hide results

    Kenshi by Interloper91

    Version: 1.02 | Updated: 01/26/07 | Search Guide | Bookmark Guide

                1   1       111  11              1111
               11   11      111 11              111111
              111111111     11111              11    11
             111 111 111    111 11     ()     111    111
            111   1   111   111  11          111111111111
           111         111  111   11        111        111
          111           111 111    11      111          111
                         MORTAL KOMBAT : ARMAGEDDON
        1111   111  111111111 11111     111   11111111   111   111  1111
        1111  111   111111111 111111    111  111    111  111   111  1111
        1111 111    111       111 111   111   111    111 111   111  1111
        1111111     111       111  111  111    111  111  111   111  1111
        1111111     111111    111   111 111     111      111111111  1111
        1111 111    111       111    111111 111  111     111   111  1111
        1111  111   111       111     11111  111  111    111   111  1111
        1111   111  111111111 111      1111 111   111    111   111  1111
        1111    111 111111111 111       111  1111111     111   111  1111
                              KENSHI CHARACTER GUIDE
    --------------- Mortal Kombat: Armageddon
    --------------- Character Guide (PS2)
    --------------- Kenshi
    --------------- By CruZer_69
    --------------- Email : cruzer_eyvazli_69@hotmail.co.uk
    --------------- Started : 23/01/07
    --------------- Finished : 25/01/07
    --------------- Version 1.02
    Version History
    UPDATE! Version 1.02 (26/01/07)
    ¬ Corrected a bit in 'THANKS'
    ¬ Corrected a bit in 'G,B,U'
    ¬ Added Version History
                                Please read the below 
    This may be not be reproduced under any circumstances except for personal, 
    private use. It may not be placed on any web site or otherwise distributed 
    publicly without advance written permission. Use of this guide on any other 
    web site or as a part of any public display is strictly prohibited, and a 
    violation of copyright.
    Copyright 2007 Riyad Eyvazli
    All trademarks and copyrights contained in this document are owned by their 
    respective trademark and copyright holders.
    If you see something wrong in this guide or something I haven't said then
    e-mail me and tell me. Don't send me loads of junk because I will not 
    answer you and will simply ignore it.If you sent me an email and I haven't
    repied, just be patient because I don't check my email every day.
    Thank you!
                                 Please read the above 
    --------------------------- TABLE OF CONTENTS --------------------------------
     1) Kenshi's info            =========================================== KI11
     2) Kenshi's moves           =========================================== KM22
        a) Tai Chi               =========================================== KTC3
        b) Tai Chi in air        =========================================== TCIA
        c) Katana                =========================================== KK55
        d) Katana in air         =========================================== KKIA
        e) Special Moves         =========================================== KSM7
     3) Kenshi's History         =========================================== KH88
     4) Kenshi's Strategy        =========================================== KS99
     5) Kenshi's Points          =========================================== KPGB
     6) Sites                    =========================================== SAFD
     7) Thanks                   =========================================== TTRT
    Note: Use the numbers and letters on the end to put in the search function
           "Ctrl + f" to get to a place quicker.
    ============================= KENSHI'S INFO ======================== - KI11 -
    This Guy is not what you think. You see a cool guy with a red blindfold in the
    fighter selection screen and say to your mate, "Hey look, this guy looks cool.
    I'll pick him." Looking probably for a lightning fast character they will be 
    disappointed. Sure he's got a couple of fast moves. But the majority of his 
    moves are heavy, powerful and tank like. Just go into practise and have a bash
    at some of his moves. Digits like 13 and 12 will come up. He is powerful and
    dispite that is still a bit ninja like and fast which fulfills some peoples
    wishes. His Katana is fast, long ranged and the ooposite of Kenshi himself.
    WHere did they find each other?
    There is little difference in Kenshi's costumes actually. I personally prefer
    the first one - the short sleeved one, not the one he is wearing in the 
    loading screen. The first one consits of this : Kenshi wears a sort of padded
    black sleeveless vest and huge pads going down from the elbow. There are 
    pictures of two circles on his vest and his trousers look like the same design
    of it. They look sort of cyber - ish and he wears red boots with white pads on
    his knees too and a white belt. And oh yeah almost forgot- the blindfold.
    For his second costume it's this : The vest has gone and it's sort of just 
    cyber now with red cyber sleeves and black Fingerless gloves on. A black belt.
    A chinese piece of cloth going across his torse, small red pads on his knees,
    black boots, Red pants and again the blindfold.
    The stances for his fighting style and his weapon are quite simple but quite 
    stupid. In Tai CHi, Kenshi faces the camera as if he was looking at us (you 
    can't see because of his blindfold), knees bent a liitle and hands almost
    parallel to each other as if he was holdinga virtual egg in between his hands.
    Katana is way different. He actually faces the enemy now and is holding his
    Katana with two hands behind him facing diagonally down a bit. I personally 
    think it would be cooler if he held it with one hand, or at least with two
    hands with the katana facing upwards.
    The Games which Kenshi appears in are these and beside in brackets is where
    he is positioned in the Select your Fighter screen in each game :
    ¬ Mortal Kombat Deadly Alliance : ( In the 3rd row, 1st one from the left )
    ¬ Mortal Kombat Deception       : ( 1st row, 2nd one from the left )
    ¬ Mortal Kombat Armageddon      : ( 3rd row, 7th one from the left )
    As you can see here Kenshi doesn't star in too many Mortal Kombat games.
    ============================= KENSHI'S MOVES ======================= - KM22 -
                                                                        - KTC3 -
    ========= TAI CHI (On PS2)
    --------- Key :
    --------- Attack 1 - Square
    --------- Attack 2 - Triangle
    --------- Attack 3 - X
    --------- Attack 4 - Circle
    --------- L1 - L1
    COMBINATION            NAME                    DISCRIPTION
     1                     Mid Palm Strike         A heavy smack in the torso
     Back + 1              Rising Spade Hand       A pop up smack
     Forward + 1           Pushing Hands           A huge double handed smack
     Down + 1              Fist Strike             A light and low punch     
     2                     Chopping Strike         A light face punch
     Back + 2              Charging Wrist          A pop up smack but harder     
     Down + 2              Power Uppercut          An Uppercut
     3                     Gut Slap                A very light slap to the gut
     Down + 3              Low Kick                A kick to the legs 
     4                     Spinning roundhouse     Turn and smacks face heavily
     Back + 4              Standing Shin Kick      A hit to the shin
     Down + 4              Low Kick Strike         Gets down and hits shins
     2,2                   Furious Hands           A smack and then a heavier one
     3,3                   Chained Strikes         Two gut slaps 
     2,2,2                 Listen To the sound     A smack then two heavy ones
     3,3,1                 Feel the power          Two gut slaps then a heavy wack
     3,3,Back + 1          Rising Spade            Two gut slaps then a pop up hit
     3,3,2                 Strong Rhino            Two gut slaps then a shoulder
     3,3,Back + 2          Power wrist             Two gut slaps then a huge popup
     2,2,4                 Round Up                Hit,then a heavy one and then
                                                   a huge roundhouse to the face
     2,2,2,L1              Blind Lunatic           A smack then twoo heavy ones
                                                   and finally he gets Katana out
                                                   and trips them up with it.
    ========= TAI CHI IN AIR                                             - TCIA -
    --------- Key :
    --------- Attack 1 - Square
    --------- Attack 2 - Triangle
    --------- Attack 3 - X
    --------- Attack 4 - Circle
    --------- L1 - L1
    COMBINATION            NAME
     1                     Cyclone 
     2                     Blue Sky
     3                     Hovering Strike
     4                     Dead Meat
     1,1                   Jab me
     3,3                   Air Waves                     
     1,1,1                 Take It 
     1,1,2                 Red Sky
     1,1,3                 Wavelength
     1,1,4                 Fallen Hero
    ========= KATANA (On PS2)                                            - KK55 -
    --------- Key :
    --------- Attack 1 - Square
    --------- Attack 2 - Triangle
    --------- Attack 3 - X
    --------- Attack 4 - Circle
    --------- L1 - L1
    COMBINATION            NAME                    DISCRIPTION
     1                     Mid Slash               A stomach slash
     Down + 1              Ducking Blade           An overknee hit     
     2                     Body Slash              A huge from down to up hit
     Up + 2                Pop rock                The same as above but pop up
     Down + 2              Uppercut Blade          A huge slash hitting away
     3                     Turning Blade           An overhead slash
     Back + 3              Low Blade swipe         A trip up with the sword 
     Down + 3              Low attack              A crouching slash
     4                     Hard Pointy blade       A cackword stab
     Down + 4              Low ankle attack        A crouch feet hit
     2,2                   fast Head Blows         Two opposite slashes
     3,3                   Nightmare slashes       Same as above but stronger 
     2,2,1                 Krazy Hype              Two opposite slashes and slash
     2,2,3                 Knee Shaker             Two opposite slashes and then a
                                                   heavy slash downwards
     2,2,4                 Tumble Kombo            Two opposite slashes and then a
                                                   back stab            
     2,2,3,3               Dark Vison              Four opposite hits.              
    ========= KATANA IN AIR (On PS2)                                     - KKIA -
    --------- Key :
    --------- Attack 1 - Square
    --------- Attack 2 - Triangle
    --------- Attack 3 - X
    --------- Attack 4 - Circle
    --------- L1 - L1
    COMBINATION            NAME                    DISCRIPTION
     1                     Downfall                One Kick
     2                     Lucky Change            Flips and does a kick to make
                                                   the enemy spin.
     3                     Marked Humanoid         A Very light kick
     4                     Spinning Feet Grab      Grabs the enemy's head with
                                                   his legs, spins and chucks 
                                                   them down
     1,1                   Stinky Air              Does two identical kicks
     3,3                   Hyper Gust              Does two light kicks
     1,1,1                 Fresh Air               Does two identical kicks then
                                                   flips and does an overhead
                                                   kick to bring the enemy down
     1,1,2                 Air Slinky              Does two kicks and on the 
                                                   third one he hits away from
                                                   the enemy to the ground and
                                                   bounces back to the enemy.
     1,1,3                 Airway                  Two kicks and then another
                                                   light one
     3,3,1                 Gut Kick                Does 3 kicks. 
     1,1,4                 Shove it                Two big kicks then grabs the
                                                   enmey's head with his legs
                                                   flips and chucks him down to
                                                   ground with his legs
     3,3,3                 Barrel Roll             Two kicks with the third one
                                                   hitting away.
     3,3,4                 Downward Spiral         Two kicks then grabs the 
                                                   enemy's head with his legs,
                                                   flips and throws them away
                                                   to the ground with his legs
     1,1,3,3               Air Barrel              Does 4 kicks with the last
                                                   one hitting away.
     3,3,1,1               It's All Over           Does four kicks with the 
                                                   last kick being an overhead
                                                   kick bringing the enemies
     3,3,1,2               Back in Action          Does 3 kicks with the last 
                                                   kick hitting away from the
                                                   enemy towards the ground and
                                                   sending the enemy flying the
                                                   other way. 
     1,1,3,4               Boot Slam               Three kick and then grabs the
                                                   enemy's head with his legs,
                                                   flips and throws the enemy 
                                                   away towards the ground
     1,1,1,4               Zero G                  Does basically the same as 
    ========= SPECIAL MOVES (On PS2)                                     - KSM7 -
    --------- Key :
    --------- Attack 1 - Square
    --------- Attack 2 - Triangle
    --------- Attack 3 - X
    --------- Attack 4 - Circle
    --------- L1 - L1
    --------- R1 - R1
    COMBINATION            NAME                    DISCRIPTION
     R1                    Face Flat               Grabs the from behind and jumps
                                                   with them behind and smacks them
                                                   down on to the floor.
     Back,Down,Back + 1    Telekinetic Slam        Lifts them up a bit with 
                                                   telekinisis then smacks back down
                                                   to the ground
     Down,Back + 4         Telekinetic Toss        Grabs them with telekinesis and 
                                                   chucks them the opposite way.
