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    FAQ/Walkthrough by DWagoner

    Version: 0.1 | Updated: 07/03/00 | Search Guide | Bookmark Guide

              Lunar 2: Eternal Blue Complete--English Playstation Version
                              FAQ/Walkthrough version 0.1
                                    by Daniel Wagoner
                            Original Version July 3, 2000
                              Last Revision July 3, 2000
    *Note:  This file is best viewed with WordPad for Windows 95/98 in normal 
    (640X480) resolution.
    I.    Revision History
    II.   Introduction
    III.  Version Differences
    IV.   Common Questions
    V.    Characters
    VI.   Lists
        A.  Spells
        B.  Items
        C.  Special Items
        D.  Accessories
        E.  Magic Items
        F.  Weapons
        G.  Armor and other equipment
        H.  Bromide Locations
    VII.  Walkthrough
    VIII. Song Lyrics and Soundtrack CD track list
    IX.   Special Thanks
    I.  Revision History
    version 0.1--initial release; covers only the demo version.
    II.  Introduction
    Note: This FAQ is currently based on the demo version of Lunar 2.  It will be 
    updated to include the full version as soon as the full game is released.  This 
    demo can only be obtained by purchasing or renting the Working Designs strategy 
    game Vanguard Bandits (formerly known as Detonator Gauntlet).  Look for it at a 
    retail or video game rental store near you!
    Lunar: Eternal Blue is the second game in the popular Lunar series.  It is a 
    traditional style RPG for the Sony Playstation.  It features beautiful 2D 
    graphics, an excellent storyline, a witty text translation, a great battle 
    system, over 50 minutes of animated video sequences, and over an hour of total 
    speech from many different speaking characters.  *DEMO ONLY--Save games take up 
    a total of 2 memory blocks on a Sony memory card, which allows the user to make 
    up to 3 saves per card.
    If you haven't played the first Lunar game, Lunar: Silver Star Story Complete, I 
    would advise you to play it first (check out my FAQ on that game for more 
    information).  The storyline In Lunar: Eternal Blue is based heavily on Lunar: 
    SSSC's story, and Lunar: EB contains many major spoilers for Lunar: SSSC's 
    storyline.  If you can't find Lunar: SSC for the PSX, it will be released for 
    the PC later this year.
    This is the first version of my Lunar: EB FAQ for the Sony Playstation.  It is 
    laid out just like my Lunar: SSSC FAQ, and you may notice many similarities 
    between the two.  This initial version only covers the playable demo, since the 
    full game has not yet been released as of this writing.
    --Demo Notes:  As of now, the current release date for the full game is 
    estimated at August, but I'm predicting a September release; in any case, the 
    game should certainly be out by the end of the year.  The demo contains the 
    first area of the game almost as it will appear in the full version.  There are 
    many small details in the demo that will likely be changed in the final game.  
    The Japanese speech in battles will most certainly be translated, the slight lag 
    in the music during battle will hopefully be gone, and the dash feature in the 
    dungeons will possibly be changed, along with a few other things.  Unlike most 
    PSX demos, you can save your progress in this demo.  However, these save games 
    will most likely NOT be compatible with the full game, because the save system 
    for the final game will most likely be different than the demo's save system.
    I tried my best not to spoil anything about the game for you.  I recommend that 
    if you're playing the game for the first time, use this file as a reference.  If 
    you get stuck, go to the part of the Walkthrough where you need help and read 
    only until you find the answer to your question.  Some spoiler information will 
    be given away in the walkthrough, be warned!  Your party is limited to level 16 
    in the demo, and the demo ends immediately after the battle with Plantella.  
    You're limited to level 16, and once all characters in your party reach that 
    level, you will no longer gain EXP or Silver from battles.  Since there were no 
    instructions with the demo, here's a list of what the buttons do:
    Start: quick save during walkabout mode.
    Select: activate menu.
    Directional pad/Left analog stick: move characters/cursor.
    R&L buttons: In menus, these buttons will switch between
                 characters when you are looking at equipment or spells.
    O button: dash; used in dungeons ONLY.  Tapping this gives you about a
              3-second boost of speed.
    X button: action button; used to accept options, talk, search, etc.
    Square button: activate menu.
    Triangle button: cancel selections.
    "L3" button: by pushing in the left analog stick until it clicks, you can
                 dash, just as with the O button.
    The analog controller is supported, and it allows you to alternatively use the 
    left analog joystick to move your characters.  "Dual Shock" is supported; it 
    provides jolts in battles, and other parts of the game as well.  
    The menu works like this: select from the following options: Magic, Item, Equip, 
    and System.  Non-equipped items are stored in a single inventory, which is 
    shared by the party.  You can carry up to 20 of each item, but I'm not sure how 
    many different items you can hold at once, due to the limited number of items 
    available in the demo version, but it appears to be at least 40.  The equip 
    screen doubles as a status screen for each character.  Each character can equip 
    a weapon, shield, helmet, armor, 2 accessories, and 2 magic items.  Some 
    characters, such as Lucia and Gwyn, cannot change their equipment.  Note that 
    you can save your game anywhere you like, as long as you have control of the 
    The system menu has the following options: Save, Load, Tactics, and Configure.  
    Tactics allows you to change the party formation, as well as set up user-defined 
    command sequences to be used in battle.  The config screen has the following 
    Vibration: On or Off (turns on/off the "Dual Shock" feature
    Window Style: Opaque or Clear (self explanatory)
    Window Color: (choose from Blue, Green, Red, Yellow, or Gray)
    Spell Names: On or Off (enable/disable spell name display in battle)
    Unfortunately, you can't change the button assignments :(
    III.  Version Differences
    There are many different versions of Lunar 2.  This section will attempt to 
    clarify the differences between the versions.
    The first version is called Lunar: Eternal Blue for the Sega CD.  There are both 
    Japanese and English versions of this game.  
    The second version is Lunar: Eternal Blue for the Sega Saturn.  Only a Japanese 
    version exists.  This game had improved graphics and animations over the 
    original.  However, the storyline remains relatively unchanged.
    The latest version is Lunar: Eternal Blue for the Sony Playstation.  This is the 
    version this FAQ deals with.  There are Japanese and English versions.  This 
    game is very similar to the second version.  I am not aware of any major 
    differences.  I own the Sega CD English version and the English PSX version.  I 
    do not have first hand information about the Saturn version; I am simply 
    repeating information I have found on the Internet regarding these versions.  If 
    I am in error in any way, please let me know.
    Differences between the Sega CD and PSX English versions (no spoilers): 
    Most of the game and the storyline are almost identical.  There is now more 
    emphasis on the relationship between Hiro and Lucia, which lets the player feel 
    the building relationship between the two main characters.  The magic system has 
    been changed.  There are no more Magic EXP.  New spells are either learned by 
    leveling-up, or by equipping magical items that bestow new spells.  Also, there 
    is NO cost for saving the game, as there was in the English Sega CD version.  
    Also new are the Bromides.  Just like in Lunar: SSSC, there are many secret 
    Bromides to be found in Lunar: EB.  The difference is that in this game, there 
    are male bromides as well as female ones!  The demo version contains one 
    bromide: Lucia's bromide 1.  That's the basic gist of what's new in the PSX 
    IV.  Common Questions (*coming soon!)
    V.  Characters
    Hiro-The hero (obviously).  A boy who lives in Salyan Desert with his
         grandfather.  He really enjoys exploring, and tends to get into
         trouble rather easily.
    Ruby-Hiro's pet.  She looks like a flying cat.  Oh, and she talks... a LOT.
    Gwyn-Hiro's grandfather.  He knows a lot about the Blue Spire.  (Isn't Gwyn
         a girl's name?  Oh, well...)
    Lucia-A mysterious girl who comes from the Blue Star in search of Althena.
    Ronfar-A priest (uh, well, he's SUPPOSED to be a priest...) who loves to
    Jean-A dancer who works for a traveling carnival.  Something strange
         happened to her in the past that she won't talk about...
    *Lemina-A descendant of Mia Ausa.  She is trying to revive the ancient
            Magic Guild of Vane.  Lemina is a skilled wizardess.
    *Miria Ausa-Lemina's mother.
    Giban-The leader of Jean's caravan.
    Leo-The White Knight of Althena's elite guard.  He is a very powerful and
        loyal knight.  He controls the White Dragon.
    *Borgan-A wizard who is trying to take control of Vane.  He controls the
            Black Dragon.
    Mauri-A priestess of Althena who controls the Red Dragon.  She is the
          sister of Leo.
    *Lunn-A karate master who controls the Blue Dragon.
    *????-The leader of a group of rogue children.  There's something very
          strange and very familiar about this boy...
    Zophar-Brad Levicoff, the webmaster of Zophar's Domain
           (http://www.zophar.net).  No, wait... you meant the character in
           Lunar: EB!  He's a powerful evil entity who has come to the world of
           Lunar.  He doesn't like Lucia very much.  Oh, and his voice sounds
           REALLY cool :)
    *Althena-The benevolent goddess of the world of Lunar.  No one has seen her
    *=This character is not found in the demo version.
    VI.  Lists
    A.  Spells (1E=One Enemy, EZ=Enemy Zone, AE=All Enemies, 1A=One Ally,
                AZ=Ally Zone, AA=All Allies, OS=One's Self, SL=Single Line.
                Format is: Name--MP used, target, level learned, description.)
    Boomerang--3MP, 1E, Level 5, minor Wind damage.
    Poe Sword--6MP, 1E, Level 7, a jumping sword attack.
    Squall--7MP, EZ, level 9, moderate Wind damage, NOT Rinoa's boyfriend.
    Sybillium Sword--10MP, EZ, Level 16, a ranged sword attack.
    Heal Litany--4MP, 1A, Level 9, heals HP.
    Calm Litany--12MP, AA, Level 9, heals HP.
    Fractured Armor--6MP, 1E, Level 10, lowers enemy defense power.
    Shattered Sword--6MP, 1E, Level 12, lowers enemy attack power.
    Lucia: (Lucia apparently has infinite MP, and casts spells automatically)
    Atomic Burn--1E, strong attack on one enemy.
    Thunder Blow--EZ, large range lightning bolt.
    Plasma Rain--AE, raining plasma... that's GOT to be painful...
    Magic Barrier--1A, raises defense power.
    Napalm Shot--1E, projectiles impale the enemy.
    Heal Litany--4MP, 1A, Level 12, heals HP.
    Calm Litany--12MP, AA, Level 12, heals HP.
    Anger Dice--2MP, 1E, Level 12, higher roll=more damage.
    Clean Magic--3MP, 1A, Level 12, cures status ailments.
    Destiny Dice--5MP, AE/OS, Level 13, pick odd or even dice--if you win,
                  it damages enemies, lose and Ronfar gets whacked for minor
    Divine Intervention--5MP, 1A, Level 15, regenerates some HP after each
    Escape Litany--2MP, AA, Level 16, transports the party out of a dungeon.
    Butterfly Dance--6MP, 1E, Level 16, poisonous dance attack.
    Sleep Step--5MP, 1E, Level 16, puts enemy to sleep while attacking.
    Wasp Dance--7MP, 1E, Level 16, this paralyzing dance really stings!
    Item Magic: These spells are gained only by equipping the appropriate item.
    Poison Dart--5MP, 1E, venomous projectile.
    B.  Items
    Herb--restores about 50 HP; 40 Silver.
    Star Light--restores about 20 MP; found in chests.
    Angel's Tear--revives one fallen friend; 1,000 Silver.
    Healing Nut--restores about 200 HP; found in Blue Spire chest.
    Purity Herb--cures poison; 20 Silver.
    Vitality Vial--dispels disabilities; 50 Silver.
    Dragonfly Wing--escape from dungeons; 100 Silver.
    Passion Fruit--restores full HP; found in a forest chest.
    Jewel of Life--restores some HP to the party; found in a forest chest.
    C.  Special Items
    Right Dragon Jewel--A dragon eye jewel found in the Dragon Ruins.
    Left Dragon Jewel--A dragon eye jewel from Gwyn's collection.
    Rope Ladder--A simple ladder given by Jean.
    Bromides--pictures of the game characters; see section H, below.
    D.  Accessories
    Medallion--Lucia's Pendant, attributes unknown; Lucia has it; this is the
               same pendant that is included in the Lunar 2 game box (the full
               game)!!  Wear it with pride!
    Iron Clogs--Flat metal shoes; defense power +10, range -3; found in a chest
                at Althena's Spring.
    E.  Magic items
    Snake Crest--Enables "Poison Dart"; attack power -5; found in a chest in
                 the Forest of Illusion.
    F. Weapons (H=Hiro, R=Ronfar, J=Jean)
    ITEM NAME      Power   User      Price/location    Description
    Dagger          +2    H,R,J      Hiro has it       -# of attacks +1
    Ancient Dagger  +5    H,R,J      Gwyn's chest      -# of attacks +1
    Mace            +15     R        300 Silver        -No, not the spray
    Short Sword     +17     H        340 Silver        -Short but strong
    Flail           +21     R        630 Silver        -Spiked ball & chain
    Long Sword      +23     H        690 Silver        -Size DOES matter!
    Feather Fan     +24     J        Jean has it       -Fan for a dancer
    G. Armor and other equipment (H=Hiro, R=Ronfar, J=Jean)
    ITEM NAME      Power   User      Price/location    Description 
    Peasant Clothes +3     H,R,J     Ronfar has it     -Simple attire
      Clothes       +6     H,R,J     Hiro has it       -Weak defense
    Lucia's Clothes ???    Lucia     Lucia has it      -A long, red robe
    Leather Armor   +12     H,R      360 Silver        -Made from tough cows
    Pretty Dress    +14      J       Jean has it       -Stage clothes
    Chain Mail      +18     H,R      Found in a chest  -Light chain armor
    Bandanna        +1       R       Ronfar has it     -Simple sweatband
    Leather Cap     +2       H       40 Silver         -Head-hugger
      Bandanna      +3       R       60 Silver         -Tie-dyed sweatband
    Lucia's Hat     ???    Lucia     Lucia has it      -A crimson hat
    Saucepan Lid    +2     H,R,J     Larpa chest       -A shield... almost
    Bracelet        +4       R       80 Silver         -White wrist-wrap
    Wood Shield     +5       H       100 Silver        -A former stump
    Iron Shield     +10      H       Privates drop     -Military shield
    H. Bromide Locations
    Lucia's Bromide 1--Get it from a man standing outside the east house in
                       Larpa while you are searching for Lucia.
    VII.  Walkthrough
    The Beginning:
    	The game begins on the Blue Star.  Watch the opening FMVs as Lucia awakens 
    and surveys the landscape (I don't believe I would stand naked in a fierce 
    snowstorm like that, would you??).  The scene then switches to the world of 
    Lunar, where Hiro is exploring the Dragon Ruins.  He manages to collect the 
    Dragon Eye before he sets off a trap and losing his footing.  Watch and listen 
    as Hiro and Ruby make a daring escape from the treacherous ruins!  Once outside, 
    you will finally have control of Hiro.  Head south to reach the first dungeon.
    --East Salyan Desert: Treasure found here: Herb, 100 Silver.
    Really easy, just keep heading south to the exit.  Just watch your HP, and 
    return to Althena's statue at the entrance to this area to restore your health, 
    or use herbs.  About halfway through this area, the ground will shake and a 
    giant ship will appear.  This is the Dragonship Destiny, commanded by White 
    Knight Leo.  Apparently, Leo has business with Hiro's grandfather.  Continue 
    south through the rest of this straightforward dungeon.
    After leaving this monster-infested region, head northeast to Hiro's home.  The 
    Destiny is parked right outside, something must be up...  Head into Hiro's home 
    and speak with Gwyn, and then Lord Leo.  After Gwyn refuses to give Leo any 
    information, Leo storms out to find the Destroyer.  Head upstairs to the 
    telescope when Gwyn calls you, and you'll witness a strange beam of light 
    descending on the Blue Spire.  Gwyn suggests that you go investigate.  Head down 
    to the basement and open the chest to find the Ancient Dagger.  Take the time to 
    read the books while you're down here.  Go back upstairs and speak to Gwyn and 
    equip the Ancient Dagger as he suggests.  Now, head north to the Spire!
    --The Blue Spire: Treasure found here: Angel's Tear (x2), Star Light (x2),
    Herb (x2), Healing Nut, 72 Silver.
    Approach the entrance and check out the Guardian statues if you want.  Gwyn  
    will take the Left Dragon Jewel and place it in the socket in the dragon's head.  
    Hmm...  Nothing happened.  But, there's still another empty socket!  Approach it 
    and press X and Hiro will place the Right Dragon Jewel into the socket, causing 
    the door to open.  Now head inside...  In the first chamber, press the switches 
    in the northwest, southwest, and southeast corners of the room to form a bridge 
    leading north.  Once you cross the bridge, go east to find another switch.  This 
    one deactivates the force field to the west.  When fighting the mummy enemies, 
    attack the purple mummy with a Poe Sword for an easy win.  Once the purple mummy 
    dies, they all go down.  Go to the next area and enter all the doors and 
    activate all 4 floating orbs to activate the transporter in the southern part of 
    this area.  After exiting the transporter, head north and watch the quick FMV of 
    the Spire and be sure to heal at the goddess statue.  Keep heading north into 
    the next room and ascend either of the two staircases.  On the next floor, go up 
    either the southwest or southeast staircase.  On the next floor, ascend the 
    middle staircase to continue.  This time ascend either of the two staircases at 
    the south end of the room.  Now just enter the staircase to the northwest for 
    some temporary relief from the monsters.  Take a moment to gaze at the beauty of 
    the Blue Star, and then head east to the stairs leading to the 7th floor.  Here, 
    Grandpa Gwyn will astound you with his complete lack of investigative ability.  
    While he examines the wall for a non-existent secret passage, you might want to 
    check out the strange magic symbol with the image of the Blue Star hovering over 
    it at the north side of the room.  You will soon find yourself transported to 
    another chamber where a woman, Lucia, appears.  Approach the crystal to view the 
    FMV of Lucia's appearance.  Lucia asks simply to be taken to see Althena.  Hiro, 
    stunned by Lucia's goddess-like beauty, finally manages a response, but only 
    after fending off Ruby's jealous attack.  Hiro agrees to help Lucia, and she 
    transports them back to the 7th floor.  Gwyn is surprised, and the group 
    prepares to descend back down the Spire.  On the floor below, some monsters 
    attack.  It doesn't matter what strategy you employ, because before anyone can 
    act, Lucia will destroy all the monsters at once with her awesome magic!  
    Continue down, and try to fight every enemy you find to take advantage of 
    Lucia's immense power for some easy EXP and Silver.  Note that Lucia cannot be 
    controlled, and acts automatically.  This does not change throughout the entire 
    game.  Try to get Gwyn up to level 12 by going up and down the spire looking for 
    enemies.  When you get to the area where Althena's statue is, Lucia will try to 
    sense Althena's presence, but she can't.  Then, an ominous voice is heard.  It's 
    Zophar!  He's the Destroyer, not Lucia!  Lucia attempts to summon the power of 
    the Four Dragons, but to no avail!  Zophar responds by casting a terrible curse 
    on Lucia, one that threatens her life.  Now you must find a way to restore her 
    to health.  Lucia now has only 1HP, and all of her powers are gone.  She'll 
    spend the upcoming battles cowering in the corner, running away, or fainting.  
    Once you reach the goddess statue, heal up and save.  Continue south and you'll 
    see that Zophar's presence has woken up the Guardian statue!
    Guardian (AKA: Stoneman)
    HP: ????
    Weakness: none
    This is the first boss battle, and it can be tough if you don't take appropriate 
    action.  The Guardian will always start by boosting his attack and defense, so 
    you should lower them.  Have Gwyn cast Fractured Armor and Shattered Sword the 
    first two rounds.  Hiro should ALWAYS use Poe Sword.  Lucia will spend her time 
    cowering in the corner, so forget about her for the moment.  Have Gwyn cast Heal 
    Litany and Calm Litany as needed.  Use herbs if he runs out of MP.  If Hiro is 
    killed, use an Angel's Tear right away!  Have Gwyn attack if no healing is 
    needed.  You may need to cast Shattered Sword again if the Guardian boosts 
    himself, but if you need to be healed, make that your top priority.  It takes 
    quite a few rounds to beat this thing, but it will go down in time.  Make sure 
    to revisit Althena's statue before proceeding!  Make your way out of the tower, 
    but try not to get bogged down with too many battles.  When you reach the 
    entrance to the tower, there are four more Guardians awaiting you!  You'll be 
    thrown into another battle, but it looks pretty grim...  Just put the controls 
    on AI and once two people are knocked out, a beam of white light will wipe out 
    the monsters!  It's Lord Leo's White Dragon Cannon!  Head southeast to find the 
    Destiny.  Leo will berate Gwyn for endangering himself, and then he notices 
    Lucia.  Fortunately, Hiro will mislead Leo into thinking the Destroyer is still 
    in the tower.  Now head back to Hiro's home to see about that curse...
    Lucia's Curse and the Gamblin' Priest:
    	Upon entering Hiro's home, Lucia will lie down on the couch while Gwyn 
    does some research.  Speak to Lucia twice and Gwyn will return, saying there's 
    nothing he can do.  Then he remembers about a priest named Ronfar rumored to be 
    living in Larpa.  Gwyn then prepares his boat for Hiro to use and then leaves 
    the party.  Board the boat by pressing X while standing next to it, and sail to 
    the dock to the west.  Press O to disembark.  Walk west to find the village of 
    Larpa.  Larpa is a den of thieves, gamblers, and drunks.  There's a shrine to 
    Althena here, but most of the people don't seem to care about it.  You'll find 
    Ronfar in the tavern, but he won't talk to you at first.  Explore the town, and 
    check out Ronfar's house at the west end of town.  Read the note on the door, 
    then go talk to Ronfar.  Play a couple of games of dice with him; it doesn't 
    matter what you pick, you'll always lose.  Tell him you've had enough and then 
    talk to him again.  Lucia will faint and Ronfar will take her to his house.  
    Follow Ronfar and talk to him in his house.  Pretty soon, Leo will show up and 
    ask Ronfar if he's seen Lucia the "Destroyer."  Ruby is certain that Ronfar will 
    turn them in, but he just brushes Leo off instead.  Talk to Ronfar and he'll 
    play another game of dice with you.  Pick either even or odd dice and this time 
    you'll win.  Go get Lucia and then talk to Ronfar.  He will reveal a hidden path 
    to the sanctuary.
    --Larpa Pass: Treasure found here: 500 Silver
    This couldn't be simpler, just head north to the stairs, and then south to the 
    When you exit the cave, jump off the cliff and enter the shrine.  Go to the main 
    sanctuary and Ronfar will call upon Althena to break the curse, but it doesn't 
    work.  Ronfar then recalls how he failed to lift a similar illness from his ex-
    girlfriend, Mauri.  Ronfar tries to lift the curse once again, this time with 
    absolute conviction.  It works, and Lucia is freed from the curse!  Lucia has 
    not been restored to full power, however, but she will gain more HP and new 
    spells as Hiro gains levels.  Return to "Casa De Ronfar" and stay the night.
    The Road to Pentagulia, the Holy City:
    	In the morning, Lucia will be gone and Ronfar will still be recovering 
    from the curse-lifting incident.  Now go and search for Lucia in Larpa.  Go to 
    the house on the east side of town first; it's the one with the baby.  Before 
    you go in, talk to the man standing outside to get Lucia's Bromide 1.  Inside, 
    speak with the baby's mother and she'll tell you about Lucia's recent visit.  
    Next, head to the mayor's house at the north end of town and talk to the mayor.  
    He'll tell you that Lucia asked about Pentagulia and left without paying his 
    "information fee."  Hiro will have to cough up 30 Silver to pay the man.  After 
    visiting these two locations, Lucia can be found at the eastern pier.  Talk to 
    her and she will leave for Dalton to find Pentagulia on her own.  As you head 
    out of town, Ronfar will catch up to you and inform you that the Destiny is 
    headed for Dalton!  Now head northwest of Larpa towards Dalton.
    --West Salyan Desert: Treasure found here: 300 Silver.
    Another simple dungeon; just head north.
    Once you enter Dalton, you'll witness Leo interrogating Lucia.  She fends off 
    the guards until Leo attacks her.  Leo knocks her out with one swift blow!  You 
    have to find a way onto that ship to rescue her...  Someone has smashed the 
    goddess statue at the entrance to the village, so you must look elsewhere for 
    healing.  There's a statue at the shrine, which costs 100 Silver to use, but I 
    suggest you wait.  One of the buildings on the west end of town leads across a 
    breezeway to the port of the Destiny.  Climb aboard and enter the north hatch.  
    Use the goddess statue here to restore your health before venturing any further.
    --Dragonship Destiny: Treasure found here: none.
    From the statue, head downstairs.  On the Destiny, you merely have to make your 
    way down to the engine room, fighting soldiers as you go.  The fights aren't too 
    bad, just keep attacking and make sure you keep your HP up.  Don't attack the 
    privates when their shields are raised.  They will counter your attacks.  It's 
    safe to use magic and Hiro's Poe Sword, but don't use physical attacks while 
    they're defending.  You must fight all but one of the soldiers, so just keep 
    fighting.  When you reach the engine room, you'll overhear Leo interrogating 
    Lucia again.  When she won't answer his inquiries, Leo orders her execution and 
    locks her up.  Approach the cell and press the switch to open the door.  Before 
    you can leave, Leo will approach, and everyone will take cover.  When Leo runs 
    into the cell, sneak up on him and press the switch to lock him inside.  Exit 
    the Destiny the way you came in.  Now head northeast of Dalton towards the 
    Forest of Illusion.  
    --Forest of Illusion: Treasure found here: Herb (x5), 600 Silver,
    Star Light, Snake Crest, 146 Silver, Chain Mail.
    The first part of this dungeon is called the Starlight Forest.  Keep heading 
    northeast to exit this area.  Now you'll come to a clearing where the infamous 
    Star Dragon Tower resides.  You won't be able to get inside for a VERY long time 
    (and certainly not in the demo version), so don't worry about it for now.  Your 
    party will take a rest here.  Talk to Lucia and then continue northwest after 
    healing at the statue.  Once outside, walk a short distance northeast to reach 
    the second forest--the Illusion Woods.  Talk to the woodsman, and Ronfar will 
    convince him to help you.  Walk north into the woods, and then Lord Leo will 
    appear right behind you.  After a futile search, Leo and his men head back to 
    the Destiny to ambush you on the other side of the woods.  Looks like you 
    haven't seen the last of him...  Inside the woods, you'll have to make your way 
    through by searching throughout the light green bushes.  Most of them contain 
    dead ends or chests, but one bush in each area conceals the exit.  In the first 
    area, the bush furthest to the northeast is the exit.  In the second area, again 
    head for the bush in the northeast corner.  In the third area, the exit is the 
    far northwest passage.
    Welcome to the traveling caravan!  Upon entering this clearing, you'll hear 
    music and cheering.  Watch Jean's elegant dancing, and she will notice the party 
    as soon as she stops.  She introduces herself, and invites you to speak with 
    Giban, the troupe leader.  Take some time to explore the area, and say hello to 
    the large blue bird--a calandra, which Ruby almost mistakes for a blue chocobo 
    :P    Talk to Giban, who informs you that the path out of the forest is blocked 
    by vines and offers to let you spend the night with them.  Jean will leave to go 
    cool down.  Follow her to the northwest clearing and speak with her.  Ask her 
    all three questions, and pretty soon, a vine will appear and grab Lucia!  Just 
    as Hiro prepares to slice it in two, Jean leaps forth and subdues the vine with 
    a few quick karate-chops!  Jean then leaves after warning everyone to keep what 
    they just saw quiet...  Jean returns to her room and has a flashback about a 
    strange masked man.  That morning, Hiro and Lucia awaken to find that there is a 
    hot spring located here.  Head east to the springs and enter the left side.  
    Hiro and Ruby go in and begin to bathe, when Lucia suddenly appears wearing her 
    pendant (and NOTHING else; yowzers!).  Hiro can't help but stare at Lucia's 
    features, and Ruby begins to throw a tantrum and ends up almost scratching 
    Hiro's eyes out :P  After this little incident, head back to the caravan.  
    Suddenly, the ground begins to shake and vines appear from the ground and 
    capture Giban and several others!  Speak with Jean to receive a Rope Ladder and 
    try to convince Jean to help.  When she refuses, approach the hole and prepare 
    to descend.  Just then, Jean will stop you and agree to help!  Head down into 
    the hole and go west.  Fight or avoid the enemies here, and enter the doorway at 
    the end of the hall.  Now, make sure you're near full HP and MP before 
    Plantella (AKA: Wretched Veggie)
    HP: ????
    Weakness: Fire
    If you're playing the demo, this one's going to be tough because you're limited 
    to level 16.  If you are playing the full game, I'd probably recommend level 18 
    for fighting this boss.  Plantella has three attacks: a weak poisoning attack, a 
    stronger single attack, and a group attack.  For some reason, she always seems 
    to target Hiro with her single attacks.  On the first round, have Ronfar cast 
    Divine Intervention on Hiro.  Thereafter, have him act according to the 
    situation.  He should heal if necessary, use Clean Magic or a Purity Herb if 
    everyone has HP and Hiro is poisoned, or use Anger Dice (fire-based) for 
    moderate to heavy damage.  Hiro should ALWAYS use Poe Sword, or attack if he's 
    low on MP.  Jean should use Butterfly Dance, it seems to work the best.  She 
    should use healing items if necessary as well, since she is the fastest member.  
    Lucia will cower in the corner, and occasionally use Napalm Shot for moderate 
    damage.  Just keep your fingers crossed and you should prevail, although it may 
    take a couple of tries.  If you're playing the demo, the game will end 
    immediately with the teaser FMV.  If you're playing the full game, your party 
    will continue on to Takkar after bidding farewell to the caravan gang.
    Well, that's it for the demo version of this FAQ!  This file will be updated 
    soon after the full game is released!  Be sure to check my website at 
    http://members.aol.com/daniel0777/index.htm for the very latest version of this 
    VIII. Song Lyrics and Soundtrack CD track list (*coming soon)
    IX.  Special Thanks
    Extra Special Thanks goes out to Victor Ireland and the whole crew of Working 
    Designs for their WONDERFUL translation of this game.  From witty dialogue to 
    beautiful animation to talented voice acting to the BEST game packaging EVER, a 
    hearty congratulations goes out to all the gang at Working Designs.
    Of course, special thanks also goes out to Game Arts, for designing this great 
    Lunar 2: Eternal Blue Complete FAQ/Walkthrough by Daniel Wagoner.
    My E-mail addresses are:  
    Internet:  daniel0777@aol.com
    America Online:  Daniel0777
    Please feel free to E-mail me with any questions you have.  I am glad to help 
    you with any problems you're having with the game.  This file will still be 
    updated as new information is found.  I will also be glad to answer any 
    questions about other RPG and adventure games.  I am especially knowledgeable 
    about the following games:  Final Fantasy 1-8, Dragon Warrior/Quest 1-6 (check 
    my FAQs on DW2 and 3!), Secret of Mana series (Seiken Densetsu 1-3), Lufia 1 and 
    2, Breath of Fire 1-3, Lunar 1 and 2 for Sega CD and PSX, Chrono Trigger, The 
    Legend of Zelda 1-5, Star Ocean 1 and 2, and Soulblazer.  I may not know 
    EVERYTHING about these games (especially not the Japanese ones), but I should be 
    able to help you if you are stuck and can't figure out what to do next.
    Game Shark Codes:  Do not ask me for Game Shark or Game Genie codes.  I do NOT 
    encourage the use of a Game Genie or Game Shark in any of the games I write 
    these FAQs for.  These devices can mess things up (temporarily), and can even 
    erase your save games!  If you are having problems with your game, be sure you 
    try removing your Game Genie/Game Shark before asking me for help.  I have had a 
    NES and SNES Game Genie in the past, and had my saved games erased numerous 
    times.  I have never used a Game Shark, so I know NOTHING about it, nor do I 
    know any codes for it.  If you NEED to use codes, do a search on the web for 
    "Game Shark" or "Game Genie" and the name of the game or visit 
    http://www.gamefaqs.com; that should help you find the codes you need.
    Visit my website at http://members.aol.com/daniel0777/index.htm
    for the very latest versions of ALL my FAQs!  There is a DexDrive file for Lunar 
    1 and 2 on my website, which contain save games right before many major events 
    or cool looking animation sequences in both games (Lunar 2 saves forthcoming).
    This FAQ should also be available at the Video Game FAQ warehouse:
    Look for my other FAQs:  Dragon Warrior 2 FAQ version 1.7
                             Dragon Warrior 3 FAQ version 1.8
                             Lunar: Silver Star Story Complete FAQ version 1.6
    Also, check out the Working Designs home page for information on Lunar and all 
    their games, as well as official release date info.  for the full game!
    Lunar 2: Eternal Blue Complete and characters in the game are copyrights of 
    Working Designs and Game Arts.
    You may freely distribute this FAQ AS IS!  You may make minor formatting 
    changes, such as realigning tabs or tables, or converting it to HTML format.  
    This type of editing is fine, and you don't need my permission to do so.  But DO 
    NOT add or remove ANY text from this file!  If you wish to add something to this 
    file, E-mail me with your suggestion and I will make the modification myself if 
    I agree with your suggestion.  Any suggestions are welcome, and if I decide to 
    incorporate your suggestion, you will of course receive credit for it in the 
    ATTENTION WEBSITE OWNERS! DO NOT add Game Shark codes!  I do no want people E-
    mailing me asking about these codes, so please, if you want to list Game Shark 
    codes on your website, place them in a separate file and make it clear that they 
    are not connected with my FAQ.
    Last but not least, remember...  "May the light shine upon thee!"
    --from Dragon Warrior 1

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