-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- F I N A L F A N T A S Y X - 2 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Final Fantasy X-2 FAQ/Walkthrough for PS2 (Playstation 2) FAQ/Walkthrough created by Mad Monarch Gyl Mad Monarch Gyl (firstname.lastname@example.org) MSN Conact: email@example.com Copyright 2003 by Mad Monarch Gyl Created: April 13, 2003 (04.13.03) Version 2.5 Date of Update: June 02, 2003 (06.02.03) Disclaimer: This FAQ/Walkthrough is created for personal use only, meaning it should not be used for anything that gains any money. Magazines, Game Guides, Websites in particular should not have this guide with out my permission. Ripping off part(s) of this FAQ/Walkthrough and putting it as your own results you to be guilty of the crime "Plagiarism". Plagiarism is an act of stealing, ripping off, copying ideas or words of another person and taking it as your own without a crediting the real source the just way that he/she should have been thanked. To simply put it, Plagiarism is bad. Also, you could never ever use this FAQ/Walkthrough to make your own FAQ/Walkthrough, you must do everything yourself or if you do somehow use this or any other guide you should give proper credit to the author. Also, you could have this FAQ/Walkthrough on your website provided that not a single character has been altered and you must have my permission before you could do so. If you didn't have my permission then you have crossed the lines of the copyrights law. By the way, you could print the whole thing/parts of the FAQ/Walkthrough though. "Walang nakawan pare..." (Please don't steal =P) The guide could only be seen at: www.gamefaqs.com Contents: I. Introduction II. Updates/Revisions II. Character Information A. Main Characters B. Arch-Enemies III. Walkthrough IV. Side Quests V. FAQs(Frequently Asked Questions) VI. Item Lists A. Weapons B. Accessories C. Items D. Result Plates VII. Classes VIII. Endings IX. Credits *-*-*-*-*-*-*-*- * Introduction - *-*-*-*-*-*-*-*- Greetings! Hey Gyl after I finally got my head cleared off everything I somehow didn't realized that FFX-2 is actually a sequel of the very successful tenth Final Fantasy installment. Anyway I'll try to bring you comprehensive guide for one of the most anticipated RPG for the Sony Playstation 2 Console. Final Fantasy X-2 or Final Fantasy X part 2, a game released earlier by Japan during the mid-March and just the 11th of April 2003. So finally the much awaited Final Fantasy sequel is back. I'll do my best to finish the FAQ/Walkthrough as fast and as helpful it could possibly be. BTW, check out the credits section as they should really be thanked for this FAQ to have the very least information. The game takes place in two years after the events of the original Final Fantasy X(10) this time Rikku and Kimahri found a sphere on Mt. Gagazet, which shows our fearless hero, Tidus trapped. Seeing this Yuna immediately set out on an adventure to rescue him. The game, given in another view, makes Yuna, Rikku and Pain as hunters searching out for spheres. Okay, I hope that's as much as for an overview of the game. Well then, let's roll... Okay, as suggested by some friend. To make things easier you could use this way to navigate around the walkthrough. Basically, the walkthrough goes for mission after mission so the Find key should be like this <Mission # N>, where N stands for the number of mission you're looking for. E.i. you're looking for Mission 14 all you have to write is Mission # 14 and it'll bring you to it. By the way, contributions are pretty much accepted. If you do contribute I'll be certain to add you on the credit lists. *-*-*-*-*-*-* * Revisions * *-*-*-*-*-*-* April 13, 2003 (04.13.03) Version 1 ----------------------------------- - It's basically what the FAQ is composed of. Started most of what a basic FAQs and Guides should hold. April 23, 2003 (04.23.03) Version 1.2 ------------------------------------- A couple of things to be tweaked around so let's get moving. It's been a very busy day lately so it took me so long for the next update. Anyway here are the list. - Changed the Introduction - noticing that I made a mistake with FFX-2 thinking as FF12 I'm very sorry.. really. - Updated the FAQs Section- Updated the Side Quests Section with 3 more quests - Updated the Walkthrough with the Boss' HP and MP. - Updated the Result Plates in the Item List Section - Updated the Classes Section adding the Singer Dress April 24, 2003 (04.24.03) Version 1.3 ------------------------------------- After being in a sudden mood of trying to update the guide I definitely added some little stuff. Now take a look: - Updated the FAQs Section - Updated the Side Quests Section with a few more quests - Updated the Walkthrough till mission 10 April 26, 2003 (04.26.03) Version 1.4 ------------------------------------- I messed up with the dates again anyway I think the revising stuffs would rather slow down a bit. But hey an update is good than nothing anyway here you go: - Finally corrected a few typos and misspelled words. - Fixed the FAQs section. - Side Quests are updated at least from the range of the Story Level 2 April 28, 2003 (04.28.03) Version 1.6 ------------------------------------- Finally having the whole weekend to tamper on things I finally had the time to keep a decent update on this guide. Not the longest revision list but hey at least they're a bit complete already. - Walkthrough now near completion (simply possible corrections or something could perhaps make it here.) - Side quest remained un updated though some minor typos have been corrected. - FAQs have been updated for a bit. April 29, 2003 (04.29.03) Version 1.9 ------------------------------------- Just having some time off now as the walkthrough er... just one update - Walkthrough COMPLETE! May 9, 2003 (05.09.03) Version 2 -------------------------------- After a long time of not updating I decided to put up a few more stuffs around just to tell you guys that I'm not dead yet. - Endings Section *New* - A couple of changes with some Boss HP and MP - Fixed a couple of things that appears bad when I submitted the guide. - A new style format for the guide. May 22, 2003 (05.22.03) Version 2.4 ----------------------------------- Just passing by anyway here's just a quick list of the update - Cleared out some stuffs - Character Information changed - An upcoming section'll be up, Hopefully - Sidequests are turned to be spoiler free in some parts June 02, 2003 (06.02.03) Version 2.5 ------------------------------------ - Preparing for a new section: Episode Complete - Next Up! - Updated the Classes Section - Changed those I missed walkthrough style/format - Corrected reported typos - Updated the website hosting list *-*-*-*-*-*-*-*-*-*-*-*-* * Character Information * *-*-*-*-*-*-*-*-*-*-*-*-* *- -* *- Main Characters -* *- -* Yuna ------ Weapon of Choice: Gun Yuna, one of a the original character from Final Fantasy X who had made a great impact in the story as well as for Tidus. A very charming daughter of Braska, A High Summoned who defeated the evil called 'Sin' many years ago. Now, History just kept on repeating its self as Yuna and the rest of her guardians set off for a journey to fulfill the very same fate his father has fulfilled several years ago. Rikku ------- Weapon of Choice: Twin Daggers Rikku, a young girl who has served Yuna 2 years ago during their mission to vanquish Sin. She is a very open girl where the other guardians find her to be so merry. A girl who cares not of what others would think as she would want herself to be heard. Okay, Rikku is of Al Bhed and ones had lived as a thief. Paine ------- Weapon of Choice: Sword Paine, a very mysterious girl whom no one knows about. Her past are pretty much shadowed by his keep-to-herself personality. Became an orphan just after the dreaded Sin hit their home, Paine has lived her life to the way she wished developing her physically. *-*-*-*-*-*-*-* * Walkthrough * *-*-*-*-*-*-*-* ///////////////////////////////////////////////////////////////////// //Note: The Game is nowhere near completion. If I do ever missed an// //item or something like a secret passage or something. I'll sure // //try to get over it. I just have to get over the game first. Also,// //the guide might not lead you to a 100% total story completion // //but simply will aid you to finish the game yourself. Don't worry // //I promise to add a section for it on the future. // ///////////////////////////////////////////////////////////////////// -=-=-=-=-=-=-=-=-=-Story Level 1-=-=-=-=-=-=-=-=-=- Mission # 1 ------------- Okay, Like most FF Series everything should start on some FMV right? Anyway, after some introductory scenes you'll be prompted to a scene till you could finally control Rikku. Okay, now continue on and you'll definitely have the very first taste of what FF12 Battle has in-store for you. You'll be up against some puny soldiers. Okay, after the battle proceed to follow Paine and uh... Yuna. A scene will take place introducing you to some new guys(Hm... replacements for Vicks and Wedge perhaps? =P) the fat guy is named as Uno and the tall one is Sano. An easy battle will take place. (Hm... don't they remind you of Salt and Pepper? Crono Cross one) Completely over power them. You'll know learn about the sphere hunting group as the Imposter Yuna revealed her as the leader of the group known as Le Blanc. As she makes her presence be felt you'll be up against her. Not much skill is needed in this battle. Just keep on making decent damage per turn and heal when needed. Le Blanc is nothing compared to the latter enemies you'll be encountering. After defeating her you've earned yourself a MISSION COMPLETE! Mission # 2 ------------- Now you're currently boarding a cool airship called 'Celcius'(Hm... What happened to the highwind? =P) You should speak to every character boarding the airship. Okay to proceed with the Story talk to the guy resting area. After talking to him the siren will go on. Head back to the airship's cockpit and activate the Activate Link to proceed to the next mission. A couple of scenes would take place and when you finally gained control. Now, follow the trail and just go back down to the pair of stairs. You'll see a blue colored switch, activate it and you'll be dropped off to the ground below. Just keep on heading down the cliff and climb up again to the very top, the one on the very right corner. There'll be an open area there and be surprised with a unfamiliar group. Guess what? Your new best friends would be greeting you so prepare to battle. o !BOSS BATTLE! o Le Blanc Uno Sano HP: 120 HP: 130 HP: 100 MP: 320 MP: 10 MP: 25 Okay, another round of very easy battle. The very key here is to keep on casting blind on them. Uno is pretty much the easiest target as he has a small chance of hitting percentage on the first place, he is the strongest physically next is Le Blanc then Sano. Sano has a rather advantage over the three as he could be the most agile. Le Blanc is a combination of both with added magical features. Anyway, you should worry a lot as they'll barely finish you off. What I did as to cast Blind on Uno then keep on pummeling Sano as he has the lowest HP. A blind Uno is pretty much next to useless. Just keep on attacking and heal when your health reaches 1/4 of the original. After ridding of them you'll be asserted to just 6 minutes to reach the group of sphere hunters. Now precede further the direction you're facing and pick up the chest. Now head back as to proceeding just would waste your time. Now press the action button near the ledge to get over the tower. You'll be welcomed by a group of soldiers headed by Sano. Defeat them and enter the tower. Flip both switches from both junctions, this will cause a platform for you to jump on and chase after them. Jump across a fallen pillar and climb up to the tower, here a save point is located. If you do make it before the time expires you'll see Le Blanc's group hanging on a cliff. Pick up that item and head up. Another scene will occur and oh! Time for a Boss battle! o !BOSS BATTLE! o Spider HP: 804 (In Oversoul) MP: 0 The spider's health differs so I'm not quite sure of how long it could last. Anyway, just keep on attacking and healing with items at the same time. The spider could release a web that cause stop but it'll wear off in time. Just trust your judgment and proper timing, then you could easily finish it off. Now back at the ship, you'll see some guy lying down on the floor. Another scene would follow, then talk to the lady(I forgot her name =D) and she'll give you the Black Mage Dress Sphere! After that, the Celcius' alarm signal goes! Time for another mission! Mission # 3 ------------- Now another mission in Spira, enter the Besaid Village and in the hut just on the right, look for... Lulu! Yeah! She's here as well. After the greetings, Lulu will walk out of the tent and you'll have to talk to her again. A scene will take place. You'll view yourself with her on a hill. She'll be handing over a precious sphere. As you'll be prompted back, Lulu will be back in her hut again. Talk to again and you'll be given choices, just pick the top choice. Your new mission would be to find your good ol' friend Wakka. Well too bad he isn't present in the village. You'll basically have to go look for four numbers to open up the door near the Besaid's beach. Here's the places to look at(They are marked red on your map): - On top of the hill where the scene with Lulu takes place. - By the beach, by the woman. - Again, By the beach near the dock. - On a stone. Continue and you'll finally unlock the doors. Meet that Wakka and you'll finally get a taste of some FFX-2 exploring. Another sphere here awaits for you so get it and guess what? BOSS BATTLE! Now, head back to the door and enter the digits. You'll find Wakka inside. Explore the dungeon to find another sphere. After getting the sphere, Boss Fight! o !BOSS BATTLE! o Red Dragon HP: 980 MP: 84 Red Dragons are Fire dragons and fire dragons are immune to fire and those who are under the sign of fire are weak against ice. Start the battle with Blind to at least make it miss. Periodically heal yourself up and keep on Blinding it to gibe you enough time to both heal and cause damage. Now just head back and talk to Wakka and you now have a couple of items including the White Mage Dress Sphere. Mission # 4 ------------- Mission four now takes place in Zanarkand ruins. You'll notice the people in the place? Well, anyway go way up the hill and meet a familiar face, Isaru. He'll then ask you if you remember his name. Just choose the second one and after that proceed to the entrance of the ruins. There'll be three kids having a conversation here. Just simply follow them as they talk and they'll take you to a chamber. There'll be an elevator so take it down. You'll meet Cid up the basement. Talk to the man beside Cid and a long conversation would take place. Ones its done keep on going till you reach a very familiar dome where you fought Yunalesca. A voice will then ask you, simply pick the 2nd option. Then you'll receive a Result Plate again. Keep on continuing to the last level using the steps. Then head straight in and into another boss battle. o !BOSS BATTLE! o Sanctuary Keeper HP: 2886 MP: 1000 Now for some real boss battle. The Keeper is quite an average boss so you better be careful now. Don't attempt to use magic on it since it simply doesn't affect him. Keep on attacking it and if you wish blind could pretty much help in here even a little. Maintain a half HP as he could sometimes swipe it away. Heal with potions if necessary. Overall the battle won't be that long. After the battle. Mission 4 has just ended. Mission # 5 ------------- Kilika Island, another very familiar place for those who had played the last one. Okay, just head straight to the gates and notice the bustling place? Anyways that isn't a big thing here, just follow the pathway to the Temple. Simply take the left route here and then head north towards a dead end. Hide behind the trees by choosing the top choice and you'll hear a soldier's conversation. There'll be a save point near by so you could save before initiating the mission. Near it would be a guard, just talk to him and tell him the password so you could pass. Every time the correct answer is given you'll be rewarded with an Item but if you do give them the wrong one you'll have to fight them and get the Item as well. At the very top you'll get a short scene here and then another BOSS BATTLE! o !BOSS BATTLE! o Zero-Type Machina HP: 1935 MP: 0 A Machina suggests that some robot with a lot of brawns than brains. Anyway all you have to do here is to keep on blinding it and you'll have no more problems. A Blind Machina has only a few chance of being able to hit well. But be reminded that it could still make a one shot kill on a character that has a low level. Keep on attacking, blinding and healing and there won't be a problem here. After the battle. Mission Completed! -=-=-=-=-=-=-=-=-=-Story Level 2-=-=-=-=-=-=-=-=-=- Once you've gained control head over to Shinra and talk to her. Choose the top choice and a short scene would take place again. Now talk to Aniki take the top choice to make the Active Links available. Mission # 6 ------------- Head to Guadosalam and in the Mansion talk to the guards here. They won't let you in anyway so to get in you need to get three uniforms to disguise yourself. 1st Quest - Mount Gagazet Got to Mt. Gagazet and talk to Kimahri. Take the top choice and then speak with him again and then take the top choice ones more. After the long conversation you could take the teleporter behind him and choose to be transported on top of the mountain. Simply climb up and head straight to a scene when you reach the cliffs. Notice a female soldier climbing it? Now just follow here and climb it as well. At the very top go into the cave and exit on the other side. The very same woman would be running just run after her and get a scene where two women taking a bath >.< Now prepare to battle Uno as he'll show up. Why would such fat man appear just like that? And in a place where two women are bathing. =P o !BOSS BATTLE! o Uno HP: 1350 MP: 22 Basically Uno isn't that hard as he is just with a weaker companions now. Simply blind him and keep on pummeling them with attacks. In no time this'll be over. Just take the disguise and that'll conclude the mission. 2nd Quest - Djose Temple Now to obtain Rikku's disguise head back to Djose Temple. Enter the tent just outside the temple and talk to the guy at the counter and choose the very top choice then the second one. You'll now get to enter the temple. You'll now meet some new guy again named Gabriel. Talk to him and exit the temple and head south. You'll see him talking to another guy. Speak with him and choose the top choice. An active link will appear on the map. After the conversation, now return to Celcius and travel to Sanubia Desert. Talk to the guy near the lady twice to get an option, choose the top one and you'll be in an oasis where Rikku's dress sphere is. But again another Le Blanc's troop is there. o !BOSS BATTLE! o Sano HP: 1220 MP: 46 Sano is with two other female soldiers as well. Now just kill his back up first and then beat him last. Just keep on healing and there'll be no problem. Just remember to finish off the women first since the could deal more damage than Sano. Defeat him and you'll earn the uniform. 3rd Quest - Mushroom Road From where you are travel south to the Mushroom Road and you'll see another pair of female soldiers here. Simply follow them. There'll be a sphere here. Take it and be greet Sano and Uno again. o !BOSS BATTLE! o Sano Uno HP: 1030 HP: 1150 MP: 48 MP: 22 I think they have the very same number of HP back then and I'm guessing it's around a thousand. What I do here is to cast Blind on Uno and Keep on attacking him. Sano could barely damage you so no problem with that. This battle will be over soon enough. Now just head back to Guadosalam and they'll be dressed up. Mission Complete! Mission # 7 ------------- Approach the guards and a scene will take place. Take the top choice and the Mission starts. A cut scene about Le Black and Nooj will take place. Shortly after enter the room just below the stairs. Uno and Sano will be having a conversation. Exit and into the room Le Blanc entered earlier. Walk to her and a mini game will take place. You're about to massage her! Now the game works this way. There'll be 9 boxes and you're supposed to hit the area where she wants you to massage her. Just keep on hitting the yellow one as it entitles you to more points but stay away from the red one since it'll make you start all over again. After exceeding the point limit a scene will take place. Now head back to where Sano and Uno is talking about and search the blue wall for a passage way. A scene will occur and you'll be back in your normal outfits. head where the arrow points at and a boss battle would take place. o !BOSS BATTLE! o Uno HP: 1640 MP: 40 Simple strategy here. Attack and heal and it'll be over. After the battle enter a room near the save point and grab the item. Again follow the arrow into a room with an Akagi #10 sphere. Grab it and prepare for yet again another battle. o !BOSS BATTLE! o Sano Uno HP: 989 HP: 1344 MP: 70 MP: 45 Simple strategy again here. Blind, Heal and attack. I take out Uno first then again Sano has a lesser Health than Uno. After the battle head down the slope and into a place where you gotta climb the wall. There'll be switches by the walls. Activate all of it and wait. After the scene you'll be in a different room and just activate the switches again and a path will open on the other end. Follow the arrow and guess what? Boss BATTLE AGAIN! o !BOSS BATTLE! o Le Blanc Sano Uno HP: 1380 HP: 989 HP: 1344 MP: 460 MP: 70 MP: 45 Same strategy as the one earlier could be use here. Blind is quite useful as Power/Armor breaks could be quite useful as well. Take note that Le Blanc's immune to those. Just concentrate on Sano then Uno and lastly Le Blanc. After a 'W' here the mission is over. Mission # 8 ------------- Once the short conversation is done, travel to Bevelle to start Mission 8. Enter the Temple and take the right way and flip a switch on the rock. Now back to the other way in the entrance and flip the hologram. It'll lower a lift at you. Take it to the bottom level of the Temple. Grab all treasures here and take the pathway to down and to the left. Head to the slope for gils and head back up to the other. There'll be a left route there, take it to get 6 High Medicines. Turn back and follow the red arrow. Take the lift to the second level then right. Back in the Chamber of Fayth. You'll then be in a section and in to a corridor to have a look at the view over the area. A scene would take place and proceed up to the section of the scream and Yuna will slide down. There'll be a lot of platforms around you and just activate the first, the third and the fifth one. After that a battle would take place. o !BOSS BATTLE! o Ghost Keeper HP: 3680 MP: 9999 Breaks works like wonder against him. Just keep on betaking him and it'll weaken him of. Though watch out since he could cast a spell to slow you down. Just have a character to keep on healing and dispelling. Just keep on attacking him and it'll be over. o !BOSS BATTLE! o Geosgaeno HP: 4420 MP: 9999 Same as for the Keeper strategy. The difference is that he could deal greater damage than the keeper. BTW, This boss will only appear if you have activated the other 3 towers making this an optional one. Save then heal yourself for another boss battle. This time he's a tougher boss than you've ever seen. Continue on and you'll meet up with Baralia o !BOSS BATTLE! o Baralai HP: 3380 MP: 540 He's a pretty strong boss. Anyway, you may want to try and steal the Encounter None Item from him since it'll be very useful for most parts. The guy could deal heavy damages so you may want to keep you HPs at a high level. Baralai is rather under no element so he could probably take elemental damage pretty well so you may not want to use it on him. Blind could be helpful here though. Replenish your health then get ready for another battle. o !BOSS BATTLE! o Dark Bahamut HP: 8400 MP: 9999 Break! Break! Break! Keep on casting Break Spells and he'll be an easy opponent though watch out for it's Overdrive which can really hurt you a lot. Make one character keep on casting protect/shell/heal as it could really help you a lot. Just keep on attacking him as I don't find any elemental attack quite useful against him. After this one Mission 8 and Story level 2 is finished. -=-=-=-=-=-=-=-=-=-Story Level 3-=-=-=-=-=-=-=-=-=- Mission # 9 ------------- As you enter the village of Besaid, talk to Lulu again and a conversation with Shinra, there'll be a scene with Wakka and some guy take place. After that go to Besaid Temple and talk to Bechrem to start the mission. Enter the Chamber of Fyth until you see Wakka lying in the floor. Talk to him and take the elevator down to a Boss ^_^. o !BOSS BATTLE! o Dark Valefor HP: 8430 MP: 9999 Simply do what you normally do on boss battles. Use breaks skills and magic attacks. It's wise to bring along who'll be dealing damage as one character should normally heal. The assigned healer should keep on casting protect and/or shell as the Valefor's desperation attack is quite deadly and could really pack a punch. He has two kinds actually one of which could simply wipe your party with a blow so you better keep them above 1/2 of their original HP. Mission # 10 -------------- Mission 10 is rather simple. Simply talk to Dona in her house (in Kilika Island) and this will activate an event. All you have to do is get pass the guards to reach the Kilika Temple. Dona'll distract the guards and time it right when'll you dash off. After some tries you'll somehow get pass it as timing won't be that hard. You'll not be in Kilika Forest and each route there is guarded by guards. Simply approach each gates to activate events till you'll get to Kilika Temple. Head back to the Chamber of Fyth and there'll be a blue flame in your path, and simply approach it. Mission # 11 -------------- Back in Djose Temple again, another Aeon attack had happened. Head to the Chamber of Fayth and take the 2nd elevator to the 2nd floor just at the far end of the five pillar thingy. Activate the right one to deactivate the electric barrier that serves as the chamber's shield. Anyway if you rather in a mood of fighting just smack the other buttons to activate a battle. Once being deactivated prepare for another boss to fight. o !BOSS BATTLE! o Dark Ixion HP: 12380 MP: 9999 The boss here is rather lightning based so you better watch out for lightning or thunder attacks from it. Break skills would be at its best here as most would be barely blocked or be evaded. Aim for it's offensive power first then simply keep pummeling him ones he's done. After the battle Yuna'll be in the underground world will Nooj and Gabriel. You'll receive 2 Akagi spheres automatically. Anyway, after the scene just keep pressing the 'O' button and another scene would take place. After which you'll be out of that ugly place. Mission Completed. -=-=-=-=-=-=-=-=-=-Story Level 4-=-=-=-=-=-=-=-=-=- Note that upon entering Story Level 4 you won't have much freedom to roam about as you'll automatically be linked to active link missions per ALM. I suggest you try to complete and do everything you need before proceeding as you won't find much in SL4. Mission # 12 -------------- Mihen Road, approach the group of guys there and notice a guy in red running away, that'll be your mission... to find him. Simply follow that guy wherever he goes. After which look for the save point in moon flow and a scene will occur. Now a guy will pass by you, follow him and head back south from where you entered. In another area, you'll see another guy and he's exhausted. A scene will take place then find your way back to Moonflow. Now take the elephant ride to the other area. Leave it and head to Guadosalam. Now after that long trek how in the world has the red guy managed to get here fast? Anyway a result plate will be given to you and Mission Complete! Mission # 13 -------------- Thunder Plains, simply follow the red arrow to the dragon's hideout. You could talk to the guy by the entrance to replenish your health, just for information. As you enter you'll be in a junction, simply take the left route and make your way to the dragon. Treasure chests will be lying along the way approach the dragon and... guess what? o !BOSS BATTLE! o Salamander HP: 14234 (In Oversoul) MP: 276 This creature is awfully hard to beat as his simple tail attack could almost wipe you party out though you could still survive a blast but the time of you attacking will be reduced and be allocated to healing. Anyway I suggest you bring along either of the two teams: (Be reminded that this' merely a suggestion =P you may use what you think would be best.) 2 Dark Knights and a white mage or A Gunner, a Singer/Dancer and a Trainer Dress (Paine). Team one tip: Simply have the Dark Knights keep dealing the damage. But before hand equip them with accessories that'll boost their defensive power and a hefty stock of Mega Potion as this will be your prime way of healing whenever you're in critical. The White Mage is basically for support spells and healing as she could definitely turn tides with her hand. Just Team two tip: Carnival dance, Final Dance and Accel Dance are your key here. Try to rotate unto those skills as each would definitely benefit your characters. Paine in her Trainer dress should be the prime healer her Flory spells special the one that heals and casts haste would benefit you a lot here. A gunner would simply be your main attacker as she should keep on using the strongest of her attacks. General Boss Tip: Simply blind this creature and hope that his tail attack would miss. Overall that should be the only one you should look out for. Anyway in case his tail swing connected simply use up all healing spells/items you could and get back to attacking again. After the battle go to the cockpit and a scene will take place. Mission Compete! -=-=-=-=-=-=-=-=-=-Story Level 5-=-=-=-=-=-=-=-=-=- This is the last Story Level anyway after the conversation with Rikku and Paine head back to the cockpit and a scene would occur, talk to Aniki and simply choose from those poses. Now onto the Active Link Missions. Mission # 14 -------------- This is not an ALM but happens after the posing style selection. Anyway just keep going down and fight a boss! This is not an active link mission but it is compulsory. It starts right away after choosing the posing style. There's only one thing left to do now. Just follow the route and head down. Boss fight! o !BOSS BATTLE! o Dark Shiva HP: 14800 MP: 9999 Perhaps the toughest of all bosses so far. Anyway Shiva is quick and very agile so her attacks could definitely pack punches. Simply slow her down with Break Skills then simply have her pummeled all the way till she's down. The only problem here is that she could really deal damage left and right so having a white mage around is a good idea. I suggest you keep your HPs as high as possible and just have that White Mage dedicate the time for healing alone. Mission # 15 (Last Mission) ----------------------------- I suggest you complete as much side quests as you can before heading here as well as stocking up on items preferably those that heals loads of HPs and MPs as you'll be needing an awful lot of it. Back on board, talk to Aniki and choose the top choice as you'll be back to the underground world. Keep going down and you'll be in for a boss battle! o !BOSS BATTLE! o Bee Wasp Ladybug HP: 9788 HP: 10330 HP: 12240 MP: 9999 MP: 9999 MP: 9999 This bosses are way tough so be sure you're ready enough before fighting them. First off keep in mind that you should take them down in this order Bee, Wasp, and Ladybug as the lowest HP should be out. With the three around their United attacks could really be devastating so with one out of them it'll be out of your league. Just keep your HP high up again and keep attacking the White Mage should have an endless supply of Mana Points as she would be needed to heal/protect/shell/dispel constantly. If you've got a problem about one of them healing or casting spells that they benefit from simply dispel it. Once two are down it won't be a tough job. Head back up and replenish your health as another boss would be battling you in the next area. o !BOSS BATTLE! o Dark Anima HP: 36000 MP: 9999 After three troublesome sisters this boss isn't that hard compared to the last three. I suggest you attack her with the 3 best jobs you currently have, preferably those who have the highest attack rating. Simply watchout for Pain spell as it'll give you multiple status ailments so having a heck of remedies would help. Also keep your HP high so her overdrive attack won't do you harm. After the battle a scene would follow. You'll be in a nice place now. Talk to Le Blanc and a scene would start. After that save before entering the portal. Deactivate the barrier by selecting the appropriate keys. Now on a split road just take the left route and activate the blue thingy. In a junction go south and you'll find yourself in an area with a lot of those earlier blue thingy. Deactivate the Barrier and simply reach a Y like junction take the right road and jump down to another route. Now, take the left route and step on that thing again and play the notes on the piano. It'll deactivate the last barrier. Inside you'll find Gabriel and meet up with Le Blanc's group. Anyway you'll be in a new area again. This area simply require you to play the tune according to it's appropriate tune by moving to the proper step. Okay I'll run down the steps to take to make it easier. So you basically would start from either two places, each is near the save spot. Take the top one from the two and then jump to the right for 3 notes to be played. Right again then up to another block for 2 more tunes. Now head back to the starting block near the save point and step on the other one. Now back at the start take the one that you didn't took earlier turn left simply being transported to a higher level. Step on the next block for a note and take the last block to a higher stage. Jump on the platform near the platform with the treasure chest and 2 more tunes will be played. Back at the save point Take the last block you took again and take the lower one as to play 1 more note. Now, back at the save point, take the block again by the save point to jump to a lower platform and the last 2 tunes will be played. Head back up to the barrier and stand on that thingy again to activate all note you've played if you've done it correctly the barrier will disappear. You could continue but I suggest save first as a boss would come next. Keep on going till you meet Nooj for a scene, after which you'll hear some familiar voices talking to Yuna. Keep going straight as it leads to a boss! o !BOSS BATTLE! o Vegnagun's Tail HP: 34200 MP: 9999 Just watchout for its tail attack(darn a tail already...) He could deal swing attacks as devastating as the last one so keep a high HP to survive his onslaught. Anyway the other attacks are merely puny as surely you'll survive it. Keep attacking with the strongest attacking job you have and he'll be down. After the battle walk right straight and reach another boss! o !BOSS BATTLE! o Vegnagun's Leg Arm Red Sphere Green Sphere Yellow Sphere HP: 18220 HP: 300000 HP: 300000 HP: 300000 MP: 9999 MP: 9999 MP: 9999 MP: 9999 Darn... perhaps the hardest boss so far but perhaps not. =P Anyway I suggest that you use everything you have on this boss. Start of taking the Arms as it's its main way of attacking. Ones the arm is gone you won't have to worry much now as those sphere could do nothing to harm you. Just boost your attack power and quickly remove the arm and it'll be all over. Two Dark Knights works perfectly here as well. Head on and rest for a while with a scene, and guess what? Boss Battle! o !BOSS BATTLE! o Vegnagun's Body Body Right Arm Left Arm HP: 33040 HP: 3000 HP: 3000 MP: 9999 MP: 9999 MP: 9999 Perhaps another easy battle. Simply take off the arm first and simply use the techniques you've been using as you start battling his body parts. Just replenish your HP or MP reserves if you've taken the two arms out. Be quick to beating his body out as it could restore his arm back. Just keep on destroying the arms and then dealing damage to the body and it'll be out. Then again another... o !BOSS BATTLE! o Vegnagun's Head Head Right Tusk Left Tusk HP:38420 HP:2500 HP:2500 MP:99999 MP:99999 MP:99999 Use the very same strategy as it's Body just think of this Head=Body, Tusks=Arms. Just concentrate on one then the other and it'll be finished. Just be sure to keep a high level of HP here. After defeating that troublesome body parts =P Prepare for your last test. o !BOSS BATTLE! o Shuin HP: 23850 MP: 210 Gaack! He copied Tidus' attack! Anyway he'll be gone if you keep on attacking him left and right then heal when needed. Remember that his overdrive looks like Tidus' so you do now how strong that is. After the battle the last scene will occur and just keep smashing 'O' till you reach the garden of flowers. A guy will appear then and ask you about Tidus. Choose being reunited with him and just sit back and enjoy the show! Congratulations! You've just completed the game! *-*-*-*-*-*-*-*-* *- Side Quests -* *-*-*-*-*-*-*-*-* ***NOTE: Excuse me for putting up the Spoiler-free version of the Siequests I'll just try to change them back to the original form when time allows me anyway here yo go: Paine's Special Dress ----------------------- Travel to Macalania Forest. If you could remember it correctly it's the place where the Jecht Sphere in FFX is obtained. Talk to Tromell Guado in the middle of the lake a couple of times and he'll hand over Paine's Special Dress Sphere. You can get this by complete "Where's my musician" in the same place too. O'Aka ------- In Macalania Forest again. There'll be a shiny route to the end of the woods. Exit it and you'll see a scene where soldiers are attacking a house. The house belongs to O'Aka. You'll then see him run away. The Mission will then start. All you have to do is to chase him. Follow him till the route is split to 4. Take the north one and you'll see a person standing. Move to him and have Yuna to him and choose the top options. Now he'll be availably in the Celcius airship. Akagi Sphere # 9 ------------------ Back at Mushroom Road. There'll be a group of soldier somewhat guarding the place. Talk to the leader and a mission will start. Speak with Clasko who is just behind them and on to the next scene Sano and Uno will be running towards something, follow them and you'll see the sphere. Grab it and return to the main path and take the elevator up. After a short talk with a lady(Darn! forgot her name) Mission is over. The Moogle Suit ----------------- After the first scene and after gaining control of Yuna, notice that she's lovelier in a moogle suit >.< Now, Run your way down the stairs and a man will have a conversation with you. Now, You have to locate him, it isn't that hard though so don't worry. Go to a small stall where a woman is standing and you'll see him there. Talk to him and he'll ask you to give some balloons away. After the errand the mini-game is over. Dark Gunner Dress ------------------- Go to Mihen Road and just where you're about to reach Moonflow talk to the peddler along the road and agree to go along his journey. The mission then begins, all you have to do is to defend the peddlerís stuffs from thieves. As a reward for doing so you'll receive the Dress Sphere. Baralai --------- To meet with him for the first time. Head for Bevelle as you go to the temple a priest will talk to you in a scene here. Then Baralai will appear for the first time, he'll talk with Yuna about a sphere and after the conversation head back in the temple and take the lift to the 2nd floor. There talk to Baralai to receive an Item from him. The event solely adds a1% to the story and I believe I've did this in Story Level 1 before meeting up with Lulu/Wakka at Mission 3. Chocobo! ---------- In Mihen Road in an inn will be a girl curious about chocobos. After starting a scene approach the lady and choose the 2nd option when she asked you about her name, then the first to start the mission. Your next mission would be to catch a chocobo, now run to the south of Mihen Road and when Rikku stops pick the second choice as to continue on chasing it. It'll happen thrice. In the next scene you could approach the chocobo and this time you'll be guessing which direction it'll run next. Guess it 4 times correctly and you'll be on the next part of the mission. The next part'll simply make you follow Rikku or Paine wherever they go till the chocobo runs away. Now head back south and talk to the guy near the road. Pick the top choice then talk to the girl near a machina. Pick the top choice and you've completed your job. Next after, a boss will fight you. o !BOSS BATTLE! o Chocobo Eater HP: 2350 MP: 230 The The enemy is rather weak against fire so use it as your advantage. Blinding him won't work though as he's immune to it. Break skills are rather helpful but watch out as he guards pretty well against Power break and a little on Magic Break. Simply keep on damaging him per turn and use healing items if needed it'll be over pretty soon. After which you'll receive a Result plate for winning. The Shooter Dress ------------------- Go back to the Monster Arena in Nagi Plains and talk to Clasko, pick the top choice and you'll be given a mission to locate monsters. A total of five would be it as all other would be simply holograms. It's pretty simple to spot the real one as it'll be the only one doing a unique action in the group. Once it's over you'll help Clasko and he'll reward you with a Shooter Dress and that'll be it. Also, If you do accomplished this the arena will be turned into a chocobo farm ^_^ Yey! The Short Conversation in Mushroom Rock Road ---------------------------------------------- You better pick this mission before Mission 9 as it somehow disappears after you pick another one of the Active Links available. Okay, in Mushroom Rock Road there'll be group of soldiers there and a conversation between a guy and Yuna will take place. After a somewhat long conversation head back to Djose Temple and talk to Gabriel. This'll simply complete the event. Dona ------ In Story Level 1, you could meet a lady called, Dona(old face?). Anyway, in Kilika Island, after the introduction of Yuna earlier, head to the other part of the village and Dona will be in her house with just a red cloth as a door. Talk to her and somehow earn story level completion. (I'm not sure how many but a help could be great.) Shooting Game --------------- Back in Besaid Island, notice the Blitzball gang there and talk to them. After a short scene a guy will appear. He'll challenge you so accept it. Then the mission starts. The objective here is to score more than what he marks. Anyway if you gain more you'll be awarded with a mission complete. ^_^" So much for the trouble. Shinrinda ----------- At the beginning of Story Level 2. In Luca, as you take the stairs down an event will follow and you'll see a lady interviewing. Walk to her and talk to her as she ask questions keep on choosing the top choices and she'll reward you with a result plate for the trouble also It somehow adds a % in the completion. Missing Musicians ------------------- SL2, In Macalania Forest talk to the guy along the pathway and head to the place where you obtained Paine's Special Dress Sphere. Talk to the Harp player and he'll ask you to look for his fellow musicians. If you talk to him again he'll point them for you. Locate them all anyway here are where does guys are: - Near the guy playing the harp, there are 2 of them. - 1 of them in a cliff of the old pathway in Macalania. - 1 on the new pathway in Macalania. - The last one should be in a pond where Tidus made his romantic stuffs with Yuna. If you haven't got Paine's Dress earlier then it'll the reward. Ticket Vendor --------------- SL2, in MoonFlow talk to the red guy to help him sell tickets. Here are the guys who'll buy them. - Near the ticket vendor, a lady with his kid. - Near the ticket vendor, a lady in the stall. - Docks, a guy just standing by it. - Docks, an old guy sitting on a chair. - Save spot, a guy by the bench. - Save spot, a lady with his kid. - Mihen Road, a guy and a lady near the road. - At the other side of MoonFlow, take the shopuf, a guy near the station. - At the other side of MoonFlow, take the shopuf, a girl near the station. - At the other side of MoonFlow, take the shopuf, a lady at the bulletin board. - At the other side of MoonFlow, take the shopuf, a guy near the road. - At the other side of MoonFlow, take the shopuf, a guy near the Guadosalam. After which, mission will be completed. If you missed the Magic Gunner it'll be the reward and I think a result plate comes with it. Rion 1/2 (see Rion 2/2) -------- - Go to Calm Isle - Talk to him behind Mt. Gagazet Chocobo ------- - Go to Mihen Road - Talk to Hikaru - Chase after Rikku - Chase the chocobo - Guess 3 or so times correctly - Follow P/R anywhere - Talk to the guy located south - Talk to the girl near the machina vehicle - Defeat the Boss - Return to Hikaru and talk to Clasko Shooter Dress ------------- - Go to Nagi Plains and to the Monster Arena - Talk to Clasko - Locate the real monster The Interview ------------- - Go to Luca - Look for Shinrida hosting an event - Be interviewed Musicians --------- - Go to Macalania Forest - Talk to the guy in blue - Be back to where Paine got her special dress - Talk to the guy with the harp - Look for his musicians Tickets ------- - Go to Moonflow - Talk to the guy in Red - Help sell the tickets - Return to him Mad Soldier * ----------- - Go to Mushroom Road - Talk to the group of soldiers - Speak with Clasko - Defeat the Soldiers and the boss - Take the lift Akagi Sphere # 9 ---------------- - Go to Mushroom Road - Enter the Canyon - Find/Talk to Nooj Rion 2/2 -------- - Go to the Thunder Plains - Talk to Rion and his friends Wild Machina! ------------- - Go to Mi'ihen Road - Destroy every machina here Maechen ------- - Go to Guadosalam Mansion - Talk to Uno, Sano & LeBlanc - Talk to Uno and Sano again - Go down the underground to Sano's Room - Talk to Maechen Paine?! ------- - Go to Moonflow - Talk to the guy in red twice Berserker Dress Sphere ---------------------- - Go to Macalania Forest - Kill every monsters - Talk to the half-dead man Playing Savior -------------- - Go to Nagi Plains - Approach the group by the entrance - Search for the 15 people - Proceed to the Chamber of Fayth - Defeat the Boss Animal Trainer Dress Sphere and a little bit more --------------------------- - Go to Mt. Gagazet - Talk to Kimahri - Accept his challenge - Climb up the mountain - Defeat the boss *Note: You must meet Kimahri during the 1st/2nd story level. Gambler Dress Sphere -------------------- - Go to Luca Docks - Talk to a girl there for a coin mini game - Beat her and the kids on the last area - Beat the guy who'll pass by Rin - Challenge Shinra Lightning Strikes! ------------------ - Go to Thunder Plains - Talk to the guy near a tower twice - Accept his challenge/game - Beat it and talk to the guy in the shop there Isaaru ------ - Go to Zanarkand - Go to the worshipping area before the chamber - Talk to Isaaru Akagi Sphere # 1 ---------------- - Complete every Active Link in Besaid and Kilika - Go to Bevelle - Go back to where you fought Dark Bahamut - Defeat the Boss Rin's Investigation 1/2 (see Rin's Investigation 2/2) ------------------- - Use the Ze Shin Sphere - Help Rin in his investigation - Look for the sphere in Mi'ihen Road Akagi Sphere # 5 ---------------- - After the scebe with Maechen in Mission 13 - Head to the Engine Room of Celcius - Talk to LeBlanc Episode Complete ---------------- - Several Active Links will be on - Just complete each of them - They're pretty straightforward Rin's Investigation 2/2 ------------------- - Meet Rin Akagi Sphere # 4 ---------------- - Go to Guadosalam Mansion - Enter the Underground passage - Reach the Chest for it Akagi Sphere # 6 ---------------- - Go to Bevelle Temple - Approach Pacce's Group - Take the portal to the 100th level dungeon 1st floor - Pick up the sphere Akagi Sphere # 8 ---------------- - See Akagi Sphere # 6 - Jump to the hole till the 20th - Defeat the boss COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! *-*-*-*-*-*-*-*-*-*-*-*-*-*-*- * Frequently Asked Questions - *-*-*-*-*-*-*-*-*-*-*-*-*-*-*- 1. How can I summon aeons in the game? or is it possible? A: I don't think you could. Aaww... our hopes just let us down eh? Hoping for some new aeons to be summoned on the sequel. 2. How many endings are there? A: Hm... I think it could possibly have 3 a Perfect, A Good and a normal one. 3. How'd it differs? A: Basically the better ones have added FMVs as well as added storyline. 4. Is it possible to finish the game with 100% Story Completion? A: Yes it is! There are people who have managed to do so and some has even turned to the magical Code Breaker to help them out =P 5. So after I've completed the game what'll be up? A: There'll be a New Game+ Much like Chrono Cross' The option would allow you to use all items that you've collected in your last game though the character's level won't be the same as it was before. 6. How could I use the Special Dress Sphere? A: You gotta activate the dresses on your result plates. So you better change all your dresses on your RP. After that hit the L1 button and an option will come out and that's R1. Ones it's done you could now use it. 7. Is it possible to achieve a 100% Story completion with your first game? A: No. That's why they've designed the new game. Think of Chrono Cross as the New Game+ and that's just very similar to FFX-2's. 8. Are there any other characters beside the 3 lead? A: You mean besides Rikku, Paine and Yuna? Well like the manual it only has the three lady characters so if you're thinking of being able to get Tidus or something... it isnít possible. 9. How many percent could I get on my first game? A: Hm... I'm not sure how to answer this since most gamers would have a very different styles of playing. Basically I would think roughly around 94 to 99% as to what most players received. 10. Is skipping cinematic do any harm? A: I've noticed it as well. In a game of my friend he skipped almost all of the cinematic in his second game yet he would still retain the score of 99%. Perhaps skipping results to not adding into the statics. Still not sure though. 11. Could I contribute in this guide? A: Well yeah... and surely you'll receive credit for it. 12. There's this typo/grammar error I found in <insert part here>. A: Well I'm very busy and could barely keep up with updating the guide regularly and just to tell you guys that English isn't my first language so excuse me on that part. Anyway, I'll try to be as understandable (Ain't sure if such word exist) as I could. 13. About stats and abilities, how'd you gain them since the sphere grid is nowhere? A: Like most RPGs you simply level up and increase your stats that way. About the abilities, if you've played final fantasy tactics well it kinda resembles the same class skills as it has. You gain them by learning them and I guess purchasing them with points 14. Where can I find <insert dress sphere here>? A: If you're having trouble looking for a certain dress sphere, I've included the location of the dress sphere in my Class sections but if it's unclear in any case or if you've followed it and still didn't managed to get it it's either you've missed that certain part already or my description is not that accurate... hehehe sorry. 15. What should be my typical battle line up? A: I know the answer here should be the player's own call since we all got a very different style of playing the game I guess I could give a very basic line up which is basically consists of a healer, a main attacker, and a support unit. A healer is uh... well... healer she should also have that certain support magic in any case that it may be needed. A main attacker is essential as to most groups there's always this battle-tank-like unit that could both take damage and deal damage in the same way. She should be equipped with skills that could either boost her powers or use those skills to his advantage on certain units. A support unit is someone who could both focus on healing and dealing damage as a healer isn't that reliable in terms of dealing damage. He should be equipped with at least the most basic healing and raising spell as well as skills that could deal an average damage simply to pick up what may be loss if something happens. *-*-*-*-*-*-* * Item List * *-*-*-*-*-*-* -=-=-=-=-=-=-=-=-=-Weapons-=-=-=-=-=-=-=-=-=- COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! -=-=-=-=-=-=-=-=-=-Accessories-=-=-=-=-=-=-=-=-=- COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! -=-=-=-=-=-=-=-=-=-Items-=-=-=-=-=-=-=-=-=- Item Name: Potion Effect: Restores 200 HP # of targets: One Character only. Use: Ones Type: Healing Cost: 50 Gil Item name: Hi-Potion Effect: Restores 1000 HP # of targets: One Character only.Use: Ones Type: Healing Cost: 500 Gil Item name: X-Potion Effect: Restores HP to full # of targets: One Character only. Use: Ones Type: Healing Cost: Item name: Mega-Potion Effect: Restores 2000 HP # of targets: Party. Use: Ones Type: Healing Cost: Item name: Ether Effect: Restores 100 MP # of targets: One Character only. Use: Ones Type: Mana Replenishing Cost: Item name: Turbo Ether Effect: Restores 500 MP # of targets: One Character only. Use: Ones Type: Mana Replenishing Cost: Item name: Elixir Effect: Restores both HP and MP to full # of targets: One Character only. Use: Ones Type: Healing and Mana Replenishing Cost: Item name: Megalixir Effect: Restores both HP and MP to full # of targets: Party. Use: Ones Type: Healing and Mana Replenisher Cost: Item name: Phoenix Down Effect: Revives KO'd character. # of targets: Unconscious/Dead/KO'd character. Use: Ones Type: Revive Cost: 100 Gil Item name: Mega-Phoenix Down Effect: Revives KO'd character # of targets: Unconscious/Dead/KO'd Party. Use: Ones Type: Revive Cost: Item name: Soft Effect: Removes Petrify status # of targets: One Character Only. Use: Ones Type: Status Ailment Item Cost: 50 Gil Item name: Antidote Effect: Removes Poison Status # of targets: One Character Only. Use: Ones Type: Status Ailment Item Cost: 50 Gil Item name: Holy Water Effect: Removes Curse Status # of targets: One Character Only. Use: Ones Type: Status Ailment Item Cost: 300 Gil Item name: Echo Screen Effect: Removes Silence Status # of targets: One Character Only. Use: Ones Type: Status Ailment Item Cost: 50 Gil Item name: Eye Drops Effect: Removes Darkness Status # of targets: One Character Only. Use: Ones Type: Status Ailment Item Cost: 50 Gil -=-=-=-=-=-=-=-=-=-Result Plates -=-=-=-=-=-=-=-=-=- Plate Name: Beginner Story Level: 1 Abilities: None How to Get: Defeat LeBlanc the first time. Plate Name: Square Formation Story Level: 1 Abilities: Attack +5, Magic Attack +5 How to Get: After talking to Shinra about Result Plates. Plate Name: Protecting Circle Formation Story Level: 1 Abilities: Defense +5, Magic Defense +5 How To Get: After the mission of searching Wakka. Plate Name: Fire Demon Story Level: 1 Abilities: Absorbs Fire attacks. How To Get: After the Mushroom Road Mission. Plate Name: Protection of the Sun Story Level: 1 Abilities: Casts Protect, SOS Protect How To Get: Given along with the Dark Gunner Sphere. COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON!COMING SOON! *-*-*-*-*-* * Classes * *-*-*-*-*-* This section is basically for the abilities listing in the game. They're from special dresses found in the game, which should be not much of a trouble to acquire. I Currently have a few and some are on the way so expect a couple of revisions overall not just in this part. Name: Gunner How to Get: Yuna starts with this Dress. Innate Abilities: Quick Trigger - Shot with R1 damaging the target in a period of time. Power Shot - Damage a single enemy. Skills: Attack - Strike the opponent with basic weapon. Burst Shot - Critical damage to an enemy. Darkproof - Immune to darkness. Hard Shot - Damage target enemy, defense being not a factor. Level Shot - Damage target base on level. Magic Shot - Magic Damage to enemy. Mental Shot - Damage enemy MP. Multi Burst - Critical damage to all enemies. Multi Shot - Attack all enemies Quarter Shot - Damage target by 1/4th of their AP. Quick Trigger 2 - Lengthen quick trigger time. Quick Trigger 3 - Further lenghten quick trigger time. Reverse Shot - Deal damage as the target's defense. Sleepproof - Immune to Sleep Comment: Perhaps what Squire is in FFX-2. It's pretty damaging oriented and would kinda remind you of the Gunblade Trigger ^_^. Anyway gunners are well adept at dealing damage and could perhaps make themselves tough for some ailments. The gunners are very basic and could be replaced anytime onces a better dress comes. Name: Magic Gunner How to Get: Complete the Dark Gunner Dress Sphere Side Quest Innate Abilities: Sensor - Scan your opponent. Magic Shot - An attack that mimes the opponent's technique. Skills: Anti-Air Shot - Deals 4 times the damage to Flying-type opponents. Anti-Pidding - Deals 4 times the damage to Pudding-type opponents. Attack - Strike the opponent with basic weapon. Bane Shot - Deals 4 times the damage to Devil-type opponents Disassembler - Deals 4 times the damage to Human-type opponents. Drake Killer - Deals 4 times the damage to Drake-type opponents. Element Shot - Deals 4 times the damage to Elemental-type opponents Fatal Shot - Deals damage by using Fatal Shot attack. Fatal Shot 2 - Fatal Shot starts 40% than normal. Helm Fire - Deals 4 times the damage to helm-type opponents. Lizard Shootout - Deals 4 times the damage to Lizard-type opponents. Mechablow - Deals 4 times the damage to Mecha-type opponents. Sensor 2 - A sensor that targets the enemy. Sensor 3 - A sensor that could target your party. Wolf Hunting - Deals 4 times the damage to Wolf-Type opponents. Comments: The Magic Gunner Class makes a great anti-creature class since it has a lot of skills that quadruples the damage on selected opponents and at the same time gain more knowledge about a certain opponent. The Magic Gunner class works well on dungoens as such that most would support a certain type of creature making the class very useful. Name: Black Mage How to Get: After the very frst mission, Mt. Gagzet. Innate Abilities: MP Absorb - Absorbs target's MP Concentration - Momentarily Increase the user's magic attributes. Skills: Attack - Strike the opponent with basic weapon. Black Magic 2 - Speed of casting blach magic reduced by 30%. Black Magic 3 - Speed of casting blach magic reduced by 50%. Blizzard - Deals ice elemental damage to target. Blizzara - Deals ice elemental damage to target. Blizzaga - Deals ice elemental damage to target. Fire - Deals fire elemental damage to target. Fira - Deals fire elemental damage to target. Firaga - Deals fire elemental damage to target. Thunder - Deals lightning elemental damage to target. Thundara - Deals lightning elemental damage to target. Thundaga - Deals lightning elemental damage to target. Water - Deals water elemental damage to target. Watera - Deals water elemental damage to target. Waterga - Deals water elemental damage to target. Comments: A very offensive class supporting every type of elemental attacks that could draw fear from opponents a like. The Black Mage Class is great against hulking enemies much like bosses as to most would pretty much have an elemental weakness. Name: Soldier How to Get: Paine starts with this. Innate Abilities: Assault - Cast Shell/Protect/Berserk/Haste on Party. Iron Wall - Decrease damage received from an enemy. Skills: Armor Break - Deals damage and decreases defense attribute. Attack - Strike the opponent with basic weapon. Aqua Saber - Deals water-element damage. Delay Attack - Deals damage and slows the speed of the target. Delay Buster - Same as Delay Attack but a bit more powerful. Excalibur - Deals holy-element damage. Flametian - Deals fire-element damage. Gravity Sword - Deals gravity-element damage. Ice Brand - Deals ice-element damage. Magic Break - Deals damage and decreases magic attribute. Mental Break - Deals damage and decreases magic defense attribute. Power Break - Deals damage and decreases strength attribute. SOS Protect - Cast protect on dying character. Thunder Blade - Deals lightning-element damage. Comments: A Class that is pretty much looks as a cannon-fodder class. They could mostly take damages pretty well and deal the same way as well. They could have their weapons filled with elemental forms to the extent that they'll deal much damage to the opposite elemental attribute. They could not only deal elemental damage but also weaken the opponent much that it'll benefit the whole party. Name: White Mage How to Get: After the mission in Besaid. Innate Abilities: Pray - Heals party in small amount. Cheer - Heals self in small amount. Skills: Arise - Bring a character back to life with full HP. Attack - Strike the opponent with basic weapon. Cure - Heals a few HP. Cura - Restore some HP. Curaga - Heals a lot of HP. Dispel - Removes any freindly/negative status from target. Esuna - Dispells all negative ailment. Full Cure - Heals HP to full and remove all negative status. Protect - Cast Protect on a character. Raise - Bring a character back to life with few HP. Reflect - Cast Reflect on a character. Regen - Cast Regen on a character. Shell - Cast Shell on a character. White Magic 2 - Speed of casting white magic reduced by 30%. White Magic 3 - Speed of casting white magic reduced by 50%. Comments: The Healing Class. The White Mage offers a range of healing and supporting spells that'll make the party last longer and receive damage pretty well. The white mage could pretty much heal and raise dead and at the same time protect all those who believe in them. Name: Thief How to Get: Rikku starts with this. Innate Ability: Steal - Steal an Item carried by target. Flee - A higher chance of escaping. Skills: Attack - Strike the opponent with basic weapon. First Strike - Gives a higher percentage of attacking first in battle. Slow Defense - Neagate Slow status. Initiative - Gives a higher percentage of getting a pre-emptive strike in the beginning of the battle. Item Hunt - Increas the chance of recieving more/better items after a battle. Stop Defense - Negate Stop status. Steal Heart - Puts enemy to Berserk status. Steal HP - Damage and receive HP according to the damage. Steal Gil - Steal money from enemy. Steal MP - Much like Steal HP but this time it takes MP. Steal Nerve - Scare and make the target run away. Steal Rare - A chance to steal a rare item from an enemy. Steal Time - Cast Stop on target. Surefire Steal - 100% chance of stealing an item from an enemy. Comments: Perhaps the best class as their speed benefits them well. Equipped with an awesome agility they could mostly steal and cause havoc in their fiends turning tides with their little ways. Though they aren't as much offensive as any class they're great dexterity and speed works for it at the same time their thievery skills could conjure problems in their foes. Name: Singer How to Get: After the first boss battle, LeBlanc. Innate Ability: Skills: Accel Dance - Casts haste to all allies. Breakdance - Casts slow to all enemies. Carnival Dance - While in this state, all Allies' HP doubles. Darkness Dance - Casts blind to all enemies. Defense Song - While in this state, all allies' defense raises. Final Dance - While in this state, all alies deals critical damage. Focus Chant - While in this state, hit percentage ratio are up. Mabaria Dance - While in this state, magic damage is reduced to 0. Matador Dance - While in this state, evade ratio increases. Magical Dance - While in this state, no MP will be wasted. Mysterious Melody - While in this state, all allies' magic attack raises. Purity Preparation - While in this state, all allies' magic defense raises. Silence Dance - Casts silence to all enemies. Sleep Dance - Casts sleep to all enemies. Stop Dance - Casts stop to all enemies. Support Song - While in this state, all allies' attack raises. Comments: Perhaps it's true that the battlefield isn't a place for entertainers but the class could prove them wrong. The Singer class' though has no offensive attacks doesn't mean that it's weak. The Class could definitely direct the flaw of battle whenever the dancer/singer took the initiative to do so. Their negative status ailment moves could really hurt their opponents as well as the helpful dances/songs they could do for their allies. Name: Item Shooter How to Get: Complete the Mihen and Mushroom Rock Road missions, Story level 2. Should take Hikuri and Clasko on your ship then complete the Monster Arena Mission. Innate Ability: Mix Bullet - Mix two items for a special attack. Item Lvl. 2 - Preparation time hasten by 80%. Skills: 6-Elements Knowledge - Double the effect of elemental items. Elixir - Use Elixir not using that of the inventory. Ether - Use Ether not using that of the inventory. Hi-Potion - Use Hi-Potion not using that of the inventory. Medicine Knowledge - Double the effect of healing items. Mega Phoenix - Use Mega Phoenix not using that of the inventory. Mega Potion - Use Mega Potion not using that of the inventory. Non-Elemental Knowledge - Double the effect of non-elemental items. Phoenix Down - Use Phoenix Down not using that of the inventory. Potion - Use Potion not using that of the inventory. Purifying Medicine - Use Purifing Medicinge not using that of the inventory. Remedy - Use Remedy not using that of the inventory. X Potion - Use X-Potion not using that of the inventory. Comments: A pretty awesome job to be with in any party. Think of doubling the item effect as well as not using that of the inventory. Though not that to be reckoned with in terms of physical Item Shooter relies on other tank-type jobs to focus for the party's offense. They are well as support units and is a very good addition to any parties. Name: Samurai How to Get: During the Kilika Temple mission in SL 3, after defeating the boss there. Innate Ability: Coin Throw - Deal damage to the amount of moeny thrown. Mirror - Loose a part of your HP to deal more damage to target. Skills: Fearless - Raise Attack and Hit percentage. Gale - Raise Evade stats, casts haste on self. Iron-Cutter - Instantly KO an enemy but sometimes fails. Light Shot - Damage one target. Majestic - Cast Shell and Protect on self. Motion Stop - Stops a target's action during preparation phase. Renewal - Heals self and cures status. Seal Evil - Damage target's MP. SOS Critical - Always deal critical blow when HP is in critical. Supreme Shot - Damage all enemies. Supreme Iron-Cutter - Instantly KO all enemies but sometimes fails. Train - Deals damage based on the number of kills. Comments: A very versatile warrior of the east. Adept in using a blade and is capable on fighting a number of enemies even when alone. Samurais are also capable of killing a number of enemies at once or could deal big damage the same time. They're very focused on building up theirselves and is very good at protecting themselves as well. Name: Berserker How to Get: Complete the Macalania Travel Agency Mission in SL 3. Skills: Auto Regen - Starts a battle with a regen status, Berserk - Casts Berserk on self. Bit by Bit - Damage enemy and poison it. Commence - Damage and cause slow. Changeproof - Be Immune to some status. Counter - Counter physical damage. Evade & Counter - Evade and counter a physical attack. Guts - Increase max HP. Hasten - Damage target equal to remaining HP. Hard Blow - Damage target by 1/2 of their total HP. K.O. - Kills enemy but rarely hits. Magic Counter - Counter magic damage. Negate - Damage target and removes protective status. Plunge - Heavy damage but would rarely hit. Scare - Damage and lowers Hit and Evade stats of target. Comments: Fighting with brute strenght Berserkers could walk their way in and out of battles easily. Equipped with powerful attacks that could edge battles into their side they could turn tides and still be doing damage to the target. They're mostly made as tanks. Name: Gambler How to Get: Defeat Shinra in the Luca locker during SL5 (Sphere Break Mission) Skills: Always Critical - Always deal critical damage Attack Slot - Random Physical attack. Bribe - Bribes an enemy to leave the battle. Charm - Confuses all enemies. Exp 2x - Gain 2x the total Exp. recieved after battle. Four Dice - Attack with four dice. Gil 2x - Gain 2x the total Gil recieved after battle. Item 2x - Gain 2x the Item recieved after battle. Item Slot - Random item use. Luck - Raises own Luck. Magic Slot - Random Magical attack. Random Slot - Random effect. Sharing - Raises all allies' Luck. SOS MP Consumption 0 - No MP used when critical. Two Dice - Attack with two dice. Commetns: Though the battlefield may not really be for those who aren't serious about fighting. Gamblers has never been welcomed into one yet they could use their persuasiveness to overcome them and at the same time using their luck to be able to do so. They may not be as tough as any other classes but their ability to double experience, money and the item recieve is ranked second to no one. *-*-*-*-*-* * Endings * *-*-*-*-*-* This section is basically a list of all known endings yet. I'll just enumerate them first and just update them with a bit more in-depth informations. Perfect Ending - Simply by getting a 100% story completion Good Ending - Completing all the side quests/active links in the duration of the story level 3 and story level 5. - You should've activated the whistling event during the time Yuna's in the underworld. - Finish the Blitzball season and go to where Tidus taught Yuna to whistle. - Choose the top option when Inoringo is summoned after beating Shuin. Normal Ending 1 - Finishing the game without completing any of the things listed under the Good Ending. Bad Ending - When you fought Vegnagun in his last form erm... last parts (Head). Purposely lose to it and you'll get a bad ending. This also triggers the Game Over screen to appear. *-*-*-*-*-* * Credits * *-*-*-*-*-* I would like to thank the following: Square Soft - For creating such a wonderful game. They've done a heck of a job this time. GameFAQs - The best FAQ site in the world nuff' said. The other contributors! - Honestly I used their guides first before I come up with the idea of creating one myself. Billion thanks to you all! I think they deserve something bigger. YOU - This won't be called a guide with out anyone being guided. Thank you. The People of GameFAQs FFX-2 Message Board - You'll learn a couple of things in there so just keep yourself from browsing and hopefully open a sweet topic. =P MoOMoOMilk (firstname.lastname@example.org) - Hehehehe... he pointed out that FFX-2 is simply a sequel to FFX not exactly FFXII. And also supplying me with Bad Ending. If I ever missed someone e-mail me. I'm just tired and desperate to finish athe guide early enough to get it on the site. THANK YOU!!!!
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