     Forward,Forward + 2   Telekinetic Push        Pushes the enmey with telekinesis
     Back,Forward + 3      Tele - Flurry           3 hits with telekinesis
     Down,Back + 3         Mind Warp               Telekinesis teleports himself 
                                                   real close to the enemy.         
    ============================ KENSHI'S HISTORY ====================== - KH88 - 
    The History of Kenshi taken from www.wikipedia.com
     = = = = = About 
    Kenshi is a rogue swordsman of mixed Eurasian (European and Asian) heritage. 
    He is a blind, gruff man who has mastered the arts of Tai Chi, San Shou and 
    Judo. Kenshi is also psychokinetic, able to throw opponents off-balance or 
    across the room when necessary. He nurses a bitter hatred for the sorcerer 
    Shang Tsung, whose trickery had blinded him. He is currently allied with 
    Sonya Blade and Jax, and has also found a friend in Sub-Zero as well as 
     = = = = = Storyline
    As a born fighter, Kenshi wandered Earthrealm in search of worthy competition
    . He would find an opponent and defeat them just to boost his pride. One day 
    Kenshi encountered a man named Song, who convinced Kenshi that a great 
    warrior needed a great sword; Song then led Kenshi to the location of an 
    ancient, powerful sword Song claimed would befit Kenshi's power. As Kenshi 
    unsealed the well wherein the sword supposedly lay, he was overwhelmed by 
    souls trapped within and permanently blinded. Song revealed himself to be 
    Shang Tsung and proceeded to absorb the released souls and left Kenshi to 
    die within the tomb. However, the sword, which actually did exist, attracted 
    Kenshi and spoke to him, leading him from the tomb and revealing its origin. 
    The sword originally belonged to a long line of great swordsmen from whom 
    Kenshi descended; the well where the sword lay was also the sacred resting 
    place of the souls of Kenshi's ancestors, souls that were stolen by Shang 
    Tsung. Kenshi spent the next decade or so retraining his senses, all while 
    searching for his betrayer and the defiler of his ancestry. This path led 
    him to the U.S. Special Forces.
    Kenshi's special abilities eventually caught the attention of Jax and Sonya 
    who were looking for members with special talents to join their side and 
    venture into Outworld; Kenshi jumped at the chance to pursue the man who had
    deceived him. After going through many tests and examinations, he was 
    accepted to join the Outer World Investigation Agency.
    His chance at enacting his revenge came when he was assigned to find the lost
    Cyrax, another agent of the Special Forces, in Outworld. In his travels 
    across Outworld, he encountered the enigmatic Ermac, and, in a moment of pity
    , broke the mind control that Shao Kahn had over him. In gratitude, Ermac 
    awakened Kenshi's latent telekinetic power, and taught him not only how to 
    use it effectively in combat, but how to 'sense' the presence of people and 
    objects around him. Kenshi soon discovered the Deadly Alliance and their 
    plans, but was unable to contact the OWIA (which had been bombed by Hsu Hao).
    Unknown to Kenshi, the Deadly Alliance knew of his presence and sent Mavado
    to eliminate him. Mavado confronted Kenshi, defeated the swordsman, and left 
    him to die.
    Sub-Zero found the dying Kenshi and nursed him back to health. Because of 
    Sub-Zero's sympathy and kindness, Kenshi forged a temporary alliance with 
    Sub-Zero to find a portal that would take them back home, though this 
    temporary alliance soon became a long-lasting friendship. After Shang Tsung's
    death upon Onaga's return, Kenshi sensed the souls of his ancestors return to
     his sword, indicating the end of his quest for vengeance. Despite being an 
    ally of both, he relinquished his position in the Special Forces and chose 
    to remain unaligned from the Sub-Zero's Lin Kuei clan, preferring to be a 
    lone warrior.
    Kenshi then returned to Earthrealm where, under the guidance of his ancestors
    ' sword, he would hunt down the corrupt. Attacking only during the night, 
    using the darkness as a cover to strike unseen, Kenshi was able to overthrow 
    several criminal organizations. He eventually intercepts a coded message sent
    to Mavado and learns of the Red Dragon's plans to capture the Edenian 
    half-god Taven. Before he could find out the location of their secret base, 
    Kenshi encounters Johnny Cage who is gathering warriors to fight for the 
    Forces of Light against Shinnok. However, Kenshi declines this offer, 
    considering this another pointless struggle between good and evil.
    While embarking on his mission to destroy the Red Dragon and exact revenge on
    Mavado, he receives a psychic premonition, becoming fully aware of Taven and
    Daegon's quest to defeat the fire elemental Blaze. His sword also urges him
    to side with the side of good in the forthcoming conflict. Taking heed of 
    this insight, Kenshi decides that he will be the one to lead the Forces of 
    Light into battle.
    In Kenshi's Mortal Kombat: Armageddon ending, he defeats Blaze, allowing him 
    to regain his sight while his other senses are greatly increased. Unable to 
    endure this new sensory overload, Kenshi withdraws to a remote mountain 
    cavern when he would remain isolated in a darkened, soundless chamber.
    ============================ KENSHI'S STRATEGY ===================== - KS99 -
    As I had mentioned before, Kenshi is not the stereotypical Ninja you would 
    expect him to be. He is a very strong lad and has very powerful moves which
    surprised me at first but then I actually thought they suited him. Take
    advantage of his strong but slow moves and wait for the enemy to come close 
    to you and then let him have it. If the enemy is disobeying these strict 
    orders then wack out your Katana and go wild on them as Katana has very good
    reach and is quite fast. It also has pretty good and lengthy moves, mind you.
    Kenshi has quite a lot of special moves. Use the Telekinetic push when you are
    trying to get the stupid idiot enemy away from you and if he is too close to
    you. Also use the Tele - Flurry a lot as it is very useful and effective and 
    the enemy doesn't block it too much. USe the telekinetic toss to get the 
    enemy to the other side if you want to be doing your attacks on that side or
    just find that side more confortable. Or you don't even have to do it for
    any of these reasons and just do it to hurt your enemy.
    Against Big Characters  : Use Tai CHi more
    Against fast Characters : Use Katana more
    Against Boss Characters : Use Tai Chi and Katana more
    Against Everyone else   : Use Specials more
         I  This is advise only. 
    ============================ KENSHI'S POINTS ======================= - KPGB -
    Kenshi has some Advantages and Disadvantages.
    ()  The Good :
             ¬ Unlocked at Start
             ¬ Pretty powerful
             ¬ Katana Powerful
             ¬ Katana had good reach
             ¬ For a strong person got a good speed
             ¬ Lots of Special Moves
             ¬ Strong Grab
    ()  The Bad :
             ¬ Too many buttons with breaks in the combos
             ¬ Not much difference in special ideas
    ()  The Ugly :
            ¬ The blindfold :D
            ¬ Tai Chi stance
    A good player that is not too hard to control and has quite a lot of good
    ================================= SITES ============================ - SAFD -
    The following sites have my permission to put this FAQ onto their website if 
    they choose to. Any other sites, please do ask permission before you upload 
    it. I will almost certainly say yes. :)
    ¬ www.gamefaqs.com
    ¬ www.gamespot.com
    ¬ www.cheatplanet.com
    ¬ www.neoseeker.com
    ================================== THANKS ========================== - TTRT -
    Well this is the end of the Character Guide. I hope it helped and that you 
    have enjoyed reading it as much as I have enjoyed writing it.
    ¬ Thanks to Gamefaqs
    ¬ Thanks to everyone who read this.
    ¬ Thanks to Kenshi for making me write this FAQ
    ¬ Thanks to Midway for creating an awesome game like Mortal Kombat:Armageddon
    ¬ Thanks to mortalkombatonline.com for some info.
    ¬ Thanks to the above websites in "Sites" if they got my FAQ.
    ¬ Thanks to www.wikipedia.com for Kenshi's history.
    And don't forget to write to me if you see errors.
    Copyright 2007 Riyad Eyvazli
    By CruZer_69
    ================================ END OF FAQ ==================================

    View in: