hide results

    Plot FAQ by MJennings

    Version: 2.1 | Updated: 09/02/01 | Search Guide | Bookmark Guide

    Vagrant Story Plot FAQ
    by Michael Jennings <shinryu@libero.it>
    Version 2.1
    Last Updated on 9/2/2001
    1. Disclaimer
    2. Introduction
    3. Version History
    4. Complete Script
        4.1 Prologue
            4.1.1 The Mission
            4.1.2 The Graylands Incident
        4.2 Introduction
            4.2.1 The Graylands Incident
            4.2.2 Bardorba's Schemes
            4.2.3 Entrance to Leà Monde
        4.3 Towards Leà Monde
            4.3.1 Mysteries of Leà Monde-part 1
            4.3.2 Mysteries of Leà Monde-part 2
            4.3.3 Deception
            4.3.4 The Quake/1
            4.3.5 Fragments of Memory
            4.3.6 Ashley's Past
            4.3.7 The Living Dead-part 1
            4.3.8 The Living Dead-part 2
            4.3.9 The Quake/2
            4.3.10 Hardin's Power
            4.3.11 Sydney's Game
        4.4 Within Leà Monde
            4.4.1 The Blades Move-part 1
            4.4.2 The Blades Move-part 2
            4.4.3 Incomplete Death
            4.4.4 Stalker
            4.4.5 He Intends To Die...
            4.4.6 The Gran Grimoire
        4.5 Snowfly Forest
            4.5.1 The Wellspring
            4.5.2 Follow The Snowflies
            4.5.3 The Hunt Begins
            4.5.4 The Winds Change
            4.5.5 Summoning
            4.5.6 Sydney's True Past
        4.6 Truth or Lie
            4.6.1 Rosencrantz's Double-Crossing
            4.6.2 Confrontation
            4.6.3 Rosencrantz's True Past
            4.6.4 Merlose's Power
            4.6.5 Tieger and Neesa
            4.6.6 Joined the Cold Ones
            4.6.7 The Great Cathedral
        4.7 The Final Chapter
            4.7.1 Hardin's Scar
            4.7.2 The Blood-Sin
            4.7.3 The Chosen One
            4.7.4 Sydney's Motive
        4.8 Battle For Darkness
            4.8.1 Prelude to Darkness
            4.8.2 The Truth
            4.8.3 Escape from Leà Monde
            4.8.4 The Conclusion
    5 Plot FAQ
    6 Alternate theories
    	  6.1 On the Duke's Murder and Sydney's survival
     	  6.2 On Ashley's past and the murder of his family
    7 Acknowledgements
    1. Disclaimer
    All copyrights belong to their respective owners. Vagrant Story and all
    its characters' copyrights belong to Squaresoft. This text version of
    the script belongs to me, and it may not be copied in any way, whether
    on paper or electronically or by writing it down, going back in time
    with a time machine and publishing it before me, without
    my permission. If you want permission to use it on your site, e-mail me
    at shinryu@libero.it giving me a good reason and proof thet you will
    not, in any way, make money out of this FAQ. In any case, you may not
    post it if you alter it in any way. At the moment, this FAQ can be found
    at the following sites:
     - www.gamefaqs.com
     - www.psxcodez.com
     - vgstrategies.about.com
     - www.neoseeker.com
     - www.gamingplanet.com
     - www.rpgclassics.com
     - www.cheating.de
     - www.cheatcodes.com
    2. Introduction
    Vagrant Story is unlike any game you've ever played before. You might
    hate it, but you're very likely to love it - and if you like RPGs, you
    may have found the game of your life. Apart from boasting a completely
    innovative battle system and a highly realistic 3D environment, Vagrant
    Story has a tremendous atmosphere, plot and dramatic feeling. The
    cinematic sequences are extraordinary, the translation is top-class, the
    boss design is second only to
    Chrono Cross and the special effects are absolutely thumb-licking to
    look at. The characters are so deeply developed that they actually make
    you realise how many clichés FFVIII and Metal Gear Solid had (absolute
    respect for these two earth-shatterers anyway).
    Ah, the plot. The plot in Vagrant Story develops through a series of
    cinematic sequences which use the same engine as the game itself (no
    flashy FMVs).
    The team that made this game is the same one responsible for that little
    gem called Final Fantasy Tactics, and if you've played FFT you'll
    probably get somewhat a similar feeling in Vagrant Story (although they
    are two completely different games; if you hated FFT you might still
    love VS and vice-versa).
    As I said, the plot in VS is EXTREMELY good and the dialogues are
    superlative, so that's why I came out with this FAQ. Here you'll find
    every single dialogue in the game, to understand the story better (it IS
    a bit confusing) or get favorite quotes, or whatever...
    This is my 4th game through Vagrant Story. After a record 3h58m ;) on
    third play, I'm taking my time to carefully jot down all the dialogues
    and events.
    There are, however, a few cinematic sequences where basically nothing
    major happens, and I won't put those in. I'm talking of the ones where
    Ashley is attacked by bosses, or by the Dragon Lizards for the first
    time, etc. I will only include sequences whith dialogues or that are
    relevant to the plot.
    If you've got any questions, comments, etc. e-mail me at
    shinryu@libero.it. Please note that I will NOT accept the following
    kinds of e-mails:
    1-questions about stuff that can be found in here
    2-unconstructive criticism
    3-pointing out irrelevant mistakes (like "cardinal" instead of
    The following kinds of e-mails, on the contrary, will be appreciated,
    and by all means do feel free to send one in:
    1-constructive criticism
    2-major mistakes
    3-questions about the plot which are not included in this FAQ
    5-anything else.
    One word about the structure of this FAQ: everything you need to know is
    listed in the Contents summary above. A text search through the document
    will bring you to whichever section you need to consult. Plus, I have
    included details about the rooms where the events take place and some of
    the monsters you see - so if you search for a room's name, you're very
    likely to find the event that happens there, if there is one.
    One last thing: maybe I don't need to say this, but this FAQ contains
    EVERY POSSIBLE SPOILER. Vagrant Story has a beautiful plot and I suggest
    you play it through before reading the script, because it's really worth
    3. Version History
    A few minor updates. 
    Yep, I'm still alive...
    New entry in "Alternate theories": discussion about Ashley's family
    This will probably be the final version of this FAQ, unless I get some
    new interesting theories to add.
    "Acknowledgements" section added
    "Alternate theories" section added
    Script completed
    OK, now the FAQ has the complete script. If you wanna see new updates,
    send me questions and theories or comments (see section 6). Thanks to
    everyone for your support!
    Script up to section 4.6.4
    Phew! Just back from my Christmas holidays and a SERIOUS Final Fantasy
    IX addiction. BTW, I'm on my 7th VS game. Happy New Year everyone!
    Script up to section 4.5.1.
    Script up to section 4.3.2.
    Completed Script index.
    Basic info.
    Script up to section 4.2.3.
    4. Complete Script
    I have tried hard to make this script as similar as possible to the
    original dialogues. However, a few mistakes are a possibility - but
    nothing more than a missed capital, or a few exclamation marks too much.
    If you find any serious mistakes, feel free to email me about them
    (shinryu@libero.it). Any comments are appreciated. In any case, please
    don't get mental about "duke" instead of "Duke" or the like. Such
    mistakes have no relevance whatsoever in a script.
    Note: the first two sequences (Introduction-The Mission and
    Introduction-The Graylands Incident) aren't in the game itself; you see
    them by leaving the pad idle after you load the game. The first one is
    the most interesting, and I recommend you see it, because it gives all
    the background. The second one is a sort of trailer (it starts with the
    Squaresoft logo and ends with a credits screen) and it's made up of
    various snippets from the game's actual
    intro (the one you get when you start a new game). There are a few text
    passages which talk about stuff that happens AFTER the end of the game
    and therefore might contain a few spoilers (not really, but still, just
    to be sure). The sequence is quite cool too, but anyway you should see
    this after you finish the game and you'll understand it all.
    Ash: Ashley Riot
    Syd: Sydney Losstarot
    Gui: Romeo Guildenstern
    Mer: Callo Merlose
    Har: John Hardin
    Ros: Jan Rosencrantz
    Duk: Duke Aldous Byron Bardorba
    Dua: Commander Duane
    Gri: Commander Grissom
    Jos: Joshua Corrinne Bardorba
    Tie: Commander Tieger
    Nee: Commander Neesa
    Sam: Commander Samantha
    Tia: Tia Riot
    Mar: Marco Riot
    C#: Mullenkamp Cultist
    B#: Crimson Blades soldier
    S#: Duke Bardorba's servant
    V#: VKP officers
    (xxx): Short description of cinematic events/location
    [yyy]: Short description of interactive events (eg fights)
    <jjj>: Text display
    -zzz-aaa-bbb-: -Indoors/Outdoors-Location-Time of day- of event
    @ccc: The event is triggered when Ashley is in this room
    4.1 Prologue
    4.1.1 The Mission
    <VKP Headquarters
    Valnain, 0:24 A.M.>
    (A dimly lit room, with a long table. Ashley Riot stands at one end, and
    three VKP officers sit at the other)
    V1: ...Six hours have passed since the occupation of the manor by one
    Sydney Losstarot, founder and leader of the Mullenkamp sect. He and his
    allies have taken the Duke's family and servants hostage. They hold the
    manor as we speak.
    Ash: To what purpose?
    V1: The scum make two demands: the release of their imprisoned comrades
    and the abdication of Cardinal Batista.
    Ash: Yet their religious freedom, within limits, is protected. On what
    pretext shall we apprehend them?
    V2: We need no pretext! Mullenkamp is a pack of rogues, hiding behind a
    priest's frock. We believe them responsible for the attempt on our
    sovereign's life this Yuletide past.
    Ash: And the VKP will not free their comrades?
    V1: Certainly not! Do you know how many agents gave their lives -
    V3: All because of this religious freedom! Too much freedom, too many
    gods! Let those cultist cur-dogs run loose and they will bite you! Gods!
    While our Parliament cowers -
    V1: ...Strike that outburst from the record.
    Voice: Yes, M'Lord.
    Ash: Are cults not the Templars' concern? Why must we be involved?
    V1: .........
    Voices: Our Inquisitors have found that Mullenkamp's coin comes from the
    captive duke himself. Indeed, Valendia might still be at war with
    itself, were it not for the duke's heroism, yet he wields much of his
    power from the shadows. Even after his retirement, his grip on
    Parliament is unrelenting.
    (Lightning and thunder. Some dark figures can be seen standing behind
    the table, next to the windows)
    Voices: We have watched him long enough. Now it is time to act.
    V1: Futhermore, we must find out why the Cardinal sent his blades to
    deal with this incident without our approval. Inquisitor Heldricht will
    V2: You will go to the Graylands immediately. A map of the manor grounds
    is in your carriage. I have sent one of my agents ahead. She will fill
    you in
    when you arrive.
    Ash: ...She?
    V2: Agent Merlose.
    <Duke Bardorba's Manor
    Graylands, 1:58 A.M.>
    Mer: Agent Riot, I presume. I'm your partner, Callo Merlose. But,
    please, call me Cal. How was your journey?
    Ash: How many are there?
    Mer: Our scouts report a dozen men. Of course, we have yet to spot
    Sydney, and there may be more inside the manor.
    Ash: Hostages?
    Mer: Including the duke's family and servants, thirty-four. Thankfully,
    the duke himself was away at the time.
    Ash: The duke was not taken captive?
    Mer: Nay.
    Ash: How fare the blades?
    Mer: We will have to wait and see. With the hostages inside, direct
    action is perilous. We must negotiate with Sydney while we collect
    information to aid our final -
    (Some of the manor's rooms catch fire)
    Mer: What is this?
    Ash: It seems the siege has begun. The cardinal's blades have made their
    Mer: We've given no such order! Their actions are in direct defiance of
    our authority!
    Ash: ...Perhaps their hand was forced?
    (Ashley walks towards the manor)
    Mer: Wait! Where are you going?
    Ash: The blades provided the perfect distraction.
    Mer: It's far too dangerous! We must wait for reinforcements!
    Ash: Reinforcements?
    (Ashley walks on towards the manor)
    Ash: I am the reinforcements.
    4.1.2 The Graylands Incident
    (Ashley runs through the open gate)
    <We have received a report from the Valendia Knight of the Peace
    regarding an unsolved felony that may affect state security.
    <It reads: Ashley Riot, an agent of the Riskbreaker militia, has
    murdered a senoir member of Parliament, duke Bardorba, and is still at
    (Hardin speaks to some cultists)
    Har: ...Show them who they're dealing with! Torch the chambers and kill
    the hostages!
    (The cultist nods. Hardin goes into the manor. Ashley is hiding)
    C1: Let's finish this 'fore the blades arrive!
    (A brick falls next to Ashley)
    C1: Who goes there!?
    (Ashley draws his sword)
    <The incident began with the occupation of the duke's manor a week ago.>
    (Guildenstern kills a cultist, picks up the sword and sees a blade)
    Gui: Have you found Sydney?
    B: Not yet, sir.
    (Guildenstern walks to the window)
    Gui: Put out the fires, or we'll lose the manor and all will be for
    naught! Split the knights into two groups, one to douse the blaze, the
    other to exterminate the traitors!
    B: Right away, sir.
    (The Blade walks away)
    Gui: ...Where are you, Sydney?
    <Sydney, leader of the occupying cult group Mullenkamp, took hostages
    demanding the resignation of the cardinal and the release of prisoners>
    Syd: Curse the duke! Where's he hidden it?
    Har: You sure the duke really has it? Does the damn thing even exist?
    (Sydney stares into Hardin's eyes)
    Syd: You doubt me, Hardin? You doubt my power?
    <What was the felon Sydney's true objective? And where on earth are
    those who escaped?>
    (Ashely leans onto a door)
    Har: F-Forgive me! I did not intend...B-But Sydney, any longer, and
    there will be no escape for us.
    Syd: Stop your whimpering! You'd come this far only to leave empty-
    handed? Now, search!
    (Ashely hides behind a statue as cultists come out of the room)
    <Only Agent Riot, once our dear comrade, can answer these questions.
    Spare no effort finding him!>
    (Sydney is about to pick up a knife)
    Ash: Don't move, Sydney! I've got a bowgun aimed at your heart!
    Syd: ...You're no knight, are you?
    Ash: Now turn 'round slowly!
    Syd: This is an unfortunate turn of events...
    Har: Sydney!!
    (Sydney picks up the knife and attacks Ashley)
    Ash: Hold it!!
    (Ashley shoots a dart through Sydney's heart. Sydney looks unharmed)
    Ash: What's going on? You were most certainly dead!
    Syd: ...So...still think the dead...only rise...in faerie...tales.
    (A Wyvern falls from above)
    <Also, there is a peculiar rumour that many there saw a...Dragon as the
    duke's residence burned.>
    Syd: My...apologies...I've no time...to toy...with you.
    (Rapid sequence of images of the Wyvern, Sydney, Hardin, Ashley, and
    finally the "VAGRANT STORY" Logo and a credits screen.)
    <Good luck and Godspeed.>
    4.2 Introduction
    4.2.1 The Graylands Incident
    (The Duke's manor is in flames. In the bottom-left corner of the screen
    the location and time appear)
    <Duke Bardorba's Manor
    Graylands 2:32 A.M.>
    (Guildenstern kills a cultist, pulls the rapier out of his body and is
    approached by a blade. He sheaths his sword.)
    Gui: Have you found Sydney?
    B: Not yet, sir.
    (Guildenstern walks to the window)
    Gui: Put out the fires, or we'll lose the manor and all will be for
    naught! Split the knights into two groups, one to douse the blaze, the
    other to exterminate the traitors!
    B: Right away, sir.
    (The Blade walks away)
    Gui: ...Where are you, Sydney?
    <Art Direction
    Character Design
    (Ashley runs through the open gate and shuts it by breaking the stopper
    with his sword)
    <Background Supervisors
    (Hardin is speaking to a few cultists while Ashely hides behind a stack
    of crates)
    Har: Show them who they're dealing with! Torch the chambers and kill the
    C1: Aye!
    (Hardin walks into the manor)
    <Background Creators
    C2: We've no time! Let's finish this 'fore the blades arrive!
    C1: Right, let's do it quickly and get out of here.
    (a brick falls from the stack of crates behind which Ashley is hiding)
    C1: Who goes there?!
    <Background Creators
    (The cultists approach the stack of crates, weapons at hand. Ashley draw
    his sword)
    Ash: Here we go...
    [short fight, Ashley kills the cultists]
    (Ashley enters the manor)
    <Visual Effects Supervisor
    Visual Effects Creator
    (Ashley leans onto a door to listen)
    Syd: ...Well? Have you found it?
    C3: It's no use. There's nothing like that here - anywhere.
    Syd: Keep looking, damn you!
    C3: I'm telling you, Sydney! The knights are nearly upon us!
    Syd: Stop your whimpering! You'd come this far only to leave empty-
    handed? Now, search!
    (Footsteps. Ashley hides behind a statue as the cultists come out of the
    room, walk through the corridor, and exit)
    <Character Model Supervisor
    Character Model Creators
    Syd: Curse the Duke! Where's he hidden it?
    Har: You sure the Duke really has it? Does the damned thing even exist?
    (Sydney abruptly turns around and stares into Hardin's eyes)
    Syd: You doubt me, Hardin? You doubt my power?
    Har: F-Forgive me! I did not intend...but Sydney, any longer, and there
    will be no escape for us!
    Syd: Fine, then! Bring the boy and come with me!
    (Hardin nods and exits the room)
    <Character Motion Creators
    (Sydney is about to pick up a knife)
    Ash: Don't move, Sydney!
    (Sydney stops)
    Ash: I've a bowgun aimed at your heart!
    (Sydney raises his hands)
    Ash: (approaching him) Now turn 'round slowly!
    (Sydney faces him)
    Syd: ...You're no knight, are you?
    Ash: (drops a rope) Bind your legs with that rope.
    Syd: Ah, a Riskbreaker...a royal guard dog!
    Ash: Did you not hear me? Bind yourself, now!
    Syd: This is an unfortunate turn of events...
    (He turns around, picks the knife up and attacks Ashley.
    Ash: Hold it!
    (He shoots a dart through Sydney's heart)
    <Main Programmer
    (Ashley feels Sydney's pulse. Hardin enters the room carrying an
    unconscious boy in his right arm)
    Har: Sydney!!
    (Ashley turns around and is knocked over by Sydney)
    Syd: I...I'm the one you want. Hardin...go quickly...go...to Leà Monde.
    (Hardin exits the room)
    Ash: You! Stop!
    (Sydney tries to stab him, Ashley gets up and draws his sword)
    Ash: What's going on? You were most certainly dead! Leave the back-from-
    the-grave stuff to faerie tales...
    (Sydney pulls the dart out and kneels down in pain)
    Syd: You've...given me...quite...a scratch...Show...a little more
    respect...for faerie tales, Riskbreaker...
    (He looks above)
    Syd: D'tok!!!
    (A Wyvern falls from above)
    Syd: My...apologies...I've no time...to toy...with you.
    (He jumps out of a window)
    <Music & Original Score by
    Sound Programmer
    Sound Engineer
    [Ashley fights the Wyvern and kills it]
    (The Wyvern dissolves)
    <Executive Producer
    (Ashley walks to the broken window)
    <Produced and Directed by
    (Birds fly past the manor)
    Ash: Leà Monde...?
    (The title appears)
    <  V   A   G   R   A   N   T        S   T   O   R   Y   >
    <The body is but a vessel for the soul, a puppet which bends to the
    soul's tyranny. And lo, the body is not eternal, for it must feed on the
    flesh of others, lest it return to the dust from whence it came.
    Therefore must the soul deceive, despise and murder men.
    A.J. Durai>
    4.2.2 Bardorba's Schemes
    Duk: So, the knights who came were not the king's men, but the
    Ros: Knights of the Cross led by Guildenstern, my lord.
    (The location and time appear)
    Duke Bardorba's Secondary Residence
    Graylands 5:38 A.M.
    S1: "The Crimson Blades" - In direct service to the Cardinal.
    Ros: Guildenstern led his men toward Leà Monde in pursuit of Sydney.
    Duk: ...I see. ...Send one of your men in the armor of these "Holy
    Knights"...set fire to the manor.
    S1: Fire...my liege?
    Duk: The fool Sydney used his wyvern. We can't have witnesses telling
    the world, can we?
    S1: But the hostages...your family!
    Duk: Irrelevant! Burn it. Burn it to the ground!!
    (Lightning. Thunder)
    (The servant exits)
    Duk: ...What of Parliament?
    Ros: The VKP (Valendia Knights of the Peace) have formed a squad to deal
    with the felons.
    Duk: The Riskbreakers...those meddling fools!
    Ros: Your will, my lord?
    Duk: ...Leà Monde is yours. Let no one out of the town! You can deal
    with Sydney and the blades there.
    Ros: And Parliament?
    Duk: I'll deal with those watchdogs...they won't trouble you further.
    Ros: And the young lord Joshua?
    (Lightning. Thunder)
    Duk: He is my light...my soul. If aught should befall him...
    Ros: As you wish, my lord.
    (Rosencrantz walks away. Close-up of a picture of the Duke, his wife,
    and a boy that looks like Joshua)
    Duk: Am I fated to rot and wither...even as I breathe?
    4.2.3 Entrance to Leà Monde
    <11:42 A.M.>
    (Merlose sees the corpses of the sentinels. Apparently, they were killed
    by blades)
    <Leà Monde is an old town with a history of over 2000 years. Its walls
    have seen many battles. They are stronger than the mightiest forts of
    Valendia and as the sun wheels through the sky, the beauty of their
    shifting colors surpasses that of any palace.>
    <The Grand Cathedral that towers over the town center is a symbol of Leà
    Monde's indomitable spirit, and the holy ground of the devout Iocus
    At its height, Leà Monde was a thriving community more than 5000 people
    strong. 25 years ago, a great earthquake brought that chapter in Leà
    Monde's history to a close.>
    <LEA' MONDE>
    (Ashley comes out of a mineshaft. Merlose is facing him)
    Ash: ...Well?
    Mer: The two sentinels are dead...murdered.
    Ash: Hmm...This the only way in?
    Mer: Tere's a great crevasse preventing entry from above ground.
    Ash: And from the sea?
    Mer: Nay, sunken reefs that rose during the earthquake form a gauntlet
    of whirlpools...too dangerous. You do know we sent agents in, thinking
    those ruins were the Mullenkamp base. Not one returned.
    Ash: Not on account of the whirlpools, I'd wager...
    Mer: Surely, it was men who killed them. How was it down there?
    Ash: Come down and see for yourself...
    (They descend into the mineshaft)
    <...According to the survivors, our comrade agent Riot headed out for
    Leà Monde before noon. Of course, the reports are vague and we cannot
    deny the possibility of inaccuracies, yet given that there is only one
    path to infiltrate Leà Monde, this office believes the report to be
    (Ashley and Merlose examine some dead corpses; it appears they were from
    the Crimson Blades)
    Mer: ...What's this?
    Ash: That's what I'm here to find out. It does seem well fortified for a
    wine cellar...
    Mer: Oh? Leà Monde's wineries once vied with the best of Valendia. Since
    they went out of production, the remaining sell for a premium.
    (Ashley opens the gate to the wine cellar)
    Ash: If I find any, consider them yours.
    Mer: You plan to go alone?
    Ash: An agent with no combat experience would just be a liability.
    Mer: .........
    Ash: Tell me what you know about this Sydney fellow.
    Mer: ...Sydney Losstarot. Leader of the religious cult Mullenkamp. His
    real name and age are unknown. One of many self-styled prophets of the
    Ash: So why whould a cult missionary commit such a crime?
    Mer: I do not know what the cardinal thinks, but the VKP believes he is
    no prophet - indeed, he is in dark alliance with duke Bardorba, who
    controls Parliament from behind the scenes. That the cult is but a
    front. Perhaps this incident is a sign of some falling-out between the
    Ash: ...Or merely another of the Cardinal's witch-hunts?
    Mer: There are many would-be prophets in the land these days, but Sydney
    is...different. His prophecies ring true, and those enraptured by the
    way he hums revelations - as though they were simple ballads! - all say
    the same: "He is a miracle."
    Ash: .........
    Mer: ...In any case, he has a strange power. He can guess the past of
    those he meets. He can even read hearts...They say his charisma is such
    that his
    followers offer both body and soul to him.
    Ash: ...Sounds like you're quite taken with him yourself.
    (Ashley walks into the cellar)
    Mer: Agent Riot!!
    Ash: If I do not return by the morrow's eve, inform HQ, will you?
    (The gate falls shut)
    Mer: Godspeed...
    (Merlose walks out of the mineshaft. As she looks up, she is faced by
    Sydney himself)
    <...We sent men to monitor the abandoned mineshaft that leads to Leà
    Monde. All were found dead. At the entrance, other bodies were found,
    two knights of the Cardinal's Crimson blades.>
    <Our men were murdered with swords, but the knight's wounds show they
    died by their own hands. At present, we have taken the bodies into our
    custody, and our specialists are continuing the examination.
    from Graylands Incident Investigation
    (Section 3.14)>
    (Ashley sees some crates of wine)
    Ash: Ah, vintage wine -
    (The ground shakes)
    Ash: ...No live burials today, thanks.
    (A loud moaning noise can be heard from beyond the passageway)
    Ash: "A strange power", indeed...
    4.3 Towards Leà Monde
    4.3.1 Mysteries of Leà Monde-part 1
    @Wine Cellar-Smokebarrel Stair
    (Ashley sees two Crimson Blades and hides)
    (B2 touches a door and is hit by a small electric bolt)
    B1: Well? Got 'er open?
    B2: It's no good. No' even a budge.
    B1: What's this? It weren't lock'd a moment ago, eh?
    B1: No key holds this door...It be a Grimoire what's doing this!
    B1: Well, who lock'd it then? ...Someone inside?
    B2: Buggered if I know! Look...we'll be cut off from the others!
    B1: And where are those scouts, man?
    B2: They've not return'd.
    B1: This be no time for loafin' around!
    B2: Keep yer cap on, brother! ...Now come up 'ere and take a look at
    (They walk towards the next room)
    B1: What's that?
    Ash: ...A "Grimoire"?
    4.3.2 Mysteries of Leà Monde-part 2
    @Wine Cellar-Wine Guild Hall
    (Ashley listens to the two Blades he spied in the previous room)
    B2: This, too, be a Grimoire's doing?
    B1: By the gods! I'd oft heard o'it...but this!
    (A cloudstone hovers above their heads)
    B2: An' a wyrm-a DRAGON-was sighted at the Duke's manor.
    B1: Well, if there's magick about, dragons won't be far behind...
    B2: I worry about Guildenstern and the others.
    B1: Ach, they'll be fine.
    B2: Think of it! If we've witnessed miracles such as these on Leà
    Monde's doorstep, what then lies within!?
    B1: Ye wear naiveté like a crest, brother! Surely the maesters know of
    this "Grimoire". Mayhaps we've just been in the dark, eh?
    B2: yet our charge is to drub these Mullenkamp scoundrels an' -
    B1: And procure the miracles of Leà Monde! 'Tis just a rumour, but I've
    heard that Guildenstern's lot works them magicks as well...
    B2: Rubbish! We're servants of the Lord! No true Knight of the Cross
    would dabble in the black arts!
    B1: It's only a rumour, brother...But is Sydney is truly the worker of
    diablerie they claim he is, I say fight fire with fire!
