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    FAQ/Move List by ZAmigh

    Version: 0.1 | Updated: 05/22/01 | Search Guide | Bookmark Guide

    Evil Zone FAQ v. 0.1
    Disclaimer: This FAQ is (C) 2001 by Zhihd Amigh. This FAQ can be used (WITH PERMISSION
    AND DUE CREDIT) as long as I am acknowledged as its author, and is not sold for personal
    profit. If you want to use this FAQ on your own site, email me at zedomega@hotmail.com
    and get my permission beforehand. I'm not saying that Kao Megura's a friend of mine
    (hell, I hardly know the guy!), but I'm sure he'd back me up if I emailed him about
    plagiarism. All characters, places, and ideas are (C) 1999 Atlus Software and Yuke's,
    and are used without permission.
    Author's Note: I might have gotten some of the moves' names wrong or switched them around.
    Quite possible with first drafts, wouldn't you say? Anyway, email me at the address in
    the Disclaimer if you've got any corrections.
    1) Story
    2) Controls
    3) Characters
       - Danzaiver
       - Alty Al Lazel
       - Keiya Tenpouin
       - Erel Plowse
       - Midori Himeno
       - Setsuna Saizuki
       - Gally 'Vanish' Gregman
       - Linedwell Rainrix
       - Kakurine
       - Ihadurca
    4) Secrets
    5) Credits
    1) STORY
    (From the manual)
    	Ihadurca, a being capable of existing in multiple dimensions at
    one time, threatens the world of I-Praseru (Happy Island).  Though the
    cost was heavy, the inhabitants of I-Praseru were able to temporarily
    confine Ihadurca in Evil Zone.
    	However, the danger is not over.  Ihadurca must be destroyed
    before she emerges from Evil Zone.  To do this, I-Praseru called
    upon mighty warriors from other worlds.
    	A tournament is held to select the strongest warrior to
    face Ihadurca.  These warriors have many reasons for wanting
    to fight Ihadurca, but right now, they are warriors.
    	Let the battle begin!
    	The controls for Evil Zone are fairly simple to get used to.
    It's just two buttons: Square for defense, and Triangle for attacking.
    (These can be changed in the Button Config menu on the Options screen.
    Close-range attacks
    	Pressing Triangle once will do two melee strikes. From here...
    Triangle: Third attack.
    Up, Up: Flip over opponent and attack from behind.
    Forward, Forward: Dash attack into opponent.
    Back, Back: Retreating attack.
    Down, Down: Pop-up attack.
    Down, Down, Attack: Pop-up attack. Follow this up with a Charge Attack
    (see below) at the right time for an extra few hits.
    Forward, Forward, Attack: Charge Attack.
    Distance Attacks:
    Each fighter has three Special Attacks and one Finisher, as well as three
    Captures (described below).
    Special One: Forward+Attack
    Special Two: Back+Attack
    Special Three: Up+Attack
    Finisher: Back, Back, Attack
    Each character has a total of four different Captures. Do these by pressing
    Close Capture: This can be done from either the front or back of the opponent.
    Mid-Range Capture: Do this from roughly one to three character widths away.
    Far Capture: This one is done from outside four character widths away, and
    these HURT in most cases!
    Forward: Step forward. Hold Forward to dash towards opponent.
    Back: Step backward. Hold to keep retreating backwards, and press Attack after
    the second step for a Retreating Attack.
    Up: Move into the background. Hold to close in on the opponent in a circle.
    Down: Move into the foreground. Hold to close in on the opponent in a circle.
    Up, Up, Attack: Jumping Attack. Use when next to opponent to jump over them
    and attack their back.
    Up, Up, Defend: Jump towards opponent.
    Forward+Defend (when close): Move behind opponent.
    There are special instances in the game; these can be learned about by going
    into the Practice Menu and looking in the Tutorials.
    His real name is Sho Mikagami. He hopes to destroy Ihadurca in order to rescue
    his partner Yuri, who's being used as a medium to keep Ihadurca imprisoned.
    Sex: Male
    Age: 21
    Birthday: August 9th
    Place of Birth: Planet Izanda (Earth's residents are rumored to be descendants
    of Izanda's people.)
    Height: 182cm
    Weight: 68kg
    Measurements: B91cm/W78cm/H84cm
    Blood Type: B
    Hobby: Polishing Tactical Frame
    Favorite Food: Pork cutlet over rice
    Likes: Video game from Earth
    Dislikes: Hyphae (No clue what these are...)
    Close (front): Danzai-capture. Picture a fisherman's suplex, only Danzaiver
    flips backwards with the opponent and slams the opponent into the ground
    Close (back): Danzai-suplex. Just a back suplex toss.
    Mid-Range: Houndbreak. Sho dashes into the opponent palm-first, pops the
    blade of his sword out into the opponent's abdomen, the pulls it out through
    their SIDE.
    Far: Seingbraze. Using his comm unit, Danzaiver calls upon Geiborg, a
    satellite he uses for defense, and targets his opponent for one helluva
    plasma bolt.
    Special Attacks
    Forward: Vicetriver. Danzaiver draws his gun and fires a single bolt at the
    opponent. Knockback maneuver. (Can be charged.)
    Back: Lightning Drive. Danzaiver shoots a bolt of black lightning at the
    opponent. Stun maneuver. (Can be charged.)
    Up: Spiral Bomber. Danzaiver torpedos himself at the opponent in a spinning
    sword attack.
    Finisher: Danzai-burst. This is really cheesy, kids. Sho twirls his sword once
    in one hand, while pulling out an extra battery with the other. Hilt and battery
    come together, and Sho takes one single slash, knocking the opponent down for
    a nice amount of damage.
    Alty Al Lazel
    He was one of the people responsible for summoning the other warriors. After
    realizing that he really didn't need their help after all (ungrateful bastard!),
    he decides to take on Ihadurca himself.
    Sex: Male
    Age: 21
    Birthday: April 5
    Place of Birth: Finistere Kingdom, I-Praseru
    Height: 157km
    Weight: 48kg
    Measurements: B75cm/W65cm/H72cm
    Blood Type: O
    Hobby: Fishing
    Favorite Food: Salad, yogurt
    Likes: Rare grimoire (books of magic), Erel
    Dislikes: Rain
    Close (front): Art of Court Fighting #21. Al grabs the opponent's arm, and uses
    it as an axis to do a back flip, dropping the opponent to the ground.
    Close (back): Art of Court Fighting #34. Al jumps up onto the opponent's shoulders
    and spins around for a nice-looking hurricanrana variant.
    Mid-Range: Neza Juleido. Al draws his hands back, then thrusts them forward to
    spear the opponent with a line of fire.
    Far: (I have no idea what this move's name is..) Al draws some arcane symbols
    in the air, which creates a black sphere in the air. When he points at the
    opponent, the sphere bombards the opponent with meteors. VERY nice.
    Special Moves:
    Forward: Ramild Zahm. Al sends a fireball at the opponent. Stun maneuver.
    Back: Dizam Low. Al summons a fire dragon to knock the opponent over. Knockdown.
    (Can be charged.)
    Up: Zaffa Vaal. Al thrusts his hands forward, creating a ball of flame in front
    of him which cancels out any missile attack OR hits the opponent four times if
    they're close.
    Finisher: Gesh Sieode. Al traps his opponent in a sphere made of glowing
    mandalas. He traces a pentacle in the air in front of him, as the mandalas
    form fireballs. The final line commands each fireball (six in all) to strike
    the opponent from all sides. Ouch.
    Keiya Tenpouin
    One of the three Earth warriors summoned to battle Ihadurca. His close friend,
    Himika, was rendered comatose when 'Sakagobou no Otoko' (Inverted Pentacle Man)
    attacked her. To revive her, he needs Ihadurca's power.
    Sex: Male
    Age: 24
    Birthday: February 5
    Place of Birth: Japan
    Height: 178cm
    Weight: 60kg
    Measurements: 87cm/78cm/80cm
    Blood Type: AB
    Hobby: Brewing Japanese tea
    Favorite Food: Japanese green tea
    Likes: Himika, dolls
    Dislikes: Lie, pigeons, sake
    Close (front): Tenpouin Three Kicks. Keiya grabs his opponent's arm and delivers
    snap kicks to their ribs, then head. He finishes up with an axe-kick, which floors
    the victim.
    Close (back): Tenpouin Shadow Dance. Leaping up and over the opponent's head, Keiya
    grabs their head, using his momentum to fling them up and over him in turn.
    Mid-range: The Black Capture. Using his power to draw his now-helpless opponent
    towards him, Keiya taunts his victim before the screen goes black. Each hit makes
    the screen flash, and against Setsuna, there's even a small chance of getting a
    'no panties' polyglitch on the third hit! H.H
    Far: Kamitsuzumi. Keiya scales a charm at his opponent. Upon contact, the charm
    turns into a small demon which eats away at the opponent's insides. Not very
    damaging as far as far-captures go, but it's just cool to see the enemy writhe...
    Forward: Kageyajiri. Keiya sends a raven spirit to attack his opponent. Stun.
    (Can be charged.)
    Back: The Pentacle Capture. If the pentacle that Keiya slides towards his opponent
    hits, the enemy will be captured for small damage. Using the red version (F+AA),
    Keiya gains a Crystal if it hits as an added bonus!
    Up: Akekazari. Keiya sends a stream of lights at his opponent. Grount-hit maneuver
    as well!
    Finisher: Mizukazuro. Keiya's left hand finally makes an appearance! He moves them in
    a circle in front of him, charms appearing at the five points of a pentacle. Lights link
    the charms together in the symbol of a pentacle, Keiya charges up, and hits his opponent
    with a rather painful-looking laser attack. Ouch.
    Erel Plowse
    The armor-clad teenager from I-Praseru is concerned about Al's well-being and
    his decision to take on Ihadurca himself. She hopes to first stop him from
    fighting out of her love for him, then kill Ihadurca herself.
    Sex: Female
    Age: 21 (for the record, folks, she doesn't LOOK 21 to me!)
    Birthday: January 12
    Place of Birth: True Republic of Mag Mel
    Height: 163cm
    Weight: 45kg
    Measurements: 98cm (!)/56cm (!)/87cm (!)
    Blood Type: A
    Hobby: Touring historic hotels
    Favorite Food: Raw eggs, rice
    Likes: Faily and Alty
    Dislikes: Rikanslope (werewolf), part-time jobs
    Close (front): Erel's Throw. Erel jumps up onto the opponent's hips, wrapping
    her legs around their waist (woohoo!), then somersaults backwards. Sort of a
    hurricanrana variant.
    Close (back): Erel's Throw 'Tout Printemps'. Erel splits into two girls.
    The one behind her opponent gets tapped on the shoulder, and when (s)he turns,
    one Erel pushes down on the opponent's shoulders as the other trips them up.
    Mid-range: Barkillassal. Erel charges at her opponent, sword swinging. The opponent
    gets knocked into the ground, straddled by Erel (woohoo!) as she charges up,
    and gets hit with an explosion as she leaps off of them.
    Far: Chromferade. Erel leaps up, surrounding herself in an energy globe, then
    divebombs into her enemy.
    Forward: Kareabara. Erel launches the two claws on the back of her gauntlet at
    her opponent. Stun maneuver.
    Back: Nodislern. Depending on how many times you push Attack, Erel will either
    sweep the opponent's feet out with a laser beam, or knock them out of the air.
    Up: Remivaloona. Erel spins, Sonic-like, towards her opponent with her energy
    sword extended. Multi-hit is possible. (Can be charged.)
    Finisher: Eldibirus. Erel traps her opponent in an energy globe, then gestures
    to her other self. The opponent gets PITCHED between one Erel to the other
    for a homerun! The opponent drops onto one Erel. Well, at least they get their
    fall cushioned. By a babe, no less...
    Midori Himeno
    Midori has been training since childhood in the Fuin school of martial arts.
    To her, Ihadurca is more of a test of her skills than anything else. With
    luck, her original techinque will earn her a place in the school's history!
    Sex: Female
    Age: 21
    Birthday: May 3
    Place of Birth: Japan
    Height: 170cm
    Weight: 59kg
    Measurements: 90cm/64cm/76cm
    Blood Type: B
    Hobby: Jogging
    Favorite Food: Rice, natto
    Likes: Fighting
    Dislikes: Cowards
    Close (front): Fuin Lion's Roar. Midori-chan wraps an arm around her opponent's chest,
    then slams them full-force into the ground. Think 'Rock Bottom'.
    Close (back): Fuin Asura. Midori-chan kicks her opponent into the air, then creates
    two more sets of arms to grab the opponent's arms, knees and ankles. She uses
    gravity to drive the opponent into her own shoulders, damaging their joints. Ow.
    Mid-range: Vanishing Flowers. Midori-chan surrounds her opponent with three
    other chi-clones, then proceeds to knock the crap out of the unfortunate. All
    four Midori-chans end with a simultaneous flash-kick. VERY cool!
