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    FAQ/Walkthrough by Jiyu Aifu

    Version: 2 | Updated: 07/28/05 | Search Guide | Bookmark Guide

    Samurai Warriors
    Jiyu Aifu
    Version 2
    
    
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    ~*~This FAQ is dedicated to the illustrious group known as the Eh Bretheren.~*~
    ~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~-~*~
    
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    **          **
    ** Contents **
    **          **
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    1.  Introduction
    2.  Story Mode Character Walkthroughs
         A. Yukimura Sanada
         B. Hanzo Hattori
         C. Oichi
         D. Kenshin Uesugi
         E. Mitsuhide Akechi
         F. Magoichi Saika
         G. Masamune Date
         H. Shingen Takeda
         I. Keiji Maeda
         J. Ranmaru Mori
         K. Kunoichi
         L. Okuni
         M. Noh
         N. Goemon Ishikawa
         O. Nobunaga Oda
         P. New Officer
    3.  Free Mode
    4.  Survival Mode
    5.  VS Mode
    6.  Challenge Mode
    7.  New Officer Mode
    8.  Battle
    9.  Skills
    10. Weapons
    11. Items
    12. Missions
    13. Movies
    14. Credits
    15. Update History
    16. Contact Info
    17. Copyright
    
    To navigate through this FAQ easier, hold down the Ctrl key and press F. Then
    type in one of the above listings in the Contents, along with the number or
    letter and click "Find Next" to go through the guide looking for the next
    listing of it. To reach a specific character for each section type in their
    letter and name and keep clicking it until you reach the area you wish to go.
    
    *********************
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    **                 **
    ** 1. Introduction **
    **                 **
    *********************
    *********************
    
    Samurai Warriors is a combat game where you take on the role of a warrior in
    Japan. This game is very similar to the Dynasty Warriors series. Your warrior
    belongs to what is called a Daimyo Clan and fights for that clan to unify
    Japan. You will start with the option of only 5 characters, but as you play
    new characters will be unlocked.
    
    ******************************************
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    **                                      **
    ** 2. Story Mode Character Walkthroughs **
    **                                      **
    ******************************************
    ******************************************
    
    In Story Mode you will fight as your selected character and follow their story.
    2-player co-op is also available in this mode.
    
    Each character has a different story. I will first lay out the character and
    some information on them and then I will proceed with their stages. The stages
    are pretty straightforward. I only list their stages, the current story behind
    them, the battle conditions, how to proceed through both paths where their
    story branches off, and what you can unlock through completing a certain stage.
    I will also refer to some missions for certain requirements. Refer to
    the "Mission" sections for more details on that mission.
    
    The way the characters are listed is in the order you would unlock them if you
    played straight down the character select line. (Except for Masamune who I put
    after Magoichi since they are both unlocked after 1 and 2 completed story
    modes.)
    
    -------------------------------------------------------------------------------
    ===============================================================================
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    --------------------
    -A. Yukimura Sanada-
    --------------------
    
    "The world shall witness the power of the Sanada Clan!"
    
    Gender- Male
    Daimyo Clan- Sanada
    Weapon- Spear
    Unlock- Starting character
    
    Yukimura is a part of the Sanada Clan, but he fights under the Takeda Clan.
    He has a strong sense of honor. Their main enemy is the Uesugi, Tokugawa, and
    Oda Clans.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Field Battle
    Takeda Army vs Uesugi Army
    
    Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
    power. The Shinano warlords knew they were no match for the Takeda army and
    enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Field Battle
    Takeda Army vs Tokugawa Army
    
    Story- With Kenshin's withdrawal, the Takeda army was victorious at
    Kawanakajima and began their march to the capital, but Ieyasu Tokugawa, the
    Lord of Mikawa, stood in their way.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    There are two ways to proceed to the next battle. Hanzo will attempt to
    assassinate Shingen. If he is successful you will continue to the Battle of
    Nagashino without Shingen, but if you prevent it, then Shingen will be alive
    for the Battle of Nagashino.
    
    In order to save Shingen, you must let him die now, but once you have completed
    Yukimura's Story Mode and unlock Shingen Takeda, complete Shingen's Story Mode
    and replay this level. This will then open up a mission where you have an
    opportunity to stop Hanzo.
    
    Hanzo is fast. So as soon as you see him show up race back to your main camp as
    fast as possible. He will fail if you are in the main camp before him. This is
    not entirely easy. If you can't get it then first go defeat Kazumasa Ishikawa.
    Then go back to your main camp and wait for Ieyasu to begin his retreat and
    Hanzo will eventually show up at th bottom of the screen. After he appears and
    you are in the camp he will discontinue his plot. Then go defeat Ieyasu. You
    could also defeat Hanzo before he gets there.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    (Upper Path)
    
    Field Battle
    Takeda Army vs Oda-Tokugawa
    
    Story- Shingen Takeda fell to Hanzo Hattori at Mikatagahara. His son,
    Katsuyori, succeeded his father and began another march to the capital, but now
    Nobunaga's forces stand in the Takeda army's way.
    
    Victory Condition- Nobunaga Oda is deafeated.
    Defeat Condition- Katsuyori Takeda or Yukimura Sanada is defeated.
    
    ------------------------
    -Defense of Ueda Castle-
    ------------------------
    (Upper Path)
    
    Field Battle
    Sanada Army vs Tokugawa Army
    
    Story- The Takeda army was obliterated at Nagashino. In an attempt to rebuild
    his forces, Yukimura returns to his home base at Ueda Castle, but a large
    Tokugawa force is on its way.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Masayuki Sanada or Yukimura Sanada is defeated.
    
    -----------------------
    -Siege of Osaka-Summer-
    -----------------------
    (Upper Path)
    
    Field Battle
    Toyotomi Army vs Tokugawa Army
    
    Story- The Tokugawa's loss at Ueda Castle was, but a minor setback for them.
    Within several years Ieyasu conquered most of Japan and began a final campaign
    against his biggest rival, the Toyotomi Clan. Yukimura, who sought to defy
    Ieyasu prepared for a showdown at Osaka Castle.
    
    Victory Condition- Ieyasu Tokugawa or Hanzo Hattori is defeated.
    Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.
    
    Completing this stage unlocks Yukimura Sanada's Ending 1. It also unlocks
    Shingen Takeda as a playable character.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    (Lower Path)
    
    
    Field Battle
    Takeda Army vs Oda-Tokugawa
    
    Story- Yukimura thwarted Hanzo's ploy and allowed the Takeda army to score a
    victory at Mikatagahara. However, the Oda Army, armed with thousands of muskets
    was approaching their position.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda is defeated or the Takeda Cavalry is
    obliterated.
    
    ------------------------
    -Siege of Azuchi Castle-
    ------------------------
    (Lower Path)
    
    Siege Battle
    Takeda Army vs Oda Army
    
    Story- The Takeda Army routed the Oda Army and urrounded Nobunaga at Azuchi
    Castle. But closing in on Azuchi is a shadow in pursuit of Shigen.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    ------------------------
    -The Battle of Yamasaki-
    ------------------------
    (Lower Path)
    
    Field Battle
    Takeda Army vs Oda Army
    
    Story- The Takeda Army was successful in defeating the Oda and Uesugi Armies
    and sent Azuchi Castle in flames. Nobunaga regrouped his forces at Yamasaki to
    engage with Shingen one last time.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    Clearing this stage unlocks Shingen Takeda's Ending 1. It also unlocks Shingen
    Takeda as a playable character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
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    ------------------
    -B. Hanzo Hattori-
    ------------------
    
    "Where there is light, there is shadow."
    
    Gender- Male
    Daimyo Clan- Tokugawa
    Weapon- Sickle
    Unlock- Starting character
    
    Hanzo is a ninja serving under Ieyasu Tokugawa. He is very loyal and proficient
    in his duties. Their main enemy is the Takeda and Sanada Clans.
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Field Battle
    Tokugawa Army vs Imagawa Army vs Oda Army
    
    Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
    massive army west toward the capital of Kyoto. When the Imagawa forces reached
    Owari they proceeded to take one Oda stronghold after the other. But then they
    decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
    for.
    
    Victory Condition- All Imagawa officers are defeated.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Field Battle
    Tokugawa Army vs Takeda Army
    
    Story- The defeat at Okehazema brought ruin to the Imagawa and as a result the
    Tokugawa Clan declared independence from the Imagawa and reclaimed their
    territories in Mikawa. But the Tokugawa soon faced peril as well as Shingen
    Takeda began his march to the capital and Mikawa was right in his path.
    
    Victory Condition- Shingen Takeda is defeated.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    --------------
    -Crossing Iga-
    --------------
    
    Field Battle
    Tokugawa Army vs Akechi Army
    
    Story- Thanks to Hanzo and other brave officers, the Tokugawa prevented the
    Takeda from advancing to the capital. Years later, while in Sakai, Ieyasu heard
    news that Nobunaga was killed by his vassal Mitsuhide Akechi and he was now
    looking towards Ieyasu. Ieyasu now had to take the passage through Iga in order
    to return to Mikawa.
    
    Victory Condition- Ieyasu Tokugawa reaches Nagonoura.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    -------------------
    -Ueda Infiltration-
    -------------------
    
    Castle Stage
    Tokugawa Army vs Sanada Army
    
    Story- Ieyasu was able to escape peril thanks to Hanzo. Years later Ieyasu
    heard news that Nobunaga's successor, Hideyoshi Toyotomi, was conspiring with
    the Sanada to bring down the Tokugawa. Hanzo was sent into the Sanada base in
    Ueda to expose the conspiracy.
    
    Victory Condition- Secret Letter is acquired.
    Defeat Condition- Hanzo Hattori is defeated.
    
    There are two ways to complete this level. You must either gather the
    information and acquire the Secret Letter or don't acquire the Secret Letter
    and defeat Yukimura. Doing one or the other opens up a new stage for whichever
    you did.
    
    If you are going for the Secret Letter then you cannot fight anyone. When you
    enter a room and Hanzo says something like "The next room" or "Further to the
    back" then that means to enter the next room, but once inside the next room
    eavesdrop on the enemy conversations in the room next to that. Walk up to the
    door and listen to them. Do not break it. If you do, then you will be
    discovered and you'll have to fight people now.
    
    Getting the letter advances you into the upper path and defeating Yukimura
    advances you into the lower path.
    
    -----------------------
    -Siege of Osaka-Summer-
    -----------------------
    (Upper Path)
    
    Siege Battle
    Tokugawa Army vs Toyotomi Army
    
    Story- Thanks to Hanzo's actions, the Toyotomi plot never came to be. Years
    later Hideyoshi past away and Ieyasu gained control over most of the land.
    Ieyasu was now ready to march upon the Toyotomi home base of Osaka, but just
    for good measure, he assigned Hanzo to assassinate Hideyoshi's successor,
    Hideyori.
    
    Victory Condition- Hideyori Toyotomi is defeated.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    Completion of this stage unlocks Hanzo's Ending 1.
    
    --------------------
    -Osaka Infiltration-
    --------------------
    (Lower Path)
    
    Castle Stage
    Tokugawa Army vs Toyotomi Army vs Goemon
    
    Story- Ieyasu was unable to uncover any evidence of a conspiracy within Ueda
    Castle. So he was then left to give Hanzo the difficult task of infiltrating
    Osaka to get evidence from Hideyoshi himself. Determined to serve his master,
    Hanzo prepared an infiltration against Osaka Castle.
    
    Victory Condition- Hideyoshi Toyotomi is defeated.
    Defeat Condition- Hanzo Hattori is defeated.
    
    Completion of this stage unlocks Hanzo's Ending 2.
    
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    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -C. Oichi-
    ----------
    
    "Brother ... Lord Nagamasa ..."
    
    Gender- Female
    Daimyo Clan- Azai
    Weapon- Kendama
    Unlock- Starting character
    
    Oichi is Nobunaga's sister and eventually Nagamasa Azai's wife. She fights so
    that there can be peace between her brother and husband. Her main enemies are
    the Akechi and Oda Clans.
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Field Battle
    Oda Army vs Imagawa Army
    
    Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
    massive army west toward the capital of Kyoto. When the Imagawa forces reached
    Owari they proceeded to take one Oda stronghold after the other. But then they
    decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
    for.
    
    Victory Condition- Yoshimoto Imagawa is defeated.
    Defeat Condition- Nobunaga Oda is defeated or the Oda Main Camp is taken.
    
    ---------------------------
    -Siege of Inabayama Castle-
    ---------------------------
    
    Siege Battle
    Oda Army vs Saito Army
    
    Story- The Oda forces ambushed and destroyed the Imagawa forces and achieved
    victory. However, Nobunaga then proceeded to Inabayama Castle in the
    neighboring fief of Mino, the birthplace of his wife, Noh.
    
    Victory Condition- Yoshitatsu Saito is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Field Battle
    Azai-Asakura vs Oda-Tokugawa
    
    Story- After conquering Mino, in an attempt to secure a passage to the capital,
    Nobunaga arranged a marriage between his sister, Oichi, and Nagamasa Azai, Lord
    of the Azai Clan. However the relationship between the two soon grew worse
    forcing Oichi into a confrontation with her own brother.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Nagamasa Azai or Oichi is defeated.
    
    You have an option in this battle that will determine which stage you continue
    to. The last mission that wants you to eliminate Nobunaga quickly. When you get
    this quest go and defeat him to advance to the upper path. If you take too long
    or just wait a while, the mission will fail and you will advance to the lower
    path.
    
    ---------------------
    -Azuchi Infiltration-
    ---------------------
    (Upper Path)
    
    Castle Stage
    Oichi vs Oda Army
    
    Story- The Azai-Asakura Alliance defeated the Oda Army. However this completely
    destroyed all relations between the Oda and Azai. In order to negotiate an
    amicable solution with her brother, Oichi entered Azuchi Castle alone.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Oichi is defeated.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    (Upper Stage)
    
    Field Battle
    Oda Army vs Akechi Army
    
    Story- Mitsuhide Akechi, a most trusted vassal of Nobunaga's, secretly held
    ambition in his heart and launched a complete surprise attack on Nobunaga at
    Honnouji. When learning of this, Oichi convinced Nagamasa to mobilize his
    troops to aid her brother.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Nobunaga Oda or Oichi is defeated.
    
    Completion of this stage unlocks Oichi's Ending 1.
    
    ------------------------
    -Siege of Azuchi Castle-
    ------------------------
    (Lower Path)
    
    Siege Battle
    Azai Army vs Oda Army
    
    Story- The Battle of Anegawa resulted in victory for the Azai-Asakura Alliance.
    The feud between the Oda and Azai continued until it reached a point where
    Nagamasa decided to launch an attack on Azuchi Castle. Oichi was among the Azai
    ranks.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Nagamasa Azai or Oichi is defeated.
    
    ------------------------
    -The Battle of Honnouji-
    ------------------------
    (Lower Path)
    
    Field Battle
    Azai Army vs Noh's Army
    
    Story- The Azai army occupied Azuchi and eliminated Nonunaga. Nagamasa was now
    in a position to unify the land under his rule. But in Kyoto, former Oda
    vassals were gathering to seek vengeance for their fallen lord.
    
    Victory Condition- Noh is defeated.
    Defeat Condition- Nagamasa Azai or Oichi is defeated.
    
    Completion of this stage unlocks Oichi's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -D. Kenshin Uesugi-
    -------------------
    
    "Come Nemesis"
    
    Gender- Male
    Daimyo Clan- Uesugi
    Weapon- Sword
    Unlock- Starting Character
    
    "The Dragon of Echigo", Kenshin Uesugi has vowed to oppose his "nemesis",
    Shingen Takeda. So his main enemy would be the Takeda Clan.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Field Battle
    Uesugi Army vs Takeda Army
    
    Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
    power. The Shinano warlords knew they were no match for the Takeda army and
    enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.
    
    Victory Condition- Shingen Takeda is defeated.
    Defeat Condition- Kenshin Uesugi is defeated.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    Castle Stage
    Uesugi Army vs Hojo Army
    
    Story- The Uesugi Army was victorious at Kawanakajima, but Shingen used his
    wile to turn the Hojo Clan against the Uesugi Clan. In order to remove the Hojo
    threat, Kenshin entered their home base of Odawara alone.
    
    Victory Condition- Ujimasa Hojo is defeated.
    Defeat Condition- Kenshin Uesugi is defeated.
    
    ----------------------
    -Siege of Ueda Castle-
    ----------------------
    
    Siege Battle
    Uesugi Army vs Takeda Army
    
    Story- After occupying Odawara Castle, Kenshin returns to Echigo. The Takeda
    Clan began a march towards the capital to control the Imperial Court. Learning
    that he had fallen for their ruse, Kenshin gave chase, but standing in his way
    was one called Yukimura Sanada.
    
    Victory Condition- Masayuki Sanada is defeated.
    Defeat Condition- Kenshin Uesugi is defeated or the Uesugi Main Camp is taken.
    
    ----------------------
    -Siege of Gifu Castle-
    ----------------------
    
    Siege Battle
    Uesugi Army vs Oda Army
    
    Story- Kenshin was victorious at Ueda Castle, but the battle took longer than
    expected, they behind Shingen's procession. Kenshin was determined to stop
    Shingen and marched through Kiso Pass which led to Gifu Castle, the residence
    of Nobunaga Oda.
    
    Victory Condition- All Oda officers are defeated.
    Defeat Condition- Kenshi Uesugi is defeated or the Uesugi Main Camp is taken.
    
    Depending on how you scored victory in this battle will open up either of two
    next stages. There are 4 missions that you have to pass to proceed to the upper
    path. These missions occur during the Castle part of the stage. To pass them,
    you must clear each floor quickly, as it says. You'll have around 4 minutes. To
    fail them and proceed to the lower path, wait 4 minutes before advancing to the
    next floor to fail them.
    
    -----------------------
    -Kawanakajima Showdown-
    -----------------------
    (Upper Path)
    
    Field Battle
    Uesugi Army vs Takeda Army
    
    Story- Kenshin was able to occupy Gifu before Shingen. Hearing this news,
    Shingen abandoned his march to the capital and prepared for a battle with
    Kenshin. The "Tiger of Kai" and the "Dragon of Echigo" were about to face each
    other for one final showdown at Kawanakajima.
    
    Victory Condition- Shingen Takeda is defeated.
    Defeat Condition- Kenshin Uesugi, or all allied officers except Kenshin Uesugi
    are defeated.
    
    Completing this stage unlocks Kenshin's Ending 1 and Keiji Maeda as a playable
    character.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    (Lower Path)
    
    Field Battle
    Uesugi Army vs Takeda Army
    
    Story- While Kenshin was busy occupying Gifu Castle, Shingen Takeda marched
    across Owari and entered Oumi, a fief bordering the capital. Learning of this,
    Kenshin began a fierce pursuit of the Takeda Army and the two met at Anegawa.
    
    Victory Condition- Shingen Takeda is defeated.
    Defeat Condition- Kenshin Uesugi is defeated or the Uesugi Main Camp is taken.
    
    Completing this stage unlocks Kenshin's Ending 2 and Keiji Maeda as a playable
    character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ---------------------
    -E. Mitsuhide Akechi-
    ---------------------
    
    "You shall now witness the true art of battle!"
    
    Gender- Male
    Daimyo Clan- Akechi
    Weapon- Katana
    Unlock- Starting Character
    
    Mitsuhide serves Nobunaga, but holds ambition in his heart and cannot allow
    Nobunaga to rule the land. He is an intelligent and talented officer. His
    main enemy is the Oda Clan.
    
    -----------------------------
    -Defense of Inabayama Castle-
    -----------------------------
    
    Field Battle
    Saito Army vs Oda Army
    
    Story- After defeating Yoshimoto Imagawa at Okehazema, Nobunaga set his sights
    on the neighboring fief of Mino. The Mino forces were no match for Nobunaga's
    Oda Army and soon the the only stronghold left was the Saito Clan's home base
    of Inabayama Castle. Due to the relentless assault by the Oda, the Saito Clan
    was in shambles and Saito vassals, Mitsuhide Akechi and Ranmaru Mori, knew
    they were at the crossroads of their destiny.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Yoshitatsu Saito is defeated.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Field Battle
    Oda Army vs Honganji Army
    
    Story- So the Oda Army was successful at destroying the Saito Clan and
    bringing down Inabayama Castle. Mitsuhide and Ranmaru joined the Oda ranks and
    after the occupation of Mino set out for another battle at Ise-Nagashima.
    
    Victory Condition- All peasant troops are routed or eliminated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    
    Field Battle
    Akechi Army vs Oda Army
    
    Story- After the Oda Army scored a victory at Ise-Nagashima, Mitsuhide began
    to doubt Nobunaga's harsh methods. Years later, being placed in command of a
    large force, Mitsuhide secretly led his troops to Honnouji where his lord
    Nobunaga was residing.
    
    Victory Condition- Nobunaga Oda is defeated or Nobunaga Oda reaches the Escape
    Point.
    Defeat Condition- Mitsuhide Akechi is defeated.
    
    There are two options for victory in this battle and using one will open up a
    different path to finish Mitsuhide's Story Mode. If you kill Nobunaga you will
    proceed to the upper path. If you allow him to escape you will proceed to the
    lower path.
    
    ------------------------
    -The Battle of Yamasaki-
    ------------------------
    (Upper Path)
    
    Field Battle
    Akechi Army vs Hashiba Army
    
    Story- Mitsuhide was successful at taking Nobunaga's life at Honnouji. Now he
    would face the wrath of the former leader's vengeful vassals. Hideyoshi
    Hashiba was advancing from the west and Mitsuhide would engage him at
    Yamasaki.
    
    Victory Condition- Hideyoshi Hashiba is defeated.
    Defeat Condition- Mitsuhide Akechi or all allied officers except Mitsuhide
    Akechi are defeated.
    
    -------------------
    -Gifu Infiltration-
    -------------------
    (Upper Path)
    
    Castle Stage
    Akechi Army vs Mori Army
    
    Story- The Akechi Army defeated the Hashiba Army at Yamasaki and it appeared
    that Mitsuhide would unify the land. But Ranmaru Mori from Mino had taken
    Gifu Castle.
    
    Victory Condition- Ranmaru Mori is defeated.
    Defeat Condition- Mitsuhide Akechi is defeated.
    
    Completing this stage unlocks Mitsuhide's Ending 1 and Ranmaru Mori as a
    playable character.
    
    --------------------------
    -Defense of Azuchi Castle-
    --------------------------
    (Lower Path)
    
    Field Battle
    Akechi Army vs Oda Army
    
    Story- Mitsuhide failed to eliminate Nobunaga at Honnouji. Mitsuhide had to
    turn around and take Azuchi castle to prepare for a siege battle between
    Nobunaga. As expected, Nobunaga mobilized his troops to surround his former
    base.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Mitsuhide Akechi is defeated or Azuchi Castle's Tower is
    taken.
    
    ------------------------
    -The Battle of Yamasaki-
    ------------------------
    (Lower Path)
    
    Field Battle
    Akechi Army vs Oda Army
    
    Story- The Akechi forces repelled the Oda Army and successfully defended
    Azuchi Castle. Mitsuhide used this opportunity to give pursuit to the fleeing
    Nobunaga and cornered him at Yamasaki.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- All allied officers except Mitsuhide Akechi are defeated.
    
    Completing this stage unlocks Mitsuhide's Ending 2 and Ranmaru Mori as a
    playable character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -F. Magoichi Saika-
    -------------------
    
    "Big, strong, handsome. What more could you ask for?"
    
    Gender- Male
    Daimyo Clan- Saika Mercenaries
    Weapon- Musket
    Unlock- Complete Story Mode with anyone once.
    
    Magoichi is the game's ladies man. He wants to kill Nobunaga for oppressing
    the people. His main enemy would be the Oda Clan.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Field Battle
    Honganji Army vs Oda Army
    
    Story- After the victory over the Imagawa Clan at Okehazema, Nobunaga's
    influence grew immensely and he seized power over the capital of Kyoto. He
    then sought to rid the land of the rebellious Ikko Buddhist Sect, and
    dispatched his forces to their home base in Ise. However, with the aid of the
    Saika Mercenaries the Ikko sect routed the Oda Army. Enraged by this defeat,
    Nobunaga himself then led his forces towards Ise in an attempt to obliterate
    the Ikko sect once and for all. Magoichi Saika stood alongside the Ikko forces
    waiting to engage Nobunaga.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shoukei or Magoichi Saika is defeated.
    
    --------------------
    -Yamasaki Crossfire-
    --------------------
    
    Field Battle
    Honganji Army vs Oda Army
    
    Story- Ise-Nagashima fell to the Oda and Magoichi somehow managed to escape.
    He reported back to Kennyo Honganji who immediately mobilized his troops to
    stop Nobunaga's march to Osaka. The two armies would engage at Yamasaki.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Kennyo Honganji is defeated or Nobunga Oda reaches Clear
    Point.
    
    -----------------------
    -The Battle of Echizen-
    -----------------------
    
    Field Battle
    Honganji Army vs Oda Army
    
    Story- Magoichi Saika succeeded in routing the Oda Army. However this battle
    was simply a diversion of Nobunaga's, whose true goal was to invade the Ikko
    Sect's home base of Echizen. Magoichi rushed back to Echizen to guard against
    the Oda Army.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Magoichi Saika is defeated or all pilgrims are defeated.
    
    -------------------
    -Skirmish at Kyoto-
    -------------------
    
    Field Battle
    Honganji Army vs Oda Army
    
    Story- Magoichi succeeded in ridding Echizen of the Oda Army. However the Oda
    Army gained tremendous power over the years and now the Ikko Sect was the only
    power capable of stopping Nobunaga once and for all.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Kennyo Honganji or Magoichi Saika is defeated.
    
    There are two ways of completing this stage. You either defeat Nobunaga after
    Kennyo submits or before. Soon after the fire attack succeeds or fails Kennyo
    will decide to surrender to Nobunaga. Before he reaches Nobunaga snipe him
    from the platform and defeat him. If he reaches Nobunaga, completing this
    stage unlocks Magoichi's Ending 2.
    
    But this still won't work if you did not complete Magoichi's first 3 sniping
    attempts on Nobunaga in the previous stages.
    
    To reach the sniping point, head to the left of Nobunaga and then a right.
    There is a wooden platform in that area. Shoot Nobunaga from there, he won't
    see you. Then defeat him before Kennyo submits.
    
    Defeating Nobunaga after Kennyo submits or before completing Magoichi's other
    sniping missions unlocks Magoichi's Ending 2.
    
    ---------------------
    -Azuchi Infiltration-
    ---------------------
    
    Castle Stage
    Magoichi vs Oda Army
    
    Story- The Ikko Sect surrendered to Nobunaga. Years of hostility between the
    two forces ended and Magoichi disappeared from the pages of history. But
    months later, a daring individual would attempt an assault on Nobunaga's home
    base of Azuchi.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Magoichi Saika is defeated.
    
    Completing this stage unlocks Magoichi's Ending 1.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -G. Masamune Date-
    ------------------
    
    "Imbecile!"
    
    Gender- Male
    Daimyo Clan- Date
    Weapon- Wooden Swords
    Unlock- Complete Story Mode twice.
    
    Masamune Date is a kid who wants to show the world the might of the Date Clan.
    His main enemies are pretty much everyone.
    
    -----------------------
    -Kawanakajima Campaign-
    -----------------------
    
    Field Battle
    Date Army vs Takeda Army vs Uesugi Army
    
    Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
    power. The Shinano warlords knew they were no match for the Takeda army and
    enlisted the help of Kenshin Uesugi who vowed to oppose Shingen. But another
    force was fast approaching from the north, The Date army of Oushuu.
    
    Victory Condition- Shingen Takeda and Kenshin Uesugi are defeated.
    Defeat Condition- Masamune Date is defeated.
    
    --------------------
    -Okehazema Campaign-
    --------------------
    
    Field Battle
    Date Army vs Oda Army vs Imagawa Army
    
    Story- The Date Army was successful at defeating both the Takeda Army and the
    Uesugi Army in one blow. Using this momentum, Masamune continued his march into
    Owari in the south. There he would find Nobunaga fighting for survival against
    the massive Imagawa Army.
    
    Victory Condition- Nobunaga Oda and Yoshimoto Imagawa are defeated.
    Defeat Condition- All allied officers except Masamune Date are defeated.
    
    --------------
    -Ise Campaign-
    --------------
    
    Field Battle
    Date Army vs Oda Army vs Honganji Army
    
    Story- Masamune eliminated Yoshimoto Imagawa and routed Nobunaga as well taking
    control of Mikawa and Owari. Seeking to completely destroy the Oda, Masamune
    headed to Ise where a battle between the Oda and Ikko Sect had begun.
    
    Victory Condition- Nobunaga Oda and Shoukei are defeated.
    Defeat Condition- Masamune Date, or all allied officers except Masamune Date
    are defeated.
    
    --------------------
    -Nagashino Campaign-
    --------------------
    
    Field Battle
    Date Army vs Oda-Tokugawa vs Takeda Army
    
    Story- Once again, the Date Army defeated the Oda at Ise, but this had been
    Nobunaga's intention all along. While Masamune was occupying Ise, Nobunaga went
    to reclaim his former territories on Owari. Masamune was now isolated and had
    to retreat to Mikawa. There, Masamune would face an invasion by the Takeda Army
    and the Oda Army set out as well to thwart Shingen's conquest.
    
    Victory Condition- Nobunaga Oda and Shingen Takeda are defeated.
    Defeat Condition- Masamune Date is defeated or the Date Main Camp is taken.
    
    Completion of this stage either sends you through to the upper path or the
    lower path depending on how you complete it. Later during the stage, Nobunaga
    Oda and Shingen Takeda will begin to retreat. To advance to Masamune's upper
    path, defeat them both before they successfully retreat. To proceed to his
    lower path, let them escape.
    
    --------------------
    -Attack on Honnouji-
    --------------------
    (Upper Path)
    
    Field Battle
    Date Army vs Oda Army vs Akechi Army
    
    Story- Masamune Date defeated the Oda and Takeda at Nagashino and continued his
    march west. As he approached the capital he saw that Nobunaga arrived before
    him and had settled inside Honnouji. But an act of betrayal by Mitsuhide Akechi
    was about to turn Honnouji into a fiery battlefield.
    
    Victory Condition- Nobunaga Oda and Mitsuhide Akechi are defeated.
    Defeat Condition- Masamune Date, or all allied officers except Masamune Date
    are defeated.
    
    Completing this stage unlocks Masamune Date's Ending 1.
    
    ------------------
    -Odawara Campaign-
    ------------------
    (Lower Path)
    
    Castle Stage
    Date Army vs Uesugi Army vs Takeda Army
    
    Story- The Date Army emerged victorious at Nagashino, but troop fatigue was
    beginning to take its toll. So Masamune decided to return to his home base in
    Oushuu, but on the way decided to take Odawara Castle.
    
    Victory Condition- Kenshin Uesugi and Shingen Takeda are defeated.
    Defeat Condition- Masamune Date is defeated.
    
    Completing this stage unlocks Masamune Date's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -H. Shingen Takeda-
    -------------------
    
    "You have now witnessed the might of the Takeda Clan!"
    
    Gender- Male
    Daimyo Clan- Takeda
    Weapon- War Fan
    Unlock- Complete Story Mode with Yukimura Sanada.
    
    Shingen Takeda, "The Tiger of Kai", although he wages a conquest over Japan, he
    desires peace. His main enemies are the Uesugi and Oda clans.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Field Battle
    Takeda Army vs Uesugi Army
    
    Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
    power. The Shinano warlords knew they were no match for the Takeda army and
    enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    Castle Stage
    Takeda Army vs Hojo Army
    
    Story- The Battle of Kawanakajima ended in victory for the Takeda Army forcing
    Kenshin to retreat to Echigo. Shingen then prepared a march to the capital, but
    this would earn the ire of the Hojo Clan, who broke their alliance with Shingen
    and stopped shipments of salt into Kai. Shingen then prepared a march on
    Odawara Castle.
    
    Victory Condition- Ujimasa Hojo is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Field Battle
    Takeda Army vs Oda-Tokugawa
    
    Story- After taking down Odawara Castle and the Hojo Clan, Shingen resumed his
    march to Kyoto. However, as he approached Mikawa he met Nobunaga and his 3000
    muskets. And so a fierce battle was about to begin.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda is defeated or the Takeda Cavalry is
    obliterated.
    
    ------------------------
    -Siege of Azuchi Castle-
    ------------------------
    
    Siege Battle
    Takeda Army vs Oda Army
    
    Story- Shingen defeated the Oda at Nagashino forcing Nobunaga to retreat to
    Azuchi Castle, which was quickly surrounded by the Takeda Army. However, a
    certain someone was fast approaching Azuchi as well.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    There are two ways to proceed. Once Mitsuhide retreats, Kenshin will show up
    and challenge you. Beat Nobunaga without losing any of your officers to
    proceed to the upper path. ("War God's Challenge" mission) If you defeat
    Mitsuhide then just defeat Nobunaga without doing Kenshin's challenge. This
    brings you to the lower path.
    
    ------------------------
    -The Battle of Yamasaki-
    ------------------------
    (Upper Path)
    
    Field Battle
    Takeda Army vs Oda Army
    
    Story- Shingen defeated both Nobunaga and Kenshin at Azuchi and then entered
    Kyoto, claiming dominion over the land. However, Nobunaga regrouped his forces
    and invited Shingen to a final battle at Yamasaki.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Shingen Takeda, Yukimura Sanada, or Kenshin Uesugi is
    defeated.
    
    Completing this stage unlocks Shingen's Ending 1.
    
    -----------------------
    -Kawanakajima Showdown-
    -----------------------
    (Lower Path)
    
    Field Battle
    Takeda Army vs Uesugi Army
    
    Story- Shingen eliminated Nobunaga at Yamasaki, but he still had one more
    powerful enemy who remained alive, Kenshin Uesugi, "The Dragon of Echigo".
    Vowing to put an end to chaos, Shingen would engage his mortal enemy at the
    familiar battleground of Kawanakajima.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    Completing this stage unlocks Shingen's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -I. Keiji Maeda-
    ----------------
    
    "You haven't seen power until you faced me."
    
    Gender- Male
    Daimyo Clan- Oda
    Weapon- Pike
    Unlock- Complete Story Mode with Kenshin Uesugi.
    
    Keiji's a powerful warrior. He doesn't really care who he's fighting as
    long as it's a good battle.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Field Battle
    Oda Army vs Honganji Army
    
    Story- The free-spirited warrior, Keiji Maeda, had become a member of the Oda
    Army, who had recently entered a feud with the Ikko Buddhist Sect. After
    successive defeats by the Ikko Sect, Nobunaga himself marched out, vowing to
    obliterate the Ikko Sect at Ise. Being a vassal of the Oda, Keiji would
    participate in this battle as well.
    
    Victory Condition- All peasant troops are routed or eliminated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Field Battle
    Oda-Tokugawa vs Takeda Army
    
    Story- The Oda Army achieved victory at Ise. Meanwhile, the Lord of the Takeda
    Clan, Katsuyori, began his march to the capital. Seeking to wipe out the Takeda
    Clan once and for all, Nobunaga engaged Katsuyori's force at Nagashino.
    
    Victory Condition- Katsuyori Takeda is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Field Battle
    Oda Army vs Miscreants
    
    Story- The Takeda Cavalry was decimated by the Oda Clan's barrage of musket
    fire resulting in total victory for the Oda Clan. Disillusioned by the new kind
    of warfare, Keiji headed for Kyoto, alone.
    
    Victory Condition- Goemon Ishikawa is defeated.
    Defeat Condition- Keiji Maeda is defeated.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    Castle Stage
    Maeda Army vs Hojo Army
    
    Story- After his stay in Kyoto, Keiji began a journey to get a glimpse at
    Kenshin Uesugi, who was widely renowned as a living war god. Hearing that
    Kenshin began a campaign against the Hojo Clan, Keiji headed for Odawara
    Castle.
    
    Victory Condition- Ujimasa Hojo is defeated.
    Defeat Condition- Keiji Maeda is defeated.
    
    This is Keiji's branch stage, but it involves all his previous stages. In "The
    Battle of Ise", complete the "Surrender" mission by defeating Magoichi and
    Shoukei. In "The Battle of Nagashino", complete the "Go Home" mission by
    defeating Yukimura. In the "Dance of Kyoto" complete all missions except "Go
    Away". In this stage, on the first floor, complete the "Babysitting" and
    "Serious Warrior" missions. If you did all that before defeating Masamune and
    his officers you will go to the next stage. If not, it ends here.
    
    Completing this stage unlocks Keiji's Ending 2 and Okuni as a playable
    character.
    
    ------------------------
    -Kawanakajima Challenge-
    ------------------------
    
    Field Battle
    Maeda Army vs Uesugi Army
    
    Story- Upon hearing that Keiji wishes to join the Uesugi Army, Kenshin put
    forth a little challenge. Keiji Maeda must defeat the entire Uesugi Army. Never
    being one to back away from a challenge, Keiji accepts.
    
    Victory Condition- All Uesugi officers are defeated.
    Defeat Condition- Keiji Maeda is defeated.
    
    Completing this stage unlocks Keiji's Ending 1 and Okuni as a playable
    character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -J. Ranmaru Mori-
    -----------------
    
    "This body is a sword, and this place, a burial ground"
    
    Gender- Male
    Daimyo Clan- Oda
    Weapon- Long Katana
    Unlock- Complete Story Mode with Mitsuhide Akechi.
    
    Ranmaru serves Nobunaga and his duty is to protect him. Nothing will drive him
    away from that path, not even the betrayal of his best friend. His main
    enemy is the Akechi Clan.
    
    -----------------------------
    -Defense of Inabayama Castle-
    -----------------------------
    
    Field Battle
    Saito Army vs Oda Army
    
    Story- After defeating Yoshimoto Imagawa at Okehazema, Nobunaga set his sights
    on the neighboring fief of Mino. The Mino forces were no match for Nobunaga's
    Oda Army and soon the the only stronghold left was the Saito Clan's home base
    of Inabayama Castle. Due to the relentless assault by the Oda, the Saito Clan
    was in shambles and Saito vassals, Mitsuhide Akechi and Ranmaru Mori, knew
    they were at the crossroads of their destiny.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Yoshitatsu Saito is defeated.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Field Battle
    Oda Army vs Honganji Army
    
    Story- Nobunaga brought ruin to the Saito Clan. Former Saito vassal Ranmaru
    Mori came into Nobunaga's service along with his friend and mentor Mitsuhide
    Akechi. Ranmaru's first battle as an Oda vassal would be at Ise-Nagashima.
    
    Victory Condition- All peasant troops are routed or eliminated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    
    Field Battle
    Oda Army vs Akechi Army
    
    Story- The Oda Clan achieved victory at Ise and continued to score victories
    against all that stood in their path. It would seem that Nobunaga would be the
    one to rule the land. However, as Nobunaga entered Honnouji in the capital city
    of Kyoto, an unlikely individual would launch an assault in the dead of night.
    
    Victory Condition- Nobunaga Oda reaches Escape Point.
    Defeat Condition- Nobunaga Oda is defeated.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Field Battle
    Oda Army vs Akechi-Tokugawa
    
    Story- Thanks to the efforts of Ranmaru Mori and other loyal officers, Nobunaga
    was able to escape death at Honnouji. However, Mitsuhide formed an alliance
    with the Tokugawa and sought again to eliminate his former lord. The Oda
    confronted the new alliance at Anegawa.
    
    Victory Condition- Mitsuhide Akechi and Ieyasu Tokugawa are defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    In this battle, depending on how you won, you will either go to the upper path
    or the lower path. If you defeat Ieyasu and Mitsuhide you will proceed through
    the upper path, but if you kill Mitsuhide, you will go onto the lower path.
    
    To kill Mitsuhide enter Ieyasu's camp before Mitsuhide arrives. This causes
    Hanzo to make him escape and you will have to kill Mitsuhide. To defeat them
    both, do not enter Ieyasu's camp. First, wait for Mitsuhide to arrive which
    should happen soon after you get the mission to eliminate Ieyasu. Then defeat
    them both.
    
    -------------------
    -Gifu Infiltration-
    -------------------
    (Upper Path)
    
    Castle
    Oda Army vs Akechi Army
    
    Story- The Oda were victorious at Anegawa forcing Mitsuhide to retreat to Gifu
    Castle with only a handful of troops. It was here that Ranmaru decided he must
    face Mitsuhide alone.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Ranmaru Mori is defeated.
    
    Completing this stage unlocks Ranmaru's Ending 1 and Noh as a playable
    character.
    
    --------------------------
    -Defense of Azuchi Castle-
    --------------------------
    (Lower Path)
    
    Castle Stage
    Oda Army vs Assassins
    
    Story- Mitsuhide met his end at Anegawa it appeared that Nobunaga was once
    again in the seat of power. But those who opposed Nobunaga would gather around
    Azuchi Castle. Ranmaru would rise to protect his lord once more with the blade
    that struck his mentor, Mitsuhide Akechi.
    
    Victory Condition- All assassins are eliminated.
    Defeat Condition- Ranmaru Mori is defeated.
    
    Completing this stage unlocks Ranmaru's Ending 2 and Noh as a playable
    character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------
    -K. Kunoichi-
    -------------
    
    "We'll just have to one up them now, won't we?"
    
    Gender- Female
    Daimyo Clan- Sanada
    Weapon- Daggers
    Unlock- Complete Story Mode with both Hanzo Hattori and Shingen Takeda.
    
    Kunoichi is a ninja, and a friend of Yukimura's. She will normally fight by his
    side. Their main enemy is the Uesugi and Tokugawa Clans.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Field Battle
    Takeda Army vs Uesugi Army
    
    Story- Shingen Takeda invaded a neighboring fief of Shinano to expand his
    power. The Shinano warlords knew they were no match for the Takeda army and
    enlisted the help of Kenshin Uesugi who vowed to oppose Shingen.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Field Battle
    Takeda Army vs Tokugawa Army
    
    Story- The Takeda Army scored a victory at Kawanakajima causing Kenshin to
    withdraw. Shingen then began his march to the capital, but standing in his way
    was Ieyasu Tokugawa, Lord of Mikawa.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    -------------------
    -Gifu Infiltration-
    -------------------
    
    Castle Stage
    Sanada Army vs Oda Army vs Goemon
    
    Story- Shingen lost his life at Mikatagahra and his heir, Katsuyori, suffered a
    crushing defeat at Nagashino. Dark times had befallen the Takeda Clan. It was
    then that Kunoichi devised a daring ploy and infiltrated Gifu Castle.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Kunoichi is defeated.
    
    -----------------------
    -Rescue at Ueda Castle-
    -----------------------
    
    Castle Stage
    Sanada Army vs Tokugawa Army
    
    Story- Mitsuhide's revolt against Nobunaga changed the course of history.
    Several years later, the land was unified under Hideyoshi Toyotomi, but out in
    the east was Ieyasu Tokugawa, who still harbored ambition. In an attempt to
    eliminate future threats he came up with a plan to assassinate Yukimura Sanada.
    
    Victory Condition- Hanzo Hattori is defeated.
    Defeat Condition- Yukimura Sanada is defeated.
    
    There are two ways to advance to the next stage. On the fifth and last sub-level
    you will meet up with Hanzo Hattori and Yukimura Sanada. You will then get a
    mission to defeat Hanzo before Yukimura is defeated. If you beat Hanzo, you will
    advance to the upper path. If Yukimura is injured, you will advance to the lower
    path. There are 4 Hanzos, but only one is the real one. His replications will
    have less life than him and will be flashing with black so you can easily tell
    which one is real. Try to keep Hanzo from attacking Yukimura and beat him,
    otherwise, let him defeat Yukimura. Yukimura will be defeated when his life
    decreases about half way and then Hanzo will withdraw.
    
    -----------------------
    -Siege Of Osaka-Summer-
    -----------------------
    (Upper Path)
    
    Field Battle
    Toyotomi Army vs Tokugawa Army
    
    Story- Despite Hanzo's failure to kill Yukimura, Ieyasu's power grew stronger,
    and soon the Sanada would lose all their land. To complete his conquest, Ieyasu
    led a campaign against the dwindling Toyotomi Clan, who in turn requested the
    aid of Yukimura Sanada. The final battle was to take place at Osaka Castle.
    
    Victory Condition- Ieyasu Tokugawa or Hanzo Hattori is defeated.
    Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.
    
    Completing this stage unlocks Kunoichi's Ending 1. If you complete this stage
    by defeating Hanzo instead of Ieyasu, you will unlock Yukimura's Ending 2.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    (Lower Path)
    
    Castle Stage
    Kunoichi vs Tokugawa Army
    
    Story- The Tokugawa have become the greatest power in all the land. Ieyasu
    began a campaign against the Toyotomi Clan to complete his conquest. Suffering
    a dire injury from Hanzo Hattori several years earlier, Yukimura Sanada pushes
    himself toward Osaka to fight for the Toyotomi. To aid her master, Kunoichi
    performed a pre-emptive attack on Odawara Castle.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Kunoichi is defeated.
    
    Completing this stage unlocks Kunoichi's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -L. Okuni-
    ----------
    
    "This lady shan't be far behind."
    
    Gender- Female
    Daimyo Clan- None
    Weapon- Umbrella
    Unlock- Complete Story Mode with Keiji Maeda.
    
    Okuni is a dancer who is trying to raise money to repair the Izumo Shrine where
    she is a priestess. Her only enemy would be the Oda Clan.
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Field Battle
    Miscreants vs Oda Army
    
    Story- Okuni, a priestess of the Izumo Shrine, was traveling the land
    collecting repair funds when she reached the capital city of Kyoto. There she
    would meet the wild warrior Keiji Maeda.
    
    Victory Condition- Keiji Maeda is defeated.
    Defeat Condition- Goemon Ishikawa is defeated.
    
    ----------------
    -Dance of Osaka-
    ----------------
    
    Field Battle
    Saika Army vs Oda Army
    
    Story- After parting with Keiji at Kyoto, Okuni once again set out to collect
    repair funds for the Izumo Shrine. She arrived at Osaka only to find it under
    attack by the Oda Army. In an attempt to lift the spirits of the people, she
    performed one of her famed dances.
    
    Victory Condition- The People of Sakai achieve total victory.
    Defeat Condition- Magoichi Saika is defeated or the People of Sakai are
    obliterated.
    
    You can end the game with Okuni in this stage. There are three different
    endings for this stage.
    
    Okuni/Magoichi- Don't allow any gates to fall to the enemy.
    
    Okuni/Noh- Allow 1-2 gates to be taken by the enemy. Defeat all officers
    outside the Oda fortress and then go meet Noh. Don't defeat her, but then go
    take out Nobunaga.
    
    Okuni/Nobunaga- Allow 1-2 gates to be taken by the enemy. Defeat all officers
    outside the Oda fortress and then go and meet Nobunaga, but don't defeat him
    and go meet Noh and defeat her.
    
    Otherwise, just beat this stage normally to advance.
    
    --------------
    -Dance of Ise-
    --------------
    
    Field Battle
    Okuni vs Oda Army
    
    Story- Thanks to Goemon and Okuni, the Oda Army was routed at Osaka, but the
    pair was now on the run from Mitsuhide, an Oda vassal ordered to pursue them.
    The two would then have to escape to Ise through the Iga passage.
    
    Victory Condition- Okuni and Goemon Ishikawa reach Escape Point.
    Defeat Condition- Okuni or Goemon Ishikawa is defeated.
    
    You can end the game with Okuni in this stage too. There are three other
    endings here too.
    
    Okuni/Ranmaru- Complete the "Ranmaru, my Love" mission.
    
    Okuni/Mitsuhide- Complete the "Mitsuhide, my Love" mission.
    
    Okuni/Hanzo- Complete the "Hanzo, my Love" mission.
    
    Otherwise, just beat this stage normally.
    
    -----------------------
    -Dance of Kawanakajima-
    -----------------------
    
    Field Battle
    Okuni vs Takeda Army vs Uesugi Army
    
    Story- To stop Mitsuhide's pursuit and save Okuni, Goemon stayed behind to ward
    off the enemy. Okuni heeded his words and continued to flee. She eventually ran
    to Kawanakajima where she would be caught in the middle of a showdown between
    two powerful warlords, Shingen Takeda and Kenshin Uesugi.
    
    Victory Condition- The Takeda and Uesugi retreat.
    Defeat Condition- Okuni is defeated.
    
    There are three more endings for this stage.
    
    Okuni/Shingen- Complete the "Shingen, my Love" mission.
    
    Okuni/Kenshin- Complete the "Kenshin, my Love" mission.
    
    Okuni/Yukimura- Complete the "Yukimura, my Love" mission.
    
    Otherwise, just defeat the two armies.
    
    ------------------------
    -Dance of Azuchi Castle-
    ------------------------
    
    Castle Stage
    Okuni vs Oda Army
    
    Story- After performing at Kawanakajima, Okuni had collected enough funds to
    repair the Izumo Shrine and decided to return home. But there was still a
    matter that had been concerning Okuni for a long time, and thus a stop at
    Azuchi Castle was in order.
    
    Victory Condition- Keiji Maeda is defeated.
    Defeat Condition- Okuni is defeated.
    
    You have two ways to end the game. Either defeat Keiji or defeat Keiji after he
    defeats Goemon. To get him to defeat Goemon, stand behind Goemon and block,
    Keiji's attacks should hit Goemon, until he is defeated. Then finish off Keiji.
    
    With Goemon alive, you unlock Okuni's Ending 1. With him defeated, you unlock
    Okuni's Ending 2. Completing her Story Mode with any of the 11 ways also
    unlocks Goemon Ishikawa as a playable character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------
    -M. Noh-
    --------
    
    "I can't bear the thought of your life being taken by another."
    
    Gender- Female
    Daimyo Clan- Oda
    Weapon- Claws
    Unlock- Complete Story Mode with Ranmaru Mori.
    
    Noh is Nobunaga's wife. She loves him so much that, if anyone, she wants to
    kill him. Her main enemies are the Azai and Akechi Clans.
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Field Battle
    Oda Army vs Imagawa Army
    
    Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
    massive army west toward the capital of Kyoto. When the Imagawa forces reached
    Owari they proceeded to take one Oda stronghold after the other. But then they
    decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
    for.
    
    Victory Condition- Yoshimoto Imagawa is defeated.
    Defeat Condition- Nobunaga Oda is defeat or the Oda Main Camp is taken.
    
    ---------------------------
    -Siege of Inabayama Castle-
    ---------------------------
    
    Siege Battle
    Oda Army vs Saito Army
    
    Story- Yoshimoto Imagawa fell to te Oda Army's ambush at Okehazema. In an
    attempt to expand his power, Nobunaga sought to take the neighboring fief of
    Mino. Noh, a daughter of Mino's Saito Clan, initially wed Nobunaga in the hopes
    of taking his life. However, when the two armies met at Inabayama Castle it
    seemed Noh's allegiance now belonged to Nobunaga.
    
    Victory Condition- Yoshitatsu Saito is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Field Battle
    Oda-Tokugawa vs Azai-Asakura
    
    Story- After dominating Mino and the Saito Clan, Nobunaga sought to gain
    further influence over the region by arranging a political marriage between
    Nagamasa, the lord of the Azai Clan, and his sister, Oichi. But Nagamasa soon
    became disillusioned with Nobunaga's methods and rose in opposition to the Oda.
    
    Victory Condition- Nagamasa Azai is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    If at the end you kill Nagamasa and Oichi, you will proceed to the upper path.
    If Oichi survives and you defeat Nagamasa quickly you will proceed to the lower
    path.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    (Upper Path)
    
    Field Battle
    Noh vs Oda Army vs Akechi Army
    
    Story- The Azai Clan was brought to ruin in the Battle of Anegawa and Oichi
    returned to the Oda Clan. Nobunaga then marched to the capital and claimed
    dominion over the land, but opposition was about to come from an unlikely
    individual.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Noh is defeated or Nobunaga Oda fails to escape Honnouji.
    
    -------------------
    -Gifu Infiltration-
    -------------------
    (Upper Path)
    
    Castle Stage
    Noh vs Oda Army
    
    Story- The Nobunaga killed at Honnouji was a decoy. The real Nobunaga had
    escaped Honnouji and returned to Gifu Castle. Those seeking Nobunaga's life
    gathered at Gifu, and Noh was among those seeking to confront her husband.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Noh is defeated.
    
    Completing this stage unlocks Noh's Ending 1.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    (Lower Path)
    
    Field Battle
    Oda Army vs Akechi Army
    
    Story- Oichi joined Nagamasa in death at Anegawa, and thus the Azai Clan was
    brought to ruin. Nobunaga then marched to the capital and claimed dominion over
    the land, but opposition was about to come from an unlikely individual.
    
    Victory Condition- Nobunaga Oda reaches Escape Point.
    Defeat Condition- Nobunaga Oda or Noh is defeated.
    
    ---------------------
    -Azuchi Infiltration-
    ---------------------
    (Lower Path)
    
    Castle Stage
    Oda Army vs Akechi Army
    
    Story- Mitsuhide's revolt left Nobunaga with nothing. After barely escaping
    Honnouji alive, Nobunaga and Noh headed for Azuchi Castle, now under
    Mitsuhide's control.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Noh is defeated.
    
    Completing this stage unlocks Noh's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -N. Goemon Ishikawa-
    --------------------
    
    "There is nothing in this world that I can't steal!"
    
    Gender- Male
    Daimyo Clan- None
    Weapon- Club and Cannon
    Unlock- Complete Story Mode with Okuni.
    
    Goemon is a thief and the self-proclaimed "King of Thieves". His main enemy is
    the Oda Clan.
    
    ----------------
    -Gifu Intrusion-
    ----------------
    
    Castle Stage
    Goemon vs Oda Army vs Kunoichi
    
    Story- Goemon Ishikawa one day learned that the Plover Urn was kept inside Gifu
    Castle, the home base of Nobunaga Oda. Not being one to pass up the chance to
    steal such a priceless, coveted treasure, Goemon prepared to infiltrate Gifu
    Castle.
    
    Victory Condition- Plover Urn is acquired.
    Defeat Condition- Goemon Ishikawa is defeated.
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Field Battle
    Miscreants vs Oda Army
    
    Story- After learning Gifu's Plover Urn was a fake, Goemon returned to Kyoto
    where he resumed his carefree life.
    
    Victory Condition- Keiji Maeda is defeated.
    Defeat Condition- Okuni is defeated.
    
    In this battle there are two ways to advance the story. If you defeat Keiji
    you will proceed to the upper path. However, if you defeat all Oda officers
    before Keiji, you will be taken to the lower path.
    
    --------------
    -Crossing Iga-
    --------------
    (Upper Path)
    
    Field Battle
    Akechi Army vs Tokugawa Army
    
    Story- Keiji defeated the rambunctious warrior, Keiji Maeda, and brought peace
    back to Kyoto. He then headed to Iga, his birthplace, where he learned of a
    hefty bounty on a certain individual. Seeking fame and fortune, Goemon went to
    visit the one who posted the bounty.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Mitsuhide Akechi is eliminated or Ieyasu Tokugawa reaches
    Nagonoura.
    
    -----------------
    -Osaka Intrusion-
    -----------------
    
    Castle Stage
    Goemon vs Toyotomi Army vs Tokugawa Army
    
    Story- Ieyasu told Goemon the Plover Urn was in the hands of Hideyoshi, the
    most powerful warlord in all the land. Unable to resist the oppurtunity to
    steal the land's greatest treasure, Goemon prepared to infiltrate Hideyoshi's
    castle at Osaka.
    
    Victory Condition- Plover Urn is acquired.
    Defeat Condition- Goemon Ishikawa is defeated.
    
    If you defeat Hanzo without making noise with you cannon, you will unlock
    Goemon's Ending 2. To do this, don't use any of your charge attacks, your
    Musou or any other move Goemone has that utilizes his cannon. Just bash
    Hanzo to death with your club. If you make noise and wake Hideyoshi, then
    you will continue to his last stage.
    
    -----------------
    -Goemon the Wild-
    -----------------
    (Upper Path)
    
    Field Battle
    Goemon vs Toyotomi Army
    
    Story- Goemon was successful at infiltrating Osaka Castle and stealing the
    Plover Urn, but was captured shortly thereafter. An incensed Hideyoshi
    sentenced him to death by boiling at Shijou-Gawara.
    
    Victory Condition- Hideyoshi Toyotomi is defeated.
    Defeat Condition- Goemon Ishikawa is defeated.
    
    Completing this stage unlocks Goemon's Ending 1.
    
    ----------------
    -Dance of Osaka-
    ----------------
    (Lower Path)
    
    Field Battle
    Saika Army vs Oda Army
    
    Story- Goemon accompanied the enchantress, Okuni, to Osaka where she would
    stage a grand dance performance. But the two would soon discover that a war had
    erupted in Osaka between the Oda Clan and the Ikko Sect.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Magoichi Saika or Okuni is defeated.
    
    --------------
    -Dance of Ise-
    --------------
    (Lower Path)
    
    Field Battle
    Okuni vs Oda Army
    
    Story- Thanks to Goemon and Okuni, the Oda Army was routed at Osaka, but the
    pair was now on the run from Mitsuhide, an Oda vassal ordered to pursue them.
    The two would then have to escape to Ise through the Iga passage.
    
    Victory Condition- Goemon Ishikawa and Okuni reach Escape Point.
    Defeat Condition- Okuni or Goemon Ishikawa is defeated.
    
    ------------------------
    -Dance of Azuchi Castle-
    ------------------------
    (Lower Path)
    
    Castle Stage
    Goemon vs Oda Army
    
    Story- During the battle, Goemon and Okuni were separated. Goemon later learned
    that Okuni was being held captive by Nobunaga and headed to Azuchi for a rescue
    attempt.
    
    Victory Condition- Keiji Maeda is defeated.
    Defeat Condition- Goemon Ishikawa is defeated.
    
    Completing this stage unlocks Okuni's Ending 1.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -O. Nobunaga Oda-
    -----------------
    
    "One must destroy in order to create."
    
    Gender- Male
    Daimyo Clan- Oda
    Weapon- Sword
    Unlock- Complete Story Mode with Oichi, Magoichi Saika, and Noh.
    
    Nobunaga is the lord of the Oda Clan. His is probably the strongest out of all
    the clans despite his cruel methods. The Takeda and Akechi Clans are his main
    enemies.
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Field Battle
    Oda Army vs Imagawa Army
    
    Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
    massive army west toward the capital of Kyoto. When the Imagawa forces reached
    Owari they proceeded to take one Oda stronghold after the other. But then they
    decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
    for.
    
    Victory Condition- Yoshimoto Imagawa is defeated.
    Defeat Condition- Nobunaga Oda is defeated or the Oda Main Camp is taken.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Field Battle
    Oda Army vs Honganji Army
    
    Story- The Oda Army defeated Yoshimoto Imagawa and established the Oda Clan as
    a major power. However, the new rise of the Oda did not sit well with older
    powers and Nobunaga began a long campaign to eliminate his foes.
    
    Victory Condition- All peasant troops are routed or eliminated.
    Defeat Condition- Nobunaga Oda or all allied officers except Nobunaga Oda are
    defeated.
    
    If you burn the Ikko fortress and kill them all you will proceed to the upper
    path. If you allowed them to escape you will proceed to the lower path.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    (Upper Path)
    
    Field Battle
    Oda-Tokugawa vs Takeda Army
    
    Story- After achieving victory at Ise, the Oda Army recieved an urgent request
    for reinforcements from their ally, the Tokugawa Clan, who's territory has been
    invaded by the Takeda. Nobunaga quickly marched to Nagashino to engage the
    Takeda.
    
    Victory Condition- Katsuyori Takeda is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    (Upper Path)
    
    Field Battle
    Oda Army vs Akechi Army
    
    Story- After destroying the Takeda Cavalry, the Oda Clan became the greatest
    power in the land. Hoping to use this momentum to unify the land, Nobunaga
    began several campaigns while he, himself, withdrew to Honnouji in Kyoto to
    plan the next phase. However...
    
    Victory Condition- Nobunaga Oda reaches Escape Point.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ---------------------------
    -Retaking of Azuchi Castle-
    ---------------------------
    (Upper Path)
    
    Siege Battle
    Oda Army vs Akechi Army
    
    Story- Nobunaga managed to escape Mitsuhide's assault, but Mitsuhide then
    turned around and took over Azuchi Castle, Nobunaga's home base. In an effort
    to punish the traitor and reclaim what was rightfully his, Nobunaga marched to
    Azuchi to lay siege to his own castle.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    Completing this stage unlocks Nobunaga's Ending 1.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    (Lower Path)
    
    Field Battle
    Oda-Tokugawa vs Takeda Army
    
    Story- Nobunaga failed to completely eliminate all his enemies at Nagashino.
    Those that escaped requested the aid of Shingen Takeda, who then raised a
    massive army to oppose the Oda. Now the ultimate battle between the new world
    and the old world was about to begin.
    
    Victory Condition- Shingen Takeda is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ------------------------
    -Defense of Gifu Castle-
    ------------------------
    (Lower Path)
    
    Field Battle
    Oda Army vs Uesugi Army
    
    Story- After a long, grueling battle, Nobunaga emerged victorious at Nagashino
    and eliminated Shingen and his Takeda Clan. But a certain individual seeking
    vengeance for the fall of his adversary, launched an assault on Gifu Castle.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Nobunaga Oda is defeated.
    
    ------------------------
    -The Battle of Yamasaki-
    ------------------------
    (Lower Path)
    
    Field Battle
    Oda Army vs Akechi Army
    
    Story- After the defeat of Shingen and Kenshin, it seemed unification was in
    the hands of Nobunaga. But a sudden betrayal by one of his most trusted vassals
    would again throw the fate of land into uncertainty.
    
    Victory Condition- Mitsuhide Akechi is defeated.
    Defeat Condition- All allied officers except Nobunaga Oda are defeated.
    
    Completing this stage unlocks Nobunaga's Ending 2.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -P. New Officer-
    ----------------
    
    Gender- Male or Female
    Daimyo Clan- Sanada/Tokugawa
    Weapon- Sword or Spear or Naginata
    Unlock- Create in New Officer Mode.
    
    It doesn't matter who you chose as your clan you will either be a Sanada or a
    Tokugawa making the other clan your enemy.
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Field Battle
    Imagawa Army vs Oda Army
    
    Story- Yoshimoto Imagawa, a powerful warlord of the Tokai Region led his
    massive army west toward the capital of Kyoto. When the Imagawa forces reached
    Owari they proceeded to take one Oda stronghold after the other. But then they
    decided to rest at Okehazema giving Nobunaga the opportunity he was waiting
    for.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Yoshimoto Imagawa is defeated.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Field Battle
    Takeda Army vs Uesugi Army
    
    Story- Though Yoshimoto thwarted the first ambush by the Oda, the second one
    sealed his fate. The lord of the Takeda Clan, Shingen, took this opportunity to
    march to the capital. However his archenemy, Kenshin Uesugi, wasn't about the
    let him depart so easily.
    
    Victory Condition- Kenshin Uesugi is defeated.
    Defeat Condition- Shingen Takeda is defeated.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Field Battle
    Takeda Army vs Oda-Tokugawa
    
    Story- The Uesugi Army was defeated at Kawanakajima. Shingen resumed his march
    to the capital, but fell to illness before reaching his goal. His heir,
    Katsuyori, would continue his father's will and encounter the Oda Army at
    Nagashino.
    
    Victory Condition- Nobunaga Oda is defeated.
    Defeat Condition- Katsuyori Takeda or Yukimura Sanada is defeated.
    
    ----------------------
    -Siege of Ueda Castle-
    ----------------------
    
    Siege Battle
    Tokugawa Army vs Sanada Army
    
    Story- The Takeda were obliterated at Nagashino. In an effort to rebuild his
    forces, Yukimura went back to his home base of Ueda Castle, but a large
    Tokugawa invasion was on its way. A former Takeda vassal could be seen amongst
    the ranks of the Tokugawa.
    
    Victory Condition- Masayuki Sanada is defeated.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    There are two ways to advance. Once you get to the last level of the castle,
    both Yukimura Sanada and Hanzo Hattori will be your enemy. Whichever one you
    defeat will determine whose side you'll be on at the "Siege of Osaka-Summer"
    stage. Defeating Hanzo makes you proceed through the upper path and defeating
    Yukimura sends you down the lower path.
    
    -----------------------
    -Siege of Osaka-Summer-
    -----------------------
    (Upper Path)
    
    Field Battle
    Toyotomi Army vs Tokugawa Army
    
    Story- The Sanada victory at Ueda Castle was but a minor setback for the
    Tokugawa. Within several years, Ieyasu conquered most of Japan and began a
    final campaign against his most powerful enemy, the Toyotomi Clan. Seeking to
    defy Ieyasu till the end, Yukimura prepared for a showdown at Osaka Castle.
    
    Victory Condition- Ieyasu Tokugawa is defeated.
    Defeat Condition- Hideyori Toyotomi or Yukimura Sanada is defeated.
    
    Completing this stage unlocks the New Officer's Sanada Ending.
    
    -----------------------
    -Siege of Osaka-Summer-
    -----------------------
    (Lower Path)
    
    Siege Battle
    Tokugawa Army vs Toyotomi Army
    
    Story- The Tokugawa successfully occupied Ueda Castle and soon after, the
    powerful lord of the Toyotomi Clan, Hideyoshi, fell to illness. Seeing an
    opportunity to rid himself of the Toyotomi for good, Ieyasu began to march on
    Osaka Castle.
    
    Victory Condition- Hideyori Toyotomi is defeated.
    Defeat Condition- Ieyasu Tokugawa is defeated.
    
    Completing this stage unlocks the New Officer's Tokugawa Ending.
    
    ******************
    ******************
    **              **
    ** 3. Free Mode **
    **              **
    ******************
    ******************
    
    In Free Mode you can select any stage to play. You can only select those
    already cleared in Story Mode. 2-player co-op is available in this mode as
    well. You can complete most missions, and obtain most items and weapons n Free
    Mode, though I prefer doing all that in Story Mode. Refer to the Story Mode
    section for each stage.
    
    **********************
    **********************
    **                  **
    ** 4. Survival Mode **
    **                  **
    **********************
    **********************
    
    In Survival Mode you play through an indoor castle stage and attempt to set
    records for floors cleared, KOs, etc. Due to the Auto Formation System, the
    stage maps will change each time you play. There are 2 courses in Survival
    Mode.
    
    Abyss- Head down to the depths of the earth, where a mystery character awaits.
    Tower- Attempt to clear as many floors as possible within the time given.
    
    These are the Survival Mode Rules.
    - Difficulty cannot be selected.
    - The time limit for Abyss is 60 minutes and 20 minutes for Tower. (Time can
      be increased by accomplishing different missions given to you on different
      floors.)
    - When your life meter reaches 0 the game is over.
    - Any acquired weapons/items can be used in the other modes.
    - There is a rest period every 3 floors where your life meter is restored and
      you can save the game.
    
    It is a good idea to have the Lantern equipped so you can see the layout of
    each floor. And unequip any saddles since they won't help at all in Survival
    Mode.
    
    ****************
    ****************
    **            **
    ** 5. VS Mode **
    **            **
    ****************
    ****************
    
    In VS Mode you go against another player or the computer. There are three VS
    Mode stages, each with their own victory conditions.
    
    ----------
    -Showdown-
    ----------
    Eliminate the entire enemy army!
    
    -Defeating an enemy officer revives an allied one.
    -Player is given infinite lives.
    
    ---------
    -Pursuit-
    ---------
    Be the first to capture Goemon!
    
    -Gather information and find the real Goemon.
    -Player is given infinite lives.
    
    --------
    -Strike-
    --------
    Be the first to defeat 1000 enemies!
    
    -Famous officers are worth more points.
    -The recommended area is easy to clear.
    -Player is given infinite lives.
    
    ***********************
    ***********************
    **                   **
    ** 6. Challenge Mode **
    **                   **
    ***********************
    ***********************
    
    In Challenge Mode you do the training exercises in New Officer Mode and try to
    set the record for them. There are 7 exercises.
    
    Melee- Defeat as many enemies as you can
    Musou- Defeat enemies using only the Musou Attack
    Combo- Execute the longest combo attack possible
    Archery- Defeat oncoming enemies using Ranged Attacks
    Deflect- Defeat enemies by deflecting arrows onto them
    Burst- Reach the destination point as quickly as possible
    Riding- Tear through the racecourse on your steed
    
    ------
    -Tips-
    ------
    
    -------
    -Melee-
    -------
    
    Keep hacking and slashing away. Whenever you fill your Musou Gauge and there is
    a substantial amount of enemies around, use your Musou. You can refill it
    pretty quick and most Strike Ninjas will drop a Hannya so your Life and Musou
    will be refilled and you can repeat.
    
    -------
    -Musou-
    -------
    
    Don't waste anytime. After each time you use your Musou almost immediately pick
    up another Musou Sake and use it again.
    
    -------
    -Combo-
    -------
    
    If you don't have a weapon where you can get a lot of attacks on at once or are
    having difficulty, then use your third charge attack to daze the enemy and
    continue attacking while they are dazed for a combo.
    
    ---------
    -Archery-
    ---------
    
    Early on, after you shoot one of the approaching enemies, aim your bow over to
    another spot where an enemy will appear so you'll have an easy time locking
    onto them. And later on when multiple enemies start appearing, don't bother
    trying to get perfect aim, you'll kill them even if you hit their foot. Just
    move the bow around and shoot as soon as an enemy is in the way.
    
    ---------
    -Deflect-
    ---------
    
    Time your attacks carefully. Block for a while if you need to get a feel for
    the speed of the arrows. When your life goes down keep blocking and unleashing
    a Musou to hit all oncoming arrows. Be cautious about musketeers as you cannot
    deflect bullets.
    
    -------
    -Burst-
    -------
    
    The map for Burst is always the same and it mimics the second floor on Osaka
    Castle. Don't bother fighting any enemies as that wastes time. Just run through
    and avoid their attacks. Once you find a suitable route to take, continue with
    that same route each time you do this. I myself prefer taking the left and
    moving up from there.
    
    --------
    -Riding-
    --------
    
    Jump over the barricades or go around them. When there is a group of enemies in
    front of, jump into them, but don't go out of your way to do so. When you get
    to the point where you are locked in that area, get off your horse to kill the
    enemies if you need to. Be careful of the mines, but they shouldn't pose much
    of a problem, but don't get too close to them.
    
    *************************
    *************************
    **                     **
    ** 7. New Officer Mode **
    **                     **
    *************************
    *************************
    
    In New Officer Mode you train a created character to use in the other modes.
    When you select New Officer Mode you need to choose a slot, a face, and a name
    for your officer. If you select an already made officer you will create a new
    officer in their place.
    
    You will now do the training exercises from challenge mode to build up your
    character's stats. Your health is not restored after each exercise so you will
    need to rest which takes up a month of your training. There are also various
    events that may occur throughout your training. For most exercises you will
    choose to use either a sword, spear, or naginata. Whichever one you use will
    boost your skills with it and will also make it your weapon when you are done.
    
    Be aware of Dokkimaru. Sometimes when you rest he will interrupt you and force
    you to take part in a random training exercise and your life will not be
    replenished.
    
    After the 12 months you will choose a Daimyo Clan to serve. Each Daimyo Clan
    requires you to do two more training exercises for them and you will be scored
    on how well you do. You need a score of 100 or higher to pass their test. If
    you fail, you do not get another chance and have to go through the training all
    over again. Each clan has an intermediate and an advanced exercise. The
    intermediate is first and easier and the advanced is second and harder. These
    are the Daimyo Clans and what exercise they have you do. The first one listed
    will be the intermediate one and the second will be the advanced one.
    
    Oda- Melee+Musou
    Takeda- Blast+Riding
    Uesugi- Riding+Melee
    Tokugawa- Deflect+Blast
    Date- Musou+Combo
    Honganji- Deflect+Musou
    Azai- Archery+Deflect
    Imagawa- Combo+Archery
    Hojo- Blast+Melee
    
    New Officers can be used in all other modes and they have their own story in
    Story Mode.
    
    If you have a combined attack and defense of 90 or higher with any weapon by the
    fourth month a strike ninja of some sort will challenge you. Defeat him using
    your Musou to unlock a new face model for your new officers. There are 4 new
    face models.
    
    ***************
    ***************
    **           **
    ** 8. Battle **
    **           **
    ***************
    ***************
    
    The combat is basically the whole game. So this section will have its
    controls, aspects, and tips.
    
    First off, in battle the face in the bottom left corner of the screen is your
    character. The blue bar sticking out of it is your Life Meter. When it reaches
    0 you are defeated and will result in a Game Over. The bar under it is you
    Musou Gauge. When this bar is full you can perform a Musou Attack. These two
    will increase with your character's experience. The number in the bottom right
    corner is your number of KOs. People will commend you every interval of 50.
    In the top right corner is the stage map. The top left corner displays the
    amount of life and troop class of an enemy you are fighting.
    
    -----------------
    -Battle Controls-
    -----------------
    
    ----------
    -Movement-
    ----------
    
    Move- Left analog stick or directional pad
    Move character
    
    Shift Move- L1 button + Left analog stick
    Move while always facing forward.
    
    Jump- X button (+ Left analog stick)
    Character jumps. Direction can be controlled using the left analog stick.
    -Distance depends on how long the X button is pressed.
    -You are unable to jump while aiming a ranged weapon.
    -Press Triangle to jump while mounted on a steed.
    
    Double Jump- X button during jump
    Character jumps again during a jump.
    - Only Hanzo and Kunoichi and kind of Okuni, but not listed as a skill for
    her, can use the Double Jump.
    
    Evade- R2 button (+ Left analog stick)
    Do a somersault to evade an enemy attack. Use left analog stick to control the
    direction.
    -Cannot be used while mounted on a steed or aiming a ranged weapon.
    
    Mount/Dismount- X button
    Mount or dismount a steed. A horse icon appears when mounting is possible.
    -If the horse's ability is high it can knock away enemies while running.
    
    ---------
    -Attacks-
    ---------
    
    Normal Attack- Square button
    Attack an enemy. Depending on the character and weapon, 4-8 consecutive
    attacks are possible.
    
    Charge Attack- Triangle button
    A unique, powerful attack. Its type and effect vary from each character.
    -There are many different combos of Charge Attacks.
    
    Jump Attack- Square button while jumping
    A jumping attack.
    
    Jump Charge Attack- Triangle button while jumping
    A charge attack unleashed when landing from a jump. Can be used on downed
    enemies.
    
    Dash Attack- Square button while running.
    Attack while dashing forward. The attack and its effect vary from each
    character and weapon. Can only be used after running a certain distance.
    
    Ranged Attack- R1 button + Square button/Triangle button
    Attack with a long-range weapon. All characters have unlimited arrows. Use the
    left analog stick to aim while holding the R1 button then press an attack
    button.
    -Square button- Light damage, but continuous fire is possible. Length depends
    on the weapon.
    -Triangle button- Heavy damage, but continuous fire is not possible. Length
    depends on the weapon.
    
    Horse Attack- Square button/Triangle button
    Attack while mounted on a horse.
    -Square button- Attack while mounted.
    -Triangle button- The horse stomps on an enemy. If running, the horse performs
    a jump attack. You can use this to jump over those spiked fences.
    
    --------------
    -Musou Attack-
    --------------
    
    When the Musou Gauge is full, a Musou Attack can be performed on foot, while
    mounted, or while aiming a ranged attack.
    * When 2-player co-op play is used, 2 players cooperate to fill the gauge
    together. Once it is full, both can use Musou Attack.
    To fill the gauge-
    -Player deals damage to enemy
    -Enemy deals damage to player
    -Player's Life Meter turns red
    -O button is held down
    -Pick up Musou Sake or Hannya
    
    Musou Attack- O button
    Unleash an incredibly powerful attack, unique to each character. You will
    continue the attack until the Musou Gauge is depleted. When mounted, the
    horse's speed and power increase.
    
    True Musou Attack- O button when Life Meter is red
    The ultimate attack. If a character has the "Mastery" skill the True Musou
    Attack can be used regardless of your Life Meter. When mounted, the horse's
    speed and power increase.
    
    Double Musou Attack- O button under special conditions
    A powerful Musou Attack between 2 players. When 2 players are within a certain
    distance, and both initiate a Musuo Attack, it becomes a Double Musou Attack.
    Can only be used in 2-player co-op mode.
    
    ---------
    -Defense-
    ---------
    
    Guard- L1 button
    Guards against frontal attacks. You will continue to guard as long as the L1
    button is held down.
    -You can guard against ranged attacks.
    -You can guard while mounted on a steed.
    -You can move while guarding.
    -If the enemy's attack ability is greater than the player's defense abilty,
    the enmy might break your guard and cause you to stagger. The same goes if an
    enemy is guarding.
    
    Counter- Triangle button while guarding
    Counter an enemy attack. While holding down the L1 button, press the Triangle
    button just before an enemy lands an attack. If successful, the character will
    perform a Counter Attack.
    -"Precision" skill increases Counter Attack power.
    -"Counter" skill may cause a random Counter Attack.
    
    Deflect- Square/O/Triangle with good timing
    Deflect an incoming arrow. If the player's weapon makes contact with an arrow
    at the right time, that arrow will deflect back at the enemy. Musket and
    Cannon fire cannot be deflected.
    
    Somersault- L1 button while in the air
    When a character is knocked in the air by an enemy attack, a somersault may be
    possible. If successful, the character will land on his/her feet and be ready
    to attack. This does not work with some enemy attacks.
    -"Grace" skill causes an automatic somersault.
    
    Disorientation- Repeatedly press L1 and R1 or O/Triangle/Square/X
    Some enemy attacks may daze you and you will temporarily be unable to move
    or attack. Repeatedly press the aforementioned buttons to recover quicker.
    -"Resilience" skill negates this effect.
    
    Deadlocks- Repeatedly press the Square button
    When two characters attack each other at the same time or perform a Musou at
    the same time a deadlock will occur. Repeatedly press Square to try and win.
    If you win, the enemy will stagger and be open for an attack. If you lose, you
    will stagger and be open for an attack and also lose your Musou. If you
    completely fill the Deadlock Gauge, a Deadlock Bonus Attack will occur.
    -"Pressure" skill increase Deadlock Bonus Attack power.
    -"Vigor" skill allows Deadlocks to be won easier.
    
    -------------------
    -Elemental Attacks-
    -------------------
    
    If your weapon has an elemental effect, Elemental Attacks can be performed.
    There are other requirements to perform elemental attacks.
    -You must have the appropiate skill for each elemental attack.
    -Your Musou Gauge must be full.
    
    There are four different elemental effects.
    -Fire-      Red-    Slowly burns the enemy.
    -Ice-       Blue-   Freezes the enemy giving you a free attack.
    -Lightning- Yellow- Greatly damages the enemy.
    -Dark-      Purple- Enemy is drained of life which is added to you.
    
    --------------
    -Battlefields-
    --------------
    
    There are three types of battlefields.
    
    Field- The standard battlefield. Where two or three armies meet.
    Castle- One or two characters enters an enemy castle alone.
    Siege- Starts out as a Field, but then turns into a Castle.
    
    --------------------
    -More About Castles-
    --------------------
    
    Castles are a bit harder since only your character enters the castle, you have
    no troops with you. Each level is like a maze. You have to find the right way
    to get to the exit, indicated by a blue dot on the map.
    
    Each castle level is, however, infested with enemy troops. They have their
    gates, but no Reserve Captains so they will keep coming.
    
    Castles also have many traps, like exploding barrels, hidden blades,
    barricades, etc. You should be able to avoid them as they have some warning to
    them.
    
    You will also rarely find any life recovery items in the castle and you'll
    probably only find them when you don't really need them. So don't spend too
    much time fighting unles you are skilled or confident you can do well.
    
    You won't have any bodyguards for castle stages.
    
    Castles also have treasures like items or weapons.
    
    The stage castle levels are the same, so try and remember how you reached the
    exit for when you replay the level. The Survival Mode castle levels change.
    
    ------------
    -Bodyguards-
    ------------
    
    During battle you can have up to 4 bodyguards to help you out during Field
    stages.
    
    There are 3 different sets of bodyguards to use, 4 guards in each set.
    
    3 sets are already created for you, but you can create your own in the Options
    menu.
    
    There are 6 bodyguard classes.
    Infantry
    Spear
    Ninja
    Archer
    Musket
    Lady Ninja
    
    You can name the bodyguard unit and each member name. You can use up to 8
    spaces for lettering.
    
    You can change the bodyguard classes, but doing this resets their rank,
    experience, class, title, and abilities.
    
    Bodyguards receive experience at the end of each stage, like officers. Their
    experience is determined by how many KOs they have and how many survived.
    
    -------------
    -Battle Tips-
    -------------
    
    There are usually 5 soldiers in each unit. Taking out their leader makes the
    rest retreat. For example, in an archer unit, when you take out the head
    archer, the others will escape to the nearest gate. This is useful for
    clearing armies, but don't bother if you're looking for KOs.
    
    The most annoying thing about fighting an officer is when his/her troops
    attack you and he/she charges his/her Musou and gets full life. To avoid this,
    either lure the officer away or knock him out of his/her group and attack
    him/her alone.
    
    Take out the Reserve Captains. That stops enemy reinforcements from that gate
    and makes it your own for reinforcements.
    
    Use your Musou only when there are a substantial amount of people around you
    or when in dire need of Life.
    
    Strike Ninjas, Sky Ninjas, Wind Ninjas, and Fire Ninjas are quite annoying as
    they can knock you away, take out a chunk of your Life, or interrupt almost
    any of your attacks. Get them out of the way before attacking the other
    troops.
    
    Don't just go straight for the enemy commander. Defeat the other officers
    first for more experience. Also defeat the officers' underling officers before
    their commander or else they will retreat.
    
    Unless your character is fast, equip a saddle or mount a steed to travel long
    distances quickly.
    
    Castle stages can be annoying at times since you hardly ever find Life and
    when you do you probably don't even need it. If you just want to clear the
    stage go straight for the exit.
    
    Equip the Lantern, Guiding Doll, and Hachiman Bell to help you in Castle
    stages.
    
    Try to get a full Life Meter before defeating the enemy commander in a siege
    battle.
    
    ***************
    ***************
    **           **
    ** 9. Skills **
    **           **
    ***************
    ***************
    
    The skills add extra effects to an officer's abilities or just a new ability.
    Right now the skills will only be listed in a skill chart. When you see one of
    these, >, That means you need to have the skill before it to get the next one.
    You can get each skill 3 times except the ones marked with an asterik, *. After
    each stage you clear, you will get a number of skill points relating to your
    experience. These skill points are used to learn a skill. Once an officer's
    experience is maxed out, 999999, you cannot get any more skill points to get
    more skills. However, you can reset you character's stats and everything from
    the Options menu and start over to try for better skill development.
    
    I suggest you get Mastery and Parry for each character.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -A. Yukimura Sanada-
    --------------------
    
    Might-
    
    Frenzy-             Reach-                    *Guts-
    Attack may double > Attack range increases. > No staggering after recieving
    when near death.                              ranged attacks.
    
    Vitality-            *Resist-
    Life Max increases > No staggering after
    easier.              recieving enemy attacks.
    
    Rage-               Precision-
    Musou Gauge fills > Counter Attack power
    up faster.          increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Drive-             Potence-             *Mastery-
    Charge Attack    > Musou Attack power > True Musou Attack is always
    power increases.   increases.           available.
    
    Cavalier-          *Parry-
    Mounted Attack   > Automatic guarding
    power increases.   during movement.
    
    *Pierce-
    Ranged attacks
    pierce enemies.
    
    Acclaim-            Rally-
    Better EXP and    > Assisting an ally
    Ratings after       increases ally's morale.
    clearing a stage.
    
    Guard-
    
    Fortitude-           *Block-
    Defense may double > Guard cannot be broken.
    when near death.
    
    Counter-             *Grace-
    Counter Attack may > Automatic somersault.
    occur randomly.
    
    Focus-              Celerity-            *Resilience-
    Musou Max         > Speed may increase > No disorientation
    increases easier.   when near death.     after any attack.
    
    Fitness-            Discern-
    Healing items     > Better items can
    have more effect.   be found.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-          Down-Slash-
    Square, Triangle  Square, Triangle  Square, Triangle,
                      Triangle          Triangle, Triangle
    
    Shock-          Vanquish-           Blazon-
    Square, Square  Square, Square,     Square, Square, Triangle,
    Triangle        Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -B. Hanzo Hattori-
    ------------------
    
    2x Jump-
    Jump again in
    mid-air.
    
    Might-
    
    Rage-               *Guts
    Musou Gauge fills > No stagering after
    up faster.          recieving Ranged Attacks.
    
    Vitality-           *Resist
    Life Max          > No staggering after
    increases easier.   recieving enemy attacks.
    
    Frenzy-             Reach-                    *Precision-
    Attack may double > Attack range increases. > Counter Attack power
    when near death.                              increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Acclaim-          *Mastery
    Better EXP and  > True Musou Attack is
    Ratings after     always available.
    clearing stage.
    
    Potence-           *Parry-
    Musou Attack     > Automatic guarding
    power increases.   during movement.
    
    Cavalier-          *Pierce-
    Mounted Attack   > Ranged Attacks pierce
    power increases.   enemies.
    
    Drive-             Rally-
    Charge Attack    > Assisting an ally increases
    power increases.   ally's morale.
    
    Guard-
    
    Fitness-            *Block-
    Healing items     > Guard cannot be
    have more effect.   broken.
    
    Discern-           Celerity-            *Grace
    Better items can > Speed may increase > Automatic somersault.
    be found.          when near death.
    
    Focus-              *Resilience-
    Musou Max         > No disorientation after
    increases easier.   any attack.
    
    Counter-             Fortitude-
    Counter Attack may > Defense may double
    occur randomly.      when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-             Down-Slash-        Rampage-
    Square, Triangle   Square, Triangle,  Square, Triangle,
                       Triangle           Triangle, Triangle
    
    Shock-           Swing-              Ninjitsu-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -C. Oichi-
    ----------
    
    Might-
    
    Reach-         *Guts-
    Attack range > No staggering after
    increases.     recieving Ranged Attacks.
    
    Vitality-           Frenzy-              *Resist-
    Life Max          > Attacks may double > No staggering after
    increases easier.   when near death.     recieving enemy attacks.
    
    Rage-               *Precision-
    Musou Gauge fills > Counter Attack
    up faster.          power increases.
    
    Vigor-             Pressure
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Drive-             *Mastery-
    Charge Attack    > True Musou Attack is
    power increases.   always available.
    
    Acclaim-          *Parry-
    Better EXP and  > Automatic guarding
    Ratings after     during movement.
    clearing stage.
    
    Rally-                     *Pierce-
    Assisting an ally        > Ranged Attacks
    increases ally's morale.   pierce enemies.
    
    Potence-           Cavalier-
    Musou Attack     > Mounted Attack
    power increases.   power increases.
    
    Guard-
    
    Counter-             *Block-
    Counter Attack may > Guard cannot be
    occur randomly.      broken.
    
    Discern-           *Grace-
    Better items can > Automatic somersault.
    be found.
    
    Fitness-             Celerity-            *Resilience-
    Healing items have > Speed may increase > No disorientation
    more effect.         when near death.     after any attack.
    
    Fortitude-           Focus-
    Defense may double > Musou Max increases
    when near death.     easier.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Domino-            Blazon-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Domino-             Flurry-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -D. Kenshin Uesugi-
    -------------------
    
    Might-
    
    Frenzy-             Reach-         *Guts-
    Attack may double > Attack range > No staggering after
    when near death.    increase.      recieving Ranged Attacks.
    
    Vitality-          *Resist-
    Life Max         > No staggering after
    increase easier.   recieving enemy attacks.
    
    Rage-               *Precision-
    Musou Gauge fills > Counter Attack
    up faster.          power increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Potence-           *Mastery-
    Musou Attack     > True Musou Attack is
    power increases.   always available.
    
    Cavalier-          *Parry-
    Mounted Attack   > Atumatic guard
    power increases.   during movement.
    
    Rally-                     *Pierce-
    Assisting an ally        > Ranged Attacks
    increases ally's morale.   pierce enemies.
    
    Drive-             Acclaim-
    Charge Attack    > Better EXP and Ratings
    power increases.   after clearing stage.
    
    Guard-
    
    Fortitude-           *Block-
    Defense may double > Guard cannot
    when near death.     be broken.
    
    Celerity-            *Grace-
    Speed may increase > Automatic somersault.
    when near death.
    
    Focus-              Counter-             *Resilience-
    Musou Max         > Counter Attack may > No disorientation
    increases easier.   ocurr randomly.      after any attack.
    
    Fitness-            Discern-
    Healing items     > Better items can
    have more effect.   be found.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Down-Slash-        Domino-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Flurry-             Rampage-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ---------------------
    -E. Mitsuhide Akechi-
    ---------------------
    
    Might-
    
    Vigor-             *Guts-
    Deadlocks can be > No staggering after
    won easier.        recieving Ranged Attacks.
    
    Pressure-               *Resist-
    Deadlock Bonus Attack > No staggering after
    power increases.        recieving enemy attacks.
    
    Reach-         Rage-              *Precision-
    Attack range > Musou Gauge      > Counter Attack
    increases.     fills up faster.   power increases.
    
    Frenzy-             Vitality-
    Attack may double > Life Max
    when near death.    increases easier.
    
    Prowess-
    
    Drive-             Acclaim-                 *Mastery-
    Charge Attack    > Better EXP and Ratings > True Musou Attack is
    power increases.   sfter clearing stage.    always available.
    
    Cavalier-          *Parry-
    Mounted Attack   > Automatic guard
    power increases.   during movement.
    
    Rally-                     *Pierce-
    Assisting an ally        > Ranged Attacks
    increases ally's morale.   pierce enemies.
    
    Potence-
    Musou Attack
    power increases.
    
    Guard-
    
    Counter-             Celerity-            *Block-
    Counter Attack may > Speed may increase > Guard cannot
    occur randomly.      when near death.     be broken.
    
    Discern-       *Grace-
    Better items > Automatic somersault.
    can be found.
    
    Fitness-             *Resilience-
    Healing items have > No disorientation
    more effect.         after any attack.
    
    Fortitude-           Focus-
    Defense may double > Musou Max
    when near death.     increases easier.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Vanquish-          Torrent-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Onslaught-          Torrent-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -F. Magoichi Saika-
    -------------------
    
    Might-
    
    Vitality-           *Guts-
    Life Max          > No staggering after
    increases easier.   recieving Ranged Attacks.
    
    Rage-               Reach-                    *Resist-
    Musou Gauge fills > Attack range increases. > No staggering after
    up faster.                                    recieving enemy attacks.
    
    Pressure-        *Precision-
    Deadlock Bonus > Counter Attack power
    Attack power     increases.
    increases.
    
    Frenzy-       Vigor-
    Attack may  > Deadlocks can be won
    double when   easier.
    near death.
    
    Prowess-
    
    Drive-             Acclaim-                 *Mastery-
    Charge Attack    > Better exp and Ratings > True Musou Attack is
    power increases.   after clearing stage.    always available.
    
    Cavalier-          *Parry-
    Mounted Attack   > Automatic guarding
    power increases.   during movement.
    
    *Pierce-
    Ranged Attacks
    pierce enemy.
    
    Rally-              Potence-
    Assisting an ally > Musou Attack Power
    increases ally's    increases.
    morale.
    
    Guard-
    
    Focus-                *Block-
    Musou Max increases > Guard cannot be
    easier.               broken.
    
    Counter-              Fortitude-           *Grace-
    Counter Attack      > Defense may double > Automatic somersault.
    may occur randomly.   when near death.
    
    Fitness-              *Resilience
    Healing items       > No disorientation
    have more effect.     after any attack.
    
    Discern-              Celerity-
    Better items can    > Speed may increase
    be found.             when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Flurry-            Snipe-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Flurry-             Up-Slash-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -G. Masamune Date-
    ------------------
    
    Might-
    
    Rage-               *Guts-
    Musuo Gauge       > No staggering after
    fills up faster.    recieving Ranged Attacks.
    
    Vitality-           Frenzy-              *Resist-
    Life Max          > Attack may double  > No staggering after
    increases easier.   when near death.     receiving enemy attacks.
    
    Pressure-               *Precision-
    Deadlock Bonus Attack > Counter Attack
    power increases.        power increases.
    
    Reach-         Vigor-
    Attack range > Deadlocks can be
    increases.     won easier.
    
    Prowess-
    
    Drive-             *Mastery-
    Charge Attack    > True Musou Attack is
    power increases.   always available.
    
    Potence-           *Parry-
    Musou Attack     > Automatic guarding
    power increases.   during movement.
    
    Rally-                     *Pierce
    Assisting an ally        > Ranged Attacks
    increases ally's morale.   pierce enemies.
    
    Cavalier-          Cavalier-
    Mounted Attack   > Mounted Attack
    power increases.   power increases.
    
    Guard-
    
    Celerity-            *Block-
    Speed may increase > Guard cannot
    when near death.     be broken.
    
    Discern-           *Grace-
    Better items can > Automatic somersault.
    be found.
    
    Counter-             Fortitude-           *Resilience-
    Counter Attack may > Defense may double > No disorientation
    occur randomly.      when near death.     after any attack.
    
    Focus-              Fitness-
    Musou Max         > Healing items have
    increases easier.   more effect.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-           Dragon-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-          Flurry-             Domino-
    Square, Square  Square, Square,     Square, Square, Triangle,
    Triangle        Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -H. Shingen Takeda-
    -------------------
    
    Might-
    
    Reach-         *Guts-
    Attack range > No staggering after
    increases.     recieving Ranged attacks.
    
    Rage-               Frenzy-             *Resist-
    Musou Gauge fills > Attack may double > No staggering after
    up faster.          when near death.    recieving enemy attacks.
    
    Vitality-           *Precision-
    Life Max          > Counter Attack
    increases easier.   power increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Cavalier-         *Mastery-
    Miunted Attack  > True Musou Attack
    power increase.   is always available.
    
    Drive-             *Parry-
    Charge Attack    > Automatic guarding
    power increases.   during movement.
    
    Acclaim-                 *Pierce-
    Better EXP and Ratings > Ranged Attacks
    after clearing stage.    pierce enemies.
    
    Rally-                     Potence-
    Assisting an ally        > Musou Attack
    increases ally's morale.   power increases.
    
    Guard-
    
    Fitness-             *Block-
    Healing items have > Guard cannot
    more effect.         be broken.
    
    Counter-             *Grace-
    Counter Attack may > Automatic somersault.
    occur randomly.
    
    Fortitude-           Focus-              *Resilience-
    Defense may double > Musou Max         > No disorientation
    when near death.     increases easier.   after any attack.
    
    Celerity-            Discern-
    Speed may increase > Better items can
    when near death.     be found.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Flurry-            Domino-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Rampage-            Blazon-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -I. Keiji Maeda-
    ----------------
    
    Might-
    
    Reach-         *Guts-
    Attack range > No staggering after
    increases.     recieving Ranged Attacks.
    
    Vitality-           *Resist-
    Life Max          > No staggering after
    increases easier.   recieving enemy attacks.
    
    Frenzy-             Rage-               *Precision-
    Attack may double > Musou Gauge fills > Counter Attack
    when near death.    up faster.          power increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Drive-             Potence-           *Mastery-
    Charge Attack    > Musou Attack     > True Musou Attack is
    power increases.   power increases.   always available.
    
    Cavalier-          *Parry
    Mounted Attack   > Automatic guarding
    power increases.   during movement.
    
    *Pierce-
    Ranged Attacks
    pierce enemies.
    
    Acclaim-                 Rally-
    Better EXP and Ratings > Assisting an ally
    after clearing stage.    increases ally's morale.
    
    Guard-
    
    Fortitude-           *Block-
    Defense may double > Guard cannot
    when near death.     be broken.
    
    Counter-             *Grace-
    Counter Attack may > Automatic somersault.
    occure randomly.
    
    Focus-              Celerity-            *Resilience-
    Musou Max         > Speed may increase > No disorientation
    increases easier.   when near death.     after any attack.
    
    Fitness-             Discern-
    Healing items have > Better items can
    more effect.         be found.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Up-Slash-          Blazon-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Domino-             Blazon-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -J. Ranmaru Mori-
    -----------------
    
    Might-
    
    Rage-              *Guts-
    Musuo Gauge      > No staggering after
    fills up faster.   recieving Ranged Attacks.
    
    Vigor-             Pressure-               *Resist-
    Deadlocks can be > Deadlock Bonus Attack > No staggering after
    won easier.        power increases.        recieving enemy attacks.
    
    Vitality-           *Precision-
    Life Max          > Counter Attack
    increases easier.   power increases.
    
    Reach-         Frenzy-
    Attack range > Attack may double
    increases.     when near death.
    
    Prowess-
    
    Potence-           *Mastery-
    Musou Attack     > True Musou Attack is
    power increases.   always available.
    
    Rally-                     *Parry-
    Assisting an ally        > Automatic guarding
    increases ally's morale.   during movement.
    
    Cavalier-          *Pierce-
    Mounted Attack   > Ranged Attacks
    power increases.   pierce enemies.
    
    Acclaim-                 Drive-
    Better EXP and Ratings > Charge Attack
    after clearing stage.    power increases.
    
    Guard-
    
    Discern-        *Block-
    Better items  > Guard cannot
    can be found.   be broken.
    
    Counter-             *Grace-
    Counter Attack may > Automatic somersault.
    occur randomly.
    
    Fitness-             Fortitude-           *Resilience-
    Healing items have > Defense may double > No disorientation
    more effect.         when near death.     after any attack.
    
    Focus-              Celerity-
    Musou Max         > Speed may increase
    increases easier.   when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Vanquish-          Vanquish-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Flurry-             Draw-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------
    -K. Kunoichi-
    -------------
    
    Might-
    
    Rage-               *Guts-
    Musou Gauge fills > No staggering after
    up faster.          receiving Ranged Attacks.
    
    Reach-         Vitality-           *Resist-
    Attack range > Life Max          > No staggering after
    increases.     increases easier.   receiving enemy attacks.
    
    Frenzy-             *Precision-
    Attack may double > Counter Attack
    when near death.    power increases.
    
    Vigor-             Pressure-
    Deadlocks can be > Deadlock Bonus Attack
    won easier.        power increases.
    
    Prowess-
    
    Cavalier-          Rally-                     *Mastery-
    Mounted Attack   > Assisting an ally        > True Musou Attack is
    power increases.   increases ally's morale.   always available.
    
    Potence-           *Parry
    Musou Attack     > Automatic guarding
    power increases.   during movement.
    
    *Pierce-
    Ranged Attacks
    pierce enemies.
    
    Drive-             Acclaim-
    Charge Attack    > Better EXP and Ratings
    power increases.   after clering stage.
    
    Guard-
    
    Fitness-             Fortitude-           *Block-
    Healing items have > Defense may double > Guard cannot
    more effect.         when near death.     be broken.
    
    Focus-              *Grace-
    Musou Max         > Automatic somersault.
    increases easier.
    
    Counter-            *Resilience-
    Counter Atack may > No disorientation
    occur randomly.     after any attack.
    
    Discern-           Celerity-
    Better items can > Speed may increase
    be found.          when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-           Ninjitsu-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Up-Slash-           Ninjitsu-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -L. Okuni-
    ----------
    
    Might-
    
    Reach-         *Guts-
    Attack range > No staggering after
    increases.     recieving Ranged Attacks.
    
    Frenzy-             Vitality-           *Resist-
    Attack may double > Life Max          > No staggering after
    when near death.    increases easier.   recieving enemy attacks.
    
    Vigor-             *Precision-
    Deadlocks can be > Counter Attack
    won easier.        power increases.
    
    Pressure-               Rage-
    Deadlock Bonus Attack > Musou Gauge fills
    power increases.        up faster.
    
    Prowess-
    
    Acclaim-                 *Mastery-
    Better EXP and Ratings > True Musou Attack is
    after clearing stage.    always available.
    
    Drive-             *Parry-
    Charge Attack    > Automatic guarding
    power increases.   during movement.
    
    Rally-                     *Pierce-
    Assisting an ally        > Ranged Attacks
    increases ally's morale.   pierce enemies.
    
    Potence-           Cavalier-
    Musou Attack     > Mounted Attack
    power increases.   power increases.
    
    Guard-
    
    Fitness-             *Block-
    Healing items have > Guard cannot
    more effect.         be broken.
    
    Counter-             *Grace-
    Counter Attack may > Automatic somersault.
    occur randomly.
    
    Fortitude-           Focus-              *Resilience-
    Defense may double > Musou Max         > No disorientation
    when near death.     increases easier.   after any attack.
    
    Celerity-            Discern-
    Speed may increase > Better items can
    when near death.     be found.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-           Torrent-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Sweep-              Domino-
    Square, Square,  Square, Squre,      Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------
    -M. Noh-
    --------
    
    Might-
    
    Frenzy-             *Guts-
    Attack may double > No staggering after
    when near death.    recieving Ranged Attacks.
    
    Reach-         *Resist-
    Attack range > No staggering after
    increases.     recieving enemy attacks.
    
    Vigor-             Pressure-               *Precision-
    Deadlocks can be > Deadlock Bonus Attack > Counter Attack
    won easier.        power increases.        power increases.
    
    Rage-               Vitality-
    Musou Gauge fills > Life Max
    up faster.          increases easier.
    
    Prowess-
    
    Rally-                     *Mastery-
    Assisting an ally        > True Musou Attack is
    increases ally's morale.   always available.
    
    Acclaim-                 Cavalier-          *Parry-
    Better EXP and Ratings > Mounted Attack   > Automatic guarding
    after clearing stage.    power increases.   during movement.
    
    *Pierce-
    Ranged Attacks
    pierce enemies.
    
    Drive-             Potence-
    Charge Attack    > Musou Attack
    power increases.   power increases.
    
    Guard-
    
    Counter-             *Block-
    Counter Attack may > Guard cannot
    occur randomly.      be broken.
    
    Celerity-            *Grace-
    Speed may increase > Automatic somersault.
    when near death.
    
    Discern-           Focus-              *Resilience-
    Better items can > Musou Max         > No disorientation
    be found.          increases easier.   after any attack.
    
    Fitness-             Fortitude-
    Healing items have > Defense may double
    more effect.         when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Knockdown-         Blazon-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Knockdown-          Explosive-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -N. Goemon Ishikawa-
    --------------------
    
    Might-
    
    Frenzy-             Pressure-               *Guts-
    Attack may double > Deadlock Bonus Attack > No staggering after
    when near death.    power increases.        receiving Ranged Attacks.
    
    Reach-         *Resist-
    Attack range > No staggering after
    increases.     recieving enemy attacks.
    
    Vitality-           *Precision-
    Life Max          > Counter Attack
    increases easier.   power increases.
    
    Vigor-             Rage-
    Deadlocks can be > Musou Gauge
    won easier.        fills up faster.
    
    Prowess-
    
    Acclaim-                 *Mastery-
    Better EXP and Ratings > True Musou Attack is
    after clearing stage.    always available.
    
    Rally-                     *Parry-
    Assisting an ally        > Automatic guarding
    increases ally's morale.   during movement.
    
    Cavalier-          *Pierce-
    Mounted Attack   > Ranged Attacks
    power increases.   pierce enemies.
    
    Drive-             Potence-
    Charge Attack    > Musou Attack
    power increases.   power increases.
    
    Guard-
    
    Celerity-            *Block-
    Speed may increase > Guard cannot
    when near death.     be broken.
    
    Discern-        *Grace-
    Better items  > Automatic somersault.
    can be found.
    
    Focus-              Fortitude-           *Resilience-
    Musou Max         > Defense may double > No disorientation
    increases easier.   when near death.     after any attack.
    
    Fitness-             Counter-
    Healing items have > Counter Attack
    more effect.         may occur randomly.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Hammer-            Blazon-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Blazon-             Blast-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -O. Nobunaga Oda-
    -----------------
    
    Might-
    
    Vitality-           *Guts-
    Life Max          > No staggering after
    increases easier.   recieving Ranged Attacks.
    
    Reach-         Pressure-               *Resist-
    Attack range > Deadlock Bonus Attack > No staggering after
    increases.     power increases.        receiving enemy attacks.
    
    Rage-               *Precision-
    Musou Gauge fills > Counter Attack
    up faster.          power increases.
    
    Vigor-             Frenzy-
    Deadlocks can be > Attack may double
    won easier.        when near death.
    
    Prowess-
    
    Cavalier-          *Mastery-
    Mounted Attack   > True Musou Attack is
    power increases.   always available.
    
    Drive-             *Parry-
    Charge Attack    > Automatic guarding
    power increases.   during movement.
    
    Acclaim-                 *Pierce-
    Better EXP and Ratings > Ranged Attacks
    after clearing stage.    pierce enemies.
    
    Rally-                     Potence-
    Assisting an ally        > Musou Attack
    increases ally's morale.   power increases.
    
    Guard-
    
    Fortitude-           Counter-             *Block-
    Defense may double > Counter Attack may > Guard cannot
    when near death.     occur randomly.      be broken.
    
    Celerity-            *Grace-
    Speed may increase > Automatic somersault.
    when near death.
    
    Discern-           *Resilience-
    Better items can > No disorientation
    be found.          after any attack.
    
    Fitness-             Focus-
    Healing items have > Musou Max
    more effect.         increases easier.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-           Down-Slash-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Up-Slash-           Rampage-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -P. New Officer-
    ----------------
    
    Might-
    
    Vitality-           *Guts-
    Life Max          > No staggering after
    increases easier.   recieving Ranged Attacks.
    
    Rage-               Reach-         *Resist
    Musou Gauge fills > Attack range > No staggering after
    up faster.          increases.     recieving enemy attacks.
    
    Pressure-               *Precision-
    Deadlock Bonus Attack > Counter Attack
    power increases.        power increases.
    
    Frenzy-             Vigor-
    Attack may double > Deadlocks can
    when near death.    be won easier.
    
    Prowess-
    
    Drive-             Acclaim-                 *Mastery-
    Charge Attack    > Better EXP and Ratings > True Musou Attack is
    power increases.   after clearing stage.    always available.
    
    Cavalier-          *Parry-
    Mounted Attack   > Automatic blocking
    power increases.   during movement.
    
    *Pierce-
    Ranged Attacks
    pierce enemies.
    
    Rally-                     Potence-
    Assisting an ally        > Musou Attack
    increases ally's morale.   power increases.
    
    Focus-              *Block-
    Musou Max         > Guard cannot
    increases easier.   be broken.
    
    Counter-             Fortitude-           *Grace-
    Counter Attack may > Defense may double > Automatic somersault.
    occur randomly.      when near death.
    
    Fitness-             *Resilience-
    Healing items have > No disorientation
    more effect.         after any attack.
    
    Discern-           Celerity-
    Better items can > Speed may increase
    be found.          when near death.
    
    Element-
    
    Kesa-Giri-       Ward-                Element Shot-
    Square, Square,  Resistance to enemy  Elemental effect added
    Square,Square    elemental attacks.   to Ranged Attacks.
    
    Blast-            Torrent-           Down-Slash-
    Square, Triangle  Square, Triangle,  Square, Triangle,
                      Triangle           Triangle, Triangle
    
    Shock-           Up-Slash-           Vanquish-
    Square, Square,  Square, Square,     Square, Square, Triangle,
    Triangle         Triangle, Triangle  Triangle, Triangle
    
    Domino-
    Square, Square,
    Square, Triangle
    
    *****************
    *****************
    **             **
    ** 10. Weapons **
    **             **
    *****************
    *****************
    
    Each character has 5 different weapons. You can only have 3 in use and you can
    only equip one. The Attacks is how many attacks you can perform at once and the
    Base Attack is the attack rating of the weapon. I will show all the weapons for
    each character and created characters as well. The first weapon is their
    starting weapon, the third is their actual weapon, and the fifth is their
    special weapon. Weapons can also have other modifiers to them such as Defense+4
    or Speed+8. When you find weapons throughout the stages keep the ones with
    better modifiers. Play on hard or equip the Kappa Amulet for better weapons.
    They can also have elemental modifiers. These will deal elemental damage using
    the combination for one of your elemental skills and if you have a full Musou.
    Sometimes I may say to complete a certain mission. For more information on
    those, refer to the "Missions" section. Weapons can be obtained in either
    Story or Free Mode.
    
    Keep in mind you must play on the Hard or Chaos difficulty to obtain 5th
    weapons and you must play with the character the weapon is for.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -A. Yukimura Sanada-
    --------------------
    
    Sickle Spear
    Attacks- 4
    Base Attack- 14
    A spear with a sickle-shaped blade protruding from the base of the head.
    
    Cross Spear
    Attacks- 6
    Base Attack- 24
    A spear with two sickle blades that forms a cross shape with the head.
    
    Lunar Spear
    Attacks- 8
    Base Attack- 31
    A spear said to be crafted by the great smith Houzouin.
    
    Kouryuga
    Attacks- 8
    Base Attack- 42
    A spear adorned with blades that resemble the teeth of a red dragon.
    
    Susano
    Attacks- 8
    Base Attack- 47 
    Fire Element
    Life +50
    Musou +27
    Attack +40
    Defense +38
    A spear that embodies the power of the god of destruction.
    
    You get this weapon on the "Siege of Osaka-Summer" stage. The main requirement
    is to get 1000 kills. I suggest doing these missions first: luring the two
    generals in front of the cannons, destroying the enemy cannons, returning to
    home base, and preventing Masamune Date from entering the castle. Then when it
    says to charge into the enemies main camp, use this time to kill as many enemy
    generals as you can and work towards your 1000 kills. When you reach 1000
    kills, a supply team will show up near the southwest of the map and head for
    the gate east of the castle. Defeat the captain for the weapon.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -B. Hanzo Hattori-
    ------------------
    
    Kusarigama
    Attacks- 4
    Base Attack- 13
    A sickle with a chain attachment.
    
    Iga-Gama
    Attacks- 6
    Base Attack- 23
    A kusarigama given only to the ninjas of the Iga School.
    
    Kubinagai
    Attacks- 8
    Base Attack-30
    A heavy kusarigama with a deadly sharp blade.
    
    Hiryuu
    Attacks- 8
    Base Attack- 41
    Said to be made from the claws of the Hiryuu (flying dragons).
    
    Yamikiba
    Attacks- 8
    Base Attack- 46
    Dark Element
    Musou +40
    Ranged Attack +45
    Speed +42
    Jump +32
    A dark weapon said to be forged in the depths of the Underworld.
    
    Play Hanzo's "Battle of Mikatagahara" stage. Quickly race up to Nobushige
    Oyamada and defeat him and then defeat Masakage Yamagata and Masatoyo
    Naito. Then run back and defeat Nobufusa Baba. You must protect the Crane
    Formation so don't let your allies die. Defeat Nobukimi Anayama and
    Katsuyori Takeda as they come after you. I suggest then taking the gate to
    the west and north and defeat Yukimura and Kunoichi and clear that area out.
    Then head south and use the ninja path to infiltrate the Takeda camp and
    after the Crane Formation proves successful you will have to take the Takeda
    gates. Take all the gates and the supply team will appear in the southerna
    area and head east. Take the captain out for the Yamikiba. You may want to
    wait for some allies to get close to Shingen before you take the last gate
    because he will start to retreat and you might not get to the item fast
    enough if your allies don't hold him off.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -C. Oichi-
    ----------
    
    Ume
    Attacks- 4
    Base Attack- 12
    A kendama with a crimson ball.
    
    Fuji
    Attacks- 6
    Base Attack- 22
    A kendama with a violet ball.
    
    Yuri
    Attacks- 8
    Base Attack- 29
    A kendama with an ivory ball.
    
    Sumire
    Attacks- 8
    Base Attack- 40
    A kendama crafted from a celestial orb.
    
    Sakura
    Attacks- 8
    Base Attack- 45
    Lightning Element
    Attack +44
    Defense +39
    Ranged Attack +39
    Musou +40
    A kendama imbued with the spirit of the legendary beauty Konohana.
    
    You get this weapon at the "Battle of Anegawa". First defeat Ieyasu Tokugawa.
    Then help your allies by defeating Kazumasa Ishikawa and Tadatsugu Sakai. Then
    defeat Mitsuhide Akechi and Keiji Maeda. Continue defeating enemy generals,
    then when Oichi says that she wants to talk to her sister(in-law), head to the
    southeast part of the map, south of the river. Noh will then show up - defeat
    her. Now with ALL of your generals still alive, the army will charge.
    Nobunaga's subgenerals will then show up as reinforcments. Defeat them all and
    the supply team will show up towards the southwest of the map and move
    northwards. Defeat the captain for the weapon.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -D. Kenshin Uesugi-
    -------------------
    
    Wave Blade
    Attacks- 4
    Base Attack- 15
    A sword with a deadly waved blade.
    
    Shichitsuka
    Attacks- 6
    Base Attack- 25
    An ancient long sword of renown.
    
    Seven Spirits
    Attacks- 8
    Base Attack- 32
    An ancient long sword with mystical properties.
    
    Ichimonji
    Attacks- 8
    Base Attack- 43
    Kenshin's sword. Said to embody a woman who appeared in his dreams.
    
    Murakumo
    Attacks- 8
    Base Attack- 48
    Ice Element
    Life +50
    Ranged Attack +47
    Mounted Attack +41
    Speed +45
    Said to be crafted from the tail of the great serpent Orochi.
    
    You get this weapon at the "Kawanakajima Showdown" stage. First, occupy
    Kaizu Castle, then return to your base and defeat Hanzo Hattori before he takes
    your main camp. Then head towards the region to the right and defeat Yukimura
    Sanada before he can retake Kaizu Castle. Then the event saying to retreat will
    show up, do it. Head towards the point in the west. Then the mission to charge
    the enemy's main camp will pop up, do this within 1 minute. The supply team
    will then show up on the east of the map and head towards the north exit.
    Defeat the captain for the weapon.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -E. Misuhide Akechi-
    --------------------
    
    Nameless
    Attacks- 4
    Base Attack- 14
    A standard katana sword with no engraved markings.
    
    Masterpiece
    Attacks- 6
    Base Attack- 24
    A quality sword with no engraved markings.
    
    Chikakage
    Attacks- 8
    Base Attack- 31
    Mitsuhide's sword of choice. Forged by the great smith Chikakage.
    
    Juzumaru
    Attacks- 8
    Base Attack- 42
    A blessed sword said to belong to the divine Nichiren.
    
    Futsu-Mitama
    Attacks- 8
    Base Attack- 47  
    Lightning Element
    Musou +37
    Attack +42
    Defense +45
    Attack Range +28
    Said to be a gift from the gods to Emperor Jinmu.
    
    You get this weapon on the Battle of Yamasaki, upper path. First defeat Kazuuji
    Nakamura and the guard captains at Mt. Ten-oh. A mission will then show up to
    assist Masachika Matsuda towards the south, do this by defeating Kiyohide
    Nakagawa and Shigetomo Takayama. Now clear Mt. Ten-oh of enemies quickly
    before the Keiji Maeda charge or enemy reinforcements event shows up about 5
    minutes into the battle. If you do everything right, a supply team will show up
    near the enemy commander, heading towards the cave up north. Defeat the captain
    to get the weapon.
    NOTE: NONE of your guards can die at Mt. Ten-oh. There should be 2 guards.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -F. Magoichi Saika-
    -------------------
    
    Sakai Musket
    Attacks- 4
    Base Attack- 14
    A musket made in the city of Sakai.
    
    Tanegashima
    Attacks- 6
    Base Attack- 24
    A musket made on the island of Tanegashima.
    
    Kunitomo
    Attacks- 8
    Base Attack- 31
    A musket hand-crafted by the master gunsmith Kunitomo.
    
    Gokuraku
    Attacks- 8
    Base Attack- 42
    A musket said to be blessed by the gods.
    
    Gokuen
    Attacks- 8
    Base Attack- 47
    Fire Element
    Attack +43
    Ranged Attack +50
    Ranged Defense +41
    Attack Range +43
    A musket imbued with the power of the fire god who destroyed Izanami.
    
    Play Magoichi's "The Battle of Echizen" stage. Defeat Katsuie Shibata and
    Nobumori Sakuma within 2 minutes. Then when the mission to snipe Mitsuhide
    comes, succeed and you will then have to help the Pilgrims escape. All 5 of
    them must escape. The supply team will appear at the western gate in the
    southwest area and head to the gate north of Mitsuhide's position.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -G. Masamune Date-
    ------------------
    
    Oak Sword
    Attacks- 4
    Base Attack- 13
    Swords carved out of fine oak
    
    Mauler Blade
    Attacks- 6
    Base Attack- 23
    Hard wooden swords that can shatter bones on impact.
    
    Divine Spruce
    Attacks- 8
    Base Attack- 30
    Swords carved out of an ancient, mystical spruce.
    
    Bontenmaru
    Attacks- 8
    Base Attack- 41
    Legendary swords made in the likeness of the dragon god.
    
    Mikaboshi
    Attacks- 8
    Base Attack- 46
    Ice Element
    Attack +45
    Mounted Attack +35
    Musou Charge +32
    Attack Range +39
    Said to be imbued with the power of the star god Mikaboshi.
    
    Play Masamune's "Attack on Honnouji" stage. Get to temple before the
    Akechi do and then defeat all of Mitsuhide's generals. Then defeat
    Mitsuhide himself. Now defeat all of Nobunaga's generals. You cannot
    allow any of your generals to lose and once you defeat those enemies
    the supply team will appear in the middle of the map inside the temple
    and head to the southeast exit.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -H. Shingen Takeda-
    -------------------
    
    War Fan
    Attacks- 4
    Base Attack- 16
    An ornate fan carried in battle.
    
    Shogun Fan
    Attacks- 6
    Base Attack- 26
    A war fan carried by the commander of an army.
    
    Furinkazan
    Attacks- 8
    Base Attack- 33
    A war fan engraved with the teachings of Sun Tzu.
    
    Kokushimusou
    Attacks- 8
    Base Attack- 44
    A legendary war fan passed on to only the mightiest of heroes.
    
    Kourin
    Attacks- 8
    Base Attack- 49
    Fire Element
    Defense +45
    Horse Attack +45
    Horse Defense +43
    Attack Range +50
    A divine war fan created in honor of the birth of Buddha.
    
    Play Shingen's "Kawanakajima Showdown" stage. First defeat the enemies at
    Zenkouji and defend Mt. Chausu from Masamune Date when prompted to do so. Then
    defeat Hanzo Hattori before he takes Kaizu Castle and also defeat Keiji Maeda.
    Defeat Kenshin's generals up until he has six left to get a mission to charge
    into his camp. Do so within one minute and a supply team will appear near the
    camp in the southwest. Defeat the captain for the weapon.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -I. Keiji Maeda-
    ----------------
    
    Double Pike
    Attacks- 4
    Base Attack- 17
    A pike with a dual blade.
    
    Koto Pike
    Attacks- 6
    Base Attack- 27
    Called such for its resemblance to the musical instrument.
    
    Crimson Pike
    Attacks- 8
    Base Attack- 34
    The spear used by Keiji when he drove away the Mogami forces.
    
    Kagura
    Attacks- 8
    Base Attack- 45
    Named after a divine dance for its elegance and grace in battle.
    
    Izanagi
    Attacks- 8
    Base Attack- 50
    Lightning Element
    Life +50
    Attack +46
    Mounted Attack +44
    Musou Charge +25
    The pike said to belong to Izanagi, one of the gods of creation.
    
    Play Keiji's "Kawanakajima Challenge" stage. You, with Keiji must defeat all of
    Kenshin's generals and sub-generals. You cannot allow any allies to beat any
    officers, nor your friend if you playing in 2-player mode. 
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -J. Ranmaru Mori-
    -----------------
    
    Nodachi
    Attacks- 4
    Base Attack- 15
    A long heavy katana.
    
    Zamba
    Attacks- 6
    Base Attack- 25
    A heavy katana said to be able to cut horses in two.
    
    Yukimitsu
    Attacks- 8
    Base Attack- 32
    One of Ranmaru's prized swords, forged by the great smith Yukimitsu.
    
    Tomonari
    Attacks- 8
    Base Attack- 43
    A great katana given to Ranmaru by his lord, Nobunaga.
    
    Kamudo
    Attacks- 8
    Base Attack- 48
    Ice Element
    Defense +40
    Ranged Defense +48
    Speed +40
    Musou Charge +25
    A legendary katana said to cleave the earth and raise mountains.
    
    Play Ranmaru's "Betrayal at Honnouji" stage. Complete the "Blockade" and
    "Flames of Vengeance" missions. The ones where you keep the Akechi army away
    from the gate and thwart the fire attack.
    Note: You must complete Story Mode with Ranmaru Mori at least once.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------
    -K. Kunoichi-
    -------------
    
    Dagger
    Attacks- 4
    Base Attack- 12
    Custom daggers with holes in the blade.
    
    Whirlwind
    Attacks- 6
    Base Attack- 22
    Daggers made to be spun while attacking.
    
    Cyclone
    Attacks- 8
    Base Attack- 29
    Daggers said to literally call forth the wind.
    
    Shiranui
    Attacks- 8
    Base Attack- 40
    Enchanted daggers said to be able to vanquish evil spirits.
    
    Kushinada
    Attacks- 8
    Base Attack- 45
    Ice Element
    Life +37
    Musou +45
    Ranged Defense +49
    Jump +29
    The goddess Kushinada is said to have shape-changed into this blade.
    
    Play Kunoichi's "Rescue at Ueda Castle" stage. Get to the 5th floor
    in less than 3 minutes and 45 seconds and don't defeat any enemies.
    The weapon will appear in a box in the room to the northwest.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -L. Okuni-
    ----------
    
    Ban-Gasa
    Attacks- 4
    Base Attack- 13
    A standard Eastern style umbrella.
    
    Mai-Gasa
    Attacks- 6
    Base Attack- 23
    An umbrella used for traditional dance.
    
    Butoh-Gasa
    Attacks- 8
    Base Attack- 30
    An umbrella specially crafted for battle.
    
    Gekka
    Attacks- 8
    Base Attack- 41
    An umbrella enchanted with the power of the moon.
    
    Hikage
    Attacks- 8
    Base Attack- 46
    Fire Element
    Defense +41
    Ranged Attack +33
    Jump +49
    Attack Range +37
    Said to be carried by an acolyte of the great goddess Amaterasu.
    
    Play Okuni's "Dance of Ise" stage. At the start of the level the mission to
    stay close to Goemon will activate. Stay with him through the level. You need
    to defeat Ranmaru, Mitsuhide, and Hanzo to get the weapon while staying close
    to Goemon. As you approach each officer the mission will activate to defeat
    them. Also when you near them run up to them to get more time while Goemon gets
    there because he will not stop to fight anyone. After you defeat Hanzo a supply
    team will appear in the center of the map and you can now leave Goemon to go
    get it. Matsukaze or another horse could be a big help.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------
    -M. Noh-
    --------
    
    Tokage
    Attacks- 4
    Base Attack- 13
    A short blade made to resemble a lizard.
    
    Kamakiri
    Attacks- 6
    Base Attack- 23
    Claws made to resemble those of a praying mantis.
    
    Kumo
    Attacks- 8
    Base Attack- 30
    Claws made from the legs of a giant spider.
    
    Mukade
    Attacks- 8
    Base Attack- 41
    Claws made from the hide of a giant centipede.
    
    Hiruko
    Attacks- 8
    Base Attack- 46
    Dark Element
    Life +28
    Defense +49
    Speed +35
    Attack Range +43
    A cursed arm with the power to maim gods.
    
    Play Noh's upper path "Betrayal at Honnouji" stage. Go out the west gate and go
    around to the gate southwest of the main hall. Defeat the Defense Captain and
    go inside and enter the main hall. Defeat Nobunaga Oda. Do all this within the
    first 5 minutes. A Supply Team will then appear in the west and head towards
    the southeastern gate. Defeat it for the weapon. Equip the Matsukaze Saddle if
    you have it.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -N. Goemon Ishikawa-
    --------------------
    
    Stone Splitter
    Attacks- 4
    Base Attack- 16
    Club and cannon set that can literally crush stone.
    
    Rock Crusher
    Attacks- 6
    Base Attack- 26
    Club and cannona set that can destroy giant boulders.
    
    Bond Breaker
    Attacks- 8
    Base Attack- 33
    Club and cannon set said to be able to level mountains.
    
    Kai-Basara
    Attacks- 8
    Base Attack- 44
    Named after one of the Twelve Generals of the Heavens.
    
    Takemikazuchi
    Attacks- 8
    Base Attack- 49
    Lightning Element
    Life +49
    Ranged Defense +27
    Speed +49
    Agility +36
    Said to embody the soul of the mythical warrior Takemizuchi.
    
    Play Goemon's "Osaka Infiltration" stage. On the first floor you must collect
    enough treasure to make the stairs accessible. On the second floor, you must
    check all the rooms as the mission states (it appears a few seconds after you
    reach the second floor). Once you check all the rooms on the second floor
    (Goemon should talk when there's three rooms left and when there's one room
    left to check), in UNDER 5 MINUTES, you should get a special report. It should
    be in front of the stairs leading to the third floor. Grab it, and then beat
    the stage and the weapon will be yours.
    Note: It's better not to kill any enemy generals, because it will waste time.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -O. Nobunaga Oda-
    -----------------
    
    Kumo-giri
    Attacks- 4
    Base Attack- 15
    A blade that belonged to Raikoh of the legendary Genji Clan.
    
    Oni-giri
    Attacks- 6
    Base Attack- 25
    Said to be the sword used by the ancient hero Tsuna Watanabe.
    
    Hasebe
    Attacks- 8
    Base Attack- 32
    An exceptional blade forged by the great smith Kunishige Hasebe.
    
    Muramasa
    Attacks- 8
    Base Attack- 43
    A dark masterpiece crafted by the legendary smith Muramasa.
    
    Orochi
    Attacks- 8
    Base Attack- 48
    Dark Element
    Musou +45
    Attack +26
    Mounted Attack +49
    Attack Range +35
    The blade that was used to slay Orochi, the great serpent.
    
    Play Nobunaga's "The Battle of Okehazema" stage. Complete the first
    mission by defeating the Defense Captains on the front line and the
    mission to aid Hideyoshi will appear. Do not help him, instead leave
    him alone and fail that mission. Then a mission shows up to defeat
    Yoshimoto's generals. Do that and go to the west side of the map and
    Hanzo will appear and head to Yoshimoto's camp.You must get there before
    him. He is very fast so Matsukaze might help. Then a supply team will
    appear north of the camp in the center area of the map and head south.
    Defeat the Supply Captain for the Orochi.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -P. New Officer-
    ----------------
    
    -Sword-
    
    Katana
    Attacks- 4
    Base Attack- 13
    A standard Japanese sword.
    
    Ishi-Kiri
    Attacks- 6
    Base Attack- 23
    Katana of the great Genji warrior Yoshihira.
    
    Doudanuki
    Attacks- 8
    Base Attack- 30
    A powerful katana said to be able to cleave through iron.
    
    Kanemitsu
    Attacks- 8
    Base Attack- 41
    Forged by the great smith Kanemitsu.
    
    Douji-Kiri
    Attacks- 8
    Base Attack- 46
    Fire Element
    Musou +47
    Attack +44
    Defense +38
    Attack Range +46
    The legendary blade that took the head of the demon Shuten-Douji.
    
    This is a very tricky weapon to get. Basically you'll have to have Keiji Maeda
    slay Nobufusa Baba, but it is not that easy. Here's a little guide made by
    JZaber. This is a very in depth way of obtaining this weapon and try this and
    it should work. Having the Matsukaze Saddle equipped will be a big help to
    you.
    
    1) Ok! Now start racing for Nagashino right away, once you get there, quickly
    kill the general and gate captain. The quickest way, use the C4 attack to do
    serious damage and take them out.
    
    2) Good, now get back on your horse, and race towards Nobufusa's position. The
    quickest way is to take the first open gate when you enter the main camp,
    it'll be right in front of you. Get as close to Nobufusa's position as
    possible. A cutscene will occur.
    
    3) Ok, here's where the chaos begins. Now, there are 3 generals you need to
    kill quickly, Nagahide Niwa, Toshiie Meada, and Kazumasu Takigawa. Takigawa
    should be close since your heading for Nobufusa's position. Now quickly kill
    Kazumasu and any musket units nearby. Killing the captain makes all 4 regulars
    go away.
    
    4) Ok, now head for Toshiie's position. He'll be close, so kill him quickly and
    then head for Nagahide's position. At this point Katsuyori might say something.
    Don't waste time here, kill Nagahide quickly while the speech is still going.
    
    5) I recommend you save here. Now Katsuie Shibata is your next concern. Head
    for his position, killing any troops around Nobufusa as you go. (Trust me,
    he'll die if you leave him with 1 peon troop.) Kill the gate captain near
    Katsuie to stop the flow of enemies near Nobufusa, now knock Katsuie off his
    horse and kill him quickly.
    
    6) Now, either during or after you kill or are killing Katsuie, an ambush group
    will ambush Katsuyori. Get back to your horse and mount him quickly. Now head
    for Ieyasu Tokugawa's position, you'll see why. Knock him off his horse and
    kill him quickly and kill the gate captain near him if you like. Now get back
    on your horse! 
    
    7) Save here. Now race towards Nobufusa's position and kill any leftover
    enemies near him, shouldn't be too many at this point. Now bolt to Katsuyori's
    position. Help him out and kill a couple of the troops inside. Your biggest
    concern right now is Mitsuhide Akechi, he's the only dangerous general at this
    point. Kill him and resume killing normal troops. Sometimes the gates in the
    back are sealed, so kill the 2 gate captains if they are.
    
    8) We're near the finish line! By now Hanzo should have reached Nagashino. Now,
    you have to be quick here, either go by foot or on horse, but get to Nagashino
    and kill Hanzo, then head back to Katsuyori. Save here. Here comes the tricky
    part.
    
    9) Ok, now head for Keiji. Hit him ONCE so he'll follow you. He should have at
    least more than or half his health. Get him to follow you to Nobufusa's
    position, on foot or horse it don't matter. Keep close to Keiji as you go, get
    too far and he'll start to head back. Lead him past any other generals and to
    Nobufusa. If Nobufusa is on his horse this'll be easy, either way, get close
    to Nobufusa and stop. Keiji will smack Nobu and you with his spear. This is
    good. Now Nobu will fight Keiji. Now, get out of the way!
    
    10) This is it, the last hurrah! Head back to Keiji and Nobufusa's position.
    They should be engaged in combat. Don't get involved unless Keiji looks to be
    losing. Keiji should slay Nobu. This is good, you'll get a message "Nobufusa
    Baba has been slain!" "Reports show he died bravely defending the flank!" Keiji
    should now say "A true warrior's death. I wish I could go that beautifully one
    day." All this time you should be moving back to Katsuyori's position.
    
    11) If all was done right, and if Katsuyori is out of danger, the supply team
    should appear. They will us the same path Hanzo used to reach Nagashino. It's a
    slim path next to the main camp. Now race to their position, horse is faster.
    Kill the supply captain, and you now have your Douji-Kiri! Save here I guess.
    Katsuyori should be retreating to the south, you can go defend him just in case
    you want to see this operation safe to the end. Once he retreats, you clear the
    stage and get your Douji-Kiri!
    
    -Spear-
    
    Spear
    Attacks- 4
    Base Attack- 15
    A standard battle spear.
    
    Great Spear
    Attacks- 6
    Base Attack- 25
    A spear with an immensely long shaft.
    
    Piercer
    Attacks- 8
    Base Attack- 32
    An incredibly sharp spear said to easily pierce through any armor.
    
    Nihon-Gou
    Attacks- 8
    Base Attack- 43
    A spear of renown that belonged to the great general Masanori Fukushima.
    
    Tombo-Giri
    Attacks- 8
    Base Attack- 48
    Lightning Element
    Life +41
    Mounted Attack +50
    Mounted Defense +39
    Jump +32
    A dragonfly that landed on this spear's blade was instantly cut in two.
    
    Play the New Officer's upper stage of "Siege of Osaka-Summer" (Toyotomi's side)
    Complete the first 4 missions which are luring the two officers to the
    Sanada-Maru, destroying the enemy cannons, assisting Yukimura return to
    Hideyori's camp, and preventing Masamune Date from entering Osaka. Soon after,
    Yukimura will charge into the enemy camp. Assist him like the mission says and
    when you get trapped defeat enemies until the gates open and make sure Yukimura
    doesn't get defeated. Then when the gates open, charge into the enemy camp
    yourself, before Yukimura. The supply team will appear in the southwest
    stronghold and head towards the northwestern stronghold. Defeat the captain and
    pick up the weapon.
    
    -Naginata-
    
    Polearm
    Attacks- 4
    Base Attack- 14
    A standard pole weapon with good range.
    
    Naginata
    Attacks- 6
    Base Attack- 24
    The classic polearm of Japan. Very easy to use.
    
    Onitake
    Attacks- 8
    Base Attack- 31
    The naginata owned by the great general Onitake.
    
    Tomoe
    Attacks- 8
    Base Attack- 42
    The naginata of Lady Tomoe, the greatest female warrior of Japan.
    
    Benkei
    Attacks- 8
    Base Attack- 47
    Dark Element
    Ranged Attack +42
    Ranged Defense +49
    Speed +48
    Musou Charge +30
    The naginata of Benkei, the legendary warrior monk.
    
    Play the New Officer's "Battle of Okehazema" stage. The goal is to defeat all
    enemy officers, excluding Nobunaga Oda, before Nobunaga reaches the Imagawa
    camp. The supply team will appear in the Oda camp, defeat the captain for the
    Benkei. Here's some advice. Equip Matsukaze or the Arabian horse. First, go
    straight up towards Nobunaga and eliminate Hideyoshi, make sure you get him out
    of the way. Then circle around the map, first take out the officer in the Oda
    camp and continue around into the middle and finish the rest off. Then race
    toward the supply team and kill the captain.
    
    ***************
    ***************
    **           **
    ** 11. Items **
    **           **
    ***************
    ***************
    
    There are various different items in this game. They either restore your
    health/musou, boost your abilities, or give you a new item/weapon. First I will
    list all the items found on the field for the stages. These will be called
    Field Items. Then will be the items you equip. These will be Skill, Support,
    and Elemental Items. When you have to play a certain character's stage to
    obtain an item, you don't necessarily have to play as that character and they
    can usually be done in Free Mode or Story Mode unless otherwise stated.
    
    -------------
    -Field Items-
    -------------
    
    Healing Items
    Rice Cake- Restore Life +50
    Rice Ball- Restore Life +100
    Rice Balls- Restore Life +200
    Rice Bowl- Restore Life Fully
    Musou Sake- Restore Musou Fully
    Hannya- Restore Life and Musou Fully
    
    There are also smaller Rice Balls and Musou Sake that restore your Life/Musou
    by 20.
    
    Temporary Ability Boosts
    White Blade- Attack Doubled for 30 seconds
    Ancestral Armor- Defense Doubled for 30 seconds
    Bronze Mirror- Musou Gauge Full for 5 seconds
    Spirit Mirror- Musou Gauge full for 10 seconds
    War Sandals- Speed at MAX for 30 seconds
    Spirit Gem- Elemental Attack Level at MAX for 30 seconds
    
    EXP Items
    Gold Dust- +50 EXP Points
    Gold Coin- +100 EXP Points
    Gold Bar- +200 EXP Points
    
    Treasure Boxes
    Treasure Box- Contains a Skill Item (Recieved at end of stage)
    Wooden Case- Contains a weapon for your character (Recieved at end of stage)
    
    -------------
    -Skill Items-
    -------------
    
    ------------------
    -Ability Boosters-
    ------------------
    
    These items have a range of their effect. You will keep the ones with a higher
    effect. Play on hard or equip the Kappa Amulet for a better item.
    
    Solar Gem
    Life Max +1-50
    A necklace imbued with the powers of the sun.
    
    Moon Stone
    Musou Max +1-50
    A ring imbued with the powers of the moon.
    
    Power Bracer
    Attack +1-50
    Bracer worn by the ancient hero Takeru.
    
    Himiko's Rune
    Defense +1-50
    A rune inscribed by the Shaman Queen Himiko.
    
    Vixen Tail
    Musou Charge +1-50
    An accessory made from the tail of a spirit fox.
    
    Tengu Sandals
    Speed +1-50
    Sandals worn by the Tengu Ogres.
    
    Hare Greaves
    Jump +1-50
    Greaves that give its wearer supernatural ability.
    
    Kappa Amulet
    Luck +1-50 (better items can be found)
    An amulet worn by the mysterious Kappa Race.
    
    Wind Gloves
    Ranged Attack +1-50
    Gloves enchanted by the Gods of Wind.
    
    Cloak of Night
    Ranged Defense +1-50
    A cloak made from the hide of a mystical beast.
    
    Demon Staff
    Horse Attack +1-50
    A staff created by an ancient dark power.
    
    Serpent Bracer
    Horse Defense +1-50
    Bracers made from the scales of Orochi, the serpent monster.
    
    ---------------
    -Support Items-
    ---------------
    
    These are special items, each with their own different effect.
    
    Saddle
    Power +1-50
    Begin any stage mounted on a horse (Not castle stages)
    
    Arabian Saddle
    Begin any stage on an Arabian Steed (Masamune's horse) (Not castle stages)
    How to get-
    Play Yukimura Sanada's "Siege of Osaka-Summer" stage. Complete all
    missions up to and including preventing Masamune Date from entering Osaka
    Castle. Once Masamune is defeated, a Supply Team will appear from the west
    gate, south from where you are, and head towards the east gate. Defeat the
    Supply Captain and take the saddle. All this must be done within 10
    minutes.
    
    Matsukaze Saddle
    Begin battle mounted on the legendary Matsukaze (Keiji's horse)
    (Not castle stages)
    How to get-
    Play Shingen Takeda's "Siege of Azuchi Castle" stage. Defeat Keiji Maeda
    when you enter Azuchi's southwestern gate. The supply team appears in the
    left of the center and heads for the northeast exit.
    
    Horse Armor
    Damage to Steed Meter halved
    Decreases the chances of being forcefully dismounted
    How to get-
    Play the New Officer's "The Battle of Nagashino" stage. First occupy Nagashino
    Castle and then wait for the ambush party and defeat Tadamasu Sakai. Then wait
    for Hanzo Hattori to begin his attempt to take Nagashino Castle. He tries when
    he says this "...". Quickly defeat him and then hurry back to your camp to
    defeat Keiji to complete that mission. Use Matsukaze if you need to. Then wait
    for Katsyori to retreat. Afterwards you will get a quest to defeat Nobunaga
    Oda. Quickly run into his camp within 1 minute and a Supply Team will appear in
    his camp. Defeat the Supply Captain for the item.
    
    Warrior's Tale
    Bodyguards become stronger
    A training manual for bodyguards.
    How to get-
    Play the New Officer's "Siege of Osaka-Summer" stage (Toyotomi side). Complete
    all missions up to and including preventing Masamune Date from entering Osaka.
    When the mission to support Yukimura's charge enacts, follow him and once you
    are trapped do the mission to protect him. You'll have to defeat about 100
    enemies and go near him. Then a supply team will appear from the gate on the
    west side of the map and head towards the center. Defeat it for the item.
    Note: You must start with 4 bodyguards and they all must survive up to this
    point.
    
    Battle Drum
    Raise player army Morale
    How to get-
    Play Okuni's "Dance of Kawanakajima" stage. Hit any drum 50 times and a supply
    team will appear in the southeast of the map and head to the northeast exit.
    
    Gold Incense
    Field Items last 1.5 times longer
    A valuable fragrance that prolongs item effects
    How to get-
    Play Noh's "Gifu Infiltration" stage. On the first floor, do not defeat
    Kunoichi. On the second floor, do not defeat Kunoichi or Magoichi Saika. On
    the third floor, defeat Kunoichi. A valuable item will appear at the end of
    the northern hallway.
    
    War Rations
    Life Meter is recovered to half when it reaches 0 (One time per stage)
    Replenishes the life meter one time when it goes to zero.
    How to get-
    In New Officer mode, get a jump stat of 130 or higher and defeat Hanzo Hattori
    after selecting Combo training. My suggestion is to start of with Melee
    training first to get to the Veteran level. Then play Burst training for the
    next 9 months. Do as best as you can to get a high jump boost. You'll probably
    encounter Goemon, but even with his appearance you should still be able to do
    it. Then when two months are left, play Melee training again to unlock Combo
    training. Then select Combo training and Hanzo will show up if you have your
    jump stat at 130. Defeat him for the item. He isn't easy, but keep trying if
    you fail. And use the sword as your weapon the whole time. It helps your jump
    stat.
    
    Guiding Doll
    Guides player to treasures (displayed pink on map) in castles
    How to get-
    Play Goemon Ishikawa's "Osaka Intrusion" stage. On the first floor get all
    four treasures and defeat the two generals.
    
    Healing Balm
    Bodyguards are revived after falling (One time per stage)
    Replenishes bodyguards' life one time when it goes to zero.
    How to get-
    Complete level 30 in Survival Mode, Tower.
    
    Hachiman Bell
    Warns player about traps (displayed purple on map) in castles
    A bell that can detect traps inside a castle
    How to get-
    Play Masamune Date's "Odawara Campaign" stage. On the third floor, break all
    fake stairways and the item will appear southeast of the eastern staircase.
    To do this easier, step up to about the second step to tests the staircase.
    It should break if it's fake, and it should be still if it is real.
    
    Lantern
    Displays entire map of a castle floor
    A guiding light that displays all areas inside a castle
    How to get-
    Play Kunoichi's "Rescue from Ueda Castle" stage. Reach the fifth floor with
    less than 20 minutes left on the clock.
    
    -----------------
    -Elemental Items-
    -----------------
    
    These items affect your elemental attacks.
    
    Element Rune
    All Elemental Attack Levels are increased by 1
    A bauble that increases the power of elemental attacks.
    How to get-
    Play Kenshin Uesugi's "Kawanakajima Showdown" stage. You need to attain
    1000 KOs and the supply team will appear in the northeast. I suggest you
    first do the mission to take Kaizu Castle, then defeat Hanzo before he gets
    to your camp, and defeat Yukimura to protect Kaizu Castle. Then head into
    the central area and start hacking and slashing. Don't defeat Reserve
    Captains, this way more troops will flow into the battlefield.
    
    Book of Earth
    An ancient war manual written by a great swordsman. When all books are
    equipped...?
    How to get-
    Level 6 of the Abyss.
    
    Book of Water
    An ancient war manual written by a great swordsman. When all books are
    equipped...?
    How to get-
    Level 12 of the Abyss.
    
    Book of Fire
    An ancient war manual written by a great swordsman. When all books are
    equipped...?
    How to get-
    Level 18 of the Abyss
    
    Book of Wind
    An ancient war manual written by a great swordsman. When all books are
    equipped...?
    How to get-
    Level 24 of the Abyss
    
    Book of Air
    An ancient war manual written by a great swordsman. When all books are
    equipped...?
    How to get-
    Level 30 of the Abyss
    
    For the Books of Earth, Water, Fire, Wind, and Air, you will get them in the
    Abyss level in Survivor Mode. There will be one every 6 levels.
    (6, 12, 18, 24, and 30) When you equip all of them, elemental attacks become
    sudden death attacks. The sudden death does not work on officers and you will
    still need the elemental skills for the instant death to work.
    
    ******************
    ******************
    **              **
    ** 12. Missions **
    **              **
    ******************
    ******************
    
    Missions are little extra things to do in each stage. Usually they are things
    like eliminate an officer or protect one. I will list all the missions and how
    to activate and complete them for each character. They are listed by how they
    appear in the Archives. The description is just what the basic mission is.
    Activation tells you how to trigger the mission. And completion tells you how
    to complete it along with any other information about the mission.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -A. Yukimura Sanada-
    --------------------
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Pincer-
    Description: Launch a sneak attack on the enemy main camp!
    Activation: This activates at the beginning of the stage.
    Completion: All you must do is enter the enemy camp at the summit of Mt. Saijyo
    where the blue X is marked. This mission fails after 6 minutes pass or if you
    enter Hachimanbara first.
    
    Return to Camp-
    Description: Return to Hachimanbara at once!
    Activation: This activates after "Pincer" is completed.
    Completion: Now you must go to Hachimanbara, which is the area marked by the
    blue X. This mission fails if your main camp falls before you reach
    Hachimanbara.
    
    Defend Kaizu-
    Description: Defend Kaizu Castle!
    Activation: This activates if you fail "Pincer".
    Completion: Defeat the enemies outside Kaizu Castle and make sure Masanobu
    Kosaka survives.
    
    Kenshin-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after the success of "Return to Camp".
    Completion: Defeat Kenshin Uesugi.
    
    Power-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after completing "Defend Kaizu".
    Completion: Defeat Kenshin Uesugi.
    
    Peril-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates if you fail "Return to Camp".
    Completion: Defeat Kenshin Uesugi.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Youth-
    Description: Distract the Tokugawa Army and prevent their advance!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasa Ishikawa or lure him to the blue X.
    
    Tadakatsu-
    Description: Eliminate Tadakatsu Honda's unit!
    Activation: This activates when "Harsh Lesson" triggers.
    Completion: Defeat Tadakatsu Honda.
    
    Sinking Ship-
    Description: Eliminate the fleeing Kazumasu Takigawa!
    Activation: This activates after completing "Youth".
    Completion: Pursue and defeat Kazumasu Takigawa before he escapes.
    
    Harsh Lesson-
    Description: Pursue and eliminate Ieyasu Tokugawa!
    Activation: This activates after completing "Sinking Ship".
    Completion: Defeat Ieyasu Tokugawa before he escapes.
    
    Assassination-
    Description: Return and protect the main camp!
    Activation: This activates during "Harsh Lesson" and only if you have completed
    Shingen Takeda's Story Mode at least once.
    Completion: Defeat Hanzo Hattori before he reaches your main camp or wait in
    your main camp befoe he gets there and he'll abandon his ploy.
    
    Last Stand-
    Description: Do not allow Tokugawa officers into the main camp!
    Activation: This activates when both "Harsh Lesson" and "Assassination" fail.
    Completion: Defeat all Tokugawa officers remaining on the map.
    
    -------------------------
    -The Battle of Nagashino- (Upper Path)
    -------------------------
    
    Nagashino-
    Description: Defeat the enemies inside Nagashino Castle!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobumasa Okudaira and the Reserve Captain.
    
    Prodigy-
    Description:Eliminate the enemy ambush party immediately!
    Activation: This activates after "Nagashino" is completed.
    Completion: Defeat Tadamasu Sakai. (Defeating Ieyasu Tokugawa also works.)
    
    Counterattack-
    Description: Defeat Nobumasa Okudaira's unit!
    Activation: This activates after the failure of "Nagashino" and during
    "Prodigy".
    Completion: Defeat Nobumasa Okudaira. This mission fails if you complete
    "Prodigy" first.
    
    Spear and Musket-
    Description: Eliminate Keiji Maeda at once!
    Activation: This activates during "Prodigy" and when Keiji encounters you or
    the main camp.
    Completion: Defeat Keiji Maeda before he enters the main camp.
    
    Rain of Fire-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after "Nagashino", "Prodigy", and "Spear and Musket"
    and if Hanzo Hattori is defeated and Katsuyori Takeda reaches Nagashino Castle.
    Completion: Defeat Nobunaga Oda.
    
    Blue Bullet-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after defeating Keiji Maeda and if the Tokugawa
    begin their advance.
    Completion: Defeat Hanzo Hattori.
    
    ------------------------
    -Defense of Ueda Castle- Upper Path
    ------------------------
    
    First Strike-
    Description: Defeat Masanobu Honda's unit!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Masanobu Honda.
    
    Diversion-
    Description: Lure Tadamasa Honda's unit inside the castle!
    Activation: This activates after the success of "First Strike".
    Completion: Lead Tadamasa Honda to the blue X inside the castle. This mission
    fails if he is defeated before he reaches the indicated point.
    
    Flood-
    Description: Activate the floodgate switch at Toishi Castle!
    Activation: This activates after the completion of "Diversion".
    Completion: Go northeast into Toishi Castle and destroy the exploding barrels
    by the floodgate to open it. If too much time passes, this mission fails.
    
    Rage-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after the success of "Flood".
    Completion: Defeat Hanzo Hattori.
    
    Assassin-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after the failure of either "First Strike" or
    "Diversion".
    Completion: Defeat Hanzo Hattori.
    
    Father-
    Description: Defeat Mototada Torii's unit!
    Activation: This activates if Mototada Torii enters the castle.
    Completion: Defeat Mototada Torii. This mission fails if he enters the inner
    courtyard.
    
    Brother-
    Description: Defeat Nobuyuki Sanada's unit!
    Activation: This activates if Nobuyuki Sanada enters the castle.
    Completion: Defeat Nobuyuki Sanada. This mission fails if he enters the inner
    courtyard.
    
    -----------------------
    -Siege of Osaka-Summer- (Upper Path)
    -----------------------
    
    Power of Sanada-
    Description: Lure the enemy advance force to the Sanada-Maru!
    Activation: This activates at the beginning of the stage.
    Completion: Lure the two enemy generals to the indicated blue X. If either of
    them are defeated before they reach the blue X, this mission fails.
    
    Cannon-
    Description: Stop the enemy cannons!
    Activation: This activates after "Power of Sanada" is completed.
    Completion: Destroy all 4 enemy cannons before they reach the eastern gate of
    the castle.
    
    Distrust-
    Description: Return to the allied main camp!
    Activation: This activates after completing "Cannon".
    Completion: Return to the inner courtyard of the castle, where Hideyori
    Toyotomi is positioned. Your best path is to enter the castle from the west
    and proceed from the northern path. If an enemy general enters the castle
    during this mission, it will fail.
    
    Supporter-
    Description: Do not allow Masamune into Osaka Castle!
    Activation: This activates after completing "Distrust".
    Completion: Defeat Masamune Date before he enters Osaka Castle from the
    northwest gate.
    
    Resolve-
    Description: Charge into the Ieyasu Tokugawa camp!
    Activation: This activates during "Withering Hope" if Masamune Date enters the
    castle or after the success of "Supporter" or "Withering Hope".
    Completion: Charge into Ieyasu Tokugawa's camp.
    
    Burning Soul-
    Description: Repel the enemy assault!
    Activation: This activates after the completion of the first 4 missions and
    during "Resolve".
    Completion: When you enter the Tokugawa camp from either the west or north you
    will be locked in. Defeat 100 enemies to open the doors and complete this
    mission.
    
    Withering Hope-
    Description: Defeat the Masamune Date Army!
    Activation: This activates after failing "Cannon".
    Completion: Defeat Masamune Date before he enters Osaka Castle from the east
    gate.
    
    Legendary Maneuver-
    Description: Assist the Teruzumi Akashi Army!
    Activation: This activates after the failure of "Distrust".
    Completion: Teruzumi Akashi will appear as reinforcements. Go assist him by
    defeating Tadamasa Honda before Teruzumi is defeated.
    
    -------------------------
    -The Battle of Nagashino- (Lower Path)
    -------------------------
    
    Severence-
    Description: Eliminate Kazumasu Takigawa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasu Takigawa.
    
    Rear Guard-
    Description: Eliminate the enemy ambush party!
    Activation: This activates after completing "Severence".
    Completion: Defeat the ambush party.
    
    Tiger awakens-
    Description: Go and assist Nobufusa Baba at once!
    Activation: This activates after the success of "Rear Guard".
    Completion: Head up to Nobufusa Baba's position before too much time elapses.
    
    Rain and Bullets-
    Description: Be the first to enter the Oda main camp!
    Activation: This activates after the first three missions are completed.
    Completion: Enter the Oda main camp before any of your allied generals do or
    before too much time passes.
    
    Champion-
    Description: Eliminate Keiji Maeda!
    Activation: This activates during "Raw Power" if you or an ally is near the
    enemy main camp.
    Completion: Defeat Keiji Maeda before he enters your main camp.
    
    Raw Power-
    Description: Eliminate the enemy musket unit!
    Activation: This activates after failing "Tiger awakens".
    Completion: Defeat all the generals in Nobunaga's musket unit.
    
    Tiger and Demon-
    Description: Defeat the enemy commander Nobunaga Oda!
    Activation: This activates after completing "Champion" and "Raw Power".
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -Siege of Azuchi Castle- (Lower Path)
    ------------------------
    
    Azuchi in flames-
    Description: Thwart the Oda Army's fire attack!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Mitsuhide Akechi before he reaches the blue X.
    
    Colossal Gate-
    Description: Attack Azuchi Castle's main gate!
    Activation: This activates after "Azuchi in flames" is completed.
    Completion: Once you enter the main gate you will be locked in. Defeat all
    enemies to get out and proceed through the door. This mission fails if you
    enter from the west.
    
    Trapped Tiger-
    Description: Escort Kunoichi's unit!
    Activation: This activates after "Colossal Gate" if Kunoichi is inside the
    castle and after you approach her.
    Completion: Escort Kunoichi around so she can open up a path. This mission ends
    if she is defeated.
    
    Mismatch-
    Description: Eliminate the enemy spear cannon unit!
    Activation: This activates if you fail "Colossal Gate".
    Completion: Defeat the enemy's spear cannons.
    
    Princess-
    Description: Eliminate Oichi!
    Activation: This activates when you encounter Oichi on the second floor.
    Completion: Defeat Oichi.
    
    Brute-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    Squire-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the fifth floor.
    Completion: Defeat Ranmaru Mori.
    
    Demon Lord-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you reach the sixth floor.
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -The Battle of Yamasaki- (Lower Path)
    ------------------------
    
    Breaking through-
    Description: Defeat Katsuie Shibata and Nagahide Niwa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Katsuie Shibata and Nagahide Niwa before they enter
    Mt. Ten-oh.
    
    Keiji
    Description: Prevent Keiji Maeda from entering Mt. Ten-oh!
    Activation: This activates after the success of "Breaking through".
    Completion: Defeat Keiji Maeda before he enters Mt. Ten-oh.
    
    The Deep Fog-
    Description: Clear the Emyouji River before the fog clears!
    Activation: This activates after the success of "Keiji".
    Completion: Head east and cross the river. Reach the blue X before too much
    time passes.
    
    Find Nobunaga-
    Description: Search for the Oda Army!
    Activation: This activates after completing "The Deep Fog".
    Completion: Find Nobunaga Oda before too much time passes. Nobunaga is usually
    positioned in the southeast area at this point.
    
    Stop the Pincer-
    Description: Defeat the enemies at Mt. Ten-oh's summit!
    Activation: This activates after the failure of "Breaking through" if either
    Katsuie Shibata or Nagahide Niwa remain.
    Completion: Clear Mt. Ten-oh of whicever enemies remain.
    
    Keiji, once again-
    Description: Prevent Keiji Maeda from entering the main camp!
    Activation: This activates if you failed "Keiji".
    Completion: Defeat Keiji Maeda before he enters the main camp.
    
    Cave Assault-
    Description: Prevent Hideyoshi Hashiba from entering the main camp!
    Activation: This activates if Shingen Takeda is in the main camp and Hideyoshi
    is in the caves.
    CompletionL Defeat Hideyoshi Hashiba before he enters the main camp.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -B. Hanzo Hattori-
    ------------------
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Fly-
    Description: Attack Yoshimoto Imagawa at once!
    Activation: This activates at the beginning of the stage.
    Completion: Just quickly head to Yoshimoto Imagawa and attack him.
    
    Narumi Castle-
    Description: Defeat Motonobu Okabe and take Narumi Castle!
    Activation: This activates after the "Fly" mission is completed and if Motonobu
    Okabe is still alive.
    Completion: Head to Motonobu Okabe and defeat him.
    
    Seal-
    Description: Seal all Imagawa strongholds!
    Activation: This activates once Yoshimoto Imagawa is defeated and there is at
    least one stronghold held by the Imagawa Army.
    Completion: Seal all remaining Imagawa strongholds.
    
    Master's Peril-
    Description: Rescue Ieyasu Tokugawa!
    Activation: This should activate when Hideyoshi Hashiba nears Ieyasu Tokugawa.
    Completion: Go and defeat Hideyoshi Hashiba  before he reaches Ieyasu
    Tokugawa.
    
    Finale-
    Description: Defeat the Oda Army before the Imagawa Army does!
    Activation: This activates during "Seal", but only if the Oda Army has not
    defeated a single Imagawa officer.
    Completion: Defeat the remaining Oda officers.
    
    Obliteration
    Description: Destroy the Imagawa Army!
    Activation: This activates after successfully completing "Seal" if the Oda Army
    has defeated any Imagawa officers.
    Completion: Defeat the remaining Imagawa officers.
    
    Shadow Path-
    Description: Take the ninja path to avoid detection!
    Activation: This should activate along with "Fly".
    Completion: Head to the blue X and jump up the platforms using the "Double
    Jump" skill, then go and attack Yoshimoto Imagawa.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Falling Star-
    Description: Defeat the Oyamada Army on the front line!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobushige Oyamada. This mission fails if either Nobushige
    heads south, Kazumasa Ishikawa is defeated, or 3 minutes elapse.
    
    Scale-
    Description: Endure the Takeda Army's attack!
    Activation: This activates after "Falling Star".
    Completion: All indicated Tokugawa officers survive for 7 minutes.
    
    Blade of Justice-
    Description: Bring death to the traitor!
    Activation: This activates if you fail the "Scale" mission.
    Completion: Nobumori Sakuma and Kazumasa Takigawa will try to escape back to
    the Oda. Defeat them both before they get away.
    
    Shadow Flight-
    Description: Strike the Takeda main camp from behind!
    Activation: This activates after Ieyasu Tokugawa begins his retreat.
    Completion: Head up to the blue X and use the "Double Jump" skill to jump up
    the platform. Now, go and attack Shingen Takeda.
    
    Assassin-
    Description: Eliminate Shingen Takeda!
    Activation: This activates after you complete the "Shadow Flight" mission.
    Completion: Kill Shingen Takeda.
    
    Falcon's Nest-
    Description: Join up with Ieyasu Tokugawa!
    Activation: This activates once Ieyasu reaches Mt. Chausu and Hanzo, (must be
    controlled by you) is not with him.
    Completion: Head up to Ieyasu to complete this mission.
    
    Tombo-Giri-
    Description: Escort Ieyasu Tokugawa together with the rear guard!
    Activation: This activates during "Shadow Flight" if Tadakatsu Honda is still
    alive.
    Completion: This is successful if the enemies at Mt. Chausu are defeated. It
    fails if "Shadow Flight" succeeds.
    
    Our Mikawa-
    Description: Seal all Takeda strongholds!
    Activation: This activates after "Scale" is completed.
    Completion: Take all indicated Takeda strongholds.
    
    --------------
    -Crossing Iga-
    --------------
    
    Escape Route-
    Description: Secure an escape route quickly!
    Activation: This activates at the beginning of the stage.
    Completion: Lead Ieyasu Tokugawa to one of the three routes. The southern route
    is a dead end so don't go to that one.
    
    All for One-
    Description: Save Baisetsu Anayama's unit from the Akechi Army!
    Activation: This activates when Baisetsu Anayama encounters the Akechi Army.
    Completion: Defeat Hidemitsu Akechi to save Baisetsu Anayama.
    
    Lure-
    Description: Save Ieyasu Tokugawa from the bandits!
    Activation: This activates if you lead Ieyasu Tokugawa to the northern route
    during "Escape Route". You will be locked in and this mission will trigger.
    Completion: Defeat all enemies to save Ieyasu Tokugawa.
    
    Obedience-
    Description: Allow Yasumasa Sakakibara to join up with Ieyasu!
    Activation: This activates when Yasumasa Sakakibara appears.
    Completion: Clear a path in between Ieyasu Tokugawa and Yasumasa Sakakibara so
    the two can join up.
    
    Subterfuge-
    Description: Eliminate the task force!
    Activation: This activates when Ieyasu Tokugawa reaches the northern fortress.
    Completion: Go around and defeat the task force before they reach the bottom
    corner.
    
    Beckoning-
    Description: Allow Tadatsugu Sakai to join up with Ieyasu Tokugawa!
    Activation: This activates after "Subterfuge" finishes, if Tadatsugu Sakai is
    still alive, and Mitsuhide arrives.
    Completion: Allow Ieyasu Tokugawa to join up with Tadatsugu Sakai.
    
    Compatriots-
    Description: Allow all forces to escape into Nagonoura Harbor!
    Activation: This activates after completing "Escape Route", "Obedience", and
    "Beckoning" and if Goemon Ishikawa is defeated and no allies have been
    defeated.
    Completion: Allow all allied officers to escape at the docks.
    
    -------------------
    -Ueda Infiltration-
    -------------------
    
    Espionage-
    Description: Gather information and head to the next floor!
    Activation: This activates at the beginning of the stage.
    Completion: Look around on the first floor to hear information about the Secret
    Letter. When it is completed head to the next floor. Do not burst into the room
    where the officers are talking.
    
    Intelligence-
    Description: Gather information and head to the next floor!
    Activation: This activates if you completed "Espionage" and made it to the
    second floor.
    Completion: Look around on the second floor to hear information about the
    Secret Letter. When it is completed head to the next floor. Do not burst into
    the room where the officers are talking.
    
    Confirmation-
    Description: Gather information and head to the next floor!
    Activation: This activates if you completed "Intelligence" and made it to the
    third floor.
    Completion: Look around on the third floor to hear information about the Secret
    Letter. When it is completed head to the next floor. Do not burst into the room
    where the officers are talking.
    
    Unbreakable-
    Description: Eliminate Kunoichi!
    Activation" This activates once you encounter Kunoichi on the fourth floor.
    Completion: Defeat Kunoichi.
    
    Secrecy-
    Description: Eliminate Yukimura Sanada!
    Activation: This mission activates if you failed one of the first three
    missions and you reach the the bottom level
    Completion: Defeat Yukimura Sanada.
    
    -----------------------
    -Siege of Osaka-Summer- (Upper Path)
    -----------------------
    
    Crimson Fortress-
    Description: Infiltrate the Sanada-Maru and silence its cannons!
    Activation: This activates at the beginning of the stage.
    Completion: Enter the fortress and defeat the two Defense Captains to silence
    each cannon.
    
    Undying Spirit-
    Description: Do not allow Yukimura Sanada to enter the fortress!
    Activation: This activates after "Crimson Fortress" is completed.
    Completion: Defeat Yukimura Sanada before he reaches the fortress. You fail if
    he reaches the blue X.
    
    Sanada Ninjas-
    Description: Defend the allied supply depot!
    Activation: This activates after completing "Crimson Fortress" and
    encountering Yukimura Sanada.
    Completion: Defeat Kunoichi before she takes the supply depot.
    
    Lion's Roar-
    Description: Prevent Yukimura Sanada from entering the main camp!
    Activation: This activates when Yukimura makes his all-out charge.
    Completion: Defeat Yukimura Sanada before he enters the main camp.
    
    Just in time-
    Description: Prevent Yukimura Sanada from entering the main camp!
    Activation: This activates after failing "Undying Spirit".
    Completion: Defeat Yukimura Sanada before he reaches the main camp.
    
    Undisciplined Ninja-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Muddle-
    Description: Eliminate Hideyori Toyotomi!
    Activation: This activates when you encounter Hideyori Toyotomi on the second
    floor.
    Completion: Defeat Hideyori Toyotomi.
    
    True Ninja-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the third floor.
    Completion: Defeat her.
    
    Ruse-
    Description: Eliminate Hideyori Toyotomi!
    Activation: this activates once you reach the top floor.
    Completion: Defeat Hideyori Toyotomi.
    
    --------------------
    -Osaka Infiltration- (Lower Path)
    --------------------
    
    Goemon-
    Description: Do not let Goemon Ishikawa escape!
    Activation: This activates when you encounter Goemon Ishikawa on the first
    floor.
    Completion: Defeat Goemon Ishikawa before he escapes.
    
    Way of Ninjitsu-
    Description: Eliminate Kunoichi!
    Activation: This activates when you meet up with Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Rogue's Fate-
    Description: Eliminate Goemon Ishikawa!
    Activation: This activates if you fail "Goemon", but succeed in "Way of
    Ninjitsu" and when you meet up with Goemon Ishikawa on the third floor.
    Completion: Defeat Goemon Ishikawa.
    
    Rematch-
    Description: Eliminate Kunoichi!
    Activation: This activates if you succeed in "Goemon", but fail "Way of
    Ninjitsu" and when you meet up with Kunoichi on the third floor.
    Completion: Defeat Kunoichi.
    
    Battle Royale-
    Description: Eliminate Kunoichi and Goemon Ishikawa!
    Activation: This activates after failing "Goemon" and "Way of Ninjitsu" and
    encountering Goemon Ishikawa and Kunoichi on the third floor.
    Completion: Defeat Goemon Ishikawa and Kunoichi.
    
    Light and Shadow-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    The Darkness-
    Description: Eliminate Yukimura Sanada and Hideyoshi Toyotomi!
    Activation: This activates when you reach the top floor.
    Completion: Defeat Yukimura Sanada and Hideyoshi Toyotomi.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -C. Oichi-
    ----------
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Smokescreen-
    Description: Attack the Imagawa outpost!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the two indicated Defense Captains to open the gates.
    
    Help Hideyoshi-
    Description: Eliminate the enemies near the Zenshouji Fortress!
    Activation: This activates after you complete "Smokescreen" and Hideyoshi
    Hashiba appears in Zenshouji.
    Completion: Defeat the Imagawa enemies that appear in Zenshouji. This mission
    fails if Hideyoshi Hashiba is defeated.
    
    Lightning Battle-
    Description: Attack the Imagawa main camp from the mountain pass!
    Activation: This activates after "Help Hideyoshi" is completed.
    Completion: Head down to the blue X and attack Yoshimoto Imagawa.
    
    Storm Warning-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates during "Lightning Battle", on your way to Yoshimoto
    Imagawa's camp, when Hanzo Hattori appears.
    Completion: Defeat Hanzo Hattori.
    
    Old Friend-
    Description: Eliminate Tadakatsu Honda!
    Activation: This activates after you complete "Storm Warning".
    Completion: Defeat Tadakatsu Honda to get Ieyasu to join you.
    
    All will be mine-
    Description: Eliminate all Imagawa officers!
    Activation: This activates after the "Lightning Battle" mission.
    Completion: Defeat every Imagawa officer excluding Yoshimoto.
    
    The Imagawa-
    Description: Defeat the Imagawa Army's elite officers!
    Activation: This activates if you fail "Help Hideyoshi".
    Completion: Defeat all of the Imagawa officers.
    
    Faster than Shadow-
    Description: Do not let Hanzo Hattori overtake you!
    Activation: This activates after completing "The Imagawa" if you are on
    the west side of the map.
    Completion: Get to the Imagawa camp before Hanzo Hattori does. The
    Matsukaze Saddle would make this easier.
    
    ---------------------------
    -Siege of Inabayama Castle-
    ---------------------------
    
    One Night Castle-
    Description: Defeat Bokuzen Ujie's unit at Sunomata!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Bokuzen Ujie.
    
    Get the Lumber-
    Description: Defeat Morinari's unit at the west Lumber storage!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Morinari Ando.
    
    Clear the Fortress!-
    Description: Guard the Siege Ramp!
    Activation: This activates sometime after "Get the Lumber" is completed.
    Completion: Keep the Siege Ramp alive until it reaches its destination. Defeat
    the enemies surrounding it to protect it.
    
    Ploy uncovered-
    Description: Defeat the Saito blockade unit!
    Activation: This activates after you got all your lumber and Hideyoshi returns
    to Sunomata.
    Completion: Defeat Yorisada Toki. This will fail if dawn arrives and it is still
    not completed.
    
    Reckless Charge-
    Description: Defeat all Saito officers!
    Activation: This activates after Sunomata Castle is built and the Saito gates
    open at dawn.
    Completion: Defeat every last Saito officer including Yoshitatsu Saito. He
    will run away after you defeated everyone else, so you'll have to get him
    quickly, but you stil have to save him for last.
    
    Path of Thorns-
    Description: Defeat Yoshitatsu Saito's unit!
    Activation: This will activate after "Ploy uncovered" fails.
    Completion: Defeat Yoshitatsu Saito.
    
    Talented Youth-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the first floor.
    Completion: Defeat Ranmaru Mori.
    
    Clever Tactician-
    Description: Eliminate Hanbei Takenaka!
    Activation: This activates when you encounter Hanbei Takenaka on the third
    floor, but only if you did not defeat him on the field.
    Completion: Defeat Hanbei Takenaka.
    
    A Stern Man-
    Description:Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi on the third
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    Way of the Viper-
    Description: Eliminate Yoshitatsu Saito!
    Activation: This activates when you reach the top floor.
    Completion: Defeat Yoshitatsu Saito.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Engage the Enemy-
    Description: Eliminate Ieyasu Tokugawa and stop the enemy advance!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Ieyasu Tokugawa before he marches on the Asakura camp.
    
    Keiji's Dance-
    Description: Prevent Keiji Maeda from entering the main camp!
    Activation: This activates after "Engage the Enemy" is completed.
    Completion: Defeat Keiji Maeda before he enters the main camp.
    
    Sister-in-Law-
    Description: Eliminate Noh!
    Activation: This activates after "Keiji's Dance" is completed.
    Completion: Head towards the southeastern corner, where Noh was said to be, not
    the far south, the inner one. Noh will appear. After the scene ends, defeat
    Noh.
    
    Three Mino Generals-
    Description: Prevent the enemy from entering the main camp!
    Activation: This will activate after "Sister-in-Law" is completed.
    Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando before they
    enter the main camp.
    
    Brother and Sister-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after the "Three Mino Generals" is completed.
    Completion: Defeat Nobunaga quickly. This fails if he is not defeated within
    3 minutes.
    
    ---------------------
    -Azuchi Infiltration- (Upper Path)
    ---------------------
    
    Three Mino Generals-
    Description: Defeat The Mino Three!
    Activation: This activates when you encounter The Mino Three on the first
    floor.
    Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.
    
    Triple Threat 1-
    Description: Defeat all The Mino Three!
    Activation: This activates after "Three Mino Generals" is completed and once
    you encounter the three on the third floor.
    Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.
    
    Triple Threat 2-
    Description: Defeat all the Mino Three!
    Activation: This activates after "Three Mino Generals" fails and once you
    encounter the three on the third floor.
    Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.
    
    Fight with no Glory-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fifth floor.
    Completion: Defeat Keiji Maeda.
    
    My Brother and Mitsuhide-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you reach the top floor.
    Completion: Defeat Mitsuhide Akechi.
    
    ----------------------
    -Betrayal at Honnouji- (Upper Path)
    ----------------------
    
    Fire Safety-
    Description: Defeat Hidemitsu Akechi and thwart the fire attack!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Hidemistu Akechi before he reaches the fire attack point.
    
    Brother!-
    Description: Rescue Nobunaga Oda from Honnouji!
    Activation: This activates after you complete "Fire Safety".
    Completion: Approach Nobunaga Oda.
    
    Not Expendable-
    Description: Rescue Ranmaru Mori!
    Activation: This activates once Ranmaru Mori's army starts to struggle or you
    encounter him after the success of "Brother!".
    Completion: Approach Ranmaru Mori to get him to withdraw.
    
    Brother and Wife-
    Description: Rescue Noh!
    Activation: This activates when you complete "Brother!" and you encounter Noh.
    Completion: Defeat the enemies around Noh.
    
    Blood Feud-
    Description: Eliminate Noh!
    Activation: This activates if you fail "Brother!" and once you encounter Noh.
    Completion: Defeat Noh.
    
    Escape Southeast-
    Description: Help Nobunaga Oda escape to the southeast!
    Completion: This activates after either the success of "Brother!" or the
    success of "Blood Feud".
    Completion: Defeat all enemies in Nobunaga Oda's path so he can get to the
    southeatern gate. Good luck with this one. Nobunaga won't actually retreat if
    there are enemies in the way. You need to defeat them all. Defeat all Reserve
    Captains. The gate in the center doesn't have a captain so enemies will keep
    pouring out of there. Nobunaga will start to retreat regardless of how many
    enemies are around during the last 5 minutes where the time turns red on the
    screen. He should make it and gave you enough time to defeat Mitsuhide Akechi.
    You will fail if Nobunaga gets to the gate and Shigetomo Akechi is there.
    
    Escape Northeast-
    Description: Help Nobunaga Oda escape to the northeast!
    Activation: This activates if you fail "Escape Southeast".
    Completion: Allow Nobunaga Oda to make his way to the northeastern exit. Follow
    the same procedure for the completion of "Escape Southeast".
    
    Score to settle-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates once Nobunaga has retreated either after "Escape
    Southeast" or "Escape Northeast".
    Completion: Defeat Mitsuhide Akechi before the stage ends.
    
    ------------------------
    -Siege of Azuchi Castle- (Lower Path)
    ------------------------
    
    Colossal Gate-
    Description: Eliminate the enemy ambush party!
    Activation: This activates when you enter the southeastern gate.
    Completion: Defeat all the enemies inside.
    
    Castle Grounds-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you or the Azai Army encounters Mitsuhide
    Akechi.
    Completion: Defeat Mitsuhide Akechi.
    
    Three for One-
    Description: Defeat The Mino Three!
    Activation: This activates when you or the Azai Army encounters The Mino Three.
    Completion: Defeat Bokuzen Ujie, Ittetsu Inaba, and Morinari Ando.
    
    Silence the Muskets-
    Description: Wipe out the Hashiba musket unit!
    Activation: This activates after you open the gate guarded by The Mino Three.
    Completion: Defeat each musket unit.
    
    Misunderstanding-
    Description: Eliminate Hideyoshi Hashiba!
    Activation: This activates if you fail "Silence the Muskets" or if you
    encounter Hideyoshi Hashiba before it activates.
    Completion: Defeat Hideyoshi Hashiba.
    
    Pressure-
    Description: Eliminate Keiji Maeda!
    Activation: This activates after "Silence the Muskets" is completed and Keiji
    Maeda comes out.
    Completion: Defeat Keiji Maeda.
    
    The Shield-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you or the Azai Army encounters Ranmaru Mori.
    Completion: Defeat Ranmaru Mori.
    
    Azai victorious?-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after you complete "Misunderstanding" and when you
    encounter Nobunaga Oda.
    Completion: Defeat Nobunaga Oda.
    
    Oichi victorious?-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you or the Azai Army encounters Nobunaga Oda.
    Completion: Defeat Nobunaga Oda.
    
    Opening Battle-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechu on the first
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    Self-Sacrifice-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the third floor.
    Completion: Defeat Ranmaru Mori.
    
    Disruptive Monkey-
    Description: Eliminate Hideyoshi Hashiba!
    Activation: This activates when you encounter Hideyoshi Hashiba on the fifth
    floor.
    Completion: Defeat Hideyoshi Hashiba.
    
    Between Siblings-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you reach the sixth floor.
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -The Battle of Honnouji- (Lower Path)
    ------------------------
    
    Mitsuhide's Ambition-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Mitsuhide before he retreats.
    
    Nagamasa's Effort-
    Description: Thwart Nagamasa Azai's fire attack!
    Activation: This activates after "Mitsuhide's Ambition" is completed.
    Completion: Approach Nagamasa Azai to get him to call off the attack.You fail
    if the fire attack squad reaches the destination.
    
    Impatience-
    Description: Thwart Nagamasa Azai's fire attack!
    Activation: This activates if you fail "Mitsuhide's Ambition".
    Completion: Approach Nagamasa Azai to get him to call off the attack. You fail
    if the fire attack squad reaches the destination.
    
    Unrequited Love-
    Description: Eliminate Hideyoshi Hashiba!
    Activation: This will activate after Hideyoshi Hashiba shows up as
    reinforcements.
    Completion: Defeat Hideyoshi Hashiba.
    
    Monkey and Badger-
    Description: Defeat Hideyoshi Hashiba and Ieyasu Tokugawa!
    Activation: This activates after you fail "Nagamasa's Effort".
    Completion: Defeat Hideyoshi Hashiba and Ieyasu Tokugawa.
    
    The Rivals-
    Description: Defeat Hideyoshi Hashiba and Mitsuhide Akechi!
    Activation: This activates after you complete "Impatience".
    Completion: Defeat Mitsuhide Akechi and Hideyoshi Hashiba.
    
    Power Triangle-
    Description: Defeat Hideyoshi, Ieyasu, and Mitsuhide!
    Activation: This activates if you fail "Impatience".
    Completion: Defeat Mitsuhide Akechi, Hideyoshi Hashiba, and Ieyasu Tokugawa.
    
    The Badger-
    Description: Eliminate Ieyasu Tokugawa!
    Activation: This activates once Ieyasu Tokugawa shows up as reinforcements.
    Completion: Defeat Ieyasu Tokugawa.
    
    I will stop you!-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates once you defeat Ieyasu Tokugawa.
    Completion: Defeat Hanzo Hattori. He'll appear in that same area where you
    defeated Ieyasu Tokugawa.
    
    Thank you and goodbye-
    Description: Eliminate Noh!
    Activation: This will activate when you are standing outside Noh's chamber.
    Completion: Enter and defeat Noh.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -D. Kenshin Uesugi-
    -------------------
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    It's a Pincer!-
    Description: Defeat the enemies at Hachimanbara!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobukado Takeda before Yukimura Sanada reaches Mt. Saijyo.
    This mission fails if you complete "Occupy Kaizu".
    
    Occupy Kaizu-
    Description: Occupy Kaizu Castle!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Yukimura Sanada. This mission fails if you complete "It's a
    Pincer".
    
    Famed Contest-
    Description: Charge the Takeda main camp at once!
    Activation: This activates after "It's a Pincer" is completed.
    Completion: Enter the Takeda main camp.
    
    The Pincer will fail-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after "Famed Contest" is completed once Yukimura
    Sanada reaches Hachimanbara.
    Completion: Defeat Yukimura Sanada.
    
    Prayers-
    Description: Zenkouji must not be isolated!
    Activation: This activates after "Occupy Kaizu" is completed.
    Completion: Defeat Yoshinobu Takeda.
    
    The tide must flow-
    Description: Defeat Kansuke Yamamoto!
    Activation: This activates after either "Famed Contest" or "Prayer" is
    completed.
    Completion: Defeat Kansuke Yamamoto.
    
    Flanked-
    Description: Defeat Yukimura Sanada and Nobukado Takeda!
    Activation: This activates after both "It's a Pincer" and "Occupy Kaizu" fail.
    Completion:  Defeat Yukimura Sanada and Nobukado Takeda.
    
    Parting Shot-
    Description: Charge the Takeda main camp!
    Activation: This activates after either "Prayers" or "Flanked" fail.
    Completion: Enter the Takeda main camp.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    No Knowledge-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Stalling-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after "No Knowledge" is completed and when you
    encounter Yukimura Sanada on the fourth floor.
    Completion: Defeat Yukimura Sanada.
    
    Appearances-
    Description: Eliminate Yukimura Sanada and Kunoichi!
    Activation: This activates after "No Knowledge" fails and when you encounter
    Yukimura Sanada on the fourth floor.
    Completion: Defeat Yukimura Sanada and Kunoichi.
    
    Aftermath-
    Description: Eliminate Ujimasa Hojo!
    Activation: This activates when you reach the fifth floor.
    Completion: Defeat Ujimasa Hojo.
    
    ----------------------
    -Siege of Ueda Castle-
    ----------------------
    
    Sanada's Son-
    Description: Defeat Yukimura Sanada in front of Ueda Castle's gates!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Yukimura Sanada. This fails if Kagetsune Naoe reaches Toishi
    Castle of Kageie Kakizaki is defeated.
    
    Decoy-
    Description: Avoid combat with Yukimura!
    Activation: This activates after "Sanada's Son" is completed.
    Completion: Defeat the real Yukimura Sanada. (The one near Toishi Castle)
    
    Illusion-
    Description: Do not allow the enemy into the main camp!
    Activation: This activates after "Sanada's Son" fails.
    Completion: Defeat the two Yukimura Sanada's and Kunoichi before they enter the
    main camp.
    
    Enchantment-
    Description: Do not allow the enemy into the main camp!
    Activation: This activates after "Decoy" fails.
    Completion: Defeat the two Yukimura Sanada's and Kunoichi before they enter the
    main camp.
    
    Camp surrounded-
    Description: Do not allow the enemy into the main camp!
    Activation: This activates after "Decoy" is completed.
    Completion: Defeat Yukimura Sanada, Nobuyuki Sanada, and Kunoichi before they
    enter the main camp.
    
    Relentless-
    Description: Do not allow the enemy into the main camp!
    Activation: This activates after either "Illusion" or "Enchantment" is
    completed.
    Completion: Defeat Nobuyuki Sanada before he enters the main camp.
    
    I see you, Nemesis-
    Description: Eliminate Shingen Takeda!
    Activation: This activates after either "Camp surrounded" or "Relentless" is
    completed.
    Completion: Defeat Shingen Takeda.
    
    Inside the Castle-
    Description: Eliminate Masayuki Sanada!
    Activation: This activates after all generals outside Ueda Castle are defeated.
    Completion: Defeat Masayuki Sanada.
    
    Race is on-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the first floor.
    Completion: Defeat Kunoichi.
    
    Elder Sanada-
    Description: Eliminate Nobuyuki Sanada!
    Activation: This activates when you encounter Nobuyuki Sanada on the first
    floor.
    Completion: Defeat Nobuyuki Sanada.
    
    Younger Sanada-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates when you encoutner Yukimura Sanada on the second
    floor.
    Completion: Defeat Yukimura Sanada.
    
    Brothers-
    Description: Eliminate Kunoichi and Yukimura!
    Activation: This activates when you encounter Kunoichi and Yukimura Sanada on
    the fifth floor.
    Completion: Defeat Kunoichi and Yukimura Sanada.
    
    Sanada Patriarch-
    Description: Eliminate MAsayuki Sanada!
    Activation: This activates after "Brothers" is completed.
    Completion: Defeat Masayuki Sanada.
    
    ----------------------
    -Siege of Gifu Castle-
    ----------------------
    
    Mighty Shibata-
    Description: Lure Katsuie Shibata out!
    Activation: This activates at the beginning of the stage.
    Completion: Lure Katsuie Shibata south to the indicated point.
    
    Bridge to Heaven-
    Description: Defeat Hideyoshi while protecting the Siege Ramp!
    Activation: This activates after "Mighty Shibata" is completed.
    Completion: Defeat Hideyoshi Hashiba and allow the Siege Ramp to make it's way
    up the center.
    
    Take Sunomata-
    Description: Defeat Hideyoshi while protecting the Siege Ramp!
    Activation: This activates after "Mighty Shibata" fails.
    Completion: Defeat Hideyoshi Hashiba and allow the Siege Ramp to make it's way
    up the western path.
    
    Direct Attack-
    Description: Eliminate Keiji Maeda!
    Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
    is completed.
    Completion: Defeat Keiji Maeda.
    
    Split Forces-
    Description: Escort the Siege Ramp, and clear the west gate!
    Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
    is completed.
    Completion: Allow the Siege Ramp to make its way to the west gate.
    
    The Stalwart-
    Description: Defeat Keiji Maeda, and clear the front gate!
    Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
    fails.
    Completion: Defeat Keiji Maeda and enter the front gate.
    
    The Tactician-
    Description: Defeat Mitsuhide Akechi, and clear the east gate!
    Activation: This activates after either "Bridge to Heaven" or "Take Sunomata"
    fails.
    Completion: Defeat Mitsuhide Akechi and enter the east gate.
    
    Gods and Demons-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after either "Direct Attack" or "Split Forces" is
    completed.
    Completion: Defeat Nobunaga Oda before he retreats into the castle.
    
    No Contest-
    Description: Defeat Nobunaga Oda inside the castle!
    Activation: This activates after either "The Stalwart" or "The Tactician" is
    completed.
    Completion: Defeat Nobunaga Oda.
    
    Castle occupied-
    Description: Defeat Nobunaga Oda inside the castle!
    Activation: This acivates after "Gods and Demons" fails.
    Completion: Defeat Nobunaga Oda.
    
    Sweep-
    Description: Defeat all Oda officers!
    Activation: This activates after either "Gods and Demons" or "No Contest" is
    completed.
    Completion: Defeat all Oda generals.
    
    First Floor-
    Description: Clear Gifu Castle's first floor quickly!
    Activation: This activates when you reach the first floor.
    Completion: Reach the next floor within 4 minutes and 30 seconds.
    
    Second Floor-
    Description: Clear Gifu Castle's second floor quickly!
    Activation: This activates when you reach the second floor.
    Completion: Reach the next floor withint 4 minutes and 30 seconds.
    
    Third Floor-
    Description: Clear Gifu Castle's third floor quickly!
    Activation: This activates when you reach the third floor.
    Completion: Reach the next floor within 4 minutes and 30 seconds.
    
    Fourth Floor-
    Description: Eliminate Nobunaga Oda quickly!
    Activation: This activates when you reach the fourth floor.
    Completion: Defeat Nobunaga Oda before too much time passes.
    
    -----------------------
    -Kawanakajima Showdown- (Upper Path)
    -----------------------
    
    Hachimanbara-
    Description: Eliminate Nobukado Takeda at Hachimanbara!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobukado Takeda. This fails if "Attack Kaizu" is completed.
    
    Attack Kaizu-
    Description: Eliminate Nobushige Oyamada at Kaizu Castle!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobushige Oyamada. This fails if "Hachimanbara is completed.
    
    Mt. Saijyo-
    Description: Eliminate Hanzo Hattori, and protect the main camp!
    Activation: This activates after either "Hachimanbara" or "Attack Kaizu" is
    completed.
    Completion: Defeat Hanzo Hattori.
    
    Zenkouji-
    Description: Eliminate Masakage Yamagata, and protect Zenkouji!
    Activation: This activates after "Hachimanbara" is completed.
    Completion: Defeat Masakage Yamagata.
    
    Stop Yukimura-
    Description: Eliminate Yukimura Sanada, and protect Kaizu Castle!
    Activation: This activates after "Attack Kaizu" is completed.
    Completion: Defeat Yukimura Sanada.
    
    Retreat for now-
    Description: Temporarily retreat from the front lines.
    Activation: This activates after "Mt. Saijyo" and "Zenkouji" or "Stop Yukimura"
    are completed.
    Completion: Proceed to the indicated blue X.
    
    Last Charge-
    Description: Charge alone into the Takeda main camp!
    Activation: This activates after "Retreat for now" is completed.
    Completion: Enter the Takeda main camp.
    
    Mt. Chausu-
    Description: Eliminate Katsuyori Takeda at Mt. Chausu.
    Activation: This activates after "Mt. Saijyo" and "Zenkouji" or "Stop Yukimura"
    are completed.
    Completion: Defeat Katsuyori Takeda.
    
    -----------------------
    -The Battle of Anegawa- (Lower Pah)
    -----------------------
    
    Showdown begins-
    Description: Assist the Sadamitsu Usami Army!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Masatoyo Naito before Sadamitsu Usami is defeated.
    
    Wave Attack-
    Description: Assist the Kageie Kakizaki Army!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobufusa Baba before Kageie Kakizaki is defeated.
    
    Wind-
    Description: Assist the Yataro Onikojima Army!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Masakage Yamagata before Yataro Onikojima is defeated.
    
    Forest-
    Description: Head for the Takeda Army's main camp!
    Activation: This activates after any two of the first three missions are
    completed.
    Completion: Enter the Takeda main camp.
    
    Fire-
    Description: Defeat all Takeda officers!
    Activation: This activates after "Forest" is completed.
    Completion: Defeat all Takeda officers.
    
    Mountain-
    Description: Eliminate Shingen Takeda once and for all!
    Activation: This activates after "Fire" is completed.
    Completion: Defeat Shingen Takeda.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ---------------------
    -E. Mitsuhide Akechi-
    ---------------------
    
    -----------------------------
    -Defense of Inabayama Castle-
    -----------------------------
    
    Inabayama-
    Description: Defeat the enemy advance force!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Narimasa Sassa and Katsuie Shibata.
    
    Lumber-
    Description: Defeat enemy unit by the storehouse!
    Activation: This activates once Koroku Hachisuka reaches the western forest.
    Completion: Defeat Koroku Hachisuka.
    
    Resolution
    Description: Take Sunomata Castle and silence its Cannons!
    Activation: This activates once the sun rises and after the scene with
    Hideyoshi Hashiba when there are about 25 minutes left.
    Completion: Enter Sunomata and defeat Hideyoshi Hashiba.
    
    Prove Yourself-
    Description: Defeat all Oda officers!
    Activation: This activates after you encounter Noh.
    Completion: Defeat any Oda officers remaining.
    
    Hanbei's Revolt-
    Description: Prevent Hanbei Takenaka's revolt!
    Activation: This activates after the first three missions are completed and if
    Hanbei Takenaka is still alive.
    Completion: Defeat Hanbei Takenaka.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Ready Fire Attack-
    Description: Eliminate the fortress defense troops!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
    where you start at, I suggest the north and east fortresses. You will fail if
    eight minutes elapse and you have not occupied 2 fortresses.
    
    Ready Cannons-
    Description: Protect the Cannon unit until it can attack!
    Activation: This activates after "Ready Fire Attack" is completed.
    Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
    playing on hard, you shouldn't really have to do anything, though if he gets in
    trouble you should go help him.
    
    Rekindling-
    Description: Protect and secure a path for the task force!
    Activation: This activate after "Ready Fire Attack" is completed.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. He might be able to get there himself, but just to make sure or
    proceed faster, follow him and defeat the enemies in his path.
    
    Fire Ploy-
    Description: Protect and secure a path for the task force!
    Activation: This activates after you fail "Ready Fire Attack".
    Completion: Keep Hideyoshi Hashiba alive and guide him through to the enemy 
    fortress. You fail if he is defeated.
    
    Occupation-
    Description: Occupy all four enemy fortresses!
    Activation: This activates after you fail either "Rekindling" or "Fire Ploy".
    Completion: Defeat the Pilgrims at each indicated fortress.
    
    Surrender-
    Description: Prevent the enemy from surrendering!
    Activation: This activates after completing either "Rekindling", "Fire Ploy",
    or "Occupation".
    Completion: Defeat Shoukei and Magoichi Saika before they surrender.
    
    Life is Power-
    Description: Defeat Tomosada Hattori and secure an escape route!
    Activation: This activates after "Surrender" is completed.
    Completion: Defeat Tomasada Hattori.
    
    Peasants' Escape-
    Description: Allow the peasants to escape safely!
    Activation: This activates after completing "Surrender".
    Completion: Guide the Pilgrims to the Escape Point. If you get close to them,
    they will follow you. If you get too far from them, they will stop. If less
    than two escape then this mission fails.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    
    Saying Goodbye-
    Description: Defeat Ranmaru Mori and clear the south gate!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Ranmaru Mori. This might be a little difficult since Ranmaru
    is powered up and heals himself about halfway through.
    
    Bellflower-
    Description: Protect the fire attack unit!
    Activation: This activates after encountering Ranmaru Mori.
    Completion: Make sure te fire attack unit reaches the destination point. Marked
    with a blue X. This fails if they are defeated.
    
    Promise to the Dead-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh.
    Completion: Defeat Noh.
    
    Innocence Lost-
    Description: Eliminate Oichi!
    Activation: This activates when you encounter Oichi.
    Completion: Defeat Oichi.
    
    The Enemy-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you encounter Nobunaga Oda.
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -The Battle of Yamasaki- (Upper Path)
    ------------------------
    
    Mt. Ten-oh-
    Description: Defeat defense's unit and seal the enemy camp's gate!
    Activation: This activates at the beginning of the stage.
    Completion: Head to the blue X and defeat the three Defense Captains.
    
    Saving Matsuda-
    Description: Defeat the enemy army and rescue Masachika Matsuda!
    Activation: This activates after "Mt. Ten-oh" is completed.
    Completion: Defeat Kiyohide Nakagawa and Shigetomo Takayama before they defeat
    Masachika Matsuda.
    
    The Summit-
    Description: Defeat enemy at the summit and occupy Mt. Ten-oh!
    Activation: This activates after "Saving Matsuda" is completed.
    Completion: Defeat all enemies at Mt. Ten-oh.
    
    No Reinforcements-
    Description: Defeat Nagahide Niwa's unit!
    Activation: This activates after 5 minutes pass.
    Completion: Defeat Nagahide Niwa.
    
    Great Tiger-
    Description: Defeat Keiji Maeda and rescue Sadayuki Atsuji!
    Activation: This activates after "No Reinforcements" is completed and Keiji
    Maeda encounters Sadayuki Atsuji.
    Completion: Defeat Keiji Maeda before he defeats Sadayuki Atsuji.
    
    Tragedy of War-
    Description: Subjucate the peasant militia!
    Activation: This activates after the completion of "No Reinforcements".
    Completion: Defeat the peasant troops inside the cave.
    
    Clear the Cave-
    Description: Clear the cave as quickly as possible!
    Activation: This activates if you enter the cave from the east side during
    "The Summit".
    Completion: You succeed once you reach the west side of the cave before too
    much time elapses.
    
    Monkey tactics-
    Description: Rescue the Tsuda forces, and defeat the Kuroda Army!
    Activation: This activates if you fail the first four missions and once Nobuharu
    Tsuda advances into the cave and he gets ambushed by Kanbei Kuroda.
    Completion: Defeat Kanbei Kuroda.
    
    -------------------
    -Gifu Infiltration- (Upper Path)
    -------------------
    
    Ninjas-
    Description: Eliminate the enemy ninja unit!
    Activation: This activates once you enter the big room on the first floor and
    ninja units appear.
    Completion: Defeat all of the ninja units.
    
    Ninja Master-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after "Ninjas" is completed.
    Completion: Defeat Hanzo Hattori.
    
    Beautiful Prey-
    DescriptionL Eliminate Magoichi Saika!
    Activation: This activates when you encounter Magoichi Saika on the second
    floor.
    Completion: Defeat Magoichi Saika.
    
    Trespass-
    Description: Eliminate Goemon Ishikawa!
    Activation: This activates when you encounter Goemon Ishikawa on the third
    floor.
    Completion: Defeat Goemon Ishikawa.
    
    Conviction-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Morion the fourth
    floor.
    Completion: Defeat Ranmaru Mori.
    
    --------------------------
    -Defense of Azuchi Castle- (Lower Path)
    --------------------------
    
    Stop the Fire-
    Description: Eliminate the enemy fire attack unit!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Narimasa Sassa, Kazumasu Takigawa, and Nobutada Oda before
    they set Azuchi ablaze.
    
    The Flames spread-
    Description: Prevent enemy's unit from clearing the castle gate!
    Activation: This activates wehn Hideyoshi Hashiba reaches the western part of
    the map.
    Completion: Defeat Hideyoshi Hashiba before he clears the southwest gate.
    
    Prediction-
    Description: Do not let the enemy Spear Cannon clear the gate!
    Activation: This activates once the Spear Cannon appears and Katsuie Shibata
    reaches the center of the map.
    Completion: Defeat Katsuie Shibata before he and his Spear Cannons clear the
    southern gate.
    
    Stop the Hashiba-
    Description: Keep the Oda Army away from the tower!
    Activation: This activates if "The Flames Spread" fails and Hideyoshi Hashiba,
    Nagahide Niwa, or Toshie Maeda begins battle with Shigetomo Akechi.
    Completion: Defeat the indicated generals.
    
    Stop the Shibata-
    Description: Keep the Oda Army away from the tower!
    Activation: This activates if "Prediction" fails and Katsuie Shibata or
    Nobumori Sakuma defeat Toshimitsu Saito.
    Completion: Defeat the indicated generals.
    
    Moth to a Flame-
    Description: Defeat the Oda units inside the castle!
    Activation: This activates when you enter that gateway in the southest that
    locks you in.
    Completion: Defeat all enemies inside to get free.
    
    Nothing Sacred-
    Description: Thwart enemy's fire attack!
    Activation: This activates two minutes after you fail "Stop the Fire".
    Completion: Defeat Nobutada Oda and Kazumasu Takigawa.
    
    Demon's March-
    Description: Keep the Nobunaga Oda's unit away from the tower!
    Activation: This activates after defeating 3 enemy officers or failing
    "Nothing Sacred".
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -The Battle of Yamasaki- (Lower Path)
    ------------------------
    
    East Gate-
    Description: Do not allow the Oda Army to clear the east gate!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Narimasa Sassa before he enters Mt. Ten-oh through the east
    gate.
    
    West Gate-
    Description: Do not allow the Oda Army to clear the west gate!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasa Takigawa before he enters Mt. Ten-oh through the
    west gate.
    
    Dark Enemy-
    Description: Eliminate all ambush parties inside the cave!
    Activation: This activates upon entering the northern cave.
    Completion: Find and defeat all 5 ambush parties.
    
    Avenger-
    Description: Eliminate Hideyoshi Hashiba and defend the east gate!
    Activation: This activates after 3 minutes and 30 seconds pass after completing
    "East Gate".
    Completion: Defeat Hideyoshi Hashiba before he clears the east gate.
    
    Reason-
    Description: Do not attack Ranmaru Mori! Endure as long as you can!
    Activation: This activates after you encounter Ranmaru and after "East Gate"
    is completed.
    Completion: You must remain near Ranmaru Mori. Guard against his attacks. You
    fail if he is defeated or you separate from him. Avoid attacking him.
    
    Nobunaga advances-
    Description: Stop Nobunaga before the attack starts!
    Activation: This activates after 20 minutes with Shigetomo Akechi alive and
    the completion of "West Gate".
    Completion: Encounter Nobunaga Oda. You fail if he reaches Mt. Ten-oh.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -F. Magoichi Saika-
    -------------------
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Cannon-
    Description: Defeat the enemy cannon unit!
    Activation: This activates at the beginning of the stage.
    Completion: Head to the southeastern corner and defeat Yoshitaka Kuki. You will
    fail if 5 minutes elapse or the Pilgrim in the east fortress is defeated.
    
    Barrage-
    Description: Defeat the enemy cannon unit!
    Activation: This activates if you fail "Cannon".
    Completion: Defeat Yoshitaka Kuki.
    
    Escort-
    Description: Escort Shoukei to the Oda main camp!
    Activation: This activatest a little into the stage after Nobunaga burns your
    fortress.
    Completion: Just follow Shoukei to the southern part of the Oda camp. It will
    occur to Shoukei to give you a hard time and he will fight all enemies you come
    across on your way. Defeat each unit's commander to send them away. Once you
    reach the camp, Nobunaga will kill him. You will fail if he is defeated before
    that.
    
    Retreat-
    Description: Defeat Ranmaru Mori's unit and secure an escape route!
    Activation: This activates after "Escort" is completed.
    Completion: Head to the southwestern corner and defeat Ranmaru Mori.
    
    Safety-
    Description: Help the peasants retreat from the battle field!
    Activation: This activates after "Retreat" is completed.
    Completion: Go to every Pilgrim unit to make them start to retreat and then
    help them get to the Escape Point.
    
    The Preview-
    Description: Get closer to Nobunaga Oda to snipe him!
    Activation: This activates after Nobunaga leaves his camp which should be
    around a minute after "Safety" triggers.
    Completion: Just go right up to him to complete this mission.
    
    --------------------
    -Yamasaki Crossfire-
    --------------------
    
    Advance Force-
    Description: Defeat the Oda advance force!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasu Takigawa, Katsuie Shibata, and Nagahide Niwa, I
    suggest in that order.
    
    The First Shot-
    Description: Snipe Nobunaga from afar!
    Activation: This activates during the "Advance Force" mission.
    Completion: After defeating Katsuie Shibata head north of Nobunaga just close
    enough when you just begin to see him, but stay in the cave. Shoot him.
    
    Furious Assault-
    Description: Defeat the Oda Army's second wave!
    Activation: This activates after "Advance Force" is completed.
    Completion: Defeat Nobumori Sakuma, Toshiie Maeda, Narimasa Sassa, I suggest
    in that order.
    
    Ambush Party-
    Description: Eliminate Hideyoshi, and stop the enemy advance!
    Activation: This activates after "Furious Assault" is completed.
    Completion: Defeat Hideyoshi Hashiba.
    
    Cease resistance?-
    Description: Eliminate Mitsuhide, and stop the enemy advance!
    Activation: This activates after "Ambush Party" is completed.
    Completion: Defeat Mitsuhide Akechi. Do it quickly.
    
    Reason to Fight-
    Description: Eliminate Keiji Maeda, and stop the enemy advance!
    Activation: This activates after "Ambush Party" is completed.
    Completion: Defeat Keiji Maeda.
    
    -----------------------
    -The Battle of Echizen-
    -----------------------
    
    Salvation or Destruction?-
    Descriptionn: Eliminate Katsuie Shibata and and Nobumori Sakuma!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Katsuie Shibata and Nobumori Sakuma.
    
    Target: Mitsuhide-
    Description: Snipe Mitsuhide Akechi from afar!
    Activation: This activates after "Salvation or Destruction?" is completed.
    Completion: Go all the way to the southeasern path. Go up and around when you
    get to the river area otherwise you will be spotted. When you get there, shoot
    Mitsuhide Akechi.
    
    Flee-
    Description: Aid Ikko rebels' withdrawal!
    Activation: This activates after "Target: Mitsuhide" is completed.
    Completion: Help the Pilgrims escape by defeating all enemies in their path so
    they can retreat.
    
    Predator or Prey-
    Description: Hide from Hanzo Hattori!
    Activation: This will activate a little after after you complete
    "Target: Mitsuhide".
    Completion: Hanzo Hattori will chase after you and you have to avoid him him
    until he returns to the main camp. He's fast, so you might not want to screw
    around if he's near you. There are plenty of interwinding paths of Echizen
    which should allow you to evade him. You fail if he finds you, and you are
    successful if he doesn't.
    
    Dance with the Shadow-
    Description: Eliminate Hanzo Hattori quickly!
    Activation: This activates if you fail "Predator or Prey".
    Completion: Defeat hanzo Hattori.
    
    The Second Shot-
    Description: Snipe Nobunaga Oda from afar!
    Activation: This activates after "Predator or Prey" is completed.
    Completion: In the southwestern corner there is a perfect sniping point. Go
    there and shoot Nobunaga Oda.
    
    Go if you want-
    Description: Hurry to the escape point!
    Activation: This activates after "The Second Shot" is completed.
    Completion: Head to the escape point in the northeastern camp.
    
