I don't know where to ask this question, so I just post it here.
If I want to make a mod through CK and need to use like a plugin from other mods, how do I keep the plugins I used to my plugins?
Example: I created a NPC that used an armor mod plugin as its default clothing. In game however, the NPC doesn't wear it and the armor wasn't in the NPC even after rechecking the file in CK.
I have learned how to enable multiple MASTER FILES, but not how to keep plugins from other mods in MY mod plugin.
Any help will be very appreciated.
gardyanakbar - 4 years ago
Top Voted Answer
Make sure the plugin your mod relies on loads first in the load order.
Leatherhide (Expert) - 4 years ago
This question has been successfully answered and closed.
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