    Far: Vanishing Snow. Dashing right into the opponent, Midori-chan lifts them up
    with a flurry of body jabs, then spikes them back into the ground.
    Forward: (don't know the name of this). Midori sends a blue sphere of chi
    at the opponent. Knockback. (Can be charged.)
    Back: Fuin Gensui. Midori sends a green beam of light at her opponent,
    stunning them. Stun maneuver. (Can be charged.)
    Up: (This is in two parts.)
    1) Fuin Straight. Midori-chan drives her palm into the opponent's gut, then
    blasts them back with her own chi. (F+A)
    2) Junka & Senka. Midori-chan leaps up, then drives a foot into her opponent's
    chest, using her momentum to send them gliding backwards until she kicks them
    away with a spinning back kick. My girl! *.*
    Finisher: Midori Mix "Togetsu". Lifting the opponent into the air with chi,
    Midori-chan charges up, then BLASTS the opponent with energy she stored in her
    right hand.
    Setsuna Saizuki
    She is known in Japan as the Guardian Angel. With her spirit-friend Karin,
    they must find out who summoned them to I-Praseru and why. And what Karin's
    secret is...
    Sex: Female
    Age: 21
    Birthday: November 1
    Place of Birth: Japan
    Height: 155cm
    Weight: 41kg
    Measurements: 75cm/60cm/70cm
    Blood Type: A
    Hobby: Admiring paintings
    Favorite Food: Chocolate parfait
    Likes: Karin, Midori
    Dislikes: Stale crackers (?)
    Close (front): Fuin Waves. Thanks to Midori-chan's teaching, Setsuna flips her opponent
    over onto their back. Lame.
    Close (back): Fuin Naghi. Another move Setsuna learned from Midori-chan. The opponent
    is flipped over Setsuna's head in a more elegant throw.
    Mid-range: Abdomen Thrust. Setsuna runs the opponent through with her sword,
    then hits them with a blast of energy. Worth it just to see her leg go
    THROUGH her skirt. o.o
    Far: Youshouken. Setsuna summons three faeries, then points towards her opponent
    with her sword. The faeries spear her opponent, knocking them back for good damage.
    Foward: Firebird Attack. This move is similar to Keiya's Kageyagiri, except the
    firebird that Setsuna summons travels upward in a slight curve. (Can be charged.)
    Back: Zankouran. Pressing Attack once will send one image of Setsuna's sword at
     the opponent. Pressing it twice will send a flurry of them up and towards him/her.
    Up: Revolving Attack. Setsuna spins around, swinging her sword and hitting
    the opponent multiple times. F+AA may hit a grounded opponent on the third hit.
    Finisher: Ultra Death Attack. (How lame.) Setsuna slashes her opponent into
    the air, then splits into three people. Each one slashes across the opponent's
    chest in mid-air, while the third knocks them back down to earth. The only
    cool-looking move she has.
    Gally "Vanish" Gregman
    He's not only a bounty hunter, he's THE best in the business. Upon being summoned
    to I-Praseru, he was hired by Evna Abraku (The Divine Land) to kill Ihadurca.
    For a large sum of money and passage back home, of course.
    Sex: Male
    Age: 36
    Birthday: February 5
    Place of Birth: Planet Aradia
    Height: 203cm
    Weight: 115kg
    Measurements: 114cm/85cm/89cm
    Blood Type: B
    Hobby: Playing piano
    Favorite Food: Lobster
    Likes: Sayaka, trouble
    Dislikes: Absurdity
    Close (front): Pommel Shock. Gally grabs his opponent's arm, spinning them off-balance,
    then knocks them in the back of the head with the hilt of his sword.
    Close (back): Banishing Bomb. Using one hand to lift the opponent up, inverted, Gally
    grabs them on the way down, head-first, with a pile driver.
    Mid-range: Hardy Gardy. Gally impales his opponent on his sword, then lifts them up
    and slams them into the ground.
    Far: Leichenberger. Gally stabs his sword into the ground, charges up, then drives
    his palm into the ground, sending his opponent into the air with a large blast.
    Forward: Geigenberg. Gally sends a ground wave at his opponent. Stun maneuver.
    (Can be charged.)
    Back: Kriegelstein. Gally sends eight micromissiles at his opponent. Juuuuust
    in case they get the stupid idea of backing away from him! Knockdown.
    Up: Beesendolfer. (Two-parter again.)
    1) F+A. Gally rushes towards the opponent. If he grabs them, he lifts them up by the head
    sending a wave of laser blasts into their chest.
    2) F+AA. Gally sends a long-range laser at the opponent. Knockback.
    Finisher: Braunsvike. Locking onto the opponent, Gally prepares one helluva massive
    attack. Once he's ready, he sends a total of THIRTY-SIX micromissiles at his opponent,
    the combined blasts lifting the victim into the air!
    Lineduell Rainrix
    Lie always had an interest in two things: heavy metal, and the occult. He stole
    the cursed sword Shahal from an antique shop, and the sword has been controlling
    him ever since.
    Sex: Male
    Age: 22
    Birthday: March 5
    Place of Birth: England
    Height: 185cm
    Weight: 65kg
    Measurements: 78cm/58cm/68cm
    Blood Type: A
    Hobby: Playing guitar
    Favorite Food: Escargot
    Likes: The moment he kills, heavy metal, the occult
    Dislikes: Restriction
    Close (front): Heaven-Fall. Lie grabs his opponent by the neck, then slams them
    face-first into the ground. Facecrusher!
    Close (back): Lunatic Fang. Lie jumps onto the opponent's shoulders, using his
    momentum to drive them face-first into the ground.
    Mid-range: Albatel. Lie grabs the opponent's ankle, then slams them once ("You..."),
    twice ("...can't...."), then tosses them into the air, spiking into the ground
    with Shahal. ("...face me like THAT!")
    Far: Welm. Lie rips open a space-time portal with Shahal, then sends his hand through
    to nail the opponent with a blast of energy.
    Forward: Rajiel. Lie sends a blast of evil energy at the opponent in the form
    of a pentagram. F+A stuns, while F+AA knocks down.
    Back: Remegheton. Lie sends a wave of hellfire at the opponent. Pop-up, and
    can hit fallen opponents.
    Up: Albertus. Lie stabs the opponent repeatedly, the final hit knocking the opponent
    down. U+A does a quick thrust, while U+AA does a horizontal slash. Both have the
    same result. (Can be charged)
    Finisher: Lido Gade. The screen goes black as Lie slashes the opponent seven
    times in a heptogram fashion. As the opponent falls, Lie impales HIMSELF with
    Shahal to deliver a massive blast of hellflame into the opponent from the ground.
    While Ihadurca can exist in multiple dimensions at once, Kakurine can only
    travel between them. She hopes to kill Ihadurca and all of her other
    incarnations so that she and her childhood friend, Lea, can be reunited.
    Sex: Female
    Age: 10,010
    Birthday: July 23
    Place of Birth: unknown
    Height: 145cm
    Weight: 35kg
    Measurements: 68cm/54cm/61cm
    Blood Type: AB
    Hobby: none
    Favorite Food: none
    Likes: Lea, the Void
    Dislikes: Lea Incarnate (Ihadurca, Gillaclva, et al), humans, Armor Void (Nephilm,
    Erel's armor)
    Close (front): (Nameless 1). Kakurine confuses her opponent by teleporting to various
    spots, then shoving them from behind while they look around for her. Bad girl.
    Close (back): (Nameless 2). Kakurine wraps her arms around her opponent's waist
    (Awwwww...), then teleports them high off the ground. The sheer fall itself does
    the damage for her.
    Mid-range: Effigy Attack. Kakurine brings a paper doll out, then blows on it. As it
    spins and falls, so does the opponent.
    Far: Red Magic Wave. Kakurine wipes rouge from her lips, then sends it in a red
    cresent at her opponent. When it hits, they fall slooooowly towards the ground.
    Forward: Fire Attack. Kakurine sends two fireballs, swirling around each other,
    at the opponent. Stun maneuver.
    Back: Isuhimo. B+A sends a shorter-radius ring around Kakurine to capture the opponent
    while B+AA just knocks them back. Knockback.
    Up: Ring Magic. U+A will make Kakurine roll an energy ring towards her opponent, while
    U+AA will make her spin around, sending smaller rings in various directions as she
    spins towards her opponent. U+AA will hit multiple times on grounded opponents. (Can
    be charged.)
    Finisher: Devitalizing Attack. Kakurine teleports towards her opponent, then bites into
    their neck (!), sucking their blood out. She giggles as she wipes her mouth clean.
    Born as Ihadurca il Imella, Court Magician of Evna Abraku, she accepted Lea as
    a source of her power. Her magic power alone makes her a threat to I-Praseru,
    but part of her actually wonders about these humans and their emotions...
    Sex: Female
    Age: 23
    Birthday: (Lea) September 25, (Ihadurca) February 9
    Place of Birth: (Lea) I-Praseru, (Ihadurca) Evna Abraku
    Height: 175cm
    Weight: 52kg
    Measurements: 102cm/58cm/87cm
    Blood Type: B
    Hobby: (Lea) none, (Ihadurca) Study of prehistory
    Favorite Food: (Lea) none, (Ihadurca) plain pasta
    Likes: (Lea) Destruction, Kakurine, (Ihadurca) Brain zar Deline
    Dislikes: (Lea) Orsa ('The Beginning of Everything'), humans, (Ihadurca) dreaming
    Close (front): (Nameless 1). Ihadurca picks her opponent up with one hand, then
    slams them into the ground.
    Close (back): (Nameless 2). Ihadurca tosses her opponent over her shoulder, sending her
    orbs (NOT THOSE ORBS, YOU PERV!!!) at him/her. The orbs assault the victim with
    repeated short energy blasts.
    Mid-range: Red Energy Attack. Ihadurca tosses her opponent into the air, then
    teleports above them, sending them to the ground with a blast from Vanalgando,
    her staff. Two more teleports, two more blasts while the opponent tries to recover,
    then she returns to the ground, at the opponent's head.
    Far: Constrained Abuse. Catching her opponent in force rings, Ihadurca steers them
    around in the air with Vanalgando, then slams them HARD to the ground.
    Forward: Spear-Beam Attack. Ihadurca fires two beams from Vanalgando at her
    opponent. One hit will stun them, the other will knock them back if it hits.
    Back: Hex Attack. Ihadurca fires two waves of fire at her opponent. Not only
    knockback, but will cancel ANY projectile move.
    Up: Flame Techinque. U+A will surround Ihadurca with four spheres of light for
    defense, and U+AA will send them out in an increasing diameter for offense.
    (Can be charged.)
    Finisher: Ihadurca's Mighty Bisection. Ihadurca sends her orbs at the opponent,
    trapping them in an energy sphere. She lifts Vanalgando up, a blade of red
    energy glowing fiercely, then slashes downward with it. The resulting
    explosion can kill...
    4) SECRETS
    1) Unlock each character's Encyclopedia entry by beating the game with them in Easy mode.
    2) Unlock Ihadurca and the 'D-Space' stage by beating the game in any mode with any two
    characters, then Setsuna.
    3) Unlock each character's Voice Collection by beating the game with them in Hard Mode
    4) Unlock the ability to make a character an announcer by beating the game with them
    in Normal Mode.
    5) Beat the game once in any mode with any character to unlock the Gallery extra.
    6) Unlock Choose-Pose Select by beating the game with a character in 1P Battle mode.
    7) If you unlock everything, you've unlocked the 'Congratulations' extra and a special
    picture, complete with speeches from all the characters in the game! It's worth it
    to hear Al say 'Is anyone still out there?...' then the sound of howling wind!
    5) CREDITS
    Yuke's -- Underappreciated. This is one of a few games that this company's developed,
    and so few people realize just how much @$$ they really kick...
    Two-Mix -- Somehow, their music fits this game better than even its own music does!
    Don't know who they are? Look for songs called 'Just Communication', 'Rhythm Emotion'
    or 'White Reflection'; these are all themes used in Gundam Wing.
    K-sama -- Always loved you, and always will. There's lots of reasons for this, but
    understanding why I wrote this FAQ in the first place is definitely high on that
    list. :)
    That guy who ALWAYS delivered pizza whenever I ordered it about 5 minutes before
    the Pizza Hut closes for the night -- You fscking ROCK!! We'd starve without you!
    ManOwaR -- TRUE metalheads. Don't fsck with the Kings of Metal.
    And of course, anyone I may have missed in these credits -- Sometimes, my favorite
    roles are those that people don't remember.
    History is like an endless waltz: the three beats of war, peace and revolution
    continue on forever. -- Mariemeia Kushrenada, Gundam Wing: Endless Waltz
    "You broke THAT jaw?"
    "He deserved it."
    "Why did you do that?!"
    "Yeah, why?!"
    "I was having a bad day!"
    "Like now?!"
    "Like NOW!"
    *sound of two fists striking a rather large jaw!*
    (c) 2001 Zhihd Amigh

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