FAQ/Walkthrough by Krystal109

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    FAQ/Walkthrough by Krystal109

    Version: 2.6 | Updated: 01/30/13 | Search Guide | Bookmark Guide

    Atelier Meruru: The Apprentice of Arland - FAQ/Walkthrough

    Version 2.6 - Jan. 29, 2013

    • Updated:
      • Deleted 1st Playthrough Heading (use NG+ Walkthrough)
      • Fixed massive amount of typos


    Author: Krystal K. - krystalnexus [at] yahoo [dot] com

    If you like this guide and you think other people will enjoy using it, you can recommend it so that others will see that it is a good guide.

    You can click "Liked this FAQ? Click here to recommend this item to other users." at the top of the page via GameFAQs


    First of all, thanks for reading my FAQ.

    A thing you should know before stepping into the world of Meruru's is that the game is much easier than the previous Arland series games. It would be a good idea to read through and print out the Ending Requirements and Character Events/Recruitment sections.

    With many different endings, each with its own requirements, you will need to make multiple saves through the game to make sure you don't make any mistakes. I will explain this more in the ending section of this guide. I will try and guide you through this overwhelming information in the least amount of playthroughs possible, but mistakes are possible and you do not have to follow my advice.

    If you want me to add something or notice a mistake, please email me at the above address with the correct information.

    Donation Info

    Firstly, thanks to everyone who takes the time to read this. If you find yourself using my guide and found it to be handy, please consider sending a donation to support the time and effort I have put forth to make a comprehensive and useful guide.

    If you DO wish to donate anything:

    • Send a GIFT through Paypal to krystalnexus(at)yahoo(dot)com
    • Send an Amazon Gift Card to the above email

    Thanks again for your time. I in no way want you to feel obligated to donate, your support via emails is always appreciated though.



    The controls for Atelier Totori are straight forward and easy to understand.

    CommandIn Town/MenusWorld Map
    Directional PadMoving through menusLocation Selection
    Left AnalogWalking/RunningLocation Selection
    SelectDev. MenuDev. Menu (on a location)
    StartTown shortcutSave/Load
    XConfirm/AnalyzeConfirm/Travel Faster (Hold)
    L1Dev. LogDev. Log
    Directional Pad-Move through commands
    Left AnalogWalk/Run-
    SelectDev. Menu-
    XGather a gathering pointConfirm
    L1Dev. LogActive Support in Battle
    R1-Active Support in Battle



    Each character has their own skills that they can use in battle.


    Merurulince Rede Arls

    Height5'1" (155 cm)Power ItemEnhances attack items.
    Blood TypeOPotentializeDraws out full capacity of attack items.
    OptimisticLowers chance of status ailments.
    Royal PatronLowers non-elemental damage by 10%.
    Raises evasion.

    Meruru is the Princess of Arls Kingdom and Totori's apprentice. She's bright and optimistic, but has a tendency to act without thinking. She admires Arland, but wishes for her own kingdom to become equally as prosperous. Because of this, she decides to set out and use alchemy to develop the land.


    Keina Swaya

    Age14SkillMP CostDescription
    Height5'0" (152 cm)Ointment10Recovers HP for one ally.
    Blood TypeAAmount depends on ATK.
    Heal Potion40Recovers all allies's HP and revives from KO.
    Cheer On16Raises ATK for all allies.
    Recovery from status ailments.
    Happy Song48Raises level and crit rate for all allies.
    Lucky Star-Higher item chance after battle.
    Attack less likely.
    Chaperon Master-Raises Support Effect by 50%.
    May increase evasion.
    Proud Sister-Hugh damage to a target.

    Keina is our heroine's childhood companion. She serves as Meruru's devoted caretaker and best friend. Being forced to deal with Meruru's constant state of pandemonium has made her very mature for her age.


    Totooria Helmold

    Age19SkillMP CostDescription
    Height4'11" (15 cm)Duplicate20Mimics an item's effect.
    Blood TypeA50% of the original.
    Quick Dupe33Quickly mimics an item's effect.
    33% of the original.
    Chim Bomb15Fire damage to many enemies.
    Chim N/A50High Fire damage to a target.
    Adventurer Pride-Lowers non-elemental damage by 10%.
    Raises crit rate by 20%.
    Will Power-May recover from KO.
    Chim Callout-Huge damage to a target.

    Totori is a renowned alchemist dispatched to Arls from Arland. She takes on Meruru as an apprentice and helps guide and teach her.


    Lias Falken

    Age16SkillMP CostDescription
    Height5'8" (173 cm)Vanquish7Non-elemental damage to a target.
    Blood TypeABLowers WT.
    Ruin Shell32Fire damage ro many enemies.
    Lower HP for 2 turns.
    Lancer Aim16Non-elemental damage to a target.
    Lower HP for 2 turns.
    Rush Combo46Non-elemental damage to a target.
    Lower WT.
    Bad Under Fire-Evasion and accuracy lowers under stress.
    Swift Attack-Has a chance of cutting WT in half.
    Flame Rancor-Huge damage to a target.

    Lias is a soldier in training and Rufus's younger brother. He is very serious-minded and tense. He worships the ground Rufus walks on, and his ultimate goal is to become as much like his brother as possible.


    Rufus Falken

    Height6'1" (185 cm)
    Blood TypeA

    Rufus acts as the official butler of Arls Kingdom. He's very intelligent despite his age, and he handles nearly all of the kingdom's political issues as well as Meruru's education.


    Mimi Houllier van Schwarzlang

    Age20SkillMP CostDescription
    Height5'3" (159 cm)Blitz Stoss14Non-elemental damage to a line of enemies (3 turns).
    Blood TypeASchwartz Slicer36Non-elemental damage to a target (3 turns).
    Himmel Waltz22Non-elemental damage to a target.
    Lowers SPD.
    Spare Bolen50Non-elemental damage to a target.
    Disregards DEF.
    Quick Reflex-Raises evasion by 15% and accuracy by 50%.
    Acrobatics-WT shortens by 30%
    Angel Horn-Huge damage to a target.

    Mimi is an Arland Adventurer Guild member and Totori's best friend. She appears in Arls as if she only has Totori on her mind.


    Sterkenburg Cranach

    Age42SkillMP CostDescription
    Height6'1 (185 cm)Knight's Amulet25Can give 25% of DEF to another ally.
    Blood TypeAGrand Bell40Non-elemental and Lightning damage to a line of enemies.
    Light Storm23Non-elemental and Lightning damage to a target.
    Falken Wind56Non-elemental and Lightning damage to all enemies.
    Inner Flame-Abilities increase when facing an enemy of higher level.
    Knight's Pride-Raises crit rate by 50%.
    Gaia Breaker-Huge damage to a target.

    A former knight of Arland, Sterk still lives as a self-proclaimed knight. He acts as the guardian of the local adventurers while he continues to search for the retired king of Arland, who seems to have wandered off.


    Rorolina Frixell

    Age???SkillMP CostDescription
    Height4'0" (123 cm)Hom Support M16Removes an ally's ailment.
    Blood TypeOTakes 1 turn to execute.
    Hom Support F24Heals an ally.
    Takes 1 turn to execute.
    Angel Heart20Non-elemental damage to a target.
    Attack less likely.
    Heartful Attack60Non-elemental damage to all enemies.
    Attack less likely.
    Small-Evasion raises by 33%.
    Quick Use-WT for item use lowers by 50%, but effect lowers by 30%.
    Special #3-Huge damage to a target.

    Rorona is the official alchemist of Arland, as well as Totori's master. She was supposed to head to Arls along with the others, but thanks to Astrid's interference, Totori was forced to go in her place.


    Gino Knab

    Age20SkillMP CostDescription
    Height5'7" (170 cm)Slap Blow10Non-elemental damage to a target.
    Blood TypeBTarget chance up.
    Heroic Boost22Enhances abilities and recovers HP based on HP left.
    Hail Storm13Ice damage to a target and absorbs its ATK.
    This Parade31Non-elemental damage to a target.
    Lowers crit rate.
    Hero Syndrome-Raises abilities when facing a boss.
    Hero's Nature-Recovers HP.
    Lowers non-elemental damage by 10%.
    Cross Blaze-Huge damage to a target.

    Gino is an adventurer from the Arland Guild, as well as Sterk's student. He came to Arls to further his training in hopes of surpassing his master. He also has hopes of encountering new and more powerful foes.


    Esty Dee

    Age40sSkillMP CostDescription
    Height5'5" (165 cm)Rose Lover18Non-elemental damage to a target.
    Blood TypeORaises item drop rate.
    Sunny & Cute35Non-elemental damage to all enemies.
    Ailment chance up.
    Honey Stab26Non-elemental damage to a target.
    Lowers target's DEF.
    Love Shocker44Lightning damage to a target.
    Raises damage taken.
    Trickster-Has a chance of cutting WT in half and raises SPD by 30.
    Angel Eyes-Raises crit rate by 15% and accuracy by 33%.
    Lovely Shadow-Huge damage to a target.

    Acting as Arland's secret investigator, Esty has left the guild in her sister Filly's hands to pursue a career in espionage. She also has no choice but to act as Gio's chaperone in Arls.


    Hanna Olsen

    Hanna manages a shop in Arls. She doesn't fret over tiny details and she considers herself a good friend of Meruru.


    Filly Dee

    Filly worked as a receptionist in Arland and came to Arls with Totori. She used to get really nervous around strangers, but her job has forced her to deal with her phobia. Her powers of imagination have also powered up, so any regular relationship becomes a target of her delusions.


    Astrid Lexis

    Rorona's alchemy master. She's supposedly a genius at what she does, but she's very lazy and never works.


    Ludwig Giovanni Arland

    The head of the Arland Republic and the world's greatest known swordsman still enjoys wandering the land aimlessly. For whatever reason, he has decided to make Arls his base of operations for the time being.


    The Hom's

    The Hom's are utterly loyal to their master(s) and assist in a variety of tasks, including alchemy. Their primary order is to look after the tiny Rorona, but they receive another order to help out Meruru while Rorona is left in her care. They've also started to display a small amount of emotion, bringing them one step closer to real humans.

    Source: All character descriptions are from the games manual.



    This game is a standard turn-based one, with no real learning curve for previous JRPG players.


    Battle Commands

    Every character has the below options:
        • Fight
        • Skill
        • Defend
        • Escape
    Meruru, Totori and Rorona also have the addition option to use items that you are carrying in your bag.



    Like every other RPG, and unlike Atelier Rorona, you use MP for skills and your HP is your life. The only addition to this is atelier's LP. This is used when traveling and taking part in combat. When you characters reaches zero, they get negative stats like ATK and DEF down in battle.


    Turn Order

    On the right side of the screen you will notice that your characters and enemies have image cards placed on the bar. The bar represents your turn order, with the top image being the NEXT individual/enemy to go. The blank cards represent the time between each individual/enemies turn. This is important because sometimes your character will take a turn and it's card will appear below its previous position, but above another individual/enemy. You can tell where a characters next turn will be by selecting the action, but not confirming it. This bar will help you determine when you need to prepare to heal, sleep the enemy, or defend.


    Assist System

    On the bottom of the screen, next to the character images, you will notice a bar that fills blue as you fight. When the bar is full, the characters on Meruru's right and left can assist her. This can be used in the following ways:
        • Assist with damage when Meruru uses and item
        • Defend Meruru when she is targeted for an attack
        • Other actions taken by Meruru



    Unlike the more well known games by Gust, Mana Khemia and Atelier Iris, where synthesis was less of a focus, this game revolves around alchemy synthesis as a basis to get items and advance the story. The game gives you a decent tutorial for what synthesis is so I will skip to the details.


    MP to Synth

    Like Skills in battle, crafting takes a certain amount of MP per synth. When Meruru drops to 0, the success rate greatly decreases and she will pass out afterwards. You can restore her MP with items or by sleeping on the couch in her workshop. As sleeping takes up valuable time, I suggest using items (except early in the game when the couch is your only choice).


    Synthesis Takes Time

    Unlike Atelier Iris, where time didn't exist, Meruru is all about time management. Every synthesis takes time to craft, SO BE CAREFUL.


    Synthesis Level

    Every synthesis has a level to it, which determines Meruru's success rate. The higher the level, the more likely you are to fail. You can fix this by crafting often, as every synthesis increases her Alchemy Level (which is separate from her Adventuring Level). When synthing, a percent will appear that lets you know your chances.


    Item Traits, Effects, and Cost Level

    Every item you use to make your synthesis may have traits and effects. Also any item you make has it's own traits and effects. Like Atelier Totori, the traits of the ingredients determine what traits you get to choose for the final product. Everytime you synth, your ingredients will provide a cost level. The higher the cost the more points you have to use on your traits. Also, using previously synthed items in your synth will boost cost level a great deal.

    For example, Wound Healing from a Mandra Root costs 0, but Attack +3 costs you 3. You would need an ingredient that gives you 3 cost level in order to choose to add Attack +3 to your final item.

    Item effects work differently though. Certain items have the ability to get effects depending on the quality of the items you use to make them. An Arland Crystal, for example, has 5 different effect possibilities (Crimson, Sapphire, Topaz, Emerald, and Diamond). You will know what trait you are getting because the item slot that determines it, a [Jewel] in this case, will have the word Effect under the picture of the ingredient slot. When you go in to choose the item it will also say effect in the bottom right, indicating the outcome if you use that ingredient.

    The above is an example from Atelier Totori and I will update it with a Meruru example later. The idea is exactly the same though.



    When you visit any area on the world map, you will see bubbles floating around. These points can be harvested for items you will use during synthesis.


    Normal Bubbles

    • Most bubbles will be light blue in appearance. These are generic points.

    Special Bubbles

    • Some bubbles will actually have a yellow center. These are higher quality items.

    Gathering Time

    • Like everything else in Atelier Meruru, gathering on a field takes time. Without any bonus, from items, gathering will take almost half a day.


    Basket & Container

    The basket, which I call your bag, and the container are your inventory space.

    Most items will automatically be in your container. The container has all the room you will need and you won't need more space until late game. Whenever you return to the atelier you will be asked if you want to store the items in your container. You will almost always say yes, unless it is something like healing items or bombs you want to use on the field or in battle.

    Your bag is where your items will temporary be stored in between your trips to the atelier.


    Front Quests

    Front Quests are something that has been carried over from Atelier Rorona/Totori, but with their own new twist. These are random quests that are offered by Filly at the Tavern and can be fulfilled for money. The other aspect you will need to watch, which is affected by Front Quests, is popularity. If your popularity reaches zero, it's game over.


    Each quest has the following aspects to take into consideration:

    • Amount
      • This is the amount of each item you will need to turn in to complete the request. For items, you will need that many crafted or harvested. For hunt quests, this is the number of enemies you will need to defeat.
    • Reward
      • This is the money reward you will receive.
    • Client
      • Not really important unless it is a Friend Request.
    • Owned
      • The amount of each item you own already. In the case of hunt quests it will keep track of how many enemies you have killed of that type.


    Friend Requests

    Friend Requests will be possible once Gio settles in Arls.

    Unlike Rorona, where the character was on the map, and Totori, where they visited your workshop, your friends will make requests through the Adventurer Guild. This means you will want to check Filly's requests often. You will be able to tell it is a friend request by the image of a head. To know which client it is, check the item. The requests work the same as the Front Quests otherwise.

    It is always a good idea to fill a Friend Request if you can do so with moderate ease.


    Developments & Tasks

    Instead of Atelier Totori's License Points, we now have Development Points. These are received through completing the Development Tasks requested by Rufus and the townspeople. You will want to check the mailbox outside the Workshop for letters and then take them to Rufus to receive the actual request.


    Each development has the following aspects to take into consideration:

    • Description
      • The description will generally tell you WHAT you need to deliver/hunt and where/why.
    • Mini-Memo
      • The descriptive guidelines for the quest. This will give you an estimate of how many items you need to deliver or what you are hunting.
    • Points
      • How many points you receive for completing the quest.
    • Reward
      • What you earn by finishing the quest, such as Max HP Up or Population +
    • Success Rate
      • This will only appear on developments with a 10-star rating. If you do not complete a development all at once, this will show you your progress.

    As you complete developments you will receive points to increase your Kingdom Rank and use for Building Facilities. Note that the development points may be used for facilities, but will NOT disappear from your Kingdom Rank progression.


    Ending Requirements

    There are 10 different endings that you can get based on certain actions you make throughout the game.

    It should be noted that while some endings are only available by themselves through the requirements, other requirements can be met for multiple endings. If you meet multiple ending requirements, then there is a hidden priority that is followed:

    The only ending that will be met without any other endings even possibly being met is Castle Life.


    The major factors that determine the endings are:

    • Population at the end of Year 3.
    • Friendship Levels (particularly Gio's, who needs 50 to recruit for some endings)
    • Mt. Yuvel, Yuvel, and Airshatter events
    • Modis Ruins/Hart Outpost Lizard development quests


    Castle Life

    Officially the goal is to complete the game with less than 100,000 population. This means you can fail at the extension OR the end of Year 5.

    The issue is that if you make the extension requirement, you will need to sleep through another 2 years. For this reason, I suggest making a save at around 15,000 population and sleep until the extension and fail quickly.


    Miss Popular

    This ending can only be possible from a "Clear Save" (New Game +) due to Gio's events.

    You must:

    Note that you DO NOT need to complete any of the other ending events. This includes:

    • Beating Airshatter
    • Creating the Potion of Youth
    • Fightning Masked G
    • Developing the Hot Spring
    1After finishing all events Gino, Mimi and even Totori will fight over Meruru and you'll get the MeMemo! With Everyone!



    This is only available in New Game+.

    • Complete all of Gio's Events to get the trophy Look into the Past and have him join the party.
    1After Year 4: 4/1, at the Study, Rufus and Gio will talk about needing new areas to develop
    2Talk to Hanna for advice
    3Talk to Rufus to unlock Yuvel I
    4Visit Hanna after completing all of Yuvel I
    5Visit Rufus after completing all of Yuvel II
    6Visit the Throne Room after completing Yuvel III for a scene with Dessier and Gio
    7Bring Gio to Yuvel
    8In Arls an "Earthquake" will annouce the awakening of Airshatter
    9At the Workshop, you should get a scene with Gio about the previous battle against Airshatter
    10Talk to Totori and Hanna
    11Return to the Workshop to get a scene where Dessier gives you the Sofra's Writings recipe book
    12Synthesize the Rime Crystal for a scene to gain the next recipe Ice Cascade Bomb
    13Synthesize the Ice Cascade Bomb
    14Defeat Airshatter w/ Gio in the party
    15Return to Arls to announce the good news to Dessier and Rufus
    16Year 6: 4/1 Alchemist! Ending


    Strongest Princess

    1Complete all Modius Ruins developments
    2After Year 4: 10/1, Hanna and Rufus will mention Lizards at Modis Ruins, you get the MeMemo! Lizard Invasion!
    3At Modis Ruins, defeat all the lizards as you head through the area to get multiple scenes w/ Masked G
    4Return to Arls to receive and talk to Rufus for the development quest Enhance Outpost I
    5Turn in the items to Hart Outpost
    6Talk to Sterk at Castle Gate to sign up to train with him
    7Win a battle against Sterk
    8Head to the Study to receive the development quest Enhance Outpost II
    9Turn in the items to Hart Outpost
    10Return to Modius Ruins to the top of the tower in the final area for a solo fight with the Lizard Chief
    11At the Workshop Hanna will thank you for taking out the Lizards while Masked G watches nearby
    127 Days Later, at the workshop you'll receive a challenge from Masked G
    13At Hart Outpost, defeat Masked G (Gio must not be in the party)
    147 Days Later and Adventure Level 50, Sterk will come to the Workshop and lecture you
    15Return to Hart Outpost and enter the central building for a scene and your MeMemo! What Strength Means
    16Year 6: 4/1 - Strongest Princess Ending


    Witch's Tea Party

    Meet all the requirements for Finally, As Planned except that you MUST reach Alchemy Level 50.


    Boy's Bath

    1Oh the PainWhen Hagel joinsVisit Artisan's Way
    2More Sightseeing?When Mimi JoinsTalk to him at Namiki Road
    3Shovel...When Pamela JoinsTalk to him at Namiki Road
    4Hot Springs...When Gino arrivesTalk to him at Namiki Road
    5LandslideWhen Sterk arrivesTalk to him at Namiki Road
    6Mt. VelusWhen Astrid, Rorona, and the Hom's arriveTalk to him at Namiki Road
    7Peter: The Man With a DreamAfter extensionTalk to him at Namiki Road
    8Finally DismissedAfter completing Yuvel IVisit Namiki Road
    9Searching for a Dream7 Days LaterVisit Workshop
    10Helping a Dream Come TrueTurn in the Living Pickaxe and Dowsing RodTalk to Peter
    11New Reasearcher30 Days LaterVisit the Tavern
    12Bye Esty!After aboveVisit the World Map
    13What a LIAR30 Days LaterVisit the Tavern
    14Hot Spring UncoveredAfter defeating AirshatterExit Mount Velus
    15It's RealVisit the Hot Spring-
    16After aboveTalk to Peter
    17Girl's BathAfter gathering the 10 women (see below)Talk to Peter
    18How Could You Leave Me!!After aboveVisit Namiki Road
    19Turn in the Spring Pump and Pipes x10Talk to Peter
    20Spa Land FacilityAfter aboveTalk to Rufus
    21Boy's BathBuild the Spa Land facilityGame Ending

    The girls that you need to invite to advance the Hot Spring event is as follows:

    • Totori
    • Female Hom
    • Rorona
    • Mimi
    • Hanna
    • Filly
    • Esty
    • Astrid
    • Pamela
    • Keina


    Now, Go Bravely

    1Complete all Modius Ruins developments
    2After Year 4: 10/1, Hanna and Rufus will mention Lizards at Modis Ruins, you get the MeMemo! Lizard Invasion!
    3At Modis Ruins, defeat all the lizards as you head through the area to get multiple scenes w/ Masked G
    4Return to Arls to receive and talk to Rufus for the development quest Enhance Outpost I
    5Turn in the items to Hart Outpost
    6Talk to Sterk at Castle Gate to sign up to train with him
    7Win a battle against Sterk
    8Head to the Study to receive the development quest Enhance Outpost II
    9Turn in the items to Hart Outpost
    10Return to Modius Ruins to the top of the tower in the final area for a solo fight with the Lizard Chief
    11At the Workshop Hanna will thank you for taking out the Lizards while Masked G watches nearby
    127 Days Later, at the workshop you'll receive a challenge from Masked G
    13At Hart Outpost, lose to Masked G (Gio must not be in the party)
    14Year 6: 4/1 - Now, Go Bravely Ending


    Finally, As Planned

    1After Year 1: 3/1, 30 days after Totori's Events #3 and Alc. Lvl 10+, at the Workshop Astrid, Rorona, and the Homs will arrive
    230 Days after arriving visit Artisan's Way to open Astrid's Shop
    3At Alchemy Level 28+ Astrid will come to the Workshop and request you build 3 Archive facilities
    4Built at least one Archive facility and Astrid will thank you with some items
    5Built a 2nd Archive facility and the city's well water will turn to Chariot Milk
    67 Days Later Astrid will have fixed the water
    7After Year 4: 10/1 Astrid will visit and be scared off by Rorona
    914 Days Later Astrid will catch you eavesdropping and force you to create the Potion of Youth yourself
    10Have a Unicorn Horn and make a Drachen Elixir and Secret Remedy (if you haven't already)
    11After creating all of the above you will discover the Merulixir recipe
    12After creating the Merulixir talk to Astrid
    13Start building the 3rd Archive facility to find a notebook about a demon
    14Talk to Astrid for more information
    15Examine the gathering point behind Chim at Modis Ruins
    16After learning of Endless Corridor you'll get more information about a sealed demon
    1714 Days Later you'll gain access to Endless Corridor
    18Defeat the Twilight Maiden
    19Talk to Astrid to get the Potion of Youth recipe
    20Create the Potion of Youth for a scene at the Tavern with everyone
    21Now talk to Hagel and Pamela (bonus scenes)
    22Synthesize something and Totori and Meruru will talk about putting more heart into alchemy
    23Synthesize something and Totori will comment on you being almost as good as her at alchemy, unlocks MeMemo! Alchemist's Dream
    24Esty will drop by the Workshop angry that you didn't save some potion for her
    25Year 6: 4/1 - Finally, As Planned Ending

    DO NOT REACH ALCHEMY LEVEL 50, or you will trigger Witch's Tea Party


    A Rich Nation

    1After Year 4: 4/1, at the Study, Rufus and Gio will talk about needing new areas to develop
    2Talk to Hanna for advice
    3Talk to Rufus to unlock Yuvel I
    4Visit Hanna after completing all of Yuvel I
    5Visit Rufus after completing all of Yuvel II
    6Visit the Throne Room after completing Yuvel III for a scene with Dessier and Gio
    7Bring Gio to Yuvel
    8In Arls an "Earthquake" will announce the awakening of Airshatter
    9At the Workshop, you should get a scene with Gio about the previous battle against Airshatter
    10Talk to Totori and Hanna
    11Return to the Workshop to get a scene where Dessier gives you the Sofra's Writings recipe book
    12Synthesize the Rime Crystal for a scene to gain the next recipe Ice Cascade Bomb
    13Synthesize the Ice Cascade Bomb
    14Defeat Airshatter without Gio in the party
    15Return to Arls to announce the good news to Dessier and Ryfus
    16Year 6: 4/1 - A Rich Nation Ending

    Need to replay a non-NG+ for this sequence (in which the Gio and Sofra scenes are cut and you gain the recipe book a different way) vs. the NG+ sequence.

    If you need to know this section, I suggest you talk to Rufus, Totori, Rorona, and or Dessier... these characters are all involved in this story.



    This ending requires that you meet the requirement of 100,000 population, but that you do not meet any other ending requirements by Year 6: 4/1.


    Character Events/Recruitment

    Almost all of the events required for endings are easy to get. This list is a list of all the events I found and it should be noted that not ALL are required for endings.

    Note that while these events are set at a friendship level of [xx] they in fact are more like [xx-xx], meaning that an event that says 50+ can sometimes be gotten as low as 47. These are just numbered as so for ease.

    ''Most Events require a set period between events. Although not stated, assume that if you have met the requirement and are not getting the scene that you simply need to wait a little while. Common wait periods are 7 days, 14 days, 30 days, and 60 days.


    Keina's Events

    Trophies: How Do I Look? & Stars Never Change

    1Cleaning SongFriendship 20+Visit the Study
    2Wish Upon A StarFriendship 25+Visit the Castle Gate
    3Hanna's Mushroom StewFriendship 30+Visit the Workshop
    4Sudden WeatherFriendship 35+Visit the World Map
    5My Lucky CharmFriendship 40+, w/ Keina in partyVisit any location
    6Inspirational FaceFriendship 45+Visit the Workshop
    7Finding GoldFriendship 50+Visit Namiki Road
    8Can't Live WithoutFriendship 60+, w/ Keina in partyVisit the World Map
    9Stop By More OftenFriendship 60+, (see note below)Visit the Castle Gate
    10Taking Care of MeruruFriendship 65+Visit the Workshop
    11Slumber PartyFriendship 70+Synthesize something
    12"Stay with me forever"Friendship 75+Synthesize something
    13How Do I Look?Adventure + Alchemy Level 40+Visit the Castle
    14Star Never ChangeAfter extension, Friendship 80+Visit the Workshop
    • For Keina's "Stop By More Often", I have gotten this as early as Year 2: 3/1, but also much later. The conditions seem to be based on her friendship level and how long it has been since you last used her in your party. I almost always get this at about Friendship 60+ (about 62-63) and 100 days since I dropped her from party.

    Non-Trophy Related

    1Is Someone There?Friendship 55+Visit Moyori Forest


    Lias' Events

    Trophy: Brothers Together

    1Lost PictureFriendship 5+Visit Artisan's Way
    2TrappedFriendship 10+Visit any field map w/ Lias
    3Ill-FatedFriendship 15+Visit the Workshop
    4Perfect BrotherFriendship 20+Visit the Castle, after talking to Rufus
    5Fulfilling Your DutyFriendship 25+Visit the Study
    6Old SketchbookFriendship 30+Visit the Castle
    7Checking InFriendship 35+Visit the Workshop
    8Strictly SpeakingFriendship 40+Visit the Castle Gate
    9Special TrainingFriendship 45+, Gino has joinedReturn to Arls
    10Extra OintmentFriendship 50+, Lias not in party, Healing SalveVisit the Workshop
    11Training HardFriendship 60+, Sterk is recruitableVisit the Castle Gates
    12What's My Flaws?Friendship 60+, After aboveVisit the Workshop
    13Come to DinnerAfter Year 2: 10/1Visit the Workshop
    14Dinner Again?30 Days LaterVisit the Workshop
    15Fatal FlawAfter both dinner events, Friendship 65+Visit the Study
    16"Bad Under Fire"Kingdom Rank V, Friendship 70+Win a battle with Lias in party
    17Monsters!After Year 3: 4/1, Friendship 80+Visit the World Map
    18Brothers TogetherAfter aboveVisit the World Map


    Totori's Events

    Trophy: Atelier Totori (Current)

    1Totori JoinsAdventure Lvl 15+Visit the Workshop
    2Totori's Teacher?Year 1: 1/1Synthesize Something
    3Swirly Swirly30 Days LaterSynthesize Something
    4Astrid & GiselaRorona is recruitable (by date)Synthesize Something
    5Cute Doll?30 Days Later, Alc. Lvl 20+Visit the Workshop
    6Chim DollMake a Chim Doll for Totori-
    7Chimroy...7 Days after making a Chim Doll for TotoriVisit the Workshop
    8First-Class TeacherFriendship 25+Visit the Workshop
    9I Brought a Mushroom PieFriendship 35+Synthesize something
    10Totori Consulting RufusFriendship 40+Visit the Study
    11Totori Consulting GioFriendship 45+Visit the Town Outskirts
    12Explosive BehaviorFriendship 50+Visit the Workshop
    13Childhood FriendsFriendship 55+Visit the Workshop
    14You Can't LeaveFriendship 70+Synthesize something
    15To Arland in a Flash??? Days LaterVisit the Workshop
    16Atelier Totori (Current)Friendship 80+Visit the Workshop


    Rorona's Events

    Trophy: Pie Shop

    1Rorona & HomAfter Year 1: 3/1, 30 days after Totori's Events #3 and Alc. Lvl 10+Visit the Workshop
    2No fighting!The next dayVisit the Workshop
    3Rorona's Drawings 17 Days Later and Alc. Lvl 15+Return to the Workshop
    4Rorona's Drawings 27 Days Later and Alc. Lvl 19+Return to the workshop
    5Rorona's Drawings 37 Days Later and Alc. Lvl 22+Visit the Workshop
    6Rorona Joins14 Days after arrivingLeave the Workshop
    7Forgetten MemoriesFriendship 30+Visit the Workshop
    8The Power of PieFriendship 35+Visit the Workshop
    9Inside Out PieFriendship 40+Visit the Workshop
    10Strength PieFriendship 45+Visit the Workshop
    11Happiness/Luck PieFriendship 50+Visit the Workshop
    12Nice PieFriendship 55+Visit the Workshop
    13Switching PieFriendship 60+Visit the Workshop
    14I Want a Pie ShopFriendship 80+Visit the Workshop
    15Pie ShopBuild the Pie Shop facilityVisit the Workshop


    Mimi's Events

    Trophy: Friendship, Love

    1Mimi JoinsAfter visiting the "???" to the west, if Adv. Lvl is higher than Alc. LvlTalk to Rufus
    If not, she will join 60 Days Later or after Year 1: 1/1
    2Looking for TotoriFriendship 5+Visit the Workshop
    3Just Don't Pass OutFriendship 10+Visit the Workshop
    4More Totori TalkFriendship 15+Visit the Workshop
    5Mimi to the RescueFriendship 40+Talk to Rufus
    6What's in a NameFriendship 50+, Mimi not in partyReturn to Arls
    7Dinner w/ MimiFriendship 55+Visit the Workshop
    8Take a BreakFriendship 60+Visit the Workshop
    9Ask a FavorFriendship 70+, Mimi not in partyReturn to Arls
    10Totori's HappinessAfter above, have Mimi and Totori in partyVisit Trombe Plateau
    11Another StrategyFriendship 75+, w/ Mimi in partyExit any location
    12Life Advice?After the aboveVisit the Workshop
    11Mimi's PresentFriendship 80+Talk to Mimi
    12Friendship, LoveAfter above, hand over a Rainbow Fragment to MimiVisit the Town Outskirts
    13ThanksAfter Totori has visited ArlandVisit the Workshop


    Gino's Events

    Trophy: End of the Duel

    1Gino JoinsAfter visiting the "???" to the west, if Alc. Lvl is higher than Adv. LvlTalk to Rufus
    If not, he will join 60 Days Later or after Year 1: 1/1
    2Lost in ThoughtFriendship 5+Visit Artisan's Way
    3TrainingFriendship 10+, Gino not in partyVisit Trombe Plateau
    4Let's AdventureFriendship 30+, Gino not in partyVisit the Workshop
    6Following Your DreamsFriendship 40+, w/ Gino in partyReturn to Arls
    7Let's Do ThisFriendship 50+, w/ Gino in partyVisit any location
    8Something NewFriendship 60+Visit the Workshop
    9Strong Like GioFriendship 70+Visit the Workshop
    10DefeatedAfter above, w/ Gino in partyVisit Hart Outpost
    11Strongest SwordFrienship 80+Return to Arls
    12What Do I NeedAfter aboveVisit Beefy Weapon Shop
    13Storm SaberMake Gino's Storm Saber-
    14End of the DuelEquip Gino w/ the sword and make sure Sterk isn't in the partyVisit the Tavern
    15Sorry, Meruru!7 Days LaterVisit the Workshop

    Non-Trophy Related I'm not really sure what these are related to, but they are connected.

    1Feign Sleep???, without Sterk in partyVisit Hart Outpost
    2Like Losing????, without Gino in partyVisit Hart Outpost


    Esty's Events

    Trophy: Certain Sisters''

    1Meet Gio & EstyComplete the upgrade of Hart OutpostVisit Hart Outpost
    2Esty JoinsAfter visiting the "???" to the NETalk to Rufus
    3Sibling RivalryWith Esty in partyTalk to Filly
    4Premature KudosFriendship 30+Visit the Tavern
    5Ultimate OpponentFriendship 35+Visit the Tavern
    6The Worst NewAfter Year 2: 1/1, Friendship 40+Visit the Workshop
    7What IS your Job?Friendship 50+Visit Artisan's Way
    8Observing Keina15 Days Later, Friendship 60+Talk to Esty
    9Observing Rufus15 Days Later, Friendship 60+Talk to Esty
    10Observing Lias15 Days Later, Friendship 60+Talk to Esty
    11Caught in the ActFriendship 70+Visit the Castle Gate
    12Arland OppositionAfter all the above w/ Esty in partyVisit any location
    13Certain SistersAfter Extension, Friendship 80+Visit the Tavern

    Non-Trophy Related Due to these all being about age, they may be related to the Potion of Youth trophy.

    1To Be Young Again30 Days since Rorona arrived, Friendship 20+Visit the Workshop
    2Esty's Love InterestAfter Year 2: 1/1, Friendship 80+Talk to Hanna


    Gio's Events

    Trophy: Masked Man Reappears

    1Meet Gio & EstyComplete the upgrade of Hart OutpostVisit Hart Outpost
    2Masked GComplete a Friend Request for GioVisit Artisan's Way

    Trophy: Look into the Past

    1Meet Gio & EstyComplete the upgrade of Hart OutpostVisit Hart Outpost
    2Friend Requests30 days LaterVisit the Workshop
    3Thanks MeruruComplete a Friend Request for GioVisit the Workshop or talk to at Hart Outpost
    4Ent's AppearanceEnt has appearedTalk to Gio at Hart Outpost
    5Developing ArlsAfter Year 2: ??? (see note below)Visit Artisan's Way
    6Royal DutiesAfter Year 2: 10/1Visit the Workshop
    7Grown StrongFriendship 15+Visit the Workshop
    8Kitty GFriendship 20+Visit Artisan's Way
    9Masked G Strikes AgainFriendship 25+Visit the Castle Gates

    The following are New Game+ only scenes. You cannot get these on your first playthrough even if you meet the requirements.

    10Feeling SentimentalFriendship 30+Visit the Castle Gates
    11So Similar...14 Days Later, Friendship 35+Visit the Castle
    12Aunt SofraAfter aboveVisit Hart Outpost
    13Strongest Swordsman14 Days Later. Friendship 40+Visit the Castle
    14Merger Reasoning14 Days Later, Friendship 50+Talk to Gio at Hart Outpost
    15Anniversary14 Days Later. Freindship 50+Visit Hart Outpost
    16Gio Joins14 Days LaterVisit the Workshop
    • This event seems to require you being past a certain date, like many other events in the game. I have not tested this. It may also be related to a certain amount of days after Kingdom Rank V.


    Sterk's Events

    Trophy: Resemblance''

    1Sterkenberg the KnightAfter visiting the "???" to the NETalk to Rufus
    2Sterk JoinsClear both paths to Cape InchijoVisit the Workshop
    3Sterk's Scary FaceFriendship 5+, Sterk in partyReturn to Arls
    4Pigeon FightFriendship 10+Visit the Study
    5Pigeon Language?1 Day Later, Friendship 15+Visit Artisan's Way
    6The Better King15 Days Later, Friendship 20+Visit the Study
    7What's Best For HerFriendship 25+Visit the Study
    8Always Someone BetterFriendship 25+, Sterk not in partyVisit Hart Outpost
    9A Day With RoronaFriendship 30+, (see note below)Visit Namiki Road
    10Pigeon WorldFriendship 35+, w/ Sterk in partyReturn to Arls
    11Way of the KnighthoodFriendship 40+Visit the World Map
    12Establishing a KnighthoodFriendship 45+Visit the Castle Gate
    13Knights HQ?Friendship 50+Talk to Rufus
    14Knight RecruitmentFriendship 55+Visit the Workshop
    15Abandoning the KnightsFriendship 60+, w/ Sterk in partyExit any location
    16Overprotective EscortFriendship 65+Visit Namiki Road or Artisan's Way
    17Overprotective Escort 2Friendship 70+Visit the Workshop
    18Overprotective Escort 3Friendship 75+Talk to Rufus
    19ResemblanceFriendship 80+Visit the Study
    • The event where Sterk recounts his day with Rorona seems to be timed. I did not get this until Year 3: 7/24 and was over 50 friendship. I will need to test this more later, unless someone wants to email me their findings.


    Unrelated Events

    These are events that are similar in requirement, relate to more than one character, are not relate to a trophy, or are pretty much impossible to miss.

    In Town

    Fail!-Fail a Synthesis
    Keina and AlchemyAlchemy Lvl 23+Synthesize something
    Broken WindowAfter Year 2: 10/1Visit the Castle Gate
    Window FixingAfter the aboveVisit Beefy Weapon Shop
    Shrunken RoronaHave Rorona in PartyTalk to Filly

    World Map

    Devoted KeinaHave Esty and Keina in the partyVisit the World Map
    Second-rateHave Sterk and Lias in the partyVisit the World Map
    "Perfect Trio"Have Mimi and Gino in the partyVisit the World Map
    Potion Hint?Have Esty and Rorona in the partyVisit the World Map
    Two Most Powerful AlchemistsHave Totori and Rorona in the partyVisit the World Map
    Scary SterkHave Rorona and Sterk in the partyVisit the World Map
    Master-PupilHave Sterk and Gino in the partyVisit the World Map
    Accomplished Adventuerer?Have Lias and Gino in the partyVisit the World Map
    The Two Greatest EscortsHave Gio and Sterk in the partyVisit the World Map
    • There are probably more for other character combinations that I have not discovered, yet.

    Field Map

    So StrongWin a battle with Lias in partyVisit any field map w/ Lias
    Are You Okay?Win a battle with Esty in PartyVisit any field map w/ Esty
    Rorona is Super Strong!Win a battle with Rorona in partyVisit any field map w/ Rorona
    To Become StrongerWin a battle with Gino in partyVisit any field map w/ Gino
    Still Not Good EnoughWin a battle with Gio in partyVisit any field map w/ Gio
    • There are probably more for other characters that I have not discovered, yet.


    Hanna's Events

    Trophies: Drunken Legend EX & Waterside Encounter

    1Hanna ReturnsKingdom Rank IIVisit the Workshop
    2Lively HannaAfter aboveTalk to Hanna
    3Bulletin BoardYear 1: 6/15Return from the World Map
    4Stocking UpKingdom Rank IIIEnter a new area
    5Poisonous Mushroom7 Days LaterTalk to Hanna
    6Basket RecipeAlc. Lvl 15+ & Hart Outpost completeTalk to Hanna
    7Business is BoomingKingdom Rank VITalk to Hanna
    8MeruroomFriendship 25+Talk to Hanna
    9Ghostly EncounterFriendship 30+Visit the Workshop
    10Precious WorkersFriendship 35+Visit Pamela's Store
    11Waterside EncounterFriendship 40+Visit Quelei Forest
    12Business StrategyFriendship 45+Talk to Hanna
    13Carrot ConfusionFriendship 50+Visit Namiki Road
    14Drunken Legend EXAfter Extension, Friendship 50+ for Hanna and EstyVisit the Tavern

    Non-Trophy Related These events seem to require certain dates or Kingdom Rank, but I have not tested them to find the exact dates.

    1Present From Hanna 1Friendship 25+Return to Arls
    2Present From Hanna 2Friendship 30+Visit the Workshop
    3Present From Hanna 3Friendship 35+Visit the Workshop
    4Present From Hanna 4Friendship 40+Visit the Workshop
    5Present From Hanna 5Friendship 45+Visit the Workshop
    6Present From Hanna 6Friendship 50+Visit the Workshop
    7Infinite Alchemy 1After Year 4: 4/1, Friendship 50+Talk to Hanna
    8Present From Hanna 7After developing Yuvel IVisit Namiki Road

    In order to keep track of Hanna's presents and where you are, they are as follows:

    • Blue Fruit, Red Fruit, and Purple Fruit x2
    • Wheat, Magic Grass, and Serenity Flower, x2
    • Flower Nectar, Mandra Root, Goat Horn x2
    • Dead Beast, Nuse, and Quake Stone x2
    • Gravistone, Uni, and Lizard Tail x2
    • Pendelook, Devil Horn, and Green Leaf x2
    • Jewel Bean, Wheat Grain, and Hard Potato x2


    Filly's Events

    #DescriptionQuest #Location
    1Like Sisters10Talk to Filly
    2His Eyes20Visit the Tavern
    3Just Friends30Talk to Filly
    4Sterk or Lias50 and Sterk is recruitableTalk to Filly
    5Cordelia?After Year 2: 1/1Visit the Tavern
    6ThanksAfter Year 4: 4/1Talk to Filly


    Rufus' Events

    Trophy: Secret Tea Party

    1From There to HereFriendship 35+Visit the Study
    2Impossibly FastFriendship 40+, Sterk not in partyVisit any location
    3Homs and RufusAfter Year 3: 4/1, Friendship 45+Visit the Workshop
    4Secret Tea PartyAfter Extension, Friendship 50+Make any [Dessert]


    Hagel's Events

    1Hagel the BlacksmithKingdom Rank IIVisit the Workshop
    2Plenty of Work15 Days LaterVisit Beefy Weapon Shop
    3Furnace MaterialsKingdom Rank IIIVisit Beefy Weapon Shop
    4Upgraded FurnaceKingdom Rank VVisit Beefy Weapon Shop
    • Hagel also has a bunch of small events when you synthesize some of the weapons.