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    Plot Analysis by MMitchell

    Version: 0.2 | Updated: 08/13/02 | Search Guide | Bookmark Guide

    Compiled and written by Matt Mitchell
    Document Version 0.2 (8/13/02)
    Contact Email: matt_in_nihon@yahoo.com
    This document is my own intellectual work. As such, if you would like to use
    it on your webpage or in your FAQ/walkthrough/guide, written approval from
    myself must be obtained.
    This document (C) copyright Matt Mitchell 2002.
    The newest updates to this document can be found at the following locations:
     My Personal Hosting Site
    :: Document History
    Version 0.1 - Initial document. Main sections are in place, as well as basic
     (8/12/02)    information for each section. A lot of the info was just jotted
                  down so I wouldn't forget it, so expect better organization in
                  later updates.
    Version 0.2 - Added a few things to the Contradictions section and further
     (8/13/02)    tightened up the feel of the document.
    :: Contents
    1) Introduction
    2) Historical Summary
    3) Historical Timeline
    4) Contradictions
    5) Further Analysis
    6) Conclusion
    :: Introduction
    Welcome to my "analysis" of the game Einhander. Right now, you are probably
    thinking, "Whoa! It's a SHOOTER! What possible analyses can there be? You
    shoot things and they blow up!" This is very true; however, Square managed to
    throw in a rich history with quite a few references to mythology and the Bible
    and whatnot while they were making one of the better shooters of our time. So
    please, read on, and gain an appreciation for the underlying meanings
    contained within this spectacular game...
    :: Historical Summary
    Einhander, although simply a shooter, has a very rich and deep background that
    will please many history buffs.
    The game takes place 50 years after World War III (called the Great War in the
    American version of the game). According to the timeline given in the manual,
    WWIII would have ended around 2192. The basis of the war was due to the colony
    of Selene that was established on the South Pole of the moon 100 years prior.
    Selene started to express its wishes for indepence from the Earth, leading to
    war between the moon and the Earth. This is why World War III/the Great War
    was also known as the Interplanetary War. This seems to have been the mother
    of all wars; the Earth was burnt to the ground by the moon's superior
    weaponry. Most of the Earth's surface was reduced to a wasteland, with few
    major cities left standing. The war eventually ground to a halt after both
    sides lost many lives. The remaining nations unified to create the Empire. It
    would appear that Germany was the nation that rose above the rest, because its
    influence can be seen throughout the whole game. In fact, the Empire's capital
    city, Sodom (called Gesetz in the American version), was built over what was
    left of a major German city. The ruins you see on the "secret" path in the
    first stage are the remains of the old city, before WWIII. The remains of the
    Autobahn are down there as well, not to mention an unexploded ICBM missile
    launched during the war.
    A period of uneasy peace lasted for 100 years. This peace was broken by the
    moon colony; Selene was in need of agricultural nitrogen that could only be
    obtained on Earth. The Second Interplanetary War began in 2242. Once again,
    superior weaponry utilized by the moon decimated the Earth's forces. Surrender
    seemed inevitable. However, the greater supply of resources available to the
    Earth slowly turned the tide of the war and forced the lunar forces to retreat
    back from whence they came.
    Because of their defeat, the Selenians began development of a prototype weapon
    system codenamed "Einhander." It utilized state of the art starfighters and
    pilots trained to carry out suicide runs with them. These fighters were sent
    to Earth to break through the Terran defenses time after time in the ensuing
    two year period. This leads up to the events in the game, which begin on the
    12th of December, 2245. A group of three Einhander fighters have been sent to
    Earth on another suicide run, your character and ship being one of them...
    :: Historical Timeline
    2092  -  The lunar city of Selene was established near the South Pole of the
    2092~ -  Due to increasing separatist sentiments on Selene, war breaks out
    2192     between the Earth and the moon for the lunar colony's independence.
    2192  -  After heavy losses on both sides, the First Interplanetary War ends
             with an uneasy ceasefire agreement. Due to bombardment from the moon,
             the Earth is reduced to a barren wasteland save for a few larger
             cities in scattered nations. These remaining nations, under German
             leadership, unify to form a single Empire.
