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    Demo to Final Game Changes FAQ by AzN bReAkEr BoI

    Version: 3.7 | Updated: 09/03/04 | Search Guide | Bookmark Guide

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                                 Demo to Game Diffrences
                         By : Joelaw B. (A.K.A. AzN bReaKer BoI)
                           Email : AznbReAkErBoI51O@yahoo.com
                                 AIM : AznbReAkErBoI51O
    1) Intro
    2) Version History
    3) Legal Crap
    4) Demo/Game Diffrences
    5) Video/Game Diffrences
    6) Credits
    7) Closing
                                      1) Intro
    Well, I finally decided to write a FAQ (yay!) about the Demo vs the Game. I was
    thinking since SwiftShark contributed to Rise to Honor, I figured I should give
    in also. This is my very first FAQ, so please, tell me if it sucks or not. ^ ^
    Let me give you a bit of information about me. If you dont care, then just
    skip ahead...I am a 16 year old who has played video games for a bit more than
    a decade. My first game was Street Fighter II...yay! But over the years, I've
    seen technology fly by so much, look it it now...a vibrating controller to a
    game system that plays DVDs AND CDs? Wow...is all I can say...wow...anyways,
    my point...
    The FAQ is to basically, like it says, compare the Demo to the actual game. So
    here it is!
                                  2) Version History
    4/25/04 - Version 0.2 - Newly Opened FAQ...yay! Did the intro, legal crap and
                            demo stuff
    4/26/04 - Version 0.5 - Major Update, added in the video section, did some more
                            demo stuff
    4/28/04 - Version 0.7 - Meh...only worked on a few...it should be nearly done, 
                            added credits and closing crap...
    8/4/04 -  Version 0.8 - Too lazy to update recently..so finally, I updated
                            since I was so bored...anyways, small updates...I have
                            one more update before this FAQ is final. but thatll
                            happen maybe in a month or 2...
                                    3) Legal Crap
    This FAQ is the property of Joelaw B. (AzN bReAkEr BoI) and is subject to all
    applicable copyright laws. If you would like to post on this FAQ, please e-mail
    me at the address above or IM me at the SN above.
    This FAQ is found at the following websites :
    (Yeah, not alot, so what?)If you would like your site to host my FAQ, please
    e-mail me.
                                4) Demo/Game Diffrences
    -On the selection screen where they play a video, Kit Yun wears a diffrent kind
    of attire, a grey jacket, a black shirt underneath and black pants. Also,
    instead of Kit Yun doing a fighting pose with a golden-yellow screen, its a
    picture of him doing a pose as you see 4 people chasing Kit. The options you
    can choose is "Play Game", "Chapter Selection" and "Options".
    -The button that appears on the bottom right when an unskippable FMV is played
    seems to look slightly diffrenth than the games button.
    -The trademark color in this game is supposedly golden-yellow. In this real
    game, its blue.
    -When the enemy comes in and shoots the body guards, he wears a black trench
    coat and red shirt. In the game, its a red trench coat and a black shirt. Also,
    a person runs at Kit Yun with a knife, Kit does his combo and kills him. Then
    three other guys come in and surround him as Kit looks around (like he does
    when people surround Jet Li in all his movies). In the game, the person runs in
    with a knife, gets knocked down, but gets back up as his backup arrives. They
    surround him and...yeah...Kit beats all three of their asses.
    -As you can see, the HUD seem to look diffrent. There is an 8 boxed bar, it
    shows the amount of combos you do. They take out the boxed bar in the actual
    game put how many hits you have done.
    -Adrenaline combos seem to be executed faster, in the original game, it wasnt
    as hard and fast to pull off and looks like it has less range (ie: Butterfly
    Attack/Spin, Triple Bicycle Kick). One of the effect that I notice is that the
    screen becomes brighter as you pull off an Adrenaline combo. The noise Kit
    yells out sounds diffrent from the game, even though both of them is Jet Li's
    -The taunt seems diffrent. A taunt is when you complete the normal combo and
    hold the R3 toward the last direction you attack. Kit will do a stance. In the
    demo, he does a Ninja like stance, where one leg is forward and the other leg
    is bent to the side. After the adrenaline combo he does a similar stance, but
    with his right arm raised up instead on his hip. In the actual game, he spreads
    his arms apart and stances his legs a part also. For the adrenaline he turns
    toward the direction he was facing at first before he started his adrenaline
    combo (turns in 360 degrees if he did it forward) and stands with both arms out
    and legs bent.
    -The Adrenaline taunt doesnt vibrate the control, and it cannot be done simply
    by holding L1 and L3. Instead, he must finish his hand movements when you hold
    L1, then are allowed to do the taunts. In the game, the taunt rumbles the
    control and can be done without finishing his hand movements on the L1 button.
    The taunt (R3 toward the last direction you attacked after Kit finishes his
    combo) also does not vibrate the control.
    -The cash register on the bottom left screen and the glass with the roasted
    ducks above unbreakable in the demo. In the actual game, when you hit/smash the
    cash register, the money flies out. When you hit the glass, it breaks.
    -Stun moves are not in the demo. In the game, stun moves where moves when you
    combo normally, pause, and attack again.
    -There is no flare attack. The flare attack is the breakdance move Kit does
    when you rotate the right analog stick in a 360 degree motion. Its replaced
    with a double spinning backhand. It seems to be done faster than the flare.
    -The running attack (double spinning kicks) fills up adrenaline meter. In the
    game, it takes it away. An adrenaline attack is unleashed if you run and attack
    someone holding L1 and the direction toward the opponent. Kit does a wall flip
    onto the enemy and kicks them with both legs before landing. This move is taken
    out in the game and given to Mui Lin, the Nurse in Chapter 50 : Medical
    -The wall on the far back before you face the head-butting-bald-guy subboss is
    unbreakable. In the game, if you attack an enemy on it, smash someones head on
    it or simply attack it, the pieces will simply fall off.
    -The chairs Kit Yun pick up are less of style. In the demo, he just picks it up
    normally into his hands...with both hands...and throws it, no style at all. In
    the game, he tosses it up spinning it 360 degrees vertically, spins and tosses
    it. Looks more powerful and has more style to it.
    -In the cutscene where Kit Yun jump kicks the motorcycle rider, the explosion
    where the motorcycle hits the door seem slightly diffrent.
    -In the room of the head-butting-bald-guy subboss, there is a door that traps
    a cook(?), when you try to open it, he says "Si hoa ah!", meaning "Can't open"
    or "Try to open it!"(Yay for my Cantonese!). In the game, the cook doesnt say
    anything. Also, the action says "Locked" in the game and "Door" in the demo.
    -Action buttons seemed to be diffrent, in the demo, "Door" would have a door
    icon next to it, "Smash" would have a table on it. In the game, its just basic
    -Actions (like head smashes) are a bit easier done in the demo, all you have
    to do is hold R1 and "smash" will appear, then you slap the right analog
    stick toward an enemy, Kit Yun will grab him and slam him toward the table or
    wall. In the game, a player would have to move a bit before any head slamming
    -It takes one hit in the room where the head-butting-bald-guy subboss to
    break the fish tank in the demo. It doesnt really break, it just cracks and the
    fishies seem to dissapear. In the game, it actually breaks after hitting it
    -In the part where one of the twins tries to shoot Kit (in the game, its
    known as Chapter 6 : Run and Gun), you can have Kit run on the walls by simply
    running at an angle at the wall and hitting R1. You can do this at least four
    diffrent times as you run. In the game, they take out this action and put it
    as a jump action for certain places you jump at.
    -In the head-butting-bald-guy subboss room, there are lockers and bosses, the
    glitch in the Rise to Honor demo is that if you attack the boxes and lockers
    in that room even if there are no enemies, the screen will zoom into Kit and
    do the slow motion cinimatic hit, even if it isnt the last hit in his combo.
    The same for the boxes and tables in the first area and the tables in the next
    area with the TV monitors on top of the pillars. This "glitch" is taken out
    in the game.
    -In the kitchen(in the game, its known as Chapter 7 : Fowl Recipe) it seems
    harder to attack an opponent onto the grill, which is insta kill. Also, the
    combination that Kit uses is diffrent with the frozen duck. The cook seems
    to dodge all attacks Kit does, even adrenalines, until you defeat the others..
    but in the game, he can be killed any time.
    -In the shooting part of the demo, Adrenaline is used much diffrently. You do
    not need full adrenaline to do the adrenaline dive. Instead, it takes a small
    amount of adrenaline to dive, which is recovered by shooting the enemies. In
    the actual game, it takes the whole bar just to do an adrenaline dive.
                                5) Video/Game Diffrences
    I've only seen two videos of Rise to Honor, one on "Official U.S. PlayStation
    Magazine" Issue 67 on the Inside the Game section of the disc and another on
    "Official U.S. PlayStation Magazine" Issue 72 on the Videos section.
    -As you can see, obviously, the first thing you notice about Kit Yun is his
    attire, he wears a black/grey t-shirt and black pants.
    -The HUD seem to be diffrent, it appears on the bottom of the screen, saying
    Life, Adrenaline and Block. In another scene, he is shown fighting Cheung Mo
    Pao, the barkeeper who uses drunken style on Chapter 18. The bars seem to take
    up MUCH more space than even the demo HUD itself. The bars are incredibly thick
    and ugly _. Actions are underneath the bars. Not only that, Cheung Mo Pao
    seems to be wearing a diffrent color attire, black instead of white.
    -The "original" twins is...no other than...Kwan! Well, he looks like him to me.
    He just wears a blue jacket, blackish blueish shirt and blue pants with a few
    color designs on the foot and wrist area. The other one wears red shirt
    instead. Not only that, their moves diffrent from Fei and Hungs from the Rise
    to Honor game.
    -In some parts, you see Kit use diffrent combos. In the actual game, he does a
    double handed palm attack to the side (on the bottom left or also, south west).
    In the demo, he seems to add in a hop, leaving him vulnerable to be attacked.
    -The bar scene is really popular and you can notice alot of change there. The
    colors are reddish, orangish. There are innocent by standers watching the bar
    fight. Once again, Kit grabs a chair with no style and throws it plainly.
    -In the part where one of the twin supposedly watches Kit fight a bunch of
    people before he goes crazy with the guns (the room with TVs), the enemies
    carry a type of knife or sword. In the original game, they just battled
    -In the restaurant (in the game, its known as Chapter 6 : Take Out Order), the
    motorcycles that the rider rides is blue, not green. There also seems to be
    over 3 riders. Instead of a plain cutscene, Kit is supposed to dodge all of the
    riders using jump, wall runs or counters. In one cutscene, he rolls from the
    path of the rider. In another cutscene, instead of him simply doing a jump kick
    to knock out a rider, he pushes a chair forward, steps up on to the chair and
    jump kicks him off...more style in my prospective.
    -In the kitchen (in the game, its known as Chapter 7 : Fowl Recipe), it shows
    that not one of the enemy is a cook, but all the enemies are. When knocked
    down, the cook drops the knife, but when he gets back up, he picks it up again.
    Not only that, there is a knife that Kit can pick up. The frozen duck is also
    placed at a diffrent location, the table instead the floor.
    -You can clearly see that the target (when using a gun) is completely diffrent.
    Instead of a green and red circle, its like angles of a red box. Plain...also,
    when enemies get shot, they could fall down. If they fall down and not die,
    they can flip themselves up and continue to shoot Kit.
    -The way Kit picks up items is slightly diffrent. Instead of jumping up and
    throwing the item up with his legs, he kicks forward and the item goes into his
                                       6) Credits
    -My wife...just because...^ ^
    -Most of my friends who helped me come up with some quotes (below)..
    -CJayC for making this very nice site...and I mean GameFAQs NOT GameSpot!
    -SwiftShark for helping me so so much in making my first FAQ and letting me
    "borrow" his information on his FAQ ^ ^...thanks alot SwiftShark...
    -Jet Li and Jim Wallace!!! for making this game...especially Jet Li, his movies
    are amazing...If only you stayed till 10:30 and not 9:00 I wouldve gotten your
    autograph! >_< But oh well, thanks you guys ^ ^.
    -And lastly, *you name here* for reading my FAQ! ^ ^ Thanks...
                                       7) Closing
    I would just like to finish with a few Jet Li quotes from all sorts of his
    movies...guess which one it is if you feel like it, if not then ask me...
    *This section may contain spoiler to a movie...read at your own risk*
    "My name is not Johnny.."
    "In Taiwan, we can make him talk."
    "This is Chinas land, Chinese go where they want..."
    "The diamonds are not what you think they are..."
    "It is better to die with honor than live without..."
    "There has never been anything like what I have become..."
    "Shortest distance between two points will always be a straight line..."
    "In Hong Kong, you would already be dead!"
    "I am Yulaw! I am nobodies *****! You are mine! I do not need to know who you
    are...you only need to know me! I will be the one!"
    "You can beat me up but dont touch my hair, if you touch my hair, I will kill

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