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    Kerning City Party Quest Guide by RiversideAngel

    Version: 1.2 | Updated: 04/24/10 | Search Guide | Bookmark Guide

    Author: Hannah Hale
    Email/MSN: Hannahxx91@hotmail.co.uk
    AIM: Hannaahhxx91
    It has been brought to my attention that with the release of Arans,
    Cygnus Knights and other things, some of the info in this guide
    is out-dated, particularly the questions and answers in the
    Stage 1 section. If you find any differences in the KPQ to the
    stuff I've written here, please feel free to send me an e-mail,
    instant message, etc, at one of the above addresses. I will update
    the guide with the information, and give you credit in the
    Acknowledgements section. Please be sure not to send any
    attachments, and give me the name you want me to put
    in the Acknowledgements. Much thanks. :)
    Hello! I’m Hannah, and after several years of Mapling have decided to
    compile my experiences in the Kerning City Party Quest into a guide – 
    since there are so many people who still don’t know how to do this. 
    Before we go into that however, I’ll enlighten you a little about myself.
    I have, despite 3+ years of Mapling, never reached lvl 40+ because I 
    always tire of my characters and being high level doesn’t hold much
    attraction for me. Or maybe I’m just a noob at heart XD. Either way, 
    I’ve raised many, many characters of all classes through the KPQ, and 
    have run into all the problems and methods associated with it – 
    hence this guide.
    On the side of legal stuff: You may use this guide on ANY site you wish, 
    although I’d like to be asked first (not necessary) and I’d appreciate 
    my name remaining on here somewhere. 
    If you want to contact me for questions about MS, KPQ, low level jobs in 
    general (since I have experience with all jobs) or anything else at all 
    including suggestions for this guide or others that I may write in 
    future, feel free to do so at the above email address. I will do my 
    best to answer all your questions in full – and I make use of MSN and
    AIM so if you want to add me there to ask questions through Instant 
    Message then feel free :)
    NOTE: I play in Scania, so if you use one of the other servers then
    you'll have to email/instant message with questions.
    Oh, and if you want to ask anything else outside of the KPQ feel free
    to ask whatever you like (doesn’t have to be about MS) I’ll be happy
    to answer you if I can, since I’m bored and could use a little 
    Please don’t spam me though, and I won’t open anything with 
    attachments. Also, I don’t mind if your spelling and stuff is a bit 
    off-key, but please don’t spell things wrong on purpose or use leetspeak
     – I’ll still answer you but it makes it difficult to read.
    My current MS char is a Cleric known as Rivermists – feel free to whisp 
    me for questions but don’t spam and don’t add me to your buddy list – 
    mines already full.
    Well then, let’s get started!
    (To find something quickly, press Ctrl + F and type in the 5 
    number/lettercode next to the section you want, and click Find twice)
    Concerning the PQ in general ------------------ CTPQG
    STAGE 1 --------------------------------------- STG01
    STAGE 2 --------------------------------------- STG02
    STAGE 3 --------------------------------------- STG03
    STAGE 4 --------------------------------------- STG04
    STAGE 5 --------------------------------------- STG05
    How to fight the Slime King ------------------- HTFSK
    BONUS STAGE ----------------------------------- BNSTG
    General notes on KPQ for each character class - GNECC
    PQ Etiquette and manners ---------------------- PQETQ
    Order of members in terms of Efficiency ------- OMEFC
    How to get picked/pick ------------------------ HTGPP
    What to do if someone dies or DC’s ------------ DTHDC
    Kicking People -------------------------------- KKPPL
    Getting back into your PQ when finished ------- GBPQF
    Updates List ---------------------------------- UPLST
    Acknowledgements ------------------------------ AKDTS
    Concerning the PQ in general: [CTPQG]
    The Kerning City PQ is located in (gasp) Kerning City, down by the 
    sewers near the weapon shop. 
    The way to get into the PQ is to have a party of 4 people of levels
    between 21-30 inclusively, and to have the leader talk to the 
    nearby NPC ‘Lakelis’ (By the way, this is written from Mapleglobal, 
    I don’t know if names are different in the Europe version). 
    If no party is already attempting to PQ, the screen will black out
    and you will appear inside a marshy, swampy area. Well done, 
    you’ve entered the PQ (If you want to leave, talk to Nella). 
    There is the possibility that some party has already
    gotten in – you will receive a message saying ‘Some other party has 
    already gotten in to attempt the quest’. If so, wait for them to finish, 
    or change channels to try again. The best time for Party Questing 
    (On MAPLEGLOBAL) is 7-10am GMT, or 1-5am EST.  This is because 
    Mapleglobal users are mostly based in America, and they tend to be
    asleep at this time, meaning the servers are less crowded.
    KPQ is, from 25-30, at the time of writing, the fastest, most fun
    and most profitable method of training. I met many of my friends here 
    – and made most of my money. Possible rewards include:
    Bamboo hats
    10% scrolls for Glove/Overall DEX
    10% scrolls for Top/Bottom/Overall for DEF
    Mineral/jewel ores
    Onto the individual stages of the PQ – of which there are 5.
    STAGE 1: [STG01]
    This is the stage that takes the longest (usually). The leader must 
    collect 3 passes from the other 3 members of the party, who have to 
    attain these passes through answering a question from the NPC to 
    the right side of the map (Cloto). She will ask you a question from
     the following (the answer is listed to the right):
    What Level do you need to become a Magician? (8)
    What Level do you need to become a Bowman? (10)
    What Level do you need to become a Thief? (10) 
    What Level do you need to become a Warrior? (10)
    How much EXP is required from lvl 1 to lvl 2? (15)
    How much INT is required to become a Magician? (20)
    How much DEX is required to become a Thief? (25)
    How much DEX is required to become a Bowman? (25)
    How much STR is required to become a Warrior? (35)
    Sounds simple? Well, you have to answer by having the answer 
    in ‘Coupons’ in
    your ETC inventory – which you get from killing the Ligators around
    the map. These have about 600hp (not sure on that, actually) and a base 
    hit of about 130 (be CAREFUL, I’ve seen many people die here – magicians 
    especially, use Magic Guard if you can).
    They have a 100% chance to drop a coupon. Collect the right number of 
    coupons to answer the question, then give them to Cloto for a pass 
    (make sure you have a space in your ETC inventory). Once you get this,
    give it to the party leader through Trade or just drop it and let them
    pick it up (faster). Once they have all 3, they need to click on Cloto
    to advance to the next stage. You will be rewarded with 100 exp.
    Note: The Ligators are actually very good experience for the party – 
    kill extra if you want. 
    Extra Tip: If a low level member who cannot kill quickly has a high
    number to collect like 35, it is possible to switch the Leader
    position to that member, excusing him/her from having to collect.
    The previous leader can then recieve a new question from Cloto,
    hopefully with less coupons needed. This saves a lot of time.
    Alternatively, once the stronger members have finished, they
    can kill Ligators and leave the coupons for the weaker members.
    Teamwork is important here - it saves MASSIVE amounts of time. 
    STAGE 2: [STG02]
    The fastest stage – there are 4 ropes hanging from 4 platforms here. 
    Three members of the PQ have to hang on to these ropes in order to 
    find a ‘password’ to clear the stage. The stage is set out with 2 
    platforms next to each other, with the ropes hanging down, and 2 
    platforms directly above those,with ropes as well. The traditional 
    way to complete this stage is as follows (and make sure you
    follow this procedure, as people tend to get annoyed otherwise):
    1.	Two party members hang on to the bottom two ropes, one hangs 
    on the top left – leader stands by Cloto and double clicks her to 
    check if the ‘password’ is right. 
    2.	If the message CLEAR appears, you will be awarded 200 exp 
    and you can go to Stage 3 through the portal to the right. 
    If not, the member on the top left should shift to the top right.
    Have the leader click again.
    3.	If CLEAR, move on. If not, bottom left member moves to top 
    right. Check again.
    4.	If CLEAR, move on. If not, bottom right moves to bottom left. 
    Check again – if none of the previous were right, this one will be. 
    Move on to stage 3.
    STAGE 3: [STG03]
    This is similar to Stage 2, however this time you have 5 platforms, 
    each with a different number of (extremely cute ^_^) kittens on – 
    from 1 to 5. Each member will stand on one to find the password 
    for this stage:
    Start by having your 3 members on 1, 2 and 3. Check if this is right 
    with Cloto. If not, change to these platforms IN THIS ORDER and check 
    each one.
    (You may want to write this down and have it by your computer screen 
    the first few times)
    One of these will be CLEAR. Once you get CLEAR move onto to Stage 4 – 
    you will be awarded 400 exp.
    STAGE 4: [STG04]
    This is very similar to Stage 3 in how it works – it is simply longer. 
    This time, you have a pile of barrels numbered 1 to 6 (it can be quite
    annoying to jump between them).
    Start on 1, 2 and 3 and check this with Cloto, if it’s WRONG then 
    continue with THIS ORDER EXACTLY - or people will get annoyed at you 
    and call you a noob =(
    (You may want to write this down and have it by your computer 
    screen the first few times)
    Once you get the CLEAR message, you will be awarded 600 exp. 
    Head through the portal.
    STAGE 5: [STG05]
    This is arguably the most difficult stage, but can be completed quickly
    with teamwork. This is not a puzzle stage, this is a combat stage – 
    there are three levels to it. The objective is for the leader to 
    collect 10 passes from the monsters.
    Part 1: The first platform has 3 Curse Eyes on it. They move fast, 
    hit hard and have quite a chunk of HP, but give you good exp. 
    Each will drop a Pass.
    Part 2: Here there are 6 Jr Necki’s. They have less hp, but move 
    fast and hit quite hard. They are also very difficult to hit for 
    a warrior. They will each drop a Pass.
    Part 3:
    The Slime King – don’t rush into this without your party members 
    – it can hit 250 fairly easily with it’s area attack. 
    Fighting the Slime King: [HTFSK]
    Teamfighting: The Slime King is a giant slime monster, with 8000 hp 
    and 150 touch damage. 
    It has an attack where it will jump and land with a white cloud when
    it impacts, this will hit everyone nearby for about 250 
    The trick here is to just attack, attack and attack. Drink a HP pot 
    WHENEVER you get hit, and drink MP as necessary. Just keep plugging 
    away at the huge creature until it dies and drops a pass. You can
    avoid his area attack if you jump just before he hits the ground.
    Solo-Style: Occasionally an experienced member of the party will ask 
    to fight it solo (one on one). If you want to try this, follow the 
    above guidelines for Teamfighting, but PAY ATTENTION TO YOUR HP AND MP. 
    The best solo fighters are Mages, Assassins and Archers. If you are a 
    Warrior, don’t try to solo, it’ll take too long due to your low accuracy.
    Bandits can do this, but your low HP makes it difficult and dangerous.
    Brawlers can do this as well, at 25+. I wouldn't recommend it though,
    as you still get hit a lot.
    Mages: Use Magic Guard and drink your potions as necessary (KEEP AN EYE 
    YOU MAY DIE). Keep attacking him with the Magic Claws.
    Assassins: Dexless assassins with Ilbis/Steely’s will have a wonderful 
    time with the Slime King; you’ll quickly bring his massive HP down with 
    your deadly and accurate attacks. Don’t get overconfident though, you 
    still don’t have much HP to take his attacks with. Remember your jump 
    attacks to avoid his area strike.
    Archers: You have a long range, a nice cushion of hp and a high accuracy. 
    You’ll just sit and pump out the Double Shots. However, you can’t Jump 
    Attack very well at all, so you’ll get hit by the area strikes. 
    Remember your potions and you’ll be fine. 
    Gunslingers: More or less the same as the Assassins - only notable
    difference is that you have a slight disadvantage in how your attacks
    are weaker but faster. This means that each of your weaker hits has
    to contend with the Slime King's relatively high Weapon Defence,
    so you'll kill it a bit slower than Assassins would.
    Well there you go, that’s how to fight the Slime King. Or, as I call
    him, Sir Slimey. Or, as KnightKurisu calls him, Dave. Don't ask why,
    I don't know either.
    Once you have defeated the Slime King and taken his pass, your leader 
    should have 10 (some people leave the Curse Eyes until last, so you 
    might have to fight them after the Slime King). Go back up the map to 
    Cloto and speak to her. Make sure you have a space or two in your 
    Equip, Use and Etc Inventories. Once the CLEAR message shows, you’ll 
    be rewarded with 1500 Exp and an item from the rewards listed 
    in the ‘Concerning the PQ in General’ section. You’ll appear in 
    the Bonus Stage.
    This is a map of Horny Mushrooms (after three years I still find that 
    amusing) and Green Mushrooms. They have normal exp and drops – you can 
    stay here until the timer runs out or just leave by talking to Nella. 
    Not much more to say on this.
    General notes on KPQ for each character class: [GNECC]
    This section deals with the problems each character class faces
    when KPQing, and how to overcome them.
    Warrior: Playing KPQ as a Warrior is tough going until level 27+.
    Your main issues are ludicrously unstable damage and low accuracy,
    as well as having to fight up close.
    You cannot really solve these but it helps a lot if you deviate
    slightly from the traditional Warrior +2 Dex +3 Str build. For a
    few levels between 22-25, change your build to +4 Dex +1 Str. This
    gives you higher accuracy and minimum damage for the PQ. Once you
    can hit the monsters well enough, add all your points into Str until
    you're back on the normal build. If you can afford some 100% Dex
    scrolls which boost accuracy on your equipments, that helps a bit.
    Bandit: You have a similar problem to the Warrior in your close-range
    fighting style. The reason this is a problem for Bandits is that they
    do not have the same amounts of Weapon Defence and HP as a Warrior,
    so they'll lose a lot of health. Potions are the way around this, but
    they get expensive after a while. Your higher accuracy, however, means
    you can PQ just fine at levels 26/27+.
    Assassin: The best class for PQing, but the problem remains of minimum
    range - killing Ligators can be irritating. Luckily, you have the 
    ability to Jump Attack, so you'll be fine. 
    Archer: Your greatest problem is unstable damage and minimum range.
    You will find yourself hitting anywhere from 1-250 with Critical
    Double Shots, and often as not whacking Ligators with your weapon.
    Even if you're a Crossbowman, the best way to PQ is with the Lv25
    Bow (which needs 30 Str), as it has a Fast attack speed, allowing
    you to get off more shots before the monsters get too close.
    Mage: Low health is your only problem. Easily solved with Magic Guard,
    which costs a lot of MP, but if you're funded enough to afford all
    the MP potions you need, you'll be just fine.
    Brawler: Same as Bandit.
    Gunslinger: More or less same as Assassin, only difference being
    your slightly lower damage. As the monsters all have fairly high
    Weapon Defence, this puts you at a mild disadvantage, but you'll
    still do alright.
    PQ Etiquette and manners: [PQETQ]
    Here are a few basic unspoken laws and general manners in PQ, which
    I sincerely advise you to follow:
    1: If your leader ‘misses’ and another party gets in before you, 
    DO NOT cuss them out and make a noob of yourself. Remember, ‘he who 
    calleth another a noob sees not another person, but merely a mirror image’ 
    (Thanks KnightKurisu for your words of wisdom ^_^) If you think the 
    party is full of idiots, just leave. Alternatively, save everyone 
    hassle and just wait or change channels to try again.
    2: If, during any point, you need to go AFK for a few minutes, 
    politely inform your party members of this. If this is during Stage 1 
    and you need someone to get your coupons for you, ask POLITELY and 
    say please, and thank you when you get back. 
    3: If one of your party members does the above and goes AFK: DO NOT call
    them noobs or cuss them out. Sitting around with the F7 expression or 
    aimless poking of the AFKer is still ok. ^_^
    4: If someone can’t get into position on Stage 4 due to bad 
    co-ordination or something, don’t cuss them, just wait for them. 
    5: If someone doesn’t know the traditional order for the puzzle 
    stages, explain calmly. 
    6: If someone dies (more on that in a minute) tell them to meet you 
    outside the PQ again.
    7: Even if you don’t get along with the other party members, don’t 
    leave/kick anyone, because this will end the PQ and lose everyone 
    Exp and time. 
    8: If someone ruins your solo on the Slime King, or someone rushes 
    ahead and steals all the Necki kills (happens a lot) just ask them 
    not to do it again, don’t start swearing.
    9: If there are passes lying around, pick them up and take them to the
    10: If you continually get bad rewards, it’s no-one elses fault. Don’t 
    blame the party for your bad luck. Similarly, if you get 3 Overall 
    DEX scrolls in a row, don’t brag. Inform your members what you got, 
    though, since they may wish to swap or buy from you.
    11: If you finish Stage 1 early, or are the leader, help the weakest 
    members or the ones with the largest amount of coupons to collect.
    12: Make use of your character expressions. Using F2 when entering 
    the PQ, or giving your passes to the leader, or after killing King 
    Slime etc, helps lighten the atmosphere.
    13. There is some theory that the ordinary slimes spawned when the 
    King Slime dies shouldn’t be killed because it affects the reward 
    – I personally haven’t noticed any difference either way over 
    hundreds of PQ’s, but hey, there might be something in it, so 
    don’t kill them.
    ~To summarise, just try and be nice. It makes the PQ much 
    more fun and infinitely easier.~
    Order of members in terms of Efficiency: [OMEFC]
    This is simply a list of how good individual jobs are at KPQing.
    1st – Dexless Assassin (with Ilbis/Steely’s these guys are godly)
    2nd – Luckless Mage
    3rd – Ordinary Assassin
    4th - Gunslinger
    5th - Ordinary Mage
    6th – Archer (Bow or Crossbow)
    7th – Dexless Bandit
    8th - Brawler
    9th – Bandit (They need to fight up close, making them slower 
    than other classes)
    10th – Warrior (any class, due to low speed, accuracy and 
    necessity for close combat)
    (I am unsure about pure brawlers and gunslingers, but I imagine
    a pure 'slinger would be a rank above Ordinary Assassin, and pure
    brawler a rank above Dexless Bandit.)
    How to get picked/pick: [HTGPP]
    How to be picked:  
    In order to join a KPQ team, go to Channel 1 Kerning City outside 
    of the PQ. Stand around the crowds and say the following.
    J> PQ (Add on your level and class if you like) (adding on that 
    you are ‘Exp’d’ also helps in being picked, although don’t say 
    you’re Experienced unless you actually are.
    A classic example, and something that I might use, would be:
    "J> PQ – Lvl 27 Mage – Exp’d" (replace the level and class
    with whatever yours is).
    Having some form of NX outfit, particularly the hair, will help.
    If you’re an assassin, state what type of stars you throw. 
    If it’s above Icy’s, this will help. 
    If you are below lvl 25, don’t expect to be picked very much,
    especially in Scania.
    How to pick:
    In order to find members for a KPQ team, go to Ch1 Kerning City, 
    outside the PQ. Stand around the crowds and say something similar to:
    L> PQ Members.
    You will probably get people following you saying ‘Me!’
    Who to choose: Use the ‘Order of members in terms of Efficiency’ 
    list just above this to select your members, but remember that 
    warriors, bandits and brawlers can KPQ efficiently as well at 25+. 
    Also, as a personal aside, don’t pick people who’re filling the 
    screen with ‘J> PQ@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@’ 
    messages. These people, although they probably know how to do the PQ,
    don’t tend to be particularly helpful beyond doing the bare minimum. 
    Kicking People:  [KKPPL]
    In a PQ, you may find yourself in a state of disagreement with another
    member. If so, simply try to remain silent and carry on PQing. Even if 
    it gets to the state where you firmly no longer wish to PQ with the 
    person in question, try to get to the end of the current PQ before 
    leaving/kicking them. 
    Although it is preferable to try and get through the PQ without 
    any disputes, and much as I despise the use of the word ‘Noob’, 
    occasionally you will get landed with someone for whom ‘noob’ is the 
    only available description. This sort of person will not only have 
    no idea how to do the PQ, but will purposefully obstruct the other 
    members of the party, and might use obscene language as well. 
    I have actually in the past had one of these people threatening to 
    kill me after I kicked him for being obscene to another member. 
    If you manage to get into a party with one of these abhorrent entities,
    firmly request that the leader kick them. If you are the leader, 
    you get to personally kiss the fool goodbye. If the leader doesn’t 
    agree to kick them, just leave the party – it is quicker exp to 
    just get on with it and find another party than to try and put up 
    with this person.
    What to do if someone dies or DC’s:  [DTHDC]
    DC means disconnect. 
    If this happens, you will be left with 3 people. Don’t panic, you 
    can still complete the PQ. If you’re in Stage 1 when this happens, 
    you will only need 2 passes. The 3 puzzle stages need 3 people to 
    complete, and the leader can hang on a rope or stand on a 
    platform/barrel like a normal member to fill the requirement.
    If 2 people die, you will be left with 2. If this happens 
    before the puzzle stages are done, quit, since you can’t carry on. 
    If it happens on Stage 5 it’s fine, you can still kill the King and 
    complete the PQ with 2 people.
    I’ve never been in a PQ where everyone but me has died before (I like 
    to keep my members alive… ^_^ cleric at heart), but I believe the 
    PQ ends if this happens. 
    If someone DC’s, carry on as if they had died. After the PQ is 
    finished, you will probably need to find a new member to replace the
    disconnected person. Again, if several people DC before the puzzles 
    are done with, quit the PQ and find more members.
    Getting back into your PQ when finished:  [GBPQF]
    In order to swiftly get back into the PQ when finished, instead 
    of waiting around, have one person leave the bonus stage (as long 
    as 2 people including the leader remain in the bonus no-one 
    else will be able to enter the PQ) to check whether there are 
    any parties outside waiting.
    If so, try to ‘Rush’. This means everyone leaves the PQ, 
    activates Nimble Feet if they have it (which you should) and 
    runs like mad back to the PQ start. The leader then clicks 
    Lakelis again and re-enters your party for the PQ, hopefully 
    without the other group trying to enter while your party is running 
    through Kerning City.
    If there is no-one outside, you can be a bit less frantic with
    the Rush tactic, but try to get there quickly. 
    IMPORTANT NOTE: If you get there within 10 seconds of 
    leaving the last PQ, it will say there is a party already 
    in there. There isn’t. Wait for a few seconds and try again, 
    it should let you in. 
    Any way you do this, you should always use a scout.
    There is a method to PQing called smuggling, which involves 
    exploiting the game mechanics to take your coupons outside of the PQ 
    and then re-entering to do the stages more quickly. I won’t explain it,
    since I disapprove of such exploitation. If you want to smuggle,
    get someone else to tell you how. I will say however that it’s not 
    much faster than normal PQing, and there’s the risk of missing when 
    you leave the PQ, so it really isn't worth it.
    Updates List: [UPLST]
    V1.1 - Fixed an error with Stage 3, got rid of a spelling mistake,
    added the 'General notes on KPQ for each character class' section,
    and updated to include the new Pirate job. :)
    Acknowledgements: [AKDTS]
    Well I make that a finished guide! There will be updates in the future 
    if someone tells me I’ve missed something (which may well be possible, 
    I’m a bit of an airhead), so check back if you want. 
    A big thank you to the following:
    Nexon + Wizet, for Maplestory =)
    KnightKurisu, for his endless support, impenetrable logic 
    and words of wisdom.
    Me, for writing the guide ^_^
    And YOU, for taking the time to read it!
    Remember, feel free to e-mail me or add me on MSN/AIM 
    or Whisper me ingame if you have questions. The addresses
    are at the top of the FAQ.
    Again, thank you ^_^ 

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