    B2: I say let the Lord be our shield!
    B1: Ever the choirboy! The only shield I see is the one coverin' yer
    eyes. Heretic or no, I believe what I see, and right now...I see
    B2: .........
        ...Swine'll take wing 'fore the likes of us use magick, my friend.
    B1: Aye, but with a Grimoire, your fattest sow could outfly my swiftest
    falcon - if ye believe the chroniclers.
    B2: With a Grimoire, you say?
    B1: Ye could even make cobblestones float like clouds...
    (Ashley suddenly sees somebody. He turns and sees a grey shadow of a
    boy. He makes a noise, the two Blades find him)
    [Ashley kills the Blades]
    4.3.3 Deception
    @Wine Cellar-Fine Vintage Vault
    (Guildenstern speaks to two soldiers of the Crimson Blades)
    Gui: Here comes one of Parliament's watchdogs. You, go back and silence
    his yapping.
    B1: Parliament's...watchdogs?
    Gui: An agent of the VKP. You can follow orders, can you not? The VKP is
    your enemy. Now, go!
    B1 & B2: Sir!
    (They go)
    (Guildenstern reveals himself to be Sydney)
    4.3.4 The Quake/1
    @Wine Cellar-Chamber of Fear
    (As Ashley walks through the room, the earth starts moving)
    Ash: Not again!
    (The earthquake changes the shape of the room)
    Ash: ...I do not feel I'm welcome here.
    4.3.5 Fragments of Memory
    @Wine Cellar-Room of Rotten Grapes
    (Suddenly, Ashley stands in a green field. He sees a large tree in the
    distance. He looks around and sees the same boy he saw in the Wine Guild
    (The screen turns black and the following word appears in red letters)
    (Ashley goes back to reality)
    4.3.6 Ashley's Past
    @Wine Cellar-The Gallows
    (Ashley has just defeated the Minotaur and is leaving the room. He hears
    a tapping metallic sound, turns around, and sees Sydney)
    Ash: Sydney!
    (Sydney claps his metallic hands as a sign of admiration)
    Syd: So this is a Riskbreaker. Most men complacently accept "knowledge"
    as "truth". They are sheep, ruled by fear. But you are different. Always
    detatched. A smooth flow of thought into action. Indeed...it is almost
    as if...as if you had no soul.
         How do you do it? Body and soul are one...Yet yours are separate,
    like a child from the knight in his storybook. Where is your soul,
    Riskbreaker? Is this VKP training? Or did you see something that made
    you shut your soul away?
    (Sydney shows the palm of his hand)
    Syd: Show me your soul...
    (Grey images of Sydney and Ashley stand in the field. Under the big tree
    Ashley saw there is a family (two parents and a child) having a picnic.
    The father looks a lot like Ashley. His wife gets up, kisses him and
    walks away. Ashley speaks to his son, then he turns to see his wife
    getting killed. He jumps up and runs to her, but while he tries to do
    so, his son gets killed too)
    (Ashley is kneeling down as Sydney read his mind)
    Syd: You killed your wife and child...
    Ash: ...They were slain by fallen knights, jackals.
    Syd: Wrong. You failed to protect your wife, your child. You failed in
    your duty as a knight, as a husband...as a father. You killed them!!
    Ash: (gets up) Sydney!!
    Syd: (flies away) Try to catch me, Ashley Riot! Look outside yourself to
    find your truth.
    Ash: What's your game?
    Syd: Hardin!
    (Hardin enters, holding Merlose)
    Mer: Ashley!
    Ash: Merlose!!
    Mer: Pay no heed to me! Take them, Riot!!
    Syd: The city of shade will forgive your sins, my son - and call forth a
    power...a power that lies within you even now!
    (Sydney starts floating in the air)
    Syd: This is my game. I run, you give chase. I am the hart, and you the
    hunter. But this hart has laid a few snares of his own...I am waiting
    for you,
    (Sydney disappears)
    Ash: H-Hold! Sydney!!
    (Hardin runs away with Merlose)
    Ash: Damn!
    (A pink light flashes from Ashley's body. He recovers a few Battle
    Abilities that he had lost in his memory)
    Ash: ...What is happening?
    Voice: I am waiting for you, Ashley Riot...
    4.3.7 The Living Dead-part 1
    @Wine Cellar-Room of Cheap Red Wine
    (Ashley sees a dying knight from the Crimson Blades. He has wounds all
    over and his skin has turned to a pale greyish color)
    Ash: .........
    Blade: Ur...I...I b-beg of ye...Soo...Stop the...p-pain...
    (He dies. His soul can be seen flying away. Ashley walks away but the
    corpse stands up)
    Ash: Is this some magick, or merely the power of Leà Monde...?
    [Ashley kills the zombie]
    4.3.8 The Living Dead-part 2
    @Wine Cellar-Room of Cheap White Wine
    (Three zombies attack Ashley)
    Ash: ...Is this, too, part of your game, Sydney?
    [Ashley kills the zombies]
    4.3.9 The Quake/2
    @Catacombs-Shrine to the Martyrs
    (Ashley has just defeated a Ghost. The earth starts moving again)
    Ash: Not again!
    4.3.10 Hardin's Power
    @Catacombs-The Withered Spring
    (As Ashley exits the room, he is stared by a grey image of Hardin)
    4.3.11 Sydney's Game
    @Sanctum-Prisoners' Niche
    (Sydney is drawing on the floor, while Hardin spies Ashley. Sydney turns
    to Merlose)
    Syd: ...Do not attempt escape, and no harm will come to you.
    Mer: ...What evil are you working here?
    Syd: Just a little drawing, my dear. What think you, Hardin?
    Har: Gods...Is he even human? He fights with the strength of a
    (Hardin turns to Sydney)
    Har: Are Riskbreakers all this powerful?
    Syd: (gets up) I think not. Our Ashley is a vessel, you see. He has
    merely partaken of the power around him. It is as I have forseen.
    Har: ...What next, then?
    Syd: What next? Let him give chase a while.
    Har: This is madness, Sydney!! The Blades will hold this town soon, and
    we dare not face their undivided forces! We've no time to play cat and
    Syd: Relax, my good Hardin. Remember, it is all part of my plan.
    Har: Were the duke's betrayal, the cardinal's meddling...and a
    Riskbreaker strong as a bloody titan all part of your precious plan,
    too, Sydney?
    (Sydney stares into his eyes. Hardin calms down)
    Har: Sydney, forgive me.
    Syd: Be calm, Hardin. it is of no account.
    (Sydney turns to Merlose)
    Syd: You impress me, Inquisitor...More concerned about our doings than
    your own fate?
    Mer: What villainy are you planning, Sydney?
    Syd: Why, I'm preparing a feast for your friend.
    (Sydney starts the summoning rite. A halo of light appears around him,
    representing ancient Kildean glyphs)
    Syd: Gylda-Meuntes-Haatis-Mota-Fehrtes-Ratis-Alpa-Kilmota, Emperor of
    the Shade, descend from the Dark, honor sin-soaked contracts of kinship,
    lead your
    beast unto me!
    (Merlose sees a grey image of a boy that looks like the duke's son)
    Boy: I must help father...
    Ash: ...Merlose?
    4.4 Within Leà Monde
    4.4.1 The Blades Move-part 1
    @Rue Mal Falde
    (Ashley sees some Crimson Blades and hides behind a corner)
    B1: Well? Find anything?
    B2: Naught but dust on this side, sir.
    B1: We shall join the others, then. Yet crossing the river means...
    B3: It's too dangerous inside the city walls. You heard what befell our
    B1: Yet we waste our time here...
    B2: The cold ones will not walk under the sun, but soon night will
    Ash: I'll have to find another way around.
    4.4.2 The Blades Move-part 2
    @Town Center West-Rue Vermillion
    (Commander Duane of the Crimson Blades stands on the edge of the
    coastroad. He is approached by two Blades)
    Dua: Well?
    B1: Just a workshop. Nothing else here.
    B2: We've still no word from Squad 3.
    Dua: They're dead then?
    B2: I...I could not...
    Dua: Did you not verify their corpses?
    B2: S-Sir, my apologies.
    (Duane slaps him on the face)
    Dua: Coward! Ye are a stain on the escutcheon of out order!
         The loss of our brothers cannot be helped. Pray that fate will not
    be as cruel a mistress to us. Search! The rathole Mullenkamp's been
    using is here somewhere! Leave no stone unturned!
    B1 & B2: Sir!
    (The Blades leave)
    Dua: I, for one, cannot leave this accursed city soon enough.
    4.4.3 Incomplete Death
    @Tircolas Flow
    (Ashley sees more Commander Grissom of the Blades speaking to a dying
    cultist. He hides behind a corner)
    Gri: Answer wisely, and you may yet live. Now tell me where Sydney
    C: Save your breath, knight...you fools think the Dark will bend to you?
    Gri: We are prelates of the Lord, scum. We are not here to bend, we are
    come to cleanse!
    (The cultist spits on his face. Grissom cleans the spit, mentally
    pronounces a short prayer and violently slams the cultist's head against
    the wall)
    Gri: Now, there is still time. Pray...perhaps He will forgive. And I
    will pardon your sins in His name.
    C: ...Go to hell.
    (The cultist dissolves)
    (Guildenstern arrives, followed by Commander Samantha)
    Gui: So end those who serve the Dark.
    Sam: What mean you?
    Gui: The Dark is formless and invisible. It invades the body like a
    plague, an unseen visitor. Yet those it taints become...undying.
    Sam: Undying?
    Gui: Yes. They do not die.
    Sam: But...he did die. Turned to dust...leaving no trace. Did he not?
    Gui: What is death? Is it the ruination of the flesh? Surely, that is
    death, but it is only one facet of the truth. True death...is the death
    of the soul.
    Sam: And theirs is not a true death?
    Gui: Even should their flesh crumble to decay, their sould will wander
    eternally. The undying of Leà Monde do die...But it is...an incomplete
    Ash: An incomplete death...
    Gui: Trapped in purgation, they yearn for life. Thus they seek bodies
    without souls...and the "corpses that walk" are born. They say the howl
    of the north wind is the cry of the wandering souls...
    (Guildenstern turns to Grissom)
    Gui: Grissom, gather our remaining men. Join with Tieger's knights, and
    crush Mullenkamp. Go!
    Gri: By your command.
    (Grissom leaves)
    Sam: ...Will the same happen to me?
    Gui: (embraces her) You will not die. And...
    Sam: And?
    Gui: There is one who has found the true undeath. Immortality, my love.
    (They kiss)
    Sam: Let us search for this...Sydney.
    (Guildenstern and Samantha leave)
    Ash: So the cardinal seeks immortality...
    (Duane and two knights see Ashley)
    Dua: That's right. But it's naught that concerns you.
    (Ashley is surrounded)
    Dua: An incomplete death's more than a VKP butcher deserves.
    [Ashley kills Duane and the two Blades]
    Dua: G-God...My soul...is not ready...
    (Duane dissolves)
    (Guildenstern appears on the other side on the river. Ashley and
    Guildenstern stare into each other's eyes for a few second, then
    Guildenstern turns back
    and walks away)
    4.4.4 Stalker
    @City Walls West-Where the Master Fell
    (As Ashley exits the room, he is spied by Rosencrantz)
    4.4.5 He Intends To Die...
    @Abandoned Mines B1-Traitor's Parting
    (Ashley is about to exit the room. Suddenly, he starts seeing through
    Merlose's eyes)
    Syd: Well? What do you say?
    (Sydney turns to Merlose)
    Syd: You find us strange, no?
    Mer: "Unnatural" is more the word. That thing you do...it...
    (Sydney waves a finger in denial and points to Hardin, who is using his
    seer power)
    Har: ...They have formed into three groups. They are wounded...and
    increasingly wary of being split apart. They seem less focused than our
    visitors last night.
    Syd: The soldiers last night were trained elites; these latecomers are
    mere sellswords. Guildenstern doubtlessly wished to catch us in the
    Graylands. Yet we proved too cunning a quarry...
    Har: It is a hollow victory. Our losses are greater than the Blades'.
    And they have cut out puppets' strings and turned them against us. They
    will soon hold the surface. We are lost!
    Syd: We have sacrificed much...Yet it need not be in vain. Need it,
    Har: How can they control our servants? How?
    Syd: Not all of them can. Only a few.
    Har: Yet we are the masters, are we not? Have we been betrayed by one of
    our own?
    Syd: I think not. The Cardinal has prepared long for this. Twenty years
    Har: Think! They struck us just as we were moving on the duke! They knew
    our plans, Sydney!
    Syd: Temper, Hardin. You must learn control.
    Har: We are lost, Sydney! Lost! We must leave now, or we'll be warming
    our toes in hell!!
    (Sydney casts an angry glance at Hardin)
    Syd: I said control yourself!!
         I am telling you all is well. Trust me, Hardin. All is well.
    (Hardin falls to the floor)
    Syd: We are friends, you and I. Is that not so, Hardin? Give me your
    trust, friend.
    Har: Yes...
    Syd: Take the Inquisitor with you and go ahead. Oh, and don't be too
    Har: What will you do?
    Syd: Just going to pay a visit on Guildenstern. Worry not, friend. Use
    sigils to lock all you can. It will cost our guests valuable time to
    unbind them.
    (Sydney walks towards the exit)
    Har: Sydney...
    (Sydney stops on the doorway)
    Har: ...If we are friends, do not "compel" me so...Never again, Sydney!
    (Merlose sees a grey image of the small boy she saw before)
    Boy: He intends to die...
    Har: This way, quick!
    Ash: ...Merlose.
    (As he leaves the room, Rosencrantz is spying on him)
    Ros: ...What have you done, Sydney?
    4.4.6 The Gran Grimoire
    @Town Center West-Villeport Way
    (Ashley sees Sydney walking towards a gate. He hides behind a corner and
    listens. On the other side of the gate are Samantha and Guildenstern)
    Sam: We can pass through here.
    (Guildenstern is examining some carvings)
    Sam: What have you found?
    Gui: Ancient Kildean lettering...It's quite worn, nigh undreadable.
    Sam: Anything useful?
    Gui: I think not. Yet...
    Sam: Yet?
    Gui: The carvings are particularly deep in places.
    Sam: They're quite charming...What do they mean?
    Gui:There's more here...and here.
    Sam: Ancient Kildean...from Mullenkamp's time.
    Gui: Ah, truly. These were written before the birth of St. Iocus... time
    when sorcerers were common as sellswords.
    (Samantha looks worried)
    Gui: What is it?
    Sam: The cardinal, he will stop the legacy of Mullenkamp...the
    Grimores...from falling into the wrong hands, will he not?
    Gui: ...Of course, my love. To cede its power to a fanatic such as
    Sydney would be madness.
    Sam: I fear he already has the Gran Grimoire. What think you?
    Gui: I do not know. Yet surely we would not be here, chatting so
    amiably, if he had.
    Sam: The Gran Grimoire...the ultimate codex of sorcery.
    Gui: It is only a book...a covenant. Yet it is the Prime Mover, the
    machinery of life itself.
    (Sydney suddenly appears on the other side of the gate)
    Syd: And if you had that "book"?
    Gui: Sydney...
    (Samantha is about to draw her weapon, Guildenstern stops her)
    Syd: You wouldn't know what to do with such power!
    Sam: Then pray tell, for what purpose have you been in league with the
    duke these many years? You seek to control men...nay, to control God
    Syd: Oh, please. Warping the minds of men and shepherding the masses has
    always been your Church's domain. You lure sheep with empty miracles and
    a dead God. ...Or perhaps you, too, are a sheep, Samantha. A poor little
    lamb, bleating for your faith as though it were milk of the poppy. Yet
    mark your savior
    well, for he is one of the demons you so fear, Samantha.
    Sam: Be silent!
    Syd: A sweeter faith still is the draught called "love".
    (Sydney attempts to read Samantha's mind)
    Gui: Be wary, Samantha!! Don't let him get to you!
    Syd: Ahh, truly the cardinal's own hand. Your will is strong,
    Gui: ...You are not the only shepherd here, Sydney!!
    (Guildenstern suddenly appears behind Sydney and attacks with a slash of
    his rapier. Sydney dodges the blow and Guildenstern disappears and
    reappears on the other side of the gate)
    Gui: Watch your crook, lest it be wrenched from you.
    (Sydney disappears, Samantha takes a step forward)
    Gui: It's no use. We must make haste.
    Sam: The fiend!!
    (Samantha starts walking away)
    Gui: Run, Sydney, run. You will be ours in the end.
    (Guildenstern follows Samantha)
    Ashley: The Gran Grimoire...?
    4.5 Snowfly Forest
    4.5.1 The Wellspring
    @Snowfly Forest-Faerie Circle
    (Ashley arrives into the forest via the Undercity. It seems as if it is
    Ash: Snow? No...Snowflies.
    (Ashley sees through Samantha's eyes. She is with Neesa)
    Nee: Well? Will she open for you?
    Sam: Nay...The sigil holds it fast. How fare you?
    Nee: It was just a workshop.
    Sam: I mean your men, how many have we lost?
    Nee: Ah, how goes the battle, you mean? The city is ours, dearie, more
    or less.
    Sam: How many dead?
    Nee: Three, maybe four score. We've lost contact with some...We'll know
    better when the fighting cools.
    Sam: The dead walk in greater numbers as the day wanes...
    Nee: I know.
    Sam: They'll walk beneath the stars when eventide comes.
    Nee: You would fight this battle differently?
    Sam: It is not that! I...No training could prepare one for this...
    Nee: Lost your nerve, Samantha? War is change. We must follow suit.
    (Guildenstern approaches them)
    Gui: Control your fear. Lest you be controlled in its stead.
    Sam: Romeo...
    Sydney's lot have caught wind of our little foray and summoned their
    dark brood to repel us. They summon, yet they cannot command. Soon, the
    paling that holds the demons in Leà Monde will fall!
    Nee: Sydney must be stopped...
    Gui: Indeed, commander Neesa. You have the right idea, now to action!!
    (Neesa salutes him and walks away)
    Gui: What ails you, Samantha?
    Sam: What is Sydney thinking? Summoning evil beyond his control...He
    fills his chalice with poinson, and savors it like wine!
    (Neesa is listening)
    Gui: Think not on him, Samantha.
    Sam: Yet what he does defies nature's order.
    (A quick flash shows a grey image of Ashley)
    Sam: Nature's order...?
    (Guildenstern hits Samantha. She starts bleeding from the side of her
    Gui: ...That was him! That Riskbreaker has done this! Damn him!
    (Ashley is kneeling down and bleeding from the side of his mouth. He is
    approached by Rosencrantz)
    Ros: The symptoms resemble those of case...72, was it?
    (Ashley gets up and draws his weapon)
    Ros: Borrowing another's eyes and ears - clairvoyance, is you will. All
    people are tuned to a certain "rhythm". Some can find a like rhythm and
    jump on board.
    Ash: You're not a Kinght of the Cross...one of Sydney's, then?
    Ros: True seers can join one regardless of their rhythm. But not you,
    not yet...My name is Rosencrantz. I am a Riskbreaker, like yourself.
    Ash: What's this?
    Ros: Grand Stewart LeSait has sent me to assist you. We're to be
    (Rosencrantz stretches out his hand to Ashley)
    Ash: You must know, Riskbreakers always work alone. And a change of
    plans mid-mission is unthinkable.
    Ros: Yet you know nothing! Naught about Leà Monde, Mullenkamp,
    Sydney...Nothing at all!
    Ash: And you do?
    Ros: Of course. You're the only one who does not. The VKP and Parliament
    know - have known - about the dark powers and the dead that
    walk...They've just kept it secret.
    (Ashley sheaths his weapon)
    Ash: Continue.
    Ros: We didn't think you'd go straight to Leà Monde from the manor. So
    they sent me to help. I am better in a scrape than our Inquisitor
    friend, who admittedly lacks battle experience.
    Ash: You say the VKP knew of the dark powers?
    Ros: Indeed, I was assigned to the investigation...
    (Ashley turns around and takes a few steps)
    Ros: You know Leà Monde is a "wellspring."
    Ash: What?
    Ros: A power grows in those, like you, whom its dark waters have
    touched. You may not feel it or understand it, but it is there, making
    you something more than mortal. To wit, there is no power without the
    Dark. Yet it is not easily tamed. Thus Parliament raised a paling round
    the cities of man and set the Dark out to pasture. ...Leà Monde,
    however, has strong ties to the Dark, for this is the Dark city of the
    ancient Kildean priestess Mullenkamp. All that
    was needed is fodder, and THEY would come to feed.
    Ash: Fodder? ...No!
    Ros: Yes. The great quake 25 years past stocked the city's larders with
    (The earth shakes for a short time)
    Ros: The wand'ring spirits wail and hunger...
    Ash: ...Rosencrantz, was it? Your words bear much meaning.
    Ros: Please, my friend! I speak only the truth.
    Ash: Yet you have no evidence.
    Ros: ...For that, you must search.
    (Ashley walks into the forest)
    Ash: I will cut you, next we meet. Leave the city before sundown, if you
    value your life.
    (Rosencrantz descends the stairs that lead to the Undercity)
    Ros: If you would enter the forest, follow the snowflies. They gather
    where the Dark runs strongest.
    4.5.2 Follow The Snowflies
    @Snowfly Forest-Faerie Circle, as Ashley enters the Forest
    (Rosencrantz walks out of the Undercity again)
    Ros: He really went in there...The snowflies will mark his grave, I
    (Grissom's voice can be heard from below)
    Gri: Ah, there you are, Rosencrantz!
    (Grissom comes out of the Undercity, followed by two Blades)
    Ros: It has been a while, Grissom. You seem well.
    Gri: Where did he go?
    Ros: Through the wood, he says. ...You will follow him?
    Gri: I must avenge the foul murder of my brother, Duane.
    Ros: Of course you must. ...But be wary, your foe is strong.
    Gri: God is stronger.
    Ros: The Dark is stronger, you mean.
    Gri: And what is your business here? We had a deal, did we not? Join
    with Sydney and find the key. Time is short.
    Ros: Very well. But...You should know: something is odd with Sydney.
    Gri: Odd, you say?
    Ros: A veritable bestiary of beasties spring up where'er he goes.
    Nothing he cannot handle, still...
    Gri: Ah, even the hyaena cowers, does he?
    Ros: Don't be the fool, Grissom. Hyaenas know caution. These
    creatures...Sydney's the one summoning them.
    Gri: Well now. Sydney's cup overfloweth, and he calls forth a flood.
    Ros: There's a flood of vermin in this city, but it seems Sydney's
    manning the sluice.
    Gri: Meaning?
    Ros. You're a slow one. Sydney is increasing the flow of Dark energies
    on purpose.
    Gri: Why would he?
    Ros: That is the question...
    (Grissom walks into the forest)
    Ros: follow the snowflies, Grissom. They forgather where the Dark runs
    (Grissom goes in, Rosencrantz is descending the stairs to the Undercity)
    Ros: Wait...
    (Rosencrantz looks back to the Faerie Circle)
    4.5.3 The Hunt Begins
    @Snowfly Forest-The Hunt Begins, halfway through
    Ash: So many snowflies...
    4.5.4 The Winds Change
    @Snowfly Forest-Return to the Land, after killing the Earth Dragon
    (The Earth Dragon dissolves under Ashley's blows; there is a short
    Ash: The winds have changed!
    Gri: The quake...a sign!
         Answer me, for the love of God!
    (He walks on)
    Gri: Follow the snowflies...right...
    4.5.5 Summoning
    @Snowfly Forest-Hewn From Nature
    (Ashley arrives and finds Grissom confronting Sydney. Grissom is
    Syd: This is madness! You'll die.
    Gri: I, too...I can summon. It is not your sacred right!!
    Syd: And I say you'll die!
    Gri: Knight of Shadow, from ancient slumber, the bloody glyph, carved in
    (A magical glyph starts appearing as Grissom pronounces the summon
    spell. Suddenly, he stops and shudders, spitting blood)
    Gri: I-Imposs...
    (He falls, apparently dead)
    Syd: Very possible. The weak cannot reign in the Dark...there are limits
    to all things. You have reached yours.
    (Sydney turns to Ashley)
    Syd: The Dark is hungry. It has fed.
    Gri: Speaking ill of the dead...are we, Sydney?
    (Grissom stands up)
    Gri: Knight of Shadow...from ancient slumber, the
    bloody...glyph...carved in flesh...take my body, lead me as your own!
    (He summons a Dark Crusader)
    Gri: This feeling...The power! It swells and flows through me!
    (Grissom turns to Ashley)
    Gri: Now, in my brother's name, you die.
    Note: during the fight with Grissom, Ashley is supported by Sydney. He
    might, however, decide to attack Sydney. If he manages to kill Sydney
    before killing Grissom and the Last Crusader or getting killed, the
    following event will ensue. Nothing else will change.
    (Ashley delivers the final blow on Sydney. Sydney kneels down)
    Syd: It is not my time!
    (Sydney teleports away)
    4.5.6 Sydney's True Past
    @Snowfly Forest-Hewn from Nature, after killing Grissom
    (Grissom is dying)
    Gri: ...F...Father.
    (He dies. His corpse remains where it is, without dissolving)
    Syd: Hmm...You reek, Riskbreaker. What is that stench? Ah, you have met
    Ash: He told me Leà Monde was a "wellspring" for the Dark.
    Syd: What think you?
    Ash: I've been shown a lifetime of oddities in a day.
    Syd: So you do believe the Dark exists, yet you do not believe that
    which you cannot see. The Dark covers your eyes, and you are blind.
    Ash: There is no proof. Am I to believe the great quake was man's doing?
    Thousands of cityfolk, their lives sacrificed to make this "wellspring."
    By whom? Parliament? The Cardinal?
    Syd: Why don't you ask?
    Ash: Ask who?
    Syd: The sacrificed. The witnesses.
    (Sydney turns around)
    Syd: You've impressed me. You truly are a Riskbreaker. Or...a trained
    assassin. A killer.
    Ash: What nonsense is this?
    Syd. Memories, Riskbreaker. Memories.
    (Sydney reads Ashley's mind)
    (Grey images of Sydney and Ashley stand in the field, watching the scene
    of Ashley's family's death)
    Ash (image): Stop this. Stop this now.
    Syd (image): Do not run, Ashley. See with your eyes.
    Mar: Papa, a sip of water!
    Ash: Have some of Papa's wine, Marco!
    Tia: Wait right there - I'll fetch some water.
    (Tia stands up and kisses Ashley)
    Tia: Don't you dare give Marco any wine!
    (Tia walks away)
    Ash: Wine is like sweet ambrosia!
    Mar: Really?
    (They see Tia getting killed. As her corpse falls to the ground, the
    killer's face is shown: it is Ashley. The scene turns grey, and the
    images of Ashley and Sydney become colored)
    Ash: What!?
    Syd: The truth, Ashley.
    (The dead peasant can be seen, along with his son)
    Ash. Madness!! Foul deception!!
    Syd: You doubt what I have shown you? It is your memories that deceive.
    The VKP has burned sweet lies into your soul.
    (Ashley falls to the ground)
    Ash: You lie!!
    Ash: Lies...
    Syd: An elite member of the Kingsguard loses his wife and child...A
    trgedy. He becomes a VKP Riskbreaker. This is the lie! A memory false as
    summer snow! You were an assassin and a saboteur in an elite squad.
    Mistaking them for your target, you murdered an innocent family. For
    country and justice you would take any life without thinking, until you
    sent that family to their deaths.
