and a scripted story in mission to keep you interested.
The interface in Descent: Freespace was almost perfect. The interface in Freespace 2 is perfect. The only improvement in Freespace 2 is the addition of a 1024 x 768 pixel mode. Other than that, nothing has been changed. Here are some of the things that can be viewed on screen during a mission: your ship's status, any other ship's status, your weapons, incoming missiles and their heading, an escort list to show the status of ships that you are protecting, and messages that have been said. All and any of the above features can be removed and added at will. Even the colors can be changed. And at the touch of a button, the mission objectives, messages, events, hotkeys, and options can be accessed in mission.
And if that wasn't enough, the ships, weapons, and AI will blow you away. Over 70 ships, some new and some from Descent: Freespace, over 15 weapons to trash the sky with enemy debris, and comprehensive AI ordering system to tell your wingmen to do exactly what you want them to do.
I'm not done yet, features are next in line. There is a multiplayer mode, and it is greatly improved from Descent: Freespace. You can track all your pilot statistics with PXO. There are over 50 new missions to choose from, with more being validated. You can also play Squadwar, where you take the pride of organized blowing up of stuff. And if that wasn't enough, Volition even threw in FRED 2 (Freespace Editor). FRED 2 allows you to create new missions, play them, edit them, and put them in campaigns. There is truly no end to the action.
So the great question: BUY OR RENT...
YOU IDIOT, YOU CAN'T RENT COMPUTER GAMES!!!!!! Ahem... definitely buy this one. It's hard to find, but you'll definitely be glad that you shelled out 20 bucks for it.
Rating: 5.0 - Flawless
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