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    FAQ/Walkthrough by Thirtysilver

    Version: 1 | Updated: 05/30/05 | Search Guide | Bookmark Guide

    Star Wars Episode 3 FAQ/Walkthrough
    For the Xbox platform
    Written by Thirtysilver or thirtysilver@yahoo.com
    Copyright Ryan Dawson.  All Rights Reserved
    Version 1
    This is my first walkthrough.  I tried to be clear and straightforward.  
    There is nothing here about codes or unlockables; this walkthrough will 
    tell you how to beat the game and nothing else.  
    A note about secrets: I included the locations of the secrets I found.  
    I did not find all of them.  Don't feel like you have to email me if 
    you find one I did not add to this walkthrough.  Just pat yourself on 
    the back and say, "I was more observant than that guy."  
    X-box Controls (from the game manual):
    Left Thumbstick - Move/Navigate menus
    Right Thumbstick - Force Target
    "A" button - Jump (hold down for force jump)
    "X" button - Fast/weak attack
    "Y" button - Strong/Slower attack
    "B" button - Critical attack/interact with others
    Left Trigger - Block/Strafe
    Right Trigger - Push/Grasp
    White button - Saber throw
    Black button - Stun/Lightning
    Back button - Not used
    Start button - Pause
    Directional Pad - Navigate Menus
    Saber strikes - The "X", "B", and "Y" buttons each perform basic saber 
    Press the "X" button for a fast attack with not to much power, the "B" 
    for a slow, but potentially lethal attack, and the "Y" button for a 
    balance of
    speed and power.
    Block - As a Jedi with the ability to predict incoming blaster fire, 
    you will
    automatically deflect some enemy shots.  However, to deal with more 
    close range attacks, hold the left trigger to block.  This will also 
    weaker blaster bolts.
    Strafe - While blocking, you will automatically you will automatically 
    face the
    most immediate threat.  By moving the left thumbstick, you can strafe 
    the enemy.
    Combo Attacks
    Experiment with various combinations of the attack buttons and 
    movements to
    execute combination attacks.  Here are some of the initial combos that 
    can preform:
    STANDING RAPID SLASH COMBO: Move the left thumbstick toward an enemy 
    and then press X,X,X)
    4. The Art of Jedi Combat
    Force Powers
    Force Powers will affect enemies or certain objects that you are facing 
    targeting.  To target a specific enemy, simply move the right 
    thumbstick in the
    direction of the enemy or object you want to affect.  A blue glow will 
    your selected target.  Moving the right thumbstick in a different 
    will change the target.  The force powers can be upgraded to improve 
    the range,
    power, and number of enemies affected by each of them.
    FORCE PUSH: Quickly pull the right trigger to preform a force push.  A 
    wave of energy knocks back multiple enemies and causes damage to them.
    FORCE GRASP: Pull the right trigger to lift the target into the air, 
    and press
    the left thumbstick in the direction that you want to throw it, and 
    release the right trigger.  You can throw enemies or objects around 
    you.  The
    target takes damage, along with any other enemies it comes into contact 
    FORCE STUN/LIGHTNING: Press and hold the black button to stun several 
    (if they are clustered together.)  After a moment of concentration, and 
    enough force power if used, the droid(s) will remain stunned for a 
    short time
    and you can finish them off or deal with other threats.  If the black 
    button is
    not held down long enough, the target will not remain stunned.  If used 
    on weak
    minded humanoids, they are tricked into fighting for you for a short 
    Eventually, Anakin gains the Force Lightning ability, which replaces 
    stun.  Press and hold the black button to electrocute enemies, 
    stunning them and doing continuous damage.  You can continue to send 
    until the enemy is defeated or your force power meter runs out.
    SABER THROW: Press the white button to throw your lightsaber, damaging 
    enemies and objects in it's path.  The longer you hold down the white 
    the longer and farther your lightsaber will fly.  Your lightsaber 
    returns to you after making a curved flight arc.  This ability can also 
    be used
    to destroy objects that normally be out of reach.
    FORCE HEAL: Click and hold both thumbsticks to heal yourself using the 
    This ability uses a lot of force power and will drain your force meter 
    quickly, so use it wisely.
    FORCE SPEED: Move the left thumbstick twice in any direction to receive 
    temporary speed boost.  While using force speed preform combos to 
    powerful attacks.  This force power can not be upgraded.
    Force Action Icons
    FORCE JUMP ICON: When a player can use the force to enhance his jump to 
    acess to further areas of a level, a glowing icon will appear on the 
    Press and hold the "A" button and then release it to activate the force 
    The player will land at a specified location.
    FORCE FOCUS ICON: At times throughout the game, you will need to use 
    the force
    to dramatically alter the environment to progress through a level.  A 
    icon appears on the floor to highlight these situations.  Pull and hold 
    right trigger and then release it to activate the force focus event.  
    player will be rewarded with the remarkable feats of Jedi power.
    Advanced Moves
    When facing another Jedi, you will need to be quick and clever to 
    Master these maneuvers to dominte your opponents.
    Breaking Grapples:  You can break grappels by pressing the "X" and "Y" 
    simultaneously at the very beginning of the grapple.
    Breaking out of Stuns:  When hit by another Jedi's force stun, you can 
    out by quickly pressing the "X" and "Y" buttons simultaneously.
    Universal Launcher:  Move the left thumbstick toward your opponent and 
    the "Y" button as the third part of a three-hit combo to launch your 
    into the air, where you can follow up wth more attacks.
    Jump follow-up:  After preforming the Universal Launcher, press the "A" 
    to jump into the air after the enemy to score a free attack before the 
    can preform an Air Tech Escape.
    Air Tech Escape:  If you are hit by a Universal Launcher, you can 
    escape a Jump
    follow-upattack by pressing the "A" button while you are in the air.
    Critical Lunge Strike:  When an enemy is at critical, press the "B" 
    button to
    preform an unblockable attack that will quickly dispatch of your foe 
    he/she has the chance to use Force Heal.
    Get-Up Attacks:  While lying on the ground, you can keep enemies from 
    you by pressing the "X" or "Y" buttons.
    Offensive Shunt:  Move the left thumbstick toward your opponent and 
    pull the
    left trigger to shunt (parry) a lightsaber attack, and then quickly 
    press the
    "X" or "Y" button to preform a follow-up attack.
    Offensive Counter Shunts:  If your opponent traps you with an Offensive 
    attack, you can escape his follow-up attack.  As the shunt begins, 
    press the
    same attack button that you think that he will use.
    Trap Shunt: While blocking, press the "X" and "Y" buttons 
    simultaneously just
    before being strcuk by a lightsaber.  (Note: Trap Shunts can't be 
    Saber Lock:  Saber Lock occurs when two strong attacks collide at the 
    time.  Rapidly press the "X" and "Y" buttons simultaneously for maximum 
    Perfect Deflection: You can deflect blaster bolts back at the enemy for
    increased damage by pulling the left trigger at the moment a bolt hits 
    5/30/05 - Completed game.  Awesome.
    5/29/05 - Completed 12-14
    5/28/05 - Completed 10-11
    5/26/05 - Completed levels 7-9
    5/25/05 - Completed levels 3-6
    5/24/05 - Started walkthrough.  Completed levels 1 and 2
    1: Rescue over Coruscant
             You begin this level in a starship hangar as Anakin.  There are 
    three canisters along the top wall near the ray shield; if you want, 
    you can use them to practice your force throw on the battle droids 
    which will besiege you when you step forward into the level.  Sometimes 
    there's a bacta tank under one of them.
             Defeat all the battle droids.  The strategy is simple: deflect 
    their laser fire, close in, and chop 'em up.  Once you've destroyed a 
    certain number of them, you'll see a brief cutscene in which a super 
    battle droid moves some boxes, clearing your path.  Very helpful of 
    him!  Too bad he wants to shoot you.  Kill him.  Move right and 
    dispatch more droids.  
             Eventually you'll come to a bridge that needs to be extended so 
    you can cross it.  You have to fight off droids while R2 works on the 
    bridge controls.  You'll see R2's progress meter in the upper right 
    hand corner of the screen.  There is a super battle droid at the top of 
    the screen - use combos to keep him reeling until he breaks.  Battle 
    droids will usually attack from the bottom of the screen here, and that 
    is where you should concentrate your efforts.  Obi can take care of any 
    stragglers coming from the left.  After another short cutscene, it's on 
    to the next area.
              Cross the bridge.  Flaming hunk of debris crashes right onto it.  
    No back-tracking now.  Burn through the droids, blocking the super 
    battle droid's rapid fire, and stay away from the blue bolts of 
    electricity on the far right.  Do you need me to explain why?  After 
    all the droids are destroyed, Obi-Wan will ask for help moving a 
    starfighter.  He stands at the top of the screen concentrating.  Run up 
    and stand on the glowing yellow circle, then hold right trigger to use 
    the Force.  An icon depicting an R will appear over your HUD when 
    you're in the right spot.   After you move the fighter, head down to 
    collect the health powerup and move on.  Dispatch droids, stay away 
    from the electrical hazard at the top left, and then head left for a 
    cutscene in which your party encounters another ray shield and Anakin 
    will hop down into a circular bay to find a console which needs to be 
             In the bay, droids will attack.  Kill all of them before 
    attempting to activate the console.  Then look behind the middle pillar 
    at the top of the screen to find a force powerup.  Once you've used the 
    console, super battle droids will come to murder you.  You must murder 
    them instead.  Give in to your hate.  When you're ready, step on the 
    blue circle and hold A to force jump back to the flight deck.
             Break some droids, then head up to the next blue circle and force 
    jump onto the balcony.  Kill the snipers, then the super battle droids, 
    then jump back down once the blue circle appears.  Back on the flight 
    deck, there are more droids begging for death.  They will come at you 
    in small groups from all angles.  This area is larger now, don't forget 
    to explore all of it and blow up all the canisters.  You have to do 
    your exploring before R2's progress meter is full, because once it is 
    R2 lowers the ray shield and the level ends.  Destroy the large 
    canister at the top left by the pit for a saber crystal.
    2: An Explosive Development
    	You're still on the Separatist ship.  Take control of Obi-Wan 
    Kenobi and lay waste to the two grapple droids here.  Once the first 
    two are dead, two more will drop from the ceiling to attack.  Grapple 
    droids can block your lightsaber strikes, so I suggest pushing them 
    down with the Force and trying to hit them with a finishing attack 
    while they're prone.  Stand over the droid and hit X to perform a 
    finishing attack.  You can also just hack at the droids until they die.  
    This method may not be very efficient, but it builds up your combo 
    meter.  Also, don't let the grapplers grapple you.  If they do, press 
    XY at the beginning of the grapple to break out.
             Once you've destroyed the grapple droids, a short cutscene will 
    show you battle droids marching post haste up a catwalk to kill you.  
    After the cutscene, head right.  Level the battle droids, which will 
    begin to come from behind as well as in front of you, and carve up the 
    grapple droid before moving on.  You'll come to a malfunctioning power 
    node.  It's spitting dangerous bolts of electricity.  Throw your 
    lightsaber at the power node to destroy it and clear your path.  
             Press on.  Chop some more droids.  At the top of the next ramp is 
    another malfunctioning power node.  Make sure you're standing on the 
    platform as you throw your lightsaber to eliminate the power node, 
    because the catwalk leading up to the platform will be taken out by 
    falling debris.  Once the node's taken care of, move to the next 
    platform.  I suggest taking out some droids before activating the 
    console here.  You'll have to backtrack to get some of them.  Once the 
    area is clear, operate the console to extend a bridge.  Here, four 
    wall-mounted electrical pylons are shooting arcs of energy over the 
    bridge.  As you cross, you have to destroy the pylons by throwing your 
    lightsaber.  Once you're safely across the bridge, you'll be treated to 
    a cutscene in which an overzealous grapple droid drastically 
    overestimates its own locomotive capabilities.  Move on.
             In this area, head down the ramp and slash the battle droids.  
    Then face the big door with the grapple droid guarding it.  There's a 
    turret over the door which will begin firing rapidly at you.  You must 
    use Force deflect to destroy it.  Hold L to guard, then spin the right 
    thumbstick.  You will begin to twirl your lightsaber, creating a blue 
    glow and bouncing the turret's fire back at it.  This will drain your 
    Force.  You can also target the turret with the right thumbstick and 
    throw your lightsaber at it, but you have to time that move correctly 
    or you'll continually eat laser.  Once the turret is dealt with, 
    dispatch the oncoming grapple droid.  A cutscene will usher you into 
    the next area.
             Kill the battle droids.  Then run forward until you can't go any 
    further.  Search the whole platform and destroy all the boxes for a 
    Force powerup.  Kill the attacking grapple droid and then head back to 
    where you entered this area.  There is a catwalk at the top of the 
    screen. Run up and then right.  You'll go up a ramp and follow the high 
    catwalk a short distance to a platform where battle droids and grapple 
    droids are waiting.  Strike them down with your Jedi flashlight.  Once 
    they're all scrap, you'll see a cutscene in which Anakin tells you to 
    use the Force.  Walk right to the edge of the platform, stand on the 
    yellow circle, and use the Force to pull a piece of machinery loose 
    from the ceiling.  Watch the next cutscene.  Marvel at Anakin's hockey 
             Once you regain control, fight off the grapple droids and battle 
    droids and head right.  Your path ends in a door you must open by using 
    the saber plunge.  Approach the door and watch for the B icon to appear 
    over your HUD.  When you see it, hold B and move the left thumbstick 
    from side to side - speed does not matter.  The door will grow hotter 
    and hotter, glowing brighter and brighter, until it just falls apart.  
    Before you mess with the door though, I suggest you make sure there are 
    no more grapple droids around.
             Once through the door, Anakin will tell you to "go for that power 
    conduit."  Don't go for any conduits just yet.  Grapple droids and 
    battle droids will come from either side of that big stack of 
    cylinders.  Once they're dead, go to the middle of the room for a 
    health powerup.  Then head to the top right and find the glowing, green 
    panel.  Slash it twice to open the door to a hallway which ends in 
    another door you need to saber plunge.  Plunge the door and move on.
             Head across the catwalk.  The section you're on will fall and a 
    blue Force jump circle will appear.  Kill the grapple droids, then 
    force jump to the high catwalk.  Watch a cutscene, and then head left 
    to the spot where you landed after you Force jumped.  There's a saber 
    crystal there.  Grab it and head back to the right.  Continue along the 
    catwalk, hacking buzz droids as you go.  Eventually you'll come to two 
    more malfunctioning power nodes.  One is at the top of the screen - in 
    the background, the other is at the bottom - in the foreground.  Man, 
    do they never do maintenance?  I hope these power nodes aren't 
    important.  Destroy both nodes to clear your path.  At the end of the 
    catwalk is a huge door which needs to be opened with the Force.  Step 
    on the yellow circle, do the Force thing, watch a cutscene, and move 
             Follow the catwalk.  While you're getting ganked by droids, 
    you'll see three alcoves.  The second alcove has a group of canisters 
    in it.  Destroy the canisters with the Force to reveal a health 
    powerup.  Then continue to the left until you reach a platform with a 
    console.  Operate the console to extend a bridge.  Once again, you'll 
    have to throw your lightsaber to destroy electrical pylons in order to 
    continue.  As you go, destroy the pylons as well as the buzz droids and 
    grapple droids, then make your way to the end of the bridge and the end 
    of the level.
    3: Peril in the Elevators
             Right off the bat, you're faced with two droidekas.  Don't risk a 
    frontal assault, their shields are resilient.  You could Force deflect 
    their shots but it take mush less Force to stun them and then move in 
    for a critical attack.  Hold the black button to stun enemies.  One 
    both droidekas are dead, run left to the elevators.  On the nearby wall 
    are two round portals.  Smash the right portal for a Force powerup.  
    After a cutscene showing the elevator arriving at your floor, you will 
    be placed beside the elevator door.  You have to saber cut the door to 
    get through.  Watch for the B icon above your HUD.  When it appears, 
    hold B move the left thumbstick in a slow square to saber cut.
             After a cutscene, you'll be on top of the elevator.  Fight off 
    the buzz droids until another cutscene puts you face to face with three 
    flying droids.  Stay near the top center while fighting them.  A 
    powerup appears here.  The flying droids have shields that can block 
    your lightsaber.  Again, force stun is an effective way to leave them 
    open for attack.  Alternatively, you can strafe around them and use 
    force push to send them down the elevator shaft.  If you prefer the 
    direct approach, hacking will work, too - the droids can't block 
    everything.  After you've taken care of the flying droids, another 
    cutscene will show you Obi-Wan being pinned down by droideka fire.  
    Fight off the grapple droids and buzz droids, then watch the next 
             In the next area, Obi-Wan is fending off destroyer droids.  
    Dispatch the droidekas, and then move forward. A ray shield goes up 
    behind you, blocking your path back to the elevators.  On the right, 
    find a door and use the saber plunge to burn it open.  Once you enter 
    this room, a ray shield will seal you in and a number of buzz droids 
    will attack.  Destroy them all, then operate the panel on the right 
    wall.  This will bring down the ray shield which is barring your exit 
    from this room, but it also activates a turret.  The turret drops down 
    in front of the door.  Use Force deflect to eliminate it, then look 
    left.  There's a wall of boxes.  In a cleft, you can just see a 
    canister.  Destroy the canister for a health powerup.
             Head back to the elevators.  Some grapple droids will try to stop 
    you.  Make them dead.  Then enter the open elevator door and watch a 
    cutscene.  Now you're on top of an elevator car with Obi-Wan.  Flying 
    droids will attack, but they are easily dispatched.  After a brief 
    cutscene, the elevator reverses direction and you have to deal with 
    some buzz droids and some more flying droids.  A cutscene ends this 
    short level.
    4: Settling the Score
    	Boss Fight: Count Dooku
    When fighting bosses, I tend to be cautious.  Watch for openings and 
    then strike.  Avoid using long combos, as they stand a better chance of 
    being interrupted.  If you get thrown into the air, hammer on A and you 
    will right yourself.  If you see Dooku using Force heal, try to get in 
    there and waylay him.  Also, learn to use the parry and counterattack.  
    Just as Dooku is attacking, hold left trigger and push the left 
    thumbstick toward him.  This will initiate a parry animation which will 
    leave Dooku open for a counterattack.  Make sure you don't get caught 
    up trying to do this and end up being cut down.  Take shots when you 
    can.  Your best bet is to play it safe.  
             In the second part of the fight, you will be on a balcony.  At 
    the left end is a big computer terminal.  Destroy it for a Force 
    powerup.  There are cylinders on the wall which you can Force throw at 
    the Count, but only do so if you have plenty of time.  Dooku, like most 
    bosses in this game, is aggressive and will stay in your face for most 
    of the fight.
             In the third part of the fight, you'll be in a semicircular hall 
    and Dooku will summon super battle droids to distract you.  Try and 
    draw the droids away from Dooku and dispatch them quickly.  If faced 
    with a decision, always attack Dooku before the droids.  There are more 
    objects here to throw and a health powerup at the right end of the 
    hall.  The health powerup will only appear after you knock a droid over 
    the inner railing.  You can do this by killing a droid while it's 
    standing near the railing.
             The fourth and final part of the fight brings you back to the 
    throne room proper.  Be patient and you'll end up the victor.  Keep in 
    mind that every boss you fight will become a duelist in the Versus 
    Mode.  This means they have limited combos and attacks.  If you learn 
    those attacks, you can anticipate openings in your opponent's offense.
    5: It's Not Over Yet
             When you begin, you will be separated from Obi-Wan and Palpatine.  
    Fight through the battle droids and super battle droids until a 
    cutscene shows an explosion disabling one of the ray shields, clearing 
    your path.  Head left and go through the door in the right wall to find 
    a conveniently-placed group of power cables.  Cut the cables to disable 
    the nearby ray shield, and then exit the cable room.  A turret is 
    waiting with some battle droids and super battle droids.  Force deflect 
    to explode the turret, then chop some droids before heading right.  
    Another ray shield blocks your path.  Saber cut the grey panel on the 
    far wall and slash the power conduit twice to disable the shield.  
    Next, head forward and watch a cutscene in which the ship's heal is 
    breached by a laser blast and some super battle droids are sucked out 
    into space.  Rock.  I'll bet you never thought you'd be so happy to see 
    a ray shield.  Head back the way you came.
             R2 is with you.  He won't do anything and he has no health bar.  
    Enjoy his emotive beeping as you hack some droidekas.  Avoid the 
    electrical hazards.  Make a right and then look for a box on your 
    right.  Smash it for a saber crystal, but not until you've destroyed 
    that turret with Force deflect.  After you've dealt with all the 
    droids, go back to where you got the saber crystal.  Walk forward from 
    there, toward where the turret was, and look for a door on your left.  
    Saber cut through the door and enter the little room to find a Force 
    powerup.  Once you're back out in the hallway, run up to the ray shield 
    and find the grey wall panel.  Saber cut the panel and destroy the 
    power conduit to lower the ray shield.  Move on.  Near the next ray 
    shield is an open door.  Go through it, but not all the way.  There are 
    dangerous electrical arcs in there.  Throw your lightsaber to cut the 
    power cables and lower this ray shield and move on for a short 
    cutscene.  The next ray shield has no cables to cut.  R2 has to lower 
    it from a computer port.  While he's doing this, you have to contend 
    with battle droids, super battle droids, droidekas, and a turret.  Once 
    the shield is down, run forward and help Ob-Wan clear out the remaining 
    droids.  Look at Palpatine cowering!  Too bad he's a withered old man 
    and not a powerful Sith Lord fully capable of defending himself, huh?  
    After a cutscene, run into the gun battery and head left.  The cannon 
    you need to man is to your right.  Directly across from it, to your 
    left, is a door.  Force cut the door to find a health powerup.  Grab it 
    and then man the cannon; you have to walk up to the cockpit on the side 
    and watch for blue arrows on the floor and the B icon over your HUD.
             You're looking at a Banking Clan ship.  Your cannon overshoots 
    the crosshair, so aim low.  I hope I don't have to tell you to fire 
    into the giant green areas.  Obi-Wan's shots always hit, but don't seem 
    to affect anything.  Oh, well.  There are three sections of the ship to 
    destroy.  Once you've destroyed them all, the ship breaks apart and the 
    level ends.  Explode-o-tron.
    6: The General's Right Hand
             First thing's first; head for the door and take out the battle 
    droid there.  Then smash the big green computer screen on your right 
    for a Force powerup.  Now it's time to face General Grievous's 
    bodyguards.  They're relatively quick and spin electrostaffs which can 
    block your lightsaber strikes.  I've found that hacking works best on 
    these droids.  Be aggressive and try to back them into a corner so they 
    can't easily strafe away from you.  After all the bodyguards are 
    destroyed, a cutscene shows the ship turning over and you and Obi-Wan 
    end up fighting on the bridge window.  You'll be attacked by grapple 
    droids, battle droids, and bodyguards.  With so much going on, this 
    battle is tougher.  Luckily, most of the body guards seem attracted to 
    Obi-Wan.  Only kill the battle droids when they get close or if you're 
    taking too much fire from them.  The bodyguards are the real threat.
             After the droids are scrap, the ship will flip upside down.  To 
    the right of the electrical arc in the center of the floor (ceiling) is 
    a green vent.  Destroy the computer screen beside the vent for a health 
    powerup.  You're now facing grapple droids and bodyguards while General 
    Grievous stalks around on the ceiling (floor).  Let Obi-Wan take his 
    share of droids.  The bodyguards will attack in pairs, so try and 
    isolate one at a time.  When this fight is over, the level ends.
    7: Investigating Utapau
    	This level begins on a catwalk high above the Utapau sinkhole.  
    Kill the battle droid before you and follow the catwalk.  Take the 
    first left to the ray-shielded door.  To the door's left you can see a 
    hose.  Throw your lightsaber at the hose to lower the ray shield and 
    enter the room for a Force powerup.  Now follow the catwalk back out 
    and onto the next platform.  A red grapple droid will leap the railing 
    and attack you.  Red grapplers are a little faster and a little more 
    resilient than their blue counterparts, but they're nothing young Obi 
    can't handle.  After you kill this one, three more will attack.  When 
    they're all trashed, head through the open door. 
              Follow the catwalk into a group of battle droids and red grapple 
    droids.  This fight is tough because you don't have much room to 
    maneuver.  If you can, try to backtrack around the corner and 
    bottleneck the group of droids.  This will keep you from being pecked 
    by laser fire as you try to take down the red grapple droids.  After 
    the fight, keep going to the end of the catwalk and Force jump from the 
    blue circle.  
             Once you're on the high platform, some buzz droids will attack.  
    Break them and operate the nearby console to lower another platform 
    which will adjoin with yours.  There are some battle droids and a super 
    battle droid on this platform.  You know the drill.  Destroy and move 
    on.  After making a right turn, you'll come to an exhaust port that's 
    venting flame.  Fun!  Throw your lightsaber and cut the hose on the 
    right side of the exhaust port; this will close the port so you can 
    pass.  Follow the catwalk to the right, destroy some buzz droids, then 
    operate the console.  Operating the console raises another platform.  
    Before you Force jump from the blue circle, you'll have some red 
    grapple droids and battle droids to eliminate.  
             Kill, Force jump, you'll land on the platform you've just raised 
    and be attacked by flying droids.  Once they're taken care of, wait 
    until there are no flames shooting out of the giant exhaust port in 
    front of you and then run.  Stop at the next port.  Unless you've 
    played a video game before, you know what to do.  The last port won't 
    stop flaming unless you cut the cord to your left with a lightsaber 
    throw.  Once your way is clear head onto the next platform and prepare 
    to take out a red battle droid and a turret.  Red battle droids will 
    attack in waves, followed by flying droids.  I suggest trying to get 
    the droids between yourself and the turret.  The turret usually won't 
    fire if it doesn't have a shot, but if it does you'll have a droid in 
    front of you to take the brunt of the attack!  Wicked.  With a clear 
    coast, saber plunge the door and move into the next area.
             Here, some super battle droids and a red grapple droid are 
    waiting for death.  Take out the red grapplers, then throw your 
    lightsaber at the group of pipes in the upper middle part of the 
    screen.  Enter the room that's revealed for a health powerup.  Back out 
    in the main room, destroy the super battle droids and another red 
    grapple droid or two.  Then saber cut the door to move on.
             A cutscene will introduce you to your next challenge - giant 
    cannons.  You'll need to use Force speed to evade their devastating 
    shots.  To use Force speed, move the left analog stick twice in the 
    direction you want to go and you will dash in that direction, using up 
    Force energy.  What cover there is here is not very resilient.  Boxes 
    and big canisters explode after on yet, and sometimes those explosions 
    will damage you.  Good luck!  Force speed right until you reach a group 
    of pipes and some battle droids.  Follow the pipes around a corner and 
    take out the battle droid and the super battle droid.  On your left 
    there is a door with a ray shield over it.  Above this door is a hose.  
    Jump up and cut the hose to enter the room.  When I did this, there was 
    a large bacta tank in the room.  This doesn't count as a secret, but 
    it's helpful nonetheless.  Now continue to follow the pipes and you'll 
    encounter some flying droids and another giant cannon.  Dodge the 
    cannon fire as best you can and Force jump from the blue circle when 
    you round the last corner.  As you jump, the cannons will rise to 
    follow you.  Great, more trouble.  Time the shots, take out the droids 
    that block your path.  If you're out of Force, you can hold guard (left 
    trigger) and strafe along the catwalk.  You can also jump to avoid the 
    shots.  Either way, try and make it past the first ray shield, around 
    the corner, and to the console near the second ray shield.  Operate the 
    console, the mount the cannon.  You have to destroy the two shield 
    generators on either side of the ray-shielded door to continue, but 
    waves of droids will try to stop you.  If you're drawing too much fire, 
    sweep the floor with laser blasts to take out any attacking droids.  
    But don't divert your attention from the shield nodes for long.  You 
    may be in a giant cannon, but you're essentially a sitting duck if you 
    take too much time.  Once the shield is down, defeat any remaining 
    droids and run through the door.
             Watch the cutscene.  Doesn't that crab droid look like fun?  It 
    isn't.  When you're back in control, run away.  Put the crab droid at 
    your back and go all the way to the end of the platform.  On your right 
    you'll see a big canister.  On your left you'll see some boxes.  
    Destroy the boxes for a health powerup.  If you want, you can wait 
    until you're seriously hurting to get this powerup, but you have to get 
    it before the crab droid is defeated.  To beat the crab droid, run 
    straight up to it while its forearms are up and grapple it (XY).  This 
    will initiate an animation sequence in which flip onto the droid's 
    back.  Once there, wail on the droid with quick slashes until it 
    reaches up to throw you off.  Then jump away and repeat the process.  
    Avoid the crab's powerful beam attacks as they will carve a serious 
    chunk out of your health bar.  And don't get too far away, because the 
    crab droid's charging attack is hard to dodge.  Stay in the crab's face 
    and don't get shot.  It usually takes about four grapple/strike 
    sequences to drop the crab droid.
    8: The Cavalry Arrives
    	All right!  You're in it now, my friend.  Time to get butt-
    plunged by an army of droids.  Fist you have to face two Grievous 
    bodyguards while battle droids shoot you from offscreen.  Don't get 
    backed into a corner.  Stick and move, try to divide attacks between 
    both bodyguards.  Take out some battle droids, too, because their 
    numbers and their capability to damage you from a distance will be a 
    big hindrance in this fight.  Remember to keep your guard up!
    	In the next area, you face an endless flow of battle droids and 
    red grapple droids.  Run to the top of the screen and smash all the red 
    triangles.  Then go to the upper middle - where you smashed the middle 
    triangle - and find a saber crystal.  With your combo meter all the way 
    up, hack some droids and rack up the Masterful combos!  I'd stay near 
    the bottom of the screen and turn most of my wrath on the battle 
    droids, as they can be destroyed more easily; you'll end up with more 
    Masterful combos that way.  But you may wish to use your more powerful 
    attacks on the grapple droids.  After you've carved your way through 
    some droid battalions, aided in part by clone troopers, a cutscene will 
    show Obi-Wan giving directions to clone Commander Cody.  Cody can't 
    comply because his ship is taking fire from the cannons on the deck you 
    can just see in the background.  Two Force jump circles appear - one on 
    your left and one on your right.  Before you jump, you may want to 
    stick around and help the clones take out a few more droids, but this 
    isn't necessary.  Jump from the right circle first.  Take out the 
    battle droids and red grapple droids, then stand back in the right 
    corner.  Face the console.  There is a ledge above the platform on 
    which you are standing.  Look up and you will just see a near the far 
    right edge of the platform.  Use your right thumbstick to target the 
    hose; you will be able to see when the blue aura surrounds it.  Then 
    throw your lightsaber to cut the hose and reveal a health powerup.  Now 
    operate the console and destroy the shield generator.  Then jump back 
    down, kill some more droids, and then Force jump from the right circle.  
    Demolish the red grapplers and battle droids, operate the console, then 
    destroy the shield generator.  After you jump back down and fight some 
    more droids the next big fight begins.
    	You begin facing two bodyguards.  Fight them the same way you've 
    fought the others.  You can blow up the canisters, but don't destroy 
    any other environmental elements yet.  After one bodyguard is dead, 
    battle droids and red grapple droids will join the fight.  Go after the 
    red grapplers to try and get your combo meter up again.  After you've 
    cleared out all the droid opposition, cut the two conduits at the upper 
    left and right of this room to lower the large panel in the background 
    - as well as two cannons.  Don't destroy the cannons just yet.  Run to 
    the bottom right of the screen and destroy the red triangular computer 
    screen you see there.  This will reveal a Force powerup.  Now use the 
    Force at the yellow circle in the top middle part of this area, between 
    where the two cannons were.  This will initiate a cutscene and the 
    appearance of another lovely crab droid.  Run to the right.  There is a 
    blue glow between some boxes.  Throw your lightsaber at the glow and it 
    explodes into sparks.  Now run all the way to the left side of the 
    screen and do the same thing to the blue glow you find over there.  
    After you've done this, a Force powerup will appear in the upper middle 
    part of the screen.  You'll probably have to run past the crab droid to 
    get it.  Have fun!  The crab droid kills the clone troopers easily.  
    Don't bother with the battle droids unless you want to rack up more 
    EXP.  Focus on taking down the crab droid.  Use the same grapple/attack 
    method as before.  When the crab droid is dead, the level ends as Obi-
    Wan races off on his Boga to face General Grievous.
    9: Showdown with Grievous
    	Boss Fight: General Grievous
    Like Dooku, Grievous will stay in your face throughout the first stages 
    of this fight.  Grievous is not above the Nathan.  He will often fall 
    into using one combo over and over, giving you no space to 
    counterattack or even strafe out of the way.  This combo is a dual 
    slash, a big upward slash, and a jump kick.  I kid you not: Grievous 
    once did this combo 13 times in a row.  If he gets into the frustrating 
    cycle of using this combo again and again and again, your best bet is 
    to try and wait him out.  You may be able to hit him after the jump 
    kick.  Or you may be able to release guard and jump away.  Don't try to 
    use Force grasp on Grievous; remember he has magnetic feet.  You can't 
    pick him up, but you can Force push him.  This doesn't do much damage 
    and won't even knock Grievous down, so only use it if you really need 
    to put space between him and yourself.
    	The first part of this fight takes place indoors.  Grievous will 
    use the same two combos over and over.  Try and keep your distance, 
    then close in and attack when you see an opening.  Sticking too close 
    will leave you vulnerable to Grievous's Nathan attack.  There are 
    chairs in this area you can Force throw at Grievous, but the general's 
    attacks cover so much distance that you will rarely have time to Force 
    grasp a chair, target Grievous, and release left trigger.  By the time 
    you get him lined up, Grievous will be pounding you.
    	The second area is outside.  Run to the outer right edge of the 
    platform and find a little pyramid-shaped module.  Destroy it for a 
    health powerup.  Now Grievous will begin using his blaster.  If you get 
    too far away, Greevy will pull out his piece and charge up a big shot 
    that will knock you down if it hits.  This is easy to dodge.  If you 
    can trick the general into using this charge shot you can get an easy 
    hit.  He may also choose to fire a few rapid shots at you.  These shots 
    can be deflected like another other blaster fire.  I suggest you just 
    stay in Grievous's face this time; beat him back with aggressive 
    	The third part of the fight takes place in a cave.  There are 
    stalagmites everywhere.  To the right of the general's starting 
    position, smash stalagmites to find a Force powerup.  Now Grievous will 
    begin using a rush attack: he'll crouch and glow blue before running at 
    you with lightsabers blazing.  You can try to attack him while he's 
    crouched, but you may be knocked back by the blue shield he puts up.  
    It's best to wait until he charges and dodge him or to hit him with a 
    thrown lightsaber or a Force push while he's crouching and charging up.
    	The final stage of this fight will occur on the landing platform 
    at which Obi-Wan arrived.  Grievous has gained some appendages.  Now he 
    comes at you with four lightsabers!  He has one more new attack - a 
    spin attack.  If you're close enough, Grievous will spin his torso, 
    slashing you multiple times with all four sabers.  This attack is 
    unblockable.  Luckily, he doesn't do it very often.  I suggest you go 
    back to the original strategy: give the general some space and zip in 
    when there's an opening.  With some patience, you can win this battle 
    of attrition.
    10: The Dark Side of the Force
    	Boss Fight: Mace Windu
    Mace isn't quite relentless as the other bosses you've faced.  His 
    attacks are a little bit slower and he's more susceptible to the parry 
    and counterattack maneuver.  But Mace can break most of your combos, so 
    be cautious.  Stick to short combos.  You have to match Mace's pace to 
    win this one.
    	The first stage starts in part of Palpatine's office.  Basic 
    stuff here.  Lock sabers with Mace until a cutscene takes you to the 
    balcony outside.  This is the shortest first stage of any boss fight in 
    the game.
    	The second stage is outside.  There are anonymous mechanical 
    objects lining this curved balcony and the wall.  After coming at you 
    in earnest for a short time, Mace usually seems eager to get to the 
    right side of the balcony.  If you stick to the far left, Mace will go 
    right and wait for you, giving you time to Force heal and, possibly, to 
    throw things at his hairless skull.  
    	Stage three is on a landing platform.  There's lots of room to 
    move here; don't get backed into a corner.  Once you start this stage 
    of the fight, head right and destroy the big computer terminal.  Then, 
    fight past Mace to get directly across the platform.  On the far left 
    are two more computer monitors.  Destroy them, then head back to the 
    center of the platform for a Force surge.  You'll notice that Mace's 
    combat doesn't evolve the way Grievous's and Dooku's did.  Unlike 
    Anakin, whose attacks have more flourish, Mace is very efficient.  
    Stick to your guns.    
    	The final stage takes place in Palpatine's office.  The center of 
    this room is surrounded by lighting arrays - these arrays are squat, 
    silver, and each has a band of light near its crown.  The two nearest 
    the bottom of the screen have statues on them.  Destroy all five of 
    these lighting arrays and a health powerup appears in the middle of the 
    room.  Mace never amps up his attack - not even when you've got him 
    down.  His connection to the Force calms him.  Press your assault once 
    his health is in the red.  
    11: The Hunt Begins
    	And now . . . it's Vader time.  You start in the antechamber of 
    the Jedi temple's library.  Padawans will stand in defense against you 
    and your clone troops.  There must be some sort of race restriction in 
    play at the temple; these young Jedi are not an incredibly diverse 
    bunch.  They have lightsabers, but they aren't challenging opponents.  
    If they were smart they would surrounding you.  Instead they break up, 
    leaving themselves open for lightsaber death.  I guess that's why 
    they're padawans.  Once you've murdered all the innocents here, a 
    cutscene will show a padawan barring himself on the upper level, 
    putting up a ray shield to keep you from lowering the ray shield over 
    the big door to the next area.  Force jump circles appear on the floor.  
    Before you Force jump, head right from the jump circle until.  Between 
    the first set of bookcases you'll find a Force powerup.  Now you can go 
    back to the circles and get your jump on.  Up on the balcony there's 
    less room to move.  The Jedi here will try and surround you.  Cut them 
    down in cold blood, then use the saber cut on the panel to the right of 
    the ray-shielded door.  There's another Jedi in that control room, but 
    he's boxed in.  He doesn't stand a chance.  Kill him, then operate the 
    console to lower the ray shield over the big door.  After you return to 
    the ground floor, a few young Jedi will challenge you.  Send them to 
    the netherworld of the Force.  Once they're gone, a cutscene will show 
    Anakin breaking down the big door to the next area and being confronted 
    by a Jedi sniper - Jedi who specialize in the saber throw.  Goody.
    	Once you're back in control, head immediately left to find a 
    health powerup.  You don't have to get it yet; you can wait until 
    you're through with the enemies in this area.  The snipers are quick.  
    They have good defense and can easily dodge most of your attacks.  I 
    try to back them into a corner or a group of clones.  Once you get into 
    them, they can't take much damage.  Remember to guard, because these 
    Jedi snipers are the masters of cheap shots.  Whooo.  When the room is 
    clear, use the Force at the yellow circle to initiate a cutscene which 
    will demonstrate Anakin's impressive command of the dark side.
    	After you break the door down, you'll be attacked by more Jedi 
    kids.  Can't you just see it?  The next Star Wars book could take a 
    Harry Potter direction.  Kid Jedi!  It'd sell.  I doubt a series like 
    that would include a graphic description of a brave padawan being run 
    through by Darth Vader.  End some lives, then run around the rubble and 
    find the ray-shielded door on the right.  There has to be a shield 
    control here.  Well there is.  There's a door in front of you.  Saber 
    plunge it to get to the next area.
    	Introducing the Jedi brute.  He carries a green double-blader and 
    blocks just about everything.  You cannot use Force lightning on him, 
    even when his back is turned.  Try to attack him with a combo that 
    consist of more than two strikes and you will be knocked on your can 
    before you can execute the third strike.  These guys are frustrating.  
    Wear this brute down and another one comes out of the door at the top 
    of the stairs.  When he's gone, enter the room at the top of the stairs 
    and destroy the turrets waiting for you.  Then operate the shield 
    control console and go back the way you came.  You'll have to butcher 
    more Jedi snipers before you get back to the room with the shielded 
    door.  Once you reach that room, you'll have to fight more snipers and 
    another brute.  There's a Force side on the left side of this room.  
    Clear the room, then head back around the rubble in the direction of 
    the door you smashed with the chunk of statue to grab it.  Saber cut 
    the newly accessible door to get through.
    	Now you're on a bridge.  More Jedi and Jedi snipers, as well as a 
    brute, stand in your way.  The railings on the bridge are destructible; 
    take them out and try to knock the brute off the bridge.  Further down, 
    a turret will begin firing at you.  Take this one out by throwing your 
    lightsaber.  Further still and another turret pops up.  Don't do 
    anything to it yet.  Stay far to the left and out of range.  Now some 
    Jedi will jump onto the bridge from moving platforms in the background.  
    If you have time, you can target one while he's on his platform and 
    take him out with a thrown lightsaber or a Force push.  When your way 
    is clear, press on.  Clone troops will arrive and blow the next door.  
    Now go back the way you came and throw your lightsaber to destroy that 
    turret.  Next head right for a saber crystal.  You will need this for 
    the upcoming waves of brutes, and if you get it before you're ready to 
    move on your combo meter will run out while you're waiting for the 
    clones to blast the door open.  In the next little atrium, two brutes 
    attack.  Hopefully you have a full combo meter.  If not, just stick to 
    the pattern.  Hit them as much as you can and be prepared to get 
    knocked down a lot.  After the first two brutes are dead, turrets 
    descend from the ceiling.  Defeat them, then face two more brutes that 
    come in from behind you.  Gnaw them to death, then move on.
    	The next area is a hangar.  Kill the first 3 Jedi that attack 
    you.  Then go back to the door you entered from and destroy the box 
    there for a health powerup.  Fight your way to the end of the hangar 
    and mount the turret there.  You have to destroy Jedi starfighters as 
    they rise out of their docking bays.  The more you destroy, the faster 
    they come.  Don't worry too much about the Jedi on the ground.  Turning 
    your fire on them won't help the clone forces; your cannon's shots will 
    take out clones as well as Jedi. Again, you will overshoot the 
    crosshair so aim low.  When all the starfighters are slag, the level 
    12: The Final Lesson
    	Boss Fights: Serra Keto and Cin Drallig
    Your first fight will be against Serra Keto, Cin Drallig's favorite 
    apprentice.  She wields two lightsabers.  Serra's a bit uncertain and 
    not the most defensive fighter, so feel free to get aggressive.  But 
    her attacks pack a lot of punch, so don't get cock.
    	The first stage of this fight begins in a room with a 
    malfunctioning machine at the top center.  It would behoove you to 
    attempt to lead Serra into this electrical hazard.  
    	In the second and final stage there are three holo-arrays.  
    Destroy them all, then pick up the saber crystal that appears in front 
    of the middle array.  With your combo meter full, Serra is at your 
    mercy.  After a cutscene, you'll be facing Cin Drallig.
    	Out of the frying pan and into the fire.  The piece of the red 
    pillar you used to crush Serra is lying on the floor when you begin.  
    Break it to receive a health powerup.  Cin Drallig is quick; don't let 
    him catch you off your guard or he'll toss you around like a rag doll.  
    Fall back on defensive strategy.  Cin likes to get in close.  Match 
    him, be bold but cautious.  
    	The second stage of the Cin Drallig fight takes place outside on 
    big, open platform.  There are numerous pieces of rubble to Force toss.  
    Like Mace Windu, Cin's pattern does not evolve.  He doesn't have many 
    three-hit combos; most of his combo strings are long and some have 
    delayed hits that trick you into leaving yourself open.  You can beat 
    him if you don't let him get you on then run.  Kill Cin Drallig to end 
    this level.
    13: Attack of the Clones
    	Well this sucks.  On orders from Palpatine, the clones have 
    turned against the Jedi!  Palpatine had the clones totally snowed and 
    the Jedi, somehow, had no idea.  You start this level on a docking 
    platform with clones attacking.  Clone troopers are only slightly more 
    resilient than droids.  If you hold the black button, you can 
    temporarily mind trick a clone into fighting for you.  The effect is so 
    brief and the clones are such bad shots that using this tactic doesn't 
    do much to help.  Chop your way to the ray shield and operate the 
    console to the left.  Now enter the canister-lined hallway.
    	Now you have droids to contend with as well as clones!  You are a 
    man alone.  Battle droids, droidekas, and a turret wait near the end of 
    the hall.  Take on the droidekas first.  The clones are behind you, and 
    they may draw some of the destroyer droids' fire.  This may afford you 
    the chance to get behind the shielded destroyers and take them out 
    quickly.  Once the hall is clear, saber cut the wall panel on the left 
    and slice the conduit underneath to lower the big door.  The next 
    hallway offers a few clones and battle droids.  Once those enemies are 
    defeated, clone walkers break through the wall.  Clone walkers are 
    powerful and Force immune.  While you can Force deflect their shots, 
    the best way to kill them is to get underneath them and slash at their 
    legs.  This will leave you open to the walkers' charge attacks, which 
    are unblockable and will always knock you backward.  This is a small 
    price to pay for eliminating a clone walker.  You can try to avoid this 
    by getting behind the walkers, but they are so good at tracking you 
    that doing this would be a waste of energy.  If there are still some 
    canisters in this hall, you can Force throw them at the walkers.  
    Destroy the clone walkers and keep moving.
    	In the next area, you'll face another walker and some clone blaze 
    troopers.  Blaze troopers use jet packs to fly and will attempt to 
    immolate you with their flame throwers.  Somehow, being on fire doesn't 
    freak Obi-Wan out too much.  Fight the blazers as you would any clone, 
    but don't get surrounded; they tend to attack in pairs.  Anyway, you 
    want to try and draw the clone walker to you before heading too far 
    down the walkway into this next area; fighting both blaze troopers and 
    the walker is your invitation into a world of hurt.  Clear the area, 
    then use the Force at the yellow circle to move the debris which blocks 
    your path.  Moving forward, another walker will make your life more 
    difficult.  Chop its legs out from under it, then Force jump from the 
    blue circle.  Once you're up on the balcony, four blazers will attack 
    in waves of two each.  After you have defeated them, head for the door 
    here and saber cut it to get to the next area.
    	You're now on a walkway.  In the background, clone grenadiers are 
    on an adjacent walkway.  They kneel with grenade launchers and can hit 
    you from quite a distance.  Take out the few droids here, then try and 
    target the grenadiers and take them out with a lightsaber throw.  It 
    can be done!  But it isn't necessary.  Once your walkway is clear, you 
    can head right to the ray shield and saber cut the wall panel at any 
    time.  Sever the conduit to lower the shield over the console at the 
    opposite end of the walkway, then head back the way you came and fight 
    the clones and blaze troopers that now stand in your way.  With the 
    opposition dead, activate the console to finally lower the ray shield 
    over the door at the right end of this walkway.  Then head down the 
    walkway, through the door and into the next area.
    	There are two turrets here.  Clones and droidekas come at you 
    from the right, and clones shoot at you from structural niches in the 
    far wall.  Surviving this takes some doing.  Luckily, your enemies 
    elect not to focus on you all at once.  Take out the clones first and 
    leave the droidekas to be caught in the turret crossfire.  Remember, 
    the clones and the droids are still at war with one another.  At the 
    end of this room is a large canister; destroy it for a Force powerup.  
    Clear the room, then cut all the sparking cables to drop the ray shield 
    over the console near the center of the room.  Operating the console 
    will open the big door at the right end of this room.  Head through it.
    	Checkpoint reached.  You're on another walkway.  Now, a clone 
    gunship will fire on you while a finite number of clones mugs you from 
    both sides.  Take out the clones first, then concentrate on the 
    gunship.  In the upper right hand corner of the screen, you can see the 
    gunship's health bar.  Force deflect its laser blasts back at it, or 
    throw your lightsaber to damage it.  When the turrets glow green, the 
    gunship is about to fire lasers.  When they glow orange, it will fire 
    missiles.  You cannot, of course, deflect the missiles.  You just have 
    to run away from them. Defeat the clone gunship and watch the cutscene 
    to move on.  At the end of this hallway, in the last niche, there's a 
    canister.  Destroy it and pick up the saber crystal.  Unfortunately, 
    you won't have much of a chance to make good use of your full combo 
    meter.  Once you've Masterfully disposed of the clone and droid 
    resistance here, saber cut the wall panel and sever the conduit to move 
    on.  In this next room, a lone droideka falls swiftly to your charged 
    up saber.  Destroy the big canister at the left end of this space for a 
    health powerup.  Cut another panel and destroy another conduit to lower 
    yet another ray shield, then run through the door and cut down as many 
    enemies as you can before your combo meter runs out.  There are only a 
    few clones and some battle droids here, and once they are all dead a 
    cutscene takes you to the next area.
    	There are two cannons on this clone Juggernaut.  The first is on 
    the front, and the second is at the back.  The flow of clones here is 
    never ending.  Dispatch a few, then focus on destroying the cannons.  
    Go for the one in the front first.  It's a beam cannon.  Force deflect 
    takes too long, so don't think you're going to stand in front of the 
    cannon and bounce its shots back.  Sometimes, if you get close enough 
    to it, the front cannon will destroy itself.  I don't know how or why 
    this happens; maybe it fires too low and the shockwave destroys it, or 
    the clone blaster fire you deflect could be bouncing into the cannon.  
    Either way, if the cannon simply explodes before you attack it consider 
    yourself lucky.  If it doesn't, you have to attack it with your 
    lightsaber.  I've found that the best way to damage it is to jump and 
    hit Y.  Repeating this ground pound attack will eventually take the 
    cannon out.  Use this same strategy on the cannon at the back of the 
    Juggernaut.  This second cannon is an autogun; several barrels are 
    connected in a ring and they fire as the ring spins.  Taking hits from 
    this cannon will cut your health down in a snap.  The cannon is set 
    into a riser that you can't climb, and that's why I suggest using the 
    jump + Y ground pound.  You know you're damaging it if, after you 
    attack, the cannon makes a mechanical whirring sound.  Destroy the 
    final cannon to escape Utapau.
    14: Assassination on Mustafar
    	You begin on a landing platform.  Neimodian shock guards will 
    attack; they have stun sticks which will briefly leave you paralyzed, 
    so don't let them hit you.  When the coast is clear, move close to the 
    big cargo container you can see on your right.  Throw your lightsaber 
    and break it open to reveal a Force powerup.  Then use the Force at the 
    yellow circle to move a platform out of your way.  Beyond it, more 
    Neimodian shock guards await death.  Kill them and saber cut the door 
    of the end of the landing platform.
    	In this little hallway, kill more shock gaurds, then run forward 
    to face a turret and a destroyer droid.  Force deflect should take out 
    both of these enemies.  If not, deal with whatever's left and use the 
    console on the right to open the door.  
    	Now you're confronted by your first Neimoidian brute.  These 
    enemies are slow, but they weild powerful axe-hammers which are 
    difficult for even Darth Vader to block.  Strangely, most brutes can be 
    dispatched if you attack them with a quick strike and then immediately 
    follow up with a critical attack.  Even if they block the quick strike, 
    you will usually be able to dispatch the brute with the follow-up 
    critical.  If this isn't working for you (or if you simply haven't put 
    enough points into Critical Attacks).  Try and strafe behind this one 
    when he enters a combo animation.  Get rid of the brute and more shock 
    guards will arrive .  They will try and gang up and you and are hard to 
    avoid if they start hitting you with their stun sticks.  In the 
    distance, a Neimodian soldier fires at you.  When you get time, Force 
    push him to a burning death.  Once you've killed all the enemies on 
    your side of the lava river, a blue circle will appear at the left end 
    of the platform.  There are more bad guys appearing on the far 
    platform.  Before you Force jump, Force push the droideka into the 
    lava; trying to Force jump while it's shooting you is rather 
    frustrating.  Take care of the droid, then Force jump.  On the other 
    side, kill the soldier and a cutscene will show a brute and more shock 
    guards heading your way.  Try to push the brute off the platform; the 
    shock guards are easy enough to dispatch.  Some will ever fall into the 
    lava on their own.  Way to go, guys.  Clear the platform, then head 
    left.  If you try to go right, that end of the platform will collapse.  
    Once you're through the door, you'll be sealed in a hallway with shock 
    guards and brutes.  The brutes appear one after another, crawling up 
    from a space near the wall like insects.  Saber plunge the next door 
    when you're ready to move on.
    	A brute and some shock guards attack on the next platform.  There 
    are also snipers on a floating platform.  As you move along, the magma 
    gun before you will lift and allow you passage.  But the next magma gun 
    must be lifted manually.  Take out the battle droids and the cannons 
    across from you, either with a saber throw or Force deflect, and then a 
    blue circle will appear beside the immobile magma gun.  Force jump to 
    the next platform and head toward the door.  Kill the battle droids 
    blocking your way and use the console at the back on the left wall to 
    lift the magma gun.  Then Force jump back across to the big platform.  
    Moving along, some snipers will blast the next magma gun down so it 
    blocks your path.  Before you Force jump over to murder them, run all 
    the way to where you started this area for a saber crystal.  Now head 
    back to the fallen mgma gun and Force jump to the next platform to 
    dispatch those snipers.  On the snipers' platform there is a turret at 
    the left end.  Kill the snipers, then go through the doorway to fight 
    battle droids and shock guards.  Once all those enemies are dead, cut 
    the sparking wires on the left near the red shield to disable to 
    turret.  Then head back out and Force jump from the blue circle on the 
    left end of the platform  Moving on, two droidekas will attack you.  
    Further up you'll meet with two brutes and a hover platform full of 
    shock guards.  If you time it right, you can knock all the shock guards 
    into the lava at once.  With the brutes dead and possibly burning, 
    press on.  You'll come to a spot where the platform has been burned 
    nearly through.  Here there's a Force jump circle and a sniper firing 
    at you from the adjacent platform.  Most blaster fire, even that of the 
    clone walkers, you will block automatically when Force sprinting.  Not 
    so with the blasts from the snipers' rifles.  They must be packing some 
    serious power.  I suggest Force pushing this sniper back so you can 
    Force jump, then skewering him after you land.  Now you can leave the 
    big platform behind for good.  Go down the hall and saber cut the door 
    at the end.
    	See that closed door?  You will be opening that.  Measly battle 
    droids oppose you down this hall; and some less measly brutes are 
    waiting at the end.  All must fall.  Then a cutscene will show you that 
    the ray-shield is down.  Run back, past the two brutes, and enter the 
    room that was blocked off before.  Cut the wires to disable the force 
    field at the end of the hall, then head out into the hall to face the 
    	With the brutes dead, you can go to the end of the hall and enter 
    the next hallway.  Use Force push to destroy the boxes in front of you.  
    The will explode, killing any nearby battle droids, and this will also 
    reveal a saber crystal.  Awesome.  Surge down that hallway, racking up 
    the Masterful combos on battle droids.  In the room at the end of this 
    hall is a sniper.  Dodge his shots or he'll slow your murderous 
    progress tremendously.  You'll probably lose your full combo meter by 
    the time you get to the back of this area, where droidekas await.  If 
    you haven't, slice through the droidekas before taking on any other 
    enemies.  Once your way is clear again, head right and cut the sparking 
    wires near the shielded door.  This disables the shield.  Enter the 
    next room to face a lone brute.  Then operate the console to reach a 
    	Immediately, a sniper begins firing at you.  If you have enough 
    Force you can hit him with Force lightning.  That's always fun.  When 
    you're ready, operate the console to Anakin's left.  This extends a 
    bridge.  Walk across and fight two brutes.  From another ledge, a 
    sniper takes pot shots at you.  Try and stay out of range as you fight 
    the brutes.  Kill him from the platform, then throw your saber at the 
    sparking wires to what was the sniper's left to lower the nearby 
    barricade.  Operate the console to raise the elevator.
    	You probably guessed some enemies would drop to attack you while 
    the elevator was moving.  While you're fighting the shock guards, the 
    elevator will come to a stop.  Now a brute joins the fray.  There's 
    also a turret firing.  Once again, try and keep an enemy between 
    yourself and the turret.  There's also another brute here, but he may 
    choose to hang back until you head for the hallway he's guarding.  Good 
    thing if he does.  Once all the enemies are dead, run down the hall and 
    grab the Force powerup beside the sparking wires. You may have to 
    destroy a box to get to it.  A cutscene takes you to the next area.
    	After the cutscene, go back into the door you just came through.  
    Run to the right, around the stationary elevator, and get the health 
    powerup.  Then move on.  Take a left from the door and head into a dark 
    hall littered with explosive canisters.  Two brutes will attack from 
    behind while shock guards and droidekas will attack from the front.  If 
    you must, attack an explosive canister.  This will sacrifice some of 
    your health, but it will likely kill all the shock guards near you.  
    However you do it, dispatch the shock guards first.  Then go after the 
    droidekas.  The brutes are the slowest, so they get to die last.  Run 
    to the door at the left end of the hall to activate a cutscene.
    	The next room will challenge you with two three-man battalions of 
    shock guards and two brutes.  They attack in waves, first a brute, then 
    the shock guards.  Survive one wave and the next wave comes in.  
    Dispatch one more brute, a third, to move on.
    	After a cutscene, you will have to execute the Separatist 
    leaders.  Not a problem.  Just for kicks, kill the leader near the far 
    door last.  All you have to do is swat the Neimoidians with your 
    lightsaber and their limbs fall off.  Vader.
    	The next mini-boss fight takes place on a docking platform.  You 
    have to destroy the Neimoidian shuttle.  Why doesn't it just fly away?  
    Good question.  Guess these Neimoidians aren't very bright.  There are 
    canisters on the quay, but lifting them, aiming, and tossing them takes 
    too long.  The best way I've found to take down the shuttle is to use 
    Force lightning on it.  For a time, shock guards will try and stop you 
    from damaging the shuttle, but they stop coming after you've mutilated 
    a few of them.  The shuttle has two attacks, a split-fire cannon and a 
    beam cannon.  Dodging the triple shots of the split-fire is not 
    difficult.  You can't deflect them, so you just have to move away from 
    them or between them.  When the shuttle heads over to one side of the 
    screen, it's preparing to fire the beam cannon.  Wait for the beam to 
    get near you, then jump over it.  Don't run toward it and then jump, 
    because the shuttle can track you and may move the beam up to intercept 
    you in midair.  If you only move to jump over the beam when the shuttle 
    is in beam cannon mode, it can't track you.  There's no doubt that you 
    will use up your Force hitting the shuttle with Force lightning.  This 
    is a battle of patience.  Destroy explosive canisters to find bacta 
    tanks and use Force heal sparingly.  When the shuttle crashes, the 
    level ends.
    15: Aftermath in the Temple
    	Look, it's a rebel blockade runner!  Well it will be in Episode 
    	You're with Yoda in the ruins of the Jedi temple.  Clone troopers 
    and a few clone grenadiers will attack in the atrium.  When a blue 
    Force jump circle appears, follow Yoda up onto a balcony.  The battle 
    continues with more grenadiers and troopers.  When all the clones are 
    dead, a cutscene will play in which clones destroy the base of a pillar 
    with explosives, providing you with a bridge to the adjacent balcony.  
    How nice of them!  Cross the pillar.  Fight through the clone troopers 
    and blaze troopers.  Go right to see a niche where the ceiling has 
    collapsed.  Just inside this niche is an explosive container.  Destroy 
    it to get a Force powerup.
    	After a cutscene, you and Yoda will split up.  You will leap over 
    the wall of debris and end up in an open space above the temple floor 
    where troopers, blazers, and grenadiers will attack from all sides.  
    Keep your guard up and dispatch clones quickly with critical attacks.  
    After most of the clones are dead, blaze troopers will start attacking 
    in waves.  I was able to get my combo meter full here, which was a big 
    help in fighting all these blaze troopers. Defeat them and then Force 
    jump from the blue circle that appears on the rubble in the center of 
    the room.  Approach the stationary clone trooper to trigger a cutscene 
    after which Yoda will rejoin you.  Look to Obi-Wan's left as soon as 
    you have control again.  There's an explosive container lying next to a 
    rock.  Target the rock and Force push it to reveal a saber crystal.  
    Now lay waste to the clone forces!  After the clones are dead, Yoda 
    asks for your help in moving debris to clear you path.  Yes, Yoda asks 
    for your help in using the Force.  Maybe he just doesn't want to humble 
    you.  Step on the yellow circle and use the Force (R) to move the 
    	Head down the new path into the next area.  Destroy the big 
    canister on the right for a health powerup.  Follow the green guy down 
    the hall, around a corner, and into a little hall where turrets attack.  
    Everything's locked down.  Defeat the turrets and saber cut the door to 
    move on into the library where you will be attacked by - surprise - 
    more clone troopers.  Defeat the clones and Force jump from the circle 
    at the far end of this room to get to the library's upper level.  Head 
    right and run to the end of the hall.  You will be opening that ray-
    shielded door, but not yet.  For now, head toward the last bookcase and 
    turn right.  Now you are looking head-on at Obi-Wan.  There's a bust on 
    the floor at Obi's feet.  Force push it reveal a saber crystal.  Pick 
    this up and head left, killing clone troopers and blaze troopers, until 
    you reach a dead end.  Saber cut the panel here and slice the conduit 
    to lower a ray shield somewhere.  Now run all the way back to the door.  
    Force cut the door to leave the area.
    	Your next objective is to take down clone gunships.  Run to the 
    right until you see the cannon.  Just after the last intact pillar 
    before you arrive at the cannon is a health powerup.  You can't miss 
    it.  While you're fighting grenadiers and blazers, the clone gunships 
    are firing missiles at you.  It's best to jump into the cannon after 
    you collect the powerup, because fighting for very long leaves you open 
    to missile death.  But you can stay and fight if you want.  If you 
    decide to, remember to keep moving.  Once you've amputated enough clone 
    limbs, hop into the cannon and attack the gunships.
    	First off, you can destroy the missiles in mid air.  You will 
    need to do this if you are going to survive, because the gunships 
    continue to fire missile at you even as you're blasting them.  The 
    ships will drop in to fire at you and fly off to regroup as they take 
    damage.  In short, they come and go.  Usually they appear close to one 
    another, but sometimes one appears on your extreme left while the other 
    appears on your extreme right.  In this case, just pick one and fire on 
    it.  The gunships' missiles don't seem to do damage if the ships are 
    out of view.  Destroy two gunships to continue.
    	Now you're in the archive.  I thought Anakin was going to be 
    waiting for you.  He's not here now.  Maybe he had a hair appointment 
    and had to jet.  Wherever he's gone, he left clone assassins in the 
    archive to deal with you.  There are only two at first.  Keep them both 
    in front of you.  The assassins are nimble and can dodge just about 
    anything you can dish out.  You have to attack them as they are winding 
    up for attacks of their own or after they've just completed an attack.  
    Keep your guard up and strafe around; don't stay stationary.  These 
    clones aren't really all that difficult - that's why there's more than 
    one.  Their number is their only advantage.  Speaking of number, after 
    you kill the first two assassins four more arrive.  Deal with them the 
    same way.  It's important not to let any of these guys get behind you.  
    The level ends after all the assassins are dead.
    16: A Friendship in Flames
    	Boss Fight: Darth Vader
    This is it: the fiery finale!  You face your former padawan in and 
    around the mining installation on planet Mustafar.  Sadly, in 
    comparison to the other lightsaber duals you've had so far this one 
    isn't anything new.  There are no secrets here; it's just straight 
    combat.  Much like Obi-Wan, Darth Vader is a careful and direct 
    fighter.  The fight ranges all over the installation; I won't describe 
    every stage here because, as I said, everything is cut and dried.  
    There is no secret strategy.  I suggest you press the attack, because 
    Vader's actually a little reluctant.  When it's over, you might want to 
    look at the mission list again.  Just for no reason.  There may be a 
    mission 17.  Maybe.  Or not.  There may be a big sign that says "You 
    Win" and that gives an address at which shifty-eyed guys in black are 
    handing out free money.
    That's it!  Thanks for reading my walkthrough.  It's the first I've 
    ever written and I hope it was informative.  Farwell, and may the Farce 
    be with you.

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