hide results

    Beginner's Guide by Real_Cowboy

    Version: 2 | Updated: 04/05/05 | Search Guide | Bookmark Guide

    R.O.S.E. Guide: From Start to Class Selection, by Real_Cowboy
    Completed 3/9/2005, Version 2: 4/5/2005 (added shopping intructions)
    NOTE: The exact urls given here are current only as of completion date. 
    NOTE: To skip to a section, hit Ctrl+F and type in the 3 digit code
    for that section, which is shown to the right of the section in this 
    table of contents. The codes are not always in order because some 
    things were added after Version 1. 
    I.   Getting Started 						001
    	a. User Registration					002
    	b. Downloading the Game Client				003
    	c. Installation						004
    II.  The Game Interface						005
    	a. Status Bars						006
    	b. The Menu						007
    		(Character, Item, Skill, Quest, Community, 
    		 Clan, Help, Info, Option, Exit)
    	c. Text Area (includes how to change text-size)		008
    	d. Shortcut Keys					009
    III. Vital Information						010
    	a. Stats						011
    	b. Skills						012
    		(Sit, Gather, Normal Attack, Party, Trading,
    		 Open Market)
    	c. Classes						013
    	d. Items						014
    	e. Controlling Your Character				015
    	f. Parties						016
    	g. Buying and Selling					033
    IV.  Walkthrough: Birth Island					017
    	a. Creat a Character					018
    	b. Birth						019
    	c. The Aaura Fairies					020
    	d. Setting Shortcut Keys				021
    	e. Leveling Up						022
    	f. Quests and Fighting					023
    V.   Walkthrough: Adventure Plain to Class Selection		024
    	a. Frequently Asked Questions				025
    	b. Appearance at Adventure Plain			026
    	c. Meeting the People					027
    	d. Personal Markets					028
    	e. About Quests						029
    	f. Infectious Disease/Mushroom/Woopy King/Episode Quest	030
    	g. Distorted Faith Quest				031
    	h. Choose a Class					032
    		       I. GETTING STARTED (001)
    So you want to play ROSE? The first step is to get a user account, 
    which may not be as easy as it sounds. Here are the steps:
    1. Go to the www.roseon.com registration page. 
    2. Agree to the Privacy Policy and click "Register Request"
    3. Complete the registration form:
    	a. Choose a user ID (this will NOT be your character's name)
    	b. Click "Check ID" to see if the ID is available
    	c. If the ID is not usable, click "Cancel" in and try again
    	d. If the ID is usable, click "Confirm"
    	e. Complete the rest of the form
    	f. You must click "Check Mail" to confirm your email address
    	g. Try another email address if it is unusable
    	h. Click "Register" once everything looks right
    At this point you may see an error message such as "Wrong Approach." 
    Here are some things to try (I don't know which of the following are 
    valid, but it won't hurt to try):
    	a. Try disabling your firewall
    	b. Make sure you are using the most current version of your 
    	c. Try a different browser (Firefox instead of IE, or vise versa)
    1. Log in www.roseon.com and download the game client 
    	a. You must have the the latest version of DirectX, which is 
    	   available on the download page
    	b. I prefer to download the .exe file instead of the .zip
    	c. If you have a slow internet connection, be patient
    c. INSTALLATION (004)
    Install and Play
    1. Click on the .exe file you downloaded
    2. Go through the installation process
    3. Open the application and sign in
    Many people run into problems at this point.
    	a. If you receive an error about a .dll file, you may need 
    	   Windows XP
    	b. The first time you open the game, you will have to wait for 
    	   some updates to install
    	c. If you see an error in Korean and the window closes, the 
    	   servers are probably down
    		      II. THE GAME INTERFACE (005)
    This section describes the objects you see on the screen as you play 
    and explains how to use them. The two buttons to the right of the Menu 
    button don't seem functional to me. To take screenshot, just hit 
    Ctrl+Print Screen 
    a. STATUS BARS (006)
    At the top left of the screen you see your status bars. The top bar 
    shows your Hit Points, the second bar shows your Magic Points, and the 
    third one shows the percentage of experience points you have relative 
    to what you need to reach the next level.  To see the actual experience 
    points, see the Character window (described below). You can also see
    your current level in this box. 
    b. THE MENU (007)
    Underneath the Status Bars, click on "Menu" to see a list of the menu 
    elements. Each one has a shortcut key used to open or close the window. 
    The shortcuts are shown in parentheses. By clicking on the upside-down
    triangle at the top of each window, you can minimize that window into 
    an icon that can be placed anywhere on the game screen. You can then
    double-click the icon to open that window. The button with the 
    horizontal line hides portions of the window. The hidden portion can 
    be viewed again by clicking on the same button, which actually becomes
    an upside-down triangle when portions of the window are hidden. Just
    play around with the window to see how it works. 
    1. CHARACTER (Alt+A)
    There are three tabs in the Character window:
    	>Info: This just tells you your name, class, level, and exact 
    	  number of experience points. Worry about the other stuff after 
    	  you complete this walkthrough.
    	>Status: This shows your Stats (described below under "Stats"). 
    	  When you gain a level, you will receive points to distribute 
    	  among the Stats. The number of points you have are shown at 
    	  the bottom left corner of the Character window. If you hover 
    	  the cursor over the green circle with a plus sign (+) next to 
    	  each Stat, it will show you how many points are required to 
    	  increase that Stat. Clicking on the circle will increase the 
    	  Stat. The right side of the window shows how your Stats have 
    	  actually affected your character's qualities. 
    		-Atk: Your attack power. This is affected by different 
    		 Stats according to the weapon you are using.
    		-Def: This is your defense power against normal attacks. 
    		-M-Def: Defense power against magic attacks.
    		-Hit: The higher this number, the more likely you are to 
    		 hit your target.
    		-Cri: The higher this number, the more likely you are to 
    		 achieve a critical hit,
    		 which causes more damage to the enemy.
    		-Avo: The higher this number, the more likely you are to 
    		 dodge (avoid) an attack 
    		 so the the enemy misses. 
    		-A-spd: Attack speed. Makes you hit the enemy more 
    		 frequently during a given period of time.
    		-M-spd: Moving speed. This affects how fast you can run. 
    	>Union: This shows Union information. You can't do the Union 
    	  quests until you reach level 30.
    2. ITEM (Alt+I)
    There are two tabs at the top of the Item window:
    	>Tuning: This shows the parts you have for your Cart. You won't
    	  begin your quest to get a cart until level 30 and you can't 
    	  drive it until level 50. 
    Since you are not yet concerned about Tuning, let's look at the three
    tabs in the Item\Equipment window:
    	>Equip: This shows your items that you can equip, such as 
    	 masks, hats, back items, ammunition, weapons, clothing, etc.
    	 Top equip an item, just click on the item and drag it up near
    	 the image of your character. You don't have to put the item
    	 in a specific box because it will automatically go where it 
    	 is supposed to. To unequip, drag an item down to its storage
    	>Attrition: This is where you store items that replenish hit 
    	 points, magic points, and stamina (don't worry about stamina 
    	 yet). Scrolls are also stored here (see Items below). To use
    	 one of these items, double-click on it. You can also drag 
    	 items to the Shortcut bar (see "Shortcut Keys" below).
    	>Etc: This is where most items that you pick up from fighting
    	 are stored. Arrows, bullets, and cannon are also stored here.
    	 You equip ammunition the same way you equip other items. 
    The box on the left of the bottom of the Item window shows how much 
    zuly (money) you have. The second box shows the weight you are carrying 
    and your weight capacity. If you exceed capacity, you can't run.
    3. SKILL (Alt+S)
    There are three tabs at the top of the Skill window:
    	>Basic: Every player gets these skills. (See "Skills" below.)
    	>Active: You will get Active skills after you get a class. 
    	 They are generall attack and magic skills.
    	>Passive: Passive skills need to be learned and upgraded in
    	 order to use and upgrade related Active skills. 
    4. QUEST (Alt+Q)
    The top half of the Quest window shows all the quests you have 
    accepted. Click on a quest and the the information about that quest 
    will be displayed in the bottom half of the window. The boxes at the 
    bottom show the number of items you have collected for the quest. If 
    a quest has a time limit, the time will shown at the bottom left. 
    When you don't want a quest to appear in the window anymore, select 
    that quest and click "Give Up" at the bottom right. 
    5. COMMUNITY (Alt+C)
    This is where you manage your friends. Click the green circle with 
    a plus (+) to add a friend. 
    6. CLAN (Alt+N)
    You have to have 1 million zuly to start a clan and no one will accept
    you into a clan until you are at least level 30, so don't worry about 
    7. HELP (Alt+H)
    I don't think this is even functional in the beta.
    8. INFO (Alt+W) 
    This doesn't do anything yet.
    9. OPTION (Alt+O)
    There are four tabs in the Option window:
    	>Video: This is where you select between Full Screen and 
    	 Window mode, and you can designate the size of the window.
    	 You can also also the Performance/Quality ratio here. 
    	>Audio: Select Stereo or Mono and select to receive 
    	 notification of friends loggin on. 
    	>Game: Select how to start battles. You can choose to target
    	 an enemy by clicking once and attack by double-clicking, or 
    	 you can choose to attack with a single click. The first 
    	 option is useful when you want to select an enemy and use 
    	 a special attack. You can also select to make players, NPCs, 
    	 and monsters names to show or be hidden from view. 
    	>Community: This is where you choose to accept or reject 
    	 Whispers, Friends, Trades, Parties, and Messenger. 
    10. EXIT (Alt+X)
    You can: 
    	>Back out and "Return to Main Game"
    	>"Return to Select Menu" to play another character
    	>"Exit Main Game" to quit playing
    c. TEXT AREA (008)
    You will notice the text is really small. This is how you make it 
    1. Open the folder 
       "C:\Program Files\Triggersoft\Rose Online\3Ddata\Control\Xml" 
       in your Windows Explorer. This URL will only work if you installed 
       the program in the default folder, of course. If you saved it 
       somewhere else, just locate the Xml folder.
    2. Right click on the file "DlgChat.xml" and open it in a simple text 
       editor, such as Notepad.
    3. In every instance where it says Font="8", change it to say Font="3". 
       Yes, making the number smaller makes the text larger.
    4. Save the changes to the file, close it, and start the game.
    The text area shows what other players say, which monsters you defeat, 
    and rewards you receive. If you click the chat icon, you can supposedly
    filter what you see, but it doesn't work yet. Here are different ways 
    to talk to other players:
    1. ALL: Just type your message and hit enter and all people in
       your general area can read it. 
    2. WHISPER: You don't have to click the Whisper icon to do this. 
       Just type "@NameOfPlayer Message." To clarify, type the @ symbol,
       the name of the player you want to whispher to, a space, and 
       then the message. (Do not type the quotation marks, of course.) 
    3. SHOUT: You can do this once every 20 seconds to reach a wider 
       audience. Type "!Message." To clarify, type the exclamation 
       point and then the message. 
    4. TRADE: I'm sure what this does. Use the "Trading" skill to trade.
    5. PARTY: You don't have to click the icon to do this. Just type
       "#Message" to talk to only members of your party.
    6. CLAN: Type "&Message" to talk to only members of your clan. 
    7. ALLY: Type "~Message" to talk to only your allies.
    d. SHORTCUT KEYS (009)
    You can drag items and skills to the Shortcut toolbar to use them 
    quickly. Just open the Item or Skill window and drag the icon of what
    you want to use down to the Shortcut toolbar in the position of the key
    to which you want it assigned. You can switch between horizontal and 
    vertical format by clicking on the rounded arrow icon, and you can move
    the toolbar by grabbing it at the left corner if it's horizontal or at 
    the top corner if it's vertical. There are eight positions to which you
    can drag items and skills, but there are actually four different views 
    for a total of 32 positions. Click the up and down arrows to move among 
    the views. You can click on an item or skill icon and drag it anywhere 
    off of the toolbar to remove it from the toolbar. 
    a. STATS (011)
    Here is the basic information about Stats. You will need to consult
    guides specific to your chosen class to learn how to distribute Stat 
    points. See the Birth Island walkthrough below for newbie Stat 
    1. STRENGTH (Str)
       In-game Tip: "Strength is a source of power attecting Max HP, power 
       of near attack weapon, defense power and item carrying ability."
       Strength increases the attack power of melee weapons the most. It is 
       also good for guns and launchers.
    2. DEXTERITY (Dex)
       In-game Tip: "Dexterity influences on moving speed, distance attack 
       weapon and dodge rate for physical attack."
       Moving speed refers to running, and the distance attack weapon refers 
       to Bows.
       In-game Tip: "Intelligence attects Max MP, attack power of magick 
       weapon and magick resistance."
       Muses use this stat the most.
       In-game Tip: "Concentration has an effect on accuracy, crafting success 
       possibility and recovery speed of HP and MP as well as power of guns."
       Dealers need a lot of CON to add the strength and accuracy of Guns and 
       Launchers. This stat also increases the success rate in crafting.
    5. CHARM (Cha)
       In-game Tip: "Charm affects condition for quest, rewards for clearing 
       quest and danger for hunting."
       Charm makes enemies drop more items and gives you better rewards for 
       completing quests. I don't know what "danger for hunting" means.
    6. SENSIBILITY (Sen)
       In-game Tip: "Sensibility influences on sense for crafting item, battle,
       critical attack, quality of crafted item and skill damages."
       This stat makes you acheive critical hits more frequently and improves 
       damage from active battle skills.
    b. SKILLS (012)
    This covers the basic skill every player has. To use a skill, open the 
    Skill window and double-click the skill you want to use. You can also 
    assign skills to the Shortcut toolbar (see "Shortcut Keys" above). You 
    begin the game some basic skills and learn a few more when you leave
    Birth Island. 
    1. SIT: You can sit down to recover hit points and magic points. 
    2. GATHER: Use this skill to pick up the item on the ground nearest to
       your character. This is easier than clicking on items you want to 
       pick up. 
    3. NORMAL ATTACK: This is your default attack, so you really don't need 
       to do anything with it. 
    4. PARTY: Click on another player and use this skill to form a party. 
       See "Parties" below for more information. 
    5. TRADING: Click on another player and use this skill to trade. A 
       trading window will pop up. You also need to have your Item window 
       open. Generally, you have already discussed the deal with the other 
       player before you open the Trading window so you already know what 
       you are trading. Here are the step to trade:
    	>Drag the item(s) you are giving to the other player from your
    	 Item window to the Trading window (it does not matter where you
    	 drag the items because when you release the mouse button, they
    	 automatically go into the right slot).
    	>To give money, click on the zuly symbol (the Z) at the bottom
    	 of your Item window where the amount of zuly you have is 
    	 displayed. A small window pops up where you enter the amount 
    	 of zuly to be traded. 
    	>The other player's items and/or zuly will show in the Trading 
    	>When everything looks right, click "OK." The other player must
    	 also click "OK." 
    	>Both parties must then click "Exchange" to complete the trade. 
    6. OPEN MARKET: Use this skill to open a personal market to sell and 
       buy goods. You cannot otherwise play the game while your market is 
    	>When you use this skill, your Item window will pop up along
    	 with the Market window. 
    	>To sell items, click and drag the item from your Item window
     	 to a spot in the Market window. Another small window will pop
    	 up where you enter the price. There is a default price displayed
      	 which is referred to as "Auto Price" or "AP." Sometimes this is
    	 much lower than the actual market vulue, so you need to know 
    	 how much items are worth. You also need to enter the number of 
    	 that particular item that you would like to sell. To remove 
    	 items from the market, just drag it back to your Items window.
    	>Click the "Buy" tab to designate items that you would like to 
    	 purchase from other players. If you have at least one piece
    	 of an item you want to buy, you can drag that item to the buy
    	 window. If you do not have at least one piece of the item you 
    	 want to buy, you will have to find one from an NPC. Click on 
    	 the NPC to open their market window and drag the desired item 
    	 to your market window. You can't do this from other players' 
    	 markets, unfortunatly. Once you have added something to your 
    	 buy window it will stay there until you manually remove it. 
    	 Once an item is in the window, click on it to select it, then 
    	 you must click the basket item at the bottom of the window to 
    	 enter the price you want to offer for the item and the maximum 
    	 number that you are willing to buy.
    	>At the top of the market window it will say "YourName's personal
    	 market." Change that text to advertise what you are selling and/
    	 or buying.  
    	>When you are ready to open for business, click the Start icon. 
    	 If nothing happens, there might be a message in the Text Area
    	 saying you are too close to an NPC to open your market. 
    	>To quit marketing, just click the Stop icon. 
    c. CLASSES (013)
    Everybody starts the game as a Visitor and can begin the quest to get 
    a class at level 10. At level 70 you can make another class change. It 
    is best to decide what you want to become early so you can distribute 
    your Stats accordingly. Refer elsewhere for Stat distribution help. 
    1. HAWKER: Hawkers generally use bows for long-range attacks and are 
       fast.  Some players build melee Hawkers and use dual-weapons or
       Katars. All of these weapons require Dexterity. Awesome fighting 
       Skills can be aquired to use with either bows or melee weapons. At 
       level 70, Hawkers can make a class change and become a Scout or a 
    	>Scout: Scouts generally use bows and attack from afar. They 
    	 can learn to put monsters to sleep and summon hawks. 
    	>Raider: Raiders generally use dual-weapons or Katars and 
    	 specialize in dealing heavy attacks to enemies. They generally
    	 don't have high Defense but have a hight Avoid rate. They can
    	 learn to become invisible and throw poisen knives.
    2. SOLDIER: Soldiers specialize in heavy melee attacks and strong defense.
       They can use just about any type of weapon and can wear strong armor. 
       They can obtain skills to increase your hit points and improve 
       defense. They can also get skills to increase the attack power of one-
       handed weapons (swords, clubs), two-handed weapons (spears), or 
       crossbows. At level 70, Soldiers can make a class change and become a 
       Knight or a Champion.
    	>Knight: Knights generally use one-handed weapons and carry a 
    	 shield. They can wear heavy armor and helmets. They have higher
    	 defense than Champions. They can increase power and magic points
    	 by researching Knight Faith and can gain skills in using bows.
    	>Champion: Champions generally two-handed weapons or dual-weapons 
    	 wear lighter armor than Knights. They have stronger attacks than
    	 Knight, however. They can increse power and dexterity by 
    	 researching the Spirit of Champ and can learn to absorb monsters'
    	 hit points. 
    3. DEALER: Dealers are money makers. They find more items when fighting, 
       they craft items, and can purchase goods at lower prices than other 
       classes. They can also be excellent fighters. Dealers can use really big 
       guns and hire mercenaries to fight for them. At level 70, Dealers can 
       make a class change and become a Bourgeois or an Artisan. 
    	>Bourgeois: Dealers preparing to become a Bourgeois generally use 
    	 Launchers. Before level 30, which is a requirement for equipping 
    	 the first Launcher, Dealers are best using guns. Some people, 
    	 however, become melee Dealers and add more strength to their 
    	 character. Melee Dealers save money by not buying ammunition, 
    	 which can be very expensive at lower levels. A Bourgeois does not 
    	 focus on crafting as much as the Artisan. Bourgeois are generally 
    	 more powerful than Artisans in battle and have awesome summons. 
    	>Artisan: Dealers preparing to become an Artisan generally use 
    	 Guns. They are masters at crafting items and can make a lot of 
    	 money selling them. They are not as strong as Bourgeois, but are 
    	 very uselful in their own way. Skilled Artisans can learn to 
    	 craft Carts and Castle Gear. 
    4. MUSE: Muses are the magic users. They don't have powerful attacks, but
       they can learn many skills to enhance battles, including the ability to 
       summon Phantom Swords that attack enemies. They can heal, cure, and 
       temporily increase running speed. At level 70, Muses can make a class 
       change and become a Cleric or a Magician.
    	>Cleric: Clerics focus on healing and enhancing the attack  and 
    	 defensive power of party members. They are known for their 
    	 support. They generally use and Wand and also carry books
    	 that increase Stats. They can learn to partially tame monsters.
    	>Magician: Magicians learn powerful offensive magic and generally
    	 carry Staffs. They harness the powers of the elements and can 
    	 summon monsters. 
    d. ITEMS (014)
    This game has a countless number of items. If you point to items in your
    inventory, you can see information about it. Many items have more 
    information that can be seen by right-clicking on it. To use items, 
    double-click on it or use the Shortkey to which it is assigned. Here are 
    the main categories of items:
    1. HIT POINTS REPLENISHMENT: Fruits, potions, and meats restore hit 
    2. MAGIC POINT REPLENISHMENT: Milk, juice, and potions restore magic
    3. EQUIPMENT: This is stuff that you equip. There are weapons, clothing,
       shoes, hats, jewelery, gloves, and more stuff that can be equipped.
    4. SCROLLS: Some scrolls can be used to "warp" to certain places while
       others enhance abilities temporarily. 
    5. MISC: You find all sorts of items that monsters drop. Pick up everthing
       because it is all worth money. Most of what you find will be sold 
       unless you are a crafting Dealer and make stuff with it.
    1. THE CAMERA: The first thing to know about is the "camera." In three 
       dimensional games, it seems as though there is a virtual camera 
       following your character's every move. Here are the controls for the 
       ROSE camera:
    	>Left and Right Directional Keys - Move the camera left or right 
    	 around your character
    	>Right-click - Hold the right-click button on your mouse and move 
    	 the mouse to rotate the camera and zoom
    	>Scroll - The scroll wheel on the mouse zooms in and out, but it 
    	 seems to work only sometimes
    2. WALKING AND RUNNING: The TAB button switches your character between 
       walk and run modes. I don't see why anyone would want to walk, though, 
       unless you have summoned warriors and you want to walk to an enemy 
       slowly to give your warriors time to reach the enemy first. 
    3. THE DIRECTIONAL KEYS: This game gives more freedom than other MMORPGs 
       I have played. Simple hit the UP directional key on your keyboard and 
       your character will move several steps in the direction AWAY from 
       the camera, regardless of the direction your character may have been 
       facing. While holding UP, you can hit LEFT or RIGHT to move the camera. 
       That means if you hit LEFT, your character actually turns to the right. 
       It is only confusing for a little while - just play as if you are 
       controlling the camera rather than your character. 
    4. THE MOUSE: To move with the mouse, just click on any spot on the game 
       screen and your character will move to that spot. Use the LEFT and 
       RIGHT keys on the keyboard to rotate the camera while moving. This is 
       very useful because you can click on a spot on the game screen far 
       ahead and, while your character is moving, work with your items, 
       skills, etc., or chat with other players.
    Which Method Should You Use?
    It is best to use both methods to move around. It is very simple to 
    transition from one method to the other. Use the keys to turn around 
    corners and objects, and use the mouse to point your character to a 
    distant spot.
    f. PARTIES (016)
    It is more fun to play with others than by yourself. It is best to have 
    a party of different classes that compliment one another. As a Visitor, 
    though, the main benefit of partying is to be able to attack stronger
    monsters together and share the experience points. To form a party, 
    click on another player and use the Party Skill. It is easier to do if
    the Skill is set to a Shortcut Key. Others may invite you into a party 
    it you allow it (see "Options" in the "Menu" section above). Up to four
    players can be in a party, and that number increase if you reach a 
    certain party level. You can leave a party at any time. 
    NOTE: Opening your Personal Market is covered in the Skills section.
    Trading with other players is also covered in the Skills section.  
    A really cool part about this game is the dynamic, real life-like 
    economy. You make buy low and sell high with all the other players to 
    make money. 
    1. BUYING AND SELLING WITH NPCS: To trade with a non-player character, 
       just click on him/her. A dialogue window opens and you have to select 
       the option to trade or view products - it varies. Three windows should
       be open: The NPC's shop window, the Sell/Buy window, and your Item
       window. There are two ways to make transactions:
    	>Drag items from the NPC's shop window to your Item window to 
    	 buy automatically, or drag items from your Item window to the 
     	 the NPC's shop window to sell automatically. 
    	>Drag items from the NPC's shop window to the Sell/Buy window,
    	 or drag items from your Item window to the Sell/Buy window. The
    	 advantage to this method is that you see the sum of all sells
    	 and/or purchases before you finalize the transaction. You must
    	 click OK to finalize. 
    2. OPENING A PERSONAL MARKET: Use this skill to open a personal market 
       to sell and buy goods. You cannot otherwise play the game while your 
       market is open. 
    	>When you use this skill, your Item window will pop up along
    	 with the Market window. 
    	>To sell items, click and drag the item from your Item window
     	 to a spot in the Market window. Another small window will pop
    	 up where you enter the price. There is a default price displayed
      	 which is referred to as "Auto Price" or "AP." Sometimes this is
    	 much lower than the actual market vulue, so you need to know 
    	 how much items are worth. You also need to enter the number of 
    	 that particular item that you would like to sell. To remove 
    	 items from the market, just drag it back to your Items window.
    	>Click the "Buy" tab to designate items that you would like to 
    	 purchase from other players. If you have at least one piece
    	 of an item you want to buy, you can drag that item to the buy
    	 window. If you do not have at least one piece of the item you 
    	 want to buy, you will have to find one from an NPC. Click on 
    	 the NPC to open their market window and drag the desired item 
    	 to your market window. You can't do this from other players' 
    	 markets, unfortunatly. Once you have added something to your 
    	 buy window it will stay there until you manually remove it. 
    	 Once an item is in the window, click on it to select it, then 
    	 you must click the basket item at the bottom of the window to 
    	 enter the price you want to offer for the item and the maximum 
    	 number that you are willing to buy.
    	>At the top of the market window it will say "YourName's personal
    	 market." Change that text to advertise what you are selling and/
    	 or buying.  
    	>When you are ready to open for business, click the Start icon. 
    	 If nothing happens, there might be a message in the Text Area
    	 saying you are too close to an NPC to open your market. 
    	>To quit marketing, just click the Stop icon. 
    3. BUYING FROM PERSONAL MARKETS: You get the best items from other 
       players, not from NPCs. To purchase items from a personal market:
    	>Click on a personal market from which you want to buy.
    	>Drag items from the personal market window to your Item window.
    	>Enter the quantity, if applicable.
    	>Be sure you are not getting ripped off by reading the final 
    	 cost in the small window that pops up. 
    	>Click OK to finalize. 
       To sell items to a personal market:
    	>Click on the Buy tab to see what the other player is willing to 
    	>Drag items from your Item window to the personal market window.
    	>Finalize transaction by clicking OK. 
    Open the game and click "Create" to create a new character. Though 
    there are five spots on this screen, you can create up to only three 
    characters. Choose your Name, Sex, Face, Hair, Start Point, and Birth 
    Stone. The last two do not affect your stats, they only determine where 
    you start on Birth Island, which doesn't matter. There is not a lot of 
    customization available at this point, and characters look very similar 
    at first. The unique looks come later as you equip different clothes, 
    hats, gloves, masks, back gear, and weapons.
    b. BIRTH (019)
    You appear on Birth Island as a newbie, with nothing but the clothes on 
    your back and a small wooden sword. What is your purpose? Like other 
    MMORPGs, you must continually become stronger, get more stuff, complete 
    quests, and find your own destiny. Depending on what you picked as your 
    Birth Stone and characteristic (Faith, Justice etc.), you will be placed 
    in oneof four sections on the island. The section in which you find 
    yourself does not matter - they are basically the same - and you cannot 
    travel to another section. A box with a question mark will appear; 
    double-click on it for some instructions. You already have an item that 
    you need to equip, so open your Item window (Alt+I) and drag the PEACOCK
    FEATHER up to the image of your charater to put it on.
    c. THE AAURA FAIRIES (020)
    There are two fairies you can talk to - they both say the same stuff so 
    you only need to talk to one. You can see where they are on your map 
    because all Non-Player Characters (NPC) are marked with a smiley face 
    or other symbol. So click a fairy to speak to her. You will be given 
    three primary options in the discussion:
    1. What is the World of Seven Hearts?
    2. What is Visitor?
    3. I need some help. How can you help me?
    The third option is the important one. Go through the discussion and 
    the dialogue box will close. Click on the fairy again! You want to talk 
    to her about everything because you will receive experience points and 
    items. Now you have six options. Go through ALL of them and through ALL 
    of the sub-options (going through all the stat information will not give 
    you anything, however). You will not need to use the shop and it is 
    better for you to not leave for a bigger world until you complete some 
    quests. You will get Sandals, so put them on.
    You should now set some Shortcut Keys. Open your Skill menu (Alt + S) 
    and drag SIT to F1 and GATHER to F2. Now you can sit down to replenish 
    hit points or pick up dropped items with the quick tap of a key. Just 
    ignore the Normal Attack skill; it is the default attack. Also, open 
    your Item menu, click on the Attrition tab, and drag some Fruit to F3 
    for quick hp recovery. You should NOT, however, need to use many 
    Apples on Birth Island. Your HP will fill up when you increase a level.
    e. LEVELING UP (022)
    With the experience points you got from the fairy, you will actually 
    gain a level before fighting. You will have 21 stat points. A box 
    appears with instructions about raising stat points. Open the Character 
    window (Alt+A) and distribute the points. Raise Strength 5 levels, and 
    Charm 3 levels, and your stat points will be gone! Many people put all 
    of their points in Strength at first, but getting some Charm makes you 
    get more items when fighting and better rewards for completing quests. 
    I think it's worth it. You can reset you stat points later and 
    redistribute them according to what is best for your chosen class. But 
    be warned; you cannot reset your stat points once you reach level 15! 
    Put most points in Strength and a few more in Charm until you reach 
    level 10. If you decide to use a Bow, however, you will want to put a 
    lot of points in Dexterity once you get a Bow.
    1. HOW DO YOU FIGHT?: Just click on a monster and your character runs to 
       it and kills it. Fighting is real-time, so you can use an item whenever 
       you want. If it seems boring, don't worry because fighting will get 
    2. ABOUT DROPPED ITEMS:  Many monsters will drop items when you them, 
       so just hit F2 (if you set the shortcut) to pick up the items. Note 
       that you cannot pick up other players' items until a certain amount of 
       time has elapsed (I don't know how long). I take items that others 
       leave because everything is worth money. If you pick up a SHORT SWORD 
       or BAMBOO SPEAR, be sure to equip it. You may also find some RED SHOES, 
       which you should also equip. Better shoes make you run faster and have 
       other benefits. Note that your newbie gear cannot be sold, so just 
       drop them by dragging them from your Item menu to the ground. If you 
       find IRON THREAD, do NOT sell it for less than 1000z! Many people will 
       try to rip you off. If you find a FEATHER, you can sell it later for up 
       to 1500z. If you want to be a crafting Dealer, keep those items.
    3. KILL STEALING: Do not Kill Steal! This is called "KS" or "KSing" 
       and it makes people mad. It means that you attack a monster that is 
       already under attack by another player. This steals exp. points from 
       that player. You only attack a monster with someone else if you are 
       in a party with them. This does not apply to King monsters. 
    4. START FIGHTING: Now you start fighting! You do not want to do it 
       without a plan, however. By fighting monsters that fulfil a quest
       you receive more stuff.
    	>First Quest - Kill Three Jelly Beans: You should have received 
    	 your first quest by talking to a fairy (it is option five in 
    	 the dialogue), which is to kill three Jelly Beans. Any type of 
    	 Jelly Bean will count. So run around and click on Jelly Beans 
    	 to kill them. If you open your Quest menu, you can see your 
    	 progress. You will also see a message in the text area saying 
    	 "You have earned proof of monster." After killing three Jelly 
    	 Beans, you will automatically receive a reward of Grapes and
    	 zuly (the monetary unit).
    	>Second Quest - Kill Four Little Choropies: Talk to a fairy and 
    	 select option five to receive a second quest, which is to kill 
    	 four Little Choropies. After killing them, you will automatically 
    	 receive a reward of Kiwis and zuly.
    	>Third Quest - Kill Eight Choropies in Ten Minutes: Talk to a 
    	 fairy and select option five to receive the third quest, which 
    	 is to kill eight Choropies (Little or regular). This time you 
    	 must complete the quest within ten minutes, which is easy. After 
    	 killing them, you will automatically receive a reward of Bananas 
    	 and zuly. Thanks to deathclaimedsoul for helping out here.
    5. LEAVING FOR A BIGGER WORLD: Upon completing the three quests, you will 
       be at level 3 (give more points to Strength and Charm). You should not 
       spend any more time on Birth Island because you can start making more    
       money at Adventure Plain. When you are ready, talk to a fairy and select 
       option six to be taken to Junon World!
    Let's get a few things out the way:
    Q: How do get my second class?
    A: Wait until you reach level 70.
    Q: How do I get a Cart?
    A: You can't drive one until level 50.
    Q: How do I get Wings?
    A: Buy some for 35-50k zuly or become a Dealer and make them. Wings 
    are overrated in my opinion and are only good for Muses and perhaps
    Dealers until they want a back pack. Soldiers and Hawkers definately 
    should wear Back Shields. 
    Q: How do I join a Clan?
    A: A million zuly are required to make a Clan and you probably won't join 
       one until at least level 30.
    Upon leaving Birth Island, you appear at Adventure Plain. Basically, 
    the goal is to reach level 10 so you can get a class and learn some new 
    skills. You can either fight, fight, fight, or you can receive some 
    quests to earn experience points and kill some enemies along the way. 
    The second choice is far more enjoyable. To receive some quests, you 
    need to meet some key Not-Player Characters (NPCs).
    HINT: On the map on your screen, point to an NPC icon (a smiley face or
    shield) and it will display his or her name. 
    1. MAAED, THE OLD FISHERMAN: You begin near the southern dock, which 
    where you will find Maaed. Walk onto the deck and make a left turn onto 
    the narrower platform. Choose option 1 and you will receive the 
    Infectious Disease Quest (see below). Then choose option 2 and you will 
    receive some Fruit. You can return to him every time you gain a level 
    until level 8 to receive more Fruit, so don't forget.
    2. GRAY, THE VILLAGE CHIEF: After meeting Maaed, cut back and head out 
    further on the dock to talk to Gray. Choose "Are you in short of 
    materials" (nice translation), and he will ask for some help. Talk to 
    him three times and accept to collect Jelly Bean Skins, Threads, and 
    Leaves of Flame. Skins come from the Jelly Bean family, Threads from 
    the Choropy family, and Leaves from the Flaming Flowers. You will 
    sometimes receive these items when you kill these enemies, then you 
    can return to Gray to receive money for them. 
    3. RHONWE AND PONY: Now just go northwest a little and walk off the 
    dock into the water. Head toward the beach to meet Rhonwe and Pony. 
    Neither are important at this time, but Rhonwe is the Visitor Guide 
    and can tell you about Jobs and other things. Pony just sells Fruit 
    and Milk (HP and MP recovery items).
    4. RONK, THE SMITH: Now go north a little and onto the dock again. 
    Here you meet Ronk, who sells Weapons, Clothes, Hats, and Shoes. Buy 
    the Toy Bow (can use at any level) and arrows (about 500) if you want 
    to use ranged attacks. If you are at level five, you can purchase some 
    other items. If you want to use melee attacks, I suggest using the 
    Wooden Bat and Wooden Shield instead of the Bamboo Spear. That way 
    you will have higher defense. I prefer using the Bow at this point, 
    regardless of what class you want to be, because you have a great 
    advantage when competing with other players for enemies to kill. 
    While someone is running towards an enemy, you can shoot it from 
    afar to claim it. Also buy Blue Wild Jeans, a Iguje Hood, Dumb 
    Gloves (unless you have picked up some Leather Gloves), and Leather 
    Shoes. They are all worth it. I would skip the level seven gear and 
    wait to buy level ten gear. If you do the Infectious Disease Quest 
    you will actually receive some level seven gear.
    5. SAYON, PERON, AND MAIHRAD: Go east a little further and you will 
    run into Sayon. Ask him if he has something to ask, and you can receive
     the Price Chart Quest (this can be done at the same time you do the 
    Infectious Disease quest - see below). Do not take the Price Chart to 
    Juresis yet. If you accepted the Infectious Disease Quest, Sayon will 
    also be part of that (see below). Peron is the boat operator, but it 
    is a waste of money to use the boat now. Maihrad tells you about Jobs, 
    but doesn't do anything for you.
    There are personal markets all over the place in this part of Junon. 
    Many people are offering to buy  and sell items. Be very careful because 
    many people are trying to rip off newbies. DO NOT sell Iron Thread or 
    Feathers for less than 1000 zulys. If you want to be a crafting Dealer, 
    hang on to those items. Don't be too afraid of the markets, however, 
    because you can items from other players that you can't get from NPCs. 
    e. ABOUT QUESTS (029)
    Many quests can be worked on at the same time. While travelling between 
    Adventure Plain and Zant, try to do as many errands as possible. Start 
    the Infectious Disease Quest first do the Price Chart quest at the same 
    time. When you reach level seven, talk to Gray to receive the Distorted 
    Faith Quest (guide is after Infectious Disease guide) that you can also 
    do when you are travelling. When you reach level ten, you can begin your 
    Class Quest any time.
    This is the Episode and is required to get to the next planet. It is very 
    long and all of the steps do not have to be done right after another. You 
    will reach level ten long before you kill the Woopy King.Also, the name 
    of the quest changes several times as you complete parts of it. Here are 
    the steps:
    1. Accept the quest from Maaed. 
    2. Talk to Sayon and go through the stangely translated and humorous 
       dialogue. He will tell you to check the mushrooms.
    3. Check the mushrooms and kill monsters along the way. From the docks, 
       the mushrooms are south and just a little west. Look at the map on the
       screen and you will see a crescent-shaped cluster of dots that look 
       like rocks. Enter the path to the mushrooms for the north. Walk up to 
       the mushrooms and a dialogue box will pop up. Go through the dialogue 
       to get the Emblem. Your character will say you need to show it to Maaed.
    4. Head back to the docks, killing monsters along the way, and talk to 
       Maaed. Select option five - "Here's the news about the infection." Go    
       through the dialogue and you will be told you need to visit Karitte at 
       the Tower of Luxem Valley. You will also be given experience points 
       (check the text area to see how much you get).
    5. You now need to find Karitte, and you get to see some more of Junon 
       World. From where Maaed stands, go northwest to the two bridges. 
       Heading west, cross both bridges, and feel free to kill some monsters 
       along the way. Immediately after crossing the second bridge, turn north 
       and enter the Valley of Luxem Tower area. You may need to avoid some of 
       the more difficult enemies in this area. Go straight north until you 
       cross a bridge (the bridge is on an angle to the northeast), then go up
       and cross the next bridge (this one is on an angle to the northwest. 
       Sanon the Mountain Guide is between the two bridges, but he just tells 
       you that Zant is to the north. Straight west of the second bridge is 
       the Tower, but you will have to go around the hills. Find Karitte at 
       the top and select option two in the dialogue. She tells you that you 
       need antidote, but must first get ten Pumpkin Seeds.
    (The Price Chart Quest can now be done. Jump off the Tower and head north 
    to the Canyon City of Zant. Enter into the city walls and head west. 
    Cross a bridge over the river. Find the NPC named Juresis who is in the 
    north-western section of the city after you cross the river. Talk to him 
    and select option three and you get a bunch of experience points. Then 
    talk to again and select option four to get another Price Chart to deliver 
    to Sayon back in Adventure Plain. Deliver the Chart to Sayon, get another 
    to take to Juresis, then get yet another to take to Sayon - then it's 
    done. Do not make special trips to do this - do it when you are already 
    travelling between the two.)
    6. It is time to get ten Pumpkin Seeds. Pumpkins hang out in many parts 
       of the Valley of Luxem Tower. Attack regular Pumpkins - not Big, Elder, 
       or Cowboy Pumpkins. Open your Quest window (Alt+Q) to see how many 
       Seeds you have. You will also be informed in the text area when you get 
    7. Once you have ten Pumpkin Seeds, go back to Karitte on the Tower. Go 
       through the bizarre dialogue and you will receive the Soil of 
       Purification and Antidote. 
    8. Take the Soil of Purification to the mushrooms. Regardless of what 
       Karitte may have told you, the Soil must be taken to the mushrooms 
       within 20 minutes. You know where they are. Walk up to the mushrooms 
       to apply the Soil.
    9. Take the Antidote to Maaed. Talk to him and you will receive some 
       experience points. Then you will instruct you to take some Antidote to 
       Pony and Rank. Their locations are on the Adventure Plain map. Both of 
       them tell you to let Maaed know that they are okay.
    10. Talk to Maaed and you will some experience points and several items! 
        Some items you receive should be good to equip. They are level seven 
        gear. Accept Maaed's request to help more and he will ask you to 
        deliver a letter to Lena in Zant.
    11. Take the letter to Lena in Zant. Walk into city area of Zant from 
        the south. Lena is close to the entrance on the left standing by the 
        handcart. She will tell you that Karitte is a witch and you need to 
        talk to her again. You will get some experience points here as well.
    12. Go back to Karitte on the Tower. She will tell you to talk to Luth, 
        who is in Zant.
    13. Find Luth on the west side of the river in Zant. He is standing a 
        little to the east of the large platform with the spinning clock on 
        it (the Hourglass). Luth will mention the Crystal Key and will receive 
        some experience points, but he will get upset and stop talking. Check 
        your Quest window and it will tell you to talk to Lena.
    14. Talk to Lena again. She says you need the Crystal Key to the 
        Hourglass. You are instructed to talk to Luth (Lud) again.
    15. Go visit Luth again. You will receive more experience points. He 
        confesses that the Woopy King took the Crystal Key. 
    16. Kill the Woopy King. He appears randomly in the northeastern area 
        of Zant. Be cautioned, though, he will totally own you if you attack 
        him before level 20 or so. When a Woopy King appears, many players 
        in the area will attack it. to claim any dropped items, you only need 
        to be the FIRST to attack it and stay with the fight until it dies. 
        Also, he will only drop the Key some of the time and he may not give 
        you the Key if more than four players attack him. It can take a long 
        time to get it. 
    17. When you get the Crytal Key, talk to Lena again. She will tell you 
        to put the Key in the Hourglass keyhole.
    18. Go to the Hourglass. It is a giant spinning clock on top of the 
        platform on the west side of the river in Zant. Just walk to the 
        center of the platform and a window will pop up saying you found a 
        big keyhole. Choose to put the key in and your character says you 
        need to go back to Lena.
    19. Talk to Lena once more. She will ask you to visit Karitte to 
        apologize for her.
    20. Go to the Tower and talk to Karitte. You get a reward! - a bunch of 
        zuly, experience points, and a Talisman Ring. She asks you to visit     
        Harin in Junon Polis to see how she is.
    This now continues as the Prove/Banned Secret Medicine Quest and is not
    covered here.
    1. When you reach level seven, talk to Gray in Adventure Plain. Choose 
       option two - "I've heard that you are looking for a delivery man". You 
       need to deliver the Pearl Clams to Frantzie in Zant. Do this when it 
       is convenient - do not make a special trip.
    2. Go talk to Frantzie. Go in the City of Zant, cross the river, and walk 
       up a path in the southwest corner to find him. He will give you some 
       Coated Shoes and ask you give the Appointment Letter to Gray.
    3. Give the Letter to Gray (remember he is the Village Chief in Adventure 
       Plain) and you will receive some zuly. That's all there is to this 
    h. CHOOSE A CLASS (032)
    When you reach level ten, head to Zant and talk to Warren to begin your 
    Class Quest. Warren is just a little to the west of Lena. That brings us
    to the end of this guide. 

    View in: