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    Aoi by Majin Cloud

    Version: 3.0 | Updated: 04/15/02 | Search Guide | Bookmark Guide

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    ((›‹-=Virtua Fighter 4 - Aoi Umenokouji=-›‹))
    ((›‹-=created by Majin Cloud=-›‹))
    ((›‹-=Version 3.0 - April 15, 2002=-›‹)}
    Table of Contents
    1. Introduction
    2. Background of Aoi Umenokouji
    3. Moves
    4. Fighting with and against Aoi
    5. Secrets
    6. Accessories Guide
    7. Wrap Up
    8. Update History
    9. Credits
    1. Introduction
     Well, this would be my 3rd installment for a VF4 Character FAQ, and i 
    hope my FAQs are very helpful. I've had a good amount of e-mails 
    praising my writing ability and helpful info and i simply just love 
    those e-mails! Glad i can help and pass on knowledge, so that is why i 
    write more FAQs. I haven't played VF4 as much now since i've become 
    somewhat busy, but i have more time now so i thought i'd write a FAQ on 
    one of my favorites Aoi Umenokouji. I like her fighting style, both 
    loaded with reversals and nice combo moves. So here is her character 
    FAQ, enjoy.
    2. Background of Aoi Umenokouji
    Aoi Umenokouji
    Country of Orging: Japan
    Sex: Female
    Blood Type: A
    Job: College Student
    Hobby: Ikebana
    Height: 5'4"
    Weight: 104 lbs.
    Bust/Waist/Hips: 33/21/24
    Fighting Style: Aiki ju-jutsu
    Past VF Games: VF2, VF3
    Relations in VF4: None
    Stage in VF4: Outside in a Japan home, on a platform surrounded by 
    water, nice scenery
     Aoi has realized what a small world she was in after losing at the 
    previous Tournament Returning home, she tried hard to not only to learn 
    Aikido and Kobujutsu, but to also improve her knowledge in other martial 
    arts. She is anxious to enter the Fourth World Fighting Tournament so 
    that she can demonstrate her enhanced repertoire of moves.
     Gaining the knowledge of other martial arts, she has been accustomed to 
    learn how to counterattack her opponents when certain moves are 
    performed. Therefore, she can reverse those moves with ease and get the 
    easy victory.
     She has no connections with "J6" (Judgment 6), so all she wants to do 
    is be heard and noticed for her outstanding performances and possibly 
    win the Fourth Tournament.
     Aoi is a strategic fighter, she doesn't rely on powerful moves but ones 
    that put her foes in inopportune situations. Although she can be pretty 
    strong and quick offensively, she is even more destructive defensively. 
    Her fighting style of Aiki ju-jutsu contains a lot of grab and through 
    moves as well as grab and manipulate moves. Such as, bending arms and 
    legs in directions that can be painful. In addition with reversals she 
    is loaded with parries, her "Tenchi-In'you no Kamae" stance 
    automatically parries with almost ever move her opponent throws at her. 
    Aoi, is for intermediate users to test their fighting and reversal 
    3. Moves
    Button Legend:
          back up    forward up
                 \ ^ /
            back ‹ o › forward
                 / v \       
        back down    forward down
    > - Forward
    < - Back
    ^ - Up
    v - Down
    FU - Forward Up
    BU - Back Up
    BD - Back Down
    FD - Forward Down
    Guard G - Sqaure Button
    Punch P - Triangle or X Button
    Kick K - Circle Button
    + - Press coorisponding buttons simutenously
    Basic Commands
    Running - Tap >,> hold - to run
    Dash - Tap >,> to dash forward or Tap <,< to dash back
    Crouching Dash - Tap FD,FD to dash forward or Tap BD,BD to dash back
    Jumping - Press and hold ^+P or ^+K
    All Range Movement (AVM) - Move any direction such for evading attacks 
    or getting yourself in position to attack, to move downward tap v,v to 
    move that way
    Escaping Throws - To avoid an oppenents throw move simply press P+G and 
    any directional movement to move out of it
    Recovery - When you are hit and just as you are going to hit the ground 
    simutaneosly press P+K+G to handspring back up quickly
    Evading Attacks - During an evade, either by pressing v,v or ^,^ - 
    during that movement press P+G+K to attack while evading
    Reversals - High Attack Reversal = <, P+K
                Mid Range Reversal = BD, P+K
                Low Attack Reversal = v, P+K
    Off the Wall Attacks - Most characters have attacks that you can perform 
    from off the wall. Mostly just a reverse and jump on wall and kick 
    moves, to pull these off you must first be facing the wall by either 
    pressing <,<,P or <,<,K once you are facing the wall and close enough to 
    it you can either press <,P+K+G to attack ot FU,P+K+G to run up the wall 
    and end up behind your opponent. Like i said only SOME characters can 
    perform this task, not all
    Shoulder Buttons = The L1, L2, R1, and R2 buttons also pose as attacks, 
    try each one to figure out which sort of attacks are inputed in these 
    Note: Some moves can be cancelled such as strong attacks within a combo, 
    once you input the combo you can stop it's last hit by pressing the 
    SQUARE button (guard button) and your player will stop the assualt.
    Normal Moves
    * Tenchi In'you - means that this move goes into that stance
    Note: You don't always have to do the P+K+G (Tenchi In'you) after the 
    attack, it just helps set up that move after you attack to parry the 
    opponents move - so P+K+G after an attack is optional
    Example: P,P,P,K - you can either leave as is or press P+K+G after the 
    attack to go into Tenchi In'you stance
    *Rentotsu Kodachi Tenchi In'you: P,P,P,K,P+K+G     | Damage: 57
    *Rentotsu Kusanagi Tenchi In'you: P,P,P,v,K,P+K+G  | Damage: 52
    Rentotsu Kinuguruma: P,P,>,P,P                     | Damage: 60
    Nirentotsu Kugikyaku: P,P,K                        | Damage: 40
    Shougerigasane: P,K                                | Damage: 30
    Gedan Shouda: v,P                                  | Damage: 9
    Tsumujisakura: >,P,P                               | Damage: 30
    Koromoguruma: >,>,P                                | Damage: 25
    Jyoudan no Ate: >,<,P (deflects attacks)           | Damage: 10
    Ougibarai: <,P (deflects attacks)                  | Damage: 10
    Kasaneate: <,>,P                                   | Damage: 30
    Tenkai: during Kasaneate (<,>,P) press P+G         | Damage: 55
    Ryoshi: <,FD,P                                     | Damage: 20
    *Sodeshinken Tenchi In'you: FD,P,P+K+G             | Damage: 24
    Musouha: hold v,FD,P                               | Damage: 18
    Sodeguruma: v hold,FD,P,<,P+G - during Musouha     | Damage: 18
    Sunekudaki: BD,P                                   | Damage: 20
    Uegeri: K                                          | Damage: 20
    Uegeri 2: hold >,K (steps forward)                 | Damage: 20
    Kusarigama: K,K                                    | Damage: 35
    *Raijinha Tenchi In'you: >,K,P+K+G                 | Damage: 20
    Kumogeri: >,K,K						   | Damage: 40
    Gedan Keri'ate: v,K                                | Damage: 12
    Naka kakatogeri: FD,K         			   | Damage: 21
    Kakatogeri: BD,K                                   | Damage: 20
    Hirate 3: P+K,P,P						   | Damage: 20
    Oushu Hijiate: >,P+K,P                             | Damage: 35
    Fuzakura: >,>,P+K                      		   | Damage: 20
    Jousei Ryosenshou: <,<,P+K                         | Damage: 14
    Soushouda: <,>,P+K                                 | Damage: 20
    Hou'oushu: FD,P+K                                  | Damage: 15
    *Kusanagi Tenchi In'you: v,K+G,P+K+G               | Damage: 20
    Suigetsutotsu: >,K+G,P                             | Damage: 33
    Ogamigeri: <,K+G (turns back and deflects)         | Damage: 25
    Kusei Gatotsugeri: ^,K+G                           | Damage: 25
    Mikawashi Hiji'ate: P+K+G (while evading ^ or v)   | Damage: 22
    *Tenchi In'you: <,P+K+G (hold to maintain stance)  | Damage: 0
    *Ryusui: v or ^ (from Tenchi In'you)               | Damage: 0     
    Ko'ate: P+G                                       | Damage: 40
    Rokudan Obitori: <,P+G                            | Damage: 50
    Konoha Otoshi: FD,P+G                             | Damage: 50
    Hangetsuha: BD,P+G                                | Damage: 45
    Aikinage: hold v,>,P+G                            | Damage: 40
    Okurite Mawashi: >,>,P+G                          | Damage: 50
    Kiri'e Otoshi: ^,>,v,<,P+G                        | Damage: 60
    Teiboku Taoshi: ^,<,v,>,P+G                       | Damage: 40
    Taiboku Kudaki: ^,<,v,>,P+G <,BD,v,FD,>K+G        | Damage: 60
    Tekime Toushin: v,P+K+G  (opponent crouching)     | Damage: 60
    Shin no Kurai: BD,P+KG (opponent crouching)       | Damage: 48
    Ayatetori: On opponents side P+G                  | Damage: 40
    Susgitaoshi: Opponents back exposed P+G           | Damage: 50  
    Chain Throw Combos
    Chougarami: >,FD,v,BD,<,P+G (half circle)         | Damage: 30
    Yumigatame: During Chougarami <,v,P+G or >,v,P+G  | Damage: 50 
    Ebi'ori: During Yumigatame v,^,P+G                | Damage: 75
    In sequence altogether: >,BD,v,FD,<,P+G | <,v,P+G | v,^,P+G
    Wakigarami: <,BD,v,FD,>,P+G (half circle)         | Damage: 20
    Itomaki: During Wakigarami <,v,P+G or >,v,P+G     | Damage: 40
    Kaibiki: During Itomaki ^,v,P+G                   | Damage: 64
    In sequence altogether: >,FD,v,BD,<,P+G | <,v,P+G | v,^,P+G
    Jump Attack
    While Jumping:
    Tobi Shutou: P       | Damage: 25
    Tobi Maegeri: K      | Damage: 20
    Down Attack
    While opponent is on ground:
    Tateshutou: FD,P        | Damage: 10
    Kusei Komashotou: ^,P   | Damage: 25
    Edakudai: FD,P+G        | Damage: 20
    Rising Attack
    While rising from a fall:
    Kumowari: K,K,K              | Damage: 30
    Minamogiri: hold v,K,K,K     | Damage: 30
    High = High Range Attack
    Mid = Mid Range Attack
    Low = Low Range Attack
    Right = Right Side facing
    Left = Left Side facing
    Tenshin Nyushin: <,P+K or BD,P+K (Right, high or mid P) | Damage: 35
    Uzuneri: <,P+K or BD,P+K (Left, high or mid P)          | Damage: 35
    Edasaki: <,P+K or BD,P+K (Right, high or mid K)         | Damage: 32
    Kusabi Otoshi:<,P+K or BD,P+K (Left high or mid K)      | Damage: 32
    Konami: <,P+K or BD,P+K (High or mid spin kick)         | Damage: 0
    Urasenryu: <,P+K (Opponent in back of you)              | Damage: 42
    Urakotegaeshi: BD,P+K )Opponent in back of you)         | Damage: 42
    Ryu no Agito: BD,P+K (Right elbow)                      | Damage: 39
    Tsutakazura: BD,P+K (Right mid K)                       | Damage: 40
    Ougisaki: BD,P+K (Left mid K)                           | Damage: 40
    Ochibamai: BD,P+K (Left knee)                           | Damage: 45
    Fusharin: BD,P+K (Right knee)                           | Damage: 45
    Ouzu: BU,P+K (Somersault)                               | Damage: 44
    Konami: v,P+K (Low spin kick)                           | Damage: 0
    Senryu: v,P+K (Low P)                                   | Damage: 29
    Kaede Otoshi: v,P+K (Low K)                             | Damage: 31
    Parries (no damage)
    All parries come from the stance "Tenchi In'you" <,P+K+G and hold to 
    maintain stance and parry, these parries leave the opponent open for an 
    Ryuseishu: High or mid, Punch and Elbow     | Damage: 0
    Ha'oboro: High or mid Kick                  | Damage: 0
    Hangetsuguruma: Mid Kick and Elbow          | Damage: 0
    4. Fighting with and against Aoi
     Aoi has a huge variety of moves. On attacks and guarding. What you want 
    to do is quickly attack and then go into Tenchi In'you to parry any 
    basic moves the opponent may use and when they are stunned you attack 
    again. Also, if an opponent is using higher level moves, these is were 
    the reversals come into place. Aoi can attack quickly so don't be afraid 
    to use her ability to the fullest. When the opponent is down don't stop 
    there, attack them some more by using some ground attacks, however i 
    feel that the button command FD,P+G is best to pick them up from the 
    ground and go straight into an arm/leg breaking move.
     She can be tough, be it is possible to beat her. If you have played 
    with her before its easy to recognize her stances, when she uses the 
    Tenchi In'you stance you know not to use a basic move like a punch yet 
    use a more powerful move, any K+G combinations should work, also throws. 
    When she reverses, there is no stopping them so all you can do is wait 
    until she is you are down or stunned and get out of the predicament by 
    tapping either the punch or kick buttons, guard as well. Evading also 
    leaves her in the open, fight fire with fire with her. But what works 
    best of all is to study her moves.
    -Fighters to watch for as Aoi-
    Pai Chan - quick and has some parries and reversals as well
    Jeffry McWild - strong and use above basic moves
    Lei Fei - fast and his stances are sometimes hard to be reachable to hit 
    or throw
    5. Secrets
     Like i have said earlier the are a lot of secrets in VF4 to unlock for 
    each character, whether it being a costume or different accessories such 
    as, sunglasses or fighting head gear....etc.  Here is what i know you 
    can unlock for Aoi so far:
    -Play Aoi as a VF1 Polygon Model-
    How to obtain this: Use Aoi in Kumite Mode and achieve the ranking of 
    Beginner. To select the VF1 Model in character select highlight Aoi and 
    press SELECT to have the statlog window pop up. And hold down P+K to 
    select Aoi as a VF1 Model
    -Background Select Screen-
    You can have alternate backgrounds for the Select Screen (with the 
    rippling water). To select this option go to Options->Settings->Game. 
    While in that window press L1 or R1 to toggle through the backgrounds. 
    Select the one you want and it will be your background (if you saved the 
    game settings).
    -100 wins item-
     In Kumite Mode, if you win 100 straight wins with Aoi, you'll be 
    awarded with the Small Drum Accessory. However, if you have an item 
    equipped and lose to a fight to another Wolf of the same level, you'll 
    lose that item.
    -Disgrace Items-
     If you constantly lose in Kumite Mode you'll be rewarded or 
    dewarded....if you must with a disgrace item, this could range to a 
    possibility of things such as goofy masks and so on, you'll lose that 
    item once you win a match.
    -Different Costumes-
     For any character in the game, while choosing a character, simply press 
    the START button and toggle between the characters 2 existing costume 
    designs. Also, if you press SELECT and use the character you use in 
    Kumite Mode, you can change their color codes on the pre-fabricated 
    costumes. To change the colors, simply go to Date File->Edit File and 
    from there you choose one of your characters used in Kumite Mode and 
    then change their look and appaerence. Same applies to accessories.
    -Trainging Stage as a Fighting Level-
    In Kumite Mode, when a certain amount of times (not alot) and you'll be 
    awarded to fighting in the training stage in VS. Mode.
    -Unlock Dural-
    Complete Kumite Mode and defeat Dural. After you do so, Dural will be 
    playable as a fighter for your own entertainment.
    6. Accessories Guide
    To obtain these items you must play in Kumite Mode:
    -Japanese Ponytail
    -Japanese Ponytail Silver
    -Japanese Ponytail Gold
    -Blonde Hair
    -Silver Hair
    -Short Hair
    -Short Hair Silver
    -Short Hair Gold
    -Kabuki Hair Silver
    -Kabuki Hair Crimson
    -Kabuki Hair Indigo
    -Kabuki Hair Grass Grean
    -Kabuki Hair Gold
    -Nun Bonnet Purple
    -Nun Bonnet Crimson
    -Festive Headband
    -White Headband
    -Fiend Mask
    -Noh Mask
    -Demon Mask
    -Ogre Mask
    -Blossom Earring
    -Platnium Earring
    -Wisteria Earring
    -Jade Beads
    -White Necklace
    -Gold Necklace
    -Ornate Folding Fan
    -Deluxe Folding Fan
    -Short Sword on Side
    -Short Sword on Back
    -Small Drum
    -Arabesque Skirt
    -Flower Bird Skirt
    -Lotus Skirt
    -Dragon Skirt
    -Butterfly Skirt
    -Flowng Wave Skirt
    -Blooming Grass Skirt
    -White Flower Skirt
    Each item varies in how you obtain it. I suggest you take a look at 
    MWareham's in-depth Item Guide FAQ on how to obtain these accessories.
    7. Wrap Up
     Whew! That was alot of typing for this character FAQ for Aoi 
    Umenokouji. I hope this FAQ is pretty thourough and helps most of you in 
    obtaining items and pulling off unique moves. I will update this FAQ 
    frequently and be adding more stuff till it is finished, as i will for 
    all my FAQs. Anyways, i'll be writing more FAQs on VF4 and a few other 
    games so keep and eye out for me. If you have any questions, error 
    mistakes, or comments feel free to e-mail me at majincloud@hotmail.com, 
    response is greatly appreciative. Thanks for reading the Aoi Umenokouji 
    8. Update History
    No updates as of yet....
         •    Version 3.0: April 15, 2002 - Final/First Draft FAQ complete
    9. Credits
     Most of the character background came from the VF4 manual, so thanks go 
    to Sega, AM2, and Yu Sazuki for designing the game and manual. Credit 
    goes to MWareham, and his Item Guide for the creation of the Accessories 
    Guide in my FAQ. And thanks for Sony/PlayStation 2 for bringing this 
    great franchise over to a wonderful system. Thanks to GameFaqs.com for 
    supporting my FAQs. Virtua Fighter 4 ASCII made by yours truly, Majin 
    Cloud. And thanks for everyone that supports GameFaqs and keeps coming 
    back. For everyone, except GameFaqs.com, don't post my FAQs without 
    permission from me, you can do so just by simply e-mailing me and asking 
    me, majincloud@hotmail.com
    Check out my uber website at:
    www.8op.com/cloudsrealm or www.cloudsrealm.cjb.net
    Copyright 2002, Majin Cloud (Marc Piniol)
    Virtua Fighter 4 - Aoi Umenokouji Character FAQ

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