    Talent-
    Description: Eliminate the entire Oda Army!
    Activation: This activates if you failed either "Target: Mitsuhide" or
    "The Second Shot".
    Completion: Defeat all Oda officers.
    
    -------------------
    -Skirmish at Kyoto-
    -------------------
    
    For starters...-
    Description: Occupy all enemy strongholds in the south!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat all three Reserve Captains in the south.
    
    One-Trick Pony-
    Description: Thwart the Oda Army's fire attack!
    Activation: This activates after "For starters..." is completed.
    Completion: Defeat the Spy Leader. He starts out on the west and makes his way
    north. After you complete "For starters...", you should begin heading by Oichi
    so you can catch the Spy Leader easier.
    
    The Third Shot-
    Description: Snipe Nobunaga Oda from afar!
    Activation: Whether the fire attack was successful or failed, this mission
    activates when Kennyo Honganji decides to surrender.
    Completion: Head down to Nobunaga Oda and from his view, head left, and then
    right, and another right. Then go straight and jump up on the wooden platform
    and shoot Nobunaga before Kennyo Honganji surrenders.
    
    Beginning of the End-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after "The Third Shot" is completed.
    Completion: Defeat Nobunaga Oda before Kennyo Honganji surrenders.
    
    Farewell to Arms-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after "Te Third Shot" fails.
    Completion: Defeat Nobunaga Oda.
    
    ---------------------
    -Azuchi Infiltration-
    ---------------------
    
    The Final Shot-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after encountering Nobunaga Oda on the first floor.
    Completion: Defeat Nobunaga Oda.
    
    I'm hot Today!-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after encountering Hanzo Hattori on the second
    floor.
    Completion: Defeat Hanzo Hattori.
    
    Chivalry-
    Description: Ascend to the top without harming Oichi!
    Activation: This activates after encountering Oichi on the third floor.
    Completion: Don't attack Oichi and head to the next floor.
    
    Last Scuffle-
    Description: Defeat Keiji Maeda!
    Activation: This activates after encountering Keiji maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    Gentleman-
    Description: Ascend to the top without harming Noh!
    Activation: This activates after encountering Noh on the fifth floor.
    Completion: Don't attack Noh and head to the next floor.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ------------------
    -G. Masamune Date-
    ------------------
    
    -----------------------
    -Kawanakajima Campaign-
    -----------------------
    
    Prelude to the Hunt-
    Description: Defeat the Takeda Army first!
    Activation: This activates at the beginning of the stage along with "The Dragon
    Awaits".
    Completion: There are three officers marked for defeat. Defeat any one of them
    to complete this mission. If you complete "The Dragon Awaits" first, this
    mission fails. It also fails if Yukimura Sanada reaches Mt. Saijyo's summit
    before you complete this mission.
    
    Old Tiger-
    Description: Defeat the Takeda Army commander, Shingen Takeda!
    Activation: This activates after "Prelude to the Hunt" is completed and before
    Yukimura Sanada reaches Mt. Saijyo's summit..
    Completion: Defeat Shingen Takeda before Masakage Rusu is defeated.
    
    Tiger Hunt-
    Desciption: Defeat the Takeda Army commander, Shingen Takeda!
    Activation: This activates after the success of "Prelude to the Hunt" and if
    Yukimura Sanada reaches Mt. Saijyo's summit before "Old Tiger" activates.
    (Wait for Yukimura to be close to the summit before finishing "Prelude to the
    Hunt")
    Completion: Defeat Shingen Takeda.
    
    No reinforcements!-
    Description: Defeat Kagetsuna Naoe's unit!
    Activation: This activates two minutes after Shingen Takeda retreats or is
    defeated.
    Completion: Defeat Kagetsuna Naoe.
    
    The Expert Retreater-
    Description: Defeat the Kosaka Army before it joins the main force!
    Activation: This activates after defeating Kenshin Uesugi if Shingen Takeda
    hasn't been defeated yet.
    Completion: Defeat Masanobu Kosaka before he enters the Takeda main camp.
    
    The Dragon Awaits-
    Description: Defeat the Uesugi Army first!
    Activation: This activates at the beginning of the stage along with "Prelude to
    the Hunt".
    Completion: There are three officers marked for defeat. Defeat any one of them
    to complete this mission. If you complete "Prelude to the Hunt" first, this
    mission fails. It also fails if Yukimura Sanada reaches Mt. Saijyo's summit
    before you complete this mission.
    
    Dragon Hunt-
    Description: Defeat the Uesugi Army commander, Kenshin Uesugi!
    Activation: This activates after "The Dragon Awaits" is completed.
    Completion: Defeat Kenshin Uesugi before Masakage Rusu is defeated.
    
    Fake Pincer-
    Description: Form a pincer with Yukimura and defeat Kenshin!
    Activation: This activates after failing "Prelude to the Hunt" and "The Dragon
    Awaits".
    Completion: Defeat Kenshin Uesugi before Yukimura Sanada is defeated.
    
    --------------------
    -Okehazema Campaign-
    --------------------
    
    Get Yoshimoto-
    Description: Eliminate Yoshimoto Imagawa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Yoshimoto Imagawa.
    
    Get Nobunaga-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobunaga Oda.
    
    Ambition-
    Description: Do not allow Hideyoshi to join up with Nobunaga!
    Activation: This activates after "Get Yoshimoto" is completed.
    Completion: Defeat Hideyoshi Hashiba before he encounters Nobunaga Oda.
    
    Ieyasu flees-
    Description: Eliminate Ieyasu Tokugawa before he escapes!
    Activation: This activates after "Ambition" is completed.
    Completion: Defeat Ieyasu Tokugawa before he escapes.
    
    Surpass Nobunaga!-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates if you failed both "Get Nobunaga" and "Ambition".
    Completion: Defeat Nobunaga Oda.
    
    Sister-
    Description: Eliminate Oichi!
    Activation: This activates after you defeat Nobunaga Oda, but Yoshimoto
    Imagawa must still be alive.
    Completion: Defeat Oichi.
    
    Whirlwind-
    Decription: Prevent Ieyasu Tokugawa from joining up with Hanzo!
    Activation: This activates after completing "Get Nobunaga" and encountering
    Ieyasu Tokugawa.
    Completion: Defeat Hanzo Hattori before he reaches Ieyasu Tokugawa or defeat
    Ieyasu before Hanzo reaches him.
    
    --------------
    -Ise Campaign-
    --------------
    
    Ikko Fortress-
    Description: Occupy the west fortress!
    Activation: This activates at the beginning of the stage along with "Oda Army".
    Completion: Defeat the Pilgrim at the west fortress. Doing so will fail the
    "Oda Army" mission.
    
    Oda Army-
    Description: Eliminate the Oda Army's Bokuzen Ujie!
    Activation: This activates at the beginning of the stage along with "Ikko
    Fortress".
    Completion: Defeat Bokuzen Ujie. Doing so will fail the "Ikko Fortress" mission.
    
    Monks-
    Description: Eliminate Shoukei!
    Activation: This activates after "Ikko Fortress" is completed.
    Completion: Defeat Shoukei.
    
    Magoichi's arrival-
    Description: Eliminate Magoichi Saika!
    Activation: This activates after "Foil the Fire Attack" fails.
    Completion: Defeat Magoichi Saika.
    
    Obliteration!-
    Description: Obliterate the Oda Army!
    Activation: This activates after "Magoichi's arrival" is completed.
    Completion: Defeat the Oda Army.
    
    Silence the Cannons-
    Description: Eliminate Yoshitaka Kuki's Cannon unit!
    Activation: This activates after "Oda Army" is completed.
    Completion: Defeat Yoshitaka Kuki.
    
    Foil the Fire Attack-
    Description: Eliminate Hideyoshi Hashiba's fire attack unit!
    Activation: This activates after either the success of "Ikko Fortress" or
    "Oda Army" and once you reach either the southern fortress, western fortress,
    or the Oda camp after civilians start to gather in the center.
    Completion: Defeat Hideyoshi Hashiba before he sets the Ikko Army aflame.
    
    Nobunaga must fall-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after "Foil the Fire Attack" is completed.
    Completion: Defeat Nobunaga Oda.
    
    Peasants approaching-
    Description: Eliminate Magoichi Saika!
    Activation: This activates after "Nobunaga must fall" is completed.
    Completion: Defeat Magoichi Saika.
    
    --------------------
    -Nagashino Campaign-
    --------------------
    
    Musket Unit-
    Description: Defeat Tadakatsu Honda and assault the musket unit!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Tadakatsu Honda.
    
    Cavalry-
    Description: Endure the enemy attack at Shitaragahara!
    Activation: This activates at the beginning of the stage.
    Completion: Stay at the indicated X and wait for all 4 Takeda Cavalry generals
    to be lured forward. You will fail if any one of them is defeated.
    
    Speed for Muskets-
    Description: Obliterate the Oda musket unit!
    Activation: This activates after "Musket Unit" is completed.
    Completion: Defeat the Oda Musket officers.
    
    Power for Cavalry-
    Description: Obliterate the Takeda Cavalry!
    Activation: This activates after "Cavalry" is completed.
    Completion: Defeat the Takeda Cavalry.
    
    The Rear Guardian-
    Description: Do not let Nobunaga Oda get away!
    Activation: This activates after "Speed for Muskets" is completed or all Oda
    officers are defeated.
    Completion: Nobunaga Oda will try to escape to Mt. Chausu. Defeat him before
    he gets there.
    
    Old Soldier-
    Description: Do not let Shingen Takeda get away!
    Activation: This activates after "Power for Cavalry" is completed or all Takeda
    officers are defeated.
    Completion: Shingen Takeda will try to escape to Nagashino Castle. Defeat him
    before he gets there.
    
    Foolish Badger-
    Description: Stop the Tokugawa Army and defend the main camp.!
    Activation: This activates once the Tokugawa Army approach your main camp.
    Completion: Defeat Ieyasu Tokugawa before he takes your main camp.
    
    --------------------
    -Attack on Honnouji- (Upper Path)
    --------------------
    
    Endgame-
    Description: Reach the main hall before the Akechi Army enters!
    Activation: This activates at the beginning of the stage.
    Completion: Go all the way around Honnouji to get to the main hall's north gate
    to complete this mission. This fails if the Akechi Army enters Honnouji before
    you reach the main hall.
    
    Ambition or Justice?-
    Description: Defeat the enemy commander, Mitsuhide Akechi!
    Activation: This activates after "Endgame" is completed.
    Completion: Defeat Mitsuhide Akechi.
    
    Nobunaga's Trap-
    Description: Defeat the Oda Army's elite officers!
    Activation: This activates after the Akechi Army has been defeated.
    Completion: Defeat Oichi, Noh, Ranmaru Mori, Hideyoshi Hashiba, and Keiji
    Maeda.
    
    Closure-
    Description: Defeat the enemy commander, Nobunaga Oda!
    Activation: This activates when encounter Nobunaga Oda after completing
    "Ambition or Justice?".
    Completion: Defeat Nobunaga Oda.
    
    Rebellion-
    Description: Defeat the Akechi Army's elite officers!
    Activation: This activates after "Endgame" is completed.
    Completion: Defeat all indicated Akechi officers.
    
    Wavering Blade-
    Description: Defeat the enemy commander, Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi after failing
    "Endgame".
    Completion: Defeat Mitsuhide Akechi.
    
    You cannot escape!-
    Description: Do not allow Nobunaga Oda to escape!
    Activation: This activates after "Endgame" fails.
    Completion: Defeat Nobunaga Oda before he escapes.
    
    ------------------
    -Odawara Campaign- (Lower Path)
    ------------------
    
    Inconspicuous-
    Description: Show Kagenobu Uesugi the full extent of your power!
    Activation: This activates once you encounter Kagenobu Uesugi on the second
    floor.
    Completion: Defeat Kagenobu Uesugi.
    
    Love...?-
    Description: Defeat Yukimura and Kunoichi!
    Activation: This activates once you encounter Yukimura Sanada and Kunoichi on
    the third floor.
    Completion: Defeat Yukimura Sanada and Kunoichi.
    
    Personal Challenge-
    Description: Clear the fourth floor quickly?
    Activation: This activates upon entering the fourth floor.
    Completion: Proceed to the fifth floor quickly.
    
    Battle between Men-
    Description: Defeat Keiji Maeda!
    Activation: This activates once you encounter Keiji Maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------------
    -H. Shingen Takeda-
    -------------------
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Night and Fog-
    Description: Attack the advance units to decieve the enemy!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat either Kageie Kakizaki or Shigenaga Honjo.
    
    Defend the Camp-
    Description: Protect the main camp from the Uesugi Army's assault!
    Activation: This activates after "Night and Fog" is completed.
    Completion: Do not let the main camp fall before Yukimura Sanada crosses Mt.
    Saijyo. This fails if Yukimura is defeated or the gate in the main camp is
    sealed.
    
    Kenshin-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Defend the Camp" is completed.
    Completion: Defeat Kenshin Uesugi.
    
    Tide has not changed-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Defend the Camp" fails.
    Completion: Defeat Kenshin Uesugi!
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    Ominous Shadow-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori on the first floor.
    Completion: Defeat Hanzo Hattori.
    
    The Shadow returns-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori on the second floor
    if "Ominous Shadow" failed.
    Completion: Defeat Hanzo Hattori.
    
    From the North-
    Description: Eliminate Masamune Date!
    Activation: This activates when you encounter Masamune Date on the third floor.
    Completion: Defeat Masamune.
    
    The Nemesis cometh-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates when you encounter Kenshin Uesugi on the fourth
    floor.
    Completion: Defeat Kenshin Uesugi.
    
    People are the Walls-
    Description: Eliminate Ujimasa Hojo!
    Activation: This activates when you encounter Ujimasa Hojo on the fifth floor.
    Completion: Defeat Ujimasa Hojo.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Severance-
    Description: Eliminate Kazumasu Takigawa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasu Takigawa before Masatoyo Naito is defeated.
    
    Rear Guard-
    Description: Eliminate the enemy ambush party!
    Activation: This activates after "Severence" is completed.
    Completion: Defeat the enemy ambush party.
    
    Tiger awakens-
    Description: Go and assist Nobufusa Baba at once!
    Activation: This activates after "Rear Guard" is completed.
    Completion: Approach Nobufusa Baba before he is defeated.
    
    Tactical Contest-
    Description: Defeat Mitsuhide Akechi!
    Activation: This activates after "Tiger Awakens" is completed.
    Completion: Defeat Mitsuhide Akechi.
    
    Champion-
    Description: Eliminate Keiji Maeda!
    Activation: This activates after completing the first three missions and when
    Keiji Maeda charges out.
    Completion: Defeat Keiji Maeda.
    
    Raw Power-
    Description: Eliminate the enemy musket unit!
    Activation: This activates after either of the first three missions fail.
    Completion: Eliminate the musket unit officers.
    
    Tiger devours Demon-
    Description: Defeat the enemy commander Nobunaga Oda!
    Activation: This activates after "Tactival Contest" is completed or "Champion"
    and "Raw Power" are completed.
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -Siege of Azuchi Castle-
    ------------------------
    
    Azuchi in flames-
    Description: Thwart the Oda Army's fire attack!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Mitsuhide Akechi before he sets Azuchi aflame. He'll come
    back later.
    
    The Right Pace-
    Description: Enter the Oda camp before mitsuhide does!
    Activation: This activates once Mitsuhide returns after completing "Azuchi in
    flames" and after defeating Keiji Maeda.
    Completion: Get to Nobunaga Oda before Mitsuhide Akechi. Go up the west path
    and circle around to the northeast and go from there. If you can't figure it
    out, follow Mitsuhide and charge into the camp before he gets there.
    
    Dull Blade-
    Description: Aid Mitsuhide Akechi's withdrawal!
    Activation: This activates after "The Right Pace" is completed.
    Completion: Clear a path for Mitsuhide Akechi so he can escape. Defeat all
    enemies in his way and do not let him be defeated.
    
    War God's Challenge-
    Description: Achieve victory without losing a single officer!
    Activation: This activates after "Dull Blade" is completed.
    Completion: Defeat Nobunaga Oda without losing any of your officers.
    
    The Race is on-
    Description: Defeat Nobunaga Oda personally!
    Activation: This activates after "The Right Pace" fails.
    Completion: Defeat Nobunaga Oda.
    
    Princess-
    Description: Eliminate Oichi!
    Activation: This activates when you encounter Oichi on the second floor.
    Completion: Defeat Oichi.
    
    Brute-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    Squire-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the fifth floor.
    Completion: Defeat Ranmaru.
    
    Demon Lord-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you encounter Nobunaga Oda on the sixth floor.
    Completion: Defeat Nobunaga Oda.
    
    ------------------------
    -The Battle of Yamasaki- (Upper Path)
    ------------------------
    
    Breaking through-
    Description: Defeat Katsuie Shibata and Nagahide Niwa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Katsuie Shibata and Nagahide Niwa.
    
    Keiji-
    Description: Prevent Keiji Maeda from entering Mt. Ten-oh!
    Activation: This activates after "Breaking through" is completed.
    Completion: Defeat Keiji Maeda before he reaches Mt. Ten-oh.
    
    The Deep Fog-
    Description: Clear the Emyouji River before the fog clears!
    Activation: This activates after "Keiji" is completed.
    Completion: Go across the eastern bridge into Nobunaga Oda's camp.
    
    Find Nobunaga-
    Description: Search for the Oda Army!
    Activation: This activates after "The Deep Fog" is completed.
    Completion: Find Nobunaga Oda. He's at the southern area, around where Keiji
    Maeda started.
    
    Stop the Pincer-
    Description: Defeat the enemies at Mt. Ten-oh's summit!
    Activation: This activates after "Breaking through" fails.
    Completion: Eliminate the enemies that have entered Mt. Ten-oh.
    
    Keiji, once again-
    Description: Prevent Keiji Maeda from entering the main camp!
    Activation: This activates if "Keiji" fails.
    Completion: Defeat Keiji Maeda before he enters the main camp.
    
    Cave Assault-
    Description: Prevent Hideyoshi Hashiba from entering the main camp!
    Activation: This activates once Hideyoshi Hashiba appears in the northern cave.
    Completion: Defeat Hideyoshi Hashiba before he enters the main camp.
    
    Artistic Battle-
    Description: Rescue Kenshin Uesugi!
    Activation: This activates after "Keiji, once again" fails.
    Completion: Kenshin Uesugi decides to charge the Oda base. Go and assist him.
    
    -----------------------
    -Kawanakajima Showdown- (Lower Path)
    -----------------------
    
    Cattle Wagon-
    Description: Occupy Zenkouji!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kanetsugu Naoe. This fails if Masatoyo Naito is defeated.
    
    One-Eyed Dragon-
    Description: Defend Mt. Chausu!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Masamune Date. This fails if Katsuyori Takeda is defeated.
    
    Creeping Shadow-
    Description: Defend Kaizu Castle!
    Activation: This activates after both "Cattle Wagon" and "One-Eyed Dragon" are
    completed.
    Completion: Defeat Hanzo Hattori before he defeats Nobufusa Baba.
    
    The Young Dragon strikes-
    Description: Defend Zenkouji!
    Activation: This activates if you complete "Cattle Wagon", but fail "One-Eyed
    Dragon".
    Completion: Defeat Masamune Date before Masatoyo Naito is defeated.
    
    A good time for prayer-
    Description: Defeat the enemy forces approaching from Zenkouji!
    Activation: This activates after "Cattle Wagon" fails.
    Completion: Defeat Kagetsugu Naoe and Kagekatsu Uesugi.
    
    Doom from the North-
    Description: Defeat the enemy reinforcements and the Date Army!
    Activation: This activates once "The Young Dragon strikes" fails and once
    enemy reinforcements arrive.
    Completion: Defeat Masamune Date and Kagekatsu Uesugi.
    
    Defeat the Shadow-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after "Creeping Shadow" fails.
    Completion: Defeat Hanzo Hattori before he advances on the main camp.
    
    The Wild One-
    Description: Eliminate Keiji Maeda!
    Activation: This activates after completion of the first three missions.
    Completion: Defeat Keiji Maeda.
    
    Lone Charge-
    Description: Charge alone into the Uesugi main camp!
    Activation: This activates after completing the first three missions and "The
    Wild One".
    Completion: Head into the Uesugi main camp before any other allies do.
    
    Last Gamble-
    Description: Charge alone into the Uesugi main camp!
    Activation: This activates after the fifth, sixth, seventh, or eighth missions
    succeed and the Takeda has 4 officers or less.
    Completion: Head into the Uesugi main camp before any allies.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -I. Keiji Maeda-
    ----------------
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Ready Fire Attack-
    Description: Eliminate the fortress defense troops!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
    where you start at, I suggest the north and east fortresses. You will fail if
    eight minutes elapse before you complete this mission.
    
    Ready Cannons-
    Description: Protect the Cannon unit until it can attack!
    Activation: This activates after 2 minutes pass.
    Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
    playing on hard, you shouldn't really have to do anything.
    
    Rekindling-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" is completed.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. He should be able to get there himself, unless you are playing on
    hard, but lend him a hand to get things moving faster. If he is defeated this
    mission fails.
    
    Fire Ploy-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" fails.
    Completion: Keep Hideyoshi Hashiba alive and guide him through to the enemy
    fortress. You fail if he is defeated.
    
    Occupation-
    Description: Occupy all four enemy fortresses!
    Activation: This activates after you fail either "Rekindling" or "Fire Ploy".
    Completion: Defeat the Pilgrims at each indicated fortress.
    
    Surrender-
    Description: Prevent the enemy from surrendering!
    Activation: This activates after the success of either "Rekindling", "Fire
    Ploy", or "Occupation".
    Completion: Defeat Shoukei and Magoichi Saika before they surrender.
    
    Life is Power-
    Description: Defeat Tomosada Hattori and secure an escape route!
    Activation: This activates after "Surrender" is completed.
    Completion: Defeat Tomasada Hattori.
    
    Peasants' Escape-
    Description: Allow the peasants to escape safely!
    Activation: This activates after "Surrender" is completed.
    Completion: Guide the Pilgrims to the Escape Point. If you near them they will
    follow you, but if you stray too far from them, they will stop. If less than
    two escape then this mission fails.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Front Line-
    Description: Defend Mt. Chausu!
    Activation: This activates at the beginning of the stage unless you charge past
    the barricades before it begins.
    Completion: Defeat all enemies at Mt. Chausu in the northwest. This mission
    fails if Mitsuhide Akechi is defeated or you defeat Nobufusa Baba before
    completing the mission.
    
    Distraction-
    Description: Occupy the enemy stronghold!
    Activation: This activates after "Front Line" is completed.
    Completion: Head to the southeast and defeat the Reserve Captain at the
    specified gate.
    
    Mayhem-
    Descrption: Defeat 20 Naito soldiers!
    Activation: This activates after "Distraction" is completed.
    Completion: Defeat any 20 of Masatoyo Naito's troops.
    
    Katsuyori-
    Description: Eliminate Katsuyori Takeda!
    Activation: This activates after either "Barricade" or "Go Home" is completed.
    Completion: Defeat Katsuyori Takeda before he escapes.
    
    Sound of Terror-
    Description: Obliterate the Takeda Cavalry!
    Activation: This activates if you enter the central plains before "Mayhem" is
    triggered.
    Completion: Defeat the four Takeda Cavalry generals. Masatoyo Naito, Masakage
    Yamagata, Nobufusa Baba, and Yukimura Sanada.
    
    Barricade-
    Description: Do not let the Takeda Army advance further!
    Activation: This activates if you fail "Front Line" or if Mt. Chausu is taken.
    Completion: Defeat all indicated Takeda generals before they enter the Oda main
    camp.
    
    Young Tiger-
    Description: Do not let Yukimura Sanada advance further!
    Activation: This activates after "Mayhem" is completed.
    Completion: Approach Yukimura Sanada before he reaches the Oda barricades.
    
    Go Home-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after "Young Tiger" is completed.
    Completion: Defeat Yukimura Sanada.
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Show of Force-
    Description: Defeat 100 enemies in 5 minutes!
    Activation: This activates when you encounter Goemon Ishikawa.
    Completion: Defeat any 100 enemies in 5 minutes.
    
    Between Men-
    Description: Eliminate Goemon Ishikawa!
    Activation: This activates after "Show of Force" is completed.
    Completion: Defeat Goemon Ishikawa.
    
    Celebrity-
    Description: Eliminate Okuni!
    Activation: This activates when you encounter Okuni.
    Completion: Defeat Okuni.
    
    Unwanteds-
    Description: Attack the gathering places of the miscreants!
    Activation: This activates after you get 200 KOs.
    Completion: Defeat all of the enemy Reserve Captains.
    
    Miscreants-
    Description: Defeat all miscreants!
    Activation: This activates after "Unwanteds" is completed.
    Completion: Defeat all remaining miscreants.
    
    Go Away-
    Description: Negotiate with the Oda officers!
    Activation: This activates after the Oda Army arrives.
    Completion: Approach all remaining Oda officers to ask them to leave.
    
    ----------------------
    -Odawara Infiltration-
    ----------------------
    
    Babysitting-
    Description: Eliminate Masamune Date's officers!
    Activation: This activates when you encounter Masamune Date on the third floor.
    Completion: Defeat the two officers serving Masamune Date, Shigezane Date and
    Kagetsuna Katakura.
    
    Serious Warrior-
    Description: Eliminate Masamune Date!
    Activation: This activates after "Babysitting" is completed.
    Completion: Defeat Masamune Date.
    
    ------------------------
    -Kawanakajima Challenge-
    ------------------------
    
    The Great Keiji-
    Description: Defeat all enemy offcers!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat all Uesugi generals.
    
    The Yukimura Kid-
    Description: Defeat all enemies near Zenkouji!
    Activation: This activates after Magoichi Saika arrives.
    Completion: Clear Zenkouji so Yukimura Sanada can arrive.
    
    Love is Blind-
    Description: Rescue Okuni before Goemon does!
    Activation: This activates after Okuni arrives.
    Completion: Approach Okuni before Goemon does.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -J. Ranmaru Mori-
    -----------------
    
    -----------------------------
    -Defense of Inabayama Castle-
    -----------------------------
    
    Inabayama-
    Description: Defeat the enemy advance force!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Narimasa Sassa and Katsuie Shibata.
    
    Lumber-
    Description: Defeat enemy unit by the storehouse!
    Activation: This activates once Koroku Hachisuka enters the western fortress.
    Completion: Defeat Koroku Hachisuka.
    
    Resolution-
    Description: Take Sunomata Castle and silence its Cannons!
    Activation: This activates once the sun rises and after the scene with
    Hideyoshi Hashiba once there are about 25 minutes left.
    Completion: Enter Sunomata and defeat Hideyoshi Hashiba.
    
    Prove Yourself-
    Description: Defeat all Oda officers!
    Activation: This activates after encounter Noh.
    Completion: Defeat all remaining Oda officers.
    
    Hanbei's Revolt-
    Description: Prevent Hanbei Takenaka's revolt!
    Activation: This activates after "Resolution" is completed.
    Completion: Defeat Hanbei Takenaka.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Ready Fire Attack-
    Description: Eliminate the fortress defense troops!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
    where you start at, I suggest the north and east fortresses. You will fail if
    8 minutes elapse or Nagahide Niwa, Nobutada Oda, or Katsuie Shibata is
    defeated.
    
    Ready Cannons-
    Description: Protect the Cannon unit until it can attack!
    Activation: This activates after 2 minutes pass.
    Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. You will
    fail if he is defeated.
    
    Rekindling-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" is completed.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. You will fail if he is defeated.
    
    Fire Ploy-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" fails.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. You will fail if he is defeated.
    
    Occupation-
    Description: Occupy all 4 enemy fortresses!
    Activation: This activates after either "Rekindling" or "Fire Ploy" fail.
    Completion: Defeat the Pilgrims guarding each fortress.
    
    No Surrender-
    Description: Defeat the enemy commander!
    Activation: This activates after either "Rekindling", "Fire Ploy", or
    "Occupation" are completed.
    Completion: Defeat Shoukei. You will fail if he reaches the Oda home base.
    
    Destroy and Create-
    Description: Obliterate the Ikko Army!
    Activation: This activates after "No Surrender" is completed.
    Completion: Defeat all remaining Ikko officers.
    
    ----------------------
    -Betrayal at Honnouji-
    ----------------------
    
    Blockade-
    Description: Prevent the Honnouji Army from entering Honnouji!
    Activation: This activates at the beginning of the stage.
    Completion: You will be successful when you defeat all 4 advance forces. If
    about 30 or more enemies reach the gate point you will fail.
    
    Flames of Vengeance-
    Description: Thwart the Akechi Army's fire attack!
    Activation: This activates when you exit Honnouji and the Akechi Army charges
    the gate.
    Completion: Defeat the Spy Leader before he sets fire to Honnouji. You will
    fail if he reaches the blue X.
    
    Blood of the Viper-
    Description: Eliminate Noh!
    Activation: This activates once Nobunaga Oda encounters Noh.
    Completion: Defeat Noh.
    
    Blade of Judgement-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates once Nobunaga Oda exits Honnouji.
    Completion: Defeat Mitsuhide Akechi.
    
    Trap-
    Description: Escape together with Noh!
    Activation: This activates once you and Nobunaga Oda encounter Noh after
    completing "Blockade" or failing "Flames of Vengeance".
    Completion: You will be successful if Noh is alive once you reach the exit
    point.
    
    Retribution-
    Description: Escape together with Oichi!
    Activation: This activates once you and Nobunaga Oda encounter Oichi after
    completing "Blockade" or failing "Flames of Vengeance".
    Completion: You will be successful if Oichi is alive once you reach the exit
    point.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Regroup-
    Description: Restore cooperation with Nagahide Niwa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Toshimitsu Saito before Nagahide Niwa is defeated.
    
    Masamune's Assault-
    Description: Rescue Shibata Army and eliminate Date Army!
    Activation: This activates when Masamune Date enters the central area.
    Completion: Defeat Masamune Date before he defeats Katsuie Shibata.
    
    Protect the Middle-
    Description: Prevent the enemy from breaking through!
    Activation: This activates when the Maeda army begins battle in the central
    area.
    Completion: Defeat Yasumasa Sakakbura and Keiji Maeda before Toshiie Maeda is
    defeated.
    
    Unseen Foe-
    Description: Thwart Magoichi's sniping attempt!
    Activation: This activates when Keiji Maeda begins charging or you reach the
    Tokugawa main camp.
    Completion: Defeat Magoichi Saika before he shoots Nobunaga Oda.
    
    Query-
    Description: Defeat Ieyasu Tokugawa's unit!
    Activation: This activates after the first four missions are successful and
    you approach the Tokugawa camp.
    Completion: Defeat Ieyasu. Wait for Mitsuhide Akechi to show up first
    otherwise Hanzo Hattori will get Ieyasu to escape. Once Mitsuhide appears,
    defeat Ieyasu Tokugawa. Mitsuhide should show up soon after this mission
    activates.
    
    Doubt-
    Description: Defeat Mitsuhide Akechi's unit!
    Activation: This activates after Mitsuhide Akechi appears and only if Ieyasu
    Tokugawa is still on the battlefield.
    Completion: Defeat Mitsuhide Akechi.
    
    Sorrow-
    Description: Defeat Mitsuhide Akechi's unit.
    Activation: This activates once Mitsuhide Kechi appears, but only if he
    appears after Hanzo Hattori rescues Ieyasu Tokugawa.
    Completion: Defeat Mitsuhide Akechi.
    
    -------------------
    -Gifu Infiltration- (Upper Path)
    -------------------
    
    Enemy Ninjas-
    Description: Eliminate the enemy ninja unit!
    Activation: This activates once you encounter the ninja squad on the first
    floor.
    Completion: Defeat each ninja unit.
    
    Dark Beast-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after completing "Enemy Ninjas".
    Completion: Defeat Hanzo Hattori.
    
    Vendetta-
    Description: Eliminate Magoichi Saika!
    Activation: This activates when you encounter Magoichi Saika on the second
    floor.
    Completion: Defeat Magoichi Saika.
    
    Obstacle-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Persistence-
    Description: Eliminate Kunoichi!
    Activation: This activates if you failed or didn't activate "Obstacle" and
    once you encoutner Kunoichi on the furth floor.
    Completion: Defeat Kunoichi.
    
    Wild One-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fourth floor.
    Completion: Defeat Keiji Maeda.
    
    Friend and Foe-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi on the top
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    --------------------------
    -Defense of Azuchi Castle- (Lower Path)
    --------------------------
    
    Hate-
    Description: Eliminate the assassin on the second floor!
    Activation: This activates upon reaching the second floor.
    Completion: Find and defeat Magoichi Saika.
    
    Danger-
    Description: Eliminate the assassin on the third floor!
    Activation: This activates upon reaching the third floor.
    Completion: Find and defeat Kunoichi.
    
    Null-
    Description: Eliminate the assassin on the fourth floor!
    Activation: This activates upon reaching the fourth floor.
    Completion: Find and defeat Keiji Maeda.
    
    Life-
    Description: Eliminate the assassin on the fifth floor!
    Activation: This activates upon reaching the fifth floor.
    Completion: Find and defeat Hanzo Hattori.
    
    Chaos-
    Description: Eliminate the assassins and protect Nobunaga!
    Activation: This activates once you reach the top floor and only if you failed
    any of the first four missions.
    Completion: All assassins you missed will be on the top floor. You will have to
    kill them before Nobunaga Oda is defeated.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -------------
    -K. Kunoichi-
    -------------
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Pincer-
    Description: Lanch a sneak attack on the enemy main camp!
    Activation: This activates at the beginning of the stage.
    Completion: Use the southern path to sneak into the enemy's main camp.
    
    Defend Kaizu-
    Description: Defend Kaizu Castle!
    Activation: This activates after "Pincer" fails.
    Completion: Defeat Katsunaga Irobe.
    
    Kunoichi's Flight-
    Description: Use the ninja path to get to the main camp!
    ActivationL This activates after "Pincer" is completed.
    Completion: Head to the ninja path and use the Double Jump skill to jump over
    it. Then run to the main camp.
    
    Kenshin-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Save Yukimura" is completed.
    Completion: Defeat Kenshin Uesugi.
    
    Sword and Fan-
    Description: Proceed to the allied main camp at once!
    Activation: This activates after "Defend Kaizu" is completed.
    Completion: You and Yukimura must both make your way back to the main camp.
    Guide him there and make sure he isn't defeated.
    
    Save Yukimura-
    Description: Escort Yukimura Sanada down Mt. Saijyo!
    Activation: This activates after completing either "Kunoichi's Flight" or
    "Sword and Fan".
    Completion: Allow Yukimura Sanada to reach the indicated point before too much
    time passes. Keep him alive and help him get through by defeating enemies in
    his way.
    
    Power-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Sword and Fan" is completed.
    Completion: Defeat Kenshin Uesugi.
    
    Peril-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates if your main camp falls. Just let enemy troops
    advance on it and don't do anything to save it.
    Completion: Defeat Kenshin Uesugi.
    
    ----------------------------
    -The Battle of Mikatagahara-
    ----------------------------
    
    Youth-
    Description: Distract the Tokugawa Army, and prevent their advance!
    Activation: This activates at the beginning of the stage.
    Completion: Lure Kazumasu Ishikawa to the indicated point.
    
    Tadakatsu-
    Description: Eliminate Tadakatsu Honda's unit!
    Activation: This activates after "Sinking Ship" is completed and Ieyasu
    Tokugawa begins moving.
    Completion: Defeat Tadakatsu Honda.
    
    Sinking Ship-
    Description: Eliminate the fleeing Kazumasu Takigawa!
    Activation: This activates after "Youth" is completed.
    Completion: Defeat Kazumasu Takigawa before he escapes.
    
    Harsh Lesson-
    Description: Defeat Ieyasu Tokugawa's unit!
    Activation: This activates after "Sinking Ship" s completed.
    Completion: Defeat Ieyasu Tokugawa.
    
    Ninja's Pride-
    Description: Defeat Hanzo and hide Shingen's death!
    Activation: This activates once a Takeda general enters the Tokugawa main camp.
    Completion: First Hanzo Hattori will act suspiciously and then head up to
    Shingen Takeda and kill him. Defeat Hanzo before he joins the main force.
    
    Last stand-
    Description: Do not allow Tokugawa officers into the main camp!
    Activation: This activates after "Ninja's Pride" fails.
    Completion: Defeat all the indicated Tokugawa officers.
    
    -------------------
    -Gifu Infiltration-
    -------------------
    
    Goemon Ruckus-
    Description: Eliminate Goemon Ishikawa!
    Activation: Thia activates when you encounter Goemon Ishikawa on the first
    floor.
    Completion: Defeat Goemon Ishikawa.
    
    Mr. Serious-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the first floor.
    Completion: Defeat Ranmaru Mori.
    
    The Snake Woman-
    Description: Eliminate Noh!
    Activation: This activates if you complete "Mr. Serious" and when you
    encounter Noh on the second floor.
    Completion: Defeat Noh.
    
    Ooh La La-
    Description: Eliminate Noh and Ranmaru Mori!
    Activation: This activates if you fail "The Snake Woman" and when you meet up
    with Noh and Ranmaru Mori on the second floor.
    Completion: Defeat Noh and Ranmaru Mori.
    
    Goemon Explosion-
    Description: Eliminate Goemon Ishikawa!
    Activation: This activates if you failed "Goemon Ruckus" and when you
    encounter Goemon Ishikawa on the thrid floor.
    Completion: Defeat Goemon Ishikawa.
    
    Ultimate Ninja-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori on the third floor.
    Completion: Defeat Hanzo Hattori.
    
    Lies, Tears and Revenge-
    Description: Eliminate Mitsuhide Akechi!
    Activation: Thia activates when you encounter Mitsuhide Akechi on the fourth
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    -----------------------
    -Rescue at Ueda Castle-
    -----------------------
    
    Become the Wind-
    Description: Head to the second sub-level quickly!
    Activation: This activates at the beginning of the stage.
    Completion: Get to the next sub-level quickly. I think about three minutes is
    the time limit.
    
    Stealthy Steps-
    Description: Head to the third sub-level quickly!
    Activation: This activates once you reach the second sub-level.
    Completion: Get to the next sub-level quickly. I think about three minutes is
    the time limit.
    
    Reach for Tomorrow-
    Description: Head to the fourth sub-level quickly!
    Activation: This activates once you reach the third sub-level.
    Completion: Get to the next sub-level quickly. I think about three minutes is
    the time limit.
    
    End is near-
    Description: Head to the fifth sub-level quickly!
    Activation: This activates once you reach the fourth sub-level.
    Completion: Get to the next sub-level quickly. I think about three minutes is
    the time limit.
    
    Iga Illusion-
    Description: Rescue Yukimura Sanada, and defeat Hanzo Hattori!
    Activation: This activates when you near Yukimura Sanada and Hanzo Hattori.
    Completion: Defeat Hanzo Hattori before Yukimura Sanada is defeated. He will
    be defeated when his life is taken down about half way. There are 4 Hanzos, but
    you only need to defeat one, the real one.
    
    -----------------------
    -Siege of Osaka-Summer- (Upper Path)
    -----------------------
    
    Power of Sanada-
    Description: Lure the enemy advance force to the Sanada-Maru!
    Activation: This activates at the beginning of the stage.
    Completion: Go near Toshitsune Maeda and Tadanao Matsudaira to get them to
    charge toward the castle and lead them to the indicated point.
    
    Cannon-
    Description: Stop the Tokugawa Army Cannon!
    Activation: This acivates after "Power of Sanada" is completed.
    Completion: Destroy the 4 cannon units before they reach the indicated point.
    
    Supporter-
    Description: Do not allow Masamune into Osaka Castle!
    Activation: This activates after "Threat" fails.
    Completion: Defeat Masamune Date before he enters Osaka Castle in the
    northwest.
    
    Resolve-
    Description: Support Yukimura's charge!
    Activvation: This activates after either "Supporter" or "Withering Hope" is
    completed.
    Completion: Help Yukimura enter the Tokugawa camp. If he dies then you fail
    the mission and the stage.
    
    Withering Hope-
    Description: Defeat the Masamune Date Army!
    Activation: This activates after "Cannon" fails.
    Completion: Defeat Masamune Date.
    
    Threat-
    Description: Return to the allied main camp before Yukimura!
    Activation: This activates after "Cannon" is completed.
    Completion: Use that little ledge pointed out for you to reach Hideyori
    Toyotomi before Yukimura Sanada.
    
    Secret Passage-
    Description: Use the ninja path to infiltrate the enemy camp!
    Activation: This activates after "Threat" is completed.
    Completion: Head south towards the ninja path and use the Double Jump skill to
    get to the other side and head into the enemy camp.
    
