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    FAQ/Walkthrough by Zelda Dude

    Updated: 05/15/01 | Search Guide | Bookmark Guide

    ++++++++++++++++++++++ Walkthrough Disc 1  Through Disc 2 ++++++++++++
    *Revision History:
    1- This guide was started 10/10/00 by Zelda Dude. 10/20/00 I added some new
    elements to the guide. First and foremost I added a list of allowed holders of
    this guide. These people have PERMISSION and may use my guide on their sites
    because of this. I also added an indepth FAQ and tutorial about the Chrono
    Cross of japan. I updated the ending guide a bit, with some various added in
    features. Finally I added in the official strategy to get Razzly's Level 7
    Tech, a summary analyzer of the two different Chrisophynx battles, and a
    Trap/Summon list for those who are confused where to get the Level 7 summons
    and trap them in the game.
    2- The guide was updated with a new website which got permission from me to
    use this guide, the first parts of the interviews with the Japanese Chrono
    Cross players, and your Feedback in the feedback section just below the
    Japanese CC FAQ.
    3- The guide was updated again with a new website in the permissions section,
    the next parts of the interviews with Japanese Chrono Cross players, Locations
    of and how to get Steena's tech skills, Added information in the Japanese CC
    FAQ, and your feedback continued just below that.
    4- I updated the feedback section with more of your responses, and also the
    Japanese Chrono Cross FAQ with new info as well as adding a brand new
    Gameshark Cheats And Codes section with amazing never before seen or heard of
    Gameshark codes for Chrono Cross, including information on that lovable Dario!
    5- I updated the Japanese Chrono Cross FAQ with very important info along with
    the feedback section. I also updated the gameshark section with the finalized
    Dario code, and info on some codes to fix the glitches soon!
    6- Whew! There is no exscuse for this guide not being updated so let me just
    tell you what happened. I had, for a month, severe trouble with my computer.
    During and in that time, I was working over at a website I stay at on a very
    complex gameshark hack. I was hacking the enable code for Zelda: Majoras Mask
    and I in fact got the code hacked, then to dissapointment found out somehow
    the Code Generator had been deactivated. Now an access code is required to
    activate it. Anyway now that I'm back have I got a surprise! I added a "Find
    Greco" section to the Subquests and Plots, and updated a very very long
    overdue Feedback section with your comments! The last thing is some
    information on the Programmers Door everyone is going to be dying to know.
    7- Well after a long laborious time, we finally got all the Majoras Mask
    hacking done!! Boy what a load off. I mean really. So I have time to update
    this great, wondrous, glorious guide (feel free to send flames, insults,
    comments etc) with all YOUR feedback you great people have been sending me,
    and move some things around etc. As well as a NEW update to the Programmers
    Ending section. Let's begin shall we?
    8- Well we have some unfortunate bad news. Yes scroll down to the Japanese
    FAQ to find out. But at the same time, we have some great news!!!! Finally
    the Chrono Cross Programmers Door FAQ is completed!!! It was a long
    and incredibly fun endeavor. Please be sure to read it when you get a chance.
    Among the updates, are some new never before known scenes which you can do in
    Chrono Cross, thanks to overseas help. These scenes explain and go more into
    story then ever before, so this is good news for America!!!! Also check the
    Japanese FAQ for that. As well as, yes your feedback with some quick letters
    a new website added to the credits section.
    9- I updated your feedback.
    10- I updated a whole whole lot. The Japanese FAQ has been updated with swarms
    of new info, as I have been busy. Also it mentions my Radical Dreamers guide is
    done. Please read that if you haven't yet. I also have come across CONFIRMED
    additional endings in CC. Yes there ARE in actuality approximately 16 different
    endings, just like CT. To find out the exciting news scroll down to the endings
    section. Also I explained the mysterious 'rumor' ending I had left in there for
    so long which involved the FATE of the dwarves, so read that while you're down
    there. Then I lastly updated feedback.
    11- Added news on ANOTHER additional 'event' in Japanese FAQ. Added more
    information, and new feedback.
    12- Added a HUGE update to the Japanese FAQ below. Check it for a HUGE list of
    new secrets I've discovered while playing through that the USA got left out of.
    Check below that for new 'unknown events' and how to trigger them. And finally
    check out all the Frozen Flame diologues I have recorded for characters! That
    is only half, check for the rest in a later update! Also read the section below
    that for the Legend of The Masamune, be sure to check for new tidbits I've
    outlined and your feedback with responses. Completed all the Frozen Flame
    diologues! Go see them now!
    * Table Of Contents
    Note: This walkthrough may not be used without the sole permission of the
    creator, whom you must email first to have this granted. This copyrighted 2000
    Zelda Dude. Date started: 10/10/00
    ++++++++++++++++++++ Official Holders of this Guide ++++++++++++++++
    The following list of people have been given specific permission from the
    creator of this guide, me to use this guide on their various sites to help
    them out with the game and finish the many paths it takes. ONLY people on this
    list have been given permission, if I find anyone else with the guide, or if
    ANYONE finds anyone else with the guide please email me immediately and tell
    me so I can call the Copyright infringement.
    Esper Online- http://www.esperonline.com
    Playstation Zone- http://theplaystationzone.cjb.net
    Triforceland- http://www.triforceland.net
    VGA- http://vga.ven.cc
    PSX Codez- http://www.psxcodez.com
    VG Strategies- http://vgstrategies.about.com
    RPG Masters CC Page- http://angelfire.com/games2/rpgmasterspage Gamespot-
    Neoseeker- http://www.neoseeker.com
    FB Games Online- ??
    RPG Classics- http://www.rpgclassics.com
    Disc 1:
    1. The Beginning
    2. The Different Paths
    3. The Battle With Lynx
    4. Things Take a Turn for the Worse
    5. Conflicting Plots
    6. The New Battle With Lynx
    7. Who Am I?
    8. Enter The Dead Sea
    9. Destiny of the Chrono
    10.The Six Dragon Gods
    11. The Battle With Dark Serge/Lynx
    1. Enter The Sea Of Eden.
    2. Destiny of the Chrono Revealed.
    3. The Battle with Dark Serge/FATE
    4. The Journey to Terra Tower
    5. Inside Kids Coma
    6. The Battle With The Dragon God
    7. Conflicting Paths
    8. The Battle With Lavos
    9. New Game +
    10. Secrets Revealed
    11. All The Endings
    12. Japanese Chrono Cross Version FAQ
    13. Razzly's Level 7 Tech Revealed
    14. Crisophynx: The Continuing Saga
    15. Summon/Traps Elements
    16. Gameshark Cheats And Codes
    >>>>>>>>>>>>>>>>>>>>>>>>>> 1: The Beginning <<<<<<<<<<<<<<<<<<<<<<<<<
        You are having a dream where you and a strange girl are inside an
    elevator. You go upstairs and find yourselves in a large complex. Run around
    the are and get the chests if you want. Fight the Cybots, you'll notice you
    can take off about 245 HP each hit. Run into the lower hand room by following
    the corridor around. Inside hit the crystal to activate the teleporter in the
    main hall. Run back and go around the corridor fighting the enemies, and climb
    up the stairs to the teleporter. You are teleported up to a walkway. Enter the
    door with your friends. An FMV starts which is really scary. You see the girl
    stabbed and a bloody dagger you are holding. Then you hear your mom calling
    you. You wake up to find yourself in Arni village, your home town. You are
    told by your mother to go see Leena or she will be mad. But first of all, take
    the time to go to Lizard rock. Here find the 3 Komodo dragons. The first is by
    the tunnel running around in the water when you enter the area. Chase it so it
    goes through the tunnel then push the rock so it rolls over the hole, and
    sneak up on the other side. When it runs for the hole, trap it inside and
    fight it. After killing it, take the Komodo scale and travel one screen to the
    left. Here chase the Komodo dragon around the area by playing tag. Once you
    catch it, fight it and get its komodo scale. Now go back down 2 screens south,
    and kill the Beach Bums in the way of the log which goes up one screen. Travel
    up killing the monsters, and go around till you are on the ledge above the
    Komodo. Wait for the Dragon to come within two inches of the ledge area on the
    bottom and then jump. Not before or after. You will land on it, and a battle
    ensues. Defeat it and then prepare for the boss.
    BOSS: Mama Komodo
      This is pretty straightforward, just use a level 3 tech on it, and a level 3
    combination attack to kill it. To do this hit number 3 when you choose the
    attack command, and then hit element and go to serges tech skill. Use Tablet
    if needed, it's an easy fight.
       Afterwards take the 3 Komodo scales with you back to Arni. Speak with Leena
    by the shore, who will head to Opassa beach afterwards. Now go to the house in
    Arni on the right hand side, and go down the stairs on the far right to find a
    man. Speak to him to get the Shark Tooth. Leave to Opassa beach. Here, talk to
    Leena who takes the scale for her necklace. Answer positively to her
    responses, and then watch the FMV. Serge will be called across time by a
    voice... to another dimension. You will be woken by a man with a Komodo
    dragon. Exit and fight the Fishes on the way out. Head to Arni...which is
    totally different. Go talk to Leena who doesn't know who you are, and says
    that Serge is dead! But he is you....so go to the grave she says he has up at
    Cape Howl. Here read the gravestone which says Serge died at Age 7 drowning!
    Then a strange man approaches calling Serge the ghost of the boy who died 10
    years ago....he is one of the 4 Devas of the Arcacia Dragoons named Karsh. He
    was sent to capture you by a mysterious man from Porre. Him and his assistants
    Solt and Peppor prepare to capture you when a girl shows up. Her name is Kid.
    A battle ensues.
    BOSS: Karsh Solt and Peppor
     This battle is easy. Use a level 3 tech skill if you have to, and beat up
    Karsh who deals the most damage first. Solt and Peppor will teach you about
    elements if you don't know already...then after Kid asks to join.
    >>>>>>>>>>>>>>>>>>>>>>>> 2: The Different Paths <<<<<<<<<<<<<<<<<<<<<<<
      Here is where things can go different ways. Refuse Kid 3 times and you will
    get a different path. Accept kids offer and you will get a different path.
    Path 1 is with kid, and I describe below:
    Path 1: Take kids offer, and travel together to Termina. Fight Solt and Peppor
    in Fossil Valley. Talk to the man at the top to find out about the Arcacia
    Dragoons. Choose to infiltrate Viper Manor. Now you go to infiltrate the Manor
    but first you need a guide. There are 3... with 3 different paths.
    Path 1A: Take Kid to Guile in the Bar, and he will offer to take you there. Go
    speak with Korcha at his boat in the graveyard area of Termina, after
    activating the cutscene in the market place in the right hand of Termina. He
    will take all 3 to the Viper Manor Bluffs.
      Here climb the cliffs, with the Dragoons throwing boulders down on you the
    whole time. Get the chests, and kill the monsters. Make sure to grab the trap
    freefall element on the top left hand cliff near the entrance. At the top,
    fight the guards and then a boss.
    BOSS: King Maomon.
     He's pretty tough, have Guile use his Level 3 tech skill Wand because the
    brother Maomons will heal the King. He'll use Gravity Blow which can devastate
    someone at this point in the game so kill him off before he uses it. After
    he's dead continue up.
     You're now inside Viper Manor which is a little different depending on how
    you got there. Since you have kid, sneak around the exterior and past the
    guards to the stable. Win the dragon feeding game to get the stable key. The
    rest of this walkthrough can be found in part 3 the battle with Lynx.
    Path 1B: Take Kid to the funny dressed Frenchmen in the house near the Black
    Smith. His name is Pierre and he lost his Medal. Go outside and talk to the
    kid running around who stole it. He will offer it back. Go inside and give it
    to him. Pierre will join you and you'll enter the front of Viper Manor. Here
    the guards will throw you out. Choose to kill them and then prepare for a
    fight. Solt and Peppor show up and bring their new friend, Ketchop to try and
    stop you.
    BOSS: Solt Peppor and Ketchop.
     He is very hard depending on your stats currently. He will immediately kill
    Pierre with a devastating attack, but Peppor will revive him. His attacks are
    strong, and his weakness is Green and Red elements. Try and slow him down so
    he can't use his special tech. After a long fight he will die. Now just kill
    Solt and Peppor.
     After they retreat, run inside Viper manor. Do the same as above, and be sure
    to get the Hero Shield inside because it dramatically increases Pierre's
    Path 1C: Take kid to the Concert Hall in the left side of town and go up the
    Magical Dreamers Ship. Inside talk to the man in the corner who is Nikkis
    Manager. Miki will run in and say Nikkie left to Shadow Forest. Immediately
    leave Termina and head to Shadow Forest. Get there by going all the way to the
    right on the map.
     At shadow forest, the Dragoons are gone and you can enter freely. Run around
    avoiding the bulbs unless you want to build levels. Enter the area at the
    waterfall, and run through to find a large tree. Nikki is being attacked by a
    bunch of Cassowaries. Start the fight. Use your regular elements and techs and
    Nikki will help some too. After defeating them, take Nikki to go inside the
    tree. Zoah will show up.
    BOSS: Zoah.
     This guy is tough and strong. Use really strong elements against Zoah, as his
    Techs are devastating to the party. Make sure to use Capsule and Tablet
    frequently and Kids techs or level 3 attacks. Have nikki use his Tech to slow
    him down. Once Zoah is defeated, he'll leave behind some items. Run and
    continue through the tree.
     Inside here make your way through the sewer, and push the Boulder over the
    hole where the insects are coming out. Continue and fight the enemies then run
    up the ladder to get into Viper Manor through the well. Do the same things as
    mentioned above here, and be sure to develop Nikkis techs.
    Path 2: This is achieved if you don't accept Kids offer, and refuse her 3
    times both at Cape Howl and Termina. You will automatically gain Leena and
    Poshul from Anothers world. You agree to take them on a trip to Termina, where
    Leena has some errands to run. Go outside and enter the same house you did in
    home, and go down the stairs. Here go see the man and show him the Shark
    Tooth. He'll say he once wanted to be a Fisherman but it was long ago. As you
    leave the Doll will come to life and ask to join you. Its name is Mojo, and
    has some pretty good techs. As you leave Arni make sure you put Mojo in place
    of Poshul. Have the battle with Solt and Peppor and then enter Termina.
     Here you will hear Kid who wants to sneak into Viper Manor and asks to join.
    Make sure to refuse her again. Once this is done go to the shop and talk to
    Lisa. Leena and Lisa catch up on old times, and Lisa asks if you are Leenas
    boyfriend or cousin. Say cousin, and she'll laugh. After a funny talk go see
    the man in the bedroom who is Lisas father. Talk to him and he tells you about
    a mushroom in Shadow Forest. Leave and go to the left hand side of town. Go to
    the Magical Dreamers boat, and speak to Miki. She'll say Nikki left to Shadow
    forest and something weird is going on. Talk to her a couple of times and
    she'll join you. Leave and go to the area to the right hand of Termina after
    the Korcha cutscene. Go to the fortune teller and talk to her. She gives a
    fortune to Mojo who says someone dear to him is in this vicinity. Go find the
    Straw doll in the patch of grass by the Blacksmiths house and talk to it.
    He'll remember it as his childhood friend.
    Path 2A: Enter Shadow Forest and go the same way as always use the aroma pouch
    to lure the monsters to the giant man eating plant. Save Nikki and defeat Zoah
    over near where the Mushroom is. Afterwards go speak with Nikkis manager back
    in Termina. Go in and enter the festival area if it lets you, then speak with
    Lisa again. This concludes Leenas quest. Go back and enter the Manor. Inside,
    you will fall down a trap door and be stuck inside a cage. The guards will go
    get their leader to put you in prison. Suddenly kid shows up out of nowhere
    and beats everyone up, letting you guys out of the cage. Proceed up the stairs
    to the doors to the right.
    Path 2B: Take Pierre and follow the same one as you did previously.
    Path 2C: Take Guile and follow the same one as you did previously.
    >>>>>>>>>>>>>>>>>>>>>>>>> 3: The Battle With Lynx <<<<<<<<<<<<<<<<<<<<<<
     After you go up the stairs and enter the room, hit the trap on the wall to be
    shot next door to a different room. Inside speak to Luccia, who talks about
    her experiments and lets you fight her bulbs.
    BOSS: Neo Bulbs.
     They aren't too tough but have a few surprise attacks. Hit it with your
    normal techs and have Nikki or Guile use their techs on it. Pierre should have
    the Heros shield if he's here so have him attack and defend. Once they die
    Luccia will let you out.
     Continue through Viper Manor. Go into the room next store and get the Decor
    shield. Remember this area for later. Exit and go back to the first room. Talk
    to the strange pot. It comes to life.
    BOSS: Potpourii (something close to that)
     It's  genie living inside a magic pot. Use your most powerful techs and
    elements against it as it will otherwise use a really deadly attack when the
    Genie emerges. Defeat it and take its items it leaves behind and give them to
    Serge. Go upstairs and talk to the Devas Karsh or Zoah. Continue across the
     In the next room go down the stairs and find the kitchen. Here you see Norris
    in his spy disguise. Continue across to the table. Listen to Glenns
    conversation and follow him next door. Read the plaque he writes on. Go
    upstairs and put the combination in the Snake. The doors open. Go to the left
    and talk to the old man. Belthasaur tells you about  the world split and how
    the dimensions are now seperate. Marcy one of the four Devas attacks you.
    BOSS: Marcy.
     She's tough so use lots of Red elements and healing if you can. If you have
    Mojo use his tech skill. When she freezes you have someone cure the person.
    After she is defeated go up the stairs and hit the button to lower the ladder.
    Up above get the turn white element from the chest.
     After speaking with Belthasaur, enter the main room and go to the top second
    left column. Hit the switch behind it to lower the throne. Kill the guards and
    enter the area above. Save here. Enter Lord Vipers office after killing the
    Poltragheist. A scene ensues where Serge sees the Frozen Flame, and a flash
    back. Then Lynx who emerges attacks the party.
    BOSS: Lynx Shadow.
     He's really tough, almost as much as Lynx himself. Use healing spells as much
    as you can. Use turn white on him to lessen his attacks. He has about 1000 HP
    so be prepared for a long fight. After he falls Kid takes Riddel hostage and
    tries to escape. As she is leaving though Lynx stabs her with a poisoned
    Dagger. The heroes fall into the water and escape. Later you awaken in
    >>>>>>>>>>>>>>>>>>>>>> 4: Things Take A Turn For The Worse <<<<<<<<<<<<<<<<
     It looks bad, so speak to the doctor. He doesn't know of any Hydras that are
    left to save Kid. He starts to act hopeless, when Harle enters the scene. She
    exchanges words with Kid who is poisoned by Hydra and Korcha tries to fight
    her off. After she leaves, Serge finds Doc. They talk about how there must be
    a way to save Kid, but that the only Hydras left would be the ones on the
    Mainland which only strong ships can sail to so there would be no hope.
    Everyone starts to dispair and Kid calls you.
     You run over and she gives you the Astral Amulet she had with her and then
    goes back to sleep. Korcha walks up asking if you know anything that can be
    done. Orhla says the Shaman may know something. Here you have choices.
    >>>>>>>>>>>>>>>>>>>>>>>>>> 5: Conflicting Plots <<<<<<<<<<<<<<<<<<<<<<
     If you choose to save Kid, you go down path 1. These things have a
    significant impact on the game. Korcha will take you in his boat. If you
    choose not to save Kid, you go down path 2. Korcha will dispise you and leave
    you stranded in Guldove, where Doc will join.
    Path 1: Korcha takes you all to Hydra Swamp, to look for a cure or a Hydra who
    is alive. All the Hydras are deceased it seems however. Go to Guldove and
    speak to the Dwarve to get the Green Tinkler. Enter the Swamp and use the
    Tinkler on the Mutated plants to advance further. You'll find yourselves in a
    large swamp area where two goblins are. The goblins then attack.
    BOSS: Snibgoblin and Snobgoblin.
     They are pretty easy and this isn't a tough fight. Just keep your HP up and
    attack. After the fight instead of getting Hydra Humour, you get an important
    tool for finding the Humour. It turns out you will need to go to the Home
    world. Leave and go to the Shaman in Guldove.
     He'll tell you to cross to your home world the same way you got here. Go to
    Opassa beach and use the Astral Amulet. You will be in home. Leave to Hydra
    Swamp. In here the man will move out of the way. Continue past avoiding the
    monsters and head to your left. Here a small figure will come out and attack.
    BOSS: Beeba Beeba.
     This thing is annoying because it will call its friends, so kill it off as
    quickly as possible. If you have Neo Fio because you used the Life Sparkle
    from Anothers swamp on Luccias creation in the pool, use it here. Her tech
    skill is very useful. After it is defeated you get the Beeba Flute.
     Head up the area and to the wide open space. Play the Beeba Flute and the
    Wingapede will attack.
    BOSS: Wingapede.
     This boss is hard. Use every tough element you have against it, and heal
    alot. Plus it will give you nasty status effects so be sure to carry some
    purifies. Use level 3 techs and if you have any level 5 techs as well. After
    it finally dies, the earth will fall beneath you.
     After landing on the monster, go to the cage in back of it. Open the cage
    after getting the Recover All. A fairy sprite named Razzly will come out and
    join you. Now the monster wakes up though, so equip her and get ready!!
    BOSS: Hydrator.
     This boss is tough, almost as much as the Hydra! It has a nasty attack so
    have Razzly heal if possible and attack when neccesary. Use level 3 techs,
    level 5 and anything you can throw at it. Once you get it down to its last HP
    have Serge finish it off. Razzly should gain a level. She will agree to come
    with you to find the Humour. Exit using the ladder and enter the second half
    of the swamp.
    Dwarves have run this whole area over!! Keep on fighting the dwarves, and
    drive them back further. When you are near the pool, be sure to save! After
    the last dwarf is gone, enter and watch a figure rise out of the pool! It's
    the Hydra.
    BOSS: Hydra.
     If you beat that other boss, you know what to expect. Have Razzly heal, and
    the others attack. The Hydra has 700 HP, but VERY high defense which means
    attacks will be cut in thirds. So use a lot of spells. It can also heal, so
    watch out. After you destroy it, you'll get the Hydra Humour and leave the
     Back at Guldove, Kid is saved with the Humour. She thanks Serge and rejoins
    the party. Afterwards you'll need to head to Water Dragon Isle in home.
    However if you took a different path, something slightly different is ahead.
    Path 2: Korcha will be upset and refuse to lend you his boat. Wander around
    Guldove and speak to Macha, and she will talk to Korcha who will instead take
    you to Termina using the boat. Macha joins up also. Go around the Residential
    tower after getting Doc, and find Mel. Talk to her a couple of times and she
    agrees to join. Leave Guldove for Termina.
      In termina, if you gave the Bell Flower to Glenn previously he will come to
    join your party. If you didn't then he won't but he will tell you to go the
    island up North to find one of the Arcacia Dragoons. Take Macha and enter
    Viper Manor and talk to Orcha. After exchanging words sail up north to Hermits
    Hideaway. Harle will appear and attack saying she burned it to bits.
    BOSS: Harle.
     She isn't too hard. Just keep your HP up and attack with Techs. Use Machas
    new weopon on her to quickly make her die. Afterwards spend the night there.
      In the morning you will sail into the fog to reach mount Pyre, but you'll
    get lost. You'll end up on a Pirate Ship with Captain Fargo. He'll give you
    three tests. Beat them to get captured and thrown in the brig.
    BOSS: Polly.
     He's pretty hard because of Wind Flap. Use healing elements and attack
    constantly. After he dies Fargo will attack.
    BOSS: Fargo.
     Harder then he looks. Make sure to use red elements since he is  blue Innate
    and it really helps. Also heal as much as possible. After wards you are in the
    A ghost ship comes and takes over the ship and a skeleton crashes through the
    door. Defeat it and keep walking. Defeat the enemies and talk to the Pirate on
    the right. He'll mention that the door is locked and someone in the ship has
    the key. The person who has the key is random, so fight and talk to everyone.
    Crawl through the vents to get to the other side of the blocked off rooms.
    Once you find the key use it on the door and go through.
     Inside here find Pip. He's not hard to miss, and rarely sticks in one place
    for long. Follow him around and get him to join you. Afterwards defeat the
    dead beats and continue up the stairs. On deck the ghosts are everywhere. Go
    save Fargo and face the boss.
    BOSS: Dead Hand.
     A swarm of Dead Beats will merge into one. He will use Diminish and Hell Soul
    which instantly kills someone. Attack it with White elements and use Heal a
    lot. He takes a while to defeat. When he's dead the Fog will lift and you'll
    be in Mount Pyre.
     If you wanted the Ice Breath, you need to complete the Water Dragon Isle
    sidequest. It isn't that hard without though so continue  on through past the
    enemies and when you get to the save, simply heal everyone with Capsules. Go
    across the walkway and fight Red Dragon.
    BOSS: Red Dragon.
    Don't let his size fool you, he is really tough. Make sure to be well equipped
    and have healing spells a plenty. Use all blue innate attacks and you will
    beat him easier. Once he's defeated continue across.
    BOSS: Karsh, Zoah and Marcy.
    These guys will all use level 5 techs to be prepared for a fight! Use alot of
    healing spells and kill Zoah first then Karsh and Marcy. It takes a while and
    once they are defeated you reach the place in your dream, Fort Dragonia. If
    you go to Hydra Marsh in home, you'll see the Humans occupying the area and a
    baby Hydra in the water. The other Hydra is extinct. Also if you go back and
    see Kid, it turns out a kid(Magus?) from the mainland brought the Humor to
    save her life at the last minute anyway. This is located in part 6 though, so
    below is the walkthrough for Water Dragon Isle.
    Path 1 Continued: Once in home, travel to Arni and take the Fishermans boat to
    Water Dragon Isle. Once there Razzly will see her home in Danger. Speak to
    Rosetta, and she'll give Razzly something. All the dwarves will be angry.
    Follow them through and fight them and go down the ladder. You will meet up
    with the Dwarf Chieftan, and he will be mad. Suddenly you'll hear a rumble.
    BOSS: Hi Ho Tank.
    This is without a doubt the toughest fight in the whole game. It only has
    about 1000 HP, but it's very tough on defense. Hi Ho Tank will use element
    attacks that your character is weak against and attack consecutively. Use
    Serge with his hardest Level 5 techs, and all other characters as well. Razzly
    should heal for this fight. Green elements slow it down, but not much. About
    halfway through the Dwarf side kicks will repair it with their skills healing
    100 HP. At this point kill them off and keep hitting the Hi Ho Tank with
    everything. Keep your HP ABOVE 125 or else you are dead meat. Once it finally
    is about to die it will ram your lead character twice consecutively. Make sure
    you have a revive on hand to bring the character back. Once it is destroyed,
    the Dwarves Device blow up and they leave the Island forever.
    After wards speak with the Water Dragon, which will give you the Ice Breath.
    Now you can cool down the lava in Mount Pyre, or get a special character from
    hermits hideaway.
    Talk to the other fairies with Razzly, and she will become an outcast. They
    don't want her to ever return because she associates herself with Humans. Talk
    to Rosetta one last time. You should get her level 7 tech skill. If not come
    back later. Razzly will be sad and decide to join you for the rest of the
    game. After going outside you camp out for the night, where Kid will have
    flash backs of her past with Lucca in the orphanage. She'll tell you how Lynx
    destroyed everything and killed her friends when she was a child. Then she'll
    vow for revenge and you'll leave to Mount Pyre.
    >>>>>>>>>>>>>>>>>>>>>>>> 6: The New Battle With Lynx <<<<<<<<<<<<<<<<<<<<
     You will enter the place you recognize from your dream, except it is covered
    with Dragoons instead of Cybots this time around. Head up, and go through the
    funny passageways killing the Cybots and other enemies on the way. Follow it
    around to find a path, and go up it. At the top is a switch. An enemy comes
    and attacks.
    BOSS: Taurasoid.
    This guy is tough. Carry lots of Green elements preferrably equipped to
    razzly. Use them on Taurasoid constantly and heal. Use serge's more powerful
    attacks and Kids techs. He'll use Body Slam followed by Upper Cut which can
    really deal damage. Use Magnegate if you can on all 3 characters to avoid
    damage. Once you wittle it down alot, hit it with Serges level 5 tech followed
    by Razzlys. It should be enough to kill it. If not keep using your attacks
    until it dies.
    After hitting the switch backtrack and go down the stairs you opened with the
    switch. Now go to the left and enter the circular maze. Go around killing the
    bats, and up the stairs. Go to the machine inside and make it tail head body
    with your characters. Go back and cross the walkway to the switch, hit it and
    go back. Make it head body tail so you can get the chest  up top which
    contains a good element. Switch your characters in the transporter, and then
    use trial and error at the machine to get the walk way to the main switch
    open. Now go up the stairs and across to the switch, hit it and go down to the
    lowered platform. Hit the switch and exit.
    In the main hall, go back this time to the top left room and follow it in. Use
    the treasure chests to cross to the other side. Then open and close the right
    and left one to make the platform move down to a walkway. Go to the otherside
    and switch the chests so the platform moves to you and walk all the way
    across. Go down the long corridor and a monster attacks.
    BOSS: Bunnyip.
    This guy is more or less a pain. Use red elements and just keep hitting it. It
    has high HP but weak stats. Once it dies hit the switch.
    Back in the main room go to the far right and choose south on the pillar. Here
    hit the switch and exit this area by sliding. Back in the main room go in the
    now opened elevator and a monster attacks.
    BOSS: SunofaGun.
    Low HP, it only has 365 but very HIGH defense and attacks. Beware. When it
    smiles it's going to use a different attack. Sometimes it will cast Holy Light
    and Blackhole which literally kill everyone so have a trap element ready and
    use it if you can. Once it dies hit the switch and go up the elevator.
    You are now in the area that was the same as your dream. Avoid the dragoons
    and go back to that switch you know all too familiar. A monster attacks.
    BOSS: Blob.
    This thing is hard. Attack it for the most part with red and black elements.
    Then it will open up revealing a black innate Eye with DEVASTATING attack
    power. Don't let it summon Unicorn or anything like Blackhole unless you have
    a trap. Kill it QUICKLY. Once it dies hit the switch and go around the
    corridor to the teleporter.
    You are now on that same old walkway from your dream.....and the doors are
    there. Enter and go inside. Inside General Viper and Lynx are waiting. General
    Viper attacks so prepare for a hard fight.
    BOSS: General Viper.
    Use PHYSICAL attacks only unless you want him to use Air Force twice which
    will basically kill one of you off. It won't take too long, once he falls
    defeated then watch.
    Lynx will stab General Viper mortally wounding him saying his services are no
    longer needed. He will then attack.
    BOSS: Lynx.
     Unlike his shadow, he's the real deal. He has about the same HP as before,
    but more POWERFUL attacks. Be sure to watch out for Anti White and use Holy
    Light and powerful white magic on him before using Luminaire. This will finish
    him off but then something really bad happens.
    Afterwards, the FMV will start and Serge will stare into the Frozen Flame.
    Suddenly he and Lynx will switch bodies and Lynx will become Serge and Serge
    will become Lynx! When you stand up, Serge tells Kid to finish off Lynx which
    she tries. You, who are now Lynx must fight your friends. This fight is
    impossible unless you are on New Game +. You're meant to lose. Once this
    happens, Serge will stab Kid with the Dagger, pooling blood everywhere like in
    the beginning. Then he will send you to the Dimensional Vortex, a place beyond
    space and time. He'll dissapear with Kid.
    >>>>>>>>>>>>>>>>>>>>>>>>  7: Who Am I? <<<<<<<<<<<<<<<<<<<<<<<<<<<
    You wake up in a crayon colored world. This is the Dimensional Vortex. Go ring
    the tree to your right and a lady will come out of her house. Get in front of
    the door before she comes back and you'll go inside. She'll introduce herself
    as Sprigg, give you a runthrough of where you are and then join you. Save and
    go up the hill. Push the boulder off to find a revive element. Climb all the
    way to the top and enter the strange house. Harle will greet you and tell you
    you are Lynx. She will go through various doors. If you don't go through the
    door on the side she passes through, you'll go in circles forever. Afterwards
    you will be outside.
    In this area, take Harle and Sprigg and fight the enemies to gain more
    monsters for Spriggs Doppelgang attack. Go all the way down the stairs to find
    the hole out of this dimension. Jump down and you will end up back in Hydra
    Marshes home. You can go through this vortex at any time. Once back home
    travel to Arni only to see everyone frightened of your new appearance. Go to
    Opassa beach to find the Amulet will no longer work. Head back to the village
    and talk to your mother. She will tell you a story about your father and
    leenas father of how they got lost in the dead sea. Afterwards chief Radius
    will enter.  He'll say you aren't welcome and challenge you to a fight.
    BOSS: Radius.
    He's pretty tough. Use Lynxs Feral Cats and Clidehook as well as Blackhole if
    you caught one earlier to quickly end this fight. Otherwise use strong
    physical attacks and heal. Once he is defeated he will join you.
    Head to Hermits Hideaway by going through fossil valley. Here the porre guards
    will flee from the sight of Lynx. Afterwards head up to Termina. Here talk to
    the Porre guard on the left side of town blocking your way. He will tell Lynx
    to go find Sir Norris. Exit Termina after stocking on Elements, and enter the
    Manor through the front gates. Go down inside the well to find Norris. Just
    run around through the sewers and up the ladder to the inside of the prison.
    Go over to the Prison cell on the far right and head in to talk to Norris.
    After a long story about how Lynx had gotten Porre involved with the Frozen
    Flame, Norris will join and suggest you take his ship to El Nido Triangle to
    look for clues. Leave Termina using his ship and head out to sea. Don't go to
    El Nido and instead head to Hermits Hideaway. El Nido is just a sidequest to
    get a new character named Starky who you don't need yet.
    Talk with Radius, and then set off to the island of Marbule. Spend the Night
    and a Mermaid will ask to go with you to the SS Zelbess cruiseship. Head out
    to the ship and go aboard. Go to the captains chamber and talk to Fargo who is
    not himself. He has given up on life and secluded himself in a luxury ship
    with Demi Human slaves and Gambling aplenty. Talk to the man downstairs who is
    cleaning the dock. Follow him to the gate where the Pirate says that you need
    permission from the captain to enter. Go up and talk to Fargo, who says you
    must win him in a gambling game. Challenge him to the Casino and lose to him.
    He'll win your ship which means you're stuck.
     Go outside to the door on the right and enter to watch a magic show. The man,
    Sneff will turn this guy into a cat. Go over to the Inn nearby and talk with
    your pals who think something is fishy. Go back to Sneff, and Volunteer to be
    turned into cats. Leave after becoming cats and go inside the Kitchen to get
    Leenas new Weopon as well as the cats window frame. Head back out and enter
    the Inn. Go under the table and head upstairs to see the Demi Human rotating a
    magnet which forces the Game above to be rigged. Take the handle off and
    return to Sneff through a little hole in the wall. He will turn you back. Now
    head upstairs and talk to the captain again. Challenge him once more. This
    time he will lose, and he will return your ship as well as give you access to
    the Grand slam. Go downstairs and talk to Sneff in his show room to have him
    join you once he wins the jackpot.
     At the Grand Slam follow the Janitor around the hall back and forth until he
    notices. He will attack you.
    BOSS: Sage of Marbule.
    It turns out this guy was the Sage all along. He uses all sorts of attacks so
    preferrably hit him with everything. Use Lynxs heavy hitting attacks and
    spells. Once he is defeated Nikki shows up.
    >>>>>>>>>>>>>>>>>>>>>>>> 8: Enter The Dead Sea <<<<<<<<<<<<<<<<<<<<<<
    After the sequence with Nikki, he tells you to meet him. It turns out he is
    the son of Fargo and wishes to save Marbule with a song. The Sage gives you
    the Fiddler Crab. An item which will allow you access to the Dead Sea. The
    rest of the quest here is best achieved in New Game +, I'll explain it later
    on. Head out to the Dead Sea or if you don't have Miki yet talk to her in the
    bar to get her to join. Once inside Radius notices the Evil Sword Masamune has
    taken residence allowing noone to pass. He says something about Einlanzer, and
    flashbacks to his training days with Garai. The Sword overcame him and took
    away his will, controlling him to slay Garai. After Garai died, he threw the
    Masamune away. Realizing he was red with jealousy he put himself to shame.
    At Hermits Hideaway he takes out Garais Keepsake. Head now to Isle Of The
    Damned. Once you arrive, enter the cave by defeating a nearby Willowisp which
    will blow up the opening. Once inside, go up and avoid the Air Frame by
    immediately making a U turn. Go down the skeleton and you'll end up on the
    upper Ledge. Use Garais Keepsake on the Mirror to pass through. On the other
    side go down the path and enter the door going to his grave. Radius will stand
    there looking at his grave with shame and try to take the Einlanzer. Just then
    Garai comes out of the Gravestone challenging Radius for his past mistakes, to
    regain back his trust and the holy sword Einlanzer.
    BOSS: Garai
    He's tough very tough. Keep your HP up and watch out for his Double Einlanzer
    attack it is devastating. He takes both Arcacia Dragoon blades and triple cuts
    a character. Use only black elements as White will heal him and the others are
    weak against his defense. After he finally falls, you'll recieve the
    Go back to the Dead Sea, and the Einlanzer will make the Masamune vanish
    completely. Enter the Dead Sea. In this area you have no ship, just walk and
    head through Ruins. Make your way through the Highway Ruins till a large car
    BOSS: Highway Man.
    He's tough. Use really strong elements against Highway Man, and Physical
    attacks. Make sure to keep the party healed, and use a Triple Tech if you have
    it. It takes a while to kill and when you defeat it you can run across the
    Once through the Highway, enter the City Ruins. This place is familiar... Go
    through here grabbing what chests you need along the way. Then you'll see a
    familiar setting. The Arris Dome.... and Tower Of Geddon. But what is it doing
    here?? It's hard to explain...so enter and go up the stairs for Deja Vu. Go
    through to the station and talk to the Geos who will wander through the
    station gate and drop a pass. Go over there and pick up the pass on the ground
    by pressing Square. Go through the gates and find Docs Medical Book. Give this
    to him immediately to learn his Level 7 Tech Skill.
    Go across now to the left and you will see an interesting Scene.
    Marles....spirit will run over the area and out the other side. Only
    Serge/Lynx will see her though. Spirit? Yes....Spirit. It's hard to explain
    but technically it isn't her ghost because they weren't exactly
    killed..anyway, go up the stage avoiding the maidens and get the Prop Sword.
    Exit this area through the left hand corridor. Here you will see her again
    running the direction toward the right. Follower her up across this area to a
    strange room. You'll see the salty remains of General Viper and Company from
    the home world....all the Dragoons are here except Dario hmmm strange. Enter
    the Vortex and prepare for a shock.
    It's.....the city. Leene Square???? Luccas home??! What's going on? It doesn't
    make any sense yet....go to the reenergizer chamber and reenergize your
    characters then save the game. Go to see that familiar lovely Nadias
    bell.........completely DESTROYED. Lucca and Marle will both appear along with
    Crono..... screaming at you.......calling you a Murderer......a Future they
    all tried so hard to desperately save.....has been obliterated by
    you....Serge.....the dimensions are now split up and no longer in Harmony and
    this world is now known as Time Crash Ground Zero......However it wasn't
    OBVIOUSLY Serge who did this, since Serge is well, Lynx obviously but
    >>>>>>>>>>>>>>>>>>>>>>>>> 9: Destiny Of The Chrono <<<<<<<<<<<<<<<<<<<<<<
    ...A mysterious mans voice calls out. It is Miguel, Leenas Father still here
    not aged a bit after all these years....Something is obviously going on here
    though, Serge couldn't have done this....he doesn't have the heart to do this.
    No but Lynx does..... Lynx in Serge's body! Suddenly it all starts to become
    clear.......Lynx will do this........and render things obsolete. However more
    importantly Lavos has already seen to that. He caused Lynx and obviously
    created him using FATE as his Pawn..just as he did many other things. The very
    structure of time itself is now in danger because of Lavos....... Miguel tells
    of how the Crono Gang stopped him in 1999 but at the same time unknowingly set
    something in motion which would rip apart the timeline. It split it into
    dimensions creating...alternate worlds and realities if you will, and Lavos
    used Crono and his friends to cause this. It succeeded in erasing them
    completely from Existance....making it impossible for them to be here. However
    a leak was found in Lavos plan.....something very unexpected. If you're ever
    to set things right then now's the time. Miguel will challenge you so the
    distortion can be reset.
    BOSS: Miguel.
    Leenas father is VERY hard. He will attack with HolyDragSword which can
    IMMEDIATELY kill someone if they are not well prepared. Use lots of healing
    spells and attack with BLACK Innate magic and powerful attacks. Lynx is really
    useful against Miguel because of his color. After a long battle Miguel will
    fall defeated and tell you of how this came to be.
    Lavos was sent from the Sky at the time of the Dinosaurs... in reality he is
    just an alien... a small useless biological lifeform...But with the power of
    FATE and the Frozen Flame, he grew to MUCH MUCH more.... a super entity
    capable of devouring time itself. Now resetting all the dimensions, lapsing
    everything into pieces and creating alternate dimensions as a result......
    making the time continuum utter chaos. Although they did succeed in defeating
    him it also destroyed the time Axis of which he had gained control of using
    the Frozen Flame. The Crono Gang was wiped from existance leaving nothing left
    to stand in its way...... all except Serge. He even was able to merge with
    Magus's sister to become the Ultimate biological lifeform. Schala...who was
    dead in another timeline had handed over the Frozen Flame creating utter
    chaos. Schala was the Goddess known as FATE......and through the flame spawned
    a alterior lifeform in Lynx.....who was someone comprised of another Human and
    Panther flesh. She also though......without totally giving into Lavos was able
    to call Serge across dimensions using all her power to try and stop him and
    save the very space time continuum itself. But now the only way of undoing
    what Lavos has done, is to not just defeat him but find the ultimate device
    known as the Chrono Cross. FATE or rather Schala erected a shrine to the
    Chrono Cross before creating El Nido in the Ocean. The shrine is in Divine
    Dragon Falls and only one with the Dragon Tears can obtain it. The device is
    the only thing capable of undoing all the dimensions...merging them back into
    one continuous timeline and possibly saving Schala in the process. Thus
    Serge's destiny lies ahead as the true Chrono if he can face the challenges
    Afterwards the Dead Sea is swallowed up along with everything else and sucked
    into Oblivion by Schala/FATE who didn't want the Frozen Flame to fall into
    anyones hands...being loyal to her master Lavos (or partially loyal). The Sky
    Dragon however luckily saves you in time and takes you to Marbule where he
    leaves you. Your next quest is obvious......obtain access to the Sea Of Eden
    (the version which isn't destroyed in Anothers world) but first of course
    you'll need the 6 sacred Dragon Relics of which you get for defeating the
    Dragon Gods.
    >>>>>>>>>>>>>>>>>>>>>> 10: The Six Dragon Gods <<<<<<<<<<<<<<<<<<<<<<
    Leave marbule and head to El Nido Triangle. Here go down the stairs and find
    the cave. Get the Star Fragment and leave. Go to the Sky Dragon Isle. Here
    instead of the Dragon you will find Starky. Engage it in battle.
    BOSS: MegaStarky.
    He is fairly tough, so use black Innate Magic. He has about 3000 HP and a very
    bad mega attack if he uses it which is 4 times the power of Radiation so watch
    out. Use Lynxs physical attacks a lot and if you have Sneff some of his Techs.
    Once Starky falls he'll join your party.
    The Distortion is now set back. But before going you should fight the Water
    Dragon and Green Dragon which are both in this dimension as well as the Earth
    Head to Water Dragon Isle again and if Rosetta didn't already see if she will
    give Razzly her level 7 tech now. Go inside fighting the Lagoonates on the
    way, and the large Water Spider. Then challenge the Water Dragon to a fight.
    BOSS: Water Dragon.
    To beat it use high level Red elements like Inferno and Magmaburst and heal
    after Tsunami. Keep fighting it and gradually it will fall. Trap Deluge or
    Iceberg if you can. Then take its Blue Dragon Relic as well as the Blue Whale
    Now head to Earth Dragon Isle and speak to the man. He will talk about large
    rock things. Go down to see what he means and then talk to him to get him to
    make you explosives. Leave the area.
    Now sail to Hydra Marsh and go to the left and up. Fight the Beeba Beeba again
    to get the Ancient Fruit now go to the right and call the Wingapede. It will
    take you to Gaeas Navel. Once at Gaeas Navel speak to the girl and she will
    Head to the left, avoid the prehisteric cavemen and only fight the insects.
    Keep going and fight the Pteradactyls on the way which are found high up. Go
    around to the left 3 times so you circle around. Eventually you will hear a
    roar and Leah will say something is up ahead. Run in the brush toward the
    south and a monster attacks.
    BOSS: Tyrano.
    To beat it easily, use a lot of Blue Elements and physical attacks. The
    Pteradactly isn't tough either. Watch out for Tyranos Chomp Down because it
    can really hurt unprepared characters.
    Afterwards continue on and face the Green Dragon, which attacks. Have Leah
    equipped with Yellow elements and a healer also.
    BOSS: Green Dragon.
    It will use Green Field which disables some Yellow elements so be careful. Use
    High level Yellow Elements and attacks as well as summons like Blue Whale to
    easily defeat it. Watch out for Chaos Breath and Carnivore which gives a lot
    of status effects as well hurt the party. If you can catch Carnivore and Sonja
    if he uses it. After it falls you get the green relic.
    Head back and Leah will join, leave to Hydra Marsh and exit. Go to earth
    Dragon Isle and the guy will be done with the explosives. Get some from his
    partner down below and continue. As you enter this area set the explosives on
    the turtle directly right of you so it falls on the sand boil. Then go to the
    left and fight the turtle there, defeat it and push its shell on the next sand
    boil. Then go to ground level and fight the last turtle, and push its shell.
    Now go to the middle sand boil and jump in, letting it shoot you up. Save and
    then inspect the sand. The Earth Dragon attacks.
    BOSS: Earth Dragon.
    It isn't too tough, don't use Leah though and have some Carnivores on hand if
    possible. Steal a Yellow Plate from it if you have mel. Keep attacking it, as
    it will use ThunderStorm and EarthQuake consecutively at times, so make sure
    to use Heal All when that happens. Its physical attacks are really weak, so
    just concentrate on wittling it down. Once it is defeated take the Yellow
    Relic and ThundaStorm summon.
    Afterwards, head to the Opassa beach and go to Another world. Go up and
    through Fossil Valley. Then head to the boat and take it to Hermits Hideaway.
    Here Evil Serge and Kid will show up and attack, but Polly and Fargo will save
    the day. Fargo will then join you and you can go back to home, or take the
    quest to rescue Riddel. Take Anothers Fargo to Home and on the Cruise Ship
    Zelbess talk to Homes Fargo. It will set sail after a chat to Marbule to free
    the island.  Nikkis concert will happen and you will have to kill all the
    Lagoonates to wake the Black Dragon. Afterwards you get his level 7 tech skill
    Invincable. Go back to Another and talk to the Black Dragon, which attacks.
    BOSS: Black Dragon.
    This guy is tough. Immediately have Fargo steal his Black Plate for later use.
    Then use Invincable almost immediately and have Lynx use his White Magic and
    attacks. Have the other character heal. This will be a long fight. Afterwards
    you'll get the Black Relic as well as the Grim Reaper Summon.
    Head to Mount Pyre and put all the Blue Elements you have in Fargos slots and
    the other characters. Go upwards to the place where the Lava splits and head
    to the right instead of up this time. Here fall down the lava and go
    underneath the corridor to a new room. Follow this area around while avoiding
    the monsters. Once on the other side heal and talk to Fire Dragon again. He
    will challenge you.
    BOSS: Fire Dragon.
    This guy is very tough. He starts out as the same normal size you met before.
    But then he merges with his Salamander friend and becomes the real deal with
    flying wings! Be sure to hit him down to about 100 HP left if you want to
    steal the Red Plate. There is no other way you will get it. Watch out for Fire
    Breath and Inferno which he will sometimes cast consecutively. Using Blue
    Whale will also really damage it, so charge up. Also using Frog Prince if you
    have that will devastate it. After it is defeated you get his Red Relic as
    well as the Salamander Summon.
    Return to Sky Dragon Isle this time in Another.Talk to the Sky Dragon with all
    your relics and he will challenge you.
    BOSS: Sky Dragon.
    This is the toughest of all of them. Not only will he cast the most powerful
    spell there is UltraNova, but he does White Breath along with Holy Healing
    which can heal almost 999 HP each use! Make sure to use Lynxs level 7 tech
    Forever Zero and a lot of black spells so you can build up Grim Reaper which
    will devastate the White Dragon. When it casts Null State beware of casting
    elemental magic because it will usually miss. If you can trap UltraNova, trap
    it at least 4 times to use these for Serge. Also if he summons Unicorn trap
    that, it's a VERY good spell. Keep this up for a while and he will finally be
    defeated and give up his White Relic as well as the Saints Summon.
    Now with all 6 Dragon Relics, speak to the Shaman in Anothers to get the
    Dragon Emblem and enter the Shamans tent in Guldove in Home. Steena will join
    you as well as give you the Dragon Tear.
    NOTE: That the next part is where you battle with Dark Serge, so if you wish
    to continue skip down. However this right here is the quest to save Riddel,
    something you need to do to get fargo.
    Saving Riddel: Go to Anothers Termina and enter the Bar. Go to the back to
    talk with Zoah and Karsh who tell you more events that transpired with the
    Porre military and Lynx. They will also give you the tear of Hate. Now exit
    and Norris will come in. Follow him to Viper Manor. Find him in the chambers
    on the far left side and he will tell of the secret entrance below the sewers.
    Go down and find it. Once inside, run along fighting the monsters and down the
    waterfall. Go up this staircase here and turn the valve to close the water
    way. Now go back into Viper Manor using the well. Back in the sewers cross the
    now calm water. Go around here fighting monsters as you go and run to the left
    underneath the bridge. Go to the area in the back hit the switch. Then go down
    inside the water and climb along. Open the valve so the water gate gets out of
    the way. Get on the other side of it, and close it again. The Roachester
    BOSS: Roachester.
    He's pretty tough because of Bugkamikaze. Make sure to use Cure All a lot and
    if you can a Summon. After you defeat it go up the ladder and on the far right
    hand side knock the bed so Fargo comes out of his sleep. He lets you up inside
    and frees himself and the other prisoners. Go to Riddels cell next store and
    talk to the Porre. Hell Orcha attacks.
    BOSS: Hell Orcha.
    The only thing to worry about here is Spice of Life. Just beat him with Blue
    Elements that's about it. After he is defeated he will turn back and join you.
    While escaping however, the Porre attack. Defeat them and then face another
    BOSS: GrobyC.
    He's tough because of Hair Cutter. Use a lot of White Elemental magic. Once he
    falls finally he will join you.
    Then a giant Robot is let loose and chases you away. It attacks.
    BOSS: Gulliot.
    Just use strong black and green elemental attacks. It will wear it out. Then
    it reactivates and chases you.
    BOSS: Gulliot.
    Do the same as before, but regardless it always reactivates. GrobyC finally
    steps in and crashes the Chandelier destroying it once and for all. Escape out
    the window and GrobyC joins you officially.
    You now have every character for your party at the SS Zelbess.
    >>>>>>>>>>>>>>>>>>>> 11: The Battle With Dark Serge/Lynx <<<<<<<<<<<<<<<<<<
    As you return to Fort Dragonia in Home, you have an unwelcome reception. Use
    the Dragon Tear to open the gate. Dark Serge waits in the elevator, and is
    ready to turn you to goo.
    BOSS: Dark Serge/Lynx.
    This guy is tough. Black elements will heal him. Red don't hurt him. Blue
    hardly scratch him. White is the best bet here but it will be tough. Lynx can
    still use his Forever Zero on Dark Serve and hurt him badly however. Dark
    Serge can do the same. Concentrate mainly on physical attacks in this fight,
    and use Steenas Techs and healing power. Trap the Volcano and Blackhole
    elements unless you want quick death. After he is defeated go down the
    Here put the Big Egg you found in Fossil Valley hopefully on the machine along
    the south. It will hatch into Draggy a new character. If not you can always do
    it later. Go back up the elevator and to the top floor.
    Enter the familiar surroundings until you reach the transporter and go back to
    the top room. Enter the doors and watch Serge alone in a brilliant FMV where
    he is reborn again as a baby and becomes his normal self. Afterwards a being
    speaks about Lavos who is probobly fate, and then dissapears.
    As Serge back to his normal self, you are ready finally to enter the Sea of
    Eden. Save before going inside and using the Dragon Tears to open up the Fate
    Distortion. Then Insert Disc 2.....
    >>>>>>>>>>>>>>>>>>>>>>>> 1: Enter The Sea Of Eden <<<<<<<<<<<<<<<<<<<<<<
    You find yourself in a strange realm......with 3 outlying islands and a large
    heavy shielded center. The Islands are called Past, Present and Future......a
    very Curious place. Go to the Island as Past first and read its lines which
    clue in on the events that have transpired and caused this to be. Exit.
    Enter the second island the Present, which give a great revelation at what is
    happening now and the destiny at hand. It then spins off like the other
    Enter the third island the Future, which seems to reveal what is coming to
    pass, and the future of this world which lies ahead predestined by
    FATE........or not to be. Then FATE calls forth a being to attack you to test
    and see if you are ready.
    BOSS: Vira Unus.
    It's named differently depending on what order you spoke to them. The easiest
    of course being the correct order, Past, Present then Future. Regardless it's
    going to be a tough fight. It will use Red Field, Yellow Field, Green Field
    depending on what element it's planning. And UltraNova, Inferno and all the
    powerful elements to attack. Your best bet is taking it out immediately. Have
    Serge use his Level 7 Tech Flying Arrow early in the battle to get the Saints
    Summons started, then the others help out. Once Saints is summoned, there will
    only be one part remaining. Defeat it to destroy the creature.
    Once it's defeated, the strange storm the Goddess seemed to put around the
    center Calms and Serge reaches the center, known as Time Fortress:
    Once inside listen to the Shadows talking about an Experiment gone wrong.
    Continue up the walkway where a huge robot will attack.
    BOSS: Polis Police.
    Hard enough to sweat. He will use Megaton Punch which Is NOT his most
    devastating Attack Bazooka is, but it still can knock out a party member. Be
    sure to use Mag Negate on everyone for this fight and if you stole the White
    Plate have it Equipped to Serge. Use 3 black elements and summon Grip Reaper
    to get this guy good. Make sure you keep it up and heal or you are toast. Once
    he dies continue onward.
    In this area, kill the Robots and enter the sewer system. Use the mini robot
    to obtain Cure Alls and extend the platform on the other side. Walk across and
    go up. Hit the switch to open the doors. Kill the robots and continue to the
    next rooms. Here go to the left and talk to the shadow standing on the dock.
    Then save and go back to the elevator. Go to the stairs on the right and up to
    floor  2. Here have GrobyC in your party go in the room near the lasers to get
    his Strong Arm. There is a safe in here you CAN NOT open. But remember its
    location. Go to the door on the left and enter speaking with the shadows. They
    will tell you of the El Nido archipelago. Go in the back and get the Rainbow
    Shell. Hit the switch on the top left panel to unlock the level 2 lock. Now
    you can use the elevator. Take it to the third floor. Go inside the left hand
    door to speak to the shadows and see an interesting device called the Time
    Trigger being demonstrated. Grab the elements here and fight the Robot to get
    an element in back. Go back out and go to the right hand side and see them
    talking about brains. Fight the Robot in the hallway to get another element.
    Come back out and go to the fourth floor. Now go speak with the Shadows in the
    room on the right. The experiment will begin soon. Go back to the man on the
    dock and he will leave to the experiment. On the fourth floor, enter and learn
    how the Records of Fate were created by fate to record all events in the world
    of El Nido in the Ocean south east of the Zenan continent. Then fight the
    Combots and watch out not to go berserk.
    BOSS: Combots.
    All 3 will use a red element attack which causes the party to go berserk. If
    you can summon a monster to end this fight before it happens. If it does, you
    won't have control over your party and the Combots will probobly be destroyed
    After they are out of the way, get the Keycard which will open the way to the
    basement finally. When you touch the panel on the side you hear a familiar
    >>>>>>>>>>>>>>>>>>>>> 2: Destiny of the Chrono Revealed <<<<<<<<<<<<<<<<<<<<
    The Voice is Kids. She's talking with you and Magil in another timeline. These
    words and memories are from Radical Dreamers, a game developed on the
    japaneese satellite view and part of her group she led which was a band of
    thieves. It sounds starkingly similar to the diologue spoken in Fort Dragonia.
    You realize Kid is more than she seems. Afterwards head back to the 3rd floor.
    Here examine the consoles to find out information on Lavos and the Mammon
    Machine, which originally was the source of the transformation. Apparently
    Queen Zeal of the Zeal Kingdom an evil witch and apprentice to Lavos, threw
    Schalas body outside of the Space Time continuum where Lavos went and merged
    into the biological lifeform, after she had become Goddess of the planet. It
    also explains the relation between the Mammon Machine and the Reptiles
    Dimension known as Dinoopolis, which was lost in a time crash. Because of
    these events, Azalas kingdom was erased and the Dragons were sealed away.
    Because of Lavos and FATE the Dragon God was supressed inside its world.
    Schala/FATE never meant for it to happen...but under the influence of Lavos
    intentionally brought it about. Apparently during the time of the dinosaurs,
    this Kingdom of Zeal was where the time crash occurred. Further information
    reveals that Chronoopolis may have been sucked back through time as a counter
    balance against Lavos....or was it set up? Eiteher way, enter the basement and
    hear an all too familiar greeting from the "fate" computer. It welcomes Serge
    as the Chrono Trigger....inside Fates embodiment Incarnation Lynx awaits.
    Finally something comes together.
    Apparently only 6 years after the events of Chrono Trigger (not 20 this is
    only when Serge reaches 17 not when the game begins) Wazuki and Miguel went
    out on a quest to save Serge from the Panther Demon poison....and see the Sage
    of Marbule to help accomplish this. It was not to be however...instead they
    washed ashore here and Wazuki and Miguel came and found the Frozen
    Flame....... which Serge came in contact with in order to heal his body. But
    it changed Wazuki........into something frightful and the fate computer system
    was damaged during the storm releasing the hold it had on the seventh dragon
    whom Lavos and Schala intended to suppress as well. So the system recognizes
    only Serges body as the Arbitrer or the Chrono Trigger. He goes on to say that
    Lucca Ashtear created the fate computer system as a upgrade of the Mother
    Brain.....technically it is only an extension of Schala/FATE herself, but in
    these terms Lavos had other plans. He when he saw the boy known as Serge, was
    sure he had another Crono on his hands. So he ordered the termination of Serge
    by his father....who went under a transformation and became an incarnation of
    fate..........which would mean if he died the fate computer system would die.
    What exactly happened? Haven't you figured it out? The Frozen Flame turned
    Wazuki into Lynx... Wazuki IS Lynx.......Serges father..but more importantly
    an Incarnation of fate......to be used by Lavos and Schala to destroy him.
    During the time of the Mammon Machine Dinoopolis was sucked into the future
    but supressed by fate, so during the Time Crash Lavos sucked Chronoopolis to
    the past by using FATE/Schala to serve as a counter balance for Dinoopolis. In
    case it resurfaced...of course Chronoopolis won the war with Dinoopolis before
    it was suppressed along with the 6 dragon gods. For before the FATE computer
    system....the entire sea of El Nido had no land and was known as the Sea Of
    Eden. It was ruled by the Dragon God and devoid of humans. However Lavos who
    technically used the system and FATE herself to create a world for his race to
    dwell....hadn't known that his servant was plotting against him. FATE/Schala
    had her own counterbalance...subconsciously she called Serge across the
    dimensions and even CLONED herself to be able to guide Serge on his journey.
    This form is the good wholesome Schala we all know and love... this form is
    simply known as Kid. After Project Kid, a lot of things got out of hand
    including the fact that Lynx was now loose upon the world and Lucca and her
    friends got erased from Existance. As well as Kids home getting burned down by
    Lynx....apparently Lavos had some idea of what was going on, and sent Lynx to
    kill Kid as well knowing very well that the Clone of Schala could upset his
    plans for domination. But of course, he didn't know about the Chrono Cross
    shrine which was undetected by his minions. Sadly, Miguel got used in all of
    this by FATE/Schala to serve as a watch guard for the Dead Sea, regardless of
    how badly he wanted to return to see his daughter. Now after finally seeing
    your full Destiny unfold before you very eyes... prepare for the fight of your
    >>>>>>>>>>>>>>>>>>>>>>>> 3:Battle With Dark Serge/FATE <<<<<<<<<<<<<<<<<<
    The voice of Prometheus calls out to destroy the FATE
    computer........Prometheus is actually Robo from Chrono Trigger...Then the
    FATE Incarnation challenges you for all life.
    BOSS: FATE Incarnation/Dark Serge/Lynx
    This is going to be very very tough. Your father is much more tough then
    Leenas.....or is he even really that anymore. It will count down from 5 to
    0....... using powerful elements along the way as well each time....this makes
    using summons very hard. Once it reaches 0, beware! It shoots Dark Energy
    which zaps the whole party for mega damage. Use Magnegates constantly and hope
    to Summon Saints.....this will really put a dent in its life. Make sure to
    heal CONSTANTLY. It will count down from 5 to 0 until it dies, unleashing Dark
    Energy multiple times. It has 5000 + HP so it will take a while. After it is
    destroyed, he's gone forever and the FATE computer system fails......leaving
    all the Dragon Gods to roam free once and again and Dinoopolis to emerge from
    nowhere. Schala/FATE unable to suppress them any longer, the Dragon God merges
    into one and flies deep with in its castle.
    After the long FMV Dinoopolis emerges completely as one gigantic structure in
    the sky towering above everything else: Terra Tower. All of Sky Dragon Isle is
    literally gone. Kid tries to touch the Frozen Flame and is knocked into a
    Coma. Harle says something about "I didn't want to fight.." and dissapears.
    Now you are back on the SS Invincable discussing with the others of how you
    are going to enter that thing...
    >>>>>>>>>>>>>>>>>>>>>> 4: The Journey to Terra Tower <<<<<<<<<<<<<<<<<<<<
    Take Starky in your party and go to Termina. Stock up on Red Elements, a lot
    of them, and head out to the El Nido triangle. Talk to the fisherman who talks
    about a strange craft and a monster who doesn't take normal attacks down
    below. Go underwater with the fishing boat and enter the Triangle.
    Below take the right path and fight the Spike Fishes along the way. Continue
    around the corral until you can go down. Here take a circular path starting at
    the left and going around to complete it. Fight the water spiders on the way
    and make short work of the fish swarms. On the other side pick up a Rainbow
    Shell. Now go back and enter the corridor going towards the center. Clear out
    the fish in the way and destroy the water spiders.
    Once you reach the center you will see Starky's Space ship still intact and a
    large monster  blocking the path. Walk up to it to start the fight.
    BOSS: Royal Jelly.
    This is weird because any Physical attacks you give to this thing are invalid.
    It will be 0 0 0 no matter what you do to it. The ONLY way to defeat it and I
    mean the only way, is to use pure Red Elements. These should be well stocked
    up, so start casting. Once in a while it will use Whirlpool, but if your
    characters stats are high it shouldn't do too much. However this will be a
    long fight because you have to gradually wittle it down with Red Elements.
    Once it finally dies, enter Starkys UFO.
    Starky talks about the Anti Gravity Device still functioning on his ship, and
    says that we can attatch it to the boat. You'll be in Chronoopolis. Save and
    then get in the ship to reach Terra Tower. A nice FMV plays on the way as you
    arrive, and the ship soars through the air. However leave the tower and go
    back to Starkys UFO again. This time check around the  UFO for a hatch only
    Starky can enter. Let him go down and look for stuff, mostly useless junk he
    says but then he finds his Level 7 Tech in one of the barrels. Now return.
    >>>>>>>>>>>>>>>>>>>>>>>>> 5: Inside Kid's Coma <<<<<<<<<<<<<<<<<<<<<<
    Now head to Hermits Hideaway and speak to Radius. You will find Kid lying on
    the bed in a Coma, and the only way to get her back is to enter her dream.
    Masa and Mune show up along with Doreen who suggest going inside using their
    power and rescuing her from Lynx in the past. Serge and friends agree and
    enter her Coma.
    Inside is a burning building everything is in flames because of the Lava Boys.
    Talk to Gato from Chrono Trigger who tells you that he couldn't do anything
    and to please save Kid. He then dies. Go to the top clock in this room and
    press Triangle L1 Triangle R1 X to get Kids Level 7 tech. Then fight the Lava
    Boy. After the battle a kid will thank you and say to free his friends. He
    gives you a Rainbow Shell. Head into the door.
    Inside defeat the Lava Boy to get the item behind him. Then go up the stairs
    to the left. Here read the memos on Luccas desk and find the Ice Gun in the
    back. Break it free and take it next door. Defeat the Lava Boys and head
    outside. Defeat the Lava Boy here and the kid will thank you and you can get
    a Stardust Cape. Head back to the main room and go down below.
    By this time Masas power will run out and you'll have two characters left. Go
    down the hallway and outside. Use the Ice Gun on the flames ahead of you and
    in back and avoid the Lava Boy. Go inside the burning living room to find Kid
    and Lynx..the familiar FMV from Kids flashback will play and Lynx will burn
    the house to the ground. You escape with her and she asks you to never leave.
    Then you have to return..
    When you exit, Kid comes back to her conscious self. She says she just drops
    out at mysterious circumstances and wakes up without a scratch. You then hear
    Radius say Luccia has a present for her in Viper Manor. Leave to Viper Manor
    with Kid in your party.
    Go to Luccias office and speak to her with Kid. She will explain she was a
    friend of Luccas who was Kids sister.....in a way. She was the clone Lucca
    helped create. She will then give kid a letter from her and she will begin to
    read it and cry. In it Lucca explains that she has a very important purpose,
    and to never forget it in this world that the day will come she must liberate
    her true self from the bondages of hate (she's speaking of Schala from Lavos)
    and that she must not give in. Kid can't believe it and wants to know why she
    left. After knowing this she rejoins.
    >>>>>>>>>>>>>>>>>> 6: The Battle With The Dragon God <<<<<<<<<<<<<<<<<<<<<<
    Enter Terra Tower and the palace of Dinoopolis the place where the Dragon God
    lies....Go down the main hall way and the Yellow creature will attack.
    BOSS: Terrator.
    Use mainly green elements against it, it isn't too tough to defeat. Be aware
    of Omega Yellow. Use a summon if neccesary. For defeating it you get a Yellow
    Continue down the hulking structure and huge hallways to a gigantic maze. Go
    across the large stone blocks until one collapses and you fall deep into the
    bowels. You end up in the area with all the water. Terra Tower is inhabited
    entirely by reptiles, no other form of life exists here. Start following the
    long stretches of land around the area and make your way to the walls you must
    climb. Take time to go down the left and right forks and follow the long
    stretched out walkways around and get the treasure chests. They contain
    Rainbow Shells and other important items. Keep on walking and fight the
    reptiles if you wish along the way. Go back to the wall enclosed area and
    start to climb each one by going up the vine along the sides. Switch from side
    to side to side as you make your way upwards. Collect the chests to recieve
    Rainbow Shells.
    Keep going along the outside corridor till it branches in two and heads down.
    Walk across this area to find a large face statue. It will talk to you asking
    if you are worthy to accept the path you choose. It is the spirit of Azala.
    Continue walking and you'll be in a large area with huge roots. Start climbing
    up and going around this maze taking the time to fight enemies as you go. When
    you reach the top, enter and go along the wall and continue climbing up. Each
    area you climb you find new items and more enemies. Terra Tower goes on for a
    long long ways so prepare to climb. Keep going up and down the steps and
    stairs, and collect the Rainbow Shell as well as fight the reptiles for
    experience. As you make your way to the top of the room, get the element in
    the chest below you. When you climb the vine, you'll be in a room with many
    blue squares and hall ways. Keep going across them to find treasures, as well
    as some good elements. Fight the Reptiles along the way and go to the northern
    area to see a monster blocking the way. Touch it to initiate combat.
    BOSS: Pyrotor.
    This is pretty straight forward, he will use red elements so attack it with
    blue. Use Ice Blast and Deluge mostly, and if you can Blue Whale and Frog
    Prince Summons. He will use tablet to heal himself 3 times, so just keep
    attacking and he will be destroyed. Watch out for his flaming tech. You get a
    red field element from him.
    Keep going down the hallway he left behind and walk up and around avoding the
    shadows if possible. Follow this maze of cracked steps and chests to find
    several Rainbow Shells and elements. Then find your way to the left hand side
    and enter the door. You'll be in Viper Manor again. Run across the corridor to
    find out what's going on. Inside will be Crono and Belthasaur. Talk to him
    again and he will explain the  7th Dragon FATE originally planned to suppress
    was in fact Harle. Which means she was the Dark Moon Dragon. He will then hand
    you the Time Egg. Crono will tell you there is little time and then dissapear.
    Exit the area and go back to the crossing. Cross this place and enter the
    hallway above where you will see a green colored creature blocking the way to
    an elevator. Walk up to it to initiate combat.
    BOSS: Anemetor.
    He's pretty tough. He will use not only high level Green Elements 4 times in a
    row, but Heal Plus to heal himself as well as Omega Green. Watch out when he
    does this it can really devastate. Use mainly Yellow elements including the
    summon ThundaShake to hurt him really bad. Afterwards he will use one last
    ditch attack which can really hurt so watch out. Then it dies leaving behind
    the green field element.
    Continue up the elevator it protected to find yourself at a very strange area
    with 6 colored elements surrounding. Record these as these are the order you
    must use the elements and then the Chrono Cross to free Schala/FATE from
    Lavos's grasp. Go through the large hall and enter the elevator.
    At the top you will be in a strange place with different colors. Go to the
    save point and save your game. Two light pillars stand piercing the sky over
    the tower. Run to the right first, and equip all your heavy hitting black
    elements. Equip the white Plate and get past the blowing wind machines which
    blow you off course. Enter the teleporter and teleport to the other side to
    face a white creature.
    BOSS: Luxator.
    With the White Plate, this battle will be easy. If not it's going to be tough.
    Use your high level black elements immediately, and summon Grim Reaper if
    possible. Luxator will sometimes attack consecutively using Holy Light, Ultra
    Nova and then Omega White which can literally annhialate the party. Make sure
    to heal at the end of EACH turn. Don't use Serges techs because it will heal
    it. Serge should get healed by all of Luxators attacks except Physical. He
    hits pretty hard too. Be sure to trap some of his elements like Ultra Nova
    before he dies. He leaves behind a regular element.
    Now go back all the way to the left and run to the left. Enter the portal
    after getting past the moon enemies and get in front of a large black
    creature. This guy is tough.
    BOSS: Gravitor.
    Make sure Serge is equipped with the Black Plate. Gravitor tends to use
    Gravitonne followed by Free Fall followed by Black Hole, after it attacks
    physically. It will then follow it up with Omega Black, which is fatal to
    Serge. Use Diminish and all of Serges techs on the boss, since Serge should
    get healed except by Physical attacks. Also use Magnegate on the party and
    this should slow him down. Make sure to use Ultra Nova and Holy Light alot,
    along with Photon Beam. A strong physical attack helps as well. Afterwards it
    leaves an element.
    Return to the main area and enter the now disabled doors. The beams of light
    are also gone. Run around the insides of the room and up to the top of the
    last elevator where you will see a blue creature blocking the way. Touch it to
    initiate combat.
    BOSS: Aquator.
    He's pretty tough, but not as much as Gravitor and Luxator and definitely
    easier then the others. Use mainly Red Elements like Inferno and Magmaburst,
    as well as Red Wolf if you could capture it from Pyrotor. Summon Salamander if
    possible, and beware of Iceberg and Deluge, as they tend to hurt. Keep your HP
    up when it casts Omega Blue and then hit it with strong Physical attacks. It
    leaves behind a blue field element.
    Afterwards go up the elevator. You will be on Sky Dragon Isle again, you'll
    recognize the long staircase. Start running up it and you will see the one and
    only....... Frozen Flame. A FMV starts and the Frozen Flame will start
    changing colors. Apparently the Dragon God is now keeping the Frozen Flame
    since the FATE computer was destroyed. Suddenly it will fly down and protect
    its prize, telling you that mankind must perish for its sins. Then it will
    challenge you.
    BOSS: Dragon God (A Time Devourer)
    This is a very, very, long and intense fight. The Dragon God has 17,000 HP and
    can attack with every element there is, depending on what Innate color he
    currently has. To make it simple for you, save Serges techs till it turns
    Black, keep your HP up and use all your summons. The Dragon Gods weak Physical
    attacks are nothing to worry about except when it swoops down on the party
    occasionally with its Dragon Dive. Cast several Green elements at the start,
    as the first element the Dragon God will turn to is Yellow. After it takes
    enough damage it turns to Yellow innate. Use Tornado, Sonja Carnivore and of
    course Genie if you can. It then turns to a new color, the order of the Chrono
    Cross. Red innate. Use IceBerg, Deluge, Iceblast and Frog Prince and Blue
    Whale if possible. Keep your HP up when it swoops down. Trap its Red Wolf
    summon if you can. It then turns to Innate Green. Use your highest Yellow
    innates meaning, Earthquake, Thunderstorm and Upheaval. Also summon
    Thundashake and Golem if you have it, or trap it from the Dragon God. He may
    also use Omega Yellow here so beware. After the damage is taken he will switch
    to Innate Blue in the realm of the Water Dragon. Use high level attacks of
    Volcano, Inferno, Magmaburst and Red Wolf if you caught it. Also summon
    Salamander if possible. Then he will switch to Innate color Black in Marbule.
    Here he is tough. He will cast Gravity Blow, Gravitonne, Hell Soul, Free Fall,
    Black Hole and sometimes follow it up with Omega Black so be prepared and have
    the black plate equipped to someone. Use Serges Dash and Slash tech to really
    devastate him. And also Flying Arrow. Afterwards he will revert back to White
    Innate again, back at the top of the tower. He will swoop down on you and
    summon Ultranova as well as use Holy Light, Meteor Shower and Omega White,
    which can really hurt regardless. Keep fighting and keep your HP up to win
    this battle. Use the Grim Reaper summon if possible.
    At this time, the Frozen Flame will be lost between time....and the entire
    Dinopolis will transform again, into a huge Phoenix and stand in midair. Your
    characters will say their ending Diologue then leave to go to Opassa beach.
    For right now though don't go there.
    >>>>>>>>>>>>>>>>>>>>>>>>> 7: Conflicting Paths <<<<<<<<<<<<<<<<<<<<<<
    Head to Hermits Hideaway and use the Ice Gun or Breath if you have it on the
    hot patch of ground. Then take Poshul to the other world to dig it up. You'll
    find a character named Veginon which is basically a vegetable. Now leave the
    Head to Shadow Forest, and if you took Nikkis quest from earlier then when you
    get to the hole with the bugs, follow one through a smaller hole on the right.
    A man will emerge and give you a mushroom. If not just kill the wraith and he
    will come from the hole on the other side. Take this mushroom to Lisas father
    underneath the waterfall and give it to him. He will turn into Funguy after a
    funny sequence. The only way to get him back to normal is with the frozen
    flame so he joins.
    Take Funguy to the area near the mushrooms to get his level 7 tech. Then go to
    the other world and visit Lisas father to watch him freak out at seeing
    himself, apparently in a coma about Mushrooms. Leena will say there is
    probobly something that can be done to Lisa as she walks in to her fathers
    room. Then leave and go to the Manor.
    In here take Neo Fio and Veginon in your party to the very top. The two will
    start talking to eachother and after a short sequence Veginon will get his
    level 7 tech skill. Give the prop sword to Pierre to increase his attack by a
    huge amount and the hero sheild to increase his defense. With this Pierres
    Cyrus Punch won't miss.
    Head to the SS Invincable and find Pip hiding in the bottom closet. Follow him
    around and he will join again. You can develop this creature like a Pokemon
    and get better Techs depending how you raise him. Check a comprehensive FAQ on
    Pip for more information.
    In another world, go to the Fossil Valley to pick up Skellys skull. Now head
    to Hydra Swamp in the cave in the north east corner and check the ground for
    his good backbone. Head to Isle of the Damned in the cave at the top for his
    Ribcage. Then head to Guldove and talk to the element trader to recieve his
    Pelvic bone. Head to the area under the waterfall in shadow forest to find his
    Angry Scapula. Head to water Dragon Isle and check the floor around the area
    of the pile of chests to get his Mixed Bones. Take this back to the lady in
    Termina to reunite Skelly with his Grandma. She will thank you after of which
    Skelly will join.
    Take Mojo back to his master and talk to the cats in this order: The bottom
    left, bottom right top left. Then do it in the other world. You will get his
    level 7 tech from the spirits, and he will be renamed Mojoy after breaking the
    evil curse.
    If you don't have Draggy, go retrieve his egg from Fossil Valley and hatch him
    in the machine of Fort Dragonia.
    Go back to Guldove in Another and show Orhla her Green Brooch. She will join
    automatically. Talk to Doc in home to get her level 7 tech Sisterhood, and
    reveal a huge plot element. There will be a lot of tears exchanged.
    Head into Termina, and recruit Zappa the blacksmith. Go back to Marbule in
    another, and speak to Toma to get the Papyrus window frame and the guy on the
    far left to buy the great hammer. Take this to Anothers Zappa to forge a
    Rainbow axe, and gain the ability to make prism equipment the strongest
    equipment in the game. Use smith spirit to forge at any time. Take anothers
    Pierre to homes Pierre to watch something funny.
    With Nikki in your party, visit Homes Nikki and learn his level 7 tech skill
    which can really hurt. If you haven't, give Doc his Medical Book to learn his
    level 7 tech skill. Take Steena to Isle Of the Damned and inspect the
    gravestone of Garai. His spirit will give her his shadow afterwards it turns
    into her level 7 tech.
    Take Leena to speak with her grandmother in home to recieve her level 7 tech
    skill as well as some story. Take Steena to Hydra Marsh in Another's world.
    Travel up to the area where you fought wingapede. Along the way you'll meet
    some goblins. Kill them all off and the beeba gives you fruit. Continue up and
    jump in the large hole. The spirit of the Hydra, Dehydrate will appear in
    another world and you will have to fight it.
    BOSS: Dehydrate.
    Have Steena use her Garai shadow tech against it if she has it, and the other
    party members heal. Have Serge attack with powerful white spells. It has a
    couple of bad attacks so heal and watch the diologue. Afterwards Steena will
    receive her Level 5 Tech skill. I had Janice in my party when I did this to
    get some text.
    To get Greco and complete his sidequest, go to him in the other world after
    Viper Manor. Talk to him and he will say that he wishes to right the wrongs of
    the world and joins you. Now, in Home world, kill the Wraith near the boulder
    with Greco in your party and search around the hole. You should find Ghetz's
    shirt. Ghetz was Greco's brother and died of a horrible accident of which
    Greco feels responsible. Later during Disc 1 after traveling to the dragons,
    revisit the place in the other world to find a mysterious Ghost, the Ghost of
    Ghetz he will give Greco his level 7 tech, and if you have his shirt on he may
    say something interesting.
    Now head to Opassa beach with the desired party members you would like.
    >>>>>>>>>>>>>>>>>>>>>>>>>> 8: The Battle With Lavos <<<<<<<<<<<<<<<<<<<<<<
    Enter the beach and find what's this..... Lucca Marle and Crono?!??? Yes it is
    them......apparently something has been undone if they are here..or perhaps
    they are still shadows?? Either way talk to all of them and read a long
    history about Lavos and the cloning of Schala. Lucca will plead that Schala
    can be saved, and begs Kid to do it. Take the Time Egg and enter the end of
    darkness of time.
    BOSS: Lavos and Schala/FATE (Time Devourer)
    They made this battle extremely easy in a lot of ways, by making Lavos so slow
    so people would actually have a chance of getting the best ending. But, in
    this mode you may not have what it takes, and if you didn't get the Chrono
    Cross (which I haven't explained yet) chances are you won't. Lavos will attack
    with all Innate Elements, sometimes using several Omegas in a row. It is
    pretty bad when he uses Thunder Storm and Tornado twice in a row so heal when
    neccesary. However if you have the right items you don't HAVE to heal making
    it simple to concentrate on the ending. You won't even have the chance to have
    them at this point though, so just gradually take down his HPs. He has 17,000
    + and will die very slowly. Once he starts to wittle down he will attack
    faster and more consecutively. Lavos will never once attack physically for one
    reason or another. Keep on having serge use Physical attacks and concentrate
    on healing with another character. After a long time, it will disperse being
    sucked into the outer realm. After which the credits roll and a very stale
    ending will ensue. Once all the credits have rolled, you'll get an option to
    save. Opt to save and begin on a brand new Adventure.....
    >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> 9: New Game + <<<<<<<<<<<<<<<<<<<<<<
    This option opens up after beating the game. The great features of this mode
    are plentiful and give a huge extended replay value to the game itself. For
    one thing, you now get something special called the Time Shifter which
    controls the speed of the game itself. For another you get the Relief Charm,
    which allows you to replace Serge with ANY character now during battle. There
    are many many more bonuses of New Game + however... Such as:
    1- The Ability to have the Time Egg at the start now allowing you to defeat
    Time Devourer any time you wish.
    2- Many Multiple Endings, and scenarios which reflect each.
    3- The ability to carry over all items except significant plot elements to the
    next game, meaning you start decked to the hilt with artillery.
    4- The ability to carry over current status and HP level to the next game,
    making your characters inifinitely stronger and able to have VERY High HP by
    the end of the game.
    5- The ability to fight Secret Bosses and other characters you may not have
    had access to or been physically good enough to defeat at the time.
    6- The ability to get very good secret items and other things not available.
    7- The ability to forge Prism Equipment and equip it to your characters.
    With that said, it goes without saying that New Game + is the best feature of
    Chrono Cross. However with New Game + also comes Continue +, which is even
    better in most respects. But first you must create a new save slot for it to
    be used.
    The advantages of Continue +? It continues over any previous normal game save
    and gives you access to all the features available in New Game+, without
    starting over and also gives you all the elements and items allocated from the
    previous GAME, saved directly over to a new mode. Meaning, you are continuing
    + straight from your left off point. In this way it is perhaps most definitely
    even better then New Game+ even is.
     >>>>>>>>>>>>>>>>>>>>>>>>>> 10: Secrets Revealed <<<<<<<<<<<<<<<<<<<<<<
    This will basically detail every secret not previously explored for any mode
    in Chrono Cross, preferrably New Game + of course. We'll start with the basics
    and move on down.
    Chrono Cross: First of all, you can get this any time but you can't keep it
    but once per game. You also need both Dragon Tears EACH game to get it. If you
    take the Tear of Hate and Love to Divine Dragon Falls and put them on their
    pedastal, you'll recieve the Chrono Cross automatically into your elements. If
    you take it to Spriggs home Dimension and use it here now, you will gain back
    EVERY previous character on your saves you have acquired, even Harle but you
    have to do it 5 times.
    Vipers Venom: In Viper Manor is a trick you might have missed last game, go to
    the room where you found the Decor shield, and place it on the Man of Arms on
    the wall to have them attack. You can defeat it in no time flat with your high
    level characters. Open the secret door by pushing the statues in place. Then
    hit the switch behind the guard on the wall to let the trap down. Behind here
    is Vipers Venom, his most powerful sword that is General Vipers and a very
    important Rainbow Shell.
    Sidequest Karsh's Betrayal: Go to Viper Manor, and in the top right area
    destroy the droid in the way and enter the chamber. Run across and upstairs,
    here go around and push the statues in any order so they all fall into place.
    A chest raises in the middle. Come from the top down on it and open to find a
    letter from Solt and Peppor. They believe Karsh murdered Dario and are waiting
    for him at Isle of the Damned. Travel there and enter Anothers isle of the
    damned and come to the grave. Solt and Peppor will think Dario was murdered.
    Karsh has a flashback to when he was fighting with him in training, and his
    brother Glenn was there with Riddel. Karsh was overcome by Jealousy and the
    Masamune made him strike out and kill Dario. Solt and Peppor then attack.
    BOSS: Solt and Peppor.
    These guys are too easy. Wait for them to use Earthquake for old times sake
    and then kill them in one sitting with Supernova. Afterwards they run off.
    Exit and leave to the Home dimension with Riddel in your party. Head to the
    island with smoke coming out of it near the El Nido continent. It's called
    Forbidden Island and a cabin stands alone on it. It will greet you with a
    familiar face....that of Dario lodged up in the cabin. He will then not be
    able to control himself when you  show him Riddels Momento pendant and the
    Masamune will take him over to kill Riddel. Outside Radius and Karsh flash
    back to what really happened. Karsh was jealous of Riddel, but he didn't wield
    the Masamune it was Dario! Dario tried to kill Karsh with it, after which
    Karsh was ordered to kill him but instead threw him over into the water. Dario
    washed up on shore as the last surviving member of the Arcacia Dragoon Heroes.
    He forgot all about who he was and the sword until Riddel showed up. Now it's
    going to be a tough fight.
    SECRET BOSS: Dario.
    Dario is very very tough and can really kill off characters fast. But in New
    Game+ you should now be more than strong enough. Use the Black Plate you stole
    in the previous game on Riddel, as he will tend to use Conductarod
    continuously to kill her, and she is a white innate after all. Keep using
    Ultra Nova and high end White Elements to really finish off Dario. He has
    around 3550 HP. His Physical attacks will be weak now so just keep plummeting
    him. When he slouches, use another Ultra Nova to finish him off. After he is
    defeated he gives up the Masamune which turned him evil, and Masa and Mune and
    Doreen come together once again.....this time to become the Mastermune. Serge
    then recieves this weopon which doubles all his attacks in damage and the
    curse of the Masamune is broken for good. Later at the mansion, Dario will
    start rebuilding it and give Riddel her level 7 tech skill.
     Sidequest Riddle me This: Here have Serge, and any non green innate in your
    party. Equip the yellow plate, and enter Earth Dragon Isle in another's world
    and head to the same place as the Earth Dragon was in home. The strange
    creature who caused the Quicksand to leave when he flapped his mighty wings to
    enter here will emerge. He will introduce himself as the Chrisophynx, and
    challenge Serge to a game of wit and skill. Accept and prepare.
    SECRET BOSS: Chrisophynx.
    Chrisophynx has a inquisitive mind and will give Serge riddles instead of
    fighting him if you want. However what you want to do is fight him so ignore
    the riddles. They are all elements. He has around 13,000 HP so this will be a
    long fight. However at this stage, it won't be that tough. Chrisophynx will
    cast Earthquake followed by Thunderstorm followed one minute later by
    Earthquake and Thunderstorm. Remember yellow elements heal him. This won't
    kill off the party however, and it will heal the character with the Yellow
    plate. Chrisophynx's physical attacks are rather weak, and not much of a
    problem. He'll continue this pattern throughout the battle. Just use Tornado
    and Carnivore and Summon Genie or even ThundaStorm if possible at times, to
    take off good chunks of HP and wittle him down gradually. You won't know when
    he's near Death, but have Serge basically attack him about this time with the
    Mastermune and he should be almost finished. After he is defeated he
    congradulates Serge saying they may meet again and leaves behind the very good
    item, the Sunglasses. Equip these immediately as they boost the defense or the
    wearer immensely and attacking power as well. Leave the island.
    Sidequest And now Gain the Prism Armor: With the sunglasses equipped, and the
    Blue Plate if you have it sail to the curved islands south of El Nido. Press X
    to enter like you did with Forbidden Island. This strange place is called the
    Bend of Time and allows you to fight any monsters from previous adventures
    within. It however, serves a much more valiant purpose now keeping secrets
    that are valuable. You can practice some if you wish, it doesn't matter. When
    you are ready enter the door at the back which is now unlocked and talk to the
    giant monster. He will tell you to run 3 laps clockwise around the room. Start
    running the whole room clockwise and at 3 he will stop you. Suddenly, the
    voices of 3 familiar mysterious Mystical Knights will be heard they will fall
    from the sky and attack you mocking your disposition.
    SECRET BOSS: Ozzie, Slash, and Flea.
    You will be in a area very familiar......as you fight Lavos in it. The
    Darkness of Time. The 3 mystical Knights from Chrono Trigger will attack you
    at  once. These guys are tough so heal up and use strengthen and Magnegate.
    Flea will use her attack "The Stare" which puts every character into
    confusion, sleep and berserk as well as hurt the whole party. So it's a great
    idea to kill her off first. Ozzie will then immediately use Mag Defend which
    makes every character invulnerable for a period of time meaning every attack
    will miss regardless. Wait it out and regain control of your characters one by
    one. You can't really build elements since every attack misses, so use the
    elements sparingly. You must wait out Mag Defend until it wears off. Keep
    using heal spells and Strengthen while your elements aren't used up though to
    make it easy. Once Mag Defend wears off, have Sprigg with her Forget me not
    pot if you have her at least kill off Flea. Once she's dead the other two
    won't be too bad. Considering one character is healed by Slash's Omega Blue
    and Blue elements, only his Physical attack can hurt them. Kill Ozzie off
    next, so he doesn't use Mag Defend again, which he usually does. After Ozzie
    is dead, concentrate all your attacks on Slash and use Red Elements like
    Salamander Summon. When Slash falls, Sprigg will be able to Doppelgang all 3
    literally if done correctly. You get the Dreamer's Sash, Ozzie's Pants and the
    Slasher for defeating them. Also during battle you can get Fleas Vest, but you
    have to have Kid or someone steal it.
    Afterwards the large monster will congradulate you, then challenge you to a
    game of memory. He will say he is thinking of a number of laps and give off a
    hint like its less then 20 or more then 10 or 5 every time it is random. Then
    he will give you 3 hints, chances to guess the number. If you fail, you don't
    get another chance! By random luck of the draw, run around the room the number
    of laps he is thinking. If you get it, he congradulates you telling you got
    the number he picked and giving you the Dreamers Sarong, which starts the
    wearers Element power at 8 when starting a battle! This is by far the best
    item ever. Equip it to the person with the summon and go to the weak monsters
    near the entrance of the bend of time. Start the battle and have the character
    cast the summon on the group of monsters. Depending on what color summon, you
    get different Shiny Material.
    Salamander= Shiny Ember
    Saints= Shiny Salt
    Grim Reaper= Shiny Soot
    Blue Whale/Frog Prince= Shiny Dew
    ThundaStorm= Shiny Sand
    Genie= Shiny Leaf
    Now switch the Dreamers Sarong to another character, and enter battle with the
    Summon they have. Continue until you have at least 6 or more of each Shiny
    Material. Now you have the rarest items needed to forge the one and only Prism
    Equipment. Exit the bend of time after gaining some new monsters with Spriggs
    forget me not pot.
    After getting Zappa back and redoing the sidequest, he can forge you all Prism
    Equipment. Choose to make Prism Armor and Helmets first, then Spectral Swords,
    Guns, everything else there is. Don't do Prism Swallow since Mastermune is
    stronger. Make a Prism Armor set for each character. This increases their
    defense tenfold and makes healing spells not needed. This is very important
    for the final battle.
    Sidequest On The Ship: Head to the SS Zelbess cruiseship, with Sprigg and her
    Forget Me Not Pot. Head to the Grand Slam. By now you should have monsters
    powerful enough to beat Janices monsters. Pick Ozzie or Slash or Flea if you
    have them in your Doppel gang list. Beat her second set of monsters as they
    are the hardest. Use a high level monster from the bend of time, like Scorpion
    and Combot. These guys will devastate the Cybot, the main problem as it has
    high defense and uses beaten earth. Take out both it and the SpearFisher to
    easily win this fight. Once the second fight is over, the rest is easy. The
    problem is you may not have had these monsters before hand to beat them. Now
    face her last set of monsters, nothing but a Cus cus, Cassowary and a
    Airframe. Use a high level attack on the Air Frame or just a healing spell to
    instantly kill it. The others aren't even a challenge. Once they are defeated,
    Janice joins you to go find monsters. If you speak to the guys, they state
    there is no more monsters of your calibur to fight against. Leave the ship.
    Sail back to the Bend Of Time with Janice in your party, and speak to the Blue
    Purple monster in front. He will reminisc about some things and greet her
    after which you'll get Janice's level 7 tech What's Up Doc. Next take Janice
    to Marbule and speak to some people to find out some interesting diologue.
    Speak with the guy in blue to get something important.
    The Safe Puzzle: On Disc 2, enter the Chronoopolis and return to the second
    floor where the lasers are. Enter the room and open the left most locker only,
    now put the code 16 in the locked safe. The code releases allowing access to
    the most rare element in the game now, the Recharge element. This element
    allows you to recharge any previously used up elements during battle so that
    they can be reused again. And it is consumable, so you can use it until it
    runs out.
    >>>>>>>>>>>>>>>>>>>>>>>>>>> 11: All The Endings <<<<<<<<<<<<<<<<<<<<<<<
    The last secret is of course all the endings. Depending on what circumstances
    you beat the game as you see a new ending. Altogether there are about 16
    including the normal.
    Ending 1: Programmers Ending. To obtain this ending, simply do nothing but beat
    the game with Serge alone. You will end up in the funny Programmers Area which
    is basically Viper Manor. Talk to alot of the sound and music designers and Kid
    to change your name. Listen to the Soundtrack and watch FMVs and cutscenes from
    the game. There isn't too much else. A funny guy in the room where you find a
    save point is in the bed. He will reset your game. Do that to get out or just
    reset it yourself. The weird thing is there won't be any actual programmers
    anywhere at all. Go to that area where you meet General Viper and there is a
    door. Apparently the door is now completely locked. Apparently no one believes
    the Door can be opened or think it would be by a certain event, but there are
    some still out there who have not given up on the door. Since there is still
    some sort of glitchy character sprite on the other side, that gives an
    indication there might be something over there. Personally I have no idea about
    how to get into the door if there is a way, but I am definitely interested in
    the phenomenon. Just as no on believed in the Triforce in Zelda 64, someone
    managed to get it anyway with the Gameshark and a totally new game so I won't
    give up on the door the same way. My lines are always open, so if you have any
    information regarding the mysterious programmers door, or a rumored method to
    get to it to test out go ahead and email all of it to me immediately at
    ***UPDATE ON PROGRAMMERS ENDING*** The most secretive and thrilling thing in
    Chrono Cross is about to be blown wide apart by yours truly, and some of the
    best hackers in the world. We will have a special walkthrough evolved
    specifically for the puzzles in the programmers ending, how to do them, and
    also gameshark codes which AIM to please. Forget walk through walls, we have
    the way to force every door open there is in Chrono Cross, and with only one
    single easy step. We will also divulge to the public anything and everything
    about what lies behind the mysterious programmers door, and why the programmers
    locked it up, tucked it away and denied its ability to be opened  including
    never before heard of or seen RAM Pictures in the memory which a GS hacker saw
    when right at the top of the stairs and viewing inside his VRAM Viewer or
    Memory editor, things that include pictures from Chrono Trigger. If you have a
    Gameshark PRO and think you can help us then you are welcome to email me
    jays_29@hotmail.com. ******BIG UPDATE****** We have a person with a Gameshark
    Pro, and are working on the code as we speak! Plus I discovered another
    sequence you can do in the programmers ending (leading to the opening of the
    door!?!) all will be revealed in the upcoming FAQ dont miss it!!!!!!The FAQ is
    done and in the Chrono Cross section!!!! Go read it now, what are you still
    around here for?!?!?!?!?
    Ending 2: Magical Dreamers Concert. To obtain this ending, you must have both
    Razzly and Nikki in your party, and be before you fight Lynx. In it, Serge,
    Kid, Nikki, and Miki all perform a concert in Termina. Razzly is seen as the
    mascot. Afterwards Lynx is found overlooking the world from Fort Dragonia.
    Ending 3: Life at the Shop. To obtain this ending, do Leenas whacky character
    quest but before going to Viper Manor beat the game with her and Mojo (or
    whoever) it will show Serge with Lisa in the shop on Anothers Termina who are
    now running the shop themselves, when Leena will show up very jealous. After
    exchanging words with Lisa and leaving, it shows Solt Peppor and Pierre going
    to fight Lynx in that familiar surrounding, only to never be heard from again.
    Ending 4: Life as a Fisherman. To obtain this ending, do not go to Termina, but
    beat the game with Leena and Mojo (or whoever) and Serge will wake up on the
    docks of Arni in a fishermans boat. He and Leena talk about how he became a
    Fisherman, and decided to live out his dream then they talk about getting
    married when Kid walks in. She exchanges words with them and then leaves to
    battle Lynx alone. She of course kills him off and then takes the frozen flame,
    becoming ruler of El Nido and leads the Arcacia Dragoons off to victory against
    the Porre army and the Zenan continent.
    Ending 5:  Life as a Fisherman 2. To obtain this ending, decide to go to
    Termina, do not have Kid in your party and refuse her offer continually. It's
    basically the same, except Serge arrives in a boat after catching the rare Arni
    fish(the swordfish?!?) and mingle about their lives, then Kid walks in from
    behind unnoticed. She does not say a word to disrupt the scene, then it moves
    on back to Kid taking care of Lynx herself and using the Frozen Flame to
    conquer the world.
    Ending 6: Korcha's Proposal. To obtain this ending, simply beat the Hydra Marsh
    choosing to save Kid, do not have Razzly in your party, and accept Korcha's
    proposal. The shop scene with Leena will begin and Kid whom argue, and then
    Korcha will all of a sudden show up!! He will then propose his marriage to Kid,
    who unknown to him, has already stepped out of the room completely! Then Macha
    walks in, and Korcha ends up proposing to his mother! Afterwards, Pierre, Solt
    and Peppor will as usual appear in Fort Dragonia.
    Ending 7: Korcha's Somewhat Proposal. To obtain this ending, simply beat Hydra
    Marsh choosing to save Kid, do not have Razzly in your party, and refuse
    Korcha's proposal. The shop scene with Leena will begin again and after they
    argue, Kid will chew them out when Korcha shows up!! He tries to come out with
    some words for her, but stumbles on his own tongue in the process!! Kid unable
    to understand exits, and the scene shifts back to Solt, Pierre and Pepor as
    usual in Fort Dragonia.
    Ending 8: Life in Marbule. To obtain this ending, beat the game right after
    exiting the temporel vortex. In it, Lynx and Harle will be in Marbule with the
    Demi Humans worshipping them. Lynx and Harle will lead Marbule into a new era
    and the scene shifts to the dead sea in home world with Zappa Fargo and Radius.
    They are facing off against Dark Serge. It fades out with them and Kid in the
    Ending 9: Life in The Manor. To obtain this ending, beat the game right after
    rescuing riddel and do no further sidequests. You see General Viper descending
    the center platform, with Norris as the Chef. They are preparing for Lynxs army
    which is going to attack any minute. Then you see Fargo, the Four Devas,
    Arcacia Dragoons and everyone fighting monsters on the lower docks of the SS
    Invincable preparing to face Dark Serge. Then Harle and Lynx are talking about
    how she never stayed in one place very long because they were always travelling
    around the world. Kid then runs in thinking it's Lynx and it fades out.
    Ending 10: Life in Chronopolis. To obtain this ending, beat the game right
    after Harle leaves the party, but don't do any sidequests or fight Dario. You
    see Kid and Dark Serge at the entrance to Chronopolis. Kid holds off the party,
    and tells Serge to go ahead on through. Harle comes in who had left your party
    and tries to persuade kid to fight Dark Serge. She then ends up fighting Kid
    and it fades out. Then an old man comes in the far left of Termina to consult
    the records of FATE but you see it apparently glow a bright black and then the
    old man shocked, run out.
    Ending 11: Life in The Manor 2. To obtain this ending, simply beat the game
    after beating Dario and getting the Mastermune before fighting FATE. You will
    see General Viper come down from the ceiling and talk about the Orphanage which
    is now Viper Manor. You'll see kids running around everywhere and they will
    joke around a bit. After of which you will see Dark Serge and Kid entering
    Termina. They go into the bar, and order drinks which is apparently owned by
    the four devas. Kid will talk smack along with Harle, as Starkys alien friends
    arrive who want to destroy everyone. Later after they are done drinking, Dark
    Serge tries to pick up the bar tab and is ripped off. Marcy and Karsh reminisc
    as the screen fades out.
    Ending 12: Kid's mysterious savior. To obtain this ending, simply beat the game
    with whoever without saving Kid or going to the island or anything, or before
    giving her the humor. The shop scene will begin with Lisa and Leena in their
    heated arguement, but Kid will never show up. It then cuts to another new scene
    where it will
    show Norris, from Porre is actually the one who saves her from the Hydra
    Poisoning. After of which, the usual Solt and Peppor Pierre Fort Dragonia
    comedy hour will begin.
    NOTE: There is no ending called 'Fate of the Dwarves'. Fate of the Dwarves is
    actually an in game event, which is passed over by almost everybody. It was
    once going to be an ending, but instead became a way you can change the game.
    Check the Japanese FAQ for details.
    Ending 13: Wrath of the Dragon God. To obtain this ending, simply beat the game
    after beating the FATE Incarnation. The Dwarf Chief will be at the Dinopolis in
    the sky with the Dragon God, who wants to eliminate all humans. The Sage of
    Marbule has his doubts. All the humans are driven out of Arni and the other
    lands as Harle walks around picking up bellflowers and lays them on
    Serges gravestone who apparently had perished.
    Ending 14: The True Ending. To obtain this ending, you will need to use all
    your wit and skill which you will hopefully not have any problem with now.
    Equip Serge with the Chrono Cross, Dreamers Sarong and allocate all Elements to
    their proper slots including the Recharge element. Make sure Chrono Cross is on
    slot 8 or it will not work. Once this is done, enter the battle with Lavos.
    With the Sunglasses and Prism Armor equipped to your characters, you
    will not have to heal plus you will be open to use elements as much as
    possible! Now you can obtain the ending. Just make sure your 6 elements are
    allocated in the level 1 and 2 slots of every character. Wait until Lavos
    attacks. Then go in order as quickly as possible, making it in the correct
    order Yellow from Serge, then Red from the next character or if you don't have
    Serge someone else then after Red, Green with the third character, then Blue
    with Serge, then Black with the next character then Immediately white with the
    next character. This will seal Lavos's spells making him unable to attack until
    you use another element apparently... which means NO heal spells. Now defend
    back and forth between character 2 and 3 without switching to Serge yet. After
    2 defends, since Serge has the Dreamers Sarong his power will be back at 8.
    Switch back to him and use the Chrono Cross. The Melody is
    complete, causing Schala to split from Lavos entirely and sealing up the Alien
    in his own making once and for all. Then the real ending ensues, which you
    deserve for all that work. Without any spoilers, go out and view it yourself.
    Ending 15: The Fake Ending. You should have gotten this ending before most
    likely, it just shows the Lavos die with Schala and the Credits roll showing
    mini FMVs. It isn't anything else.
    The more endings that are found, the more I put up. They say you get a slightly
    different ending with Razzly and her Quest if you opt not to get Nikki. I'll go
    see. Who knows that's half the fun. There is literally endless combinations and
    ways to test things out and do things to see if you turn up another ending. As
    for the Programmers Ending, can you save the game when you go in here? No
    because it is a playing environment where you can play instead
    of a regular ending. There is no way to save.
    >>>>>>>>>>>>>>>>> Japanese Chrono Cross Version FAQ <<<<<<<<<<<<<<<<<<<
     A lot of mysteries lie beyond seas, what I mean is what we in the USA get,
    may never be the same as what they get. Who knows what kind of games they
    play? What do they enjoy? And what are the luxuries that they are left with?
    These seem like boundless questions that are lost in time, but in this FAQ we
    explore every facet of their culture in an attempt to uncover what the US
    wants to know.
     Like many of you, I am a hard core gamer who enjoys playing RPG games for the
    playstation system. I have often wondered myself what kind of things the
    people on the other side of the world get that I don't and took it upon myself
    to find out more. I imported several different games that suited my standards
    and played them endlessly in hopes to uncover something. I didn't discover
    much, but I discovered them to be better games as a result of trying. I found
    that Japan seems to have a quality to it in its games and in its shows that is
    never brought or makes it over to the USA. Take for example, Final Fantasy 7.
    Japan gets a special cave in the Ancient Forest which contains a removed FMV
    (among other things) and Squaresoft, doing what they've always done opted to
    port it without any of those things. What we get in the US version, is never
    the same as Squaresoft originally did. Some gamers complain the USA gets
    ripped off. I think otherwise. Why? Well read on.
    In every instance in history Japan has never had any reason to give any
    consideration to the US. We dropped the Atomic Bomb, they didn't. We caused
    hostility during the vietnam war, they didn't. Of course these are nothing but
    real life situations in the past which can't be changed or controlled. I'm
    simply raising the arguement of perhaps we did deserve this. And besides,
    Japan is such a different demographic then our country that they can't
    possibly keep everything they do in their games to the USA. Mostly because it
    isn't regarded as "fun" or "interesting" and is more of a pop icon. Yet in the
    process the US gets ripped off. So there's the explanation. Now getting back
    to the topic, Chrono Cross in particular is the next game to make it to US
    shores incomplete of its original stature. After some time, I began talking to
    some real japanese people who had the game. They revealed some interesting
    information which can be taken as pure speculation to the average US citizen.
    Read below to see what I found out.
    1- Are there remnants in the game left out from the port over to US shores?
    According to a conversation this was taken from retcepsbro: "Beat Time
    Devourer by using all elements in order of Chrono Cross then use Chrono Cross
    to obtain special ending" "I have the import version so that is probably why."
    Conversation with gamma bahamut: "I have heard this character (insert name
    here) say this and this when completing this event. There is this story piece
    they talk about here and here and I am not sure if it works in US"
    Conversation with Rarner: "I found book which is the official sequel to Chrono
    Crisis. It is written by Hoshino the guy who did Chrono Cross story." "I am
    american but live in Japan." "You can get the book only in Japan." retcepsbro:
    "amazing that means they changes it. same thing they did with Incredible
    (chrono) Crisis" gamma bahamut: "I do not know if it work in US release sorry"
    Conversation with alexandros: "That picture is actually of Serge and Schala in
    it. I have official artwork guide it is called "The Missing Piece" and I got
    it off ebay. It only available in japanese." Anonymous: "I also have the guide
    and Kid/Schala is wearing wedding dress" From my conversation with these
    various ethnic individuals, I can answer yes. From US speculation, I can
    answer no.
    2- How do I obtain this ending/secret/character plot/story in the game?
    There is no way. You don't. If it is anywhere, it lies in Japan. To go into
    this further we look at the status of the game Chrono Cross. Sure it is
    famous, but did it really sell as well as Japan? No It didn't even get close.
    Japan was ready for this game as soon as Chrono Trigger was finished.
    Technically, when something doesn't sell well in one country Squaresoft will
    end up removing something by default. This is almost unavoidable. Below is
    what has been said about the above subjects:
    "The frozen flame then shatters as Dragon God wriggles in pain and is sucked
    up into the other dimension. Schala comes free and has her eyes closed.
    Belthasaur shows up in Neo-Epoch and takes Schala to it. Belthasaur talks to
    Schala in japanese on the trip in the epoch. Kid whispers "Mother..." screen
    fades out black and fin. This is 13th ending."
    "characters are more developed in my game. I learned about grobyc and luccia
    are brother and sister and grobyc is killed by porre army. All characters are
    more developed and say more things"
    "In my book it shows Schala and Serge in a wedding. It shows a closeup of the
    picture on Schalas desk and in it is that. I see closeups of everything
    including that pendant very clearly. the book is called "The missing piece". "
    "I have read part of the book Chrono Crisis. Hashino talks about all plot
    story not mentioned in Chrono Cross. He fills in all holes and gives sequel.
    It is very good and we have it in japan."
    Other things noted to be included in japan:
    A specialized soundtrack CD.
    A large official CC guide which the US doesn't have.
    Radical Dreamers for PSX.
    Chrono Trigger for PSX with new endings and cutscenes.
    Large specialized poster.
    3- Do you have any more information where I can get this stuff?
    What are we seeing here that we haven't seen before? Everytime Squaresoft
    pulls something like this the US just has to move on. The answer is you can't,
    unless you go all the way to Japan and move there which some people actually
    do. Or you could Import, but you may need things like a MOD chip and the like.
    The only other information I can give on this subject is a website currently
    under development by these japanese individuals and ethnics. I will update
    this FAQ later with the address, links to the pictures and things of these
    items, and a specialized interview with each of them I will conduct to get to
    the bottom of this. I personally believe what they are saying, but without
    enough overlaying evidence the US can not believe it. Which is what I intend
    to do.
    4- Can I get this special stuff anywhere?
    Look, you can't it isn't there don't bother wasting your time you don't have a
    chance unless you do something like above. Now this issue is over. I will
    update it more when I have the chance and the information. Feel free to send
    me any and all feedback regarding this issue so we can address key points and
    see how this all fits together. If you are japanese, you will need to get a
    translator for you so you can write and I can read it.
    Now here's something interesting. I talked to someone on the CC board who
    seemd to actually know what he was talking about. This guy is named "Master
    X". Master X says: "I know I havn't posted here much so I will probably be
    regarded as an unreliable source but here goes. I actually had the jap version
    before the US and after reading a faq before playing the game actually thought
    this was the last boss(because of the typical last boss style nusic) and did
    the whole elements in order thing and use chrono cross and nothing happens(I
    have also tried your way of doing it in all element areas). I just have to say
    this to the person who started the rumour and gave a description of the
    ending. After using the chrono cross on the dragon why hell would Schala be
    released from it? She's merged with the Lavos spawn and not the dragon. The
    13th ending rumour is an absolute pile of steaming brown stuff(that good
    enough for you scensors?) and was made up to get a laugh at at the poor saps
    who believe its expense." Once again, there wasn't actual SCREENSHOTS or
    something to back this up, but it sounded pretty logical. Now keep in mind
    this guy HAD the game, yet these other people are stating it is impossible or
    next to it to get the elements in the right order while fighting the Dragon
    God...?? Interesting can someone smell two sides of the same story??? But
    which one is correct?? That is what has yet to be determined. It actually
    looks solid from BOTH angles, is the truth. We have two very DIVERGANT
    Testimonies which cancel eachother out. Do we know if it is/is not possible
    with theories?? Nope but we have more then enough to continue. Now here is
    something really interesting I found out. Emerelda said the following: "OK...
    I'm just uploading the pic... you can notice that Mamacha is married with
    someone else NOT being Orcha since her name is linked by 2 green lines to
    someone else... to prove it just look at Marge and Wazuki.
    2 green lines=husband and wife
    red line: blood relationships
    violet lines: other kind of relationships
    the link is:
    Chrono Chris:
    in the japanese version Macha was named Mamacha, so her husband is Papacha ^_^
    I've mostly played the japanese version so I often get confused with the
    names..."  This is really interesting for two reasons: One she has the import
    version, and apparently this Ultimania guide does exist, and two it explains
    things the USA NEVER gets to understand, like the fact that Macha married
    someone else etc plus there is actual HARD evidence here, which makes it not
    speculation but fact. This CONFIRMS for the very first time that there ARE
    differences. The other thing I heard about was a total of "3" different
    versions of a certain ending stated when Emerelda says: "TYPE a:Kid is in your
    party and Korcha proposed
    TYPE B: Kid is in your party but Korcha didn't propose
    TYPE C: Kid isn't in your party"  Now I don't think this part matters, since
    you can find these differences in any game you have. It's just something
    thrown in for extra.
    Upon closer examination of the Ultimania guide, I have verified that Razzly
    and Rosetta ARE sisters yet nowhere here in the USA do we find that out, which
    proves beyond a shadow of a doubt japan has differences from the USA. Also,
    Marcy and Nikki are in fact brother and sister and what retcepsbro said about
    it on the CC board was true all along. In fact, after inspecting the guide
    further I also found an unexplained blood line: Meaning GrobyC is actually
    completely alone all the way out in the middle! He has no connections at all.
    However this line the guard talks about in the japanese version presumably (I
    have never seen it in mine) states that GrobyC is the brother of Luccia, in
    FACT GrobyC is dead, he's a cyborg so he is incapable of blood relatives. So
    whoever was GrobyC beforehand would have to be Luccias brother. That being
    said, there is proof beyond all doubt that japan got stuck with differences.
    Finally my take on the other things: There was more character development in
    the game in japan then the USA, and this document here has proved it
    completely or if you didn't see read above again. The 13th ending which I have
    not seen proof on either way to close the case COULD be possible is my current
    thoughts dispite it being believed to be a rumor. In other words, it could
    have been done with gameshark and codes or another way someone hadn't thought
    of. I need to see full proof before I draw conclusions on that. In addition,
    retcepsbro has not lied on one account in all details he has splurged on the
    game, including the facts of Marcy and Nikki being brother and sister, GrobyC
    and Luccia also being brother and sister and other events people denied
    existed. What we have found here is that japan and the USA indeed DO have
    differences, and as it may, there is no resetting the game back to normal, and
    getting the Complete Chrono Cross anymore. I have found a Chrono Cross
    Millenium edition is apparently coming out, but I doubt it will be anything
    more then the same rehashed stuff. To check it out go to
    http://www.rpgfan.com. More on this when the interview continues next. Finally
    more information on the CC Ultimania guide, and artwork book "The Missing
    Piece"! Articles about them and where to buy them can be found here:
    http://www.otaku.com/cgi-bin/khtml.cgi?p=new.khtml. So the USA didn't get the
    same as japan, should we feel bad??? Maybe maybe not. We may not get the whole
    picture here anymore, but I am working on a project which will give the full
    picture to us(america) right now, my other FAQ I have been working on is a
    fully translated Text version of Radical Dreamers clearing up all interlying
    confusion on Guile and the mystery surrounding him. My friend is working on a
    game now, based off the actual book Chrono Crisis with all the same attributes
    it had and even more including japan cutscenes USA never saw, and much much
    more since rarner has not ever gotten back to me with screenshots of the book,
    this new guy who is working on Chrono Crisis will have full screen CAPTURES
    from the book since he owns his own copy and the game will reveal all the
    mysteries about Harle, the Dragons, and all other events that the USA got
    cheated out of. Finally, soon we will know if the 13th ending is not possible
    or not. My friend has gotten someone to debug the import and check all the
    cutscene slots, if it's found in there will determine its prescence. More
    information will continue to pour in here.
    Unfortunately, the long awaited 13th ending was a rumor after all in the end.
    Retcepsbro finally admitted to the lie after much coaxing from his friends.
    No such change actually exisits in the japanese version of Chrono Cross. There
    are in essence 12 endings, which are already known. But don't fret completely
    over it, for we have something even better to now look forward to!!! The long
    awaited Chrono Cross Programmers Door FAQ is completed and ready for viewing in
    the CC section as we speak. This will be the premier and largest Chrono Cross
    Programmers Door FAQ so be sure to keep checking it. Also, that surprise I was
    telling you about is here: New never before seen scenes in Chrono Cross and how
    to obtain each of them!!!!!
    Bring another leena to home cape howl. Conditions: kid must not be in your
    and it must be after you visit guldove after overhearing glenn talking to the
    stall lady, and before you change into Lynx. You will witness a funny scene
    between her
    and serge.
    Bring another kid to another cape howl. Conditions: leena must not be in your
    and it must be after you fight karsh, and before you infi trate viper manor.
    You will
    witness a scene where Kid asks Serge if you remember. If you answer yes, then
    will tell her about the dream about kid getting killed by him and kid will
    Thanks to BubbleBobby2000 for both of these great new scenes, and check here
    future and even more new Chrono Cross secrets the USA never knew about!!
    Are you guys ready??? Well the surprises are here.
    Bring Zappa to see Karsh in home world to witness a scene and find out what
    happened. Conditions: Must be after turning into Lynx before fighting Miguel.
    Bring Guile to see Sneff in home world on the Zelbess to find the truth about
    his 'bad debt'. Conditions: Must be after turning into Lynx, before entering
    Sea of Eden.
    Bring Sprigg with Guile to see Sneff in home world on Zelbess to find the full
    story regarding the original gambling bet. Conditions: Must be after turning
    into Lynx before going to ??????? Note: Still pinpointing exact requirements.
    Bring Serge and whomever to Another Fort Dragonia without Kid in the party by
    choosing not to save her and never picking her up from Guldove. Lynx will talk
    to Serge almost in third person, followed by Kid being stabbed. Conditions:
    Must have chosen not to save Kid and not have traveled back to home.
    Bring Sprigg to the Fortune Teller after coming back to learn more about her
    mysterious past. Condition: Must be after turning into Lynx.
    Bring Greco to the Shop Owner outside of the Shrine in Another world to find
    out more of his mysterious past and learn what caused Ghetz's death. Condition:
    Must RECRUIT Greco while you are Lynx.
    Bring Pierre to Zappa in Another world to learn about his 'big debt'.
    Condition: Must be after regaining Serge's body.
    Bring Pierre to Zappa's wife to learn more about his big 'debt'. Condition:
    Must have both Karsh and Pierre and have gotten Serge's body back.
    Bring Pierre and Karsh to Home Zelbess to see Solt and Peppor and learn about
    his former 'role'. Condition: Must have recuited Sneff and have gotten Serge's
    body back.
    Bring Harle to see Sprigg and find some funny sequence. Condition: Must have
    recruited both and have gotten Harle back by the Chrono Cross.
    Bring Harle to Marcy to see a funny scene. Condition: Must have Harle in
    current party before she leaves.
    Bring Harle to Kid during her coma to witness something funny. Condition: Must
    have gotten Harle back through the Chrono Cross.
    Bring Korcha to 'element trader' in Another World to see a funny scene where
    Korcha tells the Mermaid to escape. Go back a second time to witness the
    Mermaid has escaped her tank and fled the city! Condition: Must have recruited
    Korcha and have Serge's body back after Terra Tower appears.
    Bring Norris to people in Termina during Porre Takeover. Condition: Must have
    Norris and Serge's body back.
    Bring Glenn with Karsh to Isle of Damned to learn what his brother did.
    Condition: Must have recruited Glenn and have not fought Dario.
    Bring Glenn to fight with Dario and learn what happened to his brother.
    Conditions: Must have recruited Glenn and gotten Serge's body back.
    Bring Marcy before Fargo on home Zelbess to find a hint of why she is his
    daughter. Condition: Marbule must have not been saved and the concert already
    Bring Korcha to girl in Termina after Porre Invasion to see a rejection.
    Condition: Must be after Terra Tower appears and have recruited Korcha.
    Bring GrobyC before Norris in Home to find a tidbit of who he is. Condition:
    Must be after Porre Takeover and before rebuilding Viper Manor.
    Frozen Flame Diologues:
    Currently I am 50 percent done with all the diologues of the people in front of
    the Frozen Flame. Check back for the rest! Below each one is my speculation of
    what it means. Be sure and send feedback on these mysteries!
    Razzly: "I can hear the voices of the trees and flowers. They are no different
    from the humans in fact they are the same. We are all life born from this
    I think what she means is basically the "humans" and other species have a
    futile useless conflict which should have been resolved instead of instigated,
    but I may be wrong.
    Glenn: "You have no right to say such a thing! I am my own person! I will
    choose my own destiny with my own strength...."
    No I do not believe Glenn is referring to denying his existance as Frog! The
    easiest solution is it's referring to how he always attatches to his brother
    and not live on his own, something that was bothering him if you talk to him
    with either Karsh or Riddel after defeating Dario.
    Riddel: "What an awfully sad light... As long as we are alive, it is impossible
    to avoid partings. If that is so, then perhaps it would be better if one did
    not meet others at all... Excuse me? No! It cannot be... Is it you...? It is
    you! Oh, I'm so relieved. You were always by my side, and yet I never
    This is interesting to me because apparently Riddel met someone from her past,
    but it doesn't detail who. At first glance it may appear to be Dario, but since
    Dario is living, and so is Karsh and Glenn it wouldn't make much sense. My idea
    is that Riddel met someone deceased, whom she believed had passed on long
    ago...Otherwise, she is speaking about the hateful emotions humans have and
    what tragedy is caused
    Viper: "Hmm...Good Lord! Is there nothing more to life than destroying and
    defeating one another after all...? And only then shall living beings advance
    forward, to a higher level? The "survival of the fittest?" Is that the true
    meaning of evolution?"
    He's referring to Lavos evolving humans and in turn evolving other species, but
    in the end evolving humans faster to carry out his will: War/Conflict/Struggle
    Starky: "Woowzer! Out of this world... The light of the big baang! All starts
    from heere and all ends heere...What lies beyond that...?"
    This is interesting, Starky is shown what the universe will be in many
    millennia of the future when it collapses. He then inquires into what lies
    beyond it.
    Funguy: "Once I became a friend of the forest, I realized...Humans don't
    produce things, they just destroy things! It has become an inescapable cycle of
    destruction... We need to return to nature...Like it was long ago..."
    Originally, Funguy wanted to use the flame to change back to his human form.
    However after realizing what destruction Humans really cause, he wished to
    remain as were. Thus leaving his only daughter Lisa, behind to fend for herself
    and returning to the forest, to shape a better future. If you speak to him in
    Shadow Forest after his encounter he no longer believes in changing back. Also
    having taken on the emotions of a mushroom, he feels the planet's anger and
    realizes how it was before Sea of Eden became the El Nido Archipelago.
    Sneff: "Yes. I know my liffe is ffull off mistakes. But I didn't know back then
    what I know now, so I have no regrets!"
    I think Sneff is talking about his past gambling mistakes from this
    Nikki: "Marvelous...It's a truely marvelous tone... It brings out light and
    darkness within me clearly!"
    Nikki explains what the flame is doing to him, but never directly faces into
    what it's showing.
    Leah: "Land angry!? We live is bad? We make land angry? But Leah not bad! Leah
    good Leah!"
    Leah is speaking of how the Dragon God is angry at the humans for the
    destruction they have caused.
    Korcha: "HotCHACHA! This is greatCHA! It feels like firecrackers are going off
    in my head. I getCHA. I understand it now! All living things are really
    connected in their hearts. There's nothing to worry about."
    He describes what it is doing to him, and then realizes the truth of how humans
    and all life on the planet are connected it sounds like.
    Draggy: "Why can't drrragons and humans and everrryone live togetherrr in
    peace? Draggy is doing his parrt..."
    Draggy is speaking of his brothers and sisters the dragons hating humans and
    not wanting them to continue to live.
    Karsh: "For crying out loud...Stop it! I know that already! Don't read my mind
    any further than that!"
    Apparently the Flame read one of Karsh's thoughts he doesn't want it to know.
    Might it have been he is in love with Riddel...??
    Zappa: "Aye...These auld bones have seen countless faces of the flame in mah
    lifetime...But with un, ah cannae say a've ever seen more pure and genunine
    This is interesting. Zappa has apparently seen the Frozen Flame many times in
    the past, probably before Karsh is born and ongoing. The hatred is the bifocal
    of the humans, dragons and Lavos itself. All serve as bonding of this hatred.
    Marcy: "What?..Oh, I already knew that...I know that half of the blood within
    me is that of a demi-human...And I know it'll be easier for me if I can accept
    that fact...What are you, my school counselor or something? Like, tell me
    something I don't know..."
    Marcy is talking about how she already knew that she was the daughter of
    Zelbess and Fargo, and a demi-human and that what the flame showed was old
    Irenes: "It ist instinct to despise otter species. And necessity to preserve
    one's own kind. You say it ist a fact of life...But I t'ink not!"
    Irenes is referring to the thoughts that Lavos has on the species that clash.
    Irenes being a mediator between the demi-humans and humans knows there is hope
    Fargo: "Ha ha ha! Arrgh, what are you trying to tell me flame? You say that we
    are all born in sin and all die in sin? Well, I say that is why we should
    continue to sin, then...Ha ha ha. Yet, is not the very reason we go on living
    so that we can make ammends for our sins!?"
    Fargo is directly talking to Lavos. In it he states that its analogy of life
    forms such as himself being born and dying in Sin is a paradox. Because the
    purpose of humans living is to make ammends of their sins.
    Luccia:"Ack! Vot power...Dis power is not some'ting man should possess. Da...it
    is just as I t'ought. Several civilizations have alread been destroyed because
    of dis immense power...As you said, my friend...Science should only be used for
    the betterhood of mankind, no!?"
    Luccia is speaking of the kingdoms of Zeal, and Guardia already being ruined
    due to the power of the Frozen Flame. If mankind possesses it, she says, it
    will bring the downfall of all other species and ultimately the end of their
    own race.
    Norris: "If I take this with me back to Porre, there will be even more
    bloodshed. And yet, it will give us enough power to withstand the other major
    countries. Is that all I have really desired this whole time...?"
    Norris refers to their quest to obtain the Frozen Flame and take control of the
    Zenan Mainland. But then he questions if that is really what he should do.
    Skelly: "Now that I'm dead, I've got nothin' to fear...But what is this strange
    feelin' I have when I look into this flame.."
    I do not understand. What might be this 'strange feeling'? We don't learn
    enough about Skelly, he was a clown in Porre before he died during the
    massacre. Which one was he..? Perhaps his past is what he is viewing but we
    never know it ourselves.
    GrobyC: "Complete-destruction. You say it is GrobyC's for the taking? But what
    is left once you use it?"
    I think he's referring to his weopon the Porre military made for him. This in
    turn means GrobyC was made as a war machine, however he begins to question his
    own artificial nature and wonders what his human form was.
    Doc: "Humans are one confusing paradox, dude! With crafty knowledge we may
    extend our lives fraction, but we just extend our suffering, too. But in
    reality, all we can do is leave ourselves in nature's hands and die the way
    nature intends us too...That is the awesome truth!? Gnarly!"
    Doc agrees with Lavos that humans are a paradox and that Nature is the causing
    balance of the planet.
    Van: "Mom!? Is that you I see, mom!? No, you aren't her! You're just showing me
    what you think I want to see!"
    Van is unwilling to accept the invitation of his mother and denies her thinking
    it is a trick.
    Janice: "The monsters aren't attacking people randomly. They're just trying to
    protect themselves. So why do people have to kill them indiscrimately for? What
    a pitiful life we lead if that's what it means to live!"
    Janice is referring to the demi-humans how they don't deserve the fate they
    got, and questions why humans should live if other race's must suffer.
    Sprigg: "This is a power I can't make me own...Hah! There ain't no use tellin'
    me to do anything' chum!...You don't 'ave to tell me nothin'! I know I might've
    led an easier life if I'da been kinder to otherz..."
    Sprigg apparently was not kind to others during her life. But I question what
    she means...?? Could Sprigg have been cursed by someone to be a demi-human and
    stuck inbetween dimensions all her life because she wasn't nice to others? It
    is a good possibility.
    Radius: "Ooh...with this power, even an old knight like me could...No! This is
    the same as what happened before with the hatred of the Masamune. Oh,
    Garai...forgive me! I almost made the same grave mistake. What was that...? You
    say it is behind us now? Is that you, Garai...? Have you forgiven me...?"
    Radius almost makes the same mistake, thinking using the frozen flame as
    absolute power will make him a god. Then he realizes he is falling into the
    same trap, and pulls out. All of a sudden he sees Garai again, and Garai
    forgives him for what he has done.
    Greco: "Wherever there is light, there is also shadow...So it is the light
    which gives birth to shadow! Ghetz, now I understand, Amigo...! But is it too
    Greco is referring to the past event where Ghetz was killed, he understands the
    truth about his death. Greco blamed himself for his death because Greco was
    foolish by wrestling people for greed and fortune. He blamed his darker half,
    because when he was to be killed Ghetz sacraficed himself. He now understands
    his darker half is to be embraced instead of rejected. But sees Ghetz is
    already dead.
