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    FAQ/Walkthrough by Samurai Gamer

    Version: 1.50 | Updated: 02/11/05 | Search Guide | Bookmark Guide

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                  FAQ/Walkthrough created by Aaron"Samurai Gamer"Luther
                                    Version 1.60
             Email corrections or suggestions to slipknotrulz5@hotmail.com 
    Version .10
    status:Just beginning what could be a really long walkthrough
    version .20
    status: finished about one-third of story and finished a few character bios
    version .30
    status:Finished controls and characters, half of the genma, a thrid of dark 
    version .40 
    Date: 6/23/04
    status: Finished story, finished weapons,armor, and items, finished
    half of dark realm, finished Genma
    Version .50
    Date: 6/24/04
    Status:finished two thirds of the dark realm,Finished basics
    Version .60
    Status:Started walkthrough
    Version .70
    Status:continued working on the walkthrough
    Version .80
    Status:Still working on the walkthrough. Its going to be a while before i get
    this entire thing done
    Version .90
    Status: still on the walkthrough
    Projected finish date:July 6 or 7
    Version 1.00
    Status:Added two new sections to extras, continued walkthrough
    Version 1.10
    Status:contiuned walkthrough
    Projected finish date:July 7
    Version 1.20
    Status: Happy 4th of july, continued walkthrough
    Version 1.30
    Status:Finally finished main walkthrough
    Version 1.40
    Status:Almost done with Dark realm, about 3/4 done with extras section
    Projected finish: 7th of july (if not then i wont be able to get it finished 
    until the 11th or 12th beacuse i am going to Indiana for 4 days starting on 
    the 8th)
    Version 1.50
    status:Im finally finished will the guide, spell check will be done later.
    Version 1.60
    Status:I finally got off my ass and fixed corrections and did some spell check.
    Table of Contents
      a.Email content
      b.About this guide
    II.Legal Permisson
      a.Samanosuke Akechi
      b.Jacques Blanc
      c.Michelle Obear
      e.Henri Blanc
      f.Heihaci Honda
      g.Ranmaru Mori
      i.Hashiba Hideyoshi
      j.Nobunaga Oda
    v.Controls and Attacks
      b.Jacques Blanc
      c.Michelle Obear
      d.Basic attacks
      e.Basic controls
    VII.Weapons,Armor & Items
      a.Weapons & Armor
        1.Health & Magic
        2.Ako's vests
    VIII.The Basics
      b.Honnoji temple
      c.Arc de Triomphe
      g.Notre Dame
      h.Undersea Temple
      i.Notre Dame (Michelle)
      j.Zoo (Michelle)
      k.Zoo (Samanosuke)
      m.Lake Biwa
      n.Azuchi Castle Area
      o.Azuchi Castle
      p.Eiffel Tower
      q.Honnoji Temple
      a.Rankings and titles
       1.Oni Target Practice
       2.Adventures of Heihaci
         b.Undersea temple
         c.Return to Sakai
       3.Oni Training
         a.In-game sessions
         b.Mini game
       4.Genma Puzzle Space
         a.Onimusha 1 puzzles
         b.Onimusha 2 puzzles
         c.Onimusha 3 puzzles
      d.special ending
    XI.The Dark Realm
      a.Undersea Temple (Jacques)
      b.Undersea Temple (Samanosuke)
      c.Mont-Saint-Michel (Jacques)
      d.Mont-Saint-Michel (Samanosuke)
      e.Honnoji Temple (Jacques)
      f.Honnoji Temple (Samanosuke)
    XII.Websites using this guide
    XIII. Credits 
    Hello, Welcome to my walkthrough of Onimusha 3:Demon Seige for the PS2.This is
    the final game is Capcom's epic Onimusha series. The first Onimusha game was a
    major sucess, becoming one of the first PS2 games to sell over one million
    copies in the United States.The graphics were one of the hot selling points
    for the game.In 2002, Capcom released Onimusha 2: Samurai's Destiny. The 
    graphics and gameplay was deeply improved from the original game. The game
    was a huge sucess in Japan selling one million copies in a short amount of 
    time.However, the game wasnt as big of a sucess in the United States.Fans
    of the series wanted 3D backround instead of the pre-rendered backrounds used
    in the first two games. Capcom decied to use 3D backrounds in their onimusha
    fighting game, Onimusha:Blade Warriors. The 3D backrounds were a nice change
    but the game overall was a big disapointment.On April 27, 2004 Onimusha 3 was
    unleashed on the gaming public. The graphics alone was a huge selling point 
    for the game, and were one the best, if not THE BEST graphics for the PS2. 
    In my opinion this game was a perfect ending for a damn near perfect series.
    This is my first attempt at a walkthrough, so please bear with me.
    A.Email Content
    As I listed on top, if you have any suggestions or corrections feel free to 
    email them to me at slipknotrulz5@hotmail.com.Please dont send viruses, spam, 
    emails the criticizes my walkthrough or anything of that nature. If you do send
    an email, label it Onimusha 3 FAQ
    B.About this Guide
    This guide is a complete walkthrough of Onimusha 3. It includes characters, 
    enimies, mini-games, a detailed walkthrough of the main game, and much more.
    II.Legal Permission
    This guide is copyrighted under my name so no one can use this guide on a 
    website other than GameFAQs.com unless i have been given notice and i permit
    it. If you so choose, you can print the guide off and share it with other 
    In 1560, Japan was in a brutal war between states. Nobunaga oda, a powerful 
    warlord from Owari set out to control japan. On one fateful day on the plains
    of Okehazama, Nobunaga's immense army fought and defeated the combined forces
    of Daimyo Sueneaga,A Suruga warlord Yoshimoto Imagawa,and a Mino warlord Dosan
    Saito.However during the battle a stray arrow hit Nobunaga in the throat. With
    Nobunaga's death, his army fell into chaos. A young warrior, named Samanosuke
    Akechi who was involved in the batttle was given a letter written by Princess
    Yuki of the Saito clan. She said Inabayama Castle was under attack. Samanosuke
    rushed to protect Yuki, but it was too late. She had been kidnaped by evil 
    demons known as genma.
    As Samanosuke searched for Yuki, he came along a clan of ogres know as the
    Oni. The Oni needed Samanosuke to defeat the genma and seal the souls in a 
    special gauntlet they had given him. Samanosuke went to Inabayama castle and
    ran into a rather intelligent genma known as Guildenstern. Guildenstern told
    him that Nobunaga wasnt dead, he was brought back to life by the genma to
    serve them as a slave. Samanosuke knew he had to defeat Nobunaga Before he 
    could conquer Japan.
    Samanosuke slaughtered thousands of genma, and sealed the souls into the Oni
    gauntlet. Inside the castle, he comes across the demon realm but isnt 
    capable of getting in. He manages to find a way in and kills the demon/insect
    queen Hecuba. Before reaching the end of the realm Samanosuke finds a 
    mysterious weapon. The weapon was the Bishamon Sword, it used to belong to the
    japanese god Bishamon who subverted the demons in the past. Samanosuke then 
    comes across princess Yuki. As he was about to save her, all of a sudden 
    from an underground tunnel emerges the genma king, Fortinbras. Fortinbras then
    summons Nobunaga to finalize a dark ceremony to seal a victory for the demons
    over the Saito clan. Samanosuke makes sure this doesnt happen and slays 
    Fortinbras. As Samanosuke and Yuki tried to escape, Fortinbras awoke and 
    grabbed Samanosuke. He crushed Samanosuke,but the blood the came out of 
    Samanosukes mouth landed on the gauntlet and in explosion of light Samanosuke
    transformed into the Onimusha. He finished off Fortinbras and stared down 
    Nobunaga as the realm collapsed. Samanosuke disappeared, and hasnt been seen
    Nobunaga, however, wasnt killed and came back as the demon king. His army
    overtook Inabayama castle and renamed it Gifu castle. He rebuilt his demon
    army and destroyed village after village. Nobunaga slaughtered all who opposed
    him and anyone that could be the next Onimusha. Nobunaga also learned of an
    ancient tie between the Oni and the Yagyu clan of Mino. He became worried that
    the next Onimusha might come from that clan so he went out and destroyed it.
    The young leader of the clan Jubei Yagyu raced back to the village but it was 
    too late. As he was looking for who did this, a voice called out for him. He 
    went to see who it was, and appeared an Oni woman named Takajo.He thought she  
    was responsible, but then she said Nobunaga Oda was the one who did this. Then
    she said that she was Jubei's mother and Jubei himself was part Oni. Takajo
    told him about the five Oni orbs and then she gave him the ability to absorb
    the genma souls. Jubei knew that his destiny was to defeat Nobunaga and avenge
    the Yagyu clan.
    Jubei went to the small mining town of Imasho. There he met three warriors
    Ekei Anakoji, Magoichi Saiga, and Kotaro Fuma. He also met a beautiful woman
    who headed to the mines with out saying a word. Jubei followed her to the mine
    and found out that the mines were infested with genma. He fought his way 
    through the mines and came across some sort of warp device. He entered this
    and was transported to Gifu castle. He killed the genma in his way, and saw
    Tokichiro kinoshita trying to restrain the woman Jubei saw earlier in Imasho.
    Jubei helps her out of the situation and the two rode back to Imasho. There he
    finds out the womans name is Oyu. She has the same goal to kill Nobunaga. As
    Jubei looked around in Imasho he met a evil demon woman named Jujudormah. She
    said she was going to Yagyu village to kill Takajo. Jubei gave chase but it 
    was too late. Jujudormah did the damage and Takajo lies her close to death
    and she says that she still wanted more time with her son. Takajo then 
    dies and evaporates. Jubei now knew that Takajo was his true mother and he
    would stop at nothing to kill all the genma and Nobunaga.
    Jubei continued his journey and traveld to an Oni palace. Their after several
    incidents including Oyu's confession that she is Nobunaga's sister. Jubei
    still trusts her though and they search through the palace. They both come
    across an Oni battle ship. The problem is that Tokichiro has already taken 
    over the ship. Jubei and Oyu manage to find a way on to the ship and force
    Tokichiro off it. Unable to pilot the ship, they decide to take it to Gifu 
    castle and crash it into the castle. Jubei makes his way into the demonized
    part of the castle and finds Nobunaga. Nobunaga claimed it was too late, he 
    already transfered all of his power into the golden evil statue. Nobunaga then
    transforms into his genma king form. Jubei manages to kill nobunaga, but 
    Nobunaga's spirit flies into the statue and brings it to life. Jubei is sucked
    inside the demon realm for the final showdown. He summons the power of the 
    five orbs and the power of the Oni. This allows him to be transformed into the
    Onimusha. He uses this power to defeat the statue. Before jubei leaves
    Nobunaga's spirit says he will be back.
    Nobunaga makes good on his promise and is resurected to the become genma king
    once again. With a genma army threatening, Mitsuhide Akechi, a former ally
    to Nobunaga leads a rebellion against Nobunaga at Honnoji temple. Mitsuhide's
    army wouldnt stand a chance against the demons,but they have a powerful ally
    themselves. After ninteen years Samanosuke Akechi makes his return to help his
    uncle Mitsuhide defeat the genma once and for all. This is were the events in
    the game start unfolding.
    A.Samanosuke Akechi
    His full name is actually Hidemitsu Samanosuke Akechi. Samanosuke was the 
    first to be summoned by the Oni to defeat the genma. He did just that and 
    slayed the genma king Fortinbras. But he disappered that day. Nineteen years
    later Samanosuke returns to finish off Nobunaga once and for all. His journey
    takes a major detour when a time portal sends him to Paris, France in 2004.
    B.Jacques Blanc
    A French policeman who has had life full of tragedy. Not only did his wife die
    but he is a part of the toughest crime unit in Paris. As he is off to work he
    gets a message that there is major problem. He goes to find demons in modern
    day paris. As he fights to protect his fellow policemen and soliders, a time 
    portal envelops him and takes him to japan in 1580. Now he must find a way 
    back to modern france before its to late.
    C.Michelle Obear
    One of Jacques fellow police officers and fiancee.Though very beautiful she is
    very well trained with firearms. But Jacques son Henri doesnt take to kindly
    to her. She tries to keep up with defending paris and trying to look after
    Henri while Jacques is missing.
    A tengu assigned to look over Samanosuke and Jacques while they are in 
    different times. Though she seems youthful she is actually several thousand 
    years old. Ako has many different abilities including time travel. She uses
    this to give Samanosuke and Jacques information pertaining to what is going on
    in the other time periods. She also has other abilities depending on what 
    vest she is wearing.
    E.Henri Blanc
    Jacques very gifted son. Because of his strong bond with his father, he can 
    sense when his dad is in trouble even though he is 500 years in the past.
    Henri has trouble accepting Michelle as Jacques fiancee.
    F.Heihachi Honda
    Heihachi is based of a real life japanese hero. In this game he is allied with
    Nobunaga. He is a master of the spear. Though he is order to hunt down the two
    Oni warriors, he'd rather fight in a traditional samurai battle. He has 
    trouble taking orders from the genma.
    G.Ranmaru Mori
    The young head retainer of the oda clan. He trains to be a powerful samurai
    but it still naive to the fact that his dream is years away. He is very 
    ambitous and will risk his life for Nobunaga.
    The genma scientist who now serves under Nobunaga. He is always trying to 
    create new creatures to defeat the oni warriors. During his works he finds
    the ability to traverse time. He develops a time folder to allow the genma
    to travel back and forth through time.
    I.Hashiba Hideyoshi
    Previously known as Tokichiro Kinoshita. He has risen to power of general of
    the oda army. He eventually chages his name to Hideyoshi Toyotomi and unifies
    Japan under the strict shogunate. Because of his greed, its highly doubtful
    that he is fully allied with Nobunaga, he only cares about his rank in the Oda
    J.Nobunaga Oda
    The formerly dead leader of the Oda clan. He came back after being defeated by
    Jubei Yagyu and is more powerful than ever. He is determined to conquer japan.
    After he conquers an area, the survivors are enslaved and either pledge 
    loyalty to him or die by his sword. Nobunaga is ready to defeat Samanosuke
    and conquer whatever is left of Japan.
    V.Controls (the attacks listed are the attacks that are for that character
    A.Samanosuke Akechi
    Attack List
    Archery-R1 + X
    Ten Slash-thrust attack connects then square (requires proper timing)
    B.Jacques Blanc
    Attack List
    Oni Bind-Sqaure after weapon is charged
    Oni Bind Shoot-Sqaure after sucessful oni bind
    Oni Bind Throw-Up or Down + Sqaure after Oni Bind
    Oni Bind Kick-X after Oni Bind
    Oni Bind Bind-Triangle after Oni Bind
    Firefly Jump-R1 + X when near a firefly
    Throw Object-R1 + x when near a throwing object
    C.Michelle Obear
    Attack List
    Throw Grenade-Triangle (reqiures Grenade)
    D.Basic Attack
    Normal Attack-Sqaure
    Thrust-Up + Square
    Slash Lift-Up + Square (Close range only)
    Running Slash or Tackle-Sqaure (When Running)
    Finisher-Sqaure (when next to a downed enemy)
    Kick-down + sqaure
    Charge weapon-R1 or Sqaure
    Critcal-Sqaure just before enemy attacks
    Chain Critical-Sqaure after critical
    Deflect Critical-Square after deflecting attack
    Magic Attack-Triangle while oni weapon is equipped
    E.Basic Control
    Left Joystick-Movement
    Right Joystick-Change lock on
    R3-Onimusha mode
    Start-Menu screen/Skip cut-scene
    Triangle-Use magic/Cancel
    Circle-Absorb Souls
    L2-Map View
    R1-Draw/Charge Weapon
    R2-180 degree turn
    Returning for the third game these guys are the easiest to defeat with just a
    few normal slashes. Also a good way to get critcal points.
    Another easy kill. only one hit will take them out but they are usually on a 
    high cliff and can be a pain to reach.
    A new form of zombie. These genma are tougher then the swordsman. They also
    have more variety of attacks and cause more damage. They take about twice as
    many hits as the swordsman to kill.
    These quiet and stealthy demons can be a handful in groups but they are pretty
    easy to take out when they come one at a time.
    Dark Crow
    An enhanced version of the 3-eyes. The have a tri-blade claw for weapons. They
    have higher stamina and strength but still are an easy kill
    Dark Spider
    The enhanced version of the Dark Crow. These genma can create a double image
    of themselves. Easily blockable, they can be killed with a flurry of normal
    These giant genma are really powerful, but not to smart. They swing their club
    around and take out surronding genma. If Fugaku appear in groups avoid them
    until they essiantally destroy each other. If they are alone use either magic 
    or a charged attack to kill them.
    These small water dwelling genma are very easy to kill, as long as you avoid
    them in groups. Their only attack is to fire water projectiles, which are
    easily blocked.
    These water dwellers are the enhanced version of the batochaika. Their main 
    attack is to swipe repeatedly with their claws. Its pretty easy to kill these
    genma with normal attacks or if they fall use a finisher
    Dark Puppet
    These ghostly creatures first appear as a pile of armor, but when someone
    comes near them they take shape. They can be a problem because they can block
    and counter very well. Be patient with attacks, or when they release a magic
    missle hit it at the right momemt to send it back at him causing lots of 
    Simialr to the Dark puppet, these creatures first appear as only a pile of
    armor. Their attacks are realitivly the same as the dark puppet. Use the same
    attacks on them and use their magic missle attack against them.
    These genma are the same as the fobora, the only difference is that these 
    genma only appear in the fight with Guildenstern. Because Guildenstern summons
    these guys alot, they are difference maker. They can be killed in the same way
    that you kill the Fobora.
    These large genma are usually found in the zoo. Their attacks include pouncing
    on you, charging at you, and swiping with their claws. They have high strength
    and stamina so it will either take a magic attack or a charged attack to take
    them out.
    A different version of the zmoh. These creatures have the same aspects of the 
    Zmoh so they should be handled in the same way.
    These genma pose as dolls. They hide in side treasure boxes and when the lid
    is opened they jump out of the box and run around. Since they are so small
    they are hard to hit and Ako cant lock on to them. If you dont kill them in
    time they will disappear with the contents of the box.
    These are the female version of the Gajimaro. They do have an attack, they
    jump in the air an spin. The blades under their skirts do the damage. Again 
    they act the same way as Gajimaro.
    These are a version of the swordsman, but with four arms. They have the same 
    strength and stamina of the swordsman so they should be a pretty easy kill.
    The enhanced version of the Zorm. They have more strength and stamina then
    the zorm but are still weak enough to not be a serious threat.
    These genma are similar to the three-eyes but they have two blades on each of
    their main arms and they have four arms. They are quiet fast and have a spin
    attack that hits multiple times. A charged attack is the best method of
    killing them.
    An enhanced version of the Zagat. They still have four arms but in place of
    twin blades are dual hook blades. They have fast reflexies and can block 
    normal attacks very well. A charged attack is the best way of killing them.
    These genma are a force to be reckon with. They have plenty of stamina and 
    power. Their weapon of choice is a massive spinning drill blade. If you are 
    knocked to the ground they will repeatedly attack as you lie their helpless.
    The best way to deal with these genma is magic attacks.
    These are probably the toughest non-boss genma in the game. They have more 
    strength then the dordo, and they attack more ferociously. They have the same
    weapon as the dordo but they use a magic attack by firing an air blade similar
    to the Kuga weapon. Again the best method for these genma is magic.
    These jelly-like Genma are usually found in the sewers of paris. Their only 
    attack is to stretch out to hit you. This move is easily avoided. If you use 
    normal attacks their is a good chance they will break into gera, use charged 
    attacks to prevent this.
    These are tiny portions of Zolworm. They appear mostly after a Zolworm breaks
    down. They only attack by jumping on your character but it causes minimal
    damage. The best way to get rid of the Gera is to just step on them.
    These are huge, slow moving, destructive genma. They use a massive ball and
    chain for a weapon. This weapon has a wide range so it is hard to avoid. 
    Because they are slow its possible to get behind them and hit them with 
    charged attacks. Use magic whenever they are in large groups.
    These are an enhanced version of the Gacha. They have spiked ball and chain,
    and they use the horn on their head to charge across the room. They have the
    same weapon range as the gacha but are more vicious. Use charged or magic
    attacks to get rid of them.
    These genma are really annoying. They dont have much attack power and can be
    killed in only a few hits. Since they are flying they are harder to reach,
    Jacques can reach them using his whip but Samanosuke has to use arrows to 
    take them out.
    These genma make a return for a thrid time. These are the big floating balls
    of skulls. The can only attack by swooping down and draining the character of
    either life or magic. They also can absorb souls of recently defeated enemies.
    It is best to either use vertical attacks or arrows to kill them.
    Another returning genma. These creatures carry huge machetes and roll up in 
    a ball if there is too much space between them and you. They can be a pain
    when they are in groups which they usually are in. Normal attacks should be
    enough to get rid of them.
    These are the enhanced version of the Bazu. They carry bigger blades and can
    roll for a longer period of time. They can hit more and change direction while
    in a ball. They appear in groups so the best method is to knock them down and
    use a finisher to take them out.
    These genma are really dangerous because they usually appear when other much 
    larger genma are around. They have two different attacks, they can send out
    a blue ring which binds you and drains souls. Their second attack is to 
    release an orange ring which constricts you and does damage, it also allows 
    other genma to attack. If these are around other genma take these guys out
    These are plant genma. They only have one attack where they snap at you. They 
    can only be taken out with a Oni weapon, so the Oni whip and normal sword 
    have no effects. They can be easily taken out with normal attacks.
    These are another type of plant genma, much larger then the bera. They can 
    push their roots up through the ground and attack that way. They can also spit
    out poison spores. They best way to destroy them is to use magic or arrows.
    VII.Weapons, Armor, and Items
    A.Weapons and Armor
    Samanosuke's Weapons
    Normal Sword-This is the most basic of weapons. Because it has no magic or
    charge abilities it is almost useless in later stages of the game.
    Raizan-The thunder sword from the first onimusha game appears briefly the
    first time you play the game. It still employees the same thunder attacks but
    it has no charge attack.
    Enryuu-Another reconizable sword from the first game. This fire sword has the 
    same affects as the first game but it is only used briefly. It also has no 
    charge attacks.
    Shippuu-The double-ended wind sword is back. Again just like the two weapons
    above it is only used briefly and has no charge attacks.
    Tenso-This weapon is actually two swords that use the power of light to strike
    down opponents. Its magic attack is to stike mutiple times with both swords,
    but the attack only affects one enemy at a time. This weapon is located by in
    the shrine by the Arc de Triomphe.
    Kuga-A long sword that uses the power of air for magic. Because of its length
    it can kill several enimies at a time. It is also the easiest weapon to
    preform the ten slash combo. Its magic attack is to launch a flying wind blade
    at enemies. At level three it launches to two blades. This weapon is located
    in the statue inside Notre Dame.
    Chigo-A battle axe that is powered by volcanic earth. Its weight causes it to
    have a slow swing but it makes a huge impact. Its magic attack is to have lava
    erupt around eneimies with a certian distance of Samanosuke. It has a powerful
    charged attack where Samanosuke spins around reapeated bashing enimies.This 
    weapon is located in the undersea temple.
    Bishamon Sword-The mystersious sword of the Japanese god Bishamon is back. 
    This weapon still employes the same devastating attacks. This weapon is found 
    in the dark realm by Honnoji temple. The problem is that you can only use
    this weapon inside the dark realm.
    Onimusha Sword-This sword was given to Samanosuke by the Oni. It employes the
    strength of the tenso, kuga,and chigo. Depending on what level those weapons
    are at determines what power level the sword will be at. You will recieve this
    weapon for the final battle against Nobunaga.
    Samanosuke's Armor
    Red Armor-This suit of armor was given to Samanosuke by his uncle Mitsuhide
    at Honnoji temple.
    Jacques Waepons
    Model 90-this is the gun you use in the first part of the game. Its relitivly
    fast at 20 shots in two second. To aim hold R1 and hit square to fire.
    Oni Whip-This is the weapon given to Jacques by the Oni when he comes to
    Japan. This weapon can only be charged to level one and has no magic. Its 
    useless later in the game.
    Enja-This sword/whip has the power of fire. It uses multiple fire strikes in
    its magic attack. If used in the oni bind it send a streak of fire down the 
    blade and into the enemy. It can be found at mount Hiei at the shrine.
    Raisen-This spear/whip has the power of thunder. It has magic similar to the 
    raizan sword. If a genma is in the bind move with this it will send a thunder
    shock to that opponent. This weapon is located in the blacksmith shop at 
    Hyosai-This is a morningstar/whip with the power of ice. This weapon is the 
    heaviest but it hits the hardest. In its magic attack it slams into the ground
    freezing enemies around you. This weapon is found in the undersea temple.
    Ultimate Whip-This weapon is the whip enquivelent of the bishamon sword, 
    except that this weapon was created by the genma. This weapon is so strong 
    jacques can bind up and throw any enemy. If used with magic it has devastating
    effects. This can be found in the dark realm by Honnoji Temple.
    Jacques Armor
    SA Coat-This coat might not seem like much but it is bullet-proof and when 
    upgraded it can reduce damage to Jacques.
    Michelle's Weapons
    Assault Rifle-This is similar to Jacques Model 90. It is slightly more 
    powerful and fires more bullets. It becomes useless later on though.
    SPS 15+S-This is an assault shotgun. It is powerful only at close range
    but it can damage multiple enemies.
    SPS 15+R-This is a modified SPS with a high caliber rifle fire and laser
    mounted sight. This weapon has the best accuracy of all michelle's weapons but
    it can only attack one enemy at a time.
    SPS 15+G-This is the most powerful weapon in Michelle's arsenal. This gun 
    fires fragmented grenades. The weapon has a lot of kick and slow reload but
    it can take out multiple enemies.
    Grenade-These hand grenades are thrown when you press triangle. These can do 
    damage to enemies in groups or stun larger enemies long enough to shot at 
    1.Health and Magic
    Herb-Restores a small amount of health
    Salve-Only appears in france, works the same as an herb
    Medicine-Restores a medium amount of health
    First-Aid kit-Only appears in france, works the same as a medicine
    Secret Med-Restores most of the health
    Ultra Med-Restores all health and magic
    Oni Med 1-Restores a small amount of magic
    Oni Med 2-Restores a medium amount of magic
    Oni Med 3-Resotres a large amount of magic
    Oni Jewel-Increases amount of magic that a character can hold
    Power Jewel-Increase amount of health a character can have
    Wood Charm-Revives a character after death
    Statue charm-Same as Wood charm
    2.Ako's Vests
    Blue vest-Located in Mt. Hiei by the charred temple. Allows you to absorb 
    souls faster. Requires 2 Ecospirits.
    Red vest-located in the room in the sewer where all the zolworms appear. It is
    in the room at the end of the isle.The vest increases the number of red souls.
    Requires 2 Ecospirits.
    White vest-Located in the alley behind the merchants shop in Sakai.Regains
    your health when you stand still.Requires 4 Ecospirits.
    Green vest-Located in the isle at Notre Dame. Allows you to absorb souls of
    living genma by pressing circle. Requires 4 Ecospirits.
    Yellow vest-Located in the study behind the library in the undersea temple 
    during the present time.It forces more souls out of Genma with every attack.
    Requires 5 Ecospirits.
    Orange Vest-Located on the top tower of Mont-Saint-Michel in 1582. This 
    creates a life bar above enemies you are fighting. It also indicates when a 
    critcal should occur. Requires 6 Ecospirits.
    Purple Vest-Located in the dark realm of Mont-Saint-Michel in the present.This
    vest reduces magic consumption by 50%.Requires 6 Ecospirits.
    Black Vest-Only accesible when the critical training session is complete. This
    vest makes every attack a critcal, but it reduces the characters life by 50%.
    Requires 8 Ecospirits.
    VIII.The Basics
    Save Often
    Usually if their is a save mirror around their is a good reason for it. Also
    save when ever their is a boss near by.
    If you have souls,Enhance weapons
    If you are by a save mirror and you have red souls, no matter how many, use 
    them to enhance your weapons, armor, and gauntlet.
    Look Thoroughly
    If you are in an area, dispatch the enemies and look around to make sure you 
    havent forgotten any documents or item boxes.
    Horde recovery items
    Get plenty of recovery items early and only use them when needed. You will
    need plenty of these later in the game.
    Take out these guys first before dealing with the other enemies. This will 
    make the battle much easier because you wont be staggering so much.
    Fighting in groups
    The best method of this is to single out enemies one at a time and try to 
    "lure" them away from the group. If you cant do this then the next best idea
    is to use magic.
    Charged attacks
    This attacks are a good substitute for magic. Use this by pressing down R1 
    and holding it until the weapon glows blue. Use these attacks against larger
    Onimusha Mode
    Use this mode when you have five purple souls then press R3. This will make 
    your character invincible for a short period of time and will make your 
    attacks twice as strong. Only use this mode during boss fights or when your 
    completely surronded by larger enemies.
    Right away when you put in this game you watch an absolutly beautiful cut
    scene. The scene starts with a narrator taking about a rebellion at Honnoji
    temple, and Nobunaga calls for reinforcements. The army goes out to help, as
    we see a "ninja" ready to infiltrate the Genma tank. The ninja goes inside 
    to launch an attack when his position is given away by some genma. He quickly 
    dispatches the genma with a fire sword a continues on. He makes his way into 
    what seems to be the nerve center of the tank, but two large genma appear 
    before him. He fights with the two genma, but during the battle one of the 
    genma's spears rips off the mask of the ninja to reveil its Samanosuke Akechi, 
    like you didnt know that before. Then a voice calls out to stop, and another 
    genma appears. The genma is known as gargant, apparently Samanosuke has fought
    him in the past. Gargant and Samanosuke begin fighting and during the battle 
    Samanosuke is thrown on the control platform where the giant nerve leads to 
    the brain of the tank. Samanosuke winds up and slices through the nerve 
    causing the tank to implode. When the dust settled the only things left 
    standing are Samanosuke and Gargant surronded by thousands of genma souls.
    Samanosuke absorbs these souls and transforms into the onimusha. Gargant
    charges Samanosuke but is cut down. Gargant laughs as he falls creating a huge
    explosion. At Honnoji temple Nobunaga senses what happened and says one word,
    In present day France we see a french policeman, Jacques Blanc, leaning up
    against his bike. He makes a phone call to his son Henri telling him to wake 
    up to go school. His call is interrupted by a radio transmisson from his 
    fellow police officer, Philippe. Philippe tells jacques to get here quick,
    there is a huge problem. In downtown paris, a woman tries to enjoy her coffee
    but all of a sudden thousands of genma drop on to the streets and slaughter
    citizens left and right.
    B.Honnoji Temple
    At Honnoji temple we see Mitsuhide Akechi, Samanosuke's uncle, ready to storm
    Honnoji temple with his troops. He sees Samanosuke standing among the troops.
    Samanosuke comes forward and one of Mitsuhide's troops hand him some armor. 
    The gate flies open and get ready for battle. You are already equipped with
    the Raizan,Enryuu, and Shippuu at max level, so is your gauntlet. Quickly get
    rid of the archers on the other side of the courtyard, then cut down all the 
    other genma. Once the swordsman are gone, a few 3-eyes genma will attack. Once
    you get rid of these guy head up the stairs. There you will see two soliders
    fighting a large Gacha. Use a magic attack to get rid of this enemy. Before 
    you go up the steps, grab the map on the west side of the courtyard and grab
    the herb under the stair well. Their is also a save mirror by the stairs and
    a magic well nearby. Save if you want to and replenish your magic at the well.
    Head up the steps and take care of the Gacha at the top and head inside. Watch
    the cut scene as somebody kneeling next to Nobunaga says he will take care of
    Samanosuke. He addresses himself as Ranmaru Mori, head retainer of the oda 
    BOSS BATTLE-Ranmaru Mori
    Difficulty:Laughably Easy
    I dont know if you could really consider this a boss battle because it is so 
    early in the game and it is so easy. All of Ranmaru's attacks are blockable 
    and he is extremly easy to score a critcal against. Ranmaru suffers a lot of 
    damage when a magic attack is employed. After only a few magic attacks or 
    critcal attacks Ranmaru with be defeated.
    Seperate Stratgey:An even easier stratgey is to transform into the onimusha
    since you have the five souls. Just keep using the onimusha magic attack and 
    Ranmaru will fall quickly.
    After the fight Ranmaru will fall. Samanosuke turns his attention to Nobunaga,
    but nobunaga launches a green energy bolt at Samanosuke and goes over to 
    finish him off but a dark circle opens up and engulfs Samanosuke and the body
    of Ranmaru. Then Samanosuke and the body dissapear.
    C.Arc De Triomphe
    Back in France, Military comes in to help as Philipe does his best to fight
    off genma. They shoot down a couple genma but, they become overwhelmming and
    kill the soliders and slash Philipe. They surrond Philipe, but Jacques comes
    flying over a couple cars with his bike and takes out a couple genma. He
    starts shooting. Now take control of Jacques and shoot down all the zorm that
    you encounter. Once you finish them off, Jacques sees a bright light come from
    the alley. Samanosuke appears in the alley, now take control of Samanosuke.
    Their is a save mirror at the end of the alley so save if you want to or try
    the new training sessions. By the mirror is a crate, smash through it and take
    the salve out off the box. Walk up to the gate to trigger a cut scene were 
    Samanosuke helps out Jacques. They dont understand each other so Samanosuke
    walks off and jacques goes off to help philipe. Then the same dark dark circle
    that engulfed Samanosuke appears and transports Jacques and Philipe. 
    Samaosuke realizes he's stuck, but he looks up to see a familiar face,
    Guildenstern.When you take control of Samanosuke kill the genma that attack
    and go to the end of the sidewalk and down the stairs into the subway. Work
    your way through the subway, killing the genma along they way. Once you make
    it to the end go up the stairs and you arrive at the Arc De Triomphe. Grab the
    normal arrows and the map. Kill of the annoying flying Bhaza, and head to the
    monument with the flames. When you come to the monument, the flames turn 
    yellow and the monument moves to unveil a stair case. Walk down these stairs
    and go up to the statue to get a new weapon, The dual tenso swords. Once you
    come out of the monument, Samamosuke gets shot at by a woman police officer
    and several soliders. The woman known as Michelle Obear tries to talk to 
    Samanosuke but he still cant understand her. Then several soliders go inside
    the Arc De Triomphe, as Michelle dispatches the other soliders to go with 
    them. Michelle realizes that Samanosuke cant understand her, and a scream can 
    be heard from inside the Arc.Michelle goes to see and finds all the soliders 
    dead. She is then attacked by a genma and is knocked unconscious. Samanosuke
    arrives in time to dispatch the genma and take Michelle outside. Once the
    scene is over, head back inside and pick up the Observation key on the ground.
    Go up the spiral staircase, killing genma along the way and unlock the door at
    the top. Once you get upstairs,there is several genma inside so get rid of 
    them before continuing. There is apuzzle box in the room. Here is the solution 
    to the puzzle:
               |          |           |          |                                  
               |    1     |    2      |    3     | 
               |          |           |          |
     |         |          |           |          |
     |  Start  |    4     |    5      |    6     |
     |         |          |           |          |
               |          |           |          |         |
               |    7     |    8      |    9     |  Finish |
               |          |           |          |         |
    1.Move 1
    2.Move 4
    3.Move 7
    Reward:Power Jewel
    Once your finished go to the end your the smashed brown cases are and absorb
    the souls from the soul statue. Go to the save mirror and save your game and
    enhance your tenso if you want to. Go up the steps and watch the cut scene as
    Samanosuke encounters an old foe, Guildenstern. Guildenstern explains that
    they are 500 years after the age of warring states. With insults flying back
    and forth, Guildenstern summons his new creation, Brainstern.
    Boss Battle-Brainstern
    Brainstern usually starts the fight by using his gatling gun to blast away the
    structure you are behind. After he does this go up and strike his arm panels
    with magic to release souls. After you destroy one or both arm panels the 
    robot will spread its arms and spin like crazy. Avoid this attack and keep 
    striking the robot. In a last effort Brainstern will extend its arms to shove
    Samanosuke away and will launch missles. Watch the shadows for the of the 
    ground to avoid the missles. Any time you have an open oppurtunity use either
    a magic attack or a charged attack and brainstern will fall sooner or later.
    D.Mt. Hiei
    Back in Japan the time rift opens up spilling Jacques and Philipe out. Jacques
    goes to help Philipe but Philipe says that he rather die in the arms of his 
    family and then gives Jacques a farwell then Philipe dies. Now once you gain
    control of Jacques keep walking through the forest path. You can save by the
    save mirror if you want. Keep walking until Jacques hears a scream, he rushes
    to find his son Henri being attacked by a Gacha. Jacques tries to help but is
    out of bullets. Then his arm starts to glow and a gauntlet appears. He also
    gains the oni whip and the onimusha scroll. Once you have these items in hand
    go over and take out the Gacha. This Gacha is less powerful then others so 
    this is a perfect oppurtunity to practice your oni bind move. Once you get rid
    of the enemy jacques goes over to help Henri, but he evaporates and an Oni
    appears before him. The oni tells him that he gave him the gauntlet and the
    whip and the only way to return back to his time is to defeat all the Genma.
    The oni then assigns a Tengu named Ako to look over Jacques. Jacques is highly
    reluctant to accept the help of Ako and the quest in general. Make your way 
    throught the other areas and you come across a burned temple. Kill all of the
    genma, and you meet a familiar face...Samanosuke. To avoid any confusion, 
    Jacques appeared ten days before the event at Honnoji temple. Jacques 
    immediatly blames Samanosuke for sending him to the past. Jacques then tells
    Samanosuke the story of why he is here. Samanosuke and Jacques shake hands and
    continue on together. Before leaving the area go inside the first burned 
    building to get an herb, and smash through the brown box to get an Ecospirit.
    These are essential for using Ako's different vests. Inside the second 
    building there is a training scroll on the ground and there is a box that
    contains Akos first vest, the blue vest. Behind the second house is a tengu 
    box. Once ako says she found it press x to recieve an herb. Coninue along the 
    path until you come across a shrine. You cant do anything with this yet so go
    down the path that isnt being blocked. Kill the flying Bhaza that are around,
    and open the red treasure box to get the Firefly scroll and release a firefly.
    Walk up to the edge of the cliff and position yourself until the firefly turns
    green. Then press R1 and x to grab the firefly and travel across the gap. On 
    the other side break the brown box to release three more fireflys and use them
    to make it across to the broken bridge. By the large buddha face there is a
    box containing the Dokan scroll. Go down the ladder and smash the other brown
    box to release yet another firefly. Past that is another treasure box 
    containing the Bronze mirror. Use the fireflys to return to the shrine area.
    Place the bronze mirror in the hole and the shrine will glow. You then will 
    recive a new weapon, the Enja, a fire sword/whip. Now backtrack down the path.
    You might have seen some plants blocking a small alcove on the way up, cut 
    through the plants and pick up the gate key. Once you get the key a gacha 
    appears. Either kill the gacha or head back up the path. Once you get back up
    to the shirne cut down the plants blocking the other path. Head down the path
    cutting down the genma plants along the way. You will eventually come across
    Samanosuke fighting genma in front of a gate. Help out samanosuke and use the
    gate key to open the gate. Once you get inside, smash the crate to release a 
    firefly to get to the top platform. On the platform you can get a mission 
    scroll, an ecospirit, and a medicine. Once yur done head down the path into 
    the next area. Defeat the 3-eyes and the Gyaran before proceding. Walk up to
    the building and save before entering. There is also a puzzle box outside.
    Here is the solution:
                      |          |           |          |
                      |     1    |     2     |     3    |
                      |          |           |          |
            |         |          |           |          |
            |  Start  |     4    |     5     |     6    |
            |         |          |           |          |
                      |          |           |          |         |
                      |     7    |     8     |     9    |  Finish | 
                      |          |           |          |         |
    1.Move 1
    2.Move 4
    3.Move 5 
    4.Move 8 
    Reward:Power Jewel
    Head inside Lazuline hall and watch as a fimilar foe appears, Ranmaru Mori. He
    introduces himself to Samanosuke and tells him that Nobunaga already knows 
    about Mitshuide's rebellion. Ranmaru then dispatches a Genma that Onimusha 
    veterans will recognize, Marcellus. Samanosuke runs after Ranmaru while
    Jacques stays behind to take care of Marcellus.
    Boss Battle-Marcellus
    Difficulty: Easy
    This Marcellus is Different from the old Marcellus. Because it is in such a 
    closedin area he isnt anywhere near as fast as the old Marcellus. The first 
    thingthat needs to be done is to destroy the shield. This can be done with 
    magic orcharged attacks. After the shield is dstroyed, Marcellus will 
    transform his sword. His attack are to swing the sword, preform an overhead 
    chop and his most powerful attack is to engulf the entire room in purple 
    lighting. If you see his sword turn purple, use the firefly in the middle of 
    the room to jump out of the way and preform Jacques chop attack. After you 
    run out of magic, use charge attacks to get rid of him.
    After the battle Ako says that she is going to check on future Samanosuke,
    reveiling a new power to jacques. She curls up in a big glowing ball and 
    E.The Sewer
    Back in Paris, Michelle wakes up to see Samanosuke. She points her gun at him
    but Ako appears out of no were. She explains that Jacques is 500 years in the
    past. She then uses one of her powers to allow Michelle and Samanosuke to 
    understand each other. Michelle reveils that she is Jacques fiancee. After 
    Michelle is done talking she gets a radio transmisson saying there is monsters
    in the sewer. Michelle asks for Samanosukes help to save the soliders. Once 
    the scene is over you can follow Michelle to the sewer or go back inside the
    Arc de Triomphe to retrive a tengu box on the observation deck. Once your
    finished join up with Michelle and head down into the sewer. Dispatch the 
    genma you first encounter and then pick up the Sewer key by the fallen solider
    and use it to unlock the red door. Enter the sewer and defeat the slug like
    zolworm and gera. Once you get rid of them enter the first door and watch as
    Michelle sends parting words to her fallen commrade. Pick up the memo to cheif
    on the console the go to the shining red light on the console to the right.
    Have Michelle reconnect the power, and use the save if you want before you 
    leave. Head over to bridge and hit the button to lower it. Go across to get
    the Sewer map and head to the next room. Slice up the the Zolworm that await
    in the room. Smash the barrel in the room to get an Ecospirit. Go to the side 
    of the room that has an isle way. Go to the end and open the box, and a Babian
    jumps out. Kill the genma before it escapes with the salve. Past the box
    is a smaller room. Smash the barrel in that room to get an Ecospirit and 
    behind the Barrel lies Ako's red vest. Go back into the main part of the room
    and climb the ladder. Get the worker memo on the desk, when you read it, it
    simpily lists some items inside the control room. Before you head down the 
    ladder get the charged attack training scroll and shoot down the genma pod to
    get another Ecospirit. Go back down the ladder and shoot down the other genma
    pod to get 20 fire arrows. Go over to the door in the middle of the wall, 
    there is a number combination that has to used to open the door. Refer back to
    the worker memo. Head back to the control room and count the number of items 
    or if your too lazy the combination is 314. Once out side there is a puzzle 
    box, here is the solution:
                  |          |          |          |           |          |
                  |     1    |     2    |     3    |     4     |  finish  |
                  |          |          |          |           |          |
        |         |          |          |          |           |
        |  start  |     5    |     6    |     7    |     8     |
        |         |          |          |          |           |
                  |          |          |          |           |
                  |     9    |     10   |     11   |    12     |
                  |          |          |          |           |
    1.Move 3
    2.Move 7
    3.Move 6
    4.Move 5
    5.Move 1
    Reward:Oni Jewel
    Climb down the ladder and make your way through the muck defeating the water
    dwelling Batobone and Batochiako. Get to the other side and climb the ladder
    and pick up the object on the ground, it is the iron handle. Go back into the
    previous room and climb the ladder. Go to the large console and put the iron 
    handle in the hole. Turn the handle to open  the large gate inside the room.
    Go into the room abd two Zolworms will drop down. Defeat them and use the
    console in the room to turn on the power to that side of the sewer. Go back
    out and lower the bridge. Cross the bridge and use the save mirror on the 
    other side. In the next section climb down the ladder back into the muck and
    go to the end. Get the first aid kit out of the tengu box in the garbage. 
    Get back on the platform and use the ladder to go up in the small room. There
    is a green bax on the floor but Samanosuke cant open it. Go over to the chain
    and swipe it. This will cause a giant wooden ball to fall into the muck. Then
    Michelle will get a transmission that her friends need help. Get down into the
    muck and start pushing the giant wooden ball down the sewer. Genma will appear
    in the tunnel so stay close to the ball dont try going after the genma. Try 
    using electric arrows to immbolize them and keep pushing. If you stop pushing
    the water level will rise and cause Samanosuke's health to drop rapidly.
    Once you make it to the end, if you made it in time the officer will give you
    a key. When you went pack up the platform there was a locked gate, go back and
    unlock the gate and obtain a power jewel. Also shoot down the genma sack on 
    the ceiling to get an ecospirit. If you didnt make it in time you dont get the
    key and miss out to get a power jewel. Once your done go up the ladder and 
    enjoy the fresh air.
    Once you get out of the sewer, watch the scene as the phone that Samanosuke 
    found on the ground rings and Michelle assumes its Jacques. She seems 
    dissapointed and says that it is Jacques son, Henri. Michelle, Samanosuke, and
    Ako head over to Jacques house. Michelle tries to explain what happened and 
    then tries to comfort henri, but he wants nothing to do with Michelle. Ako
    decides to go check on Jacques. Jacques remains to the same building and gets
    up to find a way back home but hears a beeping coming from a box. He uncovers
    a wristwatch from his time. Samanosuke shows up a recognizes the symbol on the
    box and says it is form the town of Sakai. Jacques goes over to Sakai to see 
    if anyone knows anything about the genma. Once the scene is over walk around
    and talk to people or go over to the to two tigre statues and cut the head off
    the one on the left to get an Ecospirit. Right across from the protective 
    mirror is a vase. Smash the vase to release a firefly. Use this to get on the
    beach and find the puzzle box. Here is the solution to the puzzle:
               |          |           |           |         |
               |  Start   |     1     |     2     |    3    |
               |          |           |           |         |
                          |           |           |         |
                          |     4     |     5     |    6    |
                          |           |           |         |
                          |           |           |         |          |
                          |     7     |    8      |    9    | Finish   |
                          |           |           |         |          |
    1.Move 6
    2.Move 5
    3.Move 8
    4.Move 9 
    5.Move 6
    Reward:Oni Jewel
    Back on the street go inside the shop but dont talk to the shop owner. Go out
    the back door to get Ako's white vest. Go back inside to get the Jubei Rmr 
    on the wooden platform and smash the clay pot and tigre's head to get two
    ecospirits. There is also a tengu box containing a oni med level one. Now talk
    to the store owner. Jacques will ask him about the watch but the owner denies 
    ever seeing it and forces Jacques out of the store. Go over to the kid looking
    in the pot and he says he will let you have what is in the pot if you trade
    him for something sweet. Go over to the watermelon salesmen and trde your 
    watch for a piece of watermelon. Go back to the kid and give him the food. Go
    to the pot and pull the firefly from it. Use it to get to through the window
    on the upper floor of the store. The store owner is talking to a worker and 
    the worker mentions something about monsters. The store owner calls them 
    clients. Once they leave grab the blacksmith key on the loft and drop down and
    head outside. All of a sudden a swarm of Genma invade the village. Cut down
    the genma and go behind the store. Follow the path down the alley and a few 
    archers and a Fugaku will block the store. Finish these guys off and grab the
    training scroll. Use the Blacksmith key and go inside. Go over to the shrine
    and recive another weapon, the Raisen, a lightning spear/whip. Go back to the
    main street and go out the large door at the end of the bridge. Because part 
    of the street is blocked off you have to go around by using the piers. Once 
    you get to the door, use the raisen to unlock it. Pick up the Hideyoshi Rmr 
    and the time lab 1 which guildenstren writes about his time experiments. Once
    you go out of the room, on the other side of the street a Gacha smashes 
    through some baoxes blocking a set of stairs. Their is a room past the stairs
    that has two ecospirits in clay jars and a soul statue. Exit the room and 
    Jacques and Samanosuke find a ship that could lead them to the genma hideout.
    Jacques spots something and recognizes that it is his motorcycle but they a 
    encounter Heihachiro Honda, or Heihachi for short. He says that he is allied
    with the Nobunaga and will prevent you from getting on the ship, and the ship 
    begins to move.
    Boss Battle-Heihachi
    Though Heihachi has good defense, this battle is easy because Samanosuke helps
    out. There is almost no good strategy to defeat him except for Critical hits
    or try to get him between Samamosuke and yourself to use magic. If you try 
    magic he might side step this attack and it will waste magic. Be aware that 
    Heihaci also has magic, so just keep a strong defense and the battle should be
    Heihachi will run off after the fight, but now Samanosuke cant reach the ship.
    Jacques runs over to the motorcycle bu there is no key. Ako decides to go to
    france to retrive it. Back in france Henri sense something is wrong and grabs
    the motorcycle key from the wall just as Ako appears. He gives the key to Ako
    even before she says anything. Ako transports back and gives the key to 
    Jacques. He revs up his motorcycle and blasts down the dock. He hits a jump
    but it looks like his jump is short but he extends the whip and grabs hold of
    the side rail. The bike lands in the water but Jacques land safely on the 
    deck. Regain control of Jacques and wait for the genma to climb the steps then
    kill them. Go down to the main dock and gid rid of the fugaku. Smash the 
    barrel on the main deck to release a firefly. Use the firefly to go up to the
    mast and swing over to the crows nest to find the puzzle box. Here is the
                 |          |          |          |          |
                 |     1    |     2    |    3     |    4     |
                 |          |          |          |          |
      |          |          |          |          |          |          |
      |  Start   |     5    |     6    |    7     |    8     |  Finish  |
      |          |          |          |          |          |          |
                 |          |          |          |          |
                 |     9    |     10   |    11    |    12    |
                 |          |          |          |          |
    1.Move 1
    2.Move 5
    3.Move 6
    4.Move 7
    5.Move 11
    Reward:Power Jewel
    Head back to the main deck and go through the door by the cannon. At the top 
    of the stairs is the genma notice and map. Go down the stairs and slash the
    picture of Guildenstern to find a treasure box. Once you open the box a 
    gjimaro jumps out. This doll will dissapear and reappear until it is killed. 
    Once you get rid of it get the wheelhouse key. Use it to open the door at the
    other end of the room. Inside there is a soul statue, absorb the souls and
    open the treasure box to get the log book. There is also another puzzle box.
    Here is the solution:
               |          |          |          |          |
               |    1     |    2     |    3     |    4     |
               |          |          |          |          |
    |          |          |          |          |          |          |
    |  Start   |    5     |    6     |    7     |    8     | Finish   |
    |          |          |          |          |          |          |
               |          |          |          |          |
               |    9     |   10     |    11    |    12    |
               |          |          |          |          |
    1.Move 1
    2.Move 2
    3.Move 3
    4.Move 7
    5.Move 6
    6.Move 2
    Reward:Wood Charm
    Once your done go out of the wheelhouse and watch and the ship gets a little 
    rocky. Your now headed to the Genma hideout.
    G.Notre Dame
    Back in France Ako tells Henri what had happened to Jacques and says that 
    Jacques says thank you. Michelle then gets a phone call thinking it might be
    Jacques but it is for Samanosuke. She hands the phone over and Samanosuke 
    hears the manical laugh of Guildenstern. He tells Samanosuke to come to the
    basement of Notre Dame. Once you get there, you need to have your tenso at 
    level 2 or higher to break to seal. If you dont have enough, go down into the 
    sewer and kill the Batobones and Batochakia. Outside Notre Dame is another
    training scroll and smash the trash can to get an ecospirit. Head inside the 
    cathedral. By the door is a treasure box containing a first-aid kit. In the 
    corner near the statue with the two sets of candles lit there are two urns.
    Smash these two to get an Ecospirit. Make your way up the isles killing the
    zorms and zagats along the way. At the end of one aisle is a treasure box but
    a babian jumps out. Kill the doll to get a salve. In the other corner there is
    a soul statue and tengu box containing 20 ice arrows. In the middle aisle at
    the very end is a treasure box containing Ako's green vest. Go up to the altar
    and pull the odd red piece on the side of the altar. This will cause the altar
    to raise and reviel an underground crypt. Walk down the steps and in the first
    room shoot down the genma sacks on the ceiling to get an Ecospirit and an 
    herb. Continue into the next room. There are giant spinning blades in this 
    room so wait in the small alcove and wait for the blade to pass and then run
    following the blades. Run until you see another alcove housing a statue. Push
    the skull in and cause the blades to stop spinning and raise a gate in the 
    room. Once you do this a group of Bazu appear. Get rid of these genma before 
    procedding. There is also a puzzle box, here is the solution:
                   |          |          |          |           |
                   |    1     |    2     |    3     |    4      |
                   |          |          |          |           |
        |          |          |          |          |           |
        |  Start   |    5     |    6     |    7     |    8      | 
        |          |          |          |          |           | 
                   |          |          |          |           |          |
                   |    9     |    10    |    11    |    12     |  Finish  |
                   |          |          |          |           |          |
    1.Move 7
    2.Move 6
    3.Move 10
    4.Move 11
    5.Move 12
    6.Move 8
    Reward:Oni Jewel
    Go through the newly opened gate and defeat the Bazu the appear at the
    intersection. Smash the glass globe in the center to get the Anti-dark charm.
    Go to the left and shoot down the genma sacksto get and Ecospirit and an herb.
    Then go to the right and shoot down another genma sack to get another 
    ecospirit. In the treasure box there is a document called the dark parchment 
    which talks about four statues shorded in darkness. Return to the cathedral
    and use the anti dark charm to absorb the darkness surronding the statues. You
    must absorb the statues in the correct order. This is determined by the the 
    number and sets of candles lit. If you do this out of order you will be struck
    by lightning causing damage and you will also have to start over. If you
    do this in the right order, the orb in the griffin statues mouth will glow. Go
    up to the griffin statue to get the Kuga sword. Return to the crypt and back
    to the area were you found the anti-dark charm. You can now enter the door 
    sealed by the green orb. Inside this room, there are more spinning blades but
    you cant stop these blades from spinning. Use the same technique of waiting 
    for the blades to pass then follow them. The first alcove is blocked by bera 
    plants so slash these quickly. Move from alcove to alcove, one alcove has a
    door but it is locked. Continue until you find a treasure box containing a 
    rope ladder. Also inside an alcove holds a puzzle box. Here is the solution:
                 |          |          |          |           |
                 |    1     |    2     |    3     |    4      |
                 |          |          |          |           |
      |          |          |          |          |           |
      |  Start   |    5     |    6     |    7     |    8      |
      |          |          |          |          |           |
                 |          |          |          |           |          |
                 |    9     |    10    |    11    |    12     |  Finish  |
                 |          |          |          |           |          |
                 |          |          |          |           | 
                 |    13    |    14    |    15    |    16     |
                 |          |          |          |           |
    1.Move 8
    2.Move 12
    3.Move 11
    4.Move 10
    5.Move 6
    Reward:Statue charm
    Take the rope ladder back to the intersection and go right. Use the rope 
    ladder to climb down the pit and retrieve the gold skull. Head back to the 
    blade room and go over to the locked door. Use the skull to unlock the door.
    Before entering the door, replensih your magic at the well and save. Watch as
    Guildenstern says this is what he wanted to show Samanosuke, the time folder.
    Guildenstern says that you will die here and summons two Dordo genma. The best
    way to get rid of them is to use magic. Once this is over get the time lab 3
    and the 20 electric arrows from the tengu box. Walk up the steps and use the 
    teleporter to chase after Guildenstern.
    H.Undersea Temple
    Samanosuke appears at what seems to be the genma hideout. Ako quickly notices 
    the ship next to him and says that it is the same ship that Jacques took. Ako
    decides to go check on Jacques but some reason she cant pass between times. 
    This is one of the more complex stages in the game because you control Ako's
    ability to go back and forth between times. Before going through the door on
    the opposite side of the room, go up on the ship and get the oni med 1 on the 
    upper deck. Exit the ship and Go through the door on the opposite side of the
    room. Inside the circular room there is a save mirror, a magic well, and a 
    new device known as a time folder. Pick up the timefold tablet from the   
    treasure box. This exlpains how to use the time folder. Go up the steps on to 
    the middle platfromand take the yellow disk from the lantern with the yellow 
    flame. This will cause the stairs to retract. Take the yellow disk over to the
    time folder. Access the folder and use the store option and highlight the 
    yellow disk. Then select warp to send Ako back in time. Jacques is shown just
    arriving off the ship. Ako appears to tell him that the future Samanosuke is 
    in the same place. Take the yellow disk and defeat the genma that welcome you.
    Go into the circular chamber and put the yellow disk into the yellow lantern.
    The stairs will rise back up. Go through the door, you will notice the chamber
    is flooded, so use to firefly to jump the gap. Take out the archers and you
    will notice a dragons head off to the side of the door. Come back to this 
    later and enter the chamber. Once you enter pick up the Ancient slab and the 
    time lab 2. Once that is done Ranmaru Mori will apppear and make reference to 
    a time machine. Jacques demands to know were it is but Ranmaru just says find
    it yourself but watch out for the gaurd dog. After the scene take out the 
    dark crow that appear and enter the elevator and press x. Inside the library 
    several archers and a Fugaku will be waiting. Run past these genma and to the
    book shelf with the red slabs on it. Use the ancient slab you found and know 
    you have to solve this math puzzle so the numbers equal 22. The solution is
    5x4+3+1-2=22. Once the passage has been open it makes it easier to take out
    the Fugaku without taking damage from the archers. Go inside the chamber and 
    go to the right and open the box to release a firefly. Use the firefly to take
    out the archers on the top platform. On the top platform there is an oni 
    tortise tablet and a tnegu box contianing a medicine. There is also another 
    regular treasure box containing the Left dragon horn. Once you get the items
    you have two options either go back to the elevator or go back into the secret
    passage and take a left. Go to the end of the passage and wait for a few 
    seconds. A mysterious litte man will drop down and offer to take you to the 
    dark realm. If you decide to go, see the dark realm section in the guide for
    information. By completeing the dark realms also determines your final grade
    at the end of the game. Go back down the elevator to the workshop and you will
    encounter a new genma, the dark puppet. This genma can be killed with either 
    magic or charged attacks or just deflect its magic missle back at him to cause
    lots of damage. Leave the workshop and go to the drgaon head. Use the horn to
    reset the head and it will drain the chamber. Jacques comes to the conclusion
    that it might also be happening in the present. Go back to the time folder
    and send Ako back in time. Now in the present you can go through the yellow 
    door and the chamber wont be flooded. Defeat the Zagat at the bottom of the 
    ramp and get the Secret med from the box. Go up the stairs and enter the door
    and because they have no power to the place the elevator doesnt work and the 
    force field surrounding the statue is gone. Grab the bluse disk to trigger the
    cut scene. Guildenstern appears and shows Samanosuke something intresting.
    Samamnosuke turns around to find a new and imprved Ranmaru Mori. After his 
    death, Guildenstern revived him as a genma.
    Boss Battle-Genma Ranmaru Mori
    Ranmaru has a few new attacks but they are all blockable. He is quite fast so 
    it makes it harder for Samaanosuke to land a hit. One new dangerous attack is 
    Ranmaru jumps in the air and launches an energy ball, again this is blockable.
    If you manage to land a critical or magic attack Ranmaru will release souls.
    Dont absorb these just yet, Ranmaru will try to absorb these and this gives
    you a perfect oppurtunity to strike with a magic onslaught. This is probably
    one of the main keys to winning this fight. It should be pretty easy to defeat
    After the battle, Ranmaru hasnt died but he has run off. Take the blue disk 
    back to the circular room and insert it into the blue lantern. Go though the
    blue door. Once you only take a few steps into the room, the glass will begin
    to crack. Once you come to the turn, take a few seconds to line yourself up 
    with the middle of the hall. Then press and hold up on the d-pad to run like 
    hell because the glass just shattered and water is pouring in. The second you
    make it to the the hit x to enter the room. There is another dragon head in 
    this room but it is missing the right horn. Go up the stairs and go to the 
    blacony. Get rid of the Bhaza before smashing the cartes. Once you smash the
    crates a Drodo appears, use magic to take him out. Go over to where the crates
    were and pickup the right dragon horn. Use the horn on the dragon head to 
    drain the chamber. Return to the circular room and take the blue disk and send
    it and Ako back to Jacques. When Jacques gets the disk use it to raise the 
    stairs by the bluse door take the same path that Samanosuke took earlier.
    Use the firefly to cross the broken stairs. There is a puzzle box around, so 
    here is the solution:
                 |          |          |          |           |
                 |    1     |    2     |    3     |     4     |
                 |          |          |          |           |
                 |          |          |          |           |
                 |    5     |    6     |    7     |     8     |
                 |          |          |          |           |
      |          |          |          |          |           |          |
      |  Start   |    9     |    10    |    11    |    12     |  Finish  |
      |          |          |          |          |           |          |
                 |          |          |          |           |
                 |    13    |    14    |    15    |    16     |  
                 |          |          |          |           |
    1. Move 9
    2. Move 10
    3. Move 11
    4. Move 7
    5. Move 6
    Reward:Oni Jewel
    Once you complete the puzzle, defeat the dark puppet to release three fireflys
    but dont use them just yet. Continue to cross gaps until you come across a 
    shrine. Use the shrine to obtain another new weapon, the Hyosai, a mace/whip.
    Go back down the way you came in and into the room with the purple seal on the
    door. Use the Hyosai to unlock the door. There is a firefly on the ground but 
    it is missing its wings. Head back to the time folder and send Ako back to 
    Samanosuke. In the present, lead Samanosuke back to the generator room. 
    Because there is now power, go to the end and pickup the firefly wings. Once 
    again go send Ako to Jacques with the firefly wings. The blue door has 
    mysteriously become shrouded in a dark cloud so return to the ship and use the
    fireflys to get to the generator room. Use the firefly wings on the firefly
    and jump over the pistons. Steal the power crystal to stop the pistons from
    moving. When you leave the room, we see Heihachi fighting off genma. Jacques 
    sees this and all Heihachi does is laugh. Return to the ship and go to the 
    time folder. Send the power crystal to Samanosuke. The same dark cloud covers
    the door but you can absrob the cloud. Return to the generator room and place 
    the power crystal in its holder. This will cause the pistons to move but much
    slower then before. If you time it right when the pistons slam together you 
    should be able to slip past. In the room use the elevator to go to a lower 
    chamber. Smash the crates and get an Ecospirit in the process. Go to the 
    shrine to get a new weapon the chigo, an axe powered by lava. Cut down the 
    enemies that appear. Return to the circular room and go through the yellow 
    door. Use the elevator to go up to the library. Once you try to get to the 
    passage, a dongacha appears. Destory it with magic or charged attacks. Use the
    chigo to open the door. Inside you will find a temple tablet, Ako's yellow 
    vest and the red disk. Once you leave, now is your oppurtunity to send 
    Samanosuke to the dark realm. Go to the same place were Jacques went for the 
    dark realm. Go back to the circular room and use the red disk to go through 
    the red door. Samamosuke cant get to the end but there is a puzzle box, here
    is the solution:
               |          |          |          |            |
               |    1     |    2     |    3     |     4      |
               |          |          |          |            |
               |          |          |          |            |          |
               |    5     |    6     |    7     |     8      |  Finish  |
               |          |          |          |            |          |
    |          |          |          |          |            |
    |  Start   |    9     |    10    |    11    |    12      |
    |          |          |          |          |            |
               |          |          |          |            |
               |    13    |    14    |    15    |    16      |
               |          |          |          |            |
    1. Move 14
    2. Move 10
    3. Move 11
    4. Move 7
    5. Move 6
    6. Move 5
    Reward:Power Jewel
    Go back to the circular room and take the red disk to Jacques. Once Jacques 
    has the disk insert it into the lantern and go through the red door. Cross the
    gap that is at the end and open the door. Inside the a huge two headed dog 
    moves and wakes up. Jacques says this must be the guard dog.
    Boss Battle-Gertrude
    The goal of this battle is to destroy the helmet covering the right head of 
    the beast. This dog has several different attacks including a frezzing breath,
    a charge attack and lightning strikes. If you get the oppurtunity try to bind
    the ring on the either helmet and hit triangle to send magic across to the 
    head. If your backed up against the wall and gertrude charges, try to side
    step this and gertrude will slam into the wall knocking herself out. This will
    be the perfect oppurtunity to strike with magic. If you are ever trapped use 
    the fireflys to get out of the jam. If you manage to destroy the helmet you 
    will win the battle, but be aware that the next fight with gertrude wont be so
    After that the glass will begin to crack, jacques and ako find a stair way to
    escape the water. Work your way up the stairs and kill the genma on the steps.
    Once you get to the top, Jacques finds genma train. He boards the train in 
    hopes of finding more information to get back home. Samanosuke is still in the
    undersea temple so once you get control of him take him to the same room were
    Jacques fought gertrude. You can now cross the gap by floating platforms. Once
    you get into the room a scene takes place were Genma Ranmaru attacks. He says
    he has found a new way to get rid of Samanosuke. Then a green bolt strikes 
    down Samanosuke and a green light traps him. Ranmaru then reveals he says that
    you will changed into a genma. Samanouske tries escaping but dissappears.
    I.Notre Dame (Michelle)
    Back in France, henri gets a feeling that something is wrong with Jacqes and 
    Samanosuke. He tries to leave but Michelle doesnt want him to. He pushes her
    out eof the way and runs. Michelle searches and comes across Notre Dame and 
    believes Henri went inside. Take control of Michelle and defeat the zorms that
    are outside the temple. Grab the soul bracelet from the box by the gate. This 
    will now allow Michelle to absorb souls. Head inside and defeat all of the 
    genma that appear. Follow the same path the Samanosuke took to reach to the 
    room with the transporter. Once you get into the room, two dordo's will attack
    you. Use evasive moves and grenades to defeat the two genma. Onced you beat 
    them go into the area were the dordos came out of and get the paris report 
    from the shelve. This mentions Boulogne Zoo as a holding place for human 
    experiments. This is were Michelle believes Henri was taken to. The next scene
    is Ako and Michelle in Michelles car driving to the zoo.
    J.Zoo (Michelle)
    Some were inside the zoo is Samanosuke and Henri stuck inside two electrified 
    cages. Henri starts to cry but Samanosuke tells him to be strong and says
    Michelle will come find them. Once you reach the zoo you will encounter a new 
    creature, a Zmoh. These genma are too fast too use grenades, so run up the 
    steps by the gift shop. The Zmoh will try to attack but it cant get up the 
    steps so this is a perfect chance to take them out. Once you take out the Zmoh
    go past the fountain and over to the stairs by the boat dock to pick up the 
    zoo flyer. Back by the fountain there is a trash can, so blast it away to get 
    an ecospirit. By the large staircase is a green box only Michelle can open, it
    contains ten grenades. Once you get to the top of the steps a Zmoh will break 
    out of its box so stay at the top and keep firing. Go over to the end of the
    path and smash the trash can to get and ecospirit. Enter the building, there 
    are two zmohs in glass cages. If you get close they will smash through and 
    attack. Because it is more confined your grenades should be more effective. 
    Also grab the get the first aid kit form the tengu box. Go out the building 
    and defeat the bazu that await. If you are low on health, equip akos white 
    vest and stand behind the panda cut out to heal you faster. There is also 
    another ecospirit in the trash can. Enter the panda house and witness the 
    grizzly scene. Smash the trash can to get another ecospirit and pickup the 
    Mecha Demon book nearby. Use the ladder to climb down into the pit. Go over to
    the device with four levers. Pull the middle left lever to get the boat key 
    and then pull the right lever to get a new gun, the SPS 15+R. This gun is 
    perfect for taking out flying Bhaza with one shot, it is also the most 
    accurate gun you have. If you pull the other two levers two Zmohs will be 
    released and because it is a confined area it can cause a lot of damage. Exit 
    the panda house and make your way back to the boat dock and use the key to 
    start the boat. This will start a cut scene were Michelle starts to think if 
    Henri is ok or not. Then the motor dies and the boat stops moving, then a few
    genma attack. Dispatch these genma and Michelle uses a little brute force to 
    get the engine going. Ince you get to the other side use the save mirror if 
    you want to. Go over to the door and slay the zagats gaurding it and get the 
    first aid kit from the tengu box. Go inside and use grenades and and heavy 
    fire to destroy the Nurabis blocking the door. Go down stairs and watch as 
    Michelle finds Henri and Samanosuke. She tries to find a way to release them 
    but then two Zmohs escape there cages. Run past them and enter the first cage.
    There is another new weapon, The SPS 15+G. This gun fires grenades so it 
    should only take a couple shots to drop the Zmohs. Then go ovver to the red 
    lever on the wall and pull it to release Samanosuke and Henri. Henri happy 
    about being free runs over to hug Michelle but before he could Guildenstern 
    appears and kidnaps Henri and Michelle. 
    K.Zoo (Samanosuke)
    Regain control of Samanosuke and pick up the Soul braclet on the floor. Before
    leaving get the first aid kit in the second cage. Return to the boat and go to
    the other side of the zoo. Once you are there a new monster will appear, the 
    dorabazu. Take out these genma before procedding. Go over to the building were
    the zmohs inside the glass cages were and go over to the door. The kuga has to
    be at level two or higher to open the door. Get the Lab building key from the 
    shelve and return to the boat. Go back to the lab building on the other side 
    of the zoo. Once you enter Dorido will be kneeling in front of the door so use
    magic to slay the genma. Use the lab key to unlock the door and head inside. 
    Bazu and Dorbazu will bust out of the glass tubes that they are in. Finish 
    these genma off and enter the specimen room. Pick up the Ten slash scroll and 
    the Mecha Demon 2 book. There is a puzzle box in the corner so here is the 
                  |          |          |          |           |
                  |    1     |    2     |    3     |    4      |
                  |          |          |          |           |
       |          |          |          |          |           |          |
       | Start    |    5     |     6    |    7     |    8      |  Finish  |
       |          |          |          |          |           |          |
                  |          |          |          |           |          |
                  |    9     |   10     |    11    |    12     | Finish   |
                  |          |          |          |           |          |
                  |          |          |          |           |
                  |   13     |   14     |    15    |    16     |
                  |          |          |          |           |
    1.Move 12
    2.Move 8
    3.Move 7 
    4.Move 6
    5.Move 10
    Reward:Oni Jewel
    Make your way to the protective mirror and save because you have a boss battle
    coming up. Enter the door and watch as guildenstern has Michelle and Henri 
    strap to tables and threatens to make them into Genma. Samanosuke arrives just
    in time. Guildenstern sick of Samanosuke decides to take him out by himself.
    Boss Battle-Guildenstern
    In this fight Guildenstern will shrink by about have the size and fly around 
    the room. At the beginning he will teleport around the room and when his chest
    glows red he will summon two Nerofobora to help. These guys are almost the 
    same as the Fobora. But they can be a problem. If you elimante them 
    Guildenstern will attack by throwing his staff or swinging it at you. He will 
    randomly regenerate the two NeroFobora. At a point in the battle Guildenstern
    will cause a time portal to engulf the room. This will cause Guildenstern to 
    regain health but he only does this once during the battle. The best way to 
    attack Guildenstern is to use arrows when he is up higher and use magic when 
    he come close to the ground. Try to hit a critcal on guildenstern at the 
    moment that he summons the Nerofobora. This will eliminate the Nerofobora for
    a longer period of time.
    Once the battle is over, Guildenstern staggers then falls. He then says
    something about a completed time warp device and he calls it his greatest 
    creation. Samanosuke tries to get out of him the information on were it is but
    Guildenstern dies before he can get the information. Then Michelle and Henri 
    are released. Samanosuke goes around looking for clues and comes across a 
    picture of a cathdedral. Michelle recognizes this as Mont-Saint-Michel. This
    is were Samanosuke believes the time warpdevice is.
    Samanosuke,Ako,Henri,and Michelle all get into Michelles car and head over to 
    Mont-Saint-Michel. Henri looks somewhat depressed so ako decides to go check
    on Jacques. Still on the Genma train, Ako asks Jacques for something that 
    belonged to his wife. He hands Ako a ring and Ako goes back to the present and
    gives it to Henri. Ako uses her magic to put Henri in a dream state and He 
    sees his mother. She tells him not to be sad and not to blame himself for her
    death. Henri wakes and is crying, Michelle looks at him and also begins to 
    cry. Just then they come across Mont-Saint-Michel with dark cloud over it.
    Samamosuke and Ako decide to go alone. Gain control of Samaonsuke on the main
    street grab the Ranmaru book and you will soon notice the Time folder. This 
    is another back and forth level between Jacques and Samanosuke. Since there is
    nothing you can do for now. Send Ako back to Jacques. Back in the past, the 
    Genma train comes to a stop, Jacques gets out and finds out that he is also 
    at Mont-Saint-Michelle except in 1582. Heihachi then appears and tries to talk
    to Jacques but he looks up and sees a demon woman and attacks Jacques.
    Boss Battle-Heihaci
    This fight is a little more difficult then before just because Samanosuke is 
    not around to help. Use good defense and magic to beat Heihaci, but like the 
    battle before there is very little strategy in fighting heihaci, just hack and
    After the fight the some what attractive demon woman (if you could call a 
    demon attractive) jumps down from the building. She tells Heihachi to finish 
    off Jacques but he doesnt want to. He walks off and The demon known as Vega 
    Donna yells at him to get back here. Once the scene is over, go to the front
    end of the train and smash  the box to gain an Ecospirit. The door at the top
    of the steps is locked so use the firelfy to get up to the balcony. Enter the 
    door and find the Mont-Saint-Michel map in the box. Go into the garden and 
    charge up your fire whip. There are four torches on the wall so light three of
    them and then wait until the gate that is moving up and down hits the ground 
    then strike the torch. This should give you plenty of room to get under the 
    gate. Once under the gate, grab the Main gate key. Now wait until the gate 
    hits the ground to swing your sword. If you hit it at the right time it will 
    cause the gate to raise all the way up. Go under the gate and out the opposite
    door. There is a slave being threatened by several genma. Defeat the genma and
    the slave will give you an herb. There is another time folder here so send the
    main gate key to Samanosuke. Now that Samanosuke has the main gate key, you 
    can unlock the green gate at the end of the street. Up the stairs is another
    map to the cathedral. Run up the curved path and go until you run into a 
    nurabis and several zabiets. Finish them off and then pick up the sun crest.
    Return to the main street and use the suncrest to open the other gate. Smash 
    the trash can to get an ecospirit. There is a puzzle box nearby so here is the
                  |          |          |          |           |          |
                  |    1     |    2     |    3     |    4      |  Finish  |
                  |          |          |          |           |          |
                  |          |          |          |           |
                  |    5     |    6     |    7     |    8      |
                  |          |          |          |           |
                  |          |          |          |           |
                  |    9     |    10    |    11    |    12     |
                  |          |          |          |           |
       |          |          |          |          |           |
       |  Start   |    13    |    14    |    15    |    16     |
       |          |          |          |          |           |
    1.Move 7
    2.Move 3
    3.Move 2
    4.Move 6
    5.Move 10
    Reward:Power Jewel
    At the top, looking over ther street is a treasure box contianing the red eye
    stone. There is also a tengu box containing 20 ice arrows. Go back to the 
    street below and send the red eye stone to Jacques. When Jacques recieves the
    red eye stone, go through the double doors near the time folder. Right when 
    you go through the door there is a stone covering with a sun,moon and a star.
    There is also a goats head statue that is missing an eye. Use the red eye 
    stone and push the head in to remove the cover. You have to complete a set of
    three puzzles by walking over tiles in the order of Sun-Moon-Star. Here are 
    the solutions to the three puzzles:
    +-----+-----+-----+   +-----+-----+-----+   +-----+-----+-----+  
    |     |     |     |   |     |     |     |   |     |     |     |
    |  6  |  7  |  8  |   |  12 |  5  |  4  |   |  8  |  7  |  6  |
    +-----------------+   +-----------------+   +-----------------+
    |     |     |     |   |     |     |     |   |     |     |     |
    |  5  |  12 |  9  |   |  11 |  6  |  3  |   |  9  | 10  |  5  |
    +-----------------+   +-----------------+   +-----------------+
    |     |     |     |   |     |     |     |   |     |     |     |
    |  4  |  11 |  10 |   |  10 |  7  |  2  |   |  12 | 11  |  4  |
    +-----------------+   +-----------------+   +-----------------+
    |     |     |     |   |     |     |     |   |     |     |     |
    |  3  |  2  |  1  |   |  9  |  8  |  1  |   |  1  |  2  |  3  |
    +-----------------+   +-----------------+   +-----------------+
    If you screw up on a puzzle the cover slams shut and cause damage to you. You 
    also have to restart from the beginning. Once you complete the puzzles the 
    spiral ramp becomes a stair case that allows you to access the doors. If you
    enter the first door the gate keep for the dark realm will be there. If you 
    choose to go to the dark realm and you get the green orb, you have to send it
    to Samanosuke because jacques cant use the green orb to open the chest on the
    first level. Return back to the spiral staircase and smash the two crates at 
    the end. This will release two fireflys, return to the top of the steps and 
    use the fireflys to jump to a bridge. Go through the opened door and drop
    down. Defeat the Nurabis plant and pick up the power jewel. The red door is 
    locked so you will need to find the key. Unlock the gate to get to the stairs.
    Exit the spiral stair case and defeat the enemies that await. Smash the crate
    to get another firefly. Take this one and go to the top of the towers, there
    you can get Ako's orange vest. Return to the time folder and send Ako back to
    Samanosuke. Make your way over to the curved stair case and enter the golden 
    double doors. Slay the Ouija and Zmoh inside the room. The giant machine in 
    the room is the machine Guildenstern was talking about. Pick up the Time lab 4
    and enter the dark circle. This will transport Samanosuke to a parallel 
    universe were the colors are different and the camera will twist and cause 
    some odd visuals, but it is still the Arc de Triomphe. Make your way to the
    entrance and slay the Nurabis in front of it. Work your way to the roof, were
    a powerful combination of Ouija, Gacha, and Dongacha await. Use the Chigos 
    magic attack to eliminate the powerful enemies. Then grab the red key out of
    the box. Another time rift appears so step into it and press x to return back
    to the normal world. Quickly run up the stair case and save your game. If you
    want you can go back to the dark realm, it is still in the same place. If you
    go remeber that you have the green orb to unlock the chest. If you manage to 
    get the purple orb, then return to the time folder and send it and the red 
    key to Jacques. Regain control of Jacques, and if you have the purple orb go
    to the first level of the dark realm. Take out the enemies and get the item 
    from the box. Then return to the stair case. Use the fireflys to make it back
    to the red door. Unlock it and watch the cut scene as Vega Donna orders a few
    slaves to keep working, he then leaves then Jacques comes in and tells them 
    all to leave fast. After they all leave, two Fugaku appear. Eliminate these 
    two and pick up the medicine in the treasure box. Leave the room and Heihaci 
    will appear and throws a key to you. He then says there are more slaves in the
    store room. When you leave several genma are assualting the slaves you freed. 
    Defeat the genma, so that both slaves dont die and get an Herb and a Oni med 1
    then go through the door at the bottom and anohter slave is being assaulted.
    Take out the genma and recieve an Herb. Go back up the spiral stair case and 
    defeat the genma after you go through the doors. The slave up there will give 
    you a Oni med 1. Then use the firefly to return to the garden area. A couple 
    dark puppets will appear so either defeat them or run past them and out the 
    other door. Use the firefly to drop back down to the courtyard. A dongacha 
    will drop out of the skys to prevent you from opening the door. Finish the 
    genma off with magic and use triangular key Heihachi gave you to open the 
    door. Inside several slaves will run when the building starts to shake. They 
    say the cathedrals alive. Pickup the genma plant that was left behind and get
    the secret med from the tengu box. Exit the store room and plant the genma 
    plant in the second square of dirt. Then return to the balcony and send ako to
    Samanosuke. Once you gain control of Samamosuke, the genma plant is already 
    full grown and reaches above the ledge. Use this to get down to the courtyard.
    Destroy the two Zmohs that are there and smash the trash can to get another
    Ecospirit. Enter the store room and defeat the Zmoh that is in there. Smash 
    the boxes and get the iron gear from the treasure box. There is also two 
    Ecospirits in th back of the room, just smash the objects in the corner. go
    back to the courtyard and climb back up to the balcony. Send the iron gear to 
    Jacques. Once you get the iron gear, use it on the set of gears on the side of
    the gate. Once it is in place pull the lever to raise the gate. Defeat the 
    floating Ouija and the Nurabis plant. Pickup the secret med from the box and
    Vega's Diary. Go through the door that is to the left of the platform and keep
    walking until Jacques gets stuck. This will trigger a scene were Jacques is 
    trapped and gas is leaking in. Jacques passes out, and then in the present 
    Henri sense something is wrong and wants to help. Michelle but she knows that 
    Henri needs to help his father. Now you take control of Michelle and your 
    first task is to find Samanosuke. Grab the soul braclet that is outside the 
    door and enter. If you have the SPS 15+G you should be able to blow through 
    the streets with few problems. Now if you try to enter a door but Henri is
    too far behind, Michelle wont advance, just keep that in mind. Make your
    way up to the balcony and find Samanosuke. They inform Samanosuke that Jacques
    is in trouble. Ako then appears and says that Jacques is trapped. Michelle and
    Henri go into the building. Regain control of Samanosuke and get the soul 
    braclet. Save if you want and enter the building. Defeat all the Genma that 
    get in your way and go to the basement. There Henri is trying to crack the
    code on a lock device. He quickly does this and then tells his dad in the past
    to do it just like he did. This next puzzle you have to hit the buttons in 
    certain sequence five times. The buttons will flash on the upper part of the 
    screen, but here is the solution to the puzzle:
    1st lock: up, down, triangle
    2nd lock: up, down, triangle, x, circle
    3rd lock: up, down, triangle, x, circle, down, up
    4th lock: up, down, triangle, x, circle, down, up, square, left, x
    5th lock: up, down, triangle, x, circle, down, up, square, left, x, x, right
    After you do that the gas will stop and the door will become unlocked. Once 
    Samanosuke, Henrin and Michelle return to the previous room, Ranmaru Mori 
    appears on a screen. He says that it is almost time to activate the time warp
    device, and the Effiel tower is in the backround. Ranmaru then says you will
    die here so you wont be able to see it, then the machinery begins to explode.
    Once you get to the main street, several strong genma appear including a 
    Dorido. Try not to use magic because the next fight you need all the magic you
    can have. Be absolutly sure that you save before you exit the street. Once you
    exit, what appears to be a large rock explodes to reveil gertrude. Gertrude 
    charges an knocks down Michelle. Get ready for one of the hardest boss battles
    you will have.
    Boss Battle-Gertrude
    This fight will take longer to win because you have to get rid of all of 
    Gertrudes armor and the remaining helmet before you can finish off the dog.
    Gertrude has similar attacks to the other fight but she uses them more 
    freqently. Like in the previous fight if you are up against a wall and she 
    charges quickly side step and the dog will slam into the wall and knock itself
    out. Equip the chigo and use the charged spin attack to cut off the armor.
    Gertrude herself is not what makes this battle hard, it is the small space you
    are fighting in and the fact that you have to take out all of its armor. Once
    you get rid of the other helmet, one magic or onimusha attack should be enough
    to put this big dog to sleep.
    After the battle watch as Samanosuke and Henri help Michelle. Before Ako 
    leaves Henri says to tell Jacques that he can marry Michelle. Samanosuke says
    they have to hurry and get out of there. The get in Michelles car and speed
    off. They quickly drive down the bridge and Mont-Saint-Michel explodes behind
    them. The flames catch up with them and engulf the car but it speeds out and 
    everyone is happy about that. Back with Jacques he is still in Mont-Saint-
    Michel. So navigate him to the end and pick up the fortress one along the way.
    Jacques then comes across a castle hidden away, but Vega Donna appears and
    says that your too late. Jacques then uses his whip to garb hold off the
    castle railing. Jacques tries to keep from falling as the castle begins to fly
    off. Vega Donna then orders a cannon out. The cannon fires, to propel the 
    flying castle and it blows up Mont-Saint-Michel.
    M.Lake Biwa
    As the flying castle passes over a frozen area, the area were Jacques is opens
    up and Jacques falls out and plunges to the ground, then the genma castle 
    lands. As Jacques lies in a pile snow knocked out, Ako leads Samanosuke to his
    were abouts. When Jacques wakes up he is startled to see Heihachi with 
    Samanosuke. Heihachi says that he is now with you. Samanosuke then says that
    there is an Oni army orb here somewhere. Heihachi offers to help but Jacques 
    wants him to go to the demonized Azuchi castle, to find out more informatiom.
    Once you gain control of Jacques save your game and smash the brown box to 
    release a firefly. Then go onto the iceberg and use the firefly to pull the 
    iceberg from the shore. Now the iceberg will float down the lake and you have
    to use fireflys to pull it away from glaciers. If you strike three glaciers 
    the icebreg will shatter and you will automatically die. Usually genma will 
    attck with Fireflys attached to them so slay them quiclky to release the 
    firefly. If you pass a brown box, smash it quickly to release more fireflys.
    Once you make it to the other end, a grizmoh will drop down and cause the
    bridge to lower. Slay the grizmoh to raise the bridge back up. You will then
    notice there are two glaciers, but you can only take one. If you take the one
    on the right you will run into several archers and a grizmoh. This will 
    release a firefly so use it to cross to a small ice patch and pick up the
    secret med. Retrun to the the other large patch of ice and use the awaiting
    glacier to get to the mainland. If you take the glacier on the left, when you
    get to the ice a grizmoh will weigh down the bridge so slay it and then slay
    the other grizmoh to gain a medicine. Then take the awaiting galcier to the 
    mainland. Either way you choose, it leads to the same place. Once you start 
    moving a hail storm of arrows will be launched from the mainland. This could 
    cause you to stagger and miss the fireflys. Defeat the enemies and smash the 
    boxes to get fireflys. Once you get to the mainland save your game and enter 
    the house. A gate will shut seperating Jacques and Samanosuke. Jacques will 
    have to explore the house on his own. In the first room pickup the Oni Mansion
    scroll. This explains that the house was created to confuse genma and protect
    the oni army orb. Because of the confusing path here is a step by step 
    solution and diagram of the house:
    |  4  |
    |  3  |  7  |
    |  2  |  6  |  9  |
    |  1  |  5  |  8  |
    1.Pull the red firefly to open the gate
    2.Run into room 2 and then run into room 6. Smash the trunk to get an 
    3.Return to room 2 and then run to room 4. Defeat the Fugaku and then defeat
      the Gajimaro that jumps out of the box.
    4.Pull the blue firefly and the run back to room 1 bypassing the Fugaku and
      run into room 5. Release the firefly in the box.
    5.Go into room 8 and slash the panel on the wall. Enter the smaller room and 
      pickup the secret med and get the souls from the soul statue. Then pull the
    6.Run to 1 then to room 2 and into room 6. Use the firefly to cross the gap 
      and enter room 9. Pull the yellow firefly. Quickly go back to room 4 and
      pull the blue firefly.
    7.Run back to room 3 and into room 7 and enter the yellow gate before it 
      closes. Once there save your game and slash the wall panel and drop through
      the hole in the floor.
    Once you drop through the floor two Dongacha will attack. Use magic to finish
    off the genma and use the firefly to jump over the barrier. There is a tengu
    box on the left side of the wall containing a medicine. Then go over to the
    dragon statue to get the mythical Oni Army orb.  
    M.Azuchi Castle Area
    This in my opinion is the funnest part in the entire game. The scene starts 
    off with Samanosuke and Jacques looking toward Azuchi castle and an army of 
    thousands of genma swordsman charging at them. Samanosuke takes the army orb 
    and puts it in his gauntlet and then a burst of light comes from it. Then 
    thousands of streams of light come from the orb and emerges the oni army. The
    oni army clashes with the genma army. While Samanosuke has to control the army
    its up to Jacques to storm Azuchi Castle. One the battle field, a constant 
    hailstorm of arrows will be fired, so keep moving to avoid them. If ever 
    surronded the best weapon is the Hyosai. Just power up the magic and strike. 
    All the enemies surronding you will freeze. Also suck up any of the souls of 
    the genma that the oni kill. Slaughter however many genma you please and 
    contine through the door at the end. More oni warriors will be there, so with 
    there help take out the swordsman and then take out the archers and procede to
    the next area. Here there are no oni to help you so take out the archers and 
    swordsman by your self. There is box on the second high point containing a 
    medicine. Once you retrive this head inside Azuchi castle.
    N.Azuchi Castle
    After the cutscene were Heihachi kills some genma and tells you to take the 
    elevator, pick up the Fortress 2 book and also enhance whatever you can with 
    the souls from the battlefield. Use the elevator to reach the upper floor. 
    Slay the dark spiders and pick up the map from the box and head out the open 
    window. Pick up the vassal book and solve the puzzle box. Here is the solution
                  |          |          |          |            |          |
                  |    1     |    2     |    3     |    4       |  Finish  |
                  |          |          |          |            |          |
      |           |          |          |          |            |     
      |   Start   |    5     |    6     |    7     |    8       |
      |           |          |          |          |            |
                  |          |          |          |            |
                  |    9     |    10    |    11    |    12      |
                  |          |          |          |            | 
                  |          |          |          |            |          |
                  |    13    |    14    |    15    |    16      |  Finish  |
                  |          |          |          |            |          |
    1.Move 2
    2.Move 3
    3.Move 7
    4.Move 11
    5.Move 15
    Reward:Oni Jewel
    Use the firefly above to get to the second level. You should see a large genma
    on the ledge above and it will jump down with a slash. The genma of course is
    Marcellus. You cant run from this fight so use the same tactics as before 
    except you dont have the firefly at your disposal. Once you take out marcellus
    use the other window and head inside. Go down stairs to the barricade and get
    the Oni med 1 and then use the protective mirror near the bridge because a 
    boss fight is coming up. Go up the steps and watch the cut scene. We run into 
    Vega Donna licking her talons as Jacques enters. She calls herself the genma
    queen and mistress to Nobunaga.
    Boss Battle-Vega Donna
    Vega Donna has a vareity of attacks which for the most part are all blockable.
    When she chains combos there are periods when she breaks through your defense
    but it causes little damage. She does have a move were she leaps up to the 
    rafters and fires here knives at you and then uses her binding shot spell. If
    Vega Donna ever uses here binding shot while on the ground, block it and it 
    will hit her and she will be defenseless. During the match she will create a 
    copy of herself. If you manage to defeat the copy it release souls. The key 
    to this match is defense and use her binding shot to your advantage.
    After the battle Vega Donna collapses on a suit of armor and dies. Absorb the 
    souls and a ladder will drop down. Climb the ladder and watch as Jacques comes
    across Heihachi lying in a puddle of blood. Samanosuke shows up and Heihachi 
    says that he fell for Ranmarus trap and that Nobunaga wasnt in Azuchi castle.
    He told them to go to Honnoji Temple and defeat the genma, Heihachi then dies.
    Jacques says he wants Ako to go to Henri because its time for the final 
    O.Eiffel Tower
    Ako gets to Henri as Michelles car pulls up by the Eiffel Tower. Ako says that
    Jacques might be able to come home soon if all goes well. Samanosuke says if 
    things dont go well that Nobunaga could come here. Samanosuke decides he must
    stop the time warp device before Nobunaga can get here. Inside the Effiel 
    Tower you regain control of Samanosuke. Pick up the first aid kit in the box 
    and solve the puzzle box in the corner across from the elevator doors. Here is
    the solution:
                |          |          |          |           |
                |    1     |    2     |    3     |    4      |
                |          |          |          |           |
                |          |          |          |           |          |
                |    5     |    6     |    7     |    8      |  Finish  |
                |          |          |          |           |          |
     |          |          |          |          |           |
     |  Start   |    9     |    10    |    11    |    12     |
     |          |          |          |          |           |
                |          |          |          |           |          |
                |    13    |    14    |    15    |    16     |  Finish  |
                |          |          |          |           |          |
    1.Move 3
    2.Move 4
    3.Move 8
    4.Move 7
    5.Move 11
    6.Move 10
    Reward:Oni Jewel
    Save your game before boarding the elevator. Once on the elevator hit the 
    button to start it. During what seems like a peaceful ride, the elevator stops
    and several Zabiets crash through the sky light. Slay these genma and hit the
    other button to release an emergency ladder. Climb the ladder and slay the
    Zmoh that on the roof and use the ladder to climb to the stairs. On the stairs
    in the flat sections there are time rifts, if you get caught in one it will 
    transport you to a lower part of the stairs. As you try to go up the stairs,
    Dorabazu will try to push you back into the time rifts. Use the magic attack 
    of the Chigo to finish off the Dorabazu. Keep pushing and fighting your way up
    the stairs you will come across a flat section were lightning is constantly 
    striking. To make this even harder, Brainstern shows up for another fight. He
    has most of the same attacks he did before, so use the strategy you had in the
    previous fight with the robot. Once the robot is done, find the machine that 
    is causing all these lighting strikes. It should be a wierd looking machine 
    with sliding panels on it. When it opens up its panels, strike the inside and 
    after a few strikes the machine will crack and the lightning will stop. Pick 
    up the map from the box and enter the door way to the second set of stairs. 
    There are two different cables, take the right one to get to the stairs. Use 
    the same attacks to defeat the other Dorabazu as you did earlier. Once you get
    past the tough combination of Oujia and Dongacha go up to the observation 
    deck. There are plently of items located between the two floors. Open the 
    elavator door and slay the Dorido that waits inside take elevator up to the 
    second floor. Save your game and get the souls from the soul statue and then 
    use the stairs to get to the final confrontation with Ranmaru Mori. Up on the 
    top level Ranmaru claims it is to late and Nobunaga will come to this world.
    Boss Battle-Genma Ranmaru Mori
    The only new move ranmaru has is to charge up his swords until they turn red 
    and he releases an energy blast. It can be blocked so dont worry. Use the same
    strategy as for the previous fight and it should be an easy match.
    After the battle Ranmaru staggers over to the machine and Samanosuke tries to 
    stop him but it is too late Ranmaru pulls the lever to activate the machine.
    Samanosuke tries slashing it but it has no effect. Ako appears and Samanosuke
    tells her to prevent Nobunaga from coming to this world at all costs.
    P.Honnoji Temple
    Back in 1582, a group of warriors led by Mitsuhide Akechi stands outside the 
    gate of Honnoji Temple. Samanosuke and Jacques come forward and Mitsuhide says
    the he is counting on them. The gates open up and let the final showdown 
    begin. Slay the axemen and the Dark Crows that are in the courtyard. Head up 
    the stairs and approach the staircase of the temple. Ranmaru Mori shows up and
    says he cant let anyone pass. Jacques wants to avenge the death of Heihachi so
    he goes up the stairs and beats up Ranmaru and then uppercuts him off the edge
    of the balcony. Ranmaru hits the ground and dies. Pick up the Ranmaru Scroll 
    which lies by his body. Then go over by the west wall and open the treasure 
    box to release a firefly and ride it up to the roof. Pick up the secret med
    and head back down. Now is your oppurtunity to get Jacques ulitmate whip. 
    Access the dark realm and fight your way through the floors and collect the 8
    blue orbs along the way. After the dark realm save your game and replenish
    your magic. Head up the stairs and get ready to fight. Nobunaga says that he 
    must defeat you to realize his power. He then launches an energy blast which 
    knocks both them back. Samanosuke gets up but is knocked down. He then focuses
    on Jacques and says it is his turn.
    Boss Battle-Nobunaga
    Difficulty:Very easy/Medium (Depends if you have the ultimate whip)
    If you dont have the ultimate whip this battle is a challenge. Nobunaga has 
    the ability to strike critical hits so try to use either magic and a deflect 
    critcal to cause lots of damage. Use the firefly in the room to avoid his
    sword and if you have the ability to turn into onimusha use it. If you have 
    the ultimate whip then keep pressing triangle and the battle will be over 
    before you know it.
    After the battle Nobunaga falls. Jacques goes over to check on Samanosuke.
    All of a sudden jacques begins to glow white. This must mean he can go back to
    his time. He shakes hands with Samanosuke and steps into the portal. As the 
    portal envelops him, Nobunaga arises and strikes Samanosuke with an energy 
    bolt. Jacques can do nothing but watch. Nobunaga comes over and puts a foot on
    Samanosukes chest to hold him down and then he raises his and thrusts down 
    into Samanosuke. Jacques continues to call for Samanosuke. The portal closes 
    transporting Jacques to the france and Nobunaga laughs because he beleives he
    has won. Back in france, Jacques appears near the Effiel Tower and Henri,
    Michelle and Samanosuke are nearby. He goes over and hugs Henri and Michelle.
    Jacques then turns to Samanosuke. Samanosuke says he knows what happened and
    he can now return to his time. Jacques offers to come but Samanosuke says he 
    cant because he has to stay in his time. Samanosuke then tells Henri to be 
    nice to his new mother. Samanosuke and Ako go over to the portal, and Jacques
    leaves Samanosuke with the parting words of Kick his ass. Samanosuke steps
    into the portal and is transfered back to Japan. Jacques, Henri, and Michelle
    can all now speak in french once again. As the happy family walks off, a set 
    of blades appear from behind a tree and Ranmaru Mori appears. He staggers over
    to them and slashed Henri across the back. Jacques completely enraged pulls 
    out the whip and beats the hell out of Ranmaru. Jacques quickly gets back to 
    Henri, but he fades to fast and dies. Michelle begins to cry as Jacques says 
    Henri over and over again. Just then the gauntlet still around Jacques wrist 
    glows brightly and in an explosion of light it dissapeers. Henri then slowly 
    opens his eyes and is ok. Jacques then thanks the oni and the happy family hug
    once more as the Eiffle tower glows in light. Back in Japan, Samanosuke 
    returns to Honnoji temple. This is Samanosukes turn to enter the dark realm in
    an oppurtunity to get the Bishamon sword. The problem is that you can only use
    it in the dark realm. Save and enhance your weapons. The level of all of your 
    weapons will determine the level of the sword you recieve at the end. Enter 
    the temple and prepare for battle. Samanosuke sees the body of the Samanosuke 
    from the past and he goes over to it. He then uses the gauntlet and absorbs 
    souls of the body. He then transforms into the unstoppable Onimusha. 
    Boss Battle-Nobunaga
    Diffiuculty:Way too easy
    Since you are the Onimusha, you are invincible which kinda takes the fun out
    of the battle. Keep pressing triangle until the cut scene starts.
    Nobunaga falls but he levitates above the ground and claims it isnt over. He
    then transports both you and him to the Demon Realm for the final encounter.
    Nobunaga also Reveils his true form as the Demon King.
    Boss Battle-Genma Nobunaga
    The battle starts with nobunaga creating a force field around him with four 
    cones. Try to slash at these cones and they will release colored souls. Absorb
    these to become powerful enough to destroy the cones. After the force field is
    gone Nobunaga will start to use elemental attacks similar to the ones in 
    Onimusha 2. If you ever launches the fire attack try to get right next to him
    because the fire cant take a shrap turn. The lightning attacks are easiest to
    avoid because you see were they will land. After you dish out enough damage
    Nobunaga will fall to one knee and drop his sword. Quickly hold down circle to
    absorb and obtain the Genma Samonji, the sword of hatred. Nobunaga then gets 
    mad. He now launched fireballs and charges across the field. Side step these
    attacks and keep attacking. Sooner or later Nobunaga will fall. 
    At the end Nobunaga starts reciting lines from a poem and then he starts to 
    dissolve into a dark cloud. He says the parting words of Very well...Very well
    Samanosuke then uses the gauntlet and absorbs the dark cloud of Nobunaga.
    The temple begins to collapse and Samanosuke and Ako get out quickly. After
    the battle a scene takes place were Samanosuke and ako are near a river. Ako 
    and Samanosuke decide to head off to begin a new journey. After the credits 
    roll, we see a small troop of soliders led by someone on horseback. As the
    camera pans around we notice its Tokochiro Kinoshita or as he is now known as
    Hashiba Hideyoshi. He says that with his masters death, he can now rule Japan.
    Congratulations you have just beaten the final installment in the Onimusha 
    series. The next screen should tell you what ranking you got and if you are
    given a special title.
    A.Rankings and Titles
    The ranking you recieve at the end of the game is a compositon of how well you
    did. If you also finished certian criteria you will recieve a title. Here is
    a breakdown of what you need to get a certain grade and title.
    Play Time          Points           Soul Points            Points
    -----------------|---------         ---------------------|----------     
    0-5:59 hours     | 10               170,000+ souls       |   10
    6:00-7:59 hours  |  6               145,000-169,999 souls|    6
    8:00-10:59 hours |  4               125,000-144,999 souls|    4
    11:00-13:39 hours|  3               100,000-124,999 souls|    3
    14:00-16:59 hours|  2               70,000-100,000 souls |    2
    17:00+ hours     |  1               0-69,000 souls       |    1
    Enemies Defeated    Points          Critcal hits         Points
    -----------------|---------         -----------------|-----------
         2300+       |   10                    600+      |     10
       2000-2299     |    6                   500-599    |      6
       1700-1999     |    4                   350-499    |      4
       1300-1699     |    3                   200-349    |      3
       1000-1299     |    2                   50-199     |      2
         0-999       |    1                    0-49      |      1
    Dark Realm items   Points                     Overall points      |  Rank
    -----------------|---------                   -----------------------------    
         100         |   10                       Normal-41-50        |   S     
        70-99        |    6                       Easy-50             |
        50-69        |    4                       -----------------------------
        40-49        |    3                       Normal-34-40        |   A
        20-39        |    2                       Easy-34-49          |
        0-19         |    1                       -----------------------------
                                                  Normal-26-33        |   B
    *Purple vest=10 points                        Easy-Same           |
    *Fire, Thunder, Wind Seals=10 points each     -----------------------------
    *Bishamon Sword & Ultimate whip=30 points each Normal-18-25       |   C
                                                   Easy-Same          |
                                                  Normal-5-17         |   D
                                                  Easy-Same           |
    Title-Save only once during the game:BRAVERY
          Have a critical hit rate of 40%:CRTICAL
          Finish in 5 hours or less:SPEED
          Find all 23 tengu boxes:EXPLORER
          Kill more than 3000 enemies:OFFENSE
          Suffer less than 5120 damage points:DEFENSE
    1.Samanosuke-Western attire:This cowboyish look is obtianed by either having
      Samanosuke's stats be higher than Jacques or beat the game in Jacques 
      alternate costume
    2.Samanosuke-Panda Suit:Returning from Onimusha 1 you can get this costume 
      by beating the Oni Training mini game
    3.Jacques-Eastern Attire:The more asian looking clothes are obtained by 
      either Jacques stats are higher than Samanosukes or beating the game with
      Samanosukes alternate outfit
    4.Michelle-Bath towel:This revealing costume can be obtained by getting an 
      S ranking in normal or higher difficulty.
    1.Oni Target Practice:The goal of the is game is to use either bullets or 
    arrows to shot down genma eggs in a shooting gallery. Each time you shot down 
    an egg you are have to absorb the red souls left behind to get to the minimum 
    amount of souls needed to advance. You are given either 50 arrows or 50 
    bullets per round and at the end of the level if you get a better than average
    grade you are given an arrow bouns which carries over into the next level but 
    the maximum amount of ammunition is 99. If you only hit each target 
    individually you only get a small amount of soul so when targets overlap each
    other, fire at them to get a combo score and release more red souls.This game 
    is unlocked after completeing the game on normal difficulty. Here are the 
    strategies for each stage:
        Stage 1 - 500 souls: This level is just a warm up level. Try to string 
        together combos and hit the blue targets to get more souls. Keep shooting
        at targets even if you surpass the needed total because you can get a 
        better grade and arrow bonuses.
        Stage 2 - 1000 souls: This level is similar to the first. There are now 
        red targets which when hit explode destroying others around them. Try to 
        use these targets in combos.
        Stage 3 - 2300 souls: This is a harder level then the previous two. A 
        shield will move back and forth and deflect all the shots that hit it. 
        Stick to one side of the arena and shoot any targets that come by. Again 
        try to hit the red and blue targets in combos to get more souls.
        Stage 4 - 2400 souls: Hit any ofthe purple targets that pass by to turn
        into the onimusha. This will give the character infinite ammo and absorb 
        souls at lightning speed. Also missed shots dont drop the combo score. In
        onimuhsa mode there is very little need for aiming so fire recklessly and
        continue to hit purple targets to remain in oinmusha.
        Stage 5 - 2500 souls: The specialty targets in this level are a lot faster
        then in previous levels. Wait until they fly in and hit the green targets 
        then fire. There are less targets in this level so it is critical to chain
        combos together.
        Stage 6 - 3000 souls: There are now iron tragets that requires two shots 
        to take out, but they release the most souls. Using the bomb targets is 
        now really important because they can take out a few iron targets, 
        conserving ammo. There are no purple targets in this stage
        Stage 7 - 3100 souls: There are now two shields on the field so when 
        targets pass between them. Hit all of the red and purple targets that you
        can or you wont pass this stage. 
        Stage 8 - 4800 souls:There are plenty of purple targets on the field so 
        you should be able to stay in onimusha mode for the majority if not the 
        entire match. Chain together large combos and use bombs to blast iron 
        targets and you should be able to pull this on off
        After completeing the target practice game you will unlock ultimate mode
        for the main game. In that mode you start with the bishamon sword and many
        many recovery items.
    2.Adventures of Heihachi
    This is mini game which tells the story of Hehachi after the encounter at 
    Sakai.The controls of Heihachi along with his moves are very similar to 
    Samanosuke except the Hehachi cant preform magic attacks. 
    The game opens with Hehachi trying to explain to Samanosuke why he attacked 
    but before he can say anything somebody runs up and tells them the town is 
    under attack. You have to go find the blacksmith, so head to the blacksmith 
    shop, slaying genma along the way. Defeat the archers outside the blacksmith
    shop and head inside. The black smith explains what he needs to fix the 
    broken draw bridge. He gives you the Blacksmith memo and oni dust. Stand by
    the fireplace and use the dust to create a portal. This portal will lead you
    to the undersea temple.
    B.Undersea Temple
    The portal you entered will close in five minutes so work fast. Yuo must find
    the crimson stone and return to the portal. There is a map in the treasure 
    box near the exit. Make your way into the circular chamber you previously saw
    in the main game and go into the glass corridor. Inside this hallway, 
    Gertrude is waiting. This is totally optional to fight her but if you defeat 
    her she will leave behind a secret med, but the battle eat up alot of time 
    and probably alot of health. In the next room, several genma attack. Defeat 
    them and pick up the crimson stone. A cut scene takes place that is familiar,
    the scene were Jacques sees Hehachi slaying genma. Once you get the stone,
    make your way to to the room with the protal. Once you get to this room, Genma
    Ranmaru Mori will attack. Again this is optional and he drops a secret med if 
    you defeat him but it could eat up alot of time. Enter the portal and return
    to Sakai.
    C.Return to Sakai
    Back at Sakai, give the blacksmith the crimson stone, but says that he needs 
    water before the job can be complete. He straps a bucket to your back and you
    must go to the wharf to get some water. On the way, slay the genma that you 
    encounter. Once at the wharf, fill up the bucket and return to the blacksmith.
    On the way genma will attack and with every hit you lose water. Try to run
    past them. At the blacksmith, more genma await. Slay any genma and then focus
    on the Nurabis plant that blocks the door. Inside the blacksmith shop you
    must have at least 90% of you water or he tells you to go back and get more.
    After you give him the water, he makes the crimson gear. Return to the busted
    drawbridge and put it in. The town seems to be safe but more genma appear. 
    Once you slay them with Samanosukes help, Samanosuke brings up the question 
    of if he betrays his master. Heihachi doesnt know how to answer and leaves.
    This is the end of the Heihachi mini game.
    3.Oni Training
    This section includes the in game training that you could have done and it 
    includes the mini game that is unlocked when you complete the in game training
    sessions. The in gmae sessions can be done with either Jacques or Samanosuke 
    with the exception of Archery and Oni Bind Throw.
    1.In Game Sessions
    Gaurd-Use L1 to guard and collect the souls that are released in each set of 
    enemies. You need 15 souls to advance through each set. An herb or salve is 
    the reward for completing this
    Draw Weapon-Hold R1 to lock on the an enemy and then circle behind him. Only
    slash to the back work to release souls. You need 10 souls per set.An herb or
    salve is the reward.
    Archery-Hold R1+X to aim and fire at enemies. The session is pretty self 
    explanitory. You need 15 souls per set. A medicine is the reward.
    Oni Bind Throw-This can only be done with Jacques. Hold R1 to charge to weapon
    and press square to grab an enemy. Then press up or down to throw the enemy.
    You need 10 souls per set. The reward is a medicine.
    Oni Bind Bind Move-This is another level that only Jacques can do. Charge up
    your weapon and bind the enemy. Then press triangle to use magic. You begin 
    with no magic so kill a few enemies to get some blue souls. You need 10 souls
    per set. The reward is a medicine.
    Charged Attack-Hold down R1 or sqaure to charge your weapon and then strike 
    the enemy. Use the tenso because it will release two souls instead of one. You
    need 20 souls per set. The reward is a medicine.
    Deflect Critical-When an enemy strikes, block it and when the sword is still
    ringing strike the enemy. A good method is to press L1 rapidly and press L1 
    the second that the enemies attack is blocked. You need to defeat all the 
    enemies that show up. The reward is a power jewel.
    Advanced-Dark Spider/Zabiet/Dordo/Zmoh
    Critical-This level required good timing. If an enemy is about to attack, side
    step and quickly slash. Other than that the only other strategy is to practice
    becuase the advanced stages are hard. You need to defeat all the enemies that
    show up. The reward is Ako's Black vest.
    Advanced-Dordo/Zmoh/Dark Puppet/Fobora
    Chain Critcal-This level requires to chain two or more critcal attacks. The 
    first thing is to strike an attack and then hit square again before the flash
    leaves the screen. The enemy has to be within a certain distance to make it 
    work. Chain critcals can be triggered by Deflect criticals. You need 10 souls
    per set. The reward is an Oni Jewel.
    Ten Slash-The best weapon for this is the Kuga. this level reqires you to use 
    a thrust attack and then hit square at the moment of the sword hitting the
    enemy. To use a thrust, hold R1 and then press up on the d-pad and press 
    square. Enemies release souls with every strike so you have to get 100 souls 
    per set. The reward is a wood charm.
    2.Oni Training Mini Game
    This game has a vareity of more advanced moves and less used moves but it is 
    easier then the training sessions in the game. No items are rewarded for 
    beating a level but if you beat the entrie thing you get one of Samanosukes
    alternate costumes.
    Running Attack-This level is self explainitory, just get as far away from an 
    enemy as possible then charge him and press square. You need 10 souls per set.
    Advanced-Zabiet/Dark Spider
    Upward Attack-Get close to an enemy and press R1 + Up + Square to knock them
    up into the air. Its easier to use up on the d-pad then the control stick. In 
    the second set, shot the bhaza until they are low enough and then hit them. In
    the third set stand in one place and use the attack as the dolls fly by. You 
    need 15 souls per set.
    Oni jump attack-Use the firefly in the center, so hit R1 + X when enemies are
    across from you and the attack will automatically happen. You need 10 souls 
    per set.
    Intermediate-Fobora/Dark Puppet
    Finisher-Knock an enemy to ground and stand by them. Before they get up press
    sqaure to use the finishing stab. You need to defeat all of the enemies in 
    each set.
    Intermediate-Dorabazu/Zabiet/Dark Spider
    Kick-Wall Slam-To get souls you have to kick an enemey into the walls. The 
    best way of winning the fight is to run up when the enemy appears and hit down
    and square. You need 10 souls per set.
    Advanced-Dark Spider/Zabiet
    Final Chraged Attack-This level is another self explainitory level, just 
    charge your weapon up to the full charge and attack. You need 30 souls per set
    Advanced-Zabiet/Dark Spider
    Oni-Bind Slam-This level requires you to bind up an enemy and throw it into 
    another enemy. For Fugakus and Dongacha you have to charge the weapon up to 
    its highest level. You need 15 souls per set.
    Shoot Back-This level you face enemies that have the ability to fire the magic
    missle. This requires timing, you have to strike the missle at the right time 
    to send it back at the enemy. You need 10 souls per set.
    Intermediate-Dark Puppet
    Advanced-Genma Ranmaru Mori
    4.Genma Puzzle Space
    This mini game is unlocked if you solve all of the puzzle boxes in the game.
    You can choose what kind of puzzles you want to do from either onimusha 1, 2
    or 3. You are then sent to a dark realm with boxes and it is up to you to 
    solve these puzzles. Your progress is tracked through each level.
    A.Onimusha 1 puzzles
    first level
    Left Box-1:Spin left tiles
             2:Spin middle tiles
             3:Spin middle tiles
             4:Spin right tiles
    Middle Box-1:Spin left tiles
               2:Spin left tiles
               3:Spin right tiles
               4:Spin right tiles
    Right Box-1:Spin middle tiles
              2:Spin right tiles
              3:Spin left tiles
              4:Spin middle tiles
    Second level
    Left Box-1:Spin left tiles
             2:Spin left tiles
             3:Spin middle tiles
             4:Spin right tiles
             5:Spin right tiles
    Middle Box-1:Spin middle tiles
               2:Spin right tiles
               3:Spin middle tiles
               4:Spin middle tiles
               5:Spin left tiles
    Right Box-1:Spin left tiles
              2:Spin middle tiles
              3:Spin middle tiles 
              4:Spin middle tiles
              5:Spin right tiles
    Third level
    Left Box-1:Spin left tiles
             2:Spin middle tiles
             3:Spin middle tiles
             4:Spin right tiles 
             5:Spin right tiles
             6:Spin right tiles
    Middle Box-1:Spin middle tiles
               2:Spin right tiles
               3:Spin right tile
               4:Spin left tiles
               5:Spin middle tiles
               6:Spin left tiles
    Right tiles-1:Spin left tiles
                2:Spin middle tiles
                3:Spin left tiles
                4:Spin middle tiles 
                5:Spin left tiles
    Forth level
    Single Box-1:Spin middle tiles
               2:Spin middle tiles
               3:Spin right tiles
               4:Spin middle tiles
               5:Spin left tiles 
               6:Spin left tiles
    B.Onimusha 2 puzzles
    First level
    Left Box-1:Bottom left arrow
             2:Right top arrow
             3:Top left arrow
             4:Left top arrow
    Middle Box-1:Top right arrow
               2:Right bottom arrow
               3:Bottom left arrow
               4:Left top arrow
    Right Box-1:Right bottom arrow
              2:Bottom left arrow
              3:Right top arrow
              4:Top right arrow
    Second level
    Left Box-1:Left bottom arrow
             2:Bottom right arrow
             3:Right middle arrow
             4:Bottom middle arrow
    Middle Box-1:Top middle arrow
               2:Right bottom arrow
               3:Bottom left arrow
               4:Left middle arrow
    Right Box-1:Left top arrow
              2:Bottom middle arrow
              3:Right top arrow
              4:Top middle arrow
    Third level
    Left Box-1:Left middle arrow
             2:Top middle arrow
             3:Right middle arrow
             4:Bottom middle arrow
             5:Left middle arrow
    Middle Box-1:Right middle arrow
               2:Bottom middle arrow
               3:Right bottom arrow
               4:Bottom right arrow
               5:Left middle arrow
    Right Box-1:Left top arrow
              2:Top right arrow
              3:Right middle arrow
              4:Bottom right arrow
              5:Right top arrow
    Fourth level
    Single Box-1:Bottom middle arrow
               2:Left top arrow
               3:Bottom right arrow
               4:Right top arrow
               5:Top middle arrow
               6:Right middle arrow
    C.Onimusha 3 puzzles
    First level
    Left Box-1:Second tile,middle row
             2:Third tile,middle row
             3:Third tile,top row
             4:Second tile,top row
             5:Second tile,middle row
             6:First tile,middle row
             7:First tile,top row
    Middle Box-1:Second tile,bottom row
               2:First tile,bottom row
               3:First tile,middle row
               4:Second tile,midle row
               5:Third tile,middle row
    Right Box-1:Second tile,middle row
              2:Second tile,top row
              3:First tile,top row
              4:First tile,middle row
              5:Second tile,middle row
              6:Second tile,bottom row
    Second level
    Left Box-1:Thrid tile,middle row
             2:Third tile,bottom row
             3:Fourth tile,bottom row
             4:Fourth tile,middle row
             5:Fourth tile,top row
             6:Third tile,top row
             7:Second tile,top row
    Middle Box-1:Fourth tile,top row
               2:Third tile,top row
               3:Third tile,middle row
               4:Second tile,middle row
               5:Second tile,bottom row
               6:Third tile,bottom row
               7:Fourth tile,bottom row
    Right Box-1:Second tile,middle row
              2:Second tile,top row
              3:Third tile,top row
              4:Third tile, middle row
              5:Second tile,middle row
              6:First tile,middle row
              7:First tile,bottom row
    Third level
    Left Box-1:Second tile,second row
             2:Second tile,first row
             3:Third tile,first row
             4:Third tile,second row
             5:Second tile,second row
             6:Second tile,third row
    Middle Box-1:Second tile,second row
               2:Second tile,first row
               3:Third tile,first row
               4:Third tile,second row
               5:Third tile,third row
               6:Second tile,third row
               7:Second tile,second row
    Right Box-1:Second tile,fourth row
              2:Third tile,fourth row
              3:Third tile,third row
              4:Third tile,second row
              5:Second tile,second row
              6:Second tile,third row
              7:Second tile,fourth row
    Fourth level
    Single Box-1:Second tile,first row
               2:First tile,first row
               3:First tile,second row
               4:Second tile,second row
               5:Second tile,third row
               6:First tile,third row
               7:First tile,second row
    D.Special Ending
    If you managed to get all of Akos vests you will be treated to an extended 
    ending. The ending refers to Ako falling in love and growing into a regular
    sized woman. It also talks about her feelings for Samanosuke. Samanosuke 
    thinks its funny but he decides to keep her around while they start a new 
    XI.The Dark Realm
    A.Undersea Temple (Jacques)
    Located:The secret room after you solve the math problem in the library. its
    in the hallway on the left.
                                  +   A  +
                                 /        \
                                /          \
                        +------+            +------+
                        +   B  +            +   C  +
                        +------+            +------+
                                  +   D  +
                                  +   E  +
    Realm|Enemies        |Items
    A    |Zrom           |None
    B    |Zagat/3-Eyes   |None
    C    |Fugaku         |None
    D    |Bera/Gacha     |None
    E    |Batobone/Fugaku|Thunder seal
    B.Undersea Temple (Samanosuke)
    Located: Same as Jacques
                                   +   A  +
                                   +   B  +
                                  /        \
                                 /          \
                         +------+            +------+
                         +   C  +------------+   D  +
                         +------+            +------+
                             |                   |
                             |                   | 
                         +------+            +------+
                         +   E  +            +   F  +
                         +------+            +------+
    Realm|Eniemies          |Items
    A    |Swordsman/3-Eyes  |None
    B    |Drodo/Fugaku      |None
    C    |Dark Puppet/Archer|None
    D    |Bera/Zolworm      |None
    E    |Glizorm/Dark Crow |Thunder Seal
    F    |Zagat/Bhaza       |None
    C.Mont-Saint-Michel (Jacques)
    Location:First doorway going down the spiral staircase
                           +  A  +
                          /       \
                         /         \
                 +------+           +------+            +------+
                 +   B  +           +   C  +            +   I  +
                 +------+           +------+            +------+
                /        \                  \          /        \
               /          \                  \        /          \
       +------+            +------+           +------+            +------+
       +   D  +            +   E  +           +   F  +            +   J  +
       +------+            +------+           +------+            +------+
               \          /        \         /                   /
                \        /          \       /                   /   
                 +------+            +-----+            +------+
                 +   G  +------------+  H  +            +   K  +
                 +------+            +-----+            +------+
                                              +   L  +
    Realm|Enemies             |Items
    A    |Dorabazu            |Statue Charm
    B    |Zmoh/Archer         |None
    C    |Zorm/Dark Spider    |None
    D    |Gacha               |Green Orb
    E    |Zorm/Zagat          |None
    F    |Fugaku/Fobora       |None
    G    |Gera                |None
    H    |Bera/3-Eyes         |Medicine
    I    |Zmoh/Grizmoh        |None
    J    |Batochaika/Batobone |None
    K    |Gacha/Drodo         |Medicine
    L    |Dark Puppet/Dordio  |Fire Seal
    D.Mont-Saint-Michel (Samanosuke)
    Located:Same as Jacques
                           +------+            +------+
                           +   A  +            +   H  +
                           +------+            +------+
                          /        \          /        \
                         /          \        /          \
                 +------+            +------+            +------+
                 +   B  +            +   C  +            +   I  +
                 +------+            +------+            +------+
                /        \                   \                   \
               /          \                   \                   \ 
       +------+            +------+            +------+            +------+
       +   D  +------------+   E  +            +   G  +            +   J  +
       +------+            +------+            +------+            +------+
               \                              /                   /
                \                            /                   /
                 +------+            +------+            +------+
                 +   F  +            +   N  +            +   K  +
                 +------+            +------+            +------+
                                    /        \                   \
                                   /          \                   \
                           +------+            +------+            +------+
                           +   O  +            +   M  +------------+   L  +
                           +------+            +------+            +------+
                                     +   P  +
                                               +   Q  +
                                     +   R  +
                           +   S  +
                                     +   T  +
    Realm|Enemies              |Items
    A    |Zagat/Dark Crow      |Wood Charm
    B    |Fugaku/Archer        |None             
    C    |Fobora/Dorabazu      |None                   
    D    |Batobone/Zmoh        |None                   
    E    |Zorm/Gilzorm         |None      
    F    |Fobora/Dark Puppet   |Purple Orb                  
    G    |Dongacha/Zmoh        |None             
    H    |Batobone/Dorido      |None              
    I    |Grizmoh/Gyaran       |Medicine              
    J    |Bera/Dongacha        |None
    K    |Gilzorm              |None
    L    |Dark Puppet/Zolworm  |None
    M    |Gajimaro/Dongacha    |None
    N    |Bera/Grizmoh         |Medicine
    O    |Gilzorm/Dark Crow    |None
    P    |Fobora/Dongacha      |None
    Q    |Fugaku/Zolworm       |None
    R    |Dark Crow/Dark Spider|Medicine
    S    |Gacha/Dorido         |None
    T    |Dark Puppet/Grizmoh  |Purple Vest
    E.Honnoji Temple (Jacques)
    Located:By the staircase next to the save mirror
                        +------+        +------+        +------+
                        +   A  +--------+   D  +--------+   G  +
                        +------+        +------+        +------+
                       /        \                      /        \
                      /          \                    /          \
              +------+            +------+    +------+            +------+
              +   B  +            +   C  +    +   H  +            +   I  +
              +------+            +------+    +------+            +------+
                      \          /           /                   /
                       \        /           /                   /
                        +------+    +------+            +------+
                        +   E  +    +   J  +            +   K  +
                        +------+    +------+            +------+
                       /           /        \                   \
                      /           /          \                   \
              +------+    +------+            +------+            +------+
              +   F  +    +   Q  +            +   O  +            +   L  +
              +------+    +------+            +------+            +------+
                         /                   /        \          /
                        /                   /          \        /
                +------+            +------+            +------+
                +   R  +            +   P  +            +   M  +
                +------+            +------+            +------+
                        \                              /
                         \                            /
                          +------+            +------+
                          +   S  +            +   N  +
                          +------+            +------+
                                    +   T  +
    Realm|Enemies               |Items
    A    |Gilzorm/Fugaku        |Ultimate Whip
    B    |Bhaza/Archers         |Blue Orb
    C    |Gyaran/Zabiet         |None
    D    |Zmoh/Gacha            |None
    E    |Fugaku/Dordo          |None
    F    |Bera/Dongacha         |Blue Orb
    G    |Batobone/Axemen       |Blue Orb
    H    |Zolworm/Dark Spider   |None
    I    |Dark Puppet/Bhaza     |Medicine
    J    |Bera/Ouija            |None
    K    |Archer/Dark Crow      |Blue Orb
    L    |Zolworm/Grizmoh       |None
    M    |Zabiet/Fugaku         |None
    N    |Dark Spider/Gyaran    |Blue Orb
    O    |Dongacha/Dorabazu     |Secret Med
    P    |Babian/Dark Puppet    |Blue Orb
    Q    |Fobora/Ouija          |Blue Orb
    R    |Zabiet/Fugaku         |Secret Med
    S    |Ouija/Dongacha        |None
    T    |Gilzorm/Marcellus     |Blue Orb
    F.Honnoji Temple (Samanosuke)
    Location:Same as Jacques
                                                +   A  +
                                               /        \
                                              /          \
                   +------+           +------+            +------+
                   +   E  +-----------+   B  +            +   C  +
                   +------+           +------+            +------+
                  /                           \                   \
                 /                             \                   \
         +------+       +------+                +------+            +------+
         +   F  +-------+   G  +                +   D  +            +   Q  +
         +------+       +------+                +------+            +------+
                 \                                                 /
                  \                                               / 
                   +------+           +------+            +------+
                   +   H  +-----------+   I  +            +   P  +
                   +------+           +------+            +------+
                  /                           \          /        \ 
                 /                             \        /          \
         +------+           +------+            +------+            +------+
         +   J  +-----------+   K  +            +   N  +            +   O  +
         +------+           +------+            +------+            +------+
                 \                             /                   /
                  \                           /                   / 
                   +------+           +------+            +------+
                   +   L  +-----------+   M  +            +   R  +
                   +------+           +------+            +------+
    Realm|Enemies               |Items
    A    |Gyaran/Gilzorm        |Bishamon Sword 
    B    |Gyaran/Fugaku         |None
    C    |Bhaza/Dark Spider     |None
    D    |Dongacha/Bhaza        |Red Orb
    E    |Dark Crow/Dark Puppet |None
    F    |Oujia/Fugaku          |Red Orb
    G    |Gjimaro/Dorido        |Red Orb
    H    |Bera/Grizmoh          |Secret Med
    I    |Dark Spider/Archer    |None
    J    |Dark Spider/Archer    |None
    K    |Gilzorm/Marcellus     |Red Orb
    L    |Grizmoh/Zmoh          |Red Orb
    M    |Dark Puppet/Archer    |Secret Med
    N    |Axeman/Gacha          |Red Orb
    O    |Fobora/Dark Spider    |None
    P    |Bera/Gacha            |Medicine
    Q    |Axeman/Dark Crow      |Red Orb
    R    |Zabiet/Batobone       |Red Orb
    XII.WebSites using this guide
    XIII.Credits and thanks
    Capcom-For making such an awesome game 
    GameFAQs.com-for posting this walkthrough for everyone
    BRADY GAMES-There walkthrough guide helped me when either i forgot were a part
                was or what had happened during that time
    Onimusha 3 Fans-You guys make the onimusha 3 world what it is.Thank you for 
                    taking time to look at my walkthrough. I hope this guide is
                    helpful in your quest to defeat Nobunaga and the genma.

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