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    FAQ/Walkthrough by CardigansFan

    Version: 1.101 | Updated: 11/12/06 | Search Guide | Bookmark Guide

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    1. Copyright
    2. Version History
    3. Introduction
    4. Controls
    5. Gameplay/Plot
    6. Characters
    7. Levels Walkthrough
    8. Items
    9. Weapons
    10. Unlockables
        A. Characters
        B. Character Profiles
        C. Movies
        D. Music
        E. Other
    11. Hints and Tips
    12. Credits
    13. Contact/Random Stuff
    1. Copyright
    This FAQ is Copyright 2006 by CardigansFan
    This FAQ may only be posted anywhere else if none of the FAQ is altered and all
    credit is given to the creator of the FAQ and GameFAQs for posting the FAQ.
    This FAQ may not be used for profit or for posting without giving credit to the
    creator of the FAQ.
    2. Version History
    Most chances are that this FAQ won't be changed unless I find something new
    in the game or somebody e-mails me to change something because it is wrong
    or add something I don't have.
    1.0 - First, full version of the FAQ
    1.1 - Minor adjustments, some additions, etc. Nothing too big here.
    3. Introduction
    My third FAQ, this is the first time I've gone to writing a FAQ for a large
    game. Again, I'm writing it for the FAQ Bounty, but also because this game
    is pretty good. I'm here to help you with levels, characters, items, weapons,
    and other stuff. Hope you enjoy!
    And the reason why I don't have stuff like movelists, weapons lists, abilities
    lists, etc. is because they're all useless in this game! There are no "secret"
    or "combo" moves, there are no "secret" weapons, there are no "secret"
    abilities. Basically, all of the stuff I just listed you can very easily do
    by yourself, with the same effort you would put into the game as just beating
    it. And besides, what do you need the names of weapons for or descriptions
    of abilities anyway? It's all in the game, and it's pretty self-explanatory.
    4. Controls
    D-Pad = Move around, scroll things on menu
    Left analog stick = Move around, scroll things on menu
    Right analog stick = Move camera around
    L3 = Nothing
    R3 = Lock/restore camera
    Select = Nothing
    Start = Select things on menu, pause game, skip cutscenes
    X = Jump, select things on menu, mount on horse
    O = Fury Drive, go very fast on horse
    /_\ = Special Attack, go back one menu, go fast on horse
    |_| = Regular Attack
    R1 = When held with O or |_|, do special move (when unlocked and equipped)
    R2 = Lock/restore camera
    L1 = Block, sidestep when move analog/d-pad left or right
    L2 = Lock/restore camera
    5. Gameplay/Plot
    There's no real story to this game, just basically a "Conquer the World"-type
    game. Although this game is very similar to Dynasty Warriors and Samurai
    Warriors, only the gameplay is similar. This game has no historical plot, and
    even if this game looks Sengoku Basara, it isn't because Sengoku Basara is
    historical, and has more characters, while this game doesn't. Basically, to sum
    this game up mathematically, here's how it is:
    1/4(Devil May Cry) + 1/2(Samurai/Dynasty Warriors)
    6. Characters
    There are only 12 playable characters, and only 6 of them are playable by
    default. Each character levels differently, each character gains abilities
    differently, and some characters have different amounts of abilities
    (it can be 3, 4, 5, or 6). The max level for all characters is 20.
    Devil King - He is the main character. Just think of him as Dante from Devil
                 May Cry. He wields a sword and a shotgun, and has a powerful cape.
                 Elemental attribute is Darkness.
    Scorpio - Warrior in Red Minotaur's Army. Wields dual spears. Elemental
              attribute is Fire.
    Azure Dragon - Fights for himself. Wields 6 samurai swords, however, the only
                   times that more that one is used is during Fury Drive and
                   his "R1" special attacks. Elemental attribute is Lightning.
    Lady Butterfly - Devil King's wife. Wields dual pistols. Elemental attribute
                     is Fire.
    Red Minotaur - Fierce general rivaling Devil King. Wields giant battle axe.
                   Elemental Attribute is Fire.
    Venus - Stealth ninja. Wields dual shuriken throwing stars. Elemental
            attribute is Darkness.
    Frost - Intelligent warrior. Wields duel sword. Elemental attribute is Ice.
    Talon - Ninja under command of Red Minotaur. Wields dual Shuriken stars.
            Elemental Attribute is Darkness.
    Hornet - Soldier under command of Devil King. Wields longbow. Elemental
             Attribute is Lightning.
    Puff - The hillbilly of the game (just listen to her accent/vocabulary).
           Wields a giant hammer. Elemental Attribute is Ice.
    Q-Ball - A missionary that wants submission to his faith or death. Wields
             dual cannons. Elemental Attribute is Fire.
    Iron OX - The human tank; just about nothing gets past this guy. He also
              can't talk. Wields a giant spear. Elemental Attribute is Lightning.
    7. Levels Walkthrough
    Here I will go through each of the levels in the Free Battle Mode. The reason
    is because each Conquest mode is different, and I would have beat Conquest mode
    hundreds of times to tell you all the possibilities. But nobody in their right
    mind would do that (or have the time to), since each play-through is a good
    20-30 minutes. Each level is the same for each character, only the dialogue can
    be different. The name in parentheses is the main enemy of the battle.
    Another note about this walkthrough is that you should kill as many enemies
    as you can along the way, and that you should kill all Lieutenants, Captains,
    and Commanders when you can, as they leave items and health, and also
    -Border Patrol:
    This is the level you play when you are being attacked by an enemy. The setup
    is always the same; a castle with two doors, a guard captain in each of the
    four corners of the map, and Assault teams coming from each entrance. Don't
    even bother killing the Guard Captains, because the Assault teams will still
    come. But don't be too pressured; even on hard mode, it takes a long time
    for the gates to come crashing down. The goal is to guard your castle until
    reinforcements arrive (about 5 minutes). Just keep killing the Assault
    Leaders, and then anybody attacking the doors.
    -Artica Rebellion (Puff):
    This level has a lot of enemies, but don't be discouraged. When you start off,
    just head straight for the first Commander. After you kill him, keep on going
    until a bunch of enemies arrive. There will be 5 Rebel Captains in the group,
    focus your energy on them, because if you kill them, most of the regular
    soldiers will become defenseless. After you kill them, pick your route (I
    always kill both Commanders) and proceed through the gate. When you get to
    the bridge, there will be a Commander guarding it, so kill him. About
    halfway into the bridge, you will be ambushed by soldiers and 5 more Rebel
    Captains. After you kill them, proceed to kill the next Commander, guarded by
    shielded troops. Then proceed to kill the next Commander, next to Puff, and
    then kill her. She will retreat even further back. When you go into the next
    area, you will be ambushed by a group of 4 Rebel Captains. After you kill
    them, kill the Commander. Then proceed to kill the next Commander. When you
    go into the last area, you will be ambushed by 5 Rebel Captains. Kill them
    then the Commander, and finally, Puff.
    -Assault on Bloomdale (Frost):
    There's nothing special about this level. Just kill all of the Commanders,
    because most of the time there will be allied reinforcements. The Guard
    Captains to the sides are optional. You will kill Venus twice in this level;
    once at the first gate, and then a second time in the square area at the top.
    After the second time, proceed to kill the Commander, along with the Guard
    Captains, and finally, Frost.
    -Chase at the Tablelands (Azure Dragon):
    Nothing special. You start off by killing Azure Dragon, and the horse chase
    is optional, because either way, you'll have to kill him twice. By NOT
    using the horse, you can kill the Commanders along the way. By using
    the horse, you can chase him down and kill him before he gets to the
    castle, and you get a 5000 EXP bonus at the end. And at every
    fork in the road (with a circular object/hill/etc. in the middle), go
    around the whole fork both ways, because at most forks, there is one path
    with a Commander, and another with a item in a box. At the end, you are
    ambushed by 3 Guard Captains and many enemies, so kill them, along
    with Azure Dragon. If you kill all Commanders and get the one item in the
    box, you should have 12 items at the end.
    -Siege of Dark Spire (Orwick):
    Nothing special until the the first gate. In order to get past it, you have
    to get a Bomb soldier to blow it up. First, rid the area of completely all
    enemies, because the Bomb soldier takes damage easily. When he blows
    up the gate, you can go down and all the way around the castle (with those
    enemies with giant pillars and hammers along the way) to reach health,
    fury, and 2 items. Then go back and kill Orwick and any other Commanders
    you want to kill.
    -Ruse at Riverglen (Red Minotaur):
    Nothing special unless you kill Scorpio. If you do, then there will be 3
    messengers sent out towards Red Minotaur. If you kill all 3, nothing happens.
    If you spare even one, then they will tell Red Minotaur, and he will head
    to fight against your troops, who are already in trouble. When you go to fight
    him, you will most likely have to fight Talon too.
    -Deadwood Counteroffensive (Red Minotaur):
    Only thing special is the Cavalry in the beginning. Begin your advancement
    towards Scorpio (guarding middle passage), and kill any units labeled
    "Cavalry". When they spawn, you will see an anouncement, at which point,
    you have to kill at least one of the Cavalry units to prevent any damage
    done to your allies. They will only stop with Scorpio's death. After you kill
    Scorpio, you can continue down that path and kill Talon before Red Minotaur,
    or go down the other paths and fight some Commanders.
    -Storm on the Great Plains (Irdene):
    Probably one of the toughest battles. After you kill the first Commander,
    Iron OX appears. On hard mode, don't even try beating him, seriously, even
    if your character is maxed out or whatever; it's a long and hard battle. Just
    "prime" him to make him slower for a while, and run away. Eventually, you'll
    get through all the gates to get to Irdene, who from time to time jumps on
    Iron OX. You either have to attack Iron OX enough or just use Fury Drive.
    -Divide and Conquer Faylinn (Lark):
    Not so tough until the end. The goal is to not let Bramble and Lark unite,
    but Bramble always arrives at the spot earlier than Lark, so focus
    your energy on Lark. If you do let them unite, then they team up against you
    and have the ability to heal each other, so you have to focus on one or
    the other. Until either Lark or Bramble are dead before they unite, or after
    they unite, don't bother attacking anything but Commanders that are
    guarding gates.
    -Ambush at Shadow Gorge (Muri):
    There is a HELLUVA lot of enemies in this level, along with Commanders,
    Lieutenants, and Captains. Mari is going to be a pansy throughout the whole
    level, but the enemy soldiers will almost always have morale. This level
    is perfect for experience and items.
    -Fall of the High Temple (Devil King):
    A lot of enemies here. Make killing the Guard Captains your top priority. After
    a while, Devil King will set the last half of the area on the map on fire,
    causing very minor damage to you. You have to beat Hornet and Lady Butterfly
    in order to get to the Devil King. Great level for experience and items.
    -Crossing the River Styx (Reaper):
    When you start this level, head straight for the bridge and kill the Commander.
    After that, proceed as fast as you can to Reaper. If your character is fast,
    then just go up to intercept Reaper, but if they are slow, destroy the gate
    nearest the bridge, go down the route, and go up from the "X". Don't let
    Reaper reach the "X" because then you'll have a lot of enemy reinforcements
    on your hand.
    -Flooding Gulthas Nam (Kahz):
    Your first objective is to kill 6 Commanders. There are more than 6, however,
    but killing the extra ones is optional. This stage can be confusing because
    you have to walk around stuff a lot. After you kill the 6 Commanders, Kahz
    will appear near the middle-top of the stage, where you will kill him.
    -Landing at Nanvia (Arslan):
    Nothing special, just a lot of Captains and Commanders here. During the battle,
    you will be bombarded by cannons if you don't move quickly. When you fight
    your way to the end, kill the Gun Captain (yellow dot) for a EXP bonus at the
    end and for allied reinforcements. Once you enter the last area, you can't
    come out. You will first face a robot in the beginning. Just stay clear of his
    attacks, and you'll kill him easily. Then you will finally face Arslan.
    -Pilgrimage to Cathedral City (Q-Ball):
    A lot of wierd contraptions in this level. In the second area/square, you are
    trapped, and the only way out is killing 4 Lieutenants. After that, in the
    3rd to last area, you will be trapped again, with 2 Lieutenants and the
    same robot as in Arslan's level. Then go in the small room down to find
    3 items, health, fury, and some experience. Then go to the last room, kill
    the 2 commanders, and kill Q-Ball. Don't bother with the Mecha-Q's because
    they come back as soon as you kill them.
    -Leveling Kush (Zaan):
    Here, your objective is to kill 16 Ambush Leaders. However, sometimes
    you don't have to kill as much. First, clear out the leaders in your area, then
    go east and kill those, then go north to the altar, then even further north,
    then northwest, and then Zaan should appear in the middle of the stage for
    you to kill him.
    -Battle at Riverglen (Frost):
    Just like any other battle. Go all the way down to defeat Frost. He will run
    away and you will have to fight Venus. After you kill her, go back north
    to help your troops and kill Frost.
    "Bridge Chests"
    Near the middle-right of the map, there is a tall bridge with
    treasure chests on it. However, not all characters can get it:
    Scorpio, Frost, and Q-Ball can't get the chests
    Venus and Talon have to double-jump on the right side of it
    Devil King has to use Triangle to jump
    Azure Dragon can use Death Sweep on the left side
    Lady Butterfly can use Flying Fish
    Red Minoutaur can use Fury OR Triangle jump on the left side
    Hornet can use Cloudburst on the left side
    Puff can use Ring the Bell
    Iron OX can use Fury OR Triangle jump
    -Twisted High Temple (Reaper):
    This is just like Devil King's level (the map and strategy); focus on the
    Guard Captains until you reach Reaper, then focus on Reaper and the Commanders.
    8. Items
    For the best items or item levels, play the game on Hard difficulty. Eventually,
    you'll have to play on Normal and Easy difficulties in order to get the
    not-so-rare or not-so-useful/powerful items. Each player can hold 3 items.
    When there is a (3) next to the item, that means there are three of that one
    item, and all three have to be equipped to work. The max level for leveling
    items is 99.
    Spartan Brace - Increase attack
    Armor - Increase defense
    Energy Bead - Increase health
    Health Ring - Increase health received from items
    Fire Charm - Protects from fire
    Lightning Charm - Protects from lightning
    Ice Charm - Protects from ice
    Darkness Charm - Protects from Darkness
    Fury Quencher - Max Fury Drive before battle
    Shield Crusher - One hit to destroy shield
    Awakening Vial - No dizziness
    Sage Haipin - Increase EXP from enemy
    Rally Pipe - New battle music (morale?)
    Fury Soul - Fury Drive fills faster
    Saddle of the Whirlwind - Horse is faster
    Hourglass of Fate - Turns level into Time Attack, no time = death, finish before
                        time = 3 chests
    Ground Killer Gauntlets - Foot soldiers easier to kill
    Air Killer Gauntlets - Archers/Riflemen easier to kill
    Flame Killer Gauntlets - Bombers easier to kill
    Shadow Killer Gauntlets - Ninjas easier to kill
    Machine Killer Gauntlets - Vertical Tanks/STOMP easier to kill
    Iron Killer Gauntlets - Mace wielders easier to kill
    Wood Killer Gauntlets - Pole wielders easier to kill
    Parchment of Infamy - Commanders easier to kill
    Disciplinarian Paddle - Knockback effect increased
    Bronze Award - 500 EXP
    Silver Award - 1000 EXP
    Gold Award - 3000 EXP
    Headdress of the Minotaur - If Scorpio has little health, Red Minotaur comes
    Wheels of Gale (3) - Increase movement speed
    Hilt of Reflection - Repelling attacks is easier
    Beserker (3) - Can't guard, attack up 50%
    Powershot - Devil King has grenade launcher instead of shotgun
    Bounty Chests (3) - Can't guard, get 5 chests
    Back Scratcher - Morale boost
    Masks of Demoness (3) - Sacrifice health, attack up 400%
    Hammer Displacer - Puff doesn't use hammer
    Cursed Clothes (3) - Damage recieved increased 2x, damage dealt increased 2x
    Chain of Necrosis - Combos are easier
    Breakthrough Secret - Break enemy's guard easier
    Coup d'etat Scale - Commander's attack down, soldier's attack up
    Jewel of Rage - Fury Drive boost up 300% from damage received
    Charm of Good Fortune - Find ornate chests easier
    Lottery Ticket (3) - 30,000 EXP, damage taken goes WAY up
    Medal of Valor - Kill 10 Commanders to get 3000 EXP bonus
    Cursed Dolls (3) - Can't recover health, 3 ornate chests
    Soothing Harp - Make enemies dizzy easier
    Tainted Figurines (3) - Can't recover health, 2x damage dealt
    Helmet of the Betrayer - Attack allies
    Beads of Mercy - Slowly recover health
    Grave Power - Easier to land critical hit
    Gift Box of Reward - 1 Ornate Chest
    Sash of Atonement - Use health as Fury Drive for special attack
    Dies of Fortune (3) - 6 chests, damage taken goes WAY up
    Foul Incense - Repels enemies
    Books of Immortality (3) - Can revive self once
    Plasma Generator - Iron OX shoots plasma rounds in Attack mode
    Warrior's Codes (3) - Hit combo goes up 2x
    9. Weapons
    A weapon's level and importance are decided by the difficulty of the game. Hard
    mode gives you high leveled, powerful weapons, while Easy mode gives you 
    low leveled, weak weapons. Each character has 6 weapons, and the 6th weapon is
    always found in Ornate Chests, and is considered to be a "Joke" weapon. However,
    they may still be strong in comparison to other weapons (Such as Iron OX's 6th
    weapon compared to his 5th). Each # weapon also has special attributes that
    are present in all characters (the prime bonus and elemental attributes). The
    Elemental Attribute is the same as the character's default Attribute.
    First weapon - The one you start with, low level on Easy, high on Normal.
    Second weapon - Better than first, low level on Easy, high on Normal.
    Third weapon - Better than second, Elemental Attribute, low level on Normal,
                   high on Hard.
    Fourth Weapon - Defense higher than attack, low level on Normal, high on Hard,
                    bonus for hitting "primed" enemy
    Fifth Weapon - Better than third, Elemental Attribute, not as much defense
                   as fourth, only on Hard mode.
    Sixth Weapon - Can vary per character, bonus for hitting "primed enemy",only
                   on Hard mode in ornate chests.
    10. Unlockables
    A. Characters
    Here I will list what character you can unlock first, and then what person you
    have to beat Conquest mode with in order to unlock that character.
    Frost <-- Venus
    Talon <-- Red Minotaur
    Hornet <-- Devil King
    Puff <-- Azure Dragon
    Q-Ball <-- Lady Butterfly
    Iron OX <-- Scorpio
    B. Character Profiles (Credit to Berserker)
    Here I will list the character and how to get their profile (either Conquest
    or by completing a said level).
    Arslan - Landing at Nanvia
    Azure Dragon - Conquest: Azure Dragon
    Bramble - Divide and Conquer Faylinn
    Devil King - Conquest: Devil King
    Etc - Conquest: Any character
    Frost - Conquest: Frost
    Hornet - Conquest: Hornet
    Irdene - Storm on the Great Plains
    Iron OX	- Conquest: Iron OX
    Kahz - Flooding Giuthas Nam
    Lady Butterfly - Conquest: Lady Butterfly
    Lark - Divide and Conquer Faylinn
    Muri - Ambush at Shadow Gorge
    Orwik - Siege of Dark Spire
    Puff - Conquest: Puff
    Q-Ball - Conquest: Q-Ball
    Reaper - Crossing the River Styx
    Red Minotaur - Conquest: Red Minotaur
    Scorpio	- Conquest: Scorpio
    Talon - Conquest: Talon
    Venus - Conquest: Venus
    Zaan - Leveling Kush
    C. Movies (Credit to Berserker)
    Here I will list the name of the movie and how to get it (either Conquest
    or by completing a said level with a said character).
    Anime Opening -	Conquest: Any character
    Archrival - Battle at Riverglen (Red Minotaur or Scorpio)
    Azure Dragon Ending - Conquest: Azure Dragon
    Azure Dragon - Any stage (Azure Dragon)
    Battle at Deadwood - Deadwood Counterattack (Devil King or Lady Butterfly)
    Battle at Great Plains - Storm on the Great Plains (Red Minotaur or Scorpio)
    Devil King Army Opening	- Any stage (Devil King or Lady Butterfly)
    Devil King Ending - Conquest: Devil King
    Dragon vs. Devil King - Fall of the High Temple (Azure Dragon)
    Fight for Love - Arctica Rebellion (Q-Ball)
                     Pilgrimage to Cathedral City (Puff)
    Frost Army Opening - Any stage (Venus)
    Frost Ending - Conquest: Frost
    Hornet Ending - Conquest: Hornet
    Iron OX Opening - Any stage (Iron OX)
    Iron OX Ending - Conquest: Iron OX
    Lady Butterfly Ending - Conquest: Lady Butterfly
    Mutual Respect - Leveling Kush (Iron OX)
    Puff Opening - Any stage (Puff)
    Puff Ending - Conquest: Puff
    Q-Ball Opening - Any stage (Q-Ball)
    Q-Ball Ending - Conquest: Q-Ball
    Reaper's Betrayal - Twisted High Temple (Devil King or Lady Butterfly)
    Red Minotaur Army Opening - Any stage (Red Minotaur or Scorpio)
    Red Minotaur Ending - Conquest: Red Minotaur
    Scorpio Ending - Conquest: Scorpio
    Talon Ending - Conquest: Talon
    Venus Ending - Conquest: Venus
    D. Music (Credit to Berserker)
    Here I will list the name of the music an how to get it (By completing
    a said level). #1-#4 are unlocked by default.
    5: The Upper Hand - Arctica Rebellion
    6: Adrenaline Rush - Deadwood Counterattack
    7: Half of the Battle - Border Patrol
    8: Beachhead - Flooding Giuthas Nam
    9: Double Trouble - Landing at Nanvia
    10: Tropical Storm - Leveling Kush
    11: Fight to the Death - Landing at Nanvia
    12: Bramble's Scramble - Divide and Conquer Faylinn
    13: Enlightenment - Pilgrimage to Cathedral City
    14: Theme of Riverglen - Battle at Riverglen
    15: Tide of Battle - Assault on Bloomdale
    16: Pursuing Love - Assault on Bloomdale
    17: Frostbite - Arctica Rebellion
    18: Rumble of Valor - Siege of Dark Spire
    19: Riding High	- Siege of Dark Spire
    20: Might and Steel - Storm on the Great Plains
    21: Betrayal - Fall of the High Temple
    22: Storm Ride - Chase at the Tablelands
    23: The Thorn - Deadwood Counterattack
    24: The Downpour - Ambush at Shadow Gorge
    25: Tuonela - Crossing the River Styx
    26: Back Against the Wall - Crossing the River Styx
    27: Staccato Dream - Battle at Riverglen
    28: Albatross - Leveling Kush
    29: No Return - Crossing the River Styx
    30: Little Big Heart - Arctica Rebellion
    31: Burning Butterfly - Battle at Riverglen
    32: The Abyss - Fall of the High Temple
    33: Thunderbolt - Chase at the Tablelands
    34: Boiling Point - Divide & Conquer Faylinn
    35: Divine Love - Pilgrimage to Cathedral City
    E. Other (Credit to MalicousOne)
    -If you beat Conquest mode with all 12 characters, you can fight against your
    own army in Free Battle mode.
    11. Hints and Tips
    -Easy EXP and Items
    Go to "Free Battle" mode and pick any character (I pick Devil King even if he is
    maxed out, I do it for the items). Pick the level "Assault on Bloomdale: Frost".
    When you start, automatically turn around and go up the small hill with the
    soldier with shields and archers, and clear out all enemies in that area. Now go
    back (clearing soldiers as you go) towards the Guard Captain. Get close to him
    until he starts chasing you, at which point you should turn around and start
    heading towards the hill you cleared. Try to keep as close ot him as possible
    (by running and stopping), and when you are close to him and he turns back, just
    keep on going until you go in a circle back to where the Guard Captain
    originally stood (in front of the soldier respawn cave), but he should have
    stopped a couple of feet away from the cave on his way back. This way, you can
    attack all the enemies you want coming out of the cave without attacking the
    Guard Captain, and once you get a hit combo of 400 or higher, you instantly
    get an item.
    12. Credits
    -Capcom, for creating the game.
    -Koei, for making games that gave Capcom the idea for this game.
    -TheeMikester, for creating the great ASCII version of the "Devil Kings" logo,
    which is now the first thing you see in the FAQ.
    -Berserker, for filling in some Music, Movies, and Chacter Profiles for me.
    -MalicousOne, for Other, under #11, section E.
    -worldeater65, for showing a mistake about Talon's Elemental Attribute.
    -gazdaghorde, for adding the "Bridge Chests" to the Battle at
    Riverglen (Frost) Level.
    -syuuchi_16, for fixing the formula for the game (in Gameplay section)
    -GameFAQs, for doing a FAQ bounty for this game.
    13. Contact/Random Stuff
    If you have any suggestions on how to write FAQs better, any questions you
    still may have, or any cheats or anything I may have missed in this FAQ,
    then send me a private message.

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