    2242  -  Selene, lacking essential agricultural nitrogen, rekindles the flames
             of war with the Earth. The Second Interplanetary War is once again
             dominated by the moon, but the Earth's superior supply of resources
             and manpower allows them to eventually drive the Lunar forces back to
             the moon. This defeat leads the Lunar military to begin researching
             new prototype starfighters to be used in suicide runs against the
             Earth forces. This program is codenamed "Einhander."
    2242~ -  During the following three year period, numerous runs are made by the
    2245     Einhander program. These runs strike fear into the hearts of the
             Earth's forces and begin to call the Einhanders the Angels of Death.
    2245  -  Your character is sent to Earth on his first, and most likely last,
             run. The date is December 12th.
    :: Contradictions
    Einhander, although an excellent game, wasn't accepted as well as it should
    have been in the gaming community. Perhaps this was because Square didn't feel
    the need to promote a small side project like this, and instead focused on its
    main series that brought them the cash. Because of this, not a lot has been
    released about this game. There are contradictions abound, mainly between the
    in-game story and the information in the manual. I have attempted to compile
    this into a semi-coherent record for the sake of fans like myself, but there
    are bound to be discrepancies. This section is for that purpose: pointing out
    those differences and trying to rationalize them. Read on.
    The first major difference that comes to mind is the reason for the Second
    Interplanetary War. The manual describes the reason as Selene's lack of
    agricultural nitrogen that the Earth possessed. However, the in-game text says
    that Selene demanded that the Earth return the holy land of Sodom (Gesetz in
    the American version; see the Analysis section later for details on this name
    change). This is the largest discepancy that I have found, and never really
    seems to be cleared up. Perhaps this was the reason Selene used to cover up
    their true motives, but that hardly seems likely. Most people (notice I said
    most, not ALL) would need a more concrete answer to fight and die for, not
    simply to gain a moral victory. If the Selenian leaders simply said "They have
    what we need, so we will have to take it by force" I think that that would be
    received more readily and result in full cooperation of the people...
    Was there an actual World War III, or wasn't there? I am inclined to believe
    that there was indeed a WWIII, as well as the First Interplanetary War. How do
    they relate? Here's my theory:
    World War III took place maybe a decade or two before the colony of Selene was
    established. Once again, Germany made an attempt to gain territory and power,
    and managed to emerge victorious over the other nations of the world. The
    Germans expanded their borders and set up a rather sizeable empire. At the end
    of the war, the defeated nations formed a sort of secret alliance and began to
    build the lunar colony of Selene under the guise of lunar research. The
    Germans approved of this plan, hoping to benefit from the colony. After the
    colony was completed, large portions of the populations of the defeatednations
    who held feelings of resentment towards their German rulers migrated to the
    moon. Once there, these colonists made it clear that they intended to gain
    independence from Germany and from the Earth. This leads up to the year 2092,
    when war breaks out between the Earth and the moon, marking the start of the
    brutal First Interplanetary War...
    Hey, this is far from official, but I think that it all ties together neatly,
    no? The only thing missing is a motive for Germany starting World War III;
    perhaps the mysterious religion of Zonnay has something to do with it?
    Is the city of Sodom/Gesetz the only remaining city in the world? That's
    another good question. If you read the in-game introduction, it says that the
    lunar colony demanded the return of the Holy Land from the Earth's remaining
    nations, yet even in the instruction manual it says that Sodom is the only
    large city remaining on Earth. This is stated twice, actually; once in the
    manual's introduction and later in the description of the first stage near the
    end of the manual. So which one is it? Are there still a few scattered nations
    left all over the world, or is Sodom the only city left that's worth speaking
    of? Who knows?
    Another point of contention would be the Public Peace Force. This is the force
    you fight in the first stage of the game, the capital city. The manual states
    that they are a special police force under immediate control of the Church.
    "Whoa, what church?!" you might ask. Well, upon further inspection of the game
    manual, it appears that the capital city also houses the main temple of the
    Zonnay religion. This and the fact that its church controls the police forces
    of the city add to the mystery of the whole "holy land" aspect of the game,
    but sadly, none of this is ever explained any further...
    This talk of the "Great War" and World War III is rather confusing. By reading
    the in-game text, it seems that there was indeed a third world war that was
    responsible for the Earth being transformed into the wasteland that it is now.
