hide results

    Mushroom Hunting FAQ by mecasim

    Version: 1.08 | Updated: 01/09/03 | Search Guide | Bookmark Guide

    Kingdom Hearts Mushroom Hunting FAQ 1.08 Final
    English/JIS FAQ
    Copyright of Casim Neff (aka mecasim@yahoo.com) 2002
    ..last updated January 07, 2003 (minor additions, last version)
    This FAQ was created with the intent of allowing free unlimited
    use/copy/distribution to anyone who so wishes to use it. Read: This FAQ is
    intended for personal, private use. This FAQ may not be used for means of
    profit, or trade, except by me, the copyright holder. The one exception I make
    to this "no-business" rule is that (as of FAQ version 1.00) any internet site
    may post/host this FAQ freely, as long as the site ONLY uses
    banner-advertisments as a means of generating revunue. Sites/services which
    require memberships (pay or otherwise), pay-per-view, or any other direct means
    of generating revunue besides banner-advertisment are not permitted to use/host
    this FAQ. If you or your site don`t fall under the above, please do not use my
    FAQ. If you do, go for it, you don`t need to mail me for permission. Thanks in
    Table Of Contents
    I.   Intro to this FAQ.
    II.  The White Mushroom (ホワイトマシルーム)
        A. Intro
        B. How to Fight and Treasure
        C. Where to Find White Mushrooms and Mood Patterns
        D. Final Notes on the White Mushroom
    III. The Black Fungus (ブラックファンガス)
        A. Intro
        B. How to Fight and Treasure
        C. Where to Find Black Fungi
        D. Final Notes on the Black Fungus
    IV.  The Rare Truffle (レアトリュフ)
        A. Intro
        B. How to Fight and Treasure
        C. Where to Find the Rare Truffle
        D. Final Notes on the Rare Truffle
    V.  General Hints, Tips, Comments..
    VI. The End, Credits and Thanks, Contact..
    I. Intro to this FAQ.
    First thing first, this FAQ has Japanese text in it, so if you see any garbage
    text when looking at it, its cuz you don`t have Japanese fonts installed
    correctly. Don`t worry tho this FAQ doesn`t have much raw Japanese, only where
    certain names are concerned. As you may guess, I played the JP import version
    of this game nearly a year ago now. My knowledge of the US release is imperfect
    at best, but
    with help I believe much of the US game regarding mushroom hunting is complete.
    As such this will be the last update to this FAQ. I will not be adding anything
    to, or updating this FAQ in anyway. While I appreciate the continued emails
    for this section of Kingdom Hearts, I feel there is very little left to add. I
    am aware of a few loose ends (i.e. Black Fungi Mystery Goo drops), but
    I can not support the FAQ forever, and decided that this will be the final
    update. Regardless, I am confident that the FAQ has thoroughly explored
    the Mushroom Hunting aspect of KH to the extent that anyone reading it should
    be able to find the Mystery Goo's and Mushrooms they need without
    a great amount of effort. To all you who have come before and helped me with
    this FAQ, a big thanks..to you people who are coming after and playing
    for the first time the mighty fine game that KH is, have fun and hope this
    helps you:)
    Now the question? Why a Mushroom FAQ? Simple answer, only mushrooms give the
    Mystery Goo item and you need it for item synthesis, namely Sora's Ultimate
    Weapon. You want the Ultimate Weapon
    don't ya? Not only that, mushroom hunting offers the best way to level up
    quickly, as well as fill up on elixirs should you need
    them. Right, well now that your interested, lets start this FAQ up then:)
    II. The White Mushroom (ホワイトマシルーム)
    A. Intro
    This is the mushroom with the red hat and white robes who is the one that most
    people will likely encounter first in the game, probably on the Tarzan
    stage. Pretty much an enigma on how to beat them, until you hear/read someone
    say, "Use Magic!". How obvious, considering they disappear very quickly if you
    attack them normally, leaving you with no dropped items. But what magic to use?
    And how many times?
    B. How to Fight and Treasure
    Well, you need to cast 3 spells on it to send it away properly to get an item
    (mess up once and it`ll go away with no items dropped). The magic you need to
    use depends on the mushroom`s "moods" though..full list below..
    Fire     = Use when it crosses its arms and looks like it is shivering.
    Blizzard = Use when leans back and fans itself, or according to
    CJayC, it looks like it is giving the "Bring it on" taunt.
    Thunder  = Use when it has a light over its head which is casting a shadow on
    its face. I believe this is to show that it`s depressed and needs some
    encouraging as it looks very much like how manga characters sometimes are drawn
    when depressed.
    Cure     = Use when it has fallen on the ground. Note that you will need to get
    pretty close to it in order for you to be able to cast on it. Normally, only
    Sora/Goofy/Donald can be cast cure on, but if close to a mushroom a 4th option
    named Contact(コンタクト) will appear and you can use this option to cast on
    the fallen mushroom.
    Aero     = Use this when its spinning around. The same need to get close in
    order to cast this like Cure applies.
    Stop     = Use this when the mushroom has frozen in mid move.
    Gravity  = Use this when the mushroom is floating in mid-air. Mind you, you
    have to be quick in casting this, because the casting animation for Gravity is
    long and often times will not hit the mushroom until it has changed into
    another mood.
    Summon   = I don`t believe there is a summon "mood" for the mushroom. I`ve
    tried, but nada. Too bad. However, it IS possible to hit the mushroom with some
    summons. Namely, the Mushu fire breath summon will act as a fire attack for
    when the mushroom is shivering. Unfortunately, even after being hit 3 times
    with Mushu, a mushroom still won`t drop items but niether will it disappear. A
    bug perhaps?
    Ok, so you hit mushroom with 3 spells, and it dropped an item, but not a
    Mystery Goo item you needed, but <insert random recipe item here> instead.
    right? Gotta find another mushroom. Well, yes and no. First there is an ultra
    special catch to making it drop Mystery Goo's or rather there is and isnt't.
    Here`s the deal..
    If you hit the mushroom with 3 of the same spell, it will always drop a Mystery
    Goo item. Always. That is, unless you are like most of the Western world and
    you are playing the US release. The 100% drop rate is ONLY for the JP release
    of KH. For the US release, the Mystery Goo's can still be dropped, but are
    uncommon. Regardless if you get a Mystery Goo or not, if you hit with all 3 of
    the same magics, a White Mushroom
    will drop 1 of 7 different secret Arts items (免許皆伝) dependant on which of
    the 7 spells you casted. 3 x Blizzard will get a Blizaard Arts for instance.
    In addition, a 3 x magic cast will also net a Gem item of the appropriate type.
    As far as the Arts are concerned, these are useful in that if you collect all
    7, and get all max level spells you will recieve the Shield of Dreams from
    Merlin in Traverse Town if you go speak to him.
    C. Where to Find White Mushrooms And Mood Patterns
    Below is a combined list of locations and mood locations. All Mushroom
    locations normally have Fire/Thunder/Blizzard mood patterns, but only select
    locations additionally have Stop/Aero/Gravity/ or Cure moods. Those locations
    marked with only a (*) denotes only Fire/Thunder/Blizzard, locations that have
    moods will be listed along side the (*)..such as (*/Gravity). The list is
    incomplete, but should be enough to find what you are looking for currently.
    1. Deep Jungle - Outside of Tent (*/Cure)
    2. End of the World - Room Before Last Rest Save Point
    3. Halloween Town - Graveyard (*/Aero) - This is the first section of the
    Graveyard just past the gates into it.
    4. Deep Jungle - Jungle Hideout - (*/Cure) This is the first area of this world
    where you get attacked by and saved from a tiger.
    5. Hades Cup - #7 Tier - (No Treasure Dropped)
    6. Traverse Town Hotel - Red Room - (*)
    7. Wonderland - Lotus Forest - (*)
    8. Atlantica - Undersea Cave - (*/Stop) - Area on the way to Triton's palace,
    markes with two tridents pointing into a small cave.
    9. Agrabah - Treasure Room - (*/Gravity) - Cave of Wonders area, with the
    mountains of gold.
    10. Atlantica - The Shipwreck, Below deck - (*/Stop)
    D. Final Notes on the White Mushroom
    In ending the White Mushroom section, there are a few things to keep in mind
    when going after them for the Mystery Goo's and Arts items. First, pick
    one mushroom and stay with it spell-wise. Many of the spells will hit a large
    area, and the mushrooms often spawn close together making you prematurely send
    some of the mushrooms away. Don`t worry about it, center on one mushroom at a
    time, otherwise the chance is high you will screw up, or you will run out of
    time waiting for the mushrooms to move away from each other.
    Second, not all spawn locations have the same "mood" patterns. Especially if
    you are going after the Secrets Manuals, you will find that precious few places
    places have Gravity/Stop "moods", while others like Fire moods are easily
    found. See the listing above for mood locations (this is still incomplete but
    should get you to where you are going.).
    An extra note on "mood" behavior, there is a "mood" that is common to all
    mushrooms that may throw off some people. This is the action where the mushroom
    stops for second
    (not freezes) and look around as if for rain or something before going on to a
    new "mood". Any attack/magic during this time will make a White Mushroom
    disappear. You can see this "mood" also in the animation used for the 3D view
    of all mushrooms in the notebook, if my above explanation was unclear.
    Next, make use of the respawn tricks noted in my "General Hints" section. This
    will get White (and other types of) Mushrooms spawning faster. If you simply
    run back
    and forth between two areas you will not get any Mushroom spawns. Some spawn
    points use different
    spawn tricks better..i.e. End of The World and Deep Jungle - Outside the Tent
    spawn points use the Gummi Ship spawn trick well, while Traverse Town Hotel -
    Red Room is one of the best spots for the 2 area, leave and come back spawn
    Finally, I have recieved a few unconfirmed reports about the difficulty of
    finding mushrooms, post-Hallow Bastion clearing.
    Apparently, as was explained to me, it is only possible to find one White
    Mushroom spawn in any particular world before you need
    to move onto a new world after you have cleared the Hollow Bastion (unconfirmed
    but keep it in mind).
    III. The Black Fungus (ブラックファンガス)
    A. Intro
    Ah, the mushroom monsters are cunningly dressed up in different color
    palettees, say hello to the black-robed, purple-hatted mushroom! Unlike the
    White Mushroom that we have already discussed, the Black Fungus is relatively
    straight forward battle, kill it before it dissappears using any means
    possible. However, also unlike the White Mushroom, since there is no special
    way to take them down, the devs decided to let these mushrooms fight back in
    the form of turning to stone (read invincible) as well as giving them an area
    poison attack that is more powerful than many bosses normal attacks. Have fun!
    B. How to Fight and Treasure
    Well, as far as a catch goes, I don`t believe there is one. Sometimes the Black
    Fungus drops Mystery Goo's and sometimes it does not (most of the time it does
    not actually). I have a theory that if it is beat with only physical attack
    combo chains it will always drop Full
    Waters. Its also been theorized to me that the key is to hit Black Fungus' with
    Critical Hits to make them drop stuff. Another theory holds that you have to
    hit them while jumping, and yet another that using your
    limit break type skills like Strike Raid. YMMV, this is another unconfirmed
    Now, the Black Fungus will uncommonly drop an item named Mystery Mold
    (落としもの?). If there is a special way to get it to drop this item, I don`t
    know, perhaps one of the above theories. Regardless, this item like the Arts
    item seems useless. Its item description however says that it can be sold for a
    decent price, and behold (when you get one) it can be sold for 9999 cash in
    Traverse Town, making it the most sellable item in the game. Useful if you
    happen to actually beat some of these guys during the midgame, but mostly
    useless otherwise.
    As noted above you need only to fight these things normally, but there are
    a few tactics that work better than normal.
    1. Use the Trinity limit, if you have it. Of the few enemies in the game, you
    can actually hit a group of Black Fungi with this and kill them wholesale.
    2. If you find them in Halloween Town, you will have access to exploding
    pumpkins which can kill them in 1-hit.
    3. Apparently if you keep your distance, but are close enough for Donald/Goofy
    to target them, Donald/Goofy can attack them without fear of being poisioned or
    4. A mass area Gravity can deal with them pretty decently.
    5. Use Stop magic, attack.
    C. Where to Find Black Fungi
    1. Halloween Town - Pumpkin Patch - This is the area with the twirly bridge
    thing that three little kids walk over. The spawn rate isn`t so hot here, but
    the Black Fungus does spawn here, and using the respawn trick for the levels
    (See my "General Hints, Tips, Comments.." section at the end of this FAQ), you
    can get enounters at decent enough pace.
    2. End of the World -  Room Before Last Rest Save Point - Spawns all mushrooms
    so it drops the chances of getting only Black Fungi. Still fairly quick.
    3. Agrabah - Bazaar - This is the far right and back area accessible only via
    one route. Maybe you can find
    them there, I did. A little bit out of the way for the respawn trick but its
    your choice.
    4. Pegasus Cup - #5 Tier - Ah, the annoying battle which makes the speed battle
    for this cup rather annoying at times. Again no dropped items here tho, only
    5. Hallow Bastion - Dungeon (Is this the proper name for this area?)
    D. Final Notes on the Black Fungus
    Nothing really. There is not much to the Black Fungus. Just be careful of the
    poison cloud attack, as it can be ultra deadly to a mid to lower level Sora,
    and inevitably Goofy and Donald will just let themselves get killed by it
    because of their lame AI.
    IV. The Rare Truffle (レアトリュフ)
    A. Intro
    Ah, the last and perhaps least understood mushroom of the bunch, weighing in
    with a blue robes and a yellow hat. If you are like me, you perhaps only fought
    two, during the Hercules/Hades Cup, before the the first time you beat the
    game. They are that rare, unless you know where to look for them. But before I
    get to that, the main focus of this truffle is the jumpy. It jumps up and down,
    up and down and will dissappear over time (the same with all mushrooms). What
    you need to do, as the notebook explanation in game suggests, is to keep them
    in the air with "air combos", until they decide to throw down Mystery Goo on
    you. But this is easier said than done, especially when I first started out to
    beat one of these mofo`s down.
    Bar none, for Mystery Goo's and associated extra items and experience this is
    the mushroom you want to fight.
    B. How to Fight and Treasure
    Like the White Mushroom, they are however, pretty easy once you know the trick,
    and that trick is to bounce them up in the air over and over and over again of
    which there are a few ways. First the way I first found.
    UpperCut Trick-
    1. When you come upon a Rare Truffle spawn, you must first lock on to one of
    the Truffles with lock on, abosultely needed.
    2. Watch as the Truffle jumps, when it lands, run up to it and smack it once
    and only once. You notice that when you hit it, it bounces into the air,
    despite the fact it was on the ground before (in fact, all attacks will bounce
    it in the air, unless it lands again, at such time it will disappear and give
    you no [more] items).
    3. Anyway, you have just smacked the truffle in the air. What you want to do
    now is wait a split second then jump after the truffle and attack it in the air
    before it comes back and hits the ground.
    Read this carefully, I will put it in bold letters for you. You need to JUMP
    and then TAP the ATTACK BUTTON ONCE. This will have you attack with an
    uppercut attack, and not the aerial spin attack (if you have that ability
    equipped). If you attacked with an aerial spin, it`s because you didn`t jump
    before hitting the attack button.
    4. Once again, after #3, you will notice the Truffle bounce back up in the air.
    Whee! This is where you repeat processes #1-3 over and over again for the
    mega-combo items...jump, uppercut attack, land, wait a split second, jump,
    uppercut, attack etc..
    Flying Neverland Trick-
    Getting a bit ahead of myself here, but you can find Black Fungus on the deck
    of the ship in Neverland where you fight Hook,
    and since you can fly here, you can simply fly up and keep smacking Truffles
    with impunity. Some limitations apply, i.e. you have a little less control
    of which way a Truffle will bounce up, and you have to watch out for running
    into background scenery.
    Aero Trick-
    This is perhaps the easiest one, cast your version of Aero (you will need
    Aerora/ga actually to have this work) and run up and touch
    the Truffle. Into the air it goes. Stand under it, bounce it, recast Aero
    as needed before it runs out to extend bounce sessions as needed and reap easy
    Ragnarok Trick-
    Use in conjunction with the Uppercut Trick, select Raganarok and let it rip on
    a Truffle. Make sure you pull off the entire combo. Good finisher, lots of
    Speaking of hits, you get treasure based on how many times you hit and bounce a
    Truffle..as follows..
    10  times - 1 Mystery Goo + 1 Elixir
    50  times - 1 Mystery Goo + 1 Elixir + Shiitake Scroll (達人の証)
    100 times - 1 Mystery Goo + 1 Last Elixir + Matsutake Scroll (名人の証)
    The scrolls items, like the other special items are again, not much worth, the
    game explanation simply noting that these scrolls show
    your ability in being a master of bouncing the Truffle 50 or 100 times
    (sellable for 100 and 500 respectively). Perhaps not worth it, but you know
    you want the honor of this victory, you know it! An interesting extra, the
    scrolls (Shiitake/Matsutake) are names after actual types of Japanese
    clever huh?
    Finally, juggling Rare Truffles nets huge amounts of experience. Where N equals
    the number of times you bounced a mushroom, you gain N(N+1)/2 experience
    for each juggling sessions. What that means is, for a 100 hit juggle, you will
    gain 5050 experience! Easily the fastest way to level up in the game should
    you get ahold of enough Rare Truffles. Combine this with fighting Rare Truffles
    in the Collesieum (as well as hitting pause right before a battle ends
    to redo a Rare Truffle battle) and you can make max level in less than an hour
    or two:0
    C. Where to Find the Rare Truffle
    Again in order from easiest to hardest in order to get items from it.
    1. End of the World - Room Before Last Rest Save Point - Again, the save reload
    or respawn trick here. Easiest place to fight the Truffles outside of the
    Collieseum with the Uppercut trick.
    2. Neverland - Deck of Ship - This is the area you fight Captain Hook, tho of
    course you will not see Truffle`s here the first time you get there. The ship
    structure makes straight up truffle fighting really not easy, but there is
    always the
    option of flying for a real air combo as per the above trick. Spawn rates are
    seemingly good.
    3. Halloween Town - Area Right Before Boogie`s House - This is the area with
    the short bridge and the water passage which leads back to the fountain in
    Guillotine Sqaure. Spawn rates seem very small, but its possible to find Rare
    Truffles here. Geography can make fighting here easy or hard. Easy because you
    can trap Truffles in the corners of the sewer area where the spawn. Hard
    because the
    camera can go crazy in those areas. Note, if you hit a Truffle onto a slope,
    and it slides
    down and you hit it before it hits the water it DOES NOT count as the Truffle
    land and disappearing.
    4. Hercules Cup - #6 Tier - I highly recommend beating the time attack for this
    cup so you can freely select to battle Truffles here. Of course no dropped
    items, but practicing here is mad exp and is good for training for the Uppercut
    5. Hades Cup - #46 Tier - You can fight this one fairly easily without having
    to do time attacks to get the selectable battle option. But really, if you have
    the Hades Cup open, the Hercules time attack should be doable.
    6. Monstro - Throat - They appear here, in the area before the Monstro main
    D. Final Notes on the Rare Truffle
    This is the Truffle that once you got your jump then attack rythym
    down (assuming using the Uppercut Trick), you will have the Mystery Goo's
    rolling in. I was fighting them once and checked how many I had, and my count
    was at 22! Enough to make enough
    Attack Point items to max out Sora`s attack level at
    100;p During a typical fight don`t expect to get much more than 4-6 Mystery
    Goo's however, as getting the 100 combo limit takes some time, and you only
    enough time to combo two Truffles up to 100 before the others dissappear (this
    is assuming no mistakes on your part, and not accidently hitting other Truffles
    as you combo the Truffle you have locked onto..a fairly common occurence. But
    as with White Mushrooms, centering one mushroom at a time is important for
    success). Still, it`s much faster than beating up other mushroom Heartlesses.
    Third, a note on combo`ing the Truffles. You can bounce them fairly high, but
    you don`t really want them flying too high, which is what happens when you hit
    them offscreen (the uppercut attack, especialy with the longer keyblades has an
    insane vertical attack range from somewhere at Sora`s knees to 2 body lengths
    above him and can easily hit off screen Truffles). Now, The auto-tracking for
    attacks (not the camera strangely enough) in game is superb and will often
    track things way over your head in battle, but its still possible to lose
    Truffles you bounce too high. So when you combo a Truffle, make sure he is on
    screen when you hit him. Don`t worry, you will hit a Truffle if you let him
    drop in altitude before you swing, as Sora`s uppecut hits a larger area than
    you may think (as written above). Less of a problem if you are flying in
    Neverland, and less if you are using the Aero trick. Something that will likely
    happen if you use Ragnarok though.
    Last, you may want to pre-kit your character ability-wise for fighting Rare
    Truffles if you expect an encounter. Namely, un-euipping the Glide party
    ability helps (Fast Glide is ok, but the normal Glide is bound to the jump
    button tho). Also, un-equipping the Aerial-Sweep ability from Sora`s list can
    help as you will want to be hitting with an upper-cut, not an aerial spin
    anyway. This
    assuming Uppercut again, for all the other tricks no kitting is really
    V. General Hints, Tips, Comments..
    Ok, this is the section for general hints/tips applicable to finding/beating
    all of the mushroom Heartless.
    -All of the mushroom Heartless are timed battles. If you take too long they
    will dissappear. Doesn`t usually happen with Black Fungus, but is something you
    will happen with White Mushroom hunting a lot.
    -White Mushrooms and Rare Truffles will, 100% chance, dissappear without
    dropped items if you don`t use the proper attacks.
    -You may want to summon something when fighting some mushroom (especially White
    Mushrooms). Reason being, Donald and Goofy will often do a superb job of
    blocking your view on whats going on, and thus aught to be removed. At decent
    level, a single summon will last you long enough to take out 1-2 mushrooms.
    Recommendations go to Mushu (white mushrooms) or Bambi.
    -In order to help spawn some mushrooms in the world areas, realize that once
    you beat completely beat a battle in one small area of the game (i.e. outside
    the tent area in the Deep Jungle world), a new battle will not respawn until
    you run 2 areas away from area you want respawned with new monsters. So in the
    tent area case, running to the first bamboo forest area and back will not
    respawn the monsters at the tent, but running to the area where you fight
    Clayton and back will. An easy way to get new monsters. Also an easy way to
    level up in certain places of the game which allow you to run in circular
    patterns, thus constantly spawning monsters.
    The only area in the game where this works differently is at the the room
    before the last save at End of The World. This room will ALWAYS spawn new
    monsters, whether you ran 1 or 2 areas away from it.
    -The End of the World room before the last save is most easily taken advantage
    of spawn-wise for mushrooms by first saving the game at last save. Then run
    into the room before this. If the desired mushrooms aren`t there, simply reset
    with the quick reset option. This is NOT the reset button on the PS2, rather
    push and hold START + SELECT + R1 + R2 + L1 + L2. This will take you straight
    to the New
    Game/Load Game screen. For some reason, tho you can use the area respawn trick
    for this room, reloading over and over again is almost always quicker. I
    believe there is something in the coding for how the game parcels out mushrooms
    encounters, in that it gives a higher chance of a mushroom encounter if you
    have just arrived at the world, and not if you have been actively looking for
    mushroom encounters.
    -Alternately, for Mushroom Spawn points that are close to save points, you can
    respawn monster areas without fighting by checking out and area, leaving,
    riding your Gummi Ship then
    re-entering the world with the spawn point you are trying to hit up for world
    areas like End of the World, or
    the Deep Jungle White Mushroom spawn point.
    -There is seems to be alot of random chance in finding a mushroom encounter.
    Knowing this will help you tear out less hair.
    -Finally, if you do end up fighting for mushrooms at the End of the World alot.
    Be aware that mushrooms aren`t the only special items you can collect there.
    The devil and angel monsters which spawn the most at End of the World will
    infrequently give out Orichalcum (オリハルコン) and Mythril (ミスリル) in
    addition to their normally dropped Gale(吹く荒れるかぜ). So doing the normal
    respawn fighting while looking for mushroom spawns may make
    sense, if you are keen on maxing out your level/attack/defense/AP parameters,
    rather than relying on the quicker save/reload trick for mushroom only
    VI. The End, Credits and Thanks, Contact..
    Thanks go out to huge amount of people. This FAQ was mine orginally, but so
    much content and intiative has been given to me by others on this, and
    they need to be recognized:)
    -CJayC`s Kingdom Hearts FAQ for being source material for a few of English
    place names, as well as his running of the best FAQ site (gamefaqs.com) in
    existence and the first to carry my stuff. Wonderful work man.
    -Yuna10`s Kingdom Hearts FAQ also as source material for a few item name
    translations into English that I used up until v.1.07 of this FAQ. Thanks, I
    realize how hard it is translately-wise!
    -Etoh21 for the White Mushroom Arts/Shield of Dreams thing. Thanks yo, I
    missed thatcompletely.
    -Klarc for sending me info on an extra White Mushroom spawn area. Nice!
    -Mewten for more White Mushroom locationny fun and pointing out a sentance
    mistake! Yea!
    -Bal for pointing out some grammar mistakes which I should be on top of, using
    the Trinity Limit to take out Black Fungus and starting me on the new naming
    section to this FAQ.
    -Cypher for clarifying the Atlantica White Mushroom locale, good stuff!
    -Mesoian for the Cave of Wonders White Mushroom spec, thanks!
    -GameWizard3000FF for a good idea on quickly killing Black Fungi via Gravity.
    -Kurai_ryu, doggiebiscuit, and Onslaught for seperately pointing
    out the Monstro Rare Truffle location!
    -MAGUSZ888 for pointing out the above as well as more grammar mistakes and
    multiple US names for synthesis items.;p
    -cworrell for adding some mood info location and Donald/Goofy suicide info
    which I never put in.
    -Starwind9484 for the US naming for the White Mushroom Manuals
    -BlackRaven_1 for the Donald/Goofy attacking on Black Mushrooms.
    -ERD59 for first pointing out to me that in the US version drop rates for Full
    Waters have seemingly changed.
    -From erickson934, pokachimonster, ccctitan80 and l0serxph0 seperately but at
    the same time; two very good location specific tactics for Rare truffles.
    -Zenzrevenge and firebrand459 for clarfying in more detail the differing drops
    for White Mushrooms in the US version.
    -bojanconrad for adding another listing for where to find White Mushrooms, this
    time Atlantica.
    -Wild for reminding me about the pumpkins as weapons for combo'ing in Halloween
    -saywut_17 for the aerora/ga limitation part of the Aero Trick.
    -Toucan26 for the cool Aero use of beating Rare Truffles.
    -notjim77 for noting the clever in-joke about the US naming for the
    Master/Grandmaster Scrolls.
    -Darth Muska on believed appearance rate changes between the US and JP KH
    versions post Hallow Bastion.
    -DemIsE for originally giving me much of the White Mushroom mood info (big
    thanks here) and Darke, Mogbert, bwong70, Raziel for filling in some of the
    other mood locations.
    -King6420 for the Agrabah Bazaar location name.
    -prince_trunks6 for the mass Gravity use for quickly taking out Black Fungi.
    -Guitalex2002 for some US naming help, and Rare Truffle exp calculations.
    -Wirewyrm for the US translation of "Dropped Item?".
    -XxMagus1xX for the Hallow Bastion Black Fungus spawn point.
    -Anubis for the 1-hit pumpkin kill for Black Fungus fighting in Halloween Town.
    -auvan1620 for information on Halloween Town Rare Truffles and how sliding down
    slopes doesn't constitute a landing.
    -macadadude for the wonderful Gummi Ship respawn trick.
    -DMM947 for the Stop usage tact for Black Fungus hunting.
    -sirdan3k for the Black Fungus observation/rumour regarding Critical Hits and
    increased drops.
    -DaemonEx and bookmengroupie for extra theories of Black Fungi Goo drops;
    Strike Raid and in the air respectively.
    -AMillzie for the proper name of the Atlantica Shipwreck White Mushroom
    -Neosephirothac for the Ragnarok Trick for fighting Rare Truffles.
    -All those people who have written into me giving me information, only that I
    already have it. Moot perhaps, but I appreciate it and recognize
    effort people have done in analyzing the game and composing thoughtful
    responses about it. Thanks!
    -The country of Japan for not only employing me, but giving me games and a
    fascinating culture to be addicted to. I love you baby!
    and last..
    -You the reader, for reading this far. Especially if I have been of any help or
    have been able to entertain you to some small degree!
    Copyright Casim Neff (mecasim@yahoo.com) 2002.

    View in: