hide results

    Rival Schools Demo Game Shark Codes by NDesBarres

    Updated: 06/15/98 | Search Guide | Bookmark Guide

    Subject: >>> Shiritsu Justice Gakuen / Rival Schools GameShark Codes Here <<<
    From: nickrox@ix.netcom.com(Nick Des Barres)
    Date: 15 Jun 1998 11:52:20 GMT
    Newsgroups: alt.games.sf2, rec.games.video.sony
    Pocket Fighter's Private Justice Academy (Rival Schools) Demo GameShark
    Codes by Nick Des Barres (nickrox@ix.netcom.com)
    Please don't steal these codes. If you feel you must, at least give me
    credit. Thanks.
    -2-Player Game (2 Player pad controls 2P side characters)
    D01F6480 0202
    301F6301 0003
    * To use this code, the second player MUST select characters using the
    "Rox's Super Change Character & Color Code" or the code "Change 2P Side
    Characters" MUST be on.
    - Rox's Super Change Character & Color Code
       With this code entered, you'll be able to select from Batsu, Hinata
    and Roy. You'll also be able to select Batsu, Hinata or Tiffany as as
    support character. Lastly, you'll be able to select from all four
    character colors, including those normally inaccesable.
       This code works for both P1 and P2. To use it, press the following
    buttons ALONE (i.e. ONE at a time) at the "NOW LOADING" screen before
    the matchup/versus screen, or at the matchup screen. Be careful, as
    some of the buttons will cancel the matchup screen, so try and press
    them at the "NOW LOADING" screen right before the matchup screen, or
    press them fast. Also try pressing them twice each or so just to be
    sure. REMEMBER to press them separately from each other. 
       For example, if you'd like to play as Roy and Tiffany, with 3P
    colors, you'd press Select, then Square, then Triangle. Note that the
    matchup screen will stay the same, the characters will change when the
    game loads.
    Character -
    Press L1 for Batsu
    Press L2 for Hinata
    Press Square for Roy
    Support Character -
    Press R1 for Batsu
    Press R2 for Hinata
    Press Select for Tiffany
    Colors -
    Press X for 2P Color
    Press Triangle for 3P Color
    Press Circle for 4P Color
    (1P Color is Default)
    Set 1
    D007D75A FBFF
    301F6494 0002
    D007D75A FEFF
    301F6494 0003
    D007D75A 7FFF
    301F6494 0007
    D007D75A F7FF
    301F6495 0002
    D007D75A FDFF
    301F6495 0003
    D007D75A FFFE
    301F6495 0008
    D007D75A BFFF
    801F6498 0101
    Set 2
    D007D75A EFFF
    801F6498 0202
    D007D75A DFFF
    801F6498 0303
    D008A372 FBFF
    301F6496 0002
    D008A372 FEFF
    301F6496 0003
    D008A372 7FFF
    301F6496 0007
    D008A372 F7FF
    301F6497 0002
    D008A372 FDFF
    301F6497 0003
    Set 3
    D008A372 FFFE
    301F6497 0008
    D008A372 BFFF
    801F649A 0101
    D008A372 EFFF
    801F649A 0202
    D008A372 DFFF
    801F649A 0303
       For those not wanting to enter such a long and complex code, or for
    those that aren't interested in being able to change characters at will
    and don't care about extra colors:
    -Change 1P Side Characters
    D01F6500 0202
    801F6502 0x0y
    -Change 2P Side Characters
    801F6496 0x0y
    Replace "y" with the player character of your choice.
    Replace "x" with the support character of your choice.
    Possibilities for "Y:"
    02 - Batsu
    03 - Hinata
    07 - Roy
    Possibilities for "X:"
    02 - Batsu
    03 - Hinata
    08 - Tiffany
    * To use the above codes, start a 1P game as usual, and select Batsu
    and Hinata. The characters will change into the ones you've selected
    via the codes at the matchup screen. 
    - "Training Mode"
       This code creates a Training Mode-type situation for Player 1 -
    infinite super, the enemy just stands there, and the enemy's life gauge
    won't deplete. Fun for combo practice. Before the time runs out, press
    L1+L2+Select to reset the match. Make sure you don't reset the match at
    the win or continue screens, the game will crash. Reset it before the
    time runs out. Damn, this game has a fun combo system. This is probably
    just the tip of the iceberg, but it's all about craziness like Roy's:
    Jump-in Strong Kick -> Standing Weak Kick x 2 -> Standing Strong Punch
    -> Holding Forward Strong Punch -> Cancel Strong Touchdown Wave -> Jump
    Forward -> Air Weak Kick -> Air Strong Kick -> Air Holding Forward
    Strong Kick -> Cancel American Punch -> Land -> Dash -> Standing Weak
    Kick x 2 -> Standing Strong Punch -> Cancel Super Touchdown or the
    "Aigarri!!" (Dynamite Straight) ...maybe you can even dash forward
    after the Super Touchdown and do more mania, that's what I'm trying
    now... but I digress.
    800866E2 012C
    300864F9 0009
    301F64AC 0002
    D007D75A FAFE
    301F6480 0002
    IMPORTANT! If playing a 2-player game and ROY wins, DO NOT CONTINUE!
    Simply let the time run out, then start a new game. If you don't, the
    game will crash. Also, pressing the shoulder buttons with Roy will
    cause him to do some strange things, don't know why.
    Note: Read this text THOROUGHLY before writing me for help. Also CHECK,
    DOUBLE CHECK, and TRIPLE CHECK to make sure you entered the codes
    correctly! Thanks!

    View in: