Review by IAX

"That chick sure wanted to have some fun. She just had to do it on the roller coaster though. What a weird woman…"

That chick sure wanted to have some fun. She just had to do it on the roller coaster though. What a weird woman…

You know I’m just joking around when I say that because even with my luck with women, that would never, ever happen. Wait…I do have horrible luck with women… Anyway, this review is about a game whose prequel set the standard for games of this type back when I was just a wee, little tyke. It made me realize that games didn’t have to have a big fat Italian plumber dodging fireballs or overly excessive amounts of violence and gore to make a game fun. It showed gameplay and amazing promise. Though Roller Coaster Tycoon 2 may be the sequel to the over godly Roller Coaster Tycoon, it doesn’t have that magic power that Roller Coaster Tycoon had. The game plays much like the original version. But, again, where the hell is the magical power that draws you in and refuses to let go of your ass that Roller Coaster Tycoon and its multiple expansions had. That’s the effect that things like porn, Disney World, and Sprite have on. You have to explore all aspects of it in order to get full experience. (You drink the whole 20 oz for Sprite.) Overall, the game is fairly good, but doesn’t live up to the expectations of what the original Roller Coaster Tycoon has brought us. It’s worth the try if you liked or brushed over the original. Otherwise, I’d advise trying it first to see if you like it. That’s actually good advice to follow for any game that you are unsure about how good it will be. Don’t go straight out and buy a game that you unsure about. That’s what happened to me with Superman 64. But that is an entirely different story…

The Roller Coaster Tycoon series has not one straight set story. It does have a little story for each scenario you’re doing. But that’s okay. And well, I found it more than welcomed in this game because if it did have a major storyline, it might screw up the game so bad, that it would look like that punk ass I beat the crap out of last Tuesday under that big oak tree in the middle of the park. I took a left and right, and then I kicked him in the groin and it was all over. I left his carcass there and pain. He won’t dare pick on the IAX again. Now back to the reality that is Roller Coaster Tycoon 2…. The stories in each scenario range from “Build your own Six Flag theme park!,” “Build this park to a gigantic size with no point but make it really, really good at the same time,” or “Screw this damn theme park up so Satan and his minions have something to be proud about.” ::insert evil laughter here:: So Roller Coaster Tycoon does not really have a story, but some fairly good ones for each little scenario. That’s fine with my mind. A story in this game would screw it up really bad. Horribly bad.

Roller Coaster Tycoon is not a graphical wonder, but it does have decent graphics. Though, the real disappointment with the graphics is that they are exactly the same as the original Roller Coaster Tycoon. Those were fairly good, but at the time Roller Coaster Tycoon 2 was released they were fairly outdated. But I like it for some odd reason. It helps keeps the feel of the original and gives me that odd, slightly annoying feeling of nostalgia when I’m playing it. Overall, everything in the game when it comes to the graphics is either fairly good or rather bad. Kind of like Michael Jackson. His music was exceptionally pleasing back in the day. But now…he’s gone to hell. And he has some major issues. I will never look at that woman again for what I’ve heard recently. But here’s what scares me? How does a black man with the flair he had change into a satanic looking white woman? It scares me! Back to the graphics now. The environments look fairly deep in design and are extremely nice looking. Another thing, the rides (particularly the roller coasters) all look decently realistic. They have most of features of real roller coasters and rides. The only complaints when it comes to the graphics are the fact that the people look like stick figures and the terrain has the appearance of being extremely mediocre. I like the graphics in Roller Coaster Tycoon 2. They remind me of the good ‘ol days….Back when we listened to Fleetwood Mac and went to Woodstock…Now on to the next section!

Roller Coaster Tycoon 2 is basically just an extreme rehash of the original RCT when it comes to its gameplay. But that is fine. Roller Coaster Tycoon 1 had some fairly good gameplay but it did have its minor flaws. That’s exactly what it is like in Roller Coaster Tycoon 2. One smart thing that Infogrames did do was to include things like a scenario editor, roller coaster designer, and a features that lets you convert your saved game into a scenario. The scenario editor lets you build a park, and save it as a scenario. But you cannot play it. Roller Coaster Designer lets you design a roller coaster beyond your wildest imaginations which can be a good thing or an extremely bad thing in the case of Walt Disney. It also can be a bad case when you want to implement it into a game but it costs way too much money for you to build, and then IAX laughs at you and says, “Haha, you are screwed! And not by a women!” The feature that lets you convert a saved game to a scenario is fairly self explanatory. Except the fact you can change the objectives of that scenario. In Roller Coaster Tycoon 2, there is an extremely diverse amount of things you can do. You can also related this to sex, TV, and other video games like Animal Crossing!

In the terms of playing the actual game, it is the exact same as Roller Coaster Tycoon 1. You have many scenarios to choose from, ranging from the gates to hell to in front of the White House. Not really, but hey I can dream. That just simply means that there is a diverse variety of scenarios to choose from and they’re all fairly fun to play. They range in difficulty and you can select all of them from the beginning, which is a welcomed improvement over the original. I’d complain a lot if I did have to go through the whole damn game in order to get to the extremely fun scenarios at the end. Then Infogrames would be receiving some hate mail from my lazy butt. You play the game simply by managing a park, building rides, managing finances, and hiring and firing staff. (Hey, that rhymes…) You can build rides that range from ultimate roller coasters to a puny, but fun merry-go-round. (I can’t help it if I like little kid’s rides!) And you can manage your finances by deciding what to do and what not the do while you are playing. It’s really just a lot of management. You can see what the guests at your park want on the guests screen. You can build shops, bathrooms, ATM’s, and information centers. There are a lot of things you can do, but you are limited by your finance, which always makes a thing like this more realistic anyway. It can be a piece of crap to deal with, but it is always fairly fun to play. This reminds me of the way we used to do things back in the seventies…but that is an entirely different story.

The audio in Roller Coaster Tycoon 2 is good, but parts of it can get extremely annoying overtime. That’s a sin that makes a lot of games these days a piece of crap to the ears. God is furious with the gaming world because of this and he promises an Armageddon in a form of a game with sound so atrocious to be ears, it makes you want to become a virgin again. That didn’t happen to me though, God. I swear. I have not given the ultimate sacrifice before marriage…..Well, I think God wants me to get back to the review. God, I thank you for sparing my useless ass and letting me keep rambling on about the sound in Roller Coaster Tycoon 2. RCT 2 has near impeccable sound effects with one minor fault. That minor fault lies in the sin known as repetition that is annoying. All of the effects in the game are excellent and sound rather realistic. The sound of the roller coaster going down hill, the screams on the ride, the chatter of the guests in the park all sound like they are actually coming from a real Six Flags park. But it can get extremely annoying to hear those sounds, kind of like a crying baby, but by know you know what the hell I’m trying to get across. There isn’t a lot of music in the game. The music coming from the rides sounds real and the front screen theme is decent. Overall, the sound is good, but it can get annoying. I believed I’ve covered the sound enough.

The replay value is fairly good mainly because of the immense variety of scenarios in the game and all of the things you can do in this game. I’m still playing it as of the day you are reading this review. I’ve had it since Christmas 2002 and I hope I’m still playing this game. O.o;; The game is definitely worth a purchase if you liked the original or are interested in games like this. Other than that, I’d recommend getting it in some other means. Whether it be burrowing it or stealing it (DON’T DO THAT!), you’d feel ripped off it you bought it.

In conclusion, Roller Coaster Tycoon 2 is a good game, but not great. It’s hindered by flaws that hold back a lot of games and RCT 2 is just of another victim of the growing plague. But this game is worth it. A bit off, but it is worth it.

Overall- 8/10- RCT 2 is almost great but it has its flaws which every game seems to have these days. I’ve never reviewed a game as 10 to this date. And I don’t plan to start now. I hope you enjoyed my crappy review of Roller Coaster Tycoon 2. Have a nice day!

Reviewer's Rating:   4.0 - Great

Originally Posted: 05/25/03, Updated 07/26/03

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