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    Boss FAQ by metalgearsonic

    Version: 1.0 | Updated: 07/16/06 | Search Guide | Bookmark Guide

    Written by metalgearsonic Ver 1.0
    A: Legal Disclaimer
    B: Quick Intro
    C: Boss Battles - Oni Warlord
                    - Kitana
                    - Kitana, Mileena, Jade
                    - Snake
                    - Reptile
                    - Orochi Hellbeast
                    - Baraka
                    - Sub-zero
                    - Goro
                    - Scorpion
                    - Inferno Scorpion
                    - Orochi Hellbeast 2
                    - Shang Tsung
                    - Kintaro
                    - Shao Kahn
    D: Optional/ Extra Bosses - Ermac
                              - Mileena
                              - Kano
                              - Oni Warlord 2
    E: Closing
    A: Legal Disclaimer
    This FAQ/ Strategy Guide was written solely by me, metalgearsonic, and all 
    chracters mentioned or used are owned by Midway Games. This guide is to be
    used on Gamefaqs.com only and used with their kind permission. All tips and
    advice used in this guide were found through gameplay expirience, no other
    help was given from any outside agency or distributor.
    B: Quick Intro
    This game is the first in the Mortal Kombat series to take the fighting
    tio new places and dimensions. Instead of being enclosed in some arena, you 
    are free to travel whereever you want to whilst attacking in any direction.
    It also brings in a new, clearer plot to the series that wasnt so apparent in 
    Midway's predecessors such as MK 1 and MK 2, which incidentally is where
    this game takes place between.
    Whats new and improved are several things: new enemies, new attacks, easier
    fatality input, enhanced enviroments and, obviously as this guide says,
    the introduction of Bosses. No more pounding the same enmies over again like 
    Deadly Alliance. No. Now all your favourites and have been upgraded to bosses
    who have to be defeated in order to advance. But it's not easy, as many of 
    you will know.....(especially Baraka.....*shudders*) This guide is here
    to put that at ease and help everyone beat the baddies with style, and if
    , just IF you're lucky......FLAWLESS VICTORY!!!!!......Well its a long shot
    but its worth a try, well done if you do this even once, I bow down to you...
    m(_ _)m m(_ _)m m(_ _)m m(_ _)m m(_ _)m m(_ _)m m(_ _)m
    Anyway, on with the blood and violence and guts...glaven....
    C: Boss Battles
    For each Boss I will put down their attack methods, how to dodge them, best
    methods of attacking them, rewards for their defeat and their death movie 
    (if they have one) so be careful when reading this as there will be *SPOILERS*
    Name: Oni Warlord
    Difficulty: 4/10
    Annoyance: 5/10
    Ah, the Oni Warlord, a big lumbering pile of fat with a big sword/club. As a
    first boss this will be a piece of cake compared to the rest of the game. His
    main attacks are smashing the ground with the club, swinging it round his
    body (lethal) and kicking the club over his head into the ground (very bad).
    First off, throw the small oni onto the spikes when and where possible to
    make this easier on you and concentrate on Lardy. Except the swinging club, 
    his attacks can simply be jumped over, and while he's dithering about you can
    get in plenty of attacks in on him and bring down his health bar. For the 
    swing clun move just run away from him so he cant hit you, then return and
    pound him. Simple boss and should go down very easily. Once he dies (not
    really a death movie for him) he'll leave behind the long jump abilty so
    you can get the hell out of there.
    Name: Kitana
    Difficulty: 5/10
    Annoyance: 3/10
    Liu's girlfriend isnt so hard. The only worry here is to make sure you dont 
    launch attack too much otherwise she counters with a fan-blade slash. Ouch.
    Block her attacks (which are kinda predictable) as she only attacks with 
    the fans, so no worries, and hit her with combos for max impact. At half
    health, she'll scarper into the portal where, after a quick Matrix-style
    attack, you get the main fight of the Monastery
    Name Kitana, Mileena, Jade
    Difficulty: 7 or 8/10
    Annoyance: 8/10
    Oh boy. Now you get to fight all 3 of the Powerpuff girls. From the start
    focus on Kitana until she gets thrown into the orb/dome thing. Fend off the
    other 2 in the meantime. Milena has a nasty habit of warp-attacking then
    rolling into you, which is frustrating, but Jade will also attack you with
    her spear and throw projectiles at you, so it takes some skill to keep Kitana
    in the trap while the other 2 are trying to free her. At this point if either
    J or M reach half health they wuill leave the arena for a while, and the spell
    time bar never increases, so ther is some good news. 
    Once Kitana is freed from the spell, attack her clone Mileena as she is the 
    greater of 2 evils. Her attacks are blockable so just keep an eye out for her
    warp attack. At 2 points of her health, she will be thrown into the fire trap
    on the right, so GET OVER THERE! and succeed the TYM to damage her greatly.
    Once she goes down, Jade is all thats left. Her main attack are those 
    projectiles, so go in close and launch her before using power attacks. Again
    she will be thrown into a trap on the left where you need to do more TYM.
    After the second time, she will be almost ready to go down, so do what 
    Kahn says and FINISH HER! In the Death-MV, your chracter will kick away Jade's
    spear, take it and attack Mileena with it, grab her Sai blades, then stab
    Jade through the eyes with them.....FATALITY. Your reward is the Fist of Ruin
    Name: Snake (not from Metal Gear Solid)
    Difficulty: 8/10
    Annoyance: 9.5: 10
    ARGH! I hate this thing so much! It's only attack is to touch you and then you
    go flying through the air.....back to the start......*shudders*. With your new
    ability, the aim is to destroy the pillars that the snake semms to be guarding
    with 3 fists of ruin. However each time you destroy one, he moves to next in an
    erratic pattern to stop you from doing this. This is mainly down to timing and
    luck because they're the only things you need here. 4 pillars gone and the 
    roof collapses, crushing and killing the snake. WOOHOO! Its dead at last!
    YAY....Uh-oh, Reptile doesn't look happy that you killed Mr. Fluffybump...
    Name: Reptile
    Difficulty: 6.5/10
    Annoyance 4/10
    Not as bad as his pet, Reptile can be a pushover. His attacks include fist-
    fighting, warping onto the rubble heap and throwing magic projectiles and
    charging up a single projectile to throw at you on the ground. Block his 
    punches, jump over the charged attack or attack him if you're daring,
    and run to the front of the rubble pile to avoid the attacks, as there's a
    99% chance you wont be hit. Keep launching him and attacking him when he's
    airborne and soon he'll reach 50% health. Now he's mad. He'll stop doing the
    multi-ball attack but he adds 2 more: Stealth, and a deadly dome of magic.
    Stealth is annoying, as he cant be seen at all until a brief image of his 
    head can be seen, so attack that area. The deadly dome can be awful if you're
    caught in it, but it's very easy to see him charge it up so by that time you
    have already pegged it away from him. The only real threat is the stealth
    move. A good tip is to know that the camera zooms in on you when your close
    to your oppenent, and zooms out when far away, so use that to help you.
    Many attacks later, Reptile makes a mistake, so you break his jaw, and
    in a tense struggle, break his neck and claim both your second tournament
    victory and the wall-climb ability. FATALITY.
    Name: Orochi Hellbeast
    Difficulty: 3/10
    Annoyance: 4/10
    I honestly think this guy is cooler, but also easier than the Oni guy. Along
    with him there are 3 Tarkata, so take care of them first. Once they're gone,
    my best tactic is to use fist of ruin over and over again. His attacks are so
    slow anyone can see when they're coming and it gives time to use around 5
    FOR's  which takes off about a fifth of his health, maybe more. The single
    danger is when he stops moving and sets himself on fire. RUN AWAY. Simple.
    Piece of Cake. He explodes into black matter, leaving you to either face
    Baraka or complete the second half of the Soul Tombs.....sounds like a 
    Name: Baraka
    Difficulty: 7.5/10
    Annoyance: 10/10
    I really want to cry when i fight this dude......The first half is simple, his
    attacks are almost identical but a little more powerful than his minions, so
    blocking is a must-do. Just pound him mercilessly until he throws the 2 burning
    monks into the arena. Either avoid them, or attack them and get some health
    back, which you'll need for the second half, trust me.....Once Baraka returns
    tio the other side, its a case of using your projectile attacks to hit him from
    that distance. Dont attack when he does the Matrix-diving move though, I find
    attacking there earely ever works, so just be safe for now. The final bit adds
    the full marks for annoyance. He cant be damaged at all when he returns to 
    your side. Nope. The only option is too attack him with the swords. Not
    slashing or slicing, but to impale him. And you cant just throw them either.
    No, you have to wait until another TYM appears whilst attacking, and this 
    can be anytime at all...that is if Baraka hasnt impaled you with his blades
    already because you attacked too much....Pass the TYM and then you just have 
    do it one more time......yes, i'm sorry too but what are you gonna do?
    I only hope you dont screw up the fatality because you dont want to do that
    again......The tortured souls emerge from within and batter Baraka to a pulp
    before a melee of them shatter Baraka into several limbs, pieces and gallons. 
    FATALITY.Boss Over. Thank God. Your reward is another tournament victory and 
    the Wall-run ability....once you've got it first, however....
    Name: Sub-Zero
    Difficulty: 5/10
    Annoyance: 7/10 (for first timers)
    Ah, yes, the classics are always the best. Of course all his attacks involve
    snowballs or his trademarks, Freezing you and the Ice slide that sends you 
    into the air. Keep a safe distance from him, and throw the projectiles given
    for easy victory. Only fist-fight when you're sure you can hit him good and
    not get pawned by him. No reward except a free boat trip and no death movie
    either, but he does get his kinda cool eye-scar....like Locke has in Lost
    on C4....maybe they're related.......
    Name: Goro
    Difficulty: 7or 8/10
    Annoyance: 7/10
    You finally get to take the 4-armed freak down at last! Attacks of his are
    suicide. He'll shoot 4 fire blasts at you, charge at you, and if you're not 
    caeful, he'll grab you in a TYM move which only the speed-of-light speedy
    can achieve. Very Nasty. Mad as it is, go as close as possible and FOR him
    like hell, but with each hit, jump to the other side of him. Every 4 connecting
    hits, he'll strike out at you, so that's why you jump. At half health, he'll
    grab a stone column and use it like a baseball bat. There'e 2 ways of going
    about this: Stay away and use projectiles, jumping when he smashes the ground,
    or kamikaze him and run like **** when he swings the 'bat'. Keep this up and
    you'll finally get your revenge on this annoying boss.....or do you? No.
    Johnny Cage, in a let-me-handle-this style, motions you away before kicking
    Goro in the chest and twisting his insides into Spaghetti Junction. DAMN YOU!
    THAT WAS MY FATALITY YOU SONOFA*****!!!!........get your 4th victory coin
    and move on.....
    Name: Scorpion
    Difficulty: 8/10
    Annoyance: 9/10
    GET OVER HERE! Damn he rocks as a Boss character.....First off, this a regular
    fight, with all Scorp's well known moves, the spear (GET OVER HERE!), fire-
    breathing, fire combos...all that, blocking is of the essence....or time...
    anyway....reach half health and things get sinister.....Scorpion will scarper
    to a solitary platform, trying to incinerate you in a flurry of flames. Reach
    the second arena and he will keep the attack up so just avoid the glowing areas
    before they ignite. After 3 or 4 rounds of this, he'll shoot his spear into
    the centre of the stage. Grab it, pass the TYM and Scorpion will fall into 
    you, ready to be sent back to hell where he belongs. However, he will return to
    the rock once more, so at the second TYM make sure you pass it and that you
    empty the health bar before he can go back. In a pretty painful death, you 
    grab the spear and tie it round Scorpion's neck, throttle him and chuck him
    into the lava.......FATALITY.....?.........No rewards.....how odd....well lets
    look over.......*WHOOSH*....oh dear....
    Name: Inferno Scorpion
    Difficulty: 5:10
    annoyance: 6/10
    HERE'S.......SCORPY! He looks mad.....but he's not so bad. No half-way
    interferences, but he does attack a lot faster and more ferociously, BUT he 
    does seem to lose health faster this time round.....Again block, block, block,
    and use combos and power attacks when and where you can. Once he's down, 
    you get to see the best thought out fatality ever. I.S. is kicked into the lava
    yet clibs back out. However, some of hell's other residents want him back and
    start to pull him back in. In a quick escape, Scorpion uses his spear to 
    grab onto a beam. At the same time, a skeleton attacks you, but with a
    quick round-house kick you send the bony corpse into Scorpion. He loses
    his grip and plummets into the lava, where more enemies grab him and overpower
    him...he sinks into the lava, flashing you a quick thumbs up before his demise.
    FATALITY. *COUGH TERMINATOR 2 COUGH* Grab the final victory coin and head for 
    the Foundry.
    Name: Orochi Hellbeast Part 2
    Difficulty: 6/10
    Annoyance: 9/10
    Dont get me wrong, its the same creature, its just that this time he's been
    joined by 2 demon generals who hurt you like hell, and the only way to get rid 
    of them is those 2 hooks hanging from the ceiling....not even Orochi wants to 
    eat them. Avoid the Hellbeasts attacks whilst trying to get the demons on the 
    hooks, then just kill the Beast like you did before for a well earned health
    Name: Shang Tsung
    Difficulty: 8/10
    Annoyance: 7/10
    The beginning of the end. Most of Tsung's attacks are magic based. BLOCK.
    However one of his moves involves sucking out your soul, which hurts you but
    heals him. NEVER give him the chance to do this. He can also transform into
    Reptile and Sub-Zero (see their strategies) and Johnny Cage. All of Johnny's 
    can be blocked however so there isnt much of a threat from him, Tsung himself
    is you biggest worry. Keep at him, avoid the healing move, remember his attacks
    and eventually you'll be rewarded with the breaking of Shang Tsung's neck...
    almost like revenge for the opening movie of Deadly Alliance....
    Name: Kintaro
    Difficulty: 4/10
    Annoyance: 3/10
    Yes I'm serious. First grab the small health in the bottom-left corner, then go
    for Goro's big brother. Kintaro moves just like Goro, except he doesnt do that
    evil grapple move or shoot fireballs, so he isnt as hard as Goro. He does have
    a move that involves jumping out of sight and landing randomly somewhere in
    the arena. Wait for him to jump then move to the spot where he was. He comes
    back down, you jump to avoid shockwave, he jumps again, you move again, wash,
    rinse, repeat etc. Attack him like the Hellbeast, Fist of Ruin, jump to his 
    back, attack, jump, hit, jump, hit and so on. When he goes down, he gets his
    arms (all 4 of them) ripped of violently, then in a defenceless struggle,
    loses his head in the same way. Prepare for the end......
    Name: Shao Kahn
    Difficulty: 9/10
    Annoyance: 9/10
    *INSERT FATALITY MUSIC* The final boss is the head honcho himself, and this is
    no piece of cake.....because he's killed you and taken it for himself. Close
    attacks are a big no-no, projectiles or throwing Kintaro's head are the only 
    safe ways here, otherwise it is suicide. His main attack is to shoulder barge
    you, but this can be avoided from a safe distance. His other attacks include
    energy shots, so avoid those, jump-uppercutting, so dont jump, and taunting
    you. Take this moment to do some serious damage as any attack here will 
    disorient him for a short while. Keep up the long range attacks and fleeing
    until he reaches half health. Here his helmet/crown is destroyed and we see
    what Kahn looks like under the mask. Unlucky for you, that crown was his
    favourite so now he's brought out the hammer.....DEADLY DEADLY DEADLY DEADLY
    DEADLY....and a little bit nasty too. Kahn keeps up the shoulder barges, so
    use projectile shots when you can. He also, unfortunately uses the hammer
    like the Warlord Boss does. Get caught and I doubt you'll have much/any health
    left. The only sure-fire way to avoid it is wait for him to start swinging it
    around him, then do 2 long jumps followed by a double jump. When you land,
    Kahn will have just finished and kneel on the ground for a bit. ATTACK!
    Keep up this loop and maybe, just maybe, you'll get to take down Shao Kahn.
    WELL DONE! You've beat the game! I wont spoil the ending, but you've finally
    done it. Now just go and collect all thos secrets hidden throughout each area
    in the game.......
    D: Optional/ Extra Bosses
    These Bosses dont necessarily have to be fought but they do help in finding
    all the secret stuff....
    Name: Ermac
    Difficulty: 10/10
    Annoyance: 10/10
    I can see why this guy is optional. At the warrior shrine, interact with the
    far left statue 3 times for the fight to start. Ermac is the 4th ninja of this
    game, and dont underestimate him. All his attacks involve psychokinesis, so
    its difficult to guess when he'll attack. My only advice here is to slowly get
    up close to him and wait until his attack ends AND leaves him open for pounding
    back to where he came from. If you attack him when he guards he'll teleport and
    perform an unblockable attack so be warned. At 3/4 health he'll start
    levitating thos rocks around the arena's edge and smashing them into the ground
    or you if he gets lucky.....and he will.....get him to 1/2 health and he brings
    the stone Johhny Cage to life.....oh great, 2 bosses.....Go for Cage first,his
    death/destruction gives somne health back then focus on Ermac. Be brave and
    patient and Ermac gets what he deserves. In an attempt to kill you he 
    levitates 2 rocks and throws one of them at you. Seeing it approach, you
    kick the rock back at Ermac and strike him with it. Ermac is knocked down, but
    forgets the second rock he's no longer holding....yea, the one that was above
    his head.....SPLAT! Your reward is the fact you beat him and a secret Koin.
    Name: Mileena
    Difficulty: 6/10
    Annoyance: 5/10
    Same clone, same girl, same attacks. Yawn. Avoid the 2 masked guards or kill
    them first then focus on Mileena. Same method as before. Piece of cake.
    She's almost dead....wait......no she's run into an escape portal with
    Kitana.......damn......I really wanted to kill Jaws' sister...... your only
    reward is another secret Koin
    Name: Kano
    Difficulty: 5/10
    Annoyance: 4/10
    YAY! A classic character! He's still got his trademark barrel roll, but this
    time round it cant be blocked so be careful when going to stike him. He does
    seem to be weak against combos so things like Scorpion's fire combo or Liu's
    Bicycle kick will do wonders here. Only annoyances are the barrel roll, those
    HIM AND STEAL MY FATALITY!!! ARRRGGGHGHHH!!!!!!.......back in reality now...
    After one helluva punch from Jax, Kano is sent back onto his prison platform,
    but a mechanism fault (?) sends the platform and Kano into a solid steel grill,
    dismembering and decapitating him. Your reward is a bit more.....rewarding
    compared to the other 2 you get. Your rewards are a health upgrade and a
    health bosst for the Shao Kahn fight....very helpful indeed.
    E: Closing
    I would like to give credits to:
    Me: for writing this thing up and hoping it cna help a lot of people
    Midway: For making a great game and hopefully making a sequel
    Ed Boon: For giving Scorpion the coolest voice and dialogue ever.
    My friends: For playing the game and losing so dramatically in VS. mode :-)
    Gamefaqs and its members: For being a great reliable site and its members being
    thankful when useful stuff is posted and just generally being cool
    Trademark 2006 metalgearsonic
    A.K.A. Chris Humphreys

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