    Mojoy: "True love is om-here...? Love is-om immortal...Love is-om
    eternal...Love is-om illusion...? That can't...be-om true. Even if it is-om
    soo, I'll continue to convey-om true love to all..."
    I think Mojoy is unwilling to face the truth about love. He thinks the love he
    gives to those who worship is true, even though it is a false sense of religion
    ingrained by Voodoo spiritualists.
    Pierre:"I understand now! A true hero knows fear...And while knowing fear, he
    still has the courage to put up a fight! If moi lack the caliber to be called
    such then moi will just have to work harder!"
    Pierre realizes finally why he has not become a hero. He leaves his coward
    cocky self behind and strives to do what is right. He finally becomes a true
    Poshul: "Why can't we all be friendth? Ith that tho hard to do? Watch out. Me
    won't lose againtht any big, bad, ugry enemy!"
    Poshul is talking to Lavos I assume saying she won't lose against him.
    Leena: "Yes...Yes...I know that what you say may be true. But it is because we
    have such a petty and short life...that we all live life to the fullest, for
    all it's worth! No one, including you --whoever you are-- has the right to take
    that away from us..."
    Leena was speaking to Lavos about what she believes the true purpose of
    humanity is. And that what he/it thinks is not what is so.
    Orcha: "The one that's hidin' within me is not "another me"...It's just another
    "part of me". I am who I am...Including my dark side. It isn't right to think
    of my other side as a seperate entity whom I can criticize...Rather, I must
    accept who I am as a whole..."
    Orcha negates what is told to him, he believes that there is not two versions
    of himself, but just a dark side and a light side and he must learn to accept
    both. Which is the correct assumption.
    Macha: "Why can't we all just be happy for once? If only we could all hold
    hands and live together in peace and harmony? Why can't people understand
    Macha wishes that all species could live with eachother and be happy.
    Orhla: "Yes...I know Tia is alive! The flame tells me so! But why are you
    telling me this...? What is it you are after? I don't understand!"
    The Flame tells Orhla her sister is still living, which it is correct. Tia's
    spirit lives on inside Orhla.
    I believe what the Fortune teller said to Zoah about there being deep sadness
    behind his mask is cleared up here. Zoah knows he's going to die soon, in
    battle and his family/parents died because of the greed and wealth and power
    they sought after. He doesn't wish to ever go down that road, in turn, he will
    not make the same mistakes his parents did.
    Miki: "You say it's no use to live pretentiously? Well, I know that...But isn't
    it like me to live happily and tenaciously?"
    Miki believes that living the life of glamour and fame is always going to be
    the correct choice, but down the road she will discover it is her mistake.
    NeoFio: "There is no meaning to my existence...Other life-phorms are born
    naturally, then raised to adulthood, give birth to offspring, then
    die...Perhaps I am like that in a way..."
    NeoFio awcknowledges that her life was a mistake, but sinks into despair that
    because she was an accident, she can not be called alive.
    Turnip: "I don't exist-eth? ut what difference is there between reality and a
    dream if thou cannot tell-eth it is a dream? I think-eth, therefore I am-eth! I
    might be-eth part of some person's dream, but so long as I can think-eth, I
    Turnip is quite the opposite. He awcknowledges very candidly that just because
    he was a mistake, or made up by the accidents of the world does not mean his
    life is worthless. He understands he exists still, despite being created out of
    artificial error.
    Steena: "This is...divine power! I see...In order to save the many, the few
    have to be sacrificed...That is the truth!? It makes us seem
    oh-so-powerless...! That is the reason why we must live shoulder-to-shoulder
    and hand-in-hand!"
    I really like Steena's. She realizes that it makes us seem weakerand incapable
    of resolving our conflicts rather then more powerful as the illusion shows. She
    knows that making peace in the long-run outdoes the benefits of making war.
    Pip: "I am evowving! And will keep on evowving...But what I tuwn into nobody
    can tell..."
    Pip awcknowledges the fact he might evolve further through its power, but
    states he already is evolving. He's evolving every day in the game into
    something different, depending on how you treat him.
    and finally...
    Guile: "Is this what I have been searching for all this time...No...Stop it! I
    am no such thing. What good is it...to possess such dark power...?"
    Guile of course is speaking of the enigma he wished to find. He found it, the
    Frozen Flame is that enigma. However, he can not accept what is shown about him
    possessing 'darkened powers' he can not accept himself as being the real Magus,
    because he is not. Because he can not ACCEPT his darker self, the Magus whom
    everyone knows and loves, he can not in turn be Magus! He even awcknowledges
    the fact that it would be impossible for him to possess that power! Guile is
    the weakest version of Magus possible! He's nice to everyone all the time,
    cocky like Magil and constantly thinking of himself! If Guile could truely be
    Magus, he would have to accept his darker self, as Magus was cold unforgiving
    and unrelentless in his quest to save and protect Schala, ONLY Schala! Not
    waste his time on stupid pointless things! So if Guile IS really Magus he is
    the version of Magus who will not ever accept his destiny! He does not wish
    himself to be known as that!
    'Fate of the Dwarves' event. For those paying attention to the endings section
    you will have noticed a strange ending rumor I left in there for some reason.
    That is because this is not actually an ending, but a rare event that is not
    ever explained. The event changes the outcome and flow of the game, so be
    prepared for differences. First off you must bring Razzly to Hydra Marsh, and
    defeat the Hydra with her in the lead. After this, you must win the game
    normally, and go to Water Dragon Island. Conditions are you MUST Have Nikki in
    your party and Razzly at the head of your characters. Go fight the Dwarf
    Chieftan and then defeat the Hi Ho Tank. Nikki will after the battle mention
    that the Dwarf Chieftan should go back to Hydra Marsh to watch over the new
    Baby Hydra, and Razzly also talks about this. Rosetta lives and you witness
    some diologue but now, you are welcomed back to Water Dragon Isle. Which means
    that after you go to a certain point, Razzly can return home. The Hydra Marsh
    will be reclaimed by the dwarves and they will prosper. The humans will be
    driven out of the El Nido, and not ever take over. All of a sudden the war with
    FATE/Dragon God somewhat changes. This causes other strange things to occur
    later. If you go back with Lynx's form, the Baby Hydra will have grown almost
    all the way up. The Dwarves no longer wish to kill humans. You've changed fate.
    The game continues this way all the way to the end. Also just like other
    scenarios: You can NEVER get Razzly's level 7 tech this game.
    'Fate of the Demihumans' event. For those who are not that familiar, there is
    an alterior event which can forever change the fate of the game. This event is
    not explained also in the USA anywhere, just as any 'event'. First off you must
    have Harle in your party. Conditions are you must have her in the lead of the
    party, have a party of all Demi-Humans and defeated the Dead Sea. Take Harle
    and Lynx and the Demi-Human to Another Marbule. All of a sudden you are now
    fully accepted, the Demi-Humans never tell you to leave and you can in essence,
    live in peace with them. They will also let you talk to the Sage, whom knows
    what you seek and tells you to see the Black Dragon. All of the Demi-Humans
    will treat you with respect, and when you go forth to the Black Dragon Harle
    will start a chat with the others, and then talk to it. After she talks to it,
    she will automatically pick up the Black Relic. However, this MUST be the first
    visit you have ever had to Another Marbule. It can be before or after defeating
    the other dragons. When you go back out, the Zelbess in home world will exclaim
    that the concert is over when you talk to Fargo, so you can never EVER do that
    sidequest again this game. This changes the outcome of many things, you never
    get Fargo's level 7 tech, you do not learn Nikki's level 7 tech, and the
    Demi-Humans do not EVER accept humans and Marbule is never rebuilt. However in
    Another world, everything prospers, and the Sage even chats to you. In this way
    the FATE/Dragon God war is changed partially. You have once again altered fate.
    All of a sudden the Demi-Humans win, and prosper all over the land.
    'Fate of the Komodo Child' event. This is a small overlooked event which can
    effect the children in Anri Village. If you do this event it reunites Kiki and
    Lolo, and changes their actions. Conditions: First you must go to the Arni
    Fisherman when waking up and answer the second choice once. You will then get a
    Komodo Dragon Scale. However it is not the kind you get for killing Komodo
    Dragons and everyone will exclaim Serge is too lazy if he gives that to Leena.
    Give it to the boy in front of his house, Lolo. He will be grateful and give
    you an Icelance. He and Kiki reunite when this takes place, but when you cross
    to another world, Lolo will once again be standing in front. He will exclaim
    that he needs a Rainbow Shell for the village girl, Kiki. The Rainbow shell on
    that element cart looks good enough. However you can't ever get it until after
    Dark Serge has scared everyone away! The shop owner will say "Hands off!". So
    then how do you get the shell to Lolo??? If you do it will forever change the
    small outcome of Arni Village. I'm still experimenting with this one.
    'Fate of Water Dragon Island' event. Just as there are positive events, I have
    discovered there are negative ones as well! In it Water Dragon Island will
    become forever over run by monsters, the Fairies will die out, and the
    sickingly sad Dead Sea music will play. Your party will exclaim "Monsters?! My
    god they're everywhere!" and you can never ever see or restore the inhabitants.
    It will become as desolate as the island in Another world. Conditions: First of
    all you must not recruit Razzly during the game whatsoever. You must let her
    die to the Hydrator. Then you must never speak to the fisherman in home world
    after rescuing Fargo's ship from the demons. And never choose to go to Water
    Dragon Island to get the Ice Breath or Frog Prince. Then head to Mount Pyre,
    and go through as normal healing when the Lava touches you for long periods of
    time. Beat Fort Dragonia, and then when Lynx is present beat the Dead Sea.
    Return to home world and inspect the island. It will have been ruined forever.
    This changes other things that occur later.
    'Fate of The Crew' event. This event I am currently testing as I did with 'Fate
    of the Dream'. It is currently speculated that by changing Lynx and company
    into cats on Home Zelbess, then not ever getting the Handle, and instead
    leaving back and having Sneff change you back, the crew is forever stranded on
    the Zelbess with the unbeatable Fargo! This would severely impact the game,
    making Sneff never join you and leave the Zelbess. You become slaves on the
    Zelbess and work there forever just like the Demi-Humans. Again I am currently
    testing this, it may/may not be possible. This would change everything for
    later on.
    These are RARE in scripted events which were never explained except in
    Ultimania Guide and people fortunate enough to have sources. The other thing is
    there are MORE events like this, even small ones, which are not known. ALL
    events, and cut scenes will be posted here in this section. As of right now the
    Radical Dreamers FAQ is finished completely. Please read that in the Super NES
    section to get the holes that were left sewed together, especially about the
    Guile/Magus/Janus/Magil issue. We are now almost COMPLETELY done with our goal
    in the sense we have only to find the Chrono Crisis book and then, everything
    for the USA which japan got is ours. Be sure to read BubbleBobby2000s upcoming
    'formation of the dead sea' FAQ, another very well scripted storyline FAQ
    filling in the holes for the USA.
    'Fate of the Dream' event. I just discovered something today which may lead to
    a huge breakthrough. Keep in mind I have not finished testing this as I am
    writing it. I have discovered what I believe to be a HUGE overlooked event in
    the game. What I did was decided not to save Kid, had Glenn and Guile (or
    whoever) in my party, and was able to pass the Ghost Ship Mount Pyre and
    everything. Inside Fort Dragonia, I was able to activate all the switches as
    normal and got all the way to the top!!! I never went back to visit Guldove
    again, what's even stranger about this 'event' unless I have mixed up my save
    files in my memory, is I seem to have Korcha. This is NOT possible Korcha won't
    even talk to you if you don't save Kid, so why this would be so, is beyond me.
    I am right at the part about to fight Lynx upstairs. The idea here is if indeed
    this is what I think, when I fight Lynx the 'Dream' which Kid and Serge have
    will NOT ever happen, because Kid will never show up for Lynx to stab her!!!!!
    This would be truely unbelivable and cause an ENTIRE alteration in the
    storyline which could irreversibly alter EVERYTHING. If this indeed turns out,
    Serge will have found his WHOLE self and will in effect when in the 'Developers
    Ending' my theory is the man at the door will then change his sentance to
    "......." automatically, and Serge will trigger something which could lead to
    the BIGGEST unveiling ever of the way to get inside the Mysterious 'Programmers
    Door' WITHOUT a gameshark. Keep in mind I am still in stages of testing this
    out, if it is indeed a hidden 'event' I will put all the information over into
    my Programmers Door FAQ as well. Well I just completed it, this is not an event
    but rather a cutscene. Although you do get some STRANGE diologue. Check the
    scenes section for it, the dream does not ever change.
    If you don't have Kid in your party for the battle with Harle at Radius
    Hideaway, she will always drop 'moonglasses' as a spoiler. However, if you have
    Kid in your party, she will always drop something else.
    Greco the wrestler is actualling 'missing' something. Take him to home world
    Hydra Marsh or the Wraith under the sewers of Viper Manor, and kill it.
    However, you should have gotten the mushroom and NOT gotten Funguy. Sometimes
    'Ghetz's shirt' will be dropped. Wear this weak armor on Greco and talk to
    Ghetz, to find out the FULL story.
    In the first raid on Viper Manor, if you watch the Dragoons which guard the
    door to the room with the lab trap they ask yo for a password. Sit there and
    say nothing at all by not pressing buttons, and they just LET you enter. Little
    things even like this can have an 'impact' on reactions later on.
    There is a mysterious stranger who is crying for help in Another's Termina???
    Hint: Go after Terra Tower emerges to the small type room across from where you
    dock your boat and press X continually. You will hear the voice cry out. Who or
    what could it be???
    There is a second mushroom the man wants in Home Viper Manor Sewer??? If you
    retrieved it for him what might happen...?
     If you go to the woman in Arni Village who speaks Poetry, and speak to her
    again she repeats her poem and the man threatens to fire her???? In Another
    Arni, she hates poetry. I find it odd because: My friend found a key item in
    the development ending room of her poetry with a gameshark. What might this
    have been used for at one point...?? Either way theres apparently no way to get
    it now.
    If you go through the ending right before Harle leaves your party, in the end
    scene Harle asks Serge a question and Serge actually talks...?? Also depending
    on what you choose, whether it's "Whatever...." or "The Specialty....." It will
    produce different reactions from Kid when she comes in. "Whatever....." will
    make her talk about avenging Lucca, and "The Specialty...." will make her say
    Lynx picked a bad time to show up and everything about this stinks.
    The fairies in Another Dragon Island speak to Demi-Humans about both the
    'demons in the sea' (Ghost Ship) and the 'Light in the triangle' (El Nido
    Triangle) if you visit them top left corner of the island.
    Apparently there is an alternate ending involving Guile, Sneff and possibly
    Sprigg if you beat the TD after their short diologues. I am in the process of
    confirming whether it's a rumor or not.
    Also apparently according to people overseas, you can view a diologue which
    directly shows Luccia and GrobyC are siblings. To do this, you supposedly must
    have Luccia in your party and have rescued Riddel, but not taken GrobyC and
    talk to a Dragoon in Viper Manor on one of the worlds. He will exclaim that a
    'man died in the Porre War and was reconstructed by their army into a cyborg.'
    Luccia then exclaims this was her brother. I have yet to confirm this still and
    I will try some more.
    There is a slightly different and additional ending with Radius and Co fighting
    Dark Serge on the Zelbess if Harle is not in your party. I am currently testing
    this as well, determining if I can get it so Harle is gone before hand. This
    would mean the scene with Harle never happens where she tells Lynx her having
    to always move from place to place, and the scene would just fade out and end
    with the Zelbess. I will try this some more.
    Game Plot Fixes:
    A lot of japan got most of the story about the games we didn't. I'm here to
    fill in most of the rest of that story using in game facts and 'speculation'
    from those facts. I hope all of you can understand the games further through
    The following is the legend of the masamune as indicated by the game. The
    speculation parts are: Cyrus being Frog/Glenn's true father? Cyrus having a
    brother? Cyrus's brother killing hundreds of people? while the rest remain as
    told by the games. Enjoy.
    ~Legend of the Masamune~
    According to the recorded translations from the game 'Radical Dreamers',
    'Chrono Cross' and 'Chrono Trigger' the Masamune has a long illustrious
    alluring past. Originally used by Magus to slay many villagers and turn Glenn,
    a guy who seemed to threaten his 'name' into a frog. After this Magus
    threatened his life, where he in turn went on a rampage and killed his father,
    Cyrus. However, a while later the Masamune found its way into Frog/Glenn's
    hands and he went for revenge. Cyrus's spirit lived on even after Magus killed
    him, and Magus's hate and emotions of rage and evil went into it. Cyrus's ghost
    became possessed of those raging emotions of destruction Magus had and went
    into Frog/Glenn. He then sought out revenge of Magus for what he did, he wished
    to kill Magus with his own hands. Though Frog/Glenn never succeeded, his own
    hate and rage coupled with that of the possessed spirit of Cyrus, went into the
    evil sword Masamune. Nu, the god of the Masamune granted Frog/Glenn another
    chance, and in one timeline he becomes his former human self. Though forever
    changed by his feelings of Magus. However Cyrus's spirit continues to inhabit
    the Masamune sword now tainted by human emotion and rage, and finds its way
    into another man's hands. Many many years down the road, Radius, one of the
    last of the Acacia Dragoon Horsemen comes across the Masamune and instantly
    those evil feelings of hate and rage course through him causing him to want to
    kill. His anger and jealousy coupled with the hate and evil of the Masamune
    make him kill Grandmaster Garai, 13th Acacia Dragoon and the best swordsman
    since him. Afterwards Lu(Nu) decides the evil of the sword has grown too
    strong, and erects a new sword in the clock tower by Lynx's Mansion. This new
    sword holds the saintly god like powers that Lu itself attained. The sword is
    called the Einlanzer, and Lu uses it to Vanquish the now soaked with evil
    Masamune demon into pieces. Radius then regains his self and tainted by old
    age, leaves to guard the Frozen Flame in Lynx's mansion. However, long before
    Radius ever beheld the sword, a more sinister evil had to have beheld it.
    Someone with enough hate and rage to kill hundreds of people. It was
    documented, that an unnamed Dragoon weilded the sword and slaughtered many in a
    form of Revenge of Cyrus. Though it was never found who it was, he was rumored
    to be the lost brother of Cyrus himself! It made somewhat sense, as Frog
    couldn't have done this and the one who did wield it caused many deaths. Not
    many swordsman except Cyrus were that good. However, whether it was Cyrus's
    brother or not, remains to be seen, but the spirit of Cyrus's tainted ghost
    caused the man to go insane and kill many upon many people. At this time Doreen
    split from the Masamune forever leaving Masa and Mune behind. After Lu had
    vanquished the sword, with the new power of the Einlanzer, all was thought to
    be peaceful again.
    However, in another dimension Radius and Garai who had been childhood friends
    for years began on a journey. Garai wielded the holy sword Einlanzer, which was
    thought to be the strongest sword in all of the land. Until that fateful day
    the travelers stumbled upon Divine Dragon Falls. And within the coursing power
    of the Masamune! Once again the power was too much for Radius, and consumed him
    with the evil and vengeful emotions he held! He killed Garai in a fit of
    insanity, on the edge of Isle of the Damned where they met. After this the evil
    hateful emotions of the Masamune went into Garai's Spirit and coursed through
    it, and his possessed spirit went into the Masamune. Radius and his own
    vengeful emotions, and those of the unknown dragoon and Magus, Frog/Glenn all
    coursed through the possessed spirit of Garai, combined with its own hateful
    emotions this tainted the Masamune to become completely evil. Later on the
    Masamune found its way into another man's hands. Dario, who was Garai's own
    son. But it was believed Karsh weilded it over a childhood jealousy and
    murdered sir Dario! However, Dario picked it up and used it to almost kill
    Karsh! The possessed spirit of his father, Garai in the Masamune caused him to
    become evil. Karsh then threw him over the cliff in the Isle of the Damned
    thinking him to be dead! Lynx afterwards himself stepped in and told Karsh to
    never tell anyone ever, or if they knew the truth, of how he killed Dario, it
    would forever shame his name. Lynx lied and then took the Masamune to the Dead
    Sea, where he used it to guard against those tresspassers who would interfere
    with his plans. Afterwards Radius took the Einlanzer from Garai's own grave and
    made the Masamune leave the Dead Sea! However it was assumed it was gone! But
    later Karsh, Glenn, Riddel, Viper and Radius himself saw that Dario had washed
    ashore a strange isle. And the possessed Masamune sword with the evil spirit of
    his father had taken him over as well! Apparently the only way to undo the
    surpremely evil sword was to once again reunite Doreen with the others. As the
    legend of Nu told, Karsh and Company fought their own friend, Dario there in a
    duel of the ages. They then banished the evil possessed spirits of the Masamune
    forever, and the sword became the new Masamune, welding Doreen, Masa and Mune
    together again, into the GrandDream(Mastermune)!! Not ever again has the
    Masamune fallen to evil, but as everything goes that could not be permanent. If
    the great Masamune does become evil once again, whom's emotions and feelings
    will trigger it...??? The Masamune itself works on the emotions and raging
    thoughts of the owner, taking in the spirits of those who have died by
    unrighteous bloodshed and vanquished many without cause. The Masamune in turn
    turns to pure evil because of the evil in who wields it. Lu(Nu) for this reason
    constructed the Einlanzer, a pure and holy sword capable of vanquishing the
    evil which befalls the Masamune. If ever the sword should fall to evil again
    the Einlanzer will eliminate it.
    I haven't had time to get real in depth with these guys yet, their interviews
    will be a while as they take a very long time to reply so please bare with
    what I have. Their interviews will be updated daily. PeckingBird said the
    following "If you want to know the difference between import and US CC there
    is only framerate. The framerate goes lot faster and the end boss is many
    times harder. The 13th ending can't be possible! The Dragon God casts all
    elements totally out of order in japan (I think I haven't seen my brother play
    in while it may b possible)" "The Porre Guard in Another's Viper Manor says
    GrobyC is Luccias brother I have seen my brother do it during Riddel rescue
    mission it is possible in any game"  NOTE: Right here, I said continually that
    I did not find the Guard who says it, until I can actually confirm there IS a
    guard who says it there may be no WAY of finding this text without the
    japanese copy. Luccia I know mentions something about her brother being left
    in Porre, but never directly says it is GrobyC. Without the statement from the
    guard that VERIFIES he is her brother, I can only speculate it as a rumor to
    the USA (with the EXCEPTION the japanese game could have it) so I will be
    travelling through again to FIND this guard. "My brother he talks a lot of ROT
    so I advise you not to believe anything he says! I see what he does on screen
    and then I believe him. He talk to retcepsbro the most on and off every day he
    knows him better than anyone and I hear on their conversation"
    Interview with gamma bahamut:
    "gamma: Hi,I'm gamma.  My e-mail is ValkyrieMaster@hotmail.com.  Feel free to
    ask me but I won't provide screenshots.  " 	
    Zelda Dude: Hi Gamma. O.k Let's start. How do you know Retcepsbro first of
    all? And what is your experiences with character development in the japanese
    release compared to the US release?
    "gamma: We meet in Wild Arms 2 section.He helps a lot,giving answers to people
    but never create FAQs topic.
    Actually CC is kinda hard if you don't understand Japanese and I ony got stuck
    when Serge is in Lynx form and he warps back to Home World so I again seek
    help from retceps.
    Do you know he's been in CC board even before the US version come out.
    He even meets Zelllo and Inspector Boyd who too have Japanese Import.
    Funny,aside from fast framerate and tougher boss battle from import
    version,compare to US version,I found no other difference.
    But if I have the gameshark code to pass through wall for the import version,I
    would like to try out."
    Zelda Dude: What do you say to the overall quality of character development in
    the japanese version compared to the US version(according to your post on the
    CC board)???
    -interview ends here for now-"
    Interview with Rarner:
    "Rarner: Hello, sorry im late responding but, I had to talk with square about
    my "Espereon Ethereal Crisis" story/publish and on my rpg. Now, what was this
    interview your going to do? Oh and by the way whats your website?
    "Time is the Judge, Jury, Death Sentence and Hell of everything in the
    Lifestream, including your hellish fate."-Merdaz D'Jakre, lady of the Seven
    I have nothing better to do so I'll review my theory of Schala
    being serges lover from the future that was sent to save her so some one (her
    son/brother)could make the future happen. I think this because (I liking
    Terminator does not factor) he gains the picture of her and falls in love with
    it knowing she would meet him later. Kid was sent back too...
    P.S. Quote from my book."
    Zelda Dude: Alright, Rarner. No that's fine. It sounds great, but it is a
    theory. First of all I need to ask you, when did you meet retceps and how? And
    also, when you first heard about this book where were you? This Interview is
    going to be published in an FAQ, are you ok with that??
    "Rarner: Here's a picture my friend Jared did, he did this because we all
    like CC not because hes a pervert. Im not but I laughed like heck.
    Zelda Dude: Hahaha, so I see the japanese have quite a sense of humor. Are
    they known to spread lies and other garbage to be funny??? Anyway back to the
    book topic, what was the very first time you actually sat down and looked at
    the book???
    Rarner: "I'm alright with the interview on the board.
    (1)I met retceps on the board. It was fun, he's belivable because he tells
    whats true very trustworthy. The thirteen ending is true because you can get
    it with the japan gameshark with codes and beat the game right.
    (2)My other message will tell you."
    Zelda Dude: A gameshark code you say??? That is rather interesting, so you are
    saying a gameshark code makes the elements cast easier so you could obtain
    this "ending"?? That is one porbability, however I don't think you've answered
    my questions yet. Could you read some excerpts out of this book in your native
    language so that it can be read?? Also, since you apparently have read parts
    of this book, what is Serge's real name if you can find it in there
    Rarner: "(1) This is a big no, but we(game companies)just kind of push it a
    side till the supense is just dying. We dont lie, we joke, we dont
    spread garbage. We only reveal until (A) were paid (B) supense dies
    or (C) People  try to reach us and try 24/7 we tell them.
    (2)Well I saw it 8 months ago at a fair. Unfountnatly I didnt have
    the money. Then at a Square Fair, I saw it again. I only read the
    back where-as it said....
       "My heart yearns for our reunite....across time and space I
    seeked you...my lover...Serge, Chrono..."
       "You...you risked the world to save it and me.....for that crisis
    will happen...again..., but with a new era too........."
    Thats what I could translate for you now because, I have work...hope
    you dont mind.
    P.S. Reply"
    Zelda Dude: Mmmm that's a very revealing detail there......Tell me, is there a
    reason why this book hasn't been mentioned in any of the japanese magazines
    like Famitsu??? Also, when you come back to translate and read parts out of
    it, could you make it as clear and as concise as possible??? And, another
    question: Can you get actual scanned photos of the book and send them before
    we continue???
    -interview ends here for now-"
    Now comes that all oh glorious wonderful Feedback section! People get to
    flame, insult, inquire, ask, comment, discuss anything all in this wonderful
    place and you can only find it here.
    From: GameMaster139@aol.com "Zelda Dude
        May I use your Chrono Cross FAQ on my site?
    Yes, of course you may provided you follow the rules and legal ways of using
    it as the sites mentioned in my permissions guide do.
    From: Carlo R Gulle wzero_pilot@edsamail.com.ph "I just read ur issue on
    japanese version on chrono cross FAQ, I have already played chrono trigger in
    SNES several times, so when I played chrono cross I have already a good
    background about the sequel. I totally agree with u about the US version
    compared to the Japan Version. U mentioned somethings that i havent yet heard
    of, like " The Missing Piece",and "Chrono Crisis" are these books or story
    guides? and I never knew that there was a chrono trigger PSX version never
    seen it in stores yet. Do u know any sites where one can download the
    soundtracks for free? "
     Yes, japan definitely has little trinkets and details the US gets left out
    of. They are guides, more importantly "Books" if you will. One contains all
    artwork and illustrations, another contains the entire Chrono Cross sequel
    written by none other then Hoshino in japan. Yes, there is a japanese Chrono
    Trigger PSX release the USA doesn't have, it is a lot different then the SNES
    version. The soundtracks MIGHT be able to be found at http://www.songenki.com.
    Thanks for bringing those up
    From: Michael Wright rpglover99@hotmail.com "You said in your FAQ that if you
    bring Macha to ORcha in Viper Manor, they talk or something. I went to him
    with Macha and Orcha kept on saying WHere's the dishwasher or something" Can
    you tell me how to get that scene because I never seen it before.
    And you said there was a scene in Marbule (ANother) with Janice. ANd you said
    there was some interesting dialouge there. Do they reveal a clue to what
    happened to Another's Janice? PLease tell me now because I'm way too far to
    get there. I don't mind being spoiled. It's just that I deleted my saved games
    and when I saw them scenes in your FAQ, I was like "Oh my GOd, I can't believe
    I missed that".
    Thank you and get to me ASAP."
    Mmmm I don't think there are actual "scenes" in Viper Manor, but I have gotten
    him talking to himself before. To do this, take Another's Orcha to Guldove in
    Home and see him in the store. The same goes for Macha. As for Janice, there
    is not another version of her. Her friends live in the village of Marbule is
    what I was saying. If there were scenes in Viper Manor, they may have been
    taken from the US release is all I can say, so thanks for bringing up this
    topic anyway!
    From: Kareno Two kareno2@hotmail.com "I've noticed you've been posting rumours
    about the supposed 13th ending of the PSX Game Chrono Cross. I'm just curious
    as to know WHY you're doing this. I'm not judging, it's rather funny how many
    fools you've outsmarted. Very impressive. I'm a psyche student, and I'm very
    interested in people who'll join a group (of foolish believers) just based on
    something someone posted.
    Karen O."
    Wow, you know it just amazes me how many people will actually not "think"
    before emailing me. I mean, god you'd expect people to follow the guidelines.
    The idea here is WE DO NOT KNOW IF IT IS POSSIBLE OR NOT. It is an open ended
    debate until there is an actual word called "proof" Karena Two. I would have
    expected someone of your intelligence to at least send some, but NO. God
    people see what I mean??? Now, what this is a bunch of understated crap which
    doesn't make a bit of difference. If there was actual LINKS to screenshots, or
    maybe a website or SOMETHING at least, which SHOWS it is not possible, that
    would have a lot more weight in it right here! So further more, if you
    actually want to contribute, get something of merit instead of garbage. For
    instance, the people who are doing this "website" are getting movies,
    pictures, multimedia etc there is ACTUAL PROOF it is real. On the other side,
    someone could send some pictures, screenshots etc or links to legitimate
    sources which showed it NOT being possible there would be ACTUAL PROOF it is
    fake. I'd expect someone in psychology to understand the logic behind
    "feedback" before actually opening their mouth. In the FIRST place, I WAS not
    the one who ever said it, or made topics on it etc it was them and I DO NOT
    have the import version anyways, so I couldn't even makeup something and
    spread it around like wildfire. In the second place, as I stated above there
    is no proof or evidence either way so it isn't a rumor and it isn't a fact
    it's just a possibility.
    From: Gerald Villoria gerald@gamespot.com "Hello Zelda Dude, I was impressed
    with your CC FAQ, and was wondering if I could post it on our site. Thanks for
    your attention. ------ Gerald Villoria Codes Editor 415-551-4978
    www.gamespot.com "
    Sure you may, Just follow the same guidelines as everyone else. Thanks!
    From: Stezo Skyte@ic24.net "Hi zelda dude
    I have read all of your walkthrough and I still cant get though that door in
    the bend of time.
    Also when I complete the game for the first time, my game freezes at the end
    of the credits. Is there a way to stop this?
    From stezo"
    Hello, Stezo. The problem you are facing believe it or not, has nothing to do
    with you as the player and nothing you are doing is wrong. The problem you are
    facing is a game malfunction, most likely caused by the following things:
    1. You have a burned CD copy of Chrono Cross and the PSX or PC is not running
    right with it.
    2. You have a defective CD copy of Chrono Cross.
    3. You have an emulated ROM of Chrono Cross instead of an actual game disk.
    If 3, the answer is quite simple: Find a reliable format for the game. There
    are several reliable PSX emulators on the web and off but none of them are
    guaranteed to give you the same result as the real thing. This problem has
    been noted to occur with anyone using the emulator or ROM so don't feel like
    it's just your game. You can find out more information on reliable products
    and software for emulation at http://www.emulationnation.com. Thanks for
    writing in!
    From Jacotin7@aol.com "Thanks for the awesome walkthrough!  Really the most
    complete I have found,
    and I have looked at a lot.  Got it bookmarked!
    I know you must get this kind of thing all the time, but I was hoping I could
    share how my husband defeated Dario.  I know some writers don't like to have
    people sending stuff all the time, but if you have a minute, here it is!
    This way he is by far the easiest boss in the game, and you never even once
    use any healing elements.
    You see, he (my hubby) did not have the black scale (never faced Black
    Dragon), so he could not take advantage of any of the techniques that relied
    on it.  So, you know Dario will always use a counter-spell when you attack
    him using red, blue, green, or yellow elements.  But they are only weakening
    or status elements, and don't inflict any hit point damage.  So just attack
    him EVERY round with an aggressive element (not white or black) and he will
    never ever inflict damage, other than Bat Eye, Weaken, Lo-Res, or Numble.  On
    the downside, you might run out of attacks for the level you happen to have,
    but no biggie because it is rare, it will only be the one attack, and if you
    are forewarned you have already specifically arranged your elements so this
    won't happen.  Using this, my husband beat him in about 5 minutes, and on my
    own game I beat him in about 10, but it took me a while to catch on, AND I
    had the Black Scale on Lynx, so I could throw whites at him all I wanted.
    One more thing, this was not Game+, so it was just that much harder.  And we
    did not have ANY trapped elements, like Deluge, or Iceberg, not even Saints
    (hadn't faced Sky Dragon yet).  I swear, we faced him cold and won.  It was
    I hope that this can help out someone else who is dying to have the
    Mastermune --
    Thanks again for the walkthrough,
    Hello Kelly! Once again thank you for your comments! :-) I have never tried
    beating the infamous Dario with the way you described, but I am a firm
    believer it can be done. I hope for those of you out there who wish to beat
    Dario, read this fine walkthrough right here in the feedback section to find
    all your answers! It gives a very comprehensive breakdown. Also, for those of
    you who would like the muscle bound warrior in your party (that's right, to
    play the game with) look no further then in the bottom of this page!
    From Peter Judson ptlj@neoseeker.com "Hi Zelda Dude, My name is Peter Judson,
    I work on the content behind the website Neoseeker.com. We provide a database
    of reviews, previews, guides, walkthroughs, and other resources that can be
    found on the net as well as our own in house articles. I would like to ask
    permission to post your Chrono Cross Guide in our resources at Neoseeker. The
    faq will be left in its original form (textfile) and we do not make a profit
    on posting faqs. There are no banner ads displayed on the pages which contain
    faqs. I would also like to ask you to register on the site if you are
    willing... this will allow users to properly see who created the resources
    (giving you full credit for your work), as well as allows our users to view
    all the articles you have on Neoseeker. If you do not wish to register, we
    will simply post your articles with your name in the article title. As soon as
    you register, and email back, we can turn on the system that will associate
    your articles with your profile. Please let me know if you are willing to
    register. It only takes a few seconds to enter your info... Once writers like
    you realize the use to the user and the recognition it will provide, I believe
    you will be satisfied & the users who like your work can read up on everything
    you've created. To register follow this link:
    http://www.neoseeker.com/members/register.html Please let me know if you have
    other FAQ/Guides/Walkthroughs that can be used on Neoseeker. Thanks for your
    time! Peter Judson "
    Hey sure thing, and also I'm working on a RD FAQ and you can use that as well
    when it is done.
    From Jeff Cabaniss jeffc@digitalsea.net "Hello,
    We here at FB Games would like to request permission to use your Chrono
    Cross FAQ on our new site. We are currently building one of the largest and
    best gaming resources on the net. We plan to include many Chrono Cross and
    Playstation FAQs, and we would love to have your great FAQ as a part of
    this index.
    Let me bring to your attention that we will be giving full credit on our
    site to You as the author of the document. We plan to only display it in
    its original format, not in an HTML document or with banner ads around it.
    Also, please keep in mind that our site is not yet online (it is still
    being developed), and your document has not been added to our index as of yet.
    Please let us know if you would allow us to use your FAQ on our site.
    Thanks for your time. "
    Sure, as soon as you tell me the address I'll add it.
    From David Bowman dbone@citlink.net "In your Walkthrough i found at
    <AHREF="HTTP: www.gamefaqs.com?www.gamefaqs.com you liisted a "character" code
    for dario and a second code to prevent hangups. I was Curious if you have had
    any progress on it."
    Has there been progress on it? Well, actually there has! Scroll down to
    gameshark in fact to find out the full code! Thanks David!
    From Oliver Surpless osurpless@clarku.edu "thanks for your help on the second
    Criosphinx in Chrono Cross, but I can't get the stronger one, possibly because
    I don't understand the requirements. You say to use High level magic and try
    to answer his riddles. Here's what I did First attempt I use level 8
    respective spells to answer his riddles, I got to the end and solved all the
    riddles, but nothing happens and he left, just like if you answer with any
    level element for each riddle. It could be that I just used weaker level
    elements that were powered up by putting them in level 8 slots, like
    gravityblow, I used that in the level 8 slot and cast it when for the second
    to last riddle. do you mean by level 8 elements you have to use the summon
    magics respectively to answer his riddles? Or possibly do you use High level
    elements incorrectly for each riddle I also beat him with just physical
    attacks, and I know that doesn't work, I just telling you Can you tell me what
    you mean by the requirements? Thanks, -- Oliver Surpless -- "The black wind
    begins to blow... Okay, give me your best shot... If you're prepared for the
    void!'' - Chrono Trigger-Magus " You gonna' kill me? Go ahead,, our
    mitochondaria will have the last laugh!" Parasite Eve 2- No. 9 " Fire Fire!
    Heh Heh Heh! " Final Fantasy VI- Empire Soldier "
    Well, Oliver I will try to help you out in anyway I can. First of all I think
    if you answer all his riddles, he will just go away and you won't get
    anything. However, apparently and sources can verify this, if you answer his
    riddles by casting the WRONG elements out of order, and not answering his last
    riddle he will be almost 100 times stronger and have well over 30,000 HP, but
    that means casting the wrong types of magic and not the right. And also that
    means not doing too much physical damage. Hope that helps!
    From Maher Sadaldin maxkpower_2k@angelfire.com "Dear Zelda dude, I'm a
    hardcore gamer from the middle east-from syria to be exact-since you are
    intrested in international gamers I'm one.I really found your walkthrough
    helpful but it needs a little working on.I'm only half way through the first
    CD and I found a few differences like you never said anything about Greco the
    wrestler and how to get him among a few other things. reply to this e-mail
    please cause I won't be able to check your feedback.thanks. MaxPower Angelfire
    for your free web-based e-mail. http://www.angelfire.com "
    Dear Maher, do not worry your issues have been addressed. I do regret taking
    so long but now your requested section has been added, to get Greco the
    Wrestler. Thank you for writing in and greetings to the Middle East!
    From Stefan Wupping teran@gmx.net "Hi, I work at RPG Classics
    (http://www.rpgclassics.com) and I would like your permission to post your
    walkthrough/FAQ on WHATEVER GAME there. We won't alter it in any way, we won't
    make a profit off of it, and we will give you credit for it. If ever you later
    decide that you don't want us to use it, just let me know and I'll remove it.
    -- Sent through GMX FreeMail - http://www.gmx.net"
    Sure can, just follow the same rules.
    From John, Becky & April akatmai@gci.net "i reolize that you must get tons of
    e-mail so I tried to figure this out for myself so not to trouble
    you but to no avail I must resort to asking for your assistance.  I would like
    to know where I can
    purchase the Master's Hammer, which is required to make Prism Gear.  If you
    could, please
    reply to my e-mail as soon as possible as I am very anxious to upgrade my
    equipment :-)  Thank
    you for taking the time to read my e-mail.
    Sure, April. As soon as you get Marbule saved from the Black Dragon's curse,
    find Zappa in the other world and tell him about the Shiny Material to get him
    to join. Now go back Marbule in the other world, and find the man in the cave
    at the top left where the Black Dragon was, he will sell it to you for 10,000
    rupees. Good luck!
    From Bill Fifflick Bill_Fifflick@compuserve.com "Hello Zelda Dude I was
    wondering if you could tell me how to use
    dario,sickle Lynx,and the other gameshark characters.Do I have to use the
    Ralief Charm?Also, I have a great method of beating Lavos with the Chrono
    Cross.Okay first at least have a couple of dreamer scarfes/sashes/sarongs
    so it will be easier.Then, buy at least 50+ of each turn color and healing
    spells in which in my case i bought 99 of each!! Now this might seem
    ackward but put the Chrono Cross on level 2 and trust me it will work.As
    for the healing elements, buy cures and heals and put them in the first 2
    slots.Do the same with the turncolors.Now when your ready to fight
    lavos,get everyones' level to 8.This following stratigey will work AS LONG
    AS YOU DON'T CAST ANY ATTACK ELEMENTS!!!! First cast turn yellow followed
    by a tablet, then you do turn green followed by a cure.Then you do a turn
    black and lastly a turn white.And then of course the Chrono Cross.this way
    Lavos will give you little trouble.Hey even I beat him on the 2nd time
    trying to use Chrono Cross with that strategy.I love your Chrono Cross
    faq.Oh, and sorry if i made a lot of spelling mistakes, after all I am 12!
    please respond!!!!!!!!!!!!!!!"
    Sure, you must use the Relief Charm for any of them, and even then they are
    glitchy and you must be careful. I must get a PRO for the PSX to be able to
    correct those things, but it's in the works. Finally the way you said to
    defeat Lavos has been used time and time again and works very simply the best,
    of which this Walkthrough supports. However I found an even easier way
    recently: With Serge or any character simply have all level 1 elements in slot
    1, and have them be heal elements. Each time Lavos attacks, have another
    person heal that person with the correct color, repeat until Serge, use the
    Chrono Cross and it's done in 3 minutes.
    From Seth Grimm seth_grimm@hotmail.com "Hi, I'm sorry to bother you, but I had
    a question regarding the programmer
    ending in Chrono Cross. First off, I want to thank you for making such a cool
    FAQ/Walkthrough. It was *very* helpful when I got to points in the game where
    I just felt like picking up a book and chucking it at the TV from complete
    frustration. :)
    In the Chrono Cross FAQ, Section 11: All the Endings, it was mentioned that
    in the programmer's ending, aside from speaking with the programmers, you can
    find a soundtest, change the character's names, and lastly watch FMVs and
    cutscenes. So far I've found the soundtest, and Kid, but I can't seem to find
    out who to talk to to see the FMVs or cutscenes. I'm sure you've probably
    been bombarded with a huge load of emails like this, but do you think you
    could help me in the right direction?
    Thank you in advance,
       Seth Grimm
    P.S. I am playing the US Version of Chrono Cross, if that makes a difference."
    Hi, well you can't normally view any cutscenes and FMVS in the programmers
    ending, not in the US anyway. However if you have a gameshark, you can access
    special FMVS and cutscenes while in the room. Other then that, there are some
    funny sequences you can activate in the battle and other rooms which are kind
    of like cutscenes. The real mystery in the programmers room lies in the
    programmers puzzle, which we intend to explore in depth.
    From masknight@aol.com "I made the choices to save kid and join kid.I just got
    out of the place where
    you fight Miguel.He was tough.Anyway,I'm not sure what to do.I checked your
    guide.And I'm playing the American version in case your wondering.I went to
    the water Dragon but he told me I have some task to do across dimensions.(The
    water dragon in Another World)What do I do?ANSWER ASAP thanks."
    First off, you need to go across dimensions like the Dragon tells you. Here
    you must find out how to get in the Sea of Eden, which happens to be the Dead
    Sea in the Home World. So you go and start killing Dragons, you must kill all
    6 Dragons to get their Dragon Relics and enter the Sea of Eden. Also be sure
    to check out Guldove, you will find some things of use there in both worlds.
    From: Mewninepikachu79@aol.com "can u tell me more about  the gameshark
    Yes, they are all done and I couldn't explain everything here, so go to the
    very first link in the "credits" section above to find out everything.
    From: Eon Strife eon_strife@yahoo.com  "Hi, CCT and FFIV are heading to the
    Visit :
    O         ___     ___                                O
             `   ` . '   '______________________________
             `   `   . `  *********Eon Strife***********
           . '   . `           Please mail me at :
        .'   .    .           eon_strife@yahoo.com
      .'   .'.    `_____________________________________
    O '___'  `____`    "Stand Tall & Shake the World"    O
    Do You Yahoo!?
    Yahoo! Shopping - Thousands of Stores. Millions of Products.
    That's great news Eon! Thanks for telling all of us!
    From Justin Davis malcom_gott@yahoo.com "Thanks, I really appreciate your
    guide. But I have a
    question that no one can answer. Do you know where to
    get Razzly's special weapon, the Floral Rod?
       Thanks for yur time.
    Well hmmm.. that's a really tough one. I believe if you go back to the Fairy
    Village on water dragon isle after Terra Tower emerges, you may find your
    From Kyle Kemp pissing_dog_incorporated@hotmail.com "Please read this, I know
    your busy but please read...
    I was playing one day an I was at the part when I got the option of going to
    Luccia wiht Kid... you know, when she reads the letter about her sister (or
    not sure) but uh, its said somehtin about " but maybe your love (kids love) is
    standing right there, if so, Hi Janus!!!" Who in the world is Janus!!?? I know
    about janICE but not JanUS!? I thought, well maybe I just odnt know who that
    is, so
    I left it and didnt think about it any more... untill I beat the New Game+ to
    the "developing room" ending, and one of the people comment, "well I liked the
    game", (or something like that) "but I dont think I like that Name Serge...."
    that got me thinking, isnt Serge suppose to be Kids (or Schallas) love?? Then
    htought about the letter Kid read a while back, then I htought If I changed
    name at one point to "Janus" something might happen, maybe even the opening of
    door at the "developing room", maybe even if oyu got Kid to change your name
    at the
    developing room to SOMEHTING, maybe NOT even Janus, but It maybe just a
    misunderstaning at the least. Well I know it all sounds out there, but try it,
    never know... Email me back plz.
    Thomas Kemp. "
    Hi. Actually, Kyle Janus is not in the Game Chrono Cross. They may mention him
    somewhere, but that's as far as it goes. I hope this clears up the confusion.
    Actually Janus was going to be in the game in the form of Magus, read my
    upcoming Radical Dreamers FAQ I have been working with to find out it all.
    From Cedric cedric@bookbank.com "How do you save your game on Chrono Cross?"
    Well if it's inside a game map, touch one of those crystals and press the
    triangle button to select save. If not, do it anytime while on the world map
    just like in final fantasy.
    From rm414@aol.com " was wondering why when I play the game the HP for the
    enemy read
    "????/????. Please answer. "
    Well a lot of newbies don't know this, but you can't see the enemies HP
    without a special Element called Scan. You can get this in the shops like
    From sylvain loser dark_angel21@hotmail.com "OK
    I am on the world map on chrono cross and suddenly I see that opening on the
    upper-left part of the map , but then I finish the game and never went there.
    there a way to pass the current of the water? And WHERE IS PORRE?
    Answer soon. "
    You can't ever get there I'm afraid. Porre lies on the other side, on the
    Zenan Continent. It is the same Porre from Chrono Trigger, so you already know
    what all the world map looks like.
    From sailorraver@aol.com "Hiya Zelda Dude,
    My name is Jeremy and I HAVE A MAJOR PROBLEM!!! When I went to get the
    relics I did not beat the dragons in order. I beat the Water Dragon,Green
    Dragon and then the Earth Dragon, and when i went to go and help Nikki out
    with his concert on the Zelbess the captain said that the concert was over
    and the Marbule was never going to go back to normal, and I went to the Sage
    and he said that he would never trust humans again!!! What do I do, oh gawd
    please help me out!!! Bye the way where do I trap *Golem? SOrry for bothering
    you, happy new years!
    Jeremy Rojo
    Bye the way love the guide!"
    I'm sorry, but if you beat to many Dragons, he will always say that. Have no
    fear though! Now go back to the Black Dragon, with Harle in the lead of the
    party and press X around the base of his body. She will chat for a minute and
    then pick up the Black Relic anyway. Golem can be trapped from the scorpians
    in Hydra Marsh.
    From Eon Strife eon_strife@yahoo.com "Hi,
    I read today in GameFAQs messageboard, Master X said
    that i9999 in message board is him, is that true ? Are
    you Master X ?
    And, have you finished RD FAQ ? Can you send me the
    beta version of that FAQ ? I can't hardly wait.
    O         ___     ___                                O
             `   ` . '   '______________________________
             `   `   . `  *********Eon Strife***********
           . '   . `           Please mail me at :
        .'   .    .           eon_strife@yahoo.com
      .'   .'.    `_____________________________________
    O '___'  `____`    "Stand Tall & Shake the World"    O"
    Hey again Eon. Well, no he's just joking, my only name on the boards is i9999.
    So if you ever have any CC questions, questions about my walkthroughs and
    projects or just questions in general, you can get me on the message board
    sometimes. Oh, and the RD FAQ is coming along, I need to use some of my tools
    on it.
    From Warong Pongstiensak fatalblow@hotmail.com "Hi…..Zelda Dude…. I e-mailed
    you because I was having troubles (a lot of it)
    with your walkthrough and FAQs.  First of all, the walkthrough is very
    because it has so many paths and branches.  Perhaps you could make it a bit
    organized on that aspect of it.  Secondly, the sequences of events are
    from what I played.  Your walkthrough tells me to do this and do that, but
    I play it, sometimes some other events happens first, then it happens
    to your walkthrough.  Plus the information I receive from the game differs
    yours.  I had no idea what happened in the Sea of Eden in Home World, but you
    seem to know beyond what was given, like the name of the Square, the Nadias
    Bell, etc.  I never finish Chrono Trigger, so I might have missed out on
    something, but sometimes the information you give throws me off and I can't
    myself back on the right path of the game.  I know this game is very complex,
    but can you be more detailed in your walkthrough?  Can you also verify the
    consequence of taking different paths, for instance, how it affects the
    the side quests, etc?  And the characters.  How do different characters affect
    the overall story, or do they?  Which characters are the most important, and
    which one can be ignored?   Or is this game too deep and too huge to wrap the
    story up in a nutshell?  I understand Chrono Cross to be a very unique game,
    with infinite possibilities, but can we eliminate that vastness and set a
    boundary to the game?  I mean, Xenogears, that was a masterpiece, had a
    complicated plot, but everything is set.  You know what to do next in simple
    steps.  But here, in CC, one choice can change the game completely, and you
    can't go back and "change" the past.  So please, I am new to this game, I need
    guidance, and I feel unsecured knowing that I could have left something out in
    the beginning and I can't go back to get it.  I had no idea I could get Leena
    join, or Doc, and a whole lot of other characters.  I haven't finished the
    yet, but I might not be able to finish it at all if I don't get your help.
    P.S. what is this thing about different endings, plots, secrets in the US and
    Japanese Version?  What is the big idea?"
    People, I'm afraid I really can't help you with this one. The reason there are
    so many different parts, and things go out of order in the walkthrough is
    because that is just how Chrono Cross is. This is not a traditional RPG which
    goes straight to the end and has sidequests/mini games along the way. The game
    evolves and adapts itself depending on how you choose to play. I'd have to
    dedicate 5 or so pages to the walkthrough if you wanted the most Concrete
    guide possible, and I'm afraid I just don't have the time or the space to do
    that. Plus, it's very hard with people from India and other countries who
    already don't speak too much english or understand the game plot very well. I
    will try to be making it clearer, and assist you with the games confusing plot
    twists but you really need to play Chrono Cross for a while yourselves is the
    truth that's the best thing you can do. But that's just it, it's why I love
    this game. The complexity and diversity, the ability to change the course of
    the game at any given moment is what seperates this from all the slews of
    other RPGs. If you've played Chrono Trigger, you'll understand what I mean.
    Though not as confusing as Chrono Cross, it followed the same path. And the
    differences with the japanese version are varied, unfortunately they ended up
    getting more of a game then we did in the end, and that's really the truth.
    From AARON Shaner rpgalore@angelfire.com "do you mind if i use your guide on
    my site, www.angelfire.com/sd/RPGalore
    Sure just follow the rules.
    From Paul Glover pglover@a2zweblinks.com "One of your guide that you have
    written, has been submitted to us. We notice that the email of the senders are
    different to the ones on the file. We made several attempt to validate the
    correct owner of the files but no joy.
    I am the Chief Cheat Editor Paul Glover of http://www.a2zweblinks.com/. The
    reason I am contacting you
    personally is I am very impressed with the clarity and thoughrouness of the
    guides you wrote. As a result we would
    like to use this and as many other guides you can personally submit to us. We
    will give you full credit on our site
    for any document of yours that we use. No alteration will be made to your
    document in any shape or form. Your
    guide will be publish unchanged, nothing will be added or deleted. You will
    get full credit as the author.
    We are hoping that with your contribution, we can provide the best solutions
    for our user. Much appreciated.
    Hope to hear from you soon. Keep up the great work you are doing much
    Thank you for telling me, and as long as it has my name I dont mind. Remember
    people, don't submit the game guide without having my name in it.
    From Omar Torres omeewan@yahoo.com "Hello,
    I have beaten chrono cross with most of the endings.
    I went to your website and tried to use the codes to
    play as Dario and the other characters as well.
    (Garai,Miguel, Dark Serge, ect.) Anyhow, I can't seem
    to get them to work, maybe you could help me figure
    out why?  I have the U.S. Version, maybe that's the
    problem. If it is, maybe you could E-mail me the code
    for the U.S. version, if there is such a thing. I
    would love to play as Dario or Garai, so please,
    E-mail me and let me know if there is any way this can
    become possible.
    Well, the codes are still glitchy, but they work meaning the colors will screw
    up, are you sure the instructions you followed are exact?? We'll get you
    better codes soon.
    From iced499@cs.com "im fightin the dragons at the current point in my game..i
    have several summon
    elements, i can equip some but not use them in battle at all, and some i cant
    even equip(i know all the basics, the summon color has to match the inate of
    the fighter)
    please help "
    First of all, the entire field must turn the innate color of the summon in
    order to use the summon, so stock up on elements of every color. Then you can
    hurt the dragons no problem.
    From Amber Smith antlion2@fuse.net "I am e-mailing this to ask if I could use
    your  Chrono Cross strategy guide
    my web site, http://www.geocities.com/rpg0nline/index.htm . thank you.
    please e-mail with a yes or a no and any rules you want me to follow with
    your guide.
    I was just going to say, follow the rules! Thanks.
    From Nathaniel R. Harmon jackednate@juno.com "I got a MOD chip.
    So contact me if I can help in any way.
    It will be my pleasure.
    My name is Nathan and my E-mail address is JackedNate@juno.com
    You mean help with the programmers door??? If you would like to, head to the
    top link in the site credits section of this FAQ.
    From Allison reposa dreposa15@adelphia.net "hey,this is Damian,or DevilBoy666
    whats your sn?"
    You REALLY want to know? Deakstarz. I'm not on all the time though.
    From Silent saracoth@wm.com "First of all, I would like to say that I found
    your Chrono Cross FAQ to
    be very helpful, informative, and even inspiring (yes, inspiring; it
    inspired me to write this e-mail, after all :)
    Secondly, I've started checking the net for your work to see if you'd
    made any progress on the "special walkthrough evolved specifically for
    the puzzles in the programmers ending..." I found other interesting and
    informative things, but also found that you (and others, apparantly)
    have trouble with getting credit where credit is due. My sincerest
    condolances :(
    In your mention of the Programmers Ending in your Chrono Cross FAQ, you
    mentioned that you would appreciate help from those with Gameshark PROs.
    Well, I don't have a Gameshark. I don't have a playstation. I do have
    one playstation game (Chrono Cross, of course :) and an emulator. I am
    sadly lacking in experience. I may be better than the average person who
    uses a computer (competance in and love for math helps, and experience
    with hexidecimal stuff [though most of the time it's just a jumbled mess
    unless I have a good starting point] doesn't hurt), but I personally
    doubt that I have what it takes to be called a hacker in any sense, let
    alone one of the "best hackers in the world" :)
    On the other hand, I have a fair amount of patience and unusual
    tolerance to tedium (I'm a longtime Thief: The Dark Project player who's
    gotten used to lengthy reloads and sitting in dark corners for minutes
    just waiting for a guard to come by). Having recently checked out the
    developers ending of Chrono Cross, I noticed that there are so many
    possibilities to solve the mysterious "puzzles" you refer to. Blue or
    green light? Pick 00-99...twice! Did you enjoy the game? (two
    responses.) Not mentioning the different possibilities of combinations
    of rooms to enter, number of times to re-enter one of the two main areas
    from the right or left, or orders of people to talk to. And then there's
    mysterious bugger near the "locked" door who says something that makes
    me wonder if Serge is pushing on a door labeled "Pull" (or visa versa).
    To be blunt (finally :), if you need someone to do tedious but fairly
    nontechnical work (I assume that you have others helping out who are
    more experienced and faster than I am with the tech stuff), I'd be happy
    to give it a try.
    And another quote from that little part of your FAQ:
    "Forget walk through walls, we have the way to force every door open
    there is in Chrono Cross, and with only one single easy step."
    For one thing, I've not managed with either GameHack or [pec] v1.2 to
    get one walk through walls gameshark code to work (obtained from a link
    on Gamefaqs.com, the "meat and potatoes" of the code seems to be
    800AF066 2400 and 800AF066 0040). I skipped the activation codes when I
    tried it out in GameHack (I'm pretty sure that I have the correct RAM
    address as the default value is 9216, or 2400 in hex, but setting to 64,
    or 0040 hex, produces no effect even if I freeze that value with a
    refresh rate of 10 ms (and I'm not sure whether CC tries to reset the
    value to 2400h at all unless you leave a room or something). I don't
    know if I'm missing something or if this isn't a working code. For
    another, you mention that you can force open every door in Chrono Cross
    with one step. From the wording, it seems as if you already have such a
    thing. Is that so?
    In any case, I'm very interested in getting behind that door and
    wouldn't mind speeding up the process (assuming that I'm able to do
    anything in that reguard :). Heck, I wouldn't even mind managing it with
    codes. On that note, I ask your advice on something I've been busy
    working on with GameHack. Obviously, the X,Y (and possibly Z?)
    coordinates of the player (Serge) must be located in the RAM somewhere.
    Aside from wondering whether 0,0(,0) is in a corner of a map or the
    center of it, I'm also wondering how that data would be stored in RAM.
    GameHack can search for RAM data in 1, 2, 4, or 8 byte form, as well as
    Float and Double (whatever that last one is). If I have to get past the
    door by "teleporting" Serge through it, I'll give it a try (I actually
    have been trying, but it's just trial and error and a lot of search
    time; I don't know if you can help me narrow things down or not, but I
    thought I'd try asking).
    Once again, thanks for giving me a reason to throw away my hopes for a
    social life to persue an ultimately pointless goal related to a game :P
    And good luck to you and your team even if I can't help. I'll try to use
    my patience in another way, if need be ;)"
    Wow!! Congradulations on being the first one to have the LONGEST letter
    here!!! :-) By the way, this all sounds great, sure you can work on it all, oh
    and by the way what I mean is to say I really DO know the one single step. We
    already have someone with a gameshark pro, but maybe you could hack with your
    emulator? You see, there is a collection of switches in the game. Using a
    certain search variable and narrowing the results sort of like with L button
    moonjump, will force every door open there is in Chrono Cross, and that is
    what this person with the Pro is doing. As well we are fixing the beta
    character codes we found so there are no glitches. You make some great points,
    all of which are addressed in the upcoming Programmers Door Walkthrough. Go to
    the top link which is in the site credits(Official Holders of this Guide)
    section on this FAQ and you can work with us on the project.
    From Mewtwo150r@aol.com "do u have the code for Majora's Mask to hack at the
    game "
    Almost, that's the final thing, I got the exact place where you can find it.
    Hint: 80-88..
    From kupomoogle007@aol.com "Hey. I was wondering, how do you feel about Kid, in
    battle, not by looks or
    Hmm that's a toughy. I'd say she's pretty darn tootin serious, and will kick
    your but. I don't think I could handle having her as my girlfriend ;-)
    From  Playstation Guy playstationguy_85@hotmail.com "I was looking on
    gamefaqs.com, and I saw your walkthrough on Chrono Cross, and I think that it
    is very well written, and I was wondering if I could post it on my psx site,
    and of course give you credit for it. So please e-mail me back your response.
    Playstation Guy
    P.S. My site url is http://www.theplaystationzone.cjb.net
    Sure, check the holders section to see your site
    From Reno Rude reno@esperonline.com "Hello Zelda Dude, This is Reno, of
    EsperOnline.com. Yes, I know, you might not have ever heard of me, or my site.
    Anyway, I'm Emailing you about joining my UBB. I was reading over GameFAQs.com
    and I saw your Chrono Cross FAQ, which I loved :). I was hoping that you could
    add a bit of Persona input to our boards (Plenty of Final Fantasy, Lufia,
    Phantasy Star, ect. fans, but where are the Chrono Cross supporters?) Anyway,
    we have avatars (LOTS of Chrono Cross Avatars), private messages, ranks, stars,
    and all those good hacks. Just check it out, you might like it. Hopefully, you
    might even join. http://www.esperonline.com/forums
    <> Thank you for your time, ~Reno Webmaster of EsperOnline.com http://www.esperonline.com <> "
    I'm very thankful you took such interest in my work!! I would be glad to be a
    part of it, oh and by the way, you have permission to use any and all of my
    Guides I made not just this one.
    From Ben jester_b84@hotmail.com "Hi, I was reading your Chrono Cross FAQ and I
    have a few questions. First of all, I see you have a section with GameShark
    codes in which to unlock "prerendered beta characters" like Lisa, Young Lynx,
    etc. How do I view these "prerendered characters"?
    Also, I was wondering about the status on the Radical Dreamers script
    translation and the Chrono Crisis game."
    Currently the Radical Dreamers FAQ is 56 percent complete with script. The
    Chrono Crisis game is 25 percent done. To use the characters/view their NPC,
    you *must* use the Relief charm in battle.
    From dilantingguy@home.com "Hi
    I have been playing Chrono Cross using your walkthru for some time. But I am
    stuck. When you fight the 6 dragon gods you say to go to hydra marshes and get
    the Beeba flute and the antient fruit. Then go to the other Beeba and use the
    flute there. The problem is there is no other Beeba. I have the flute and the
    fruit but nothing works. In the Home world or the other world. Where do I use
    the flute to get the wingapede to take me away? The only place it works is
    where you use it to fight the wingapede and save Razzly but that is it. Please
    E-mail me at Cyber_Waldo@yahoo.com
    Thanking you in advance Cyber_Waldo"
    Great question! Go to the area just south of where the Wingapede was in Home,
    and play the flute there where the Beeba is standing at the branch. The
    Wingapede will come and ask for the fruit.
    From DATA1399@aol.com "hey, great faq on Chrono Chross. I'm at the fight with
    Miguel on disk 1. He's pretty tough, but i bet he'd be easier with some
    revival-after-death spell. To this point in the game, i haven't gotten any
    revival spells. Did I miss something here? All the faqs i've read say to use
    the revive spell if you die, but what i want to know is, where can you get
    them. I'd appreciate your help on this. Thanks, Justin"
    Hey Justin thanks for writing in. As for the answers you need, a Revive can be
    found in several different locations. If you are just visiting Shadow Forest
    and go to the underground of Viper Manor, you can find a revive in a chest.
    Also, inside Viper Manor in the bedroom where the code is written, is a Revive.
    When you reach the Home dimension, go to the underground sewer passage of Viper
    Manor where you meet Norris, and all the way around to the left until you see
    some chests. The current must also be stopped, also, run quickly to avoid the
    enemies. There is a revive in that chest. Finally, in Another Marbule you can
    get a 'Full Revival'. Enter Another Marbule with a party of humans after
    Marbule has been restored in home, to get a 'Full Revival' first visit. Another
    Revive can be found in Home Hydra marsh from what I remember.
    From rlevine@mn.rr.com "i cant seem to find this explained on any of the guides
    but u know how in Chrono Cross when the entire field goes one color and then
    you can use a summon right? Well, why is it that whenever i use a summon i lose
    a star? I thought the stars just meant gaining levels....so what happens when i
    lose them? I just cant help but wonder what would happen when i get to 0
    stars.....Ross Levine"
    Hey good question. It seems that it does take away a star level each time.
    Using summons in fact can be very bad for evolving Pip. But don't worry, you
    gain a star level each time you fight a boss, so as long as you don't overuse
    your summons, you'll be alright.
    From JmCaj6@aol.com "Jays_,
    I was wondering if you could give me any info on how to obtain Razzly
    7th tech skill. I have just entered Chronopolis and I left to see if I
    could get it. The book says to talk with the fairy next to the tree in
    another world. But that doesn't do it? Any suggestions? It would be very
    JmCaj6 "
    You MUST go back after Terra Tower has appeared, and also Rosetta must be dead.
    From devonm13@yahoo.com "I've just started playing Chrono Cross a few days
    agoand i'm stuck! i've read all the guides but they don'tseem to address this
    issue, maybe i missed somethingmajor?I've defeated all 6dragons(although i have
    none of theplates and i don't have alot of xtra characters andstuff as i don't
    like using guides the first timearound) but now i'm stuck! when i goto the dine
    waterfalls it tells me i'm not yet ready to place my 2dragon shards (love and
    hate) into the stand, and Steena gasps and says could *that* legend be true?
    isthere a seventh dragon, a seventh element? well.... isthere? because i can't
    find it. i wasted about 2hourstoday and got nowhere searching for a way into
    the seaof eden in another world so i can move onto disc 2.PLEASE HELP!!!! this
    is geting very frustrating"
    Indeed I understand how this can be. You don't technically need the Chrono
    Cross before you go to the Sea of Eden. In fact the Chrono Cross all together
    is totally optional. It only has the uses defined in this FAQ. If you go to the
    sea of eden, you'll still be able to go through the game just as always.
    Apparently the way you beat the dragons(is there a dragon you didn't
    kill/fight?) caused her to not let you get the Chrono Cross. Otherwise, don't
    worry you haven't ruined your game(I can explore this for you if you give me
    exact instructions of what you did???? Visting the shaman etc)UPDATE: Solution
    found! Apparently it is different, but go back after Chronopolis is defeated
    and you will now receive the Chrono Cross again. This change was effected by an
    in game 'event' mainly you and I both did the 'Fate of the demi-humans' event
    on that save file. Thanks for the question!
    From gayleakacheryal@hotmail.com "Hi. I'm sorry if i'm bothering you, but i
    really need help. I went to game faqs.com, because i'm stuck in Chrono Cross.
    I've looked at lots of strategy guides, and stuff, but none of them help.
    I have the stupidest little problem. I'm on the part where you have to beat all
    the dragons, so serge can go get his body back, right? and i've beat all the
    dragons except for the earth dragon and the sky dragon. in the island of the
    earth dragon place, i have 2 of the sand spout things plugged up. i can defeat
    teh third rockroach, but i cannot push it into the hole. when i push X, a
    dialogue box comes up, telling me to push it in the hole. do you remember how
    you got it to move?
    Once again, i'm sorry to bother you. a response would be greatly apreciated,
    even if you can't help with the problem.
    "Arashi" "
    Sure! Walk up to it and press and hold X then hold forward to push
    From Alex.Lampson@colorado.edu "Hey, what's up. I was writting about your
    chrono cross walkthrough,which is pretty darn cool by the way, it's saved me
    the ten bucksone of those guides costs. But I can't find the programmersdoor
    faq anywhere. is it in the walkthrough and I'm just blindor is it another faq
    entirely? please let me know where i canfind it. thanks a lot -Alex(no online
    name for me!)"
    Yes. Go to the Chrono Cross section on GameFAQs and there you will see it.
    Thank you for writing.
    From meth-x@home.com "Ive heard of a sword for chrono cross the einlanzer II
    for glenn which is
    slightly more powerful than even the prism sword. however i cant figure out
    how to get it! do you know?"
    Defeat Dario in Forbidden Island on New Game or New Game +. After getting the
    new Masamune go back to Another world and inspect the gravestone with Glenn.
    From glenneinlanzer@yahoo.com "how do the codes work"
    Input the codes into your gameshark as stated. Turn on all codes and off all
    other codes. Use the relief charm on New Game + and you can play as the
    characters. Icons and animations will be glitchy. We are still working on
    perfecting NPC data. Thank you.
    With that last note, let me close in saying thank you for sending feedback and
    continue to send all feedback to: jays_29@hotmail.com.
    >>>>>>>>>>>>>>>>>> Razzly's Level 7 Tech <<<<<<<<<<<<<<<<
    1- Can I obtain Razzly's Level 7 tech skill?
    The lvl7 tech skill is achieved the following way and ONLY the following way.
    I do not know of any other way to do it. This comes straight from a good
    japanese player.
    Do not fight Hydra with Razzly in your party.
    Take Razzly to Water Dragon Isle and do not talk to anyone.
    After you are inside, skip the dwarves and fight the Hi Ho Tank. Once you go
    back out, Rosetta and everyone will be dead. Leave here and go on an
    adventure. Come back and Rosetta will now have a grave covered with flowers.
    Check it to recieve Razzly's level 7 tech.
    So moving on.
    >>>>>>>>>>>>>>> Crisophynx: The Continuing Saga <<<<<<<<<<<
    The first time I found out about this was with a conversation with someone who
    had something strange happen. This person was fighting Crisophynx, and
    apparently after attacking for over an hour, still had not killed the beast.
    In fact the Crisophynx never died past 15000 HP. I began to think this was not
    possible. How could Crisophynx have that much HP?!?? I fought him and killed
    him at 13000 HP easily and without the yellow plate. Then it was revealed.
    There is actually TWO different Crisophynx battles in the game. So the
    question remains: How do you play two different Chrisophynx? Well I'm not sure
    if there are in fact two, but there definitely is two battles and very
    different. If you fight Crisophynx with pure physical attacks, you may get the
    easier version where he has 13000 HP like me it seems.  Plus you get the
    sunglasses which seem to do nothing. But this is totally random so don't
    expect something on first try. Whereas if you fight Chrisophynx using High
    Level Magic, and opt to try to answer his riddles also I beleive you get the
    SECOND Crisophynx battle which has over 36,000 HP! You better be prepared if
    going after this, he's apparently 1/3 the stength of Emerald WEOPON. Now,
    after you defeat him you get the Sunglasses, which seem to work for EVERYBODY
    now and I mean you ACTUALLY notice the difference! In effect, there is two
    Crisophynx boss stats:
    Crisophynx Number 1: STATS: Yellow Innate, uses ThunderStorm followed by
    Earthquake once per turn. HP: 13000. Strength: 100 Magic: 300
    Crisophynx Number 2:  STATS: Yellow Innate, Uses ThunderStorm, followed by
    Thunderstorm, followed by Earthquake again with Thunderstorm sporadically. HP:
    36000 +! Strength: 500 Magic: 900
    And that's all on this issue. Feel free to send feedback to
    >>>>>>>>>>>>>>>>>>> Summmon/Traps Elements <<<<<<<<<<<<<<<<<<<
    I originally thought only one level 8 and 7 element was available in the game.
    However after several unconfirmed sources I may have discovered a way to have
    multiple level 7s. Refer to this FAQ.
    1- Where is the Red Wolf/Frog Prince/Golem/Mother Ship/Unicorn/Sonja summon?
    The Red Wolf Summon is found in Mount Pyre. The Red Hotdoggitys have it. To
    get them to cast it, turn the element field red or use some red elements and
    set the trap. Frog Prince the Tragidiene in Chronopolis I heard SOMETIMES
    carries keep in mind this is an unconfirmed source. Otherwise you get that
    only from the Dragoon who drops it in front of Fort Dragonia, or the Water
    Dragon who gives it to you if you go to the island. Golem is found in Hydras
    poison swamp on the Scorpions. Or in Another's Dragon Isle. The Scorpions will
    cast Golem if you turn the field Yellow. So cast the yellow then set the trap.
    Mother ship is found in Another's fossil valley after returning as Lynx. The
    shadow cats have it. To get it turn the field black, and set the trap. On them
    you may have to do it several times. The Unicorn summon is found on Dodos in
    Either home or another's fossil valley. Turn the field white and set the trap,
    after they set their trap to get it cast. Sonja is found on Bulbs and the
    Green innates of the Shadow Forest. Turn the field Green and set the trap. To
    find the Trap Elements, go to Another's Marbule and by them from the shop for
    a lot of money.
    2- What is the purpose of the Chrono Cross element?
     It can be used for 3 different things. To obtain the very best ending in the
    game by using the elements in the right order, to turn the field a certain
    color by using it as a wild card element(also black and white) and to recharge
    the elements in the users elemental grid. To get it to work, you should have
    it on slot 8. Otherwise you're just wasting stamina.
    3- What's that pot for in Arni near the bar?
     It's a stupid programming joke. Talk to it several times and get the joke. It
    gives you an uplift element then shuts up.
    4- What's this way to have multiple level 7 summons?
    I heard, and can pretty much confirm if you set a trap for a level 7 summon
    and cast it again during battle, you will duplicate the summon. I have not
    confirmed if it is true yet or not. There is only one level 8 summon for each.
    >>>>>>>>>>>>>>>>>>Gameshark Cheats And Codes<<<<<<<<<<<<<<<<<<
    For those of who are real game purists like me, You'll realize that to really
    maximize your gaming potential you need a cheat device called the Gameshark.
    This amazing device by Interact accessories Inc. allows you to unlock the most
    complex, most amazing, most fantastic and clever codes ever by actually
    reading inside the programming language that the programmers who made this
    game used! In effect, you are actually becoming a programmer yourself,
    becoming one with the game. I have a Gameshark for all 3 of my systems because
    it is a device you simply can not live with out or miss on. My most active
    hobby has been hacking gameshark codes, or hacking them with friends and
    uncovering secrets that lie beyond imagination. Not just character modifier
    codes and placement modifiers mind you, I'm talking the real deal. What did
    you ever imagine that you wish you could do but was just out of reach? With
    Gameshark all of them are now possible. I've uncovered the actual Beta
    Programming texts in games like Goldeneye and Zelda64, and gone beyond the
    limits to seek out discovery. Whatever is an enigma to me, or draws to me in a
    game or story I go after and with all my powers completely to the end to solve
    it, and I always do. I go after the uncommon codes, the codes people didn't
    think were real or were possible, the codes that were denied and the codes
    which just seemed out of people's grasp, I retrieve. I'm what you could call a
    Dreamer Gameshark Hacker. I look for the dream I want, of something I could
    never imagine, and I take the steps to get it. Below are a vast collection of
    codes which give you prerendered and Beta characters in the PSX game Chrono
    Cross, which me and my Gameshark Hacker friend Sage Of Time uncovered
    Lynx/Serge Becomes Lynx with Rainbow Sickle:
    300704A9 - 0033
    800704E4 - 0099
    800704E0 - 0096
    800704F4 - 0097
    800704FE - 009E
    8007049C 007A - Gives Rainbow
    8007049E 00A6 - Gives Black Plate
    800704A0 00DD - Give Defender Plus
    800704A2 00E3 - Give Stamina Belt
    800704A4 00E3 - Give Daemon Charm
    30070E39 - 00EE(NOTE: Use Relief Charm Before To Avoid Hang Up!)
    Young Lynx:
    30070E39 - 0040(NOTE: same as above)
    Young Kid:
    30070E39 - 00FA(NOTE: same as above)
    Dark Serge:
    30070E39 - 00FC(NOTE: same as above)
    30070E39 - 0099(NOTE: same as above)
    30070E39 - 0092(NOTE: same as above)
    30070E39 - 00D7
    80070E74 - 01CD
    80070E8C - 01CE
    80070EA2 - 01CF
     Note: Future codes are going to be released here which will eliminate the
    glitches and be added on to the normal code.
    Credit goes to my friend Sage Of Time for he did a lot of the work, I only
    helped with the character hangups. Much thanks Sage Of Time
    This ends the FAQ for now.
    *****************************This FAQ is not a representation of Squaresoft,
    or its employees. All Chrono Game trademarks are copyrighted 2000 SquareSoft
    Inc and the franchise Radical Dreamers. To use this FAQ you must email me
    jays_29@hotmail.com. My name is Zelda Dude.****************************

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