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    Campaign Co-Op Guide by Tekkenomics

    Version: 1.11 | Updated: 07/20/10 | Search Guide | Bookmark Guide

                         Tekken 6 Scenario Campaign Co-op Guide
                                    Version 1.11
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                Written by: xROGUExKEVINx (Kevin_austin@hotmail.co.uk)
            Formatted and maintained by: Wild Man X (tekkenomics@gmail.com)
                               Written on: July 8, 2010
                       This FAQ version will be available at:
                              IGN (http://faqs.ign.com)
                         GameFAQs (http://www.gamefaqs.com)
                   Tekken Zaibatsu (http://www.tekkenzaibatsu.com)
                        Neoseeker (http://www.neoseeker.com)
                      SuperCheats (http://www.supercheats.com)
               Games Radar / Cheat Planet (http://www.gamesradar.com)
     ~                                                                         ~
    ~                             Table of Contents                             ~
     ~                                                                         ~
     1.    Version History
     2.    Legal Stuff
     3.    Guide Description / Disclaimer
     4.    General Basics
     5.    General Tips
     6.    Tips for Stages
     7.    Easy Farming Items/Money Guide
     8.    Builds
    ~                                                                           ~
    ~                            1. Version History                             ~
    ~                                                                           ~
    ver# - (mm-dd-yyyy)
    0.40 - (06-08-2010)  Draft.
    0.50 - (06-10-2010)  Revision.
    1.00 - (06-14-2010)  First release.
    1.10 - (07-06-2010)  - Added a couple more general tips.
                         - Revised strategy for Stage 5, 7 and 9.
                         - Inputted my new score.
    1.11 - (07-08-2010)  - Fixed typo.
    ~                                                                           ~
    ~                              2. Legal Stuff                               ~
    ~                                                                           ~
    You may download and print this FAQ, but under no circumstances can you
    put this FAQ on your web page without our permission.  You may not alter
    it in any way or claim it as your own.
    I will now only be sending FAQ updates to GameFAQs, IGN, and Tekken
    Zaibatsu.  Anyone who has received permission to host any of the
    Tekkenomics FAQs also has permission to host this FAQ ONLY IF your website
    is listed in the approved list at the top.  You can obtain updates from
    any of the previously mentioned websites.
    ~                                                                           ~
    ~                     3. Guide Description / Disclaimer                     ~
    ~                                                                           ~
    This guide is to help with the Scenario Campaign Co-op mode and will
    provide a lot of insight into how to obtain a high score. Many of the
    levels will take many attempts to get a high score.
    This guide is to help but is not definitive; this is from my personal
    experience of playing the game and may not be 100% correct and is
    definitely not official.
    This guide has been written based on the Xbox 360 version of Tekken 6 and
    I am bot sure if it is identical for the PS3 version.
    ~                                                                           ~
    ~                             4. General Basics                             ~
    ~                                                                           ~
    I have spoken to many people while playing and they do not understand the
    concept of the co-op scenario. Here are a few facts that may help:
    1. The score awarded at the end of the stage is the total combined score
       for both players. So, if your partner has a million points and you have
       a hundred points at the end of the level, you both have 1 million 1
       hundred points.
    2. There are 10 stages with different ranges of points available, so
       complete them all.
    3. At the end of the stage, there are additional points awarded to boost
       your scores. These are based on the following: time x 1000, number of
       enemies killed x 1000, percentage of life left x 2000. So, try and be
       as fast as possible and finish with as much life as possible.
    4. The leaderboard score is your score added for all 10 levels.
    5. When you create or join a session, it shows you your highest score for
       that stage only. Take note of the other player’s score to get an
       indication of their skill level. 
    6. Both players will get all the items that drop and it is random which
       character it is assigned to, so don’t worry about the other player
       picking up all the chests as it means nothing except they are saving
       you the effort of doing it.  For example: if I was to use Yoshimitsu
       and the other player used Lili, I will gain items for my Lili and
    ~                                                                           ~
    ~                              5. General Tips                              ~
    ~                                                                           ~
    The truth is that it is not hard to finish any level either on easy or
    medium but it is very strategic to get high scores. There are many tricks
    and things that many people will never see or know. This guide is simply
    to point out these things and allow players to have a chance at improving
    their scores.
    Here are a few general concepts that will help you to obtain high scores:
    1. Do not pick up a x2 score multiplier while already under a x2 (seems
       obvious but you would be surprised). Obviously pick x2’s up when you
       are progressing onwards past them. If there are two x2 multipliers
       don’t collect them both at the same time because they don’t stack and
       you will lose a lot of x2 time. Backtrack to collect the spare x2 when
       your current one finishes or is close to running out.
    2. Do not waste weapons; this is done in multiple ways. If you can see
       that your partner is much stronger than you, let him use the weapons as
       he will do much higher damage to the foes and be able to kill a lot
       more of them with it. Also do not waste weapons killing one foe (unless
       it’s a green or blue). If you can kick them 2-3 times and they die, why
       shoot them? I know it’s fun =) but I think it’s more fun saving that
       shot and killing multiple enemies with it and shouting "anyone for a
       fry up!"
    3. If you have full health and your partner is low on health, let your
       partner pick up the health. It is teamwork in every sense. If your
       partner dies, you die!!
    4. If you have full health and you pick up health, it rewards you with
       points instead, eggs are worth 2000. Chicks are worth 5000 and chickens
       are worth 10000. Getting these while under a x2 multiplier can provide
       a lot of points.
    5. Weapons will provide you with more points for killing enemies than just
       fighting them. Half the score the enemy is worth is also given to your
       partner. Try killing the boss with a weapon.
    ~                                                                           ~
    ~                            6. Tips for Stages                             ~
    ~                                                                           ~
    Many of the hidden things I mention here are based on specific
    circumstances. I have tried to explain how to trigger them but they are
    not easy to trigger. When I say that you need to be fast, I mean that you
    need to be extremely fast and this will only really happen when you have
    customized your characters to have rank "S" items on all 5 stats. I
    promise you that it is possible to do with rank "A" items but it is much
    "Yellow enemies" = refers to enemies with a yellow health bar; these have
                       the lowest defense.
    "Green enemies" = refers to enemies with a green health bar; these have a
                      moderate defense.
    "Blue enemies" = refer to enemies with cyan health bar; these have high
    Level 1 (Christie) {My score: approximately 3.4 million}
    Begin level, proceed forward and kill everything as fast as possible.
    Once everything is dead, one player needs to run past the two men in black
    suits to the back of the area to kill an alien which has a x2. The other
    player should try and kill the first alien which drops a little health.
    Proceed in killing everything. Next section, there is a sub boss (which
    drops invulnerability), an alien and 2 black suits. Kill everything and
    some more aliens pop out. If you have killed everything fast enough there
    will be 4 aliens, one of which has another x2, otherwise less aliens with
    a little health only.
    Precede forward. Kill everything, including the guys with machine guns
    (who drop some gatling guns). When the last enemy is dead, lots of aliens
    appear. Grab the guns dispose of as many as possible. If enough are killed
    all subsequent aliens drop flags and x2.
    Collect and move forward. Kill the next section as fast as possible. Once
    done you will see a lady and a machine gunman. When the man with gun is
    defeated, he drops a gatling gun. If you charge through the middle at the
    lady you will hit two aliens that pop out either side of her. One with a
    x2, another with a small health. Kill everything ASAP. Next section there
    are three boxes, two are flamethrowers and the third triggers some aliens,
    one of which has a x2. I recommended keeping the gatling gun for them.
    Kill everything under the active multiplier if possible, then collect a
    new one before progressing on to the boss (if the previous x2 runs out
    obviously pick up a new x2 mutiplier sooner). Move on to fight Christie.
    Directly behind Christie is an alien which drops two rage drink powerups.
    Kill the belly dancers if you wish to spawn sumos who drop flags. Either
    way, kill Christie while under x2 if possible.
    Level 2 (Ganryu - Julia) {My score: approximately 4.67 million}
    Begin by killing the bears and the kangaroos. Move on to find a kangaroo
    sitting behind an egg. If the egg is not picked up it will change after a
    little time to a chick then a chicken and finally into a flamethrower,
    gatling gun and x2, I advise to slowly walk past the kangaroo, attracting
    its attention and fighting from far behind the egg. Once killed, defeat
    the enemies working up through the level. Eventually you will find a
    crate. If this is broken with only one player in the zone it will drop two
    chickens, but if both players are in the zone it will drop four eggs and a
    x2. Kill everything ASAP. Weapons will drop with random drink powerups so
    use as necessary. An alien will drop that will try and fight. Kill it to
    find another x2. Move on to find a box with a flamethrower and random
    drink powerup. Defeat all enemies ASAP. There will be 3 spawns of sumos on
    defeating the last sumo. Run as fast as possible towards the next crate
    and destroy. If fast enough it will spawn unlimited aliens for a short
    period of time, I advise bringing any weapons available especially
    flamethrowers to maximize kills. If too slow, two chickens will drop and
    six sumos will jump out, four first then two after a short period. Either
    way progress to find sumos rolling towards you, kill and move on.
    Next you will see a sumo sitting behind an egg. Like before if you wait it
    will change into a chick, then chicken, then multiple chickens with a x2.
    Defeat enemies ASAP Ganryu is a sub boss who will drop a further x2 and
    multiple chickens. Next is the boss, Julia. When her life drops to just
    below a quarter, an alien will drop near the center of the map, which you
    can kill for another x2. All green bosses drop random drink powerups,
    sumos drop health, and the other enemy drops are more random. There are
    unlimited enemies to kill here, so kill as many as possible while under x2
    then almost kill Julia to spawn another alien. Collect the x2 and destroy
    some more. Try to kill Julia while under x2 for higher score.
    Level 3 (Lei) {My score: approximately 2.4 million}
    In front of player 1, there is a box that contains a rage drink powerup.
    Kill all enemies ASAP. In the top right corner, there is a man with a
    straw hat. When killed, he drops a x2. Progress forward and kill the next
    group of enemies. When you see the crate, destroy it for a gatling gun,
    when you  trigger the next zone, an alien drops near where the straw hat
    man was with the x2. If planned, one player can stay back to kill the
    alien and receive an invulnerability drink powerup, then catch up with the
    other player. I advise the player who is invulnerable to use the gatling
    gun as in front there will be a green boss, two gunmen and an alien who
    drops a flag. Move forward to see another crate with a flamethrower and
    multiple enemies. Defeat and move on. Three crates will drop containing a
    gatling gun, x2 and pipe. I advise to save the gatling gun for later in
    the stage. Kill everything. Next two guys pop out of the water and a green
    guy. Defeating the green enemy will spawn a second and third green enemy,
    and when all three are defeated you are able to move onto the next
    section. Defeating the guys that pop out of the water simply spawns more
    until all three green guys are dead. Grab the gatling gun that was saved
    if you can and move on. Kill all of the people trying not to be knocked
    into the water. Eventually, you reach an area where there is a crate with
    a flamethrower and stacked crates blocking your way. Destroy the crates to
    move on. If you have reached this section fast enough there is an alien
    who drops a flag. Next you will find five men standing in a V shape, one
    of which is a green enemy. Kill them ASAP. More enemies will drop,
    including more green men. Also, a rage and an electricity drink powerup
    will drop. After defeating this section, move on to see a lady standing
    next to two chickens. This is a trap. When you get close to the chickens,
    two men pop up. Kill all three to get lots of health. If possible, use a
    flamethrower or another weapon to kill the girl without getting too close
    to avoid spawning the pop up men.
    Move forward to fight Lei. Kill him ASAP and as many enemies that spawn as
    well. When his health gets lower, stronger green and blue enemies will
    spawn which can add points.
    Level 4 (Kazuya) {My score: approximately 2.05 million;
                                highest score I have seen is 2.17 million}
    This level is a little trickier for newer players. Simply kill everything
    ASAP and try not to get kicked off the train. I advise that you stay in
    the top left hand corner and kill enemies as they come to you.
    Eventually an alien will come out the door near the top left who contains
    a x2. To get maximum score, do not collect it straight away. After a short
    period, more aliens will come out the door all containing flags. Kill
    these but try not to pick up the flags until you collect the x2 being
    saved. After a short period, a fat green enemy will spawn. With him,
    unlimited men will drop but when he is killed these men stop coming.
    Kazuya will spawn soon. Kill him ASAP. The easiest method is to use the
    flamethrower or a pipe and knock him off the train.
    To get maximum score (which is very hard) you need to do the following:
    1) Kill all aliens and don’t collect the flags or x2
    2) Collect the x2 after the fat green guy has been out for 20-30 seconds
       (after which Kazuya should join you very shortly)
    3) Collect all flags, kill the fat green guy and Kazuya while under the
       effects of the x2
    Level 5 (Zafina) {My score: approximately 3.6 million}
    Turn around and break the boxes; one contains a x2 and the other has a
    flamethrower. Pick up and move forward. Two more boxes; try not to collect
    the x2 that is in the box on the right while still under x2 (break the box
    because if you progress to the next section both boxes vanish). Kill all
    enemies, beware that enemies will jump up through the floor in a group of
    five, then when last is killed another five will do the same. Move
    forward; I recommend saving one of the 2 flamethrowers for later. Kill the
    fat green guys and move forward. Use the saved flamethrower for a sub boss
    (blue health); he has 4 boxes with him. If all four are destroyed, two
    more flamethrowers and a flag appear. Kill and move on. Two groups of
    ninja appear from the left; disposing of the first group spawns the
    second. Kill and move on. In the next section you will notice two boxes;
    both of which have flamethrowers. This part takes team work. When you
    attack the blue sub boss some, aliens pop out back near the water. There
    is a circular drain just before the flamethrowers which is where they
    spawn. The first two have x2. Pick one up and save the second. There is a
    further 3 or 4 sets of two aliens. Every time both aliens are killed, two
    more spawn; if one escapes, no more spawn. The last set of aliens drop
    flags. I advise one person start the fight with the sub boss while the
    other disposes of the aliens. The first player should run back towards the
    second so they can both fight the demon enemies.
    Doors open to a chamber. If an enemy is slammed into the floor, it breaks,
    dropping you down a level. There are four levels. As you enter the first
    level, nine boxes will drop. If all nine boxes get broken, flags will
    appear later in the game providing more points. These are soon broken by
    jumping enemies (nine of them =)). If you can, save two flamethrowers
    (they don’t need to have much ammo just one shot on each). I advise
    standing to the left and right near the middle and trying to destroy these
    boxes as items drop (three flamethrowers, one flag and some cash). Well
    worth saving the flamethrowers for.
    Kill everything for maximum score or bash the floor to simply progress.
    The bottom level will have three sub bosses; kill ASAP. On the rear wall
    there is a box containing a x2; try and collect this before killing bosses
    for maximum score. When killed, the door opens. Move forward; keep right
    as boxes will drop on you. You will see a box on its own. Eight demons
    will drop as you approach. In the boxes is a lot of health. Next, keep to
    the middle to avoid more dropping boxes. Same deal as before: eight demons
    and a box. Kill demons, collect health and move on. Now keep to the right.
    As you approach the door, three boxes drop (two of which have demon sub
    bosses). Kill these and the door opens. The flags previously mentioned for
    breaking all nine boxes drop here. Break the box wall and a cut-scene
    starts. Lots of dropping boxes with three in the middle eventually. The
    left and right boxes have a chick health and the middle one has the boss,
    Zafina. Kill ASAP. As her health drops, more enemies join the fight, so be
    wary not to overload yourself with enemies. Try killing a few then Zafina
    and repeat. I advise both players attack Zafina as she can be very tough.
    Level 6 (Feng) {My score: approximately 3.6 million}
    Kill all the Feng wannabes (please note that 4 aliens will drop one by one
    approximately where you start after killing set amounts of enemies and
    each alien has a chicken and x2). When they all die the door opens. Move
    forward and kill everything. The next section you will see a green lady
    with what looks like a bowling pin set up of men that clap. If you kill
    her she drops a flamethrower, so draw her away from them and kill her
    first, eventually you will see a gunman behind the door and two girls run
    at you. If you saved the flamethrower that dropped previously from the
    green lady, you can kill this guy every time he opens the door and shoots.
    Every time you kill him, he drops a chicken and a flag. After killing the
    ladies, the doors open and two more come. Repeat previous step. This
    happens three times. Next section you will notice enemies that pop out the
    floor. After killing the last one, turn around and run back as an alien
    will drop where the gunman was. He has lots of money and the all important
    x2. Run on through the level as fast as possible. (There is a way to make
    aliens pop out just before you begin fighting with Feng, but I am unsure
    exactly how and why this happens, I think it’s based on speed through the
    last 2 sections but not 100%). Kill Feng and co. ASAP. One of the Feng
    wannabes has a flamethrower and all of them have x2. I think it’s the one
    that spawns to the right in the second wave of wannabes that join the
    Level 7 (Marduk - King) {My score: approximately 3.28 million}
    Begin attacking the blue Mokujins. As you land a hit on one, ninjas will
    spawn. Now attack the ninjas. If you kill all of the ninjas associated
    with the individual Mokujin 3 aliens pop out, and when you kill the other
    ninjas associated with the other Mokujin 3 more appear and if you kill
    enough aliens/enemies before killing the Mokujin when you kill the Mokujin
    a box will fall with multiple flags (if you want a top score don’t pick
    these flags up until a little later when you can back track and collect
    them under x2 big points). Clear the next section as fast as possible.
    Next you will see two Mokujins squatting and a blue Mokujin in the middle.
    Hit the blue one to trigger 3 ninjas that will spawn (these will re-spawn
    after all 3 die, there may seem to be unlimited amount of them but there
    is not). The squatting Mokujins will re-spawn multiple times after both
    are dead. The trick here is to get a chain of 30 and another crate will
    drop with yet more flags (like before, wait to be in x2 for maximum points
    before picking them up). When you kill the blue Mokujin, he will drop a x2.
    Collect this and backtrack to collect all the flags you previously left.
    Now kill the two green fat guys and 8 more Mokujins will spawn. If this
    entire section has been done with enough speed, aliens will also spawn who
    drop flags and invulnerabilities. When the Mokujins die, the door opens.
    These floors will break if an enemy is slammed into them so use this to
    your advantage. Also, the floors break when the green Mokujin is killed.
    On each floor (excluding floors 4-5), aliens will spawn and on level 6,
    three waves of aliens will spawn. This happens when enough of the yellow
    enemies are dead or when an allotted time has elapsed on each floor. I’m
    not 100% sure on which it is but I know if you kill and stay on the floor
    for long enough they spawn. These aliens have invulnerabilities and flags.
    When you see the aliens spawn, try slamming the floor, or kill the green
    Mokujin to break the floor on purpose. The aliens will die when the floor
    breaks, leaving you their drops. The bottom floor is a straight forward
    fight between you and the bosses Marduk and King, who both spawn together.
    Speed is essential for a high score on this level so try to be efficient
    with the invulnerabilities and not collect them until they are needed as
    this helps a lot through the floors and especially on the bosses.
    Level 8 (Bruce - Bryan) {My score: approximately 2.42 million}
    This level is very straight forward but can be very tricky. Begin the
    level and move forward. Kill every enemy as they spawn. At the end of the
    first platform, there is a box; one player should return to the beginning
    as the other breaks the box. This is because an alien spawns and it
    contains health and a x2 multiplier. Upon killing the alien, three green
    enemies appear near where the crate was, so be aware. Move onwards through
    the level, killing everything and trying to avoid being knocked off the
    platform. Some enemies with machine guns drop gatling guns when killed.
    Use these to your advantage to help avoid being ringed out.
    Eventually you reach two boxes leading to a helicopter pad. The left box
    contains a rage drink powerup and the right has a chicken.
    Upon entering the helicopter pad, Bruce spawns and the first boss fight
    begins. When Bruce’s health drops to approximately a quarter, four aliens
    spawn on opposite sides of the area. Each of these contain chickens which
    are very useful to ensure maximum health upon completing the level. After
    killing Bruce, Bryan will spawn. Kill Bryan and Bruce as fast as possible
    and try to kill as many enemies as you can to earn a good score.
    Level 9 (Heihachi - Lars) {My score: approximately 3.98 million}
    As you start, there is a box in front of each player. If the box on the
    left is broken you will take a path to the right, and if the box to the
    right is broken you take a path to the left. If both boxes are broken, you
    take a path through the center, and if no boxes are broken you take an
    alternate route to the left (I think). Of all the routes, the route to the
    left is the easiest simply because there are a few weapons and
    invulnerability. So, player 1 should break his box to take this path. All
    the routes are very similar, have similar enemies and obtain very similar
    scores. Progress through your chosen path and eventually you leave the
    building. On the right side of this area there is an alien. To make it
    drop, you simply have to walk under where he is hiding and he will drop.
    This alien is very important as it contains a x2 multiplier. In the
    middle, there is a chicken and the way forward. Six aliens will drop and
    attack you. Be very wary of these as they do extreme damage and can kill
    you very quickly if taken too lightly. The good thing is they take only
    one hit to kill. Progress up the path and two more aliens appear; as
    before they are strong, so be cautious. If both players run along each
    boundary, you will charge right through them. Moving onwards, two green
    enemies attack you. Simply kill and move on. Move up the path slowly as
    three aliens will drop that are very strong and if they land on you they
    will cause big damage. Killing these provide two chickens per alien. Two
    green enemies will spawn at the same time so kill these as well. There are
    machine gunmen at the end of the path. If both players take one side, each
    one of the players will successfully kill the gunmen while the gunmen aim
    at the other. Heihachi will be waiting for you in the final section. If
    you do not get close to him, he will not attack you. If you stay behind
    the patio square in the center of the fighting area, you will be safe.
    This will cause the enemies to spawn and attack you without Heihachi
    attacking. There is a trick here; if you get a chain combo of 8, three
    aliens will spawn (one with x2, one with chicken, and one with a flag). If
    too many items are in the fighting area, no more items will drop. Simply
    collect everything as it drops. This can be repeated for the entire time.
    The aliens drop at chain combo scores of 8, 19, 30, 41 and so on generally
    every time you kill eight bad guys. I advise to do this for as long as
    possible. Also let two x2 multipliers stay without picking them up, always
    collect the third. This way when you decide you want to attack Heihachi,
    they are there as spares. After defeating him, Lars will spawn where
    Heihachi started originally. As with the Heihachi fight, aliens will drop
    if enough enemies are defeated but Lars will attack you, so if you saved
    at least one x2 mutiplier you can kill him under x2 netting lots more
    points. Also, try killing him with a weapon to gain even more points.
    Level 10 (Alisa - Jin) {My score: approximately 4.45 Million}
    This level is very straight forward. Enemies will attack in waves. Simply
    kill everything as fast as possible. Alisa is already waiting for you at
    the beginning of the stage and will stay out of the fight if you don’t
    aggravate her. Kill the blue enemies for rage drink powerups and chicken.
    After defeating Alisa, a new wave will begin. Between waves, there are
    aliens that drop which will have an invulnerability,,x2 and lots of cash.
    Also, at the end of most waves there is a crate that smashes in the center
    with the same items. To get the biggest score make sure you kill all
    aliens, and kill everything that spawns. The third wave will be a lot of
    green enemies. After the last one is killed, an alien will spawn, so be
    aware and try to catch it.
    It is possible to be under x2 for the entire fight if the x2’s are used
    only when the previous one has finished. I advise to avoid fighting Jin
    until everything is dead and for both players to attack him
    simultaneously. This is because he is extremely tough in a 1 vs 1 fight. 
    During this stage, many enemies will drop rage drink powerups, allowing a
    constant state of rage if used effectively. Try and kill Jin while under
    x2 multiplier to gain a high score.
    *** My total score is 34.122 million ***
    ~                                                                           ~
    ~                     7. Easy Farming Items/Money Guide                     ~
    ~                                                                           ~
    There is a way to farm stage 2 and 10 extremely easily. To do this, simply
    make this build and play the levels as the guide states. These levels have
    multiple rage drink powerup drops. The build is:
    Try and place the best overall of these five and you will see how easy it
    is to do those levels. In my opinion, money is completely obsolete in this
    game except to buy auras. To make money though, simply sell any items you
    acquire rank "B" or below and soon enough you will have more money than
    you know what to do with. Most items sell for approximately 80k-250k, some
    of which sell up to 3 million (but these are rank "S"). An average run of
    level 2 will net you 20-30 items if a 100% or higher item drop is used,
    netting about 3-6 million per stage. Remember that all item chests that
    drop are assigned to both players so you can sell for both characters if
    you wish.
    ~                                                                           ~
    ~                                 8. Builds                                 ~
    ~                                                                           ~
    Recommended builds
    My personal build is:
    1p costume
    Increase attack
    Increase defense
    Increase health meter
    Increase rage attack
    Increase drop rate
    2p costume
    Increase attack
    Increase defense
    Increase health meter
    Increase rage attack
    Adjust rage trigger
    I also use the defensive specialist with rage attack for level 2 and 10
    Other common builds
    All builds should contain these 2 stats in my opinion!
    Increased attack
    Increased health
    Optional extras:
    The elementalist specialist
    Randomly inflicts fire damage
    % chance of freezing opponent 
    % chance of inflicting thunder damage
    "The Defensive Specialist"
    Increased defense
    Restore health
    "The All-Rounder"
    Optional elemental
    Optional elemental
    "The Farming Build"
    Increase health
    Increase attack
    Increase drop rate 
    These are the max customization stats available (NOTE: all are rank "S")
    Increase attack 120%
    Increase rage attack 120%
    Increase rage trigger by 50%
    Increase health by 420
    Reduce damage by 10 per hit against you (increase defense)
    Randomly inflict 100 fire damage
    35% inflicting thunder damage
    25% of freezing opponent
    100% nullify opponent’s elemental attack
    Increase money from cash drops by 500%
    150% increase in items dropped
    Restore health by 10 for a limited time
    Allow 2 more bounds during a combo
    Rage attack and attack combined explained:
    The attack and rage attack stacks.
    For example: 100% increased attack + 100% increased rage attack = ends up
    at 400% total attack during rage (extreme power).
    Explanation: a base attack of 10 becomes 20 with 100% increased attack,
    and this becomes 40 while under 100% increased rage attack.
    Rage trigger explained:
    The rage trigger is the point at which you enter into rage, and is based
    on your health bar. I think the standard rage is about 5% of your total
    health. The best rank "S" item changes this to 55% (increase rage trigger
    by 50%) so on a standard character which has 100 life, when the life hits
    55, you are in rage.
    Now imagine this based on an increase health by 420 (the best rank "S"
    health, you are in rage at 286 health and below. That’s the full lower bar
    and a small section of the upper health bar.

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