>> Copyright Stuff << I am AJ, and this is completely my guide. If you want to use my guide for others to see across the internet or something like that, you must ask me first. >> Version History << December 29th: Began the Vegito FAQ. >> Contents << 0.5: Vegito character information. 0.75: How to use Vegito. 1.0: Fist Combinations. 1.3: Leg Combinations. 1.6: Punch and Kick Combinations. 2.0: Special Capsule Moves and Attacks. 3.0: Credits. >> 0.5: Vegito Character Information << Vegito appears approximately at the end of the Fusion Saga when Goku and Vegeta realize that Super Buu is too strong for them to defeat. Vegeta then agrees with Goku to use the Potara earrings and fuse with Goku, making Vegito. They eventually technically defeat Super Buu, but then Buu transforms into Kid Buu. Later Vegeta and Goku decide it’s better to fight without fusing. >> 0.75: How to use Vegito << The Vegito Fusion capsule is enabled in Stage 8. Using Goku, you must reach the Supreme Kai to get the earrings, and then reach Vegeta. From that point, you have the Vegito Fusion enabled for Goku. If you want it enabled for Vegeta, you must get the Goku Breakthrough and Vegeta Breakthrough, and then wish for the Vegito fusion using the Dragonballs. Remember that the Vegito fusion can only be used in Duel, Practice, and Babidi’s ship. After selecting the Vegito fusion for either Goku or Vegeta in the Edit Skills, select Custom before battling in one of the 3 options in the Main Menu. During the battle, successfully hit your opponent with the P-P-K-K-E combination. During the cut scene, select a button. If your opponent has not chosen the same button, Vegeta shall put on the earring the you shall fuse! >> 1.0: Fist Combinations << SINGLE NORMAL PUNCH P Description: Simple normal punch to the chest. Damage: 91hp if facing opponent, 113hp if behind opponent. BACKFIST PUNCH <-P Description: Twist around and punch using the back of the fist. Damage: 104hp if facing opponent, 130hp if behind opponent. FLYING PUNCH -=>P Description: Speed towards opponent and punch in stomach or elbow in stomach. Damage: 104hp if facing opponent and on ground (110hp if facing opponent and in air), 130hp if behind opponent on ground (137hp if behind opponent in air) CONTINOUS CHEST TARGET P P P P Description: 4 forward punches into the chest. Damage: 341hp if facing opponent, 424hp if behind opponent. BACK AND UP ATTACK <-P P Description: Twist back-fist and then uppercut onto chin. Damage: 201hp if facing opponent, 251 hp if behind opponent. DOUBLE BACK ATTACK <-P <-P Decription: Two twisting back-fists. Damage: 201hp if facing opponent, 251 hp if behind opponent. >> 1.3: Leg Combinations << HIGH SIDE KICK K Description: Simple side kick to face. Damage: 104hp if facing opponent, 130hp if behind opponent. DOWNWARD KICK <-K Description: Lifting leg high then striking downward. Damage: 110hp if facing opponent, 137hp if behind opponent. FLYING KICK -=>K Description: Rising kick onto chin if on ground, double leg kick in air. Damage: 117hp if facing opponent, 146hp if behind opponent. TRIPLE SIDE TO RISING DOWNWARD K K K K Description: Three side kicks, followed by a rising kick and then a downward kick. Damage: 465hp if facing opponent, 580hp if behind opponent. FIVE KICK SPECIAL <-K K K K K Description: With arms folded, a combination of many side kicks. Damage: 540hp when facing opponent, 674hp when behind opponent. DOUBLE DOWNWARD KICK <-K <-K Description: Two twisting downward kicks. Damage: 227hp when facing opponent, 273hp when behind opponent. >> 1.6: Punch and Kick Combinations << PUNCH AND SIDE P K Description: Punch and turning kick to stomach. Damage: 200hp if facing opponent, 249hp if behind opponent. DOUBLE PUNCH DOUBLE KICK PIERCE P P K K K Description: Two punches, two side kicks, and a back piercing kick. Damage: 501hp when facing opponent, 587hp when behind opponent. BACK FIST AND REVERSE KICK <-P K Description: Back-fist punch and reverse turning kick. Damage: 227hp if facing opponent, 283hp when behind opponent. BACK FIST BACK SWEEP <-P <-K Description: Back-fist followed by a back sweeping kick. Damage: 214hp when facing opponent, 258hp when behind opponent. KICK DOWN PUNCH UP-UP <-K P P Description: Downward kick followed by two uppercuts on ground, or downward kick followed by uppercut then downward punch in air. Damage: 292hp when facing opponent in air (303hp when facing opponent on ground), 343hp when behind opponent in air (354hp when behind opponent on ground). KNEE TRIPLE UPPERCUT ->K P P P Description: Knee into the stomach followed by three uppercuts. Damage: 297hp when facing opponent, 492hp when behind opponent. DOUBLE FIST LOWER/ UPPERCUT R1 P & K Description: Lower or uppercut using both fists. Damage: 130hp when facing opponent, 162hp when behind opponent. LEFT HAND MEGA STRIKE ->R1 ->P & K Description: Powerful strike to the chest using left fist. Damage: 123hp when facing opponent, 153hp when behind opponent. RIGHT HAND MEGA UPPERCUT <-R1 <-P & K Description: Full swing uppercut to the chin. Damage: 110hp when facing opponent, 137hp when behind opponent. >> 3.0: Special Capsule Moves and Attacks << KAMEHAMEHA (Originally using Goku)/ GALICK GUN (Originally using Vegeta) P P P P E ->K P P P E ->E Requirements: 1 Ki Gauge. Damage: 487hp SPIRIT CANNON K K ->K K E <-K K K K E <-E Requirements: 2 Ki Gauges Damage: 780hp SPIRIT MIGHT P ->P P E Requirements: 1 Ki Gauge Damage: 390 hp if Final Strike is Successful, 195hp if Final Strike is not successful. SURF CHAIN ->P P P P E Requirements: 2 Ki Gauges Damage: 541hp of Final Strike is successful, 346hp if Final Strike is not successful. DRAGON DRIVE ->K K K E Requirements: 2 Ki Gauges Damage: 645hp DINOSAUR THROW R2 P & G Requirements: None Damage: 234hp SUPER VEGITO K & R2 G & R1 R1 & R2 P & K & G Requirements: 3 Ki Gauges Damage: Power increase by 10% SPIRIT SWORD ->P P P K E Requirements: 3 Ki Gauges (Super Vegito) Damage: 1120hp if Final Strike successful, 700hp if Final Strike not successful. >> 3.0 << Thus ends the merry FAQ upon Vegito. I would like to thank: Playstation 2 for hosting the game. Atari for making the Game. That dude who made Dragonball for making Dragonball. Myself for making this FAQ, yesh o_O If you want to ask me something, you can IM me or e-mail me at DontTouchMyShrew@aol.com or LittlePixieBloke@aol.com.