    But according to the manual, the First Interplanetary War is responsible for
    all of the destruction. Further adding to the confusion, the manual says that
    the first stage's boss "turned the world into a sea of fire during the old
    world war." So what does this all mean? Well, I have a theory. Perhaps there
    was indeed a third world war that took place before the First Interplanetary
    War, and as the trend goes in World Wars, Germany dominated this war as well,
    but actually managed to come out victorious instead of being defeated by the
    allied forces. Their dominance was asserted over the nations they defeated,
    and this dominance would later prove to be the key factor in uniting the
    remaining nations left after the First Interplanetary War into one unified
    Empire. However, just like the influence of the church, this is another topic
    that might never be fully explained.
    Right now, these are the only contradictions I can find within the storyline.
    As I find more, I will be sure to update this section.
    :: Further Analysis
    In this section, I will do my best to explain the hidden meanings and the
    references to mythology and religion contained within the names of ships and
    locations in Eihander.
    Endymion (pr. en-dim'-ee-uhn) : Endymion was the mortal lover of the moon
    goddess Selene in Greek Mythology.
    Astraea (pr. ahss-tray'-ah) : Astraea was a Greek goddess of justice. She
    made her home among the stars and became the constellation Virgo.
    Selene (pr. suh-lee'-nee) : Selene was the goddess of the moon in Greek
    mythology. She had many different lovers, Endymion being her most famous. Her
    sister is Eos, and her father is Hyperion. Use of her name is usually symbolic
    of the moon.
    Eos (pr. ee'-ahs) : Eos was Selene's sister and the goddess of the dawn. Her
    father as well as Selene's was the Titan, Hyperion. Use of her name is usually
    symbolic of the dawn.
    Hyperion (pr. hy-peer'-ee-uhn) : A Titan from Greek myth. He and his wife
    Theia have three children, two being Selene and Eos. His name means "he who
    goes before the sun."
    Sodom/Gesetz : This is perhaps one of the more interesting references in the
    game. Let's talk about the American name of Gesetz first, because it's much
    simpler to explain. "Gesetz" is German for "law"; the meaning behind this is
    that this is the city where all law originates from since it is the capital of
    the Empire. That's not too hard to explain, but the whole Sodom thing is a
    different story.
    First, to understand this reference, you have to know what the city of Sodom
    was and what it represented. The city of Sodom was referred to in the Old
    Testament of the Bible; remember Sodom and Gamorrah? Well, these cities (and a
    few others as well) were centers of sin in God's eyes, and he planned to wipe
    them from the earth because of that. The reason as to why Sodom was such a
    city of sin is widely debated among theologians and practicing Christians, but
    the fact of the matter is that it was considered an evil city. According to
    that, it can then be assumed that Square wanted to portray the Empire as evil
    and corrupt. How else would you want to portray someone that is supposed to be
    the bad guy? Of course, there are numerous theological reasonings and theories
    that I could cite to back this up, but it would be much easier if you would
    just take my word for it. ^_^
    Anyway, God ended up destroying the cities by raining down fire and brimstone
    from the heavens. Square also threw in a nice bit of symbolism here as well,
    since the Einhander comes from the heavens to rain destruction on Sodom once
    more... Cool, huh?
    The religous references don't stop there, though. If you pay close attention
    to the text between stages 6 and 7, it seems that the leaders of Selene were
    lying to the inhabitants of the colonies, telling them that the Earth was a
    paradise unlike the moon. The pilot finds this truth out for himself, yet when
    he tries to bring this news and truth back to his people, his own allies and
    friends condemn him and put him to death (or at least attempt to). Does this
    sound familiar? It should; the pilot is very reminiscent of a Christ-like
    figure. This theory may be a bit of a stretch, but given the previous ties in
    the game to religion and mythology, I am inclined to believe that it is indeed
    :: Conclusion
    Well, that's the end of my Einhander plot summary/analysis. I hope that you,
    the reader, had as much fun reading over my thoughts and ideas about this game
    as much as I had writing them down. Please feel free to email me any comments,
    questions, theories, etc. that you have. Thanks for reading!
    Matt Mitchell, 2002

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