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    Fun Stuff Guide by KThomas

    Version: 1.5 | Updated: 08/09/00 | Search Guide | Bookmark Guide

    Metal Gear Solid
    Random Fun Stuff
    Version 1.5
    By: Keith Thomas (aka StriderHiryu)
    E-mail: striderhiryuu@crosswinds.net
    1.0 Intro
    	1.1 Legal Stuff
    	1.2 Random Ranting
    	1.3 New Stuff
    2.0 Weaponry Fun
    	2.1 SOCOM
    	2.2 FA-MAS
    	2.3 Grenades
    	2.4 Stun Grenades
    	2.5 Chaff Grenades
    	2.6 Nikita Missiles
    	2.7 PSG-1
    	2.8 Stinger Missiles
    	2.9 Claymores
    	2.10 C4
    3.0 Inventory Fun
    	3.1 Bandanna
    	3.2 Optic Camo
    	3.3 Boxes
    4.0 Location Fun
    	4.1 Heliport
    	4.2 Bathroom
    	4.3 Blast Furnace
    	4.4 I'm lazy
    5.0 CODEC Fun
    	5.1 Mei Ling
    	5.2 Naomi Hunter
    	5.3 Roy Campbell
    6.0 No Real Point
    	6.1 Extra Info
    	6.2 Credits
    | 1.0 Intro |
    1.1: Legal Stuff
    	Dun mess with this.  I demand it be left alone. ;)
    Seriously though.  Dun rip it off, change it, edit it, any other term you think you 
    could get away with, just don't.  I wrote it out of boredom and so others could 
    have some fun like I do, not for people to say "Hey look what I wrote, I'm sure 
    it's worth money!  Wanna buy it?"  It's text, a small .txt file, a worthless 
    gathering of information on how I have fun in MGS.  You can do whatever the heck 
    you want with it besides change it and sell it.  Oh yes, and if you use this on 
    your site, please, leave me a msg. (ie e-mail me)
    1.2: Random Ranting
    	Blah blah blah Konami is godly.  Yadda yadda yadda I've gotten to a point 
    where messing around owns all and I dun care if my time on this save says 30 hrs#*
    $@(!  Comments, additions, etc accepted.  Flames may get recognition, and an 
    owning, depending upon reason.  NOTE: All weapon descs taken from the 
    Official Metal Gear Solid Strategy Guide.
    1.3: New Stuff
    	v1.0(29.07.99): Everything
    	v1.1(29.07.99): I don't know why I submitted so early.  I guess to get people 
    to send in their own means of having fun and to help me out asap.  I'll prolly only 
    send updates in about once a week, so this will grow, but if you submit something, 
    don't expect it to be seen right away.  Now then onto the new stuff.  Added the 
    Bathroom topic under the Location Fun chapter.  I dunno how I managed to leave that 
    out.  (Thanks Chris)  Also added a new chapter, 'CODEC Fun'.  Chris had also 
    reminded me of the Naomi thing when you call her whilst smoking, as well as when 
    you kill the ravens, Roy Campbell will call you.  His mentioning made me remember 
    the Mei Ling thing where she'll stick her tounge out at you.
    	v1.2(09.08.00): I guess the once a week update idea died.  Shame isn't it?
    The game is nearing its 2yr old US release, and it still isn't old, to me anyway.
    I could play through this game and uncountless amount of times.  My e-mail changed
    a *long* time ago, so anyone who's e-mailed me about this, sorry guys.  I may take
    this up again, that is, if I get feed back and new ideas.  Right now I'm fresh out
    and I noticed this on gamefaqs, and looked at the email and date.  Enough to make
    one go 'o.O;'.
    | 2.0 Weaponry Fun |
    2.1 SOCOM
    	The Mark 23 Model 0 U.S. SOCOM was adopted as the standard service weapon for 
    advanced combat personnel.  It successfully passed a 30,000 round endurance firing 
    test and extreme temperature tests.  Special features include a laser-aiming 
    module, a buffer system for minimized recoil forces, corrosive-resistant coatings 
    on al metal components, and a polygon barrel of hard chrome plated internally.  
    There are no other pistols with this all-around precision and durability.
    	Fun Stuff:
    		1. Combo it.  Punch, Punch, Fire.
    		2. Mess with guards till you're bored and take 'em out.
    		3. See how far you can be away from them and still pick them off.
    		4. It's about the only weapon you can use w/o being detected easily, 
    		see how well you can hide, pop out, fire, and re-hide.  Dun pop out and 
    		give them 3, pop out, one shot, pop out again as they pass, one shot, 
    		then once more.
    2.2 FA-MAS
    	Encompassing assault firing and support firing, the FA-MAS is solid and 
    reliable, withstanding water, mud, sand, and dust tests without loss of 
    preformance.  It is compact, light, streamlines, and prefectly balanced around the 
    pistol grip.
    	Fun Stuff:
    		1. Run around with it whilst holding fire.
    		2. Be creative.
    2.3 Grenades
    	Also known as Frag Grenades or Fragmentation Grenades, these are explosive 
    devices set to detonate after a five second delay.  Causing noise to alert any 
    nearby guard or sensor, these are mainly used to take out vehicles or to blow away 
    advacing enemies by less-than-subtle operatives.
    	Fun Stuff:
    		1. Drop and Forget.
    		2. KAMIKAZE RUNS.  Hold Square and run into people.
    2.4 Stun Grenades
    	Also know as the Flash or Flash-Bang Grenade, this temporarily disables all 
    enemies within a user's line of sight.  Highly charged and tightly packed magnesium 
    reacts to friction, detonating after five seconds once the safety pin is pulled.
    	Fun Stuff:
    		1. Drop and Forget.
    		2. Ugh, I hate these things.  Not worth messing w/ when you get instant 
    		detection, lest you want to spawn more enemies.
    2.5 Chaff Grenades
    	Dispersing microscopic metal shards into the surrounding air, the Chaff 
    Grenade effectivly jams any enemy sensory system for ten seconds.  This rendors the 
    operative invisible to all cameras and sensors, but also blocks your own radar, so 
    it is advisable to locate any enemy  soldiers before utilizing it.  The explosive 
    delay is about five seconds, and the blast damage is negligible.
    	Fun Stuff:
    		1. Absolutely nothing.  "Lookit me I can disable cameras and radar."
    2.6 Nikita Missiles
    	The Nikita Personal Remote Rocket Launcher.  A prototype missile launcher 
    code named Nikita, utilizing satellite radar tracking systams, AWACS aircraft data 
    and soliton technology, a small, fully controllable rocket can be used to seek and 
    destroy targets from enemy soldiers to machinery.  Current field testing has proved 
    inconclusive, so try a number of different tactics with this equipment.
    	Fun Stuff:
    		1. Go for a guard and watch him go "!" and just stare the missile down 
    		as you shove it down his throat.
    		2. Practice control of the missiles.  Try to master them.
    2.7 PSG-1
    	Arguably the most accurate semi-auto in the world.  The accuracy standard has 
    been field tested: 50 rounds of ammo into an 80 millimeter circle at 300 meters.  
    The main reason for utilization and procurement in this op is that the PSG-1 ejects 
    spent shells to a distance of around ten feet, thus lessening a foe's ability to 
    judge the shooters position.  Another reason is that the extremely accurate sights 
    have a default setting of 600 meters, the optimal engagement range.
    	Fun Stuff:
    		1. God I love sniping.
    		2. Practice clean headshots.
    		3. Smoke a cigarette rather than use a diazepam.
    2.8 Stinger Missiles
    	The Stinger missile launching system employs a unique two-color, infrared-
    ultraviolet detector using fire-and-forget technology.  This ensures high 
    survivability and maximum impact, even in the heaviest countermeasure situations.  
    The Stingers modular design and greater-than-90% hit ration have kept it at the 
    forefront of missile technology.
    	Fun Stuff:
    		1. Waste them on guards, can't really go wrong when your games only 
    		there to mess around.
    		2. Take out all the cameras.
    		3. I'll put it blunt: Blow shit up.
    2.9 Claymores
    	A directional anti-personnel mine.
    	Fun Stuff:
    		1. Memorize a guards path, wait for him to leave one area and put a 
    		claymore there.  Then watch, proceeded to a point and laugh when he 
    		runs into it.
    		2. Make a friend leave the room, make a maze some where, and tell him 
    		to run through it.  Be evil and place C4 near each one so if he decides 
    		to be lame you can just slam the circle button on him.
    2.10 C4
    	This volatile plastic explosive works by a remote sensor mechanism and can be 
    set on a wall, a floor, or even another human.
    	Fun Stuff:
    		1. Memorize a guards path, wait for him to leave one area and place C4 
    		there.  Then watch, and proceed to point and laugh as you click the 
    		2. Do the above but make it so he's walking towards you, then right 
    		after he passes over it and is to the side of it you are, det it and 
    		watch him fly at you.  Point and laugh.
    		3. Place it on the guards back, and click the button.
    		4. I'll put it blunt too: Blow shit up.
    | 3.0 Inventory Fun |
    3.1 Bandanna
    	Wear it for unlimited ammo.
    	Fun Stuff:
    		1. Unlimited Ammo.  Raise hell.
    3.2 Optic Camo
    	The invso suit.  Wear it and you're a blur people are too stupid to try 
    shooting at.
    	Fun Stuff:
    		1. Walk up to a guard, launch your punch-punch-kick combo.  When he 
    		get's up, laugh as he doesn't know what hit him.
    		2. Run circles around the guards.
    		3. Grab a guard and drag him infront of another guard.  Watch the "!" 
    		4. Just mess with them till you're so bored with them you shove some on 
    		his back.
    3.3 Boxes
    	Great for hiding in.  Great for laughs.  Great for getting around.  Any 
    	Fun Stuff:
    		1. Hop in one and walk into a guards path (way ahead of him).  Laugh as 
    		he looks at you and goes. "What's da box?"
    		2. Get into one, wait for a guard to pass, pop out, (SOCOM Equipped) 
    		Punch, Punch, Fire, get back into the box.  Repeat until caught or 
    		guard dies.
    		3. Hop into a truck and skip a whole cd's worth of running.
    		4. Tap on something, hide in the box.  Wait for the foolish guard to
    		turn away, then hop out.  Repeat, and proceed to laugh.<submitted by 
    		James Morey>
    | 4.0 Location Fun |
    4.1 Helipad
    	Location just after you get on the elevator.  Great place to have fun, guards 
    are easy to spawn, and their movement patterns should have been memorized during 
    the first run through the game.
    	Fun Stuff:
    		1. Pick off the guard on the balcony w/ the PSG-1 (hard to find a good 
    		spot where you can actually hit him.
    		2. Run up to the balcony and toss the guard off.
    		3. Go up to the balcony, hide in the first nook (w/o the vent).  Wait 
    		for him, and proceed to kill him in any means you find enjoyable.
    		4. Go to the same place as above and get down into a box whilst in the 
    		nook.  Wait for him to turn his back to you and stop.  Now pop out of 
    		the box, punch-punch-fire (SOCOM), and duck into the box again.  If you 
    		do this successfully, and you're on easy, he'll just look at the box 
    		and walk off.  Repeat until he dies.
    		5. Helipad Boxing, complete with spotlights and armed opponents.  Don't 
    		use the weapons here except to pop them as you feel like going on to 
    		the next challenger.  When they run up, circle them so they don't pick 
    		you off, then throw them or unleash the punch, punch, kick combo on 
    		them.  Wait for them to get up, and do whatever you like.  Whenever you 
    		want a new challenger, just whip out Mr. SOCOM, Punch, punch, pop, pop, 
    		6. Toy with the cargo guard.  Whilst up there, knock on a box and run 
    		to the other side of it, he'll go "?" and look for the sound, then find 
    		your foot prints.  Do some figure eights, and knock occasionally so he 
    		doesn't loose interest.  Just keep toying with him till you find it's 
    		getting dull/redundant and knock once more, this time after knocking 
    		just wait for him to start heading towards you and pick him off.
    4.2 Bathroom
    	The room where the guards go to relieve themselves.  To the left of Psycho Mantis's office.
    	Fun Stuff:
    		1. Hide in a stall w/ Nikita's equipped.  Wait for some helpless guard 
    		to walk in, stop at the urinal and begin his relieving.  Fire off a 
    		Nikita, guide it to him, and just laugh as he dies at the john.	
    		<submitted by Chris Warren>
    		2. Stick some C4 up to the urinal, and return to your safe little 
    		stall.  Wait for yet another helpless guard to walk in, unzip, and 
    		begin his natural calling.  At any time you find most humorous, click 
    		the button, and watch yet another die at the john.  Sucks to be the 
    		guard.  <submitted by Chris Warren>
    		3. I should beable to just say "Optic Camo", but I dunno if everyone 
    		would get it.  Pop on the optic camo, and beat the crap out of the 
    		urinating guard.  Proceed to point and laugh.  <submitted by Chris 
    4.3 Blast Furnace
    	Really hot place with the molten steel boiling and the annoying part where 
    you have to walk across the narrow beam to continue.
    	Fun Stuff:
    		1. Toss the guards into the molten steel.
    		2. Make straight runs through the steam room and see if you can make it 
    		w/o stopping and not getting hit by steam.  No circle bs, just one 
    		straight shot.
    		3. Toy with the guards some, you can never kill too many.  Well you 
    		can, but not if you've made a char just to mess around w/ like me :P
    4.4 I'm lazy
    	My laziness.
    	Fun Stuff:
    		1. Well, nothing.  Reason for this section is to say: Lookit me!  I 
    		have 3 locations, and I'm not nearly done!  Send in your own fun little 
    		MGS spin off games.  Help add to the lists I've already constructed.  
    | 5.0 CODEC Fun |
    5.1 Mei Ling
    	The cute lil Chinese woman w/ the cute lil accent that saves your data. ;p
    	Fun Stuff:
    		1. Call her (I think) 10 times and each time just hit cancel.  She'll 
    		stick her tongue out at you.
    5.2 Naomi Hunter
    	Medical woman who doesn't know who gave her the life she has.
    	Fun Stuff:
    		1. Call her whilst smoking.  Prepare for a lecture. <submitted by Chris 
    5.3 Roy Campbell
    	Commander of your operation.
    	Fun Stuff:
    		1. Kill the ravens in the cargo elevator. <submitted by Chris Warren>
    		2. I forget where, but kill rats there.
    | 6.0 No Real Point |
    6.1 Extra Info
    	This 'FAQ' was written in wordpad using wordwrap at 7" and the Verdana font.
    I dunno how it'd look otherwise, but if it screws up, configure your stuff 
    accordingly.  This 'FAQ' can be obtained @ GameFAQs via http://www.gamefaqs.com.
    6.2 Credits
    Konami - One godly company.  Akumajo Dracula and Metal Gear *drool*
    Sony - Another godly company.
    Playstation - One godly system.
    Millenium - For the weapon descriptions.
    Blink182 no longer gets any credit.  We shall now credit my AnimeMP3s folder.
    Fushigi Yuugi - For being my favorite anime and having nothing to do with this.
    Weiss Kruez - For being a damned good anime and having nothing to do with this.
    Chris Warren<chrisw@storm.ca> - For the Bathroom list and giving the idea for the 
    CODEC chapter.
    James Morey<antichrist3@webtv.net> - 4th item under the Box section.
    Myself - Cause I wrote this and deserve credit. ;p
    This FAQ Copyright © 1999~2000 Keith Thomas.  Metal Gear Solid is owned by Konami.  I'm 
    sure it's safe to say they own me too.  Strider Hiryu is owned by Capcom.  They as 
    well, own me.

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