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    FAQ by Spunkster

    Version: 1.0 | Updated: 01/24/03 | Search Guide | Bookmark Guide

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      /                         FAQ VERSION 1.0                               \
      \           CREATED ON 1/5/03 BY ZACH "SPUNKSTER" DURHAM                /
    I.    Version History
    II.   Legend of Helbreath
    III.  Interface of Helbreath
    IV.   Hotkeys
    V.    Chating
    VI.   Skills
    VII.  Classes
    VIII. Stats
    IX.   Spells
    X.    Player vs. Player
    XI.   Dieing
    XII.  Questions
    XIII. Legal
    XIV.  Credit
    XV.   Contact
    I. Version History
    Version 1.0 - Put together the whole FAQ. This is the base I have started
    with. I will improve this FAQ for later Game Updates and such.
    II. Legend of Helbreath
    Once upon a time in the depths of HELBREATH, there were two Absolute Gods:
    Eldiniel and Aresien. These two Gods had contact with humankind through the
    Erisnommire Temple at Mt. Asgarde, located in the western region of HELBREATH.
    Eldiniel and Aresien ruled the world of 12 primary Gods. When the 'Descent of
    Gods' occurred, the Gods came down and lived in harmony with humankind, making
    the land fertile and productive. There they released the 'Divine Power' among
    all people . . .
    In HELBREATH, during the year of 2192 the 'Prime Event' took place. The world
    of HELBREATH fell into deep confusion due to strife between the two Absolute
    Gods. This event caused a rift between the Gods and humanity. As time passed,
    the story of the Descent of Gods faded away as legend . . .
    Equilibrium - the center of HELBREATH - is a peaceful area with the protection
    and blessing of the Gods. After the detachment of Divine Power, humankind
    became spiteful of the nature of HELBREATH. Animals became cruel and attacked
    humans indiscriminately; the abundant landscape became desolate; man's spirit
    transformed into something too ruthless to uphold. As the people longed once
    more for the aid of the Absolute Ones, Equilibrium divided into two sects:
    those who worshiped Eldiniel and those who worshiped Aresien. As a result,
    two regions - Elvine and Aresden - emerged, polarizing the landscape . . .
    Without the guidance of the Gods, the absolute evil - Abaddon - once
    restricted to the eastern region of HELBREATH, started to recover it's power.
    By this process, the forces of evil grew. The deceitful creatures that once
    lived in the darkness of hell emerged and assailed the villages of HELBREATH.
    Some say that Abaddon, the land of destruction, is the source of the monsters.
    Stories arose of missing warriors and magicians who went to Abaddon, not
    returning. Abaddon became a place feared by the people of HELBREATH . . .
    As legend of Abaddon is myth, no one knows of the true state of darkness.
    The one truth is that the forces of evil rise day by day, while humanity
    busies itself over petty conflict. These chaotic days require real heroes.
    Heroes who will unite the separated people of HELBREATH and contain the dark
    Perhaps you are one of these heroes.
    III. Interface of Helbreath
    You will see seven buttons at the bottom of your screen. Each one has their
    own hotkey, which will be discussed later. I will describe each one of them
    from left to right.
    The first button is your "Attack Mode." It looks like a sword with a metal
    background behind it. When there is no colored background other than the
    grayish color, you are in peace mode. When the background changes to red,
    you are in attack mode. When in attack mode, you may attack monsters and other
    enemy players. These two can be toggled by the "Tab" key or by clicking
    on the button. To activate "Safe" Mode, press the "Home" key. This mode lets
    you attack enemies, but if you slip and accidently cast on a allied player,
    you will not hurt them.
    The second button is the Status or Character Screen button. Here you can see
    your stats, equipped items, life, mana, current weight, and stamina points.
    At the bottom of this screen you will be able to set your level settings, view
    current quest, or access the party screen.
    The third button is your Inventory. Here you can see all the items you are
    currently carrying. Double click a weapon or armor to equip it. Drag and drop
    items to dispose of them on the ground.
    The fourth button is the Spellbook. Here you can view your current spells and
    their casting probability. The pages are toggled with the Roman Numerals at
    the bottom. The cast percentage goes down the higher numbers you go into.
    The fifth button is your Skills. Here you can see your skills. Each skills can
    only reach to a maximum of 100%. If all your skills combined reach over 700%,
    the skills with the down arrow will begin to decrease each new skill % you
    gain in another skill.
    The sixth button is the Message Log. Here you can review text that has been
    The seventh button is the Options button. You can toggle detail level, logout,
    view what server you are on, and so on.
    -Colored Bars-
    To the left of all those buttons are three bars. The Red bar is your current
    life. Do not let it drop below 0 or you will die. The Blue bar is your
    current mana points. When this bar reaches low enough, you cannot cast anymore
    spells until it has refilled some. The green bar is your Stamina. As you run
    this bar will begin to decrease until you cannot run anymore. You will have to
    wait till it refills again.
    IV. Hotkeys
    There are many hotkeys in this game.
    F1                  Help Menu
    F2                  Quick Slot
    F3                  Quick Slot
    F4                  Cast Most Recent Spell
    F5                  Character Screen
    F6                  Inventory Screen
    F7                  Spellbook
    F8                  Skills Screen
    F9                  Message Log
    F10                 None
    F11                 Toggles Transparency of Windows
    F12                 Options Screen
    Tab                 Toggles Attack/Peace Modes
    Insert              Uses a health potion
    Delete              Uses a mana potion
    Home                Toggles Safe mode
    End                 Repeat last message (only works for some chats)
    Print Scrn          Take a Screenshot (saves to Helbreath Folder)
    Ctrl+1-7            Toggles pages of Spellbook
    Ctrl+F2             Assign a spell/items to F2 Quickslot
    Ctrl+F3             Assign a spell/items to F3 Quickslot
    Ctrl+Lclick         Forced Attack
    Ctrl+Shift+LClick   Dash Attack (100% weapon skill needed)
    Ctrl+R              Activates Run Mode
    Ctrl+T              Sets whisper to name/person you have pointer over
    Ctrl+A              AutoAttack (only used on Enemies Townsmen)
    Ctrl+D              Toggles Game Detail
    Ctrl+S              Toggles Sound
    Ctrl+M              Toggles Map
    +                   Zooms in on map
    -                   Zooms out on map
    Alt+Lclick          Critical attack (100% weapon skill needed)
    V. Chating
    There are different colors of chats. The different colors represent what kind
    of chat you are using. Different types of chat can be seen by different kinds
    of people. Sometimes you may have to be a certain level before you can use
    a type of chat.
    Normal Chat (white) - Only people on your screen can see this. It does not
    appear on the top left of your screen, but it does show up in Message History.
    It is shown above the speakers head.
    Global Chat (red) - Anyone on the same sub-server as you can see what you say.
    This chat is activated by using the ! key before the sentence. You must be
    over level 10 to use this chat. This chat is shown above you head, in the top
    left hand corner of the screen, and in the Message History.
    Whisper Chat (gray) - Only you and whoever you are whispering can see this
    kind of chat. This is activated by adding /to [username] [text] and is shown
    above your head, at the top left hand corner, and in Message History.
    Town/Ally Chat (blue) - Anyone on the same sub-server as you can see what you
    say. This chat is activated by using the ~ key before the sentence. You can use
    this chat from level 1. This chat is shown above you head, in the top left hand
    corner of the screen, and in the Message History.
    Guild Chat (green) - You can speak to your guild from anywhere. Add a ^ before
    the text to use this chat. You must be in a guild to use this chat (duh). This
    chat is shown above you head, in the top left hand corner of the screen, and in
    the Message History.
    GameMaster Chat (light green) - Only a GM can use this type of chat. It is
    shown to all server. Not used very much by GMs...they are so unsocial. This
    chat is shown above you head, in the top left hand corner of the screen, and in
    the Message History.
    VI. Skills
    -Skill-                          Formula To Max
    Hand Attack                          Str*2
    Short Sword                          Dex*2
    Long Sword                           Dex*2
    Fencing                              Dex*2
    Arrow Attack                         Dex*2
    Axe                                  Dex*2
    Shield                               Dex*2
    Magic                                Mag*2
    Magic Resistance                     Lvl*2
    Staff Attack                         Mag*2
    Pretend Corpse                       Int*2
    Poison Resistance                    Vit*2
    Mining                               Str*2
    Alchemy                              Int*2
    Manufacturing                        Str*2
    Fishing                              Dex*2
    Hammer                               Dex*2
    VII. Classes
    There are three classes in this game.
    A warrior relys on the power of his sword and the quickness of his movements.
    He overpowers the opposition with brute force. He excels in weapon use and
    wears heavy armor to make up for putting himself in danger. He should
    concentrate on raising Strength, Dexerity, and Vitality.
    A mage summons the powers lost in the brain. His brain spans further than most
    people. He uses the arts of magic and mysticism to overwhelm and confuse the
    oppnent. The mage concentrates on his Vitality, Magic, and Intelligence to
    guide him to victory.
    The master has the best of both world. As a young child the master wished to
    be as rock hard as the warrior but deadly as the mage. Following this dream
    the Master rushes into battle with a sword and unleashes unexpected magic.
    A master's stats are mainly Strength, Dexerity, and Vitality with a decent
    amount of Intelligence and Magic. This rare soldier is commonly know as the
    VIII. Stats
    Strength - Increases how fast you swing, how much you can carry, and adds a
    bonus to your damage.
    Dexerity - Increases your defence slightly and increases your "to hit"
    Vitality - Increases your HP and your HP regeneration.
    Intelligence - Increases your Magic hit probability, required for magics,
    increases casting probability.
    Magic - Increases spell damage, MP, and MP regeneration.
    Charisma - Lowers prices in shops. Required to make a guild.
    IX. Spells
    Name/Int Required
    -Circle One-
    Magic Missile/18int
    Create Food/18int
    -Circle Two-
    Stamina Drain/22int
    Energy Bolt/24int
    Celebrating Light/25int
    Defense Shield/26int
    -Circle Three-
    Stamina Recovery/20int
    Protection from Arrows/20int
    Hold Person/26int
    Great Heal/28int
    Greater Stamina Recovery/30int
    -Circle For-
    Detect Invisibility/30int
    Protection from Magic/32int
    Fire Strike/34int
    Summon Creature/38int
    Lightning Arrow/38int
    -Circle Five-
    Confuse Language/42int
    Triple Energy Bolt/45int
    Great Defense Shield/46int
    Fire Field/48int
    Poison Cloud/49int
    Chill Wind/50int
    -Circle Six-
    Mass Poison/52int
    Mass Lightning Arrow/53int
    Spike Field/56int
    Ice Storm/59int
    Lightning Bolt/58int
    Ice Strike/60int
    -Circle Seven-
    Energy Strike/67int
    Mass Fire Strike/85int
    Mass Chill Wind/93int
    Earthworm Strike/97int
    Absolute Magic Protection/112int
    Armor Break/97int
    -Circle Eight-
    Bloody Shock Wave/105int
    Cloud Kill/120int
    Lightning Strike/123int
    Mass Confusion/130int
    Mass Ice Strike/133int
    -Circle Nine-
    Meteor Strike/169int
    -Circle Ten-
    Mass Illusion/180int
    X. Player vs. Player
    This game is built around player vs. player, also known as pvp. You pick
    one of two sides in this game, Elvine or Aresden. When you become a citizen,
    the opposing town becomes your naturally and all-time enemy. To attack an
    opposing player you must be in an attackable zone. Hold ctrl to attack the
    enemy while pressing left click. Spells will automatically hit the enemy
    without holding anything. Only combatants may take place in pvp.
    XI. Dieing
    When you die you loss exp and some items, unless you are a traveller. It is
    NOT clear weather you will drop items according to your reputation. When
    you die hit F12 then click either restart or logout. You will then begin
    in your farm.
    XII. Questions
    This section will be dedicated to your most asked questions. Ask away!
    Q: What is rep?
    A: Well it depends...There is a system in the game that you can give someone
    a good or bad reputation (rep). This is activated by typing /rep+ or /rep-.
    The other kind of "rep" people talk about is on items. If someone says
    "Axe rep+4" that means that the item has consecutive attack +4. I guess in
    that case "rep" means repeat.
    Q: How do I make money?
    A: Mining, Alchemy, Manufacturing, Fishing, or making newbie characters.
    Making new characters and leveling them up gets you money for each level.
    Then you just find a "out-of-the-way" place and you just drop the money and
    switch to your other character and pick up the money.
    Q: Should I be a Civilian or a Combantant?
    A: Play the mode with your type of play. If you like to just level, go for
    Civilian. If you like the rush of pvp, go with Combantant. Its your choice in
    the end.
    Q: I am hungry?
    A: When you do not eat food you get hungry in the game just like in real life.
    To prevent this eat food from the store, fishing, enemy drops, or that a mage
    can make.
    Q: What does hungar do to me?
    A: In the end, hungar can eventually kill you. It slows down you hp, sp, and
    mp recovery. I also hear it lowers your casting probability.
    Q: Does rain actually lower casting percentage?
    A: Yes. Two types of rain, light and heavy. As the rain gets worse so does
    your casting percentage. I do not know if it affects you cp inside while it
    is raining outside.
    Q: What does ____ mean?
    A: I will add a terminology "in-game sayings" in my next updated FAQ.
    XIII. Legal
    Copyright 2003 Zach Durham
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    XIV. Credit
    Thanks to The Helbreath Portal at
    Thanks to The Helbreath Guru at
    XV. Contact
    If you wish to contact me about errors, ideas, or thoughts, I would gladly
    appreciate an email from you to the address of flawless_me2000@yahoo.com.

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