Review by Silvertear SD

"Have you ever wanted to be on a SWAT team? Here's your chance!"

You are Mathias Kincaid, a former member of the US Army's elite Delta Force and now a commander within SWAT: GLOBAL STRIKE TEAM. Having volunteered for GST (Global Strike Team) duty, your wish has finally been granted. As element leader, you will be teamed up with two first lieutenants, a sharpshooting sniper named Kana Lee, and Anthony ''TJ'' Jackson, an excellent field technician - SWAT: Global Strike Team Manual

This game is great. You have a team of two or three (you don't get Kana Lee on some of the missions) and you have to infiltrate a building and try to get the ''bad guys'' to give up or take them down if worse comes to worse. Once they give up you have a certain amount of time before they take there guns out and start shooting you again. There will be a lot of civilians which you can't shoot or it will make you fail the mission. Unlike Rainbow Six or other games where you hostages are in one room, the hostages could be anywhere in this game, running away or lying on the ground bleeding.

Gameplay - 9/10

The gameplay in this game is great, from yelling for people to put there weapons down to hand cuffing them, this game does it right. There is a lot of actions you can do for opening doors, like breaching it, slightly opening it to see if there is anyone inside or to throw a grenade, or just kicking down the door and rushing in. You can also give orders to your teammates through a headset which you need to buy.

Another thing that makes the gameplay superb is the multiplayer. You can verse each other, play the single player missions, or do time coop. Each of the modes is great for different players, so if your the type of person who likes to run in and shoot everything in sight you can do deathmatch but if you like to kill tangos and completing objectives then you will love coop.

Timed coop is the same thing as coop except you start out with two (2) minutes on the clock. Every time you kill someone you get an extra five (5) seconds. And for every person you arrest (this includes hostages) you get an extra 15 seconds. You can do timed missions by yourself or with a friend.

In every mission there are three (3) people (on elite) that you can arrest like anyone else. But if you arrest these people at the end of the level you get points. With these points you can upgrade your weapons with different upgrades, ranging from different types of bullets to scopes to how much recoil you get. This is useful for later missions where you may need better bullets for people wearing body armor.

You get a lot of equipment ranging from smoke grenades to sniper rifles to flashbangs to concussion grenades. There aren't many weapons in this game but each of them are fun to use in different situations.

The only thing that pisses me off is the A.I. I'm not saying that it is bad but it could've been boosted a hell of a lot more. Most of the time you can down a guy before he gets a chance to shoot and this makes the game somewhat easy. Unless you go into a room randomly shooting you will be able to clear it out.

Story - 6/10

The story is pretty bland, some of the missions are tied together and are aiming for one goal, but most of them are just random hostage situations with other goals (bombs, drugs, etc.). Other than that it's pretty much go in, rescue the hostages, go to the next mission.

Graphics - 9/10

Almost everything in this game is good. The graphics are pretty damn good for PS2. Every thing in the levels are detailed right down to the pieces of paper you barely notice. The player models are great and aren't too blocky and have smooth animations. Nothing in the graphics department looks bad and some of the things they do detail make me wonder why they even bothered. Great graphics!

Sound - 9/10

All the guns in the game sound realistic, the people screaming and the random chatter are great and couldn't be done better. I don't have a USB headset so I can not say if when someone contacts you it will go through the headset, I am pretty sure it would though. The sound is excellent and greatly done.

Playtime/Replayability - 7/10

This game is somewhat easy and will take a person about 10-20 minutes each mission depending on how the person decides to go into the mission. There are 21 levels which are all totally different and always seem to surprise me. There are some which are similar but they are usually missions that are tied together and should be the same. You can play the missions again and again and they barely ever get boring. The first mission I did on timed mission and pretty much gunned everyone down. It is great fun and you will play this game again and again.

Final Recommendation - 8/10

This game isn't for everyone. The typical Doom/Quake player will probably hate this because you can't just run and gun everything down. You have to think about what you are going to do and have to check your six every couple of seconds to make sure no one is sneaking up on your. I would recommend this game to you if you like games like any of the Rainbow Six games, Counter-Strike, or any other military game where one well placed shot can kill you. Other people may still be interested in the game but may not have as much fun as people who like this style of gameplay.

Reviewer's Rating:   4.0 - Great

Originally Posted: 02/18/04

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