Once you enter the Debug Menu, enter the following: set harry Mesh skeletalMesh 'HPModels.sk______Mesh' (DON'T PUT THE UNDERSCORE IN THE CODE...KEEP READING) In the underscored area, put (and no spaces in front of or after):
Code Effect addBeans # Beans Aragog Play as Aragog Filch Play as Filch (includes dust sweeper) FireCrab Play as Fire Crab FredWeasley Play as Fred FatFriar Play as Ghost: Fat Friar MoaningMyrtle Play as Ghost: Moaning Myrtle NHNick Play as Ghost: Nearly Headed Nick BloodyBaron Play as Ghost: The Bloody Baron Basilisk Play as Giant Snake (or Basilisk) Gnome Play as Gnome Hagrid Play as Hagrid Hermione Play as Hermione MadamePromfrey Play as Madame Pomfrey MrsNorris Play as Mrs. Norris (Filch's cat) Pig Play as Pig (one of the pigs in Hagrid's place) ProfDumbledore Play as Professor Dumbledore ProfLockhart Play as Professor Lockhart ProfSnape Play as Professor Snape ProfSprout Play as Professor Sprout (Not sure why you'd want to) Ron Play as Ron ProfMcGonagall Play as RonPlay as Professor McGonagall PinkLady Play as the Fat Lady (Gryffindor Portrait in front of the common room) Snitch Play as the Golden Snitch
Info for debug mode
After activating debug mode, enter these in by pressing ` which brings up a menu
1) set statusitemflobbermucus ncount #
2) set statusitemwiggenbark ncount #
3) set statusitemwiggenwell ncount #
4) set statusitemgryffindorpts ncount #(You can use it with other houses as well)
6) quit/exit (Quits the game quickly)
(1)-(4) change the # with a number
Contributed By: oren.
More Console Cheats
Enter the following codes by enabling the "debug mode" on the game (above). so far these codes have been tested and have worked for me, they may take a couple of tries to get them to work though- You can find your own, for example you are required to find the boomslang skin just enter
set statusitemboomslang ncount 1000
and it should say on the prompt
>set statusitemboomslang ncount 1000
meaning that it worked if not you should get a "Unrecognized class" or other errors
Replace the # with a number do not use the # sign. i.e.
23 << ok
A slight misspelling may cause errors.
DO NOT USE ON ORIGIONAL SAVE FILE USE ANOTHER BECAUSE IT MAY BECOME CORRUPT AND FREEZE! THIS HAS HAPPENED ALOT DURING MY CODE HUNTING
Code Effect set statusitemboomslang ncount# Replace # with a number and youll get #(yournumber) of the boomlslang skin (has not been tested over 1000) set statusitemhufflepuffpts ncount # Replaces Hufflepuffs house points with the # value set statusitemravenclawpts ncount # Replaces Ravenclaws house points with the # value set statusitemslytherinpts ncount # Sets slytherins house points with the # value
Contributed By: 6l1tch_F1nd3r.
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