    Might as well-
    Description: Occupy the Tokugawa supply depot!
    Activation: This activates after "Secret Passage" is activated.
    Completion: Occupy the Tokugawa supply depot.
    
    ----------------------
    -Odawara Infiltration- (Lower Path)
    ----------------------
    
    Goemon again...-
    Description: Defeat and silence Goemon!
    Activation: This activates when you encounter Goemon Ishikawa on the first
    floor.
    Completion: Defeat Goemon Ishikawa.
    
    Make it stop!-
    Description: Defeat and silence Goemon!
    Activation: This activates if you completed "Goemon again..." and once you
    encounter Goemon Ishikawa on the second floor.
    Completion: Defeat Goemon Ishikawa.
    
    Enough already!-
    Description: Defeat Goemon and make him leave!
    Activation: This activates once you encounter Goemon Ishikawa on the third
    floor.
    Completion: Defeat Goemon Ishikawa.
    
    Dragon and Vixen-
    Description: Defeat all Date officers!
    Activation: This activates after reaching the fourth floor.
    Completion: Defeat all Date officers on the floor and Masamune Date afterwards.
    
    Hi, I'm an assassin-
    Description: Eliminate Ieyasu Tokugawa!
    Activation: This activates when you encounter Ieyasu Tokugawa on the fifth
    floor.
    Completion: Defeat Ieyasu Tokugawa.
    
    Got me but good-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after defeating Ieyasu Tokugawa on the fifth floor.
    Completion: Defeat Hanzo Hattori.
    
    5 seconds to detonation!-
    Description: Eliminate Goemon Ishikawa and Ieyasu Tokugawa!
    Activation: This activates if you fail the first three missions and once you
    meet up with Goemon Ishikawa and Ieyasu Tokugawa on the fifth floor.
    Completion: Defeat both Goemon Ishikawa and Ieyasu Tokugawa.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------
    -L. Okuni-
    ----------
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Elusive, Part 1-
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Part 2-
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 1" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Part 3
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 2" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Finale
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 3" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Uninvited Guests-
    Description: Defeat the Oda reinforcements!
    Activation: This activates after "Elusive, Finale" is completed.
    Completion: Defeat all of the officers to reinforce Keiji Maeda.
    
    The Cycle Ends-
    Description: Eliminate Keiji Maeda once and for all!
    Activation: This activates after "Elusive, Finale" is completed or failed.
    Completion: Defeat Keiji Maeda one last time.
    
    ----------------
    -Dance of Osaka-
    ----------------
    
    Goddess of Victory-
    Description: Protect the City of Sakai from the enemy!
    Activation: This activates at the beginning of the stage.
    Completion: Don't allow any enemies to defeat any of the Reserve Captains. When
    you, Goemon Ishikawa, or Magoichi Saika approach an enemy they will begin to
    mobilize to attack a gate. Losing one or two is okay, but losing three will end
    the level in defeat.
    
    Playtime is not over-
    Description: Do not let the Oichi Army advance further!
    Activation: This activates after all enemy generals outside the Oda camp are
    defeated.
    Completion: Defeat Oichi before she takes a gate.
    
    Forbidden Love-
    Description: Do not allow Noh to advance further!
    Activation: This activates when you encounter Noh. If this mission is activated
    before "Playtime is not over" that mission won't activate.
    Completion: Defeat Noh before she takes a gate.
    
    Repel the Invader-
    Description: Do not let the Nobunaga Oda Army advance further!
    Activation: This activates after Oichi is defeated and you encounter Nobunaga
    Oda.
    Completion: Defeat Nobunaga Oda before he takes a gate.
    
    --------------
    -Dance of Ise-
    --------------
    
    One Mind, One Body-
    Description: Advance, but stay close to Goemon!
    Activation: This activates at the beginning of the stage.
    Completion: Follow Goemon Ishikawa to the end. Getting separated might fail
    this quest if you are apart too long. Stay close to him, because if you fail
    this quest then he will start to fight everyone and he won't advance which
    makes this level more diffiult to complete.
    
    Beauty in the way-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori.
    Completion: Defeat Ranmaru Mori. If you leave his area, the mission fails.
    
    Ranmaru, my Love-
    Description: Eliminate all enemy except Ranmaru Mori!
    Activation: To activate this, go through the stage, eliminate Ranmaru Mori,
    but don't defeat Mitsuhide Akechi or Hanzo Hattori. When you near the end this
    will activate.
    Completion: Kill all enemies around Ranmaru Mori , but leave him alive.
    Completing this mission unlocks Okuni's Okuni/Ranmaru: "Dreams and Illusions"
    movie. If you kill him, he dies.
    
    Thinking Ahead-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi.
    Completion: Defeat Mitsuhide Akechi. If you leave his area, the mission fails.
    
    Mitsuhide, my Love-
    Description: Eliminate all enemy except Mitsuhide Akechi!
    Activation: To activate this, go through the stage, don't eliminate Ranmaru
    Mori or Hanzo Hattori. Eliminate Mitsuhide Akechi though. When you near the
    end this mission activates.
    Completion: Defeat all enemies around Mitsuhide Akechi, but not him.
    Completing this mission unlocks Okuni's Okuni/Mitsuhide: "Dreams and Illusions"
    movie. If you kill him, he dies.
    
    Greatest Obstacle-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori.
    Completion: Defeat Hanzo Hattori. If you leave his area, themission fails.
    
    Hanzo, my Love-
    Description: Eliminate all enemy except Hanzo Hattori!
    Activation: To activate this, go through the stage, don't eliminate Ranmaru
    Mori or Mitsuhide Akechi. Eliminate Hanzo Hattori though. When you near the
    end this mission activates.
    Completion: Defeat all enemies around Hanzo Hattori, but not him. Completing
    this mission unlocks Okuni's Okuni/Hanzo: "Dreams and Illusions" movie. If you
    kill him, he dies.
    
    -----------------------
    -Dance of Kawanakajima-
    -----------------------
    
    Kawanakajima Dance-
    Description: Perform a dance at Mt. Chausu!
    Activation: This activates at the beginning of the stage.
    Completion: Head up to Mt. Chausu and defeat Yoshinobu Takeda, the officer that
    appears there, to perform a dance for Shingen Takeda and Kenshin Uesugi.
    
    Plea to Shingen-
    Description: Go and meet Shingen Takeda!
    Activation: This activates after "Kawanakajima Dance" is completed.
    Completion: Go meet up with Shingen Takeda. You fail if you complete "Plea to
    Kenshin".
    
    Plea to Kenshin-
    Description: Go and meet Kenshin Uesugi!
    Activation: This activates after "Kawanakajima Dance" is completed.
    Completion: Go meet up with Kenshin Uesugi. You fail if you complete "Plea to
    Shingen".
    
    Rescue unit-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Plea to Shingen" is completed.
    Completion: Defeat Kenshin Uesugi.
    
    Shingen, my Love-
    Description: Defeat all officers except Shingen Takeda!
    Activation: This activates after "Rescue unit" is completed.
    Completion: Defeat every officer, including the Takeda Army, on the field
    except Shingen Takeda. This unlocks Okuni's Okuni/Shingen: "Dreams and
    Illusions" movie.
    
    Destroy unit-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after "Plea to Kenshin" is completed.
    Completion: Defeat Yukimura Sanada.
    
    Kicked by Horse-
    Description: Eliminate Shingen Takeda!
    Activation: This activates after "Destroy unit" is completed.
    Completion: Defeat Shingen Takeda.
    
    Kenshin, my Love-
    Description: Defeat all officers except Kenshin Uesugi!
    Activation: This activates after "Kicked by Horse" is completed.
    Completion: Defeat every officer, including the Uesugi Army, on the field
    except Kenshin Uesugi. This unlocks Okuni's Okuni/Kenshin: "Dreams and
    Illusions" movie.
    
    Love's Retreat-
    Description: Escape into Kaizu Castle!
    Acivation: This activates upon meeting Yukimura Sanada and Kunoichi.
    Completion: Enter Kaizu Castle.
    
    Three's a Crowd-
    Description: Eliminate Kunoichi!
    Activation: This activates after "Love's Retreat" is completed.
    Completion: Defeat Kunoichi.
    
    Yukimura, my Love-
    Description: Defeat all officers except Yukimura Sanada!
    Activation: This activates after "Three's a Crowd" is completed.
    Completion: Defeat every officer, both armies, on the field except Yukimura
    Sanada. Defeat Shingen Takeda last. This unlocks Okuni's Okuni/Yukimura:
    "Dreams and Illusions" movie.
    
    By force, then-
    Description: Defeat both the Takeda and Uesugi commanders!
    Activation: This activates after "Kawanakajima Dance" fails.
    Completion: Defeat Kenshin Uesugi and Shingen Takeda.
    
    ------------------------
    -Dance of Azuchi Castle-
    ------------------------
    
    Guide-
    Description: Eliminate Oichi!
    Activation: This activates when you encounter Oichi on the first floor.
    Completion: Defeat Oichi.
    
    Patrol-
    Description: Defeat Kazumasu Takigawa's unit!
    Activation: This activates after you encounter Kazumasu Takigawa on the fourth
    floor.
    Completion: Defeat Kazumasu Takigawa.
    
    Spare Time-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh on the fifth floor.
    Completion: Defeat Noh.
    
    Lineage-
    Description: Eliminate Toshie Maeda!
    Activation: This activates when you encounter Toshiie Maeda on the fifth floor.
    Completion: Defeat Toshiie Maeda.
    
    Choice-
    Description: Protect Goemon Ishikawa from Keiji Maeda!
    Activation: This activates when you reach the sixth floor.
    Completion: Defeat Keiji Maeda before Goemon Ishikawa dies. Unlocks Okuni's
    Ending 1. If you allow Goemon to die and then defeat Keiji you unlock her
    Ending 2. To do this, get behind Goemon and guard since Keiji will go after
    you. When Keiji attacks you he should also hit Goemon. Goemon will die
    easily.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------
    -M. Noh-
    --------
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Smokescreen-
    Description: Attack the Imagawa outpost!
    Activation: This activates at the beginning of the stage.
    Completion: Attack and defeat the two Defense Captains to open the gates.
    
    Help Hideyoshi-
    Description: Eliminate the enemies near the Zenshouji Fortress!
    Activation: This activates after "Smokescreen" is completed/
    Completion: Hideyoshi Hashiba will appear in Zenshouji. Defeat the Imagawa
    enemies that appear with him.
    
    Lightning Battle-
    Description: Attack the Imagawa main camp from the mountain pass!
    Activation: This activates after "Help Hideyoshi" is completed.
    Completion: Hideyoshi Hashiba will locate Yoshimoto Imagawa's camp. Head down
    to the blue X and attack Yoshimoto.
    
    Storm Warning-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates during "Lightning Battle" when you encounter Hanzo
    Hattori on your way to Yoshimoto Imagawa's.
    Completion: Defeat Hanzo Hattori.
    
    Old Friend-
    Description: Eliminate Tadakatsu Honda!
    Activation: This activates after "Storm Warning" is completed.
    Completion: Defeat Tadakatsu Honda.
    
    All will be mine-
    Description: Eliminate all Imagawa officers!
    Activation: This activates after "Lightning Battle" is completed.
    Completion: Defeat every Imagawa officer excluding Yoshimoto Imagawa.
    
    The Imagawa-
    Description: Defeat the Imagawa Army's elite officers!
    Activation: This activates after "Help Hideyoshi" fails.
    Completion: Defeat all of the Imagawa generals.
    
    Faster than Shadow-
    Description: Do not let Hanzo Hattori overtake you!
    Activation: This activates after "The Imagawa" is completed if you are on the
    west side of the map.
    Completion: Get to the Imagawa camp before Hanzo Hattori does. Matsukaze would
    help.
    
    ---------------------------
    -Siege of Inabayama Castle-
    ---------------------------
    
    One Night Castle-
    Description: Defeat Bokuzen Ujie's unit at Sunomata!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Bokuzen Ujie.
    
    Get the Lumber-
    Description: Defeat Morinari's unit at the west Lumber storage!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Morinari Ando.
    
    Clear the Fortress!-
    Description: Guard the Siege Ramp!
    Activation: This activates three minutes after the stage starts.
    Completion: Keep the Siege Ramp alive until it reaches its destination.
    
    Ploy uncovered-
    Description: Defeat the Saito blockade unit!
    Activation: This activates after "One Night Castle" and "Get the Lumber" are
    completed and after Hideyoshi Hashiba is finished collecting the lumber.
    Completion: Defeat Yorisada Toki. You will fail if the sun rises before you do
    so.
    
    Reckless Charge-
    Description: Defeat all Saito officers!
    Activation: This activates after "Ploy uncovered" is completed and after the
    sun rises.
    Completion: Defeat all the Saito officers indicated.
    
    Path of Thorns-
    Description: Defeat Yoshitatsu Saito's unit!
    Activation: This activates after "Ploy uncovered" fails.
    Completion: Defeat Yoshitatsu Saito.
    
    Talented Youth-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the first floor.
    Completion: Defeat Ranmaru Mori.
    
    Clever Tactician-
    Description: Eliminate Hanbei Takenaka!
    Activation: This activates when you encounter Hanbei Takenaka on the third
    floor if you did not defeat Hanbei Takenaka on the field.
    Completion: Defeat Hanbei Takenaka.
    
    A Stern Man-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi on the third
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    Way of the Viper-
    Description: Eliminate Yoshitatsu Saito!
    Activation: This activates when you encounter Yoshitatsu Saito on the top
    floor.
    Completion: Defeat Yoshitatsu Saito.
    
    -----------------------
    -The Battle of Anegawa-
    -----------------------
    
    Vanguard-
    Description: Rescue Mitsuhide Akechi!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Kazumasa Isono before Mitsuhide Akechi is defeated.
    
    Asakura's Fall-
    Description: Defeat the Asakura Army!
    Activation: This activates once one of Ieyasu Tokugawa's officers are
    defeated.
    Completion: Defeat Kagetake Asakura so Yoshikage Asakura will withdraw his
    army.
    
    Keiji's Stand-
    Description: Provide support for Keiji!
    Activation: This activates at the beginning of the stage.
    Completion: Keep Keiji Maeda alive until the Mino reinforcements arrive.
    
    Stronghold Defense-
    Description: Defend the southeast stronghold!
    Activation: This activates at the beginning of the stage.
    Completion: Keep the southeastern stronghold secure until the Mino
    reinforcements arrive.
    
    Side Attack-
    Description: Assist the Tokugawa Army's detour plan!
    Activation: This activates if both of Ieyasu's subgenerals are defeated during
    "Asakura's Fall".
    Completion: You will be successful once Yasumasa Sakakibara reaches Kagetake
    Asakura's position.
    
    The Weak and the Strong-
    Description: Eliminate Yoshikage Asakura!
    Activation: This activates after the completion of "Side Attack".
    Completion: Defeat Yoshikage Asakura.
    
    Tearful Revolution-
    Description: Eliminate Nagamasa Azai quickly!
    Activation: This activates after the Asakura withdraw.
    Completion: Eliminate Nagamasa Azai before Oichi. If you eliminate Oichi
    first, you will fail this mission. You can defeat Oichi twice in this stage.
    Beat her once before this mission activates.
    
    ----------------------
    -Betrayal at Honnouji- (Upper Path)
    ----------------------
    
    Head for the Main Hall-
    Description: Head to the main hall before the flames spread!
    Activation: This activates at the beginning of the stage.
    Completion: Using the west gates, head to the main hall.
    
    Black Widow-
    Description: Eliminate Nobunaga Oda quickly!
    Activation: This activates after "Head for the Main Hall" is completed.
    Completion: Defeat Nobunaga Oda.
    
    Fiery Escape-
    Description: Escape from Honnouji at once!
    Activation: This activates after "Black Widow" is completed.
    Completion: Head out from the west gate.
    
    Tragedy continues-
    Description: Eliminate Oichi quickly!
    Activation: This activates when you encounter Oichi during "Fiery Escpape".
    Completion: Defeat Oichi.
    
    Naivete-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori.
    Completion: Defeat Ranmaru Mori.
    
    Impatience brings Death-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi.
    Completion: Defeat Mitsuhide Akechi.
    
    -------------------
    -Gifu Infiltration- (Upper Path)
    -------------------
    
    Scurrying Vixen-
    Description: Eliminate Kunoichi at once!
    Activation: This activates when you encounter Kunoichi on the first floor.
    Completion: Defeat Kunoichi.
    
    Chasing Viper-
    Description: Eliminate Kunoichi at once!
    Activation: This activates if you fail "Scurrying Vixen" and after you
    encounter Kunoichi on the second floor during "Relentless Sniper".
    Completion: Defeat Kunoichi.
    
    Relentless Sniper-
    Description: Eliminate Magoichi Saika at once!
    Activation: This activates when you encounter Magoichi Saika on the second
    floor
    Completion: Defeat Magoichi Saika.
    
    An Honest Man-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the second floor.
    Completion: Defeat Keiji Maeda.
    
    Doom, for you-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the third foor if you
    fail "Scurrying Vixen" and you fail or don't trigger "Chasing Viper.
    Completion: Defeat Kunoichi.
    
    Gates of Chaos-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the third floor.
    Completion: Defeat Ranmaru Mori.
    
    Principle and Conviction-
    Description: Eliminate Magoichi Saika!
    Activation: This activates after you complete "Gates of Chaos" and if you
    failed "Relentless Sniper".
    Completion: Defeat Magoichi Saika.
    
    Because...-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates when you encounter Nobunaga Oda on the top floor.
    Completion: Defeat Nobunaga Oda.
    
    ----------------------
    -Betrayal at Honnouji- (Lower Path)
    ----------------------
    
    Show me the Way-
    Description: Rescue Nobunaga Oda quickly!
    Activation: This activates at the beginning of the stage.
    Completion: Go around to the east gate and enter the main hall.
    
    Protector of Love-
    Description: Defeat all enemies attempting to enter Honnouji!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat all of the enemies attempting to enter Honnouji.
    
    The Long Path-
    Description: Escape from Honnouji with Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori.
    Completion: Ranmaru Mori must be alive when Nobunaga Oda escapes.
    
    Thorns-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates during "The Long Path" once Nobunaga exits Honnouji
    and joins up with Ranmaru.
    Completion: Defeat Mitsuhide Akechi.
    
    ---------------------
    -Azuchi Infiltration- (Lower Path)
    ---------------------
    
    Unsightly Beast-
    Description: Eliminate Goemon Ishikawa!
    Activation: This activates when you encounter Goemon Ishikawa on the first
    floor.
    Completion: Defeat Goemon Ishikawa.
    
    
    Sniper's Passion-
    Description: Eliminate Magoichi Saika!
    Activation: This activates when you encoutner Magoichi Saika on the third
    floor.
    Completion: Defeat Magoichi Saika.
    
    Intruder!-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori on the fourth
    floor.
    Completion: Defeat Hanzo Hattori.
    
    Tokugawa Menace-
    Description: Defeat all Tokugawa officers!
    Activation: This activates on the fifth floor if you fail "Intruder!".
    Completion: Defeat Yasumasa Sakakibara, Tadatsugu Sakai, Naomasa Ii, Tadakatsu
    Honda, and Hanzo Hattori.
    
    The Interloper-
    Description: Defeat Mitsuhide Akechi, while protecting Nobunaga!
    Activation: This activates when you reach the top floor.
    Completion: Defeat Mitsuhide Akechi, before he defeats Nobunaga Oda.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    --------------------
    -N. Goemon Ishikawa-
    --------------------
    
    -------------------
    -Gifu Infiltration-
    -------------------
    
    Treasure's mine!-
    Description: Collect the treasure on each floor!
    Activation: This activates at the beginning of the stage.
    Completion: You must get all the items and weapons on each floor before
    advancing. (Equip the Guiding Doll)
    
    Brat-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori on the first floor.
    Completion: Defeat Ranmaru Mori.
    
    Don't put on airs!-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh on the second floor and only
    if you completed "Brat".
    Completion: Defeat Noh.
    
    Wife and Brat-
    Description: Eliminate Noh and Ranmaru!
    Activation: This activates after failing "Brat" and encountering Noh and
    Ranmaru Mori on the second floor.
    Completion: Defeat Noh and Ranmaru Mori.
    
    Silent Treatment-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori on the third floor.
    Completion: Defeat Hanzo Hattori.
    
    Popular Guy-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi on the fourth
    floor.
    Completion: Defeat Mitsuhide Akechi.
    
    ----------------
    -Dance of Kyoto-
    ----------------
    
    Compete with Okuni-
    Description: Attack Keiji Maeda before Okuni does!
    Activation: This activates at the beginning of the stage upon meeting Okuni.
    Completion: Attack and defeat Keiji Maeda before Okuni.
    
    Elusive, Part 1-
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Part 2-
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 1" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Part 3
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 2" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Elusive, Finale
    Description: Defeat Keiji Maeda and protect the miscreants!
    Activation: This activates after "Elusive, Part 3" is completed or fails.
    Completion: Defeat Keiji Maeda before he defeats the miscreant.
    
    Uninvited Guests-
    Description: Defeat the Oda reinforcements!
    Activation: This activates after "Elusive, Finale" is completed.
    Completion: Defeat all of the officers to reinforce Keiji Maeda.
    
    The Cycle Ends-
    Description: Eliminate Keiji Maeda once and for all!
    Activation: This activates after "Elusive, Finale" is completed or failed.
    Completion: Defeat Keiji Maeda one last time.
    
    --------------
    -Crossing Iga- (Upper Path)
    --------------
    
    Stop Ieyasu-
    Description: Eliminate Ieyasu Tokugawa!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Ieyasu Tokugawa.
    
    Fake Trap-
    Description: Eliminate the ambush party!
    Activation: This activates when you enter the northwest area.
    Completion: Defeat all the enemies inside.
    
    Which is the Decoy?-
    Description: Eliminate the real Ieyasu Tokugawa!
    Activation: This activates after "Stop Ieyasu" is completed.
    Completion: First, make sure you have defeated Hanzo Hattori before completing
    "Stop Ieyasu". Defeat him again during "Lonely Guy" and make sure you meet with
    Magoichi Saika. Then defeat Hanzo again during "The Real Shadow". Now go and
    defeat the Ieyasu in the northeast to complete this mission. 
    
    The Real Trap-
    Description: Eliminate Yasumasa Sakakibara!
    Activation: This activates after "Which is the Decoy" fails.
    Completion: Defeat Yasumasa Sakakibara.
    
    No Escape-
    Description: Prevent Ieyasu Tokugawa from escaping!
    Activation: This activates after "Which is the Decoy" fails.
    Completion: Defeat Ieyasu Tokugawa before he escapes.
    
    Lonely Guy-
    Description: Provide support for Magoichi Saika!
    Activation: This activates after "Stop Ieyasu" is completed.
    Completion: Help Magoichi by defeating some soldiers or generals around him.
    
    The Real Shadow-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after "Lonely Guy" is completed.
    Completion: Defeat Hanzo Hattori.
    
    -----------------
    -Osaka Intrusion- (Upper Path)
    -----------------
    
    Treasure found-
    Description: Collect the treasure on the first floor!
    Activation: This activates at the beginning of the stage.
    Completion: Collect all the items and weapons on the first floor before
    advancing. (Equip the Guiding Doll)
    
    Bad Student-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the first floor.
    Completion: Defeat Kunoichi.
    
    Not over yet-
    Description: Search the second floor for Plover Urn!
    Activation: This activates upon reaching the second floor.
    Completion: Search every room on the second floor for the Plover Urn.
    
    Shake the Castle-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the third floor.
    Completion: Defeat Keiji Maeda.
    
    Burning Spirit-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates when you encounter Yukimura Sanada on the fourth
    floor.
    Completion: Defeat Yukimura Sanada.
    
    No Cannons Allowed-
    Description: Defeat Hanzo Hattori without making large noises!
    Activation: This activates upon reaching the top floor.
    Completion: Defeat Hanzo Hattori without using any attacks with your cannon.
    
    -----------------
    -Goemon the Wild- (Upper Path)
    -----------------
    
    What's mine is mine-
    Description: Find all treasures in the area!
    Activation: This activates at the beginning of the stage.
    Completion: Locate and pick up all 8 treasures.
    
    Venting Anger-
    Description: Eliminate Ieyasu Tokugawa!
    Activation: This activates when Ieyasu Tokugawa appears.
    Completion: Defeat Ieyasu Tokugawa.
    
    Little Rat-
    Description: Eliminate Hideyoshi Toyotomi!
    Activation: This activates after "What's mine is mine" is completed.
    Completion: Defeat Hideyoshi Toyotomi.
    
    Help from my friends-
    Description: Ask Okuni or Keiji to help you open the door!
    Activation: This activates once you approach the door during "Little Rat".
    Completion: Go get either Keiji Maeda or Okuni to help open it.
    
    For Love-
    Description: Rescue Okuni!
    Activation: This activates once Okuni appears.
    Completion: Approach Okuni.
    
    Good Grief-
    Description: Rescue Keji Maeda!
    Activation: This activates once Keiji Maeda appears and encounters enemies.
    Completion: Approach Keiji Maeda.
    
    ----------------
    -Dance of Osaka- (Lower Path)
    ----------------
    
    Goddess of Victory-
    Description: Protect the City of Sakai from the enemy!
    Activation: This activates at the beginning of the stage.
    Completion: Don't allow any enemies to defeat any of the Reserve Captains. When
    you, Goemon Ishikawa, or Magoichi Saika approach an enemy they will begin to
    mobilize to attack a gate. Losing one or two is okay, but losing three will end
    the level in defeat.
    
    Playtime is not over-
    Description: Do not let the Oichi Army advance further!
    Activation: This activates after all enemy generals outside the Oda camp are
    defeated.
    Completion: Defeat Oichi before she takes a gate.
    
    Forbidden Love-
    Description: Do not allow Noh to advance further!
    Activation: This activates when you encounter Noh. If this mission is activated
    before "Playtime is not over" that mission won't activate.
    Completion: Defeat Noh before she takes a gate.
    
    Repel the Invader-
    Description: Do not let the Nobunaga Oda Army advance further!
    Activation: This activates after Oichi is defeated and you encounter Nobunaga
    Oda.
    Completion: Defeat Nobunaga Oda before he takes a gate.
    
    --------------
    -Dance of Ise- (Lower Path)
    --------------
    
    One Mind, One Body-
    Description: Advance, but stay close to Okuni!
    Activation: This activates at the beginning of the stage.
    Completion: Reach the escape point with Okuni. Don't stray too far from her and
    stay with her when she needlessly attacks the enemies.
    
    No one passes-
    Description: Do not allow any enemy troops to pass!
    Activation: This activates when you reach the northeast escape point.
    Completion: Defeat all enemies before they get passed the indicated point.
    
    Brat in the way-
    Description: Eliminate Ranmaru Mori!
    Activation: This activates when you encounter Ranmaru Mori.
    Completion: Defeat Ranmaru Mori.
    
    Thinking Ahead-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates when you encounter Mitsuhide Akechi.
    Completion: Defeat Mitsuhide Akechi.
    
    Greatest Obstacle-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you encounter Hanzo Hattori.
    Completion: Defeat him Hanzo Hattori.
    
    ------------------------
    -Dance of Azuchi Castle- (Lower Path)
    ------------------------
    
    Guide-
    Description: Eliminate Oichi!
    Activation: This activates when you encounter Oichi on the second floor.
    Completion: Defeat Oichi.
    
    Patrol-
    Description: Defeat Kazumasu Takigawa's unit!
    Activation: This activates when you encounter Kazumasu Takigawa on the fourth
    floor.
    Completion: Defeat Kazumasa Takigawa.
    
    Food and Shelter-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh on the fifth floor.
    Completion: Defeat Noh.
    
    Lineage-
    Description: Eliminate Toshiie Maeda!
    Activation: This activates when you encounter Toshiie Maeda on the fifth
    floor.
    Completion: Defeat Toshiie Maeda.
    
    Escort-
    Description: Protect Okuni from Keiji Maeda!
    Activation: This activates when you reach the sixth floor.
    Completion: Defeat Keiji Maeda before he defeats Okuni.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    -----------------
    -O. Nobunaga Oda-
    -----------------
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Smokescreen-
    Description: Attack the Imagawa outpost!
    Activation: This activates at the beginning of the stage.
    Completion: Attack and defeat the two Defense Captains to open the gates.
    
    Help Hideyoshi-
    Description: Eliminate the enemies near the Zenshouji Fortress!
    Activation: This activates after "Smokescreen" is completed/
    Completion: Hideyoshi Hashiba will appear in Zenshouji. Defeat the Imagawa
    enemies that appear with him.
    
    Lightning Battle-
    Description: Attack the Imagawa main camp from the mountain pass!
    Activation: This activates after "Help Hideyoshi" is completed.
    Completion: Hideyoshi Hashiba will locate Yoshimoto Imagawa's camp. Head down
    to the blue X and attack Yoshimoto.
    
    Storm Warning-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates during "Lightning Battle" when you encounter Hanzo
    Hattori on your way to Yoshimoto Imagawa's.
    Completion: Defeat Hanzo Hattori.
    
    Old Friend-
    Description: Eliminate Tadakatsu Honda!
    Activation: This activates after "Storm Warning" is completed.
    Completion: Defeat Tadakatsu Honda.
    
    All will be mine-
    Description: Eliminate all Imagawa officers!
    Activation: This activates after "Lightning Battle" is completed.
    Completion: Defeat every Imagawa officer excluding Yoshimoto Imagawa.
    
    The Imagawa-
    Description: Defeat the Imagawa Army's elite officers!
    Activation: This activates after "Help Hideyoshi" fails.
    Completion: Defeat all of the Imagawa generals.
    
    Faster than Shadow-
    Description: Do not let Hanzo Hattori overtake you!
    Activation: This activates after "The Imagawa" is completed if you are on the
    west side of the map.
    Completion: Get to the Imagawa camp before Hanzo Hattori does. Matsukaze would
    help.
    
    -------------------
    -The Battle of Ise-
    -------------------
    
    Ready Fire Attack-
    Description: Eliminate the fortress defense troops!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Pilgrims at 2 of any of the 4 fortresses. Because of
    where you start at, I suggest the north and east fortresses.
    
    Ready Cannons-
    Description: Protect the Cannon unit until it can attack!
    Activation: This activates after 2 minutes pass.
    Completion: Just keep Yoshitaka Kuki alive until the cannons can fire. Unless
    playing on hard, you shouldn't really have to do anything, but help him if
    needed.
    
    Rekindling-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" is completed.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. Guide him through and eliminate the enemies in his path.
    
    Fire Ploy-
    Description: Protect and secure a path for the task force!
    Activation: This activates after "Ready Fire Attack" fails.
    Completion: Keep Hideyoshi Hashiba alive and get him through to the enemy
    fortress. Guide him through and eliminate the enemies in his path.
    
    Occupation-
    Description: Occupy all 4 enemy fortresses!
    Activation: This activates after either "Rekindling" or "Fire Ploy" fails.
    Completion: Defeat the Pilgrims at all 4 fortresses.
    
    No Surrender-
    Description: Defeat the enemy commander!
    Activation: This activates after either "Rekindling", "Fire Ploy", or
    "Occupation" is completed.
    Completion: Defeat Shoukei.
    
    Destroy and Create-
    Description: Obliterate the Ikko Army!
    Activation: This activates after "No Surrender" is completed.
    Completion: Defeat the entire Ikko army.
    
    -------------------------
    -The Battle of Nagashino- (Upper Path)
    -------------------------
    
    Front Line-
    Description: Defend Mt. Chausu!
    Activation: This activates at the beginning of the stage unless.
    Completion: Defeat all enemies at Mt. Chausu in the northwest.
    
    Distraction-
    Description: Occupy the enemy stronghold!
    Activation: This activates after "Front Line" is completed.
    Completion: Head to the southeast and defeat the Reserve Captain at the
    indicated gate.
    
    Mayhem-
    Description: Defeat 20 Naito soldiers!
    Activation: This activates after "Distraction" is completed.
    Completion: Defeat any 20 of Masatoyo Naito's troops.
    
    Divine Wind-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after "Mayhem" is completed.
    Completion: Defeat Yukimura Sanada.
    
    Katsuyori-
    Description: Eliminate Katsuyori Takeda!
    Activation: This activates after either "Divine Wind" or "Sound of Terror" is
    completed, when Katsuyori Takeda begins to retreat.
    Completion: Defeat Katsuyori Takeda and don't let him escape.
    
    Sound of Terror-
    Description: Obliterate the Takeda Cavalry!
    Activation: This activates after "Barricade" fails.
    Completion: Defeat all indicated Takeda officers. You will fail if any of them
    enters the Oda main camp.
    
    Barricade-
    Description: Do not let the Takeda Army advance further!
    Activation: This activates after you fail "Mayhem" or enter the central field
    before completing "Distraction".
    Completion: Defeat all 4 Takeda Cavalry officers. You will fail if any of them
    enters the Oda main camp.
    
    ----------------------
    -Betrayal at Honnouji- (Upper Path)
    ----------------------
    
    Sister-
    Description: Escape Honnouji with Oichi!
    Activation: This will activate when you encounter Oichi.
    Completion: Complete the stage with Oichi still alive. Defeat enemies around
    her and prevent her from being defeated.
    
    Viper's Fangs-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh.
    Completion: You'll have to go through the east and go all the way around from
    the north to get to Noh. She'll turn on you when you encounter her so defeat
    her.
    
    Sacrifice-
    Description: Escape from Honnouji with Ranmaru Mori!
    Activation: This will activate when you encounter Ranmaru Mori.
    Completion: Complete the stage with Ranmaru Mori still alive. Defeat enemies
    around him and prevent him from being defeated. You'll have to go south of him
    to initially encounter him.
    
    Traitor-
    Description: Eliminate Mitsuhide Akechi!
    Activation: This activates after "Sacrifice" is activated if Oichi is still
    alive.
    Completion: Defeat Mitsuhide Akechi.
    
    ---------------------------
    -Retaking of Azuchi Castle- (Upper Path)
    ---------------------------
    
    Burn!-
    Description: Assist the Oda fire attack unit!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Defense Captain at the specified location for the fire
    attack to succeed.
    
    Unsettled Business-
    Description: Eliminate Magoichi Saika!
    Activation: This activates when you encounter Magoichi Saika.
    Completion: Defeat Magoichi Saika.
    
    Invaders-
    Description: Eliminate all enemy by the castle gates!
    Activation: This activates when you enter the southeastern gate.
    Completion: Defeat all enemies inside that room, ALL enemies, not just the
    unit leaders.
    
    Inferno-
    Description: Assist the Oda fire attack unit!
    Activation: This activates when you enter the central part of the map.
    Completion: Defeat the Defense Captain for the attack to succeed.
    
    Destruction-
    Description: Assist the Oda fire attack unit!
    Activation: This activates when you enter the mid-northern part of the map.
    Completion: Defeat the Defense Captain for the attack to succeed.
    
    No Mercy in Battle-
    Description: Assist Oichi and defeat Keiji Maeda!
    Activation: This activates when Oichi encounter Keiji Maeda. Make it so Oichi
    follows you to Keiji. Defeat enemies in her way. Make sure she meets up with
    Keiji before you and Ranmaru Mori to activate this mission. You might need a
    horse to knock Ranmaru back so she gets there first.
    Completion: Defeat Keiji Maeda before Oichi is defeated.
    
    Dangerous Man-
    Description: Assist Ranmaru Mori and defeat keiji Maeda!
    Activation: This activates when Ranmaru Mori encounter Keiji Maeda. Make it
    so Ranmaru follows you to Keiji. Defeat enemies in his way. Make sure he meets
    up with Keiji before you and Oichi to activate this mission. You might need a
    horse to knock Oichi back so he gets there first.
    Completion: Defeat Keiji Maeda before Ranmaru Mori is defeated.
    
    Desperation-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encoutner Keiji Maeda.
    Completion: Defeat Keiji Maeda.
    
    Dangerous Woman-
    Description: Assist Oichi (Ranmaru Mori) and defeat Noh!
    Activation: This activates when either Oichi or Ranmaru Mori encounter Noh.
    Allow either Oichi or Ranmaru to meet up with Noh before you do.
    Completion: Defeat Noh before they are defeated.
    
    Unforgivable-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh.
    Completion: Defeat Noh.
    
    Desiring Death-
    Description: Search for and eliminate Hanzo Hattori!
    Activation: This activates when you reach the second floor in the castle.
    Completion: Search for Hanzo Hattori. When you find him, defeat him.
    
    More Desperation-
    Description: Eliminate Magoichi Saika!
    Activation: This activates when you encounter Magoichi Saika on the third
    floor.
    Completion: Defeat Magoichi Saika.
    
    Solitude-
    Description: Eliminate Noh!
    Activation: This activates when you encounter Noh on the fourth floor.
    Completion: Defeat Noh.
    
    Two Monsters-
    Description: Eliminate Keiji Maeda!
    Activation: This activates when you encounter Keiji Maeda on the fifth floor.
    Completion: Defeat Keiji Maeda.
    
    -------------------------
    -The Battle of Nagashino- (Lower Path)
    -------------------------
    
    Masakage-
    Description: Assist the Tokugawa by occupying the enemy stronghold!
    Activation: This activates at the beginning of the stage.
    Completion: Go down to the Tokugawa area and defeat the indicated Reserve
    Captain.
    
    Nobufusa-
    Description: Join up with and assist Mitsuhide Akechi!
    Activation: This activates at the beginning of the stage.
    Completion: Approach Mitsuhide Akechi before he is defeated.
    
    Tainted Hands-
    Description: Defeat either Masatoyo Naito or Masakage Yamagata!
    Activation: This activates after "Masakage" and "Nobufusa" are completed.
    Completion: Defeat either Masatoyo Naito or Masakage Yamagata before they join
    up.
    
    Withdrawal-
    Description: Eliminate Shingen Takeda!
    Activation: This activates after "Tainted Hands" is completed.
    Completion: Defeat Shingen Takeda before he escapes.
    
    Crumbling-
    Description: Do not allow the Takeda Cavalry into the main camp!
    Activation: This activates if you enter the central fields before completing
    "Masakage" and "Nobufusa".
    Completion: Prevent the Takeda Cavlry from entering your camp by obliterating
    them.
    
    Friendly Fire-
    Description: Protect the musket unit until it can fire.
    Activation: This activates after completing "Masakage" and "Nobufusa" and
    failing "Tainted Hands".
    Completion: Lure the Takeda Cavalry into range of the Oda muskets.
    
    ------------------------
    -Defense of Gifu Castle- (Lower Path)
    ------------------------
    
    Siege Ramp-
    Description: Destroy the Siege Ramp and protect the west gate!
    Activation: This activates at the beginning of the stage.
    Completion: Destroy the Siege Ramp.
    
    Sunomata-
    Description: Take Sunomata Castle and defend the main gate!
    Activation: This activates at the beginning of the stage.
    Completion: Enter Sunomata and defeat Kageie Kakizaki.
    
    Kenshin and Keiji-
    Description: Do not let Kenshin Uesugi near Keiji Maeda!
    Activation: This activates after "Siege Ramp" and "Sunomata" are completed.
    Completion: Approach Kenshin Uesugi to make him leave before Keiji Maeda
    reaches him.
    
    Betrayal means Death-
    Description: Eliminate Keiji Maeda!
    Activation: This activates after "Kenshin and Keiji" fails.
    Completion: Keiji Maeda will defect so you will have to defeat him.
    
    War God's Army-
    Description: Do not let the spies escape!
    Activation: This activates after either "Kenshin and Keiji" or "Betrayal means
    Death" is completed.
    Completion: Defeat the Spy Leader before his unit escapes.
    
    Luring Kenshin-
    Description: Occupy the Uesugi main camp!
    Activation: This activates after "War God's Army" is completed.
    Completion: Go down to the main camp and defeat the 5 Defense Captains. Then
    enter and defeat Sadamitsu Usami and Kagekatsu Uesugi.
    
    White Fangs-
    Description: Do not allow the Uesugi Army to enter Gifu Castle!
    Activation: This activates after "Luring Kenshin" is completed.
    Completion: Defeat Kenshin Uesugi before he enters Gifu.
    
    ------------------------
    -The Battle of Yamasaki- (Lower Path)
    ------------------------
    
    Trapped-
    Description: Defeat the enemy officers and surround the Mt. Ten-oh!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Shigetomo Akechi, Hidemitsu Akechi, and Toshimitsu Saito.
    
    Infernal Sniper-
    Description: Eliminate Magoichi Saika!
    Activation: This activates after you defeat Shigetomo Akechi.
    Completion: Defeat Magoichi Saika, he will be in the northern cave.
    
    True Samurai-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates after you defeat Nobuharu Tsuda.
    Completion: Defeat Yukimura Sanada. You fail if he defeats an Oda officer.
    
    Hideyoshi isolated-
    Description: Go and assist the isolated Hideyoshi Hashiba!
    Activation: This activates after you defeat Magoichi Saika if Junkei Tsutsui
    is still alive.
    Completion: Approach Hideyoshi Hashiba to help him.
    
    Cruel Fate-
    Description: Prevent Kunoichi and Yukimura from joining up!
    Activation: This activates after "True Samurai" fails.
    Completion: Kunoichi will appear in the west side of the caves. Defeat her
    before she joins up with Yukimura Sanada.
    
    Road to Victory-
    Description: Escort Ranmaru Mori to Mitsuhide Akechi's position!
    Activation: This activates after "Trapped" is completed.
    Completion: Guide Ranmaru Mori to the south of the map. Defeat enemies
    preventing him from getting there and keep him alive.
    
    Enemy in the Fog-
    Description: Use the fog to ambush Mitsuhide Akechi!
    Activation: This activates after "Road to Victory" is completed.
    Completion: Approach Mitsuhide Akechi before the fog clears.
    
    -------------------------------------------------------------------------------
    ===============================================================================
    -------------------------------------------------------------------------------
    
    ----------------
    -P. New Officer-
    ----------------
    
    -------------------------
    -The Battle of Okehazema-
    -------------------------
    
    Advance Force-
    Description: Defeat the Oda advance force!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Hidetaka Kawajiri.
    
    Protect me!-
    Description: Defeat Nobunaga Oda and protect the main camp!
    Activation: This activates when Nobunaga Oda reaches your main camp.
    Completion: Defeat Nobunaga Oda.
    
    Ieyasu's Doubt-
    Description: Persuade Ieyasu Tokugawa to defect!
    Activation: This activates if Nobunaga Oda is defeated before he reaches the
    Imagawa main camp.
    Completion: Run over to Ieyasu Tokugawa's position and approach him. This fails
    if he retreats back to his camp.
    
    Next Assailant-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates after "Ieyasu's Doubt" fails and you approach him
    after he switches sides.
    Completion: Hanzo Hattori will run for the Imagawa main camp. Defeat him
    before he gets there.
    
    No Escape-
    Description: Occupy the enemy's main camp!
    Activation: This activates after "Ieyasu's Doubt" is completed.
    Completion: Defeat the Defense Captain to get in and then defeat Yoshinari
    Mori and the two Reserve Captains.
    
    Momentum-
    Description: Defeat the Oda Army's main force!
    Activation: This activates after "No Escape" is completed.
    Completion: Defeat any remaining Oda officers on the field. Most likely Noh
    and Oichi.
    
    Viper's Fangs-
    Description: Defeat the Oda Army's ambush party!
    Activation: This activates after "Protect me!" is completed.
    Completion: Defeat all three ninja units that have appeared in your main camp.
    
    ----------------------------
    -The Battle of Kawanakajima-
    ----------------------------
    
    Night and Fog-
    Description: Attack the advance units to decieve the enemy!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat either Kageie Kakizaki or Shigenaga Honjo.
    
    Kenshin-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after "Night abd Fog" is completed.
    Completion: Defeat Kenshin Uesugi.
    
    Tide has not changed-
    Description: Eliminate Kenshin Uesugi!
    Activation: This activates after either "Night and Fog" or "Save Yukimura"
    fails.
    Completion: Defeat Kenshin Uesugi.
    
    Save Yukimura-
    Description: Help Yukimura Sanada descend Mt. Saijyo!
    Activation: This activates after "Night and Fog" is completed and once
    Yukimura Sanada reaches Mt. Saijyo.
    Completion: Clear a path so that Yukimura can reach Hachimanbara. Defeat all
    the enemies in his way and keep him alive. If he is defeated, this mission
    fails.
    
    -------------------------
    -The Battle of Nagashino-
    -------------------------
    
    Nagashino-
    Description: Defeat the enemies inside Nagashino Castle!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat Nobumasa Okudaira.
    
    Prodigy-
    Description: Eliminate the enemy ambush party immediately!
    Activation: This activates after "Nagashino" fails and after some time passes.
    Completion: Either defeat the enemy ambush leader, or you can also defeat
    Ieyasu Tokugawa to complete this mission.
    
    Counterattack-
    Description: Defeat Nobumasa Okudaira's unit!
    Activation: This activates after "Nagashino" fails and Nobumasa Okudaira
    defeats 25 troops.
    Completion: Defeat Nobumasa Okudaira.
    
    Spear and Musket-
    Description: Eliminate Keiji Maeda at once!
    Activation: This activates after "Prodigy" is completed.
    Completion: Defeat Keiji Maeda before he enters your home base.
    
    Rain of Fire-
    Description: Eliminate Nobunaga Oda!
    Activation: This activates after "Spear and Musket" is completed or after
    entering the Oda main camp.
    Completion: Defeat Nobunaga Oda.
    
    ----------------------
    -Siege of Ueda Castle-
    ----------------------
    
    Secret Plan-
    Description: Head for the north gate without being detected!
    Activation: This activates at the beginning of the stage.
    Completion: Get to the north gate without being seen by the enemy. The enemy
    will move around and once he's a good distance away then walk past otherwise
    you will be spotted.
    
    Quick Strike-
    Description: Eliminate Mino Kaneko quickly!
    Activation: This activates after "Secret Plan" is completed.
    Completion: Defeat Mino Kaneko.
    
    Invasion-
    Description: Defeat the enemy officers by the east gate!
    Activation: This activates after either "Quick Strike" or "Plan continues" is
    completed.
    Completion: Defeat Shigenori Suzuki.
    
    Stone in the Water-
    Description: Thwart the ploy at Toishi Castle!
    Activation: This activates after "Invasion" is completed.
    Completion: Defeat Iyo Tomizawa.
    
    Badger Hunt-
    Description: Prevent Kunoichi from entering the main camp!
    Activation: This activates after "Stone in the Water" is completed.
    Completion: Defeat Kunoichi before she reaches your main camp.
    
    Stop Yukimura-
    Description: Prevent Yukimura from entering the main camp!
    Activation: This activates after "Stone in the Water" is completed.
    Completion: Defeat Yukimura Sanada before he reaches your main camp.
    
    Plan continues-
    Description: Defeat the enemy officers by the north gate!
    Activation: This activates after "Secret Plan" fails.
    Completion: Defeat Kaneko Mino.
    
    First Time-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the first floor.
    Completion: Defeat Kunoichi.
    
    Second Time-
    Description: Eliminate Kunoichi!
    Activation: This activates after "First Time" is completed and you encounter
    Kunoichi again on the first floor.
    Completion: Defeat Kunoichi.
    
    Third Time-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Fourth Time-
    Description: Eliminate Kunoichi!
    Activation: This activates after "Third Time" is completed and you encounter
    Kunoichi again on the second floor.
    Completion: Defeat Kunoichi.
    
    Fifth Time-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the third floor.
    Completion: Defeat Kunoichi.
    
    Sixth Time-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the fourth floor.
    Completion: Defeat Kunoichi.
    
    Tokugawa Rule-
    Description: Eliminate Yukimura Sanada!
    Activation: This activates when you reach the last floor.
    Completion: Defeat Yukimura Sanada. This mission fails if you complete
    "Sanada Rule".
    
    Sanada Rule-
    Description: Eliminate Hanzo Hattori!
    Activation: This activates when you reach the last floor.
    Completion: Defeat Hanzo Hattori. This mission fails if you complete
    "Tokugawa Rule".
    
    -----------------------
    -Siege of Osaka-Summer- (Upper Path)
    -----------------------
    
    Power of Sanada-
    Description: Lure the enemy advance force to the Sanada-Maru!
    Activation: This activates at the beginning of the stage.
    Completion: Lure the two indicated generals to the blue X. This mission fails
    if they are defeated before reaching the blue X.
    
    Cannon-
    Description: Stop the enemy cannons!
    Activation: This activates after "Power of Sanada" is completed.
    Completion: Defeat all 4 cannons before any of them reaches the southeast gate.
    
    Distrust-
    Description: Help Yukimura Sanada return to camp!
    Activation: This activates after "Cannon" is completed.
    Completion: Clear a path so Yukimura Sanada can get to the main camp. Just
    keep following him and defeat all enemies in his way. He'll go around to the
    west gate and use the north path. This fails if an enemy officer enters the
    castle before Yukimura reaches the camp.
    
    Supporter-
    Description: Do not allow Masamune Date to enter Osaka Castle!
    Activation: This activates after "Distrust" is completed.
    Completion: Defeat Masamune Date before he enter's Osaka Castle's northwest
    gate.
    
    Resolve-
    Description: Support Yukimura's charge!
    Activation: This activates after "Supporter" is completed.
    Completion: Aid Yukimura Sanada in entering the enemy home base. Keep him
    alive and defeat any enemies that prevent him from advancing.
    
    Withering Hope-
    Description: Defeat the Masamune Date Army!
    Activation: This activates after "Cannon" fails.
    Completion: Defeat Masamune Date before he enters Osaka Castle's southeast
    gate.
    
    Legendary Maneuver-
    Description: Assist the Teruzumi Akashi Army!
    Activation: This activates after "Distrust" fails and Tadamasa Honda is still
    alive.
    Completion: Teruzumi Akashi will show up as reinforcements. Aid him by
    defeating Tadamasa Honda.
    
    To the Death-
    Description: Rescue Yukimura Sanada!
    Activation: This activates once Yukimura Sanada reaches the outer area of the
    enemy main camp during "Resolve".
    Completion: Yukimura Sanada will be locked in. Defeat 100 enemies to open the
    gates and help him get to the enemy camp now. (He'll stop to fight enemies
    now.)
    
    -----------------------
    -Siege of Osaka-Summer- (Lower Path)
    -----------------------
    
    Undying Spirit-
    Description: Do not allow Yukimura Sanada to enter the fortress!
    Activation: This activates after "Sanada-Maru" is completed.
    Completion: Defeat Yukimura Sanada to prevent him from entering the fortress.
    
    Lion's Roar-
    Description: Prevent Yukimura Sanada from entering the main camp!
    Activation: This activates after "Undying Spirit" is completed.
    Completion: Defeat Yukimura Sanada before he enters the main camp.
    
    Just in time-
    Description: Prevent Yukimura Sanada from entering the main camp!
    Activation: This activates after "Undying Spirit" fails.
    Completion: Defeat Yukimura Sanada before he enters the main camp.
    
    Sanada-Maru-
    Description: Stop the Sanada-Maru's cannon fire!
    Activation: This activates at the beginning of the stage.
    Completion: Defeat the Defense Captains on both sides of the gate.
    
    Just in time-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the second floor.
    Completion: Defeat Kunoichi.
    
    Muddle-
    Description: Eliminate Hideyori Toyotomi!
    Activation: This activates when you encounter Hideyori Toyotomi on the second
    floor.
    Completion: Defeat Hideyori Toyotomi.
    
    True Ninja-
    Description: Eliminate Kunoichi!
    Activation: This activates when you encounter Kunoichi on the third floor.
    Completion: Defeat Kunoichi.
    
    Ruse-
    Description: Eliminate Hideyori Toyotomi!
    Activation: This activates when you encounter Hideyori Toyotomi on the fourth
    floor.
    Completion: Defeat Hideyori Toyotomi.
    
    ****************
    ****************
    **            **
    ** 13. Movies **
    **            **
    ****************
    ****************
    
    There are 4 movie categories. Opening, Ending 1, Ending 2, and Other. In this
    section I will explain how to unlock each movie and basically what happens in
    them.
    
    ---------
    -Opening-
    ---------
    
    Opening Movie
    Just shows a few characters in battles pretty much.
    How to unlock-
    You should already have it.
    
    "Wind, Forest, Fire, Mountain"
    The Takeda army is discussing a battle plan and Yukimura and Kunoichi are
    outside. Kenshin also rides up on his horse and calls you out.
    How to unlock-
    Begin Story Mode with either Shingen Takeda, Yukimura Sanada, Kunoichi, or
    Kenshin Uesugi.
    
    "The Wild Ones"
    Magoichi enters a town and hits a woman with a rock and then tries to hit on
    her. He gets smacked and Keiji rides up and hopes to meet him in battle soon.
    How to unlock-
    Begin Story Mode with Magoichi Saika or Keiji Maeda.
    
    "Life and Death"
    An army marches and Nobunaga and Noh are performing some dance. Oichi is
    sitting with some men. Noh then tells Nobunaga that she must be the one to kill
    him and the Oda army marches out. Hanzo is watching and then disappears.
    How to unlock-
    Begin Story Mode with either Nobunaga Oda, Noh, Oichi, or Hanzo Hattori.
    
    "Guardian"
    Mitsuhide talks about Lady Noh and tells Ranmaru to show Nobunaga his power.
    How to unlock-
    Begin Story Mode with Mitsuhide Akechi or Ranmaru Mori.
    
    "A Gift from the Sky"
    Okuni is dancing and Goemon is running away with the stuff he stole. He drops a
    hairpin and Okuni catches it.
    How to unlock-
    Begin Story Mode with either Okuni or Goemon Ishikawa.
    
    "Conquest"
    Masamune declares his plan to conquer everyone and then marches his army out.
    How to unlock-
    Begin Story Mode with Masamune Date.
    
    ----------
    -Ending 1-
    ----------
    
    Yukimura: "True Warrior"
    Ieyasu is pleased with his victory, but then receives startling news that
    Hanzo fell in battle. Yukimura then walks his way towards Ieyasu. He is
    surrounded by troops and kills a few, but still heads toward Ieayasu.
    Ieyasu's officer prepares to kill him, but Ieyasu stops him and tells
    Yukimura he is Japan's greatest warrior. Yukimura then falls.
    How to unlock-
    Clear the "Siege of Osaka-Summer" stage with Yukimura Sanada.
    
    Keiji: "Favored by the Heavens"
    Keiji has completed Kenshin's challenge and asks for a place in his army.
    Kenshin points Keiji behind him. There are Okuni, Goemon, Magoichi, and
    Yukimura. (Where's Masamune) Kenshin then walks away and Keiji realizes he
    should be with them and war isn't everything. Okuni is happy.
    How to unlock-
    Clear the "Kawanakajima Challenge" with Keiji Maeda.
    
    Nobunaga: "Destruction"
    Nobunaga sort of says farewell to Noh and Mitsuhide who's dead bodies are
    inside the burning Azuchi Castle. He also says that flames can only consume
    what can be seen and their souls shall remain with him.
    How to unlock-
    Clear "The Retaking of Azuchi Castle" stage with Nobunaga Oda.
    
    Mitsuhide: "White Blade"
    Mitsuhide defeats Ranmaru. He's then outside and almost kills himself, but
    instead drops his sword for he now knows what it means to believe.
    How to unlock-
    Clear the "Gifu Infiltration" stage with Mitsuhide Akechi.
    
    Goemon: "Hail to the King"
    Goemon proclaims that he is now the king of this land. The people recognize
    him as the thief who stole this land. He then says their right and he is
    Goemon, The King of Thieves.
    How to Unlock-
    Clear the "Goemon the Wild" stage with Goemon Ishikawa.
    
    Kenshin: "Friend and Foe"
    Shingen comments on Kenshin's victory and is prepared to lose his head. Instead
    Kenshin sits down with him and they share a drink. Kenshin then leaves the land
    in control of his new "friend".
    How to unlock-
    Clear the "Kawanakajima Showdown" stage with Kenshin Uesugi.
    
    Oichi: "Hand in Hand"
    Oichi, Nagamasa, and Nobunaga will be watching fireworks on a rooftop. Oichi
    will fall off, but Nobunaga and Nagamasa will catch her. Nagamasa will
    apologize to Nobunaga and he pats him on the shoulder. Oichi is then saying
    that this is the only path for her.
    How to unlock-
    Complete the "Betrayal at Honnouji" stage with Oichi.
    
    Okuni: "Grand Finale"
    Okuni will be dancing while Goemon pines over her. Keiji will leave. Okuni asks
    where Master Keiji went and asks if Goemon will accompany her on her travels.
    How to unlock-
    Defeat Keiji Maeda in the "Dance of Azuchi Castle" stage keeping Goemon
    Ishikawa alive with Okuni.
    
    Kunoichi: "Flower of the Night"
    Kunoichi is sitting behind Yukimura. She will then be chased on a rooftop by
    some men. She then, for some reason, takes off all her clothes and jumps off
    into the river.
    How to unlock-
    Complete the "Siege of Osaka-Summer" stage with Kunoichi.
    
    Magoichi: "Way of the Gun"
    Magoichi is about to finish off Nobunaga, but he asks what would change after
    he shoots and asks if he is ready to carry the burden that he has. Magoichi
    shoots him and says that everyone has a burden in life, his was no heavier than
    anyone else's.
    How to unlock-
    Complete the "Azuchi Infiltration" stage with Magoichi Saika.
    
    Shingen: "Triumph"
    Shingen will be speaking about the souls that fought and died for peace.
    Yukimura will then be commanding some building project while Kunoichi is laying
    on a rock people are trying to push. Kenshin walks from behind Shingen and is
    helping him. He then tells his fallen comrades' their efforts will now bear
    fruit.
    How to unlock-
    Complete "The Battle at Yamasaki" stage with Shingen Takeda.
    
    Masamune: "Ambition"
    Masamune Date has unified Japan and then sets out to wage war against the
    world. His goal is to prove to the world that there are always new ways an
    possibilities.
    How to unlock-
    Complete the "Attack on Honnouji" stage with Masamune Date.
    
    Noh: "True Love"
    Noh is about to kill Nobunaga, but upon remembering words from her father and
    looking at her husband, she instead throws down her blade and says
    "I love you... to death" She then kisses him.
    How to unlock-
    Complete the "Gifu Infiltration" stage with Noh.
    
    Hanzo: "Fade to Shadow"
    Hanzo is engaged in a fight with Yukimura. Yukimura thinks he killed Hanzo, but
    it is actually he who was struck. He dies and Hanzo says that the chaos has
    ended and darkness will vanish. He takes off his mask and jumps into the air
    and in front of the moon vanishes into several bats.
    How to unlock-
    Complete the "Siege of Osaka-Summer" stage with Hanzo Hattori.
    
    Ranmaru: "The Next Life"
    Ranmaru has defeated Mitsuhide. Mitsuhide says to let them meet in a world
    without war. Mitsuhide then dies and Ranmaru is saddened and agrees that they
    will meet again in a land without war, and "he" will see to it.
    How to unlock-
    Complete the "Gifu Infiltration" stage with Ranmaru Mori.
    
    ----------
    -Ending 2-
    ----------
    
    Yukimura: "Endless Battle"
    Yukimura accepts defeat. Kunoichi jumps down from the tree and several
    soldiers come to attack the two.
    How to unlock-
    Complete the "Siege of Osaka-Summer" stage with Yukimura Sanada.
    
    Keiji: "War is but a Dream"
    Keiji is bored now that all the fighting is over.
    How to unlock-
    Complete the "Odawara Infiltration" stage with Keiji Maeda.
    
    Nobunaga: "Tainted Hands"
    Nobunaga has defeated Mitsuhide. Mitsuhide tries to kill himself, but Nobunaga
    stops him and tells him to take his sword and fulfill his destiny, but he does
    not understand.
    How to unlock-
    Complete "The Battle at Yamasaki" stage with Nobunaga Oda.
    
    Mitsuhide: "End to Madness"
    Mitsuhide is about to kill Nobunaga, but Ranmaru begs him not to. Mitsuhide
    then says he inherited his destiny and needs nothing more from him. He will
    succeed, too many lives were lost for him not to.
    How to unlock-
    Complete "The Battle at Yamasaki" stage with Mitsuhide Akechi.
    
    Goemon: "Thieves, There will always be"
    Goemon finally has the Plover Urn within his grasp. He holds his breath and it
    doesn't sing. He then says people and places will come and go and there will
    always be great tresures to steal. He then goes off to the next job.
    How to unlock-
    Complete the "Osaka Intrusion" stage with Goemon Ishikawa and without making
    any noise with your cannon while fighting Hanzo Hattori.
    
    Kenshin: "Ode to a "Nemesis"
    Kenshin asks Bishamonten, the God of War, for the strength to rule this land.
    His army cheers. He then has a drink to Shingen's grave.
    How to unlock-
    Complete "The Battle of Anegawa" with Kenshin Uesugi.
    
    Oichi: "Requiem for the Fallen"
    Oichi says she will follow her brother's shadow and then her and Nagamasa will
    engage in a fight.
    How to unlock-
    Complete "The Battle of Honnouji" stage with Oichi.
    
    Okuni: "The Dance of War"
    Goemon's last request to Okuni is that she dances for him one last time. His
    request is granted and he thanks her and dies with no regrets. Keiji then
    agrees to go with her and the two leave. Goemon then starts snoring so he
    apparently isn't dead.
    How to unlock-
    Allow Keiji Maeda to defeat Goemon Ishikawa at the "Dance of Azuchi" stage.
    Then defeat Keiji Maeda with Okuni.
    
    Kunoichi: "Once a Ninja..."
    Kunoichi sits over Yukimura and insists he gets up, but he doesn't. She then
    just leaves.
    How to unlock-
    Complete the "Odawara Infiltration" stage with Kunoichi.
    
    Magoichi: "Farewell to Arms"
    Kennyo bows to Nobunaga and Magoichi rides off into the distance.
    How to unlock-
    Complete the "Skirmish at Kyoto" stage with Magoichi Saika.
    
    Shingen: "Sundown"
    Kenshin has been captured, but Shingen spares him and asks him to help rebuild
    this land. Kenshin rudely accepts.
    How to unlock-
    Complete the "Kawanakajima Showdown" stage with Shingen Takeda.
    
    Masamune: "Victim of the Times"
    Masamune lugs a large cross over to Hideyoshi. Hideyoshi forgives him and says
    he'll be his servant. But Masamune has other plans and declares that the land
    is his now.
    How to unlock-
    Complete the "Odawara Campaign" with Masamune Date.
    
    Noh: "The Demon's Wife"
    Noh is telling her father that she wants something else than her husband's
    life. But now there is no reason for her to stay at his side. Nobunaga then
    rides up behind her and asks what she desires. "I want you to exist eternally"
    she says. Nobunaga says not only eternally, but beyond.
    How to unlock-
    Complete the "Azuchi Infiltration" stage with Noh.
    
    Hanzo: "Shadow in the Distance"
    Hanzo is running around a castle and talks about the life of a shadow.
    How to unlock-
    Complete the "Osaka Infiltraion" stage with Hanzo Hattori.
    
    Ranmaru: "True Intent"
    Ranmaru raises his sword to Nobunaga and asks him if he is truly ready to take
    on the burden of all the restless souls. Ranmaru and Nobunaga both agree that
    Ranmaru will protect him until his destiny is fulfilled.
    How to unlock-
    Complete the "Defense of Azuchi" stage with Ranmaru Mori.
    
    Okuni/Nobunaga: "Dreams and Illusions"
    Okuni is dancing and Nobunaga is playing a flute. He then talks about his
    vision of power. Okuni expresses this as a sad dream. "Yesterday is history
    today... Today is tomorrow's history..."
    How to unlock-
    In the "Dance of Osaka" stage allow 1-2 Sakai guard posts to be taken, then
    defeat all officers excluding Noh and Nobunaga Oda. Go meet Nobunaga Oda and
    then go defeat Noh with Okuni.
    
    Okuni/Noh: "Dreams and Illusions"
    Okuni is dancing and Noh is sitting next to her. She then talks about her
    vision of destiny. Okuni expresses this as a sad dream. "Yesterday is history
    today... Today is tomorrow's history..."
    How to unlock-
    In the "Dance of Osaka" stage allow 1-2 Sakai guard posts to be taken, then
    go and meet Noh and defeat all officers excluding Noh with Okuni.
    
    Okuni/Magoichi: "Dreams and Illusions"
    Okuni is dancing and Magoichi is playing a flute. He then talks about his
    vision of his life. Okuni expresses this as a sad dream. "Yesterday is history
    today... Today is tomorrow's history..."
    How to unlock-
    Complete the "Dance of Osaka" stage without losing any guard posts of Sakai
    with Okuni.
    
    Okuni/Mitsuhide: "Dreams and Illusions"
    Okuni is dancing and Mitsuhide is playing a flute. He then talks about his
    vision of ambition. Okuni expresses this as a sad dream. "Yesterday is history
    today... Today is tomorrow's history..."
    How to unlock-
    Complete the "Mitsuhide, my Love" mission.
    
    Okuni/Ranmaru: Dreams and Illusions"
    Okuni is dancing and Ranmaru is playing a flute. He then talks about his
    vision of duty. Okuni expresses this as a sad dream. "Yesterday is history
    today... Today is tomorrow's history..."
    How to unlock-
    Complete the "Ranmaru, my Love" mission.
    
    Okuni/Hanzo: "Dreams and Illusions"
    Okuni is dancing near Hanzo. Hanzo talks about his vision of a shadow and
    Okuni expresses it as a sad dream. "Yesterday is history today... Today is
    tomorrow's history..."
    How to unlock-
    Complete the "Hanzo, my Love" mission.
    
    Okuni/Yukimura: "Dreams and Illusion"
    Okuni is dancing while Yukimura plays a flute. He then talks about his vision
    of honor. Okuni expresses it as a sad dream. "Yesterday is history today...
    Today is tomorrow's history..."
    How to unlock-
    Complete the "Yukimura, my Love" mission.
    
    Okuni/Shingen: "Dreams and Illusion"
    Okuni is dancing while Shingen plays a flute. He then talks about his vision
    of himself. Okuni expresses it as a sad dream. "Yesterday is history today...
    Today is tomorrow's history..."
    How to unlock-
    Complete the "Shingen, my Love" mission.
    
    Okuni/Kenshin: "Dreams and Illusions"
    Okuni is dancing while Kenshin plays a flute. He then talks about his vision
    of his war. Okuni expresses it as a sad dream. "Yesterday is history today...
    Today is tomorrow's history..."
    How to unlock-
    Complete the "Kenshin, my Love" mission.
    
    New Officer: "The Way of the Samurai"
    The Sanada Clan is celebrating and your officer will say this couldn't have
    been possible without Yukimura. However he says that it was your undying
    spirit that caused victory. He then dedicates a drink to you for never
    doubting your victory. "You are one truly chosen by the Heavens..."
    How to unlock-
    Complete the "Siege of Osaka-Summer" stage (Upper Path) with your New
    Officer.
    
    New Officer: "Guardian of the East"
    Hanzo appears before you and talks about what is to come. He suggests you
    become a ninja and your officer will accept the new goal.
    How to unlock-
    Complete the "Siege of Osaka-Summer" stage (Lower Path) with your New
    Officer.
    
    -------
    -Other-
    -------
    
    Koei Information
    It just shows Trailers for Crimson Sea 2, Dynasty Warriors 4: Xtreme Legends,
    Naval Ops Commander, and Romance of the Three Kingdoms IX.
    How to unlock-
    You should already have it.
    
    Credits
    I'm going to list the credits.
    How to unlock-
    Complete anyone's Story Mode.
    
    Director
    Hisashi Koinuma
    
    Game Designer
    Kazuhiro Echigoya
    
    Main Programmer
    Hiroshi Kataoka
    
    CG Director
    Toshiyuki Takeyasu
    
    Sound Director
    Michihiko Shichi
    
    Planning
    Takamitsu Yamamoto          Atsushi Arai
    Hiroshi Kimata              Satoshi Anezaki
    Takahiro Kawai              Dai Kawai
    Jun Kawahara                Yoko Kuno
    Makoto Yamaguchi            Satoshi Deushi
    Shu Matsumoto
    
    Scenario & Event Design
    Shungo Nishimura          Akira Ishiguro
    Hiroyuki Numoto
    
    Programming
    Toshiro Ohtake         Yutaka Kobayashi
    Yuichi Sato            Shinichi Kanai
    Franklyn Tamalenus     Kazumaru Yui
    
    Character Design
    Hiroyuki Suwahara          Toshiharu Suzuki
    
    CG Design
    Kazuya Ohshima          Takahiro Sakuma
    Keita Kobayashi         Sachio Kusakabe
    Yuka Orihashi           Wataru Suzuki
    
    Kentaro Yamamoto        Tsuyoshi Fukuyama
    Azusa Kato              Kazutaka Kurosaka
    Bungo Ohshita           Jun Fujii
    Yasuharo Fuchi          Yuko Yoshimura
    Hiroshi Ohshima         Hideshi Tatara
    Chiharu Suzuki          Yuta Matsunaga
    
    Atsushi Ota             Yoshihiro Iihama
    Yukihiro Nakamura       Ayuma Fukase
    Satoshi Saka
    
    Daisuke Kojima          Jun Yasuda
    Takeshi Nakashima       Kumiko Yoshikawa
    Keiko Yamazaki          Saori Yamanouchi
    
    Kenichi Izawa           Takahito Otome
    Yasukazu Ono
    
    Yukiko Shiiyama         Junko Tanno
    
    Takeo Miyamoto          Hiroshi Shoji
    Tomomi Kiryu            Koji Yamada
    
    George Ikezawa          Mikio Matsunami
    Yuzuru Hangai           Hiroshi Moriguchi
    Wataru Maeda 
    
    Sound Design
    Kenji Nakajo               Mari Yoshida
    MASA                       Yasuhiro Misawa
    Shinichiro Nakamura        Masato Koike
    Ippo Igarashi              Hidehisa Nakazono
    
    Localization Staff
    Robin Kodaira          James S. Felper
    Tatsuo Mikami
    
    Motion Actors
    Toshihiko Kamei          Tora Kojima
    Kaoru Yoshida            Hideki Sugiguchi
    Toshihiro Ogura          Minami Taguchi
    
    Japanese Voice Director
    Tsukasa Satoh
    
    Voice Cast
    
    Yukimura Sanada
    Takeshi Kusao
    
    Nobunaga Oda
    Jurota Kosugi
    
    Kenshin Uesugi, Ieyasu Tokugawa
    Joji Nakata
    
    Keiji Maeda
    Yuji Ueda
    
    Masamune Date, Kennyo Honganji
    Nobuyuki Hiyama
    
    Shingen Takeda
    Daisuke Gori
    
    Mitsuhide Akechi, Edit Man
    Hikaru Midorikawa
    
    Goemon Ishikawa, Various
    Hisao Egawa
    
    Ranmaru Mori
    Naomi Shindo
    
    Oichi, Edit Woman
    Ai Maeda
    
    Magoichi Saika, Narration
    Hiroshi Isobe
    
    Okuni
    Wakana Yamazaki
    
    Hanzo Hattori, Various
    Takaya Karoda
    
    Kunoichi
    Yuko Nagashima
    
    Noh, Various
    Mariko Suzuki
    
    Hideyoshi Hashiba, Dozan Saito, Various
    Munehiro Tokita
    
    Yoshimoto Imagawa, Various
    Takahiro Kawachi
    
    Various
    Yugo Takahashi
    
    Various
    Keisuke Baba
    
    Nagamasa Azai, Various
    Takayuki Sasada
    
    English Voice Recordings Produced by
    VOICEGROUP, Hollywood
    
    Voice Direction
    Doug Stone         Charles de Vries
    Efton Geary
    
    Voice Producer
    Efton Geary
    
    Sound Editing & Design
    Julien Cook
    
    In Cooperation With
    Ryuzi Kitaura        Miki Takeuchi
    Jet Inoue
    
    Tatsuya Niikura      Tomohiro Nakajima
    Shigeru Nagamatsu    Soichiro Date
    Takahiro Uchida      Kota Toyota
    Katsuyuki Matsukuma  Yasuhiro Motoda
    Kaori Tsuji          Asuna Ito
    Yoshiyuki Tanaka     Kazuhiro Miyawaki
    Takahiro Fukuda      Ayumu Fujita
    Ryutaro Ohuchi       Kenta Soga
    Youhei Hamano        Runa Sugiyama
    Kazuhiro Saito       Takanori Shindo
    Satoshi Hirayama     Yasuhiro Kasagi
    Shuichi Okada        Keiichiro Yoshitake
    Shinji Watanabe      Shinji Takehara
    Hiroshi Matsumoto    Masayoshi Yamane
    Mitsuhiro Kageyama   Seiji Watanabe
    Shiho Syuda          Takako Taniguchi
    Kazuhiro Koyama      Duke P. Sam Fong
    
    AONI PRODUCTION
    COSMO TECHNOLOGY CORP.
    CREEK & RIVER Co, Ltd.
    D3D inc.
    Digitalscape Co, Ltd.
    Fontworks International Limited
    Japan Action Enterprise Co, Ltd.
    KENBUKAI
    Paranormal Designs
    PROKION inc.
    TELECOM SOUNDS
    WILCO Dream Studios Inc.
    
    TIANJIN KOEI SOFTWARE CO.,LTD.
    BEIJING KOEI SOFTWARE CO.,LTD.
    KOEI CANADA Inc.
    KOEI Corporation
    
    Dolby Digital Pro Logic II
    
    Localization Producer
    Yukinori Yokoyama
    
    Producer
    Yoshiki Sugiyama
    
    Produced by
    W-Force Omega
    
    *****************
    *****************
    **             **
    ** 14. Credits **
    **             **
    *****************
    *****************
    
    I'd like to thank Koei and everyone listed above for this game.
    Also my brother Raymond for helping me play this game.
    
    Also thanks to:
    EChang- New Officer Extra models and pretty much all Missions, most 5th
         weapons and items.
    Allen Welsh- Books of Earth, Water, Fire, Wind, and Air and Guiding Doll,
         Lantern, Battle Drum, and Matsukaze Saddle
    crustybutt- Yukimura's walkthrough
    Martin Porter- Kunoichi's walkthrough
    Matthew DiFlorio- 5th Weapons
    Kenneth Nursalim- Ranmaru Mori, Keiji Maeda, Okuni, and Goemon Ishikawa's 5th
         weapon
    JZaber- Edit Sword 5th Weapon
    Sima Zhongda- Some of Kenshin Uesugi's missions.
    
    ************************
    ************************
    **                    **
    ** 15. Update History **
    **                    **
    ************************
    ************************
    
    August 6
    Version .25- First layout.
    Will soon add Battle, Skills, Missions, rest of Walkthroughs, and the rest of
    the Movies.
    
    August 7
    Version .30- Added walkthroughs for Kenshin Uesugi and Mitsuhide Akechi. Added
    more movies and will now accept e-mails about them.
    Sorry I still don't have any info on Skills, Battle, or Missions.
    
    August 8
    Version .35- Added Magoichi Saika's walkthrough and more information for
    Kenshin Uesugi's walkthrough. Added some information for the Battle section.
    Added movies I forgot to add yesterday. Added information for unlocking new
    models in New Officer Mode.
    Still need time for Missions and Skills.
    
    August 9
    Version .45- Added Ranmaru Mori and Masamune Date's walkthroughs. Added
    Missions for Okuni and Magoichi Saika. Added Yukimura Sanada, Hanzo Hattori,
    Oichi,  Kenshin Uesugi, Mitsuhide Akechi, and Magoichi Saika's Skill Charts.
    Added information for the Book Items. Added Elemental Attacks to Battle
    section.
    
    August 10
    Version .50- Added Keiji Maeda and Shingen Takeda's walkthrough. Added Ranmaru
    Mori, Masamune Date, Keiji Maeda, Shingen Takeda, Okuni, Goemon Ishikawa, Noh,
    Nobunaga Oda, Kunoichi, and New Officer's Skill Charts. Added some item
    requirements. CG Design added to Credits, Movies.
    
    August 11
    Version .55- Added Okuni's walkthrough. Added Mitsuhide Akechi's missions.
    
    August 12
    Version .60- Added Goemon Ishikawa's walkthrough. Added Hanzo Hattori's
    missions.
    
    August 13
    Version .65- Added Noh's walkthrough. Added More About Castles in Battle
    section. Added Oichi and Noh's missions.
    
    August 14
    Version .70- Added Nobunaga Oda's walkthrough. Added Bodyguards to Battle
    section. Added Keiji Maeda's missions.
    
    August 15
    Version .70- Added Nobunaga Oda's missions.
    
    August 16
    Version .75- Added Kunoichi's walkthrough.
    
    August 17
    Version .75- Added information for Ranmaru Mori's walkthrough. Added Ranmaru
    Mori's missions.
    
    August 18
    Version .80- Added the New Officer's walkthrough.
    
    August 25
    Version .85- Added Masamune Date's missions. Fixed Yukimura's walkthrough.
    Updated the part about proceeding to his upper levels. I apologize to all that
    have had trouble with my previous information.
    
    September 10
    Version .85- Finished Credits in Movies section.
    
    September 11
    Version .85- Finished Kunoichi's walkthrough. Added Kunoichi's Ending 2 to the
    Movies. Added Kunoichi's missions. Added Kunoichi's 4th weapon.
    
    September 12
    Version .90- Finished Shingen Takeda's walkthrough. Added War Rations and
    Healing Balm items. Added Shingen Takeda's missions. Added Yukimura Sanada,
    Oichi, Kenshin Uesugi, and Mitsuhide Akechi's 5th weapons.
    
    September 25
    Version .95- Finished Shingen Takeda's missions and added New Officer's
    missions.
    
    September 26
    Version .95- Added Yukimura Sanada's missions.
    
    September 28
    Version 1- Added Goemon Ishikawa's missions and have now completed my FAQ
    mostly.
    
    October 1
    Version 1- Added Noh's fifth weapon. Added Arabian Saddle, Gold Incense, and
    Hachiman Bell to Items. Added Yukimura Sanada's Ending 1 and Goemon Ishikawa's
    Ending 2 to Movies.
    
    October 2
    Version 1- Added Horse Armor to Items.
    
    October 4
    Version 1- Finished Keiji Maeda's walkthrough. Added Keiji Maeda's 5th weapon.
    Added Keiji Maeda's Ending 1 and am now finished with the Movies section.
    
    October 7
    Version 1- Added Ranmaru Mori and Goemon Ishikawa's 5th weapons.
    
    November 16
    Version 1- Finished Noh's skills. Edited Mitsuhide Akechi's 5th weapon, added
    Kenshin Uesugi and Shingen Takeda's 4th weapons and Shingen Takeda's 5th
    weapon.
    
    January 27
    Version 1- Added Warrior's Tale requirements in Items section. Added all 5th
    weapon requirements for every character other than the New Officers. Added
    Naginata 2nd, 3rd, and 4th weapons. Completed Magoichi Saika and Ranmaru Mori's
    missions.
    
    January 31
    Version 1- Added New Officer's Spear weapons, and 5th Naginata. Added
    requirements for the Elemental Rune item. Finished Oichi, Noh, and Nobunaga
    Oda's missions.
    
    March 3
    Version 1- Updated Contact Info.
    
    March 5
    Version 1- Finished Mitsuhide Akechi and Keiji Maeda's missions.
    
    March 17
    Version 1- Completed Items section. Corrected Keiji Maeda's missions. Finished
    Hanzo Hattori, Masamune Date, Shingen Takeda, and Kunoichi's missions.
    
    July 28
    Version 2- Massive update and reformation. Almost every section has been
    updated, completed and edited. So now I can officially say that this FAQ is
    done. I hope it helps and thanks for reading. ^_^ I will most likely only
    update it in the future to correct any mistakes or add any extra information if
    necessary.
    
    **********************
    **********************
    **                  **
    ** 16. Contact Info **
    **                  **
    **********************
    **********************
    
    I you have any questions, suggestions, comments, have any valid information, or
    have found any errors please e-mail me at jiyu_aifu@yahoo.com
    
    Make sure you put in a subject and mention that the game is Samurai Warriors
    and the subject which you're referring to. Also write your e-mail so it can be
    read without any problems. If your e-mail does not contain a subject, mention
    the game, or is ineligible, then it may be ignored. Also, if you ask about
    anything mentioned in this guide or even not mentioned you will also be
    ignored. If you require further help on something or don't understand something
    then by all means ask for help and I'll help if I can, but please don't ask me
    how to do something clearly mentioned in the FAQ. And let me remind you of this
    again. To unlock the features from Samurai Warriors, you need the original SW
    disc and you need to import data from it each time you play. 
    
    *******************
    *******************
    **               **
    ** 17. Copyright **
    **               **
    *******************
    *******************
    
    Copyright 2004-05 Giona Balvega
    
    This may be not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other web
    site or as a part of any public display is strictly prohibited, and a violation
    of copyright.
    
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    
    Sites with permission to use this guide:
    GameFAQs (www.gamefaqs.com)
    Neoseeker (www.neoseeker.com)
    Owari Province - Closed Down (http://p197.ezboard.com/bowariprovince)
    
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