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    FAQ/Walkthrough by Edwin.C

    Version: 1.4 | Updated: 06/02/01 | Search Guide | Bookmark Guide

    Version 1.0- April 27 2001 The Beginning
    Version 1.1- April 29 2001 Updated the Walkthough and Game Keys
    Version 1.2- May 5 2001 Updated the Walkthrough and Side Quests.
    Version 1.3- May 11 2001 Updated the Walkthrough and Summons List.
    Version 1.4- June 2 2001 Completed Walkthrough.
    Created on April 27, 2001 by Edwin "Shinji" Chow
    2 - GAME KEYS
    8 - CREDITS
    First and foremost, I would like to get this off my chest. You CANNOT post
    my walkthrough on any website unless you have my permission. You can't use
    this walkthrough for commercial use, either. If you do, I'll prosecute
    you in any way possible. I'll be writing this walkthrough in point form for
    easy referencing. ENJOY! ^_^
    Joseph -- The main character in the game. Born with the power to summon
    forth beings from another dimension. He is and will always be the Jack-
    of-all-trades regardless of what. You can built him up in a variet of ways.
    His most unique power is the ability to summon monsters to assit him in
    combat.  Be cautious though, as Joseph's total HP will go down when a summon
    is called forth.  This greatly shortens his life. Joseph can gain it back
    when you leave the combat place (ie. from random encounters) or banishing
    the creatures. But beware, if the Summon dies in battle, Joseph will lose
    HPs permanently.
    TIPS: Joseph may be the Jack-of-all-trades, but I used him like a
    healer most of the time. Equip him with a sword and watch him perform in
    battle. Joseph can equip very powerful armors as well. He has lots of HP too
    but that doesn't mean you can hack away and not get seriously wounded
    yourself. His high HPs are meant for him to Summon.
    Skills to level up:
    - Summon (A MUST! Max it out!)
    - Sword Weapons
    - Heavy Arms (A MUST!)
    - Dodge
    Flece -- Hmmm.... What do we have here? A thief. Hiding, sneaking,
    lock picking, you name she does it.  Being a thief, Flece's speed and
    recovery rate is slightly higher than the rest.  She does not have very
    many HPs so be cautious.  Her attacks are moderate too, so it's best to use
    her as a support character. She also lacks magic, although she learns Dark
    spells very late. However she has special skills that can be extremely
    valuable at times.
    TIPS: Equip her with a dagger to boost up her dodging speed. Try to max out
    her Pick Lock and Appraise skills. This way, she will have more uses. At
    the start you might want to upgrade her hide and sneak skills. Just in case.
    When in combat, try not to rely on this skill too often as most of the time
    you'll end up dead before you can even use it.
    Skills to level up:
    - Dodge (A MUST! Max it out!)
    - Appraise (A MUST! Max it out!)
    - Sneak (Get it to level 7.)
    - Hide (Get it level 7.)
    - Sword Weapons (A MUST!)
    - Heavy Arms (A MUST!)
    - Pick Lock (A MUST! Max it out!)
    Rosalind -- Daughter of Yago and skilled with magical powers she is a
    powerful yet EXTREMELY frail member of the party. Her spells surpasses that
    of Joseph more than ten-fold. But it's just too bad that she cannot summon.
    Well here are the bad points about her. She's so pathetically weak that it
    takes only 2 hits to kill her. Worst still, there's not much range of
    for her to equip. Also, the CPU AI does not seem to control her well and
    screws up most of the time. However, her Assess skill will come in handy
    TIPS: NEVER EVER try hand to hand combat! You'll waste her in a matter of
    seconds if you do so. Always make sure that you have control over her at all
    times. i.e You are the one controlling her. This will prevent the CPU AI
    problems as stated above. Also, you can manage the magic spells yu want to
    cast. Upgrade her Fire and Healing magic to the max. In my opinion, these
    are the only magic you are constantly casting. You might want to equip her
    with a bow for long-ranged combat. Just in case.
    Skills to level up:
    - Dodge (A MUST! Max it out!)
    - Assess
    - Magic Resist (A MUST! Max it out!)
    - Fire (A MUST! Max it out!)
    - Heal (A MUST! Max it out!)
    Jekhar -- He's a barbarian if you ask me. Once a friend of Joseph,
    now just a loser working for the King of Lenele. There's only one word to
    describe him - POWER! Jekhar is an extremely strong warrior. Imagine him as
    an armoured tank and you'll get the idea.
    TIPS:  Jekhar can use ALL weapons in the game. He does not have much magic
    so just keep his Sword Weapons and Heavy Arms skill up. He's the type of
    character that uses his blade to do the talking.
    Skills to level up:
    - Sword Weapons (A MUST! Max it out!)
    - Heavy Arms (A MUST! Max it out!)
    - Dodge
    3 - GAME KEYS
    Left Mouse Button           Activate option/Confirm/Select
    Right Mouse Button          Activate Chain Attack']
    Q                           Toggle Quest Menu
    R                           Toggle Character Status Menu
    I                           Toggle Character Inventory Menu
    S                           Toggle Character Skills Menu
    C                           Toggle Character Spells Menu
    M                           Toggle On/Off Map
    H                           Toggle On/Off Solo Mode
    Space Bar                   Pausing/Unpausing the game
    Tab Key                     Cycle Through available characters
    Left Arrow Key              Rotate camera clockwise
    Right Arrow Key             Rotate camera anti-clockwise
    Up Arrow key                Zoom in
    Down Arrow Key              Zoom out
    Pt. 1 -  Masad under fire.
    Quests gained: Aesik's Sword
                   Find Yago
    - Once you gain control of Joseph, feel free to explore the area. Just kill
    those Orenian soldiers if they get into your way. I highly recommend that
    you do so as the experience gain will boost your level up and prepare you
    for the boss fight later.
    - Upon walking a little further until you come across a man
    named Aesik (he's crawling on the ground with his hands). He will give you
    the "Aesik's Sword" quest.
    - When you head east, you'll find a soldier harassing a villager. Kill the
    soldier and don't bother talking to the villager. He doesn't seem to be too
    - When you're done with exploring and leveling up, head south and then east
    along the riverbank.  Talk to the three villagers there.  One of them will
    give you the "Find Yago" quest.
    - Once you're ready, feel free to cross the bridge and get ready for a boss
    **BOSS: Barbarian Fighter**
    - Your first boss fight is an easy one. If you managed to get your level
    to 3 and above, there shouldn't be much of a problem. Just do some Chain
    Attacks and he'll be a goner.
    - After that, head to the boat and you'll find yourself on the world map.
    Head for Lenele.
    Pt. 2 - Lenele, the HUGE city of the Gods!
    Quests gained: Durgan's Lucky Charm
                   Seeds of Aahur
                   Crazy Iven
                   The Sword of Jarl
                   Cerval's Game
                   Shards of the Ghimaadi
                   The Infestation
                   The Salt Smuggler's
                   The Merchant of Orenia
                   The Beggar's Eyes
                   The Rag Doll
                   The Salamanka's Tongue
                   Tancred's Assassin
                   The Encyclopedia of Heresies
                   Pomporo's Heirloom
    - Read the title? Well, brace yourselves. Lenele is HUGE! it's made up of
    many different areas with TONS of NPCs for you to interact with. Not to
    mention the number of quests you gain here.
    - Your aim is to get to the Temple Plaza.
    - You can skip this part of the walkthrough if you do not want to do the
    side quests available or if you already know the way to the Temple Plaza.
    Pt 2a. Lenele Outskirts
    - If you have some gold, you might want to do a little shopping.
    - Head for the docks. There you'll fnd Durgan who'll give you the "Durgan's
    Lucky Charm" quest.
    - Upon walking southwest of the city towards the wall, you'll find Beelon
    and Crazy Iven. Talk to them and you'll recieve the "The Seeds of Aahur"
    quest and the "Crazy Iven" quest respectively.
    - Beside the item shop which is near the exit, you'll find Great Ragneli
    and he gives you the "Ragneli's Robber's" quest.
    - Head to the exit and move on to the Lenele Marketplace.
    Pt 2b. Lenele Marketplace
    - You might want to do some shopping. (Again.)
    - Head for the bridge at the southern part of the marketplace and you'll
    encounter Jekhar. Talk to him.
    - Cross the bridge and head to the right side of the street. There you'll
    find Jarl the Smith gives you the "Sword of Jarl" quest.
    - Head for the main street and turn right. You'll find Mercer the Tailor.
    Talking to Mercer gives you the "Cerval's Game" quest.
    - Continuing on, the main street eventually turns left.
    - You'll find a 'L' shaped street and a bridge to the right. Take the
    bridge and go to Lenele Old City.
    Pt 2c. Lenele Old City
    - This is the most confusing part of Lenele. You might want to refer to
    the map every now and then.
    - To your left from where you start is an Item shop.  On the
    northeastern side of the Keep nearby you'll find Varyssa.  She gives
    you the "Shards of the Ghimaadi" quest.
    - Explore the area around the Keep a little and you'll eventually come
    across a '[' shaped alley. You'll find Merden there who gives you
    "The Infestation" quest.
    - At the end of the street you'll find an Item shop. On the left side
    of that building you'll see a thief named Pedrog who will give you "The
    Salt Smugglers" quest.
    - On the raised part of the Old City you'll find an Item shop near the
    Keep.  There's a street west of the stairs. It leads to Tancred's
    Haven. Remember this place well as you'll need to come back here
    when you get Flece later.
    - In the northern part of the Old City, right next to the middle
    bridge to the Marketplace is an armorer.
    - Head northwest and you'll see the burnt down ruins of two
    houses.  In the ruins of the larger house you'll see two men talking.
    Talk to the one named Aravind and you'll get "The Merchant of Orenia"
    quest.  Just east of the south side of the smaller house is A Beggar
    With No Eyes.  He'll give you "The Beggar's Eyes" quest.  A little south
    of the beggar is a Weeping Butcher.  The Weeping Butcher will give you
    "The Rag Doll" quest.
    - If you talk to the Apothecary (his store is next to the southern
    most bridge) after getting "The Beggar's Eyes" quest, he'll give you
    "The Salamanka's Tongue" quest.
    Pt 2d. Tancred's Haven
    - Talk to Mahr upstairs and recieve the "Tancred's Assassin" quest.
    There's nothing much to do here, so you might as well leave.
    Pt 2e. The Lenele Crown District
    - The Crown District happens to be the gateway to the Lenele Temple
    Plaza. HURRAY! You've made it! But first, let us explore the area a little.
    - Go straight and head right. There'll be a street to the right.  Not far
    from that is a 'T' junction. On the left of the junction you'll find
    Zefnat the Scholar who will give you "The Encyclopedia of Heresies" quest.
    - Now, turn around and go straight. Continue on and you'll be off
    the raised section of the Crown District.  Once again you have three
    ways to go. Left leads you to Pomporo who gives you the
    "Pomporo's Heirloom" quest.  Going straight and head south.
    - Head towards the large open area. The white stone path leads to the
    Lenele Temple Plaza to the west.
    Pt 2f. Lenele Temple Plaza
    - Just go left, cross the bridge and recruit Flece and continue on with
    the game if you want to. If not head right to get to the Temple of Urath.
    Pt 2g. Temple of Urath
    - At the start head left to the second room.  To the left
    of the top staircase, next to the double doors, is the Blue Glass
    Shard.  Head up two more rooms and climb the stairs to find Jerve the
    Elder.  He'll give you the "Elodach the Initiate" quest.
    - You're now free to explore the area at your own will. Leave and
    recruit Flece when you're ready. You'll then find yourself in the Lenele
    Pt 2h. Lenele Sewer
    - Head down the entrance tunnel and speak to the Brass Golem on the right.
    Take note of what it says.
    - Continue down the the tunnel and you'll run into an intersection. Left
    is a dead end (remember this place), straight ahead is a Broken
    Brass Golem (Kill it if you want to.), and right is the path you want
    to go.
    - Upon proceeding down the right path, you'll a Baby Bacite. Near it is yet
    another intersection. You can see a Golem on the left.
    - Further down the tunnel, you'll see a group of 4 Baby Bacites. Kill them.
    - Go up the ramp on the left and kill the 2 Golems. Now head for the ramp
    on the opposite side of the screen. Kill the two Brown Bacite. Proceed left.
    - Two Green Bacites on are the left, you know the drill.  After that, go
    down the right path from where you entered. Talk to the 2 Brass Golems.
    Now go behind the Golems and kill the 2 Green Bacites.  Head further into
    room talk to the 3 Brass Golems standing in front of some lever thingy.
    Take note of what they say. Get all but the Golem on the left to open their
    respectitve gates.
    - Now leave this room and head left. Proceed on until you see 3 Baby
    Bacites. Kill them and head straight. You'll find the Green Glass Shard
    there. To the left are 2 Broken Brass Golems. There are two switches on the
    wall.  Push the right one and the gate at the very beginning that I told you
    to remember, will open up. Proceed to this place now.
    - Take care of the two Green Bacites that guard the hole in the wall. Go
    through the hole. Go all the way in, taking care of the Baby, Brown and
    Shaman Bacites while you're at it. It's best to kill the Shamans first as
    they can cast lightning. When you reach the Bacite camp, search the tents
    for a Blinding Buckler and a Rag Doll. Leave this "hell-hole" after this.
    - Now go through the tunnel that's directly across from the hole in the
    wall.  Kill the 2 Bacites inside. Search the area for a Signet Ring. Now
    backtrack to the tunnel that was blocked by 2 gates.
    - Now here comes the tough part. You've to enter Solo Mode. Take control
    of Flece/Joseph. (I chose Joseph.) Have him run back to the room with the
    Golems. Talk to the left Golem and have him open Gate A1.
    - Switch back to Flece again and proceed forward.  Kill the Broken Golem
    move forward. You'll see 3 more Golems there.  Speak to the one in the
    middle and get him to open Gates A1 and B1. Now exit Solo Mode and wait for
    Flece to regroup.
    - Talk to the other 2 Golems and have them open their respective gates. The
    Golem at the back opens a gate behind you. Kill the two Golems there. Now
    heal up and save your game. Prepare for a tough fight.
    - Enter Solo Mode again. This time, control Flece. Have her run all the
    way to the back. Now here's the deal. There are 3 thieves ahead. At this
    point of the game, it's impossible to take all of them on at the same time.
    So the main aim is to get Flece to lure them ONE AT A TIME to the place
    where Joseph is standing and beat them up. It takes a few tries so be
    - Upon killing all 3 of them, pick up the Chunk of Salt and the Sewer Grate
    Key. Continue down the tunnel and kill the Broken Golem. Free experience,
    - At the end of the path, near the Old City exit, is Cerval. Kill him and
    grab the Silk Garments. Now you have a choice. You can either go back up to
    Lenele and grab some equipment (There's a boss fight coming up.), or you can
    proceed on with the game. The choice is yours. Choose wisely.
    - Head back to where the 3 Golems are standing and proceed to the exit.
    You'll find yourself in the Palace Aqueduct. SAVE YOUR GAME. A boss fight
    is about to start.
    **BOSS: Iron Golem, Broken Brass Golem x2**
    - After a cut-scene the fight will begin. Just smash the Golems and the
    fight will end. Try to avoid the 4 blue serpents at all cost. Now before
    you start the fight, stand and wait for the Iron Golem to "charge" at you.
    The 2 other Golems will not attack you if you do so. Now hit the Iron Golem
    with everything you've got and eventually it will fall. Proceed on and kill
    the other 2 Golems. That's it! You've won!
    - After the fight head west and pick up the Frozen Club. Now climb up the
    steps and up to the Lenele Palace.
    Pt 2i. Lenele Palace
    Quests gained: The Amulet of Prince Yon
                   Find the Ring of Light
                   Find the Ring of Stone
                   Find the Ring of Fire
                   Defeat the Emperor Murod
    - You basically have to sneak into the palace. You'll need Flece to do so.
    (She's a thief, remember)
    - Open the "secret" door straight ahead and proceed up the stairs.
    - Take door on the left. (You don't have much choice.) Head up to the second
    - OK. Here's the tough part. Beware of Guards patrolling the hallways. When
    their backs are turned make your way down the hall (by hiding in the rooms
    available on the right.) until you come across a guard that is standing
    - Open the door on your left and head up. Now this part is tedious.
    Just follow my instructions for an easy life. Leave the room and turn left.
    At the corner of the room, take another left.Turn right when you get to the
    corner. A cutscene will then be played.
    - Pick up Yago's key and head south of the room. There's a series of doors
    on both sides. In one of them, there's a man lamenting the lost of his
    servant. Speak to him. Now head down to the first floor (or get caught,
    ever is easier.) and you'll find that the guard at the right door is gone.
    Enter the room (The kitchen, actually) he's guarding. Now talk to the woman
    on the far right side.
    - Equip EVERYTING she gives you and proceed to the third floor.
    - Go all the way right and open the door to Yago's room. A cutscene will
    play and you'll given some quests and your first ring. Yay!
    - Now before you proceed to Iona, I recommend that you buy a pair of Silk
    Breeches, and a Quilted Robe for Rosalind who's going to join you next.
    - Now head out to the World Map and head for Iona at the Northeast.
    *P.S You might want to go to the Lenele Sewers and boost up your levels a
    little before proceeding. Remember to equip the Dark Ring to boost the
    ring's power as well.*
    Iona Island:
    - Nothing much to do here except that you might want to buy something from
    the shops.
    - When you're ready, talk to the Lift Golem and proceed up to the Iona
    Iona Monastery
    Quests gained: Novice Sama
                   Miala of the Iomani
                   Qelah of the Muthavi
                   Tome of Gahnis
                   Tathal the Wanderer
                   Wid the Terrified
    - When the cutscene ends, go through the gate and talk to Brother Eamon.
    You'll receive a quest.
    - Move past the wood chopping kids and go up the stairs.  Head right and
    go up another flight of stairs. Tak to Sister Miala and recieve another
    - Turn around back to the bottom of the stairs and head right. A tower with
    doublw doors can be seen. Now climb the stairs and head up the left side
    of the tower and talk to the guy there. You'll recieve yet another quest.
    Go back to the double doors and enter them.
    - Talk to Abbot Laurent and Rosalind will join your party. Head out and talk
    to Brother Ovaard in the upper courtyard.
    - Now go through the narrow passageway to a pair of staircases.  Go up to
    the top.Talk to Sister Bilan of Nahul who'll give you the "Tathal the
    Wanderer" quest. Go through the next narrow corridor and you'll come to an
    area with three staircases.  Head left and talk to Brother Wid, who gives
    you the "Wid the Terrified" quest,  Novice Sama is also wandering around
    up here. Go go through the set of double doors on the right and you'll be
    in the minor library. Head down to the Iona Catacombs at the end of the
    Iona Catacombs
    - In this first room, have Flece use her Lockpick skill on the coffin in
    the center of the room. (Level 3 or higher.) Go down and turn right, when
    you reach the end of the tunnel, turn right yet again.
    - Kill the bone warriors in your way until you see yet another bone tunnel
    on the right. 3 tunnels can be seen from here, first take the left bone
    tunnel activate the sphere at the end.
    - Go back to the intersection and take the right tunnel. Do the same thing
    which you did for the left tunnel. Go back and take the middle tunnel this
    - Head all the way in and prepare for a boss fight.
    **BOSS: Carados, Bone Mage x2**
    - Just be careful of the two mages. You should let Joseph attack Carados
    while the others concentrate on the mages. This way, the mages cannot assist
    - When you're done, pick up the Ring of Light on the altar and leave the
    Catacombs. Head to Lenele after this.
    Deadly Encounter on the World Map
    **BOSS: Ghost Rider and his summon allies**
    - You'll encounter him on the world map. From what I know, there's no way
    to escape it.
    - When the cutscene ends, summon the Blackfire Elemental. After that, hit
    him with everything you've got. (You don't have much of a choice, do you?)
    - Try to ignore his summoned allies as he is the main target.
    - Cheap way to kill him: Buy some Inferno/Meteor scrolls (about 7) and use
    them on him. He will go down for the count in a matter of minutes.
    City of Lenele
    - You'll need to report back to Yago. But first let's get some more quests.
    - After that, go to the Marketplace.  Beside the middle bridge leading to
    the Crown District is Torva. He'll give you the "Torva's Magic Lute" quest.
    - Head to the Crown District. In the park with the open theater you'll find
    Torval.  He'll give you "The Lord Chamberlain's Men" quest.
    - Now head to the palace and talk to Yago. Jekhar will join you.
    - Now head to the Temple of Urath and speak to the Hierophant. He'll give
    you the Blade of Tarun.
    - Now head out to the world map and move southwest. Your aim is to get to
    the huge, brown "volcano". An enounter will be iniciated. Talk to the people
    there and hand them the Blade of Tarun.
    City of the Khosani
    - A cutscene will play. After that, enter the chamber that opens and talk to
    Ulsadana. After that follow the guard to the entrance of the Labyrinth. Take
    note of this place.
    - Now head to the main entrance and head right. Eventually, you reach a
    temple. Go left around the temple and you'll meet the Keeper of Lore. Talk
    him and he'll give you the "The Fate of Rhukha" quest.
    - Go forward a bit and go up a long flight of stairs. Turn right when you
    get to the top.  Follow this path and go right when you come to a pair of
    pillars. You'll find Ilaru the Priestess.  She will give you the "Secrets
    of Dakhanim" quest.
    - After this, head down to the Labyrinth.
    Labyrinth of the Khosani
    - You start off with a room with an emblem on the ground. Stepping on the
    emblem will iniciate a fight with 4 iron golems. Leave this room.
    - In the next 2 rooms, you'll have to depress certain blocks in the first
    room in order to open the way. Here's the solution :
    2nd room in Labyrinth of the Khosani
        next room
    l    1     7     i       Depress in this order: 3, 4, 6, 8, 10, 11
    e    2     8     g
    f    3     9     h
    t                t
         4     10
    w    5     11    w
    a    6     12    a
    l                l
    l                l
    - After this two rooms, you are treated to YET another puzzle. Luckily this
    one's easier. Basically, for every stone tile flipped in the previous room,
    a stone platform with appear on the next allowing you to cross. Here's the
        next room
                   r     Activate tiles in this order: 1, 6, 3, 4, 5
    l    1     2   i
    e              g
    f    3     4   h
    t              t
         5     6
    w              w
    a              a
    l              l
    l              l
    - The next part is pretty straight forward. Just proceed on until you find a
    wooden door. Prepare for a boss fight.
    **BOSS: Giant Salamanka**
    - This is a pretty easy battle. Just cast Protect and Bless and give him
    everything you've got. He's weak against Ice attacks, so have Rosalind cast
    Ice magics once and a while. Remember to heal if there's a need.
    -The fight consists of 3 rounds so be prepared. Just remember to pick up the
    items, it drops.
    - Once you have defeated it, a gate will open nearby. Head back to the City
    of the Khosani.
    - Talk to the Guardian of the Stone Portal to your left. Now head back to
    Lenele. On the World Map you'll encounter yet another Rider.
    **BOSS: Phoenix Rider**
    - I must admit I cannot remember much of this fight (I killed him in a
    matter of minutes!), except that you just cast Protect, Bless and then give
    him everything you have got. Sorry if I can't help you in this area.
    - Now head back to Lenele.
    Lenele City
    -  Head to the palace and talk to the Queen.
    - After that head to Tancred's Haven and talk to Mahri. Follow her
    instructions to get the Ikaemos Swamp Map.
    - Leave the city and head southeast to Ikaemos Swamp.
    Ikaemos Swamp
    - Your aim is to navigate around the maze and get to the north of the map,
    where the palace is.
    - You're now in a dark hall that's guarded by 3 Green and 1 Shaman Bacite.
    Down the hall you'll find two rooms, one on each side. Head to the left room
    to recieve the "The Ghost of Ikaemos" quest. Now head to the right room and
    search the floor to recieve the Ikaemos Armory Key.
    - Head back to left room. Exit this room and go left into the next room.
    There's a door that requires Flece's Lockpick skill. Descend the stairs
    to enter the Lower Chambers.
    -  Directly across from where you start is a staircase.  Run across the
    hall and up the stairs. In the back of the room is a set of stairs and leads
    to a room full of Gargoyles and Stone Golems.  The Cupric Dagger is guarded
    by one of the Golems.  Once you're done there, go back down to the hall.
    - Once you're back in the hall, go right. Pick up the Argent Dagger, turn
    around, and go straight. Go down the flight of stairs and you'll be in a
    large chamber. Go right.
    - When you've gone to the right you'll see a ramp that leads down to
    some water. Walk down the ramp. Head up to the opposite ramp to the next
    - In the ruin to the right of the ramp you can find the Auric Dagger. Head
    up to the main entrance.
    - Head up to the large statue and examine it. Prepare for a boss fight.
    **BOSS: Ikaemos Priest-King**
    - He's immune to all attacks except blunt ones. So equip Joseph and Jekhar
    with Hammers and Maces. Summon the Red Minotaur and cast Protect. There
    shouldn't be much of a problem.
    - Now leave this stinky place and head back to Lenele. You'll encounter yet
    another Rider on the way.
    **BOSS: Serpent Rider**
    - The only difference between him and the rest of the Riders is that he can
    cast status effects. So be careful.
    - Cast Protect and summon your most powerful creature. Beware though, he can
    Silence your characters.
    - Give him everything you have got, after you've made the nessesscary
    in-battle preparations.
    - After you have killed him, head back to Lenele.
    Lenele City
    Quests gained: The Lord of Logaros
                   Adeslani's Brother
    - Murod has taken over Lenele! When you enter the city, you'll meet Pedrog.
    He'll tell you to go to Tancred's Haven. You'll need to sneak in from the
    - When you're in the sewers, move forward until you find a 4 way
    intersection. From there go left and you'll be in Tancred's Haven.
    - When you reach the haven, talk to Yago and then Tancred. Joseph and Flece
    must go to the Temple of Urath. Head back into the sewers and use the only
    path available to you. You'll reach the Marketplace.
    - Remember your aim: Temple of Urath. Near the entrance to the Outskirts is
    the Lord of Logaros. He gives you "The Lord of Logaros" quest. Make your way
    to the Crown District.
    - In the Crown District, in between the middle two bridge is Adeslani.
    She'll give you the "Adeslani's Brother" quest. After this, head for the
    **BOSS: Tiger Rider**
    - There's nothing much you can do here but equip Joseph and Flece with the
    best weapons/armor you can find.
    - Just give him everything you have got and heal when there's a need.
    - After you have defeated him, a cutscene will play.
    Tower of Eleh
    - From where you start, go right. Remember  this: Try not to get "spotted"
    by guards. The conseqences are...Well...um..not that good.
    - Enter the tower. Your aim now is to down the corridor. Remember, you can
    always hide behind the doors on your left or right.
    - When you reach the end of the corridor, you'll see a Lift Golem. Go up.
    - Kill the Samurai who's blocking you. Now go down another corridor. There's
    a door on the right. In it, is the Slave Foreman. Talk to him. Proceed down
    the corridor again.
    - When you reach an Outdoor area, go left, then straight. You'll find a
    Slave Driver. Kill him and pick up the Slave Pit Key. On head to the small
    hut on the right side on a riased section. In it you'll find the Tomb Key.
    Now head to the lower level.
    - Head through the north corridor and then through the door on the right.
    - In the next corridor, head left. Unlock the last door on the right and
    go inside. Talk to Joseph and he'll give you the  "Heal Joseph's Hand"
    quest. Head back to the upper level.
    - Now head all the way straight and fight your way through. Heal when
    - Head down the stairs and eventually you'll find a little corridor. Open
    the door at the end and talk to Yiyin. Give him the Slave Pit Key. Go into
    the slave pit and talk to Xueli.  Xueli will give you a Green Dragon Scale
    and "The Emperor's Dragon Scales" quest. Also in the slave pit is Chengdai
    who's part of the "Durgan's Lucky Charm" quest.
    - Now continue your way down and leave this place.
    - On the World Map, head to Wolong which is south along the coast.
    Quests gained: Find the Ring of Water
                   Find the Ring of Jade
                   Find the Ring of Four Winds
                   Find the Ring of the Forest
    - The town is infested with enemies so beware.
    - Head southwest to find Rosalind hiding among some trees. Talk to her. Talk
    to Sizhe next. You'll now need to find the following items :: an Onyx Carp,
    a Widow's Knife, a Traitor's Rice Bowl, and a Stick of Charcoal.
    - Firstly, go south and pick up Anzhi's Box which is at the edge of the
    - After that head back to the north part of town near the harbor. Go right,
    past three house. Talk to Minhe and ask for his rice bowl.
    - From Minhe, go forward and into the town square. Go southwest and find
    Gulan the Mourner. Ask Gulan for her knife. Left you'll see Zhimin. Remember
    where he is standing.
    - Now turn around and head to the stairs that lead to the town square.
    Go left and talk to Peizhi at the edge of town. Take his Mangosteen back to
    - Head to the east end of the town and retrieve the charcoal from Anzhi.
    - Now head back to Sizhe.
    - The next part is rather difficult. I would advise you NOT to use the
    invisiblity potion. (You can use it if you really want to.) I would rather
    you fight your way up to gain some exp. Just cast Bless and Faith. It
    shouldn't be much of a problem.
    - Right on top of the structure, you'll find the caverns of Wolong.
    Caverns of Wolong
    - I'm sorry but I can't provide much help here as I myself do not know this
    area very well. I do hope that someone can help me in this area.
    Quests gained: Defeat General Pijian
                   The Heir of King Bellias
                   The Family Tradition
                   The Statue of Gaodi II
                   Nandi the Gatherer
                   Longyue's Hat
    - When you exit the carverns, a Jade Solider will approach you.
    - Your aim now is to make your way back to the harbour. There you'll fight
    General Pijian.
    **BOSS: General Pijian**
    - Another easy battle so long as you have Bless and Faith casted. Make sure
    you take out the 3 soldiers first before attacking Pijian.
    - After you have won this battle, you'll be taken to Aoqi.
    - After that you'll need to find Jekhar in the Northwestern part of the 
    - Now leave Wolong and travel east to Lingshan forest.
    - You might want to go back to Wolong after to have left it as it transforms
    into an actual town and you can buy equipments and get new quests.
    Liangshan Forest
    Quests gained: Child of the Spirits
    - From where you start, kill the 4 Oni females ahead. Proceed to the Orenian
    camp nearby. From there, find a Wounded Soldier standing in front of a
    green fog. Take note of what he says.
    - From the soldier, walk west until you reach a wall. I'm not sure but it's
    rumored that you can "hug" the wall and avoid the poisonous mist. (In Solo
    mode, that is.) Well, in case you get hit by the mist, there's nothing else
    to do but to keep healing and pray hard that you don't die.
    - Once you past the mist, head northeast and cross the river.
    - Head south and kill everything that gets in your way. When
    you get to the demolished village, go across the bridge.
    - Once you've crossed the bridge, head south along the east
    riverbank. Prepare for a boss fight.
    **BOSS: Phoenix Rider and Serpent Rider**
    - Just cast Bless and Faith before the fight and they'll go down within
    - Have Flece cast her most powerful spells while the rest of the gang
    attack with their weapons. Remember to heal when needed.
    - After you have killed them, go right from the bridge. Then go north. 
    see a shrine.
    - Now you'll now have to defend the shrine from the Orenians.
    - After the attack, get out of the forest, to the World Map. From the World
    Map head west to the Jade Temple.
    Jade Temple
    Quests gained: Capture the Demon of Light
                   Capture the Demon of Stone
                   Capture the Demon of Fire
                   Capture the Demon of Darkness
    - Your aim is just to get to the building directly north of the entrance.
    Beware though, you'll have to fight the last of the Four Riders halfway.
    **BOSS: Ghost Rider, Tiger Rider**
    - Cast Protect and Faith. Then hit them with everything you've got.
    - Beware of the Ghost Rider though, as he can paralyze you.
    - When you reach the building, go to the right side and pick up the map.
    - When you're ready, enter the building and prepare to face Murod.
    **BOSS: Murod/Murod Oni**
    - The battle is relatively simple so long as you are in control of Rosalind.
    - Have her cast Faith and Protect. Then switch everyone's command to Melee.
    Watch your team members chase Murod around the room. (He can teleport.)
    - Leave the attacking to the AI. It's easier this way.
    - After you've defeated Murod, he'll turn into Murod Oni. When this happens,
    hit them with evrything you have got. It shouldn't be much of a problem.
    - After you've killed Murod, leave the place and look for Qifeng. She'll
    give you the last 5 main quests. Save your game before you do what she says.
    City of the Khosani
    - There's nothing much to do here except for talking to Ulsadana.
    - Leave this place now and proceed to Iona.
    Iona Monastery
    - Fight your way to the Great Library. There you'll see Yago. Talk to him.
    Then leave this place for Lenele.
    - You'll only have control of Jekhar and Rosalind. Make sure that you have
    Protect and Faith casted at ALL times.
    - Your aim now is to get to the palace. You'll have to pass through the
    sewers yet again.
    - When you've reached the City area, be prepared to fight. It's heavily
    guarded. But don't despair, this is a great time to boost Rosalind's levels.
    - When you've reached the palace, you'll have to navigate your way around
    a little until you find Sornehan and Galienne.
    **BOSS: Sornehan and Galienne**
    - Sornehan uses physical attacks while Galienne uses magic ones.
    - Sornehan is immune to physical attacks while Galienne is the opposite. Due
    to to this, make sure that you have Faith and Protect cast at all times.
    - Kill Sornehan first. He's a pain in the neck. Galienne shouldn't be much
    of a problem once Jekhar joins the fight.
    - Leave the Palace and you'll automatically be taken to the World Map.
    Head for the City of the Khosani now.
    City of the Khosani
    - Talk to Ulsadana standing right in front of you. She'll instruct you to
    go down to the Labyrinth and capture Pyrul.
    - Buy some equipment and items if you need. When you're ready head to the
    Labyrinth of the Khosani
    - The Labyrinth is now free of puzzles, so exploring it will be a piece of
    cake. You'll need to get to the part where you once fought the Fire
    Salamanka. There you'll find Pyrul.
    **BOSS: Pyrul**
    - Other than casting Faith and Protect, there's nothing much you can do
    - Have everyone attack Pyrul while Rosalind casts Ice based spells.
    - After you have defeated him, head back to the City of the Khosani. Go to
    the entrance and talk to the Guardian of the Stone Portal.  He'll give you
    the Rings of Light and Stone. It's now time to capture the rest of the
    demons. Head for the Iona Monastery.
    Iona Monastery
    - Head for the Major Library. There, you'll find Luminar.
    **BOSS: Luminar**
    - Luminar only has physical attacks so cast Protect to reduce the damage.
    - Don't cast Lightning on him as it heals him.
    - After you have killed him, leave for the World Map and head to the Ikaemos
    Ikaemos Swamp
    - A word of warning: The Stone Statues are only weak against blunt attacks.
    So equip Joesph and Jekhar with blunt weapons.
    - You'll need to head to the left side of the Palace. There's a hole in
    the wall that leads to the Palace. Titus awaits you there.
    **BOSS: Titus**
    - The first thing you should do is cast Protect and Faith. Titus basically
    has physical attacks and one "magic spike" attack. (He'll turn purple before
    executing this move.) He loves to charge at your characters and knock them
    - The solution: Control Rosalind. Have her make sure that Faith and Protect
    are casted at all times. Equip Joesph and Jekhar with blunt weapons as Titus
    is weak against them. You might want to summon the Jade Golem to aid you.
    Oh! And I almost forgot. HEAL! HEAL! HEAL!
    - After Titus goes down for the count, head back to the City of the Khosani.
    City of the Khosani
    Quests gained: Fulfill the Summoner's Destiny
                   The Mystery of Luleva
                   Curse of the Crone of Savheo
    - Upon entering the city, you'll begin talking to the Guardian of
    the Stone Portal. Speak to Ulsadana next. Return to the Guardian
    and he'll give you the Ring of Darkness.
    - Head to Lenele next.
    - Save your game and prepare for the final battle which will take place in
    the Temple of Urath. I'll leave this last battle to you as I do not want to
    ruin the fun.
    - After you've beaten the final boss you have a choice to make.  You
    can fulfill your destiny or walk away from it.  To fulfill your destiny
    approach the altar, to run from it leave the Temple.
    - After making this choice, you've beaten Summoner. Congratuations!
    1. Aesik's Sword: Aesik, a villager of Masad, has asked you to give his
                      ancestor's sword to his nephew Earis.  The nephew
                      lives somewhere in Lenele.
    Solution: Earis can be found in the Lenele Marketplace.  He's the
              soldier just to the right of the bridge leading to the
              southern part of the Marketplace.
    Reward(s): 100 XP & Bastard Sword
    2. Durgan's Lucky Charm: Durgan the sailor needs his lucky charm, an
                             earring from a spirit of the sea of Khadim.  He
                             lost it in a game of chance with a gambler
                             named Ivas.  Find the earring and bring it to
                             Durgan near the docks of Lenele.
    Solution:  Southwest from the Keep in the Old City you'll find Ivas the
               Gambler.  Ivas will tell you that he sold the earring to
               Gebbin the Pawnbroker.  Head northeast to the Keep to find
               Gebbin hobbling in circles around the Keep.  Gebbin sold the
               earring to a merchant named Agilo in Lenele Marketplace.
               Agilo can be found next to a blue booth near the main street.
               Once again, he doesn't have the earring.  He gave it to his
               mistress Dama.  Goodwife Dama can be found in the southern
               part of the Marketplace near the horse trader.  Dama gave
               the earring to Torras, a jeweler in the Crown District.
               Torras can be found in the northern part of the Crown
               District, next to the park.  As usual, he doesn't have the
               earring.  In fact, he never got it.  The girl Dama sent
               to Torras with the earring was trampled by a horse.  Torras
               says that he saw a rat run away from her corpse with a
               "shiny object" in its mouth.  He tells you to go see Humbus
               the Rat Catcher.  Humbus is straight across from the south
               side of stables.  Once again, Humbus doesn't have the
               earring.  He gave it to his friend Chengdai who's halfway
               to Orenia.  Chengdai is in the Tower of Eleh.  Refer to
               section 12 for directions.  Surprise, surprise, Chengdai
               doesn't have it either.  He gave it to his brother Likai
               who's in Wolong.  Likai only appears when you return to
               Wolong after it's been liberated.  Likai is standing next
               to the entrance to the town square.  You're not gonna
               believe this, Likai HAS THE RING!  Unfortunately, you're
               going to have to lie to him and say that it's needed to
               fulfill the prophecy.  When you're able to go back to
               Lenele, give the earring to Durgan.
    Reward(s): 100 XP (Ivas), 200 XP (Gebbin), 200 XP (Agilo), 300 XP
               (Dama), 400 XP (Torras), 500 XP (Humbus), 1,000 XP
               (Chengdai), 4,000 XP (Likai), 100,000 XP (Durgan),
                Breaching Claymore
    3. The Seeds of Aahur: In the harbor district Lenele, Beelon has hired
                           you to bring the Seeds of Aahur to a Khosani
                           merchant named Elarh, who will pay you 2,000
                           gold for the delivery.
    Solution: Elarh is in the City of the Khosani.  From the entrance, go
              down the main walkway and you'll see a house on your right.
              This is where Elarh is.  Do not ask for more than 1,000 GP
              for the seeds.  If you do he'll only pay you 500 GP.
    Reward(s): 1,000 GP, 400 XP
    4. Crazy Iven: Near the Lenele docks, you meet Crazy Iven, who speaks
                   only in gibberish.
    Solution: Iven's gibberish is actually a cryptic message.  The phrases
              "Big delicious" & "Treasure" are clues.  To the left of Iven
              is a platform with a huge fish hanging on it.  Examine the
              fish and you'll receive your reward.
    Reward(s): Fiery Falchion
    5. Ragneli's Robbers: Near the Lenele docks, The Great Ragneli hired
                          you to get rid of a band of robbers that have
                          his caravans.  He requires the leader's bow as
                          proof that you have completed the task.  Zane
                          can be found in the grasslands near Lenele.
    Solution: You'll meet Zane in an Encounter in the area surrounding
              Lenele.  When you talk to Zane, tell him you'll leave them
              alone if he gives you his bow.  You could fight them but it's
              a tough fight.  With Zane's Bow in hand, return to Ragneli in
              the Lenele Outskirts.
    Reward(s): 500 XP, 10 GP
    6. The Sword of Jarl: Lord Korel, a Medevan nobleman, has absconded with
                          a sword he has commissioned from Jarl the Smith.
                          Find Lord Korel and extract from him either the
                          sword or the gold to pay for it.  Korel often
                          hunts in the grasslands near Lenele.
    Solution: Lord Korel can be found on the grasslands (just like Jarl
              said).  You'll find him during an Encounter and he'll be the
              only enemy there.  Korel won't give you the money for the
              sword.  He will however give you the sword, over his dead
              body.  Kick his cheap arse and take the sword back to Jarl.
    Reward(s): 500 XP, Medevan Hatchet
    7. Cerval's Game: A thief named Cerval used counterfeit coins to buy
                      silk garments from Mercer the Tailor.  These garments
                      are very expensive, and Mercer will be ruined if he
                      doesn't get them back.  Find the thief and return
                      the silk garments to Mercer.
    Solution: Cerval is in the Lenele Sewers next to the exit to the Old
              City.  Talk to him and tell him you're there to return the
              stolen goods.  Eventually Cerval will grow angry and attack
              you.  Kill the thief and take the Silk Garments back to
              Mercer in the Marketplace.
    Reward(s): 500 XP & Silk Breeches
    8. Shards of the Ghimaadi: Find three shards from the ancient Sudani
                               cities of glass: red, green, and blue.
                               Bring these shards to Varyssa in the Old
                               City, and she will give you a treasure only
                               the Ghimaadi know how to make.
    Solution: The Blue Glass Shard can be found in the Temple of Urath.
              Refer to sub-section 2g for directions.  The Green Glass Shard
              is in the Lenele Sewers.  Refer to sub-section 2h for
              directions.  The Red Glass Shard is in the Iona Catacombs.
              Refer to sub-section 3a for directions.  Once you have all
              3 pieces, return to Varyssa in the Old City.
    Reward(s): Shard Sword
    9. The Infestation: In the Old City of Lenele, a sewer cleaner named
                        Merden is offering a bounty for Bacites killed in
                        the sewers.  Merden will pay you 50 gold for each
                        Bacite slain, but you must give him the Bacite's
                        tail as proof.
    Solution: There isn't a way to finish this quest, but you cannot claim
              your reward anymore after you get the Ring of Stone.
    Reward(s): 50 GP per Bacite Tail.
    10. The Salt Smugglers: Smugglers are sneaking salt into Lenele and
                            hiding their supply somewhere in the city.  A
                            man named Pedrog is looking for their hiding
                            place.  Pedrog wants the location of the hiding
                            place and evidence of their smuggling
    Solution:  The salt smuggler's are the 3 Medevan Thieves you come across
               in the Lenele Sewers near the exit to the Old City.  Once
               you've grabbed the Chunk of Salt, return to the Old City and
               talk to Pedrog.
    Reward(s): 375 XP & 900 GP
    11. The Merchant of Orenia: In the Old City of Lenele, a man named
                                Aravind has asked you to find out what
                                happened to his friend Jinyan an Orenian
                                merchant whose house was torched by an
                                angry mob.
    Solution: Go to the Keep and talk to Gorbus the Guard.  He'll tell you
              that Jinyan is in the prison but can't be released until he
              gets a release order.  There's no way you can get an actual
              release order so you need to get some forged ones.  You now
              need to go talk to Dagis the Forger.  Dagis is in the
              southeastern part of town on the way to Tancred's Haven.  Pay
              the 25 GP and you'll get the Forged Document.  Return to the
              Keep and give the Document to Gorbus.  When Gorbus asks where
              you got it just give him 20 GP.  Return to Aravind and don't
              tell him that you used forged documents.
    Reward(s): 100 XP (Gorbus), 75 GP & 150 XP (Aravind)
    12. The Beggar's Eyes: In the Old City of Lenele, a blind beggar wants
                           his eyes back.  The eyes were stolen by an
                           Apothecary who needs tem to make an elixir.
    Solution: The Apothecary is at the Item shop next to the southern most
              exit to the Lenele Marketplace.  Unfortunately, the
              Apothecary will not part with the eyes for free.  He will
              give them to you only if you bring him the tongue of a Fire
              Salamanka.  The Fire Salamanka can be found somewhere west of
              Lenele, but only during the day.  Once you find the Salamanka
              and take its tongue, return to the Apothecary.  Trade for the
              Bottle With Eyes, and return them to the beggar.
    Reward(s): 200 XP (Beggar), Blessed Surcoat
    13. The Rag Doll: Near a well in the Old City, a butcher laments the
                      loss of his daughter's rag doll.  Without the doll,
                      his daughter will become sick and die.  The doll fell
                      down a well, and the butcher does not know how to
                      retrieve it.
    Solution: The Rag Doll can be found in the Lenele Sewers.  Refer to
              sub-section 2h for directions on how to get it.  Once you've
              retrieved the Rag Doll, return to the Weeping Butcher in the
              Old City.
    Reward(s): 400 XP, High Quality Knife
    14. The Salamanka's Tongue: In the Old City, the Apothecary has agreed
                                to give you the beggar's eyes in exchange
                                for the tongue of a Fire Salamanka that can
                                be found in the hills to the west.
    Solution: The Fire Salamanka is in an Encounter in the hills west of
              Lenele.  Kill the Salamanka and bring its tongue to the
    Reward(s): 50 XP & Bottle With Eyes
    15. The Encyclopedia of Heresies: In the Crown District, a priest named
                                      Zefnat is missing two volumes from his
                                      Encyclopedia of Heresies.  He gave you
                                      250 gold to purchase Volume 28 from a
                                      book dealer named Bibrus.  Zefnat will
                                      reward you once his encyclopedia is
    Solution: Bibrus can be found in the southern section of Lenele
              Marketplace.  Ask for the book and when he asks if you were
              sent by Zefnat say no obviously.  Take the book for 200 and
              bring it to Zefnat.  When you give Vol. 28 to Zefnat, he
              tells you that Vol. 67 is at the Iona Monastery.  Vol. 67 can
              be found in a bookcase in the Minor Library.
    Reward(s): 300 XP (Bibrus), 500 XP (Zefnat), Garnet, 750 XP (Zefnat)
    16. Pomporo's Heirloom: In the Crown District, the merchant Pomporo has
                            hired you to find his ancestor's signet ring,
                            which was stolen from his chambers.  He suggests
                            you begin by speaking to his wife Cordelia and
                            the chambermaid.
    Solution: You don't need to speak to his wife or the chambermaid.  His
              Signet Ring is in the Lenele Sewers.  Refer to sub-section 2h
              for directions.  Once you've found the Signet Ring return it
              to Pomporo in the Crown District.
    Reward(s): 600 XP, Berserker Sword
    17. Elodach the Initiate: Elodach the Initiate has vanished from the
                              Temple of Urath.  If you learn anything about
                              his disappearance, tell Jerve the Elder at
    Solution: Next to the building south of the middle bridge to the Crown
              District in the Marketplace is Madog the Beggar.  Give Madog
              5 GP and he'll mention that he's seen Elodach.  Go back to the
              Temple of Urath and tell Jerve.  The priest gets mad at you
              for your accusations and sends you away.  Return to Madog and
              give him 10 GP.  Go back to Jerve and tell him of the
              information you've just learned.  Jerve tells you that in
              fact a feather from Urath was just stolen.  When you tell him
              what you've heard about Elodach but he doesn't believe you
              again.  Go back to Madog and you'll learn that Elodach has
              fled to Iona.  Now you have to go to Iona.  The Urath Feather
              can be found in the park to the left of the Great Library.
              The feather is placed all the way in the back.  Return the
              feather to Jerve.
    Reward(s): 700 XP, Ring of Talent
    18. The Amulet of Prince Yon: A man named Drego has hired Flece to steal
                                  an amulet that once belonged to the late
                                  Prince Yon.  Find the amulet in the royal
                                  palace and bring it to Drego in the harbor
    Solution: Yon's amulet is in the locked room on the third floor of
              Lenele Palace.  Take the amulet to Drego, he's in the
              southeast corner of Lenele Outskirts.
    Reward(s): 200 XP, 2,000 GP
    19. Novice Sama: Brother Eamon is searching for a novice named Sama.
                     She is late for her lesson with the Master of Keys.
                     Find Sama and inform Eamon of her whereabouts.
    Solution: Sama can be found in the small garden to the left of the Great
              Library.  When you talk to Sama promise to keep her secret and
              help her.  She'll give you Sama's Book and asks you to return
              it to the Great library.  What it basically comes down to now
              is whether you want XP or GP.  If you give the book to Brother
              Morhan at the Great Library you get XP.  If you give it to
              Brother Eamon you get GP.  If you choose to give it to Morhan
              he'll ask you where you got the book.  It doesn't matter what
              you tell him so do what you want.
    Reward(s): 200 XP (Morhan) or 200 GP (Eamon)
    20. Miala of the Iomani: On Iona, Sister Miala asked you to find her
                             long-lost brother, Amas.  As children, Miala
                             and Amas were kidnaped by pirates and
                             separated on their journey.
    Solution: Amas is a priest in the Temple of Urath.  You can find him in
              the outer circle (the rooms that go around the church, not the
              room with the stained-glass windows).  Talk to Amas and he'll
              give you the Iomani Necklace to take to Miala.  Return to Iona
              and give her the necklace.
    Reward(s): 150 XP (Amas), 800 XP (Miala), Garnet
    21. Qelah of the Muthavi: Sister Qelah wishes to return to Muthavi, an
                              an island in the Galadian Archipelago.  If
                              you happen to meet a Muthavi trader, tell him
                              the daughter of Tirasa waits for him on Iona.
    Solution: You can find a Muthavi Captain in the Lenele Outskirts.  The
              Captain is on the docks in the eastern part of the Outskirts.
              Talk to the Captain and he'll set sail for Iona.  Return to
              Iona and talk to Sister Llio.  Llio is on the battlements
              behind the tower where you find Abbot Laurent.
    Reward(s): 250 XP (Muthavi Captain), 900 XP (Llio), Ring of Proficiency
    22. The Tome of Gahnis: On the island of Iona, a monk has given you the
                            Tome of Gahnis.  He explains that one day you
                            will meet a man searching for it.  He will come
                            to Iona, and you must be the one to give it to
                            him.  He will speak its name.
    Solution:  You can end this quest only after you get the Khosani
               Scrolls.  Go to the Iona Monastery.  In the ruined garden to
               the left of the Great Library is a man named Iodir the
               Heretic.  Give him the Tome and you're done.
    Reward(s): 10,000 XP, Thermal Medallion
    23. Tathal the Wanderer: The daughter of an Orenian holy man, Sister
                             Bilan has given you a scroll of her father's
                             teachings.  Give the scroll to Tathal the
                             Wanderer, a Medevan vagabond who had been his
                             disciple.  Bilan doesn't know where to find
    Solution: Tathal can be found during an Encounter in the desert areas of
    Reward(s): 6,000 XP, Blue Dragon Scale
    24. Wid the Terrified: Find the Axe of Ikus for Brother Wid the
                           Terrified, a monk who needs the weapon to
                           confront the phantoms that haunt him.  The blade
                           lies hidden in the Catacombs below the Crypt of
    Solution: The Axe of Ikus is in the Iona Catacombs.  Refer to sub-
              section 3a for direction.  When you've retrieved the axe give
              it to Brother Wid.
    Reward(s): 700 XP, Ring of Health
    25. Torva's Magic Lute: Attacked by monsters while picking flowers for
                            his amour, Torva the Bard has lost his lute.
                            The monsters made off with the instrument,
                            without which Torva has no hope of wooing Lady
                            Isele.  Find the lute and return it to its
                            rightful owner.
    Solution: I've found Torva's Lute in the hilly area just west of
              Lenele.  The only time you can get it though is at night and
              in an Encounter in a forest.  From where you start at the
              Encounter, the lute is to your right, next to a Bone Servant.
              When you've found the lute return it to Torva in the Lenele
    Reward(s): 500 XP, 125,000 GP
    26. The Lord Chamberlain's Men: Torvel, leader of the troupe of actors
                                    on Lenele's Crown District, has asked
                                    for your help.  The Master of Revels
                          banned the company from performing in the Palace,
                          but Torvel thinks you might be able to change his
    Solution: The Master of Revels is in Lenele Palace.  You can find him to
              the right of the right flight of stairs next to the entrance.
              He'll tell you that the only way for Torvel's troupe to make
              up with him would to find 6 Stonefire Lanterns.  Krys the
              Lantern Maker, in the Marketplace, is the only one who can
              make them.  When you talk to Krys, he'll tell you that the
              only way he can make the lanterns is with Gargoyle blood.
              Gargoyles can be found in the Ruins of Ikaemos.  When you've
              acquired 6 Gargoyles Blood, return to Lenele and give them to
              Krys.  Krys will make the Stonefire Lanterns for you.  Take
              the lanterns to the Master of Revels now.  Go talk to Torvel
              again and you'll complete the quest.
    Reward(s): 2,000 XP (Krys), 500 XP (Master of Revels), 2,000 XP
               (Torvel), 5,000 GP
    27. The Fate of Rhukha: The Khosani never learned the fate of their
                            hero, Rhukha, who captured the Demons in the
                            rings of summoning to end the Chaos of Ten
                            Thousand Years.  If you learn what happened to
                            Rhukha, tell the Keeper of Lore.
    Solution: The first part of this quest is in the Caverns of Wolong.
              There are two things to do in here.  The first thing you need
              to do is find the Khosani Sword.  Refer to sub-section 13a for
              directions.  Second thing you need to do is when you reach
              Balis the Demilich.  Go left from him and you'll see two white
              caves.  Go in the one on the left and then take the first left
              path.  This takes you to a pool of water with a Lich named
              Tiansi standing next to it.  Talk to him and you're done in
              the Caverns.  The next part of this quest is in Liangshan
              Forest.  After you've retrieved the Khosani Scrolls from
              Sornehan, return to the Keeper of Lore.  Ask him about the
              quest of Rhukha.  You'll be given the option to tell him what
              you learned from Tiandi and you'll get 15,000 XP and the
              Articus Mantellum.  Give him the helmet and you'll get another
              15,000 XP and the Farslayer Bow.  When you give him the sword
              you'll get 15,000 XP again and a Singed Robe.
    Reward(s): 2,000 XP (Tiandi), 15,000 XP (Keeper of Lore), Articus
               Mantellum, 15,000 XP, Farslayer Bow, 15,000 XP (Keeper of
               Lore), Singed Robe
    28. Secrets of Dakhanim: The Khosani Priestess Ilaru desires the secret
                             of Nutengov's potion.  The mage belonged to a
                             secret society known as the Dakhanim, Masters
                             of Invisible Script.  Any page that contained
                             Nutengov's writing would appear to be blank.
    Solution:  The first step in completing this quest is in Liangshan
               Forest.  Here you can find the Blank Parchment.  Refer to
               section 14 for directions.  You can't do anything else for
               this quest until you get the Ring of Darkness toward the end
               of the game.  At this point Ilaru will appear at the altar
               again and you can talk to her.  She'll tell you that she
               needs the Mirror of the Dakhanim.  Head over to the Iona
               Monastery now.  You can find the Mirror in the first tower
               on the floor in the corner.  Head back to the City of the
               Khosani and talk to Ilaru.  She'll tell you that she needs
               three things to make the potion: the skull of the Lord of
               Winter, the heart of Udakar the Bull-Man, and the
               gallbladder of a Blue Bacite (ewww).  These three items can
               all be found on the World Map.  The gallbladder is in an Ice
               Night Encounter and is guarded by a Blue Bacite next to the
               exit at the top of the mountain.  Udakar's Heart and Huk
               Kinar's Skull are in seperate Ice Day Encounters in the same
               spot as the gallbladder.  When you've managed to recover all
               three items go back to Ilaru to complete the quest.
    Reward(s): 10,000 XP (Ilaru), 25,000 XP (Ilaru), 100,000 XP (Ilaru),
               Summoner Platemail
    29. The Ghost of Ikaemos: The ghost of Munorus, counselor of the Priest-
                              King Apaset, haunts the ruins of Ikaemos.  To
                              put his soul at rest, you must find and bring
                              to him the necklace of Queen Vaesura.
    Solution: Vaesura's Necklace can be found in Ikaemos Swamp.  It's on the
              left side of the huge ruin where you can gain access to the
              Ikaemos Palace Upper Level.  Give the necklace to Munorus to
              complete the quest.
    Reward(s): 1,000 XP
    30. The Lord of Logaros: Avenge the Lord of Logaros, disgraced by Sir
                             Horum of Roak, a supporter of Prince Sornehan.
                             Sir Horum guard's the Devil's Bridge across the
                             Royal Canal.
    Solution: Sir Horum can be found next to the middle bridge to the Old
              City.  Slay the knight and tell the Lord of Logaros.
    Reward(s): 2,000 XP, Logaros Longsword
    31. Adeslani's Brother: Help Adeslani find her brother Hargolus.  She
                            believes he is hiding at the house of a friend
                            in the Crown District.  Adeslani will lead the
                            way, but she needs you help getting past the
                            sentries and patrols.
    Solution: Just follow Adeslani and wipe out any enemies you encounter.
    Reward(s): 4,000 XP
    32. The Emperor's Dragon Scales: Find the four Dragon Scales of the
                                     Emperors of Orenia.  In the Tower of
                                     Eleh, a slave named Xueli gave you the
                                     Green Dragon Scale.  The others lie
                                     hidden throughout Orenia.
    Solution: Xueli, who gives you the quest, gives you the Green Dragon
              Scale.  The Red Dragon Scale is located in the Wolong Caverns.
              Refer to sub-section 13a for location.  The Blue Dragon Scale
              is held by Tathal the Wanderer.  You can find Tathal in an
              Encounter in the desert region of Orenia.  The Gray Dragon
              Scale is in the Liangshan Forest.  Refer to section 14 for
              directions.  You can give the dragon scales to a man named
              Gongji.  He's at the Jade Temple after you defeat Murod.
    Reward(s): Dreadblade
    33. The Family Tradition: In Wolong, the widow Fangyin has given you an
                              old coin and a locket.  They belonged to her
                              dead sons, and they must be brought to the
                              cemetery in Liangshan, in accordance with the
                              traditions of her family.
    Solution: Go to Liangshan Forest and head toward the cemetery.  Talk to
              the Oni next to the riverbank and leave the coin and the
              locket.  Return to Wolong and speak to Fagnyin.
    Reward(s): 4,000 XP (Oni), 7,000 XP (Fangyin), Parrying Dagger
    34. The Statue of Gaodi II: In Wolong, a sculptor named Caishi laments
                                that his statue of Gaodi II has been
                                dismembered by General Pijian's soldiers.
                                He has found the torso but is missing the
                                head, arms, and legs.  Help Caishi
                                reassemble the statue.
    Solution:  The head is in Wolong.  It's next to the cliff on the eastern
               side of the town.  You'll find it next to the southern most
               lamp.  The both legs are in the Caverns of Wolong.  You'll
               have to make your way down to the collapsed buildings to get
               the right leg.  It's in the building on the left side of the
               bridge.  The second leg is deeper in the caverns near Azha.
               From Azha you'll need to take the first path to the right and
               then go right again.  The leg is right next to the riverbank.
               The left and right arms are in Liangshan Forest.  Refer to
               section 14 for directions to get those two pieces.  When
               you've given all five pieces to Caishi you get 3,000 XP and
               an Anti-Magus Torque.
    Reward(s): 1,000 XP for the head, 2,000 XP for each arm/leg, 3,000 XP,
               Anti-Magus Torque
    35. Nandi the Gatherer: In Wolong, Nandi the Gatherer has offered to
                            make a potion for you that only she can concoct.
                            The only condition is that you must find the
                            ingredients.  The first thing Nandi requires are
                            the leaves of a plant called "Sparrow's Egg."
    Solution: The Sparrow's Egg is in an Orenia-Night Encounter with a bunch
              of Rokhuls.  Give the plant to Nandi and she'll tell you to
              find a Ghimaadi's Cloak.  This is in an Orenia-Day Encounter
              with a bunch of Oni.  After you give this to Nandi she'll tell
              you to find some Bane's Kiss which is in Liangshan Forest.
              Refer to section 14 for directions.  When you get the Bane's
              Kiss go back to Wolong and give it to Nandi.
    Reward(s): Nandi's Potion
    36. Longyue's Hat: In Wolong a villager named Longyue has asked that you
                       find his hat in the forest of Liangshan.  To help him
                       and his friends escape Pijian's soldiers, Longyue
                       gave his hat to forest spirits.  If he fails to
                       retrieve the hat he will die.
    Solution:  Refer to section 14 for the directions to the hat.  When
               you've retrieved the hat go back to Wolong and give it to
    Reward(s): 5,000 XP (Longyue), Well-Honed Katana
    37. Pursued by Death: Ahlang is fleeing Death, who appears in the guise
                          of a cat.  Ahlang has eluded Death by telling him
                          jokes and riddles, then feeing as the cat laughs
                          at or ponders the tale.  Find a fisherman named
                          Ruidi in Wolong and ask him for more material.
    Solution: This quest can be found in an Orenia-Day Encounter.  Go to
              Wolong and from the entrance head left.  Ruidi is at the
              next dock.  He'll tell you to go to Liangshan Forest and ask
              the Guardian there for some tree bark.  Make your way to the
              forest and ask the guardian for the tree bark.  He'll give you
              two pieces, one for Ahlang and the other for Death.  Go back
              to Wolong now and talk to Ruidi.  Leave Wolong and find Ahlang
              and Death.
    Reward(s): 1,000 XP (Ruidi), 2,000 XP (Death), 2,000 XP (Ahlang),
    38. Child of the Spirits: A forest Oni named Piaobo has given you a
                              wooden box containing her immortal spirit.  To
                              help her reclaim her human form, throw the box
                              into the sacrificial pit of the Wolong
                              Caverns.  You must not open the box.
    Solution: Go to the Wolong Caverns and approach the pit.  Talk to the
              Jade Temple Ghost on the bridge and choose to "throw the box."
              Leave the Caverns and go down to the town.  Behind one of the
              large buildings in the western part of town, you'll find
              Piaobo.  Talking to her will end the quest.
    Reward(s): 1,000 XP (Jade Temple Ghost), 5,000 XP (Piaobo), Ring of
    39. The King of Talas: The King of Talas searches for his crown and
                           scepter.  A trickster spirit stole them many
                           years ago.
    Solution: You can get this quest in an Encounter on the World Map.  Once
              have it and have gotten the Khosani Scrolls, talk to Uligo the
              Artisan in the City of the Khosani.  He can be found on the
              building to you left from the entrance.  Uligo will tell you
              that the Khosani are responsible for the loss of the king's
              scepter and crown.  Go back to the World Map and find the king
              again.  Tell him what Uligo told you and he'll say that he'll
              follow your advice.  After you captured three of the Demons,
              go back to the City of the Khosani.  The King of Talas is
              beside the building where Uligo is (you can see him from the
    Reward(s): 40,000 XP (Uligo), 5,000 XP (King of Talas), 20,000 XP (King
               of Talas), Hero's Platemail
    40. The Seeds of Aahur, Part 2: According to the Khosani merchant Elarh,
                                    the Seeds of Aahur are not growing as
                                    Beelon had promised.  Find Beelon in the
                                    ruins of Lenele and ask him why the
                                    seeds won't grow.
    Solution: Go to Lenele to find Beelon.  Once you reach Lenele, go
              forward from the entrance.  You'll see a man named Pyrtin
              sitting on the ground.  He'll tell you that Beelon is dead,
              but he knows where the Dust of Aahur is.  He dropped it in
              Iona while he was fleeing.  Travel to Iona now.  The Dust of
              Aahur can be found in the tower where you met Abbot Laurent.
              You can find the Dust up the stairs.  Return to the City of
              the Khosani and give the Dust to Elarh.  Elarh will give you
              50,000 GP, but you agreed on 100,000 GP.  Tell him that "We
              agreed on 10,000" (10,000 is a typo, it's supposed to say
    Reward(s): 16,000 XP (Elarh), 100,000 GP
    41. The Ohmedilosi: In Orenia you found an Ohmedilosi, an ancient map of
                        Khosani cities.  To complete the artifact, find the
                        carvings of three cities marked on the tablet:
                        Umakil, Dehilos, and Muhul.
    Solution: The Umakil Carving is in the Lenele Sewers.  The Dehilos
              Carving lies in the Lenele Palace.  Refer to section 18 for
              directions for both of these.  The Muhul Carving is in the
              Ikaemos Swamp.  Refer to section 21 for directions.  After
              you get the three pieces return them to Kiva.
    Reward(s): 60,000 XP (Kiva), Vengeful Katana
    42. The Hunting Horn of Vadagar: Find the hunting horn of Vadagar and
                                     bring it to Saato the priestess in
                                     Saanavarh.  In the legends of the
                                     Khosani, Urath used the horn to seal
                                     the portal to Laharah's infernal realm.
    Solution: In order to get the horn you're going to have to go back to
              Lenele Sewers.  The Hunting Horn can be found in on of the
              green tents in the sub-basement there.  Return the Hunting
              Horn to Saato.
    Reward(s): 10,000 XP (Saato), Nobleman's Platemail
    43. Haenul and the Gemstone of Eraekor: A Khosani warrior named Haenul
                                            leads a band of renegades in the
                                            mountains near Saanavarh.  They
                                            have stolen the Gemstone of
                                            Eraekor.  Defeat Haenul and
                                            return the gemstone to the
                                            Khosani priestess Athodi.
    Solution: Haenul can be found in an Encounter not far from the City of
              the Khosani.  You'll know you've found the right one 'cause a
              Khosani Heretic will attack as soon as you get there.  Haenul
              can be found at the far end of the area (he's red).  Pick up
              the gemstone now and return to the City of the Khosani.  Give
              the jewel to Athodi to claim your reward.
    Reward(s): 30,000 XP (Athodi), Parchment (Tome Page 5), Bone Jerkin
    44. The Mystery of Luleva: At the command of a winged messenger, Lady
                               Athana of Sidaeh searches for a child named
                               Luleva.  If you find the girl, bring her back
                               to the Khosani stronghold.
    Solution: Luleva can be found in Lenele.  She's all the way by the
              theater in the Crown District.  After her creepy conversation
              go back to the City of the Khosani and tell Athana.
    Reward(s): 5,000 XP (Luleva), 15,000 XP (Athana)
    45. Curse of the Crone of Savheo: The Crone of Savheo has turned several
                                      Khosani warriors into Fire Salamanka.
                                      Elioma the Priestess has asked you to
                                      find the Crone and persuade her to
                                      lift the curse.  The Crone lives in
                                      the forest.
    Solution: The first thing you have to do for this quest is find the
              Crone.  She can be found in a Forest Day Encounter.  The Crone
              will ask for the Stone Rose of Ovaka before she will lift the
              curse.  Return to the City of the Khosani and talk to Elioma.
              She'll tell you about the history of the rose and that she
              doesn't know where it is (but I do;).  Head to the Ikaemos
              Swamp and go into the Palace.  The Stone Rose lies next to the
              altar with the pool of blood around it.  Grab the rose and
              head back to the City of the Khosani.  Talk to Elioma and show
              her the rose.  Leave the city and find the Crone again.  Give
              the rose to the Crone and go back to the City of the Khosani
              again.  Talk to Elioma to complete the quest.
    Reward(s): 15,000 XP (Elioma), 35,000 XP (Elioma), 35,000 XP (Crone),
               65,000 XP (Elioma), Battle Torque
    46. Tome of the Nhuvasarim: Although this is never in the Quest Journal
                                it's still a quest.  You start this when you
                                pick up the Tome (Nhuvasarim Tome) after you
                                defeat Murod.  Flece must have Appraise at
                                10 in order to complete this (or you can
                                have Appraise at 9 and equip the Thief
                                Gauntlets).  The goal is to collect the 8
                                pages that are ripped out of the tome.
    Solution: Here's the location of the 8 pages:
              1- You get this after beating Sornehan.
              2- In the Minor Library when you go to Iona to defeat Luminar.
              3- In the Ikaemos Swamp on the right side of the palace.
              4- The room with the waterfall in the Lenele Sewers.
              5- Given to you after you complete "Hanuel and the Gemstone of
              6- In the southwest corner of the park in the Lenele Crown
              7- Buy from Gesualdo in a Forest-Day Encounter for 500,000 GP.
                 This happens only when you have the first 6 pages.
                 *Note: Doing this will enable the Encounter where you fight
                 Mortankas.  This is the only Encouter that will happen
                 until you beat him.*
              8- You get the last page after you kill Mortankas.  You can
                 kill him by summoning the Jade Golem and casting Jade Beam
                 several times.  You can also summon the Dragon of the Four
                 Winds to kill him in one attack.
              After you have all 8 pages save, and I mean SAVE!  The next
              part is the hardest fight in the whole game and you only get
              one chance.  Find Gesualdo again and he'll ask for the 8
              pages, give them to him and proceed on.  You'll be taken to a
              room that looks exactly like the one you fought Murod in.
              However, Murod isn't the enemy here, it's the Four Riders.
              You've go to take on all Four at the same time, and they seem
              to be stronger than ever.  The first thing you must do is cast
              Protect.  After that I suggest you go after Serpent.  His
              status attacks make things really difficult.  When you've
              killed him you should go after Tiger, then Phoenix, then
              Ghost.  When you beat them you'll leave the Tome and Gesualdo
              will gibve you the Laharah Summon.
    Reward(s): Laharah Summon
    Name: Blackfire Elemental
    Ring: Darkness
    Ring Power: 0
    AP: 10
    Chain Attacks: Up- Blindness Stab
                   Down- Leg Swipe
                   Left- Burning Hands
                   Right- Silence
    Spells: Blind
            Fire Arrow
            Dark Wall
    Name: Spirit of Laharah
    Ring: Darkness
    Ring Power: N/A
    AP: 50
    *Note - The only way you can get this is to complete the Tome of the
    Nhuvasarim quest.*
    Name: Mist Elemental
    Ring: Light
    Ring Power: 0
    AP: 10
    Chain Attacks: Up- Shocking Grasp
                   Down- Prayer
                   Left- Mend
                   Right- Blindness Stab
    Spells: Light
    Name: Wraith
    Ring: Light
    Ring Power: 60,000
    AP: 30
    Chain Attacks: Up- Life Leech
                   Down- Mind Drain
                   Left- Silence
                   Right- Icy Touch
    Spells: Blind
            Life Drain
    Name: Red Minotaur
    Ring: Fire
    Ring Power: 0
    AP: 15
    Chain Attacks: Up- Burning Hands
                   Down- Trip
                   Left- Added Blow
                   Right- Axe Spin
    Spells: N/A
    Name: Blood Elemental
    Ring: Fire
    Ring Power: 60,000
    AP: 30
    Chain Attacks: Up- Life Leech
                   Down- Mind Drain
                   Left- Desperation
                   Right- Sacrifice
    Spells: Fireball
            Wall of Fire
    Name: Golem
    Ring: Stone
    Ring Power: 0
    AP: 15
    Chain Attacks: Up- Overpower
                   Down- Earth Shaker
                   Left- Desperation
                   Right- Added Blow
    Spells: N/A
    Name: Blade of Urath
    Ring: Stone
    Ring Power: 60,000
    AP: 25
    Chain Attacks: Up- Added Blow
                   Down- Life Leech
                   Left- Desperation
                   Right- Sacrifice
    Spells: N/A
    Name: Blue Imp
    Ring: Water
    Ring Power: 0
    AP: 15
    Chain Attacks: Up- Mend
                   Down- Mug
                   Left- Icy Touch
                   Right- Revitalize
    Spells: Heal
            Ice Coffin
            Blue Imp Sleep
    Name: Dragon of Water
    Ring: Water
    Ring Power: 60,000
    AP: 50
    Name: Celestial Samurai
    Ring: Four Winds
    Ring Power: 0
    AP: 30
    Chain Attacks: Up- Added Blow
                   Down- Overpower
                   Left- Bless
                   Right- Revitalize
    Spells: N/A
    Name: Dragon of the Four Winds
    Ring: Four Winds
    Ring Power: 60,000
    AP: 30
    Name: Poison Elemental
    Ring: Forest
    Ring Power: 0
    AP: 20
    Chain Attacks: Up- Life Leech
                   Down- Trip
                   Left- Mind Drain
                   Right- Desperation
    Spells: Poison
    Name: Dragon of the Forest
    Ring: Forest
    Ring Power: 60,000
    AP: 30
    Name: Jade Golem
    Ring: Jade
    Ring Power: 0
    AP: 14
    Chain Attacks: Up- Added Blow
                   Down- Steelskin
                   Left- Overpower
                   Right- Prayer
    Spells: Jade Beam
    Name: Jade Dragon
    Ring: Jade
    Ring Power: 60,000
    AP: 30
    Here's a list of the available equipment in the game. Remember you'll need
    to fulfill the requirements of the equipment before you can equip it. Also,
    the selling price is about 70% of the original price.
    Jo = Joseph	F = Flece	R = Rosalind	Jk = Jekhar
    Name			Price	Def	Who	 Attributes
    Battle Boots		7500	15	Jo	 Double Attack + 2
    Boots of Stleath	50000	10	F	 Sneak + 2
    Dragon Boots		500	7	R	 Magic Resist + 1
    Felinus Feet		20	5	F
    Heavy Boots		200	7	Jo, Jk,
    Hero's Sabaton		50000	15	Jk	 HP + 15
    High Leather Boots	50	5	All
    Leather Boots		20	3	Jo, F,
    Magus Boots		10000	10	R	 Magic Resist + 2
    Mellifluous Scoh	20	7	R	 Magic Resist + 2
    Nobleman's Sabaton	25000	15	Jo	 AP + 10
    Reinforced Boots	500	10	Jo, F,
    Sabaton			1000	13	Jo, Jk
    Servant's Boots		5	1	F
    Springsteel Boots	5000	15	Jo, F,
    Steel Heeled Boots	20	7	F
    Studded Boots		300	10	Jo, F,
    Summoner Sabaton	50000	15	Jo	AP + 15
    Tough Boots		20	7	Jk
    Warrior's Boots		25000	15	Jk	HP + 10
    Name			Price	Def	Who	Attributes
    Blue Pants		20	6	Jo
    Chainmail Legs		5000	10	Jo,F,Jk
    Cloth Pants		20	7	Jk
    Felinus Pantaloons	5000	3	F	Sneak + 1
    Hero's Leggings		10000	20	Jk	Axe + 1
    Leather Breeches	100	8	All
    Magus Leggings		10000	10	R	Magic Resist + 1
    Prowler Leggings	10000	5	F	Sneak + 2
    Silk Breeches		100	3	F, R
    Studded Leggings	20	5	F
    Studded Pants		500	10	All
    Summoner Legs		10000	15	J	Summon + 1
    Name			Price	Def	Who		Attributes
    Bough-Kote		10000	15	Jo, F, Jk	Piercing + 1
    Chainmail Gaunt		10000	15	Jo, F, Jk
    Cloth Gloves		100	5	Jo, F, Jk
    Dragon Gauntlets	5000	15	Jo		Ap + 10
    Gloves of Pilfer	50000	12	F		Pick Lock + 2
    Hero's Gauntlets	50000	25	Jk		HP + 15
    Horseman's Gaunt	25000	25	Jk		HP + 5
    Iron Gauntlets		5000	10	Jo, F, Jk
    Leather Armguards	20	9	F
    Leather Gauntlets	500	9	Jo, F, Jk
    Leather Gloves		250	7	All
    Magus Gauntlets		5000	9	R		Heal + 1
    Mellifluous Mite	500	8	R
    Midnight Gaunt		25000	10	F		Pick Lock + 1
    Nobleman's Gaunt	25000	15	Jo		Summon + 1
    Plate Gauntlets		25000	20	Jo, Jk
    Reaver Gauntlets	5000	15	Jk 		Counter + 1
    Servant's Gaunt		5	1	F
    Shadow Gauntlets	10000	8	F		Pick Lock + 1
    Silk Gloves		50	3	All		Magic Resist + 1
    Springsteel Gloves	3000	13	Jo, F, Jk
    Steel Gauntlets		20000	17	Jo, F, Jk
    Summoner Gaunt		50000	20	Jo		Summon + 2
    The Black Hand		50000	10	F		Backstab + 1
    The Drangon's Want	10000	10	R		Staff + 2
    Thief's Gauntlets	5000	10	F		Appraise + 1
    Warrior's Gaunt		25000	20	Jk		HP + 10
    Name			Price	Def	Who		Attributes
    Adamant Bogu-Dou	50000	40	Jk
    Arcticus Mantel		100000	35	R
    Blessed Suncoat		250	16	Jo, F, Jk	Magic Resist + 1
    Boiled Leather		5000	30	Jo, F, Jk
    Bone Jerkin		600000	35	R		Holy + 2
    Bougu-Dou		10000	35	Jo, F, Jk
    Breastplate		100000	45	Jo, F, Jk
    Brigandine Chest	50000	40	Jo, Jk
    Burnt Robe		500000	35	R		Fire + 4
    Chainmail Tunic		10000	40	Jo, F, Jk
    Cloth Shirt		20	5	F
    Draco Robe		500000	40	R
    Haramaki		10000	35	Jo, F, Jk
    Hero's Chainmail	50000	40	Jk		Ap + 10
    Hero's Platemail	800000	65	Jk
    Horseman's Plate	800000	55	Jk
    Leather Armor		20	9	Jk
    Leather Jerkin		500	20	Jo, F, Jk
    Mellifluous Wrap	600000	45	R
    Midnight Plate		800000	50	F		Sneak + 1
    Nobleman's Plate	600000	55	Jo
    Padded Surcoat		1000	15	Jo, F, Jk
    Platemail		500000	50	Jo, Jk
    Quilted Holy Robe	200	6	R		Holy + 1
    Quilted Robe		20	5	R
    Robe of Restore		600000	20	R		Heal + 2
    Servant's Blouse	5	1	F
    Shadow Haramaki		50000	40	F		Hide + 1
    Shadow Platemail	600000	40	F		Sneak + 1
    Singed Robe		100000	30	R		Fire + 3
    Springsteel Leath	10000	30	F
    Steelcore Bougu		50000	40	Jo
    Studded Leather		1000	25	Jo, F, Jk
    Summoner Chain		300000	40	Jo		Summon + 2
    Summoner Plate		800000	60	Jo
    Tunic			20	7	Jo
    Warrior's Plate		600000	60	Jk
    Name			Price		Def	Who	Attributes
    Blinding Buckler	100		10	All	Blind Charge (10)
    Buckler			100		10	All
    Decaying Bulwark	800		14	All
    Defender Heater		5000		18	All	Dodge + 1
    Defender Kite		50000		200	All	Dodge + 3
    Defender Scutum		10000		20	All	Dodge + 2
    Guardian Heater		5000		18	All	Parry + 1
    Guardian Kite		50000		200	All	Parry + 3
    Guardian Scutum		10000		20	All	Parry + 2
    Heater Shield		1000		18	All
    Kite Shield		10000		200	All
    Round Shield		500		15	All
    Scutum Shield		5000		20	All
    Name			Price		Attributes
    Anit-Magic		20000		Resist Magic + 5
    Archer's		1000		Bow + 1
    Berserker		5000		Axe + 1, Blunt + 1
    Frigidis		5000		Resist Ice + 5
    Haste			20000		Speed + 2 AP + 15
    Luminous		500		Illuminates the area around the wearer
    Onslaught		100000		Counter + 2, Critical Hit + 2, Empower
    Pyros			5000		Resist Fire + 5
    of Aggression		10000		Counter Attack + 1, Critical Hit + 1
    of Blessings		2500		Holy + 2
    of Control		50000		Push + 2, Kick + 2, Trip + 2
    of Dexterity		2500		Dodge + 2
    of Electrus		2500		Energy + 2
    of Expertise		20000		AP + 25
    of Flames		2500		Fire + 1
    of Grounding		5000		Resist Energy + 5
    of Health		5000		HP + 30
    of Ice			2500		Ice + 1
    of Invisibility		50000		Invisibility
    of Mastery		100000		AP + 40
    of Might		50000		HP + 30, AP + 10
    of Power		300000		AP + 40
    of Preservation		50000		Dodge + 1, Parry + 1, HP + 20
    of Proficiency		5000		AP + 10
    of Protection		2500		Parry + 2
    of Puissance		100000		HP + 50, AP + 25
    of Recovery		20000		HP + 50
    of Repulsion		50000		Parry + 3, Counter Attack + 3
    of Shadows		10000		Hide + 1, Sneak + 1
    of Skill		100000		Sword + 1, Axe + 1, Blunt + 1, Heavy + 1
    of Slaying		5000		Backstab + 3
    of Speed		5000		Speed + 2
    of Storms		10000		Energy + 4
    of Swiftness		20000		Speed + 4
    of the Gods		500000		Speed + 5, HP + 40, AP + 20
    of the Night		2500		Dark + 2
    of Thieves		2500		Pick Lock + 3
    of Warding		25000		Dodge +2, Parry + 2
    Swordsman's Ring	1000		Sword + 1
    Ring of Darkness			Dark + 3
    Ring of Fire				Fire +2, Resist Fire + 3
    Ring of Forest				Dodge + 1, Parry + 2
    Ring of Four Winds			AP + 30
    Ring of Jade				Magic Resist + 3
    Ring of Light				Energy + 2, Resist Energy + 3
    Ring of Stone				HP + 40
    Ring of Water				Ice + 1, Heal + 1, Resist Ice + 3
    Name			Price		Attributes
    Aeros Medallion		100000		Ice + 3, Energy + 3
    Anti-Magic Torque	80000		Magic Resist + 3
    Archer's Medallion	10000		Bow + 3
    Bacite Medallion	7500		Holy + 1, Fire + 1
    Barbarian's Torque	7500		Axe + 2
    Battle Torque		300000		Hp + 60, AP + 30
    Berserker's Torque	100000		Sword + 3, Heavy + 3
    Blessed Necklace	2000		Speed + 1
    Collar of Dexterity	7500		Dodge + 1, Parry + 1
    Collar of Health	50000		HP + 30
    Collar of Precision	10000		Critical + 2, Aimed Attack + 2
    Elemental Necklace	2500		Fire + 1, Ice + 1
    Farseeing Necklace	7500		Bow + 2
    Fighter's Torque	7500		Sword + 2
    Hellfire Necklace	100000		Dark + 3, Fire + 3
    Medallion of Night	2500		Dark + 1, Energy + 1
    Medallion of Power	10000		Push + 4
    Medallion of Vigor	80000		HP + 60
    Medallion of Anshu	500000		Regenerate
    Necklace of Defense	7500		Dodge + 1, Parry + 1
    Necklace of Stealth	25000		Sneak + 2
    Shadow Medallion	100000		Sneak + 3 , Hide + 3
    Summoner's Torque	50000		Summon + 3
    Swordsman's Torque	10000		Sword + 3
    Thermal Medallion	100000		Fire + 3
    Thief's Torque		7500		Sneak + 2
    Torque of Celerity	7500		Speed + 2
    Torque of Bashing	7500		Blunt + 2
    Torque of Haste		10000		Speed + 3
    Torque of Time		25000		Speed + 2, Double Attack + 2
    Warding Necklace	7500		Magic Resistance + 2
    8 - CREDITS
    - GameFAQs <<www.gameFAQs.com>> OF COURSE!
    - Vgstrategies <<http://vgstrategies.about.com>>
    - Zeorhymer. I took the equipment list from your FAQ. Hope you don't mind!
    - Nathaniel Macher. I took the list of side quests and summons from your
    Hope you don't mind.

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