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    FAQ/Walkthrough by Mad Monarch Gyl

    Version: 1 | Updated: 05/14/06 | Search Guide | Bookmark Guide

    
                             S U I K O D E N     5 
    -----------------------------------------------------------------------
    Suikoden 5 (US) FAQ
    for Sony Playstation 2
    by Mad Monarch Gyl (Argyl Camelo)
    -----------------------------------------------------------------------
    
    Copyright (c) 2005 Argyl Camelo
    
    This may be not be reproduced under any circumstances except for 
    personal, private use. It may not be placed on any web site or 
    otherwise distributed publicly without advance written permission. Use
    of this guide on any other web site or as a part of any public display 
    is strictly prohibited, and a violation of copyright. Selling, giving 
    away or reprinting any of the FAQ's content is prohibited without 
    obtaining permission. The FAQ will only be released for 
    www.GameFaqs.com so do not bother posting it on any website.
    
    "Walang nakawan pare..." (Please don't steal)
    
    
    
    =======================================================================
     I. INTRODUCTION 
    =======================================================================
    
    
    ----------------------------------------------------------------------
    AUTHOR'S NOTE
    ----------------------------------------------------------------------
    
    Hi, welcome to my Suikoden 5 walkthrough. The last time I wrote a game 
    guide was about a year ago. Anyway, I had changed the format of my 
    guides to make it easier to go through for you guys. I am writing this
    Walkthrough as I advance during my second play of the game so the guide
    might get slow updates. The hero do talk a little more than the past 
    suikodens. I mean, he has like a response to a lot of things so 
    there'll be a lot of times when you have to choose from 2 responses. 
    Most of the time, it doesn't matter what you choose though. The guide 
    here should help you on those parts and on other areas of the game. 
    I'll be using ambiguous or vague terms so you can still enjoy playing 
    the game your way. I also wrote some quotes I find in the game. I kinda 
    think it's cool. With those things said, Enjoy!
    
    If you want to contribute, comments or criticize, feel free to drop me
    a mail at gylisgod@yahoo.com (gylisgod at yahoo dot com). All game 
    related questions that are already answered in the FAQ will be ignored.
    I will try to make the FAQ as search friendly as possible. With those
    said, that will be it for now. Thank You.
    
    
    
    ----------------------------------------------------------------------
    REVISION HISTORY
    ----------------------------------------------------------------------
    
    VERSION 1  (May 14, 2005)
    - Walkthrough completed
    
    
    ======================================================================
     II. WALKTHROUGH 
    ======================================================================
    
    You won't be prompted to load the past Suikoden Clear File like it used
    to. When you start a New Game, you are prompted to name the hero of 
    Suikoden 5. The option menu comes right after deciding a name for the
    hero (you can change these options anytime in the game).
    
    *I'll be referring to Hero5 as Hero in this guide.
    
    
    ----------------------------------------------------------------------
                              Sol-Falena: Sun's Palace
    ----------------------------------------------------------------------
    
    After the long scene you'll arrive in the Sun's Palace. There won't be
    much to do here yet. Ferid will welcome your arrival and you'll be 
    presented with choices. You can choose any of the two choices. It does
    not matter what you choose. The Queen will arrive a bit later. You'll 
    be given new choices. Again, it doesn't matter what you choose. After 
    the scene you'll have a flashback of Lordlake.
    
    
    
    ----------------------------------------------------------------------
                              Lordlake
    ----------------------------------------------------------------------
    
    Items: Escape Scroll, Medicine, Sacrificial Jizo
    
    ----------------------------------------------------------------------
    
    You'll meet Talgeyl here. He'll tell you what happened here in 
    Lordlake. You will also gain control of your character. Familiarize 
    yourself with the menu, and controls. There is a save point near the 
    entrance of town. Save your game. You may talk to the townspeople if 
    you wish. Head down the road and enter the Clinic. You will meet with 
    the town's doctor and be given with another choice. Neither choice
    would affect anything other than the response of the Doctor. The first 
    option is rather arrogant. The Doctor will treat you bad anyway. 
    
    You'll exit the clinic. Continue to the next part of the town. There is
    a chest that contains an escape scroll to bottom part. Take it and try
    to enter the mansion to the left. You will be prompted with another 
    choices. Choose any. Both option will have you check the inside of the
    mansion anyway.
    
    Inside, take the Medicine inside the chest. Exit to the other door and
    you will be treated with another scene. There's a Sacrificial Jizo 
    there. You won't miss that chest's location so don't worry. There will
    be a little problem with the townspeople. Run all the way to the 2 men
    shown earlier. Talk to them. Both options would result you to helping
    them. Exit the town to the south and enter the Withered Forest.
    
    
    
    ----------------------------------------------------------------------
                              Withered Forest
    ----------------------------------------------------------------------
    
    Items: Medicine, Mega Medicine
    
    ----------------------------------------------------------------------
    
    Before you start looking for random battles, let's play with the 
    character's equipments a bit. Georg will be out of the part most of the
    time and it would be a big waste to not make full use of his armors.
    Unequip them all (maybe except his accessories). Give Georg's equips to
    Hero. You can give Georg Hero's old equips. He will still be good with
    not much protection from equipments.
    
    Georg is a powerhouse in the game the only thing he's bad at is with 
    His MDEF. That's okay though. There's an armor you can get late in the 
    game ate in the game that can boost that stat a lot. All you have to do 
    is to limit the number of monsters Georg kills to like under 30. What 
    you should do is put Georg in the entourage every time he joins your 
    party. This will give more experience to lower leveled characters. 
    Don't worry about Georg as he would be away most of the time.
    
    In the Withered Forest you get to fight Hairballs and Mad Dogs for
    random battles.  Both monster drops Medicine1. Use the sort command in 
    the Item Menu to combine Medicine1s. This will help you save inventory 
    space.
    
    Now, cross the bridge and go to the save point to save your game. Move 
    south then a little to the west. The road should branch out to two more 
    roads. The road to the left leads to a dead end. Take the right road 
    and you'll spot a sign post. From there take the south route for a 
    Medicine. Backtrack a bit and continue to the right. There should be 
    another road going south. Run south then right for a Mega Medicine. 
    Return to the upper road and continue going right. 
    
    You'll find a small pond there but the little boy isn't there. You'll
    later find monster ganging up on him. You get to choose on another
    option. Choose any, you'll end up helping him anyway.
    
    You'll be fighting 3 Ulse Monsters. This will be a really easy fight.
    Use Coop attack with Lyon and Hero and just have Georg and Lady 
    Sialeeds to attack. Focus your attack on one enemy and heal if 
    necessary. If you're fighting the Ulse monsters without Georg this'll 
    be a little tricky. Just keep on using Lyon and Hero's coop attack on a 
    single enemy. Sialeeds should keep on healing. Another scene will take 
    place after the battle and the flashback will end.
    
    
    
    ----------------------------------------------------------------------
                              Sol-Falena: Sun's Palace
    ----------------------------------------------------------------------
    
    Item: Dress, Refined Clothes, Scarf, Mega Medicine
    
    ----------------------------------------------------------------------
    
    "True Loyalty means being able to speak openly about what you think is 
    right and what you think is wrong." - Ferid
    
    ----------------------------------------------------------------------
    
    The scene continues till the present and you be given another choices.
    Neither would affect anything so pick one. Then after a while you get 
    another choice. Again, choose any since it does not matter anyway. 
    After the scene you will be asked to look for your sister Lymsleia.
    Georg and Sialeed will leave the party. Explore the castle a bit. 
    There's a save point if you exit to the south twice from the Audience
    Chamber. Go up the stairs to the left and enter the door near it. The
    first room is Sialeeds. You can mess with her maids a little there.
    Enter Lymsleia's Room and talk to the Maid inside. She'll tell you that
    Lymsleia went out looking for you. 
    
    Exit this part of the castle and run to the other side. Run down the
    hallway and you'll find two nobles backstabbing Royalty. Kyle overhear
    them. He'll scare both noble away and you get two choices. Just pick
    one, Kyle will get answer the same way. Kyle will join you afterwards.
    He'll tell you that it would be best to wait for her in the Knight's 
    Room.
    
    Okay, with another Queen's Knight in our party, let's make full use of
    his equipments. Unequip Kyle's armors and put it on Lyon. Equip Kyle
    with Lyon's old armors. Before going to the Knight's Room run up the
    stairs and enter the door to the far right. You'll find two chests 
    containing Refined Clothes and a Dress.
    
    Run to the top floor to the Seal Room. You have to take the Spiral 
    Staircase. Learn all three options from the Chief RuneKeeper. After
    doing so you may return to where you've met Kyle and enter the Queen's
    Knight's Room. The other Queen's Knight is inside and they will end up
    in a heated debate. Ferid will enter the scene. Kyle will leave the
    party afterwards. Attempt to exit and Miakis and Lymsleia will come 
    barging in the room. There'll be a series of options presented and you 
    can freely choose any answer. It will only trigger different dialogues
    and some are funny.
    
    You'll be then asked to check out the list of those who'll be 
    participating for the Sacred Games. Kyle, Miakis and Lymsleia will join 
    the party. Exit the room and you'll bump into Sialeeds. She'll join
    you after the short conversation.
    
    You should unequip Miakis' Armor and equip it on Sialeeds. She cannot
    equip her head gear though, but save it for someone else later. Exit
    the palace. You may choose to save your game on the way out. The Senate
    Hall is on the western part of the place. Before doing that let's find
    some treasures first. Move to the right for a chest containing a Scarf. 
    Then go all the way to the west. There should be a Mega Medicine in the 
    chest beside the Senate Hall. Take it and you may now continue on to 
    the Senate Hall.
    
    The guards will be surprised with the number of the party. You get to
    choose from an option. Neither choice would make any difference. Enter 
    the next room and the senate will greet you. Exit to the other side. 
    Talk to the Official there and he'll say something about the clerk is 
    on recess. So a couple more exploring should be done. Take the stairs 
    going down and enter the room in the middle. There will be a scene 
    there with the head of the Barows family, Salum Barows. His son Euram 
    will grace the scene after a bit. Return to the Official again. He'll 
    say that he had asked someone to get the clerk now. He'll tell you to 
    wait a bit. Talk to the Nobles/Officials in the Senate Hall and talk to 
    him again. It may take a few times to ask him but he'll let you pass 
    after a while.
    
    Inside, you get some more choices. It doesn't matter what you choose 
    again. Attempt to return to the Sun Palace. The bell will strike uh... 
    afternoon and you get to choose again. Lymsleia, Miakis and Sialeeds 
    will leave the party. You'll then be presented with another choice on
    what to do. Choose any. You'll be prompted to explore town anyway.
    
    
    
    ----------------------------------------------------------------------
                              Sol-Falena: Town
    ----------------------------------------------------------------------
    
    Item: Bandana, Medicine, Mega Medicine
    
    ----------------------------------------------------------------------
    
    Sol-Falena Blacksmith
    
    Can Upgrade to Weapon Level: 3
    
    Level 2 Upgrade: 300 Potch
    Level 3 Upgrade: 700 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sol-Falena Trading Post
    
    Sugar        100 Potch
    Salt         120 Potch
    Soybeans     220 Potch
    Vegetables   520 Potch
    Fruit       1600 Potch
    Wheat       1600 Potch
    Rice        2300 Potch
    Handicrafts 1550 Potch
    Spices      2250 Potch
    Coffee      3100 Potch
    Tea         5200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sol-Falena Item Shop
    
    Medicine5           250 Potch
    Cheesecake6         240 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Escape Scroll3      600 Potch
    Sun Badge         30000 Potch
    Dawn Badge        20000 Potch
    Twilight Badge    20000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sol-Falena Armor Shop
    
    Bandana               50 Potch
    Leather Hat          600 Potch
    Feather Ornament    1600 Potch
    Forehead Guard      2300 Potch
    Full Helmet         3800 Potch
    Robe                 750 Potch
    Guard Robe          1800 Potch
    Leather Armor       3000 Potch
    Bracelet             500 Potch
    Wristbands          1000 Potch
    Gloves               200 Potch
    Leather Gloves       500 Potch
    Mules                100 Potch
    Boots               1000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sol-Falena Rune Shop
    
    Fire Orb              6000 Potch
    Lightning Orb         6000 Potch
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Earth Orb             4000 Potch
    Flaming Arrows S3      900 Potch
    Thunder Runner S3      900 Potch
    Wind of Sleep S3      1500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    There is a save point near you. You may choose to save your game. Let's
    do some more treasure hunting before going to the Rune Shop. From where
    you entered run down the stairs to the right and head to the 
    Blacksmith. You can upgrade your weapons to level3 there. Hero and 
    Lyon's weapons are your priority; upgrade them if you have some money 
    to spend.
    
    A bit south from the Blacksmith is a Training Hall. With the little SP
    you got from your first few fights won't be enough so there isn't much
    to do there now. You need SPs to learn new skills or advance a current
    skill a character have. You can also check their proficiency with
    certain skills there. To the east of the Smithy is the Trading Post.
    Their prices changes depending on the current market trend. Check the
    Rumors to see what's happening. Buy Salt here if you have a little cash
    left. We need a total of 6 for a future recruit.
    
    Go down the stairs to the right of the trading post then a little to 
    the south. There's a Bandana in the chest there. You can explore and
    talk to the people in this side of the town. If you're done backtrack
    to the save point.
    
    Now let's explore the western part. Run down the stairs and you should
    find a woman in a white and green dress. You should spot a treasure
    chest there. Open it for a Medicine. Move a little to the south to 
    another new area. 
    
    There is an Inn, a Tavern and an Item Shop here. If you move a to the
    Tavern, you should be able to spot another treasure chest. Take the
    Mega Medicine inside it. Near the tavern is an Armor Shop. You may 
    want to check it out. There won't be any useful armor yet.
    
    After you're done shopping, head further west to the Rune Shop. The
    Rune Mistress Kyle came for isn't there, too bad. You can do business 
    after the short scene. Though I don't think you'd have any money to
    purchase any Runes yet. You can unequip Kyle's Water Rune though.
    
    Exit the Rune Shop and there should be a commotion in town. Kyle will
    run and check it out. You're presented with some choices.
    
    [1] I'll check it out too... 
    [2] Okay, I'll wait
    
    The first option leads you to trigger a battle against 6 thugs. 
    Choosing the second would not lead to any fight. If you picked the 
    first option it should lead to another option...
    
    [1] Let's go break it up
    [2] Let's wait for the patrol guards to handle it.
    
    The first option triggers the fight so pick it. It shouldn't be that 
    tough though.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Thug (x6)
    
    Battle Trophy:
    Medicine1
    
    
    The thugs on the back row can deal a bit more damage than the ones in
    front. If you did what i told you to equip the Knight's armors on Lyon
    and Hero, you would not even need to use healing. Basic attacks would
    do. Use the Formation Skill to heal if you have to.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Return to the Sun's Palace.
    
    
    
    ----------------------------------------------------------------------
                  Sol Falena: Sun's Palace - Ship Going to Stormfist
    ----------------------------------------------------------------------
    
    There will be a rather light scene here with the Queen. Afterwards you
    will be presented with some choices while talking to Lyon. Again, pick 
    any. After the scene, Lyon, George and Sialeeds will join your party. 
    There'll be another choice here and in the next scene, just choose one. 
    Exit south of the castle and keep going south to the Pier. You may want 
    to upgrade Sialeeds and Georg's weapons if you have enough money to
    spare. 
    
    On board, the party would be talking to each other. Georg and Lyon will
    sense something and will take a battle stance. You'll be attacked by
    a lizard like monster.
    
    After the scene, it should lead to a battle against a Zadom monster. 
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Zadom Monster
    
    Battle Trophy:
    Medicine1
    Fire Sealing Pc1
    Breath of Ice S1
    
    
    Zadom has an attack that makes your character go berserk. Other than
    that, it does not have anything worth worrying. It should go down with
    just basic attacks. Lyon and Hero should not have much of a problem
    if they have the Queen's Knights' armors equipped. Heal if necessary.
    You can use the formation skill to heal if you do not want to use any
    items.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Godwin Ships will come to aide you. After a few scenes you'll get to a 
    couple of choices. Just pick any. Sialeeds and the party will end up
    suspecting Godwin anyway.
    
    
    
    ----------------------------------------------------------------------
                              Stormfist
    ----------------------------------------------------------------------
    
    Items: Old Book7, Double Arm Tactics, Medicine, Bandage, Leather Hat, 
    Bracelet, Antitoxin, Leather Armor, Sacrificial Jizo
    
    ----------------------------------------------------------------------
    
    "You may be quick, but it takes more than that to be a good spy" - Georg
    
    ----------------------------------------------------------------------
    
    Stormfist Trading Post
    
    Sugar         95 Potch
    Salt         150 Potch
    Soybeans     250 Potch
    Vegetables   600 Potch
    Fruit       1400 Potch
    Wheat       1500 Potch
    Rice        2400 Potch
    Spices      2350 Potch
    Coffee      3300 Potch
    Iron       15000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Stormfist Armor Shop
    
    Leather Helmet  4200 Potch
    Full Helmet     3800 Potch
    Silk Cape       1500 Potch
    Rugged Leather  7000 Potch
    Chain Mail      3500 Potch
    Iron Gloves     2000 Potch
    Boots           1000 Potch
    Iron Boots      3000 Potch
    
    Rare finds:
    Feather Hat     6600 Potch
    Ring Mail       9000 Potch
    Guantlets       9500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Stormfist Item Shop
    
    Medicine5           250 Potch
    Mega Medicine3      600 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Escape Scroll3      600 Potch
    Bandage              50 Potch
    Jewel Necklace     1500 Potch
    Defense Ring        500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Stormfist Rune Shop
    
    Fire Orb              6000 Potch
    Lightning Orb         6000 Potch
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Earth Orb             4000 Potch
    Dancing Flame S3      1800 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Gizel Godwin and Marscal Godwin will welcome your arrival. There will 
    be a choice there, pick any and you will end up exploring the Arena 
    anyway. Gizel will join your party. Enter the arena. The route going 
    south leads to empty seats. So move to the left. There will be a 
    cut scene with the Feitas Dragon Cavalry. You can choose whether to 
    meet them or not. You won't be able to meet them yet. If you choose the 
    first option, they'll be gone when you arrive at the bridge. Let's 
    continue. From where you stop, take the south route and exit to the 
    stands. It should trigger a scene with Euram. You'll get to see a 
    sparing match between Euram's champion, Zegai and Godwin's champion, 
    Childerich. Georg makes really interesting commentaries. Anyway, 
    return inside the arena. Exit from where you entered. Go down the 
    stairs and exit the Arena.
    
    Outside, there are two chests waiting to be opened. One is in the north
    west corner (Old Book 7) the other one is a bit south. It's rather 
    hidden. Just check the boxes near the barrels. You should find it. It 
    contains the Double Arm Tactics which is a little better than your 
    current Standard Tactic. Return to the Arena. 
    
    Enter the Infirmary. And attempt to go down stairs to the basement. 
    Godwin will stop you. Choose the top option to continue. Here you'll
    learn about the harsh condition of Gladiators. Exit the basement after
    the scene and exit the infirmary. Run past the stairs, then to the 
    south. Take the stairs that leads to the upper floor. Godwin will tell
    you that this level is for the Royal Family and the Queen's Knights.
    You can save your game in the Prince's Room if you want. Go down the 
    stairs and Sialeeds and Gizel will leave the party.
    
    You can now explore town. Outside, there should be a scene with an
    intelligent Leopard. Anyway, you can save your game here. Talk to the 
    man with the red hair. He's the one near the guards. There'll be an 
    option to choose from. Pick whichever. He'll introduce himself as 
    Gavaya. Go to the south western most part of the town for a chest 
    containing a Medicine. There's an Inn, and a Magic Hall in the western 
    part of the town too. Move to the eastern part for a scene. Pick any 
    option presented by Lyon and you'll meet Shoon. Shoon will tell you the
    reason for following you. Georg will suggest discussing this somewhere
    safe. Shoon will then join you. 
    
    Before we go to that safe place let continue exploring. There is a 
    Chest to the south containing a Bandage. Move to the 'New Part of 
    Town'. There is an Armor Shop there. Move a little right then south, 
    there is an Appraiser and an Item Shop there.
    
    From the Armor Shop, run a little left then south and there should be
    a Leather Hat there. There is also a Blacksmith there but he can only
    upgrade till level 3. On the end of the western part of the town, there
    is a chest containing a Bracelet. The Rune Shop is further to the west.
    
    If you're done looking around, return to the old part of town and go to
    the Inn. Shoon will tell you what he found out. You get some choices
    again. After the scene, fetch Sialeeds from the Arena. When you meet 
    her, you'll have another options to choose and she'll join the party.
    
    The items that people sell here are almost the same as the ones in 
    town. There's also a Trading Post and a Combat Hall NPC there. You may 
    want to buy another Salt here (that should make 2 Salts already, we 
    need 6). Compare the Sol-Falena and Stormfist prices and pick out the 
    one you'll earn the most profit from. Buy those you can make profit in 
    Sol-Falena. 
    
    Return to the inn. And pick the second option to continue. Shoon will 
    join your party. You may want to equip him with you any spare armor
    during this mission and remove it afterwards.
    
    In the sewer, there are snails and arrow bat monsters. Both have about 
    100 Hp and with the armors you have, they shouldn't do much damage. The 
    snail drops Medicine1 that can be useful later on. In the sewer, there 
    are locked doors that can be opened by stepping on pink squares. 
    
    Now, step on the pink square to open the locked door. Proceed to opened
    door and take the chest containing an Antitoxin. Proceed north and 
    there should be a scene there. Egbert will introduce himself. You'll be
    able to get him a later on. There'll be a choice there, just pick any.
    Turn left on the bridge and north to open the door north of the room. 
    The other path here should lead to a Leather Armor. Go to the far end 
    of the room and open the chest for a Sacrificial Jizo. Back track to 
    the cross section (the one near the Leather Armor chest), the south 
    path leads to a shut door and a save point. Save your game. Head south 
    then west. Step on the pink square and continue to the door you opened
    to the Arena. Shoon will be leaving when you enter the Arena so you may
    want to unequip what you gave him. You can also do some more fighting
    here to earn a little more money to spend.
    
    If you're ready continue on to the Arena. You'll find the passage 
    leading to the cell. Move to the other side of the cell for the next 
    scenes. Pick the first option to run after the two Armes spy. Zegai
    will just stay there anyway. You'll then be fighting when you surface 
    from the sewer.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Suspicious Man (x5)
    
    Battle Trophy:
    Medicine1
    
    
    Nothing much to worry in this fight. Georg can easily take one enemy 
    with one hit. Heal if necessary.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, you'll be in a cell with Zegai. Euram will come 
    running. Choose the second option. Shoon will leave the party. Exit the 
    cell and the Sacred Games will begin. You will then be prompted for the
    ceremonial match. You'll get to experience the new duel system of 
    suikoden. 
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Shoon
    
    * It goes a little something like this:
    "Taunt" -  What Shoon will do
    
    
    Go ahead and come at me - Guard
    *pant* *pant* .... - Guard
    So whoever moves first loses - Guard
    
    I won't let you get the best of me - Attack
    Don't think I'm not good enough - Attack
    
    I'll give it all I got - Special
    ...Full power... - Special
    Here come's another one... this time I'll do it right - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After the fight, Lymsleia will enter the scene. Miakis will join the
    party as well. Run all the way back to the Royal Box. Save your game in
    the Prince's Room. There'll be a couple more scenes that will take 
    place. More options in the scene just pick any. 
    
    After Belcoot's battle, Lyon, Georg and Sialeeds will join you. Attempt 
    to exit south for a scene. You'll meet Doctor Murad. Exit to the south. 
    There will be a pretty funny scene there with Nikea. Head to the far 
    western part of the town for a scene. Either choice leads to a fight.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Thug (x5)
    
    Battle Trophy:
    Medicine1
    
    
    With Belcoot and Georg in the party, this fight is rather easy. Just
    use normal attacks here. You can use Hero and Sialeeds coop attack to 
    damage all  enemies.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Belcoot will join you after the battle. Make your way back to the Inn 
    for another scene. Exit the Inn and return to the arena. You'll be back
    in your room. Return to the Inn for another scene. You'll learn that
    Marina was abducted. Belcoot will join you. Move to the New part of 
    town and exit to the south east gate. Save your game there.
    
    
    
    ----------------------------------------------------------------------
                              Western Woods
    ----------------------------------------------------------------------
    
    Items: Goose Tactics, Mega Medicine, Feather Ornament, Silence Orb
    
    ----------------------------------------------------------------------
    
    Save your game. Follow the path Sialeed opened. There will be a fork
    going northwest and east. Take the east to get the Goose Tactics inside
    the chest. The northwest leads to the road you should go and eventually
    you'll spot a chest there that contains a Mega Medicine. Continue the 
    path that leads to the back of the hut. You'll be fighting 5 Thugs 
    after the scene.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Thug (x5)
    
    Battle Trophy:
    Medicine1
    
    
    Just use the same strategy as with the other thugs/suspicious men you
    fought already.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, head south. Trace the right side of the road to get 
    To the hidden chest. It contains he Feather Ornament head armor. Take 
    it then trace the left side of the road and you'll get to another trail
    that leads to a chest containing a Silence Orb. That's about it here.
    Exit western woods and a scene would take place right after.
    
    
    
    ----------------------------------------------------------------------
                              Stormfist
    ----------------------------------------------------------------------
    
    "If death is my fate, then so be it" - Zegai
    
    ----------------------------------------------------------------------
    
    You'll be back in the Inn. Exit the room and talk to Marina. Run down
    the stairs and talk to Georg. Return to your room to rest. The next 
    day, Lyon will join you. Go down the stairs, Sialeeds, Georg and 
    Belcoot will join you. Return to the Arena. You can purchase a couple 
    more salt if you have spare cash. Go to the Royal Box to continue with
    the Sacred Games' championship match. Godwin's Champion Childerich will
    be up against the Kanakan Swordsman Belcoot. During the battle, there
    will be something very strange about Belcoot. Childerich easily kicked
    his weapon away and you get some option right before he delivers a 
    final blow.
    
    [1] ....
    [2] Stop the fight!
    
    Ferid will stop the match if you pick first Option. Hero will throw his
    trinunchaku instead if you pick second Option. It doesn't matter which 
    you choose though.
    
    Rush to the infirmary to check on Belcoot. Go to the basement to where
    Zegai is. Lyon will join you. Go to the cell where Zegai is. He'll 
    explain everything he knows. He'll have this speech about his death and
    he'll be gladly accepting it. Tell him that you will not let that 
    happen (i think it's the top choice). Sialeeds will join you after the 
    scene. Go to the Queen's Room. Sialeeds will leave the party after the 
    scene.
    
    The next day, speak with Ferid in the Queen's room. If you talk to the 
    Lady-in-waiting, there should be a pretty funny dialogue there with 
    Sialeeds. There are also a couple more things you can do before leaving 
    though you're not required to do so. Anyway, you can Talk to Lymsleia 
    and Miakis in their room. Talk to Dr.Murad in the Infirmary. Talk to 
    Shoon in the basement. Talk to Norma (the girl with the leopard, 
    Ernst). Marina and Belcoot are in one room in the Inn. Egbert should be 
    loitering around the eastern part of the town. If you're done with the
    things you need to do, talk to Ferid and pick the 2nd option.
    
    
    
    ----------------------------------------------------------------------
                              Sol Falena: Sun's Palace
    ----------------------------------------------------------------------
    
    You! 'Hussies'!!! The Princes orders you to clothe yourself, hussy!!!"
    -Lymsleia (talking to Jeane)
    
    ----------------------------------------------------------------------
    
    Sol-Falena Blacksmith
    
    Can Upgrade to Weapon Level: 5
    
    Level 2 Upgrade:  300 Potch
    Level 3 Upgrade:  700 Potch
    Level 4 Upgrade: 1500 Potch
    Level 5 Upgrade: 3500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    The next day, Lyon, Miakis and Lymsleia will join you. Make your way to 
    the Audience chamber and Sialeeds and Georg will join you on the way.
    You'll be asked to accompany Lym to the East Palace, then to Lunas for
    the engagement rituals. Exit the Palace and there'll be a scene with 
    Kyle. He'll be ranting on why he wasn't assigned to accompany you.
    
    You can visit the Rune Shop to get a first look at Jeane. You can equip
    the Silence Rune on Lyon if you wish. The blacksmith here can upgrade 
    to level 5 now. Have Hero and Lyon's weapon upgraded to at least level 
    4. Try earning enough money to upgrade them to level 5 later. You'll 
    need to make them strong enough for a certain battle in the future. 
    Upgrade Sialeeds' after upgrading the two.
    
    Buy some more salt in the Trading post. You should sell what you bought
    from Stormfist here. The next trading post will be Raftfleet. You may 
    scroll down to check on their prices and decide which one to sell 
    there.
    
    If you're ready exit southeast. The exit is south east of the Appraisal
    shop.
    
    In the world map, you could level your characters a bit. Here's a nice 
    little trick. Go to the Menu and put Sialeeds, Georg and Miakis in the 
    Entourage. Run around a bit for random battles. You can reach around 
    level 17 or 18 quickly. Switch one with another party member to level 
    him/her up. You can easily have a level 20ish party here(and earning a 
    little money/items on the way). The Armadillon drops Sunbeam Pieces, 
    score 4 of it and have the Rune Shop assemble it for you. A Sunbeam 
    rune is uber early in the game. The Gold Bunny sometimes drops Counter
    Orbs. The Hairball monsters come in groups. The White Hairball is the 
    toughest so you may have to use coop attack to finish it right away. 
    There's also a small chance of encountering a monster named Peckles.
    He most of the time drops Power Pc1, Marbled Beef and a Leather Cape.
    The Leather Capes gives a pretty good defense boost.
    
    You can always return to Sol-Falena to heal or restock on healing 
    items. If you're ready proceed to the Eastern Palace. 
    
    
    
    ----------------------------------------------------------------------
                              East Palace
    ----------------------------------------------------------------------
    
    Items: Sunbeam Piece, Arrowhead Tactic, Glass Slippers, Cape, Cheesecake
    Sleep Orb
    
    ----------------------------------------------------------------------
    
    Save your game. Keep going southeast and you'll spot a chest containing
    a Sunbeam Piece. A house in the west part has a chest containing the
    Arrowhead Tactic. Move to the north western part of the place for a
    chest containing a Glass Slippers. The chest due north east contains a 
    Cape. From there, move a little to the south and talk to the Official,
    she'll give you a Cheesecake. Take the path to the right, the sleep orb
    should be on the end of the trail.
    
    Enter the Rune Room now for more scenes and choices. Exit the East 
    Palace and head north to Lunas. You can access Raftleet and the 
    Rotating Bridge but they can't do anything there yet. 
    
    
    
    ----------------------------------------------------------------------
                              Lunas
    ----------------------------------------------------------------------
    
    Items: Jewel Necklace, Defense Ring, Old Book 5, Juice, Water Orb,
    Magical Piece
    
    ----------------------------------------------------------------------
    
    There'll be more scene and choices here. Isato will join the party. 
    Save your game and continue to the right. You should go and meet the 
    Oracle in the Oracle's Conclave. There will be a couple more scene and 
    choices here.
    
    Unequip Isato's Sacrificial Jizo and Mega Medicine. Sacrificial Jizos
    are a bit expensive so this way can help you save a little. Anyway, 
    open the two chests outside the Conclave. One is a Jewel Necklace and 
    the other is a Defense Ring. Head down and turn right. The middle room 
    has a chest that has the Old Book 5. Talk to the man inside the door to 
    the left for a Juice. Then move to the lowest level for a scene. The 
    first of two doors from the left contain a Water Orb and a Magical 
    Piece. Take them and return to the Conclave for some more scenes and 
    choices.
    
    Take the stairs up for another scene and choices.
    
    [1] We'll go with you.
    [2] All right.
    
    If you choose first option, you'll be entering into the Northern 
    Forest. The second option prompt you another choice.
    
    [1] On second though, let's go with him.
    [2] I'm sure he'll be fine.
    
    If you pick first option you'll run after him. You'll spot Lun and Logg
    trying to get their hands on Lunas' Gold Dusts. You'll then return to 
    the Conclave afterwards. If you pick second option, you'll end back 
    at the Conclave and almost the same scene would take place. Head up the
    stairs and enter the door to the far left and sleep.
    
    Lyon, George and Sialeeds will join the party. Lymsleia and Miakis will
    head back to Sol-Falena. Lun and Logg will join you. The brown terrain
    outside Lunas has high chance of Ulse and Armadillon encounter. Ulse 
    drops Boost orb pieces. You can use this chance to collect the 
    remaining sunbeam orb pieces you need. Anyway, Head to the far south to 
    Raftfleet to continue.
    
    
    ----------------------------------------------------------------------
                              Raftfleet
    ----------------------------------------------------------------------
    
    Items: Thunder Piece, Fire Sealing Piece, Silver Robe, Fish Badge,
    Mega Medicine, Sacrificial Jizo, Flowing Piece, Old Book 1
    
    ----------------------------------------------------------------------
    
    Raftfleet Trading Post
    
    Sugar            55 Potch
    Salt            100 Potch
    Soybeans        300 Potch
    Vegetables      800 Potch
    Fruit          2000 Potch
    Wheat          1900 Potch
    Rice           2100 Potch
    Spices         2500 Potch
    Tea            4500 Potch
    Gold & Silver 57000 Potch
    Pearls        75000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Raftfleet Armor Shop
    
    Bandana              50 Potch
    Raft Turban         100 Potch
    Robe                750 Potch
    Guard Coat         6500 Potch
    Leather Wristband  1400 Potch
    Kimono Socks        200 Potch
    Sandals             350 Potch
    
    Rare finds:
    Circlet         9900 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Raftfleet Item Shop
    
    Medicine5           250 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Cough Drops3        150 Potch
    Eye Drops3          150 Potch
    Escape Scroll3      600 Potch
    Fish Badge         1500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Raftfleet Rune Shop
    
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    There will be a little scene here after that let's start exploring. 
    There is a save point there so save your game first. Let's start with 
    the one that is the nearest. Enter the Trading Post. Talk to Sairoh
    then check out the Trading Post NPC and do business if you bought
    something from Sol-Falena. You should earn a good amount of profit 
    from it. Here are the Raftfleet Trading Post prices.
    
    From the save point move to the left for the Inn. There's a chest 
    nearby it contains a Thunder Piece. Return to the save point area and 
    head north then right. Enter the house and exit to the other end. There 
    is a Fire Sealing Piece inside the chest. Backtrack and take the right 
    route then north to the appraisal shop. Exit and continue to the next 
    room. It should have two doors. Take the one with the red arrow 
    pointing north. Move to the right then to the Rune shop to attach the 
    sunbeam orb if you've completed one. Equip it on Hero.
    
    Exit and go to the Blacksmith. Exit south and continue on to the next 
    room and take the left exit for a Silver Robe. Backtrack and take the
    north route to the Armor Shop and Item shop.
    
    If you go to the Item shop and exit the other end. There is a woman 
    that would give you a Fish Badge. Backtrack outside the Blacksmith and
    take the route to the south, there are Mega Medicine and Sacrificial
    Jizo.
    
    Backtrack all the way to the room where you took the north door and 
    take the door with the blue arrow to the Dahak. Head up the stairs and 
    save your game. Go down the other stair opposite of the save point. 
    Head up the stairs and go left for a Flowing Piece and the Old Book 1. 
    Go back and take the stairs going up for a scene and choices. Logg and 
    Lun will leave the party.
    
    Time to return to Sol-Falena. Before you do you should prepare Lyon,
    Sialeeds and Hero for a tough battle to come. Sharpen their weapons to 5
    Equip them with the best possible armor. Attach runes. Level them to 
    19-20. Upgrade their skills. Equip the three with Leather Capes and 
    Sacrificial Jizo. That should be enough. Return to Sol-Falena. If you're
    done with the preparations go to the Sun's Palace.
    
    
    
    ----------------------------------------------------------------------
                              Sol Falena: Sun's Palace
    ----------------------------------------------------------------------
    
    After the scene. Sialeeds and Georg will leave the party. Head to the
    Queen's Room. Enter from the audience chamber. After the scene return 
    to the Prince's room and rest. You can talk to Dr.Murad on the way, 
    he's in the hallway going to the Knight's guard room. Rest in your 
    room. After some more scenes, Sialeeds will join the party. Talk to 
    Ferid and choose the 2nd option. 
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Assassin
    
    Battle Trophy:
    Medicine1
    
    
    This one is an easy fight. Just use Lyon and Hero's coop attack. With 
    the preparation you had. It should go down after two or three coop 
    attacks. Just heal if necessary.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the scene save your game and head down stairs. There should be 
    random battles here. You may use it to gain a few more exp before going
    down. Just be sure you're fully healed before you go down stairs. Equip
    Sialeeds with Clay Guardian and Medicines before going. She'll serve
    as the party's support.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Childerich, Dolph
    
    Battle Trophy:
    Prosperity Piece
    
    
    If you prepared like I told you this should be an average battle. Dolph
    is weaker PDF-wise than Childerich, but has better MDF than him. Dolph
    has an attack that can deal damage to everyone in the party. Childerich
    has a strong physical attack and has a nice speed. He should be faster
    than Hero and Sialeeds. Dolph and Childerich focuses on a weak front
    line character so you better heal right away.
    
    At the beginning of the battle, Sialeed should use Clay Guardian. This
    should pretty much lower the damage you'll receive from the two. Lyon
    and Hero should keep on using Coop Attack on Dolph. Since Dolph is
    weaker PDF-wise he should go down really soon. 
    
    Lyon and Hero should focus on dealing the damage. Sialeeds should focus
    on healing and re-casting Clay Guardian. The battle should be a lot
    easier after defeating Dolph. 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Kyle and Zegai will enter the scene. Kyle will help 
    you escape. You'll return in your room and after the conversation, 
    Zegai will join you. Attempt to exit and Sialeeds will suggest you to 
    go to the Knight's room. You'll bump into Georg when you go outside and 
    you'll learn about the Queen and Ferid's sad fate. Move to the the 
    Knight's room after the scene. 
    
    You'll be riding off to the Eastern Palace. The next morning you'll 
    decide to go to Lunas. Georg will join the party.
    
    
    
    ----------------------------------------------------------------------
                              Lunas
    ----------------------------------------------------------------------
    
    Items: Medicine
    
    ----------------------------------------------------------------------
    
    "A sword not in use should be sheated. Otherwise, the blade will rust 
    and dull" - Zegai
    
    ----------------------------------------------------------------------
    
    Isato will join you when you arrive. Head to the Oracle's Conclave. 
    After the conversation with Oracle Haswar go to the 2nd floor and enter 
    the room to the far left to rest. Hero will have flashbacks with the
    memories the Queen and Ferid left him.
    
    The next morning, go down stairs and enter the room where you talked 
    with Haswar. There will be another scene. Isato, Lyon, Sialeeds, Georg 
    and Zegai will join the party. Exit left. Talk to the cleric by the 
    save point for a Medicine. Exit to Lunas North Woods. After the scene 
    just keep running to the right till the exit. Isato will leave 
    the party afterwards.
    
    Head south east in the world map to Haud Village.
    
    
    
    ----------------------------------------------------------------------
                              Haud Village
    ----------------------------------------------------------------------
    
    Items: Power Piece, Wind of Sleep S3, Window Set 3, Cross Tactic, 
    (1000 Potch), Boost Piece, Drain Piece
    
    ----------------------------------------------------------------------
    
    Haud Trading Post
    
    Sugar            60 Potch
    Salt            200 Potch
    Soybeans        400 Potch
    Vegetables      590 Potch
    Fruit          1950 Potch
    Wheat          2200 Potch
    Rice           2200 Potch
    Handicrafts    1550 Potch
    Spices         2800 Potch
    Coffee         6000 Potch
    Iron          10000 Potch
    Gold & Silver 60000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Haud Armor Shop
    
    Silver Hat           3600 Potch
    Feather Hat          6600 Potch
    Slit Dress          11000 Potch
    Silver Robe          4000 Potch
    Fur Clothes          3500 Potch
    Glass Bangle         8000 Potch
    Pointy Mules          560 Potch
    Glass Slippers       1200 Potch
    
    Rare finds:
    Magic Robe          13000 Potch
    Silk Gloves         12000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Haud Item Shop
    
    Medicine5           250 Potch
    Cheesecake6         240 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Cough Drops3        150 Potch
    Eye Drops3          150 Potch
    Escape Scroll3      600 Potch
    Rose Brooch        6000 Potch
    Baby Carp          2000 Potch
    Melon Seedling      500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Save your game. Run all the way north east to the Inn. There's a Power
    Piece there. There's a Wind of Sleep S3 inside the Inn too. Go down the
    stairs and run south. There's a Window Set 3 there. You can enter the 
    Appraisal shop to meet the owner Bastan. Go down and turn left, you 
    should be able to spot another route going down. There's the Cross 
    Tactic inside the chest. You enter the armor shop and item shop.
    
    On the middle part of the town is the Trading Post. Be sure to get 6
    Salt. We need them to get Sairoh to join later on.
    
    Run all the way to the south east corner of the town for 1000 Potch. 
    You should see the other chest from there. Run around to get it. You 
    can grab a Boost Piece on the way. The other chest contains a Drain 
    Piece. Attempt to cross the bridge to the east and you'll meet Boz 
    Wilde. Zegai will leave the party after the scene. Talk to Boz near the 
    Inn and choose to leave. You can press R2 or the Triangle button to 
    skip the boat travel scene. You'll then arrive in Rainwall.
    
    
    
    ----------------------------------------------------------------------
                              Rainwall (HQ)
    ----------------------------------------------------------------------
    
    Items: (1000 Potch), Mega Medicine, Magic Absorb Piece, Silk Cape, 
    Prosperity Ring, Fortune Piece, Wind of Sleep S3, Crescent Tactics
    
    ----------------------------------------------------------------------
    
    Rainwall Trading Post
    
    Sugar            90 Potch
    Salt            300 Potch
    Soybeans        420 Potch
    Vegetables      700 Potch
    Fruit          1800 Potch
    Wheat          2300 Potch
    Rice           2550 Potch
    Coffee         4000 Potch
    Tea            4000 Potch
    Gold & Silver 59000 Potch
    Platinum      80000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Rainwall Armor Shop
    
    Feather Helm         6600 Potch
    Full Helmet          3800 Potch
    Guard Coat           6500 Potch
    Martial Arts Garb   48000 Potch
    Half Plate           4000 Potch
    Bracer               2500 Potch
    Guantlets            9500 Potch
    Anklet                120 Potch
    Boots                1000 Potch
    Leather Cape         3000 Potch
    
    Rare Find:
    Byakko Chain Mail   21000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Rainwall Item Shop
    
    Medicine5           250 Potch
    Cheesecake6         240 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Cough Drops3        150 Potch
    Eye Drops3          150 Potch
    Escape Scroll3      600 Potch
    Sun Badge         30000 Potch
    Dawn Badge        20000 Potch
    Twilight Badge    20000 Potch
    Scarf               200 Potch
    Jewel Necklace     1500 Potch
    Defense Ring        500 Potch
    Tomato Seedling     500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Rainwall Rune Shop
    
    Fire Orb              6000 Potch
    Lightning Orb         6000 Potch
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Earth Orb             4000 Potch
    Kite Orb             16000 Potch
    Great Hawk Orb       15000 Potch
    Ogre Orb             20000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Boz will join the party when you arrive. Head up the stairs and save 
    your game. There's a chest that contains 1000 Potch near the item shop 
    to the left. 
    
    Exit and run to the right. There's a chest that contains a Mega 
    Medicine. Take it and head up a level of the town. After the stairs, 
    turn right pass the Armor and Rune Shop. There's a Magic Absorb Piece.
    Check the shops you just pass by. Purchase any upgrades on armor/rune 
    you need.
    
    There is a house to the left part of town that has a Silk Cape. There's
    a Prosperity Ring in the 2nd floor of the Inn. Proceed to the next 
    stairs going up. To the left is a trading shop. You should be able to
    meet Alhazred talking about some cursed tome. There is a chest behind 
    the Trading Shop that contains a Fortune Piece. The eastern side has a 
    Black Smith that can only upgrade till level 5. There's also a house to 
    the far right that has 2 chests in the 2nd floor. Take the Wind of 
    Sleep and the Crescent Tactics there.
    
    Proceed to the next stairs leading up. It should be the last one that 
    leads to the Barow's Mansion. Approach from any side and Euram will 
    welcome your arrival. Inside, Salum Barow will introduce his daughter
    Luserina. Boz will leave the party and Luserina will accompany you to 
    your room. Attempt to go up the stairs and you'll meet Chuck. He's the
    storage guy. You can now use the storage at this point. Anyway, run up
    the stairs and enter the bottom right room. There will be a scene here
    that will further explain Lyon's character. Choose either option there
    when asked.
    
    The next morning, run down the stairs and Salum Barow will tell you 
    about the mobilizing Godwin forces. This will be your first field 
    battle. Like the Duel system, the Field Battles evolved into something
    better. You can choose to pick the 2nd option twice if you want to save 
    before the battle. Talk to Salum if you're ready.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    FIRST BATTLE!
    
    Godwin Army               Vs.               Barows Army
        300                                         500
    
    
    Battle conditions:
    To win: Destroy all enemies.
    Lose if: Hero is killed.
    
    Battle Trophy (upon winning):
    5000 Potch, Hungry Wolf Tactics
    
    
    
    The battle style is like that of any RTS games. You can assign a 
    Command to one unit at a time. You move in the vast field and attempt 
    to destroy the opposing force with as little casualty as possible. The 
    idea here is similar to Janken or Rock-Scissor-Paper. Infantries beat 
    Archers. Archers beat Cavalries. Cavalries beat Infantries. So if you 
    are up against an approaching Cavalry unit, better use Archers to fight 
    them.
    
    In this battle, the Godwin Army has two infantry units and an Archer
    Unit. Your army has five: Four Infantry units (one of them is a spear
    type, they are a little better than Infantries) and an Archer type. You
    can use the menu to read up about these units and certain skills during
    the battle.
    
    Advance an infantry unit to defeat the opposing army's Archer unit. The
    rest should gang up on the enemy infantries. To minimize the casualties
    when fighting Infantries, use up the Charge Skill and/or Sialeeds' 
    Cyclone Skill. This will be over pretty soon enough.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, the whole town of Rainwall will be rejoicing in your
    most recent victory. Salum Barow will be most proud of the outcome. 
    After the scene, you'll be back in your room. Head down and you'll be 
    introduced to General Dinn. He is the reinforcement Sable sent to 
    support Hero. Because of the recent victory, you'll need more allies so 
    you'll be asked to get Raftfleet join your cause.
    
    Exit the mansion. The Mysterious Woman you met in the Eastern Palace 
    will be standing near the fountain. You can talk to her if you want. 
    Doctor Murad is also standing near the save point. Talk to him and 
    persuade him to join. He will not join at this point yet. Go down the 
    docks and Oboro's Detective Agency should be there. Enter it to meet 
    Shigure, Sagiri and Fuyo. Save your game and exit Rainwall. Move pass 
    the bridge and head north for Haud Village. We will recruit a Star of 
    Destiny.
    
    
    
    ----------------------------------------------------------------------
                              Haud Village
    ----------------------------------------------------------------------
    
    Star of Destiny: Cornelio
    
    ----------------------------------------------------------------------
    
    Non-Star of Destiny: ReMiFa
    
    ----------------------------------------------------------------------
    
    From where you arrive, run a bit down and enter the house with the blue 
    gate. You'll be prompted to fight.
    
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    DoReMi Elves (x6)
    
    Each DoReMi elves has a name and they can attack both characters with
    their song attack. They can also inflict abnormal status. Normal 
    attacks should be enough to clear them though.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, you'll meet Cornelio. You'll be spying on a pink 
    DoReMi elf afterwards and you have to fight it again.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    ReMiFa
    
    All you have to do is to use Cornelio's Rune and it will join your 
    party.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Cornelio and ReMiFa will join you. Equip Cornelio 
    with any of your spare armors. You don't have to bother with ReMiFa 
    since it does not equip armors.
    
    If you're done with shopping or trading in Haud Village exit and move
    south east to Estrise.
    
    
    
    ----------------------------------------------------------------------
                              Estrise
    ----------------------------------------------------------------------
    
    Items: Silence Orb, Rage Piece, Cyclone Piece, Stone of Strenght,
    True Men Formation
    
    ----------------------------------------------------------------------
    
    Non-Star of Destiny: FaSoLa
    
    ----------------------------------------------------------------------
    
    Estrise Blacksmith
    
    Can Upgrade to Weapon Level: 7
    
    Level 2 Upgrade:  300 Potch
    Level 3 Upgrade:  700 Potch
    Level 4 Upgrade: 1500 Potch
    Level 5 Upgrade: 3500 Potch
    Level 6 Upgrade: 6000 Potch
    Level 7 Upgrade: 8000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Estrise Trading Post
    
    Sugar            65 Potch
    Salt            130 Potch
    Soybeans        260 Potch
    Vegetables      640 Potch
    Fruit          1300 Potch
    Wheat          2000 Potch
    Rice           2450 Potch
    Handicrafts    3000 Potch
    Spices         2150 Potch
    Coffee         4000 Potch
    Tea            4000 Potch
    Iron           8000 Potch
    Gold & Silver 55500 Potch
    Platinum      70000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Estrise Item Shop
    
    Medicine5            250 Potch
    Cheesecake6          240 Potch
    Baked Cheesecake6    340 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Yellow Scarf       60000 Potch
    Sqiud                300 Potch
    Octopus              400 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    You'll see a nice view of the place when you enter. Now head to the 
    east and you should find Babbage's Workshop. Talk to both people 
    inside. Exit and you can find a Blacksmith. Estrise Blacksmith can 
    forge till level 7 so you better upgrade Lyon and Hero's.
    
    There's an item near the Item shop there. Take the Silence Orb inside
    it. The Item Shop here sells new items so you may want to check them 
    out. You can also get to a pretty hidden area if you go to the right 
    between the rune/appraisal shop. There should be a passage there that
    has an Armor Shop and an chest that contains the True Men Formation.
    
    Walk up the stairs for a few more items. Run to the right and there's a
    chest that contains a Rage Piece. A Cyclone Piece on another. There's a
    hidden chest behind the tower that contains a Stone of Strength. It's
    the place near the Trading Shop.
    
    You may want to upgrade Lyon and Hero's weapons to level 7 before 
    continuing. ReMiFa and Cornelio should be pretty useful if they gain a
    few levels at this point.
    
    You can also get the DoReMi elf FaSoLa if you travel to the forest area
    south of Rainwall. Not the one directly south of Rainwall. You have to
    cross the bridge then south. It should have a good chance of appearing 
    there.
    
    You can meet Bergen and Levi if you go to the Black Hole. It is located
    North west of Rainwall. Though you won't get them to join yet. Anyway,
    if you're ready go to Raftfleet.
    
    
    
    ----------------------------------------------------------------------
                              Raftfleet
    ----------------------------------------------------------------------
    
    Star of Destiny: Sairoh
    
    ----------------------------------------------------------------------
    
    Save your game. Visit the Trading Shop and check the Rumors. If it says
    "the price of salt has skyrocketed" you should talk to Sairoh and he'll
    ask you how to lower the price of salt. All you have to do is to sell
    all 6 salts in the trading shop and talk to him again. You'll be able
    to befriend him at this point. If you visit the Inn, you'll meet the 
    Chef Retso and his Daughter Lu. They won't join yet. Run all the way to 
    the Dahak to meet Raja. She already knows what you came for. Attempt to 
    leave and Kisara will tell you that you can use Log and Lunn's boat if 
    you want to travel to Lordlake. Go to the boat area. Return to the boat
    before Dahak and take the north door there. You should be able to spot 
    the two. 
    
    Lun and Logg will be offering their help to transport you to Lordlake.
    They're so hyped up on repaying their debt. You'll get an option there,
    choose any. After the scene, talk to Logg and choose to go to Lordlake.
    
    
    
    ----------------------------------------------------------------------
                              Lordlake
    ----------------------------------------------------------------------
    
    Lordlake Item Shop
    
    Medicine5           250 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Smelling Salts3     150 Potch
    Escape Scroll3      600 Potch
    Ulse Badge         3200 Potch
    Scarf               200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Lordlake Armor Shop
    
    Straw Hat             80 Potch
    Pointy Hat           200 Potch
    Leather Hat          600 Potch
    Poncho               150 Potch
    Wooden Bangle       2200 Potch
    Gloves               200 Potch
    Wooden Shoes         110 Potch
    Cape                 600 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    You'll arrive in the Southern Wharf. Lun will accompany you to 
    Lordlake. From the Wharf, move to the south and you'll see Lordlake. 
    You can level Lun a bit to make her level catch up. The monsters here 
    gives around a thousand potch per battle. This will be nice to earn a 
    couple of cash for equipments. The wizard tree drops a Plum Bonsai that 
    sells for 9000 Potch!
    
    Inside Lordlake, talk Talgeyl. They are still angry with what had 
    happened and so they choose to side no one. Either choice would have 
    the similar result. He will mention about the Hatred Fortress keeping 
    the water from their town. Exit Lordlake and return to the Wharf. Lun 
    will leave the party when you return to Raftfleet. You can stop by the 
    Item Shop here. Shinro should be there. You can talk to him but he 
    won't join yet. Return to Rainwall afterwards.
    
    
    
    ----------------------------------------------------------------------
                              Rainwall
    ----------------------------------------------------------------------
    
    Return to the Barows Mansion and talk to Salum. He'll ask you on what 
    had happened. You can reply with any of the choices. He'll later tell
    you that he asked Haud village to design a flag for you. You can reply
    with any choices as well. He'll then ask something about Luserina. Head
    up stairs to your room to rest.
    
    At night, there will be a scene with the rest of the party discussing
    about what is happening. Luserina will then enter the room and 
    apologize in behalf of her father. Georg will later suggest that you 
    will need a tactician. Sialeeds will suggest on recruiting Lucretia 
    Merces. The problem is, she's been locked up in Agate Prison for 2 
    years already.
    
    The next morning, exit your room and Lyon will join you. You can 
    Arrange your party by talking to Luserina in the top right room. Right 
    now, you only have Cornelio, ReMiFa, FaSoLa and Sairoh(Entourage) 
    available. If you're done exit Rainwall and head to Raftfleet.
    
    You can use Sairoh's 'Trade In' Skill to sell items in your inventory
    anytime he's in the party. This will be a lot useful if you run out of
    inventory space for new items.
    
    
    
    ----------------------------------------------------------------------
                              Raftfleet
    ----------------------------------------------------------------------
    
    You need to bust Lady Merces out of the prison and you'll be needing a
    boat to do that. Talk to Logg and Lun about that. He'll bring you close
    to Agate prison. Problem is, you can't get too close because of the 
    guards so you'll have to take the long way.
    
    
    
    ----------------------------------------------------------------------
                              Baska Mine
    ----------------------------------------------------------------------
    
    Items: Resurrection Piece, Turtle Orb, Martial Arts Garb, Sound Set 4,
    Mother Eath Piece
    
    ----------------------------------------------------------------------
    
    The Baska mine has been abandoned for ten years. You have to go in it 
    to reach which according Logg is 'something interesting.' Save your 
    game here. Go right and there's a chest there that contains a 
    Resurrection Piece and a Turtle Orb. There's also a Man-Hating Beaver 
    there.
    
    Inside the mine, you'll encounter Zombie Snails, Man-Eating Bats, Large
    Spiders and Huge Legs. Zombie Snails drops Breath of Ice S1 randomly.
    They're fairly easily to deal with because of their slow speed. They 
    can sometimes cause Poison though. Large Spiders and Man-Eating Bats 
    sometimes appear in groups. They do a fairly decent attack and have
    around 300-400 HP. Huge Legs is a spider monster that drops Venom Orb
    and Long Bots. You get a fairly low encounter rate for this monster 
    but it's worth it if you happen to have a chance.
    
    Anyway, move a bit to the right then examine the cart to create a way. 
    Continue and there should be a chest with a Martial Arts Garb. Take it 
    and continue to the right. Save your game and continue. Take the Sound 
    Set 4 from the chest there. Examine the cart to create a way. Turn 
    right for a Mother Earth Piece. Continue to the left, then south. 
    Continue till you reach the Dwarf Camp.
    
    
    
    ----------------------------------------------------------------------
                              Dwarf Camp
    ----------------------------------------------------------------------
    
    Items: (1000 Potch), Skull Cap
    
    ----------------------------------------------------------------------
    
    Dwarf Camp Trading Post
    
    Sugar            85 Potch
    Salt            240 Potch
    Soybeans        340 Potch
    Vegetables     1000 Potch
    Fruit          1950 Potch
    Wheat          2150 Potch
    Rice           2700 Potch
    Handicrafts    2900 Potch
    Iron          11000 Potch
    Gold & Silver 50000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Dwarf Camp Armor Shop
    
    Circlet              9900 Potch
    Iron Helm            8000 Potch
    Blue Jacket          9990 Potch
    Scale Mail          13500 Potch
    Plate Armor         16000 Potch
    Leg Guard           16000 Potch
    
    Rare Finds: 
    Greaves             23500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Dwarf Camp Item Shop
    
    Medicine5           250 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Escape Scroll3      600 Potch
    Silver Emblem      2200 Potch
    Gold Emblem       20000 Potch
    Potato Seedling    1000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Dwarf Camp Rune Shop
    
    Rage Sword Orb       6000 Potch
    Thudner Sword Orb    6000 Potch
    Flowing Sword Orb    6000 Potch
    Cyclone Sword Orb    6000 Potch
    M. Earth Sword Orb   6000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you enter, save your game. There's a chest near the Blacksmith 
    that contains 1000 Potch. The armor shop has really good armors you 
    should equip Hero/Lyon better ones. There is also a Skull Cap inside 
    the Appraisal Shop. If you're done shopping exit northwest. You'll meet 
    Gunde and Logg will explain what is supposed to be done. Gunde will 
    agree and join your party.
    
    Exit and keep going north till a spacious area and turn left there. 
    Turn right in the T section. The left path leads to where you will 
    recruit Egbert later on. Turn left then north. Gunde will start digging 
    for a passage to Agate Prison. You'll arrive in the Prison's Basement. 
    Gunde will leave the party after doing his job.
    
    
    
    ----------------------------------------------------------------------
                              Agate Prison
    ----------------------------------------------------------------------
    
    Items: Military Uniform, Guard Ring
    
    ----------------------------------------------------------------------
    
    Head up stairs. You'll arrive at the west wing of the prison. In one
    cell, you can spot Killey, but you can't do anything to him yet. 
    Continue running towards the next area. There should be a chest there.
    It contains a Military Uniform. Continue to the next area for a Guard
    Ring. Continue to the eastern wing and you'll meet with Prison Guards.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Prison Guard (x4)
    
    Battle Trophy:
    Shield Orb
    Fire Orb
    
    
    You'll be fighting four Prison Guards. Three of them are melee types 
    and one of them is using a crossbow. They should not pose any problem 
    here. Just focus attacking one Guard at a time. They'll fall down easily.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    The prison guard will introduce themselves as Cius and Lelei. After the
    conversation, Lelei still does not believe that you are the real 
    Prince. Lyon, tries to convince her by handing Lelei her weapon. Choose 
    any reply and Cius and Lelei will join you afterwards.
    
    They will then let you in Lady Merces' cell. Lun will be surprise that
    Lady Merces already is waiting for their arrival. She will then 
    Continue her story. She will right away accept your proposal to be your 
    Tactician. There will be another choice here. Picky any. She's accepted
    anyway. After the scene, Cius, Lelei and Lucretia Merces will join you.
    
    Backtrack to the basement. You should examine the guy in red inside a
    cell in the east wing. Killey won't join yet. Continue to the basement.
    Cius and Lelei won't allow Lucretia's feet to be dirtied so they come 
    up with another plan. Run all the way back to the Wharf and see their 
    plan unfold.
    
    You'll be sailing back to Raftfleet.
    
    
    
    ----------------------------------------------------------------------
                              Raftfleet
    ----------------------------------------------------------------------
    
    Items: Tomato Salad
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Shinro
    
    ----------------------------------------------------------------------
    
    When you arrive, run to the Dahak to talk to Raja. You should save the
    game on the way. Commander Luger of Godwin's force has given Raftfleet
    an ultimatum to declare their allegiance to the future Queen of Falena,
    Lymsleia or they'll attack Raftfleet as consequence but Raja is pretty
    sure enough that it's another one of Godwin's evil schemes. Lend Raja
    and Raftfleet Lucretia's skill and a Naval Battle will commence.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Intercepting Luger's Fleet
    (2nd Battle)
    
    Luger Army               Vs.               Raftfleet Army
        950                                          1000
    
    
    Battle conditions:
    To win: Halve Bahram's ship's HP or neutralize all others.
    Lose if: Hero or the Dahak are destroyed.
    
    Battle Trophy (upon winning):
    60000 Potch, Lucky Ring
    for destroying the ArcShp: Flowing Piece
    for destroying the ComShp: Stamina Ring
    
    
    The style is similar to your first field battle. The only difference is
    that it's a naval battle. Rams are equal to Infantries. Combat Ships 
    are equal to Cavalries. Archer Ships are well, equal to Archers. The 
    same principle works. So Rams beat Archer Ships. Archer Ships beat 
    Combat Ships. Combat Ships beat Rams. Like in the field battle, the 
    weaker force is pushed back after an encounter.
    
    Bahram Luger's army will be cut down to 500 after Lucretia initiated 
    her plan. LUger will be left with two Archer Ships (Bahram's ship is an 
    Archer Ship) and a Combat Ship. Your force has a Ram (Boz'), 2 Combat
    Ships, and 4 Archer Ships (the Dahak's one).
    
    Hero's ship and Georg's ship has one empty slot for another character to
    participate. Right now, you should have Luserina, Sairoh and Cornelio
    as reserve. Luserina's Morale skill gives +5 more attack to the ship
    she's in. Sairoh's Extra skill adds 1 more Special Skill to the Ship's
    current special skill. Cornelio's flowing skill works like recover.
    
    Georg's unit is fully customizable as you can only edit one for Hero's 
    unit. I suggest edit Georg's unit and make it to either Cornelio's or
    Sialeeds. Just put Sialeeds/Cornelio/Sairo together. This unit can 
    either give you two flowing rune (for healing) or cyclone rune(attack 
    and heal) depending on the two's arrangement.
    
    After the conversation, Lucretia will go with her plans. This will 
    greatly weaken Luger's fleet. The enemy force will approach you. Do not
    move a ship yet. All three ships should be taking one route towards 
    you. This will be an easy way to pick on them. Position Boz' Ram ship 
    and an Archer ship to block their path. Logg/Lun and the Dahak should 
    back them up. So that's like using only 4 ships. The Archer ship should 
    easily be taken down by Boz'. It will drop a Flowing Piece. Your Archer 
    Ship should easily take down their Combat Ship. It will drop a Stamina 
    Ring when defeated. The Dahak and Logg/Lun's ship should be use to pick
    on dying Ships with their Barrage skill). If Luger's ship comes in the 
    way, you can use barrage to make them fall back. This will buy you a 
    lot of time to take down both ships before his.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, you'll be back in the Dahak. Raja will thank you for
    your help. You can choose any reply there. You'll get Raftfleet to be
    your ally then. Raja and Kisara will befriend you. Kisara will 
    accompany you back to Rainwall as Raftfleet's representative. Lucretia, 
    Sialeeds, Lelei, and Cius will join the party as well.
    
    Before you leave for Rainwall. Go to the Item Shop and Shinro should 
    join you now. 
    
    Before heading back to Rainwall, talk to the woman near the Inn for a
    Tomato Salad. When you exit, the scene will shift to the Sun Palace.
    Marscal and Gizel will be talking about your recent victory and will 
    call upon General Novum to put an end to this.
    
    After the scene, you'll be back in Rainwall. Save your game there and
    let's recruit a character in Haud Village.
    
    
    
    ----------------------------------------------------------------------
                        Haud Village - Raftfleet
    ----------------------------------------------------------------------
    
    Star of Destiny: Josephine
    
    ----------------------------------------------------------------------
    
    You should have Sialeeds in the party. Go to the southern part of the
    village. There should be a lady in pink there. Talk to her and invite 
    her. You'll befriend her afterwards.
    
    Return to Rainwall. Go to the mansion and talk to Salum Barows. Salum 
    Barow's will welcome you from your glorious victory. Return to your 
    room, you'll be discussing on what's currently happening. Lucretia will 
    ask you to visit Oboro's Agency for a job. Before you head to the docks
    to ask for Oboro's services go to Raftfleet and sail to Baska Mines via
    Logg's boat. You should bring Cius or Lelei with you to recruit someone
    in the prison.
    
    
    
    ----------------------------------------------------------------------
                       Baska Mines - Agate Prison - Lunas
    ----------------------------------------------------------------------
    
    Items: Prosperity Armband
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Egbert, Takamu
    
    ----------------------------------------------------------------------
    
    Work your way back to the Dwarf Camp. Run all the way back to Agate 
    Prison. The hole that Gunde opened. There should be a split path going
    to the left. Egbert should be standing at the end of the path. Talk to
    him. During your conversation with him, he'll start talking slower and
    slower. DO NOT PRESS ANY BUTTON UNTIL THE INDICATOR APPEARS. If you did
    this correctly, he'll join you. If you happen to do it wrong, exit to
    the world map and re-enter.
    
    Egbert has a Potch Finder skill that gives you additional Potch after
    every battle.
    
    After getting Egbert, move to Agate Prison. You should have either Cius
    or Lelei with you. In the east wing of the prison, there should be a 
    man behind one cell. Approach it and you'll set him free. He'll join 
    you if you manage to find his things. Go down the basement and examine 
    the top right box.
    
    Backtrack to the Dwarf Camp. Exit south. You should be able to walk on
    the rail way. It should lead to a chest containing the Prosperity 
    Armband. It's a shortcut to and fro the entrance of Baska Mine and the 
    Dwarf Camp.
    
    When you return to Raftfleet. You should be able to speak with Murad on
    your way out. Attempt to ask him to join. You can't get him yet. Go to
    Haud Village and exit to the west to get to Lunas North Woods. Takamu 
    will find a hidden road. Go up the road and Urda will stop you from 
    continuing. You'll meet a female elf. Pick the first option to 
    accompany her to Lunas. She'll introduce herself as Urda from Alseid. 
    Head west from where you meet her and you'll arrive in Lunas. Enter the 
    Oracle's Conclave and there'll be a scene between Isato and Urda. Exit 
    Lunas through North Woods. She'll leave the party, don't worry about 
    that.
    
    If you're done with things, return to Rainwall and continue your task.
    
    
    
    ----------------------------------------------------------------------
                              Rainwall
    ----------------------------------------------------------------------
    
    Lucretia has asked you to visit Oboro's Agency for a job. So head to 
    the docks to their Agency. You'll meet Oboro there. He'll accept the 
    job. Go to the Inn and talk to the guy standing near the counter. He's 
    Norden, talk to him twice. Then exit the Inn and you'll bump into 
    Shigure and Sagiri. You'll hide as Norden exits the Inn and you should 
    follow him. Pick the second option and the two will join you. Run to 
    the docks for a scene with the Shady man and Norden. Oboro will come 
    and ask you if you wanna stick around. Pick the second option and Oboro 
    will join. Go up the stairs to where the Inn is for yet another scene. 
    You have to follow the rat all the way to Barow's mansion. Return to 
    Oboro's agency and Oboro will connect everything that had happened. 
    Choose to join the investigation when Oboro asks. You'll be in the 
    McDohl costume again. Talk to Norden in the Inn and ask him to talk. 
    Norden will join you. Return to the agency again and pick the first 
    option. You'll be in the Southern Wharf, exit and go to Lordlake. 
    Return to the Wharf and choose to fight the Barow soldiers.
    
    You'll be back in the Agency. After the scene, you'll arrive in 
    Raftfleet. That's probably it for now. Return to Rainwall. Go to the 
    Barow Mansion and Kyle will be there. Pick any of the response. Exit 
    and save your game. Then return to your room to rest. At night Lord 
    Salum Barows will enter your room.
    
    ***********************************************************************
    BAD ENDING #1
    
    You can choose to view Bad Ending #1. Salum Barows will discuss 
    something about Hero being King. 
    
    [1] I'll pretend I didn't hear that
    [2] ...
    
    Pick any...
    
    [1] I'd be betraying Falena.
    [2] ...
    
    Picky any...
    
    [1] I'm not fighting to be a King.
    [2] I want to be a King.
    
    Choose the second option and Lyon will appear...
    
    [1] ...You're right. I wasn't thinking.
    [2] I don't care. I've made up my mind.
    
    Pick the second option. The scene will shift to the Sun Palace. And 
    there will be a report that Hero was murdered by the Barows. Enraged, 
    Lymsleia will order an all-out attack to the Eastern Kingdom. Then,
    Game Over.
    
    ***********************************************************************
    
    It does not matter what you choose at the first two choices. You can 
    avoid the bad ending by choosing the first choice in the third 
    response. The next morning, talk to everyone downstairs and return to 
    your room. Georg will be there. Lucretia will enter the scene and 
    discuss the plan. When you gain control, go down the stairs and you'll 
    meet Wilhelm and Mueller of the Lindwurm Mercenary Brigade. Choose the 
    top option to head to battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Rainwall Defense Campaign
    (3rd Battle)
    
    Godwin Army               Vs.               Barows Army
        500                                         600
    
    
    Battle conditions:
    To win: Draw enemies to the southern forest.
    Lose if: Hero dies.
    
    
    Before the battle, you can edit Georg's and Sialeeds' unit. You'll be
    needing archer units in this battle so you should change Georg's 
    (infantry) to preferably Kisara. Kisara as the commander is an Archer
    unit. A set-up of Kisara/Logg/Lun would be best here. You can get very 
    little casualty by spamming barrage and recover during battles. 
    Sialeeds' force should be similar to Kisara's. I personally group 
    Josephine (her Rage skill is a bit better than Barrage) and Sairoh 
    (his Extra skill gives you another skill to use, so that's two rage 
    spells!) with Sialeeds. You can heal your unit with the Cylcone skill, 
    it isn't much though.
    
    Do not pay too much attention to this condition. It'll change as with 
    Lucretia's plan. Don't bother taking on Godwin's Army. You won't get 
    any items or bonuses from doing so. You won't be able to defeat them 
    all. Novum's unit is invulnerable so don't bother facing his army. Just 
    follow Lucretia's strategy and draw them to the southern forest enough
    to expose the Armes army. You can do this by just sending any unit 
    (preferable a cavalry so it can move fast) to the south wester part of
    the forest. This will trigger a scene and will change the whole 
    conditions of the battle.
    
    
    
    Southern Mountain Cavalry Vs.            Barows Allied Army
        900                                         1000
    
    
    Battle conditions:
    To win: Halve Guisu's unit's HP or neutralize all others.
    Lose if: Hero dies.
    
    
    Battle Trophy (upon winning):
    80000 Potch, Guardian Boots
    for destroying a Cavalry: Lancer Armor, Speed Ring, Attack Ring
    
    
    After you foil Euram's evil plans, he'll run away from the Armes army.
    Headed by General Jidan Guisu, they'll stand up and might as well fight
    their way out of this. The enemy troops are consisted of 4 Cavalry. 
    All three cavalry units drop an item so if you plan on getting them
    leave Guisu's units last.
    
    If edited the units like I told you, you should have 3 Archer units.
    One from the Godwin force and your two archer units. This will be 
    easily over since there isn't any variation of units in the enemy 
    force. Spam long range skills like barrage and rage before attempting 
    engaging them in a normal clash. Leave Guisu's unit last to get the 
    items the other cavalries will drop. Just use recover if you're badly 
    hurt. You can also use recover right before delivering the final blow 
    on Guisu's unit. This will leave you with as little casualties.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, you'll be back in Barows Mansion. After a while Euram
    will come running. He'll slip information about the Dawn Rune. Every
    one will be suspicious of the two. Oboro will then come in the scene 
    and start laying down the things he learned from his investigation. 
    Norden will enter and start explaining what really happened in 
    Lordlake. Euram and Salum are so busted. Luserina will suspect 
    something. She'll join you along with Sialeeds and Lyon. Head to the 
    warehouse and attempt to go down the stairs. Chuck will not allow you 
    and you end up dueling him.
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Chuck
    
    
    Well, c'mon then - Guard
    Allright, c'mon then - Guard
    I don't like picking on weak - Guard
    I-I need a break here - Guard
    
    Not bad, P-Prince... not bad at all - Attack
    I'm gonna really pound you so get ready! - Attack
    That was nothing!! But you're really gonna get it now!! Attack
    To tell you the truth, i don't really wanna fight you - Attack
    If you won't come at me, I'll come after you! - Attack
    
    This one's for the young lady! - Special
    No way!! You haven't seen the last of my strenght yet!! - Special
    This ought to be enough for you to give up... - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After the battle. Go down the stair and examine the cabinet at the end
    of the room. There will be a scene here and the Mysterious woman will
    make another appearance. You'll discover the Dawn Rune and it will have
    the Hero as its bearer. Head back up the stairs. Everyone will the be
    upset with the Barows and decide to take Kisara's offer to go to 
    Raftfleet. You'll befriend Chuck afterwards.
    
    Run all the way to Raftfleet. You'll meet Wilhelm and Mueller on the 
    way out of Rainwall. Ask them to join, but they won't join yet. Save 
    your game and go to Raftfleet.
    
    
    
    ----------------------------------------------------------------------
                              Raftfleet (HQ)
    ----------------------------------------------------------------------
    
    Star of Destiny: Oboro, Fuyo, Shigure, Norden, Zegai
    
    ----------------------------------------------------------------------
    
    "Errors in judgement will come back to haunt you in the end. Always"
    - Marscal Godwin
    
    ----------------------------------------------------------------------
    
    Raftfleet Blacksmith
    
    Can Upgrade to Weapon Level: 7
    
    Level 2 Upgrade:  300 Potch
    Level 3 Upgrade:  700 Potch
    Level 4 Upgrade: 1500 Potch
    Level 5 Upgrade: 3500 Potch
    Level 6 Upgrade: 6000 Potch
    Level 7 Upgrade: 8000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Raftfleet Armor Shop
    
    Wizard Hat          14500 Potch
    Spiked Helm         19800 Potch
    Magic Robe          13000 Potch
    Ninja Garb          33000 Potch
    Byakko Chain Mail   21000 Potch
    Night Armor         26500 Potch
    Glass Bangle         8000 Potch
    Power Gloves         6000 Potch
    Gunner's Bracer     18000 Potch
    Long Boots           5000 Potch
    Iron Boots           3000 Potch
    Strength Sash        5000 Potch
    
    Rare finds:
    Flame Guantlets     12000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Rainwall Rune Shop
    
    Fire Orb              6000 Potch
    Lightning Orb         6000 Potch
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Earth Orb             4000 Potch
    Shield Orb           35000 Potch
    Viper Orb            10000 Potch
    Titan Orb            12000 Potch
    Unicorn Orb          12000 Potch
    Minotaur Orb         15000 Potch
    Lion Orb             20000 Potch
    Pixie Orb            18000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    
    Go to the Dahak to meet Raja. Pick any options and after some scenes
    Raftfleet will move to a new place. Then Marscal and Gizel will talk 
    about the most recent acquisition to your army, Lucretia. After that
    conversation, Hero will be wearing a different costume. Lucretia will 
    ask you to name your army. Raftfleet will act as your HQ for now. You
    will then be asked to go to Lordlake and try to get them as your ally.
    
    You can explore the Dahak a bit. Some of the Stars are scattered all 
    around the place. Chuck's near the save point in the Dahak. Luserina is 
    in the spacious room after Chuck's. You can still edit your party by
    talking to her.
    
    Anyway, Let's start recruiting some more stars. 
    
    Run all the way to the save point in Raftfleet. Gavaya should be 
    hanging around there but you can't get him to join yet. Oboro's agency 
    should be docked in Raftfleet during this time. Visit it and you should 
    get a scene with Dolph. Oboro will meet all of you outside. Dolph then 
    decided to avail of his service some other time. Re-enter Oboro's 
    agency and talk to Oboro. Ask him to join and he'll pledge his loyalty 
    to you. Shigure and Fuyo will join to. Sagiri will pretty much be 
    joining a little later. Check out one room in the Inn and you should 
    find Norma there. Ask her to join but she won't join yet. Check the 
    other room and Norden should be there. Pick the top option and you will 
    befriend him.
    
    Edit your party and put Takamu in the entourage and return to Lunas'
    north wood where you meet Urda. When you enter there should be a 
    scream. Run all the way up past Urda and you should see Zegai with a 
    lizard carcass. He'll share his kill with you and he should join you. 
    Chances of Zegai joining depends on your responses during the Stormfist 
    scenario. If he does not join, you should come back after you have
    recruited a large number of companions(after recruiting a number of
    SoD when you get your HQ he should be 10 more levels higher if you do
    get him later on).
    
    Return to Raftfleet. The Blacksmith can forge up to level 7 weapons.
    Upgrade the weapons of the characters you'll be using. Stock on healing
    items and preferably upgrade your current armors. Raftfleet's have a 
    nice set of new armors now. Might as well check it out. If you're done 
    preparing, exit Raftfleet and go to Lordlake.
    
    There should be a scene with the Dragon Cavalry there. You'll meet 
    Rahal and Roog. They'll leave after a little conversation about Lord 
    Barows. There will be a choice in the end. You can ask them to join but 
    they won't join yet.
    
    
    ----------------------------------------------------------------------
                            Lordlake - Raftfleet
    ----------------------------------------------------------------------
    
    Talk to Talgeyl when you arrive. He'll tell you that he already heard
    about the truth. Pick any of the choices. Talgeyl will join the party.
    Go to Dr. Silva in the clinic. She'll show you the suffering people in
    the infirmary and she'll tell you that they need water to regain their
    strenght back. Lyon will propose to move them to Raftfleet but it isn't
    enough of a reason. Talgeyl will leave the party. Leave the clinic and
    Toma will approach you. He'll join the party to be sure that you will 
    do what you promised. 
    
    Return to the Dahak in Raftfleet. You'll be discussing about the Hatred
    Fortress when you return. Lucretia will propose on going to the Beaver
    Lodge since it is the beavers who built such fortress. Attempt to exit
    and Cius and Lelei will not be able for combat for now. Lucretia will
    then ask for the two to assist her later. The scene will shift back to
    Sol-Falena: Sun Palace. Lymsleia will meet with Jeane again. She'll be
    attempting to put the Sun Rune on Lymsleia but will fail.
    
    After the scene, go speak with Raja for the location of Beaver Lodge.
    She'll tell you that it's south of Yashuna Village. Take Logg's boat to
    Yashuna Village. You should bring Cornelio because you'll be 
    Encountering another elf.
    
    
    
    ----------------------------------------------------------------------
                       Yashuna Village - Beaver Lodge
    ----------------------------------------------------------------------
    
    Items: [Yashuna Village] Arrowstance Tactic, Prosperity Sandals, 
    Cyclone Mother Earth Piece, [Beaver Lodge] Flowing Piece
    
    ----------------------------------------------------------------------
    
    Non-Star of Destiny: SoLaTi
    
    ----------------------------------------------------------------------
    
    Yashuna Village Trading Post
    
    Sugar            80 Potch
    Salt            230 Potch
    Soybeans        380 Potch
    Vegetables      500 Potch
    Fruit          1850 Potch
    Wheat          2500 Potch
    Rice           2850 Potch
    Handicrafts    1700 Potch
    Spices         3100 Potch
    Coffee         3500 Potch
    Tea            4600 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Yashuna Village Armor Shop
    
    Skullcap            14800 Potch
    Fur Clothes          3500 Potch
    Bone Bracelet        4000 Potch
    Jewel Necklace       1500 Potch
    
    Rare Finds: 
    Flame Guantlets     12000 Potch
    Thunder Leather     60000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Yashuna Village Item Shop
    
    Medicine5           250 Potch
    Sacrificial Jizo   5000 Potch
    Antitoxin3          150 Potch
    Escape Scroll3      600 Potch
    Sun Badge         30000 Potch
    Dawn Badge        20000 Potch
    Twilight Badge    20000 Potch
    Fish Badge         2900 Potch
    Ulse Badge         3200 Potch
    Onion Seedling      500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Yashuna Village Rune Shop
    
    Skunk Orb            25000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you arrive at Yashuna, there's a chest a little to the south of 
    the boat with the Arrowstance Tactic. Move to the east, past the Inn to 
    where the Tricolor Inn is. The chest in the north east corner contains
    the Prosperity Sandals. Enter the Tricolor Inn and talk to the beaver 
    at the counter for a scene. You'll learn that this beaver is Miroon. 
    South of the Inn leads to the exit and a Rune Shop. Check the house to 
    the right of the Rune Shop for a cyclone piece. The house south of the 
    Rune Shop also contains a Mother Earth Piece. Save your game and exit 
    the village.
    
    Head southeast to the Mountain Path. You can save your game here. The
    road is straight forward just keep running until you get out. There's
    also a chance that you'll encounter SoLaTi, a DoReMi elf. You can also
    encounter Dragonfly monsters which drop Great Firefly Pieces. When you
    get out of the forest; just follow the road to the west to the Beaver
    Lodge.
    
    Head all the way to the north west and get to the top house. It's the
    house of the elder beaver, Fuwalafuwalu. There will be a scene inside 
    the house and you'll meet Muroon and Maroon. Muroon was the one who 
    designed the Hatred Forest because he was forced by the Godwins. Toma 
    will then continue and tell the beavers that you wanted to destroy the 
    fortress. Maroon will suggest helping the humans to make up for what 
    they did. Maroon will the join you. Before you leave, take the Flowing 
    Piece inside the chest there.
    
    Exit the house and you will meet with Lucretia, Cius and Lelei. She 
    will then tell you to head to Ceras Lake. There should be someone who 
    can help you there. Exit Beaver Lodge and backtrack to the other side 
    of the Mountian Path.
    
    From there move to the west then south to Ceras Lake.
    
    
    
    ----------------------------------------------------------------------
                              Ceras Lake Ruins
    ----------------------------------------------------------------------
    
    Items: Guardian Scarf, Robe of Destiny, Old Book 2, Window Set 2, Tiger 
    Tactic, Basic Magic
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Viki
    
    ----------------------------------------------------------------------
    
    Approach the guy in red by the entrance of the cave. He'll introduce 
    himself after you show him the Dawn rune. Zweig will join the party.
    Save before you go in. When you enter, another person will stop you.
    She is Lorelai and he will test you before you go in. Pick any of the
    choices and you'll fight her in a duel anyway.
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs. Lorelai
    
    
    Hey aren't you a little far away, come at me - Guard
    What did you do, give up? You  gotta come to me too - Guard
    so you handled my best move huh...? I guess I underestimated you... 
    - Guard
    What are you doing? I'm not letting you by until you defeat me - Guard
    Unh.. you're stronger than I thought! - Guard
    You underestimate me. When are you reall gonna get serious? - Guard
    What do you think you're doing. Don't underestimate me! - Guard
    
    Is that all what it takes? ill do it again! - Attack
    Hmmm, I guess I'll just warm up a little. - Attack
    I'm still fine I can still fight. - Attack
    Quit wasting time, I'm coming at you! - Attack
    We're just wasting time, I'm coming at you - Attack
    I'm still fine, I can still fight - Attack
    
    I guess I'll just settle this thing right here and now!! - Special
    Don't let that swell your head, I'm just getting started - Special
    What do you think, you have to hold back or something? Don't insult me! 
    - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After the duel, choose to have Lorelai join you. Zweig will open a 
    hidden passage through the wall. Enter and Lorelai will tell you that 
    you're in a ruin created by the ancient Sindar Civilization.
    
    In the room you entered, there are three paths. One in the east and 
    another in the west. The North path is currently blocked by a 
    waterfall. This ruin can be run through stepping on switches all 
    through out the place. Okay so let's start with the left side of the 
    ruin. Take the west path and it should split going north and south. The 
    south path leads to a locked door. Let's call this door as [door1]. 
    Anyway, Take the North path and it should branch to a path that leads 
    to a switch. This opens the [door1]. Continue to the left from where 
    you step on the switch for a Guardian Scarf. Backtrack and take the 
    south path this time. You should find a switch that will open a door to 
    the far left. There should also be another chest there containing a 
    Robe of Destiny. Continue to the opened door and step on the switch. 
    This will close the first part of the waterfall. There is also a chest 
    there that contains an Old Book 2.
    
    Return to where the waterfall is and take the right path. Continue 
    until you see a path that leads to the south. The right path is blocked 
    by a door (let's call that [door2]) if you continue on so take the path 
    to the south. It should lead you to a chest that contains a Window Set 
    2. There's also a switch there that should open the [door2]. There's 
    also another door there that blocks the other path. Let's call that 
    door as [door3]. Return to [door2] and continue north to a switch that 
    opens [door3]. The other path leads to another Waterfall switch. Step 
    on it and take the Tiger Tactic in the chest there. Run to [door3] and 
    step on the last Waterfall Switch. The item there contains a Basic 
    Magic.
    
    In the ruins, there are various monsters that exists like Skeletons, 
    Zombies, Ghost Shields and Embryos. Skeletons sometimes comes with 
    Zombies and they do have good drops such as Bone Bracelets and Bone 
    heels. Skeletons can hit a target twice but it isn't much of a problem.
    Ghost Shields are a bit tough, magic can easily take them down though.
    They sometimes come with an Embryo monster. The embryo monster has this 
    ability to run away from battle if it feels threatened. It also drop 
    Steel Pieces which are good for tanks (making you so weak on magic 
    attacks are its downside though).
    
    Anyawy, after clearing both sides and being able to access the North 
    path. Before you enter, return to Yashuna village to stock up or 
    upgrade your equipments. You should get ready for a boss battle here. 
    Zweig is a really good Magic user, so you may want to equip him with 
    either a Fire rune or a Lightning Rune. You can unequip Lorelai's Drain 
    Rune and Lightning Rune. Do that if you're trying to minimize spending 
    for Runes or what not. Assign a healer character in the party and give 
    that character Clay Guardian scroll. If you bring along magic users, 
    it'd be best to give them Lightning Runes. The Rune's level 3 spell, 
    Soaring blow is really amazing at this stage of the game. If you get, 
    Sialeeds to level 30, she can cast the 4th level of her wind rune! I 
    suggest you use the Tiger Tactic to give stat boost to both your front 
    line and magic users in the back.
    
    Okay, if you don with your preparations, return to Ceras Lake Ruins and
    proceed to the North path. There will be a door there that can be 
    opened by the Dawn Rune. Zweig will ask the prince to use the rune to 
    open it. There should be a save point there so save your game if you 
    haven't. In the next area, there should be a scene about Zweig's 
    guesses of the mystery of the ruins. He'll say that Ceras lake created 
    by the Sindar is artificial. After the scene, walk straight and the 
    area will start to shake. Two figures will rise from the waters and 
    you'll be prompted to fight them.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Diamond Sun A
    Diamond Sun B
    
    Battle Trophy:
    Mega Medince1
    Rage Piece1
    Flame Armor 
    Flowing Piece1
    
    
    At round level 30ish, you should not have any problems in this battle.
    Diamond Sun A is weak against Magic Attack. Its primary attach is a 
    Fire attack that has a single target. It can also use a fire attack 
    that can damage those units in a cluster. Diamond Sun B utilizes the 
    power of water. It uses an Ice attack similar to the Diamond Sun B that 
    targets only one unit. It can also use a similar Ice Attack that can 
    hit all units and can cause status change. Fortunately, this Diamond 
    Sun has weaker PDF. Both Diamond Sun A and B has an earth type of spell 
    that can damage and possibly inflict a stun-like status.
    
    In the first turn, you should cast Clay Guardian to beef up your 
    defense. You should first focus on killing Diamond Sun B because it has 
    weaker Physical Defense. Lyon and Hero should use Coop Attack and the 
    rest should unleash their strongest coop on it. If you're using 
    Lightning Runes, just keep using level 3 spells. It should really hurt 
    them both. Re-cast Clay Guardian if it is still needed. Heal your 
    characters if they are at 30-50% HP.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, just keep running to the north then to the door. You
    will find your self in a room that has a Dawn Rune symbol and a few
    tablets with Sindar writings. Zweig will tell you that this is actually
    the weapon Lucretia is referring. Zweig will tell you that he's seen
    everything he needs and will tell you to head back to Raftfleet.
    
    Run outside and you'll meet Viki. She'll say something about missing 
    another big meal. Pick the second option and Viki will teleport you to
    Raftfleet. Fortunately, she's successful with here teleporting. You'll
    notice that Lorelai isn't around. Zweig then tells you that she stayed
    behind to further study the ruins. After the scene, you'll befriend
    Viki.
    
    
    
    ----------------------------------------------------------------------
                              Raftfleet - Ceras Lake Ruins
    ----------------------------------------------------------------------
    
    Back in Raftfleet, run all the way to the Dahak and Zweig will report 
    to Lucretia. They will tell you that releasing the water in CEras lake 
    will be enough to destroy Hatred Forest and return the water of 
    Lordlake. You'll get to choose a response to the plan. Pick any. Then 
    you'll be asked to get ready for a naval battle. Pick the second option 
    if you're ready.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Hatred Fortres Seige
    (4th Battle)
    
    Godwin Army               Vs.               Hero's Army
        1600                                       1250
    
    
    Battle conditions:
    To win: Destroy all enemies.
    Lose if: Hero's unit or the Dahak are destroyed.
    
    Battle Trophy (upon winning):
    80000 Potch, Thunder Helm
    for destroying a ArcShp: Rage Piece, Cyclone Piece
    for destroying a ComShp: Technique Ring
    
    
    Your goal here is to destroy all the enemy units. They are situated in
    the bottom right of the map and your force will start from the north.
    The enemy has an army count of 1600 having 3 ComShp, 2 Rams and 3 
    ArcShp. Your force on the other hand consists of 8 units. You can edit
    5 ships and one slot in Hero's unit. 
    
    Prince can use the Dawn Rune in battle. This damages enemy units and 
    heals ally units within area of effect. Give him either Sairoh or 
    Shinro's Extra skill so you can use it twice. Logg and Lun is a pretty 
    solid duo already. Give them Lelei for another barrage attack. Sialeeds
    is with Viki and can use her Cyclone rune twice. Bring Josephine along 
    for her Rage rune for more fire power. Boz and Chuck is a tough Ram 
    team already. Give them either Oboro or Fuyo's Rumor skill to make them
    a stronger attacking unit. Rumors decreases enemy unit's armor by 10!
    Edit Cornelio's unit and change him with Egbert to make a Ram type. 
    Give him Oboro or Fuyo's Rumor skill. Shigure has an attack bonus so 
    you may want to put him in.
    
    The enemies here will not move until you engage them. You already know
    which unit is weak/strong on which unit so use that. The enemy ArcShp 
    can use Barrage skill so just watchout. Recover if necessary. Spam your
    battle skills here to avoid further casualties. The battle should be
    fast to get a Victory+
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, you must go to the Ruins again. You can either 
    teleport via Viki, or rid Logg's boat to Yashuna Village. Make your way 
    back to the ruins. You'll meet with Lorelai inside. Pick the second 
    option and she'll join you. Continue to the very last room and Hero 
    will use the Dawn Rune to unlock the ruins' mystery. After the scene, 
    save the game and go down the stairs.
    
    
    
    ----------------------------------------------------------------------
                              Headquarters
    ----------------------------------------------------------------------
    
    Items: Blinking Mirror
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Zerase
    
    ----------------------------------------------------------------------
    
    You'll find yourself in a castle-like place. The party will go inside 
    the place and to everyone's amazement, it looks new as ever. Lyon will 
    then suggest making the place as a Headquarters. The scene will then 
    cut to Gizel and Marscal discussing the recent events. Gizel will exit 
    the room and ask Zahhak to suppress the rebellion and Allenia to take 
    Jeane to the west palace.
    
    After the scene, you'll be shown a few shots of the new castle. You'll
    then be asked to name the castle. If you try naming it 'Sindar,' Lyon
    will tell you that it's not allowed (and I wonder why?). After naming 
    the Castle, Lorelai and Zweig will enter the scene. Zweig will tell you 
    about a mysterious room on the top floor. Lyon, Sialeeds, Zweig and 
    Lorelai will join the party. Exit south of the room then turn left. 
    Take the stairs there and enter the sealed room. The Prince's rune will 
    then respond to the Dawn rune image by the wall. You will then see some 
    sort of vision. The Mysterious woman will enter the room and introduce 
    herself as Zerase. Pick the top option and you have befriended Zerase. 
    Lorelai and Zweig will leave the party to study the room. 
    
    Here's a little run down of the castle. The Fourth floor contains the
    Sealed room. The Third floor has the War Room. The Second Floor has a
    couple of rooms for some main characters. There is also a comment box
    near Hero's room. You can also save your game inside Hero's room. You
    can also exit to the castle's exterior through the south and west. The
    stairs there leads to the first floor. It contains shops and storage.
    You can also change party members there through Luserina. Viki is also
    there. Explore the castle's exterior and interior a bit. There's also
    Logg's boat area outside and a separate area for guest's there.
    
    Anyway, talk to viki and she'll give you the Blinking Mirror. Exit 
    south from the second floor and you'll get a scene with Toma and 
    Maroon. Toma will ask you to come and visit Lordlake. The two will join 
    you. Speak to Logg twice and go to Beaver Dam. Exit to the world map 
    and enter Lordlake.
    
    If you wanna take this chance to level up, you can chance on tougher 
    monsters just outside your HQ. There are Various (Normal, Greater, 
    King) Salamandy monsters here. They're perhaps the easiest to defeat 
    and gives around 1k of potch per Salamandy defeated. They also drop 
    Fire Sealing Pieces. Papa Holy and Hermisio Crabs are even better 
    source of Potch per encounter should rack you around 7k and 13k 
    respectively. There are also Killer Tigers around which is a very good 
    source of EXP till like around 35ish. They can inflict poison or stun 
    status with their attacks. Gray and Red Ulses appear in groups and they 
    drop Boost and Violence Pieces which is very nice. If you're lucky, you 
    can encounter a Big Creeper which is uh... bigger version of a creeper. 
    It can damage everyone with its attack. Thegood thing here is that it 
    droops a Black Warrior Garb and a ?Bonsai that sells for 14k after 
    having it appraised. You should start earning heaps of potch as you'll 
    be spending a lot in the latter part of the game. 
    
    
    
    ----------------------------------------------------------------------
                              Lordlake
    ----------------------------------------------------------------------
    
    Items: Iron Hammer, Wall Orb
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Talgeyl, Toma, Goesch, Silva
    
    ----------------------------------------------------------------------
    
    Toma will run down the stream and the camera will pan to the new area 
    you can explore in Lordlake. Talgeyl and Goesch will thank you for the
    help. You'll befriend Talgeyl, Toma and Goesch. Silva will come out of
    her clinic and join you as well.
    
    Before you leave let's take some items here first. Move to the next 
    part of the town via the bride. From there take the right path and 
    there should be a chest that contains an Iron Hammer. Cross the other 
    bridgethat leads to a new area. There's a Wall orb in a chest there.
    
    Attempt to exit, Toma and Maroon will leave the party. Return to the HQ
    via Viki's Blinking Mirror. If you return via Logg's boat, you'll get
    a scene wit a few beavers when you reach the dam.
    
    
    
    ----------------------------------------------------------------------
                     Headquarters - Everywhere (SoD Recruiting)
    ----------------------------------------------------------------------
    
    Items: Armor of Gods Epic, Lightning Ring, Equilibrium Piece, Sound Set 
    3, Ivanov Painting, Condemnation Rune, Pale Moon Beads, Stone of Luck, 
    Resurrection Piece, Voice Set 4
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Muroon, Subala, Wilhelm, Mueller, Marina, Belcoot, 
    Alhazred, Sorensen, Bastan, Zunda, Richard, Genoh
    
    ----------------------------------------------------------------------
    
    Edit your party and put Viki, and Lun. Run out and you should get a 
    scene with Killey. Pick the "Explain what?" choice and Zweig will walk 
    to the scene. He'll ask you to bring him to the Room with Killey. Reply 
    with "Very Well..." (the second choice). Zweig and Killey will join the 
    party. Run back up the sealed room. Zweig will show him the seal in the
    form of the Dawn Rune. Hero will show him the real rune and Killey will
    leave saying that he's not seeking the past.
    
    Return to where Logg's boat is and talk to the beaver Muroon there. 
    Pick the second option and he'll join. Talk to Logg and sail to 
    Raftfleet. Check on the Armor Shop and they have new stuffs for you. 
    Upgrade your equipments and attempt to run to where the save point in 
    Raftfleet is and you'll get a scene with fisherman?. Lun will tell you 
    that she's Subala. 
    
    Before you talk to her again go to the Inn and talk to Wilhelm, he's 
    the guy with the pink hair. Pick the second option and he'll join you 
    with Mueller. Talk to her again and choose any option. She'll challenge 
    you to a mini-game of fishing. After recruiting them talk to Subala and
    pick the 1st choice. She'll challenge you into a fishing game. You'll 
    be back in the HQ. Choose to view the explanation of the game. If you 
    think you're ready chose start. Do not bother trying to reel in the 
    bigger fishes. Choose to fish the little ones. This will save you time 
    and effort. The goal here is to score as much as she can. After winning 
    she'll join you.
    
    Have Viki or Logg take you to Yashuna Village. Run all the way to the 
    Inn and you should find Belcoot standing outside. Talk to him and 
    choose any of the option. He'll tell you that he now serves as Marina's 
    bodyguard. Tell him to stay in your castle (1st choice) but he has to
    refuse. Enter the Inn and there should be a scene with Marina. After
    the scene, tell Marina to work in the HQ (2nd choice). Marina and 
    Belcoot will join you afterwards. Before you leave head to the second 
    floor of the Tricolor Inn. The first room should have a Mysterious Man 
    in purple. He'll read your fortune. Just go through all three and 
    you'll receive a Strange Book. Exit and return via the Blinking Mirror 
    and put the Strange Book in the storage.
    
    Rest in any Inn and check on Chuck. He'll return you the book and
    tell you that it glows at night Go to Yashuna and return to the room 
    where you find the seer. Leave the book with the maid (2nd option) and 
    go to Estrise.
    
    Before talking to Alhazred go to the Inn and talk to the 'Beautiful
    Woman' there. Accept to her challenge (2nd option) and you'll lose 2000 
    potch no matter what. Linfa will then leave the Inn. Anyway, that's it 
    for now. Okay, now look for Alhazred near the Item shop there. Talk to 
    him and tell him about the suspicious tome (2nd option).
    
    Alhazred is a requirement to get another SoD (Genoh) early on. What you 
    should do is to keep Hero from leveling (or even earning experience 
    points) and level Alhazred up until he is at least one level below 
    Hero's. The trick here is the use of the 'Switch' command in battle
    before dealing the final blow to the enemy. Remember, only the active
    members of the party will receive experience.
    
    Anyway, you can easily level Alhazred to around 20 just by fighting 
    outside Estrise. Just switch Alhazred (or any other character) with 
    Hero before ending the battle. If you're done return to the room in 
    Yashuna. You'll get a scene with the seer and the book and you'll fight 
    it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Book of Condemnation
    
    Battle Trophy:
    Resurrection Piece
    
    It uses the Rune of Punishment to attack. It can attack a single unit 
    or all your units with certain Rune spells. It also can inflict instant 
    death to your party. This shouldn't be hard. Just heal if necessary.
    If you use the Arrowhead Formation, it should target the front line 
    with most of the time.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle. The mysterious seer happens to be Euram Barows. Enjoy
    a rather funny scene. Afterwards, ask Alhazred to join (2nd option) and
    count him as another recruit! He'll also give you the Condemnation 
    Rune. It is similar to the Rune of Punishment - pretty sweet!
    
    Return to your castle. Edit your party and be sure to put Alhazred in.
    Alhazred is a pretty good Rune caster with decent HP. He can use the
    Rune of Punishment well for this reason. Again, you should keep in mind 
    that you should make his level at least one level below the hero.
    With that in mind go and teleport to anywhere that can get you to the
    Revolving Bridge. Talk to the Soldier there. He should tell you 
    something about Babage. Return to estrise. Visit the Big Hole on the 
    way. Talk to the guard there and he should say something about the hole 
    being a work of magic. Anyway, return to Estrise and talk to Sorensen. 
    Tell him that you want to stop the revolving bridge (2nd choice). 
    Babage and Sorensen will join you. On your out Lu will join the party. 
    Return to HQ and talk to Logg to access the Revolving Bridge. When you 
    arrive, you'll be fighting four robots.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Mechanical Soldier x2
    Mechanical Archer x2
    
    Battle Trophy:
    Steel Piece1
    ?Painting
    
    This one's an easy battle. Just keep on attacking one mechanical 
    Soldier at a time and they'll fall down quickly. Be sure to not discard 
    the ?Painting you'll receive from this battle. Just heal if necessary.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    The revolving bridge enemies are a bunch of Mechanical Soldiers and 
    Archers. Most of the enemies drop ?Paintings which you should need to
    get another SoD (Bastan, the appraiser). Continue and open the chest 
    for the Armor of Gods Epic. Take the stairs up and there will be two 
    stairs going up. The stairs to the right leads to a Lightning Ring. 
    Take the left one up. The next two stairs have an Equilibrium Pc and a 
    Sound Set 3. Continue to the next room and you'll find a giant horse. 
    You'll fight it next. Be sure to not discard those ?Painting you got 
    from random battles.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Differential Gear
    
    Battle Trophy:
    Steel Piece1
    
    The differential gear can attack those in column. It is fairly easy. 
    Just keep pummeling it with attacks and it should go down really quick.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, continue to the right. You'll get an option. Just
    choose any and Babage will take care of shutting down the bridge. 
    Backtrack to the entrance or just use an Escape Scroll. Teleport back
    to Estrise via Viki and return to Babbage's workshop. Lu will then ask
    you who you are, pick any and Sorensen will tell her that you're the
    prince. Sorensen, Babbage and Lu will then leave the party. Talk to 
    Babbage and ask him to join. He'll send Sorensen instead.
    
    Go to Haud Village and talk to Bastan in the Appraisal shop. If you 
    keep on getting the Appraisal Menu. RE-enter and talk to him. You 
    should try it a couple more times until he starts a conversation about 
    the ?Painting you have. He'll join you afterwards. You'll also receive 
    an Ivanov Painting.
    
    Return to your castle and put Takamu in the party. Go to the Dwarf 
    Camp. Talk to the Blacksmith there and he should be able to upgrade 
    your weapons to level 10! Ask him to join but his master won't allow 
    him to join yet. Anyway, take the stairs by the rune shop. You should 
    notice a dwarf in blue there. Talk to her and she'll introduce herself 
    as Zunda. Talk to her again and ask her to join (2nd option). Agree to 
    show her a window (1st option. With Takamu in your party, go back to 
    Lunas through the Western Wood. Bring her to near the window in 
    Haswar's room (the nearest door when you enter the conclave) and she'll 
    join.
    
    NOTE: Zegai[?]
    If you haven't gotten Zegai yet, re-enter the woods (Urda shouldn't be 
    in the party) and return to where you find him earlier. Talk to him and 
    he should join you.
    
    You can also chance on an encounter against a Salamander here. It's 
    like a boss and it could drop a Fire Dragon Armor (which is a really 
    nice armor at this point) and a Water Sealing Piece. Killer Bald Eagles 
    drop Equilibrium Pieces here. Equilibrium Orbs blocks unconscious 
    status so it is really helpful for some characters when using coop 
    attack.
    
    Return to the HQ and be sure Alhzred's level is at least one level 
    below the hero's level. Go to Beaver Lodge and talk to the Yellow 
    Beaver near the Elder's house. He should say something about a 'Boss'. 
    Talk to Fuwalawafuwalu. Ask him to join (2nd Option). He won't join 
    yet. Exit the house and talk to the Yellow Beaver again, he'll say 
    something about the 'Boss' again. Return to Fuwalafuwalu and he'll tell 
    you about the 'Boss'. Talk to him twice and go to the Waterfall Basin. 
    Run all the way to where found Richard and the 'Boss' should be there. 
    Step on the rocks and Alhazred will be suspicious of the boulder. The 
    tortoise will introduce himself as Genoh. Pick the second option. He 
    should join you.
    
    Return to your HQ via the Blinking Mirror. Edit your party and be sure
    that there are no old characters with you (e.i. Zerase, Alhazred 
    etc..). Go to the Waterfall Basin. Just trace the river to the south 
    east and you should find it there. Save your game and cross to the 
    other side of the river by walking on the rocks. There's a Pale Moon 
    beads up north. Go down south and cross the rocks to the other side. 
    Continue going to the right and examine a corner there that has a Stone 
    of Luck. Take the south path for a Resurrection Piece. Backtrack to the 
    other side of there river where you can go right. Take that path and it 
    should lead to another rocks. Cross to the other side. Examine the far 
    right for a Voice Set 4. Now take the south path. You should find a 
    swordsman at the end of the path. He's Richard, also a member of the 
    Lindwurm Mercenary Brigade. Ask him to join (2nd Option). You can use 
    the Escape Scroll to return to the exit. Run back to your HQ and talk 
    to Mueller in a room in the Inn. Now, return to where Richard is and 
    he'll join. If you're lucky you should encounter a 'Tarantula' monster 
    while you're in the Waterfall Basin. It drops an Eyeball Ring that 
    drains 5% of damage to HP.
    
    Return to your HQ and save your game. If you're ready, go to the War
    Room in the 3rd level. Georg will be back and will report that Sable's 
    a bit cautious of what is happening so they won't be sending Dinn's 
    force. Boz will take on the task to ask Sable for help. Go down the 
    second floor and exit, there should be a scene with a suspicious man
    here. He's Taylor and he's asked to deliver a message from Lelcar. 
    Lelcar is asking you to protect them. Pick the second option to go to 
    Lelcar. Kyle will enter telling that he's originally from Lelcar. Lyon,
    Kyle and Hero will all change to their incognito outfit. Kyle 
    resemble's Viktor outfit(suiko1 and 2).
    
    Fill out the rest of the party and talk to Logg. Lelcar should now be
    available. You can visit Lordlake and find Murad there. He's standing
    outside the clinic but he won't join yet.
    
    
    
    ----------------------------------------------------------------------
                              Lelcar
    ----------------------------------------------------------------------
    
    Items: White Rose Brooch, Guardian Casque, Tri Tactic, Anklets of 
    Destiny, Rage Piece, Basic Combat, Sacrificial Jizo, Raging Lion Epic
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Wasil, Volga, Orok, Mohsen
    
    ----------------------------------------------------------------------
    
    "A man's got to pick the winning side if he wants to live..." - Orok
    
    ----------------------------------------------------------------------
    
    Lelcar Trading Post (Central Inlet)
    
    Sugar            90 Potch
    Salt            190 Potch
    Soybeans        360 Potch
    Vegetables      950 Potch
    Fruit          1400 Potch
    Wheat          1950 Potch
    Rice           2600 Potch
    Spices         4000 Potch
    Coffee         3000 Potch
    Iron          12000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Lelcar Armor Shop (West Inlet)
    
    Dragon Scale Helm   45000 Potch
    Master's Robe       45000 Potch 
    Thunder Leather     60000 Potch 
    Flowing Leather     83000 Potch 
    Flame Armor         26500 Potch 
    Gold Bracelet       25000 Potch 
    Silk Gloves         12000 Potch 
    Bone Heels           8800 Potch 
    
    Rare Finds: 
    Thun God's Armor     132000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Lelcar Item Shop (East Inlet)
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Baby Salmon         2500 Potch
    Grape Seedling       500 Potch
    Toy Duckling          50 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Lelcar Rune Shop (West Inlet)
    
    Waking Orb           35000 Potch
    Strike-Back Orb      75000 Potch
    Double-Edged Orb    150000 Potch
    Wind  Orb             5000 Potch
    Earth Orb             4000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you arrive you'll get an overview of the place. Lelcar is divided
    to three islets - Western, Cenrtal and Eastern. Anyway, when you arrive
    Wasil will come running recognizing you. It's a little silly scene. 
    When you regain control, move to the left then north from the two 
    children and you'll get the White Rose Brooch inside a chest. Head 
    south a little and there should be a chest in between the two houses to 
    the right. It contains a Guardian Casque which is a pretty nifty 
    headgear. A little more to the south and you'll get a scene between 
    four men fighting over who's right - Gizel or the Prince. After the 
    scene go a bit more south and you'll be in Wasil's place. After the 
    discussion of what is currently happening. A will suddenly come running 
    reporting something about the Orok's hunters on the eastern islet. 
    
    Before you go to the eastern islet let's make a little detour. Move 
    further south. After the last house, zoom the camera in between the 
    tree and the crates there. You should spot a chest. Open it for the Tri
    Tactic. It's a formation for three people which is quite useful when 
    leveling up characters. Cross the bridge to the western inlet. The 
    Western Inlet has most of the NPC shops. They also have pretty good 
    runes and armors here. In the Armor shop, you can meet Mohsen here. Be 
    sure to buy and upgrade your armors here. Buying a couple of items here 
    is required to get him to join you later (I think you need to spend 
    100k potch here to get him later). Go to the south most part of the 
    town and open the chest containing an Anklet of Destiny. To top right 
    of the inlet is another separate little island. Go there and take the 
    Rage Piece in the chest. That should be all for now.
    
    Time to head to the eastern side. Save your game on the way. When you 
    arrive, you'll get a scene with townspeople talking about the Orok. You
    will get a seen with Volga. He'll volunteer to go to Orok alone. Kyle
    actually knows him and would volunteer to go instead. Agree with Kyle
    (first option) to go and make a little visit to that Orok. Wasil will
    then leave the party.
    
    Explore the eastern inlet first. Go a bit north to the Inn and check 
    the rooms in the second floor. A room should contain a chest with a 
    Basic Combat. This allows your Combat Teacher to raise your rank to B. 
    There's also a chest in the north west corner that contains a 
    Sacrificial Jizo.
    
    Time to confront those abusers. Go to the western inlet and go to where
    the Anklet of Destiny chest was. You should find the Orok members 
    there. Kyle will walk up to the Orok guard and tell them that they are 
    volunteers. They will then let you in. You'll then get in a fight 
    because of some old grudge on Kyle for stealing the man's girl.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Bodyguard (x3)
    Thug (x3)
    
    Battle Trophy:
    Medicine1
    Clay Guardian S1
    
    Just use normal attacks and they'll be down right away. Nothing to 
    worry about as they are pretty much similar to all the other thugs 
    you've fought.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Kyle will make a rather funny remark. Choose any of
    the choices and you get to explore the isnde anyway. There should be a
    chest there that contains a Raging Lion Epic. Pick it up and go down
    stairs. You'll find the kidnapped people lying around the basement. 
    After a while a mysterious man will go down the same stairs. That man
    is Orok and he will suspect Wasil and Volga sent you. He'll try to 
    persuade you and you get to respond to it. Choose any and he'll call 
    for Nikea and you get to fight.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Thug (x5)
    Nikea
    
    Battle Trophy:
    Baked Cheesecake1
    Master's Robe
    
    This game is also easy. The thugs just have a little more hit points
    than the last ones. You should be able to take down those Thugs fairly
    easy. Nikea's a little tough though. Fortunately it's like 6 against
    1 here so she shouldn't pose any sort of difficulty.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Orok will then learn that Hero's actually the prince from Nikea. He'll
    then let you have the kindapped people. He'll leave and so will Nikea.
    Exit Orok's mansion and you'll get a scene with Zahhak. Zahhak will then
    start interogating Orok. Zahhak will then order every ship to advance to
    Lelcar. Orok will leave after learning that Zahhak does not care of the
    deal of leaving Lelcar alone.
    
    Back in Wasil's mansion Lelei will arrive bearing a message from the 
    scouts. She'll tell you that Godwin's Vanguard ships have started 
    advancing, Lelei will ask you what to do. Pick the second option. Volga
    will exit the mansion to gather the young to put up a fight. Lelei will
    also tell you that Lucretia has sent half of the Raftfleet forces 
    already. Unfortunately, your tactician couldn't join you in this battle
    to fend off Luger's fleet. Pick the second option if you're ready.
    Otherwise, pick the top option and save your game before commencing.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Lelcar Campaign
    (5th Battle)
    
    Godwin Army               Vs.               Hero's Army
        1750                                       1200
    
    
    Battle conditions:
    To win: Push enemy ground forces back from Lelcar.
    Lose if: Hero is killed.
    
    Battle Trophy (upon winning):
    150000 Potch, Guardian Chain
    for destroying a ComShp: Sprite Guantlet
    for destroying a Rune ArcShp: Flowing Piece
    
    You have control of ten units. Four of which are Naval Units and the
    other six are Field Units. You can edit all four of the Naval units and
    can edit five of the field units. Three of the field units are fully
    customizable and the other two needs one more character to complete.
    
    The enemy force consists of Zahhak leading an Infantry unit. There will
    be three Infantry Units (one of them is a spear unit), two archer and
    a cavalry. The Enemy's Naval Force consist of 2 ArcShp (one of them is
    a Rune ArcShp that can use Flowing Rune), a Ram and a ComShp.
    
    Here's what I've done. You may pattern it to this if you want. I'll 
    explain further:
    
    Here's my setup:
    Infantry1: Hero, Lyon, Lelei
    Infantry2: Kyle, Cius, Egbert
    Spear: Volga, Wasil, Subalu
    Rune Archer: Zerase, Viki, Sairoh
    Prnt/Cld Archer: Kisara, Logg, Lun
    Lindwurm Cavalry: Wilhelm, Mueller, Richard
    
    Naval Setup:
    Ram1: Goesch, Zweig, Toma
    Ram2: Zegai, Chuck, Fuyo
    Rune ArcShp: Sialeeds, Josephine, Shinro
    ComShp: Belcoot, Norden, Silva
    
    You can't basically change Infantry1. Infantry2 consist of Kyle 
    (Recover) and since I've allocated the more useful units on other areas 
    I gave him Cius and Egbert so he can use Charge twice. This move is 
    more of a defensive one as to minimize the number of casualties in his 
    unit. The Spear Unit only can accomodate one more character. I put 
    Subalu here because of her Charge skill. It's pretty similar to Kyle's 
    unit. I edited the next three completely. I put Zerase, Viki and Sairoh 
    together. Zerase has an uber field magic, Star, which can damage those 
    enemies within range. Viki and her Cyclone skill is there as a support 
    if she happen to take any damage or if she have to engage a stronger 
    unit. Sairoh's Extra skill is great to spam Zerase's Star skill some 
    more. I banded the Kisara, Logg and Lun because they're so good 
    together. You can also spam their Barrage skill and at the same time 
    support with the Recover skill. I made the last unit as cavalries, 
    commanded by Wilhelm. The Lindwurm Cavalries together are just awesome. 
    Their only downside is that they have to rely on other units to 
    replenish their lost HP. The reason of going two ranged units instead 
    of two cavalry units is because of the field you'll be fighting on. One 
    cavalry unit is enough to intercept incoming Infantries. The 
    Rune/Archers are great support units as they can spam their damaging 
    attacks from a safe distance.
    
    The Naval Setup is pretty straightforward. They pretty much counter the
    opposing force's units. The Rune ArcShp headed by Sialeeds is pretty
    awesome. With Shinro's Extra ability you can spam Josephine's Rage 
    rune and even use it on those units you're suppose to be weak against.
    Silva is great on any units as she can replenish lost HP after every 
    battle.
    
    Anyway, At the start of the battle, Lelei will tell you that the enemy
    units will strike from the west and will be backed up by their naval 
    force. She'll ask you to create a defensive line to hold back the 
    enemy. The Raftfleet force will back you up after they've finished with 
    the enemy ships.
    
    Take a defensive position and just wait for the enemies to come. 
    Counter with the right unit and you'll do well. The only tricky part of 
    this battle is that you have to switch from naval to field battles 
    constantly so you better have a good defensive strategy ready when they 
    come. Spam battle skills to avoid further casualties. Like if an Archer 
    Unit engages you Cavalry unit (and let's say you have a Charge skill to 
    use), use the charge skill to avoid a bigger number of casualties.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After pushing Zahhak's forces back, he'll resort to setting the Western
    Inlet ablaze. Hero's army will then help out into putting out the 
    flame. Volga and Wasil will join you as you attempt to help the 
    remaining townspeople in the western inlet. You'll then be prompted to 
    fight Godwin Soldiers.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Godwin Soldiers (x6)
    
    Battle Trophy:
    Knight Orb
    
    Just use normal attacks. They're pretty much similar to the thugs you 
    fought earlier.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Continue and head north for a scene with Orok helping out western inlet
    townspeople. A scene will cut and the flame will be out. Lelei and the
    rest of the party will be gathered in the western inlet. Lelei will say
    something about failing Lucretia. Orok and Volga will pretty much have
    a heated conversation only to be stopped by Wasil. After the 
    conversation Volga and Wasil will leave the party. Lelei will join you.
    You'll befriend Wasil, Volga and Orok afterwards.
    
    Enter the rune shop and exit. You'll see Mohsen outside his burnt shop.
    Talk to him and choose the 1st option then tell him to set up a shop
    in your castle (2nd option) and he'll join you.
    
    
    
    ----------------------------------------------------------------------
                     Headquarters - Everywhere (SoD Recruiting)
    ----------------------------------------------------------------------
    
    Items: Anklets of Destiny, Devil Beads, Prosperity Tunic, Holy Amulet,
    Sorcery Tactics, Magic Ring, Dragon Incense, Mystic Ring, Champion Orb
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Taylor, Murad, Jeane, Nikea
    
    ----------------------------------------------------------------------
    
    "A tactician must never make a public apology. You must assert that 
    your plan was impeccable and if not for you, the outcome would've been 
    much worse." -- Lucretia Merces
    
    ----------------------------------------------------------------------
    
    Return to your HQ and go to the War Room. You'll be brief about what is
    happening in Sable. Boz' task actually came into failure due to the
    "Bandit-Prince" causing havoc. You're asked to put an end to it but 
    before you travel to Sable let's recruit a few more SoDs first.
    
    Exit to the exterior part of the castle and go to the Inn. The 
    reporter, Taylor should be standing outside the Inn. Talk to him and 
    allow him to conduct his investigation. He'll then go to another place 
    afterwards. Go to the Sealed Room and allow him to investigate again. 
    Finally, he'll be in front of Georg's room in the second floor. Allow 
    him to do his investigation and he'll join you.
    
    Teleport to Lelcar and go to the West Inlet. You can find Murad there.
    Talk to him and ask him to join. He'll join this time. Enter the Rune
    Shop and Jeane should be there. Talk to her and ask her to join. She'll
    ask you to accompany her to the Big Hole. Accept her offer and she'll
    join the party. I suggest you bring Zweig/Lorelai (for their Treasure
    Hunter Skill) in this quest because the monsters in the Big Hole drops
    Magic Absorb Pieces which replenish 1 MP every time you successfully 
    connects on an attack. This is very good on your Rune Casters. It even
    replenishes level 4 rune spells. You can also take advantage of Jeane's
    skill. She's simply a walking Rune Shop. She can assemble, make scroll,
    equip and unequip runes as long as you have her in the party which is
    pretty handy.
    
    Go to the Big Hole. You can talk to Bergen and Levi but they will not
    join yet. Go to the very end of the path and Jeane will unlock the 
    sealed door. Enter it and you can save your game at the nearby Save
    Point. Follow the western path until you get to an intersection. The
    west path leads to an Anklets of Destiny. Follow the right path and it 
    should lead you to another intersection. The east path leads to a Devil
    Beads. Take the west path and it will lead you to two treasure chests.
    One of them contains a Prosperity Tunic and the other contains a Holy 
    Amulet. Return to the intersection that you turned west and head north 
    this time. Follow the path to the north and enter the structure.
    
    Either path leads to the same room but the two paths has different 
    items. The left staircase has a Sorcery Tactic. It is a great formation 
    when you have a great rune user with you. Put her on the back row and 
    the formation skill will enable her to cast the chosen rune spell 
    twice! Anyway, the other stairs leads to a Mother Earth Piece.
    
    Proceed to the center and enter the room. Inside, Jeane will get what
    she came for. Ask her to Join you and she'll now join as a Star of 
    Destiny. Do not leave this room yet as it has a couple more good items 
    around. There is a Magic Ring and a Dragon Incense on the separate 
    corners due north. There's a Mystic Ring to the southeast stairs. Move 
    to the southwest corner and there's another stairs there. Take it and 
    it should lead you to a Champion Orb. Just examine the dark corner and 
    you should get it.
    
    If you're done farming for Magic Absorb Pieces you can exit and return
    to your HQ. Teleport to Estrise and head to the Inn. You should find
    Nikea there. Pick the first option twice and she'll duel you.
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Nikea
    
    Okay, come at me! - Guard
    Ouch... You did quite a number on me! - Guard
    
    Let's hurry this up before I get hungry! - Attack
    Okay, here I come! - Attack
    Special move... ouch... not that one... - Attack
    
    Special Move!! Demba Avalanche! - Special
    I'll start of with a special move right away!! Kabaluf Landslide!!
    - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After you win, she'll join you. You can choose to include her in your
    party or not. Anyway, Head to Yashuna Village and you should find Linfa 
    standing by the Rune Shop. Talk to her and she'll return the 2000 Potch 
    you lost and she'll leave. That will be all for now.
    
    You'll need a little more Potch to upgrade your weapon to level 12 
    later on (this is to be able to get another SoD). If you check Mohsen's 
    Armor Shop, there's 2 item worth almost a million potch. One of them is 
    the Saint's cloak which gives a whooping +50 MDEF. Anyway, I suggest 
    you level your characters a bit a 35ish party would be safe that is if 
    they're wearing the current best armor they could wear. If not around 
    37-39 would be okay.
    
    After you're done with your preparation, teleport to Lordlake and head
    west to Sable, West Checkpoint.
    
    
    
    ----------------------------------------------------------------------
                        Sable, West Checkpoint - Sable
    ----------------------------------------------------------------------
    
    Items: Fate Control Epic, Elementary Magic, Silver Hammer, Crown of 
    Destiny, Old Book 8
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Dongo
    
    ----------------------------------------------------------------------
    
    Sable Blacksmith       (Can upgrade till level 10)
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sable Trading Post 
    
    Sugar            50 Potch
    Salt            200 Potch
    Soybeans        260 Potch
    Vegetables      630 Potch
    Fruit          1100 Potch
    Wheat          2350 Potch
    Rice           2050 Potch
    Spices         3450 Potch
    Iron          14000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sable Armor Shop 
    
    Dragon Scale Helm   45000 Potch
    Ninja Garb          33000 Potch 
    Earth Chain Mail    31000 Potch 
    Spiked Armor        38000 Potch 
    Silver Bracer       35000 Potch 
    Earth Greeves       38000 Potch
    
    Rare Finds: 
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sable Item Shop 
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Red Ribbon         30000 Potch
    Cabbage Seedling    1000 Potch
    Red Pepper Seedling 2000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sable Rune Shop
    
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you enter, you'll get a scene with the guards suspecting you as 
    The Bandit Prince.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Sable Patrol Guard (x4)
    
    Battle Trophy:
    Spiked Armor
    Wind Of Sleep S1
    
    They are a little tougher than the past guards/thugs you've faced. Just
    focus on one enemy at a time. If you're using the Sorcery Tactic, 
    unleash your best spell to make short work of them. Just heal if 
    necessary.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Dinn and Boz will come from the gates. Boz will 
    quickly recognize that you're the real prince. Dinn will ask the guards 
    to stand down and the two will join you as you head to Sable. Go east 
    to reach sable.
    
    You'll meet Solis Reubel and he'll tell you that they're supposed to 
    ally but the issue about the bandit prince has ruined your reputation 
    with the people. The only way to clear your good name is to apprehend
    this bandit. Boz will leave the party. You'll be told that the bandit 
    is residing in the Mountain of Ranro. Before you go and take on the 
    quest, let's hunt for some more items and another Star of Destiny.
    
    When you gain control of Hero, go down to the room south of Solis 
    Reubel. You'll get the Fate Control Epic there. Exit back to the left 
    and you'll see a chest in the open. Take the Elementary Magic inside it 
    and exit Solis' mansion. There are a couple of nice armors in the armor 
    shop and two new seedlings in the item shop. The Blacksmith here also 
    sharpens your weapon till level 10.
    
    Anyway, move north till you reach the Armor Shop. Notice that there's a
    stairs to the left. Take it and it should lead you to a Silver Hammer.
    This will enable you to recruit Dongo (the dwarven blacksmith) and 
    upgrade your weapons to 12! Head down the stairs and run all the way to
    the north east direction. It should lead you to a Crown of Destiny.
    Back track to where the Inn is and enter it. On the second floor, talk 
    to both people there. One of them is an Armes soldier and the other 
    would talk about how he ended up there. You can't get him yet though.
    Okay, there should be an exit there in the second level. Take it and
    run to the right path. It should take you to a chest contain an Old
    Book 8.
    
    After accomplishing those things, teleport to the Dwarf Camp and hand
    Dongo the Silver Hammer. Upgrade one character's weapon to 12 and he'll
    join you.
    
    You can edit your party in your HQ. Save and return to sable when 
    you're ready. From where sable is, trace the northern mountains and 
    you'll find Ranro Mountain just a tad to the north east of Sable.
    
    
    
    ----------------------------------------------------------------------
                              Ranro Mountain
    ----------------------------------------------------------------------
    
    Items: Pale Moon Gloves, Circle Tactic, Swift Foot Epic, Window Set 4,
    Taira Armor, Wind Ring, Cyclone Piece
    
    ----------------------------------------------------------------------
    
    When you enter, the guards will come running suspecting that the Prince
    is actually the bandit. Fortunately Dinn is there and you'll avoid a
    fight. Save your game there. In Ranro Mountain you can climb up or down
    a vine instead of ladders. Monsters here are rather tough. I suggest 
    you bring at least level 35ish party here. Marina and Murad are great 
    units that can only be put in the entourage group. Marine heals HP 
    after every round and Murad heals a decent sum of HP after battle. If 
    you've visited Lunas' North woods before entering Sable, you'll find 
    very similar enemies there. Killer Bald Eagles are rather annoying 
    enemies. They have a really nice speed and can attack the whole party. 
    If you don't equip decent armors for your other party members(like for 
    the ones in the back rows) they'll be easy prey for such attack. They 
    also drop Equilibrium Orb Pieces. Equilibrium orbs make the wearer 
    immune to the imbalance status which is nice to counter certain side-
    effects of some coop attacks. The Rockadillo can also annoy you with 
    its variety of attacks. It can deal damage and possibly cause your 
    character to be stunned for a turn. It also has a party attack that is 
    an Earth element so you better come here prepared. If you're lucky you 
    can encounter a mini-boss here which is the Salamander. It has around 
    3k worth of HP and drops a Fire Dragon Armor which is has a very good 
    defense rating at this point. You can easily farm for Potch or level 
    a bit here if you want. You should probably have 3/4 of the Prosperity
    Set and can level Zweig or Lorelai's Treasure Hunter skill to B which 
    will make you easily earn monster drops.
    
    Anyway, from the save point go up the nearest vine for a Pale Moon 
    Gloves. Go back down and continue to the left to the next vine you can
    climb. On the next level it should separate to the right and left path.
    If you continue on the west path it should lead you to a Circle Tactic.
    Back track and take the eastern path and take two more vines going up.
    The next level should have a vine that leads upwards and another going
    down. The path going down leads to a Swift Foot Epic. Take that and 
    back track to where the other path is. Take the vine going up this 
    time. In the next T Path take the east path first for a Window Set 4. 
    Take it and run to the other way, the vine should lead you to a save 
    point. Be sure to save your game here if you want to view the Ban 
    Ending #2. If you're ready proceed to the east.
    
    The bandits there will mistake you for 'Roy' but later on realizes that
    'Roy' is actually inside the cave sleeping. After learning that you're 
    the real Prince, they'll fight you.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Bandits (x6)
    
    Battle Trophy:
    Kite Orb
    ?Painting
    
    This battle will be a little tougher than the Sable Patrol Guards 
    battle for the reason that these bandits has a little more HP that they 
    had. If you are using the Sorcery Tactic, you should easily weaken all 
    six of them with the formation skill. The rest should pick on the dying 
    ones. The two bandits in the middle have a little more PDEF than the 
    others so they may be the last to be standing.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, you can now enter the cave. Enter it and take the 
    door and the chest inside should contain a Taira Armor. Continue back 
    to the path and take the north most door before the one in the left. 
    Inside is a chest contianing a Wind Ring. Take it and enter that last 
    door.
    
    Roy should be inside the room, waiting in his bed. After the 
    Conversation he'll challenge you in a duel. Take him on.
    
    ***********************************************************************
    BAD ENDING #2
    
    You can choose to view the Bad Ending #2 letting Roy defeat you in your
    duel. After the duel, Hero will be knocked cold followed by Lyon 
    shouting 'Prince'. A conversation between unknown people will take 
    place. One is actually Lucretia ordering the surviving troops to 
    retreat. The scene will take place between Dr. Silva, Sialeeds and Lyon 
    around Hero's bed. He's been sleeping for quite a while now. Lucretia 
    will enter the room telling Lyon and Sialeeds what had happened. She'll 
    tell you that Roy and a great number of your force died and that the 
    Castle/HQ has fallen. Lucretia planned to take it back when Hero's 
    awaken. Sialeeds commented that it would be best that Hero would remain 
    asleep then game over.
    ***********************************************************************
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Roy
    
    What are you waiting for? Come at me! - Guard
    What is this, an endurance contest? Hmph, fine with me! - Guard
    Okay, here comes another one... nah, changed my mind. - Guard
    D-damn you... you really got me... - Guard
    
    Damn you! That really hurts! - Attack
    C'mon, What's the matter? I'm nowhere near done yet- Attack
    Tsk. It's like looking at my own face. You make me sick! - Attack
    
    Ah ha ha ha! - Here, have another one!! - Special
    I don't feel like having... - Special
    Maybe I should use my special move right away. - Special
    Hmph. Think that'd hurt me? You gotta do something more like this!!! 
    - Special
    Y-you got me... I gotta take a break... Ha ha ha! Did you really believe
    me? - Special
    All right, This one is gonna put you out of your missery. - Super Move
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After the battle, you'll get a scene of Roy keeping his promise. He'll
    look completely different now. Faylen and Faylon will come running to 
    the room begging you to spare Roy. Tell them that you'll never do such
    thing (2nd choice) and Roy, Faylen and Faylon will join the party. 
    Before you leave, open the chest inside that room and take the Cyclone 
    Piece inside. Leave the cave and exit the mountain and head to Sable.
    
    You'll have a battle with a set party consist of Lyon, Hero, Sialeeds,
    Faylen and Faylon. You'll be fighting Euram and his five body guards.
    They're just like the thugs/patrol guards/bandits you just fought. If
    you're still not confident on your will-be party. You may spend this
    time to build the two other characters up though I doubt you'll need it.
    Anyway, if you're ready go to Sable.
    
    
    
    ----------------------------------------------------------------------
                                 Sable
    ----------------------------------------------------------------------
    
    Star of Destiny: Dinn, Roy, Faylen, Faylon
    
    ----------------------------------------------------------------------
    
    When you get to Sable, go to Solis' Mansion. You'll be in the Mansion's
    second floor and Sialeeds will discuss her plan. Afterwards you'll be
    treated to a scene with Euram Barows - It's a pretty funny scene. You'll
    then walk up to sable with Faylen and Faylon and you'll fight Euram and
    his guards. 
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Euram
    Bodyguard (x5)
    
    Battle Trophy:
    Firefly Orb
    Rose Brooch
    Mega Medicine
    
    This is the battle I'm talking about. Your party is set to Lyon, Hero,
    Sialeeds, Faylen and Faylon. Start the battle by changing your formation
    to the one you feel most comfortable with. If you had either Hero or
    Lyon a spell type of rune, use it's area of effect to damage as much 
    foes as you can in their turn. Sialeeds or either Faylen or Faylon
    should be your main healer. Focus fire on one foe at a time and heal if
    necessary. This should be over pretty soon. 
    
    If you do prepare a little for this battle (like building Faylen and 
    Faylon a little or like giving Lyon and Hero a nifty damaging rune), it
    will be easy.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Euram will yell at you about the 'plan'. Hero will 
    then show him the Dawn Rune and Roy will come out for the gates. Euram
    do know well what to do and he went running for his life. You can save
    the game after the scene. Go back to Solis' Mansion and you'll get a 
    scene. Solis Reubel will thank you and happily side with Hero's Army in
    war. Tell him that you're 'just clearing your good name' (second option)
    and Solis will ask Dinn to lend you his strength. Roy will then stop 
    your conversation and ask you to at least spare his two comrades. Decide
    to let spare them and the Faylen and Faylon will join you as well. 
    
    Return to your HQ and go to the War Room.
    
    
    
    ----------------------------------------------------------------------
                           Headquarters - Beaver Lodge
    ----------------------------------------------------------------------
    
    Item: Toy Beaver
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Linfa, Nakula, Sagiri, Isabel, Mathias
    
    ----------------------------------------------------------------------
    
    "I would like to exact swift and retribution, and then deposit their
    loathesome corpses into the sea." --- Mathias, Maximilian Knight
    
    ----------------------------------------------------------------------
    
    "Why bother being evil if you're going to be so weak and pathethic?"
    -- Isabel, Maximilian Knight
    
    ----------------------------------------------------------------------
    
    Beaver Lodge Trading Post 
    
    Sugar            70 Potch
    Salt            270 Potch
    Soybeans        210 Potch
    Vegetables      550 Potch
    Fruit          1750 Potch
    Wheat          2100 Potch
    Rice           2000 Potch
    Handicrafts    2700 Potch
    Tea            4800 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Beaver Lodge Armor Shop 
    
    Beaver Happi Coat      80 Potch 
    Beaver Leather      27000 Potch 
    
    Rare Finds: 
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Beaver Lodge Item Shop 
    
    Medicine5            250 Potch
    Sacrificial Jizo    5000 Potch
    Antitoxin3           150 Potch
    Escape Scroll3       600 Potch
    Big Ribbon         13000 Potch
    Baby Eel            5000 Potch
    Carrot Seedling     1000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    In the War Room, you'll get a scene. You will then be rewarded with a 
    much needed rest. Do not go to your room yet. Teleport to Sable via
    Viki and return to the Inn for the Armes captive. He'll be awake now.
    Nakula will tell you his story and after a while you'll leave. Lyon will
    suggest asking Oboro for help. Travel to Raftfleet and before you talk
    to Oboro, visit the Inn and you'll see Linfa there. Talk to her and 
    agree to play her game. It doesn't matter if you win or lose. After the
    game, agree to pay her debt and she'll join you. Talk to the woman in
    the Inn and she won't accept your payment. Instead, she'll have Linfa
    serve you. You'll then befriend Linfa. You can now go and talk to Oboro.
    He will join the party along with Shigure and Sagiri. Return to the Inn
    in Sable. You'll find Nakula and there will be a scene. Oboro reveals
    that they were ex-Nether Gate assassins and Nakula will recognize Sagiri.
    He'll claim that it was her that killed her parents. After the scene
    Oboro and the two will leave. You'll befriend Nakula and he'll join your
    party. Sagiri will join you as well. Nakula comes with a Fury Orb that 
    you can unequip. It's a little better than Boost or Power Orb but the 
    drawback is that it lowers ACC.
    
    Save your game and rest inside your room. Lyon will wake you up deep in
    the night. She'll ask you to come with her and you'll see fire from the
    direction of the Beaver Lodge. Head down to the bottom level of your 
    HQ and edit your party before going there. A couple of shops are still
    open. You won't find Mohsen, Bastan and Sairoh though. Anyway, talk to
    Viki and she'll teleport you to Beaver's Lodge. 
    
    You'll be transported to the other end of the Mountain Path instead.
    Move to the left to Beaver's Lodge and you'll get a scene. You'll fight
    an Assassin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Assassin
    
    Battle Trophy:
    Crazed Orb
    
    The Assassin here is almost the same as the assassin you fought in the
    Sun Palace. He can really evade and counter attack well. The arrowstance
    tactic would be a pretty nice fromation to use. The Assassin would 
    always go for the one in front. This'll save you a lot of time from 
    healing various characters. This Assassin also have a fire rune attack
    that can deal damage to characters in the same row. That is why the 
    tactic is suggested. Rune spells would definitely make short work of 
    this enemy. 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Maroon will come running and he'll join the party to
    save Fuwalafuwalu. If you spend your time here, you'll get random
    battles against Assassins. They drop Crazed Orb at a very high rate.
    If you're done farming for Crazed Orb you can now go up the Beaver 
    Elder's house. You'll see Dolph confronting Fuwalafuwalu. Dolph will
    tell you what the Godwin's had planned for the beavers - a Beaver
    Genocide. Dolph will then talk to Lyon and you will eventually fight him.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Dolph
    
    Battle Trophy:
    Twin Tactic
    Resurrection Piece
    
    This battle is a little easy. Dolph will alawys pick on Lyon and would
    always attack her every turn. With that in mind, always have her on
    defend position if you're receiving quite a damage from him. He's still
    the same Dolph as the one you've fought in the Sun Palace. He's still
    weak against physical attacks and can stand magical attack. Just keep
    on hitting him with normal attacks and heal Lyon if necessary. You 
    should keep in mind the turn order if you are going to heal because
    Dolph is rather fast.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Dolph will disappear. You'll head a familiar voice
    outside. Goesch and Tome will come running to help out with the fire.
    Morning will come and the everything will settle down. Maroon will make
    all other Beavers realize that it is time they become active and take
    part in the war. He'll stand to not run any more. With this, 
    Fuwalafuwalu will join you along with the Beavers as your ally.
    
    Goesch and Tome will join the party. Enter and exit the Elder's house
    to refresh the place. There will be shops and items sold in here.
    There's an Inn, Item, Armor, and Trading Shop here. You can also talk 
    to the little female beaver to the north west and she'll give you a
    Toy Beaver item. Exit the Beaver Lodge and return to HQ. 
    
    Head to the war room and after a little conversation the scene will 
    shift to the Sun Palace. Gizel will inform Lymsleia about the coronation
    ceremony that is about to take place. You'll also learn that Rainwall 
    has fallen from a surprise attack headed by General Novum and Luger.
    You'll be back in your room. Before you return to the War Room let's
    recruit two more characters.
    
    Teleport to Estrise and run to Babage's Workshop. There will be a scene
    there with thugs. Two knights will come running to help you. It's a 
    pretty funny conversation. The two will beat them up and they will 
    introduce themselves as Maximilian Knights. They'll run off saying 
    something about the evil prince taking arms against his little sister.
    
    Return to the HQ via the Blinking Mirror. Walk up to Luserina and Boz
    and they'll tell you about a top secret information that Euram Barows
    can only impart. He's asking you to go to Haud Village with as few
    people as possible. Edit your party so that you'll have only three in 
    total (entourage counts). Teleport to Haud and walk forward a little.
    You'll get a scene between Isabel, Mathias and Euram. The Maximilian
    Knights will then turn against Euram and you'll end up fighitng his
    soldiers.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Barows Soldier (x6)
    
    Battle Trophy:
    Mega Medicine1
    
    This should not be hard. Just fight them as you would fight in random
    thugs/guards similar to them.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Euram will do what he does best - run. Mathias will
    ask Isabel if he could exact swift and final retribution on Euram 
    unfortunately Isabel won't allow her to. The two will then join your
    cause.
    
    Return to your HQ and go to the War Room. You'll be then asked to meet 
    with the Island Nation's Admiral Skald Egan. Boz will prepare for a boat
    for you and leave the War Room. Georg will join the party, at this point
    you probably would not have enough money for a Saint's Cloack(this is 
    what would remedy Georg's awful MDF) so you better put him in the 
    entourage and fill the rest of your party.
    
    Your next destination, Nirva Island. Go to Estrise and head to the Dock
    area. Boz will be there, pick the 1st option to sail to your next
    destination. There will be a scene in the boat with Lyon and Hero 
    getting sea sick.
    
    
    
    ----------------------------------------------------------------------
                              Nirva Island
    ----------------------------------------------------------------------
    
    Item: Voice Set 3, Toyboat, Window Set 7, Divine Right Epic, Striking 
    Tactic, Stone of Speed, Strike-Back Orb, Magic Robe
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Bernadette
    
    ----------------------------------------------------------------------
    
    Sable Blacksmith       (Can upgrade till level 10)
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Nirva Island Trading Post 
    
    Sugar            55 Potch
    Salt            110 Potch
    Soybeans        450 Potch
    Vegetables      540 Potch
    Fruit          1200 Potch
    Wheat          1700 Potch
    Rice           3000 Potch
    Handicrafts    2800 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Nirva Island Armor Shop 
    
    Black Warrior Garb  59000 Potch
    Flowing Leather     83000 Potch 
    Silver Chain        65000 Potch 
    Full Plate          77000 Potch 
    Engraved Guantlet   26500 Potch 
    Magic Boots          9800 Potch
    Engraved Greeves    55000 Potch
    
    Rare Finds: 
    SilvWhite Emblem    44000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Nirva Island Item Shop 
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Eyeball Ring       50000 Potch
    Tuna                 500 Potch
    Baby Puffer Fish    3000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Nirva Island Rune Shop
    
    Fire Orb              6000 Potch
    Lightning Orb         6000 Potch
    Water Orb             7000 Potch
    Wind Orb              5000 Potch
    Earth Orb             4000 Potch
    Firefly Orb          40000 Potch
    Fury Orb            300000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you arrive, a sailor will come at you then a little later Admiral
    Skal Egan will welcome you himself. You'll then be interupted by his
    daughter, Bernadette. He would excuse himself and ask you to rest in 
    an inn for a while. Georg suggests that you take off and explore the 
    land a bit.
    
    Head up the stairs and go a to the west. You should spot the Inn. Zoom
    your camera and slowly walk to the right side of the Inn. You should 
    spot a chest there that contains the Voice Set 3. Continue pass the Inn
    and you should find the busy part of town. The town has a blacksmith,
    item, armor, rune and trading shop. Check them all out. Go a little to 
    the right and you'll get a scene with reference to Gensou Suikoden 4.
    After the scene talk to her twice and choose the 2nd option. There's
    a stairs near her, before you go up go to the south east corner from
    the stairs and you should be able find a Toyboat item located between
    the benches there. Go up the stairs and you should get a scene between
    Bernadette and Skald Egan. Choose to help them (2nd Option) and 
    Bernadette will join you.
    
    Head up the stairs and go the the left. There are two chest there that
    contain the Window Set 7 and the Divine right epic. Enter the Lighthouse.
    Inside, just keep going up the stairs until you reach two chests. Open
    both chests for a Striking Tactic and a Stone of Speed. Head up the last
    stair and you'll get a scene. Agree to go with Lyon (1st Option) and 
    exit the Lighthouse. Go to where you found the two chests outside and 
    the ladder there should be accessible now. Use it to climb to the very
    top. You'll get a scene and when the Pirate's about to use the oil, Hero
    and Lyon will step up and stop them. You'll then be prompted to fight.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Pirates (x6)
    
    Battle Trophy:
    Strike-Back Orb
    Magic Robe
    
    You can get away by simply using normal attacks. The pirates can really
    dish out damage but it isn't enough to force you to resort to use your
    bigger guns(heavy rune spells). 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    The pirates will be out cold. Bernadette will tell you that her men are
    on their way to pick them up. Exit the Lighthouse. You'll be in the
    Lino En Kuldes Ship and Skald Egan will join you. Because of the issue
    that the Island Nation should remain neutral, he cannot ally himself to
    you. Instead, he will trick Bernadette into joining your cause.
    
    If you're ready, speak to the man near your ship and take a ride back
    home. You'll arrive back at Estrise and Boz will join you. Return to the
    HQ and go to the War Room.
    
    
    
    ----------------------------------------------------------------------
                     Headquarters - Everywhere (SoD Recruiting)
    ----------------------------------------------------------------------
    
    Items: Water Ring, Taira Armor, Robe of Destiny, Pale Moon Boots,
    Blinking Rune Piece, Window Set 8
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Byakuren, Miroon, Muroon, Meroon, Babage, Lu, Chisato,
    Retso, Shun Min, Yahr, Nelis 
    
    ----------------------------------------------------------------------
    
    "I'll join ya! I'll be Captain of the Cute Girls Who Go 'Dunk-Dink-Dink'
    Brigade!" -- Lu
    
    ----------------------------------------------------------------------
    
    You'll then shift to the scene of Lymsleia's coronation. A few 
    representatives would be present and the rest of the Queen's Knight.
    Gizel, wearing a Queen's Knight outfit, will walk up the carpet with 
    Lym. Haswar will then crown her and the scene ends. Back in your HQ,
    you'll see an overview shot of the place. It did changed a lot. The 
    water level decreases and you now have more room for your Army. 
    You know have Castle Level 2. Familiarize yourself with the new places.
    Some characters can now be found in different areas. You can now access
    Oboro's agency inside your castle(bottom level). If you're done with
    the exploring, let's start with the recruiting.
    
    Edit your party and be sure to put Genoh in the party. He takes up two
    character space and has his own default formation. Go to where Logg is.
    Just exit south from that level and head south, then just follow the 
    bridge. From there move to the left and you should encounter a sea
    serpent like monster. And you'll fight it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Giant Snake
    
    Battle Trophy:
    Howling Orb
    
    Byakuren has three types of attacks. The first two is a single target.
    One of which can inflict a status ailment that does not allow you to
    cast rune/coop attack. The other is an Area of Effect attack that is
    water based. Byakuren is a water type monster and he receives more 
    damage from lightning based attacks.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Genoh will be in the water with the serpent and it 
    will converse with it. It's name is Byakuren and it resides silently in
    the lake. After the conversation, allow Byakuren to stay and it'll join
    your Army.
    
    Edit your party again and be sure to include Maroon and Muroon. Teleport
    to Yashuna Village and head to the Tricolor Inn. Miroon will be upset
    because of the problems in the hotspring. Muroon will insist to help 
    Miroon and accompany them as well. Miroon will join your party. Exit
    through the door to the right and head up to the cave. You'll see that
    there are no hot water flowing in the pipe lines. You'll then 
    investigate further. Go inside and notice that the background music
    changed. You can encounter a rare monster here called King Mantik. It's
    a little like the Salamander monster you can encounter in Mt. Ranro.
    The good thing about this is that it drops an Iron Fist equipment and
    a good sum of Potch. Anyway, just keep going right and you'll find 
    dwarves there. They accidentally dug through the line of the hotspring
    and has estimated for a moon to get it fixed. Allow Miroon to start his
    own bath in your castle and he'll join you. Exit through the path you
    came from.
    
    Teleport back to HQ and ride Logg's boat to the Baska Mine. Remember the
    punk looking beaver there? Talk to him and he won't join yet. He'll 
    suspect you of lying. Return to the HQ and teleport to Beaver Lodge. 
    Talk to Meroon and she'll join you. Take her to Moroon and Meroon will
    convince him that you are indeed telling the truth. He'll join the
    party (with him around the battle seem to run faster). Teleport back to
    Beaver Lodge and the other Beavers in your party will convince him. 
    He'll join you.
    
    Return to your HQ and put Sorensen in the party. Go down the stairs 
    near Luserina and take the west path. Enter the Gear room and Sorensen
    will comment something about the gear there. Take him back to Babage
    in Estrise and he'll join you to see this gear. Take Babage to the gear
    room and he'll start working on it. Exit the castle and re-enter it.
    You can just teleport to a town then teleport back. Enter the room and 
    you'll get the elevator working. Babage will join you as a SoD. Babage
    is an entourage character that has a S level Treasure Hunt skill. Put
    Sorensen in the party again and teleport to Estrise. Go to Babage's 
    Workshop and Lu will be all over looking for the gear she lost. Agree to
    help her find it. Examine the boxes near the entrance and you'll find 
    the gear. She'll then join your army.
    
    Head to the Raftfleet Inn and talk to Retso. He'll tell you his real 
    mission why he is here. He'll speak of a Mystical Fish. Head back to 
    your HQ and speak with Subala. Play her fishing game and keep reeling in
    fishes until you get an 'Odd Fish'. Subala will make a comment when you 
    caught it. Return to Retso with that and pick the second option, Retso
    and Shun Min will join your party. Teleport to back to the HQ and there
    will be a scene there with the two. They will then join as SoD.
    
    Edit your party again and put Bernadette in the party. Teleport to 
    Estrise and take a boat ride to Nirva Island. When you arrive, approach
    the group of soldiers to the north and you'll get a scene of a hostage
    crisis. Talk to Chisato and ask her to help you out. She'll be in a 
    cloak and she'll manage to pull off the negotiation by using a Pirate
    Captain voice. After the scene, speak to her and ask her to join you.
    She'll ask you to take you to your castel and she'll join the party. 
    Take her back to HQ and she'll join as a SoD.
    
    Fill in the rest of the party slot but keep two slots open. Go back to
    Nirva Island and talk to the man near the Lino En Kuldes. He'll tell you
    about the Rune Cannons mounted on the ship. Go to the Inn and enter the
    room. You'll get a scene with Yahr and Nelis. After the scene, attempt 
    to travel back to Estrise and the two will come to join you. On your
    trip you'll get a scene. Yahr and Nelis will recognize that a Rune 
    Cannon has been fired from afar. You'll then embark to check it out.
    
    You'll be docked at a Graveyard like place. You can talk to the man 
    there anytime to get you healed up. There's also a save point there. So
    save your game.
    
    Head north and turn right for a Water Ring. Backtrack to the west and 
    follow the path to the ship. Inside, keep going north and you'll reach
    an area that has two doors. Take the north door first for a Taira Armor.
    Exit and take the other door. When you reach outside, you'll be force
    to battle Dagon, a bigger version of Byakuren.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Dagon
    
    Battle Trophy:
    Water Orb
    Flowing Leather
    Fire Sealing Piece1
    Stone Of Luck
    
    It's just big. He's similar to Byakuren so use the same strategy you
    used to defeat it. If you have Nelis and Yahr in the Party I doubt 
    they'll be making any real damage because of their unsharpened weapons.
    Assign them to healing instead. I can't remember seeing this Boss do
    any other attack other than a one-target-physical attack and a party
    attack. But he does the one-target attack most of the time so if you 
    have a real tank in your party and put that character at the helm of 
    the arrowhead tactic, this will be very easy.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, save your game at the nearest save point. Follow the 
    road a little to the south to the east. In the next ship, proceed to the
    east and open the chest there that contains a Robe of Destiny. Exit and 
    head south for the Pale Moon Boots. Go back and take the door tot he 
    right. You'll be outside again, there will be a scene there. Move up
    to the ropes and you'll be in another area. Move to the right and enter 
    the door there that has a chest containing a Blinking Rune Piece. Exit 
    and continue to the right then up the stairs. You'll be on the deck of 
    the ship. Move the the left and you'll find a chest that contains the
    Window Set 8. Head to the other side to the three pirates. After the
    conversation, the Dagon boss is still alive and is about to take over 
    your ship. Choose to fire the Rune Cannon and it'll kill it with one 
    blast. You'll then witness the power of the cannon. Yahr will comment 
    that it is very dangerous for anyone to get a hold of such power. Choose
    to destroy it and the rest would agree. Ask them to join and they would
    join you as Star of Destiny.
    
    Return to HQ. Save your game in your room. You could take this time to
    build up the new characters or gear up your old ones. If you're ready,
    go to the War Room . Lucretia will be waiting for you there. She'll be
    the only one there and she'll ask you if you're ready to take arms 
    against your own sister. Choose any choice and she'll suggest going into
    Doraat because it would make a huge impact and a big loss for the 
    Godwins if you manage to take it. But under the circumstances that 
    Doraat is heavily guarded you're not quite ready to attack it head on.
    You'll instead resort to other tactics. Oboro and Taylor will embark on
    a mission to spread rumors of the Godwin army. You'll then be back in
    your room. Save your game and head back to the War Room and select ready
    and you'll be seiging Doraat.	
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Doraat Campaign
    (6th Battle)
    
    Godwin Army               Vs.               Hero's Army
        2500                               (Depends on your setup)
    
    
    Battle conditions:
    To win: Get Hero to Doraat.
    Lose if: Hero or the Dahak dies.
    
    Battle Trophy (upon winning):
    180000 Potch, Guardian Scarf
    for destroying a ComShp: Pale Moon Gloves
    for destroying a Ram: Stone of Strength
    
    You have control of nine units in total. Five of them are Land Units and
    the other four are naval units. You can fully customize four Land Units
    and three naval units. Hero and the Dahak's unit is set by default. This
    will also be the first time you'll be able to use Beavers. Beavers are
    specialized Naval Unit that totally own/beat all other naval units. They
    also move faster than any other Naval Unit though only beavers can join
    a beaver unit. Fortunately, if you've been following this guide, you've
    gotten all six beavers.
    
    The enemy force, on the other hand, is lead by Allenia. You'll be up
    against, four infantry soldiers and one archer unit on land. Two of the
    infantry units are Spear types. The Archer unit has 1/1 Barrage skill
    handy. The enemy naval force consist of Two Archer Ship with a 1/1
    Barrage skill as well, a Ram and a ComShp. They are also at a defensive
    position, meaning they'll be stationary and will only commence to attack
    when provoked. 
    
    The goal of this battle is to have Hero's unit reach the bridge of 
    Doraat. So you do not really have to bother defeating all other land
    units as the only ones that drops any item are the Ram and the ComShp.
    
    In this battle, you would want to use cavalries to easily defeat the
    infantry units. Give them charge skill so they can stand their own even
    against Archer Units. Just have them move in a group and have them clear
    the path for Hero. For the naval units just have two beavers and another
    unit that can act as a support. Start by targeting the both ArcShp so 
    they'll use their barrage on your beavers instead. The other ships stand
    no chance against your beavers so it'll be easy. Victory+ could be 
    achieved by clearing this battle as fast as you can.
    
    Here's what I've done. You may pattern it to this if you want. I'll 
    explain further:
    
    Here's my setup:
    Hero's default team
    Lindwurm Cavalry: Wilhelm, Mueller, Richard
    Cavalry2: Dinn, Subala, Murad
    Cavalry3: Nekula, Mathias, Kyle
    Prnt/Cld Archer: Kisara, Logg, Lun
    
    Naval Setup:
    Dahak's default team
    Beavers - Moroon, Muroon, Miroon
    Beavers - Maroon, Meroon, Fuwalafuwalu
    ArcShp - Bernadette, Cornelio, Sairo
    
    Lindwurm has 3 charge. Dinn's have 3 Charge and Murad's Relief skill to
    lessen the casualties. Nekula also has 3 Charge and 1 Recover. Kisara's 
    unit has 2 Barrage and 2 recover. This stage is fairly easy since all 
    you have to do is to have Hero walk to Doraat. The set up is pretty much
    geared for clearing Hero's way to Doraat. Just have them all charge to 
    the bridge of Doraat and have Hero's unit run there as well. The Kisara's
    (Archer) unit is built as a support. Her Barrage and recover makes her 
    very valuable to this set up. She can be used pick on units from afar 
    or heal dying cavalries with recover. You shouldn't spend time defeating 
    land units as they do not drop anything at all. The reason for the number
    of Charge skill is to keep casualties to the minimum. Even if you'll be
    up against an Archer unit, you can always get away with it.
    
    Beaver units are strong against all normal sea units so they can pretty 
    much own them. Dahak's just for support though it's very limited. The 
    3rd unit is built solely for healing the beavers with the flowing rune
    (you have 3/3 Flowing with this setup). Target the Ram and ComShp unit
    right away to get away with the items. The Ram has a Stone of Strength
    and the ComShp drops a Pale Moon Gloves. 
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    
    
    ----------------------------------------------------------------------
                            Doraat (Under Seige)
    ----------------------------------------------------------------------
    
    Items: Quad Tactic, Window Set 6, Pale Moon Casque, Pale Gate Piece, 
    Crane Wing Tactic, Flame Ring, Guardian Chain, Blink Rune Piece, Triple
    Harmony Epic
    
    ----------------------------------------------------------------------
    
    After the battle, you'll be inside Doraat. Seeing that the Twilight Rune
    is in possession of the wrong bearer, Zerase will join you to take the
    Rune away. Sialeeds will go around to guard the back. You can fill the
    rest of the party by talking to Luserina.
    
    Before you head up to the nearest gate go down a little and you'll see
    another one. The enemies here are Godwin Soldiers. They're either sword
    or bow unit. They have around 1.2k+ of HP and each group rewards you 
    with a ?Painting (which is the 'Sacred Games' that sells for 10k Potch
    each) and net as much as 18,900 Potch (with the current prosperity 
    equipment plus Egbert's Potch Finder skill) every battle. They are a 
    little annoying because of their huge HP and they can dish damage to the
    weaker characters. They also only use physical attacks. You can easily
    level your characters to 40-45 here and at the same time earning a nice
    amount of Potch. Later in the game, you'll need to form three parties.
    One of them is headed by Roy and Zerase(so you need like four more), the
    other is by Kyle (five move characters to fill) and the third one would 
    be Hero's (you get to add only two more though). So you may want to use
    time to start training other characters and to see their potential (or
    at least just make them catch up on their level, 40 would be enough).
    Use your entourage party at your advantage, like if you're going to 
    train a certain character you have Dongo, and Jeane to shape them up as 
    they grow in level). Also, I don't think the Champion Rune works here. 
    If you have it equipped, you'll always get to battle four Godwin 
    Soldiers instead of three.
    
    Anyway, Go and take that path first. Open the next door and you'll see a
    huge gate the opens to the south. Open it and go a bit to the south. 
    There's a save point there. Anyway, back track and continue to heading 
    east then south east, you should spot a chest on a platform. Walk up the
    nearby stairs to get the Quad Tactic. Head down the stairs and continue 
    to the right then a bit north east for the Window Set 6. That will be 
    all for this part of the fortress, back track to where Luserina and 
    Lucretia were and take the northeast gate.
    
    Enter ther northeast gate and keep going to the right. Do not mind the
    shops yet. When you reach the intersection, head north and follow the
    path past the Item Shop sign and it should lead you to a Pale Moon
    Casque and a Pale Gate Piece. Back track to the intersection and take 
    the south path this time. Keep running towards the south east and you 
    should get to another path. A little to the south is the Crane Wing
    Tactic. From there, head north east and it should lead you to a chest
    containing a Flame Ring. Return to the intersection and take the east
    path. It should lead you to the Fortress. Inside, you'll confront Alenia
    and eventually fight her.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Alenia
    Godwin Soldier (x5)
    
    Battle Trophy:
    Red Ribbon
    ?Painting
    
    You'll be fighting Alenia and five sword types of Godwin Soldiers. 
    They are arrange in a similar formation similar to your 'Standard' 
    formation. Alenia's in the middle column of the back row. She's quite
    dangerous with her Twilight Rune as she can inflict status effects with
    its attacks. Fortunately, Hero resists the effect most of the time.
    With the Dawn Rune's level 1 spell, you can dispell the negative status 
    for the rest of the party.
    
    Alenia's soldiers will cause you more trouble than her rune could 
    actually do. So you should start the battle by defeating the soldiers
    around her. If you have Zerase in a Sorcery formation and have her chain
    magic with her level 4 spell. It should be enough to kill them all in 
    the first turn. Alenia should only be using physical attacks for the
    first three turns. After that she'll start using her Rune. Unleash all
    of your powerful Rune spell or coop attack on her before that happens 
    so you can avoid getting unnecessary deaths.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Alenia won't believe what had happened. Dolph will
    distract you enough for him to grab Alenia and escape. Take the west 
    door and enter the door near the stairs. There is a chest there that
    has a Guardian Chain. Return to the bigger room and take any of the door
    to the east. Enter the room to the north east corner. There's a Blink
    Rune Piece and a Triple Harmony Epic in the chest inside. Take the items
    and head up the stairs.
    
    In the next level, you'll see the throbbing Miakis standing by the door.
    She's pretty much crushed now because it seems like everything's taken
    away from her. Ask her to join your army. She'll break down and start
    crying. You'll then have to duel her to get to the door.
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Miakis
    
    Big moves only create openings. - Guard
    Are you trying to make me cry? - Guard
    I guess I ought to be careful too. - Guard
    So that's how you want it. - Guard
    
    Allenia would get away if you don't hurry. - Attack
    Okay. Here I come. - Attack
    Ow, ow! Now is my turn! - Attack
    Alright, time to recover. - Attack
    
    Ouch, that hurts, I'll get you this time! - Special
    Now I'm going to be serious! - Special
    Don't you wanna settle this quickly? - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After you beat her, Miakis will apologize for not being able to fulfill
    her role as the Princess' bodyguard. Meanwhile, the scene will shift to
    another area of the fortress. Sialeeds will be walking and Dolph will
    find him. It will then cut to Jeane and Zerase talking by the gate. 
    Zerase seem to have high regard with Jeane's skill as the way she talk
    is very different. 
    
    
    
    ----------------------------------------------------------------------
                     Headquarters - Everywhere (SoD Recruiting)
    ----------------------------------------------------------------------
    
    Star of Destiny: Miakis, Levi, Bergen, Norma, Ernst, Gavaya, Raven
    
    ----------------------------------------------------------------------
    
    "...It is a person's will that determines destiny..." -- Leknaat
    
    ----------------------------------------------------------------------
    
    You will be then back at your HQ trying to figure out the Twilight 
    Rune's mystery. Sialeeds will have no idea about the rune. Lucretia will
    then comment that it is impossible to extract any information from 
    Zerase. Miakis will join you as Star of Destiny. Go to the Sealed Room 
    and you'll get a scene. Another mysterious lady will appear. Her name's 
    Leknaat and she'll leave you a Stone Tablet. You can check the stone 
    tablet to see the number of characters you've recruited. 
    
    Anyway, after the scene head down the stairs. You'll bump into Georg 
    and Miakis automatically gets enraged. You'll then get a little more
    scene of what really happened during the Godwin take over of the Sun 
    Palace. Georg will simply walk away. The scene will then shift to the 
    suspended bridge. Lucretia then tells Georg to go and do what he has to
    do. Late at night, Miakis will come to your room. She'll apologize and
    still assert that it is Georg that killed his parents.
    
    The scene will then cut to the Godwins. Because of Alenia's failure, 
    Gizel will tell Alenia that he'll simply be removing the rune from her.
    Lymsleia then asserts that she'll be going to battle herself. After the
    scene it's time to recruit a few more stars.
    
    Talk to Luserina to edit your party. Take Logg's boat to the Eastern
    Wharf and walk a bit north to the Big Hole. The monsters here have
    changed. You can encounter the mini-bosses from before as normal random
    encounters now so be very careful of that. Enter the Big Hole and walk
    right back to where Levi and Bergen are. Talk to them and they should
    join you. Levi's one of the best Rune caster in the game. He comes with
    a Pale Gate Rune and a Mother Earth rune. If you go past the sealed door
    you can still farm Magic Absorb Pieces there. You can also spend your
    time fighting in the Big Hole's passage. There's a skeleton looking 
    monster here that comes in three. They drop Double-Strike Orbs. It's 
    pretty easy to farm them and this area makes a nice farming/leveling
    area.
    
    With Levi in the party, go to Raftfleet and enter one of the room in 
    the Inn. Talk to Norma and you'll get a pretty nifty scene. Ersnt is
    actually human and because of the rune they can't remove, he has to 
    remain in a leopard's body as part of the effect of the rune. Ask them
    to join and take them back to your HQ. Ersnt and Norma will join you as
    SoD. Edit your party and put Norma, Faylen and Viki. Return to Raftfleet
    and talk to Gavaya. He'll join you.
    
    Teleport to Sable and talk to Solis Reubel in his mansion. He'll tell
    you that there was a break in last night but only their Family Tree
    was taken. Return to HQ and talk to Oboro. He'll tell you that it's the
    working of a criminal named 'Crow'. Tell him that you want to catch him
    and Shigure will join you. If you have Egbert in your party, kick him 
    out and talk to him inside the inn. Ask him for his Ancestral Tree and
    take it back to Oboro. He'll tell you to wait so head for the inn and
    rest there. At night, Oboro will wake you up and bring you to the HQ's
    storage. He'll tell you that he caught 'Crow' inside the storage. Inside
    search the upper right corner and you'll find him. Crow will introduce
    himself as Raven. Choose to forgive his behavior and he'll ask Oboro to
    beg for him to join. Oboro will do so and he'll join you as SoD.
    
    If you're into DoReMi elves hunting, put Cornelio in your party and
    teleport to Doraat.
    
    
    
    ----------------------------------------------------------------------
                      Doraat (Revisited) - Headquarters
    ----------------------------------------------------------------------
    
    Non-Star of Destiny: MiFaSo
    
    ----------------------------------------------------------------------
    
    Doraat Armor Shop 
    
    Black Warrior Garb  59000 Potch
    Flowing Leather     83000 Potch 
    Silver Chain        65000 Potch 
    Full Plate          77000 Potch 
    Silk Gloves         12000 Potch
    Engraved Guantlet   26500 Potch 
    Magic Boots          9800 Potch
    Engraved Greeves    55000 Potch
    
    Rare Finds: 
    Flame Array Chain 170000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Doraat Item Shop 
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Eyeball Ring       50000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    The people of Doraat should be back now. You can check out their shops
    if you want to. Anyway, save your game before you exit. Monsters are a
    little tougher outside. Fight a random battle outside until you 
    encounter MiFaSo. Use Cornelio's rune to get him to join you.
    
    If you talk to Lyon, she'll tell you that it seems like everone's 
    gathered in the War Room. Do not go there yet. Like I said during the
    Doraat Seige. You'll separate into three party to fight a boss battle 
    similar to when you fought with Alenia and the five Godwin Soldiers. The
    first team is headed by Roy and Zerase so you'll need four more for 
    their team. The second one is headed by Kyle and you can add five more 
    in his team. The last one is Hero's. You have him, Miakis, Lyon and 
    Sialeeds in the party. Don't bother building Sialeeds though. If you 
    have any valuable items on her you may want to remove it now.
    
    Anyway, during this point you should start building these characters
    up. I suggest you use Big Hole or outside Doraat to level. Level 40-45
    would be enough (40 would be the safest). The DoReMi elves (the ones 
    that you can't recruit) that you can fight outside drops random 
    elemental Amulets which is very good on Rune casters. There's also a 
    Golem like monster that you can encounter outside Doraat that drops
    Magic Piece1, ?Statue, Earth Ring and 33k+ Potch.
    
    If you're done training the other characters you'll be using save your
    game and head to the War Room. You'll be discussing to kidnap the
    princess. If this pushes through it would possibly end the war. You'll
    be then divided into three groups. Fill in the members for the three
    party it will be night. You can go around and talk to the rest of your
    army. 
    
    Here's the characters I used in my game. I don't suggest you use them
    in yours though. Also, the ones inside the '[]' are the fixed characters
    they are also in fixed location so if you want your Rune user to be able
    to use the Chain magic formation skill, put them in the fourth slot when
    Lucretia asks you to fill the rest of the party.
    
    - [Roy], [Zerase], Richard, Viki, Zweig, Lorelai, (Ent: Taylor)
    - [Kyle], Dinn, Belcoot, Levi, Byakuren, (Ent: Marina)
    - [Hero], [Lyon], [Miakis], [Sialeeds], Raven, Jeane, (Ent: Egbert)
    
    Obviously, I had at least one really good Rune user, a dedicated healer,
    and a tank in each of my party. Anyway, If you're done talk to the maid 
    to rest. Meanwhile, you'll see Sialeeds walking in the exterior of the 
    HQ and there will be a strange scene with Dolph.
    
    The next morning, you will all be gathered in the War Room. The time of
    reckoning. You'll then charge into battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    New Queen's Campaign
    (7th Battle)
    
    Queen's Campaign           Vs.               Hero's Army
        2300                               (Depends on your setup)
    
    
    Battle conditions:
    To win: Get Roy's unit to Lymsleia's position.
    Lose if: Roy's unit is destroyed.
    
    Battle Trophy (upon winning):
    20,000 Potch, Spun Silver Armor
    for destroying a Spear: Rage Piece
    for destroying a Cavalry: Mother Earth Piece
    for destroying a Archer: Stone of Speed
    for destroying a Archer: Guardian Gloves
    
    You have control of ten units in total. Nine of them are fully 
    customizable except for Roy's unit. Also, notice that those characters
    you have included in the three teams will not be able to participate. 
    Let's say you included Dinn in one of the three teams. You will not be
    able to use him during this war battle. The same goes for the members of
    the entourage. So you better plan this whole field out.
    
    The enemy force, on the other hand, is lead by the newly-crowned queen,
    Lymsleia. You'll be up against three Archers types of unit. Keep in mind
    that they have the Barrage skill at their disposal. Four Infantry Units,
    two of it is headed by Alenia and Zahhak. They are normal infantry units
    but the other two is a Spear type. Fortunately, Alenia and Zahhak will 
    not move until every other units are destroyed. You also can't lure them
    until you've defeated every other units. Lymsleia's unit is a Rune 
    Archer. There are also three cavalries in their team. The enemies will
    be on an attack route. Lymsleia will order them to push forward.
    
    The goal of this battle is to have similar to the Doraat Seige. Roy's
    unit sould be able to reach Lymsleia' unit. So you can actually complete
    this battle right away. The only notable units to take notice are one
    of the spear and the two normal archer unit. They are the only ones that
    drops an item. Heck, you'll eventually fight every other units anyway.
    
    In this battle, you would want to use a good mixture of every other
    remaining characters you have at your disposal. After reading about what
    you'll be facing you should create a force that will counter the opposing
    force. I suggest you create atleast three Cavalry, three/four Rune 
    Archer/Archer and two/three infantry/spear units (Roy's unit is an 
    infantry so if you decide to go two plus Roy's then that's three 
    infantry units already). This is just to have a balance combination of 
    every units. Give your Cavalries more Charge skills and mix the third 
    unit with anything that will further boost their usefulness. Skills like
    Balance, Relief, and Survuval would be pretty nifty on them. Your 
    archers should definitely be able to spam Barrage. They should also have
    a Recover so they can act as a support unit. You can also go for Rune
    Archers. I highly suggest you use a Cornelio/Josephine/Sairoh 
    combination. The is a fairly huge war so having Cornelio's Flowing skill
    is really advantageous. If put Babage/Sorensen as a commander, you'll 
    get a Ballista unit. They way slower than any unit(they can't use a
    speed up/speed skill) and they are just normal against cavalries. Their
    Catapult skill works like Barrage but a little better. It has better 
    attack range is really damaging. Your other infantries should be Spear
    types. Build them like how you would be a Cavalry. Make at least one
    strong Infantry and Cavalry units.
    
    The enemy troops will come charging. I say you go and do the same. Try
    to meet them by the lake just a little north east from your starting 
    point. Have one group of cavalry, infantry and an archer/rune archer
    take the top path of the lake and the other should stand at the bottom.
    The remaining units should support. This should cut their force in half.
    One batch should go after the group on the north part of the lake and 
    the other half should go after the one in the bottom. Start by dealing
    off with these group. There should be some more to the far right but
    heck you should charge at Alenia/Zahhak instead. Have Roy's unit walk
    to Alenia. Hopefully you should be able to drive Alenia/Zahhak's unit
    away with your cavalries. Also be sure to use Recover/Flowing whenever
    you need to. Heal if one unit is around 40% HP and the enemy still have
    Barrage. 
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    When Roy reaches Lymsleia the battle will be over. You'll then switch
    to a scene with Roy and Zerase. Alenia will come running at you with
    Godwin Soldiers with him.
    
    ***********************************************************************
    BAD ENDING #3
    
    You can choose to see the third bad ending by having Alenia, Zahhak or
    Galleon defeat you in battle.
    
    In Roy's battle, after he lose. He'll be stripped off his 'Fake Prince'
    costume and he'll be kneeling down. Zerase is nowhere to be found. 
    Alenia will be surprised that Roy's fake. She'll comment something about
    her wasting time on Roy. Roy is badly beaten and is breathing heavily.
    Alenia will then run of to find the real prince. The guards will find
    him and Alenia will order them to kill you. Roy will say sorry to have
    failed Lyon and you'll get the Game Over screen. Almost the same scne
    goes for Kyle and Hero's. You'll get the Game Over screen afterwards.
    ***********************************************************************
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Alenia
    Elite Soldier (x5)
    
    Battle Trophy:
    None
    
    
    You'll be fighting Alenia, three sword types and two archer type of 
    Godwin Soldiers. They are arrange in a similar formation similar to your
    'Standard' formation. Alenia's in the middle column of the back row. 
    Her attack pattern seem to mimick like the last time you fought her.
    Fortunately, she doesn't have the rune on her.
    
    With Zerase in your party, you can easily obliterate the other Godwin
    Soldiers in a turn or two. Her rune skill is insanse and with the Star
    Rune on, she can easily nuke anyone with it. Start by taking out the 
    other soldiers around Alenia. If you build Roy up, he could withstand
    Alenia's attack anytime. I suggest you switch to Arrowhead tactic so
    she'll keep on targeting Roy. This will make healing a lot easier. Your
    other party members should just dish out the best they can. Be careful
    though, she can counter most attacks. She also has a pretty decent
    MDEF. Just keep on hitting her with unites/runes and she should go down
    really soon.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, she'll comment on why not using the dawn rune. She
    barely notice anything. She'll then continue on with her rantings. The
    scene will then shift to Zahhak. He actually see through Lucretia's plan
    and is running back for the princess. Unfortunately for him, Kyle's 
    just walking after him and can't wait to pay him back for how he acts
    in the castle.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Zahhak
    Elite Soldier (x5)
    
    Battle Trophy:
    None
    
    The Zahhak battle is a lot similar to Alenia's but he has more PDEF and
    can dish better damage than Alenia. He can also dodge and counter a 
    little better. Follow the similar strategy as with Alenia. Start by
    killing the other Godwin Soldier and switch to Arrowhead tactic. Kyle
    should pretty much be better than Roy in absorbing and dealing damage
    so you won't have any problem with him on the helm. Heal Kyle if 
    necessary. If you find Zahhak always being able to counter a certain
    character's attack, just have him guard and serve as the healer 
    through-out the battle.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Kyle continues to get into Zahhak's head. Zahhak won't
    back down and the two will resume fighting. Then the scene will change 
    to the Prince's. Galleon will be protecting the princess and he won't
    let you through so you have to fight him.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Galleon
    Elite Soldier (x5)
    
    Battle Trophy:
    Rage Sword Orb
    
    Pretty much the same as the Zahhak/Alenia battle but this time Galleon's
    actually one to stand with the soldiers in the front line. His soldiers
    will all be sword types so changing into Arrowstance position after 
    using a certain formation skill would save you a lot. Galleon is a lot
    better than the last two. Well actually he's a tank. He can take Rune
    and physical damage all day. He can also weapon defend and counter
    you.
    
    At the beginning of the battle, start by casting your best rune that 
    deals damage to all enemy units. Galleon's other unit is really a pain
    if you don't take them out first. Switch to Arrowhead formation again
    so Hero should be taking most of the attacks now. Heal him with 
    Sialeed's wind rune if needed. Things will be a lot easier if Galleon's
    all alone. If you tuned up Miakis with Double-Strike/Killer and a good
    sharpened weapon, she'll be dealing good numbers at him. 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    The princess will come out and tell Galleon to stand down. I wouldn't
    want to spoil anything now. Put your controller down, sit back and 
    enjoy a very interesting scene.
    
    
    
    ----------------------------------------------------------------------
                     Headquarters - Everywhere (SoD Recruiting)
    ----------------------------------------------------------------------
    
    Items: Dark Amulet, Pale Gate Piece, Voice Set 5, Stone of Magic, 
    Windspun Ring, Ressurection Piece, Immortal Medicine, Blinking Rune 
    Piece, Old Book 4, Fog Robe, Armes Armor, Prosperity Hat
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Galleon, Haswar, Isato, Urda, Eresh[!]
    
    ----------------------------------------------------------------------
    
    Back at HQ, everyone will be gathered in the base level of the castle
    outside the room of the infirmary. Roy will be blaming you of what had
    happened to Lyon but Kyle pretty much made him rethink of his thoughts.
    Dr.Silva will come out and tell you that everything's fine now. You'll
    be allowed to see her. Lucretia, on the other hand, is still pondering
    on the sudden turns of events. She'll comment on Sialeed's actions
    and question her real motives. When you gain contol, take the elevator
    up the second floor and you'll see Miakis, Kyle and Galleon outside
    your room. Talk to them and Galleon will tell you what really happened
    the night of the Godwin's invasion. I wouldn't be spoiling it since it's
    a really nice scene.
    
    After the scene, go to the infirmary to check on Lyon. Miakis will join 
    you and she would suggest asking Zarase for any help. Head to the Sealed
    Room and as usual, Zerase won't tell you anything helpful. Zweig will 
    then tell you that the connection of the Sindar to the Rune may actually
    lead to something useful. He'll then ask you to explore another the
    Western Ruins. Lorelai will decide to include herself. Zweig and Lorelai
    will join the party. Head to the War Room to discuss it with Lucretia,
    she will then say it will not be for the best because it's leaning to
    selfishness. She'll then tell you about the recent movements of the
    Godwins and ask you to see the Dragon Cavalry, for there might be a 
    foreign nation that may possibly be involved. 
    
    Leave via the first floor and you'll get a scene with Galleon by the 
    bridge. He'll tell you that he has accomplished the things that he have
    to do. Ask him to join (first option) and he'll still choose to leave
    saying that he has failed Falena and the Royal Family. Dr.Silva will 
    walk into the sceen and convince Galleon. He'll then join you as a SoD.
    
    Speak with Luserina and put Takamu in the party. Travel to Lunas North 
    Woods and talk to Urda to enter Lunas. Enter the Oracle's Conclave and
    Haswar and Isato should be in the room next to Haswar's. You should
    get a scene there. Haswar will apologize for Sialeeds' act and she'll
    ask you to join you. Isato and Urda will come with you as well. Leave
    the via the woods and you'll get another scene. Haswar will give Isato
    a break to go and visit his hometown. He'll refuse and follow the Oracle
    instead. The three will then join you as Stars of Destiny.
    
    
    !!!IMPORTANT NOTE: Eresh and Euram shares the save Star of Destiny. This 
    means that you can't get both of them. If you would want to get Euram
    Barrows you can skip this part of the Walkthrough.
    
    Return to your HQ and edit your party. You'll be going through a pertty
    long dungeon. If you decide to bring Raven along, he'll be able to dodge
    pretty much every physical attacks thrown at him. Thanks to his Raven
    Rune, he has 100% chance to evade direct attacks whenever he's in any
    dungeon. Anyway, you may want to put Jeane because her Rune Sage skill
    is really useful. Zweig and Lorelai should still be a required party
    member fortunately they are really competent characters. Miakis is a
    very good character that you can deal damage with her normal attacks and
    even with Runes. If you can afford a Saint's Cloak at this point, I 
    suggest you put it on your tank (I had my Galleon wear one, just don't 
    let any character get 30+ monster kills so they can equip it) it would 
    really help you big time on this next boss battle.
    
    Anyway, if you're done preparing go to the Big Hole and follow the path
    till it leads to the sealed door that Jeane opened. There should be a 
    person clad in white robe there. Talk to her and offer to help her. She
    will then join your party. Eresh, is a very good Rune user though she
    can't equip Magic Absorb Orbs, she comes with a Pale Gate Orb and a 
    Ressurection Orb that is both fixed. 
    
    Work your way to where Jeane took you in her quest. The altar should
    open a new passage now. Go down the passage and continue until you get
    to an intersection. The left path leads to a chest containing a Dark
    Amulet. Go back and take the south route. The path should branch to the
    left and to the south. The left path leads to a Pale Gate Piece. Take it
    and continue to the south. 
    
    There should be another intersection there. Take the south path for a
    Voice Set 5. Continue to the right and it should eventually lead you to
    a door. Do not enter it yet, the main path should continue to the right.
    Go there and you should find a chest with a Stone of Magic. Now, go and
    open the door.
    
    In this next area, go north for a Windspun Ring. Back track a little and
    go left. The north path should lead to a Ressurection Piece. Go south
    for another intersection. The left path leads to an Immortal Medicine.
    It's really useful late in the game as it heals all lost HP for one 
    party member. Continue to the south till you reach another intersection. 
    Take the south path first for a Blinking Rune Piece. Head back north and
    continue to the right until you reach another door. Enter it and it 
    leads to another area.
    
    This should be the last level you're going to explore. Go north for the
    Old Book 4. Take the south path and follow the it until you reach an
    intersection. From there, take the north path for a Fog Robe. Back track
    a little and take the south path. You'll then find another intersection.
    Take the left path for the Armes Armor. Go back and take the south path
    to continue. Run along the path until you get to another intersection.
    Continue to the right for a Prosperity Hat. Take it and return to the
    intersection and take the path that leads to the door. Open it and it
    should reveal a Save Point. Save your game and enter. Inside, you'll 
    hear a wierd voice. It'll descend from above and you'll eventually 
    fight it. If you're party's level's a little less than 45ish than you
    should take this time to at least earn some more exp to level up. The
    next battle is rather challenging.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Shepcesska
    
    Battle Trophy: 
    Sacred Oak Epic
    Cyclone Piece
    Mother Earth Piece
    
    Shepcesska's a wierd looking monster that can attack the party with its
    magic and damage the members of the party that are close together with
    physical attack. One of its annoying attack is the Soaring Bolt spell.
    Since it can deal 900+ damage divided to the members of the party, 
    you'll get roughly 150+ damage each. It can also stun your characters so
    if you have accessories that can negate this effect, you might as well
    equip in on your healer(s). Shepcesska's physical attack can screw you
    with negative status effects so be careful. Also, it would be best to
    change your tactic to Arrowhead so Shepcesska will more or less focus 
    on your tank. This will make healing easier. Shepcesska randomly casts 
    Soaring Bolt. I tried observing any pattern when I reload my to fight 
    this boss but it appears it really uses it in random. There are times 
    that it would keep using physical attacks after using Soaring Bolt in 
    its first turn.
    
    Shepcesska has a really wonderful MDEF and PDEF. The only way to really
    damage it is with criticals and 3rd or 4th level of rune magic. I find
    Fire/Rage Orbs really effective against it. If you brought Zerase, you
    should equip her with one since her Star Rune isn't as effective as a
    Fire/Rage Orbs. Assign one or two characters to mainly focus on healing.
    If you had a character with a Cylcone Orb and a Magic Absorb Orb, you
    should alternate Shining Wind(4th level spell?) and normal attack (to 
    replenish lost MP from Shining Wind). This way, you'll be healing your
    party and dealing damage at the same time. Just keep on spamming your
    best spell and replenish it with Magic Absorb Rune, it should be enough
    to maintain a high damage output. Heal if necessary.
    
    If you brought a Flowing Rune with you, Silent Lake can be very 
    advantageous. For this to be effective, your tank should pretty much be
    able to stand up to its physical attacks. A level 45 Galleon with 
    Saint's Cloak, Yellow Scarf and a Firefly Orb should be able to serve as
    your shield very nicely. He should be absorbing as little as 20-40 
    damage per hit. Don't bother putting Raven up front because the boss'
    connects 100% with its attack - and you can't parry/dodge/block it. 
    Mix a Magic Absorb with the Flowing Rune and you'll render this boss 
    unable to use magic all through out the match. Just heal with Mega 
    Medicine whenever you need to.
    
    I fought this boss with a level 48 party consisting of Galleon, Miakis,
    Hero, Zweig, Lorelai and Raven. Galleon's equiped with a Saint's Cloak,
    Yellow Scarf and a Firefly Orb. I had my Hero with the best armors that
    is currently available in the game. He also has a Double Strike and
    Killer Orb equipped. My Miakis have an average armor and a Double Strike,
    Killer and Fury Orb equipped. Zweig has a Rage rune with a Magic Absorb
    Orb. Lorelai has a Cyclone and a Magic Absorb Orb equipped. Raven has
    average equip and a Double Strike orb equiped. He also serves as a 
    secondary healer with Mega Medicines. I used the Sorcery Formation first
    and used the formation skill for Zweig's 4th level spell then change to
    Arrowhead Tactic. Galleon simply absorbs every damage with little 
    problem. Miakis and Hero deals really nice damage with physical attacks.
    Lorelai alternates from attacking and casting Shining Wind. Raven on the
    other hand does more attacking than healing. Shepcesska goes down after
    four or five turns.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Eresh will join you! If you have an Escape Scroll,
    use it to reach the surface if you do not have one, unfortunately you 
    have to do a lot of backtracking to reach the surface.
    
    !!!Eresh have joined you and at this point. You can't get Euram anymore.
    
    
    Return to HQ and talk to Logg. He should be able to take you to Port
    Spinacks. Before you go and travel to the port be sure to remove Belcoot
    from the party. This' just a requirement for another SoD.
    
    
    
    ----------------------------------------------------------------------
                     Port Spinacks - Hershville Naval Base
    ----------------------------------------------------------------------
    
    Item: [Spinacks] Rage Piece, Stone of Skill, Pale Moon Boots, Thunder 
    Helm, [Hershville] Intermediate Magic, Blinking Rune Piece, Voice Set 2,
    Thunder Piece
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Hazuki
    
    ----------------------------------------------------------------------
    
    Port Spinacks Armor Shop 
    
    Horn Helm           42000 Potch
    Thunder God's Garb  85000 Potch 
    Thun.God Armor     132000 Potch 
    Iron Fist           42000 Potch 
    Gold Mules          11800 Potch 
    Cyclone Boots       39000 Potch
    
    Rare Finds: 
    Water Dragon Armor 160000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Port Spinacks Item Shop 
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    White Rose Brooch  38000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Port Spinacks Rune Shop
    
    Killer Orb          300000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Hershville Armor Shop 
    
    Chief's Berret      27000 Potch
    Silver White Robe   75000 Potch 
    Tai Chi Garb       125000 Potch 
    Magic Bracelet      40000 Potch
    
    Rare Finds: 
    Wind Fangs Chain   105000 Potch
    Windspun Armor     225000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Hershville Item Shop 
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    Prosperity Ring    52000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Hershville Rune Shop
    
    Gale Orb            300000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    When you arrive at the port head directly north (ignoring the stairs) 
    for two chests. They Contain a Pale Moon Boots and a Thunder Helm.
    Go to the south and you should find a bridge that leads to the other 
    side of the port. On the south west part of the Port (the one that leads
    to the west exit of the Port) there should be a NPC there that tanks 
    about the Hershville Naval Base. This should be all for now. Take the
    path to the other side and travel to northeast. You should find two
    more chests that contains a Rage Piece and a Stone of Skill repectively.
    
    You can check the Shops here, the Rune shop sells Killer Orb that will
    greatly boost the destructive power of your attackers. You should be 
    able to find a lady in a kimono (you can see the Armor NPC when you
    stand on the platform she's standing). Talk to her and she'll tell you
    that she's looking for Belcoot. Exit the Port and teleport to HQ, put
    Belcoot in your party. Take Logg's boat instead of teleport via Viki
    but instead ste your destination to Hershville Naval Base.
    
    Take the stairs that is a little to the north west. It should lead you
    to the Adminstration Office. There should be the Intermediate Magic, 
    Blinking Rune Piece outside the office. Go to the second floor and 
    take the middle and the door to the far right for the Voice Set 2 and
    Thunder Piece items. Exit the office and head to the far left and it 
    should lead to a clearing. There's an armor shop there too. Near the 
    gate, there's a person with a brown cape. Talk to her and she'll ask you
    for directions, pick any choice that'll be all for now. 
    
    Talk to the man by the port and head to Port Spinacks. Return to where
    Hazuki is and talk to her with Belcoot. She'll join you. If you're done
    exit Port Spinacks to the east and follow the road until you see a 
    castle. 
    
    
    
    ----------------------------------------------------------------------
                              Sauronix Castle
    ----------------------------------------------------------------------
    
    Item: Old Book 12, Elementary Combat, Sound Set 5, Stone of Evasion,
    DragonHorse Choker, Thunder Piece, White Rose Brooch, Flowing Piece,
    Untold Charity Epic
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Rania
    
    ----------------------------------------------------------------------
    
    "Hey! I don't know that word, but it sounded like an insult to me!"
    -- Roog, Fietas Dragon Knight Cavalry
    
    ----------------------------------------------------------------------
    
    Sauronix Castle Blacksmith:  Level 12
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sauronix Castle Trading Post
     
    Sugar         70 Potch
    Salt         280 Potch
    Soybeans     500 Potch
    Vegetables   900 Potch
    Fruit       1000 Potch
    Wheat       2400 Potch
    Rice        2900 Potch
    Handicrafts 2400 Potch
    Spices      3800 Potch
    Tea         4500 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sauronix Castle Armor Shop 
    
    Horn Helm           42000 Potch
    Thunder God's Garb  85000 Potch 
    Thun.God Armor     132000 Potch 
    Iron Fist           42000 Potch 
    Gold Mules          11800 Potch 
    Cyclone Boots       39000 Potch
    
    Rare Finds: 
    Water Dragon Armor 160000 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sauronix Castle Item Shop
    
    Medicine5            250 Potch
    Mega Medicine3       600 Potch
    Baked Cheesecake6    900 Potch
    Rare Cheesecake6    2500 Potch
    Sacrificial Jizo    5000 Potch
    Sacrificial Buddha 20000 Potch
    Antitoxin3           150 Potch
    Smelling Salts3      150 Potch
    Cough Drops3         150 Potch
    Eye Drops3           150 Potch
    Escape Scroll3       600 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    Sauronix Castle Rune Shop
    
    Multi-Strike Orb    300000 Potch
    Flaming Arrows S3      900 Potch
    Dancing Flame S3      1800 Potch
    Thunder Runner S3      900 Potch
    Berserk Blow S3       1800 Potch
    Breath of Ice S3      2100 Potch
    Wind of Sleep S3      1500 Potch
    Clay Guardian S3      1200 Potch
    
    +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
    
    There will be a short scene when you enter. You'll then learn that 
    Miakis is actually from this place. Go to the far east then north, you
    should spot a chest out in the open containing Old Book 12. From there
    head to the left and you should find houses that you can enter. One
    of tehm contains the Elementary Combat (This allows Combat Teacher skill
    to raise till Rank A). Near that house is Rania's house. Enter it and
    you'll get a scene with her. She'll play her flute and you get to pick 
    any choice. Exit and you'll see three Dragon waiting for her. They'll 
    leave and re-enter the door again. Talk to her and ask her to join. 
    She'll join you. Enter the house near Rinfa's and you should find two
    chests there. The contain Sound Set 5 and a Stone of Evasion.
    
    You can now go and enter the gate. When you enter you'll spot another
    chest just near the next door. Take the Dragon Horse Choker and enter
    the mansion. Inside you'll be welcomed by Roog and Laharl. They'll
    leaave and you'll be granted audience with Commander Craig Laden. After
    the conversation, exit the room and open the chest on the upper right
    corner. It contains a Thunder Piece. Go down south and you'll find a 
    stair. Take it all the way down and to the new area.
    
    There are a couple of new items and runes here so check it out. The
    Blacksmith here can forge your weapon till level 12. From the blacksmith
    go a bit northwest and you'll see another set of stairs that leads up.
    Take it and it should lead to a small area. Examine the southeast corner
    for the Untold Charity Epic. Just go south and you should find a 
    Dragonhorse facing that corner. Go up a little to the other Dragonhorse
    and run to the left, you should find a path there that leads to a
    White Rose Brooch. Go down the stairs and explore the area to the left.
    There should be a chest there that contains a Flowing piece. After
    opening those chest you may now leave the Castle.
    
    On your way out, Lorelai will tell you the location of the Twilight 
    Forest. Return to Port Spinacks and exit to the west. You should spot 
    the White indicator in your map. Go there and enter the twilight forest.
    Before you do so, teleport back to HQ and put Cornelio in the party.
    Leave one extra space and travel to Deep Twilight Forest. If you're not
    going to collect Cornelio's DoReMi elves, skip this part.
    
    
    
    ----------------------------------------------------------------------
                      Deep Twilight Forest and Ruins
    ----------------------------------------------------------------------
    
    Item: Window Set 5, Pent Tactic, Old Book 6, Cyclone Piece, Mother 
    Earth Piece, Cape of Destiny, Fujiwara Gauntlets, Guardian Gloves,  
    Golden Hammer
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Killey
    
    ----------------------------------------------------------------------
    
    Non-Star of Destiny: LaTiDo
    
    ----------------------------------------------------------------------
    
    Okay, the Deep Twilight Forest is very tricky and can really be annoying
    so I suggest you use Cashew333's Deep Twilight Forest and Ruins Map.
    Available in GameFaqs.com. He got the whole are covered so you may want
    to refer to it for an easier time in this mission. You may want to equip
    the Champion's Orb here so you'll have less of a hard time figuring the
    place out.
    
    The Deep Twilight Forest have monsters similar to the ones you'll 
    encounter when you're headed for Sauronix Castle. There's also a chance
    that you may encounter LaTiDo, another DoReMi elf. Catch him with
    Cornelio's Rune. The Golems are pretty much the only worthy enemy here
    as they drop Magic and Magic Absorb pieces plus Earth Ring/Amulet.
    
    Anyway, I'll try my best to make it a little more easier. When you enter
    there's a save point there. Save your game. Follow the path to the north
    and you should find two right turns on your way. Take the second one for
    a Window Set 5. Back track a little to continue to the path that opens
    up north. Follow the path until you reach a treasure chest that contains
    the Pent Tactics. It's a five man party formation so you may not be 
    able to check it out yet. Anyway, from the treasure chest go back a 
    little till you see a path that opens to the north. Trace the western
    side and it should lead you to a treasure chest (just run forward the
    wall to the west and it should take you directly there). The chest there
    contains the Old Book 6. Take it and run back a little till you find an
    opening that leads north. Press towards the west wall and it should 
    eventually lead you to the next area.	
    
    You should get a scene here and Miakis will sense be weary of something.
    Save your game there and enter the Ruins. Open the chest that contains 
    the Cyclone Piece. Take either path and continue to the next area. 
    Follow the path and you'll eventually find a treasure chest containing a
    Mother Earth Piece. From there, just head to the left to the next area.
    There's a nearby chest that contains a Cape of Destiny. Take it and 
    continue the path to the right then up. You should get another scene 
    here. Zweig will notice the big hole in the ceiling and Lorelai was 
    actually the one responsible for it. Anyway, grab the two chests that
    contains a Fujiwara Gauntlets and a Guardian Gloves and continue to the
    next area. Go either way and you'll get to another chest on a T-path.
    Take the Golden Hammer inside it and follow either path. Continue and
    you'll find a save point. Save your game and enter the next area for a
    scene. 
    
    The party will find the seal of the Twilight Rune on the door. Lorelai
    and Miakis will get pissed because they travelled all the way for 
    nothing. Zweig will then ask Hero to use his Rune and eventually it'll
    open up for the Dawn Rune. Zweig's hypothesis is yet to be proven 
    correct. Miakis will then sense the same person following you. It 
    happens to be Killey. Have him join you and go to the next area. You'll
    find a moving tree and eventually fight it.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Ancient Creeper
    
    Battle Trophy:
    Pale Gate Piece
    Silver White Robe
    Cyclone Piece
    ?Painting
    
    The Eresh-quest should have built your party enough to find this boss
    battle less of a challenge. Like Shepcesska, the Ancient Creeper has 
    a fairly good magical and physical defense. It has a poison attack that
    can damage and has a high chance of inflicting poison on all your party
    members. It also strikes mutliply times, fortunately you can endure them
    quite easily.
    
    The Ancient Creeper is strong against Wind and Earth Magic. Fire Rune
    works well against it. Assign one character to heal and whenever it
    uses the poison attack on you, negate the status with HEro's level 1
    Rune Spell. It would be best to have a spell that heals the party in
    one shot. You should have at least two physical attackers here and one
    Rune user so you can have a high damage output in every turn. Tanks 
    shouldn't be necessary. Just heal whenever your character's HP is at 
    around 40-50%.
    
    A well equiped character can tank his attacks fairly easy (around 190+
    PDF should be fine for tanking). The Ancient Creeper has around 3k-4k
    HP.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, the Dawn Rune will have a reaction with the symbol of
    the Twilight Rune. You'll then get another vision. Zweig will comment
    of the difference between the two visions you had - destruction and
    rebirth. Leknaat will appear and will barely tell you anything. She'll
    tell your destiny with the Sun Rune is about to happen soon. You now
    have unleashed another power of the Dawn rune. Back track and exit the
    Deep Twilight Ruins. Killey will attempt to leave you. Ask him to join
    again and this time he'll join as a Star of Destiny. You can now use the
    Escape Scroll to teleport out of the forest and return to HQ.
    
    
    
    ----------------------------------------------------------------------
                        Headquarters - Dwarven Camp
    ----------------------------------------------------------------------
    
    Star of Destiny: Cathari, Wabon, Gunde
    
    ----------------------------------------------------------------------
    
    Go to the Infirmary and Dr. Silva will allow you to use the Dawn Rune
    on Lyon. She'll then wake up but she isn't a 100% well yet. Lucretia
    will then order Lelei to prepare the people of Estrise and Sable to
    evacuate. The scene will shift to the Godwins, Gizel will order a 
    tri-point assault to various parts of the members of your alliance.
    The next morning Miakis will ask you to go pay visit Lyon in the 
    Infirmary. Before you do so teleport to Port Sauronix and run to the 
    Rune Shop by the bridge. You'll get a scene with the Travelling Woman 
    (Cathari) there. She'll tell you that someone's from Nether Drake's been
    following you. She will then bring out her gun and shot him. After the 
    scene agree to take her to Lucretia. Cathari has a Godspeed Rune that 
    allows you to 100%  Escape Route and 2x field movement by holding the L2
    or Triangle Button. Return to HQ and talk to Lucretia in the War Room. 
    You'll then transfer to her room and Cathari will ask you to include her
    in your army. Accept her and she'll join as SoD.
    
    You can give Dongo the Golden Hammer so he can now upgrade weapons to
    level 15. Go to the Infirmary and you'll find Lyon trying to move. 
    She'll then be lead back to bed. She'll then start saying something bad
    is going to happen. Lun will come running and tell you that something
    terrible has happened. Go to the War Room and Lucretia will tell you 
    what had happened. You'll then get a scene of Sable, Estrise and Doraat.
    Childerich's dialogues reminds me of Luca Blight "...die you pigs..."
    (GensoSuikoden 2).
    
    This tri-point assault is evidently caused by help from Armes Forces.
    Lucretia will then tell you that sending troops to defend or take them 
    back will not be enough and luring them to the castle and weakening them
    with small skirmishes would be the best way to win it. She'll then
    tell you to seek the help of the Dragon Cavalry because a foreign nation
    has been involved. 
    
    You'll then be asked to travel to Sauronix Castle. Logg will join you
    when you leave the War Room. Prepare Lun and Logg's weapon/armor before
    you continue and fill in the rest of the party. Viki won't teleport you 
    there so you have to go the long way again. Logg will then suggest to
    seek the help of the Dwarves this time. Teleport to the Dwarf Camp
    and you should get a scene.
    
    The Dwarves are angry and will blatantly accuse you of murdering their
    fellow dwarves. Gunde will then tell them that your group is different
    to the humans they are talking about. You'll then explain what is 
    happening and Gunde will tell you to ask for Wabon's help. Go to where
    you recruited Dongo. Approach Wabon and then walk up to his cart. He'll
    let you use his cart and you'll ride it to another passage. Here, Miakis
    will sense the fellons following you. You'll fight these two Nether
    Gate Assassins.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Assassin (x2)
    
    Battle Trophy:
    Crazed Orb
    
    Like all the past Nether Drake Assassins you've fought, this two are
    no different. They use fire rune attacks and physical attacks. They can
    also use an attack that is similar to a Shrike Rune. Fortunately, you
    have out-grown this enemy already. Take it out with normal attacks or
    rune spells, though I doubt you'll have to resort to that.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, you'll be worried of the Dwarves. Gunde, Logg and Lun
    will leave the party to help defend the Dwarf Camp from these horrible
    Assassins. Continue to the left and you'll get to a similar screen.
    Keep going until you'll spot another Nether Gate Assassin. You'll then
    run off on Wabon's cart when you reach your last stop, Wabon will be
    surprised that the Assassin was able to run after his fastest cart. 
    You'll then fight this assassin.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Raging Assassin
    
    Battle Trophy:
    Crazed Orb
    Thunder Piece
    
    Again, this fight isn't any different to the Assassin you fought the 
    last time. It does have around 3.2K of Hit Points; fortunately, he has
    very poor physical and magical defense rating. After a few round, he'll
    be out right away.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Go exit to the opening to the left. You'll end up in Twilight Forest.
    Wabon and Gunde will join you as Star of Destiny and Wabon will leave
    your party. Just head west and you'll find a save point and the exit.
    
    Go to Port Spinacks and exit to the other side to reach Sauronix 
    Castle. When you arrive, there will be Godwin Soldiers infesting the
    place. Return to Port Spinacks and talk to the Dragon Cavalry soldier 
    there. He's by the save point. He'll tell you that Roog and Rahal would
    want to meet you in the Twilight Forest. Go there and you'll get a 
    scene. Roog and Rahal will tell you that the commander won't let them
    ride out because of a reason he can't reveal. They will then take you
    to the Commander hoping that he'd reveal it to you.
    
    Work your way back up the stairs to the office of Commander Craig. He'll
    be surprised and unfortunately, he won't be able to tell you the reason.
    Rahal and Roog will enter the room and tell the commander that they will
    join your cause. Craig will allow it but ask for Flail and Lance to stay
    behind.
    
    You'll be outside of the world map. Use Viki's Blinking Mirror to return
    to your castle instead of going all the way back to the Dwarf Camp.
    Save your game in the Prince's room before continuing. Go to the War 
    Room and you'll be briefed of the current situation and you get to 
    choose to defend either Lordlake or Lelcar. It doesn't matter if you
    choose one from another, it'll be just a little different setup.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Lelcar Defense Campaign
    (8th Battle)
    
    Godwin's Campaign           Vs.               Hero's Army
        2400                               (Depends on your setup)
    
    
    Battle conditions:
    To win: Halve total enemy force or survive for 10 minutes.
    Lose if: Hero's unit or the Dahak is destroyed or the enemy reaches
             Lelcar.
    
    Battle Trophy (upon winning):
    5000 Potch
    
    You have control of nine units in total. Six of them can be fully 
    customized. Hero's unit is fixed to Miakis and Lucretia. Raja controls
    the Dahak and you can add two more under her helm. Wasil leads an archer
    unit and you can edit two characters on him. Also, notice that there 
    are some units missing like Bozz, Maroon, Goesh, Toma, etc... Since your
    army is halved, they can't participate in this battle because they're
    currently employed in the other defense campaign. This is also a Ground 
    and Naval battle like the earlier battle in Lelcar. You get to use five 
    units on land and four units on the seas.
    
    The enemy force, on the other hand, is lead by the newly-inducted 
    Queen's Knight, Childerich, General Novum and Commander Luger.
    Childerich and General Novum leads the enemy ground troops. Childerich's
    unit is an Infantry that has 300 HP and has one Charge skill. General 
    Novum leads a spear unit that has 300 HP and has one Charge skill. They 
    also have two Cavalry units with 200 HP and a Rune Archer with one 
    Flowing skill enlisted under their force. The opposing naval units is 
    lead by Commander Luger. He has one Barrage skill and has 400 HP. He 
    have a ComShp, a Ram and an ArcShp enlsited under his command.
    
    The goal of this battle is to simply defend Lelcar from the advancing
    enemy troops. The three Generals will not move until you've defeated 
    all other units under their command. So you must use this to your 
    advantage as the Generals' units are fairly stronger than the normal 
    ones.
    
    In this battle, you would want to have at least two Archer unit and a
    decent infantry unit on ground and neavers and a healing ship (a ship
    with Flowing or perhaps a lot of recovery skill) on the sea. Since 
    you're just asked to defend Lelcar from the advancing enemy troops, it 
    wouldn't be necessary to engage the Generals' units. Just play with your
    units right. The enemy troops will come charging. You can charge at them
    as well or arrange your defense and wait for them.
    
    For the land unit, a good suggestion would be giving Wasil units like
    Lu that gives two barrage skills. Since you're on defense mode you keep
    on spamming Barrage on the cavalries and they should go down really 
    soon. The same build should be done with your other Archer unit. You can
    also choose from Zerase/Jeane+Viki/Killey+Sairoh/Shinro Combinations. 
    Just spam their skills as well. They'll be able to damage even the other
    units with their skills. The infantry unit would be up to you. You can
    try Maximillian Spear (Isabel, Mathias), Bandit Infantry (Roy, Faylen, 
    Faylon), etc... or just have Hero's unit deal with the enemy Archer 
    unit. You should also create one cavalry unit just in case Childerich 
    and Novum started advancing. 
    
    For the naval units, design the Raja's Archer units similar to how you
    would design Wasil's this is so she can spam Barrage at both land and
    naval units. Maroon should not be present in this battle so you're to
    do with Fuwalafuwalu and Moroon's units. They're enough to handle all
    the other naval units anyway. Just create the other naval unit to 
    support the beavers with healing. Give it with as much recover possible.
    This unit can also switch to healing land units just by moving into the
    adjacent range.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    
    ...OR...
    
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Lordlake Defense Campaign
    (8th Battle)
    
    Southern Mtn. Corps         Vs.             Hero's Army
        1800                              (Depends on your setup)
    
    
    Battle conditions:
    To win: Halve total enemy force or survive for 10 minutes.
    Lose if: Hero is killed or the enemy reaches Lordlake.
    
    Battle Trophy (upon winning):
    5000 Potch
    
    You have control of eight units in total. Four of them can be fully 
    customized. Hero's unit is fixed to Miakis and Lucretia. Talgeyl 
    controls a Rune Archer and you can add two more under his helm. Dinn 
    leads a cavalry unit and you can edit two characters on him. Boz 
    controls a Spear unit and you can edit two characters on him as well. 
    Also, notice that there are some units missing like Wasil, Raja etc... 
    Since your army is cut in half, they can't participate in this battle 
    because they're currently employed in the other defense campaign. This 
    is mainly a Ground battle so it'll be a little easier to control and 
    give commands to every units.
    
    The enemy force, on the other hand, is lead by General Sparna and 
    General Guisu of Armes' Southern Mountain Corps. General Sparna and 
    Guisu's units are both Cavalries. It has 300 HP and it can use Charge 
    skill ones. There are two more cavalries enlisted under their control 
    but they do not have charge skill and only has 200 HP. There are also 2
    Infantry units that has only 200 HP. There are also two Archer units 
    that can use Barrage twice. They have 200 HP as well and they would use 
    Barrage sparingly.
    
    The goal of this battle is to simply defend Lordlake from the advancing
    enemy troops. General Sparna and Guisu will not move until you've 
    defeated all other units under their command. So you must use this to 
    your advantage as the Generals' units are fairly stronger than the 
    normal ones.
    
    In this battle, you would want to have four Archer units all equiped 
    with as much Barrage as they possibly can. Zerase's Star skill is very
    useful in this battle as enemy troops advances in packs so you'll easily
    hit them in cluster. You can also use Catapult type. Their Catapult 
    skill have longer range than Archers' barrage. You can also choose to 
    mix barrage and recover so you can heal other units whenever you have to.
    
    You also need to setup Dinn's cavalry unit well and create another 
    cavalry unit. Lindwurm Cavalry (Wilhelm/Mueller/Richard) makes a really
    powerful cavalry setup but get so beaten up if you don't heal them.
    You can also make a nice mix of Charge/Recover or Charge and Chuck's
    Balance skill. Toma's survival skill works very good too. Just mix 
    Charge with any other skill. Remember that there are units that gives
    charge 2/2 and at the same time gives ATK/DEF bonus.
    
    You already have two infantry units. Hero's default set-up and Boz'.
    Build it up similar to how you would build a cavalry unit. You can also
    choose to give them Recover skills so they can act as support units.
    The key here is to just draw in your enemies and spam Barrage right 
    away. This should greatly weaken their troops. If you run out of Barrage
    switch to your cavalries and infantries and have them charge at dying
    enemy troops. Just play the stronger unit > weaker unit game and you'll
    do fine.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the war, Lucretia will tell you that it won't be long till the 
    Godwin force storms your castle. She'll tell you that fleeing the castle
    is the next best option to her strategy. Everyone will be shocked with 
    such but eventually realize that it's inevitable. You'll then be given
    a choice of what to do, either defend the castle or flee. Since this 
    guide focuses on getting 108 Stars of Destiny, you'll have to choose
    to flee the castle. If you want to view the bad ending #4 you can
    choose the third option to save and choose to protect the castle.
    
    ***********************************************************************
    BAD ENDING #4
    
    You can get the fourth bad ending by choosing to defend your castle.
    Raja will first convince then Galleon will. Stand by your decision to
    defend the castle. The scene will cut to Gizel and Zahhak discussing 
    their next move. Then to Lymsleia and Sialeeds getting into a heated 
    conversation of Hero's bad luck. Afterwards, Lucretia will prompt you 
    to another war battle.
    
    It's a battle to protect the HQ. It's even titled as Final Defense
    Campaign. You'll face two infantry (one is a spear), two cavalry (Armes 
    Generals) and an archer unit on land. Two ComShp, two ArcShp (one is a 
    Rune ArchShp), and a Ram on the seas. Just use units to counter them. 
    You can get a Thun. God's Armor by defeating the infantry unit. 
    
    After the battle, your castle will be surrounded and there'll be no way
    out. Childerich will send you a message. It's an invitation for a 
    one-on-one duel with certain conditions when the respective duelers win.
    Everyone sensed it's a trap. Answer "It will buy us some time" (First
    Option) and Hero will run out. The scene will swing to the bridge where
    Childerich is waiting. Roy, in Hero's costume, accepted the challenge
    and engaged Childerich himself.
    
    Here's a little from Childerich Vs. Roy Duel:
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Roy Vs Childerich
    
    You're tired already, need a rest? - Guard
    
    Deadlock, oh? Then let me break it! - Attack
    Why you little brat, I'll put you in your place- Attack
    
    Allow me to reunite you with your parents! - Special
    Are you sure you're ready?! - Special
    Why you little brat, die! - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    Lose this duel and Childerich will claim the castle. You'll get the 
    Game Over screen afterwards.
    ***********************************************************************
    
    Choose to flee the castle. The scene will cut to Gizel and Zahhak 
    discussing about Gizel's strategy. Then it will switch to Lymsleia and 
    Sialeeds getting into a heated conversation of Hero's bad luck. Back 
    to your castle Childerich's force will occupy it. Jidan Guisu and Maha
    Sparna will join him as well. Brahman Luger's fleet will be after
    Raja's. With Roy disguised as the prince standing at the helm of the 
    ship, the enemy force tought that they got the royal highness on the 
    run. The real prince however, has evacuated to the Dwarf Camp for the 
    time being. The strategy is fortunate to have worked and you have all 
    the time you need for underground missions.
    
    You'll be inside a tent in the Dwarf Camp. Lucretia will discuss your 
    next move. You'll have to go to Gordius to get to the bottom of things.
    Roog and Rahal will join you. Miakis won't come with you because only
    male character is permitted inside. The other members of the Army is
    around the Camp though Viki seem to be missing. Chuck's inside one of
    the tent and the rest of the NPCs are occupied by your characters.
    Luserina's near the Inn. You can edit your party by talking to her. If
    you're ready. Take Wabon's cart to Twilight Forest then to Port Spinacks
    then to Gordius. It's a little to the south from Sauronix Castle. 
    
    
    
    ----------------------------------------------------------------------
                         Gordius - DragonHorse Lair
    ----------------------------------------------------------------------
    
    Items: Old Book 13, Spun Silver Armor, Sound Set 2, Pale Moon Necklace,
    All-Out Strike Epic
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Cathari, Wabon, Gunde
    
    ----------------------------------------------------------------------
    
    "...Since I'm endowed with such great beauty... why not use it?"
    -- Rahal, Dragon Knight Cavalry
    
    ----------------------------------------------------------------------
    
    "The messenger who call for back up ran into a little... bad luck..
    see he run into me as well." -- Georg
    
    ----------------------------------------------------------------------
    
    When you enter, enter one of the tents for an Old Book 13. Continue to 
    the south to the Lair Entrance. You'll get a scene with Nick, Yoran and
    Ax spying on the two Godwin soldiers. Roog will go and get them. They'll
    tell you that they're attempting to investigate what's happening and
    why the Godwin soldiers are guarding the place. The three will join you.
    Go into one of the tents and you'll plan to investigate it yourself.
    
    Rahal will dress up as a woman and start charming the two Godwin Guards.
    He'll then beat both up and you'll get to check the Dragon Horse lair.
    Run all the way down and Rahal will not allow Nick, Yoran and Ax to
    proceed any further. Choose the first option to allow them to join you.
    
    Save your game and follow the path to an intersection. Take the west 
    path until it separates to two moer paths. Take the left path and you'll
    eventually reach a dead end with two treasure chests. Take the Spun 
    Silver Armor and Sound Set 2 inside. Back track and take the right path
    this time. You'll find a Pale Moon Necklace there. Continue to the 
    north west and you'll eventually find four Nether Gate Assassins there.
    Rahal will ask Nick to play his flute to ask Ax to give secret commands 
    to the DragonHorse. Nick isn't really able to do that. Fortunately, 
    Yoran knows how to play it herself. The DragonHorses will then respond
    to it and you'll jump on the Assassins and fight them.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Assassin (x4)
    
    Battle Trophy:
    Crazed Orb
    ?Painting
    
    Again, they're similar to the Assassins you've fought from before. They
    use fire runes, normal attacks and Shrike-rune like attacks. They often
    use the Shrike attack on your characters. Your tank should have no 
    problem soaking the damage up anyway. Heal if necessary. If you brought
    Rune mages like Levi or Alhazred, you can blow them away easily.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Dolph will appear. There will be a stand off between
    Dolph and your group. He'll tell you that he got the upper hand because
    he already asked for reinforcement. A little later, Georg will enter
    the scene. His dialogue is really something (maybe Georg is Bad-Luck 
    himself?). He'll tell Dolph that he got to his messenger and there will
    be no reinforcement coming. Dolph will then treathen you with the Dragon
    Horse Eggs. Nick will then use his DragonHorse Flute and the Dragon 
    Horses will start screeching. Roog will take this chance to attack him
    but unfortunately he was able to escape. After the scene, head north to
    where the Dragon Horses are locked and you can get the All-Out Strike
    Epic there. Head back up Gordius and return to the Dwarf Camp via the
    Twilight Forest route.
    
    
    
    ----------------------------------------------------------------------
                         Dwarf Camp - Ceras Lake Ruins
    ----------------------------------------------------------------------
    
    Items: Earth Ring
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Georg, Craig Laden, Lance, Flail, Nick, Yoran, Ax
    
    ----------------------------------------------------------------------
    
    Return to Lucretia's tent. Georg will you that there will be no more 
    running. Choose any choices and he'll join as a Star of Destiny. Miakis
    will also come running into the tent as soon as he heard Georg. She'll
    apologize to Georg. Lucretia will tell you to rest before she discuss
    with you the next operation.
    
    You'll wake up inside the tent in the Inn. Run back up to Lucretia's
    tent and Zweig will be there with Lucretia. The Commander of the Dragon
    Knight Cavalry, Craig Laden will join you along with Roog's Dragon
    Horse, Lance. Lucretia will tell you to go with Zweig back to the Ceras
    Lake Ruins. She'll yet to reveal why. Go ahead and take Zweig along with
    other characters. I suggest you take Cathari along for her 2x walk 
    speed. It will help big time.
    
    Take Wabon's Cart to the Lake Ruins this time. On the way, you'll get to
    a chest that contains an Earth Ring. Continue till you reach the Ruins.
    Inside the ruins just go take the right path and it'll lead you to the
    top of the tower. Enter the room and you'll tweak the water level with
    the Dawn Rune. That will be all here. Return to the cart then back at
    the Camp. Save your game before you talk to Lucretia. There will be 
    another war battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    The Recapture
    (9th Battle)
    
    Godwins Allied Army        Vs.             Hero's Army
         1500                            (Depends on your setup)
    
    
    Battle conditions:
    To win: Halve total enemy force.
    Lose if: Hero's unit or Raja's unit are destroyed.
    
    Battle Trophy (upon winning):
    30,000 Potch, Fog Robe
    for destroying the ArcShp: Thund. God's Armor
    for destroying the ComShp: Flowing Piece
    
    You have control of ten units in total. Four of them can be fully 
    customized. Hero's unit is fixed to Miakis and Lucretia. Raja's unit 
    controls an ArcSHp that has 1/1 Barrage skill. You can edit two more 
    units under her helm. This will be the first time you'll be using Dragon
    Horses units. Dragon Horses are strong against all naval units and
    functions as a cavalry on land. They're pretty much similar to Beavers
    but they're a lot stronger. There are two Dragon Horse units set in
    game. Craig leads his unit with Nick and Yoran and Rahal combines his
    strenght with Roog. This is an on Land and on Water battle but perhaps
    one of the easiest because of the acquisition of Dragon Horse units.
    
    The enemy force, on the other hand, is lead by General Sparna, General 
    Guisu of Armes' Southern Mountain Corps and the Queen's Knight 
    Childerich. General Sparna and Guisu's units are both Cavalries. It has 
    300 HP but seem to not have the Charge skill they used to have. 
    Childerich's infantry unit also has 300 HP and do not have any skills on
    him as well. The last land unit is an Archer. The enemy naval force 
    consist of an ArcShp, and a ComShp having 200 HP each. They are on a
    defensive position and won't charge unless you lure them or you engage
    them head on.
    
    The goal of this battle is to cut the enemy force's numbers by half.
    This can be possibly won with zero casualty by playing your units right.
    
    To win without having any casualties, you would want ArcShps. Give your
    ArCShps with as much Barrage skill as you can. You can also have Archers
    on land with barrage skills or Cavalries with a lot of charge skills.
    Catapult works really nicely here. Anyway, at the beginning of the 
    battle move all your Naval units near the enemy land units are. This is
    to be able to target them with Barrage. The enemy naval unit should be
    no match for the Dragon Horses. After taking care of the naval units, 
    the Dragon Horses should be damaged. Position them in the range of 
    Hero's Dawn Rune and use it. Be sure that you'll be able to damage enemy
    units with it as well so it wouldn't be a waste. Focus firing on the
    land units with  your ArcShp. By now, fix your land units to be able to
    fire at them as well. Use cavalries to block the in-coming enemy units.
    Their charge skill should keep them at bay.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After winning the battle, this greatly boost your army's morale. 
    Godwin's been driven into a corner and they seem to get a pretty bad
    relationship with Armes. Back at Estrise, the Armes soldier of Shula 
    Valya's force looks like they're having a vacation. Alenia is in so much
    fury as to why Shula's force isn't advancing. Sharmista will enter the
    scene and tell Shula some information about the Godwin's real intention
    then he goes and pull all units back. 
    
    
    
    ----------------------------------------------------------------------
                         Headquarters - Doraat/Sable
    ----------------------------------------------------------------------
    
    You'll be back at the castle and your next move would be to retake Sable
    and Doraat from the Godwins. Childerich's driven to Doraat while the
    Armes soldiers are running via Sable. You get to choose which one you
    go after. Lucretia gives you the choices and you can choose the third
    one to go and save your game. (I have lost my save file for the Sable
    Battle if anyone would be so kind to help me on this, I'd greatly
    appreciate it.) 
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Childerich Pursuit Battle
    (10th Battle)
    
    Godwins Allied Army        Vs.             Hero's Army
         3300                            (Depends on your setup)
    
    
    Battle conditions:
    To win: Get Hero to Doraat.
    Lose if: Hero's unit or the Dahak are destroyed.
    
    Battle Trophy (upon winning):
    35,000 Potch, Windspun Cape
    for destroying Novum's Unit: Crown of Destiny
    for destroying the RuneArcher: Rage Piece
    for destroying the RuneArcShp: Flowing Piece
    
    You have control of ten units in total. Six Ground units and Four naval
    units in total. The Dragon Horses are counted as Ground Units plus 
    Hero's fixed unit so you have four more units to fully customize. The
    naval unit is headed by Raja on the Dahak with Kisara as fixed unit.
    You can add one more unit under her force. Also, in case you haven't
    noticed Dragon Knight Cavalry/breeders are the only ones allowed in the
    DragonHorse unit (similar to the beavers). Craig is accompanied by Roog
    and Rahal on the only DragonHorse unit in this battle.
    
    The enemy force, on the other hand, is lead by General Dilber, General 
    Luger and the Queen's Knight Childerich. The Queen's Knight Childerich
    and General Novum Dilber leads the enemy land force with an infantry and
    a spear unit respectively. They both have 400 HP and can use charge 
    skill ones. They also leads A cavalry with 300 HP, a Rune Archer that
    can use Rage Skill ones and an Archer with 1/1 Barrage skill.
    
    The enemy naval force is lead by Admiral Brahman Luger on his ArcShp 
    that has 400 HP and can dish two Barrage attacks. He also have a ComShp,
    a Ram, a RuneArcShp, and an ArcShp enlisted in his force. The other
    ArcShp can use barrage ones and the RuneArcShp has a Flowing skill.
    
    The goal of this battle is to get Hero's unit to Doraat. You can use the
    Naval units to attack the enemy land units if you need to. The enemy
    is at a defensive position. They'll only set out if you engage or lure
    them in. Do not bother hitting Childerich because he won't receive any
    damage at all. 
    
    In this battle, you would want to have to have a Cavalry and three 
    Archer units. Your cavalry should be setup as you would normally. Charge
    and lotsa charge. They are to block any enemy land units that'll come
    at you. Your archers should be build with a lot of barrage so you can
    spam them. I always have Sorensen/Babbage/Ernst setup for my Catapult
    unit. Ernst gives them +1 Speed which is pretty helpful because catapult
    moves the slowest of all land units. You can also choose from Zerase/
    Jeane+Viki/Killey+Sairoh/Shinro Combinations. This gives you a nice 
    Area-of-Effect spell with Zerase's Star Rune or a better version of 
    Barrage under Jeane's Thunder Attack.
    
    For the naval units, design the Raja's Archer units similar to how you
    would design an Archer Unit. Either go full Barrage or kick in a 
    combination of Barrage/Recover so you can do support. Go with the two
    Beaver units because they're great alternative for Dragon Horses.
    Design the last naval unit as a support. Either make a Flowing/Recover
    or another Barrage/Recover unit. Since your Beaver and DragonHorse units
    are your prime naval attack force, you'll be needing to heal them from
    time to time. You can use your barrage on the land units.
    
    The trick here is to wither down the enemy ground force by constantly
    hitting them with Barrage attacks. If you're using Zerase, time when you
    are to use your Star skill so you'll get the most from it. If you run
    out of Barrage/Catapult, your enemy force should be pretty much weak
    now. Your cavalry should be able to clear the way for Hero's unit.
    If you're near Doraat, you can choose to use the Dawn skill to clear the
    enemy forces. The naval battle should not have any problems because of
    the DragonHorse and Beavers completely owning the opposition.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, you'll be charging at Doraat. Childerich will be so
    desperate and tell you to set the town ablaze. Luger can't stand him
    anymore and chooses to go against his decission this time. Childerich
    calls Luger a traitor because of their sudden losses. Bahram Luger 
    denies it and chooses to prove his loyalty by sacrificing himself.
    Lucretia will then allow you to choose your party. You can't get those
    in the Sable mission to join you (that means Dinn and the rest won't be
    able to be in this mission). Roog and Lance will come with you so choose
    the rest of the party. Run all the way to the Fortress and you'll get
    a scene.
    
    Bahram will try to break Raja's formation by running straight at it.
    Raja will order his units to fire arrows at them to wither them. When
    Luger's ship hits the Dahak, he'll board it along with his men. Kisara
    and Raja will be standing on the top platform as Luger claims that he'll
    get his master's head. You'll then jump on the scene with Roog and you
    will fight him.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Bahram
    Imperial Guard (x5)
    
    Battle Trophy:
    The Shredding S1
    Ressurection Piece1
    Berserk Blow S1
    
    This is again, very similar to the Queen's Knight/Soldier type of 
    battle. Just take out the Imperial Guards around him and he'll be out
    soon enough. Bahram has average physical defense and has approximately
    around 3k-ish HP. He can Weapon Defend most attack and would rarely
    counter them. He comes with Ice/Water Magic so you better watchout for
    his rune attacks. Though I doubt he'll use them when you've killed his
    Imperial Guards. 
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Luger will be sitting down, nearly dying from the battle. Raja will walk
    in and they'll start talking. A pretty sad fate that Luger has to go
    through. Luger will apologize to his teacher Raja for the sins he has
    commited. Eventually, he'll run out of breath and Raja'll break into
    tears saying that the greatest sin a student does for his teacher is to
    die in front of them.
    
    Meanwhile, the scene will be back in the War Room. Dinn and Bozz takes
    out the Armes' Southern Mountain Corps and Maha Sparna managed to run
    away but they were able to catch and kill Jidan Guisu. Lucretia still
    can't figure Gizel's plan. It's quite clear that he used Armes to buy 
    him some time but for what? The scene will then switch to the Sun 
    Palace's Audience Chamber. Gizel will be talking about the nice job 
    Armes has done them and later ask Sialeeds for a favor.
    
    
    
    ----------------------------------------------------------------------
                    Headquarters - Hershville - Yashuna
    ----------------------------------------------------------------------
    
    Items: Intermed Combat, Shield Orb, Thunder Piece
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Haleth, Sharmista, Nifsara, Shula
    
    ----------------------------------------------------------------------
    
    "...that's what politics is all about.. doing what's in your best
    interest..." -- Shula Valya
    
    ----------------------------------------------------------------------
    
    By now you should have Five remaining Star of Destiny to recruit. You'll
    be back in your HQ after the battle. Before you go to the War Room, put
    Cathari in the party (for faster field movement) and ask Viki to 
    teleport to the Dwarf Camp, then take the cart to Ceras Lake Ruins. 
    There shouldn't be any water left below. This also caused your HQ to
    upgrade to the last level. Go down there and you'll find three treasure
    chests. Take the Intermed Combat, Shield Orb, and Thunder Piece there
    and return to HQ.
    
    After getting them, teleprot to Hershville and go to the Administration
    Office. Talk to the Bureucrat in the first floor. He won't reveal his
    name yet. Talk to him two to three times until he'll repeat his last
    dialogues. Return to the HQ and go to the lowest level of the castle.
    There should be a tavern there now. Go there and you should get a scene
    with Kisara and Logg talking about unusual items from various places
    outside of Falena. Return to Hershville and enter one of the houses near
    the Armor shop. You'll get a scene with that same bureucrat and Logg.
    Logg will introduce the bureucrat as Haleth. They'll leave afterwards.
    Return to the castle then back to Hershville and go to the 
    Administration Office and Haleth will no longer be there. Go to the
    tavern in your castle and he'll be there. Ask him to join and he'll join
    as a SOD.
    
    Afterwards, you can now go tot he War Room. Lucretia is accompanied by
    both Cius and Lelei. She'll tell you tbat there's a message from Armes'
    Shula Valya wishing for an 'unofficial' meeting with you. Choose any
    and you'll go there anyway. Cius, Lelei and Lucretia will join you.
    It doesn't matter who you bring along though. Go to Yashuna and to the
    Inn. Sharmista will welcome you. She'll join you and enter one of the
    rooms in the Inn.
    
    You'll get a scene with Shula Valya and his other bodyguard Nifsara.
    He'll tell you what the Godwins are up to. Be nice to them and let 
    accept their offer. The three Armes' soldiers will then join you. After
    the scene, return to HQ. You'll get a scene with Josephine. You'll then
    learn the Josephine is actually Shula's younger sister. Anyway, go to
    the War room for anthoer war battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Stormfist Siege
    (11th Battle)
    
    Godwins Allied Army        Vs.             Hero's Army
         3200                            (Depends on your setup)
    
    
    Battle conditions:
    To win: Get Hero to Stormfist.
    Lose if: Hero's unit or the Dahak are destroyed.
    
    Battle Trophy (upon winning):
    60,000 Potch, Master's Garb
    for destroying the Ram: Stone of Strenght
    for destroying the ArcShp: Stone of Luck
    
    You have control of nine units in total. Five Ground units and Four 
    naval units in total. Hero's unit is fixed with Lelei and Lucretia.
    Another fixed land unit is the Zerase's. You can fully customize the
    remaining units. The naval unit is headed by Raja on the Dahak with two
    more open slots. Cius also commands a ComShp with two other members that
    you can edit.
    
    The enemy force, on the other hand, is lead by General Dilber and the
    Queen's Knight Childerich. Childerich takes command of defending 
    Stormfist's interior with an Infantry unit with 400 HP and 2 charges of
    the charge skill. Dilber commands the defense of Stormfist's exterior
    as a Spear unit with 400 and 2/2 Charge. Under his helm are an Infantry,
    a Cavalry and an Archer unit. The archer unit has a 2/2 Barrage skill so
    you should watch out for that.
    
    The enemy naval defense sets up an two ArcShp, a ComShp, a Ram and a
    RuneArcShp. One ArcShp can use 2/2 Barrage skill and the RuneArcShp has
    2/2 Flowing skill which can get really annoying.
    
    The goal of this battle is to get Hero's unit to Stormfist. You can use 
    the Naval units to attack the enemy land units if you need to. The enemy
    is at a defensive position. They'll only set out if you engage or lure
    them in. This battle is very similar to the one in Doraat.
    
    In this battle, you would want to have to have some more Cavalry so you 
    can use them to charge up on weaker units. Shula ranks as good as 
    Wilhelm when leading Cavalry units. You can also go for some more
    archer/ballista units. Since all you have to do is get Hero to Stormfist.
    You can use the archer/ballista unit to clear a way for him and let him
    charge and dawn rune his way in.
    
    For the naval units, design the Raja's Archer units similar to how you
    would design an Archer Unit. Either go full Barrage or kick in a 
    combination of Barrage/Recover so you can do support. Go with two Dragon
    Horse unit or a DragonHorse and a Beaver unit. When deciding for Dragon
    Horse units, throw Yoran's survival skill. For Cius' unit, make him full
    support with recover skills. He can switch to use recover on land.
    
    When you start approaching, an infantry unit will show up and 200 more
    units will join your total. You'll notice that it's Shoon along with the
    Gladiators who have been waiting for something like this to happen. He
    comes with a Charge 2/2. Have him retreat and group with your force when
    his unit appears. Move your units in group and counter with the right 
    unit. You can choose to clear all other enemy units first or go straight
    to liberate Stormfist.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    
    
    ----------------------------------------------------------------------
                          Stormfist - Godwin Castle
    ----------------------------------------------------------------------
    
    Items: ImmortalMedicine, Windspun Greaves, Royal Paradise Epic, 
    Platinum Hammer, Windspun Gauntlets, Pale Gate Piece, Blood Scale Mail, 
    Old Book 3, Windspun Helm
    
    ----------------------------------------------------------------------
    
    Star of Destiny: Shoon
    
    ----------------------------------------------------------------------
    
    After the battle, Shoon will talk to you. He'll tell you that you can 
    still enter Stormfist through the tunnel the Gladiators dug up. You'll
    be needing a small group to enter the fortress. Georg, Shoon and Zerase
    will go with you. If you choose to bring Richard/Belcoot/Zegai along,
    you can have them face Childerich in a duel. It also reveals a little
    bit about the character. Shoon will also join you as a SoD now. 
    Congratulations! You now have 108 Stars!
    
    Anyway, you'll be in the Western Woods, you can go south to save your
    game. Go to the sewers and backtrack till you reach the Basement of the
    Arena. Exit up and enter the Arena. You'll be surrounded by Godwin 
    Soldiers and it will almost seem like it's all gonna be over. All of a
    sudden, there will be a rune magic that will swoop on the archers and
    kill them. Childerich will approach you and challenge you to a duel.
    You can choose from Belcoot, Zegai and Richard to duel him if you like.
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero/Belcoot/Richard/Zegai Vs Raging Childerich
    
    
    Gunh guh gunh... - Defend
    Gah! - Attack
    Gaaaah! - Special
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    After the duel, Childerich's drug have taken its effect and killed him.
    Leave the Arena and exit to the Godwin Castle. By the gates, General
    Dilber will be standing there along with the Godwin Imperial Guards.
    Dilber will not allow you to proceed any further as he protects the 
    grave of Godwin's wife. You'll then proceed to fight him.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Dilber
    Imperial Guard (x4)
    
    Battle Trophy:
    Killer Orb
    Thunder Piece
    Clay Guardian S1
    
    Dilber is a lot tougher than Jidan/Luger. He's a tank. He has around 
    3.5k-ish of hit points and boast for his excellent Physical and Magical
    Defense. He can also deal decent damage and around 50-100 damage to an
    average equipped party member.
    
    Start by taking the Imperial Guards down with magic. Just hit him with 
    your best attack, be it magic, coops or normal attack and he should go
    down really soon.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Dilber goes down - another honorable general died. 
    Georg will tell you to move on to the Castle. Enter the castle. Don't
    bother searching the castle's exterior as there are nothing special 
    around it.
    
    Enter the castle. There's a room in the middle that has a save point.
    Exit to the right and you should find an ImmortalMedicine and a Windspun
    Greaves there. There's another room there that you can enter that leads
    to the Royal Paradise Epic. To the other side of the level. One of the 
    room has a Platinum Hammer. This is the last hammer that can upgrade
    weapon to 16! Anyway, a bit to the north west is the Windspun Gauntlets.
    It's fairly hidden so you may want to zoom your camera a little and 
    examine blind spots. Exit and go a to a little south west for the 
    Pale Gate Piece to the other end is a Blood Scale Mail.
    
    Return to the room with the save point and go north and take the stairs.
    The rooms to the left contains a Old Book 3 and a Windspun Helm. One
    room on the right side can't be opened yet. Anyway, head to Gizel's
    room and you'll get a scene with Sialeeds. You'll then learn that she
    has control of the Twilight Rune and can actually use its power better
    than Alenia.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Sialeeds
    
    Battle Trophy:
    Gale Orb
    
    
    You personally know Sialeeds' strenght and weakness since you've used
    her for a couple of times in game already. She's weak physically but
    has good magic and magical defense. She can use the Twilight Rune on
    you. She can inflict negative status with it so you'd be on your toes
    to counter it with the Dawn Rune's powers. Attack her with everything.
    Physical attacks should be enough.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, Sialeeds will again use her Wind Orb to be able to 
    escape. She'll head straight back to Sol-Falena. Head down stairs and
    you'll meet with Boz and Craig with a few of your troops and they'll 
    tell you that taking over Stormfist was a success.
    
    Lorelai will come up to you and tell you about the locked room in the
    castle. She'll join you and check it out with her. Zweig will find
    Sindar tablets and tell you that the Godwins took off with the important
    pieces. Go back down and the scene will switch to the Godwins and 
    Sialeeds. 
    
    
    
    ----------------------------------------------------------------------
                             Headquarters
    ----------------------------------------------------------------------
    
    Star of Destiny: Euram[!]
    
    ----------------------------------------------------------------------
    
    You'll be back in your HQ. Save your game before you leave your room.
    Wander around a bit and return to your room. You'll get a scene between
    Sialeeds and the Barows. After the scene, you can now access Rainwall
    and recruit Euram (that is if you skip recruiting Eresh).
    
    Go down and talk to Viki and have her teleport you to Rainwall (or take
    Logg's boat to the Eastern Wharf). Go all the way to the Barows mansion
    and you can speak with Euram there. Follow him upstairs and he'll join
    you as a SOD.
    
    If you've gotten Eresh, visit Rainwall and return to the War Room to 
    continue with the story. You can also check the stone tablet in the 
    Sealed Room if you're still missing a star. This is the last time you 
    can recruit the characters you've missed.
    
    Anyway, enter the War Room and you should get a scene. The end is almost
    near and the next few battles would make or break it. It will be dark 
    and you can talk to various characters before the big battle breaks out.
    You can check everyone if you like as they reveal interesting things
    about themselves and other characters.
    
    Enter Sialeeds' room and exit. You should get a scene with Kyle there.
    Go down to the infirmary and talk to Lyon. Exit to the HQ's exterior 
    from the first level and you should find Georg to the south. After the
    scene you can talk to anyone you like (like visit Zerase or like check
    the Dragon Cavalry ritual) and then talk to the maid standing by the
    door of your room to sleep.
    
    The next day, save your game and proceed to the War Room for the big
    battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Sol-Falena Siege
    (12th Battle)
    
    Imperial Defense        Vs.             Hero's Army
         3200                         (Depends on your setup)
    
    
    Battle conditions:
    To win: Get the Dahak to Sol-Falena.
    Lose if: The Dahak are destroyed.
    
    Battle Trophy (upon winning):
    80,000 Potch, Karaya Armband
    for destroying a Cavalry(Zahhak's side): Fujiwara Guantlets
    for destroying a Rune Archer(Thunder): Gray Coat
    for destroying a Ram: Stone of Magic
    for destroying a Rune ArcShp: Stone of Magic
    
    You have control of ten units in total. Five Ground units and five naval
    units in total. For the land units, you have Boz(infantry - Spear), Dinn
    (Cavalry), Craig (DragonHorse), Talgeyl and Goesch(Rune Archer) and
    Wasil, Volga and Orok (Lelcar Archer). You can edit the remaining 
    characters in the respective units. For the naval unit, you have the 
    Dahak, which is composed of Raja, Lelei and Kisara (2/2 Barrage skill).
    Zerase leads a Rune ArcShp and Kisara leads another ArcShp. You can add
    two more naval unit. I suggest you use Beavers because they are good
    DragonHorse alternative.
    
    The enemy force, on the other hand, is lead by the two Queen's Knights,
    Alenia and Zahhak. Both controls an Infantry unit with 500 HP and 2/2
    Charge skills. Alenia defends the western part of Sol-Falena against
    Dinn's Cavalry and Lelcar Archer with a Cavalry and a Rune Archer. 
    Alenia's Rune Archer can use 1/1 Flowing skill. Zahhak is assigned to
    intercept Boz' spear infantry and Talgeyl/Goesch's Rune Archer to the
    east with a Cavalry(that drops the Fujiwara Guantlets) and a Rune Archer
    that can use 1/1 Thunder (drops Gray Coat). The enemy naval defense 
    consists of a Ram, a Rune ArcShp that can use 1/1 Rage, an ArcShp with a
    1/1 Barrage skill and a ComShp.
    
    The goal of this battle is to get the Dahak to Sol-Faleena. You can use 
    the Naval units to attack the enemy land units if you need to. The enemy
    is at a defensive position. They'll only set out if you engage or lure
    them in. 
    
    In this battle, you'll be attacking the enemy force from three sides.
    The Dahak leads the attack at sea. Estrise and Lordlake will approach 
    from the east to engage Zahhak. Sable and Lelcar Forces will advance 
    from the south west to engage Alenia, who is defending the west side.
    It is rather tricky to kill all enemy units but not impossible. Do your
    usual set up. By now, you should have an idea of what works with your
    style. The remaining naval units should consist of Dragon Horses or
    Beavers. Craig counts as a land unit but starts the battle with the 
    Dahak at sea. Build Kisara/Zerase unit to either be full offensive or
    a mix of recov/barrage. Use characters like Norma/Ernst who gives 2/2
    recovery or like Cathari/Urda that give 2/2 Barrage to your advantage.
    
    Start by working on the enemy naval units first. They'll be easy. Do not
    bother taking on the land units because you're outnumbered and you 
    probably won't have enough healing or firepower to get past them. I
    suggest you conserve skills like barrage for enemy land units. Dragon
    Horses/Beavers can easily take the enemy naval troops with ease.
    If you are done with the enemy naval force. Unleash those barrage on
    the land troops. Just focus on one first. Don't bother moving the units
    on the other end if you won't be supporting them with Naval units.
    If you reduce the total number of enemy troops to like a half they'll
    retreat and still get a win even if the Dahak has not reach Sol-Falena.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, you'll be in the Dahhak. You have to charge in to 
    Sol-Falena while you still can as Lucretia sense that Sialeeds is up to
    something. Go down to the first level and you can edit your party by
    talking to Luserina. Save your game on your way out. Speak with Logg 
    and he'll take you to Sol-Falena.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Sialeeds
    
    Battle Trophy:
    Magic Bracelet
    
    This battle is similar to the Sialeeds you've fought in Stormfist but
    this time, she can use the Twilight Rune a little better. She can deal
    a party damage with it. Other than that she's still weak against 
    physical attacks. She do not parry/counter/evade as much as the recent
    boss battles you've fought.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, the camera will shift to Alenia telling a messanger
    to report about Sialeeds' sad fate. Gizel will then hear about it and
    use the Sun Rune. Everything will be in turmoil. The use of the Sun
    Rune threatens everyone. The dam will break and a strong surge of water
    will hit the Dahak head on.  Zerase will tell you to hold your Rune up.
    Hero do so and raises Saileeds hand as well. The two runes unites and
    cancel out the effect of the Sun Rune. Exhausted, Sialeeds weakens and
    lay down. The twilight rune transfer to Lyon. Hero and Lyon will run off
    to the Sun Palace. As Sialeeds lay down, Lucretia comes in the scene and
    will exchange words with each other. After the scene, prepare for the
    final war battle.
    
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    Sol-Falena Siege
    (13th Battle)
    
    Imperial Defense        Vs.             Hero's Army
         3400                         (Depends on your setup)
    
    
    Battle conditions:
    To win: Get Hero to Sol-Falena.
    Lose if: Hero is killed.
    
    Battle Trophy (upon winning):
    100,000 Potch, Fortune Piece
    for destroying a Rune Archer(Thunder): Ressurection Piece
    for destroying a ArcShp: Pale Gate Piece
    
    EVeryone from the last Siege battle is here. You can edit only two 
    naval units. The battle splits in to three. Majority of your forces are
    on the path to Sol-Falena and two ships on each sides will help defend
    you from enemy naval units.
    
    Edit the rest of the land units. Craig's unit can't enter the sea so he
    will only function as a Cavalry on land. Don't bother pumping his unit
    up. The only challenge this battle poses is for your naval units. You
    have two naval unit on both side and will go against three or four
    enemy ships. The first two Naval units takes on the western side and the
    last two takes on the eastern side. I suggest you either put Beavers
    or DragonHorses on each sides and put recovery skills on the other ships
    to play support roles.
    
    At the beginning of the battle, the enemy land units should be charging
    at you. Since you're tightly grouped, counter with the right units.
    Put the units that will counter the enemy unit up front and change your
    frontline everytime you have to. The rest should play as support. 
    Reserve the Dawn Rune when you're almost in Sol-Falena. You should also
    switch from healing your land units to healing your naval units. Beavers
    and DragonHorse can easily fend them but their life points isn't enough
    to hold them forever. I suggest you reserve every fire power (Barrage/
    Thunder/Rage etc...) till you reach Zahhak and Alenia's unit.
    ==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-
    
    After the battle, speak with Luserina to Change party members. Miakis
    and Lyon will join you so choose the remaining three. I added Kyle,
    Georg and Galleon just to have a little Queen's Knight Theme. Run 
    straight to the Sun Palace. Save on your way there. When you enter the
    palace, you'll get to fight Zahhak and Alenia.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Zahhak
    Alenia
    
    Battle Trophy:
    Viper Orb
    Lion Orb
    
    Zahhak and Alenia is similar to the last time you've fought them. This
    time, they do not have imperial guards or godwin soldiers with them.
    They are a little tough with their defense and can parry and counter
    really well. Unite attacks works best on them since they can't be 
    countered or parried. If you're going all out with magic, do not go a
    little overboard because you'll get to fight them again right after this
    battle.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle, both Queen's knights can't accept defeat. They know 
    that it is their last stand. They will take out a very familiar potion
    and drink it. It is similar to what Childerich took when you duel him.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Raging Zahhak
    Raging Alenia
    
    Battle Trophy:
    Soaring Bolt Scr1
    SilverWhite Emblem
    Rage Piece
    
    They are still the same as their normal selves - Well, almost. Their
    stats seem to improve a lot. They parry and counter really well and
    has a little more Hit Points and physical and magical defense. Zahhak is
    stronger than Alenia both in physical offense and defense but Alenia
    boast of her speed and magical defense. Start by ridding of Alenia first
    as she has a smaller HP than Zahhak. Unleash the spells you reserved 
    from the last battle and they'll go down really soon.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle continue to the Audience chamber for another scene.
    Gizel stands by with her Queen. He do not seem to fear his fate as she
    stood there waiting for you to come. He'll propose to challenge you to
    a duel. 
    
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    Hero Vs Gizel
    
    I think I felt that one a bit - Guard
    Hehe.. a little bit of tension is not bad either - Guard
    This won't get us nowhere, take this - Guard
    Make your move - Guard
    
    It's not over yet prince - Attack
    It looks like we both rush things - Attack
    
    Waste of time, Now prepare yourself - Special
    You wouldn't get yourself defeated in one turn... - Special
    Very Nice... do you think you can counter this one as well - Special
    Very Nice... I'll show you what i can do - Special (Special Move)
    --=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--
    
    
    
    ----------------------------------------------------------------------
                             Sol Falena - Lunas
    ----------------------------------------------------------------------
    
    Items: Sun Ring, Advanced Magic, Windspun Ring, Windspun Cape, 
    Advanced Combat, Illusion Tactic, Zen Sword Epic
    
    ----------------------------------------------------------------------
    
    You now have control of the Sun Palace. You'll be in the Sun Rune Room
    to see that the Sun Rune isn't there. Killey will tell you that he knows
    what the Godwins has been doing as he was part of the special team the
    Godwins hired. You'll then decide to go to Mt. Arshtwal. 
    
    The next morning you'll wake up in your room. Exit and Lyon will join 
    you. Enter the storage room to the far right and you can get a Sun Ring
    and an Advanced Magic from them. You can also learn a little more about
    Sialeeds by talking to the maid in her room.
    
    Anyway, in the Audience Chamber, Lucretia will run out of ideas. Haswar
    will tell you that there is actually a way to run after the Godwins.
    Isato, Zweig and Haswar will join you. She'll tell you to go to Lunas.
    On your way out, you can easily spot Luserina in the palace. At this 
    point, Luserina will be staying in the Castle. So if you need to change
    party members, you have to go all the way back to the castle to do so.
    If you add Killey and Lorelai in the party, you'll get extra dialogues
    later on.
    
    Anyway, teleport to Stormfist and exit to the east. You'll arrive at the
    West Palace. The place is similar to the East palace. You can find the
    following items lying around outside: Windspun Ring, Windspun Cape, 
    Advanced Combat. There is a chest inside the Rune Room that contains
    the Zen Sword Epic. The south room of the other building  contains
    the Illusion Tactic. After taking all of those goodies, travel back to 
    Sol-Falena and to Lunas to continue.
    
    Haswar will tell you that there's an entrance behind the waterfall where
    Lymselai had her Purification ritual. Go there and she'll tell you to
    hold both runes up. This will reveal a passage that leads to the Ashtwal
    Mountain. Before you proceed, I suggest you prepare 15 other characters
    plus Zweig, Lyon and Hero for an upcoming battles. You can use Eresh's
    dungeon to level up or gain some more Potch for any necessary upgrades
    for your characters. If you're done preparing follow the strange path 
    until it leads you to the Ashtwal Mountains.
    
    
    
    ----------------------------------------------------------------------
                          Arshtwal Mountains - Ruins
    ----------------------------------------------------------------------
    
    Items: Dragon Incence, Hunter Orb, Blinking Rune Piece, Mixed Herbs, 
    Sun Boots, Gray Hat, Royal Garb, Sun Armor, Sun Gloves, Fantasy Half 
    Coat
    
    ----------------------------------------------------------------------
    
    Move a little to the right past the Save point for a scene. If you have
    Killey, he'll point you the direction of where you're headed. Save your
    game and move to the east. Trace the walls until you get to an opening.
    There should be a chest there that contains a Dragon Inscence. Trace
    the walls up and you should find another chest containing a Hunter Orb.
    From there, head west till you can go north and follow the small path
    till you get to another clearing. Trace the wall to the east then south
    for a Blinking Rune Piece. Return to the clearing and go west then south
    to the walls. You'll eventually arrive at achest that contains a Mixed 
    Herbs. Head back north and to the north eastern path and enter the
    ruins.
    
    Inside Georg and Luserina will come running. The path splits into three.
    Lyon and Hero takes the Twilight and Dawn Rune paths respectively and
    Zweig takes on the path in the middle. Georg will join Zweig, saying 
    that he does not trust book worm there to do such task. Luserina will
    then let you pick the remaining party members for each teams. Remember,
    the characters you will bring with you are the only ones you'll get to
    bring to fight the final boss.
    
    I suggest you have atleast one rune caster and a tank in each group.
    Galleon, Richard, Belcoot makes such good tanks. For Rune Casters, Viki,
    Levi, Jeane, Zerase, and Eresh are good options. A very good physical
    attacker would also help each team. Characters that comes to mind are
    Dinn, Nekula, Zegai, Catahari, Hazuki, Killey, Gavaya, Miakis, Kyle
    etc... Set your party formation for each teams afterwards.
    
    You start with Hero's party. Make your way till you're blocked by a wall
    then switch to Lyon's party and continue till you're blocked by another
    wall. Switch to Zweig's party. Follow the path until you get to a panel
    that will open the wall in Lyon's side. You can continue towards the 
    north path and there should be a Sun Boots in the end. Backtrack a 
    little and head east till you're blocked by a wall then switch to Lyon's
    party.
    
    Head north and to a panel that will elevate you to a higher ground. 
    Continue to the next panel to lower yourself. Follow the path till it
    leads to a chest with a Gray Hat. Head back to the panel to elevate your
    self and continue to the west for another wall. You should've unblocked
    Hero's path in the process.
    
    Switch to Hero's party. Continue along the path until you get to a 
    switch. This unblocks Lyon's path. Switch to her party and head west 
    then north. Follow the path until it leads to a panel. Continue going
    south then east till you're blocked again by a wall.
    
    Swith to Zweig's team and head east through the unblocked path. Go up 
    then right then down to an intersection. Go south and step on the
    switch at the end of the path. You can probably spot a chest there,
    open it for the Royal Garb. Head back to the path then north till you 
    get to another panel that elevates you. Follow the path to a Sun Armor.
    Backtrack a bit and continue to the left and to another switch. Head 
    north and you'll be blocked by yet another wall. Switch control to Hero.
    
    Continue to the newly opened path. Go north then west and follow the 
    path that goes to the south. Follow the path until a dead end then
    switch to Lyon's party.
    
    Head to the right then up. Follow the path north then go left. You'll
    find the Sun Gloves there. Backtrack to the intersection and head north
    this time. Step on the switch and this'll unblock the wall in Hero's
    path. 
    
    Switch to Hero's party. Follow the path till you reach a switch. 
    Continue going up then down and head west at an itersection for the 
    Fantasy Half Coat. Take the other path and then north and you should
    be blocked by yet another wall. Switch to Lyon's party.
    
    The path should be opened now. Move forward and you'll fight a boss.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Girtabulu
    
    Battle Trophy:
    Immortal Medicine
    Tachibana Greaves
    
    This boss has good physical and magical defense. Fortunately, if you
    have a good tank with a firefly rune, he'll do physical attacks most
    of the time. He also has a nasty party attack that racks 100-300 damage
    depending on your character's equips. I had Galleon as my tank in this
    battle and with almost 300 Pysical Defense rating and still getting
    50-150 damage from this boss' physical attack. Fortunately, the Firefly
    rune make it a bit more easier because I only have to heal one character.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    Zweig's path will open after the battle. Proceed and you'll get to fight
    yet another boss battle.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Gudalim 
    
    Battle Trophy:
    Immortal Medicine
    Wind Ring
    
    Gudalim is similar to Lyon's party's boss battle except he has a little
    better speed and magic resistance. His attacks rarely gets parried or
    blocked and it hurts too. Fortunately, it only has an average accuracy
    so it is possible to have a character dodge his attacks at times.
    One of its attack can damage your characters that are lined in a row
    so you may want to reconsider your formation. Keep on blasting him
    with your spells and it should go down really soon. I had Richard tank
    this boss. He isn't equipped properly but can still hold his ground
    against this boss. I had Lorelai constantly healing with the level 4 
    Cyclone spell then regaining the lost MP when needed. Don't bother
    hitting him with Lightning or Fire magic as it would barely hurt him.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    This opens Hero's path then another boss battle.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Enmesharra
    
    Battle Trophy:
    Immortal Medicine
    Water Ring
    
    
    Enmesharra is a perhaps the best of the three. It has as much physical
    defense as the Girtabulu and a better magic defense than the Gudalim
    boss. It can attack characters in a column and it moves faster than most
    of your characters. Don't bother hitting him with Rune spells as it'd
    barely hurt him. Go all out physical on this boss. If you have a tank
    with a firefly rune, the True Men formation would best boost your 
    physical damage per turn. Reserve your runes for healing instead.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle continue to the very end of the ruins where everyone
    meets up. I suggest you unequip the equipments you want to carry over to
    the New Game+ before proceeding (Sun Equipments does not carry over).
    Georg will stay behind and Zweig will let you choose the remaining
    characters you'll bring to the final boss. Choose wisely because you'll 
    never be able to edit it again.
    
    After choosing your party members, you'll be in a room and Dolph will be
    standing by the door. Approach him and you can choose to have Lyon duel
    him. I say you let her... as payback! 
    
    Dolph is somewhat hard to predict. If he gets cocky he would sometimes
    do a Special or Guard. If you're unsure of what he'll do, use guard or
    attack. He'll use it again after two or three more moves. After fighting
    him, he gets up and tell you that he feels no pain and he do not bleed.
    He'll tell you that it's the ultimate body for killing. He'll try to
    attack you but you'll push him back with the Dawn Rune. After the battle
    you can now proceed to the last door you'll be entering.
    
    After the scene you get to the final boss battle.
    
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    Sun Rune Incarnation
    Guardian Heat Sprite
    Guardian Light Sprite
    
    
    The Sun Rune Incarnation is accompanied by two Guardian Sprites. The
    Guardian Heat Sprite is the read creature that can deal 50-200 damage
    depending on the physical armor rating of the target character. The
    Guardian Light Sprite on the other hand is the green creature that 
    drains life for the Sun Rune Incarnation. Do not bother killing both 
    of them as the sun Rune would just resurrect them.
    
    The Sun Rune Incarnation has two forms of attack. One that can damage 
    all of your party members for 100-400 damage. And the other that can hit
    your characters in a cluster and in line for also 100-400 damage.
    
    This battle isn't necessarily hard. It's just long and repetitive.
    Start by using Clay Guardian to lessen the damage you receive from
    the attacks. Mainly focus on the Sun Rune Incarnation. If you have a
    Cylcone Rune and Magic Absorb combo on one character, use the level 4
    spell to constantly deal damage and heal the rest of your party. You
    can switch healing by using the Twilight/Dawn Rune All creation unite
    spell. Do not bother using Silent Lake skill as the boss' attack is not
    a Rune so you're just putting yourself at a disadvantage. It would also
    be best if you have Sacrificial Buddha's on your characters. This is to
    ensure that they will survive each wave of attack from the boss. After
    a few minutes, it'll go down eventually.
    =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    
    After the battle. Enjoy the scene. Depending on the choices you've made
    you can have a variety of ending. I wouldn't spoil anything anymore so
    enjoy! Cognratulations, you've beaten the game!
    
    
    
    ----------------------------------------------------------------------
                              TO BE CONTINUED...
    ----------------------------------------------------------------------
    
    
    
    ======================================================================
    III.   CREDITS
    ======================================================================
    
    I would like to thank you for reading my FAQ! The Fans of Suikoden!
    Everyone! God! Myself! Future Contributors! www.GameFaqs.com! CJayC!
    GameFaq's Suikoden 5 Message Board! James Terry and Andrew Curtiss, For
    clearing up the part when you can go to the mines after the Raftfleet 
    battle. Adamm Paul Bueno, for pointing out that I missed the Goose 
    Tactics.
    
    ==Fin==
    
    

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