Review by Hiryuu
Reviewed: 11/01/99 | Updated: 08/07/01
Quite possibly the best game ever created
The Final Fantasy series, quite possibly, no definately the greatest video game series ever made. The story, the characters, the music, the myth, the magic, Final Fantasy games have it all. And it's no surprise when people say that they like the sixth installment, in many cases more than the graphically superior seventh. It's hard to say what makes this game so great. It could be the characters, who (unlike SOME games) have personality oozing out of every orifice. Or maybe it's the story line that's so intriguing nobody can avoid being resisting it's splendor. Or maybe it's the incredible graphics, that even to this day, seem excellant. Or it could be the music, the music in this game is by far the best music from a video game, period. Or maybe it's a combination of all these things that make Final Fantasy VI a treat. Add all of that plus beautiful CG movies of all your favorite events in the game, and you'll have the best gaming experience you could hope for.
The evil empire is trying to take over the world by using magicite, which is the remnants of dead espers. The same things happened 1000 years ago, with apocalyptic results, would it happen again? Not if the 14 (yes 14) characters that form your group have anything to say about it. The characters all have their own personality, strengths and weaknesses, and you'll just fall in love with some of them. There's Locke, the courageous "Treasure Hunter" who can steal items from the enemies. There's Terra the mysterious woman born with the ability to use magic, and wants to know what love is. There's Edgar, the king of Figaro who can use many tools, like a power drill and a chainsaw! There's Sabin, Edgar's muscle bound twin brother, who can use powerful Blitz attacks. There's Shadow, the mysterious ninja, who can throw old weapons at enemies for surprising damage. There's Celes, the Empire General who joins with your group. There's Gau, the beast child, who can learn attacks from enemies he faces. There's Cyan, the noble Knight, who has mastered the art of SwordTechs. There's Setzer, the gambler and owner of the world's only airship. There's Relm, the prodigious young artist, who can use her artistic talents as a potent offensive weapon. There's Strago, Relm's adopted grandpa who uses blue magic. There's Mog the cute Moogle who dances enemies to death. There's Umaro, the uncontrollable sasquatch, and finally there's Gogo, the mysterious being who can mimic any of the other character's moves. With all of these characters (sorry if I bored you with them) all have distinct personalaties (except perhaps the last 3) and are all controlable characters until the end of the game (if you can find them all).
The plot is absolutely great in Final Fantasy VI, and I won't delve into it, for fear of giving away any spoilers. However great the plot is in the World of Balance, it loses momentum in the World of Ruin, as WoR is completely non linear (which many people view as a bad thing, but I view it as a good thing)
Of course, any Final Fantasy game wouldn't be complete without a treasure trove of weapons, armor, and items. You can't have it all either, as you must choose between getting the best sword in the game, or getting the esper that teaches you the best spell in the game. This adds a bit to the challenge, but the game really isn't all that hard, but trying to get all the stuff in the game will drive you bonkers! There are many magicite pieces hidden throughout the World of Ruin that teach you magic spells, but many of them are hard to come by. You'll have to search high and low to get all of the Magicite pieces, not to mention finding all your friends, all whom disappear when the World of Ruin appears.
Another novelty that this game has is the fact that you can equip accessories on your characters. These accessories allow your character to run faster, be stronger, defend better, or even give you character different battle menus (for example, the Thief Glove, when equipped on Locke, allows him to use Capture instead of Steal). With the ability to equip two accessories per character, the possiblities are almost endless. (for some real carnage, try a Genji Glove/Offering combo!)
The graphics of this game are absolutely spellbounding. Remember that this game was originally released for the Super Famicom, and you'll be surprised how wonderful the graphics look. And the sound is just...pure bliss. You'll find yourself scouring the internet downloading midis of all your favorite tunes. In fact, I even bought the Final Fantasy VI soundtrack! (available only in Japan, I got it at eBay).
One important thing that the Playstation version of Final Fantasy VI has is CG movies of some of the best parts of the game. You can't help but shed a tear of joy when Celes performs opera in 3-D, and you can't help but shudder when Terra enters Narshe for the first time, on a cold snowy day on Magitek Armor, and watch as the hapless guards try to fight her off, to no avail.
When you start playing this game, you won't want to quit until it's beat. Once you beat this game, you'll want to play it all over again. It's that good. I've played it countless hours, and it never gets old. Well, I guess it COULD get old, but for a console RPG, its replay value is surprisingly high.
If you've ever even enjoyed an RPG, even to the slightest extent, you owe it to yourself to play this game. If you've never played an RPG, this game will get you hooked on them. And if you don't like RPGs, this game will change your mind about them. This game was only released on the PSX in Japan however, so you might want to get the Snes version if you want to, but you'll be missing out on some great CG movies. Or you can just a wait a few months for Final Fantasy Anthology to be released to America, as it not only contains VI, but V as well, and V has never been released to the American public. To put it simply, this is the greatest game ever made, and you're a fool to pass it up.
Rating: 5.0 - Flawless
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