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    FAQ/Walkthrough by CHelson

    Updated: 06/06/05 | Search Guide | Bookmark Guide

    Legaia 2: Duel Saga
    Walkthrough (American version)
    By Casian (Cory Helson)
    Version 1.3
    Table of Contents
    1) Characters And Attacks
    2) Walkthrough (mostly spoiler free)
    3) Weapons/Armor/Accessories
    4) Items
    5) Origins
    6) Skills
    7) Shop Lists
    8) Monsters/drop/steal list
    9) Nicknames
    10) Extras
    11) Thanks
    Version Info:
    1.0  (10-13-2002)
    Walkthrough done, most other sections incomplete.
    1.1  (10-18-2002)
    Added solutions to finding 8 more chests.
    Drokonia(1), Ellsworth(2), The Forest Maze(1), The Cave of Trials (2)
    Kabel Ruins(2)
    Added a list of accessory skills.
    Fixed a couple typos.
    Added "Extras" Centurion Challenge
    Added formulas for several Accessories as the supplies to make them appeared.
    Revised the Sewers guide.
    Detailed the Kabel Ruins (1st visit)
    Revised the Forest Maze guide.
    Fixed Lang's "when he gets art blocks" levels. (the first time was from memory)
    Added several items you can steal from the early bosses.
    Finished the shop lists (not all the common healing items though)
    1.2 (10-22-2002)
    Fixed a few typos.
    Clarified a couple miscellaneous things.
    Removed E-mail Address - too much junk mail.
    1.3 (11-25-2002)
    Fixed Ayne's Art list: Solid blow was wrong.
    (I took Ayne's arts list from from an arts faq, because I hardly used him)
    Mystic Arts... can't you people read other FAQs? Fine...
    Probably my last update. Nothing important left to add.
    I am not adding any more efficient combo ideas...
    those were examples for people to try, not a FAQ feature section.
    And I'm not adding any more nicknames, there are in-depth faqs for that.
    My save games were deleted by a bug in a demo disk, and I haven't played
    the game in years. I WILL NOT RESPOND TO EMAILS.
    Note: I'm a perfectionist when I play RPGs, and I like to obliterate games
    without using Gamesharks or other cheats. I don't even own a gameshark, and
    I do not intend to add a Gameshark code section.
    I'm just mentioning this so I don't get emails containing codes and stuff.
    Also note: I do not intend to put every scrap of information in from people who
    want to contribute to this FAQ, I just thought the game needed a SPOILER-FREE
    version of a walk-through. I may or may not get around to updating the extra
    lists and stuff that other FAQs are certain to go into great detail about.
                                  CHARACTERS & ATTACKS
    To use Variable Arts:
    Targeting the same enemy, both having at least 80 AP
    Have one character use their Variable 1, and another use their Variable 2.
    (The Variable Arts information is in the instruction manual, people.)
    To use Mystic Arts, you have to have 50% hp (or less), 100 AP, and 100MP.
    Main character.
    Hyper Art Locations:
    Raging Fang: Scroll in Cave of Trials
    Sky Fang: Learned in Story sequence.
    Sleeping Dragon: Learned in Story Sequence.
    Uses Swords
    Lvl 2 for 3 Arts Blocks.
    Lvl 9 for 4 Blocks.
    Lvl 15 for 5 Blocks.
    Lvl 21 for 6 Blocks.
    Lvl 27 for 7 Blocks.
    Lvl 33 for 8 Blocks.
    Lvl 39 for 9 Blocks.
    Lvl 46 for 10 Blocks.
    Lvl 53 for 11 Blocks.
    Lvl 60 for 12 Blocks.
    Lvl 69 for 13 Blocks.
    Lvl 78 for 14 Blocks.
    Normal Arts
    Name           AP added    Combo
    Blue Moon Buster    +16    > V >
    Hawk Stroke         +16    < V V
    Blade Dance         +16    V < <
    Mountain Crusher    +16    ^ > ^ stun - uncommon
    Shadow Split        +20    < > ^ <
    Chaos Strike        +20    ^ V > ^
    Demon Thrust        +20    V V V ^
    Thunder Flash       +20    V ^ ^ ^
    Battle Flash        +24    ^ V V < >
    Rabid Attack        +24    V ^ V < >
    Wind Blade          +24    < > V ^ <
    Super Arts
    Name             AP cost   Combo
    Sandstorm           -16    > < >
    Thunder Moon        -24    ^ ^ > > Paralyze - uncommon
    Red Whirlwind       -24    V ^ ^ <
    True Moon Slash     -24    ^ V V ^
    Moonflower          -32    > < V < >
    Name             AP cost   Combo
    Raging Fang         -30    ^ V ^     Upgrades to Roaring Fang
    Roaring Fang        -40    ^ > < ^   Upgrades to Sky Fang
    Sky Fang            -50    ^ V > < ^
    Divine Bolt         -40    ^ V V >   Upgrades to Thunder Sky
    Thunder Sky         -50    V < V > ^
    Sleeping Dragon     -60    < ^ > < V ^
    1) Solid Strike     -80    < > < V ^ V
    2) Airborne Fury    -80    V < ^ > V <
    Flaming Sword      -100    ^ > V < ^ > V
    7 Blocks: +24, +16
    Battle Flash, Blue Moon Buster
    ^ V V < > V >
    8 Blocks:  -40,+16,+16 = -8
    Roaring Fang, Mountain Crusher, Mountain Crusher
    ^ > < ^ > ^ > ^
    8 Blocks: -30,+16,+16 = +2
    Raging Fang, Mountain Crusher, Mountain Crusher
    ^ V ^ > ^ > ^ V(anything tacked on)
    9 Blocks:  -40,+20,+16 = -4
    Roaring Fang, Chaos Strike, Mountain Crusher
    ^ > < ^ V > ^ > ^
    10 Blocks: -40,+24,+16 = 0 (FREE ATTACK)
    Roaring Fang, Battle Flash, Blue Moon Buster
    ^ > < ^ V V < > V >
    11 Blocks: -40,+20,+24 = +4
    Roaring Fang, Chaos Strike, Battle Flash
    ^ > < ^ V > ^ V V < >
    14 Blocks: (with Tireless Ribbon)
    Sleeping Dragon, Sleeping Dragon, Mountain Crusher
    < ^ > < V ^ < ^ > < V ^ > ^
    Hyper Art Locations:
    Big Bang: During a Battle
    Absolute Zero: Chest in The Forest Maze
    Dancing Flames: Chest in Drokonia
    Dust to Dust: Chest in Kabel Ruins (Revisited)
    Raging Sky: Spoils of Thunder Mine's boss
    Nether Gate: Spoils of Demiurge's first boss
    Lvl 26 for 6 Arts Blocks.
    Lvl 34 for 7 Blocks.
    Lvl 43 for 8 Blocks.
    Lvl 53 for 9 Blocks.
    (stopped using her, she probably gets more blocks)
    Normal Arts
    Name           AP added    Combo
    Blind Fury          +16    < ^ > (Light)
    Ice Floe            +16    ^ > >
    Inferno             +16    < V <
    Wind Blade          +16    > < ^
    Dark Disaster       +16    V V ^ (inflict venom)
    Bedrock Buster      +16    V > V
    Thunderhead         +16    > ^ <
    Magma Mayhem        +20    < < < V
    Aqua Spear          +20    > V ^ >
    Nova Heat           +20    < ^ ^ <
    Ice Pyre            +20    > > V V
    Super Arts
    Name             AP cost   Combo
    Toxic Cloud          -16    > ^ V
    Ballistic Light      -24    V V < < (blinds)
    Blizzard Blast       -24    ^ ^ > ^
    Spirit Storm         -24    ^ > ^ > (can't use MP moves)
    Skysplitter          -24    < < > <
    Gravity Crush        -24    V ^ V V
    Meteor Storm        - 32    V < < < >
    Name             AP cost   Combo
    Big Bang             -40   V ^ > <
    Dancing Flames       -40   < < < < <
    Dust to Dust         -40   V V V V
    Absolute Zero        -40   > > > >
    Raging Sky           -50   ^ ^ ^ ^ (can spellbind)
    Nether Gate          -60   V ^ < > V V
    Name             AP cost   Combo
    1) Pyro Fury         -80    > < < ^ V >
    2) Shockwave         -80    < > V ^ < >
    Forbidden Rite      -100    V ^ > V ^ < V
    7 Blocks: -16, +20 = +4
    Toxic Cloud, (any 4 block move - customize to enemy weakness) > ^ V
    Martial Artist
    Hyper Art Locations:
    Fists of Rage: Chest in sewers
    Earthshaker: Mini-event in Tanza spa, upstairs. (when not on a Guild Mission)
    Hyper Blast: 6000 Coins in Phorchoon.
    Lvl 25 for 6 Blocks. (started here, for me)
    Lvl 26 for 7 Blocks.
    Lvl 32 for 8 Blocks.
    Lvl 38 for 9 Blocks.
    Lvl 44 for 10 blocks.
    Lvl 50 for 11 Blocks.
    Lvl 56 for 12 Blocks.
    Lvl 63 for 13 Blocks.
    Lvl 70 for 14 Blocks.
    Normal Arts
    Name           AP added    Combo
    Lightning Kick      +16    < ^ V
    Moon Splitter       +16    V < >
    Critical Thrust     +16    ^ > >
    Goblin Dance        +20    > > < >
    Jaw Buster          +20    > > ^ ^
    Double Fists        +20    V V V ^
    Double Kick         +20    V ^ ^ ^
    Fever Wind          +24    V < < V >
    Super Arts
    Name            AP cost    Combo
    Deadly Hands        -16    ^ V > ^
    Iron Fists          -16    ^ > < <
    Aerial Attack       -16    < > V ^
    Cannon Blast        -24    ^ ^ < V >
    Hyper Arts
    Names           AP cost    Combo
    Fists of Rage       -30    < < <       Upgrades to Fists of Glory
    Fists of Glory      -40    < < > <
    Earthshaker         -40    > < ^ ^     Upgrades to Skyshaker
    Skyshaker           -50    ^ < > ^ V
    Hyper Blast         -50    ^ < > V V   Upgrades to Ultimate Fury
    Ultimate Fury       -60    ^ < > < V V
    1) Demon Crusher    -80    ^ < V > ^ <
    2) Fatal Impact     -80    > > < < V ^
    Fists of Stone     -100    V > < ^ > < V  
    7 Blocks: -30, +16, +16 = +2
    Fists of Rage, Lightning Kick, Moon Splitter
    < < < ^ V < > (whatever at the end if you have 8)
    9 Blocks: -40, +16, +20 = -4
    Fists of Glory, Lightning Kick, Double Kick or Double Fists:
    < < > < ^ V ^ ^ ^ or < < > < ^ V V V ^
    10 Blocks: -40,+16,+24 = EVEN : FREE ATTACK
    Fists of Glory, Lightning Kick, Fever Wind
    < < > < ^ V < < V >
    11 Blocks: -40,+16,+16,+20 = +12
    Fists of Glory, Lightning Kick, Moon Splitter, Goblin Dance
    < < > < ^ V < > > < >
    12 Blocks: (with Tireless Ribbon)
    Fists of Glory, Fists of Rage, Fists of Rage, Fists of Rage.
    < > < > < < < < < < < < <
    14 Blocks: (with Tireless Ribbon)
    Ultimate Fury, Ultimate Fury, Moon Splitter
    ^ < > < V V ^ < > < V V < >
    Fencer, uses Sabers.
    Hyper Arts Locations:
    Book of Fear: Chest in Kabel Ruins.
    Book of Eden: Chest in Thunder Mines.
    Book of Rose: 6000 coins in Phorchoon.
    Started at Lvl 37 with 10 Arts blocks (in my game)
    Lvl 43 for 11 Blocks.
    Lvl 49 for 12 Blocks.
    Lvl 55 for 13 Blocks.
    Lvl 61 for 14 Blocks.
    Normal Arts
    Name           AP added    Combo
    Slay Cutlass        +16    > < ^
    Spike Anchor        +16    ^ V >
    Riot Fang           +20    ^ < < ^
    Bloody Fang         +20    < ^ V <
    Rising Stars        +20    > V > >
    Range Wave          +20    V > V <
    Rumble Spike        +20    < ^ ^ ^
    Blood Spark         +24    V > < > ^
    Rave Storm          +24    V ^ > < >
    Super Arts
    Name            AP cost    Combo
    Fear Galgaron       -16    < < V
    Crescent Heel       -24    ^ ^ > >
    Spiral Blade        -24    < < > ^
    Peach Surprise      -24    V ^ V <
    Surf Divide         -24    > < V V
    Hyper Arts
    Names           AP cost    Combo
    Fearful Arc         -30    < > >        Upgrades to Merciful Arc
    Merciful Arc        -40    > ^ < V
    Lord of Eden        -40    < > < >      Upgrades to Sky Lord
    Sky Lord            -50    < > V < >
    Windmill Rose       -50    V ^ ^ ^ ^    Upgrades to Detonating Rose
    Detonating Rose     -60    V V V ^ ^ ^
    1) Splash Rave         -80    V V < > ^ ^
    2) Phantom Burst       -80    < V ^ > V >
    Apokolips             -100    ^ V < > ^ V ^
    10 Blocks: -24,+24,+16 = +16 (no Hypers)
    Surf Divide, Rave Storm, Slay Cutlas
    > < V V ^ > < > < ^
    10 Blocks: -24,+20,+20 = +16 (no Hypers)
    Peach Surprise, Rumble Spike, Riot Flag
    V ^ V < ^ ^ ^ < < ^
    11 Blocks: -24,+24,+20 = +20 (no Hypers)
    Surf Divide, Rave Storm, Rising Stars
    11 Blocks: -30,+20,+20,+16 = +26
    Fearful Arc, Rising Stars, Rising Stars, Slay Cutlass
    < > > V > > V > > < ^
    11 Blocks: -40,+24,+20 = +4
    Merciful Arc, Rave Storm, Rising Stars
    > ^ < V ^ > < > V > >
    11 Blocks: -40,+16,+20,+16 = +12
    Lord of Eden, Slay Cutlass, Riot Fang, Spike Anchor
    < > < > < ^ < < ^ V >
    12 Blocks: -40,+20,+20,+16 = +16
    Lord of Eden, Rising Stars, Rising Stars, Slay Cutlass
    < > < > V > > V > > < ^
    14 Blocks: (with Tireless Ribbon)
    Detonating Rose, Detonating Rose, Spike Anchor
    V V V ^ ^ ^ V V V ^ ^ ^ V >
    Giant. Uses Axes.
    Hyper Arts Locations:
    Heaven's Teachings: Chest in Drokonia.
    Earth's Teachings: Chest in Demiurge Tower.
    Lvl 46: 8 Blocks
    (missed 9 blocks)
    Lvl 62 for 10 Blocks.
    (stopped using him, he probably gets more blocks)
    Normal Arts
    Name           AP added    Combo
    Disaster Master     +16    ^ < >
    Earthrazor          +16    > ^ V
    Whirlwind Attack    +16    < V ^
    Shockforce          +16    V > <
    Tidal Wave          +20    ^ > V <
    Full Impact         +20    > < ^ V
    Super Arts
    Name            AP cost    Combo
    Solid Blow          -16    V > >
    Gale Force          -16    < < ^
    Hyper Arts
    Name            AP cost    Combo
    Firestorm           -30    < V V   Upgrades to Raging Warrior
    Raging Warrior      -40    > ^ < ^
    Power Blade         -30    V > V   Upgrades to Axe Crush
    Axe Crush           -50    ^ < V < >
    Variable Arts
    Name            AP cost    Combo
    1) Armageddon Star  -80    ^ V < < > >
    2) Soaring Axe      -80    < < > > V ^
    I'm attempting to write this without spoilers, so you can enjoy the story and 
    still plan ahead based on what you'll be finding and fighting.
    Area Name/description
    Items found
    Monsters found
    Wilderness Town: Nohl
    Items found:
    Heal Powder (Drawer: 1st house)
    Poison Cure (Drawer: 1st house)
    Point Card (Drawer: 1st house)
    Heal Powder (chest: First House upstairs)
    Heal Powder (Outside behind right side of gate)
    Poison Cure (chest: Item Shop)
    Pedometer (enter shop dialog and quit)
    Egg (Hen on top of a house)
    Heal Leaf (in flowers by garden on the middle tier)
    Before you leave town: Heal Powder and Poison Cure from Nancy
    3 options:
    > Stay in bed (I don't know the effect of any of these choices)
    Leap out of bed in a panic
    Wake up normally
    View city from balcony in house. (you can see the hidden chest by the gate)
    Hunter's Wood
    Items found:
    1st area
    Flag of Retreat (chest: first northeast branch)
    2nd area
    Heal Powder (chest: top path, southwest grove)
    Heal Powder (chest: bottom path, top of curve)
    3rd Area
    Heal Powder (chest: left of path)
    Leaf of Stamina (chest: right of path)
    Monsters found:
    Klaw Ant
    Bloody Wolf
    BOSS - Gather Crab
    (after returning later - Lyps (rarely) and all Klaw Ants are gone.
    You should try to reach level 5. By this point, only buying equipment, not
    healing items, you should have the Broad Sword, Leather Chest, Studded Knuckles
    Normal Shoes, Vigor Charm, and Leather Helm. (and enough WT to equip them all)
    You could keep going for more, but this is good. (you should pick up a poison
    charm too)
    Easy path to follow through this area.
    Wipe out the 3 Klaw Ant groups in the north, then the 5 in the south.
    Go back and buy everything NOW. You loose the help of Galvan in the next area.
    While it is tempting to use the "Leaf of Stamina" now, I strongly suggest you
    wait until the end of the game, when you can combine it into a Fruit of
    Stamina. You'll get a few more points out of it. But, at this point in the
    game, you might benefit more from the increase now; it's up to you, of course.
    3rd Area - Galvan leaves party.
    Save Point.
    BOSS - Gather Crab
    637  (approx) - Cut off arms.
    217  (approx) - Cut off arms.
    Uses Venom on you.
    201 (had to heal, got poisoned this round, didn't matter)
    145 - dead
    About 7 Mountain Crushers will do it, if you've got everything listed above.
    Heal Powder, Flag of Retreat, Heal Leaf x2, Maspergu Tube
    Auto-return to town.
    After event, return to forest, 3rd Area.
    Get Hammer Blade
    Get Wind Talisman
    Gale Canyon
    Items found:
    Pickpocket Charm
    Scroll of Identity (chest: under arch, upper level)
    Poison Cure (chest: far left, first path)
    Heal Powder (chest: after ramp)
    Alma Iron Ore (chest: near updraft)
    Guard Oil (chest: top of cliffs, after ramp)
    Monsters found:
    Rock Golem
    Vulture (poison)
    Go straight, up the hill to get the chest under the arch, then far left path
    to next chest, then up and to the right, then up the ramp. Curve down, and
    around to a chest with Heal Powder, then back up. Run all the way up, then
    up the cliff. Back down, and around to the left, and you'll see a Lyps. It
    runs away (or did in my case) jump the chasm and run far right, past the
    massive updraft, and up to a save point.
    LEVEL UP (level 9) until you have 4 ARTS BLOCKS.
    BOSS: Elfin
    CHALLENGE - lose all AP
    DEATH HUG (huge damage 200)
    DYNAMITE HIP (moderate damage 130)
    MAIDEN PASSION (doubles power)
    STEAL: Leaf of Vigor
    Heal Leaf
    Friendship Ring (return here later, and leave the ring on Elfin's grave)
    They expect you to lose and still continue the story.
    (I HATE boss battles like this, might as well be a cinema sequence)
    You CAN hurt them. Red Whirlwind did great on the little one.
    Doplin Castle
    Items found:
    Jab Charm (chest: in gossiping guards room)
    2x Leaf of Stamina (in drawer, left side)
    4 Heal Leafs (in drawer, right side)
    Darakin Rag-Autumn (chest: room south of those above)
    Heal Powder (chest: Garden, upper right corner)
    Bronze Barome (chest: enter hedge surrounding it from below)
    IceNeedle Scroll (chest: southwest corner of garden)
    Doplin Lunch (chest: room directly west, across the hall from garden entrance)
    Heal Leaf (in bell tower)
    Monsters found:
    Doplin Soldier
    New Character Joins your team.
    Exit cell, save on the right, then head downstairs to the first chest you see.
    It has all your stuff in it.
    Back upstairs, prepare for fights. Grab treasure chests along the way.
    Avoid the guards in the hedge maze and grab a few items.
    Enter the far west room in the central building to get the Doplin Lunch.
    Pull Lever.
    Run toward exit...
    BOSS - Mighty Balkan
    Don't know the difference if you accept the challenge or not, but I didn't.
    He's got about 2000hp.
    Steal - Attack Oil
    Doplin's Cloak
    Get the heal leaf in the Bell Tower.
    Jump across the homes until you see all the cats... go into the window.
    (You'll get that chest behind the shacks later)
    Darakin Citadel (Town)
    Items found:
    Heal Leaf, Venom Cure (given to you)
    Darm Sheet Metal (behind shacks near wall)
    Doplin Doll (junk pile)
    On The Road Again (from adventurer)
    Heal Leaf (in weapon shop)
    Heal Powder (in item shop)
    Leaf of Mysticism (above fancy cloths shop, chest)
    VIP card (man in mansion, fancy area)
    Heal Powder (upstairs in VIP man's mansion)
    Fire Spirit Pot (from junk shop owner if you buy enough stuff)
    Wet Gloves (junk pile)
    Incredible Grab Bags - occasionally, talking to the junk shop owner, you can
    buy these for 20,000gp each.
    These contained the most Stat Bonus items out of the bags you can buy.
    1) Silver Barome, Double Dream, Magic Potion, Angel's Blessing,
    Courageous Heart.
    2) Angel's Blessing, Attack Bottle, Magic Potion, Leaf of Swiftness,
    Leaf of Mentality
    3) StrongMenWeakWalls, Bewitch Cure, Double Dream, Heal Bottle,
    Venom Draught
    4) Bewitch Cure, Angel's Blessing, Magic Powder, Leaf of Appeal,
    Leaf of Mysticism
    Super-Incredible Grab Bags - 200,000gp each
    These include some of the best restorative items in the game, a few blessings,
    but only bought 1. They may contain more Leafs and Fruits of stat increases.
    Might want to Save at the Inn, and only keep purchases that include fruits.
    Emblem of Nobility (junk pile)
    Heaven's Path (chest: upstairs inn, behind broken door)
    Cooking Today (talk to cook)
    Courageous Heart (chest: Upstairs Noble's Inn)
    Blood-sucker Mask (junk pile)
    AFTER Mt.Gable2
    Wet Gloves (junk pile)
    Buy the Doplin Coin for 40,000 from the accessory shop, and you can sell it
    later, in Tanza for 60,000.
    You can get access to the upstairs room of the inn after Mt. Gabel appears on
    the map.
    At this point, I suggest working on Accessories, since you have 2 characters.
    You can make a Power Jewel with "High Power" right now, which will make it much
    easier to fight stone beasts and stuff in Mt. Gabel.
    You might want to wait until the Mt. Gabel shop opens up first though (very
    very soon) Less combinations neccessary.
    Cool Jewel + Chance Jewel = Power Jewel
    High Power, Item Thief, Blind and Paralysis Guard
    Mt. Gabel
    Items found:
    Heal Leaf (chest: first screen)
    Monsters found:
    Stone Beast
    Flower Power
    Baki Warrior
    (Lyps, but it runs, unless you get First Strike)
    Un-equip any accessories from Maya (when you wake up), and then save.
    MiniBOSS: Galduke
    Character Leaves Your Team (temporarily)
    Go up the mountain (or at least enter, then return and take a nap)
    "Shop" opens up.
    Mt. Gabel Summit
    Items found:
    Bronze Barome (chest: by lake, after bridge)
    Scroll of Identity (chest: by vines)
    Monsters found:
    Spike Lizard
    Flower Power
    Stone Beast
    Simple path, head up to the save point.
    It's a good idea to get your 5th ARTS BLOCK before going too far here.
    (Level 15)
    Battleflash or Moonflower should take out Stone beasts in 1 round.
    Use the Save Point before entering the summit cave.
    BOSS: Mountain Morg
    Steal Armor Charm (before you use Flaming fist)
    Heal Leaf and/or Magic Powder
    Green Glow Moss
    Gained Lang's Origin.
    Two Characters Join Team.
    Leave cave, head down the mountain, Two Characters Leave Team.
    Learn how to use Origin.
    Cave of Trials
    Items found:
    Magic Powder (chest: left path, after chasm jump, through wall)
    Heaven's Gate (chest: climb vines)
    Hell's Path (chest: climb grown vines)
    Revival Elixir (chest: left of 2nd trial room.)
    Avarice Jewel (chest: behind vines)
    Heaven's Path (chest:  behind boulder)
    Attack Bottle (chest: use Kazan's origin later)
    Jedo Metal (chest: use Kazan's origin later)
    Beef x4
    Vegetables x4
    Red Peppers x4
    Curry Set x4
    Monsters found:
    Dinogol (berserk)
    Galduke (blind)
    Spike Lizard
    Use Galea to break stone.
    Character re-joins party.
    Go left, break stone, (through wall on left, chest) Back through wall, north.
    Trial room (doors close behind you)
    Break stones, step on trigger (doors open)
    Follow upper path.
    Go down SW. Climb vines (chest: Heaven's Gate)
    Follow upper path.
    Use Rivas to grow the vines. (chest: Hell's path)
    Go back down, follow lower path.
    Trial Room
    Sneak up behind the running Galduke for a "First strike". Doors open.
    Go south.
    Chest to the left has a Revival Elixir.
    Hop across platforms, down center one, to (chest: Leaf of Appeal)
    North path: use Lang's origin to burn vines to reveal (chest: Attack Oil)
    South to exit screen.
    Trial Room
    Light the torch, press the switch, doors open.
    Drop down here, punch wall. (chest: Avarice Jewel)
    Go right, destroy boulder. (chest: Heaven's path)
    Go southwesterly...
    Trial Room
    Light the lower left torch.
    Doors open.
    ACQUIRE Secrets of Fang
    Leave south, then exit the cave. (back at the entrance already)
    Character Rejoins Party
    Head back to cabin, (you can return to the cave of trials with Kazan now,
    and go back to the chest with the Hell's Fury in it... use Deva on the patch
    of dirt to go up to 2 chests: Attack Bottle and Jedo Metal.
    Then back down the mountain.
    EVENT - Learn about camping.
    Beef x4
    Vegetables x4
    Red Peppers x4
    Curry Set x4
    Break Rock near base of mountain, in cave:
    chest: Leaf of Defiance
    chest: Bronze Barome
    burried chest... later (armor for last character)
    Return to Darakin Town
    Items found:
    Emblem of Nobility (junk pile)
    Blood-sucker Mask (junk pile)
    Heaven's Path (chest: upstairs inn, behind broken door)
    Cooking Today (the cook) Remeber to read it after getting each new character.
    Courageous Heart (chest: Upstairs Noble's Inn)
    You have the opportunity now to make a Wisdom Bangle for Maya, so she can
    actually be useful in battle. Her "special ability" is healing the whole team
    each time she defends, with this defensive skill. To make this:
    1 Eagle Ring
    2 Poison Rings
    2 Black Rings
    Eagle Ring + Guard Ring = Wisdom Bangle (with Special Ability)
    Handmaiden's Ring + Poison Ring = Guard Ring
    Black Ring + Rot Ring = Handmaiden's Ring
    Black Ring + Poison Ring = Rot Ring
    If you think Int Boost 1 and Anti-fear are worth it, MAX out the Eagle and
    Guard Rings before combining them. 100 rounds of battle.
    Also get a Barricade ring for Maya, as she'll get Turtle, which makes her very
    safe, constantly healing you without taking much damage.
    Armor Charm + Jab Charm = Feeble Jewel
    Feeble Jewel has Skill EXP, which makes it faster to levelup other accessories.
    However, it cuts defense.
    In Nohl, Lang can learn to cook "Rice Ball" , if he helps Nancy cook.
    Darakin Sewers
    Items found:
    Foul Doublet (chest: far left, over bridge)
    StoneCrush Scroll (chest: south of the doublet)
    Maiden's Heart (chest: 2nd room, on right)
    Red Gate Key (on crates.destroy them to reach it, room south of Maiden's heart)
    Leaf of Sagacity (chest: break wall east of red key)
    Leaf of Mentality (chest: break wall east of red key)
    Old Map (near entrance, after using red key and pulling lever)
    Leaf of Stamina (chest, west of old map)
    Camping Kit (chest, south of Leaf)
    Healing Leaf (break crates in room near camping kit)
    Way of Rage (chest: north of room) (Kazan's Hyper Art)
    Venom Cure (chest: south of crates)
    Rot Ring (chest: south of Venom Cure)
    Stun Cure (chest: NE of intersection)
    Blue Gate Key (in crate in room south of Stun Cure)
    Unassailable Pill (chest: behind wall in Blue Gate Key Room.)
    Courageous Heart (chest: far northeast after opening "center" sluice)
    Camping Kit (chest: after a bunch of glowing moss)
    Bronze Barome (break crates in room, west of camping kit)
    Black Ring (chest: after blue switch is thrown)
    Quick Oil (chest: south from black ring)
    Scroll of Identity (chest: NE from stairs)
    Leaf of Defiance (chest: left of previous chest)
    Handmaiden's Ring (chest: south of Scroll)
    WeakManStrongWalls (chest: west area)
    IceNeedle Scroll (chest: west area)
    Boost Bottle (chest: east of big crate room)
    Revival Elixir (break crates southeast of big crate room)
    Paralysis Drought (chest: south of crate jumping after yellow switch)
    Revival Bottle (in room after yellow switch)
    Monsters found:
    Jelly Melt (can split to make more, half normal damage)
    Evil Fly (poison)
    Bone Warrior (hate force)
    Get the Emblem of Nobility (junk pile), and then enter the hotel in the rich
    section of town. Enter the first room on the first floor to find the entrance
    to the sewers.
    From the first sewer entrance, head south, then east across the bridge to the
    second screen. Go through the empty sewer floor south, and get the chest, and
    enter the room for the red gate key - break the east wall for 2 chests.
    Go back to the other area, open the locked door and then go south and break
    through the crates with Galea and enter the room with the key. Pull the lever.
    Go back around to the start, go down through the now-dry sewer, and cross to
    get the chest with an Old Map in it.
    Go far left into next screen. (chest: Leaf of Stamina)
    Head straight south, blocked by crates. Smash through and Find Venom Cure in
    a chest. Find Rot Ring, just south of that.
    Backtrack to the stamina leaf bridge, and go left, then down, cross the bridge
    to get the camping kit, and enter the room and break the crates for a healing
    leaf. Go out, and back around north of this section, and find Way of Rage
    (for Kazan)
    Backtrack to the leaf of stamina bridge. Head south and cross the dry sewerbed.
    Find Stun Cure in a chest to the NE.
    Go South, enter room. Smash crate. Get Blue Gate Key.
    Smash WALL, get Unassailable Pill
    Head back to the east, past the hotel entrance, go down to the dry sewer floor
    and then up to the higher level and far south across a bridge. Cross and head
    down to crates to smash for a Revival Elixir. Go back up to the bridge, and go
    left and down to a Camping Kit. Keep going, enter the room, and break crates
    for a Bronze Barome. Cross back down and head west to the next area.
    South around... to a CAMP SITE.
    Enter Blue Key Door and flip the switch.
    Go back around, down the stairs, up the stairs, and pick up quick oil in the
    chest. Head over the two bridges to unlock the door. Go back north and left
    to a chest (black ring). Cross the bridge. Go down to the dry floor and right
    following the curve to the right to a chest with a Courageous Heart.
    Go northwest and up the stairs  to a chest with Scroll of Identity. Go south
    to chest with Handmaiden's ring. 
    Open the gate, go down the stairs and circle around to the chest with Leaf of
    Defiance. Go north, up stairs, into room. Use Rivas on the torch.
    Grab yellow key.       
    Go back down, up stairs, head west on upper level. Enter left area.            
    Cross over to grab 2 chests. WeakManStrongWalls and IceNeedle Scroll.          
    Go back east... go down to the dry floor and follow the floor south and east
    and down, and left back to the left area...
    then to stairs leading up to a room - Pull the Lever.
    Run far south, across the bridge and west, then south and to the yellow door.
    Hop over the water on crates. Go north, get Revival Bottle in room.
    Ladder opens a new entrance to sewers, from the junkyard in town.
    You might want to stay at the Inn and save.
    If you didn't have enough money for equipment earlier, now you should have
    plenty. The Fire Edge sword is a good buy, and
    Go back down, Break Wall - enter new area.
    Kabel Ruins
    Items found:
    StoneCrush Scroll
    SlicingWind Scroll
    Camping Kit
    Attack Booster
    IceNeedle Scroll
    Adventurer's Log 1 (fish clue)
    Sage's Handbook
    BoltStrike Scroll
    Flag of Retreat
    After Boss:
    Camping Kit (left drawer)
    Ancient Writing (right drawer)
    Adventurer's Log 2 (chest: light order TopRight,BL,TL,BR)
    Adventurer's Log 3 (chest: straight north from tortoise room (combination clue)
    Plague Cure
    Gold Key
    Monsters found:
    Skulraptor (Death Game)
    Skull Warrior (Hate Force)
    Zurvlai (Blind)
    Stone Golem
    Fairly straight forward... head left to begin, and go through.
    First Room: use Maya to light the unlit torch.
    Go left and north. Break the wall. At the intersection, go left, and down the
    stairs... follow path to a room with IceNeedle Scroll. Backtrack.
    Enter the door at the top of the stairs.
    Light the left torch to open the left wall. (StoneCrush scroll)
    Light the right torch and extinguish the left torch to open the right wall.
    Extinguish both torches to leave.
    Go far right. Go down the stairs. Go right at the intersection, then into
    the south. And right, and into the room. Extinguish the torch to get 2 chests.
    Camping Kit, Attack Booster.
    Go back north to the door at the top of the stairs.
    Get the chest (Adventurer's log 1)
    Light the pedestals with the letters F, I, S, H, and the door opens.
    Go right, then far north into the room.
    Light the torch. Step on the switch that the shadow falls on. Get chest.
    (Sage's Handbook)
    Go left. At the center, punch the wall and descend on the platform.
    2 chests: Flag of Retreat and BoltStrike Scroll. Ascend.
    Go left. You could take a detour south to smash the statues, but you don't
    need to. Go up into the next room.
    Light the first pedestal, and extinguish the last one. Door opens.
    Save here.
    Just stay alive, defend/heal for 3 or 4 turns, then there's an event.
    Now the real fight starts.
    18,000 damage ~approx
    STEAL Leaf of Mysticism
    Restore Leaf
    Spirit's Blessing
    Magic Powder
    Grass Guts
    Go north, get the camping kit and Ancient Writing.
    Exit and go past the next room, and north the next hall.
    Smash the statues before passing them.
    Light Top Right, Bottom Left, Top Left, Bottom Right. Grab the chest.
    Go back to the middle room.
    TORTOISE plaque room. Light Yellow, Indigo, Red, Green.
    Go straight into the next room for Adventurer's Log 3.
    Scorpion Room:
    Light 7 o'clock
    Light 3 o'clock
    Light 5 o'clock
    Light 2 o'clock
    Chest: Plague Cure and GOLD KEY
    Break the wall in the north now, so it's easy to remember later.
    Go back south, go left, and north to break the statues and continue north.
    Light the Left and Bottom torches to make the shadows show "3 o'clock"
    Use Gold Key on the gates.
    Climb Ladder into next area.
    Prison Area
    Items found:
    Leaf of Defiance (chest: hidden behind stairs leading up from prison)
    Darakin Rag-Winter (Barrel, left of desk)
    Inside Palace:
    Boundless Love (diary, 1st room inside palace)
    Learn to cook princess cake.
    Donzu Poison (chest in 1st room inside palace)
    Uppercrust Dessert (in bookshelf, 1st room - learn to cook sweets)
    Prehistoric Study (bookshelf in 2nd room)
    Hitde Poison (chest in 2nd room)
    Monsters found:
    Doplin Officer
    Doplin Trooper
    Doplin Reserve
    Green Medicine on table (right side)-instant inn, 1 time only.
    Blue: HP decreased, MP restored.
    Yellow: HP decreased dramatically.
    Get the Leaf of Defiance from the chest behind the stairs.
    Go Upstairs.
    Save Point (You've been here before)
    Head over to the main palace.
    Collect stuff from chests.
    SAVE at bottom of stairs in palace.
    Enter top gates (were closed earlier)
    Cross bridge to... (can't reach the save point there)
    STEAL: Leaf of Mentality
    25000hp (approx)
    Heal Leaf
    Heal Potion x3
    Spirit's Blessing
    Revival Bottle
    Blue Crest
    Red Emblem
    Save Point before cathedral... USE IT.
    After the cut-scene, input Maya's attack exactly as stated. Don't try any
    other combos you know she has... Now it can be hurt.
    STEAL: Leaf of Sagacity
    Bronze Barome
    Silver Barome
    Mind Oil x2
    Calamity Horn
    Grab the chest behind the monolith.
    Leave the Castle and head back to Nohl.
    Return to Nohl
    Kazan gets nickname: Bottomless
    Take Nap
    Head for Hunter's Wood.
    Return to Hunter's Wood
    Monsters found:
    Saberwulf (fear)
    Mad Hound (fear)
    After Event:
    Corrosive Tusk (fear)
    Kaos Weegle (poison)
    Mad Thorn (steals MP) (thief) (poison)
    Be ready for some really powerful monsters. It's like going into Gale Canyon
    again and meeting the golems.
    This is your last chance to fight "easy" monsters ;)
    Head back to the 3rd area. There's a tent here, so SAVE.
    Go up to where the first boss was.
    You might want to save first, if you're having trouble with these enemies.
    New monsters...
    They like status effects now... for the rest of the game.
    Return to Nohl and rest.
    Return to Mt. Gabel
    Monsters found:
    Volt Spine (venom) (thief)
    Mad Thorn (steals MP) (thief) (poison)
    Baki Master (call for help) (thief)
    Summit Path: (in addition to previous)
    Lyps King
    (return much later with last team member, go back to the cave near the bottom
    of the mountain, and get the "headset")
    Just run up to the cabin for a short talk sequence.
    Remember "High Power", defending for a turn and then killing an enemy in one
    attack is well worth it.
    This is a good spot to build up.
    FREE INN (bed) and save spot, near fighting area.
    Reach Lvl 33 for Lang to get 8 Arts blocks.
    Reach Lvl 38 for Kazan to get 9 Arts blocks.
    Reach Lvl 34 for Maya to get 7 Arts blocks.
    Fight until you find the Lyps King, and get a Lyps' Tear.
    Using a Blowfish Weed makes them appear more often. I never used it though.
    Leave the mountain.
    Go to Darakin.
    Trade Lyps' Tear for Mizel Red Sand.
    If you buy enough from the junk shop (separate purchases, one at a time)
    he starts offering grab bags.
    At this point, he offers the INCREDIBLE GRAB BAGS for 20,000gp each.
    You can start collecting "Leaf of 'stat'" items now.
    The Forest Maze
    Items found:
    Attack Oil (chest: first screen, right branch)
    Revival Elixir (chest: left branch)
    Bonus Bangle (chest: past tree on left path)
    Spell of Water (chest: up fallen tree on right path) (Maya's Hyper Art)
    Silver Barome (chest: right path)
    Angel's Blessing (chest: right path, 2nd area)
    Wisdom Oil (chest: far north area)
    Armor Bangle (chest: far south before heading to exit)
    Attack Booster (chest: hidden behind/above fruit tree)
    Monsters found:
    Bean Gun
    Loghart Crab
    Kocus Karcus
    Dino Taurus (berserk)
    Hanged Snail
    It's not wise to go here until the story says to. (you can open it up earlier
    by talking to Miura in Darakin, near the entrance)
    Some say it's a good place to build experience using Origin magic. I never did.
    Kazan teaches Variable Art
    This is the quick way out.
    (there's a path to a tent/save point I didn't reach - part of mission later)
    Head north. Take side paths at 1st intersection for chests.
    Take the right path for a chest, go back, and north and east, run up the odd
    fallen green tree to the right and pick up Maya's Spell of Water.
    Go back to the intersection, Go west, then far north to continue.
    Head Far West...
    Head Southwest, to a chest (armor bangle). Then go northeast, over the fallen
    tree and then east... Break the tree.
    Head Far East... over log bridge... get the chest hidden behind the fruit tree.
    Head North... to exit.
    Town of Yuno
    Items found:
    Refreshing Seed (drawer, left of pots)
    Regular Fertilizer (drawer, left of pots)
    Heal Bottle (drawer, Ruth and Yarba's house)
    Magic Bottle (chest: in food storage)
    Donjak (chest: in food storage)
    Resurrect Bottle (drawer, Suda's house)
    Animal Meat (drawer, Suda's house)
    Physical Remedy (drawer, Suda's house)
    Lyps Seed (drawer, item shop)
    Enjoy Gardening (item shop owner)
    Tatsnam Juice (drawer in Simba's house)
    Silver Barome (drawer in Simba's house)
    Monster Meat (drawer in Simba's house)
    Heal Leaf (item shop owner, after you buy something, I think)
    EVENT stuff.
    You can make a Power Necklace or 3 :)
    Babble + Passion = Dream
    Dream + Passion = Power
    Return to Nohl
    Kenjiro leaves Darakin, so you'd better have what you wanted from him before
    this event - mainly: Stone Bangle(5120) Assault Bangle(5200) White Bangle(5300)
    Adept Bangle(5000) and Bonus Bangle (5800)
    Return to Darakin
    Enter Restaurant
    50,000 - Premium Teaches: Heavenly Beef
    30,000 - Deluxe Teaches: Lobster in Wine
     5,000 - Budget Teaches: Balsamic Veggies
    --- You may have to stay at the inn enough times to change the day of the
    week to enter. I didn't experiment with this, though.
    Maya Learns: Pasta Carbonara in the Inn.
    Go to Kravia.
    Go to Darakin.
    As long as you're in Darakin, and you probably have lots of money now, go
    ahead and stay at the expensive hotel and eat at the restaurant to learn new
    things to cook. The only one that really helps is Atomic Heat from the most
    expensive hotel room.
    Return to Darakin
    Nickname: Miss Fickle (for new member) Talk to Joe.
    Darakin Weapon/Armor Shop inventory upgrades now.
    Return to Gale Canyon
    Items found:
    chest: Venom Star
    chest: Restore Potion
    chest: Magic Bottle
    chest: Golden Barome
    Monsters Found:
    Baki Master
    Bronze Golem
    Use Sharon's Lightning bolt to shoot the chest off the high cliff that you
    can't reach. You have to be standing on that path just east of the crevice
    jump location.
    Return to the cliffs area with the boulder blocking the path... break it.
    Left... chest: Venom Star
    back, then straight... chest: Restore Potion (knock it off the cliff with Deva)
    Go back down, if you're on the guild mission and fight the Gold giant.
    Near Entrance, go right... use Deva on the disturbed ground, head west to
    a chest: Magic Bottle
    Return to Sewers/Ruins
    Items Found:
    In Sewers:
    Burning Heart
    Invincibility Pill
    Heal Bottle
    Angel's Miracle
    In Ruins:
    Prison Key (down stairs, first intersection)
    Paralysis Cure
    Dream Necklace
    Spell of Earth (Maya's Hyper Art)
    Restore Potion
    Explorer's Notes 1\ Press Far Right, Far Left, Middle Right to open the wall.
    Quick Escape Charm/
    Power Necklace (down ladder, in room far west)
    Fruit of Defiance
    Explorer's Notes 2
    Camping Kit
    Raw Alexandrite
    Fruit of Stamina
    Explorer's Notes 3
    Book of Fear (Sharon's Hyper Art)
    ShadowLurk Scroll
    Revival Bottle
    Bewitch Cure
    (After last team member)
    Paralysis Cure
    Fruit of Swiftness
    Fame Oil
    Earth Axe
    Monsters Found:
    Shadow Skull (no MP moves) (steal AP) (confusion) (spellbind)
    Evil Jelly
    Raver Fly (Paralyze) (poison)
    Kelv Sol Ma
    Vuran (poison)(anti-blind)
    Alza Dorgue (sleep)
    You can go use the lightning strike from your new character to open 2 doors.
    Grab a few chests that you couldn't get before, or wait until you can come
    back and move huge boxes too.
    Renovations have sealed off most of the old ruins. Follow the new route, opened
    by new character.
    Go down the stairs, to the right, and into the room for the Prison Key.
    Go up the stairs, all the way left and into the room. Light both torches to
    continue. Enter the first room. Press 4th, 1st, 3rd
    Go far left and down the ladder, go west, into room for chest. (Power necklace)
    Go back, break the wall, go north, light the 2 torches, then grab the
    Fruit of Defiance.
    Go back south, extinguish the flames.
    Head right, to the doors at the top of the stairs.
    In the snake room, light the letters NOT found in 'snake'
    Run along the bottom, then take the north hall to a room with 3 switches.
    Open each room, and press the switch inside, then close them behind you.
    After you get both the inside switches, a 4th switch appears to open the north
    wall. Get the Spell of Earth here. (DUST TO DUST for Maya)
    Press the bottom switch to exit.
    Run back south, and take the platform down.
    Use Sharon's lightning to raise the path... ride the north platform up.
    Enter the room for a blind cure. Go west and in.
    Extinguish the near flame, and light the far flame. (opposite the first visit)
    We're back to the boss room. (no boss this time) Run through.
    First room (with bookshelves) Maya will learn Bedrock Buster and Ice Floe if
    you examine the shelves on the right, if she doesn't already know them.
    Far Left room... Bottom Right and Top Left. (Notes 2 and Camping Kit)
    Spectrum Pedestal room:
    Red Orange Yellow Green Blue Indigo Violet
    Go all the way left, trigger the switch and go north.
    Light each candle: fight Inferno (Optional)
    Heal Bottle
    Magic Bottle
    Heal Powder
    Crates must be broken so all 3 dark crates hit the floor.
    They'll explode and reveal a chest with Explorerer's Notes 3.
    Head all the way west now.
    Very bad clues... they don't exactly tell you to extinguish anything...
    Anyway, (got the solution from miniFAQs)
    From the first glow:
    Light 8 o'clock
    Extinguish 4 o'clock
    Light 7 o'clock
    Light 3 o'clock
    Extinguish 8 o'clock
    Light 1 o'clock
    Light 5 o'clock
    Extinguish Noon
    Go south.
    "it was 9 o'clock" clue...
    Light 3 o'clock and 6 o'clock. Then Extinguish 3 o'clock.
    Fruit of Stamina.
    Leave and continue west. Go to thunder switch, get the 4 chests in the room
    further on. One is Sharon's Hyper Art: FEARFUL ARC
    Go back to the middle door, go north, climb ladder into palace.
    Return to Doplin Castle
    Items Found:
    Soiled Letter
    Silver Barome
    Restore Blossom
    Fruit of Stamina (behind Monolith in temple, if you didn't grab it earlier)
    Monsters Found:
    Bronze Warrior
    Gold Warrior
    Crimson Warrior
    Get Kafil's soiled letter on the table in the room east of the ladder.
    Use prison key and get the 2 chests.
    Cross the garden.
    Go grab the fruit of stamina from the temple.
    Use the Save point in the palace drawbridge room.
    You can go leave the castle from the front gate now, and it stays open.
    Go restock and stuff... or forge ahead...
    Musky, for Men x1
    Get Kravian Pass
    In Darakin, give the soiled letter to the family in the first shack.
    Then go to Kravia...
    Town of Kravia
    Items Found:
    Angel's Miracle (drawer in Item shop)
    Revival Bottle (drawer in Item shop)
    Camping Kit (chest in Item shop)
    Heal Bottle (chest in fish stand)
    Magic Bottle (chest on top of inn)
    Look at the sign before leaving town to reveal the Thunder Mine.
    Stiel doesn't always show up in the Hunter's Guild, but if he does,
    answer Confidently, and he'll tell you about the Paradise Island, Phorchoon.
    In the prison, pay 100,000 gold to get Kafil released, and return to Darakin
    to get a "Last Dragon" sword from him.
    Town of Tanza
    Items Found:
    Camping Kit (chest, west side of town)
    Courageous Heart (shelf, in back of weapon/item shop)
    Restore Blossom (chest, in springs house)
    Silver Barome (chest, outside the gates)
    You can Sidejump against Balzac and earn "Sidejump Hero" nickname, and a
    Rainbow Capsule. 2nd time: Dream Burger
    Tanza Quiz, in far right house. Get Nicknames and prize packages.
    Camping Kit x5
    Flag of Retreat x1
    Hell's Path x1
    Quiz 2: (after Ellsworth)
    Quick Escape Charm
    Curse Remedy
    Fruit of Stamina
    Leave and re-enter town. If Sharon is outside the hot springs house, go inside
    and upstairs to:
    Learn Kazan's "Earthshaker" in event, upper room of springs house.
    If she's never outside, you're probably on a guild mission... finish it first.
    Darek's Haunt
    Items Found:
    Restore Leaf (chest on the right)
    Revival Bottle (chest on aft of ship)
    Maiden's Heart (drawer in Sharon's room)
    Learn Cooking:
    Fried Turkey (400gp)
    Jambalaya (600)
    BBQ Veggies (1000)
    You can play the dart throwing minigame here. Not the best use of your time.
    (Talk to the pirate in the building, standing to the right of the entrance.)
    On to Thunder Mine.
    Maya can learn Curry Spaghetti some time later.
    Thunder Mine
    Items Found:
    Hunter's Orb (chest: south path)
    Lightning Tear (chest: climb vines)
    Camping Kit (chest: far north path)
    North Area, past electric node.
    Magic Bottle (chest: over blocks)
    Book of Eden (chest: break rocks) Sharon's Hyper Art
    South Area, past electric node.
    Guardian Orb (chest: south path)
    Lightning Tear (chest: past jelly)
    East Area, past electric node.
    Petrify Cure (jelly fight - zap with lightning before going for the chest)
    Far East area...
    Silver Barome (chest, grow vines, climb)
    Lightning Tear (chest, use Deva to rise pedestal - across from barome)
    Lightning Tear (chest, break the stones)
    (AFTER last member joins)
    Old Mattock
    Ascetic's Orb
    Magic Bottle
    Vampire Symbol
    Resurrect Bottle
    Angel's Blessing
    Vaccine Syringe
    Magic Transformer
    Monsters Found:
    Fiend Bulb
    Hanged Shape
    Lyps King (rare)
    Collecting all the Thunder Tears:
    After finishing the south area, insert the tear into the south pedestal and
    go back to the first pedestal and remove the tear, then go down past the south
    pedestal and to the east, insert it, and go to the East area. Get the 2 tears.
    Return along the northern path, and insert a tear, then back to the first
    pedestal to open the center paths.
    BOSS in center.
    Storm Idol
    One Variable Art took it out.
    STEAL: ThunderStone Shard
    Goddess's Blessing
    Spell of Thunder (Maya's Hyper Art)
    EVENT, new map spot.
    Side trip. Before continuing with the story, I stopped here.
    My recommendation here, is to go into the "Free Fight" and fight up as far as
    you can in the matches, then "pass", and collect enough coins to purchase the
    Arts Books for Kazan and Sharon, and if you like cooking, the cook book.
    Get 1 Gremlin Badge(140) and 2 Holy Badges (280 coins)
    Combine Gremlin and Holy for an Extract Badge.
    This will give you NO ENCOUNTERS.
    And the Holy Badge will give you Item Grabber.
    If you want the Tireless Ribbon, get the Master and Kamikaze ribbons from the
    Casino shop, and then prepare for a few hours of defending to build up the
    250 exp for each accessory to combine them (need healing, and winged, and
    sagely, and muscle ribbons, lots of 250xp needed. 7 Master, 4 Kamikaze)
    Once you can easily wipe out the Free Fight, you can get tons of coins here,
    and possibly get Tireless Ribbons as a prize for winning all 8 battles.
    Obviously you won't get stuff for the same price all the time, so a list isn't
    very useful. Perhaps a list of what you can get would be, however. But, since
    we're trying to get through the game fast, come back here at your leisure or
    find a more in-depth FAQ.
    In the only auction I attended, I picked up:
    Inscribed Sword (furniture) for 21,200gp
    and Leaf of Mysticism for 6,000gp (probably could have gone lower)
    Angel's Miracle -
    Obtain picture in guild quest for under 50,000 (4,700 funds left in mine)
    This is possible... I bid the same increment as the one previous to my turn.
    Example: 21,500, 21,800... my turn... I bid 22,100
    This generally kept the price low.
    Championship Tournament
    (can't participate until the story makes you fight here)
    Must win all 8 matches to receive Coins.
    Gambling Arena
    Random bonuses or detriments to battle condtions. 8 Fights.
    Must win all 8 matches to receive Coins.
    Battle Maniax
    Special conditions to win each match. 8 Fights.
    Can "pass" (where run would be) to quit and receive coins won thus far.
    Free Fight: 1140 coins (random prizes)
    Can "pass" to quit and receive coins won thus far.
    Try to go as far as possible. When you first start here, you can probably
    get up to round 6 fine, but 7 and 8 are usually a Mystic Giant a powerful mage.
    If you have enough blocks to use the "free" or positive AP combos listed
    for Lang, above, these fights will be over in 1 round (except the giant).
    Mystic Giant is a pain, able to do around 1,500 damage per round, and
    when I got there, I could barely take him out in 3 rounds... if he went
    first in the final round, I was doomed. Once you get into a healing routine,
    he's won.
    The Mage is easy if you go first, but he's a killer if he goes first.
    You might want to equip:
    Something to prevent Blindness (Abyss Servant)
    and something to prevent Confusion (the mage)
    You get 3 prizes each time you win all 8 Fights.
    Izumo Bronze, Jubon Rock, Statue of Arkuslam (artwork)
    Blessing Pill, Restore Potion, Spirit's Blessing
    Immortality Potion, Oble Gold Dust, Golden Dragon (artwork)
    Resurrect Bottle, Angel's Blessing, Goddess's Blessing
    Ultimate Blessing, Ultimate Miracle, Angel's Blessing
    Unassailable Pill, Transparent Pill, Goddess's Blessing
    (6840 coins - bought 1 skill scroll - Kazan's Hyper Art)
    Sage Symbol, *****TIRELESS RIBBON*****, Sagely Ribbon
    Evil Jungo Stone, Meteorite, Statue of Arkuslam (artwork)
    Redeeming Symbol, Leech Symbol, Iron Wall Badge
    Sixteenth Night, God Fist Doublet, Ruler's Gauntlets
    (6540 coins - bought the remaining skill scroll - Sharon's Hyper Art)
    Izumo Bronze, Jubon Rock, Rosanne's Clock (artwork)
    Ultimate Miracle, Restore Potion, Spirit's Blessing
    Cib Silver Crystal, Galma Gold Dust, Flower in Buraje (artwork)
    Zorda Hide, Silver Stone, Count Rembreau (artwork)
    Warrior's Hand, Cursed Shadow, Night Striker
    Extract Badge, Leech Symbol, *****TIRELESS RIBBON*****
    And thus, I stopped fighting here, got the cook book, and moved on.
    BUBBA was the final opponent once... Anti-Bewitch is ESSENTIAL to beat him.
    Lyps Master was another strange final opponent... ABSORB NORMAL
    (Normal attacks healed it... use Galea's Blazing Smash for a quick win.)
    Gorva may also appear in round 7 or 8.
    AFTER you are forced to play here, and you get "Sleeping Dragon" and a
    Tireless Ribbon, the Free Fight is EASY. 2 Sleeping Dragons per round = WIN
    Dream Match
    Have to win 3 of the above Match types to unlock.
    Must win all matches to receive coins.
    Kazan learns to cook seafood pizza.
    Maya learns Fruity Pie.
    Jinga, Island of Giants
    Items found:
    Silver Barome (chest: bottom of entry stairs)
    Heal Bottle (chest: room on west side of town)
    Heal Bottle (chest: room on east side of town)
    Restore Blossom (chest: NW area)
    Get new team member.
    (now you can get to a lot of places that were "block"ed before. Like in the
    sewers and Thunder Mines)
    In Darakin, Kazan can learn "Fried Vegetables" from Leon in an event.
    Sharon can also learn "Shrimp Au Gratin"
    Items found:
    Fame Bottle
    Mind Bottle
    Gold Symbol
    Camping Kit
    Spell of Fire (Dancing Flames - Maya's hyper art)
    Creepy Mushroom
    Heaven's Teachings (Firestorm - Ayne's hyper art)
    Silver Barome
    Last Hit Symbol
    Attack Transformer
    Silver Barome
    Sage Symbol
    Warlock Symbol
    Life Syringe
    Fame Bottle
    Physical Remedy
    Vampire Symbol
    Life Syringe
    Petrify Draught
    Monsters Found:
    Lava Drake (berserk)
    Bloodfeather (no dark damage, stop MP attacks, spellbind) DEATHGAME
    Garv Su Trah
    Pyro Heretic (paralyze)
    Lyps King (NOT rare)
    Blaze Wheel (Fate's Choice - roulette wheel/status effects) (steal MP)
    Now that we have the final member of our team, and the key item to proceed,
    go back to Drokonia.
    MiniEVENT, examine big rock, MiniEVENT
    Go North, past the first intersection, then take the left path.
    Use Ayne and Kazan's moves to get the stone onto the switch, then enter the
    transporter to 2 chests.
    Go back to the 2nd intersection, and head right. Then go Far south for a chest.
    Go back up, and continue NE. There's another rock here, use Deva to open the
    passage, go through and get the Camping Kit and Spell of Fire.
    Use Deva to go up the top path. Hop down and pick up the 2 chests you couldn't
    reach on the left side of the area.
    Run back around to the pillar and use Deva. This time follow the path north.
    Push bottom rock rock up, then push the top rock down. Run up, jump across to
    the teleporter to a room with 2 chests.
    Hop down, leave the room and re-enter.
    Push the center rock right, the bottom rock up, and jump across north.
    Camp Site
    It's a good idea to save.
    Head north to the Teleporter.
    Go left to a chest (along the top), then backtrack up right to the room by the
    non-functional teleporter. Push the top crystal left, then up. Push the 2nd
    crystal left, then up. Push the last crystal left. The transporter should work
    Head into the first door you see.
    Push the right crystal left, then up. Break the rock with Galea. Push the
    crystal up. Teleport. Get the 2 chests.
    Exit the room, head far west, under the teleporter, over the fallen tiles.
    (they fell when you passed by to get the chest.) Teleport.
    Head right, jump over the crevice, pass the hole in the north wall. Keep
    going to the doors on the right.
    This one took a while.
    Shove the Bottom grey block to the left. (Bottom Left)
    Shove the top crystal Right, and down, then left.
    Shove the top grey block down one space.
    Shove the bottom grey block to the far right.
    Shove the bottom crystal right, then up.
    Shove the top grey block to the top left spot.
    Shove the middle crystal right, then up, then left.
    Teleporter Activated. (go get 2 chests)
    Go back to the hole in the wall.
    Camp Site
    Head north.
    BOSS (2)
    Use Variable Arts whenever possible.
    Equip protection from Spellbind and Venom.
    Take out the tall one first... unless you have Anti-Spellbind items, or
    you are in for a LONG and painful fight with normal attacks.
    Black Bouquet x1
    Photo of Marienne x1
    Teleport (or go back and save/etc)
    Grab the 2 chests south of the teleporter.
    Follow the right path at the intersection, hop along to a chest.
    (Both paths meet at the same north path, the right path has the chest)
    Continue North, enter next area. Take the left path to a chest, then continue
    north. Hop to the right, once you see the exit to the next area... follow that
    path to a chest (Life Syringe)
    Back to the main path to the next area.
    Next Area...
    Part 1
    Kill it quick. (1 Variable art, about 100k hp)
    Part 2
    Kill off the arm first, then go after the main boss.
    I suggest assigning one person to heal, and equip him/her with 2x item effect.
    Bronze Baromes should fully restore your entire team easily with that.
    Pull off Variable Arts as often as possible. (A couple Tireless Ribbons ;)
    Unfortunetly, I didn't have a couple of those ribbons, so it was a hard boss.
    If you see him do "Mad Howling," have everyone defend. He's about to use a
    party hitting attack that does massive damage.
    It was insanely hard to get any Variable Arts off on this guy, because he has
    the tendency to use Volcano Storm every so often, killing off a character...
    wiping out their AP.
    Heal Powder
    Heal Potion
    Restore Potion
    Magic Bottle
    Bronze Barome
    Spirit's Blessing
    Resurrect Bottle
    FlameBurst Scroll
    Fruit of the Gods x1
    Everlasting Lava
    New Magic Circle - return to the entrance.
    Return to Darek's Haunt and talk to Kenjiro.
    Buy a couple poison cures, separate purchases, exit the shop dialog each time.
    I only had to buy 2 25 gold items to open this. Never bought anything else
    from Kenjiro.
    With each purchase, you have the chance that he'll reveal the location of
    "The Secret Market"
    Sharon can learn "Sick Shroom Soup" from Kenjiro if you have a Creepy Mushroom.
    Return to Jinga
    New Map Spot (can't reach it yet)
    Go to Darakin, talk to Joe.
    Visit the new map spot.
    $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$  MONEY TRICK  $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
    Go to the Secret Shop, Buy 99 Earth Dragon Wings for 12,000gp each from the
    Expensive Materials list from the far right merchant.
    Go to Jinga. In the Top Left house, TRADE the Wings for Sun Faulds.
    Go back to the Secret Market and sell the Sun Faulds for 32,500gp each.
    Repeat until you're satisfied.
    Now, a trick not on any message boards:
    Levelup without fighting.
    Ok, not exactly leveling up, but has the same effect.
    Go back to Darakin Citidel.
    Go to the Junk Shop. Talk to the owner and cancel out repeatedly until he
    randomly offers you the "Incredible Grab Bag" for 20,000gp.
    These occasionally contain Leaf of "stat" items.
    Now, don't use those leaves yet. You can combine them EASILY into FRUITS.
    Combine Tools:
    Leaf of "stat" -> Fruit of "stat"
    Wenit Holy Water, Demarn Amber, and Gelatin Oil
    Fruit of "stat" -> Fruit of the Gods:
    Regrude Crystal, Yumyl God Water, and Miraculous Vaunusk
    Buy at the Secret Market:
    Demarn Amber - 900 (also in Yuno)
    Gelatin Oil - 1,600
    Regrude Crystal - 8,000
    Miraculous Vaunusk - 40,800
    Buy at Tanza or Darakin:
    Wenit Holy Water - 500
    You can't get Yumyl God Water at this point, but you don't really need it.
    Create a bunch of Fruits of "stats"
    (Fruit of the Gods only raises stats, not HP or MP, so make HP and MP fruit.)
    Now's a great time to build up some Accessories from the secret market, and
    supercharge your characters before heading to Phorchoon for the required
    battle. Having one Tireless Ribbon is very nice, as is a Power Necklace.
    At least buy an Extract Badge (No Encounters), and Holy Badge (Item Grabber).
    If you didn't make them earlier.
    Time for the obligatory Championship Tournament.
    You'll face:
    Dark Jackal (wolf)
    Dangerous Zone (flower - poisons)
    Wasteland Outlaw (baki warrior type)
    Gormekila (armored dinosaur type)
    Helhound (2-headed wolf - around 40k hp or less)
    Beefcake (giant - around 40k hp)
    Dark Executioner (flying skeleton - around 40k hp)
    Gorva (Gather crab type - poisons - around 50k hp - easy)
    OPTIONAL: The Black Swordsman - knighty guy. About 100k hp does 500 per round.
    Fargoh Cloth
    Holy King's Gem
    Ominous Helmet
    Time to go...
    Items found:
    Redeeming Symbol
    Life Syringe
    Camping Kit
    Attack Booster
    Master's Garter
    God Fist Doublet
    Fruit of Mysticism
    Fruit of Stamina
    Resurrect Bottle
    Rainbow Capsule (behind Aerolith pedestal)
    Monsters Found:
    Hanged Hydra
    Chaos Raven
    Shadow Balloon
    Iron Golem
    Arus Auge
    Grab the chest to the far left, then go up the stairs.
    Doesn't matter which path you take, they both curve around to the same
    destination far up and around the tower at a teleporter.
    (Now's a GREAT time to gather Yumyl God Water to make your Fruit of the Gods)
    Go right, then punch down the pillar to go up to get 3 chests above.
    Go back and then west and hop over left to the chest.
    Hop back, then head north and around to the floating platform. Use a thunder
    bolt to activate the switch, then "move it". Head north to the teleporter.
    Another curving staircase up the tower. There's a
    Camp Site
    on the first level up.
    On the LEFT curve, there's a chest with armor in it.
    Two teleporters here. The RED one leads back to the start. Continue in the
    white teleporter.
    North we go... punch the pillar, teleport again, head to the floating
    platform again. Activate the switch and "move it" again.
    Hit the bottom switch and then go back to the platform and use lightning
    to activate the switch.
    Don't "Move it" Yet.
    Run south from there, to another pillar, punch it over, run up to the
    first teleporter, back to the thunder switch. Trigger it, to close the
    wind doors. Now run all the way back to the floating platform and ride it
    over to the area with 2 chests. Fruit of Mysticism and Stamina.
    Now go through the red teleporter. (resets the puzzle room)
    Trigger the first thunder switch, "Move it"...
    You'll be in the center of the room with a white and red teleporter. Take
    the white teleporter to the north stairs.
    Another circling staircase. A chest on the middle of the first level.
    Right before the teleporter.
    After he uses Ultimate Fang, use your new Hyper Art, and it'll get rid of
    his madness (this slows him down, otherwise you're dead)
    Hope he now uses Destruction Blade (it hurts the entire team for around
    700, but this is much better than his 2000+hyper art damages)
    Ultimate Blessing
    Resurrect Bottle
    75,000 gp
    Grab the Rainbow Capsule and get out of the tower.
    (Big red teleporter)
    New Map Spot
    Visit Darek's Haunt, and help the pirates, get the star bandana, then go to
    Sharon's room and talk to the parrot to open up
    "Gordinar Island"
    Make a lot of armor in Camping, and talk to Monjiro in Nohl. He'll reveal
    "The Ultimate Armor Shop"
    Make a lot of weapons in Camping, and talk to Kenjiro in Darek's haunt.
    "The Supreme Weapon Shop"
    Gordinar Island
    Items found:
    Statue of Arkuslam
    Restore Blossom
    Invincibility Pill
    Ultimate Miracle
    Count Rembreau
    Restore Blossom
    Heaven's Secret (in west cave wall on east path)
    Merchant's Soul
    Sage's Handbook
    Before moving on, you might want to finish off most of the Guild Missions.
    (You have to reach the final save point before the final mission is available)
    Complete All Guild Missions:
    Nickname: Iron Hunter - for killing a bunch of monsters.
    Guildmaster - completing all the missions.
    Heaven's Secret
    Demiurge Tower
    Items found:
    Ndiga King Stone
    *****Heaven's Secret*****
    Ultimate Miracle
    Divine BlueIce Gem
    Cle Meteorite Iron
    Earth's Teachings (Ayne's Hyper Art)
    Heaven's Gate
    Divine Scarlet Gem
    Fruit of Vigor
    *****Heaven's Secret*****
    Divine Gem of Dawn
    Sand Dragon's Eye
    Ndiga King Stone
    Belkran Stone
    Monsters Found:
    Arzel Goth (anti-petrify) huge HP (compared to most minor enemies)
    Nether Beast (stuns)
    Grotesk (DEATHGAME)
    Azul Velra
    Lazur Ma Rah
    Demon Carrier
    Enter tower
    This is a deceptively easy fight.
    ONLY use ORIGIN attacks, Mystic Arts if possible.
    Magic Powder
    Magic Transformer
    Spell of Dark (Maya's Hyper Art)
    Stained Portrait
    Random Encounters can now be met here.
    I suggest collecting materials here, using No-Encounter + Item Grabber.
    Go North to the descending platform.
    Head South... and outside.
    Follow the outside path down to a chest, then enter again.
    Head north... climb up.
    Go west to a chest containing a Heaven's Secret.
    Go back east to an elevator to descend.
    Head east, and follow the right branch to a chest. Go back and north and
    follow the curving path along until the branch. Go right to a cave.
    Pretty easy... One Variable art 136k damage took it out.
    It didn't get to attack.
    30,000 gold
    Heal Leaf
    Lord Crystal
    After battle: Get Divine BlueIce Gem
    Go further south, pass the branch, go outside, get the chest.
    Go back up to the branch, and descend.
    Follow the path to the cross-roads.
    East leads to a descending platform - CAMPSITE
    Two chests east of the campsite: Earth's Teachings and a Heaven's Gate.
    Go back up... North to a cave.
    Pretty easy... One Variable art 136k damage took it out.
    It didn't get to attack.
    30,000 gold
    Heal Leaf
    Lord Crystal
    Spirit's Blessing
    After battle: Get Divine Scarlet Gem
    Go South, outside, and then inside...
    At the crossroads, go west to 2 chests - one has a Heaven's Secret.
    The North path branches off 2 to lowering platforms.
    The first descending platform leads to a dead end.
    Heading into the cave is another:
    Same as the others.
    30,000 gold
    Lord Crystal
    After battle: Get Divine Gem of Dawn
    The second platform (near the cave) leads to a long branching path.
    South leads outside, then inside. 2 Chests. Smash rock, use Ayne for 3rd chest.
    North to a descending platform. - CAMP SITE
    I suggest resting (if you've actually been hurt - I hope not ;)
    If you've got an Extract Badge, this place is easy. To simplify matters, equip
    the badge on someone who's not in your fighting team. Then just switch your
    fully equipped fighter out for the no-encounter person, and vice-versa for
    My final team stats:
    Lang: LVL 79
    HP: 4342
    MP: 504 (didn't use any)
    STR: 604   HIGH: 438
    AGL: 356    LOW: 378
    CHA: 273
    INT: 258    Art Blocks:
    MEN: 288         14
    Weapon: Judgement Day - Str: +220, Int+50, Add Petrify
    Armor: Ultimate Plate - High: +84, Low +72, Men +84, Cha +28
    Arms: Guardian's Arm - High +56, AGL +8, Cha +10
    Feet: Shoes of Virtue - Low +75, Agl +50, Cha +9, Str Bonus
    Tireless Ribbon - Max AP, Double EXP, HP Recover, Reverse-HP
    Sagely Ribbon - Double EXP, Absolute Hit, MEN Boost 2
    Commander's Helmet - HIGH +48
    Kazan: LVL: 81
    HP: 3172
    MP: 396 (didn't use any)
    STR: 472   HIGH: 331
    AGL: 355    LOW: 341
    CHA: 187
    INT: 246    Art Blocks:
    MEN: 251         14
    Armor: Sun Fighter - High +104, Men +40, Cha +20, AP Cost Down 1
    Feet: Dark Stalkers - Low +124, Men +15, Agl +87, Cha -12, Dark Guard,
    Armor Bangle - UDF Boost 2, LDF Boost 2, Reverse-HP Defense, DEF Bonus
                   MP Bonus
    Avarice Jewel - Item Increase, Sleep Guard, Antivenom
    Tireless Ribbon - Max AP, Reverse-HP, HP Recover
    Iron Wall Badge - Shield (didn't use), AP Cost Down 2, AP Boost 2, AP Attack
    Sharon: LVL 66
    HP: 3149
    MP: 309 (didn't use any)
    STR: 454   HIGH: 279
    AGL: 498    LOW: 243
    CHA: 256
    INT: 200    Art Blocks:
    MEN: 195         14
    Weapon: Dark Matter - Str +182, Int +49, Cha -20, Add Plague
    Armor: Black Chest - High +70, Low +62, Men +29, Cha -20, Dark Guard
    Gloves: Wild Sakura - High +29, Cha +15, Bewitch Guard
    Feet: Burning Chips - Low +28, Agl +112, Cha +14, AP Boost 1
    Tireless Ribbon - Max AP, Reverse-HP, HP Recover
    Power Necklace - AP Attack, No Surprises, Art Attack Up, Anti-Paralysis
    Master's Ribbon - Guard Break 2, AGL Boost 2, All Recovery Up, EXP Increase
    Make sure you have your fighting team set up before touching the door.
    Head on to the big doors.
    All of my characters were using the Max AP offensive ability.
    We never defended.
    Sharon was my healer (using Silver Baromes and Vaccine Syringes)
    Lang and Kazan did Variable Arts every round.
    Part 1:
    Again, 1 Variable art, and Sharon's 2 final hypers... boss down.
    10,000 gold
    Part 2:
    360,000  (3 variable arts)
    Part 3:
    Halves normal damage, sometimes he petrifies.
    (4 Variable arts)
    Part 4:
    1 Variable Art
    30,000 gold
    Ball of Beginning
    Watch Ending stuff... (even after credits)
    I might finish this section some time... but it's not a big deal. The most
    important thing is to know where you can get materials, and how expensive they
    are to buy in shops... until the final buyable weapon/armor for each character.
    Ultimate weapons are:
    Lang - Weapon: Judgement Day - Str: +220, Int+50, Add Petrify
    SWORDS               STR   AGL   CHA   INT   MEN              Effects
    Broad Sword           +8    +4    +2    +0    +0
    Judgement Day       +220    +0    +0   +50    +0              Add Petrify
    Padded Jacket         +6   +5    +0    +0    +0    +0    +4
    Leather Chest        +11   +7    +0    +0    +0    +0    +6
    Leather Gloves        +4   +0    +0    +0    +0    +0    +0
    Studded Knuckles      +6   +0    +0    +0    +6    +0    +0
    Short Boots           +0  +10    +0    +4    +5    +0    +0
    This needs an entirely separate in-depth FAQ.
    Multi-Stat Bonus Accessories I created, may not always work like this.
    Lucky Jewel + Fugitive Necklace = Def and MP Bonus, U/L Boost 2, Reverse-HP Def
    Adept Bangle + Valor Ring = Int/Men Bonus, MP/Int Boost 1, MP Cost UP 1
    Good for the Free Fight, if you're expecting Bubba:
    Dream Necklace + Bonus Bangle = U/L Boost 2, Def Bonus, Anti-bewitch
    Tireless Ribbon (My favorite)
                  / \
            Sagely + Winged (max out these 2 before combining)
              / \
        Muscle + Winged
          / \
    Winged + Healing
    Faust Ribbon (some people might like it)   Tireless Ribbon + Healing Ribbon
    Flash Ribbon
    The most complicated accessory to make, and it's not worth it, In my opinion.
    Here we go...
    Flash Ribbon = Rich Earring + Gambler Earring
    Gambler Earring = Rich Earring + Rogue Earring
    Rich Earring = Counter Earring + Rogue Earring
    Counter Earring = Rogue Earring + Hermit Earring
    Rogue Earring = Sureshot Earring + Hermit Earring
    Hermit Earring = Getaway Earring + Arts Earring
    Getaway Earring = Sureshot Earring + Arts Earring
    Sureshot Earring = Tireless Ribbon + Sagely Ribbon
    Arts Earring = Sagely Ribbon + Muscle Ribbon
    Tireless Ribbon = Sagely Ribbon + Winged Ribbon
    Sagely Ribbon = Muscle Ribbon + Winged Ribbon
    Muscle Ribbon = Winged Ribbon + Healing Ribbon
                                                  / \
        (Max out these 2 before combining) Gambler + Rich
                                             / \
                                         Rich + Rogue
                                         / \
                                  Counter + Rogue
                                    / \      / \
                               Rogue + Hermit + Sureshot
                                        / \
                                 Getaway + Arts
                                   / \
                           Sureshot + Arts
                             / \      / \
                     Tireless + Sagely + Muscle
                        / \
                  Sagely + Winged
                    / \
              Muscle + Winged
                / \
         Healing + Winged
    This section really isn't very needed.
    Heal Powder - 100 - Heals 200hp
    Poison Cure - 25 - Cures Poison
    Large Rice Ball - 150 - Heals 300hp
    Flag of Retreat - 1000 - Makes it easy to escape
    Scroll of Identity - 200 - Use to record monster info.
    Heal Leaf - Heals 500hp
    Superhero Tinio - get herb for Simba.(Simba's son in Yuno - mission)
    Jinjaro Plant - defeat venom beast Gauraze.(Simba's daughter in Yuno - mission)
    LEVEL                       Cost
     1: Flaming Fist              32 - Attack - All
    16: Flame Crest               48 - Attack Power Up - Single
    25: Hellfire Wings            64 - Attack - All
    34: Final Flash               96 - Attack - All
    44: Blazing Smash            150 - Attack - Single
    LEVEL                       Cost
     1: Life Blessing             16 - Heal - All
    12: Life Heal                 22 - Heal - Single
    22: Solar Guidance            34 - Resurrect - Single
    33: Gospel                    46 - Blessed condition - All
    44: Glorious Mercy            68 - Restore - (never got it, so I don't know)
    LEVEL                       Cost
     1: Earth Energy              48 - Attack - All
    27: Earth Protector           64 - Defense Up - Single
    34: Earth Charge              80 - Attack - All
    44: Earth Rage               120 - Attack - All
    Level                       Cost
    29: Lightning Arrow           80 - Attack - All
    35: Thunder Serpent          100 - Attack - All
    44: Thunderbolt Bow          120 - Attack - All
    Abilities:                  Cost
     1: Gaia Spirit               40 Enhance - Self
    40: Firebeast Spirit          46 Enhance - Self
    50: Wind God Spirit           54 Enhance - Self
    52: Thunder Spirit            62 Enhance - Self
    54: Holy Tree Spirit          78 Enhance - Self
    57: Victory Spirit            85 Enhance - Self
    HP Cut 1 (5% cut in HP)
    HP Cut 2 (10% cut in HP)
    HP Cut 3 (20% cut in HP)
    MP Cut 1 (5% cut in MP)
    MP Cut 2 (10% cut in MP)
    MP Cut 3 (20% cut in MP)
    "STAT" Cut, = 5% cut in stat.
    AP Cut 1 (Decreases 10% of AP gained from arts)
    AP Cut 2 (Decreases 20% of AP gained from arts)
    AP Cut 3 (Decreases 30% of AP gained from arts)
    AP Cost Up 1 (Increases AP Cost 10%)
    AP Cost Up 2 (Increases AP Cost 20%)
    AP Cost Up 3 (Increases AP Cost 30%)
    Guard Down 1 (10% less chance of blocking attacks)
    Guard Down 2 (20% less chance of blocking attacks)
    Hit Rate Down 1 (Hit 10% less often)
    Hit Rate Down 2 (Hit 20% less often)
    UDF Cut 1 (5% decrease in upper defense)
    UDF Cut 2 (10% decrease in upper defense)
    LDF Cut 1 (5% decrease in lower defense)
    LDF Cut 2 (10% decrease in lower defense)
    2x Item Effect
    Absolute Hit (Allows all attacks to hit target)
    All Recovery Up (increases recovery rate of whole team)
    AP Boost 1 (10% boost to AP gained from Arts)
    AP Boost 2 (20% Boost to AP gained from Arts)
    AP Boost 3 (30% Boost to AP gained from Arts)
    AP Cost Down 1 (10% reduced AP cost)
    Ap Cost Down 2 (20% reduced AP cost)
    AP Cost Down 3 (30% reduced AP cost)
    Bloodsucker (Drain HP when damage is given)
    Charge Heal (MP fully restored when killed in battle)
    First Strike (probability of making first attack increases)
    Guard Up 1 (Successfully block attacks 10% more often)
    Guard Up 2 (Successfully block attacks 20% more often)
    Hit Rate Up 1 (Hit 10% more often)
    Hit Rate Up 2 (Hit 20% more often)
    HP Boost 1 (Max HP increases 5%)
    HP Boost 2 (Max HP increases 10%)
    HP Boost 3 (Max HP increases 20%)
    MP Boost 1 (Max MP increases 5%)
    MP Boost 2 (Max MP increases 10%)
    MP Boost 3 (Max MP increases 20%)
    Normal MP Absorb (Converts 5% of normal damage into MP)
    Recovery Up (increases recovery rate of self)
    Special MP Absorb (Converts 5% of special damage into MP)
    "STAT" Boost 1 (5% boost to stat)
    "STAT" Boost 2 (10% boost to stat)
    MP Cost Down 1 (20% reduced MP use) (not a typo)
    MP Cost Down 2 (20% reduced MP use) (not a typo)
    MP Cost Down 3 (30% reduced MP use)
    UDF Boost 1 (5% upper defense boost)
    UDF Boost 2 (10% upper defense boost)
    LDF Boost 1 (5% lower defense boost)
    LDF Boost 2 (10% lower defense boost)
    Stat BONUSES
    STR Bonus
    DEF Bonus
    HP Bonus
    MP Bonus
    AGL Bonus
    CHA Bonus
    INT Bonus
    MEN Bonus
    OFFENSIVE ABILITIES (can only use 1 at a time)
    All or Nothing (Either all attacks hit, or all miss)
    Art Attack Up (Damage increases 50% when using Arts)
    2x Attack  Rate (Copies input attack sequence once)
    Final Blow (10x attack during next turn, Arts blocks decreases to 1)
    Gentile Precision (Increased accuracy, decreased attack power)
    Guard Break 1 (Can do 25% damage, even if enemy is blocking)
    Guard Break 2 (Can do 50% damage, even if enemy is blocking)
    Guard Cancel (Can do 100% damage, even if enemy is blocking)
    Lucky Hit (10% chance to double damage)
    Max AP (AP always Max)
    Out of Control (AP and MP do not increase, but no control of character)
    Pickpocket (Chance of stealing COINS when attacking - not gold)
    Pole Position (Always first action)
    Reckless Attack (Hit rate reduced, but damage increased 20%)
    Random Blow (Adds a single command at random)
    Tail End (Always last action)
    Item Thief (Chance to steal items when attacking)
    Gold Thief (Chance to steal gold when attacking)
    HP Thief (Chance to steal Hit Points when attacking)
    AP Thief (Chance to steal AP when attacking)
    EXP Thief (Chance to steal EXP when attacking)
    No Double Attack
    No Guard Break 1
    No Guard Break 2 (stops Guard Break 1 and 2)
    Stop Guard Break (stops ALL guard breaks)
    DEFENSIVE ABILITIES (can only use 1 at a time)
    Anticipate (Chance to guard increases)
    AP Charge (Allows 30 AP to be stored)
    AP Guard (Prevents damage by consuming AP) (use it with Max AP for free use)
    Backup (Increase AP of other team members)
    Barrier (BLOCKS Special, 1/2 Normal damage)
    Counterattack (Chance of blocking and counterattacking)
    Cure (Cures status by consuming AP)
    Decoy (Enemies all target you)
    Full Power (Reduce an arts block next turn, but have 3x attack power)
    Gauge Charge (Add an Arts Block next turn)
    High Power (2x Attack power next turn)
    Meditation (Recover MP by consuming AP) (Use with Max AP for free use)
    Payback (Add damage received to next turn's attack)
    Rest (Recover HP by consuming AP) (Use with Max AP for free use)
    Shield (BLOCKS Normal, 1/2 Special damage)
    Special Ability (Each character uses their special ability)
       Lang: Lowers enemy's accuracy.
       Maya: Heals Team
       Kazan: Lowers enemy's normal strength.
       Sharon: Charms enemy
       Ayne: Enemy Movement Blocked
    Super Armor (Prevents any damage of 5% or less Max HP)
    STATUS DEFENSE   (Guard = Increased resistance.  Anti = BLOCKED)
    Berserk Guard     / Anti-Berserk
    Bewitch Guard     / Anti-Bewitch
    Blind Guard       / Anti-Blind
    Confusion Guard   / Anti-Confusion
    Critical Guard    / Anti-Critical
    Death Guard       / Anti-Death
    Fear Guard        / Anti-Fear
    Petrify Guard     / Anti-Petrify
    Paralysis Guard   / Anti-Paralysis
    Plague Guard      / Anti-Plague
    Poison Guard      / Antidote
    Seal Guard        / Anti-Seal
    Sleep Guard       / Anti-Sleep
    Spellbind Guard   / Anti-Spellbind
    Stun Guard        / Anti-Stun
    Venom Guard       / Antivenom
    Fire Guard
    Water Guard
    Wind Guard
    Earth Guard
    Light Guard
    Dark Guard
    Add Sleep
    Add Petrify
    Add Stun
    Add Blind
    Add Venom
    Add Fire
    Add Water
    Add Wind
    Add Earth
    Add Light
    Add Dark
    Add Vs. Beast
    Add Vs. Chitin
    Add Vs. Demons
    Add Vs. Flying
    Add Vs. Giants
    Add Vs. Humans
    Add Vs. Plants
    Add Vs. Spirits
    Add Vs. Soft
    AP Attack (Normal attack goes up in proportion to remaining AP)
    AP Defense (Defense up in proportion to remaining AP)
    HP Attack (Normal attack goes up in proportion to remaining HP)
    Escape Insurance (Damage is cut in half when you fail to run)
    Turtle (sacrifice attack power for defense)
    Kamikaze (sacrifice all defense for attack power)
    Reverse-HP Defense (Defense up in inverse proportion to remaining HP)
    HP Siphon (drains HP to increase attack power)
    MP Siphon (drains MP to increase attack power)
    Gold Siphon (drains 100 gold per hit to increase attack power)
    HP Drain (acts like poison)
    MP Drain (like MP poison)
    HP Recover (recover HP every round)
    MP Recover (recover MP every round)
    HP Defense (Defense goes down in proportion to remaining HP)
    Prevent Escape (stops enemies from running)
    Favor Special (1.5x damage from special attacks on BOTH sides)
    Favor Normal (1.5x damage from normal attacks on BOTH sides)
    AFTER BATTLE & Non-Combat
    Add Gold (50% increase in gold after battle)
    Art EXP (Increases skill experience at end of fight)
    Chicken (Ensures escape from normal battles)
    Double EXP
    Double Gold
    Encounter Down
    Encounter Up
    Escape Rate Up (Increases chance to run)
    EXP Increase (increase experience earned from fight)
    Gold Grabber (get 10 gold per step, ~approx)
    Hit Gold (after fight, get bonus gold based on number of hits)
    Hit Exp (after fight, get exp bonus based on number of hits)
    Hit HP Restore (after fight, recover HP based on number of hits)
    Hit MP Restore (after fight, recover MP based on number of hits)
    HP Mover (recover HP as you move on map)
    Item Grabber (grab materials and healing items when walking on battle map)
    Item Increase
    MP Mover (recover MP as you move on map)
    No Encounter
    No Surprises (Enemies cannot "Ambush")
    Origin EXP (Increases the experience Origins receive at the end of a fight)
    Post-battle HP
    Post-battle MP
    Reverse-HP (Normal Attack goes up in inverse relation to remaining HP)
    Search Art (Increases auto search rate of finding combos in fight)
    Supress Strike (Probability of enemy first strike reduced)
                                      SHOP LISTS
    These lists assume you have the VIP Card.
    NOHL                         | DARAKIN - After Mt. Gabel
    EQUIPMENT              PRICE | EQUIPMENT              PRICE
    Broad Sword              400 | Iron Sword              9500
    Padded Jacket            360 | Amber Smash            12000
    Leather Chest            920 | Spit Guard              5800
    Leather Gloves           320 | Leather Brace           4200
    Studded Knuckles         880 | Iron Geta Shoes         4000
    Short Boots              740 | Leather-Shoulders       3900
    Poison Charm             400 | Silly Shoes             3700
    Vigor Charm              800 | Black Belt Doublet      5800
    Leather Helm             300 | Kung Fu Shoes           4000
                                 | Fire Edge              13200
    ITEMS                  PRICE | Lizard Chest Guard      6600
    Heal Powder              100 | Elegant Sleeves        12000
    Poison Cure               25 | Gold Leggings          10500
    Large Rice Ball          150 | Lizard Cloak            4500
    Flag of Retreat         1000 | Hot Boots               4300
    Scroll of Identity       200 | Gold Dragon             9600
    -----------------------------| Red Ball Shoes          5000
    JUNK SHOP              PRICE   ITEMS                  PRICE
    Rusted Sword              80   Heal Leaf                300
    Tattered Vest            400   Magic Powder             800
    Wet Gloves               400   Bronze Barome           2000
    Skunky Shoes              20   Poison Cure               25
    Dirty Clothes            400   Venom Cure                50
    Worn-Out Shoes           900   Paralysis Cure           100
    Foul Doublet            1000   Blind Cure               120
    Old Sandals              800   Berserk Cure             200
    Gorda Wood                80   Spellbind Cure           400
    Zuvel Fur                100   Plague Cure              100
    Morus Spring Water        50   StoneCrush Scroll       1500
    Noth Rock                120   IceNeedle Scroll        1500
    Izumo Bronze             150   FlameBurst Scroll       1500
    Alma Iron Ore            200   SlicingWind Scroll      1500
    Black Star Sand          120   Revival Elixir          2000
                                   Flag of Retreat         1000
    FOODS - (eat to learn)         Scroll of Identity       200
    Beef Stew                300   Camping Kit             1000
    Caesar Salad             200   Magic Potion            6000
    Cabbage Roll             150   Attack Oil              1000
    Tomato Risotto           120   Guard Oil               1000
                                   StrongMenWeakWalls      3500
                                   WeakMenStrongWalls      3500
    Beef                      80   Poison Ring             3500
    Pork                      60   Venom Ring              3800
    Poultry                   40   Eagle Ring              4000
    Vegetables                30   Faceplate               2000
    Egg                       30   Leather Gauntlets       1000
    Lobster                  150   Cloth Headband          1000
    Cheese                    80   Gorup Hemp Cloth         150
    Cream                    100   Zonark Weed              220
    Bread                     70   Sodan Poison Cloth       250
    Rice                      60   Darm Sheet Metal         200
    Fruit                     60   Black Ring              3000
    Cooking Oil               90   Barricade Ring          4000
    Red Pepper               500   
    Spices                  1000   
    Herbs                    400   
    Miso                     500   
    Dessert Set              600   
    Cookie Set               100   
    Curry Set                200   
    Chocolate                500   
    Cocoa Powder             200   
    Red Wine                 500   
    Large Rice Ball          150   
    Doplin Lunch             500   
    MT. GABEL - Kenjiro
    Lizard Killer           3800   Heal Leaf                300
    Gorgeous Jacket         3800   Bronze Barome           2000
    Padded Gloves           2200   Poison Cure               25
    Hard Leather Boots      2400   More common stuff...
    Silk Robe               3300   Cool Jewel              2000
    Wooden Shoes            2500   Tiger Jewel             2100
    Hero's Bandana           800   Chance Jewel            2300
    Cloth Hat                600   Attack Oil              1000
    Gold Sword             10000   Guard Oil               1000
    Hard Leather Vest       2600
    Faceplate               2000
    Leather Gauntlets       1000
    Kenjiro - Darakin
    Venom Blade            15000   Blowfish Weed            500
    Ice Sword              16800   Heal Potion             1000
    Chain Jacket           10000   Magic Potion            6000
    Emerald Gloves          7500   Revival Elixir          2000
    Shadow Boots            8500   Toxin Remedy             700
    Forest Cloak            5700   StoneCrush Scroll       1500
    Rubber Soles            5500   IceNeedle Scroll        1500
    Serpent Doublet        12000   FlameBurst Scroll       1500
    Dark Shadow Shoes       7000   SlicingWind Scroll      1500
    Brass Rebrace           4000   Flag of Retreat         1000
    Leather Hood            4000   Scroll of Identity       200
    Leather Taping          2200   Stone Bangle            5120
    Spider's Bite          18400   Assault Bangle          5200
    Plate Jacket           15000   White Bangle            5300
    Beast Mantle            7600   Adept Bangle            5000
    Spiked Shoes            6100   Bonus Bangle            5800
    Leather Doublet        14000   Attack Oil              1000
    Fighting Shoes          9000   Guard Oil               1000
                                   Wisdom Oil              1000
                                   Mind Oil                1000
    Town of Yuno
    WEAPONS/ARMOR          PRICE   Materials               PRICE
    Crusader Heart         20000   Raw Ruby                  500
    Steel Saber            22600   Jubon Rock                150
    Bone Jacket            25000   Broot Shell               200
    Kaiser Knuckles        13800   Oble Gold Dust            220
    Plate Leggings         14800   Telma Crystal             350
    Sorcerer's Robe        24000   Condark Mercury           300
    Jeweled Pumps          18800   Venom Star                450
    Fiery Red Doublet      31000   Raw Tourmaline            800
    Chainmail Sandals      18000   White Stardust            450
    Passion Necklace    *** 7000   Unkar Stone               200
    Tough Necklace          7200   Bodiga Silk Cloth         600
    Babble Necklace     *** 7300   Raw Emerald              1000
    Kilt                    6000   Maubourg Iron             600
    Feathered Hat           6000   Zestia Leaf               500
    Leather Greaves        12000   Silver Stone              350
    Skeleton Saber         24400   Cherry-red Cloth          600
    Amber Cloak            28800   Meezus Liquid             600
    Jet Black Outfit       36000   Jonal Sap                 250
                                   Iron Polish Powder        400
                                   Hellbeast Bone            300
                                   Meriah Crystal            800
                                   Holy Stone               2000
                                   Moble Silver Cloth        850
                                   Demarn Amber          *** 900
                                   Vigantes Fur             1200
                                   Heaven Stone             1400
    Darakin After Sharon Joins:
    Fang Rapier            26000
    Studded Plate          30000
    Steel Fists            16400
    Feather Boots          20200
    Amber Cloak            28800
    Scorching Boots        24000
    Jet Black Outfit       36800
    Wedge Spikes           21200
    Blue Dragon Katana     32000
    Hard Breastplate       28200
    Thick Gloves           16000
    Marine Pumps           12400
    Steel Headband         10000
    Cotton Leg Wraps        8000
    Half-gauntlets         20000
    Bandit's Bandana       28400
    Holy Basher            29400
    Blue Water Robe        34200
    Safari Outfit          42000
    Sharp Saber            42400
    Dream Burger Shop       PRICE
    Dream Burger              600
    Dream Burger meal        1000 Dream Burger, Dream Shake, Dream Fries
    Double Cream             1200
    Super Meal               1600 Double Dream, Dream Fries, Dream Nuggets
    King Dream               3000
    King-sized Meal          4500 King Dream, Dream Fries, Dream Nuggets
                                  Dream Sandwich
    Belisia's Eatery
    Hamburger Steak           300 LANG
    Yakitori Skewers          250 LANG
    WEAPONS/ARMOR          PRICE   Materials               PRICE
    Damascus Blade         37000   Edo Steel                1600
    Silver Plate           45000   Liaza Magic Cloth        1200
    Silver Guards          30000   Dark Stone               6000
    Silver Greaves         34500   Gold Scarab Powder       2000
    White Garb             48000   Calemb Grass             3200
    Arrest Boots           39200   Desant Silver            2000
    Blue Dragon            48000
    Shock Ripper           48200   ACCESSORIES             PRICE
    Enamel Bustier         34600   Fugitive Necklace        8300
    Spike Gloves           15600   Savior Necklace          8400
    Flared Sandals         22000   Doomed Necklace          7500
    Knee Guards            25000   Plague Orb               8200
    Elbow Pads             18000   Savior Orb               8800
    Ruffian's Headband     30000   Saintly Orb              9000
    Cowboy Hat             20000
    WEAPONS/ARMOR          PRICE   Materials               PRICE
    Damascus Blade         37000   Suvick Cord              1600
    War Chest Plate        50000   Tonki Iron Sand          6400
    Holy Gloves            36500   Chabel Iron Ore         10000
    Dazzling Leggings      40000   Purple Ice Crystal       5000
    Vampire's Robe         56000   
    Elemental Shoes        45000   Black Market guy (Rindo)
    Sun Fighter            54600   Materials               PRICE
    White Silver Shoes     32000   Morus Spring Water         50
    Demon Gleamer          54000   Black Star Sand           120
    Tiger Bikini           40000   Jubon Rock                150
    Lace Gloves            28000   Rock Demon's Tears        300
    Fishnet Tights         31800   Condark Mercury           300
    Pauldrons              40000   Venom Star                450
    Long Underwear         24000   White Stardust            450
    Battle Sash            36000   Wenit Holy Water      *** 500
    Silk Armband           40000
    Quantumbael            42000
    Flare Jacket           64000
    Kenjiro in Darek's Haunt (after Jinga)                      
    Soulbreaker            49000   Survival Orb             9200
    Titan's Armor          58000   Holy Orb                 9300
    Aura Gauntlets         40000   Hunter's Orb             9400
    War Leggings           45800   Guardian Orb            10000
    Empress Robe           63800   Origin Orb              10000
    Starlight Boots        49600
    Knuckle Sleeper        67000
    Kaia Soles             42400
    Impervious Blade       62200
    Cyclone Bustier        45400
    Fang Guard             30000
    Lizard Sandals         32600
    Steel Helmet No.10     52000
    Magical Panties        32000
    Red Loincloth          54000
    Golden Tights          52000
    Phorchoon (for COINS)
    Wool Bedspread            80   Holy Badge                140
    Diamond Temple            50   Gremlin Badge             140
    Priscilla Poster          60   Gladiator Ribbon          150
    Pink Carpet              200   Magician's Ribbon         150
    Tekecha Plant             50   Red Loincloth             320
    Obsidian Table           315   Leather Panties           480
    Big Bear                  56   Iron Fists                602
    Hitde Poison              50   Steel Helmet No. 10       300
    Dekna Poison              50   Sixteenth Night          1200
    Golden Barome             80   Magical Panties           240
    WAY OF THUNDER          6000   Last Element              800
    BOOK OF ROSE            6000   Guardian's Arm            820
    Ultimate Blessing        220   Glaring Leggings          660
    Angel's Miracle           80   Saint's Garb              680
    Bewitch Draught           15   Boots of Wisdom           230
    Petrify Draught           25   Leon King Doublet         600
    Kamikaze Ribbon          160   Gaia Soles                300
    Master's Ribbon          165   Night Striker            1400
    The Royal Gormet        6000   Dynamite Bikini           560
                                   Aura Arms                 525
                                   Wing Heels                600
                                   Giant Flash Axe           640
                                   Silver Fauld              630
                                   Guardian Armbands         600
    Gremlin + Holy = Extract Badge (NO ENCOUNTERS)
    NOHL (Revisited)
    WEAPONS/ARMOR          PRICE   ITEMS                   PRICE
    Violator               78000   Heal Bottle              3500
    Demon Armor           130000   Magic Bottle            15000
    Warrior's Hand         94000   Silver Barome            5000
    Evil Boots            112000   Angel's Blessing        10000
    Shining Robe          124000   Revival Bottle           8000
    Five-Star Shoes       102000   Wisdom Bottle            3000
    God Fist Doublet      118000   Mind Bottle              3000
    Grappler Soles         81000   Quick Bottle             3000
    Malice                166000   Fame Bottle              3000
    Knight Breastgaurd     94000   Heaven's Path            1000
    Aura Arms              75000   Hell's Path              2000
    Deep Blue              82000   Scroll of Identity        200
    Earth Axe              64000   Camping Kit              1000
    Valor Fauld            86000   Protection Badge        13600
    Iron Armbands          72000   Hit Badge               15200
    Ogre Mask              84000   Iron Wall Badge         16000
    Maid's Apron          100000
    Battel Sash No.100     78000
    Master's Garter        92000
    Headset                74000
    MONJIRO (In Nohl)
    WEAPONS/ARMOR          PRICE   ITEMS                   PRICE
    Force Veil             66000   Restore Leaf             1000
    Last Element          110000   Restore Blossom          3000
    Ruler's Gauntlets      82400   Magic Bottle            15000
    Glaring Leggings       94000   Silver Barome            5000
    Dark Princess         108000   Angel's Blessing        10000
    Shadow Leapers         90000   Revival Bottle           8000
    Cursed Shadow         104200   Attack Bottle            3000
    Thunder Shoes          70000   Guard Bottle             3000
    Silver Bell            95200   StronMenWeakWalls        3500
    Dynamite Bikini        80000   WeakMenStrongWalls       3500
    Gala Sleeves           62400   Guardian Symbol         11400
    Wing Heels             70600   Gold Symbol             12000
    Shot Hammer            59500   Last Hit Symbol         12600
    Violet Fauld           72000   Vampire Symobl          10800
    Red Lotus Armbands     64000   Seeker's Symbol         11600
    Gorget                 65000   Magic Transformer        8000
    Shamaness Headband     56000   Attack Transformer       8000
    Battle Sash No.100     78000
    Leather Panties        67000
    Leather Girdle         52000
    Learn from Monjiro, if you have these ingredients.
    Rotten Steak - Suspicious Meat
    Muddy Soup - Slime Gelure
    Eyeball Stew - Huge Eyeball
    WEAPON                 PRICE
    Hero Blade              2000
    Heavy Cleaver           4800
    Spider's Bite          18400
    Holy Basher            29400
    Scarface               45400
    Deva's Sword           54300
    Mad Triumph            56200
    Impervious Blade       62200
    Red Scorpion           74600
    Endgame Katana         88400
    Wind Slicer           130000
    Bloodthirsty Axe       71000
    ACCESSORIES            PRICE   ARMOR                   PRICE
    Lucky Jewel             3000   Spit Guard               5800
    Charge Jewel            3100   War Chestplate          50000
    Winner's Jewel          3150   Life-Armor              94000
    Rot Ring                3500   Cyclone Gauntlets       12500
    Handmaiden's Ring       3480   Aura Gauntlets          40000
    Valor Ring              3500   Black Gauntlets         73200
    Armor Bangle            6000   Whirlwind Shoes         12500
    Wisdom Bangle           6120   Dazzling Leggings       40000
    Banshee Bangle          6500   Shoes of Virtue         82000
    Dream Necklace          8000   Beast Mantle             7600
    Fugitive Necklace       8300   Dark Princess          108000
    Doomed Necklace         7500   Spiked Shoes             6100
    Hunter's Orb            9400   Shadow Leapers          90000
    Guardian Orb           10000   Safari Outfit           42000
    Live-giving Orb         9600   Lightning Outfit        96000
    Seeker's Symbol        11600   Forest Boots            24000
    Prosperous Symbol      12000   Steel Shoes             62000
    Warlock Symbol         12000   Laminated Plate         50200
    Redeeming Symbol       11000   Silver Bikini           71500
    Hit Badge              15200   Plate Gloves            36200
    Holy Badge             16200   Stone God Gloves        59000
    Gremlin Badge          16600   Pirate Boots            38000
    Extract Badge          16800   Steel Platforms         62800
    Gladiator Ribbon       17000   Silver Fauld            93000
    Healing Ribbon         18000   Guardian Armbands       87000
    Winged Ribbon          18200
    MATERIALS              PRICE   EXPENSIVE               PRICE
    Gorda Wood                80   Moble Silver Cloth        850
    Zuvel Fur                100   Demarn Amber              900
    Noth Rock                120   Nervel Carcass           1400
    Izumo Bronze             150   Lonkon Powder             800
    Alma Iron Ore            200   Cib Silver Crystal       2000
    Gorum Hemp Cloth         150   Gelatin Oil              1600
    Zonark Weed              220   Edo Steel                1600
    Sodan Poison Cloth       250   Liaza Magic Cloth        1200
    Raw Ruby                 500   Dark Stone               6000
    Jubon Rock               150   Gold Scarab Powder       2000
    Broot Shell              200   Suvick Cord              1600
    Oble Gold Dust           220   Tonki Iron Sand          6400
    Telma Crystal            350   Chabel Iron Ore         10000
    Condark Mercury          300   Barl Iron Ore            5200
    Venom Star               450   Sevti Sheet Metal        3600
    Raw Tourmaline           800   Guwo Solution            6400
    White Stardust           450   Vigasoma                 8000
    Unkar Stone              200   Gan Meteorite Iron      10000
    Bodiga Silk Cloth        600   Yahku Holy Cloth         6400
    Raw Emerald             1000   Regrude Crystal          8000
    Maubourg Iron            600   Force Crystal           10000
    Zestia Leaf              500   Earth Dragon Wing       12000
    Silver Stone             350   Fargoh Cloth            15000
    Cherry-red Cloth         600   Holy King's Gem         12000
    Meezus Liquid            600   Immortality Potion      13000
    Jonel Sap                250   Black Opal              12800
    Iron Polish Powder       400   Miraculous Vaunusk      40800
    Hellbeast Bone           300   Evul Jungo Stone        44000
    ITEMS                  PRICE
    Heal Powder              100
    Heal Leaf                300
    Heal Potion             1000
    Heal Bottle             3500
    Restore Potion         12000
    Magic Powder             800
    Magic Potion            6000
    Magic Bottle           15000
    Bronze Barome           2000
    Silver Barome           5000
    Spirit's Blessing       3000
    Angel's Blessing       10000
    Goddess's Blessing     16000
    Panacea                 5000
    Magic Booster          10000
    Attack Booster         10000
    Burning Heart           3000
    Courageous Heart        3000
    Maiden's Heart          4000
    Sage's Handbook         4000
    Merchant's Soul         4000
    Quick Escape Charm      5000
    Scroll of Identity       200
    Hitde Poison            6000
    Dekna Poison            6000
    Donzu Poison            6000
    Hakshi Poison           6000
    WEAPONS                PRICE (Who's best bought weapon)
    Thousand Saga         112000
    Doombringer           135000
    Tempest               154200 *Lang
    Night Striker         200000
    Soulbinder            220000
    Black Viper           240000 *Sharon
    Steel Hammer           82000
    Giant Flash Axe        94000
    Giant Lion Axe        110000 *Ayne
    Knockout Badge         14200
    Rest Badge             14000
    Dead End Badge         13600
    ARMOR                  PRICE (Who's best bought armor)
    Ultimate Plate        150000 *Lang
    Guardian's Arm        114000 *Lang
    Ruler Leggings        126000 *Lang
    Heavenly Robe         156000 *Maya
    Treasure Shoes        120000 *Maya
    Fighting Spirit       140000 *Kazan
    Raging Fire           100600 *Kazan
    Wonder Bikini         118000 *Sharon
    Bizzare Gloves         84000 *Sharon
    Burning Chips          92400 *Sharon
    Underworld Fauld      112000 *Ayne
    Roaring Flash         112000 *Ayne
    Commander's Helmet    120000
    Maid's Apron          100000
    Battle Sash No.100     78000
    Master's Garter        92000
    Gold Mail              98000
    The most important, or useful purchases late in the game:
    TRADE (in west house)
    Calemb Grass -> Gan Meteorite Iron (Buy for 3200 sell for 5000)
    Earth Dragon's Wing -> Sun Fauld (Buy for 12,000, sell for 32,500
    TRADE (in east house)
    Cle Meteorite Iron -> Goddess's Miracle
    Immortality Potion -> Angel's Blessing
    Raw Diamond -> Restore Potion (full HP)
    Mad Venom -> Magic Bottle (200mp)
    Ndiga King Stone -> Panacea
    Buy at the Secret Market:
    Demarn Amber - 900 (also in Yuno)
    Gelatin Oil - 1,600
    Regrude Crystal - 8,000
    Earth Dragon Wing - 12,000 (trade for Sun Faulds in Jinja, sell for 32,500)
    Immortality Potion - 13,000
    Miraculous Vaunusk - 40,800
    Buy at Tanza or Darakin:
    Wenit Holy Water - 500
    Buy at Kravia:
    Calemb Grass - 3200
    (trade for Gan Meteorite Iron, cheaper than buying from Secret Market)
    Combine Tools:
    Stat boosters...
    Leafs -> Fruit
    Wenit Holy Water, Demarn Amber, and Gelatin Oil
    Fruits -> Fruit of the Gods:
    Regrude Crystal, Yumyl God Water, and Miraculous Vaunusk
    Panacea -> Ultimate Blessing
    Calemb Grass, Beldnuk, Yumyl God Water
    Darek's Haunt:
    Angel's Miracle - 10,000
    Monsters in these areas all have a chance of dropping any area materials.
    The "Item Grabber" skill will grab items from these lists, plus random
    healing items.
    Hunter's Wood:
    Gorda Wood
    Morus Spring Water
    Zuvel Fur
    Gale Canyon:
    Alma Iron Ore
    Noth Rock
    Izumo Bronze
    Black Star Sand
    Doplin Castle:
    Darm Sheet Metal
    Sodon Poison Cloth
    Gorum Hemp Cloth
    Mt. Gabel:
    Raw Ruby
    Broot Shell
    Rock Demon's Tears
    Jubon Rock
    Cave of Trials:
    Oble Gold Dust
    Jedo Metal
    Zoar Hide
    Venom Star
    Telma Crystal
    Kabel Ruins:
    Unkar Stone
    Bodiga Silk Cloth
    Raw Tourmaline
    White Stardust
    Wenit Holy Water
    Doplin Castle (revisited):
    Raw Emerald
    Mt. Gabel (revisited):
    Raw Ruby
    Silver Stone
    Jubon Rock
    Rock Demon's Tears
    Cherry-Red Cloth
    Zestia Leaf
    Requal White Cloth
    The Forest Maze:
    Maubourg Iron
    Jonel Sap
    Hellbeast Bone
    Iron Fang Stone
    The Sewers/Ruins (Revisited):
    Venom Star
    White Stardust
    Chabu Liquid
    Raw Alexandrite
    Raw Tourmaline
    Telma Crystal
    Zoar Hide
    Unkar Stone
    Gelatin Oil
    Lonkon Powder
    Nervel Carcass
    Bodiga Silk Cloth
    Cib Silver Crystal
    Doplin Castle (Revisited again):
    Zonark Weed
    Darm Sheet Metal
    Suzna Ice Stone
    Gorum Hemp Cloth
    Sodon Poison Cloth
    Raw Emerald
    Thunder Mines:
    Barl Iron Ore
    Chibe Gold Bullion
    EarthThunder Stone
    Guwo Solution
    Sevti Sheet Metal
    Eternal Flame
    Eben Silver Ore
    Raw Diamond
    Force Crystal
    Mad Venom
    Earth Dragon Wing
    Yumyl God Water
    Wind Spirit Stone
    Gabnas Leather
    Suzna Ice Stone
    Demiurge Tower:
    Cle Meteorite Iron
    Red-hot Stone
    Ndiga King Stone
    Lord Crystal
    Belkran Stone
    Sand Dragon's Eye
    Kiness Life Water
    BlackDemon's Heart
    I only recorded what I was SURE I got from each monster. Some only appeared in 
    groups with other monsters, making it impossible to determin exactly what they 
    each gave as rewards.                                                          
    NAME               GP      DROPS                                          STEAL
    Klaw Ant           36      Heal Powder                                         
    Bloody Wolf        50      Heal Powder                      Slicing Wind Scroll
    Flytrap            30                                        Morus Spring Water
    Rock Golem        280      Heal Powder                            Alma Iron Ore
                               *Leaf of Stamina*                                   
                               Rock-hard Muscles                                   
    Vulture           255                                           Black Star Sand
                               Feather of Death                                    
    Baki               85      Heal Powder                                Heal Leaf
                               Heal Leaf                                           
                               Bad Smelling Flank                                  
                              *Leaf of Swiftness*                                  
    Doplin Soldier             Heal Leaf                         Sodon Poison Cloth
                               Revival Elixir                                      
    Stone Beast       725      Venom Cure                                          
                               Bronze Barome                                       
    Flower Power      454      Venom Cure                                          
                               Heal Leaf                                           
    Baki Warrior      588      Venom Cure                        Rock Demon's Tears
    Spike Lizard      380      Paralysis Cure                           Poison Cure
                               Heal Powder                                         
                               Venom Cure                                          
                               Heal Leaf                                           
    Dino gol          705      Electric Fin                                        
                               Bronze Barome                                       
    Galduke           550      Blind Cure                                 Quick Oil
                               Bronze Barome                                       
                               Flameburst Scroll                                   
    Jelly Melt                                                           Venom Star
    Evil Fly                                                      Paralysis Drought
    Netherkind        842      Berserk Cure                           Bronze Barome
    Bone Warrior      790      Very Hard Bone                                      
    Skulraptor        999      Seal Cure                                Unkar Stone
    Zurvlai           777                                                 Guard Oil
    Skull Warrior                                                    Revival Elixir
    Stone Golem      1234      Heal Powder                       Stone Crush Scroll
                               Bronze Barome                                       
                               Heal Potion                                         
    Doplin Officer                                                       Attack Oil
    Doplin Trooper                                                  Suzna Ice Stone
    Doplin Reserve                                                                 
    Saberwulf        1266                                                 Zuvel Fur
    Mad Hound                                                             Quick Oil
    NOTE: Once these monsters begin appearing, you cannot find "Rock Golems" or    
    "Baki" anymore. (I note this because they have stat increasing items.)         
    NAME               GP      DROPS                                          STEAL
    Corrosive Tusk                                                                 
    Kaos Weegle                                                       Silver Barome
    Mad Thorn        1713      Venom Draught                             Venom Cure
                               Venomous Pollen                                     
    Volt Spine       1212      Heal Potion                         Blinding Draught
                               Physical Remedy                                     
                               King Cracker                                        
    Baki Master      1301      Raw Ruby                                Guard Bottle
                               Heaven's Path                                       
                               Premium Beef                                        
                               Monster's Pride                                     
    Elegrem          3672      Bonarl Sac                               Broot Shell
    Lyps King(3334xp)10,000gp  Lyps' Tear                                          
                               Bewitched Cure                                      
                               ShadowLurk Scroll                                   
    Darkfly         1680       Paralysis Cure                                      
    Loghart Crab    2932                                                           
    Kocus Karcas    2200       Neblesk Organ                      BoltStrike Scroll
    Dino Taurus     4282                                            Berserk Draught
    Hanged Snail                                                                   
    Bean Canon                                                           Stink Bulb
    Necroskel       1344       Weight Sac                            Paralysis Cure
                               Plague Cure                                         
    Shadow Skull    3094                                                Unkar Stone
    Evil Jelly                                                          Gelatin Oil
    Vuran           1794                                                           
    Raver Fly       1680                                                           
    Kelv Sol Ma     3210                                                           
    Alza Dorgue     3128       Thorny Shell                                        
    Inferno        10000       Heal Powder                                         
                               Magic Bottle                                        
                               Heal Bottle                                         
                               Poison Cure                                         
    Bronze Warrior  2011       Heal Bottle                          Suzna Ice Stone
    Gold Warrior    2011       Heal Bottle                                         
                               Revival Bottle                                      
    Crimson Warrior 2011       Blue Crest                           Suzna Ice Stone
    Helgigas        6352       Silver Barome                                       
    Fiend Bulb      3538       Magic Bottle                     *Leaf of Mentality*
                               Gaseous Spores                                      
                               Silver Barome                                       
    Cloud Eater     1554       Plague Cure                           Plague Draught
    Hanged Shape    3004       Venom Draught                                       
                               Venom Cure                                          
    HelVermin       1407                                                           
    Bronze Golem    1688       Heal Powder                                         
                               Magic Potion                                        
    Abysgigas       3848                                                           
    Bloodfeather    2714       Spellbind Cure                                      
    Lava Drake      2589       Berserk Cure                                        
                               Mental Remedy                                       
    Garv Su Trah    4250                                                           
    Pyro Heretic    1950                                                           
    Verktora        4248                                                           
    Blaze Wheel     1875       Petrify Cure                                        
    Iron Golem      6168       Magic Bottle                                        
                               Bronze Barome                                       
    Arus Auge       3187       Bewitch Cure                                        
    Wikid           2877       Bronze Barome                                       
    Chaos Raven     3455       Venom Draught                                       
                               Hawk Eye                                            
    Hanged Hydra    3600                                                           
    Shadow Balloon  4306       Gaseous Spores                                      
    Arzel Goth
    Nether Beast
    Azul Velra
    Demon Carrier
                                   GUILD MISSIONS
    Defeat Stiel in the Guild Mission to thunder mines.
    He's in the far east area, where you punch a stone, lift up on the pedestal,
    push the block, and grow the vines.
    He's got double attack, so watch out, but other than that, just pound away
    with variable arts.
    Ultimate Blessing x3
    Ultimate Miracle x1
    Fruit of the Gods x1
    136683 gold
    250,000 reward, not 200,000
    Drokonia boss: Ruglionaut
    There's a miniboss in the room before the altar chamber, in addition to the
    big boss.
    If you went to "defeat the leader," and return to Tanza later, Balzac will
    give you 30 Dream Burgers as thanks.
    Optional Bosses on Guild Missions
    NAME               GP      DROPS                                          STEAL
    Gorgoneon       20024      Heal Leaf x2 & Gaia sword reward)(+gold)           
    WarMonger        9078 x6   Goddess Miracle & Lion Heart reward) (+gold)       
    Gold Beetle    30000       Gorda Wood x3 (not really a "boss" boss)
    Latulgus       85,368      Restore Leaf x2  (& Raging Axe reward)
    Ruglionaut     87,936      (nothing) & Exorcist Katana (also, 300,000 reward)
    Swordholder - Dein outside house (apologize) (Nohl)
    Sidejumper - Defeat Maxell in Nohl at sidejumping
    Alley Cat - Pay the girl in Kravia... 1000gp to hear her secret.
    Gourmet Kid - Eat all the dishes at Belisia's eatery in Kravia.
    Exotica - Eat all the dishes in Tanza.
    Sidejump Hero - in Tanza, defeat Balzac.
    Adventurer? - Answer 10 questions right in Tanza quiz.
    Spy? - from 2nd quiz.
    Peeper - Try to enter the girl's hot spring twice (Maya runs the first time)
    Bloody Monarch - Defeat the Free Match in Phorchoon.
    Sidejump King - Defeat Dein in Nohl.
    Outdoorsman - From Jinga man in back of the chief's building.
    Blazing Hero - From Jinga man...
    Wanderer - From item shop owner in Nohl, after using Pedometer a lot. (69921)
               Plus you get a Heaven's Secret.
    Star Destroyer - use Sleeping Dragon in the Free Fight, and win.
    Blacksmith - combine a lot of armor in CAMP.
    Swordsmith - combine a lot of weapons in CAMP.
    Alchemist - combine a lot of tools in CAMP.
    Bottomless - Return to Nohl, drinking match.
    Haggler - Return to Darakin, weapon shop. He'll get a Venom Blade for 5000gp.
    Occult Lover - agree to go with Maya to the Kravia tavern, then camp and talk
                   after it.
    Miss Fickle - Joe at Sabrina's Inn (in Darakin)
    The Shining - Get all of Arrode's abilities.
    Mr. Giant - From kids in Nohl.
    Destroyer - Acquire all of Ayne's arts.
    Sidejump (Nohl, Tanza, Nohl)
    Hold the controller steady, put your hand between the analog sticks, and move
    your hand back and forth, quickly (moving both sticks together). Works great.
    I hear it earns you a Heaven's Secret.
    Dagger Throwing (In Darek's Haunt, building)
    Waste of time, in my opinion, they say it's worth a Heaven's Secret.
    Planting (Yuno)
    Never did any planting.
    Rice Patty (Tanza)
    Didn't do much of this either, didn't need any fertilizer.
    Arena (Phorchoon)
    Info in the Phorchoon section.
    Auction (Phorchoon)
    I guess if you want to furnish your room you can waste money here.
    You can get stat increasing items here too, but I prefer Incredible Grab Bags)
    Casino (Phorchoon)
    Didn't see much use in that. A bit of a diversion, waste of money.
    Centurion Challenge (In Jinga)
    To begin, walk up to the monolith behind the chief, and accept the challenge.
    These are random, I'm told... but here's what I got on my first time through.
    5 defeated: chest - Golden Barome
    15 defeated: chest - Ultimate Blessing
    30 defeated: chest - Ultimate Blessing
    50 defeated: chest - Restore Potion
    75 defeated: chest - Ultimate Blessing
    100 defeated: chest - 5 Fruit of the Gods
    Nickname: Wonder-Fighter
    Heaven's Secret (from chief)
    From Spell of Water in the Forest Maze:
    Go back down, then further to a tree with fruit in it.
    Knock the beetle out of the tree with Deva...
    (not important until you go on the guild mission)
    Optional Fight: Gold Beetle
    Gorda Wood x3
    Nicolas Dufer
    (Found the solution to the 2nd clock trial in the ruins, in his mini-faq)
    From the message boards. First time I saw the quick gold trick.
    Arts lists for characters I didn't like to use (Ayne and Maya)
    Dragen and Kiah
    From the message boards, combo sequence for Flash Ribbon.
    Fighter Ownz
    Info about losing to the double-team in Gale Canyon. I fought and defeated
    Marianne before losing, without knowing if you needed to see that cinema
    before being defeated, to avoid a game over screen.
    Rey (email)
    Pointed out an error in Ayne's art list for Solid Blow.
    Since I didn't personally make a list for Ayne, I never checked.
    Accessory Combination In-depth FAQ ... saved me time remembering what I used
    to make stuff with in the first place.
    Aragon, Sumiko, Judith, Enker, Aspect, Natdog, and Storm.
    Random stuff unrelated to FAQ writing.
    Jeff Friedman
    For temporarily banning me from Race War Kingdoms so I had time to play this
    wonderful game. Otherwise, I'd be clicking away for hours on end, wearing out
    my mouse... I wonder if I'll have time to play through Xenosaga and Rygar too,
    before he unbans me and makes a public apology.
    This FAQ is Copyright 2002 by Cory Helson. You may download and print it out
    for personal use, but do not reproduce in part or in whole without my
    permission; this includes reposting on your website.
    Oh yeah, allowed websites: (only because I use these sites myself)
    GameFAQs and RPGamer have permission to place this FAQ on their websites.
    US Copyright 
    Legaia 2 Duel Saga © 2002 Sony Computer Entertainment Inc.
    Published under license by Eidos Interactive Inc., 2002.
    Legaia 2 Duel Saga is a trademark of Sony Computer Entertainment Inc.
    Fresh Games, Eidos, Eidos Interactive and the Eidos logo are trademarks
    of the Eidos group of companies. All Rights Reserved.

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