    (Ashley shakes his head)
    Ash: By the gods, you lie!
    Syd: The VKP saw the opportunity to turn your guilt to patriotic zeal.
    They twisted your very soul, Ashley. your despair at losing your
    "family"  turned to hate for the lawless jackal that killed them. Hate
    that should be reserved for yourself.
    Ash: YOU...LIE!
    Syd: Do I? Are your new-found abilities not proof enough? You believe
    Leà Monde responsible? You are remembering the killing arts you learned
    in a past life.
    Ash: Nooooooooo!
    (Ashley jumps up and attacks Sydney. Sydney disappears and Ashley
    stumbles over, then Sydney reappears behind him.)
    Syd: What is memory? Men forget that which pains them...create new
    memories to please themselves...lie to themselves, believe their own
    lies. The VKP may have wielded the brand that burned your soul, but
    you...you wanted it. You wanted them to burn your guilt away.
    Ash: What do you want, Sydney? What are you trying to do to me?
    Syd: Truth, Riskbreaker! I just want you to know the truth.
    Ash: I spit on your truth!
    Syd: But you have already begun believing. Am I wrong, Ashley? You have
    seen demons walk the city streets, heard the cries of the dead and
    damned. You deny these things? Are they illusions? What did you see
    through that woman's eyes, Ashley?
    Ash: ...You think you can see the past?
    Syd: Not see, I "hear" it.
    Ash: ...Hear?
    (Sydney walks away. Ashley stands up)
    Ash: Wait, Sydney!!
    Syd: You want the truth? Then follow me, Ashley Riot.
    4.6 Truth or Lie
    4.6.1 Rosencrantz's Double-Crossing
    @Keep-The Warrior's Rest
    (Ashley comes out of a door and sees Guildenstern. He hides.
    Guildenstern is with Samantha, who is kneeling down, examining some
    Sam: ...It is true. It is as you say. Some parts were added later, but
    the original Kildean letters cover every wall. The walls of Leà monde,
    all carved with these glyphs...what do they mean?
    Gui: ...These are "spellsongs". Leà Monde is surrounded by sorcery.
    (Samantha stands up)
    Gui: You'll likely find them on every den and dovecote in the city. This
    city...It is unchanged these past 2000 years. Neither the eroding winds
    nor the quake have sapped its strength. The Dark is strongest towards
    the center - the Great Cathedral. I have felt it. The entire city is a
    Circle of Magic!!
    (Suddenly, Rosencrantz appears, apparently out of nowhere)
    Ros: Brilliant! A brilliant deduction, my good sir! Top of your class at
    the academy, indeed.
    Gui: What, you knew?
    Ros: Didn't everyone? The city is the Circle, the "wellspring". And the
    "book" - the Gran Grimoire - for which you seek...You're standing in it.
    Leà Monde is the Gran Grimoire!
    Gui: Why did you not tell us? This is betrayal most foul!
    (Rosencrantz walks closer to him)
    Gui: Why have you done this?
    (Guildenstern tries to read his mind)
    Ros: You memory fails you. The Dark holds no power over me. ...Nor do I
    recall us ever being friends.  My friendship with the Duke is fleeting
    as well.
    Gui: Have you no honor?
    Ros: That, I do have...and enough sense to know not to throw my life
    away for some fool cause.
    Gui: You are naught but a glorified sellsword. You disgust me.
    Ros: We live in peaceful, boring times. There's no rank to be had in
    killing on the fields of war. We must seize opportunity where we find
    it. Do you not agree, Guildenstern? You were using me too, after all.
    I'm your "opportunity", you know that. You need me.
    Gui: You are a common harlst. You were born a worm, and you will die a
    worm. LeSait was right to expel you from the Riskbreakers.
    (Rosencrantz bows in front of him)
    Ros: Such praise! I am not worthy!
    Gui: Where is the "key"?
    Ros: Well, now...
    (Guildenstern draws his rapier and points it at Rosencrantz)
    Gui: Tell me, or I will see you dead.
    Ros: You, kill me? I was a Riskbreaker, you know.
    Sam: What is this?
    (Guildenstern turns to Samantha. Her eyes are red, and she acts as if
    she couldn't see properly)
    Sam: Where am I? What is this I see?
    (Samantha falls to the ground)
    Sam: Yet I am here!
    Gui: Samantha, it is I!
    Sam: W-Where? Where are you?
    Ros: ...They are linked. Samantha's rhythm is atuned to his,
    Gui: Riskbreaker!!
    (Samantha turns back to normal)
    Sam: H-He is near...He hides.
    (Samantha stands up)
    Gui: It has passed, then.
    (Rosencrantz walks away)
    Gui: We join with Tieger.
    Sam: Yes...
    (They leave)
    4.6.2 Confrontation
    @Keep-The Warrior's Rest, as Ashley opens the door to go into the Town
    (As Ashley opens the door, Rosencrantz and Guildenstern come in)
    Gui: I did want to see what Sydney had planned for our little agent
    here...But now it is time to end the game. Rosencrantz, kill him. Show
    him you rpower. Show him how you make the Dark kneel.
    Ros: My pleasure.
    (Guildenstern walks away, back into the Town Center)
    Ros: ...We meet again, Ashley. You have no idea how long I've waited to
    measure swords with you.
    Ash: What do you mean?
    Ros: You see, I've known you for a long time.
    Ash: !!
    Ros: I was the one who set you up as the VKP's errand-boy. And...I have
    you to thank for my current lack of employ.
    Ash: What!?
    Ros: Here, let me jog your memory!!
    [They fight]
    4.6.3 Rosencrantz's True Past
    @Keep-The Warrior's Rest, when Ashley defeats Rosencrantz
    [Ashley defeats Rosencrantz]
    (Rosencrantz kneels to the ground)
    Ros: Yield!!
    (They stop fighting)
    Ros: ...A shame your skill in the killing arts did not go the way of
    your memory.
    Ash: What "killing arts"?
    Ros. You really don't remember. I should give the VKP more credit...We
    were in the same unit, you and I.
    Ash: What unit? You mean...in the Kingsguard?
    Ros: The "Kingsguard"?
    (Rosencrantz sits on the ground)
    Ros: ...More VKP lies, I'm afraid. That summer day...That warm summer
    day. I was there, with you.
    (Tia's corpse can be seen. Ashley and Rosencrantz are the killers)
    Ros: Well done, commandant! Both right through the heart! ...What?
    They're just peasants.
    (Ashley kneels next to Marco)
    Ros: Their luck ran ill, is all. Al witnesses to our operations must be
    "dealt" with. It is our code. They were wrong to picnic here. You are
    the hand of justice. We...We are the hand of justice. It is for the good
    of the realm. A few sacrifices is nothing.
    Ash: A few sacrifices?
    (Ashley stands up)
    Ash: You tell me why these people had to die! Why we had to kill them!
    They were innocents...Is it not our charge to protect these very souls?
    (Ashley throws his scimitar away and kneels down)
    Ros: What has come over you? You sound the addle-pated preacher!
    (Ashley falls to the ground)
    Ros: C-Commandant! What is wrong!?
    Ros: The Riskbreakers may be the wards of the law now. But it was not
    always so...We were always the champions of justice, true, but a justice
    that served the state alone. We were above the law. We assassinated
    political enemies of Parliament and sent sharp steel to bloody the civil
    wars of our neighbors. To the people, we were the "Knights of Law and
    Order". To our enemies, we were the Parliament's hatchet-men. You were a
    commandant, one of the best. If only your sense of justice was not so
    keen. The VKP was not about to lose one of their best without a fight.
    Ash: And you?
    Ros: Myself? I was picked up by the VKP, like you. I learned about Leà
    Monde when i was sent to spy on them. Then I made some friends...
    (Ashley stands up)
    Ash: The Cardinal's men? Or Mullenkamp?
    Ros: Both. You weren't the only one unhappy with the old killing teams.
    Threats, burglary, murder. We were no different than common ruffians.
    They prey on people, we on nations. There were others that tried to
    forget. Some went mad. Others took their own lives. Not I, however. I
    will use them as they used me. You know "them", eh? The privileged,
    ruling from their satin couches, born with silver spoons in their
    mouths, or shrewd moneyers, standing on the backs of the poor. But the
    pawns have seen the gameboard for what it is. Now there is only one
    thing left -
    Ash: Leà Monde?
    (Rosencrantz nods)
    Ash: The Blades, the VKP, they all want the power it holds.
    Ros: Correct. And dear Sydney holds the only key. ...I cannot fathom
    what his intentions are in using you as a vessel for the Dark.
    Regardless, his time is nigh.
    Ash: And the Blades will do your dirty work?
    Ros: Those pious fools have been long steeped in filth.
    (Short earthquake)
    Ros: I will not yield so easily next we meet.
    Ash: You are a poor loser, Rosencrantz.
    Ros: Say what you will!
    (Rosencrantz walks into the Town Center)
    Ash: Lying to ourselves...Believing our own lies...
    4.6.4 Merlose's Power
    @Abandoned Mines B2-Dining in Darkness, after Ashley has killed the
    Dragon, as he tries to exit the room
    Voice: ...ot...Where are you?
    (Ashley turns around and sees nobody)
    Voice: ...re you alive? Agent Riot?
    Ash: Merlose? Melrose!! Where are you? Where?
    (Merlose looks around and sees nobody. A grey image of Ashley can be
    seen behind her. Somebody knocks on the door from outside)
    B1: Blast! Another o' them sigils!
    B2: We won't get through 'ere.
    (Melrose sees Hardin, on the highest level of the house)
    Har: Fear not. The door will hold. I prefer leaving a guardian to backup
    my sigils, but I made this one particularly strong.
    Mer: Then you can summon the Dark ones, as Sydney does?
    Har: Come, we go to the Great Cathedral.
    (Merlose sees Joshua beside Hardin. She remembers seeing a grey image of
    a boy just like him saying "He intends to die...")
    Mer: That boy...
    (Joshua hides behind Hardin)
    Har: The Duke's son. Our honored...guest. He is timorous, though, and
    speaks not a word.
    Mer: He seems quite taken with you.
    Har: Yes, he knows not who I am.
    Mer: Why did Mullenkamp seize the ducal manor? Answer me!
    Har: Why should I?
    Voice: We turned banners against the duke,
    (Merlose turns around and sees a grey image of Hardin)
    Grey Har: He sought to seal off our wellspring, after two decades of
    Mer: He sought to seal off our wellspring...
    Har: You...
    Grey Har: The duke is mortally ill...He fears he will pay for his life's
    sins in the next. So he seeks to bury this city, as though that would
    bring absolution.
    Mer: And you seek to pluck the city from his dying hands, correct?
    (Hardin's image disappears)
    Mer: Why? Why did you take the manor?
    (Hardin gives her no reply)
    Mer: You will answer!
    (The grey image reappears)
    Grey Har: To inherit the city, you must have the "key". Only the bearer
    of the key can receive the power of the Gran Grimoire.
    Mer: The key?
    Grey Har: The key-bearer, the duke, will soon die. If he dies without a
    successor, all is lost. The duke thinks he can cut off the cursed
    Mullenkamp bloodline, bt that must not be allowed to happen. We will
    assume the legacy. Sydney is -
    (The image disappears again. Hardin has stabbed himself in his left
    Har: hinder me no further. We go, now.
    Mer: This...This is my power?
    Har: So it seems. As I can scrye on distant locales, so the talent of
    the heart-seers has flowered in you.
    Mer: Talent?
    Har: We all possess energy, Inquisitor. But it is a negative energy. An
    energy that should not exist. Yet it does, and it awakens the sleeping
    Mer: The "Dark"?
    Har: Yes, something like that.
    Mer: And Sydney...?
    Har: He is the strongest I know. Through the Dark, he sees people's pas;
    he can even push his will on others...He may have other powers beyond my
    Mer: It is sad...
    Har: What is?
    Mer: Even if he can see the past and clasp the future, how are we to
    know if he speaks it? If he can push us toi believe anything, how do we
    tell truth from falsehood?
    Har: Why single him out? Everyone lies, surely you know that. Whether
    they are Dark sorcerers or corrupt clergy, they all lie, and we believe.
    Am I wrong?
    Grey Har: He would not lie to me!
    Mer: The Gran Grimoire...What will you do with it?
    Har: .........
    Mer: Fine, then, Let us be off. But...Sydney hides something from you,
    Har: ...I will bring rope.
    (He walks away, still in pain from the wound. Again, a grey image of
    Ashley is seen behind Merlose)
    Ash: The power to brand one's will onto another...Sydney's "true
    past"...was it a lie?
    4.6.5 Tieger and Neesa
    @Undercity East-The Greengrocer's Stairs
    (Ashley enters the room and he sees Tieger and Neesa standing near a
    Tie: Ach, there's no pulse. He's gone...
    (Tieger and Neesa turn around and see Ashley)
    Tie: You!! You did this!!
    (Ashley is outnumbered, and tries fleeing; he walks back into Where
    Black Waters Ran)
    (As Ashley enters teh room, he finds himself facing Tieger and Neesa, as
    if they had teleported behind him)
    Tie: You killed our brother...
    Nee: Tieger, this is him. The VKP's Riskbreaker.
    Tie: So you're the one they speak of. They will sing songs of your death
    [Ashley fights them both together and wins]
    (Tieger kneels down in pain)
    Tie: You...You fight well, Riskbreaker.
    (Neesa leans on her pole to keep standing)
    Nee: Flatter him not, Tieger.
    Tie: We will withdraw, Neesa. Can you fly?
    Nee: Well enough.
    (They disappear)
    Ash: ...That corpse was Grissom. But why here?
    4.6.6 Joined the Cold Ones
    @Undercity East-The Greengrocer's Stairs, after having defeated Tieger
    and Neesa
    (Tieger and Neesa are here, together with Grissom, who is apparently
    alive, but his skin is pale green and his movements are disjointed)
    Gri: ...Please, a moment. My body is not...cooperating.
    (Grissom turns around and sees Ashley)
    Gri: Yeuu...You!
    Tie: I am sorry, brother. We cannot help you.
    Gri: Wha...What's happening?
    Nee: Grissom, you have left this coil! The Dark has filled you; you have
    joined the cold ones!! An ironic fate. I suppose it is better than the
    endless wand'ring - but to happen upon your own corpse!
    (Grissom falls to the ground, with his hands in his hair)
    Gri: Uhoooohhhhh!!!
    Voice: Kill...kill them all...
    Gri: W-Who speaks?
    Voice: It is bitter...lonely....They must join us...Kill them!
    Gri: ...The walls! The walls speak?
    Voice: Your friends...They dream of killing you! They will steal your
    body! Kill them, Grissom!
    (Tieger and Neesa approach Grissom, weapons at hand)
    Gri: My flesh...is mine and mine alone!!
    (He runs away)
    Tie: GRISSOM!!
    (Tieger and Neesa follow him)
    4.6.7 The Great Cathedral
    @Limestone Quarry-Dark Abhors Light, if Ashley has the Aster Sigil
    (Guildenstern, Rosencrantz, Samantha and a few soldiers stand in front
    of the Great Cathedral)
    Gui: This it?
    Ros: In the upper stories, I believe.
    Gui: Move out!
    (The Blades go into the Cathedral, followed by Guildenstern and
    Samantha. Rosencrantz goes the opposite way, and descends underground
    using a cloudstone)
    4.7 The Final Chapter
    4.7.1 Hardin's Scar
    @Limestone Quarry-The Auction Block
    (Merlose speaks to Joshua)
    Mer: ...You're a brave boy.
    Har: All the excitement at the manor got to him. He's not said a word.
    You hungry, boy?
    (Joshua shakes his head in denial)
    Mer: You care well for your charges.
    (She sees the grey image of Hardin)
    Grey Har: ...It was during my days in the Peaceguard. There was an
    investigation into an incident. I was part of a special team, entrusted
    with delivering blades to rebels in a neighoring kingdom. Apparently,
    some did not reach their destination. They claimed some of us were
    making coppers selling the steel on the black market. ...We were all
    guilty, I was not the only one. They presented me with an offer. Betray
    my friends, and I would walk free. ...I had a brother, half my age. He
    was gravely ill, and we knew not when he would leave us. I wanted
    money...I wanted my freedom. I sold my friend, my brother. But they did
    not set me free. When I escaped from prison, my brother was dead.
    (The shadow disappears)
    Mer: So you joined Mullenkamp...to revenge this "injustice" done to you?
    Har: You scrye too deep, woman!
    Mer: This thing you do will not bring your brother back!
    Har: Silence! What do you know!?
    Mer: Do not play the child! Do not blame your weakness on another!!
    Har: Witch!!
    (He tries to hit her; Merlose shuts her eyes. When she reopens them,
    Hardin is kneeling to the ground, with a dart in his left side. There is
    a Blade with a crossbow. Guildenstern arrives from a cloudstone)
    Har: Quicker than a damned bloodhound!
    Gui: Our dark "hounds" know your stench, cultist.
    4.7.2 The Blood-Sin
    @Temple of Kiltia-The Dark Coast
    (Hardin is kneeling to the ground. Guildenstern has his rapier in his
    Gui: Speak! Where is the key?
    Har: How should I know!?
    (Guildenstern reads his mind)
    Gui: You are at my mercy. Now, speak!
    Har: T-Truly, I do not know.
    (Merlose holds Joshua, who struggles to go to Hardin)
    Gui: You must know something - anything!!
    (Guildenstern reads Hardin's mind again)
    Har: Y-You...Your power, like Sydney's...! How! You do not draw from the
    Gui: You think the Dark flows only within your city? You underestimate
    the cardinal!!
    (Guildenstern reads Hardin's mind for the third time. The background
    turns grey, and Hardin sees Sydney in front of him)
    Syd: A might close, that was.
    (Hardin stands up)
    Har: Y-Yes.
    Syd: It is time to take the city. Let us perform the rite of succession.
    Har: The key...You've found it?
    Syd: The key?
    Har: The "Blood-Sin".
    Syd: Ah, yes. The Blood-Sin...
    Har: Is this a test, Sydney?
    Syd: Yes, a test. Tell me of this key, brother.
    Har: Only he who holds the Blood-Sin can succeed to the Dark city. The
    would-be successor must cede his phantom soul if he is to accept his
    prize - control of the Dark. These streets already teem with souls. All
    that is needed is the key. We have no time. The key, show it to me.
    (The background turns normal, and Hardin sees Sydney is actually
    Guildenstern. He hits the ground with his fist)
    Har: Diablerie!!
    Gui: The Blood-Sin, you say? It has a familiar ring...Years past, during
    the Inquisition of the heretics, the "Rood Inverse" was carved on them,
    an abjuration of the flesh...Those who bore this tattoo called it the
    (There is a short flash where Sydney is seen, with the tattoo on his
    Gui: Good God! Sydney held the key all along!!
    Har: What?
    Gui: The tattoo on his back, it is the Blood-Sin! He has the key! He has
    played you false!
    Har: N-No, I won't...
    Gui: Then why does Sydney not take the city? The Duke is in his final
    Har: Surely...Surely he would not follow the Duke's wishes...?
    (Hardin looks at Joshua)
    Mer: Stop!!
    (Hardin suddenly freezes, a trickle of blood comes out of his mouth. He
    has been stabbed by Guildenstern. He falls to the ground as Joshua
    screams out loud. There is a short scene in Bardorba Castle, where
    Joshua can be seen, hugging his father, the Duke)
    Syd: ...Hardin.
    (Rosencrantz enters the room)
    Ros: What are your designs for the Riskbreaker?
    Syd: Not yet figured it out, eh?
    Ros: I thought so...So he is to succeed to the legacy, then?
    Syd: I've given up.
    (Sydney shakes his head)
    Syd: There is no meaning in an "incomplete death".
    Ros: What are you ranting about?
    Syd: You do not understand? He is the perfect one to rule this city of
    darkness. He shows all the signs: he is ready.
    Ros: That weak-spirited vagrant? He has the unquestioning faith of a
    child in his morality.
    Syd: Better a pious child than an iniwuitous rogue! Unlike you, he would
    not misuse the Dark.
    (Rosencrantz punches him in the face)
    Syd: Why try to harry me, when it is he who hase shamed you?
    Nonetheless, you could not harm me.
    (Sydney fires a psycho blow)
    Ros: Your powers hold no sway over me! Prepare yourself, Sydney!
    4.7.3 The Chosen One
    @Temple of Kiltia-Chamber of Reason
    (Ashley enters the room and is knocked down by Rosencrantz. Sydney is
    lying on the ground too)
    Ros: Look at you!
    (Rosencrantz kicks Ashley in the ribs and walks towards Sydney)
    Ros: This...This is your "successor"? Open your eyes, Sydney. I am the
    one! Hardin is gone. Old man Bardorba's next. And, Sydney, your time
    will soon come, I think. You'd give the city to the cardinal's motley
    rabble? I think not! Not after the hardships I've endured! I'm sure you
    agree, Sydney. It is time. I will carry on the legacy in your name. Now,
    the rites! Name me your successor!!
    Syd: I name you..."worm", as you crawl through the dust.
    (Rosencrantz slashes his right arm off)
    Ros: Then keep your immortality. Here, let me lighten your burden! Ah ha
    ha ha!
    (Sydney stands up and picks his arm up)
    Ros: Ha...heh? What!?
    Syd: I gave my limbs to the gods.
    (Sydney sticks his arm back)
    Syd: Perhaps I'll add yours to the offering!
    Ros: When will you learn you power is useless against me?
    (Rosencrantz realises he's holding Sydney's arm in his weapon hand. He
    is startled and throuws it away, but it was actually his Pussyfoot)
    Ros: How...!?
    Syd: Do not forget where you are standing, Rosencrantz.
    Ros: Y-You have deceived me?
    Syd: I have done nothing so base. You have deceived yourself with a
    boy's daydreams. Fear not, sweet Rosencrantz. I will not kill you.
    (The Kali statue stares at Rosencrantz, then uses its upper right arm to
    cut his body in half. Rosencrantz dissolves, and Kali attacks Ashley)
    Rys: I give you he city, Riskbreaker! All its power - all to you! Make
    haste! Join me! Already, your powers are close to readiness! Come!
    Ash: Keep your accursed city! Where's Merlose!?
    Syd: You may be able to save them - your wife and child!! Should you
    meet them, repent, Ashley, repent!!
    4.7.4 Sydney's Motive
    @Great Cathedral L3-Hopes of the Idealist, after Ashley has defeated Dao
    (Flash of Merlose)
    Mer: ...Help, Ashley!
    Ash: Merlose! Where are you?
    (Ashley looks up)
    Ash: Above!
    (Sydney arrives via cloudstone)
    Syd: Hardin, what has happened?
    Gui: We have been waiting for you, Sydney.
    Syd: I will handle this.
    Gui: No apology, Sydney? Not for the man you've deceived these many
    Har: Is it...time? That tattoo...is the key...?
    Syd: Forgive me, Hardin.
    Har: Why? ...Why? All our efforts...
    Gui: He has played you all like pawns, and now he throws you away! What
    is this "Phantom Soul" needed for the rites? Answer me, Sydney. Or you
    will die.
    (Guildenstern fires a psycho blow at Sydney. Sydney starts bleeding from
    his mouth, then he dries the wound with his hand)
    Syd: You really WANT to become a martyr for your fool religion.
    Gui: Not religion, Sydney. Revolution. A fresh wind to blow away the
    disease of the land. For our relam is sick. It suppurates with
    profiteers! Fawning merchants licking the boots of the nobility! They do
    nothing and blame others for their failure; they steal men's dreams and
    twist them to nightmares...We must cleanse this corruption. There must
    be strong, unwavering justice. And there must be fear to enforce that
    Syd: It is a wretched rule that does not value human life.
    Gui: The world does not want a savior. These wretches leading lives of
    misery do not need salvation. The rotting branch must be pruned.
    Syd: A tyrant always dies alone, Guildenstern. Surrounded by silver-
    tongued leeches, he is utterly alone. He sows sorrow and reaps death.
    Gui: You are a leader, too. Do you not dream of what could be?
    Syd: In my dreams, an evil tyrant's hands, which would choke the world.
    And he is the only one blind to his folly.
    (Guildenstern points his rapier at Sydney)
    Gui: ...This farce is over. I will have my answer.
    Syd: And if I say no?
    Gui: I will hew my retribution from your flesh. Like your pawn here...
    (Sydney looks at Hardin)
    Mer: If the soul is not true and fast, the rites are meaningless! It
    will lead to disaster!
    (Samantha arrives)
    Sam: Sydney!!
    (Sydney hits her with a psycho bolt. She falls over)
    Sam: Aahhh!!!
    Syd: Hardin, we fly to safety! To blackened wing and wav'ring light...
    Har: ...W-Wait. You sought to help the Duke...your father?
    (Hardin, Merlose and Sydney disappear)
    (Guildenstern stabs Sydney through the heart. Sydney falls to the
    Gui: Perhaps I cannot kill you, immortal. But I shall have your Blood-
    Sin as my trophy!
    4.8 Battle For Darkness
    4.8.1 Prelude to Darkness
    @Great Cathedral L4-Atrium, as Ashley approaches the staircase leading
    (Ashley hears Sydney moaning from above)
    Syd: Uh...hhh...
    (Ashley walks up)
    (Ashley sees Sydney, covered in blood)
    Ash: What's this?
    Syd: You're late, Riskbreaker...
    Ash: Where's Merlose? What happened to Callo Merlose?
    Syd: Worry not...I sent her to a safe place. She will escape...Unharmed.
    Ash: What has happened here?
    (Sydney coughs)
    Syd: ...Look, and know.
    (Sydney's back can be seen. It is all covered in blood, and the tattoo
    has been ripped off by Guildenstern. Ashley sees a grey image of Sydney
    as a boy)
    Grey Syd: I wanted to help father. This city was his only hope...
    Syd: You can see...
    Grey Syd: I wanted to help father, as he helped me when I was born.
    Syd: He wanted the city destroyed, even if it meant his own death. Then
    he iomplored me...Do not let them use it...the power. Stop him...Stop
    Guildenstern. Those who crave the Drak cannot control the Dark. You must
    stop him, kill him...before the Dark sucks his living soul away.
    Ash: Where is he?
    (Sydney points up)
    Syd: Ashley, I...I'm...
    Ash: I know.
    (Guildenstern and Samantha stand on top of the Cathedral, kissing.
    Guildenstern's torso is bare and he has Sydney's skin pasted to his
    Sam: M-My love...why?
    (Samantha has been stabbed by Guildenstern)
    Gui: Forgive me, Samantha. I need your soul. Our cause needs a martyr.
    Sam: Y-Your cause...There is no...place for me...for our dream...
    Gui: I love you, Samantha. As God is my witness.
    Sam: I...too, once thought so...
    (Samantha falls off the roof. There is a pink light and lots of energy
    bolts around Guildenstern. Finally, Ashley arrives)
    Ash: Guildenstern!!
    (Guildenstern's eyes are white)
    Gui: Come, Riskbreaker. Your death will be my rebirth!
    (Guildenstern's body turns black. He holds a Holy Win Rood Blade in his
    Gui: Come, help celebrate my ascension!
    4.8.2 The Truth
    @Great Cathedral-Rooftop, after Ashley defeats Dark Guildenstern
    (Guildenstern has been defeated. After some lighting effects, The Holy
    Win drops off the roof and Ashley falls into a white emptiness. Here, he
    sees a grey image of himself as a young man)
    Voice: Forget that which pains you...You cannot reclaim what is lost to
    time. Let it go. There is only regret here.
    (Ashley's shadow disappears)
    Voice: What difference does it make? Whether you lost a wife and child
    or killed an innocent family, you cannot bring back the dead.
    (Guildenstern appears)
    Ash: !!
    Voice: Your hands are tainted with blood. Truth or no, your sins are
    (Ashley sees Tia's corpse)
    Voice: Release the past, look to the future! Join us, Ashley! Come
    (Ashley's shadow reappears. Ashley walks towards him)
    Voice: There is no growth withou birth. Without a foothold in the past,
    we cannot walk towards the future.
    Ash: Get thee gone, Darkness!!
    Mar: Papa!!
    (Ashley hugs Marco)
    Ash: Forgive me, Marco, You must have been lonely...
    Mar: Nuh-uh, I'm brave! Just like Papa!
    (Tia approaches him)
    Ash: ...Tia.
    Tia: Welcome home, Ashley.
    (Marco smiles)
    Tia: You've done all you could for us. 'Twas a short time, but I knew
    happiness with you. You gave me a lifetime's worth of love.
    Mar: Don't cry, Papa. See, I'm not crying. See?
    Ash: But...this...
    (Tia puts a finger on his lips)
    Tia: Do not be misled by other's words. Believe your heart.
    (They kiss)
    Tia: I love you, Ashley.
    (Tia and Marco smile, then disappear)
    Voice: Come home, agent Riot. Your story is not yet finished...
    (Ashley stands up. He is on a huge magic circle in the middle of the
    Cathedral. He sees Dark Angel Guildenstern flying next to the circle and
    draws his weapon)
    4.8.3 Escape from Leà Monde
    @Magic Circle, after Ashley has killed Dark Angel Guildenstern
    (Dark Angel Guildenstern starts to fall apart. His huge, ominous body is
    torn by small explosions)
    (Merlose is escaping with Joshua and Hardin. She turns back for a
    moment, facing the door she has just come out of)
    Mer: Ashley!
    (There is an earthquake)
    Har: Quickly! It's all collapsing!
    Mer: But Agent Riot...
    Har: There is no time!
    (They leave)
    (There are a few Orcs who run around, panicked by the quake. One of them
    slips over and falls into the river)
    (Tieger, weapon at hand, tells Neesa to escape)
    Tie: Go!! Go now!!
    Nee: And what then? We are finished!!
    (Grissom, now completely a zombie, faces Tieger)
    Tie: We must tell them what has happened here! Flee, Neesa!
    Nee: Come back alive, Tieger! Alive!!
    (Neesa flees)
    Tie: Now the slowest dance begins, partner! 'Tis a fine tomb we shall
    (Ashley is carrying Sydney to safety. The walls of the catacombs are
    crumbling down. Ashley has got no shirt - and the Blood-Sin can now be
    seen on his back)
    (Somewhere else in the camatcombs, a Dragon and a Dullahan dissolve into
    (Guildenstern's torso can be seen as it falls into the circle. tehre is
    a big explosion; Leà Monde has been destroyed)
    (Hardin is lying down, mortally wounded by Guildenstern. Merlose faces
    the fallen city)
    Mer: Gods be with you, Riot...
    (Joshua pulls her arm, then kneels down next to Hardin, crying out loud)
    Jos: Nooo! Hardin, stay here! Don't go!!
    (Hardin strokes Joshua's head)
    Har: You speak...at last. The terror...I am sorry...
    (Hardin closes his eyes and dies, dissolving into nothingness. Joshua
    hugs Merlose and cries, as the morning sun rises)
    4.8.4 The Conclusion
    <Duke Bardorba's Secondary Residence, Graylands
    One week later>
    (Ashley walks into the room. A servant waits for him to approach the
    Duke, then he exits and shuts the door behind him)
    Duk: ...Well met, Sydney.
    (The person that walked into the room now has Sydney's appearance. He is
    wearing a long white shirt that covers his back)
    Duk: So, it is odne...You have suffered much. I, too, have played my
    part. Let us leave the rest to this Ashley. He is the one you have
    (Sydney moves his lips, but what he is saying cannot be heard)
    Duk: ...I know what must be done.
    (Sydney smiles, and gives him a dagger)
    Duk: ...I was not much of a father to you. Forgive me, my son.
    (Sydney smiles serenely. The Duke stabs him in the chest and he
    dissolves. The screen fades to black)
    Voice: Sire! Your Excellency!! Someone, bring water! Our lord has
    (Someone is standing outside the residence. He is wearing a long, black
    leatehr coat. His face can be seen up to his lips; he looks like Ashley.
    He is approached by a guard)
    Guard: Who walks there at this hour? What is your business? Show your
    (The person turns around; it's Merlose. She shows her VKP papers)
    Mer: Callo Merlose, VKP Inquisitor.
    Guard: M-My lady! I beg your forgiveness!
    Mer: It is no matter, you are merely doing your duty.
    Guard: T-Thank you, m'lady!
    (The guard hastily walks off; Merlose walks in the other direction. The
    camera follows her for a bit, and then the person's true appearance can
    be seen: it's Ashley)
    <-And so began the story of the wanderer,
                                           the vagrant.>
    THE END!
    5. Plot FAQ
    In this section I will answer to frequently asked questions about the
    Vagrant Story plot. If you have any, you can send them at
    shinryu@libero.it. Please note that there actually are a lot of unsolved
    issues about Vagrant Story's plot, which leave lots of room for a
    sequel. I will try to answer questions about these issues with the most
    reliable theories among those found in the various VS discussion groups.
    !!!IMPORTANT!!! I will only answer questions about the PLOT. Yes, I have
    played through Vagrant Story for a few times and I know all the secrets,
    but if I wanted to do a FAQ/Walkthrough then I would have done that. If
    you need any info about gameplay, secrets etc. refer to Zy Nicholson's
    excellent FAQ which can be found on www.gamefaqs.com.
    Q: Who's the boy in the picture in Bardorba's secondary residence?
    A: It's Sydney. Not Joshua. Just like the boy Merlose and Ashley see
    ("He intends to die", "I wanted to help father" etc).
    Q: What's Sydney's relation to the duke?
    A: He's his son.
    Q: Who's in the duke's room at the end, Ashley or Sydney? Why does the
    duke kill him? Who's the person outside the residence? What's with the
    A: Yup, the ending can be a bit tricky if you lost something. You see,
    Sydney's family (and therefore the duke's) were cursed with the Blood-
    Sin. That's why the duke wanted to destroy Leà Monde and its evil power;
    but to do so, they had to give the control of the Dark to somebody who
    wouldn't abuse it (Ashley). In the end, Ashley gains the Blood-Sin and
    the control of the Dark and thus becomes the vagrant. Sydney and the
    duke must die, so that their dynasty can be purified (that's why Sydney
    was protecting Joshua). The person that is killed by the duke is Sydney,
    but he disguises himself as Ashley (in fact, the second intro sequence
    says that Ashley murdered the duke). Ashley is the one waiting outside
    the manor (he took Sydney there) and he disguises himself as Merlose.
    Q: Who is A.J. Durai?
    A: It's Alazlam J. Durai from Final Fantasy Tactics. If you didn't play
    this game, he was a historian, son of one of the game's characters, and
    he "told" the story of the game as it unfolded.
    Q: Who exactly is Joshua?
    A: He's the Duke's second son and Sydney's brother (although he probably
    doesn't know). Since Sydney and the Duke intended to die, thus
    destroying their family's Blood-Sin curse, Sydney kidnapped Joshua to
    protect him. In fact, Joshua was the only pure member of the Bardorba
    family, and therefore the only one who could continue the dynasty.
    Q: What happened to Merlose in the end?
    A: Nothing special. She returned to the VKP. In one of the intro
    sequences, you see text from a report, that was probably written by
    Merlose (or someone else at VKP) after the end.
    Q: What was that scene all about with Ashley and the family after Ashley
    defeats Guildenstern's first form? In the end, did Ashley really have a
    family or not?
    A: This topic is a very debated one. Tia says "Don't be misled by
    others, believe your heart" but we actually don't know who was
    misleading Ashley, if the VKP or Sydney. From there, every player can
    take their guess. I personally think Ashley did have a family, but it's
    just my theory and there's no evidence whatsoever to support it, apart
    from Tia telling Ashley he loves him and Marco calling him "papa". But
    of course, these could just be his false memories.
    Q: How did Guildenstern manage to "steal" the Blood-Sin from Sydney? It
    looked like he ripped out Sydney's back and put the skin on himself,
    since Sydney's back was all red? Why didn't Ashley receive it when
    Sydney chose him as the next possessor?
    A: Yes, as grisly as it may seem, Sydney's back was ripped off by
    Guildenstern (that's probably why he changes clothes in the ending).
    Ashley didn't receive the Blood-Sin immediately since Sydney still had
    it; he received it after Guildenstern's death, as you can see in the
    Q: What was the purpose of the setup by Sydney pretending to find the
    Blood-Sin at the beginning?
    A: This is another uncertain topic. Some say he planned to use the
    Graylands incident as a decoy for the Blades (see scene 4.4.5, when
    Sydney says that the Blades probably meant to catch them in the
    Graylands). Also, he wanted to take Joshua with him.
    Q:Why did the Duke and Sydney consider the Blood-Sin a curse to them?
    How would it have benefited the next possessor of it?
    A: The Duke was about to die and he was afraid of having to pay for his
    sins. To wash away his guilt, he decided he had to destroy Leà Monde and
    free his family of the Blood-Sin (that's why Sydney brought Joshua with
    him; he was the only pure member of the family and therefore, the only
    one who could survive) but this would have meant setting free the power
    of the Dark. To avoid this power falling into the wrong hands, he chose
    to give it to someone who wouldn't abuse of it (Ashley). Sydney was just
    helping his father to reach his goal all the time. It's weird, because
    if you think of it, he's a lot like Sephiroth (FFVII) in this respect;
    you just discover it near the very end.
    Q: After the end, does Ashley now remain in hiding and a fugitive from
    now on, even with his powers?
    A: Probably, since he's called "Vagrant"...anyway, nobody knows much
    about that, you should wait for Vagrant Story 2 (on PS2? ooh, baby ;)
    6.Alternate theories
    In this section I'll post theories that offer another interpretation of
    some events in the VS plot. As you'll understand, lots of things are
    unclear and therefore can be interpreted in various different ways.
    I'll also post my comments and personal opinions; if you have any, feel
    free to send them in at shinryu@libero.it and I'll post them too.
    Quick reference guide:
    6.1 - On the Duke's murder and Sydney's survival
          In the ending, we see Ashley walking into Duke Bardorba's bedroom.
    He then reveals himself as Sydney. The Duke apologises for not having
    been a good father, then Sydney hands him a knife and the Duke kills his
    son and himself. Later, we see Ashley standing outside the Manor.
    Knowing that Ashley now has the power to change his appearance, was it
    him or Sydney who killed the Duke?
    6.2 - On Ashley's past and the murder of his family
          The most controversial issue in the game: Ashley remembers having
    his family killed by jackals, but Sydney and Rosencrantz tell him that
    they're all lies burned into him by the VKP. In the end, he sees his
    "wife" and "son" telling him "Do not be misled by other's words. Believe
    your heart." Who was lying, the VKP or Sydney? Was Ashley a quiet,
    peace-loving husband and father or a ruthless murderer before becoming a
    6.1 - On the Duke's murder and Sydney's survival
          (theory by CronoRye-cronory1@aol.com)
    CronoRye: I'm sure that it is Ashley in the end murdering the Duke. He
    only appears to be Sydney in the eyes of the Duke (notice how it
    changes). And then Ashley is escaping outside at the end when he is
    confronted by someone and disguises himself as Merlose. Obviously now
    with the Blood-Sin he can assume the forms/vision of anyone like Sydney
    could do. I mean, if Sydney DID make it out alive (which I infer that he
    died in that final scene), why would he incriminate Ashley who has
    helped him to the point of assumedly saving his life. He could assume
    ANY FORM essentially that he wanted. He could have gone in as a
    commoner/Merlose/Joshua/ANYONE... he wouldn't damn Ashley to be a wanted
    criminal. I'm almost positive I've seen a design team interview that
    essentially explains that w/o spoiling the game, I'll try to find it.
    Ashley is a wanted criminal because he did so of his own will. He knew
    he could walk into the mansion as the Knight Ashley without anyone
    stopping him, and also knew what he needed to do for Syndey to complete
    this whole ending of the "evil blood line" (obviously Ashley having made
    a noble bond by the end with Sydney to want to complete the task...
    which is apparent in the scenes prior to and after the final battle).
    Obviously what the Duke "needed" to see/needed to be with was Sydney for
    their double deaths. To be a little clearer, Ashley knew that he needed
    to appear as Sydney for the Duke to peacefully accept their choices of
    fate... for them both to die.
    The most infallible part of this explanation is that Ashley is currently
    a WANTED CRIMINAL for murdering the Duke. That means no one saw the
    "Sydney apparition" get killed by the Duke... which was just Ashley
    letting himself get stabbed as Sydney (remember the power of the Blood-
    Sin... Sydney gets shot with the cross bow and survives like nothing...
    so obviously Ashley with that power can be stabbed and survive fine). If
    SYDNEY were the one who was actually killed in the room... why would
    Ashley be wanted? Sydney would be dead. There would be two dead
    bodies... and common sense would say that the criminal cult leader
    Sydney who is the mortal enemy of the Duke would be assumed the killer
    of the Duke. There's no mention of Sydney's dead body, or of Sydney
    altogether in the intro that talks about Ashley being a wanted criminal.
    Shinryu: -Sydney's body wasn't found because he had been touched by the
    Dark. As you surely know, everyone who touches the power of the Dark
    doesn't die normally; his body disappears. You can see Sydney's body
    disappearing in the ending, which proves (in my opinion) that he's
    definitely not Ashley.
    -The Duke wanted to die. There was no need of Ashley murdering him. He
    wanted to free his descendants (starting from Joshua) of the curse, and
    the only way was to destroy Leà Monde and kill himself and Sydney, the
    last two holders of the Dark. And, to avoid the Dark falling into the
    wrong hands, Sydney gave its power to Ashley who wouldn't abuse it.
    -The reason why Sydney laid the blame on Ashley is probably because that
    was the only way he had to approach the Duke without laying the blame on
    anyone else (like Joshua or Merlose)
    CronoRye: VERY True about the touched by the Dark... but... I thought
    that applied to only when you were in the confines of Lea Monde? (Feel
    free to correct me). Also, are you sure you are seeing Sydney disappear?
    I never saw that (either I don't remember or you imagined it LOL... most
    likely I don't remember since its been a long while), and regardless I
    have two explanations for that. Either A. It could be the Duke
    disappearing and it seems like its Sydney or B. Just part of the effect
    from Ashley. The Blood Sin's power is shown to have an almost unlimited
    range of visual deception. Sorry I took so long to
    respond but I was returning to college. Thanks for keeping an open mind
    though with the new section.
    One thing you have to agree with is this... its obvious that the power
    to actually visually disguise yourself is harnessed with the holder of
    the Blood Sin (i.e. why Ashley in the end can turn into Merlose, but
    never had that power prior, and why Sydney is responsible for the all
    the visual trickery in the game). The only person who can utilize that
    power anymore IS Ashley. The holder of the Blood Sin. I apologize for
    not putting this in the original
    email I sent you, as it is the most crucial evidence and could
    essentually nullify the existing theory.
    Also, in order for it to really by Sydney... you technically have to be
    saying that Sydney recovered from mortal wounds to be able to walk in
    like he was fine (wasn't he carried out in the end by Ashley? I'm not
    sure) ... and still be able to use the power of the Blood Sin even
    though he doesn't have it.
    As for the Duke wanting to die... I'm not saying that Ashley murdered
    him. I thought that it is inferred that the Duke kills himself (Keep in
    mind I haven't played the game in about 6 months). I don't remember the
    order of who died, or who killed whom... if the Duke killed himself, it
    makes sense he wanted to do so in front of his son so his son could do
    the same and end the curse (this follows the notion of the cliche of the
    worst death is to have your son die before you). With Sydney dead (from
    my explanation), Ashley
    portrayed Sydney to give the Duke closure. Remember who Ashley is... VKP
    are loyal to the Duke. He would try to make it as easy as possible on
    the Duke. If the "other person" (be it Ashley as Sydney or Sydney
    himself) actually did inflict the mortal wound on the Duke, then the
    explanation still holds up.
    Also, it would make sense that the only person who could relieve their
    family of this curse is the one who is "now" cursed in a sense.
    Also, what's the explanation for Ashley being RIGHT OUTSIDE the Duke's
    estate (or wherever the duke is at the end of the game) if Sydney was
    really there? That's kinda ridiculous for him to be there for no reason.
    Sydney would have at least told him to stay away since they'd be looking
    for him if he was going to use his image (which I've already stated
    reasons as to why he wouldn't use his image in the first place). It's
    clear that it can be seen as him leaving the scene, or even watching
    what he has done transpire. How would Ashley know to disguise himself
    unless he was the one who was there at the
    death? Surely the death of the Duke has just transpired when you see the
    scene with Ashley outside, I'm sure you can agree.
    a)Sydney does disappear. I wasn't very sure about this myself, so I
    checked it out. You actually see that very clearly after the Duke has
    stabbed him.
    b)Concerning the fact that those who have been touched by the Dark
    dissolve only within Leà Monde...In the middle part of the ending you
    see Merlose, Joshua and Hardin just outside the City (in the same place
    where Ashley meets Merlose right after the introductory sequence at
    Bardorba Manor) and Hardin dissolves there. In the intro, Ashley and
    Merlose are in the same place discussing about the various ways to enter
    the City; which means that that place is quite clearly not inside it.
    c)I'm not sure about the fact that only the holder of the Blood-Sin
    could use visual deception. Maybe to carry the Blood-Sin means to have
    greater powers (like immortality), but to lose it does not necessarily
    mean to lose all the power. True, Sydney lost control of the Dark to
    Ashley; but consider the fact that Romeo uses the power of the Dark too
    (when he reads Hardin's mind) and so do Ashley, Hardin, Merlose and
    Samantha (when they see through other people's eyes or read their
    minds). Sydney still remained a very powerful sorcerer, even without the
    d)The final part of the ending, the one we're concerned with, takes
    place a week after the destruction of Leà Monde. This means Sydney had
    lots of time to recover from his wounds. Also, look at the clothes he's
    wearing: a long white shirt that covers the wounds on his back. Ashley
    wouldn't have worried with that, in my opinion. Moreover, Ashley's
    clothes as he stood outside the manor were different form the ones that
    Ashley/Sydney in Ashley's form wore
    in front of the Duke.
    e)More in general, the cinematic structure of the event seems to suggest
    (at least in my opinion) that the one who entered the manor was actually
    Sydney. The Duke saying "..Well met, Sydney." and the way Ashley was
    waiting outside, as if he was waiting for something to happen, make me
    think this. Of course, this is just a feeling I got by watching the
    That's what I think. I want to make clear that these are just my two
    cents; I don't think there is any evidence to prove that my theory is
    more reliable than yours, or vice-versa.
    Thanks to Paul Hong (Lhawkwingz@aol.com) and Anthony Turco
    (Novaseaker@hotmail.com) for their contributions on this topic. These
    won't be posted, however, since in my opinion the topic has been already
    discussed enough.
    6.2 - On Ashley's past and the murder of his family
          (contribution by Kristian M. - kerm@edsamail.com.ph)
    	Note: the arguments are listed in the following way: PRO stands
    for an argument which apparently confirms that Ashley was a peasant
    whose family was slayed by killers; ANTI stands for an argument which
    would suggest that on the contrary, he was the one who killed the
    PRO: The fact that Ashley has the rood necklace which was "once owned by
    Tia" proves that his family did exist. If Ashley happens to have no
    family at all, and provided that the item descriptions are accurate and
    true, then how can he have gotten the necklace without getting it
    himself from his dead wife Tia? It is every unlikely that VKP took the
    rood necklace from the dead woman and gave it to Ashley; they could have
    given Ashley any accessory since they would still twist his mind
    Shinryu: There is no doubt as to whether Tia and Marco existed; the
    problem is, who killed them. It's true that Ashley has Tia's necklace,
    but it is also possible that (provided he was the one who killed the
    family) he took it fom Tia and kept it to remember his sin.
    ANTI: Both Sydney and Rosencrantz tell the same story: that Ashley does
    not work in the Kingsguard, but rather was in the VKP at that time and
    mistakenly killed an innocent family. They both say that the VKP "has
    burned sweet lies into his soul".
    Shinryu: This is the strongest argument against Ashley having a family:
    Sydney and Rosencrantz had no apparent reason to lie to him.
    PRO: In the scene of Sydney's past of Ashley, there exists two rood
    necklace -- one worn by Tia, and the other by the "killer" Ashley!! How
    can this be? Through the description of the rood necklace, it implies
    that there must only be one rood necklace existing in a given time, and
    that is the necklace that Tia owns or owned. Therefore, Sydney must have
    forgotten about this little, yet very essential, detail as he push his
    past version on Ashley, proving that he invents this scene.
    Shinryu: Actually, I think the developers just overlooked this, since in
    the game Ashley always has the Rood necklace even if he's not actually
    wearing it. His texture is designed to be like that. They probably
    didn't have the time of designing a new texture for that short scene.
    ANTI: That is just an error for the programmers. And besides, tt would
    take considerable disc space if they would create another Ashley model
    just for removing that necklace.
    Shinryu: Exactly.
    PRO: Ashley meets his wife and child near the ending. Tia's saying "Do
    not be misled my other's words" confirm that his own memories are true
    and that of Sydney's are false. Sydney himself even said that Tia and
    Marco were Ashley's wife and child when he said "You may be able to save
    them -- your wife and child!!".
    Shinryu: Tia might still not be Ashley's wife, if we consider that she
    doesn't say who was trying to mislead Ashley (the VKP or Sydney); she
    might just be forgiving him for what he did (if he killed her) but this
    theory proves weak since Tia actually says "I love you, Ashley" and
    Marco calls Ashley "Papa". Apart from all of this, when Sydney says
    "your wife and child" we don't know if he is calling them that just
    because Ashley still thinks they are.
    ANTI: Sydney could be the one who makes Ashley see his "wife and child"
    near the ending. He planned it even before he went in the Atrium, when
    he said in the Temple of Kiltia, "Should you meet them (Tia and Marco) -
    - repent, Ashley, repent!!". Of course, Sydney wishes to help Ashley in
    every way possible, thus this boosted his morale, making him able to
    defeat Guildenstern.
    Shinryu: This is an interesting theory...It doesn't necessarily mean
    that Ashley was the killer, maybe Sydney was testing Ashley's spirit by
    telling him those lies before eventually showing him the truth.
    PRO: It could not be Sydney who created that final family reunion. Just
    before that incident, Ashley (after defeating superhuman Guildenstern)
    found himself in a bright vast space where a voice is talking to him.
    And after some talking, Ashley said, "Get thee gone, DARKNESS!!" (my
    emphasis). This tells us that the voice was the Dark, and therefore
    after that words of Ashley's, he meets his family. Therefore Sydney
    could not be the one who makes this last hill scene since Sydney uses
    the Dark as his power. Ashley's statement wouldn't have had any meaning
    if it were the Dark who created the scene with his family.
    Shinryu: Right, after he says that we assume that the Dark has no power
    over him so he can see the truth. But it still sould be Sydney that
    shows him that (and that later calls him saying "Come home")
    PRO: It is very possible that Sydney only used his power to make Ashley
    believes that he didn't have a family. As Hardin says, "Through the
    Dark, he sees people's past; he can even push his will on others...". In
    fact, the first time he uses this power on Ashley, it shows Tia and
    Marco as Ashley's wife and son. He even said, "You failed to protect
    your wife, your child. You failed in your duty as a knight, as a
    husband, as a father." And what he did later was just to push his
    "truth" on Ashley, as if they were the true things that happened. Some
    view this as a form of test of Sydney on Ashley on whether Ashley will
    still cling on his own beliefs after he uses his great power of
    deception, since at this time Losstarot has shown his great interest in
    using Ashley as his successor.
    Shinryu: Exactly, that's what I said above...before even reading this
    theory. See, in the end we all agree...
    ANTI: Ashley regains Break Arts "from his suppressed memory". "Are his
    new-found abilities not proof enough?" This supports the claim of Sydney
    and Rosencrantz that VKP seals his true memory and "twisted his very
    soul" after.
    Shinryu: Yes, mind-warping is a risky business, so the VKP burned
    Ashley's abilities too. (that is, if Sydney is not lying)
    PRO: Who says members of the Kingsguards do not know Break Arts?
    Shinryu: Or, Ashley could simply be learning those abilities from
    experience, and thanks to the Dark power in Leà Monde.
    ANTI: Ashley seems to have only a single memory of his "family" -- and
    that is the picnic-on-the-hill incident. Other than that -- nothing.
    Shinryu: Never thought about that...actually, it seems like a minor
    deatil. The game probably wasn't long enought to put in lots of
    flashbacks (Final Fantasy style...)
    PRO: The game only shows a single incident on Ashley's past, but that
    does not mean that that is the only memory that Ashley possess regarding
    his past. The storytellers could have only focused on a single past to
    increase the story's mysteries. If that is his only memory, then why
    doesn't Ashley question himself or his memory, like "Why can't I
    remember anything other than that picnic thing?"? That is because he has
    other memories other than that.
    Shinryu: In any case, any other memory could have been "injected" into
    him by the VKP.
    Ok, this is my final theory:
    1.the developers really wanted gamers to discuss about this (no doubt)
    2.Ashley nevertheless had a family (Tia says "I love you" and Marco
    calls him "papa")
    3.Sydney wants to test him since the person that has to hold the Dark
    needs to be of strong principles, so that he won't abuse of it.
    Rosencrantz followed Sydney's orders, because he hoped to obtain control
    of the Dark too. Sydney says "He is the chosen one, all the signs are
    right" or something to that effect in the temple of Kiltia, and after
    that he doesn't trick Ashley anymore. He even apologises to him. Ashley
    sees the truth (his family) in the same moment when he rejects Darkness
    ("Get thee gone, Darkness!" - imho one of the best lines in the game).
    As Sydney said, "those who crave the Dark cannot control the Dark".
    Ashley's good principles made him free from BEING controlled by the
    Dark, and able to control the Dark. Also, clearing his mind of all
    doubts, he finally saw the truth.
    8. Acknowledgements
    Thanks to:
    -All the webmasters that hosted my FAQ and especially CJayC of GameFAQs
    and Al Amaloo of VGStrategies.
    -All the people that e-mailed me with suggestions, corrections and
    congratulations. Thanks!!! I can't give credit to all of you, but you
    know who you are.
    -Squaresoft for making another great game with such a good plot, for
    giving us so many hours of interactive fun and for owning the copyrights
    of the games with the busiest message boards in the universe and
    especially Hironobu Sakaguchi for being the greatest Executive Producer
    in history.
    -All the gamers around the world that played this game and appreciated
    -Mr. Riot and Mr. Losstarot's personal fashion designers for making such
    weird -yet serious- outfits for our hero and our anti-hero.
    -Me, Myself & I for writing this FAQ.
    -God for everything else.
    This FAQ is TM & (c) 2000 Michael Jennings. All rights reserved.
    One final word: INTER MILAN WILL SOON RULE THE WORLD!!! or at least
    that's what I've been hoping for the past 17 years ;)

    View in: