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    FAQ/Walkthrough by ChetFlavin

    Version: 3.0 | Updated: 03/23/03 | Search Guide | Bookmark Guide

    Alien Vs. Predator 2: Primal Hunt Strategy Guide
    By Chetflavin
    February 28, 2003
    Ver. 3.0
    	Hey its me again, from the same guy who wanted some money so he made a
    strategy guide for Blood Omen 2 and Soldier of Fortune. College is expensive
    and I'd like to enroll in a couple of classes this time. Some of you may be
    saying "Hey, $25 doesn't pay for collage." Well lets just say the place I go to
    serves deep fried foods and the diplomas are printed out on placemats :)
    Anyways, onto the guide! with its plothole and bad grammer and repeating the
    phrase follow the path until it gets annoying. YARRRRRRRRRR!
    Some Legal Mumbo Jumbo
    	As for legal context, I'd like to thank the makers of AvsP2: Primal Hunt for
    making a good instruction booklelt which I got most of the info for the species
    weapons, equipment, and abilities. As for who can post this guide on their
    site, ONLY gamefaqs.com AND NO ONE ELSE!!!!!!! DON'T EVEN ASK!!!!!!
    Final Update: Ok, hopefully on this update everything will appear on the site.
    Advised, I retyped the areas of the faq that seemed to get cut off so hopefully
    they'll make it.
    Table of Contents
    1. Game Introduction
    2. Controls
    3. Alien Walkthrough
    4. Predator Walkthrough
    5. Corporate Walkthrough
    6. Cheats
    7. Legal Mumbo Jumbo Reiterated
    1. Game Introduction
    	As for this game it hasn't been reviewed that well. In my opinion thats
    idiotic because its a great add-on if you consider the type of game it is. You
    play as three different species! For any other first person shooter, adding on
    9 levels is great, but because they're divided into three segments it becomes
    horrible. As for story, great intertwining plots that make for a decent prequel
    to the incidents of Alien Vs. Predator 2. As for a sidenote, if you want to
    play thru as chronologically as possible go with predator, alien, then
    coporate. Also, another sidenote, this is a walkthru for the easy difficulty.
    Why easy? Because its best to work up from easy instead of diving into
    2. Controls
    	Are you kidding? They're the exact same from Alien vs. Predator 2, and you
    can't play Primal Hunt unless you own Alien vs. Predator 2. Besides you can
    always go into option and customize controls to your liking, which I strongly
    recomend doing.But just to be nice I'll list each of the controls along with
    descriptions at the beggining of each walkthru.
    3. Alien Walkthrough
    	For the alien it really depends on what gestation you're in. Facehugger,
    chestburster, or full grown adult. As a face hugger you pretty much have the
    basic abillities. You can wallwalk, jump high, and attack(basically a face
    hugging leap which can be used to break thru some grates but not for fighting.
    Chestburster is the weakest form, it can't wall-walk or anything. It can chew
    thru some grates and jump high but basically you want to avoid confrontations
    in this form. Full grown adult is the best form you can be in. You can
    wallwalk, jump distance increased ten fold, have powerful claws that can rip
    thru metal, a powerful tail to stun enemies, and you can now headbite foes as
    well to gain health. The head bite, claws, and facehugger leap are under the
    primary attack button. The tail is under the secondary attack button. As for
    vision all three have the same, normal view which shows the aura's of any
    living thing (not cyborgs) and displays all colors normally in a fish eye lens.
    Intrusion views is nightvision. Its black and white and comes in handy in
    really dark areas. For other alien skills look under
    B. New Hosts
    	You start off as a facehugger in a huge tunnel with no one else around. Now
    would be a good time to familiarize yourself with the controls. Wallwalk,
    leap....... aside from basic forward backward I think thats all the abilities a
    face hugger has. Anyways, just move forward thru the tunnel in the direction
    you were facing initially. Once you come out you'll see a small crevice toward
    the left infront of you. Crawl under there into an area underneath some
    grating. Crawl thru the open vent on the left and follow the path until you
    come accross a grating on the left side of the vent. There you'll see a lonely
    predator with no one around. Which brings me to my next point, don't facehug
    anyone, other predators will come to the rescue and shoot you before you can
    impregnate their friend. But anyways, your alien friends will attack and kill
    this predator, so just bust thru the grate. Go around the room to the left,
    bust thru another grate, and following the vent yet again. You'll have to
    wall-walk up a long vertical vent and you'll come out facing an opening but
    don't go thru yet. Calmly jumpdown to the grating below you which is suspended
    above the majority of the room. Whatever you do, don't fall down onto the floor
    or you'll be turned to goo! Just walk around on the grating and eventually
    you're alien friends will start a ruckus. After a couple of seconds two
    predators will run out of a hallway. Head in that direction. You'll come to an
    opening in the grating but don't fall down, wall-walk over the ceiling into the
    next vent. Once again this vent leads to some........GRATING! Up here you'll
    see two weird looking columns with a strange pattern overthem. You're going to
    have to head towards these in a little bit so remember where they are. To the
    right of that is an opening which will allow you to drop down to the room
    below. Be careful! Those two predators from before will walk into the room
    everyonce in a while. Once you drop down head toward those two columns
    mentioned earlier and drop down into the vent they concealed. Follow this into
    the next room and get ready for some quick sprinting. In the next room there
    will be a column that you'll have to crawl up the inside of, however, two
    predators will break thru the glass on the side of the column where the
    entrance is. So quickly run around to that entrance and wall-walk up the inside
    of the column into the next room. Follow the path going thru a vent into the
    next room and you're almost done! In the next room you'll be suspened above the
    main floor once again. Carefully walk to the next platform and look towarod the
    left. You'll see another weird looking column from before but thats not
    important. What is important is the yellow glowing grating surrounding it.
    You'll want to get underneath that by entering one of two entrances. One has
    steam shooting out of it which can hurt you but the other entrance is a little
    further away leaving more room for you to be spotted by patrolling predators.
    So take either one and follow the path into the area underneath some more
    grating. There is a breakable vent on the left wall but wait for the patrolling
    predator above you to be away so he won't hear your meddling. Quickly, run past
    the dead predator corpse and to the opening on the left. Drop down the hole to
    end the level.
    C. Body Bags
    	The second alien level is body bags and you're in the next gestation cycle as
    a chest burster. Its abilities include.......NOTHING(not even wall-walking)! In
    this form you're sole obligation is to avoid trouble thru anymeans. You start
    off inside a host so just chew your way out. After the cutscene head out that
    door and into the next open door you see on your right. In here you'll have to
    jump up high, which fortunately you can do. Hold down whichever button you
    assigned crouch, and jump and you'll be able to reach new heights! But for now
    just make you way to the ledge above the desk and you'll see two vents. Ignore
    the one on the right because its a dead end. Going thru the left vent, ignore
    all side paths and just head strait till you come accross an opening. Carefully
    drop down and head forward. Take a left at the intersection and run into the
    kitchen. Run behind the counter and hide in the aclove there. An enemy comes
    out of a new door and looks around. After you're sure he's gone, or atleast
    heading back into the door he came out of, head thru that door. Run to the end
    of the hall and bite thru the grate on the left. Follow this path into the
    bathroom and wait for you're old friend to exit. When no one is in the
    immediate area exit the vent and head to the left. When you come across the
    bathroom stahls you'll be spotted but no worry, a friendly neighborhood alien
    will deal with him and creat a path for you. Head thru that path. Break the
    first grate you see on your left and drop down into the hallway. In this
    hallway one soldier will walk across your path but don't worry, as long as you
    race past him several alien friends will take care of him for you. So just race
    down this hallway following the path into a dark and steamy hallway. Just
    continue along the path of destruction and you'll find you way into the morgue
    ending the level!
    D. Freefall Part I
    	Now you're the biggest baddest predalien thats ever hit the streets so don't
    let any human or cyborg get in yourway. Automatic machinegun sentrys are
    anotherthing. You'll spend most of your time deactivating things in this level.
    First start this level by killing the guy right infront of you. Make sure to
    bite his head off and any human to refill your health. Next to get out of this
    room, turn around and look for a structure that shoots out steam from its top.
    Climb on top of it and try to avoid the steam. Break the grate above and when
    the steam isn't blowing jump into it and wallwalk up to the top. Head into the
    darker vent. You're path will end near a breakable grate but don't break it! It
    leads to a dead end. However the grate above you leads towards an electrical
    conduit you'll have to break. Why you ask? I'll explain later, just make sure
    you break it. Now that an electrical grid has been powerd down, head all the
    way back and into the once lighter vent. In here, walk past the vent on the
    ceilling and to the one on the right side which is labeled "warning electric."
    But lucky for you, the electrical grid it was on mysteriously broke earlier
    *wink*. Anyways go thru there and destroy another electrical grid linked up to
    some automated guns. Once all is broken head back and up the vent on the
    ceiling I told you to ignore earlier. From here, go into the flowery room and
    look for a huge wire going along the ground. Follow it, breaking thru two
    grates and killing two guards! After they're dead look along the floor near
    some fallen crates for an oddly placed great. Duck down and burst thru it to
    find a small tunnel. Head thru that tunnel into a similair shaped room and kill
    two more goons. After they're dead look toward the three cylinders that have a
    single red light above the center one. Break thru the grate underneath that
    light and follow it till the path splits. Head toward the right and attack the
    conduit to destroy another automated gun. Now head back down the left path and
    break thru the first grate and fall into a hallway. You'll have to wait for
    each path to be opened by an enemy. Just go thru those doors following the path
    killing everything and stopping in your tracks after you kill a cyborg with a
    minigun. After that you'll see a room with some plantation and a cyborg with a
    rocket launcher on a cat walk, when he is looking away, pounce the guy and tear
    him to shreds. When he's dead, jump back down and go thru the hallway you
    havn't been in yet. When you reach a dead end after an alien friend helped
    dispatch a minigun wielding cyborg look up. You'll see a breakble grate. Crawl
    thru it and look up for a grate that says cation electrified. Since you
    disabled the electricity early in the level break thru it. Follow this vent and
    you should come out in room overlooking some plants. There are two minigun
    wielding cyborgs in here so run around and kill both of them. Next break the
    big circular vent and proceed to the next half of the level.
    E. Freefall Part II
    	Why part 2? because it has to load, thats why! Anyways just follow the path
    thru the vent till you get to a big red circle on the ground. Be careful
    droppingdown because of a double threat. There will be a guard roughly 15 ft
    infront of you and an automated gun right behind. So I recommend, dropping down
    and backing up behind the gun. You'll be out of range of the automated gun
    which does more damage then the soldier. So take out the gun and the soldier
    and coninue on your way. You'll kill a human and a cyborg and hear the sound of
    an automated gun. Carefully strafe and take out that gun before it can do
    anyreal damage. Ater its destroyed, in the next segment of the hallway there is
    an opening on the ceiling. Crawl up into it and thru the vent on the side.
    You'll eventually come apon a cyborg to your lower left, so jump down and take
    him out. There is a console you can break which opens the door below you. Jump
    down and kill the guard patrolling that area. In the next huge room there will
    be a guard, a cyborg, and a doctor for food later. Kill all of them and look
    toward the left side of the room. Jump behind the walk way on the right and
    destroy the console. Leap out of there and now jump behind the walkway on the
    left. Head thru the tunnel you just opened and crawl along the vent (so you
    won't be hurt by steam. Turn right at the intersection and look for a path to
    go thru along the ceiling. Go thru and after a cut scene, the place is blowing
    up left and right. Head down the path to right because you already came from
    the path on the left and went down the path infron of you. The first door you
    see with a huge W on it, there is a breakable grate above it. Kill any guards
    attacking and head up that vent. Once on top kill the two cyborgs patrolling
    the area and look for a hallway to go thru. At the first intersection kill the
    cyborg. When he is dead head to the right being careful of the automated guns
    on the ceilings. When you get past the first gun there will be a room brightly
    lit on the left. Enter and kill the two cyborgs guarding it. Look around the
    room for a panel that says "security array access" Bust up the console and head
    back the way you came back to the huge room. Be careful because now there are
    two soldiers in big mechs waiting to take you out. Kill both of them and head
    into the room they came out of. Wallwalk up to the top and you'll notice your
    exit is guarded by an electric grate. So ignore it for now and kill the cyborg
    on the other path. Before you enter the next room, be warned of the two
    automated guns that'll rip you to shreds lining each side of the room. So
    instead jump down underneath the grates in the room to the right or left. Crawl
    out of there once past the guns and into the next room. There are two consoles
    on the left so break off the keyboard looking things to turn off the
    electricity. Head back to that former electrified grate and break thru it.
    Crawl up and break thru one more great and you've completed the alien portion
    of this add-on. Yippee hurray!
    4. Predator Walkthrough
    	The Predator is a very advanced species. It can cloak itself in invisibility,
    crouch/jump very high, heal its own wounds, and recharge its depleted energy
    (see options/controls/predator for specific keys). As for the offensive, it has
    9 weapons. The first weapon is your wristblades. It has a basic slash and a
    charged strike when the secondary fire command is held. The next weapon, the
    combistick, works just like it. The third weapon, the plasma pistol, can fire a
    single large direct blast or lob three simultaneous blasting orbs. The fourth
    weapon, the speargun, works just like a sniper rifle whose primary attack is a
    single spear and secondary is a tri-shot. Zooming works best with the speargun.
    The fifth weapon is the plasma caster. Primary fire shoots the weapon, and if
    held down charges it, and secondary charges without automatically firing. The
    next weapon is the disc, and it can only be thrown to cut thru enemies. Next is
    the net gun, which can trap most enemies for several seconds in a net. The
    eigth weapon is the remote bomb. These explode on contact with enemy. Primary
    throws the bomb, and if they havn't detonated, secondary detonates them. The
    final weapon, new to the game, is the energy flechette which is a rapid firing
    energy based weapon. Be careful because some of these weapons uncloak you. As
    for view modes it has four: regular(normal view), thermal(targets humans and
    other warmblooded animals), electromagnetic mode(targets aliens), and predtech
    mode(targets predators and other creatures who can cloak). Depending on which
    view mode your in, some weapons will automaticaly target specific enemies.
    B. Legend Part I
    	Start off by running forward and meating your first horned beast(bull for
    short). So dispatch him and head into the tunnel behind him. In the next open
    area you'll have to kill two more bulls then head off thru the tunnel on the
    right. Don't rush into the next area because its a trap. You'll see a solitary
    bull but unknown to you there is a creature who can cloak itself to your
    left(chameleon for short). Chameleons stick out in predtech but are easily seen
    in regular view as well. So kill the chameleon and the bull and go to where the
    bul was standing and turn around. There will be a path that leads up to the
    right and a path that goes to the left. Ignore the path on the right because
    its a dead end and head down the left path. When you emerge in the next area,
    there will be two more chameleons to your left, so off them and continue down
    the path on the right(not underneath the tree trunk, further right). Continue
    on the path killing one bull and entering a big cavern. Here you'll see the
    first set of aliens in the predator mission attack a bull. From now on just
    assume aliens are always about to attack because listing them would take
    forever. Don't worry, i'll warn you about the big guys. Moving on, kill those
    aliens and leap up each ledge to exit the cavern. Apon exiting you'll here
    yourself cry out in pain. Why? its a little hint that the water up ahead is
    harmful and you just stepped in a small puddle. Jump onto the first level of
    the first tree. From there jump to the second level and go on the branch
    closest to the right side of the pond. From there jump over to the green ledge
    on the right to make your way to the second tree. From there jump onto the
    second tree and no matter where you land get onto the upper branch closest to
    the third tree. From there just like before jump to the next ledge you see and
    you'll be done with this obstacle. I recomend doing super jumps for all the
    jumps. If you do fall into the water, head back in the direction you came from
    on the right wall. In the next area there will be two alien looking openings.
    The one on the right doesn't matter because its completely sealed up so head to
    the other one. Be careful because in the next area because along with aliens
    there are worm monsters that pop up out of the ground to attack you. They're
    hard to kill so might as well keep moving, killing aliens, and never stopping
    or the worms'll get ya! Continue along the tunnel, taking either path, and jump
    down a couple of ledges. You'll have to walk along a narrow ledge on you're
    left to get to the next area, fending off aliens along the way. Avoid the worms
    in the next open area and continue along the ledge next to the canyon. You'll
    see a small gray path, so go down it! Carefully walk down this path jumping
    down to each level making your way all the way down to the ground. On the
    ground, kill the aliens and head into the area they were coming from and get
    ready for the next level segment.
    C. Legend Part II
    	This area is just a series of interconnecting tunnels. Just continue along the
    path, passing thru membranes, and killing aliens. Just keep moving along a
    circular path and eventually you'll see a bright blue wall on your left. It has
    no significance but to help point out where you are in this walkthrough.
    Continue down the path, circling to the right, and the tunnels get more alien
    looking. After crossing over a narrow alien bridge, jump into a hole on the
    right of the next platform. Follow the path thru this vessel like tunnel and
    kill the praetorian(thats a huge alien) you run across. From here cross a
    narrow bridge and head to the right. There is a pedistal emitting light, press
    the use button (consult options/controls/predator) on the top light. Head in
    the opposite direction past a huge door and you'l come accross another
    pedastel. After activating it, the huge door you passed is now open, so head
    thru it! You'll see a cutscene displaying an aincient device you need to
    reactivate. Head left up the path that circles to the right. Go thru that
    tunnel killing another praetorian and coming accross a device that'll end the
    level. Push in the three light rods(with the use button) and then hit the
    switch on top of the pedestal. Congradulations! You beat this level!
    D. Stasis Part I
    	If you're playing in order of this strategy guide this level will look
    familiar. It blends the ending of legend with the alien level new hosts. You
    start facing an elevator and your mission objectives are to hunt the queen. So
    why dissapoint, go down the elevator(using the use botton), turn around, and
    watch a predator buddy be attacked by an alien. In this level if you kill a
    predator it ends, so unless you have really good aim don't try to protect him,
    instead run toward him and turn around to face the elevator. Several aliens are
    rushing from that direction so make work of them and continue in the direction
    of your pred buddy. Going thru this tunnel you'll have to kill about three
    aliens and eventually come along a crack in the wall on the left. Look thru the
    crack and you'll see a pool of water,but you'll get an important message that
    the base is underattack! Hurry back the way you came, up the elevator, killing
    all aliens you come accross. Once you're at the top be careful running out.
    From this point on there are face huggers appearing frequently so if you
    haven't switched to electromagnetic view yet do so. Don't worry, aliens are the
    only type of enemy in this level(because predators don't attack you). Make your
    way pass the wave of aliens to the device that ended the previous level. You'll
    see the three pronged device has been replaced by a huge rip. Might as well go
    thru it and start heading down into the subterrain. Make your way thru some
    tunnels into a huge open area featuring some alien columns. From this point on
    praetorians appear more frequently so be on your guard. Just head up this hill
    til you can't go further. Look to your left and there will be a path heading in
    the oposite direction to a new level. Follow this path till it ends and
    somewhat like before, look to your right and go up that path headed in the
    opposite direction to a new level. Continue along this path killing all sorts
    of aliens and eventually you'll come apon a chamber filled with eggs. BE
    CAREFUL! They'll open if you get to close, so from a distance snipe as many as
    you can. After you've made it thru those three egg pits you'll see a ladder. Go
    up it, kill some more aliens, and activate the console that was next to the top
    of the ladder(with the use button). After that continue along the path into the
    next room, kill some more, and activate a similair panel next to the window on
    the left. On the oposite side of the room is the next hall you have to go thru.
    Kill the aliens in this zoolike area and open the door at the end. If it
    doesn't open that means you missed one of the panels I told you to activate! In
    the next room kill some more aliens and head to the back of it. You'll see a
    predator fleaing for his life and several aliens kill him. After they're dead
    head into the room they ran out of and open the chainlink door on the left. In
    the next room circle around to the left and go up into the next room. Continue
    along and eventually you'll be atop some steal grating. Go down the stairs in
    this room and head to the chainlink door next to the window. Go thru this door,
    follow the path, and into the final room with the final panel you have to
    activate. The only problem is that it's broken! Don't worry, you can fix it. To
    the left of the panel is a hole you can climb down, before you do, be sure to
    snipe the eggs at the base of the ladder. When its all clear head down and go
    to the device on your right. Open the panel and use your hacking device(see
    options/controls/predator for charge emitter button). After fixing the panel,
    this segment of the level is over!
    E. Stasis Part II
    	Argh, I thought it was a one part level, sorry. Hopefully the next one will
    be. Anyways you wake up in the egg pit several hundred years later looking
    fabulous as always. Pick up your mask on the right and head in that direction
    as well, super jumping onto the platform. Go thru several tunnels, and
    eventually you'll be in the room with the artifact. Whats this!?!?!?!? Someone
    is making off with the artifact! Get them! Well after the cut scene kill the
    surrounding aliens and carefully edge your way to the left. Jump down on that
    ledge. From this ledge fall down to the level below. You should land safely
    right infront of the doorway the intruder ran thru. Head in that direction thru
    several interconnecting tunnels, killing aliens, and catching glimpses of the
    intruder steps ahead of you. After you've gone thru two doors stop! There are
    about five eggs infront of you. Carefully snipe the three directly in your view
    then edge your way forward and to the left to get the remaining two. After
    they're all dead continue forward thru another door. In here you'll find a
    broken elevator to your right and aliens coming out of a passage to the
    upperleft. Kill them and use their passage. However, at the entrance of this
    path are several eggs which you can't snipe(unless you jump and shoot but thats
    just wasting ammo). So instead, make sure you're on electromagnetic view, jump
    up and use your plasma caster because it will automatically target active
    facehuggers. While no facehugger is attaking charge up and shoot the center of
    the eggs to blow them up. After they're all gone look toward the three windos
    on your right. Shoot out the middle one and jump to the ledge infront of you.
    Do a 180 and carefully fall to the ledge below. From there you can just jump
    down without getting hurt. Kill some more aliens and continue along the path.
    In the next room there will be several skulls mounted on a wall to your right
    and the path you should take on your left. Use several super jumps to get up
    and over that. One on top there are eggs to the right of you but you don't have
    to go that way so ignore them and fall down the path infront of you. From here
    the level is very straight forward. Follow the path thru some smoke filled
    hallways killing aliens and you'll come upon a huge door and bam, the level is
    finally over!
    F.Honor and Death
    	Finally a one part level! Start by shooting the two guns off the ceiling(those
    little red boxes) and head to the left. Open the door and kill the two humans.
    Continue into the next hallway, shooting two more guns off the ceiling, and
    sniping several guards. In the next room, look to the panel on the right. Open
    it up and hack it with your charge emitter(you'll do this alot in this level).
    While doing this several humans and aliens attack you. Eventually the door to
    your right will open. Go thru and down the ladder. Quickly kill two cyborgs
    here and jump down to the ground. While you're here several waves of solitary
    aliens will periodically come. Once you're done with them, crouch down and walk
    under the ramp in the left corner. Follow this vent into the next are but
    becareful, there is an automated gun to your left. Head in the direction
    opposite the gun after you destroyed it, and climb up the ladder. Eventually
    you'll here a door open so face the direction opposite the ladder and jump
    thru. Proceed into the next room taking out all the humans. Once they're all
    taken care of open the panel in the middle of the room and charge emit it till
    you get new objectives and aliens start attacking. Kill all of them and move
    forward into the room with the elevator. Press the button to open it and kill
    several aliens. When you're all alone look up in the elevator toward the wall
    its attached to. Jump up onto that ledge and get ready for some difficult
    jumps. Turn around and look to the ledge on your left. Super jump to it. Do a
    180 and look to the ledge directly across from you(not the one on the same
    level but the one thats a little higher. Super jump to it and you're
    practically done. Now just jump up onto the bridge and go thru the door on the
    right. Go thru the next door by charge emitting another panel and watch a great
    battle unfold. Once it starts to die down, the remaining humans and aliens come
    after you! So go on a murdering spree until you've murdalized all of them. Once
    done, charge emit the central panel to gain access to the artifact. Once you
    come back down a praetorian is waiting to go a round with ya. Once he's been
    klobbered go thru the door on your right. This area should somewhat look
    familiar from the alien mission body bags. Head down the path thru the right
    opening several doors. Once you get to a room with a cyborg AND a human you'll
    have to use the panel to your left. Take this elevator  up one floor and head
    to the right. Walk past the caution broken signs into the next hallway. Head
    down the left pathway and run into the circular desk to defeat this level!!!!!!
    5. Corporate
    A. Controls
    	The coporates controls are just like the marines except they don't use the
    hacking device or the welding torch. All secondary fire functions changes which
    ammo is being used depending on the weapon. The corporate has 10 weapons. The
    first is the knife which is the weakest weapon and is only used for cutting, no
    throwing. Next is the pistols which has two ammos, anti-personnel and armor
    piercing. The new addition is the ability to carry two pistols at once. Next is
    the shotgun who two ammos are shell and slug .6 round maximum load. The fourth
    weapon is the M-41a pulse rifle. Its main attack is an automatic M309 10mm x 24
    rounds. 99 rounds. The alternate shoots grenades. Next is the M-56 smartgun
    which is basically the pulse rifles primary fire with a twist. The secondary
    fire for this toggles between motion-tracking and direct fire modes. Next is
    the M-240 Flamethrower whose only attack is, you guessed it, fire! Moving on,
    the next weapon is the M-6B rocket launcher. Its two ammo types are direct fire
    and tracking rockets. The eigth weapon is the grenade launcher with a whopping
    four types of ammo. Proximity grenades stick to most surfaces and go off when
    someone walks near them. Timed grenades are the old fationed grenades where
    after being fired explode in a matter of seconds. EMP grenades detonate on
    impact and are basically used to stun and disable cloaked predators. Smart
    Mines work just like proximity but when someone is near they sprout legs and
    run after them kamikaze style! Next is the M-90 minigun which is basically a
    machine gun on steroids. Secondary fire prespins the barrel for a quicker
    response. Finally the last weapon is the WY-102 sniper rifle. Primary fire
    shoots a single powerful round which usually kills anything in one shot.
    Secondary simply zooms in and afterwards resets the zoom lens. As for
    equipment, the coporate can fire flares, use a shoulder lamp, and an image
    intensifier to brighten the path ahead(consult options/controls/coporate for
    specific keys). As for new techknowledgy for this add-on, it comes in the form
    of a motion tracker that shows motion in 360 degrees. It half the radius of the
    marine tracker which is made up in the extra 180 degrees. Also the Corporate
    has the ability to place remote sentry guns and operate a turret. The turret is
    used by pressing the use button next to it and the remote sentrys default key
    is T to pick up and T to place down activated.
    B. Zeta Site
    	All the coporates levels have only one part so basically it got the least of
    the addtion in the addon. Start off by following those two guys infront of you
    into the building. Open the door they lead you too and get ready to kick some
    alien butt(from now on there are aliens everywhere so just assume you're about
    to be attacked always!). Make your way down to the next door, open, and proceed
    into the back of this large room. There will be a notepad laying around on a
    table that says something like "xavier leaves his emails in the fil open menu"
    or something, and beyond that is a yellow circuitbreaker with a switch on the
    side of it that will call up the elevator in the middle of the room. Ride the
    elevator down by pressing the button on the elevator(duh!). When you hit the
    bottom your two buddies stay there to guard the elevator, cowards!!!!! Anyways
    don't take this area lightly, there is almost a constant wave of aliens
    attacking in this maze like cavern. The best route I can tell you is take the
    left path mostly. Eventually if you're on the right path you'll see a corpse
    and equipment, so go thru his tunnel, and keep with the left path mostly
    strategy. Evntually you'll come accross a huge chamber with the artifact and
    from now on in this level the alien attacks are less frequent. After the ingame
    cinema go down the path to your left and put the 4-pronged device into the
    first pedastal you see. This will deactivate the artifact and make aliens
    attack! You'll find yourself now where the artifact was but without a way to
    get off safely, I tried jumping to one of the sides but didn't make it. You'd
    probably be safer if you jump down to an object below you, not the ground
    because that would hurt, and making you're way up the path you used earlier.
    Next, after killing some aliens, you'll want to head up those huge black
    tendrills to the next level. Go thru the huge door and this are should be
    familiar because from this point on its almost the exact same as the predators
    stasis part II level. So proceed thru two doors, killing some more aliens, and
    haulting when you see some eggs. Try to snipe them out from as far away
    possible then proceed into the next room. By this time you should be as annoyed
    with aliens as I was. After they're all dead head to the chamber on the right
    and take the lift up a level. Quickly destroy any active face hugger and the
    remaining egg sacs that havn't hatched. Continue along the path over a
    chainlink fence into a bright glowing room witha praetorian. Kill it and
    continue on your path blasting some more alien eggs! If you press the use
    button next to the guy on the wall he'll start to chestburst so before he can
    shoot the chest rapidly. Circle down to the left and you'll be on the lower
    level with a trophy case to your left and the path you should take to your
    right. Go down into another brightly glowing room and take the door on the
    left. After heading up this path for a while you get to kill some more eggs.
    Continue on thru another door, kill some aliens, and you'll come apon a big
    orange room. Look around the corner and snipe the eggs you can see. Slowly
    enter that area because there is an egg you can't get a good sight to shoot it
    from. After everything is dead, procede thru the last door and you've beaten
    the first corporate level!
    C. Artifact
    	This level is similiar to the predators first level so expect to see some
    worms and chameleons. In fact the first enemy you encounter is a chameleon, but
    sorry, no bulls. This level is pretty much straight forward so just continue on
    the path infront of you. After the chameleon, further in the path there will be
    an ambush of several egg sacs set up to your left that you can't see well
    entering the area so check around corners. Once back on the path you'll
    eventually come to a wide open field with, you've guessed it, worms and aliens.
    Just keep moving forward into a cave, past a dead body, and come out in a weird
    looking lake filled area. This are would be very difficult if you weren't
    cheating so before you become all gunghoe practice with cheats on. Basically
    you have to make it to the other upper side of the lake without falling in. You
    have to cross several narrow bridges while aliens attack which gives you little
    room to manuever unless you like falling into the lake. If you fall in just
    head back the way you came and back onto the path. Like I said before this is
    pretty straight forward so just continue following the path til you hit a big
    tunnel opening. In there is a praetorian, a chameleon, more aliens, and some
    worms. After the melee battle head forward, jumping down some ledges, and
    continuing from platform to platform til you are at the APC. Hurrah, one more
    level left!
    D. Severance
    	Allright, its the last level (if you were going by my strategy guide) and its
    pretty short compared to some others. Start off by heading out your door and
    going to the intersection on your right. From there head down the hall on the
    left all the way to the end. Go thru the door and you should be in a familiar
    room from AVSP2 (the room where you had to make a hole in the ground with
    acid). Anyways, circle around to the right and go thru the hallway between the
    two ladders (not up the ladders). After the ingame cinema you can now go up the
    ladders. Go up another ladder into a vent like system. From here just follow
    the path of solitary green lights next to doors you have to go thru. After
    several of those pipe doors you'll be in a room with a corpse and two doors. Go
    thru the door on the left killing aliens all the live long day. Proceed down
    the stairs, into some dark spook areas (turning on your shoulder lamp isn't
    such a bad idea). Evntually one of the doors you come accross automatically
    opens. Go into this wearhouse-like area and circle it looking for an opening on
    the ground. Once you find it, climb down that ladder into the next area. Here
    there is a main chamber with an elevator. Press the switch next to the elevator
    to call it up. Whoops, it takes a bit to get there so fend off the area from
    aliens and a praetorian. Once you ride down the elevator you'll be treated to
    one last in-game cinema before you're final stand-off! Before the battle rages
    set up any remote sentry guns and use the turret to defend the area. After a
    minute or so of killing aliens and not dying you will have beatin the level!!!!
    6. Cheats
    	There are many cheats for the game but these are the only ones I use. To enter
    a cheat press enter, then type it, the press enter again! Yippe Hurray! Also
    each cheat starts off by typing in <cheat> so don't not type that in.
    Muwhahahhah double negative!
    <cheat> mpcanthurtme    -    Invincibility
    <cheat> mpbunker        -    Infinate Ammo
    <cheat> mpicu           -    Third-Person View
    7. Legal Mumbo Jumbo Reiterated
    	As for legal context, I'd like to thank the makers of AvsP2: Primal Hunt for
    making a good instruction booklelt which I got most of the info for the species
    weapons, equipment, and abilities. As for who can post this guide on their
    site, ONLY gamefaqs.com AND NO ONE ELSE!!!!!!! DON'T EVEN ASK!!!!!!

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