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    100 Secrets Guide by Shaftiel

    Version: 1.0.1 | Updated: 07/01/00 | Search Guide | Bookmark Guide

    The 100 Secrets
    Version 1.0.1
    June 18, 2000
    By Shaftiel (talkstogod@yahoo.com)
    About a week ago I dug up Blood Omen: Legacy of Kain and realized 
    that I had never gotten all the secrets... in fact, I had never even 
    tried. So I started playing again and went on the net, checking the 
    FAQs and Lo! There wasn't a complete list anywhere! Worse yet, at 
    the official site, ( all 
    of the links to the graphics explaining the walkthrough were gone! 
    What to do?
    Well, here it is: all 100 secrets. 80% of the credit goes to Mr.Slam 
    (andre.weber@tip.nl) for writing the 30+ page walkthrough that 
    listed 88 of them. His is posted on GameFAQs.com, and everywhere 
    else as well. Most of these are taken directly from him; they may be 
    listed in a different order with slightly altered descriptions, but 
    almost all are his. The last 20% goes to the (semi) defunct official 
    homepage listed above; even without the graphics, the site helped 
    quite a bit.
    Oh, and thanks to Silicon Knights and Crystal Dynamics for making a 
    game that's still fun to play after five years.
    Using this Guide:
    The secrets are listed in the order that you will encounter them 
    assuming that you go straight from the beginning of the game to the 
    end, taking bat form only when forced to do so. This is very 
    different from the order that you will (most likely) actually get 
    them in. For example, from the start of the game, the first secret 
    that you can get is Secret 6, as 1-5 require enhanced strength or 
    wolf form. Similarly, Secret 15 is one of the last you can get, as 
    the third strength fountain is near the end of the game. The order 
    that I have listed them in makes them very easy to find, however.
    This FAQ only lists the secrets that the game registers as "Secrets" 
    and show up on the Secrets: xx/100 on the Status menu. Lots of neat 
    things, some of which can be a little tricky to find, are not 
    included in this list because the game does not count them as 
    Note that you need to get Secrets 1-97 before you return the doll to 
    Willendorf. If you don't know why from the other FAQs, I won't give 
    it away, but trust me on this.
    You CAN screw up and make some secrets difficult, if not impossible, 
    to get. At least three of the people you need to possess repop as 
    ghosts when you kill them, and you can't possess a ghost without 
    Spirit Wrack, the last spell you get. Oops. So make sure that you 
    are throwing the correct spell when you try to possess them.
    Location                  Secret
    1.  Mausoleum         - In the first mausoleum you'll find two small
                            boulders lying in two symbols of blood. Push
                            the boulders off their switches (you'll need
                            increased strength) and a secret door will
                            open to your south/east.
    2.  Cemetery          - East of the first mausoleum there can be
                            found a flay. Use Lupine form to jump over
                            the fence.
    3.  Cemetery          - Same as secret 2, but walk south and take
                            the vial of blood.
    4.  South-west crypt  – South of the first mausoleum is a crypt that
                            you need wolf form to reach. It contains a
                            teleporter that teleports you to the crypt
                            located east of here. 
    5.  Ziegstuhl         - Behind the counter in the tavern where you
                            started the game is a red glow; there's a
                            button here. It opens a passage behind the
                            bar to a backdoor leading to the Flay Forge.
    6.  Shrine of Light   - From the entrance, go right and walk into
                            the south-east corner. A wall will open
                            giving you a Blood Vial.
    7.  Shrine of Light   - Almost at the end of the dungeon, when
                            you're heading south, you'll see a pillar
                            with a red glow around it. It's a switch and
                            opens the two doors at the sides of the
    8.  Spirit Forge      - North-west of the Wolf Cave is a cave with
                            the Flay Spirit Forge.
    9.  Brigand's Base    - Follow the bridges east from Nachtholm, then
                            jump up the ledges and enter the mooncave
                            when the moon is full.
    10. Cave north-east   - Use mist form to walk over water and go into
        of Nachtholm        the cave. It's a teleporter to a stonehenge
                            location with lots of items.
    11. South-east of     - Cross the water and enter the moon cave
        Nachtholm           during a full moon. It's a teleporter to
                            another stonehenge area.
    12. Big Horn Brothel  - Enter the Big Horn Brothel in Steinchencroe.
                            Walk north and go up the middle passage.
                            There you'll see two chairs against the
                            wall; push the left chair to the left. Doing
                            this will reveal a secret door which is a
                            backdoor to the Spirit Forge of Implode.
    13. Secret Feeding    - East of Steinchencroe is a cave. Simply walk
        Area                to the statue of the four-armed demon to get
                            the secret.
    14. Secret Feeding    - From secret 13, break the statue with the
        Area                spiked mace and continue through the
                            dungeon. You will get the secret
                            automatically when you walk far enough.
    15. East of           - Push the gray boulder and exit to the east
        Steinchencroe       (you need all three strength fountains).
    16. Spirit Forge      - North of Steinchencroe is a mooncave in
                            which is the Spirit Forge of Implode.
    17. Vasserbunde       - In this town there's a house that you cannot
                            enter because of a menhir blocking the door.
                            Simply smash it with the mace and go inside.
                            Go to the west room and move Kain over a
                            hidden floor switch in the north-west
                            corner. Now go back to the main room, where
                            you'll notice that the cage has moved to the
                            left, revealing a door. Behind it is a
                            backdoor to the Font of Putrescence Forge.
    18. South-west of     - Smash the stone south west of Vasserbunde
        Vasserbunde         and obtain the items.
    19. South/west of     - Change to mist form and follow the river,       
        Vasserbunde         exiting the map to the south-west. You'll
                            find a Symbol of Power and two other items.
    20. Nupraptor's       - After the four tests, at the first crossing,
        Retreat             go south into the lower jaw and push the
                            lever. This will open a door to your north-
    21. North of          - West of the magic cave is another menhir.
        Vasserbunde         Smash it with the mace and get the items.
    22. Spirit Forge      - The putrescence Forge is located in the
                            mooncave south of Coorhagen.
    23. Inspire Hate      - In order to get the Inspire Hate spell, go
        Dungeon             to the area with the female ghosts. Open
                            every door and then pull the chain (to open
                            the first door) again. Now a secret door
                            will open to the dungeon.
    24. Malek's Bastion   - When you first enter the Bastion, step on
                            the grill directly above the teleporter on
                            the right; this will open a secret door    
                            to your north-east.
    25. Malek's Bastion   - After going into the door of Secret 25, walk
                            all the way (just keep going up without
                            teleporting) until you come in a room with
                            four levers. Pull the first and the last one     
                            down and a door will open to your west.
                            Through that door is another lever: pull it
                            and there will be no more ghost-guards in
                            the Bastion.
    26. Lost City         - Okay, the Lost City is huge, with 28 secrets
                            and literally hundreds of items. Every
                            secret is either a button or switch. To get
                            there head north-west across the water from
                            the Mist Dungeon. There you will come to an
                            island with a teleporter that will take you
                            to the entrance, but the entrance is blocked
                            by a huge gate that only opens when there is
                            a full moon. When you get in you will first
                            have to go into the building immediately to
                            your east. In the big area with the ice walk
                            there's a button in the north-east corner.   
    27. Lost City         - Same as Secret 26, but in the north-west
                            corner. Having completed both Secrets 26 and
                            27 opens the door in the same area. 
    28. Lost City         - In the area behind the door of Secrets 26
                            and 27, there is a statue of a snake in the  
                            center of the hall. It is a switch that
                            opens the gate south of where you entered
                            the Lost City, allowing you access to the
                            rest of the city.
    29. Lost City         - From where you entered the Lost City walk
                            all the way south, then enter the first
                            temple you come to. It should have flame
                            guns inside. In that temple there's another
                            statue in the first right corner. 
    30. Lost City         - Same as secret 30, but further north in the
                            same building.
    31. Lost City         - Same as Secret 29 and 30, but yet further
                            into the building. Hitting the buttons of
                            Secrets 29, 30 and 31 opens the door in the
                            north wall. 
    32. Lost City         - Go outside the temple of Secrets 29-31 and
                            go into the temple directly north of it.
                            Just inside the entrance there is a button
                            to the left. 
    33. Lost City         - After you push the button at secret 32, walk
                            to the right and take control of the guard's
                            mind. Now walk north and push the button to
                            open the door to the teleporter. 
    34. Lost City         - Still controlling the guard, walk into the
                            teleporter. North of the teleporter exit is
                            a button. 
    35. Lost City         - Same as Secret 34, but push the next button
                            on your way.
    36. Lost City         - Same as Secret 34.
    37. Lost City         - Same as Secret 34.
    38. Lost City         - Same as Secret 34.
    39. Lost City         - Same as Secret 34.
    40. Lost City         - Same as Secret 34. 
    41. Lost City         - Go into the next temple to the east. Use the
                            control mind spell to take control of the
                            priest to the left. Now push the button to
                            the north. 
    42. Lost City         - Same as Secret 41, but do the same thing to
                            the priest to the right.
    43. Lost City         - Go north through the door that opened after
                            you completed Secrets 41 and 42. Go left and
                            take your first right. There should be a
    44. Lost City         - Same as Secret 43; backtrack, but now go
                            right and take the first left.
    45. Lost City         - Behind the teleporter is a switch on the
                            wall that unlocks the last building.
    46. Lost City         - All the way in the north-east corner of
                            the Lost City is a building. This is it: the
                            Spirit Forge clearing house!!! There are
                            hallways to the right and the left, with
                            four doors off of each One door is open. Go
                            through it (eight doors... eight types of
                            items... eight Spirit Forges.... nah, it
                            couldn't be...) and hit the switch. It will
                            open the next door.
    47. Lost City         - Same as secret 46 (OMG! It really is the
                            Spirit Forge clearing house!!!).
    48. Lost City         - Same as secret 46.
    49. Lost City         - Same as secret 46.
    50. Lost City         - Same as secret 46.
    51. Lost City         - Same as secret 46.
    52. Lost City         - Same as secret 46.
    53. Lost City         - Same as secret 46. Now dance around, 'cause
                            you have more items than you can lift and
                            you're done with the Lost City!
    54. Control Mind      - When you enter the dungeon, head north. Walk
         Dungeon            on until you get the control mind spell. Go
                            back south until you see three guys on the
                            left with maces. Use magic to kill two of
                            them and then possess the remaining one.
                            Walk west and pull the switch. Still
                            controlling him, walk back and take the
    55. Control Mind      - Same as Secret 54, but do the same thing to
         Dungeon            the guys on your right (three guys with
    56. Control Mind      - Go to the location where the arrow-shooting
         Dungeon            skulls are. Pass them. Now pull the switch
                            and go back up. Turn right and take control
                            of the guy who is standing there. Walk
                            north, avoiding the axe, and take the Heart
                            of Darkness.
    57. Control Mind      - Go back to the main room of the Mind
         Dungeon            Dungeon. Note the guy in the north-eastern
                            corner, the one with the switch. Flipping
                            this switch will alternately open a secret
                            door to the north and open the front door,
                            so if you want to come back, you'll need to
                            switch it before you leave. Enter the
                            aforementioned secret door. As soon as you
                            enter the new room, stand still and fire an
                            Energy Bolt. You'll hear it hit a switch,
                            opening the teleporter immediately above
    you; this is a backdoor to the Antitoxin
    58. Control Mind      - Now kill one of the two guys on the left and
         Dungeon            take control of the other one's mind. Walk
                            north and turn the switch. Now you'll have
                            access to the backdoor to the Energy Bank
                            Spirit Forge in the next room north.
    59. Control Mind      - Possess one of the guys to the right and go
         Dungeon            due north. There you'll see another switch.
                            Pull it to lower a bridge so you can walk to
                            the teleporters (like you'd want to).
    60. Spirit Forge      - In the south-west corner of Termagant Forest
                            (the area with the Control Mind & Flame
                            Sword dungeons) you can find an Energy Bank:
                            just turn to Wolf and jump up. But the
                            Energy Bank Spirit Forge is in the same
                            location. Change to Mist form and walk
                            through the crack in the wall.
    61. Spirit Forge      - In the Termagant Forest, the cave north-east
                            of the flame sword dungeon contains the
                            Antitoxin Soul Forge. 
    62. Vorador's         - At the second red triangle on the ground go 
         Mansion            east. Take control of the northern gypsy's
                            body and pull the switch. Now go back to the
                            triangle as Kain and the door to the left
                            will be opened.
    63. Vorador's         - Having completed Secret 62, exit south
         Mansion            through the newly-opened door. Take any
                            items you want. Walk through the east door
                            in mist form and take the symbol of Power to
                            get the secret.
    64. Vorador's         - At the first area with lots of floor spikes
         Mansion            and the two gypsies shooting at you from the
                            north there is a secret button at the third
                            pillar that opens a door back to the east
                            (you can see the secret area on your
                            overhead map).
    65. Vorador's         - From the button that triggered secret 64,
         Mansion            walk north through the door. At the next
                            door there is a secret button to the left.
                            This button opens a secret door to the
                            south-east of here (again, look on your
    66. Vorador's         - When you get the Chaos Armor, walk north.
         Mansion            There's a secret button near the pillar.
                            Then take control of the gypsy's mind and
                            walk through the secret door.
    67. Vorador's         - Two rooms north of the Blood Shower spell,
         Mansion            in the room with the two gypsies, there
                            there is a secret button on the wall to the
                            north. This opens a door to the west.
    68. Vorador's         - After Secret 67, exit through the door to
         Mansion            the west. You'll enter a room with two
                            ghouls and four meals (chained victims).
                            Again there's a button on the north wall.
                            This opens a door next to the button from
                            Secret 67.
    69. Vorador's         - Continuing forward through the mansion,
        Mansion             you'll next find an ancient chronicle of
                            Vorador. To the right of it is a secret
                            button. This opens a door to the south.
    70. Vorador's         - After secret 69, take control of the gypsy,
        Mansion             walk all the way south and finally exit.
                            There's a button in the NW corner of the
                            room you'll enter; this reveals a door to
                            the left of the chronicle (by Secret 69).
    71. Vorador's         - In Vorador's dining room, after meeting
         Mansion            him, walk to the north-west corner. Walk
                            through the wall in mist form (there's a
                            part you can pass through).
    72. Vorador's         - Still in his dining room, walk through the
        Mansion             door to the east. You'll see a green glow
                            next to the pillar to the north. That's
                            because there is a secret button here.
    73. Janos' House      - In the middle of Uschtenheim you will find a
                            house with three rooms, but the doorway to
                            the east is closed. To open it go AAALLL the
                            way back to the first crypt and push all
                            three buttons (the ones where you originally
                            only pushed two to get past some spikes).
                            Now go back to Uschtenhei'm and the door
                            will be opened. There, you'll find a
                            backdoor to the Heart of Darkness Forge.
    74. West of           - Here you can find one Implode. It's not   
        Uschtenheim         much, but it's a secret.
    75. North-west of     - From Secret 74, continue north and then east 
        Uschtenheim         using lupine form. There are should be
                            2 Pentalich's of Tarot. Take the first
                            one for Secret 75.
    76. North-west of     - Take the second Pentalich of Tarot from
        Uschtenheim         Secret 75, take get another secret.
    77. Lava Cave         - Halfway between Uschtenheim and Dark Eden
                            is a cave filled with lava. Pull the    
                            switch in the NW corner.
    78. Spirit Forge      - Also between Uschtenheim and Dark Eden is a
                            huge boulder, beyond which is a gate that
                            only opens under a full moon (the gate shows
                            up on the map), beyond which is a cave
                            containing the Heart of Darkness Forge.
    79. Lightning Cave    - Between Dark Eden and Abernus, near a
                            beacon, is another huge gate that only opens
                            during the full moon. Behind it is the
                            dungeon where you can get the Lightning
    80. Town of Abernus   - In the area where you encounter a gray demon
                            for the first time there is a house with the
                            door is half smashed (north of where the
                            demon stands. Enter the house in mist form.
                            There are two gray demons and a slow time
                            inside the house; the slow time is the
    81. Town of Abernus   - From Secret 80, walk east through a crack in
                            the wall next to the door. Use mist form.
                            Exit south from the small room you enter.
                            Now you're in a big sewer. There is another
                            stairway in the NW corner; this leads to
                            another small room with a crack. Again walk
                            through the crack in mist form and take the
                            items. The energy bank is the secret.
    82. Town of Abernus   – Go back into the big sewer from Secret 81.
                            In the SW corner of the sewer system is a
                            heart of darkness, which is a secret.   
    83. Town of Abernus   – From secret 82, exit through the door to the
                            south in mist form. In the second sewer area
                            there is a secret slow time to the east.
    84. Town of Abernus   - In the second sewer area of secret 83, exit
                            by taking the other stairs. Walk through the
                            crack (I think you know how by now). The
                            slow time in the chamber to the north is the
                            secret. Also, this is a great place to exit
                            the sewer, as you are in front of the
    85. Abernus'          - At the northern end of the first section of
        Cathedral           the cathedral (before you get soul reaver),
                            at the last room you teleport into, there's
                            a passage to the south out of the room. This
                            is one of the coolest secrets in the game.
    86. South-east of     - When travelling from Abernus to Willendorf
        exit from Abernus   you pass two huge boulders to the south
                            blocking a passage to the lake to your
                            south. There are four Hearts of Darkness
                            there, one of which is the secret.
    87. Gypsy Cave        - This is the cave directly east of Secret 86.
                            When you enter the cave walk until you see
                            two gypsies throwing knives, one to the
                            right and one to the left. Control the mind
                            of the one to the right and lead him to a
                            floor panel; this opens a door in the north
                            end of the cave.
    88. East of Willendorf- Push the large brown boulders, then walk on
                            and push the large gray boulder. At the end
                            are a few Pentalich's of Tarot.   
    89. South-east of     - If you go south until you can't anymore, you
        Willendorf          come to an area where the map shows a beacon
                            and three caves. One of the caves contains
                            those jesters that summon zombies, as well
                            as some items, and is a secret. 
    90. Spirit Forge      - South of Secret 89 is a mooncave. This
                            contains the Slow Time Spirit Forge.
    91. Willendorf        - There is a house on the western edge of the
        Village             town, overlooking the lake and separated
                            from the rest of Willendorf by a cliff.
                            There you'll find the backdoor to the Slow
                            Time Spirit Forge.
    92. South of          - Walk to the island in mist form. There are
        Willendorf          four Hearts of Darkness and a magic orb.  
    93. Island south of   - South of Elzevir's Mansion is a small island
        Elzevir's Mansion   covered with ice. There you will find a few
                            items, one of which is a secret. 
    94. South/west of     - From the Secret 93, walk west, then follow
        Elzevir's Mansion   the coast south. You'll see a magic orb and
                            some items.   
    95. South of          - From Secret 94 continue to follow the coast
        Elzevir's Mansion   counter-clockwise and you'll find another
                            magic orb and a heart of darkness. 
    96. South of          - From Secret 95 continue to follow the coast
        Elzevir's Mansion   and you'll find a blood vial with yet
                            another magic orb. 
    97. Spirit Forge      - To the west of William the Just's Stronghold
                            you can see two caves, one of which is a
                            mooncave. You get there by heading north-
                            west from just outside his stronghold. This
                            contains the Pentalich of Tarot Forge. Note
                            that there is no backdoor to the cave.
    -Return the Doll-
    98. Spirit Forge     - Go to the Pentalich of Tarot Forge again.
                           Yes, it counts as more than one secret.
    99. Stronghold of    - As you journey through the stronghold you may
        William the Just   witness a conversation between Mobius and
                           William. This is the room with the secret. To
                           get it, continue on until you come to a room
                           with three hallways running north to south
                           and four switches along the north wall, two
                           in the center hall and one in each side hall.
                           Flip the switch to the immediate left of the
                           door and exit the room through the now-open
                           door in the south-east corner. The switch
                           that is the secret is to the east of the door
                           in the room you enter.
    -Fight William the Just-
    100. Spirit Forge    - Wait a while (it's good to have a book), then
                           go back into the Pentalich of Tarot Forge.
                           Congratulations! You got all 100 secrets!
    Some final notes:
    Some of the secrets are described as backdoors, a phrase used by 
    Mr.Slam. These are teleporters that lead directly into the Spirit 
    Forges. These are the fastest ways to get into the Forges; much 
    faster than, for example, waiting for a full moon. In his FAQ he 
    covers this; what he misses, however, is that the cool thing about 
    the backdoors is that they allow you to possess and send normal 
    peasants to the Forges. Try it, it's pretty cool.
    The moongates open only on full moons. A full moon occurs once every 
    two hours of real time, so keep track of them. Luckily, there are 
    only five moongates that don't have backdoors: Secrets 9, 10, 26-53 
    (the Lost City), 79 (the gate to the Lightning spell) and 97, 98, 
    100 (all three are the Pentalich Spirit Forge). Sadly, one of them, 
    that is the Pentalich Forge, must be revisited three times, and you 
    end up waiting for a couple of hours the last time. Other than that 
    you should be able to hit more than one moongate with each full 
    Something to note is that having a list with all the secrets makes 
    the game very, very easy, and it isn't terribly hard to begin with. 
    If you get all the secrets you will spend most of the game with 
    between 60 and 99 of each item, even using them as fast as you can. 
    The Lost City alone has about 50 of each item; the last building 
    there is essentially a Spirit Forge K-Mart. So goof around a little, 
    try to use the axes a lot, or see just how long 99 Spirit Batteries 
    last if you use them non-stop.
    One final thought: as you get these secrets, if you're going for all 
    100, MARK THE ONES YOU GET. There's nothing more frustrating than 
    having 96 and not knowing which one you missed... trust me on this.
    Have fun.
    Version 1.0.1 (6/28/00): Corrected the Conditions of Use statement
    This document copyright 2000, Matthew Barker.
    Blood Omen: Legacy of Kain copyright 1996, Crystal Dynamics.
    This document is not meant to be used in a for-profit manner, and 
    nobody, other than gamefaqs.com, has permission to 
    reprint/reproduce/distribute/post it without first obtaining my 
    express permission.

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