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    FAQ/Walkthrough (JP) by JL Lee

    Version: 1.3 | Updated: 12/29/00 | Search Guide | Bookmark Guide

    Don't you just love it when Working Designs refer to this (is there any 
    other sources in English?) as an UNOFFICIAL GUIDE (Page 88) by their 
    Custumor Service department? Who really needs to waste money buying 
    OFFICIAL strategy guides when they themselves know that they refer to 
    UNOFFICIAL ones for inspiration (as in their enemy analysis in the 
    mini-walkthrough at the back) and it's all available free on the web? 
    (granted that there aren't any pictures to guide your way around >_<)
    1000 years have passed......
    The time is ripe............
    Ripe for a new legend.......
    An unsurpassed legend.......
    And now.....................
    The finale to the Lunar Saga......
    GameFAQs presents......
                      A Game Arts, ESP production......
                                                  Written by JL Lee......
     \     ___/
      |   |        ルナ2 エターナーブルー
      |   |                                                           2222  
      |   |        ______     ___________  ______          __________22  22 
      |   |        \    /     \    /\    \ \    /          \      __   \22
      |   |         |  |       |  |  |    \ |  |    _____   |    |  \ 222
      |   |         |  |       |  |  |     \|  |    \   /   |    |__/222222 
      |   |         |  |       |  |  |  |\     |    / _ \   |  |\   ___/
      |   |         |   \     /   |  |  | \    |   / /_\ \  |  | \  \
      |   |          \   \___/   /   |  |  \   |  /  ___  \ |  |  \  \
      |   |_________/|\         /    |  |   \  | /  |   |  \|  |   \  \
     /               | \_______/    /____\   \_|/___\   /_______\   \  \
    |_______________ |                                               \  \__
                    \|   ETERNAL BLUE                                 \___/
                                     Sony PlayStation/ PlayStation 2/ PSone
    Version 1.3
    updated 29-12-2000
    | This document is best read under Microsoft Internet Explorer 4.0    |
    | and sbove with SJIS font installed, and font size set to either     |
    | Large or Small. DO take note that setting the font size to any      |
    | other size or reading this document in Wordpad WILL cause the       |
    | alignment of the words to run off.                                  |
    From bad to great? UGH I say, UGH! More than enough complaints about 
    the US version, but there are several good points about the remade game 
    as well, so it's pretty even...NOT.
    \                            \
      \                            \
    This guide will ALWAYS be updated at GameFAQs first. Be sure to check 
    it out THERE to get the best updated version! 
    This document is the result of someone's hard work. If you wish to post 
    it on your site, please contact me. Most of the time I will allow you 
    to do so so long as NO alterations are done. This document is also NOT 
    allowed for any profit making purposes, and I'm NOT going to allow any 
    more of this copyright violations to carry on any longer.
    Most of the information found in the walkthrough can be found at the 
    Lunar 2 Gamest Mook. All credits on these information go the webmaster 
    Ming, and to Ghaelon, who was the first to write anything on the 
    Epilogue. Under the said Copyright Act nobody is allowed to reproduce 
    or edit the following without the written consent of the author and the 
    people mentioned beforehand. 
    Lunar The Silver Star, Lunar: Silver Star Story, Lunar: Silver Story 
    Complete, Lunar Eternal Blue, Lunar 2: Eternal Blue Remix, Lunar 2: 
    Eternal Blue [SCPS/SLPS 02081~3], names of characters that appear in 
    any or all of the above said games, merchandise and anything to do with 
    the world of Lunar are under the copyright of Game Arts and ESP. All 
    rights reserved. Lunar 2: Eternal Blue Complete [SLUS 01071,01239-40] 
    (The hell with the numbering?), merchandise within the set, translated 
    names, accessories and anything to do with the US release of Lunar are 
    under the copyright of Working Designs. All rights reserved.
    This document is c 2000 Lee Jin Lai under the Copyright Act of the 
    Republic of Singapore. All international Copyright Violation rules 
    also apply. You are ONLY allowed to either print it for personal use or 
    keep it in your desktop/laptop/palmtop provided that no one can take it 
    and photocopy for any sort of commercial profit. Websites that wish to 
    have this put up must try to contact me through e-mail for permission, 
    and only if this document does NOT have advertisment links on that 
    page. Any other forms of profit-making organisations (magazines, 
    papers, linking sites) are NOT allowed to take this and use/translate 
    it for your own purposes. If you are found out, I swear that I'll take 
    you to court without even giving you a chance to explain yourselves. 
    Any other people found violating the rules set by the law will face 
    possible legal action by the N.F.W.O. (New FAQ Writers Organisation) or 
    by the author himself.
    Get that clear, you plagarizers.
    1.  Copyright Information (see above)
    2.  Current Update
    3.  Credits
    4.  Information
    5.  Main Characters
    6.  Walkthrough - Main Scenario
    7.  Walkthrough - Epilogue
    8.  Skills/Magic List
    9.  Weapons/Armour/Items List
    10. Medallion Combination List 
    11. Bromide Search
    12. Final Words
    \                   \
     \ 2. CURRENT UPDATE \
      \                   \
     Version 1.3 (29-12-2000)
    - English names of the magics and areas I've played to translated to 
      what Working Designs mashed them to. The original Japanese names are 
      still there for reference of those using the Japanese version.
    - New sections more or less shelved--> Controls, Menus, Stats
    - May be reformatting the tables since they are getting kinda messy...
      (KINDA MESSY!?)
    \            \
     \ 3. CREDITS \
      \            \
    Lunar 2 Gamest Mook <http://www.animeg.com/Lunar/Eternal-Blue/lunar-2-
     for which the most thanks go to the Gamest Mook webmaster Ming. He was 
     the one (his permission that is) who made this all possible.
    Lunar Hope <http://www.lunarhope.com/>
     for some of the most extensive information that is available on the
     web at this moment. And yes, some of my solutions come from there as
    GameFAQs <http://www.gamefaqs.com>
     for the biggest collection of FAQs and walkthroughs on all kind of 
     console and PC games ANYWHERE. The people there are the real 
     insperiation from where I can show everyone my limited writing 
     skills without fear of repraisal.
    JL Lee <sleeping_psycho@hotmail.com>
     for actually still keeping this little project alive all through this  
     while..and still missing several things...>_<
    Thanks also to Ghaelon, writer of the Epilogue FAQ, published in the 
    Gamest Mook.
    And of course to Game Arts. Lots of bear hugs for porting this over to 
    the Playstation.
    David Blake, for his kind advice on the fixing of the alignment in this 
    piece of work (and all others in the years to come?)
    Finally, to you, the reader, for taking the time to go through this 
    crap, my second piece of work. 
    \                 \
     \ 4. INTRODUCTION \
      \                 \
    The magical moon orbiting around the already-dead Blue Star, blessed 
    with the boundless love and power of the Goddess Althena, home to all 
    kinds of living things, from human beings to dragons and monsters, who 
    have lived in relative peace ever since the great Apocolypse, almost 
    1000 years ago, which threatened to kill off any kind of life on the 
    moon, but was averted by the heroic actions of the Legendery Dragon 
    Master Alex, and his friends, who saved the world from the grasp of the 
    evil Magical Emperor Ghaelon.
    Now, with the world at peace, nothing exciting is happening, with the 
    exception of monster hordes raiding rural villages, but even these 
    attacks have lessened, with partial thanks to Althena's Four Heroes and 
    their army of followers, even as the Goddess herself resides in the 
    holy city of Pentagulia, safe from all kinds of dangers.
    And in the Blue Star, someone with the knowledge of the past awakens, 
    to come to this world, and the wheels of fate turns once more towards
    a struggle between power and destruction......
            This is the the sequel (as well as being the third relase), to 
    the popular game Lunar: Silver Star Story. The original was released on 
    the Sega CD, and was named Lunar Eternal Blue, re-released on the SEGA 
    Saturn with the title of Lunar 2: Eternal Blue Remix, with improved 
    graphics, a couple of minor (and 1 major) storyline changes, as well as 
    the addition of tons of animation. This release on the Playstation 
    remains true to the Saturn version, retaining everything that was on 
    the game, plus several new dungeons in the Epilogue, ass well as extra 
    bromides, and faster load times during battles.
            What is NOT good about this is that it does not support analog 
    control, only vibration, and the fact that you can actually hear the 
    music DRAG when the game is loading, particularly in battle, and 
    surprisingly, the voices in the animation are very soft (I wonder why). 
    But everything has it's faults, and we try to overlook them each time.
            In comparison to the prequel (Silver Star Story), this version 
    has been enhanced in many ways. Now all items are stored in the 
    inventory, with the maximum of 20 for each kind of item. The battle 
    movements have been increased, and the music is hundreds of notches 
    above the original, especially the Boss battle music. The character 
    sprites have also been made bigger, with a very realistic run/walk mode 
    in dungeons.
    \                    \
      \                    \
    HIERO(J)/HIRO(US) - ヒイロ
    Obviously the big main character of the game, he is an adventure 
    seeker, always on the lookout for more intresting ruins and dungeons. 
    He lives in a mobile-looking home with an archiologist Gwen, and works 
    together with his trustworthy and talkative partner, Ruby. 
    RUBY(J/US) - ルビイ
    A young red dragon-to-be, she looks just like Nall in the first Lunar, 
    except that she dosen't make silly one-liners, and she actually helps 
    out by fighting in the battles. The ribbon she wears behind her head 
    and her manner of speech give pretty good indications of her sex.
    LUCIER(J)/LUCIA(US) - ルーシア
    Guardian of the Blue Star, ordered by Althena herself to go into 
    eternal slumber until the arch-nemisis of the Blue Star Zophar breaks 
    out of the seal Althena placed on him. Her repeated interaction with 
    Hiero and the the people on the world of Lunar will change her view of 
    the world forever, as she develops feelings for this moon and......
    RONG-FA(J)/RONFAR(US) - ロンファ
    Ex-preist of Althena, he gave up after a distressing event when he 
    wasn't able to save the girl he loved using his strength. But on seeing 
    Lucier, he is reminded of his past, and resolves to save her, thus 
    beginning his adventure with Hiero. he is also a good friend of one of 
    the 4 heroess of Althena, White Knight Leo.
    JEAN(J/US) - ジーン
    A dancer at the moving caravan, she is revered in all areas as the best 
    dancer in the region. After meeting Hiero and company, she is forced to 
    fight along with them in order to save her friends, and later joins him 
    in his journey to Pentagulia in order to rid herself of an unwanted 
    REMIENA(J)/LEMINA(US) - レミーナ
    The descendent of Mia Ausa, she is a lively girl, bent on reviving the 
    stature of her home city Vane in any possible way. Unfortunately this 
    has turned her into a money-loving brat, but a lovable one nontheless. 
    She hates the Black Hero Borgan immensely, who is trying to woo her 
    mother, the current head of the Magic Guild, Miriya Ausa, to give up 
    Vane and live with him in the new floating city of Neo-Vane.
    LEO(J/US) - レオ
    The White Hero of Althena, he believes in everything that the goddess 
    preaches, and is also a firm believer in justice and rightousness. It 
    also means that he really believed that Lucier is the Destroyer until 
    he begins to suspect the words of the goddess. It seems that he has an 
    alter-ego, but he does not seem to know about it...8)
    GHALEON(J/US) - ガレオン
    The ultimate bad guy of Silver Star Story returns in Eternal Blue, this 
    time as an underling of Zophar. Somehow he has remained alive since the 
    final battle with Alex and company, and knows Lucier as well. 
    Strangely, he does not attack the party at all, instead only goading 
    and taunting them all the time.
    ALTHENA(J/US) - アルテナ
    The goddess of the world, who made this moon habitable for the people 
    who were brought from the Blue Star, and who threw away immortality to 
    become the human Luna. Legends say that she will be reincarnated 
    endlessly, and the current goddess resides in Pentagulia, guarded by 
    the current four heroes.
    ZOPHAR(J/US) - ゾファー
    Self-termed God of destruction, it was sealed off by the goddess 
    Althena when he destroyed the Blue Star, and is just beginning to break 
    out from the prison that Althena imposed on him. It seems that he has 
    control already on several prominant people of Lunar, even the Goddess 
    \                \
     \ 6. WALKTHROUGH \
      \                \
    The names of the anime/CG scenes in the numbered boxes are taken from 
    the list from the Crystal of Memories, and there are mistakes abound 
    appearing in this translation. Please tell me if I made any mistakes 
    and I will gladly change them in the next update. 
                                                  /                       / 
                                                 / LUNAR 2: ETERNAL BLUE /
                                                /                       /
    |                                                                 |
    | 1. Lucier's Awakening (with opening credits) ~ ルーシアの目覚め |
      Dragon Ruins - 竜の遺跡
    |                                    |
    | 2. Hiero and Ruby ~ ヒイロとルビィ |
    Hiero will get the Right Sapphire Eye automatically, and followed by a 
    narrated introduction of himself and Ruby, while being chased out by 
    some flame monsters.
    Ruby: Hiero no.....BAKAAAaaaaaa!!!
      East Sairan Desert(J)/East Desert Pass(US) - 東サイラン砂漠
    Items - いやしの葉/Herb
    On the way back to his house, Hiero will have to cross a small desert. 
    There is a Althena Statue at the beginning of the desert, so there 
    should be no problems. Just kill and earn experience as self required, 
    but no immediate training is really required at this early stage. 
    Remember to use Boomerang on those tough-to-kill enemies 
    Halfway through the desert though......
    |                                            |
    | 3. First Meeting with Leo ~ レオとの出会い |
    After that scene you can carry on without any hitches at all.
      Hiero's House(J)/Gwyn's Yard - ヒイロの家
    Back in Hiero's house, speak with Leo, followed by Gwen, then to Leo 
    again. Then follow Gwen up the staricase to notice the light that 
    reaches the Blue Tower. Now go to the basement to find the 冒険者の短剣/
    Ancient Dagger, and speak to Gwen who will give the Left Opal Eye to 
    Hiero, and follow the two of them to the Blue Tower.
      The Blue Tower
    At the entrance to the Blue Tower, Gwen will put the Left Opal Eye into 
    the left eye, but nothing happens. You will have to place the Right 
    Sapphire Eye into the right eye, and the head will open to reveal a 
      Blue Dungeon(J)/Blue Labyrinth(US) - 青き迷宮 : 1st Floor
    Items - 天使の涙/Angel's Tear
    Step on the 3 switches found in the cave to align the bridge to the 
    center. The fourth switch to the right after the bridge is to 
    deactivate the barrier that leads to the staircase.
      Blue Dungeon : 2nd Floor
    Items - 星くずの光/Star Light
    The path will lead to 4 rooms with entrances at the rear. Enter and 
    check on the glowing orbs to activate the system in all 4 rooms to 
    enable the teleport device to work.
      Blue Dungeon : Last Room
    See that stone Guardian there? Remember it very well......
    After going through the door, Hiero will find himself in a competely new
    |                                    |
    | 4. The Blue Tower ~ 初めての青き塔 |
      Blue Tower(J)/Blue Spire(US) - 青き塔
    Items - 1F: 天使の涙/Angel's Tear
            4F: いやしの葉 x2/Herb x2
                いやしの木の実/Healing Nut
            5F: 星くずの光/Star Light
    On the 7th floor, check out the pentagram, and Hiero and Ruby will be 
    teleported to the top of the tower.
    |                                                   |
    | 5. First Meeting with Lucier ~ ルーシアとの出会い |
    Lucier will teleport Hiero and Ruby back to the 7th floor, and joins 
    the entourage. Notice that all the monsters have regenerated, but with 
    Lucier around just defend, and it will be a piece of cake. Remember to 
    let Gwen reach Level 12 here so as to have an easier time when dealing 
    with the Boss.If he isn't at Level 12 by the time you reach the 1st 
    floor, just go up again. The enemies regenerate every time you cross 
    the 1st/2nd floor stairs. DO NOT exit the tower until you are ready, 
    because Lucier will become a burden after this. Once you are ready, you 
    can carry on to the next scene.
    MAJOR NOTE: Once you have Lucier in your party, the maximum level you 
    can reach in here is Level 14 for Hiero because Lucier will start 
    casting Degion Cluster with every enemy fight after that, ending it 
    immediately without any experience or money. As far as anyone is 
    concerned this is the only dungeon that sets a level cap.
    |                                                                      |
    | 6. Lucier seeing the world for the first time ~ 世界を見渡すルーシア |
    An event with Zophar will follow, and Lucier's powers will be locked 
    away, leaving her with 1HP. Heal at the Althena Statue, and prepare for 
    the first Boss battle of the game once you re-enter the Blue Dungeon.
    - When it is shimmering, then it will power up it's ATK and DEF.
    - When it is spinning the ball, then it will do an area attack.
    - Other than that it will attack one person.
    Put Gwen at the back for this battle, so that the Guardian will aim at 
    only Hiero. On the turn that it powers up, cast Rust Weapon to reduce 
    it's ATK followed by Rust Armor the next, and defend if healing is not 
    necesssary. Lucier won't do a thing, so it dosen't matter where you 
    place her unless you want her to be a hit choice, but since she is 
    faster she will still hide in a corner. Let Hiero on it with Slash and 
    it should fall once all Hiero's MP are used up. If not, just attack 
    it normally with the help of Rust Armor.
    Return to heal at the Althena Statue, and go all the way back down the 
    Blue Dungeon. Once you reach outside, 4 Guardians will converge on the 
    party. Once Gwen and Lucier have been knocked unconscious the battle 
    will end, and Leo will come and help with the Vulcan.
    Upon returning to his home, let Hiero speak with Lucier twice, and Gwen 
    will come and tell him to find a priest called Rong-Fa in Larpa, and 
    prepares the boat required for the travel.
            Desert Village Larpa - 砂漠の村 ラーパ
    Items - 天使の涙, いやしの葉, ナベのふたFrying Pan(inside chief's house)
    Shop - いやしの葉                     40s
           毒消し草                       20s
           ショートソード                340s      
           メイス                        300s
           革のヨロイ                    360s
           革のボウシ                     40s
    In Larpa, go to Althena's shrine, and speak with the man behind 
    Althena's statue. He will tell you that Rong-Fa can be found in the 
    bar. Head to the bar to the man in the top right corner. He is Rong-Fa.
    |                                                     |
    | 7.  First Meeting with Rong-Fa ~ ロンファとの出会い |
    You will have to play a game of dice with him, and lose. Do not 
    continue, snd speak with him once more to play again. Lucier will lose 
    consciousness, and Rong-Fa will take her to his house.
    Head to his house on the top left hand corner of the village, and speak 
    with him to gain entry. Then speak with him, followed by Lucier, and 
    him again before a knock stops their conversation. Leo enters, and 
    after a long talk with Rong-Fa, leaves. Speak with Rong-Fa one more 
    time, and Rong-Fa agrees to help remove Lucier's curse, and reveal a 
    back door that leads to the shrine. Go help Lucier out of the bed, and 
    speak with Rong-Fa, and he will help out Hiero in order to get to the 
            Larpa Mountain
    Items - 500s
    Upon entering the main hall of the shrine, Rong-Fa takes over, and 
    after a series of events, finally manages to get rid of Lucier's curse. 
    Then head back to Rong-Fa's house to rest for the night.
    Lucier will have gone by the next morning, so Hiero and Ruby will have 
    to look for her. At the house on the right and inside, talk to the 
    mother who will relate how Lucier visited her earlier in the morning, 
    and give directions to Lucier's next destination: the chief's house, 
    located in the highest point of the village.
    Upon asking the Chief in his house, he will tell Hiero that she is 
    waiting for one of the sandships to leave, for a price of 30s.
    Hiero finally finds Lucier near one of the sandships......
    |                                                              |
    | 8. Lucier, waiting at the Sand Dock ~ 砂港にたたずむルーシア |
    ....and she leaves alone. Rong-Fa catches up with Hiero, who tell him 
    of Lucier's plans. Upon realizing that the Vulcan is also parked in 
    Dalton, Hiero and Ruby decide to go by foot to help her get away from 
    Leo, with Rong-Fa coming along as well.
            West Sairan Desert - 西サイラン砂漠
    Items - 300s
            Port of Dalton - 港町ダルトン
    Items - いやしの葉, 星くずの光, 短剣
    Item Shop - いやしの葉                40s
                毒消し草                  20s
                ディスペルドリンク        50s
                天使の涙                1000s
                飛竜のツバサ             100s
    Weapon Shop - ロングソード           690s
                  フレイル               630s
                  木の盾                 100s
                  腕輪                    80s
                  はでなバンダナ          60s
    Upon entering Dalton, they see Lucier being taken prisoner by Leo. 
    Hiero and Rong-Fa then agree to save her, and enter the ship.
            Dragon Ship Vulcan - 竜汽船バルガン
    On reaching the prison deck of the ship, the party hear Leo trying to 
    question Lucier, who refuses to answer, and locks her up in one of the 
    cells, thenwalks off with his soldiers. Press on the switch and Lucier 
    will be freed, and returns to your party. As Leo is checking the 
    interior of the cell, press the switch again to lock him up. 
    ** Now that Lucier is back in the party she will join in the fray as 
       well. However she does not have any levels, and is still controlled 
       by AI. Her max HP is dependent on the party's levels, meaning that 
       as a person gets stronger, so will she. Corny, isn't it? Anyway, for 
       now she will only defend and cast Forcefield on herself, and cast 
       Sparkshot to the enemy that attacks her in that round. Or run away. 
       In the case of multiple enemy attacks, she will attack the last 
       enemy which attacked her.**
            Star Watching Forest - 星見の森
    Items - いやしの葉, 600s
    The Goblins here are real good experience, since they are easy to kill, 
    and will call on reinforcements. Use this to great effect.
    After clearing the first screen, they will rest for a while, and Lucier 
    goes to look at the doorless tower in front of them. Speak with her 
    twice, and Rong-Fa will return from his survey, then tells them to 
    hurry to Lance Forest where they can hide.
    **Remember this tower!! This will be the last dungeon of the game!!**
            Lance Forest - ランスの樹海
    Speak with the man at the entrance, who will then show the party how to 
    find the exits in the forest.
    Items - いやしの葉 x4, 星くずの光, 毒蛇の紋章, 146s, 鎖かたびら
    |                                               |
    | 9. First Meeting with Jean ~ ジーンとの出会い |
    After the preliminary introductions, Jean asks Hiero to talk to the 
    leader of the caraven. After which she will excuse herself. Ruby then 
    tells Hiero to follow as she wishes to talk with the dancer.
    After asking her all three questions, a huge plant will come out and 
    catch Lucier, but she is saved by Jean, who then leaves.
    The next morning, Rong-Fa comes and tells Hiero that he found a ruins 
    of a hot spring which was still working, and tells him to go and have a 
    bath there.
            Ruins of Althena Springs
    Items - Life Crystal, Iron Slippers
    Go towards the male springs, and Hiero and Ruby will enter, letting 
    Lucier change in peace. But......
    |                                      |
    | 10. Althena Springs ~ アルテナの温泉 |
    Upon returning to the caravan, an earthquake shakes the ground, and the 
    parts of the plant which Jean killed earlier captures more of the 
    caravan people. Jean gies Hiero a ladder, but does not come along. 
    After Hiero lets the ladder down, Jean changes her mind, and comes 
    - This Boss has 3 forms. In it's first form, one of the two 'hands' 
      will attack one person, adding poison status.
    - In it's second form, it has another attack that shoots out thorns and 
      attacks the entire party if it's mouth is twitching.
    - Otherwise it will do the 'hand' attack.
    - In it's final form, when it's eyes are flashing and it is shaking 
      violently, it will shoot out a root to attack the nearest person.
    - If it's eyes are only flashing, it will do the thorns attack.
    - Otherwise it will do the 'hand' attack.
    The Boss will change to it's second form after about 1/4 damage, it's 
    final form after about 1/2 damage. Remember to let Jean stand way back 
    and let Hiero go to the front. DO NOT in any circumstance, let Rong-Fa 
    stand in front, or else he will be the one attacked. Remember that he 
    is the only healer so just use Anger Dice if there is no need for 
    healing. Be careful of the root attack, it can cause massive damage.
    After the event, speak with Jean, who follows Hiero and company on the 
    way to Meribia. 
    Items - Starlight, Healing Fruit
    Item Shop - Herb                      40s
                Antidote                  20s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
    Weapon Shop - Silver Mace           1320s
                  Iron Fan              1160s
    Armor Shop - Iron Bracelet           240s
                 Wrist                    60s
                 Chainmail               720s
                 Hairband                 60s
    Speak with the robed girl on the left of the bar. After she leaves, 
    head to the main gate and speak with the guard there. The mysterious 
    girl will show them to a side gate. Speak with her there, and she will 
    open it to let the party through.
            Temis Mountain Path
    Items - Refresh Ring, Ring of the Wind God
            Magician's Dungeon
    Items - 302s, Angel's Tear, Holy Water, Starlight x2, Herb
    - This boss has 3 forms. In it's first form, it will do a Bubble attack 
      that puts a person to sleep if it's ears, eyebrows and mouth are 
    - Otherwise it will do a drumroll attack on one person.
    - In it's second form, it will continue to do the Bubble attack.
    - Otherwise it will attack one person with a crush attack.
    - In it's final form, it it is gathering energy to it's mouth, it will 
      do a straight line attack.
    - Otherwise, it will do the Bubble attack.
    Another 3-form boss. One word, TOUGH. However, there is a way around 
    it. Just put Jean in front, and Hiero should be safe as long as he 
    dosen't do normal attacks. That way the Boss will concentrate on Jean 
    until it's third form, when it uses the straight line attack. Try to 
    get out of harm's way during that turn, and everything should be fine.
    |                                                     |
    | 11. First meeting with Remiena ~ レミーナとの出会い |
    Head out through the exit, then to the left, and Remiena will use her 
    magic carpet to transport them, until she sneezes, that is. Anyway, the 
    party will be beyond the locked gate, and can carry on their journey.
            Bent Mountain Range
    Items - Shiro Medallion, Starlight, Windcutter Staff
            East Note/Nota
    Items - Bead Necklace, Herb, Silverlight
    Item Shop - Herb                      40s
                Antidote                  20s
                Dispell Drink             50s
                Dragon's Wing            100s
    Weapon Shop - Broad Sword           1240s 
    Armor Shop -  Iron Shield            300s
                  Flare Dress            720s
                  Silver Robe            680s
                  Iron Helmet            150s
                  Silver Bandanna        240s
    Once the party is crossing the bridge linking East and West Note, Leo 
    turns up in the Vulcan and tries to catch them, but is caught up in the 
    ensuring crush. Jean then tells them to try using the magic arrow that 
    the caravan has at the carnival to the north.
    Items - Holy Water
    At the rear part of the carnival, speak with the leader of the caravan, 
    then Leo will enter, but leave soon after getting no information. The 
    leader then tells the girls to change Lucier's apperance so as not to 
    get so much attention. Head to Jean's caravan in the center....
    |                                                |
    | 12. Costume-changing Lucier ~ 着替えるルーシア |
    |                                                              |
    | 13. Hiero and Rong-Fa see stars ~ 星となったヒイロとロンファ |
    |                                               | 
    | 14. Lucier's new clothes ~ ルーシアの新しい服 |
    Speak with the man in front of the Magic Arrow, and the party will 
    climb in, but before it has a chance to fire, Leo comes back again and 
    attacks the Arrow, causing it to fly in the opposite direction, and 
    land near an ancient ruins. 
            Ancient Ruins
    At the top of the ruins Lucier will use an ancient magic to activate 
    the teleportal, sending them to a room where Lucier activates the 
    |                                          |
    | 15. Records of the Past ~ いにしえの記録 |
    |                                                     |
    | 16. First Meeting with Ghaelon ~ ガレオンとの出会い |
    Items - 3F: Healing Nut, Nightmare Medallion
            2F: Starlight x2, Fireball Staff
    On the way back to Note, the party will be attacked by Leo in the 
    Vulcan, but is saved by Ghaelon.
            West Note/Nota
    Items - Life Crystal, Shirt, Herb
    Item Shop - Herb                      40s
                Antidote                  20s
                Clear Water               60s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
    Weapon Shop - Silver Sword          1600s
                  Silver Bracelet        480s
                  Silver Wrist           320s
                  Iron Armor            1300s
                  Priest Uniform        1150s
                  Silver Brooch          180s
    Items - Starlight, Magi Armor
    Item Shop - Herb                      40s
                Antidote                  20s
                Clear Water               60s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
    Weapon Shop - Round Mace            2100s
                  Silver Fan            1800s
    Armor Shop - Silver Shield           600s
                 Fur Dress              1300s
                 Fur Robe               1050s
                 Silver Helmet           360s
                 Lucky Bandanna          450s
    Speak with the chief, who will tell you that his daughter Maria left 
    her child behind and ran into the mountains, and requests for the 
    party's help. After Hiero agrees, Lucier will go her own seperate way, 
    and leave on her own.
            Ruzan Snow Mountains
    Items - 2000s, Healing Nut, Evil Sword Medallion, Water Staff, Barrier           
            Ring, Pheonix Ring
    After being caught in an avalanche, Hiero is awakened by Lucier, who 
    had returned to help him. She will subsequently heal him completely as 
    well as the other party members they managed to find. And just beyond 
    where they have fallen lies the cause of the ongoing snowstorm.
    ** From now on Lucier will tke part actively in combat, attacking or  
       casting ATK and DEF increasing magics. She will also heal, but 
       usually only when a character is in the red. Same as ever, her 
       attacks will depend on the situation once her turn arrives**
    - When it is beating it's chest, it will do an area attack.
    - When it is bent over, it will do a freeze attack on the entire party.
    - When it is sucking ice into it's mouth, it will call upon a tornado 
      to protect it. Making it invincible for a limited amount of damage. 
      It will not attack while the barrier is active.
    This is where Remiena is at her best! Let loose with her Nova Flame, 
    and the boss should fall in no time. Remember to put Rong-Fa in the 
    back row or else he will be caught in the area attack which should be 
    aimed at Hiero. Lucier will provide the additional help in case Rong-Fa 
    isn't fast enough.
    Speak with the person lying on the ground afterward. She's Maria.
    The road south will be opened, and the party can carry on their journey 
    to Vane.
    Itema - Herb, Life Crystal, Knife, Earth Medallion
    Item Shop - Herb                      40s
                Healing Nut              200s
                Antidote                  20s
                Clear Water               60s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
                Silverlight             2000s
    Weapon Shop - Bastard Sword         2450s
                  White Silver Fan      2580s
    Armor Shop - Bronze Bracelet         850s
                 White Silver Wrist      650s
                 Silver Armor           1920s
                 Purified Uniform       1800s
                 White Silver Brooch     360s
    Head to the Dojo first (where Mel's house used to be) and after Jean 
    introduces herself, head to the second floor to speak with Linus again 
    in his room. He will tell the party of rumours of bandits at Gikai 
            Gikai Mountain (Grindery)
    |                                              |
    | 17. First Meeting with Nall ~ ナルとの出会い |
    Items - 2F: Herb, Holy ?, 
            4F: Lightning Staff,
            5F: Lucky Ring, Spirit Mace
            8F: Cute Ribbon
            Balcony  : Herb
    In the cell, speak with the rest of the party, and then they will rest.
    The next morning, look for Lucier, who is talking to Nall on the top 
    floor of the mountain. Speak with him, then shouts will sound out. Head 
    to the balcony, along the way getting the other members of the party, 
    and after the event, speak with Nall, who will then let them go after 
    the kidnappers, but Lucier has to stay behind.
    In Meribia, the passage to the underground sewers at Ramus' shop is 
    opened up, allowing them to chase after the kidnapppers.
            Meribia Sewers
    Items - Bronze Shield, Quake Staff, Bronze Helm, Healing Nut, Silk  
            Dress, Starlight x2
    At the end of the sewers, the party meets the Masked Man, who sends 4 
    underlings to fight them. After defeating the underlings, the Masked 
    Man will escape, leaving behond his mask which Jean knocked off.
    Head back to the mountain, and to the balcony to find Lucier. After 
    hearing her sing, the entire party will be back, the path to Vane will 
    be cleared, and Nall will give Hiero the White Dragon Wings.
    The party will be denied entry by the Black Hero Borgan's guards, but 
    Remiena tells them of another entrance, by using the Transmission 
    Springs south of Vane.
            Cave of Trials
    Items - B1: Thieving Staff
    Items - Remiena's Purse, Gon-chan Doll(*), Seal Medallion, Silverlight, 
            Angel Ring, Lightning Medallion
    Item Shop - Herb                      40s
                Healing Nut              200s
                Antidote                  20s
                Clear Water               60s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
                Silverlight             2000s
    Weapon Shop - Crush Sword           2100s
                  Rune Blade            3990s
                  Ceremonial Mace       4060s
                  Magician's Staff      1200s
                  Fireball Staff        2000s
                  Windcutter Staff      2000s
                  Water Staff           2000s
                  Lightning Staff       2000s
                  Quake Staff           2000s
    Armor Shop - Bronze Shield          1000s
                 Magical Wrist          1080s
                 White Silver Armor     2800s
                 Silk Dress             2040s
                 Magician's Robe        2100s
                 Bronze Helm             650s
                 Spirit Bandanna         600s
                 Jewelled Brooch         600s
    Head up to the main hall of the Guild, and speak with Borgan twice, and 
    he will teleport himself and Miriya away. Follow Remiena up the stairs 
    and speak with Remiena, and after that the party decide to head to 
    **You now can open the chests in Vane, courtesy of Remiena ^_^**
    (*) For those who have played Lunar, you should remember Gon-chan  
        quite well :). For those who didn't, Gon-chan is Mia's favourate 
        monster. It seems that she got a doll of it somewhere, and it has 
        passed down the generations as a heditery treasure........
            Water Gate Forest
    Items - Resist Ring, Starlight, Warrior Medallion
            Water Ruins
    |                                                               |
    | 18. The Blue Star shining on the water ~ 青き星のかがやく水辺 |
    Items - Safety First (Helm), Angel Ring
    Item Shop - Herb                      40s
                Healing Nut              200s
                Antidote                  20s
                Clear Water               60s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
    Weapon Shop - Crush Sword           2100s
                  Rune Sword            3990s
                  Dancer's Fan          3500s
    Armor Shop - White Silver Shield    1500s
                 White Silver Bracelet  1320s
                 Ceremonial Uniform     2590s
                 Dancer's Dress         2940s
                 White Silver Helmet    1020s
                 Badanna of Exosism      900s
    Head for Althena's Shrine, and speak with the person in front of 
    Althena's Statue, and the party will be directed to the house of the 
    ex-priest head (the one with the red roof)
    Speak with the boy blocking the door, and the party will be let in.
    Speak with the man inside twice, then choose to wait till nightfall, 
    and the party will rest.
    That night, head for the ship parked in the harbour, and an event that 
    leads to the party being caught by Leo.
    Speak with him, and then he will join Hiero and Rong-Fa in dealing with 
    the starter of the flaming of the town.
    **Leo will now join in the fight, but only temporarily, therefore he 
      can't equip anything. But he still starts out at Level 35, and is 
      more than a match for now**
    Head for the red-roofed house first, then head for the shrine. 
            Goddess Statue
    Remember to heal before entering, or else pay 100s each time you heal 
    at the statue inside the shrine. Anyway the enemies won't regenerate if 
    you don't exit the shrine, so don't be miserly, and use the White 
    Dragon Wings if necessary.
    Items - 3F : Healing Ring, Holy Light Medallion
            9F : Starlight    
            10F: Healing Nut
            11F: Silverlight
    - When it is beating it's wings very fast, it will attack one person
    - When it is beating slowly, it will do a fire attack on the entire 
      party, OR use an area fire attack.
    Very tough fight, especially if you didn't get the Healing Ring for 
    Rong-Fa to equip on the 3rd floor. The main concern will be Rong-Fa, as 
    the boss can attack anybody, as well as everybody. remember to spread 
    out your party before going into the fight, and let Hiero and Leo 
    loose. If anyone is getting low, don't hesitate to use items to heal, 
    especially if hit by that 1 person attack, which is very strong.
    Return to the Vulcan, and after the event with Mauri, the Vulcan will 
    set off for Pentaguila.
    While on board, go upstairs, and follow Lucier to the deck of the ship.
    |                                                           |
    | 19. Lucier and Hiero on the ship ~ 船上のルーシアとヒイロ |
    |                                             |
    | 20. Holy City Pentagulia ~ 聖都ペンタグリア |
                                                              /           /
                                                             /  DISC  2  /
                                                            /           /
            Holy City Pentagulia
    |                                                       |
    | 21. Dragonmaster Ghaelon ~ ドラゴンマスター・ガレオン |
    After Leo goes to the central shrine by himself, speak with the other 
    members of the party, who will go off on their own to seek out the 
    respective Heroes.
    **If you wish to you can go to the Towers to see the other members of 
    the party speaking to the respective Heroes. Remember where they are! 
    Rong-Fa will be in the northwest Red Tower; Jean in the southwest Blue 
    Tower; Remiena in the southeast Black Tower**
    Head up to the second floor of the main shrine, and speak with Leo 
    there, and choose to enter.
    |                                                                 |
    | 22. First Meeting with Goddess Althena ~ 女神アルテナとの出会い |
    BOSS - Ghaelon
    Remember this music! It's the best boss music you can hear!! The title 
    of this BGM is "Battle Between Heroes"
    Anyway, you will lose this battle no matter how much damage you can 
    inflict, so lose grandly......
    After awakening, speak with Ruby, then Leo (in his Masked White Knight 
    setup......X_X) will free Hiero. Speak with him, then go down the White 
            White tower
    Items - 5F: Healing Ring
            4F: Platanium Blade
            3F: Life Crystal
    You won't be able to go out from the front door, nor use the White 
    Dragon Wings, so just head to the basement, where all 4 towers are 
    linked. You can do them in any order, although it's best to get Rong-Fa 
            Red Tower
    Items - 4F: Silverlight, Fire Staff
            6F: Rong-Fa
            Blue Tower
    Items - 3F: Jewelled Wrist
            4F: Elemental Brooch
            6F: Jean
            Black Tower
    Items - 2F: Jewelled Wrist 
            4F: Elemental Brooch
            6F: Remiena
    Once you have saved all the other 3 members, the White Knight will 
    leave the party, and Leo will 'meet up' with the party on the 5th floor 
    of that tower (*_*;). Head to the Althena statue on the basement to 
    find a path that leads to the central shrine.
    Continue on the paths to free Lucier, and Leo will go his own seperate 
    way to question 'Althena', and then follow Lucier up to find the fifth 
    tower - the Goddess Tower from Silver Star Story.
    After being teleported away from danger, the party find themselves in 
    Nall's room. Speak with him to find out what happened, then to the rest 
    of the party, then go down to the Vulcan and speak with Leo.
    BOSS - LEO (BGM Battle Between Heroes)
    - Same as when you are using him, he will use all kinds of attacks and 
      magics, and will heal if running low on HP.
    No problem here, if Hiero is equipped with the Healing Ring. Simply 
    heal at any time Hiero's HP is running low, althogh most will wonder: 
    how in thw world did Leo's HP increase so drastically during this 
    Leo will then give Hiero the sealed White Dragon Power, as well as the 
    Vulcan, then leaves. Use the Vulcan to head to the Ice Mountains 
    northwest of Meribia.
            White Dragon Cave
    Items - Starlight, Avoidence Ring, Protection Ring, Chiro Medallion, 
            Wind Medallion, Angel Ring, Ice Staff, Dispell Drink
    Not much difference from Silver Star Story, and the ice pillars can 
    still be broken, given that a monster attacks them. Forget about the 
    Ice Mogerels, there's no way you can kill them now. BTW each of them 
    gives 33333EXP if defeated.
    - If there is a white circle on the ground, it will do a ice attack to 
      all + Water Field
    - If there is a pentagram on the ground, it will increase its ATK and 
    - If it is gathering power, it will attack 1 person with a strong ice 
    - If none of the above signs are showing, it will do an ice attack on a 
      large area (whole party)
    The first of the 4 fiends, and the easiest of them. Don't be 
    distracted, it's still hard. Just remember to let Remiena cast Dispel 
    Magic on the turn that it gains its ATK and DEF, Erase Magic to dispel 
    the Field Weakness(*) effect, and Nova Flame any other turn, and let 
    Rong-Fa and Lucier heal, Jean use items if necessary, and Hiero be the 
    main attacker, and everything ShOULD be fine. If Rong-Fa is slower than 
    the Fiend, use it to good effect, and remember to let Jean stand in 
    front to bear the brunt of the 1-man ice attack.
    (*) See that little box with the water symbol on the bottom right hand 
        corner of your screen? That's the Field Weakness symbol, showing 
        the element the entire field has now. The only way to remove this 
        is to use Remiena's Erase Magic, so that the next attack of that 
        particular element won't be stronger than normal.
    After defeating the fiend, carry on and you will free Nall's power, and 
    get the White Dragon Medallion, as well as the location of Linus, who 
    is holding on to the Blue Dragon's Power.
    Head south to Bone next, the ice blocks already cleared by Nall.
            Bone, City of the Fist 
    Items - Protect Ring, Life Crystal, Herb, Blue Pajamas, Rubber Boots
    Item Shop - Herb                      40s
                Healing Nut              200s
                Antidote                  20s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
                Protect Ring            3200s
                Warrior Medallion       4000s
                Evil Sword Medallion    3500s
    Weapon Shop - Platinum Blade        5360s
                  Warrior's Sword       6840s
                  War God's Flail       5760s
    Armor Shop - Warrior's Shield       2170s
                 Jewelled Bracelet      1890s
                 Jewelled Wrist         1540s       
                 Warrior's Armor        3840s
                 Cleansing Uniform      3520s
                 Protection Robe        3200s
                 Warrior's Helmet       1470s
                 Badanna of Prayers     1260s
                 Elemental Brooch        900s
    Head to the central Dojo, and speak with the old master in the middle 
    |                                                     |
    | 23. Jean, in a fighting suit ~ 拳法着をまとうジーン |
    And after that Jean also gets the Proof of Entry.
    Head to the Battle Arena just south of Bone to take part in the 
            Battle Arena
    Speak with the man standing at the entrance, and after entry has been 
    given, speak to the man behind the right staircase to begin the first 
    round, and again two more times for the second round and the final.
    After the victory, speak with Linus twice to begin their final fight.
    BOSS - LINUS (BGM Battle Between Heroes)
    - If he is standing with arms crossed, he will attack twice.
    - If he is on a defensive stance, he will do a long range Dragon Punch.
    - If he is standing with arms down, he will heal and increase DEF.
    - If he is crouching, he will do a flying kick.
    It's a 1 on 1 with Jean, so make sure she has a healing ring equipped. 
    Use healing nuts only when her HP drops below 50, which is going to be 
    the general amount of damage he will do. If you are of a high enough 
    level, cast War General Dance in the first round so that you at least 
    have an attack at the start of every round for the next few rounds. 
    Other than that, just use Dragon Punch, and be prepared for a long 
    fight. Oh yes, and just move out of his straight line Dragon Punch. He 
    won't move unless you attack him directly.
    After defeating him, Linus will give the party the sealed Blue Dragon 
    Power, and the party can now head to the Blue Dragon Cave.
            Blue Dragon Cave
    Items - Wind Staff, Holy Water, Magic Protection Ring, Revenge 
            Medallion, Angel's Tear, Angel Ring, Lightning God Ring, Gold 
            Hairpin, Starlight
    - If it is gathering power, it will do a water attack on the entire 
      party + Water Field.
    - If it's horns are glowing, it will attack the party with an water 
    - If it is just doing nothing, it will do an area water attack + Mute.
    - If there is a pentagram on the ground, it will heal itself that turn.
    It's weak against fire, so just follow what you did to the White Fiend 
    before, ie Erase Magic cum Nova Flame for Remiena. Incidently, Jean 
    should be faster than the Fiend, so cast White Dragon Protect when it 
    is about to do the first attack. She should have enough MP to do it 
    twice. Don't bother about War God Dance. It's too costly to use.
    After releasing the Blue Dragon, you will get the Blue Dragon 
    Medallion, as well as the water path restored for the party to carry 
    |                                                  |
    | 24. New Magic City Neo-Vane ~ 新魔法都市ヴェーン |
    Head to the cave just to the west after the Vulcan is rendered useless.
    Items - B2(1): Silverlight, Healing Fruit
            B3   : Fresh Ring, Angel's Tear
            B2(2): Rusty Knife, Starlight
            B1   : 92s, Earth Dragon Ring
    The bombs are a big nusience. Just keep running away from them, as 
    those which explode won't give any experiance, only damage.
            Mining Town Zabak
    Items - Life Crystal, Healiing Fruit
    Item Shop - Herb                      40s
                Healing Nut              200s
                Antidote                  20s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
                Lock Medallion          3000s
                Poison Snake Medallion  3000s
    Weapon Shop - Black Crystal Mace    7200s
                  Black Iron Claw       5940s
    Armor Shop - Black Crystal Bracelet 2560s
                 Black Leopard Arm      2480a
                 Protection Uniform     4680s
                 Black Suit             5490s
                 Perception Badanna     1680s
                 Black Crystal Brooch   1680s
    Head to the house on the top left corner of the town to find the 
    teleporter to Neo-Vane.
    Items - Lucky Ring
    Item Shop - Herb                      40s
                Healing Nut              200s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
                Silverlight             2000s
                Magic Resist Ring       9000s
                Evil Eye Medallion      4000s
    Weapon Shop - Black Crystal Sword   8500s
    Armor SHop - Black Crystal Shield   2880s
                 Magic Eye Wrist        2160s
                 Black Crystal Armor    5040s
                 Magic Eye Robe         4500s
                 Black Crystal Helmet   2000s
    Speak with the girl at the entrance, and after you lose Rong-Fa and 
    Jean, head to the entrance on the top left corner to enter the dungeon 
    and find them back.
            Hard Maze
    Items - B1: Healing Ring
            B2: Rong-Fa, Jean
            B3: Barrier Ring
            B4: Earth Staff, Starlight
            B5: Silverlight
    Remiena will break the barrier at B5, and the party will be teleported 
    to the Guild building.
            New Magic Guild
    Items - Silverlight, Red Pajamas
    Go up to Borgan, and after the event, speak with him again to begin the 
    BOSS - BORGAN (BGM Battle Between Heroes)
    - If the leftmost head is shining brightly, it will absorb 1 person's 
    - If all the heads are shining brightly, he will do a magic attack to 
      the entire party.
    - If the middle head is shining brightly, it will do an area attack + 
    - If the rightmost head is shining brightly, it will cast a magical 
      shield around Borgan, protecting him for a limited amount of damage.
    Remiena's magic aren't going to do much damage here, so it's better for 
    her to use Grand Weapon on Hiero and Jean. Use White Dragon Protect 
    when Borgan is about to do the black magic attack, and if Jean runs out 
    of MP, use Remiena with Blue Dragon Healing to match up if Rong-Fa is 
    also running low. There's nothing you can do about the shield, just 
    attack until it breaks.
    After defeating him, you will receive the sealed Black Dragon Power, 
    and then head up to look for Miriya. Speak with her, and after the 
    event, speak with Borgan, and Remiena will receive the Mines Key.
    Return to the mines, and head to the top right corner of B1, and you 
    can now open the locked door.
            Black Dragon Cave
    Items - Healing Nut, Thunder Staff, Force Ring, Angel Ring, Star Knife, 
            312s, Angel's Tear, Healing Fruit, Hunter Medallion, Starlight
    - If it's wings are apart, it will absorb MP from the entire party.
    - If it's wings are closed, It will attack 1 person.
    - If it's wings are closed and burning purple flames, it will do an 
      attack on the entire party + Paralyze.
    - If it's wings are closed and it is crouching, it will attack 1 person 
      + Paralyze.
    The hardest of the 4 Fiends, this one is resistant to all physical 
    attacks, and magic does normal damage. That's the main problem as it 
    will remove some MP in the very first round. Not only that, you ALSO 
    have to use MP to cast White Dragin Protect to defend against the party 
    attack, therefore let Hiero use Cross Boomerang every turn, Remiena use 
    Tri-Freeze, and Jean main Dispell Drink/Starlight user, and Rong-Fa 
    heal when necessary. Most of the time you won't have an intact party by 
    the time this is over, but you'll still win after about 2,3 tries......
    After freeing the Black Dragon, you will receive the Black Dragon 
    Medallion, and the Vulcan will be restored.
    Return to the Vulcan, and carry on south and east to the village of 
    Raculi, Mauri's birthplace.
    Items - Silverlight, Yellow Pajamas, Healing Fruit
    Shop - Master Sword                10340s
           Prayer Mace                  8800s
           White Tiger Claw             7700s
           Healing Nut                   200s
           Holy Water                    100s
           Dispell Drink                  50s
           Angel's  Tear                1000s
           Hunter Medallion             3500s
           Seal Medallion               3000s
    Speak with Leo, who will be at the cliff just to the left of the 
    entrance. After he leaves, look for him again inside his house, on the 
    top right corner of the village. Speak to him twice. After he leaves, 
    follow Lucier's advise, and head to the temple just to the West of the 
            Serek Temple
    Items - 1F: Starlight
            2F: Holy Bell Brooch, Light Wrist, Silverlight, Life 
            3F: Master Helm, High Priest Uniform, Tiger Suit
    The route to Althena's Tear is surprisingly easy. Just go to the right 
    staircase on the 2nd floor, and the teleporters after that will lead 
    you to the Tear. After that just teleport to the entrance, and remember 
    to heal at this point. The following battle can be very short or very 
    long, depending on your condition.
    Head up towards the perviously blocked entrnce, and you will find Mauri 
    and Leo. Speak with Mauri, after which Rong-Fa's soul will be 
    transferred into Mauri, leaving the rest of the party to fight the 
    monster that she has turned into.
    Controlling Rong-Fa only, just simply move forward, snd look at the  
    memory of Mauri, after which 5 of her appear. The second choice when 
    talking to any of the Mauris will immediately put you into the real 
    world, where the rest of the party is fighting the Boss.
    - The head on fire will do fire damage to one member of the party
    - The remaining heads (if any) will do a different form of fire attack 
      on one member of the party
    - The final head will do a fire attack on the entire party
    This is the only battle where you have Leo and Lucier fighting 
    together. There are two ways of fighting this battle, fast and slow. do 
    the fast one if you are confident enough of your attacking levels and 
    HP, else play safe and do it slowly.
    For people who want to do it fast, choose the Mauri second from right. 
    Her speech is different from the other Mauris. Then choose the centre 
    Mauri, which will reveal the last head, whose HP is slightly higher 
    than the other heads. Doing it this way will mean that the battle will 
    be over in two fights, but you will have to soak up quite a lot of 
    damage this way, as the other 4 heads will continue to attack along 
    with the final head.
    Doing it slowly will mean taking out the other heads before choosing 
    the correct Mauri, meaning that Lucier will definately be able to 
    attack the final head, as there are no other distractions.
    For the fighting team, only attack the correct head. Don't hesitate to 
    use Dragon Punch, Air Slash and Continuous Slash here on the heads, and 
    do note that any damage inflicted on the head NOT on fire will not be 
    counted in the next round. Save Remiena's magic for the final head of 
    this battle, and simply let her heal if needed.
    Back in Mauri's memory, look for her at the cliff (IMO the most 
    touching scene in the game)
    Afther the event, Leo will leave again, and you will get the Sealed red 
    Dragon Power, with Mauri saying that the entrance to the Red Dragon's 
    cave is behind her.
            Red Dragon Cave
    Items - Holy Bell Brooch, Healing Nut, Life Crystal, Master Armor, 
            Starlightx2 , Tiger Arm, Healing Fruit, Demon God Medallion, 
            Minch Ring, Holy Water, Angel's Tearx2 , Shield Ring, Angel 
    - When there is a ring of fire oround it, it will do a fire attack on 
      the entire party + Fire Field
    - When it is just glowing, it will do a fire attack in a straight line
    - If there is a pentagram on the ground, it will increase its ATK
    - If its body is shaking violently, it will do a 3-hit attack on one 
    The last of the elemental fiends, and a little easier than the previous 
    one. As usual, Remiena rules. Be sure to let Jean cast White Dragon 
    Protect during the attack-all turn, and Remiena alternate between Tri-
    freeze and Erase Magic, and let Rong-Fa and Lucier heal the party. Be 
    ready for a long fight though. It's HP is very high......
    After the event in which Ruby turns into the Red Dragon, you will get 
    the Red Dragon Medallion.
    **From now on, Ruby's attacks will be more powerful, and she even has a   
      new attack!**
    After the Zophar event, head back to Pentagulia, where another event 
    with Ghaelon will occur.
    |                                          |
    | 25. Attack of the 4 Dragons ~ 4竜の攻撃 |
    Carry on towards ruined Pentagulia, and the only posible path leads to 
    an all too familiar place......
            Magic City Althena
    The first part of the last stage in Lunar is back, completely untouched 
    at that. The makers sure know how to make players happy!!
    Items - Dispell Drink, Healing Nut, Holy Water, Holy Mace, War God's 
    |                                              |
    | 26. Memories of the Blue Star ~ 青き星の記憶 |
    Items - Master Shield, Bracelet of Exorism, Bandanna of Protection, 
            Light Robe
            Goddess Tower
    This one's different >(. Guess you can't win them all...
    - When it is holding it's staff in both hands, it will increase its DEF
    - When it is holding the staff up in it's left hand, it will attack the 
      entire party
    - When it is not holding the staff up, it will attack one person + 
    - When it is chanting, it will do a magic attack on one person
    - When there are two snake heads on its shoulders, it will do a magic 
      attack in a straight line
    After the four Fiends, it is easy meat. Just be careful about the snake 
    head attack, it will kill off anyone other than Hiero, therefore cast 
    White Dragon Protect that turn. Remiena should cast Grand Arms if she 
    is able to do so, and Hiero use Tri-slash if he can, and it will be 
    over very soon.
    Items - 2F: Life Crystal, Healin Fruit
            3F: Silverlight
            4F: Angel's Tear, Farie's Protection
            5F: Goddess Medallion, Starlight, Tri-ring
    **Note that from the following event onwards, there's no turning back. 
    So if you want to buy any other weapons and such, be sure to exit 
    first. There is one more chance to buy items just before the final part 
    of the main scenario.**
    Speak with Nall, who's waiting for them at the top floor of the tower.
    |                                  |
    | 27. Luna's Shadow ~ ルーナの幻影 |
    After the event following this, speak with Lucier twice, and the party 
    won't have any magic. Just walk all the way down, there won't be any 
    enemies along the way, and back to the Vulcan's steering wheel, after 
    which you will be treated to a very long event......
    |                                      |
    | 28. Revival of Zophar ~ ゾファー復活 |
    Wake the other three members up, and......
    |                                           |
    | 29. Zophar vs Lucier ~ ゾファー対ルーシア |
                                                              /           /
                                                             /  DISC  3  /
                                                            /           /
    Head down to the ground floor, and speak with Miriya.
    Ramus, who is walking about the main hall, is the only one whom you can 
    buy anything respectable from. The rest of the shops still sell the 
    same things as before.
    Shop - Healing Nut                   200s
           Holy Water                    100s
           Dispell Drink                  50s
           Angel's Tear                 1000s
           Starlight                    2000s
           Earth Medallion              3000s
           Lightning Medallion          3000s
           Water Medallion              3000s
           Fire Medallion               3000s
           Wind Medallion               3000s     
    After speaking with Miriya, head out to town to look for the rest, 
    scattered around the place, and speak to thwm at least twice. Remiena 
    is in the Cave of Trials, Rong-Fa and Mauri in the Library, Jean and 
    Linus at the Goddess Statue.
    All that done, head back and speak with Miriya again, then head to the 
    roof to find...Leo. After he leaves, SAVE!! Because you are finally 
    going to fight everyone's favourite character of all in the series - 
    |                                                     |
    | 30. Final Battle against Ghaelon ~ ガレオンとの対決 |
    Head up to Ghaelon, and speak with him to initiate the final battle....
    BOSS - GHAELON (BGM Battle between Heroes)
    - If his sword has eletricity, he will do heavy damage to one person
    - If he is just holding his sword, he will do normal damage to one 
    There's nothing much you can do in the first battle except trade blows 
    with him. He is strong against elemental magic, therefore Remiena's 
    rods will have minimal effect. Use her as a healer instead, and the 
    other four hit him with enough cuts to start the second part of the 
    - If his sword has flames, he will cast Meteo Shower on the entire 
      party (sorry, had to say that :P)
    - If he is gathering energy on his hand, he will cast lightning on an 
    - If he is holding his sword horizontally, he will attack one person + 
    - He will also attack as per the first battle
    Have Jean cast White Dragon Protect the very first round. If not, the 
    chances of surviving the next few rounds look slim, especially sice 
    Rong-Fa is slower than him. have Remiena concentrate on using Grand 
    Arms, and Hiero use Tri-slash the next turn. Don't waste MP by using a 
    unenhanced skill. This battle is also dependent on raw power, therefore 
    Leo and Jean must join in the fray. Just let Rong-Fa heal as necessary, 
    and keep tabs on Jean's MP.
    After the battle Hiero will receive Ghaelon's sword Garujion. BEFORE 
    you speak with him again, head down to buy anything you need, 
    especially Starlights and Healing Nuts. You won't have a chance to 
    return after the event is triggered.
    Speak with him once you are done, and pick the second choice both 
    times, and you will be on your way.
    |                                                       |
    | 31. Dragon Ship Vulcan moves off ~ 竜汽船バルガン出撃 |
    |                                |
    | 32. Castle Zophar ~ ゾファー城 |
    After the scene with Lucier, you can enter Castle Zophar. You can 
    return to the Vulcan anytime to restore all HP/MP, and to train again, 
    if needed. The chances of running away is low though.
            Castle Zophar
    Items - 1F: Silverlightx2
            2F: Demon Ring, Silverlight, Life Crystalx2
            4F: Life Crystal
            5F: Silverlight
    And finally, after 20 odd hours of hard work, you are rewarded with a 
    meeting with Zophar.
    |                                         |
    | 33. Perfect God Zophar ~ 完全神ゾファー |
    ATTACK MODES: Round 1: It will do magic attack on one person + Mute
                  Round 2: It wiil cast Meteo Shower
                  Round 3: It will do an area attack
                  Round 4: It will attack one person
                  Round 5: It will do an area attack
                  and back to round 1......
    By the time you enter this combat Rong-Fa and Remiena should be 
    depleted of more than half of their MPs. Luckily this is an easy 
    battle. Just use White Dragon Protect at every round 2, and Grand Arms 
    + Tri-slash work wonders......
    A short pause from fighting, and......
    FIRST BATTLE: It will do the normal attacks of Lucier, namely Satellite 
                  Bomb (strong), Spark Shot, Homing Missile, twice per 
    You have to last through 5 rounds of this, with HP/MP brought over from 
    the previous battle. Just defend, and let Rong-Fa heal if necessary, 
    provided he still has MP left. Don't bother about using Starlights or 
    Silverlights in this one. Whatever condition you are in by the start of 
    the 6th round, all HP/MP will be fully replendished. Remember to spread 
    out your party before the beginning of the second fight to escape from 
    the area attacks that is coming. If both Remiena and Hiero are alive at 
    the begining of the 4th round, cast Grand Arms in the next two rounds 
    so as to not waste time in builing up his ATK stats.
    FALSE LEFT & RIGHT HANDS - Attacks one person each
    REAL LEFT HAND - Round 1: Heals one body part
                     Round 2: Absorbs HP, heals all parts
                     Round 3: Absorbs MP, heals all parts
                     Round 4: Attacks one person
                     Round 5: Dispel Magic on one character
    REAL RIGHT HAND - Round 1: Area Ice attack
                      Round 2: Area Wind attack
                      Round 3: Area Electricity attack
                      Round 4: Area Fire attack
                      Round 5: Area Earth attack
    HEAD - When light in middle is shining red, it will attack one person + 
           status attack
           When head is filled with electricity, will attack one person
           When light in middle is shining green, it will attack one person
           When light in middle is shining white, it will cast Erase Magic
           When face is moving, it will do a killer blow (7000+ damage)
           When light in middle is shining yellow, it will attack one 
           When light in middle is shining blue, it will cast Meteo Shower 
           on the entire party
    Lucier will heal everybody at the start of battle, but after that will 
    just float there. The real left hand is strong against magical attacks, 
    real right hand weak against magic, and it is strong against the other. 
    First order of business will be for Jean to cast White Dragon Protect 
    every turn for the first few rounds, there are just too many attacks, 
    and all unpredictable, therefore you might end up having Hiero put out 
    of commission in 4 attacks in one round. Rong-Fa must continue healing 
    for the first few rounds, and Remiena Grand Arms or Starlight/ 
    Silverlight  on Jean/Hiero. For the two attackers, just use their 
    strongest attacks on the false hands, then concentrate on the real left 
    hand. Don't bother about the real right hand, It takes too long to take 
    that out, plus the head's attacks will start to increase in power as it 
    takes damage. There is one that does 7000+ at Lv 50+, 9999 at Lv99, in 
    other words, VERY DEAD. Hopefully you would have spread out the party 
    so as to avoid two people hit by the elemental attacks. By the time you 
    are concentrating on the head, just let everything fly, oh don't forget 
    to keep up the Protect shield. You won't survive without it. Good 
    Wait a minute!! It's not over yet!!!
    ATTACK MODES: It will attack Hiero with bites
    The final fight in the main scenario, and it's just an encore to the 
    story. You have only Hiero and Lucier in the party for this battle. 
    Simply use Tri-slash once or twice, and then the story will flow on. If 
    Hiero runs out of MP, don't bother to use Starlights for this battle. 
    You can't lose, especially since Lucier will heal if Hiero's HP is low, 
    and Zophar's attack is weak anyway......
    After all this, when you have control again, speak with all the other 
    members, then finally Nall, and take the first choice. Then look for 
    Lucier on the roof. Then, outside, speak with Ruby to start the end....
    |                                                       |
    | 34. The Blus Tower, place of farewells ~ 別れの青き塔 |
    |                                           |
    | 35. Farewell to Lucier ~ ルーシアとの別れ |
    You will automatically receive Lucier's Medallion after this.
    |                                                            |
    | 36. Hiero's Journey (with ending credits) ~ ヒイロの旅立ち |
    Remember to save after this. The system file will recogonize this save 
    and start the Epilogue at the final level your characters were at.
                    TO BE CONTINUED...
                                    Press Reset Button
    \             \
     \ 7. EPILOGUE \
      \             \
    When you restart the game a third option "Special" will appear. This is
    the start if the Epilogue, the part where all loose ends are tied up, 
    as well as another ending. There are 7 new dungeons to explore, more 
    side stories, a whole host of new items to find, and another 5-10 hours 
    of gameplay. You will start off with the chracters at the final level 
    they were at during the endgame. The dungeons can be done in any 
    particular order, although the last one can be opened only if you 
    managed to find the two Dragon's Eyes.
    The game starts with Hiero in his house. The only other party member at 
    this time is Ruby, and it is up to you to get everyone else back. You 
    DON'T have to have a full party to complete the game, but you'll be a 
    genius or just plain lucky to be able to survive alone in this.
    The Vulcan is just outside the house, and you can go anywhere in the 
    world now. Unfortunately Lucier's Medallion is empty at the moment, so 
    do remember to enter every town you go past.
    Anyway here are the character locations:
    Rong-Fa - Raculi (inside his/Mauri's/their house)
    Jean    - Carnival (at the caravans)
    Remiena - Vane (magic guild)
    Leo     - Ancient Ruins (roof)
    The new dungeons are:
    Dragon's Nest         - Located behind Pentagulia
    Lionhead              - Next to Neo-Vane
    Mysterious Corridors  - Althena Springs
    Maze of Heroes        - North of Bone
    Dragon Ruins          - The place where you started
    Water Ruins           - The place where Lucier was bathing
    Star Watching Tower   - Star Watching Forest
    You are required to go to these places in order to complete the 
    Epilogue, in any order:
    Nota (Get Crystal of Memories)
    Dragon Ruins
    Warer Ruins (requires Crystal of Memories)
    Star Watching Tower (requires Dragon Eyes found in Dragon Ruins and 
                         Water Ruins)
    I'll not be making a walkthrough for this, because there IS no straight 
    path you should take, but will relate the events and items found in the 
    Items - Crystal of Memories
    Speak with the gitl in white at the bridge entrance in East Nota. 
    choose 2 when she asks of a favor. Head over to West Nota, and look for 
    the guy with blue hair at the back of the bar, and choose 2. Then at 
    the end of this event, the girl will give you the Crystal of Memories.
            Gikai Mountain
    Speak with Nall, and he will give Hiero Althena's Sword. (YES!! THE 
    Althena Sword held by Alex in Lunar)
            Vane - Epilogue
    Item Shop - Herb                      40s
                Healing Nut              200s
                Healing Fruit           1000s
                Antidote                  20s
                Clear Water               60s
                Holy Water               100s
                Dispell Drink             50s
                Angel's Tear            1000s
                Dragon's Wing            100s
                Silverlight             2000s
    Armor Shop - Refresh Ring           3200s
                 Resist Ring            3500s
                 Wake Ring              3200s
                 Amulet                 3200s
                 Talisman               4000s
    Weapon Shop - Earth Medallion       3000s
                  Lightning Medallion   3000s
                  Water Medallion       3000s
                  Fire Medallion        3000s
                  Wind Medallion        3000s
            Dragon's Nest
    Not very hard, best dungeon to start off with, but be prepared for a 
    long walk though......and BEWARE of the Doppers!!
    Items - B1 : Asura's Brooch
            B2 : Summoning Bracelet
            B3 : Nameless Sword
            B4 : Dragon God Shield
            B5 : Sage Staff
            B7 : Life Crystal
            B8 : Silverlight
            B9 : Big Luck Armor
            B10: Swift Medallion
    BIG, long maze, with near impossible enemies. Therefore......RUN!! And 
    come back here only after you have reached a level that allows you to 
    run at least 70% of the time, otherwise you'll get mashed. Try the Evil 
    Eye, and you'll know what I mean.
    Items - 5F: Legendary Ribbon, Miracle Bandanna, Fist Master Arm, Shield 
                of Light
            Head : BOSS!!, Anger Fist, Healing Ring, Silverlight
    - When it's eye is flashing blue/green, and it's claws are moving, it 
      will attack one person.
    - When it's entire body is contorting, it will do a magic attack on one 
    - When it's eye is blinking blue/green and red, it will do a magic 
      attack on the entire party.
    - When it's moving it's claws up and down, it will do a magic attack on 
      one person + Sleep
    This one hits hard, and it is strong against physical attacks, but 
    luckily weak against magic. If you have Brave Arms, it will help to 
    even things out a bit, if not, just let Remiena loose on it with Tri-
    freeze, Jean with White Dragon Protect when it does the party magic 
    attack, Rong-Fa heal the injured member the next turn, and Hiero and 
    Leo use their magic. Strangely it is strong against Catastrophe......
            Maze of Heroes
    First Room - Let any enemy step on the 4 switches with the sword 
                 symbols on them. Killed them all? No problem. Step on the 
                 star symbol, and a new enemy will appear on the opposite 
    Second Room - One of the four statues in each sub-room is the correct 
                  key. Which one? Find out for yourself, lazy! 
                  ......alright, they are in the order, from left, 2,3,1,4,
                  and 3.
    Third Room - One of the sides has spikes, the other dosen't. Easy? 
                 ......sigh, go R,L,L,L,R,R
    Last Room - TREASURE CHEST!!
                Since this is a boss fight without the music, I'll just 
                make a quick note here. 3 starting enemies, try to kill off 
                the angel-looking thing first, or else it'll just summon 
                more of the other two. Oh yeah, don't forget Erase Magic 
                until the angel is down unless you want to be heroes.
    You'll get the best item of all in Eternal Blue: Hero's Talisman, when 
    equipped on anybody, he/she has the ability to cast Brave Arms. Give it 
    to Jean, since she is the fastest. Now you can kick Ice Mongrel butt.
            Water Ruins
    This is a tough one. Luckily it's short. Try to come here around lv 60+ 
    in order to stand a fighting chance against the monsters found here. 
    You can actually avoid the boss at the end by passing through a hidden 
    door just to the right of the staircase on B5.
    Items - B1: Saint Uniform, Paladin Armor
            B2: Sage Robe, Devil God Claw, Dragon God Helm
            B3: Life Crystal, Silverlight  
            B5: Right Eye Opal
    - If it is charging up it's left hand, it will trap one person in a 
      water bubble.
    - If it is just standing there, it will do a water attack on the entire 
    - If the entire body is charging up, it will do a strong area 
      electricity attack.
    - If it is just standing there with it's head moving, it will do a 
      water attack on one person
    This Boss is easy, even though it's attacks are strong to finish off a 
    character in one blow, especially the eletricity attack. It is weak to 
    all magics except Ice, but Catastrophe does more damage than Nova Flame 
    or Thunderbolt. But of course Remiena has to cast Grand Arms first, if 
    you don't have Brave Arms. It won't survive much after repeated Tri-
    slashes and Holy Light Slashes. BTW if one of your characters is 
    trapped in the water bubble, there's nothing you can do about it, until 
    it breaks, or the character is unconscious.
            Mysterious Corridors
    Since it is impossible to put into words the warpings, I'll put up the
    location of the best solution instead:
    \                        \
     \ 8. SKILLS / MAGIC LIST \
      \                        \
    The following is the entire skill/magic list, as per the game versions.
    As previously stated, the English names are quite badly translated, 
    especially the healing magics. Foremost apologies.
    Index - PU: Power Up
            1E: One Enemy
            EZ: Enemy in zone
            AE: All Enemies
            1A: One Ally
            AA: All Allies
            OS: Own Self
            ST: Straight Line
            SP: Special
           FIG: Jean in Fighter Mode only 
    Hiero, as the main character, is more used for straight attacking 
    rather than magic capabilities, hence all of his skills are weapon-
    based. The Boomerang (and Cross Boomerang later on) are perhaps the 
    most invaluable when fighting against strong monsters that are weak to 
    wind (as if you'd use it, save them for bosses instead). The Tri-Slash 
    (for wont of another better name other than the literal translation) is 
    the ONLY move that you would want to use when fighting against Zophar, 
    or whenever you fight bosses once Hiero is over Level 50.
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Boomarang(J)              Wind              1E      3MP    LV 5   
    PU> Cross Boomarang(J)        Wind              1E      6MP    LV 24 
        Cross Boomarang(US)
        Air Slash(J)                                1E      6MP    LV 7
        Poe Sword(US)
        Air Shock(J)              Wind              EZ      7MP    LV 9
    PU> Whirlwind(J)              Wind              EZ     14MP    LV 27
        Wind Slash(J)                               EZ     10MP    LV 16
        Sybllium Sword(US)
        Wind Storm(J)             Wind              AE     10MP    LV 20
    PU> Tornado(J)                Wind              AE     20MP    LV 37
        Super Cyclone(US)
        Air Cutter Slash(J)                         ST     14MP    LV 30
        Batallion Sword(US)
        Wind Shield(J)            Wind              OS      8MP    LV 33
        ウインドシールド          Evade up
        Speed Storm(US)
        Exploder(J)                                 EZ     20MP    LV 41
        Concussion Sword(US)
        Tri-Slash(J)                                1E     30MP    LV 50 
        Triple Sword(US)
    Since he only appears for a while, Gwen is stuck with this limited 
    amount of magics. His healing will come in useful, and when you fight 
    the first boss, the two support magics will be a wonderful help (if you 
    trained him to a high enough level to learn them that is).
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Hand of Healing(J)       Restores some HP   1A      4MP    LV 9
        Heal Litany(US)
        Prayer of Healing(J)     Restores some HP   AA     12MP    LV 9
        Calm Litany(US)   
        Rust Armour(J)           DEF down           1E      6MP    LV 10
        Fractured Armor(US)   
        Rust Weapon(J)           ATK down           1E      6MP    LV 12
        Shattered Sword(US)
    Lucier is uncontrollable. ALL her skills/magics used require no MP or 
    HP. She justs uses them as and when she likes, although you can only 
    see some at a period of time. (Degion Cluster comes to mind pretty 
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Spark Shot(J)                               1E        -        ??
        Atomic Burn(US)     
        Spark Cannon                                EZ        -        ??
        Lightning Bomb(J)                           EZ        -        ??
        Satellite Bomb                              EZ        -        ??
        Thunder Blow(US)     
        Plasma Rain(J)                              EZ        -        ??
        Homing Cannon                               AE        -        ??
        Plasma Rain(US) 
        Degion Cluster                              AE        -  Hiero Lv14
        Atomic Burn                                 AE        -        ??
        Solid Charge             ATK up             1A        -        ??
        Force Field              DEF up             1A        -        ??
        Healing                  Restores HP        1A        -        ??
        Blus Star Prayer         Revives Hiero to max HP      -        ??
    The standard healer of the game, he is surprisingly fast, and can pack 
    quite a punch. Although he will be utilized more for his healing 
    abilities (which is quite average if I might add...) you could use him 
    as a backup fighter, although there are already 2~3 people jostling for 
    the front row already....
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Hand of Healing(J)       Restores some HP   1A      4MP    LV 12
        Heal Litany(US)
        Prayer of Healing(J)     Restores some HP   AA     12MP    LV 12
        Calm Litany(US)
    PU> Prayer of Calmness(J)    Restores lots HP   AA     24MP    LV 34
        Tranquil Litany(US)
        Anger Dice(J)            Fire               1E      2MP    LV 12
        Anger Dice(US)
        Hand of Cleansing(J)     Removes Status     1A      3MP    LV 12
        Clean Litany(US)
        Fate Dice(J)                              AE/OS     5MP    LV 13
        Destiny Dice(US)
        Hand of Providence(J)    Recovers HP/turn    1A     5MP    LV 15
        Saint Litany(US)
    PU> Prayer of Providence(J)  Recovers HP/turn    AA    20MP    LV 42
        Divine Litany(US)
        Prayer of Return(J)      Exits Dungeons             2MP    LV 16
        Escape Litany(US)
        Hand of Love(J)          Restores 999HP      1A    12MP    LV 18
        Purity Litany(US)
        Hand of Revival(J)       Revives+little HP   1A    12MP    LV 21
        Revive Litany(US)
        Hand of Brightness(J)    Absorbs enemy HP 1E/1A     8MP    LV 26
        Light Litany(US)
    PU> Prayer of Brilliance(J)  Absorbs enemy HP AE/AA    30MP    LV 38
        Shining Litany(US)
        Revive Dice(J)                               AA    20MP    LV 30
        REcovery Coin(US)
        Hand of Miracles(J)      Complete revival    1A    30MP    LV 46
        Miracle Litnay(US)
        Prayer of Cleansing(J)   Removes status      AA    18MP    LV 54
        Cleansing Litnay(US)
    Oddball of the group. She starts off as a Dancer, capable of ranged 
    attacks plus tons of status-inducing abilities, and later changes back 
    to her "real" love of fist fighting, learning tons of destructive close 
    combat moves. Her speed is undoubtly the fastest of all the characters, 
    so use it plus all her skills (enough to equal Reimena) to great 
    effect. A good choice for backup healing if needed (with the correct 
    Medallions of course)
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Poison Moth Step(J)      Poison             1E      6MP    LV 16
        Moth Dance(US)
    PU> Butterfly Dance(J)       Poison             EZ      9MP    LV 20 
        Butterfly Dance(US)
        Sleep Step(J)            Sleep              1E      5MP    LV 16
        Sleep Step(US)
    PU> Dream Dance(J)           Sleep              EZ      9MP    LV 23 
        Dream Dance(US)
        Hornet Step(J)           Paralyze           1E      7MP    LV 16 
        Bee Dance(US)
    PU> Queen Bee Dance(J)       Paralyze           EZ     12MP    LV 26    
        Swarm Dance(US)
        Charm Kiss(J)            Charm              1E      8MP    LV 17 
        Encanted Kiss(US)
    PU> Passionate Baiser(J)     Charm              EZ     14MP    LV 29 
        Soul Kiss(US)
    FIG Dragon God Punch(J)                         1E     10MP   Start
        Blue Dragon Palm(US)
    FIG Meteo Kick(J)                               ST     14MP    LV 36
        Blue Dragon Kick(US)
    FIG War General Dance(J)                        SP*    16MP    LV 31
        Dopple Dance(US)
    PU> War God Dance(J)                            SP*    32MP    LV 51
        Slam Dance(US)
    FIG Blue Dragon Flash(J)                      E,OS^    14MP    LV 41
        Blue Dragon Wave(US)
    FIG Shin Blue Dragon Flash Punch(J)             AE     32MP    LV 46
        Blue Dragon Fist(US)    
    *Jean will not attack the turn you cast this. Instead a shadow will 
    appear floating around Jean that will attack for the next few turns for 
    damage equivialnt to a Dragon God Punch.
    ^The attack radius is a small circle around Jean. Use this only when 
    The ultamate magician of this RPG, she is SO important in making 
    battles easy. the ability to cast both Fire and Ice type magics (and 
    Earth plus Lightning when equipped with the correct Medallions) turns 
    her into a one-woman army capable of stopping all bosses...well almost 
    anyway. Not only that, she even comes with a repotire of support magics 
    that would make any magician jealous. Definately NOT a fluke. Heir of 
    Vane indeed...Remiena-sama.....
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Fire Blast(J)            Fire               1E      4MP    LV 20
    PU> Nova Flame(J)            Fire               1E      8MP    LV 22
        Flame Shot(US)
        Flame Circle(J)          Fire               EZ      7MP    LV 20  
        Flame Bomb(US)
    PU> Novaplosion(J)           Fire               EZ     14MP    LV 31 
        Pyro Pillar(US)
        Flame Strike(J)          Fire               AE     10MP    LV 20
        Burning Rain(US)
    PU> Inferno(J)               Fire               AE     30MP    LV 34 
        Grand Weapon(J)          ATK up             1A      9MP    LV 20
        Power Flame(US)
    PU> Grand Arms(J)            ATK up             1A     18MP    LV 48 
        Power Drive(US)
        Freeze Arrow(J)          Ice                1E      4MP    LV 20
        Ice Pick(US)
    PU> Tri Freeze(J)            Ice                1E     16MP    LV 27 
        Ice Arrows(US)
        Cold Circle(J)           Ice                EZ      7MP    LV 20 
        Ice Lance(US)
    PU> Ice Glaicer(J)           Ice                EZ     21MP    LV 44
        Ice Wall(US)
        Cold Storm(J)            Ice                AE     10MP    LV 20
        Freeze Claw(US)
    PU> Round Coldness(J)        Ice                AE     20MP    LV 46 
        Freeze Smash(US) 
        Enclose(J)               Magic/Skill seal   1E      3MP    LV 20
        Magic Seal(US)
    PU> Megaclose(J)             Magic/Skill seal   EZ      9MP    LV 38 
        Mega Seal(US)
        Grand Shell(J)           DEF up             1A      8MP    LV 21
        Ice Shell(US)
    PU> Grand Shield(J)          DEF up             1A     16MP    LV 40      
        Dispel Magic(J)          Dispel          1E/1A      3MP    Lv 24
        Dispel Magic(US)
        Erase Magic(J)           Dispel            ALL     18MP    LV 32 
        Erase Magic(US)
        Magic Suction(J)                            1E      1MP    LV 36
        Magic Swiper(US)
        Magical Shield(J)        MDF up        OS+Area     18MP    LV 42 
        Magic Shield(US)
        Catastrophe(J)           All Elements       AE     55MP    LV 51 
    Despite the fact that he joins the party actively only in the final 
    parts of the game, Leo is probably only second to Hiero when it comes 
    to fighting. Just think of him as the Earth equivalent of the game's 
    main character (with a different Level 50 move that is ^^;) and you 
    basically have Leo.
        NAME                     ATTRIBUTE        AREA     COST    LEARNED
        ----                     ---------        ----     ----    -------
        Shot Stone(J)            Earth              1E      4MP    LV 35
        Rock Viper(US)
    PU> Stone Pellet(J)          Earth              1E      8MP    LV 37
        Rock Cobra(US)
        Rock Crush(J)            Earth              EZ      7MP    LV 35
        Rock Crush(US)
    PU> Land Crush(J)            Earth              EZ     14MP    LV 36
        Rock Riot(US) 
        Lunar Quake(J)           Earth              AE     10MP    LV 35 
        Crack Zone(US)
    PU> Land Break(J)            Earth              AE     20MP    LV 38
        Earth Prayer(US) 
        Continuous Slash(J)                         1E      8MP    LV 35
        Flash Blade(US)
        Light Ring Shot(J)                          EZ     18MP    LV 35
        Buzz Blade(US)
        Light Wave Slash(J)                         AE     20MP    LV 35
        Grizzle Blade(US)
        Prayer of Earth(J)       ATK/DEF up         OS     15MP    LV 48
        Soul Blade(US)
        Holy Light Slash(J)      HP Absorb          1E     26MP    LV 50
        Grand Arms           ATK up               AA          1MP
        Sleep                Sleep                1E          3MP
        Charm                Confusion            1E          7MP
        Mind Blast           Paralysis            1E          7MP
        Poison Blow          Poison               1E          5MP
        Call Thunder         El+ Wat/Ea-          ALL         6MP
        Call Ground          Ea+ El/Wi-           ALL         6MP
        Call Wind            Wi+ Fi/Ea-           ALL         6MP
        Call Flame           Fi+ Wat/Wi-          ALL         6MP
        Call Water           Wat+ El/Fi-          ALL         6MP
        Lightning            Electricity          1E          4MP
        Plasma Bolt          Electricity          EA          7MP
        Lightning Storm      Electricity          AE         10MP
        Thunderbolt          Electricity          1E         21MP
        Liond (?)            Electricity          EA         14MP
        Thunder Storm        Electricity          AE         20MP
        Wind Cutter          Wind                 1E          4MP
        Wind Slash           Wind                 1E          7MP
        Pulseplosion                              EA         20MP
        Thunder Cyclone      Wi + El              AE         25MP
        Icicle Break         Wat + Ea             AE         25MP
        Mistral Storm        Wat + Wi             AE         25MP
        Nova Break           Fi + Ea              AE         25MP
        Flare Storm          Fi + El              AE         25MP
        White Dragon Protect Invincible for 1 hit AA         50MP
        Blue Dragon Healing  Cures everything     AA         60MP
        Black Dragon Grief   Removes enemies      AE         30MP
        Red Dragon Anger     Fire                 AE         40MP
    \                                \
      \                                \
                                                                /         /
                                                               / WEAPONS /
                                                              /         /
        NAME               POWER  EFFECTS                  AREA
        ----               -----  -------                  ----
    All members
    Dagger(J)               2     Attacks +1     Hiero's starting equipment
    Adventurer's Sword(J)   5     Attacks +1     Hiero's House
    冒険者の短剣                  Agility +2
    Ancient Dagger(US)            Speed +2
    Star Dagger            20     Attacks +1
    星の短剣                      Luk +7
    Rusty Dagger            0     Attacks +1
    Short Sword            17     -              Larpa Shop
    Long Sword             23     -              Dalton Shop
    Broad Sword            32     - 
    Silver Sword           40     MDef +5
    Bastard Sword          49     -
    Rune Sword             57     Spi +5
    ルーンブレード                Mdef +5
    Defender Sword (Leo)   65     Def +5         Leo's starting equipment  
    ディフェンダーソード          Mdef +5
    Platinum Sword         67     Eff +5
    プラチナプレード              Agl +5
    Crush Sword            70     Eff -5
    クラッシュソード              Agl -5
    Warrior's Sword        76     -
    Black Crystal Sword    85     -
    Masterd Sword          94     Def +2
    マスタードソード              Eff +2
                                  Agl +2
                                  Movement +2
    Holy Sword White Fang  94     -               Leo's 2nd set starting 
    聖剣ホワイトファング                          equipment
    Maken Garujion        100     Spi+9           After defeating Ghaelon
    魔剣ガルシオン                Mdef +9
    Mace                   15     -              Larpa Shop
    Flail                  21     -              Dalton Shop
    Silver Mace            33     -
                                                                /         /
                                                               / ARMOURS /
                                                              /         /
        NAME               POWER                   AREA
        ----               -----                   ----
    Adventurer's Clothes(J) 6            Hiero's starting equipment
    Adventurer's Clothee(US)
    Leather Armour         12            Larpa Shop
    Leeather Hat            2            Larpa Shop
    Wooden Shield           2            Dalton Shop
    Clothes                 3            Rong-Fa's starting equipment
    Bandanna                1            Rong-Fa's starting equipment
    Colourful Bandanna      2            Dalton Shop
    Bracelet                4            Dalton Shop
                                                                  /       /
                                                                 / ITEMS /
                                                                /       /
    There aren't really that many items, so this is just a short list. The 
    English translations may not be up to par, apologies aplenty too.
        NAME                       EFFECT           AREA
        ----                       ------           ----
    Healing Herb(J)          Restores a little HP    1A
    Healing Nut(J)           Restores some HP        1A
    Healing Nut(US)
    Healing Fruit            Restores all HP         1A
    Life Crystal             Restores HP (strong)    AA
    Starlight(J)             Restores a little MP    1A
    Star Light(US)
    Silverlight              Restores all MP         1A
    Angel's Tear(J)          Revives with some HP    1A
    Angel's Tear(US)
    Cleansing Water          Cures Paralysis status  1A
    Antidote                 Cures Poison status     1A
    Holy Water               Cures all status        1A
    Dispel Drink             Cures ATK/DEF status    1A
    Dragon's Wing            Escapes from dungeon    AA
    White Dragon Wings       Escapes from dungeon    AA
    \                                \
      \                                \
    This list will first list the individual medallions that can be found 
    in the game, and after that, what combinations will work for all the 
    characters, and finally, some of the unique combinations for each 
    character. For a comprehensive review of the magic usages, please look 
    at the magic listings.
    Also do note that some medallions do not work individually, so they 
    will only be listed in the combination lists.
    Name                    Magics when equipped                
    ----                    --------------------
    Earth Medallion              Shot Stone
    地の紋章                     Rock Crush
                                 Lunar Quake
    Lightning Medallion          Lightning
    雷の紋章                     Plasma Bolt
                                 Lightning Storm
    Water Medallion              Freeze Arrow
    水の紋章                     Cold Circle
                                 Cold Storm
    Fire Medallion               Fire Blast
    火の紋章                     Flame Circle
                                 Flame Strike
    Wind Medallion               Wind Cutter
    風の紋章                     Air Shock
                                 Wind Storm
    Seal Medallion               Enclose
    Charm Medallion              Charm
    Lock Medallion               Mind Blast
    Poison Snake Medallion       Poison Blow
    Nightmare Medallion          Sleep
    White Dragon Medallion       White Dragon Protect
    Read Dragon Medallion        Red Dragon Anger
    Blue Dragon Medallion        Blue Dragon Healing
    Black Dragon Medallion       Black Dragon Grief
    Name(1)    +     Name(2)               Magics when equipped  
    ----             -------               --------------------
    Earth      +     Earth                      Stone Pellet
                 or  Goddess(女神の紋章)        Land Crush
                                                Land Break
                                                Call Ground
    Lightning  +     Lightning                  Thunder Bolt
                 or  Goddess                    Liond
                                                Thunder Storm
                                                Call Thunder
    Water      +     Water                      Tri-Freeze
                 or  Goddess                    Ice Glacier
                                                Round Coldness
                                                Call Water
    Fire       +     Fire                       Nova Flame
                 or  Goddess                    Novaplosion
                                                Call Flame
    Wind       +     Wind                       Wind Slash
                 or  Goddess                    Whirlwind
                                                Call Wind
    Earth      +     Water                      Shot Stone
                                                Rock Crush
                                                Freeze Arrow
                                                Cold Circle
                                                Icicle Break
    Earth      +     Fire                       Shot Stone
                                                Rock Crush
                                                Fire Blast
                                                Flame Circle
                                                Nova Break
    Wind       +     Water                      Freeze Arrow
                                                Cold Circle
                                                Wind Cutter
                                                Air Shock
                                                Mistral Storm
    Lightning  +     Fire                       Lightning
                                                Plasma Bolt
                                                Fire Blast
                                                Flame Circle
                                                Flare Storm
    Lightning  +     Wind                       Lightning
                                                Plasma Bolt
                                                Wind Cutter
                                                Air Shock
                                                Thunder Cyclone
    Earth      +     Lightning                  Pulseplosion  
    or Earth   +     Wind
    or Water   +     Fire
    or Wind    +     Fire
    or Wind    +     Water
    Name(1)      +   Name(2)          Effects & Magics when equipped  
    ----             -------          ------------------------------
    Evil Sword   +   Earth                 Weapon has Earth element
    魔剣の紋章                             Shot Stone 
                                           Rock Crush 
                                           Lunar Quake 
    Evil Sword   +   Lightning             Weapon has Lightning element
                                           Plasma Bolt 
                                           Lightning Storm 
    Evil Sword   +   Water                 Weapon has Water element
                                           Freeze Arrow
                                           Cold Circle
                                           Cold Storm
    Evil Sword   +   Fire                  Weapon has Fire element
                                           Fire Blast
                                           Flame Circle
                                           Flame Strike
    Evil Sword   +   Wind                  Weapon has Wind element
                                           Wind Cutter
                                           Air Shock
                                           Wind Storm
    Evil Sword   +   Seal                  Weapon able to seal enemy magics
                                           Mind Blast
    Evil Sword   +   Charm                 Weapon able to charm enemies
    Evil Sword   +   Lock                  Weapon able to make enemies sleep
    Evil Sword   +   Poison Snake          Weapon able to poison enemies
                                           Poison Blow
    Evil Sword   +   Nightmare             Weapon able to make enemies sleep
                     夢魔の紋章            Sleep
    Evil Sword   +   Evil Sword            Multiple stats up
    Goddess      +   Seal                  High rate of Enclose success
    Goddess      +   Charm                 High rate of Charm success
    Goddess      +   Lock                  High rate of Mind Blast success
    Goddess      +   Poison Snake          High rate of Poison Blow success
    Goddess      +   Nightmare             High rate of Sleep success
    Goddess      +   Evil Eye              1/2 MP usage 
    Goddess      +   Revenge               High counterattack rate
    Goddess      +   Holy Light            Absorbs enemy HP, does not work
                     聖光の紋章            for staves
    Goddess      +   Warrior               ATK up
    Goddess      +   Chiro                 AGL up, first attack in battle
    Goddess      +   Hunter                EFF up, critical rate increased
    Goddess      +   Shiro                 Movement up, Avoidance up
    Goddess      +   Demon God             Attacks all enemies, does not 
                     鬼神の紋章            work for staves
    Goddess      +   Evil Sword            Multiple stats up, item dropping 
                                           rate up
    Goddess      +   White Dragon          Multiple stats up
                                           White Dragon Protect
    Goddess      +   Red Dragon            Multiple stats up
                                           Red Dragon Anger
    Goddess      +   Blue Dragon           Multiple stats up
                                           Blue Dragon Healing
    Goddess      +   Black Dragon          Multiple stats up
                                           Black Dragon Grief
    Nightmare    +   Charm                 Final counterattack when HP 
                                           reaches 0, no effect on bosses
    Warrior      +   Seal                  ATK up, Attacks -2
    Warrior      +   Lock                  ATK up
    Warrior      +   Warrior               ATK up
    Revenge      +   Poison Snake          ATK increases as turns increase
    Holy Light   +   Evil Eye              Absorbs enemy MP, does not work 
                                           for staves
    Shiro        +   Chiro                 AGL up, Movement maxed
    Shiro        +   Shiro                 Movement and avoidance up
    Chiro        +   Chiro                 AGL up, first attack in battle
    Evil Eye     +   Evil Eye              Mental up
    Hunter       +   Hunter                Effect up, Critical rate up
    Lock         +   Lock                  High rate of Mind Blast success
    Poison Snake +   Poison Snake          High rate of Poison Blow success
    Seal         +   Seal                  High rate of Enclose success
    Swift        +   Goddess               Attacks +2, does not work for 
    疾風の紋章                             staves
    Swift        +   Hunter                Attacks enemies from a distance
    Medallion    +    Item                    Effects
    ---------         ----                    -------
    Goddess      +    Althena's Sword         Attacks +1
                                              HP recovery every turn 
                                              (Only for Hiero)
    Evil Eye     +    Rusty Dagger            Rust Weapon usable
                                              Rust Armour usable
    Goddess      +    Thief Staff             High rate of stealing
    Demon God    +    Evil God                Attacks all enemies
    \                        \
     \ 11. BROMIDE SEARCH ^_~ \
      \                        \
    The big search for the best items in the Lunar universe is on! This 
    time they don't do anything except being "just there". But the big 
    popularity for the portraits of the female (AND male) leads in Lunar 
    cannot be put aside. Thus here are the locations of all the 22 bromides 
    found in Lunar 2: Eternal Blue. Find them at your own leisure!
    | #1 |
    | Smile of a Goddess (Luna) | 
    | 女神の微笑み              |
       -Speak with the woman in the house to the left of the entrance 
        in Vane (Epilogue)
    | #2 |
    | Afternoon, time for a rest (Mia) |
    | 午後一人だけの時間               |
       -Speak with the man at the Transmission Springs
    | #3 |
    | Picnic in the Seas (Jessica) |
    | 大海原へピクニック           |
       -Speak with the man inside at the counter in the bar in Meribia
    | #4 |
    | Looking at the blue sky (Lucier) |
    | 見上げれば青い空                 |
       -Speak with the man in front of the Goddess statue at Larpa
    | #5 |
    | Brightest morning, Brightest smile (Lucier) |
    | 最高の朝 最高の笑顔                         |
       -Search the baby crib at the balcony in Gikai Mountain (Epilogue)
    | #6 |
    | Dreaming of the Blue Star? Or...? (Lucier) |
    | 夢見るは青き星?それとも・・・?           |
       -One of the pixies on the first floor of the Ancient Ruins will give 
        it once spoken to (Epilogue)
    | #7 |
    | Let's have another Cup...... (Jean) |
    | この一杯のために・・・              |
       -Speak with the woman inside the top-left house in Bone (Epilogue)
    | #8 |
    | The Dancing Princess is coming! Hurry to the Carnival! (Jean) |
    | 舞姫降臨!カーニバルへ急げ!                                  |
       -Speak with the girl at the exit of the forest after you save the 
    | #9 |
    | The Dancing Princess having a nap (Jean.....) |
    | ちょっぴりダイタンな眠り姫                    |
       -Buy it from the man at the entrance of the caravan in the Carnival 
        for 3000s (Epilogue)
    | #10 |
    | The evening wind blows... (Remiena) |
    | 黄昏の風に吹かれて・・・            |
       -Look on the second shelf on the right in the Library at Vane with 
        Remiena in the party
    | #11 }
    | A smile worthty of a million Silvers (Remiena) |
    | 100万シルバーの笑顔                         |
       -Search the barrels in the back of Ramus' shop, only after you get 
    | #12 |
    | Fun in the middle of the night (Remiena) |
    | 真夜中のお楽しみ                         |
       -Speak with the old man in front of the counter 5 times in Ramus' 
    | #13 |
    | Waiting for you to come back, Rong-Fa (Mauri) |
    | はやく帰ってきてねロンファ                    |
       -Speak with Mauri after Rong-Fa has joined (Epilogue)
    | #14 |
    | What they see in their dreams... (Ruby and Nall) |
    | ふたりで見る夢は・・・                           |
       -Speak with the boy in the left room on the 8th floor at Gikai 
        Mountain (Epilogue)
    | #15 |
    | Recruiting for the [Friends of Rightousness] (The Masked Knight) |
    | 手配中!自称「正義の味方」                                       |
       -Speak with the guard at the exit of Temis (Epilogue)
    | #16 |
    | UNcensored! Protect the Horrible (Borgan) |
    | 開封厳禁!恐怖のお守り                    |
       -Speak with Borgan inside the Magic Guild (Epilogue)
    | #17 |
    | What are those eyes looking at? (Lucier) |
    | その瞳に映るのは誰?                     |
       -In a chest in the prison room at Gikai Mountain (Epilogue)
    | #18 |
    | UNcensored!? Protect the Horrible...? (Remiena) |
    | 開封厳禁!恐怖・・・?のお守り                  |
       -In a chest in the Meribia Sewers (Epilogue)
    | #19 |
    | A little exercise while resting (Hiero and Jean) |
    | 旅の合間に ちょっといい汗                       |
       -In a chest at the caravan just behind a balloon in the Carnival 
    | #20 |
    | What is waiting at the end of the Ruins......? (Hiero and Ruby) |
    | 遺跡の奥に待つものは・・・・・・?                              |
       -In a chest on the nose part of Lion's Head (Epilogue)
    | #21 |
    | Following in the footsteps of a brother...... (Mauri) |
    | お兄様のようになりたくて・・・・・・                  |
       -In a chest just behind Mauri's house (Epilogue)
    | #22 |
    | Safety in the arms of a Proud Warrior (guess!) |
    | 孤高の戦士 ひとときの安らぎ                   |
       -In a chest in the viewing room at the Ancient Ruins (Epilogue)
    \                \
     \ 12. LAST WORDS \
      \                \
    Now with the US release in my hands some changes will obviously appear 
    from place to place. Whatever happens though, plans will remain plans 
    for the time being. Other plans include a complete revamp of the magic, 
    item and combination tables, which are getting messier now with the 
    inclusion of an extra line for each magic or item, and a relook at the 
    placement of items, which some people have mailed me about.
    That said, playing 2 simultanous games of Eternal Blue to notice the 
    changes is a harrowing experience, so please be patient until I can get 
    things moving with the start of a new term.
    While this has to be said, the translations that is done for the US 
    release will not tally with what I've written here. Please do not e-
    mail me telling me that there is "this and that" difference in the 
    soon-to-be released US version, since I will add in the differences IF 
    I do decide to go get it.
    And as usual, anybody who has spotted mistakes or wishes to add on to 
    this walkthrough are welcome to do so. Please e-mail me about it and 
    your name will be added to the credits list if the information provided 
    is useful. One thing to note though, DO NOT write in saying that 
    because you have provided information means that your name must be on
    the credits list. ONLY RELEVENT information that has not been included 
    here will be honoured.
    That said, I know that this walkthrough isn't complete but I don't have 
    the time to scratch out all the information (well, not yet). Any 
    information pertaining these portions forwarded to me is greatly 
    Thanks for reading this far.
    It's time to rest your tired eyes.

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