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    FAQ/Move List by DAC

    Version: 2 | Updated: 03/02/01 | Search Guide | Bookmark Guide

    Dead or Alive 2: Hardcore for PlayStation2 FAQ
    Author: DAC
    Contact me at:  E-mail: CatgirlsRule@otakumail.com
                    IRC: espernet user DAC
    Version: 2
    Date: Mar 1, 2001
    Copyrights: DOA2: HARDCORE and Dead or Alive copyright Tecmo Inc.
                "PlayStation" and the "PS" family logo are registered trademarks of
                  Sony Computer Entertainment Inc.
                This FAQ is copyrighted by me, DAC. This FAQ and all previous versions are
                  not to be found anywhere other than at the places listed below. If you
                  want to use part of this FAQ in your own FAQ, please notify me, tell me
                  where it can be found, and be sure to give me credit for any of my
                  information. If you want to post this FAQ on your site, contact me and
                  tell me where your site is so that I can okay it.
    Available at:  my computer (Duh! ;p )
    ~~ Version 1 ~~
    Initial version
    Jan 26, 01: I was looking a GameFAQs for any cool things in this game that I missed
    and I noticed one stategy guide that reguired registration at IGN and 3 FAQs. That's
    when I decided to put my Legend of Mana FAQ on hold and write one for this awesome
    game. So that makes this is my first FAQ and my LoM FAQ will hopefully come soon
    after. Please tell me what you do and don't like and I will try to keep it in mind
    in any future FAQs and strategy guides I write.
    Feb 14, 01: Sorry it took so long to write this. I blame two things: school and my
    laziness. I blame school more, but it's your choice which you blame more.
    ~~ Version 2 ~~
    Now includes complete list of Bayman's moves
    Updated sections X and XI
    Feb 22, 01: I checked on Feb 15th and DoA2:H was the top PS2 FAQ page. And I must say
    that I'm disappointed with my e-mails. I only got just more than a dozen, over half
    from people who said I was wrong on a rumor that is false, 4 from places wanting
    permission to post my FAQ(this FAQ might appear on more sites in the future) and only
    2 or 3 others. Come on! I want people to send things in(see section XII)! What I'm
    really sick of is that many people think that codes and moves are the same in the
    Arcade, Dreamcast, and PlayStation2 versions (PSXCodez is a great example)! They're
    not! Most codes that work on one won't work on the others! And new moves were
    introduced in the PS2 version!
    BTW... You! Yes, you! The drooling one! Go away! You bother me. Get some therapy.
    Mar 1, 01: I would have sent this in to be posted on Feb 22, but some things happened
    and I haven't been able to get online until today. I've recieved a few more e-mails and
    decided to send this FAQ to a few other sites as well. I haven't played the game in a
    few weeks, so I haven't updated my Against [Character] strategies (I'm borrowing
    Monster Rancher2 right now. Free tip: use Dead or Alive PSX game CD to get a "Kasumi"
    monster). Hopefully I'll have played by next version.
    Table of Contents
    I. Prologue
    II. Controls
    II. Starting the Game
    IV. Basic Operations
    V. Modes
    VI. Option Settings
    VII. Basic Battle Know-how
    VIII. Characters
    IX. Straight from Tecmo!
    X. Tips, Tricks, and Strategies
    XI. Rumors
    XII. Send In!
    XIII. Thanks
    I. Prologue (Instuctions page 2)
    ~Disaster of Tengu at the end of the century~
    A great leader was killed at the end of the 20th century. His name was Fame Douglas,
    and he was renowned as the sponsor of the legendary world battle championship "Dead or
    Alive." Since his death -- and in the absence of his charisma and leadership -- the
    world has become chaotic. Amid this chaos, it is announced that "DOA2: HARDCORE
    Championship" will be held. However, Douglas' passing has taken with it the purpose
    and significance of the tournament. Even worse, the promoter of "DOA2: HARDCORE
    Championship," who is fond of conflicts and jealous of the strong, is resonsible for
    Douglas' death. The new promoter is more than just a corrupt mastermind, but a man of
    pure evil. His involvement in the tournamenthas brought a sense of terror to the
    world, resulting in the infamous Tengu Disaster that occured at the end of the 20th
    century. The climax of the disaster is about to begin with a roaring battle.
    II. Controls (Instructions page 5)
    Menu Controls
    Analog mode switch: enables/disables analog mode
    Analog sticks: not used
    L3/R3: not used
    Directional buttons: move cursor
    Select: not used
    Start: start game, same as X button
    X button: execute menu commands
    O button: select character
    Triangle button: cancel menu
    Square button: not used
    L1/L2/R1/R2: change screens, displays, etc.
    Default Battle Controls
    Analog mode switch: enables/disables analog mode
    Analog sticks: free move
    L3/R3: not used
    Directional buttons: move character
    Select: not used
    Start: pause, unpause
    X button: (F+P) throw and evade throw
    O button: (K) kick
    Triangle button: (P) punch
    Square button: (F) free (holds, guarding, free steps(Square+Dpad), etc.)
    L1/L2: free steps(L1/L2+Dpad)
    R1/R2: (F+P+K) tag (Tag Battle only), used for taunts (all modes)
    note: I recommend setting the X, O, Triangle, Square, L1, L2, R1, and R2 as you want.
      Just make sure you have F, P, K, F+P+K(if Tag Battle), and F+P set.
    III. Starting the Game (Instructions page 6)
    A. Mode Select
        Press the Start button on the Title screen to display the Mode Select screen. Use
        the direction buttons to select a mode and press the start button or the "X"
    B. Character Select
        Use the left and right arrows on the direction buttons to select charaters. The
        character's costume can be selected using the Up arrow on the directional buttons
        when the cursor is on a character in the top row, or the Down arrow key when the
        cursor is on a character in the bottom row. After making your character and
        costume selection, press the "X" button. Press the triangle button to return to
        the Mode Select screen.
    C. Rules
     1. Criteria for winning battles
        In battle, the conditions specified below are required for a set victory and the
        player that wins the predetermined number of sets wins the battle.
        KO: Opponents health falls to 0.
        Time Up: Your health is greater than your opponent's at Time Up
     2. Draws and sudden deaths
        A draw occurs when both parties have the same amount of health remaining at time
        up, or in the event of a double KO. In the event of a draw, both parties earn
        points for that set. If both parties reach the number of sets required for a
        victory at the same time, a sudden-death match is held. If there is no clear
        winner even after a sudden-death combat, the defending champion is declared the
     3. Continue
        Press the Start button within the allotted time following the Game Over message
        to issue another challenge.
    D. Battle screen
        Time: Time up occurs when this counter reaches 0. The player with the most
        remaining on his or her life gauge wins
        located at the top of the screen in the middle
        Life Gauge: A player loses if his or her gauge drops to 0.
        each player has a life gauge located at the top of the screen on either side.
        (in Tag Battle mode, the one in front is for the current character.)
        a small picture of the current character is located directly below their life
        gauge, at the far sides of the screen.
        the character's name appears directly below their life gauge and to the side of
        their picture.
        Set Count: Displays the number of sets required for victory. One light will
        illuminate for each set victory. The battle is won when all lights are lit.
        located directly below the character's life gauge and to the side of the time.
        Victory Icons: Victory icons appear when a battle has been won (2P battles only).
        If you win several battles in succession, the number of icons will increase and
        the shape of the icons will change at one, five, and ten continuous victories.
        Different characters have different types of victory icons.
        located at the bottom of the screen on the side of the current "champion"
        About the menu during game pause: Pressing the Start button during a game pauses
        the game. A menu screen will be displayed.
        Exit: Exit closes the menu and returns to the game.
        Reset: Reset ends the Battle mode and returns to the Title screen
        note: those are the only two pause menu commands in all modes of play. different
          modes have different other menu commands.
    IV. Basic Operations (instructions page 10)
    This section explains the basic operations applicable to all characters.
    all commands are listed assuming the opponent is on the right and you're facing them
    unless otherwise noted
    u, d, l, or r: tap up, down, left, or right
    U, D, L, or R: hold up, down, left, or right
    ul, ur, dl, or dr: tap up-left, up-right, down-left, or down-right
    UL, UR, DL, or DR: hold up-left, up-right, down-left, or down-right
    P: punch button
    K: kick button
    F: free button
    ^: pause
    A. Character Movements
        r r: Forward dash
        r R: Run
        l l: Backward dash
        dr dr: Crouching dash
    B. Free Steps
        U+F: Background movement
        d D+F: Forground movement
        By using the directional button and F button together, you can execute free steps
        that allow characters to move freely. After entering free-step mode by entering
        one of the commands, then holding down the F button while operating directional
        button, you can move freely. If you release the F button or stop using the
        directional button, the game status will return to normal. The same operation may
        be carried using the left analog stick/right analog stick on the DUALSHOCK analog
        controller or using the directional button while holding down the L1/L2 buttons.
        note: i usually use the analog sticks for free-step. the choice is yours
    C. Strikes
        P: Punch
        K: Kick
        Each character has its own strike moves. Combining them with the use of the
        directional button, you can execute various attacks.
        Types of Attacks
          High attack: Hits standing opponents
          Middle attack: Hits both crouching and stacnding opponents
          Low attack: Hits both crouching and standing opponents
          Super High attack: Hits standing opponents, no guarding
        Critical Combos
          When your opponent staggers, you have an opportunity for a series of attacks.
          String your strikes together in the right combination to cause maximum damage.
    D. Guarding
        L+F: High and middle guard
        D D+F: Low guard
        Attacks can be made high, in the middle, or low. To guard against high and middle
        attacks, use left on the directional button. To guard against low attacks, use
        down. It is also possible to guard using the F button. You can guard against high
        attacks by crouching and low attacks by jumping.
    E. Throws
        F+P: Ordinary throw
        d+F+P: Low throw
        When too close to your opponent, you can use the F + P buttons to throw him or
        her. Different characters have their own special throws. Use the directional
        button in combination with the F + P buttons to execute more powerful throws.
    F. Evade Throw
        F+P: Evading Ordinary throws
        (Well timed) F+P: Evading a string of throws
        Ordinary throws can be evaded by pressing the F + P buttons the instant you're
        thrown. Some characters will throw again soon after the first throw. Well-timed
        use of the F + P buttons will enable you to evade that throw.
    G. Hold
        (Against a high attack) ul+F: High hold
        (Against a middle attack) l+F: High hold
        (Against a low attack) dl+F: Low hold
        By the properly timing entry of your command against the strikes of your opponent,
        you can fend off his or her attacks and launch a counterattack. Be aware, however,
        that the method of entering the Hold command differs depending on the type of
        Critical Hold
          When you receive a hit as a counter, you may be forced into "critical status,"
          during which time you'll be unable to guard yourself or attack. Critical Hold
          will relieve you from critical status, providing a chance to recover from an
          unwanted situation.
    H. Down Attacks
        u+P+K: Down attack
        d+P or d+k: Follow-up attack
        When a character goes down, you can execute a follow-up attack. Use the P or K
        button for the follow-up attack, depending on the character.
        Down attack causes the opponent a bigger damage, but it also give the opponent a
        bigger chance to attack while you are trying to use the attack.
    I. Getting Up
     1. Press P button several times in succession:
        Get up quickly at your present location
     2. UP + Press F button several times in succession:
        Side roll at back of screen
     3. DOWN + F button several times in succession:
        Side roll at front of screen
     4. Press the K button several times in succession while getting up:
        Middle kick while getting up
     5. Press DOWN + K button several times in succession while getting up:
        Low kick attack while getting up
        Use the directional button to get up after being knocked down. Some characters
        also have special attacks that can be used while getting up
    V. Modes (Instructions page 15)
    There are eleven different game modes. Two players can play Versus mode or during a
    surprise attack. When two or more people play, additional controllers are required.
    A. Story Mode
        This mode allows you to follow a story involving the character you hace selected,
        and to attempt to complete the story. Battle in a tournament against the computer
        - if you knock out all of the enemies, the game will clear and you will be on your
        way toward completing it. If another player intrudes during play, you must engage
        in battle with him or her. If you are using 1P Controller, your opponent can press
        the Start button on the 2P Controller, and if you are using the 2P Controller, he
        or she can press the Start button on the 1P Controller, to launch a surprise
        *At Game Over, the screen will switch to the Continue screen. Press the Start
         button while on this screen to resume play from Game Over. There is no limit to
         the number of times the game can be continued.
    B. Time Attack Mode
        This mode involves fighting in a race against the computer, in which you'll
        compete for the time remaining until Game Clear. Conduct a tournament of eight
        bouts; when Game Clear is displayed, the Result screen will appear. If your total
        time is in the top ten at Game Clear in Time Attack mode, you can record your
        name.(See Name Entry below)
    C. Versus Mode
        This is a special mode for two-player battles. After each bout, the display
        returns to the Character Select screen and fighting continues until players exit
        the mode. By using Options to change settings such as health and the number of
        sets, you can engage in combat under a variety of conditions.
    D. Tag Battle Mode
        This mode allows you to form a tag team of two characters and conduct a 2-on-2
        tag battle. Single players can fight five tournaments against the computer, or
        engage in battles of up to four players simultaneously.
         Suprise attack combat OK
         Tag Battle mode uses the Danger Setup Stage only
         You can combine tag teams in any way you choose, but you cannot select the same
         character twice for a tag team
     1. Play Modes
        Tag Battle mode consists of five Play modes. Select a Play mode from among those
        displayed on screen, in accordance with the number of players
        P1 vs COM    One player
          The player uses two characters to battle the computer. (One player)
        P1 P2 vs COM    Collaboration of two players
          Two players form a tag team to battle the computer. (Two players)
        P1 vs P2    Two-player battle
          Each player uses two characters to battle. (Two players)
        P1 P3 vs P2    (Two against one)
          Two players form a tag team to battle a third player. The player who uses
          Controller 2 will use two characters by him or herself. (Three players)
        P1 P3 vs P2 P4 (Two against two)
          Four players split into two tag teams to battle. (Four players)
        Four-Player Simultaneous Play
        Four players can enjoy tag-battles simultaneously. The combination of team
        members is the key to victory in four-player simultaneous play.
        *The number of potential players depends on the number of Controllers connected
         to the controller ports
     2. Rules
        Knock out both opponents to win. Use Options to adjust the number of sets.
     3. Tag Change
        F+P+K: Tag Change
        Press F + P + K during a bout to switch a character in battle with a tag partner.
        Characters not engaged in combat will gradually recover their health. When a
        character has already been knocked out, he or she cannot be used again
        Tag Combos
        When your opponent is floating or in critical status, you can perform a quick tag
        change. Practice this skill, and you team will function as a powerful unit.
     4. Tag Combo
        (Move toward enemy) r r+F+P+K: Tag Combo
        (Move toward enemy)   l+F+P+K: Tag Combo
        In Tag Battle mode only, two characters can execute tag combos together. These
        may be initiated by either character. The moves available depend on the character
        combination. However, tag combos cannot be employed, when one character has
        already been knocked out.
        *Some character combinations have their ownspecial tag combos.
    E. Survival Mode
        This mode is for one player, and involves fighting against the computer until all
        your health is used up. Points are accumulated in accordance with the clear time
        and various items that appear during the game, and the goal is to have the highest
        total score at Game Over. In this mode, your heatlh is partially at the end of
        each round. The key to earning points is to minimize damage while fighting, and
        to take advantage of any chances for points that come your way. If and when a
        Survival mode battle ends and your score is within the top ten, you can record
        your name. (See Name Entry below)
        *Surprise-attack combat OK
        *You cannot Continue in this mode.
        *The game will finish at Time up or in the event of a Draw.
     1. Items
        Different health recovery item is assigned to each character.
        Items appear when you knock out an enemy or launch a follow-up attack on an
        opponent who is down. Obtain items to restore health and accumulate points. There
        are several types of items, each with their own effect. Items disappear after a
        fixed period of time.
        note: I listed all the items below, under Collection
     2. Danger Reach
        If you set off a danger explosion during the game, in addition to earning 3,000
        points, you will enter bonus time known as Danger Reach. During Danger Reach, you
        can increase your score significantly, such as by earning double the normal
        points for items or earning extra points for strikes and throws. Set off another
        danger explosion while you are in Danger Reach to continue Danger Reach Status.
        Your ability to maintain Danger Reach will be a major factor in achieving high
        *There are many other ways to earn points, such as time bonuses and appeal bonuses.
    F. Team Battle Mode
        Players make up teams consisting of several characters and battle in taems. This
        mode can be between players or against the computer.
        *Numbers of team member is selectable from 1 to 5.
        *Matchs are in tournament format.
    G. Sparring Mode
        This mode allows you to learn the basic systems and techniques of the game, and
        to practice moves freely. Use it for training for real battles by practicing
        holds and developing original mid-air combos.
        *There are no KO's. You can continue training until you exit the mode.
        *Press the Start button on the practice screen for the "Menu" that allows you to
         change settings such as the behavior patterns of the COM. Use the directional
         button to move the cursor and to select and change settings
     1. Sparring Mode Menu
        COM 1ST ACTION: This menu allows player to set the movement of COM (Computer).
        COM 2ND ACTION: This menu allows player to set the movement of COM's
        COUNTER: This menu provides on/off of "Counter Hit" indication.
        MOVE LIST: changes to a menu of current character's moves
        RESET POSITION: This menu allows player to reset characters at their initial
        CHARACTER SELECT: This menu allows player to return to the "Character Select"
        GO TO TITLE: This menu allows player to quit the "Sparring Mode" and return to
        the title screen
        EXIT: This allows player to exit from the Menu screen
        note: instuctions forgot to mention MOVE LIST, so I added it in
    H. Watch Mode
        This mode allows the user to watch a computer-operated battle, which will
        continue until the mode is turned off.
        *Physical strengh and battle time are unlimited. However, the specified options
         will not be reflected in this mode.
        *When you want to change the characters, pause the game by pressing the Start
         button and choose CHARACTER SELECT.
        *Select RESET to exit this mode
    I. UPS mode
        UPS (User Profile System) mode allows the user to save and view the players'
        battle records and various other records using the memory card. In the UPS mode,
        an "Individual ID" will be issued to each new file created and it will allow the
        user to save battle records with each opponent player.
        New File
          Creates a new file
          Enter a ring name after a file is created.
          Allows the user to view the battle record and other player records that have
          been saved in the UPS file.
          Allows the user to edit the ring name.
        note1: once a UPS file is created, the player is automatically asked if he or she
          wants to use the file after the player has selected his or her character. the
          UPS file automatically saves after battles if it is used.
        note2: i know of no one that has been able to have more than one UPS file on the
          same memory card.
    J. Battle Rec. Mode
        This mode allows the user to save replays made during the game onto the memory
        card, and then to view them at any time. In addition to normal replay, player
        can also make reverse-replay, pause, and change the viewing angle.
        note1: Controls for watching the replays are as follows:
          O: Fast-forward
          Triangle: Pause
          Square: Rewind
          R1/R2: Change camera (game, roaming, follow "1P", follow "2P")
          L1/L2: Zoom(not possible during game cam mode)
        note2: beware! replay saves can use up more than 1000K of space (1/8th of memory
          card space). i reccomend either saving none, saving very few, or having several
          memory cards for this purpose alone.
    K. Option Mode
        This mode allows a player to change game settings to suit his or her preferences.
        (See Option Settings below)
      Name Entry
        If your score ranks in the top ten in the Time Attack or Survival modes, you can
        record your name. Use the directional Pad on the Name Entry screen to select
        letters and enter your name. Move the cursor to END on the screen and press the
        "X" button to record your entry.
        *You can view the rankings inside the REDORDS menu in Options.
        note: choosing END without entering any letters inputs the name NINJA
    L. Collection (not included in instructions)
        Collection mode shows all the items you have collected in Suvival Mode. It is
        unlocked by collecting any item in Survival mode. Unfortunately, because my
        DOA2:H files got deleted, page 2 of Collection mode won't be included until a
        future version. But I think it's just the special items of each character, so
        you're not missing out on much in this version.
        Item Name                   Collector             Health Restored          Points
        Ice Lolly                   Zack                  25%                      20,000
        Soft Ice Cream              Zack                  50%                      30,000
        Ice Cream (Double)          Zack                  Full                     50,000
        Egg                         Tina                  25%                      20,000
        Chick                       Tina                  50%                      30,000
        Chicken                     Tina                  Full                     50,000
        French Fries                Jann Lee              25%                      20,000
        Shake                       Jann Lee              50%                      30,000
        Hamburger                   Jann Lee              Full                     50,000
        Shuriken                    Ein                   25%                      20,000
        Kunai                       Ein                   50%                      30,000
        Katana                      Ein                   Full                     50,000
        Sushi (Kappa Maki)          Ryu Hayabusa          25%                      20,000
        Sushi (Tamago)              Ryu Hayabusa          50%                      30,000
        Sushi (Toro)                Ryu Hayabusa          Full                     50,000
        Strawberry                  Kasumi                25%                      20,000
        Rice Ball                   Kasumi                50%                      30,000
        Cherry Blossom              Kasumi                Full                     50,000
        Mahjong Tile (Red)          Gen Fu                25%                      20,000
        Mahjong Tile (Green)        Gen Fu                50%                      30,000
        Mahjong Tile (White)        Gen Fu                Full                     50,000
        Tropical Juice 1            Helena                25%                      20,000
        Tropical Juice 2            Helena                50%                      30,000
        Tropical Juice 3            Helena                Full                     50,000
        Knife                       Leon                  25%                      20,000
        Gun                         Leon                  50%                      30,000
        Tank                        Leon                  Full                     50,000
        Meat                        Bass                  25%                      20,000
        Mixed Juice                 Bass                  50%                      30,000
        The Stars And Stripes       Bass                  Full                     50,000
        Cupcake                     Lei Fang              25%                      20,000
        Chocolate Cake              Lei Fang              50%                      30,000
        Shortcake                   Lei Fang              Full                     50,000
        Pudding                     Ayane                 25%                      20,000
        Ribbon                      Ayane                 50%                      30,000
        Ring                        Ayane                 Full                     50,000
        Tree                        Tengu                 25%                      20,000
        Mountain                    Tengu                 50%                      30,000
        Mt. Fuji                    Tengu                 Full                     50,000
        Bayman's Knife              Bayman                25%                      20,000
        Bayman's Gun                Bayman                50%                      30,000
        Bayman's Tank               Bayman                Full                     50,000
        Lipstick                    Anybody               None                      5,000
        Carrot                      Anybody               None                     10,000
        Moneybag                    Anybody               None                     20,000
        Melon                       Anybody               None                     30,000
        False Suezo                 Anybody               None                       1(?)
        Suezo                       Anybody               Full                      10(?)
        Star*                       Anybody               None                      5,000
        Medal**                     Anybody               None                    Unknown
        *must unlock Bayman before it appears
        **appears at 50 wins
    M. CG Gallery (not included in instructions)
        The CG Gallery is a collection of images made by Tecmo. It contains 3 pages of 12
        images each. Contrary to popular belief, there are many ways to unlock it. It is
        unlocked by playing Story Mode 20 times, Time Attack, Versus, or Survival modes
        10 times, Tag Battle mode 7 times, or Team Battle mode 5 times. (I play tested
        all this myself after unlocking it the first time.) Not only that, but you can
        combine playing different modes, like Tag Battle mode 4 times and Team mode 2
        times, to unlock it. From that I have concluded that the game awards you points
        each time you play a mode. Story mode is worth 1 point, Time Attack, Versus, and
        Survival modes are worth 2 points each, Tag Battle mode is worth 3 points, and
        Team Battle mode is worth 4 points. (Much to my surprise, when looking at Prima's
        strategy guide, I discovered it says the same thing, just all the numbers are
        multiplied by 10.)
        Triangle: Back to mode select
        D-pad: Highlight image/Move picture(when veiwing)
        X: View image/Return to images(when viewing)
        O: Remove/Add image to slideshow list
        L1/L2: Zoom(when veiwing)
        Start: Start slideshow
    VI. Option Settings (Instructions page 22)
    Players can select OPTION MODE from the Mode Select screen to reconfigure the game to
    suit their preferences.
    A. Game Settings
        These settings control the difficulty of the game and rules. Settings can be
        adjusred for each mode
        CPU DIFFICULTY:                                      [EASY/NORMAL/HARD/VERY HARD]
        Configures the strength (difficulty) of COM
        CPU MATCH POINT:                                                      [1/2/3/4/5]
        Sets the number of sets required for victory against COM
        VS MATCH POINT:                                                       [1/2/3/4/5]
        Sets the number of sets required for victory against other players
        Sets the stamina level of COM
        Sets the stamina of VS matches
        ROUND TIME:                                             [30/40/50/60/99/NO-LIMIT]
        Sets the time allotted for a single round
        VS STAGE SELECTOR:                                                [OFF/1/2/3/4/5]
        Used to turn the Stage Select screen on/off
        QUICK SELECTOR:                                                          [ON/OFF]
        Sets the simple character select screen on and off
        Selects the displayed language of the game
        SPOKEN LANGUAGE:                                               [ENGLISH/JAPANESE]
        Selects the language in which the characters speak
        GAME SUBTITLES:                                                          [ON/OFF]
        Turns game subtitles (Opening threat/End fight comment(?)) on/off
        MOVIE SUBTITLES:                                                         [ON/OFF]
        Turns movie subtitles (Story mode only; during cinematic scenes(?)) on/off
        AGE:                                                                      [12-99]
        Sets your age. Does NOTHING!! (See rumors section)
        Restores default settings
        Returns to Option Mode screen
        *The items that can be configured differ by mode
    B. Audio Setting
        Settings for game sound
        SPEAKER:                                                            [STEREO/MONO]
        Switches between stereo and mono sound
        BGM VOLUME:
        Sets the volume of the background music during the game
        SE VOLUME:
        Sets the volume of SE (Sound Effects) during the game
        Sets the volume of character voices
        SOUND TEST:
        Sound test of BGM during the game
    C. Controller Settings
        Used to customize Controllers. Functions can be assigned freely for each button
        VIBRATION:                                                               [ON/OFF]
        Used to turn vibration on/off
        COMMAND TYPE:                                              [PlayStation 2/ARCADE]
        Sets the way of the whole operation between "PlayStation 2" mode or "Arcade" mode
        Switch the setting with left or right directional button holding down the button
        you want to change the setting of.
    D. Records
        Displays the various rankings and player data stored in the memory card
        Displays the top ten clear times for Time Attack mode
        Displays the top ten in terms of point/number of opponents beaten in Survival
        Displays rankings for each character used in each mode
        VERSUS DATA:
        Displays battle data such as win/loss status and win ratios for each character
    E. Memory Card
        Used to save/load data such as settings and match records
        SAVE DATA:
        Saves data on the memory card
        LOAD DATA:
        Loads saved data from the memory card. Use the Start button to load; all other
        button functions will be cancelled
        AUTO SAVE:                                                               [ON/OFF]
        *85KB in the memory card is required to save
        *Do not switch off the main unit unless the Title screen is displayed
         Do not remove/insert memory card when Autosave is "ON." Otherwise, data being
         saved may be damaged
        *Do not switch off the main unit or remove/insert memory card extension units, or
         Controllers during saving.
    F. Exit
        Exits the Option screen and returns to the Title screen
    note: I had to correct some things and add in some not included in the instructions
    VII. Basic Battle Know-how (Instructions page 25)
    The techniques and tips below will help you win DOA2:HARDCORE battles
    A. Defensive Postion
        When you are about to be knocked to the ground, press the P, K, or F button to
        adopt a defensive postion and avoid going down.
        *The defensive postion cannot be used against some types of attacks.
    B. Counters
        Use the same type of attack as you opponent - strike or throw - to execute a
        counterattack. A counter causes more damage to you opponent than a normal attack.
        In addition, when a strike is used to counter a throw or a throw is used to
        counter a hold, an even more powerful high counterattack is launched, doing
        massive damage to your opponent.
    C. Attacks and Defense by the Wall
        With some strike moves, if you strike near the wall you can send your opponent
        toward the wall. Proper use of this move, such as putting some distance between
        yourself and your opponent or forcing him or her toward the well, will help turn
        the fight in your favor. Some throws change if used near the wall
        *Escaping from the Wall
        If you are knocked against the wall, you will lean on the wall in a weakened
        state for a fixed period of time. In such an event, hold the directional button
        on UP or DOWN as you stand up. This will enable you to stand up while pivoting
        against the wall.
    D. Off the Edge
        Stages such as "The Great Opera" and "The Dragon Hills" feature multiple levels.
        You can send your opponent off the edge br striking or throwing him or her at the
        edges of these stages, or by the wall. Be aware that falling to the lower levels
        of these stages will result in damage. The key to winning is using free steps to
        position yourself in accordance with the layout of the Stage.
        *When you send an opponent off the edge, you character will jump down after him
         or her, but you will not receive any damage.
        *The tiered structure will differ depending on the stage. You cannot fall off the
         edge in some places.
        *Not all attacks allow you to send your opponent off the edge.
    VIII. Characters
    This section covers the characters names, who they are (taken from game. quote about
    them found in instructions), how to get all their costumes, and a complete moves list
    (taken from game and instructions). I hope to include opening threats, end fight
    comments, Story Mode scripts, and move damage in a future version. I definately will
    include a description of all the costumes in a future version.
    Costumes most be unlocked in order! Also, if a costume is unlocked by UPS, the next
      costume(s) can only be unlocked by UPS.
    for all characters excet Bayman and Tengu(with exception of With UPS, all are listed
    in Prima's stategy guide.):
    C3: defeat Story mode
    C3: play any mode 5+ times with UPS on
    C4: play any mode 10+ times with UPS on
    C4(C5 Kasumi): defeat Story mode(default or harder settings and no continues)
    C4 Kasumi and Lei Fang: defeat Story mode 3 times
    C4(C5 Kasumi and Lei Fang): defeat Story mode 5 times
    last costume: get character's special item in Survival mode(includes Bayman)
                   8 Costumes          7 Costumes          6 Costumes          5 Costumes
    Costume        UPS/no UPS          UPS/no UPS          UPS/no UPS          UPS/no UPS
    C5               23/25               27/30               45/50               45/50
    C6               45/50               68/75               90/100            ----------
    C7               90/100             135/150            ------------------------------
    C8              180/200            --------------------------------------------------
    halve the number of times without UPS to get the number of UPS (vs) wins needed.
    Commands of tag team attacks:
      l+F+P+K     throws your opponent to your partner, who attacks
      r r+F+P+K   either performs a tag team combo, or same as above
      d dr r+F+P+K(only if character has 2 tag team attacks with partner): same as above
    Tag Teams
    Here is a chart of how many tag team combos each pair has. On the left is the current
    character and the top is the partner.
    |                       |  K |  G |  T |  Z |  J |  A |  R |  H |  B |    |  L |    |
    |                       |  a |  e |  i |  a |  a |  y |  y |  e |  a | L. |  e |  E |
    |                       |  s |  n |  n |  c |  n |  a |  u |  l |  s | or |  i |  i |
    |                       |  . |  F |  a |  k |  n |  . |  H |  . |  s | B. |  F |  n |
    |  Kasumi               |  X |  0 |  0 |  0 |  0 |  1 |  1 |  1 |  0 |  0 |  0 |  1 |
    |  Gen Fu               |  1 |  X |  1 |  1 |  0 |  1 |  1 |  1 |  0 |  1 |  1 |  0 |
    |  Tina                 |  1 |  0 |  X |  1 |  0 |  0 |  1 |  0 |  2 |  1 |  1 |  0 |
    |  Zack                 |  0 |  0 |  1 |  X |  0 |  0 |  0 |  0 |  1 |  1 |  1 |  0 |
    |  Jann Lee             |  0 |  1 |  0 |  0 |  X |  0 |  1 |  0 |  0 |  1 |  1 |  2 |
    |  Ayane                |  1 |  0 |  0 |  0 |  1 |  X |  1 |  0 |  0 |  0 |  0 |  1 |
    |  Ryu Hayabusa         |  1 |  1 |  1 |  0 |  1 |  1 |  X |  0 |  1 |  1 |  0 |  1 |
    |  Helena               |  1 |  1 |  0 |  0 |  0 |  0 |  1 |  X |  0 |  0 |  1 |  0 |
    |  Bass                 |  0 |  1 |  2 |  2 |  1 |  1 |  0 |  0 |  X |  1 |  0 |  0 |
    |  Leon or Bayman       |  0 |  1 |  1 |  1 |  0 |  0 |  1 |  0 |  2 |  1 |  0 |  0 |
    |  Lei Fang             |  0 |  0 |  1 |  0 |  2 |  0 |  0 |  1 |  0 |  0 |  X |  1 |
    |  Ein                  |  1 |  0 |  0 |  0 |  1 |  1 |  1 |  0 |  1 |  0 |  0 |  X |
    Leon and Bayman are interchangeable. They also have a tag team combo together, hence
    the "1" instead of an "X". Also note, Tengu has no tag team combos with anyone.
    note: special conditions for moves are in ()s after the move's name. symbols are
    listed here
      |    next to wall
      _    crouching opponent
      !    back to opponent
      $    behind opponent
      `    getting up
    ~ The Kunoichi of Destiny ~
    Home: Japan
    Fighting Style: Ninjutsu
    (note: one of her end fight comments calls it "Mujen-tenshin style")
    Age: N/A   (I don't understand that)
    Height: 5'2"
    Weight: 106 lbs.
    Occupation: Ninja
    Special Item: Cherry
    Costumes: 8
    C4: defeat Story mode(default or harder settings)
    C6: earn 2 million+ points in Survival mode(default or harder settings)
    C7: 50+ wins in Survival mode(default or harder settings)
    Tenshu                                  ur+K
    Hiru                                    u+K
    Getsurin                                ul+K
    Futen                                   u+P
    Hiten                                   l+P
    Rengou                                  P P K K K
    Renjin                                  P P K dr+K
    Renji                                   P P K d+K
    Osen                                    P P P P
    Gessai                                  P P ul+K
    Rishu                                   P P r+P K K
    Kyoshu                                  P P r+P K d+K
    Tenshu                                  P P r+P r+K
    Genraku                                 P P r+P d+K
    Engetsu                                 P P r+K K
    Getsuro                                 P P r+K K
    T. Rengou                               P K K K
    T. Renjin                               P K dr+K
    T. Renji                                P K d+K
    S. Rishu                                r+P K K
    S. Kyosh                                r+P K d+K
    S. Tensyu                               r+P r+K
    S. Genraku                              r+P d+K
    K. Osen                                 dr+P P
    K. Ogen                                 dr+P d+K
    Goukyaku                                K K K
    Jinkyaku                                K dr+K
    Jikyaku                                 K d+K
    Muei                                    f f+P d+K
    Geshu                                   r+K K
    Roshu                                   r+K d+K
    Roga                                    r r+K
    Sen                                     P+K
    Shitten                                 F+K ^ K
    Shitsuro                                F+K ^ d+K
    Fukasen                                 d+F+K
    Senka                                   dr+F+P
    Mugen                                   dr dr+P
    Nagi                                    l+F+K
    Busen                                   dr dr+K
    Hakuro                                  l+K K
    Tenbu                                   ur+P K
    Riren(!)                                K K
    Getsuei(!)                              u+K
    Kiren(`)                                K r+K
    Kogetsu(`)                              F+K
    Kahen                                   F+P
    Kegon                                   r+F+P
    Youshi(|)                               r+F+P
    Tenryu2                                 l+F+P
    Adachi(|)                               l+F+P
    Oboro                                   dr dr+F+P
    Hien                                    u+F+P ^ l+F+P
    Ibara Otoshi                            r r+F+P ^ d+F+P
    Rogai                                   d dl l+F+P
    Hakkato($)                              F+P
    Urahien($)                              u+F+P
    Hishu($)                                r+F+P
    Himatsu(_)                              d+F+P
    Enshu(_)                                dl+F+P
    Kyoka(high punch)                       ul+F
    Kakinomi(high kick)                     ul+F
    Shiraha(middle punch)                   l+F
    Shigure(middle kick)                    l+F
    Momiji(low punch)                       dl+F
    Soken(low kick)                         dl+F
    Maiyoromo(jumping punch)                l+F
    Madoi(high and middle)                  l ur+F
    Mayoi(low)                              l dr+F
    Takanotsume                             u+P+K
    Kawara                                  d+P
    Appeal: Sakura Matoi                    l r l+F+P+K
    Uragake                                 ul+P
    Tenbu                                   ur+P
    Oborofutae(Ryu Hayabusa)
    Oboro2(when partner throws opponent to Kasumi)
    Gen Fu
    ~ The Legendary Goken ~
    Home: China
    Fighting Style: Xinyl Liuhe Quan
    Age: 65
    Height: 5'7"
    Weight: 172 lbs.
    Occupation: Bookstore Owner
    Special Item: Mahjong Counter
    Costumes: 7
    C5: earn 1 million+ points in Survival mode(default or harder settings)
    C6: 48+ wins in Survival mode(default or harder settings)
    Tosho                                   u+P
    Rensui                                  P P P
    Tanhou                                  dr+P P
    Kahou                                   ur+P
    Banchu                                  r+P P P
    Banhou                                  r+P P P+K
    Osokuha                                 l+P P
    Sosuiha                                 l+P r+P^P+K
    Tonyo                                   DR+P
    Tanpa                                   r r+P
    Koson                                   dr dr+P
    Senshippo                               d dr r+P P
    Koboku                                  P+K
    Yosoku                                  r l+P
    Ugyu                                    dl r+P
    Soha                                    r+P+K
    Yoshi-Saiken                            d+P+K ^ l r+P
    Toha                                    l+P+K
    Rokugo-Riho-Sui                         dl+P+K
    Yokei                                   dr+P+K
    Hakujya-Honsui                          dl+P
    Senryu-Ha                               dr+K P ^ l r+P
    Keitai                                  R+K K
    Chisun                                  dl+K r+P
    Hansen                                  u+K
    Senpu                                   ur+K d+K
    Tenshin                                 ul+K
    Sokutan                                 r+K
    Sohi                                    F+K
    Zensotai                                d+F+K
    Juji                                    F+P
    Shin-i                                  l+F+P
    Ryuyo(|)                                l+F+P
    Shutai                                  r+F+P
    Koukei                                  r r+F+P ^ r+F+P
    Kokaisan                                d dl l+F+P
    Umpei                                   d dr r+F+P ^ F+P
    Tora($)                                 F+P
    Sokujin($)                              r+F+P
    Batetsu(_)                              d+F+P
    Ribyo(_)                                dl+F+P
    Juji($_)                                d+F+P
    Taizan(high punch)                      ul+F
    Ten Ha(high kick)                       ul+F
    Ryukei(low kick)                        l+F
    Ryucho(middle kick)                     l+F
    Tensan(low punch)                       dl+F
    Daiso(low kick)                         dl+F
    Honshin(jumping punch)                  l+F
    Saishu/Roshu(high and middle)           l ur+F
    Kasyu/Koga(low)                         l dr+F
    Rakushin                                u+P+K
    Jitosho                                 d+P
    Appeal: Hanraku                         l r l+F+P+K
    Appeal(only C2 with hat):               d d+F+P+K
    Senpo                                   d dr r+P
    Sokuten                                 ul+P
    Yougeki(Kasumi or Ayane)
    Nichigetsu(when partner throws opponent to Gen Fu)
    ~ Women's Wrestling Superstar ~
    Home: USA
    Fighting Style: Pro-Wrestling
    Age: 22
    Height: 5'9"
    Weight: 115 lbs.
    Occupation: Pro-Wrestler
    Special Item: Roast Chicken
    Costumes: 7
    C5: earn 1.5 million+ points on Survival mode(default or harder settings)
    C6: defeat Time Attack mode in under 4:15(default settings)
    Jab High Kick                           P K
    Machine Gun Middle                      P P K
    Machine Gun Elbow Knee                  P P P K
    Knuckle Arrow                           ul+P
    Blazing Chop                            u+P
    Back Elbow                              ur+P K
    Double Hammer                           l+P
    Low Spin Knuckle                        dl+P
    Infinity Combo                          r+P P P
    Ultimate Combo                          r+P P K
    Spin Knuckle Combo                      r+P P d+P
    Low Drop Combo                          r+P P d+K
    Combo Drop Kick                         r r+P P K
    Tina Special                            r r+P+K
    Vertical Hammer                         DR+P P
    Dolphin Upper                           dr dr+P
    Rolling Upper                           d dr r+P
    Ankle Spin Kick                         K K
    Double Middle Kick                      dr+K K
    Step Kick                               ur+K
    Back Brain Kick                         ul+K
    Drop Kick                               u+K
    Front Step Kick                         r r+K
    Knee Hammer                             r+K P
    Double Ai Kick                          D+K K K
    Crush Knee                              dr dr+K
    Dancing Doll Kick                       F+K
    Shoulder Tackle                         l r+P
    Short Range Lariat                      P+K
    Elbow Suicide                           r+P+K
    Rolling Sobat                           l+K
    Front Roll Kick                         r+F+K
    Low Drop Kick                           d+F+K
    Moonsault Press                         l+P+K
    Turn Sobat(!)                           F+K
    Moonsault Attack(!)                     P+K
    Death Valley Bomb                       F+P
    Texas Driver                            r+F+P ^ d+F+P
    Burst Cyclone(|)                        r+F+P
    Frankensteiner                          l+F+P
    Hammer Through ~ J.O.S.                 r r+F+P ^ F+P
    Burst J.O.S.(|)                         r r+F+P
    Giant Swing                             l r+F+P ^ l dl d dr r+F+P
    Sky Twister Press                       r l+F+P ^ d+F+P ^ d u+F+P
    J.O.S.                                  d dl l+F+P ^ l r+F+P ^ d u+F+P
    Fisherman's Buster                      l dl d dr r+F+P
    J.O. Cyclone                            D r l+F+P
    Double Break($)                         F+P ^ d+F+P
    Throwing German Suplex($)               r+F+P
    Burst Suplex(|$)                        f+F+P
    Dragon Suplex($)                        r l+F+P ^ r l+F+P
    Trance Four Leg Lock(_)                 d+F+P ^ d d+F+P
    Tiger Driver(_)                         dl+F+P ^ d+F+P
    Japanese Ocean Bomb(_)                  dr dr+F+P
    Neck Crusher($_)                        d+F+P
    Locking Hammer(high punch)              ul+F
    Spring Leg Lock(high kick)              ul+F
    Arm Whip(middle punch)                  l+F
    4 Leg Lock(middle kick)                 l+F ^ d d+F
    Pull-in Triangle Lock(low punch)        dl+F
    Leg Split(low kick)                     dl+F
    Air Whip(jumping puch)                  l+F
    Hip Drop                                u+P+K
    Elbow Drop                              d+P
    Appeal: Come on!                        l r l+F+P+K
    Appeal: Guts pose                       d d+F+P+K
    Front Roll                              d+P+K
    Double Armstrong Buster(Bass)
    Dual Bomber(Bass)
    Flying Cyclone(Zack)
    Arm Whip(when partner throws opponent to Tina)
    ~ Funky Muay Thai Dude ~
    Home: USA
    Fighting Style: Thai-Style Boxing
    Age: 25
    Height: 5'11"
    Weight: 172 lbs.
    Occupation: DJ
    Special Item: Parfait
    Costumes: 6
    C5: Earn 1 million+ points in Survival mode(default or harder settings)
    Hell Needle                             u+P
    Tee Sork Bon                            dl+P
    Rising Heel Kick                        u+K
    Double Impact                           d dr r+P P
    Spinning Heel Kick                      d dr r+P K
    Double Sork                             r+P P
    Inferno Rush                            r+P K K K K
    Tea Sork Laan                           r r+P
    Half Spin Sork Rab                      l+K P
    Half Spin Heal Kick                     l+K K
    Gatling Knee                            r+K K
    Heat Sunrise                            ul+K
    Tumbling Heel                           l l+K K
    Sway Blow                               ul+P
    Boost Rush                              P K K K K
    Mobius Rush                             P P P K
    Mad Beast                               P P K K K K
    Mad Hound                               P P D+K K K K
    Vulcan Knee Kick                        P P r+K
    Genocide Rush                           P P r+P K
    Devil's Rush                            P P r+P P
    Fake Spinning Middle                    P P l+K
    Heaven Smash                            DR+P P P
    Slam Knuckle                            l+P
    Mephisto Rush                           K K K K
    Demon Rush                              dr+K K K K K
    Belial Rush                             D+K K K K K
    Tricky Beast                            d+K P K K K K
    Tricky Hound                            d+K P D+K K K K
    Zack Tornado                            d+F+K
    Spinning Middle Kick                    F+K
    Twister Upper                           dr+P+K
    Cow Roy                                 r r+K
    Flying Knee Kick                        r+P+K
    Devil's Elbow                           dr dr+P r+P
    Vertical Axe                            P+K
    Airwalk                                 r r+P+K
    Overhead Kick                           dr dr+K K
    Turn Bazooka                            l r+P
    Spinning Heel(`)                        F+K ^ K
    Turn Sork Rab(!)                        l+P
    Turn Spinning Heel Kick                 l+K
    Wild Throw                              F+P
    Stunner                                 l+F+P
    Gokko Tee Cow                           r l+F+P
    Nightmare Stand(|)                      r l+F+P
    Hand Rush                               dr dr+F+P
    Splash Dunk                             d dr r+F+P
    Fly Boarding(|)                         d dr r+F+P
    Neck Hunting($)                         F+P
    Violence Beat($)                        l+F+P
    Beast Fang(_)                           d+F+P
    Heart Breaker(_)                        dl+F+P
    Reverse Beast Fang($_)                  d+F+P
    Octopus Blow(high punch)                ul+F
    Slash Elbow(high kick)                  ul+F
    Cross Bazooka(middle punch)             l+F
    Heel Edge(middle kick)                  l+F
    Funky Elbow(low punch)                  dl+F
    Dust Stamp(low kick)                    dl+F
    Air Dunk(jumping punch)                 l+F
    Stepping Wave                           u+P+K ^ l r+P+K
    Wild Heel                               d+K
    Appeal: Wave                            l r l+F+P+K
    Appeal: "Nandeyanen(Why is that?)!"     d d+F+P+K
    Fake Roll                               d dr r+F
    Mad Shaking(Leon or Bayman)
    Funky Elbow(when partner throws opponent to Zack)
    Jann Lee
    ~ Passionate Fighter ~
    Home: China
    Fighting Style: Jeet Kune Do
    Age: 20
    Height: 5'8"
    Weight: 165 lbs.
    Occupation: Bouncer
    Special Item: Dragon
    Costumes: 6
    C5: Earn 1 million+ points in Survival mode(Default or harder settings)
    Knuckle Upper                           ur+P
    Back Hook                               u+P
    High Sinnee Kick                        ul+K
    Read High Kick                          u+K
    Nikikyaku                               ur+K K
    Sekkan Chop                             l+P
    Sway Jab                                ul+P
    Jab High Kick                           P K
    Sonic Spin Kick                         P r+P K
    Sonic Low Spin Kick                     P r+P d+K
    Sonic Upper                             P d+P P
    Combo Low Spin Kick                     P D+P K
    Dragon Rush                             P P P K
    Dragon Cannon                           P P P r+P
    Dragon Slicer                           P P P d+K
    Combo Knuckle Upper                     P P R+P
    Combo High Kick                         P P K
    Body Upper                              r+P P
    Body Low Spin Kick                      r+P d+K
    Flash Spin Kick                         r r+P K
    Flash Low Spin Kick                     r r+P d+K
    Low Dragon Hammer                       dl+P
    Dragon Hammer                           l r+P
    Sinnee High Kick                        F+K K
    Double Hook Kick                        l+K K
    Thrust Spike Kick                       d+K K
    Thrust Spin Kick                        D+K K
    Side Master Kick                        dr+K K
    Dragon Strike                           dr+K r+P
    Side Back Kick                          dr+K l+K
    Snap Spin Kick                          r+K K
    Snap Spike Kick                         r+K l r+K
    Dragon Low Kick                         dl+K
    Low Spin Kick                           d+F+K
    Dragon Blow                             d dr r+P
    Dragon Elbow                            P+K
    Dragon Knuckle                          D l r+P
    Dragon Kick                             d dr r+K
    Dragon Spike                            l r+K
    Flash Turn                              l l+P
    High Spin Kick                          K K
    Dragon Flare                            r r+K
    Dragon Step High                        r+F+K
    Blind Elbow(!)                          P+K
    Blind Knuckle(!)                        dl+P
    Hell Drive                              F+P
    Dragon Gunner                           r+F+P
    Shoulder Throw                          l+F+P
    The Way of the Dragon                   d dl l+F+P
    The Fall of the Dragon(|)               d dl l+F+P
    Bull Docking Head Lock                  d dr r+F+P ^ l l+F+P
    Dragon Rave($)                          F+P
    Sekkan Punch($)                         d dr r+F+P
    Front Face Lock(_)                      d+F+P
    Side Buster(_)                          dl+F+P
    Punish Punch($_)                        d+F+P
    Godless Short Knee(high punch)          ul+F
    Trace Gunner(high kick)                 ul+F
    Double Blind(middle punch)              l+F
    Leg Sweep(middle kick)                  l+F
    Deep the Dragon(low punch)              dl+F
    Dragon Twist(low kick)                  dl+F
    Dragon's Roar(jumping punch)            l+F
    Stomping                                u+P+K
    Enter the Dragon                        u+F+P+K
    Low Snap Kick                           d+K
    Appeal: Shout                           l r l+F+P+K
    Double Dragon(Lei Fang)
    Deep the Dragon(when partner throws opponent to Jann Lee
    ~ Kunoichi with Murderous Intent ~
    Home: Japan
    Fighting Style: Ninjutsu
    (note: one of her end fight comments calls it "Mugen-tenshin Hajinmon")
    Age: N/A   (I don't understand that)
    Height: 5'2"
    Weight: 104 lbs.
    Occupation: Ninja
    Special Item: Tiara
    Costumes: 8
    C5: Earn 1.5 million+ points in Survival mode(default or harder settings)
    C6: 50+ wins in Survival mode(default or harder settings)
    C7: defeat Time Attack mode in under 4:15(default settings)
    Sosho                                   P P P
    Renten                                  P P K K
    Koei                                    P P r+P P
    Hajin                                   P K
    Koeiga                                  r+P P
    Soha                                    r r+P r+K
    Fuzan                                   dr+P l+P
    Jirai                                   dr dr+P D+K
    Rijin                                   l+P K
    Hishu                                   l+P ^ K
    Riji                                    l+P d+K
    R. Hien                                 l+P ^ d+K
    F. Sosho                                ur+P P P
    F. Renten                               ur+P K K
    Sajin                                   DL+P K
    Renkyaku                                K K
    Ryuso                                   r+K K
    Roso                                    r+K d+K
    Soten                                   u+K
    Ryubi                                   ur+K
    Shugetsu                                ul+K
    Fujin                                   l+K
    Retten                                  F+K
    Rekku                                   dr+F+K
    Roso                                    d+F+K
    E. Hajin                                P+K P P
    E. Fujin                                P+K P K
    Hajinsai                                P+K P ul+K
    Hajin                                   P+K P d+K
    Genmu                                   d dr r+K
    Fujinsai                                d dr r+F+K
    Sho                                     l+F+K
    Genwaku(`)                              F+K
    R. Sosho(!)                             P P P
    R. Eiko(!)                              P P l+P P P
    R. Fujinsai(!)                          P P l+P P K
    R. Eikosai(!)                           P P l+P P ul+K
    R. Eikogeri(!)                          P P l+P P d+K
    R. Rijin(!)                             P P r+P K
    R. Hishu(!)                             P P r+P ^ K
    R. Riji(!)                              P P r+P d+K
    Rahien(!)                               P P r+P ^ d+K
    Rasajin(!)                              P P DL+P K
    Fusai(!)                                u+K
    Shugetsu(!)                             ul+K
    Z. Rajin(!)                             l+P P P
    Z. Fujinsai(!)                          l+P P K
    Z. Hajinsai(!)                          l+P P ul+K
    Z. Hajingeri(!)                         l+P P d+K
    J. Sajin(!)                             DL+P K
    Embusho(!)                              ul+P
    Enshusen(!)                             d+F+K
    Kokuso(!)                               F+K
    Momiji                                  F+P
    H. Embu                                 r+F+P
    Hikari(|)                               r+F+P
    Kirimadoi                               l+F+P
    Tosenka                                 l r+F+P
    Baisenka(|)                             l r+F+P
    Tsurara                                 r r+F+P ^ u+F+P
    K. Gengi                                d dr r+F+P
    K. Ranmu                                d dl l+F+P
    Namigatana(!)                           F+P
    Yamigarasu(!)                           r+F+P
    Ryusa($)                                F+P
    Tsubaki($)                              r+F+P
    Urayami(!$)                             r+F+P
    Setsuna(_)                              d+F+P
    Kamiyo(_)                               dl+F+P
    Syusui(!_)                              d+F+P
    Muso($_)                                d+F+P
    Tenbujin($_)                            dl+F+P
    Kamiyoi(high punch)                     ul+F
    Hyorio(high kick)                       ul+F
    Ayase(middle punch)                     l+F
    Fubujin(middle kick)                    l+F
    Kogarashi(low punch)                    dl+F
    Futenro(low kick)                       dl+F
    Shunrai(jumping punch)                  l+F
    Hyomu                                   u+P+K
    Kawara                                  d+P
    Appeal: "No kidding"                    l r l+F+P+K
    Appeal: "Silly"                         d d+F+P+K
    Haijin                                  u+P
    Kazenmai                                ul+P
    Furo(!)                                 r r
    Renpu 1(!)                              r R ^ R
    Oroshi(!)                               dl
    Shimo(!)                                DL
    Oroshiryu(!)                            dl L
    S. Oroshi(!)                            dl DL
    M. Tensho(Ein)
    Ayase 2(when partner throws opponent to Ayane)
    Ryu Hayabusa
    ~ Solitary Super Ninja ~
    Home: Japan
    Fighting Style: Ninjutsu
    Age: 23
    Height: 5'10"
    Weight: 154 lbs.
    Occupation: Curio Shop Owner
    Special Item: Green Tea
    Costumes: 6
    C5: Earn 1 million+ points in Survival mode(default or harder settings)
    Rengeki                                 P P P
    Kusen                                   P P l+P r+P
    Mekki                                   P P l+P K
    Renki                                   P P K K K
    Jinpuren                                P P d+K
    Hatou                                   P K K
    Hatotsu                                 r+P K K
    Raishin                                 r r+P
    Tentotsu                                u+P
    Kushin                                  l+P r+P
    Hayou                                   l+P K
    Eiuchi                                  ul+P
    Jisen                                   DL+P K
    Garyu                                   d dr r+P
    Jaki                                    K P
    Dansya                                  K K
    Nichirin                                ur+K
    Hagen                                   u+K K
    Tenrin                                  ul+K
    Onibishi(when standing from crouch)     K
    Rijiso                                  dr+K d+K
    Jisuberi                                r r+K
    Jinpugeki                               dl+K D+K
    Jinpurengeki                            dl+K dl+K D+K
    Riei                                    r l+K
    Korin                                   l+K
    Maikiri                                 d dr r+K
    Shoryu                                  D l+K
    Soku                                    P+K
    Gao                                     l+P+K
    Rekku                                   dr+P+K ^ K
    Kikoku                                  F+K ^ K K
    Jisho                                   l+F+K
    Jinkyaku                                d+F+K
    Zamma                                   dr+F+K
    Rakushin(!)                             u+K
    Kouten Geri(during handstand)           P
    Kouten Geri(during handstand)           d+K
    Senba(during handstand)                 K K
    Teppo(during handstand)                 P+K
    Muso(during handstand)                  F+K
    Juji                                    F+P
    Kubikiri                                r+F+P
    Shoro(|)                                r+F+P
    Yama                                    l+F+P
    Hayabusa                                r r+F+P
    Genei                                   l r+F+P
    Rakujinsho                              d dl l+F+P
    Izuna                                   l dl d dr r+F+P ^ d dr r ur r+F+P ^
                                             l ul u ur r dr d+F+P
    Uranage($)                              F+P
    Kandachi($)                             l+F+P
    Rakuryu($)                              r r+F+P
    Kirimomi(during handstand)              F+P
    Kabuto(during handstand)                l+F+P
    Zanshu(_)                               d+F+P
    Hane(_)                                 dl+F+P
    Takitsubo($_)                           d+F+P
    Sen Izuna(high punch)                   ul+F ^ d dl l ul u+F ^ r ur u ul l dl d+F
    Kagedoro(high kick)                     ul+F
    Rekko(middle punch)                     l+F ^ d dl l ul u+F ^ r ur u ul l dl d+F
    Shugeki(middle kick)                    l+F
    Yoko(low punch)                         dl+F ^ d dl l ul u+F ^ r ur u ul l dl d+F
    Koken(low kick)                         dl+F
    Gasai(jumping punch)                    l+F
    Naraku                                  u+P+K
    Koga                                    d+P
    Appeal: Nin                             l r l+F+P+K
    Appeal: Rin                             r l r+F+P+K
    Appeal: Rei                             d d+F+P+K
    Tenchi                                  d+P+K
    Koten(during handstand)                 d
    Urakaze                                 ur+P
    Korobi(during handstand)                l l
    Asuka(| backwards jump)                 r
    Sen Izuna(when partner throws opponent to Ryu Hayabusa)
           ^ d dl l ul u+F+P ^ r ur u ul l dl d+F+P
    ~ The Prima donna of Revenge ~
    Home: France
    Fighting Style: Pi Qua Quan
    Age: 21
    Height: 5'7"
    Weight: 108 lbs.
    Occupation: Opera Singer
    Special Item: Rocket
    Costumes: 7
    C5: earn 2 million+ points in Survival mode(default or harder settings)
    C6: defeat Time Attack mode in under 4:15(default settings)
    Kasui                                   r r+P
    R. Kasui                                P P P
    R. Kosen                                P P K
    R. Sen                                  P P d+K
    Hekiro                                  P P L+P P
    Gasho                                   P K K K
    Teishitsu                               u+P
    Kyuho                                   ul+P
    Dokuritsu                               dr+P P
    Tenshin                                 l+P P P
    T. Kasui                                ur+P P
    T. Koren                                ur+P K
    T. Sen                                  ur+P d+K
    R. Hoto                                 l l+P P d+P
    Shimogiri                               r+P P
    Soho                                    dl+P
    Soheki                                  P+K ^ P+K
    Rekkai                                  K K K
    S. Kasen                                r+K d+K
    S. Ryoin                                r+K P
    Rigo                                    l+K K
    Miyoshu                                 u+K
    Toku                                    ul+K
    Hoken                                   r r+K P P
    Senten                                  dl+K P
    S. Ushiro                               d+K K
    Niki                                    ur+K
    Bokuho                                  D+F+K
    Toda                                    DR+P P
    Uryo                                    d dr r+P
    Rinpeki                                 l+P+K
    Zenpeki                                 d dl l+P
    Dakai                                   r+P+K
    R. Kasessho(!)                          P P P P
    R. Tenshin(!)                           P P l+P P P
    K. Kasen(!)                             r+K d+K
    K. Ryoin(!)                             r+K P
    T. Dosho(!)                             r+P
    Seisyu(!)                               P+K
    Gosotai(!)                              r r+K
    Hanba                                   P P P
    Sen Niki                                P P K
    Kyoda                                   r+P P P
    Renken                                  r+P P K
    H. Shinkasen                            l+P K d+K
    H. Shinryoin                            l+P K P
    Banchu                                  DR+K D+K
    K. Gasui                                r r+P
    K. Tokyaku                              K
    K. Kikyaku                              r+K
    Zensotai                                D+F+K
    Sotakusho                               P+K
    1, 2, 3                                 F+P
    Senpeki                                 l+F+P
    Tenyoryo(|)                             l+F+P
    Shohen                                  r r+F+P
    Yoto                                    d dr r+F+P
    Tenbu($)                                F+P
    Shousen(_)                              d+F+P
    Fukanbu(_)                              dl+F+P
    Z. Kaou($_)                             d+F+P
    Denpi(high punch)                       ul+F
    G. Ryugeki(| high punch)                ul+F
    Fukenro(high kick)                      ul+F
    Tenban(middle punch)                    l+F
    Ishitsu(middle kick)                    l+F
    Hekizan(low punch)                      dl+F
    Koran(low kick)                         dl+F
    Nawan(jumping punch)                    l+F
    Rouho                                   u+P+K
    Goben                                   d+K
    Bokuho                                  d+P+K
    Forward(during Bokuho)                  r
    Back(during Bokuho)                     l
    Stand(during Bokuho)                    u
    Turn(during Bokuho)                     ul
    Dash Forward(during Bokuho)             r r
    Dash Back(during Bokuho)                l l
    Teishitsu(during Bokuho)                d d
    Turn Dash(!)                            r r
    Appeal: Token                           l r l+F+P+K
    Sokanbu(Gen Fu)
    Tenshinban(when partner throws opponent to Helena)
    Bass Armstrong
    ~ Unhappy Father Pro-wrestler ~
    Home: USA
    Fighting Style: Pro-Wrestling
    Age: 46
    Height: 6'5"
    Weight: 346 lbs.
    Occupation: Pro-Wrestler
    Special Item: Championship Belt
    Costumes: 5
    Combo Gong                              P P P
    Combo Hammer                            P P d+P
    Combo High Kick                         P P K
    Combo Kick Crash                        P K K
    Wild Swing                              r+P P
    Hell Stab                               P+K
    Elbow Rush                              ur+P P
    Stun Gun Chop                           l+P P ^ P+K
    Power Gong                              dl+P P
    Knee Hammer                             r+K P
    Jumping High Kick                       u+K
    Smash Gong                              r r+P
    Bear Scissors                           dr+P+K P
    Kick Rush                               dr+K K
    One Hand Hammer                         u+P
    Buffalo Crush                           dr dr+P
    Drop Kick                               d dr r+K
    Flying Cross Chop                       r r+P+K
    Kenka Kick                              r r+K
    Hell Scissors                           ul+P P
    Rolling Axe                             l r+P
    Bass Lariat                             r+P+K
    Front Roll Kick                         r+F+K
    Leg Break                               dl+K
    Low Drop Kick                           d+F+K
    Muscle Elbow                            l+P+K
    Axe Bomber                              d+P+K ^ P+K
    Trass Kick(!)                           l+K
    Round Muscle Elbow(!)                   P+K
    Get Up Low Drop Kick(`)                 D+F+K
    Falcon Arrow                            F+P
    One Legged Head Butt                    dr+F+P
    Wild Bull Head Butt(|)                  dr+F+P
    Water Mill Drop                         l+F+P
    Bear Press(|)                           l+F+P
    Bass Tornado                            r+F+P
    Flying Body Scissors                    u+F+P
    Dynamite Lariat                         l r+F+P
    Atomic Hammer Crash(|)                  l r+F+P
    Oklahoma Stampede                       r r+F+P ^ r+F+P
    Manhattan Driver                        d dl l+F+P ^ d+F+P ^ d u+F+P
    Super Freak                             l dl d dr r+F+P
    T.F.B.B.                                D r l+F+P
    T.F.B.C.(|)                             D r l+F+P
    Escape Back(!)                          F+P
    Dangerous Back Drop($)                  F+P
    Locomotion Back Drop(|$)                F+P
    Argentina Back Breaker($)               l+F+P
    Reverse Power Bomb($)                   l r+F+P
    Face Crasher($)                         r r+F+P ^ r+F+P
    Grizzly Launcher($)                     l dl d dr r+F+P ^ d d+F+P
    Grizzly Crash(|$)                       l dl d dr r+F+P ^ d d+F+P
    Bass Bomb(_)                            d+F+P
    Spiral Bomb(_)                          dl+F+P
    Double Arm DDT(_)                       dr dr+F+P
    Calf Branding($_)                       d+F+P
    Half Lock Suplex(high punch)            ul+F
    Rolling Sentoon(high kick)              ul+F
    Shoulder Through(middle punch)          l+F
    Blast Through(| middle punch)           l+F
    Jurassic Trailer(middle kick)           l+F ^ l l+F
    Guillotine Drop(low punch)              dl+F
    Giant Hammer Throw(low kick)            dl+F
    Iron Hammer Press(jumping punch)        l+F
    Double Knee Drop                        u+P+K
    Stomping                                d+K
    Appeal: I LOVE TINA                     l r l+F+P+K
    Appeal: Show Time                       d d+F+P+K
    Docking Driver(Tina)
    Lock-on Sky Twister Press(Tina)
    Ally Oop(Zack)
    Two Platoon DDT(Ayane)
    Oklahoma Stampede(when partner throws opponent to Bass)
           ^ r+F+P
    ~ The Warrior ~
    Home: Italy
    Fighting Style: Russian Martial Arts
    Age: 42
    Height: 6'4"
    Weight: 282 lbs.
    Occupation: Mercenary
    Special Item: Missle
    Costumes: 5
    Palm Arrow                              ul+P
    Tomahawk Elbow                          ur+P
    Smash Upper                             u+P P
    Trass Kick(when standing from crouch)   K
    Rising Tomahawk                         ur+K
    Jabbering Kick                          u+K
    Body Sobat                              F+K
    Blust Trass                             l+P K
    Blast Drive Knee                        l+P r+K
    Knee Lift                               r+K
    Smash                                   DR+P
    Heel Hammer                             l+K
    Head Butt                               P+K
    Arm Grenade                             r+P+K
    Flame Knuckle                           r r+P
    Shoulder Tackle                         l r+P
    Reverse Double Hammer                   l+P+K P
    Leg Spike                               dl+K
    Solid Crush                             r+P P P
    Crush Leg Spike                         r+P P d+K
    Stomach Break                           r+P K
    Rush Sobat                              P r+P K
    Rush Leg Spike                          P r+P d+K
    Jab High Kick                           P K
    Storm Hook                              P P P
    Storm Blast Knuckle                     P P l+P
    Storm Sobat                             P P K
    Storm Upper                             P P dl+P
    Trap Heel Hammer                        K K
    Trap Reverse Hammer                     K P P
    Giant Upper                             d dl l+P
    Side Scimitar                           r r+K
    Scimitar Lock Heel                      r r+K K
    Turn Low Jabbering                      d+F+K
    Smash Upper(!)                          P P P
    Victor Knee Cross Lock                  F+P
    Neck Hanging Tree                       l+F+P
    Neck Hanging Blow(|)                    l+F+P
    Arm Lock                                r+F+P
    Fire Storm Knee(|)                      r+F+P
    Reverse Shrimp Lock                     l r+F+P ^ r l+F+P ^ d+F+P
    STF                                     dr dr+F+P ^ d d+F+P
    DDT                                     d dl l+F+P ^ r l+F+P ^ d+F+P
    Windmill Back Breaker                   l dl d dr r+F+P
    Desert Bridge(|)                        l dl d dr r+F+P
    Jumping Arm Reverse Cross Lock($)       F+P
    Hell Hazard Lock($)                     r+F+P
    Swing Sleeper($)                        l r+F+P ^ r l+F+P
    Swing Breath Fall(|$)                   l r+F+P ^ r l+F+P
    Crazy Crash(_)                          d+F+P ^ d+F+P ^ d d+F+P
    Reverse Arm Lock(_)                     dl+F+P ^ d+F+P
    Ground Submission(opponent on ground)   d+F+P
    Head Hunting Cross Lock(high punch)     ul+F
    Reverse Achilles Hell Lock(high kick)   ul+F
    Death Trap(middle punch)                l+F
    Snake Bites(| middle punch)             l+F
    Jumping Knee Cross Lock(middle kick)    l+F
    Grabbing Cross Lock(low punch)          dl+F
    Cobra Death Lock(low kick)              dl+F
    Catching Arm Lock(jumping punch)        l+F
    Heel Hold(jumping kick)                 l+F
    Knee Drop                               u+P+K
    Stomping                                d+K
    Appeal: GO TO HELL                      l r l+F+P+K
    Heavy Sand(Zack)
    Guillotine Napalm(Bass)
    Death Trap(when partner throws opponent to Leon)
    Lei Fang
    ~ T'ai Chi Quan Genius ~
    Home: China
    Fighting Style: T'ai Chi Quan
    Age: 19
    Height: 5'4"
    Weight: 110 lbs.
    Occupation: College Student
    Special Item: Decoration Cake
    Costumes: 8
    C5: earn 1 million+ points in Survival mode(default or harder settings)
    C6: complete Tag Battle mode using Lei Fang C5 and Jann Lee C5
    C7: defeat Time Attack mode in under 4:15(default settings)
    Zensyo                                  ur+P
    Shahi                                   u+P
    Niki                                    ur+K K
    Tenshin                                 ul+K
    Soan                                    r r+P
    Sofu                                    r l+P
    Chisun                                  l r+P
    Kinkei                                  P+K
    Tessa                                   d d+K
    Renchu                                  r+P K
    Anshu                                   l l+P
    Hoto                                    l+P P
    Shanpo                                  dl+P P
    Shaorin                                 d dr r+P
    G. Niki                                 dr dr+P K K
    G. Hai                                  dr dr+P P+K
    Sokutan                                 r+K
    Bunkyaku                                r r+K
    Hikyaku                                 u+K
    Sengu                                   l+K K d+K
    Fujin                                   DL+K K
    Tokyaku                                 dr+K P+K
    Hoko                                    r+P+K
    Honshin                                 ul+P
    R. Shao                                 P P P
    R. Kin                                  P P r+P K
    R. Zen                                  P P l+P P
    R. Renshu                               P P K K
    R. Sengu                                P P K d+K
    R. Tessa                                P P d+K
    S. Soan                                 P DR+P P
    S. Hai                                  P DR+P P+K
    Tanben                                  P K K d+K
    Renshu                                  K K
    Shu/Sen                                 K d+K
    Paika                                   l+P+K
    Tozu                                    dl+P+K
    Haiseki                                 d+P+K
    Senpu                                   F+K
    Sentsu(!)                               P+K
    Toden                                   F+P
    Noba                                    l+F+P
    Kaishin(|)                              l+F+P
    Token                                   dr+F+P
    Heishin                                 l r+F+P
    Yoho                                    r r+F+P
    Assin(|)                                r r+F+P
    Rentai                                  d dr r+F+P ^ l+F+P ^ r r+F+P
    Kenpi                                   d dr r+F+P ^ l+F+P ^ l r+F+P
    Rinei                                   d dl l+F+P
    Haisui($)                               F+P
    Shanpo($)                               r r+F+P
    Chogo($)                                d dr r+F+P
    Toitsu(_)                               d+F+P
    Kindoku(_)                              dl+F+P
    Teishu($_)                              d+F+P
    Tensen(high punch)                      ul+F
    Rotai(high kick)                        ul+F
    Shingeki(middle punch)                  l+F
    Shinhai(| middle punch)                 l+F
    Kaiso(middle kick)                      l+F
    Sohi(low punch)                         dl+F
    Hotai(low kick)                         dl+F
    Taishu(jumping punch)                   l+F
    Senshin(jumping kick)                   l+F
    Sairatsu/Hosei(high and middle)         l ur+F
    Risei/Kasui(low attacks)                l dr+F
    Rakuso                                  u+P+K
    Shikyaku                                d+K
    Appeal: Geishin                         l r l+F+P+K
    Appeal: "No No!"                        d d+F+P+K
    Appeal: "Got it!"                       r l r+F+P+K
    Appeal: "No, No, No!"                   l l+F+P+K
    Tengyo(Jann Lee)
    Heishin(when partner throws opponent to Lei Fang)
    ~ The Iron Fist with a Lost Past ~
    Home: Unidentified
    Fighting Style: Karate
    Age: 23
    Height: 5'11"
    Weight: 165 lbs.
    Occupation: Karate Instructor
    Special Item: Scrolls
    Costumes: 5
    Tsubauchi                               r+P
    Azuma                                   l r+P
    Morote                                  r+P+K
    Fujin                                   d dr r+P
    Kaida                                   u+P
    Hyosai                                  ul+P
    Burai                                   ur+P K
    Renpujin                                P P P
    Renken                                  P P r+P P
    Musho                                   P P r+P K
    Rakusho                                 P P r+P d+K
    Tsukigeri                               P P K K
    Suzuku                                  P P d+K K
    Ryubi                                   P P D+K K
    Tsukiren                                P K K
    Kengyu                                  r r+P P
    K. Yokogeri                             r r+P K
    K. Suimen                               r r+P d+K
    Tengai                                  l+P d+K P
    Shien                                   l+P P P
    Fumon                                   l+P P d+K
    Mawashi                                 K K
    Nobori(when standing from crouch)       K
    Mae                                     l+K
    Zansei                                  r r+K K K
    Tenso                                   dr dr+K
    Kakato                                  u+K
    Fuun                                    l r+K
    Shiku                                   d dr r+K
    Hanegeri                                F+K K
    Suimen                                  F+K d+K
    Korin                                   l+F+K
    Gyosho                                  P+K ^ l+P
    Kishi                                   R+K K
    Ressei                                  r+K K K
    Tenro                                   r+K K r+K
    Ginro                                   dl+K K
    Jinmon                                  dl+K P
    Raigyu                                  dl+K r+P P
    Tenrai                                  dl+K r+P K
    Kairai                                  dl+K r+P d+K
    Hyoubi                                  D+K K
    Shorin                                  ur+K K
    Kofu                                    r+F+K
    Maizuru                                 ul+K
    Tenrin                                  dr+K K K
    Suigetsu                                F+P
    Ryukotsu                                l+F+P
    Gankotsu(|)                             l+F+P
    Kaei                                    dr dr+F+P
    Rekka(|)                                dr dr+F+P
    Futo                                    r+F+P
    Guren                                   d dl l+F+P
    Socho($)                                F+P
    Seiryo($)                               l+F+P
    Reigetsu(_)                             d+F+P
    Mozu(_)                                 dl+F+P
    Kakushu($_)                             d+F+P
    Suirin($_)                              dl+F+P
    Namioi(high punch)                      ul+F
    Tenga(high kick)                        ul+F
    Otoshiami(middle punch)                 l+F
    Metsumon(middle kick)                   l+F
    Ruten(low punch)                        dl+F
    Kobo(low kick)                          dl+F
    Suibo(jumping punch)                    l+F
    Appeal: "Come on!"                      l r l+F+P+K
    Appeal: "Easy!"                         d d+F+P+K
    Kaei(when partner throws opponent to Ein)
    unlock 1: defeat Story mode with all characters
    unlock 2: defeat Story mode 30 times
    unlock 3: play as any character(s) 100 times with UPS on(does it have to be on?)
    Home: Russia
    Fighting Style: Russian Martial Arts
    Age: 31
    Height: 6'0"
    Weight: 231 lbs.
    Occupation: Assassin
    Special Item: Bayman's Missle
    Costumes: 4
    C3: play as Bayman 10 times (9 with UPS on)
    C4: play as Bayman 30 times (27 with UPS on)
    Fist Bomb                               ul+P
    War Hammer                              ur+P
    Smash Upper                             u+P P
    Break Shot                              d dr r+K
    Rising Tomahawk                         ur+K
    Javelin Kick                            u+K
    Sidewinder                              F+K
    Rolling Sobat                           r+F+K
    Charging Bolt                           dl+P P
    Blast Trass                             l+P K
    Blast Stinger                           l+P r+K P
    Blast Low Javelin                       l+P d+K
    Flame Stinger                           r+K P
    Smash                                   DR+P
    Bulk Uppercut                           d dr r+P
    Heel Axe                                l+K
    Side Edge Trass                         P+K P K
    Side Edge Javelin                       P+K P d+K
    Flame Knuckle                           r r+P
    Cannonball Shot                         l r+P
    Spike Shoulder                          dr dr+P
    Fire Bullet                             l+P+K
    Flame Hammer                            r+P+K
    Spike Sobat                             dl+K K
    Solid Crash                             r+P P P
    Crash Leg Spike                         r+P P d+K
    Stomach Break                           r+P K
    Rush Sobat                              P r+P K
    Rush Leg Spike                          P r+P d+K
    Combo Heel Hammer                       P K K
    Knuckle Shot                            P P P
    Rush Tomahawk                           P P K
    Storm Hammer                            P P l+P
    Charging Tiger                          P P d+P P
    Trap Heel Hammer                        K K
    Trap Reverse Hammer                     K P P
    Turn Blade                              d dl l+P
    Sliding Kick                            r r+K
    Double Spike                            D+K K
    Smash Upper(!)                          P P P
    Front Suplex                            F+P
    Neck Hold Swing                         l+F+P
    Jail Lock Knee                          dr dr+F+P
    Shoulder Breaker                        r+F+P
    Fire Storm Knee(|)                      r+F+P
    Scorpion Death Lock                     l r+F+P ^ d d+F+P
    Half Boston Crab                        l r+F+P ^ r l+F+P ^ d+F+P
    Dangerous Driver                        d dl l+F+P ^ r l+F+P ^ d+F+P
    Quebradora Congiro                      l dl d dr r+F+P
    Catching Arm Bar($)                     F+P
    Half Hazard Lock($)                     r+F+P
    Swing Neck Hold($)                      l r+F+P ^ r l+F+P
    Swing Breath Fall(|$)                   l r+F+P ^ r l+F+P
    Crazy Crash(_)                          d+F+P ^ d+F+P ^ d d+F+P
    Reverse Arm Lock(_)                     dl+F+P ^ d+F+P
    Ground Submission(opponent on ground)   d+F+P
    Head Hunting Cross Lock(high punch)     ul+F
    Reverse Achilles Heel Lock(high kick)   ul+F
    Death Trap(middle punch)                l+F
    Snake Bites(| middle punch)             l+F
    Catching Cross Hold(middle kick)        l+F
    Rolling Cross Hold(low punch)           dl+F
    Cobra Death Lock(low kick)              dl+F
    Catching Arm Lock(jumping punch)        l+F
    Heel Hold(jumping kick)                 l+F
    Knee Drop                               u+P+K
    Knee Press                              d+K
    Appeal: "You'll regret this!"           l r l+F+P+K
    Appeal: "Bingo!"                        d d+F+P+K
    Tank Wheel(far)                         u+P+K
    Tank Wheel(near)                        d+P+K
    Heavy Sand(Zack)
    Guillotine Napalm(Bass)
    Death Trap(when partner throws opponent to Bayman)
    To unlock Tengu, you must first unlock Bayman
    unlock 1: collect 10 Stars in Survival Mode
    unlock 2: play as any character(s) 200 times (454 times (with UPS on) if Bayman was
                unlocked by UPS)
    Home: Unknown
    Fighting Style: Tengu Do
    Age: 1500
    Height: 7 foot 1 inch
    Weight: 500 lbs.
    Occupation: Unknown   (I would say "none")
    Special Item: Fan
    Costumes: 2
    Wakuren-Bo                              P P P
    Karan-Bo                                P P l+P
    Kama-Kagura                             P P d+K
    Oni-Guma                                P P K d+K
    Dakkoka                                 P K
    Zenki                                   r r+P
    Goki                                    l+P
    Kijin-No-Tachi                          r+P P
    Juzu-Kumade                             dl+P P P
    Mizu-Uchi                               u+K
    Tsuru-Guruna                            r+K
    Iwa-Kezuri                              l+K
    Tsuchi-Gumo                             d dr r+K d+K
    Kome-Tsuki                              K K
    Hiki-Mawari-Hami                        dr+K K K
    Koboshi-Inago                           ul+K P
    Yoroi-Uchi                              P+K
    Nowaki                                  l+P+K ^ P (this is his whirlwind attack)
    Madoi-Nowaki                            l+P+K ^ F
    Hane-Ogama                              d+F+K K
    Midare-Goma                             D+F+K K K
    Ogama-No-Mai                            F+K
    Mawari-Nami(!)                          u+K
    Hiten-No-Justu(while jumping)           P+K
    Yobi-Madoshi                            F+P
    Tonbi-Dako                              r+F+P
    Tengu-Tsubute(|)                        r+F+P ^ P
    Jodo-Okari                              l dl d dr r+F+P
    Tsuma-Dori($)                           F+P
    Tatsumaki-Kake-Otoshi($)                r+F+P
    Tsukami-Naga(_)                         d+F+P
    Monomi-Yagura(_)                        dr dr+F+P
    Kiri-Kaeshi($_)                         d+F+P
    Tsuna-Uchi(high punch)                  ul+F
    Shishi-Odoshi(high kick)                ul+F
    Sato-Muso(middle punch)                 l+F
    Ito-Guruma(middle kick)                 l+F
    Tai-Otoshi(low punch)                   dl+F
    Ara-Habaki(low kick)                    dl+F
    Kui-Uchi                                u+P+K
    Kazafuki-Garasu                         u+F+P+K
    Shiko-Fumi                              d+K
    Appeal: "Rat!"                          l r l+F+P+K
    Appeal: "Energy!"                       d d+F+P+K
    Tonbo-Gaeri                             ul+P
    Karasu-Tobi                             ur+P P P
    Tsuna-Uchi(when partner throws opponent to Tengu)
    IX. Straight from Tecmo!
    The following are tips & tricks taken directly from http://www.temcoinc.com and I have
    typed it word for word(including spelling and grammer mistakes). All of these first
    appeared at Tecmo's website, so anyone who doesn't give them credit for it is bad. :<
    #1 How do you get the last item in collection mode: (Gold Medal)
       The Gold Medal will appear in Survival Mode after defeating 50 opponents
       For those who say "I can't defeat 50 guys !", here's a tip for you: When playing
        against the Computer in Survival mode, when your life gauge is down and about to
        be defeated, press the START button on Player 2 to make a character interfere
        your match against the computer and fight against you. Defeat that character
        (It'll be easy; just keep your opponent standing still and beat `em up !), then
        select "CPU MATCH". Your # of consecutive wins will stay as it was before the
        interference, and you'll be able to continue your challenge with your life gauge
        full ! Then keep doing this over and over and you'll get the Gold Medal, someday.
    #2 Different winning poses
       After defeating your opponent and before viewing the winning pose, press either
        the Square, Triangle or Circle button, then the player can select his/her winning
        pose depending on which button the player presses.
    #3 Different camera angles during the winning pose
       To change camera angle-- Use the Directional pad while pressing the Triangle
       Zoom in -- Press the Square button while pressing the Triangle button.
       Zoom out -- Press the Circle button while pressing the Triangle button.
    #4 Replay mode control
       Press down both Square and Circle buttons prior to viewing the Replay mode. This
        allows the player to replay backwards by pressing the Triangle button.
    #5 Extra Tag Mode
       By pressing the START button to select Tag Mode, the Computer's Tag team and their
        costumes will be randomly selected automatically.
    #6 On the "Stage Select" screen, by pressing the Square button to select the
        following stages, the player will be able to start at the lower bottom half of
        these stages
       The White Storm
       The Demon's Church
       The Crimson
       The Burai Zenin
       The Dragon Hills
    #7 Changing Hair Styles
       Kasumi Hair Style #1: Press O when selecting her as a character.(C7 & C8 Costumes
        do not work)
       Kasumi Hair Style #2: Press X when selecting her as a character.
       Helena Hair Style: #1 Only works with C3 costume, press O when selecting her.
    #8 Ayane Fatality (Well Almost)
       When fighting Kasumi on the Snow level try to knock her out with a Punch or Kick
        that will make her fly away from you and you will get the fatality sequence.
    #9 Zack Gets The Groove On and Steaming with Love.
       1) Costume #5 Taunt someone and his eyes and chest will steam up
       2) Special Taunt: When a opponent is knocked down, press Up + Punch-Kick, followed
           by Left-Right Punch+Kick
    #10 Chaning Time of Day
        You can change the Time of Day by pressing the O button when selecting a stage.
        Stages: Aerial Garden and Iron Hell.
    X. Tips, Tricks, and Strategies
    Here are some tips, tricks, and strategies of DoA2:H. Hopefully next version will
    have some sent in by people and the "Against..." strategies will be complete (Sorry
    that it's not done! ^_^; )
    Don't just use one attack method(strike, throw, counter, or hold). The computer will
      catch on to this and counter it. On the same note, don't repeatedly attack the same
      height or use the same combos(same reason). Instead, mix-up the attack types,
      heights, and combos. This will make it harder for the computer to counter as long
      as you don't attack in a pattern.
    If you are going for points in Survival Mode, use down attacks to make more items
      appear. Also, be sure to activate Danger Reach as much as possible. In addition to
      the points for activating it and every time you hit your opponent, it multiplies
      the points for bonuses. Try to get it multiple times in a row, I've gotten 200,000
      points for a Hamburger and 6,000 just for hitting them that way. ;) Also, you might
      want to use taunts(appeals). I always use one between "Ready..." and "Fight!"
    note: you can cheat by ejecting the disc tray during a battle. When the battle is
      over, your opponent will lie on the ground and you can get items(points here!) by
      using down attacks on him or her. Only 5 items can be on screen at 1 time, so a 6th
      item will instantly cause the 1st to disappear.(disc eject found at IGN.com)
    If you are going for wins in Survival Mode, only get items if they restore health and
      you need it. Use a down attack if your opponent is down and you really need health.
    A quick way to unlock all costumes is to do a 5 vs 5 (both sides human) Team Battle
      (after you have unlocked the first 2 costumes (so each has 4) for each of the
      characters you can use at the start). If you are using UPS, you can use this for the
      first costumes, and I recommend putting characters with 8 and 7 costumes on the side
      using UPS. Be warned, even this takes a few hours. I never use this because I like
      to open things (costumes and CG Gallery in this game) the hard way.
    Against Kasumi:
    She is one of the toughest, if not THE toughest, character to play against, unless
      you're playing as Kasumi in Story Mode(her clone's a wimp!). She is the only
      character to have given me problems as the first opponent in Survival Mode(Hardest
      settings). She is constantly blocking, countering, and using holds against your
      attacks. And when she attacks, she uses many combos and repeatedly changes attack
      heights. A couple of simple solutions are to use a throw if she keeps blocking your
      strikes, and to stay out of reach when she attacks(easier said than done).
      Seriously, if she keeps blocking even if you randomly change attack heights, try to
      hit her with an attack that can't be blocked. If she's attacking, try to either
      counter or anticipate the heighth of her next attack and use a hold.
    Against Gen Fu:
    Been awhile since I've played against him, so I forgot. He's not that hard to beat,
      so no special strategy needed.
    Against Tina:
    Tina and her father Bass both like to use throws, but Tina uses more strikes. She
      also likes to front roll under high attacks and then attack. Not too hard to beat.
    Against Zack:
    Zack likes to hit hard and quick(notice how 9 of his moves has 4 or more kicks at the
      end?). Don't give him the chance. If you're using a quick character, use quick
      combos to beat him. If you're using a slow character, block and use holds until you
      get a good opening and then hit him hard. Zack also likes to use holds, so be
    Against Jann Lee:
    Jann Lee fights a lot like Zack except for three things: (1) he's slower in combos;
      (2) he likes to end his combos with hard hits that send you flying across the
      screen; and (3) he uses holds about 1/4 to 1/3 as often. Don't let him use combos
      and he won't be hard to beat.
    Against Ayane:
    Ayane loves multi-hit combos and to spin around during attacks. It is extremely hard
      to guess at what height her next attack will be when she's spinning, so I recommend
      ducking and hitting her when she starts spinning because most(all?) of her first
      hits when spinning connect at the high and middle zones. She will block if
      attacked, but she doesn't use holds that often.
    Against Ryu Hayabusa:
    Same as Gen Fu. Sorry! ^_^; Just try not to let him use throws, because his favorite
      is the Izuna, which is also his holds against punches. Also, he prefers to use
      holds over blocking.
    Against Helena:
    Helena prefers to hit fast and use a few combos. However, it is fairly easy to see
      where her hits will connect and block accordingly. If she goes into Bokuho stance,
      simply use a low attack. She doesn't block too often, and rarely uses holds.
    Against Bass:
    Bass and his daughter Tina both like to use throws, just Bass likes to use them
      more often than Tina. If he runs at you, be ready to use free steps, because he
      usually will lunge at you. Not too hard to beat.
    Against Leon:
    It's been awhile since I've played against him, but I remember (1) he's slow(use
      that to your advantage!); (2) doesn't block too often, but he uses holds about
      twice as often; and (3) I don't remember him attacking much(I think he prefers to
      use holds to do damage), but he's a hard hitter.
    Against Lei Fang:
    I've played as her much more resently than against her. All I remember is that Lei
      Fang likes to turn you around and then attack. Not too hard to beat.
    Against Ein:
    Ein's kinda like Kasumi, but easier. He doesn't block or counter as often, but he
      uses holds a bit more often. He doesn't hit as many times when using combos, but
      he likes to hit you across the screen. Probably fight him the same as you would
    Against Bayman:
    I've never played against Bayman, but he's probably the same as Leon.
    Against Tengu:
    I hate him. He blocks most of your attacks, and will use holds. I have never been
      able to block or use holds against his attacks even when I know what height it hits
      at and block accordingly. Also, when you're far away, he will use his whirlwind
      attack(unblockable) and will keep using it until either you lose or you get close
      to him. The best way to counter this is when you're lying down, wait until the
      attack is almost to where you are, hit the punch button repeatedly to get up in the
      same place, and then run at him and hit him(good attacks to use here include Jann
      Lee's Dragon Kick and Ayane's Genmu). Overall, I recommend playing defensively
      against Tengu.
    Tag Teams(as far as tagging goes):
    Kasumi and Ryu Hayabusa: they're the easy ones, they don't tag much
    Gen Fu and Helena: they tag slightly more often than Zack and Leon
    Tina and Bass: they like to use tag team combos
    Zack and Leon: they tag slightly more than Kasmui and Ryu Hayabusa
    Jann Lee and Lei Fang: they tag like CRAZY!!
    Ayane and Ein: they tag a lot, but they're not as bad as Jann Lee and Lei Fang
    "When the computer is either Gen Fu or Helena, they almost always hit at medium-leveled
      height. That means as soon as you see them attack, you can almost always hit away and
      FREE to counter.  PS. I haven't tried this on hard mode yet" -- GOGETA1761@aol.com
    Ryu Hayabusa 10-hit combo
    u+P P P P U+K P P K K K -- Michaelg291@aol.com
    XI. Rumors
    This section includes all rumors I've found and those that have been given to me. If
    known to be false, the reason will be listed.
    Age Option... (all over internet)
    The age option does NOTHING!!! Don't e-mail me saying I'm wrong because It's been
    Real Demo... (all over internet)
    US DreamCast Dead or Alive 2 only!
    Extra Options (all over internet)
    Press X and Triangle at the same time when the game is paused.
    Doesn't work. Either it will unpause and you attack(triangle, X) or cancel itself
      out(X, triangle).
    Extra Ending Credits (all over internet)
    Defeat Story Mode with everybody on very hard to see the full credits.
    I have't tried yet. Probably have to set it to very hard, 30 seconds, CPU largest
      life gauge, and also not use any continues.
    Big Head Mode (several places)
    Defeat Story mode as any of the girls, then press and hold up, triangle, square, X,
      and O and hit start.
    It doesn't work. Maybe there's some other way to get big head mode...
    Unlimited Lives (neoseeker.com)
    From the main menu hold R2 and press Triangle+X. Start a new game, but save and exit.
      You can then load that game and find that you have unlimited lives.
    Unlimited lives? In this game it's continues & you already have an infinite amount.
      Also, you can't "start a new gamne, but save and exit" and then "load that game".
      Sounds to me like it's for some other game. What idiot sent them this code? What
      idiot allowed it to be posted?
    In the ads... (me! ^_^)
    In the ads, it shows what might be a button sequence as well as DOA2. It shows a
      triangle pointing right, a circle, a triangle pointing up, and a "2". There are
      four possible codes from this: right, O, up or trianlge, L2 or R2. The thing is:
      if it is a code, when and where do you enter it? And what does it do? (Don't e-mail
      me saying it stands for DOA2 because I know that! But it might be a code as well...)
    XII. Send In!
    Of course I want you to send in questions, comments, tips, tricks, and strategies,
    but here I will have a challenge(hopefully a new one in each version) and the top 10
    scores of previous challenges.
    Challenge 1:
    In Survival Mode(default settings), how many points can you get without defeating
      your opponent? I don't know how much I've gotten, but (without the disc-eject trick)
      I've gotten over a quarter million from the first opponent.
    XIII. Thanks
    Thanks to Sony for making the PlayStation2, the best system to date!
    Thanks to Tecmo for making Dead or Alive 2: Hardcore, the best and most realistic
      fighting game yet!
    Thanks to GameFAQs for having the best site on the web for finding walkthroughs,
      FAQs, and Dex Drive saves
    Thanks to Cheat Code Central for having tons of codes and cheats for games
    Thanks to Neoseeker for having so many things that I'm still lost... ;p
    Thanks to my friend "Cronospherian" for telling me I should start writing FAQs and
      for looking at this FAQ and telling me what looks good and what should be changed
    Thanks to everyone that have sent something in for my FAQ
    And thanks to you for reading this FAQ

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