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    Puzzle FAQ by Dragon7398

    Version: 1.0 | Updated: 11/11/07 | Search Guide | Bookmark Guide

                               VIRTUAL VILLAGERS
                                   CHAPTER 1
                                   A NEW HOME
                               PUZZLE WALKTHROUGH
                               BY DARREL HUTCHINS
                                   VERSION 1.0
                                 COPYRIGHT 2007
    This is my first FAQ, so don't get too frustrated with me, please.  ;)
    I had noticed that there were FAQs and guides available for the second
    chapter of the Virtual Villagers game, but no FAQs dealing with the
    first installment.  This FAQ is not meant as a general play walkthrough.
    Instead, it details every one of the 16 puzzles needed to beat the game.
    If you wish to have the challenge of solving these puzzles yourself, I
    must suggest that you RUN!  Run away from this guide, and don't look
    If you only need small hints towards the goals, first check out the 
    official hints available at:
                                 VERSION NOTES
    11/11/07:  Version 1.0.  Got bored, created FAQ, submitted it to
                                   FAQ LAYOUT
    Each of the puzzles is marked with a search code.  Puzzles are numbered
    in the order that the game shows them in the table, from 1 (top left
    corner) to 16 (bottom right corner).  Note that due to the game's
    creators having a sick sense of humor, it is truly impossible to finish
    them in order from 1 to 16.
    The search code is in the format of:  [PUZ-01].  This allows you to
    use CTRL - F (Find) to search for just the puzzle you need assistance
    with, if you only need help with one particular puzzle.
    And now, with all that out of the way...
                                   THE PUZZLES
    [PUZ-01] THE WELL
    NEEDED:  Trainee (or higher) Builder
    This puzzle is the simplest of the 16 puzzles, and is even provided to
    you as part of the opening tutorial.  Drag the Builder to the well in 
    the village.  They will uncover it, and solve the first puzzle.
    NEEDED:  No special requirements.
    This puzzle is another simple puzzle.  In the middle of the village is
    the partially completed hut.  To solve this puzzle, simply finish
    building the hut.
    [PUZ-03] THE BEACH
    NEEDED:  No special requirements.
    Another easy one to start off with.  There is driftwood on the beach.
    Drag one or more builders to the wreckage, and allow them to clean
    it up.  Once it is gone, this puzzle is solved.
    NEEDED:  Master Scientist
    One of the more challenging initial ones, despite the fact that they
    tell you what to do.  Drag the Scientist to the building just north 
    of the research table.  They will convert the building into a school,
    which gives small (very small) amounts of skill to new children.  Now 
    if there only weren't those child labor laws in the village...
    [PUZ-05] THE LAKE
    NEEDED:  Level 2 Construction
    Once you have the needed level of Construction, drag a builder to the
    rocks that dam the lake.  They will slowly remove the rocks.  Once
    the rocks have been completely removed, the lake will return, and you
    will have solved this puzzle.
    [PUZ-06] THE FISH
    NEEDED:  Puzzle 5 (The Lake)
             Level 3 Farming
             Master Farmer
    Drag your farmer into the lake.  This may take a few times, but
    eventually, they will start to hunt a rare fish.  This fish not only
    solves this puzzle, but it improves breeding.
    NEEDED:  Level 2 Spirituality
             A dead villager
    Once a villager has died, with the required level of Spirituality,
    you can have their bones taken to the burial grounds, to be properly
    buried.  It may take a few tries to drag someone to the corpse, as
    the sick, perverted people on the island try to embrace the dead
    body, but once they're done burying the body, the puzzle is solved.
    ...Why is this number 8?  I always complete it second.  Ahem.  Anyways.
    On the edges of the village, there are several sorts of 'strange
    plants'.  Drag a villager to each of them.  Once they have gotten the
    message 'Your villagers now understand this herb!', drag them to the
    next plant.  Once done, you will have solved this puzzle, and will
    have a boost to your healing abilities.
    [PUZ-09] THE FIELD
    NEEDED:  Puzzle 5 (The Lake)
             A LOT of patience
    This puzzle always seems to take me an inordinant amount of time.
    Hopefully it will go by faster for you.  Once the villagers have
    watered the field enough, the puzzle will be solved.
    NEEDED:  Puzzle 5 (The Lake)
             Puzzle 9 (The Field)
             Puzzle 11 (The Ruins)
             Puzzle 12 (The Idol)
             Puzzle 13 (The Golden Child)
             Puzzle 14 (Butterflies)
             The Golden Child
    After summoning the butterflies in Puzzle 14, bring the child to
    the plant that 'looks like it could produce fruit'.  The butterflies
    will follow, and pollenate the plant, completing this puzzle.
    Now if we only knew why they required puzzles 11 through 14 to be done,
    in order to complete number 10...
    [PUZ-11] THE RUINS
    NEEDED:  Not currently known.
    SPECULATED:  Level 2 or 3 Spiritualism, Level 2 or 3 Construction.
    This puzzle involves letting a few builders loose on the ruins in
    the southeast portion of the island.  Once they have rebuilt the
    ruins, this puzzle is completed.
    [PUZ-12] THE IDOL
    NEEDED:  Puzzle 11 (The Ruins)
             Level 3 Spiritualism
    SPECULATED:  Level 3 Construction
    Another building project.  Bring your builders to the large rock
    in the northwest corner of the island.  After a while, the idol
    will appear, and the puzzle will be completed.
    NEEDED:  Puzzle 5 (The Lake)
             Puzzle 11 (The Ruins)
             Puzzle 12 (The Idol)
             A villager carrying their baby.
    SPECULATED:  Level 3 Breeding, Level 3 Medicine.
    This puzzle is the most crucial to completing the remaining puzzles.
    Drag a villager with baby to the water.  If the message says
    something like 'The baby reaches towards the water', complete the
    action, to create the golden child and complete this puzzle.
    Renaming the baby to Neo is optional.
    NEEDED:  Puzzle 5 (The Lake)
             Puzzle 9 (The Field)
             Puzzle 11 (The Ruins)
             Puzzle 12 (The Idol)
             Puzzle 13 (The Golden Child)
             The Golden Child
    Bring the golden child to the field.  They will summon butterflies.
    Puzzle complete.
    No, really.  It's that simple.
    NEEDED:  Master Builder
    SPECULATED:  Construction Level 3
    Bring the builder to a spot just to the left of the ruins.  It may
    take a bit of moving around, dragging and dropping them, as there is
    no clue as to when you have hit the correct spot.  Once they have
    found the spot, any villagers can be brought (regardless of Builder
    level) to help dig.  Once the treasure is uncovered, the puzzle is
    [PUZ-16] THE CAVE
    NEEDED:  Puzzle 5 (The Lake)
             Puzzle 9 (The Field)
             Puzzle 11 (The Ruins)
             Puzzle 12 (The Idol)
             Puzzle 13 (The Golden Child)
             The Golden Child
    SPECULATED:  Must complete the first 14 puzzles first.
    The golden child will eventually move near the cave, and start
    'Meditating'.  After a bit of time, the cave will magically open,
    completing this puzzle, and technically, completing the game.
                                   LEGAL STUFF
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.  
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
                                   FINAL NOTES
    To harass me about how great or how terrible this guide is, send your
    e-mails to Dragon7398@yahoo.com.  Remember to include 'Virtual Villagers'
    in the title, so it'll be picked out from the rest of the spam I receive.
    This FAQ is brought to you by:
    ME!  Okay, duh.  Moving on.
    Last Day Of Work, without whom, this FAQ wouldn't exist.  As well, their
    page of hints heavily assisted in making this FAQ, with reminding me of
    various requirements I might have otherwise missed.
    Want to be honored here?  Well, there are plenty of things up above that
    are just speculated at.  Verify the correct requirements, and e-mail me,
     and I'd be glad to honor you here.

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