From: "Chris Chou" <firstname.lastname@example.org> Date: Mon, 30 Aug 1999 22:00:36 -0500 Marvel vs. Capcom Character FAQ Gold War Machine This game is property of Capcom and I have absolutely no voice or say in their business matters what so ever. This FAQ is of my own work based on my experiences playing this character. I actually really do not care what people do with this, if you like it let me know, if you want to use it go ahead, but kinda gimme some credit if it calls for any, thanks =) Contents: I. Code II. Helpers & Partners III. Moves IV. Strategies I. Code How to Choose Gold War Machine Okay, first off this character is a hidden character, so ya gotta punch in the code in order to play him. This is what the Character Select Screen should look like. ZANGIEF RYU CHUN LI MORRIGAN CAPTAIN COMMANDO MEGAMAN STRIDER SPIDERMAN JIN CAPTAIN AMERICA VENOM HULK GAMBIT WAR MACHINE WOLVERINE Start with the cursor on Chun Li Procede 2 left to Zangief 2 down to Strider 2 right to Jin 2 down to Wolverine 2 left to Gambit 4 up to Zangief 2 right to Chun Li 2 left to Zangief 4 down to Gambit 2 right to Wolverine 2 up to Jin 2 left to Strider 2 down to Gambit 2 right to Wolverine 4 up to Chun Li 1 up above Chun Li Press any punch button for the Gold color Press any kick button for the Light Blue color II. Helpers & Partners A. Now that you have Gold War Machine, who should you choose with him? The best choice depends on how you play. Gold War Machine has almost no choice except to be extremely offensive. He cannot afford to be defensive considering the fact that he cannot block =P If you are a naturally offensive type of player, then you might want to choose another offensive character like Strider, Wolverine, or Spiderman. If you are more defensive, then the best choices are Megaman, Captain America, Ryu. If you are a little of both, then go for Chun Li, Gambit, or Morrigan. One thing that should be part of the equation is the team supers, or team infinites. Hereí s some examples of what supers may or may not work well with GW. W/Strider: Legion hits off the ground, and juggles enough to allow GWís Proton cannon to hit, and allows Strider to Legion again, etc.... Can also hit with Oroboros and Ragnarok while being hit. W/Chun Li: Kikosho(Puff ball), Senretsu Kyaku(Super dashing kick), Rising Bird Kick, and her 7 Star Heaven Kick can all hit easily while GW is hitting them. Puff Ball is the easiest to continue, 7-star is the prettiest =) W/War Machine: Cheapest team infinite, but highly effective is to have both on opposite sides of your enemy and War Destroyer with both, AMAZING tick damage, and if you hit, it keeps hitting them until dead. B. Okay, now youíve chosen your team, what helper do you want? I like the juggling call ins, ie. Colossus, Psylocke, Juggernaut. But Michelle Heart, Lou, and Cyclops are very nice in grounding your enemy while you go airborne. III. Moves Now youíre all set with your team, what are his moves? Basically, his moves are just like regular War Machine, except he cannot block. Good news, you canít be tripped, you canít be launched, and you can shock the hell outta people when you throw them during their super >=). Bad news, you canít block, you can eat supers because they tend to stun you if you donít jump soon enough. GW takes almost no damage from certain supers, but takes more damage from others. Standing HP Burst from his hands(Knocks opponent away) Standing HK Launcher Crouching MP Mid Launcher D + MK Knee Dive MP + LK Smart Bomb Fireball + P High Shoulder Cannon(A missile instead of a ray) Fireball + K Low Shoulder Cannon(A missile instead of a ray) D + HP Laser(A small laser instead of a missile) Reverse Dragon Repulsar Ray Punch + K Fireball + PPP Proton Cannon Hurricane + KKK War Destroyer Team Super Proton Cannon Counter Repulsar Ray IV. Strategies A. Offense Combo, combo, combo. You canít block, so you pretty much hafta go all out offense. His comboís are mostly Zigzag Magic Series. Ground Combos I like to use: (S = Standing, C = Crouching, J = Jumping) Sjab, Sshort, Sforward, Sfierce. Sjab, Sstrong, Sfierce. Sshort, Sforward, Sfierce. Sshort, Cstrong, Sfierce. Cshort, Cstrong, Cfierce, Low Shoulder Cannon. Sjab, Sshort, Sstrong, Sforward, Sfierce. Sjab, Sshort, Sstrong, Sforward, Low Shoulder Cannon. Knee Dive, Jroundhouse, Sshort, Cstrong, Sroundhouse, Jjab, Jshort, Jstrong, Jforward, Jfierce(pointed up), Shoulder Cannon. Sshort, Cstrong, Sroundhouse, War Destroyer(Might not combo due to being a little slower than regular War Machine.) After juggling with Psylocke, Colossus, or Juggernaut, use Proton Cannon to combo. B. Defense If you can manage to hit your opponent before or during their moves, you can cancel it. Best moves for this are GWís standing forward, crouching forward, and the knee dive. Gotta try your best to avoid attacks that hit a lot. ie. Chun-Li: Lightning Kick Wolverine: Berserker Barrage Supers to stay away from: Ryu: Shinkuu Hadoken, Tatsumaki Senpuu Kyaku Morrigan: Soul Eraser Chun-Li: Kikosho(Puff Ball) Megaman: Rush Drill, Hyper Mega Man Zangief: Super Atomic Buster Captain America: Hyper Charging Star Almost no damage: Jin: Vulcan Cannon, Great Cyclone Chun-Li: 7-Star Heaven Kick Morrigan: Sillouette Illusion(Doppleganger) Spiderman: Maximum Spider Captain America: Final Justice Captain Commando: Captain Storm, Captain Sword* Wolverine: Weapon X *Must hit just right, else no damage at all Easiest to avoid: Megaman/Roll: Beat Plane(War Destroyer) Hulk: Gamma Crush(War Destroyer) Most others he can avoid by super jumping. If you need to stay in the air, you can either shoulder cannon in the air or smart bomb. For Chun-Liís puff ball, if youíre about to land in the puff ball, you can try to knee dive then quickly cancel into a smart bomb. If done correctly, GW will start to knee dive, then rise up a little and smart bomb thus get you outta harms way. Well thatís about it. Not that hard is it? Yeah right, heís gotta be one of the hardest characters to be successful with. Just be sure to attack as much as possible. GW can be thrown, and many deem throwing as the best way to kill GW, so be sure to practice Tech hitting outta throws. Overall though, he is stronger than regular War Machine, he can be a huge pain in the butt to most people to play against.(At least thatís what Iíve been told =P) So just have fun with him, I always do =) Thanks to Capcom for the game, Marvel Comics for the characters, and all the people I beat up with GW =) Also thanks to the Ultimate Marvel vs. Capcom Homepage for being the place where I found the code for this cool character =) (The site address of this great page escapes me for some insane reason -_-*) Thanks for reading my FAQ, hope ya liked it, send any comments if ya got any.
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