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    Dungeon Walkthrough by volvox

    Version: Final | Updated: 10/24/05 | Search Guide | Bookmark Guide

    		   	The Dungeons of ZZT - Walkthrough
    				by Scott Walker
    v1.0	First draft, completed May 7, 1999
    v1.1	Adjusted the width and spell checked, May 10, 1999
    Final	Spell checked, formatted to 80 chars wide, will not make any more 
    Feel free to distribute this FAQ as long as it remains unchanged, but it may be
    translated into other languages.  If you wish to use it or parts of it, do not 
    forget to credit me. 
     	From the start, go east. 
      Dungeon Central
    	Kill the monsters, grab the keys and open the doors. From here you can
    	get the keys in any order. They are located to the east, in the zapper, 
    	north, and south. There are two keys in the north, and easy one and a 
    	hard one. If want a challenge and do it the hard way, get the keys in 
    	this order: East, Zapper, South, North. You can load up on ammo and 
    	health in the south which you will need.
    The Eastern Key
       	Go east again.
      Blue Room
    	1.  Blow up the upper bomb. Go past where it was and down to move the 
    	    block and arrow down one space.
    	2.  Go back and blow up the bomb near the lower left corner. Follow the 
              passage down and push the block you just moved down.
    	3.  Go up, blow up the bomb, and push the next block/arrow to the right.
    	4.  Go back around past where the first bomb was and down. Push the
    	    block you just moved.
    	5.  Go up and around. Go east.
    	If you are short on health, you can go to the room above this one for 
    	some gems. From the left passage, DO NOT touch the alpha or you will 
    	die. From the right passage, make an opening in the centipedes (be sure 
    	not to hit the gems) then go up there and shoot right and left to kill 
      Hit the Target
       	Grab the ammo. You'll need to hit the moving arrow target several
       	times. Each time you hit it, the white H at the bottom will move
    	up, eventually opening a passage that goes south.  Don't miss the
    	target, or spinning things will come out and attack you! 
    	The easiest way to hit the target is to get right up next to the water.
    	The target will go down one block, then up two. When it gets to the top
    	it will return to the bottom.  Shoot when the target is one block below
    	you. You will have to adjust the timing a bit depending on exactly where
    	you are.
     	Go south and kill all the purple monsters. Go south again.
      The Light Blue Room
    	1.  Open the blue door and take the first left passage. Push on the 
    	    purple walls to move them.
    	2.  Go past the spinner and around the bottom to the column of arrows. 
     	    Push them up three spaces.
    	3.  Push the row of blocks and arrows right two spaces.
    	4.  Go back around and take the down passage at the spinner. Push the 
     	    blocks down until you can't push anymore.
    	5.  Go over and touch the bomb. Take cover to the bottom of the room.
    	    Wait until the pusher stops.
    	6.  You can now push blocks and get the gems. Also, push the leftmost 
    	    block on the top row up. You can now go back over to the purple 
    	7.  Touch a the top purple wall to move them back. Go down to the guy.
    	8.  Monsters will appear as soon as you talk to him. Do so and blast 
    	9.  Get the blue key and escape by going back up and around the to of 
    	    the room. You'll end up on the bottom. Push the block out of the way 
    	    and unlock the lower blue door.
    	10. Go south.
      The Bomb Room
    	All you have to do is touch some bombs to open up the passages, get the
    	red keys, and open the red doors. The tricky part is the guns at the 
    	bottom and the reflectors that bounce the bullets back. This makes
    	moving through the bottom part difficult. If you push a stack of four 
    	bombs straight down in front of the reflectors, the first one will blow 
    	up, and the other three will block the reflectors.
     	For the row of bombs by the doors, it can save time by hanging out in 
    	the line of fire while they detonate. You can shoot here, so take care 
    	of any bullets that can't dodge while waiting.
    	Go west, grab the purple key and return to the start (n,e,e,e). Open the
    	first purple door.
    Zapper Key
    	Go east. Complete the blue room (see above) if you haven't done so, then 
    	enter the zapper.
      The Zapper
    	1.  Get the key and open the red door.
    	2.  You can't shoot, so wait for the centipedes to go by, then grab the 
    	3.  IMMEDIATLY go down and right and try to get past the spinners. Don't 
    	    worry about taking out the monsters. If the energizer runs out,
    	    you'll be hurting.
    	4.  Go up and quickly get the next energizer. IMMEDIATLY run left 
    	    through all the brown monsters. You must get through all of them.
    	5.  Go down and push the block and arrow to the right. 
    	6.  Go up and push the row of arrows all the way to the right. This will 
    	    squish the red monsters.
    	7.  Grab the gems and head down to the area with the purple key.
    	8.  There are invisible walls here, so work around to the lower up/down 
    	9.  Get the key and go to the left/right teleporter.
    	10. Exit the zapper and open the next purple door at the start.
    Southern Key
    	Go south from Dungeon Central.
    	You need to get a yellow key, go around the right side, open a door, and 
    	return by the left side. It can become a real pain because the longer
    	you take to get around, the more monsters build up. Try to dig tunnels 
    	with places where you can stop to kill monsters (especially important 
    	for the tigers since they shoot back).  Also, after the first time 
    	around it is a good idea to open the gem and ammo room in the upper left 
    	corner. Be sure to save often too.
    	When all the doors are open, go south twice.
      Deep Dark Dungeons
    	First, you should get the gems from the small room on the left. Wait for 
    	the gap in the centipede then go in and position yourself in the top
    	row. Now you can just shoot to the right as the centipede comes around.
    	Enter the passage on the right. Get the three green gems. Follow the 
    	passage around to the lower right corner collecting gems on your way. Go 
    	east. Kill the red monsters as they come out of the spinner. Get the
    	gems and ammo and return west. Follow the passage around to the left 
    	side of the blue room. Go west. Get the blue key and return to the 
    	middle of the blue room. Open the blue door and go through the one-way. 
    	Go north then east.
    	Touch the heart and watch they guy. To go left, run after the nearest
    	shot passes you going up. SAVE FIRST! You'll need to be fast. Get the 
    	blue key. For the return trip, just push a block one space at a time to 
    	destroy the shots. Go south and open the blue door.
    	Follow the passage north. Collect all the ammo and the blue key. Open 
    	the blue door and go west.
      The Purple Key
    	Follow the passage counterclockwise and beware of the reflectors. Let
    	the monsters come to you and fire conservatively. Collect all the red 
    	gems except the top row. When one of the purple monsters moves away, 
    	grab that gems and retreat. Blast the monsters when the come through the 
    	gap. Continue around and get the purple key. Return to the east.
    	Go south twice. Talk to the guy and he'll activate the elevator. Talk to 
    	the other guy to get back. Go south again.
      Red Key
    	Get the mega-ammo and talk to the lower guy. Beware! Once you do, the 
    	upper guy will push you into the monsters, so start firing. Shoot in all 
    	directions to start. Once a space is cleared, move over and shoot like 
    	crazy downwards. Keep killing monsters until you can get the red key.
    	Once you do, go north twice.
    	Collect the ammo if you haven't. Go to the outer ring and take the two 
    	lower gems. Kill the centipede and push the block up one space. Get the 
    	last ammo to unplug the room with the purple monsters. You'll probably 
    	take damage. Kill them all. Push the block and open the red door. Go
    	north after taking the gems and killing the monsters.
    	You can't shoot here, so time it when to go through the teleporter. Run
    	to the east! Collect the gems and go through the one-way. Open the next 
    	purple door(n,n,w).
    Northern Key
    	Go north.
      The Kennel
    	I haven't tried this, but it looks like you can just take the purple key
    	and use it to unlock one of the purple doors at the start. This will
    	save a bunch of effort, but you wont' get as many points.
    	Get the purple key and unlock the purple door. Kill the centipedes and
    	get the white key. Unlock the white door and IMMEDIATLEY start shooting 
    	to kill the purple monsters. Get the next key, unlock the door, and step 
    	to the side. When it is safe, move in front of the door and start 
    	shooting. When most of the tigers are gone, dash in and grab the blue 
    	key. This will help to minimize the damage you take from them. Unlock 
    	the blue door and go north.
      The Four Stages
    	1.  Collect all the green gems. The best way to do this is to take the 
    	    ammo, but leave two one the left and in the middle. This will create
    	    a wall so the centipedes don't leak out as much. When one comes 
    	    across the hole you have left, blast it. You may want to push the 
    	    red block over to the right. They turn into tigers later and this 
    	    will make it easier to kill them.
    	2.  Open the door on the right and collect all the yellow gems. This is 
    	    pretty easy since the purple monsters come right at you. Collect the 
    	    ammo too.
    	3.  Open the door on the left and collect all the blue gems. The brown 
    	    monsters will come down in a column at you, making it easy to kill 
    	    them. Collect the ammo too.
    	4.  Open the top door. The block will turn into tigers. A wall will also 
    	    form. Work your way around using the ammo as a shield. For the right 
              side of the wall, hang out at the corner and shoot up. This will take 
    	    care of most of the tigers and give you a place to run.
    	5.  Go north.
    	Go north again to the Key Machine. Every time you get a key from it,
    	come back to the junction to open the doors.
      The Key Machine
    	This nifty contraption will dispense keys. The trick is to learn the 
    	order of numbers to press to maneuver the key so you can pick it out. 
    	Pressing a number will activate a pusher above. 
     	Note: You can only screw up twice or you will run out of keys!
    	1.  Push 3,5,6 for the first key. Push 6 when the key comes around the 
    	    left side of the spinner.
    	2.  Push 2,1,4,3,5,6 for the second key.
    	3.  Repeat step 2 for the third and fourth keys.
    	For the fourth door, open it and run to the left. Once you have some
    	room, shoot away. Go east.
    	This isn't nearly as hard as it looks.
    	1.  Go up the passage between the rows of arrows. You should be in the
    	    top group of arrows.
    	2.  Push the two blocks at the top up one space.
    	3.  Push the middle right row right two space.
    	4.  Push the bottom right row right one space.
    	5.  Push the bottom left row left one space.
    	6.  Stuff should move and open up part of the main passage.
    	7.  Go down the passage between the bottom arrow rows. You should be in 
    	    the bottom group of arrows.
    	8.  Push the two blocks at the bottom down one space.
    	9.  Push the bottom right row right one space.
    	10. Push the bottom left row left one space.
    	11. Push the middle right row right two spaces.
    	12. Push the middle left row left two spaces.
    	13. Push the top right row right two spaces.
    	14. Stuff should move and open up the main passage.
    	15. Go south.
      Hard Room (Save before going in here!)
    	This room sucks! DO NOT TRY IF YOU ARE LOW ON HEALTH OR AMMO! There are
    	a mess of tigers from the generator and reflectors. Enter the room on 
    	the far right. This will let you shoot down. Once those tigers are gone, 
    	move down and shoot left at the top. This will get rid of most of them. 
    	Now run like hell and get the red keys and open the first two red doors. 
    	Repeat with the next section. Go south and get the purple key.
    	Now it's time to go back through that! The section you just went through 
    	isn't so bad, but the upper section is. The monsters have had time to 
    	pool up while you were down below. Move up past the first pair of doors 
    	and hug the left wall. Shoot right to clear a path. When you get one, 
    	run. If this is the last key, you don't need to worry about health that 
    	Return to the start and unlock the last door (n,w,s,s,e).
    	After opening the last door, go down and touch the white wall. The guy 
    	will move and the guns will start shooting. Wait until all the barriers 
    	move away and go west. Collect all the ammo and go north.
      The Fritz
    	This is pretty easy. You just need to collect all the gems then talk to 
    	the guy. You can shoot the walls, so just take your time. Kill all the 
    	monsters if you want more point. Go north.
    	Get the 10,000 point bonus and talk to the guy. They will do a little 
    	dance and open the gate for you. Go north to the ending screen.	

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