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    FAQ/Walkthrough by wombat908

    Updated: 08/01/08 | Search Guide | Bookmark Guide

    Assassins Creed is a game developed by Ubisoft exclusive to next gen consoles.
    This is a walkthrough for the game for the PS3 edition. This is my first
    walkthrough. I hope this can help you in anyway possible in the game.
    Version 1.00
    Left Analog Stick- Move
    Right Analog Stick- Camera Angle
    Select- Map
    Directional Pad
    Up- Hidden Blade
    Left- Knives
    Right- Sword
    Down- Fists
    Face Buttons
    X- Legs (blend)
    Square- Left hand (attack)
    Circle- Right Hand (gentle push)
    Triangle- Head (Eagle Vision)
    L1- Target Lock/Enter, leave fight mode
    L2- Chase Cam (when available)
    R1- High Profile
    R3- Centre Camera
    Life (Synchronization):
    This is your energy bar. At the beginning of the game, you will have very little
    but as you progress through the game you will gain more until you have it full.
    You lose life by killing civilians, falling from great heights or in battle if
    an enemy gets a lucky hit. You can get life bar in the limit of your bar by
    helping civilians, killing Templar’s, collecting flags and completing
    objectives. Its located at the top left of the screen.
    Perhaps the most entertaining thing of the game is climbing. 95% of the
    buildings in this town are climbable. To climb a building, run into it holding
    R1and X down. As soon as you are holding onto something, you can let go of these
    buttons. Now using the analog stick scale the building to the top. If by any
    chance you are not able to get to the top, press circle and you will drop down.
    If you are on a high place then try and leap off to another building using R1
    and X again and pointing the Analog stick in the way you want to go.
    There are two profiles for this game. High profile and Low profile. Low profile
    is what (I hope) you do everyday, just casual and not looking for trouble. You
    can do this by just moving the left analog stick forwards. Doing this you will
    gently move people to the side so you can move forwards. Another low profile is
    by holding down X. Now you will be praying and blending in to the crowd. This
    will go unnoticed and will be easier to sneak past guards.
    High Profile is more fun but dangerous. You will do this by running, running
    into guards and attracting attention by killing people whether they are innocent
    or guilty. High profile is moving but with R1 held down. This will make you run.
    Holding down X however at the same time will make you run faster which is
    essential for running away from guards.
    This is another impressive addition to the game. This is a very realistic
    fighting method. There are two ways to these. I prefer the latter. You can
    rapidly press Square but this might lead you to being hit easily.
    This is the better way: Counter Attacking. This way you might never get hit in
    a fight. Hold R1 down and when a guard lurches at you, press Square immediately.
    If your timing was good then you should parry the blow then either kill, wound
    or punch your opponent. If they don’t die then hit them while they are on the
    ground. If bad guys just wait for you and don’t do much, then attack one then
    stay back. They should then attack.
    Social Status Metre:
    Next to your health in the very top left of the screen, is a little triangle.
    This indicates if anyone suspects you.
    White: Clean as a whistle. You’re just another person in the street
    Green/Blue: Hidden
    Yellow: Suspicious of you and if you hurt anyone they will come onto you
    Red: They know who you are and will attack on sight
    Eagle Vision:
    Now this will help you greatly. It will help you discover who is friend from
    foe. To use Eagle Vision, press Triangle/ Y. If you haven’t got full
    synchronization then you won’t be able to use Eagle Vision and only see
    normally. When using EV, most people will be coloured in white, blue, red or
    Blue: Allies
    White: People with information
    Red: Enemies
    Gold: Assassination Target
    Now there are 4 ways you can hide on this. I’ll go through each of them
    Hay bail- These can be located at most around 20 times in the city. If you are 4
    being chased by guards on the ground or the rooftop then you can run into one of
    these and stay in there until they give up the search.
    Garden: These will be found only on rooftops and are the best if you are running
    up there. When you have broken the line of sight, jump in here and stay there
    until it’s safe.
    Benches: This is by far the most easiest to do. Run towards a bench and you will
    automatically sit down on it. If the guards can see you then you will just jump
    on top of it and carry on.
    Scholars: This is by far the coolest. You will unlock these by helping civilians
    who need help. Run towards them and press X/A to get into their circle. They
    will carry on walking with you in the middle and the guards will carry on past
    you. You can also use them to get past enemies who guard certain areas.
    Note: You can only use one of these if the guards can’t see you. If they can
    see you and you jump into a hay bail then you will pop right back out again.
    Only do this when your Social Status is yellow.
    This is useful. If you ever get REALLY annoyed at a civilian, hold R1 and Circle
    and then push them away. You can also do this on guards.
    If it’s ever getting too tough for you in a fight and you have very little
    health then run. Press L1 to exit the fight and sprint away to the rooftops or
    stay on the ground and avoid the public. It’s better than dying anyway.
    Ready for the actual game? Yes? Good so let’s go.
    After the creepy beginning (where you just need to run around like crazy) you
    are now in the tutorial. If you didn’t understand my crazy talk, hopefully this
    should be better. Now you are onto the real game. After the scene has finished
    follow your fellow assassins across the beams. There will be two sets to cross
    and a ladder at the end. There is a guard stopping you from entering. With your
    hidden blade, quietly kill him and carry on. See your target enter, listen to
    your friends and climb down the ladder towards Robert. Lock onto him with L1.
    Press Square. Your target is still alive? Damn, that didn’t go well. He throws
    you into another room leaving your friends trapped. There are several ways now
    to get to the top. Choose your way and run to the end of this section.
    With your assassination failed you need to back to your master. Pinpoint him on
    your map and go to him. It’s not good. After the scene, Templar’s will attack
    the city and take no prisoners. Running from Al Mualim’s (your master) place
    and take on the bad guys. You should be able to counter attack so kill whoever
    takes you on. This bit is fairly simple as only one bad guy will attack you at
    a time. By the time you get down to the city gates, you’ll be back to the next
    part of the chapter.
    Follow your companions up the ladders to the top. Once up there, look for the
    mini balcony where no one is. Go there. Listen to the scene, see one of your
    own die, have a sudden urge to kill the guy who did and jump. No seriously jump.
    Hold R1 and X and run off the edge. You will land in a bail of hay at the
    bottom and not be harmed. Ignore the reality of life and notice the beams
    across the deep chasm. You have to go across them. Edge slowly towards them and
    walk across them. You can hold R1 to go across them faster. There are 3 beams
    to cross. Once the third one is done you have a big wall to climb which is
    easily manoeuvrable. Run up to it and climb to the top. Here turn right and
    hack at the wooden pillars. Roberts’s men will be crushed but he will live. So
    yes, you’ve saved the city from the evil guards and killed lots of them and you
    are a town hero. Then your master stabs you. Thanks mate. With that shocking
    cliff-hanger, you turn into boring Desmond. Go to your room (North east door)
    and carry on to the bathroom. Here stand near the left wall and eavesdrop on
    the conversation between Lucy and that idiot professor you so desperately want
    to hit. After that’s over, go to bed. When you wake up, go back to the Animus
    and enter Altair’s memories once again.
    Well your friendly master last time stabbed you. Well, all he did was make
    you see what he wanted you to believe but your health has gone down to only 4
    bars, you’ve been stripped of your weapons (apart from your fists) so its time
    to become Sam Fisher and be a Splinter Cell of the 12th Century.
    Your mission is to find the traitor in Masyaf so you need to do some
    investigations to get the information. Follow your map to these 3 events you
    need to do.
    1: Pickpocketing. This is quite simple though needs practise. Find the guy and
    target him. Listen to his conversation to the woman. When that’s finished,
    blend and walk behind him. The way to do this is stealth. Every few seconds
    he’ll turn around to check his item is still there. When he turns back after
    he’s checked is the time to strike. Hold circle when prompted in the top right
    and your hand will stretch out. Still holding it you will successfully take
    the item. Leave him and onto your next investigation.
    2: Eavesdropping. Oh yes this one. There are 4 steps to this.
    1) Sit on bench close to target
    2) Press L1
    3) Press Triangle.
    4) Listen to them and that part is done.
    3: Interrogation. Yes boxing in the 12th century. This time you have to listen
    to this person talking about God and Jesus. When he’s done nattering to himself,
    (be honest, were you actually listening) follow him. When he turns the corner
    and goes into the secret area beat him up. He may fight back so hold R1 if he
    does. He gives you information. You have your traitor. Take him to Al Mualim.
    Now you have a sword and your hidden blade. With your list of targets ready to
    kill, set out to Damascus.
    Go to the main gates that lead out of Masyaf and grab a horse. The same buttons
    are for high profile, just hold R1 and X to go super speed. Keep on running and
    following the path. Now you will be introduced to view points. With these you
    must climb a high tower and then look down upon the ground and your
    surroundings. Your map should direct you to one. At the top, press triangle to
    look around. As soon as that’s done, leap of it to land in a bail of hay which
    coincidentally is there just for you. You can now get all the view points in
    Kingdom or go to Damascus.
    Target: Tamir
    This is the first town to assassinate someone. Run towards the town. A citizen
    is being abused by the soldiers.  Get your hidden blade out and kill one of the
    soldiers guarding the fight. Hopefully the others won’t notice. If you are lucky
    you can normally get 3 soldiers with your blade but usually its only 2. From
    what are left you’ll have to fight them. At this moment, you don’t have counter
    attacks. You can still block though. Just hack at the Square button to kill them
    all. Once this is done, talk to the saved citizen. Now you’ve unlocked Scholars.
    These will help you get into the castle. Run up to them and blend with X. You
    only need to press it once. Wait until you have got past the guards then come
    out again with X. Now walk into town. Now there are 2 activities to do. You can
    do View points where there are 9 of them all ready for you to climb and
    civilians that need to be saved. Saving citizens is what you did outside. Save
    them and they will give you a gift which are either scholars or vigilantes.
    Vigilantes are useful that if you are being chased by guards, and you go past a
    vigilante, they will start wrestling the guard so you can continue on. There
    are 12 citizens to be saved. If you save all the citizens then they will play a
    big part at the end of this memory block. You need the view points to get your
    investigations up. So get climbing and have fun.
    Okay now you’ve climbed and got your surroundings its time to find out about
    your target. On your map, find the Assassins Bureau. The entrance is on the
    roof which can only be accessed when no guards are alerted. Go in there and
    talk to the man. He’ll give you the places to go for your investigations. There
    are 6 in total but you only need 2 to go on with the assassination.
    These are the ones that you did earlier to find the traitor. There are 3
    Eavesdropping, 1 interrogation and 2 Pickpocketing.
    1) Interrogation:
    This is like earlier in Masyaf. Listen to his speech and follow him. If you
    start beating him up then guards won’t help him. The catch is that civilians
    may help the man. So when you do beat him, make sure it’s an alleyway where
    nobody else is. After he tells you the information, you stab him and your info
    is that Tamir is preoccupied in making weapons for someone.
    2) Pickpocketing:
    Again do the same as earlier. Two men will be discussing a letter. When the man
    with the letter walks off, follow him. When you get your chance then grab the
    letter. Your information is that Tamir (your target) is preparing a large
    3) Pickpocketing:
    Your final investigation is here. Listen to the men by the fountains and follow
    him for a map that some there is an escape route through many beams.
    4) Eavesdropping:
    The three men will be talking about Tamir. Listen to them on a bench behind them
    and discover that Tamir has a meeting. You should be able to go after Tamir now
    but it’s advised to keep getting information.
    5) Eavesdropping:
    For these 2, the bench is quite far away. It’s in front of the man giving his
    speech and around 5-10 metres away from the two targets. Sit down and listen.
    Tamir’s fortress has a weakness; the beams across the courtyard can be used.
    6) Eavesdropping:
    Again??? These two men by the fountain will reveal that you need to find friends
    who will distract escaping guards. The ‘friends’ they are talking about are the
    Go back to the Bureau now. Towards the end of the scene the guy behind the
    counter will take out a feather behind his desk. The scene will not commence
    until you go up and take it. It will be in front of him. Now go to sleep by
    exiting the bureau.
    Helpful information:
    1) Vigilantes will stop any guards that will chase you if you go past them.
    2) The beams across the courtyard can be used.
    3) There is a escape route through many beams.
    This is your first target to kill so lets do it good. Get up from your bed and
    get out of the bureau. As planning the kill, get your hidden blade as your
    selected weapon. Get to the market and be prepared.  Now Tamir will come. He is
    displeased with one of his supporters. After a heated argument, he will kill
    him with his knife. Then he will go to a market stall. Now wait for him to move
    around. Keep X/A down ALL the time to blend. If you don’t then the guards will
    attack. A beggar will pester you and however much you want to kill her, resist
    the temptation. Tamir will go and talk to a merchant. He will talk to them and
    move to another back away from him and watch him. Another chat and he will move
    to another. Then finally he will go to the 4th stall which is next to a market
    entrance (Don’t get confused with the third stall which is where Tamir entered).
    At this time the beggar will have left you. While still blending in with the
    crowd, walk up to Tamir behind him. When you release blend, guards will become
    more suspicious. Now is the time. Press Square/X and assassinate him. You can
    also hold R1 and assassinate him in a more brutal way. You will talk to him now
    more a few minutes (yes I’m still trying to make sense of it after you stabbed
    him) then you will take his blood with the feather you got earlier in the
    Okay now because of your assassination, the guards are alerted and are now
    determined to get you dead or alive. With no hesitation you choose the latter.
    From where you assassinated Tamir, run to the right and you will see some
    crates. Run on top them which will launch you to a beam. Jump to the one in
    front which you will swing off landing on a platform. Run up the wall in front
    of you using the windows for support. At the middle look to the left hopefully
    there should be a trail of beams which lead to either left or right. If you
    can't see them then try and find them. When you do that, leap on to them and
    traverse along them. Now with your two options, immediately turn right. Here
    you will hopefully lose the guards and they will not be able to see you. Keep
    on going; if possible get the flag in the middle of a beam. Keep going until
    the end. Jump and you will swing off a bar and if you did it right, land in to
    a hay bail. The guards come round the corner but cannot see you. They have lost
    you. As soon as they look away, get out and blend in. As soon as you lose sight
    of them, run on top of a building, and return to the bureau. Your first
    assassination was a success. Once the scene has ended, a new memory is unlocked.
    Now as boring Desmond, get out of the Animus and walk to your room (the door
    which is North East to the Animus.)In there continue to the bathroom and stick
    to the wall to the left. When in there you can listen to a conversation between
    Miles and Lucy discussing you and the Animus. When they’re done, go back to the
    main room and turn right to another door. Miles will come out and tell you to
    go to bed. Do what he says and wake up for Memory Block 3.
    It’s a new memory so new assassinations targets and cities.
    After your talk with Al Mualim, you have unlocked Counter Attack. You can train
    with this out in the courtyard. Now run to the main gate, get on your horse,
    ride to Kingdom and choose your next city.
    Target: Garnier de Naplouse
    Acre comes first in alphabetical order so I’m going here first. This is very
    different from Damascus seeming as its much grottier and darker. The guards are
    tougher here and some will be stationed on rooftops. Now with your counter
    attacks, this should be quite an easy level.
    Like Damascus, you can save a citizen outside to get scholars. In case you
    don’t see the citizen when you first come in, they are up by the graveyard
    which is east to the guards. Another way here to get rid of the guards at the
    entrance to Acre is by killing someone walking by. Make it stealthy, move out
    of the way and wait for the guards to go up. Once there, you need to leg it in
    without anyone noticing you.
    Now you’re in the city, you need to do the exact same as Damascus. Take your
    route to the bureau and then take to the skies and get the view points and save
    the citizens. Now you’re ready.
    1) Informer
    This is new for you now. This hasn’t been in the past 2 memory blocks. This is
    doing a certain task for someone who will then give you information once the
    task is completed. One task stays true to the game while the other is something
    out of a kid’s game. This one unfortunately is the latter.
    Your informer is the guy who dresses in white so he’s easy enough to recognize.
    After his talk has finished, he sends you to collect 20 flags within a time
    limit of 3 minutes. If you hadn’t noticed already, there is a miniature map in
    the right hand bottom corner of the screen which will pinpoint the flags.
    Follow that as your guide to find them. They will be on the ground and the
    rooftops. Your time is easy enough to beat so do it quickly and go back to him.
    He’ll tell you that Garnier usually never leaves within the Hoteliers fortress.
    2) Interrogation
    His speech will end for you to beat him up in a secret place. Garnier is a
    cruel person and will be easily vulnerable when tending to his patients.
    3) Pickpocketing
    The info you will receive is that there is a connection between Tamir, Garnier
    and another man.
    4) Pickpocketing
    Pickpocket the guy and reveal that the candelabras of the hotelier’s fortress
    are being changed.
    5) Eavesdropping
    Listen to the 2 guards discussing that the guards on the roof are gone without
    6) Informer:
    A different task this time, as now you have to assassinate a guard. He’s seen
    the informer's face and he needs you to kill the guard. It’s pretty easy. Find
    him (he will be gold with your Eagle Vision) and assassinate him when no other
    guards are looking. When that’s done, the informer will tell you that Garnier
    lets patient's walk round the hospital as they please.
    Garnier Assassination
    Helpful Information:
    1)Garnier never leaves the hospital
    2)Garnier will be easily vulnerable when treating his patients
    3)Some guards are gone without permission
    Garnier will be located in his hospital all the time of the assassination.
    Mesmerise the information you have got and prepare your hidden blade for
    Garnier's last day on Earth. Back the bureau, and sleep and head off. Once there
    find your entrance either from the rooftops or with Scholars blending past the
    guards. Now you’re in. Garnier will show he’s a cruel person by breaking
    someone’s legs. He moves back through a gate with his guards and the victim.
    Now you can either turn right of left for an alternate way into the hospital.
    Make your way in and find Garnier. This bit is quite tough as Garnier is
    surrounded by many people who will push you around a lot. This will make it
    tough to get to him. Stay hidden and blending until Garnier has finished
    tending to his patient, he will walk away. Follow him but stay clear of any
    drunks. When available, stab him and kill him.  If a drunk hits you, then a
    fight may break out. If so then try and kill as many as you can before attacking
    Garnier. If you do fight him then hit him with your sword and when he falls to
    the floor, stab him with your hidden blade. He’ll tell you secrets and then die.
    It’s time to run. If you can go back to the main entrance that you came through
    with the scholars, run up onto the fountain and leap to the exit. There will be
    a pole which you can swing on which will give you momentum to run. Now hide and
    get back to the bureau when you can. As soon as he’s finished his mini speech,
    exit the town and onto your next assassination.
    Target: Talal
    Your next city is Jerusalem. This is a lot the same as Damascus with the sand
    buildings. By this time you should know how to go in. Fight or disguise
    Within the city, do the tasks of View points and Save Citizens. Thinking that
    this is starting to get repetitive? Well try and stay towards the end of the
    NOTE: If you want to catch Talal easily then you will need to save all of the
    citizens who are being attacked. If you enjoy a challenge then leave them.
    The one citizen you can save is the one outside of the city.
    1) Interrogation
    Beat this guy up and learn that Talal keeps his slaves in a warehouse but then
    later ships them to Acre.
    2) Pickpocketing
    Stealing the letter will reveal the locations of Talal’s guards.
    3) Pickpocketing
    More stealing and stealth will help you in the fact that Talal will hide if he
    escapes from you.
    4) Eavesdropping
    The two men taking will say that Talal has a bow and arrow and if anyone
    attacks, he will use it against them.
    5)  Informer:
    A flag mission this time and you have 18 flags. They’re located on the ground
    and on rooftops same as before. The information he will give you is that
    Talal’s bodyguards are so dedicated to their job that they will sacrifice their
    lives to save him.
    6) Informer:
    This guy wants you to kill another two targets. Easy enough do the same as
    before and when you do that, the informer will reveal Talal likes to operate in
    the shadows.
    Talal assassination
    Helpful Information:
    1) Talal will hide if he escapes from you.
    2) Talal has a bow and arrow and will use it if anyone goes against them
    3) Talal’s bodyguards will be sacrifice their lives if needed to.
    With your investigations complete you can return to the bureau. Tell him the
    info you have and take the feather from his desk. Rest for the night and set
    off. When you get there, you might need to go over the guards that stop you
    from entering the castle. Once in you will need to blend and go past any guards
    that are around. Talal is in a building to the east. Get in there and listen to
    his speech. Once he’s finished follow him inside. Here he will greet you with
    his bodyguards that will fight you. Now, you can either fight them or follow
    Tamir. There will also be Archers above but they will not interfere unless you
    go to the upper level. Once you are up there, Talal will run. Dodge his archers
    and follow him up the ladder. Talal will have skipped ahead and be on a building
    to the North West. Turn north and run across the scaffolding. Jump to the next
    building and go after him. He will run so give chase. He will leap to the ground
    so jump after him. If you are lucky enough then you might not bash into the
    crowd and you might be able to kill him. If not chase him still. Now if you
    saved the citizens then some vigilantes will come out and start wrestling him.
    Get him now. If the vigilantes didn’t stop him then you may have to enter sword
    fight with him and his guards. When you kill him, you will have to escape. Find
    the smallest buildings that will be able to climb quickly. Keep running and
    turning at points wherever possible until you are able to hide. As soon as you
    are hid and done, get to the bureau. Tell him of your success and go back to Al
    Mualim. He will grant you new ranks and a new memory block.
    As Desmond, go to your locker and get an access code. Go to sleep and wake up.
    Then, pickpocket the good doctor and enter the animus. Now go into the Animus
    and get ready for the 4th Memory Block.
    New targets are striking the cities and it’s up to you to stop them. Listen to
    Al Mualim, run from the castle, jump on your horse and ride to
    Target: William of Monterferrat
    Now this is your second time entering the city and a new district has opened.
    You may have noticed that the first time you were in here; you were restricted
    to the poor district. It’s changed now so that you can visit both the poor and
    the Rich District. When you are in the Rich District, find a view point which
    you haven’t got before, climb upon it, get all the rest and save the citizens
    that need your help. It’s all in a days work.
    After your super-hero days are up, visit the bureau to get permission on
    investigating Will. Your investigations are as follows;
    1) Interrogation:
    Beat him up into a pulp and he will tell you that William is going to be
    distracted by King Richard's visit.
    2) Pickpocketing
    This time you will find out that a man in the harbour has connections with
    3) Pickpocketing
    This is a harder one to get because the man who had the map, will walk through
    a guarded area. It’s advised to either get rid of the guards or taking a
    different route (alleyway/ rooftops) to get to him. You can however pickpocket
    him before he enters the restricted place. If it all goes smoothly, you will
    acquire a map showing the positions of Williams archers on the rooftops.
    4) Pickpocketing
    Does it ever end? This time the man is inside a guarded area so kill the guards
    or enter from above. As soon as the letter is yours you can find out that a
    structure can be a useful entrance.
    5) Informer
    After you will the two knights then he’ll tell you that the only escape method
    is to climb the walls.
    6) Informer
    After you get the flags then you can get information that William will go back
    to the most protected part of the city after meeting with Richard.
    Now as soon as you’ve done all 6 or just limited to 3 then go back to the
    bureau. Sleep it off and set off for your 4th target.
    William of Monterferrat assassination
    Helpful Information:
    1) William will be distracted by Richards’s visit
    2) Williams archers are all stationed on the roof.
    3) A structure is a good entrance
    4) The only exit is to climb the walls
    5) William will go back to the most protected part of the city
    Set off to the castle. When you get there you will watch a scene where William
    is angry with King Richard. Richard will go away on horse back and William will
    go back to the castle. Follow him. When you get in, turn right. There will be
    two guards guarding an area but ignore them and climb the building to their
    left. Going along you will encounter a guard. Kill him (but don’t chuck him off
    of the edge as you are very close to Will.) Go back and see a ladder nearby.
    Climb to the top and there will be 5 guards on the roof. One will be patrolling,
    two at opposite ends and two in the middle. Take them all down quickly. Now
    jump onto the wall and follow it. Will is in the middle of the courtyard. There
    will be a guard moving along the roof of the courtyard. Assassinate him and
    watch Will order his guards to be killed.
    After that William will go back behind a desk. His soldiers will have their
    backs turned to him. Follow Will and there will be a small gap between him and
    the wall. On the roof, centre yourself above it. Now climb down the wall. At
    the bottom, William will still be there. Get your hidden blade and stab him in
    the back.
    RUN! Go back the way you came. On the big walkway, you can climb over buildings
    towards the entrance/exit. If you keep going, at the south east next to the
    entrance, there is a ladder in one of the small roof huts. Climb it and go onto
    the wall. Keep going west until there will be planks and ways to get out. Jump
    on them and keep going along the path. Now escape and hide. Get back to the
    bureau and to Al Mualim.
    Target: Abu’l Nuqoud
    Its time to go back to Damascus. Get in there with your method of choice (fight,
    blend or beams) and go to the bureau. The guy behind the counter will tell you
    that Abu’l stays within the Rich District. I guess we should go there then. In
    there you need to find your view points. Get all of them and move onto the
    citizens. Now with the vigilantes and scholars on your side you’re ready to do
    your investigations.
    1) Interrogation
    Once he’s finished talking, he will go through a guards post. You can either
    kill them before starting the mission or use the scaffolding to the left and
    then use the beams. The man will go down a alley around 30 seconds waking. Beat
    him up in here and he will tell you that the best time to kill Nuqoud is at his
    2) Pickpocketing
    Steal the letter and find out that Nuqoud is preparing a festival within his
    3) Eavesdropping
    Someone forgot to take down the scaffolding by the party. This will be a good
    way to get to Nuqoud.
    4) Eavesdropping
    Find a bench and hear two people discussing that Nuqoud is holding a great
    5) Informer
    Again, kill two superior guards, run for your life and in return you will get a
    map showing where the guards are.
    6) Informer
    Start the clock and collect all the flags. By now you should of got the hand of
    these and you can use your little map in the right hand corner aswell. When you
    get all of them and return to the man, he will tell you that the fountain can
    be climbed.
    With your information return to the bureau and sleep.
    Abu’l Nuqoud assassination
    It’s the big day and we have a party to go to.
    When you’re there, you will see some guards blocking the pathway up to the
    gates. Just ignore them and climb over the fence away from them so they don’t
    spot you. Find the gates and enter through them. Abu’l will give a lengthy
    speech which can get quite boring. Still try to stay awake as he has tricked
    his guests. They’ve been talking about him behind his back and for that, he
    kills them. Some will fall dead poisoned by the wine while others will be shot
    with arrows. Ignore everyone and equip your throwing knife.
    There is a structure to Nuqoud’s right. This should be your left if you were
    standing next to the fountain. Climb the structure to the top. There will be a
    guard who will fire arrows at you. Chuck a knife at him and leave his body
    where it is. Jump of the structure to where the guard was positioned. From here
    turn right and right again and climb the building that will lead straight on.
    Climb this to the top. Now if you move along a bit you will see Nuqoud. Jump
    down and try to get him. When he sees you, he will run. Now for a fat guy he
    runs VERY fast. He will try to exit the palace as fast as he can. You can get
    him as soon as he starts running but it’s tough. If he carries on running, he
    will go through a load of guards. Try to dodge them and carry on. Now just next
    to the exit, he will run into a wall. You can get him now. Otherwise he will go
    through the exit and bump into some vigilantes. You can get him now. Or he will
    carry on until you get him. Now run. I can’t offer a good escape plan but just
    get away. Once you’re hidden, get back to the bureau. By now, the word
    repetitive might if come to mind.
    Back in Masyaf, talk to Al and then head for the last assassination of Memory
    Block 4, Jerusalem.
    Target: Majd Addin
    Now if you want some one and you got into Jerusalem on your horse, you can some
    fun here. Notice there are a lot of people leaving Jerusalem. Well here’s your
    fun. Jump on your horse. Now ram into them. Laugh at them as they fall over and
    scream in pain. You can do this many times. Now leave your victims and go to
    the city. Again you must enter the city by force, stealth or jumping. Choose
    your entrance and enter the poor district of Jerusalem. Earlier on you were in
    the rich district but now you can go to the poor. Find the view point in the
    poor district, climb high, fight low and take a trip to the bureau.
    1) Interrogation
    Follow him until by a safe spot then beat him up until he lets the cat out of
    the bag and tells you that Addin rules Jerusalem by fear.
    2) Pickpocketing
    With your newfound map you will discover the whereabouts of Addins guards.
    3) Pickpocketing
    Again; the guy will walk through some guards when you try to get at his pocket.
    Nick his map quickly and with it find out the execution plaza position.
    4) Informer
    Two stealth assassinations now. When both men are no more, go back to the
    Informer and he will tell you that Scholars lurk about the execution area.
    5) Eavesdropping
    Addin is performing an execution today and has someone’s son.
    6) Informer
    Now this is tricky. You have 3 targets to kill. The first 2 roam about the
    ground so they will be relatively easy if you are good at stealth kills. The
    other one is located on a building. When you have the correct building, hang
    along the edge and wait for him to turn his back. Although you may be find of
    pushing them over the edge, its much better just to make a quick kill with your
    hidden blade. If he hits the floor then guards might find you, making your
    targets resurrect and you failing the mission. Go back to him and find out that
    Addin turns his back to the crowd.
    With your last investigation, get back to the bureau and get ready for the 5th
    Majd Addin assassination
    Helpful Information:
    1) Scholars are in the execution area
    2) Addin is performing an execution today
    3) Addin turns his back to the crowd
    Get up from your bed and run to the execution. Watch the scene where those two
    men in the eavesdropping investigation will die and Addin preparing for the
    executions. Now on the far right of the courtyard are those scholars that we
    heard about. They will be an important factor. Unfortunately they will be
    protected by a drunken man. Do your best to avoid him and try not to let him
    push you into the guards. I’ve had the experience and it is very annoying. As
    soon as you are in the scholars, they will walk past the guards towards Addin.
    Keep watching him. When he turns away from the crowd, exit the blend. If your
    hidden blade is not selected then get it out. Get Addin now when he doesn’t
    look at you. Now with his death, you need to escape. Run to the ladder to right
    and climb it. Now keep going until you find a good place to hide. When the
    guards have given up looking for you, get back to the bureau.
    It’s time to go back to Desmond. After the scene, go back to your room. If you
    got the password then you can go back into the main room. Sorry you can’t go
    into the Animus but you can login to Vidics computer. Some interesting
    information which includes Lucy’s missing friend who she thinks has gone
    missing in this very place. With those secrets, go back to bed and then to the
    Al Mualim will let on more about the treasure that the Assassins took from the
    Templar’s (your 9 targets you have to kill). You have 3 more targets to kill.
    Your two cities are Damascus and Acre. We’ve visited Acre first so let’s not
    break old traditions.
    Target: Sibrand
    So we’ve visited the poor district and the middle district. All that’s left is
    Middle District. Lets in the city then and go their. Now you need your view
    point. The one at the docks is most noticeable. There’s one problem. At the
    docks. Water. Altair never learnt to swim. When you’re there be VERY careful of
    drunken guys. They prefer to stay around the docks and will push you in if you
    get close. So keep away from them as best you can before getting towards the
    viewpoint. You will need to jump from boat to boat and sometimes on some small
    thin narrow poles. Once you’re at the top of the Lighthouse and you’ve looked
    around, you’ll have many other view points. Do the same as before including
    saving citizens. Now go to the bureau to start investigating.
    1) Interrogation
    Beat the man in a one on one match if no thugs come in and find out that
    Sibrand is going to blockade the docks to stop Richard getting more soldiers.
    2) Pickpocketing
    Nab his letter to discover that Sibrand will retreat to his private ship in the
    3) Pickpocketing
    Sibrand hasn’t located guards the end of the docks.
    4) Eavesdropping
    Listen in to find out that Sibrand hides in the docks and is scared about being
    5) Informer
    Now the going gets tough. You have 5 targets to kill and only 4 minutes to do
    it in. Try and get them all when no guards are looking and don’t run into them.
    Stab them in the neck or back will be quick. Running into them will be slow and
    guards will spot you as if the cries of the crowd. When you do it, go back to
    the informer and he will give you a map of Sibrand’s guards.
    6) Informer
    Another assassination but this time only 3. But now they stick around a lot to
    the big cluster of guards that patrol the area. Try your best and get lucky. Go
    back and get a map which shows where the drunken dudes are.
    Sibrand assassination
    Helpful Information:
    1) Sibrand will go back to his ship
    2) Sibrand doesn’t have guards at the end of the docks
    3) Sibrand hides in the docks
    This may be your toughest assassination yet. When you get to the docks
    (there will be guards blocking the entrance) watch the scene. See someone
    getting killed who is being murdered because of you. All you can do is watch.
    Sibrand will now head off in his private ship. Now If you look at all the other
    guides they show the dangerous route of getting to Sibrand. Knowing Altair
    can’t swim (I’m guessing he gets dragged down because of all his weaponry and
    heavy clothing) I took the way on land. It’s slower but safe. Now blend all the
    way on land to where Sibrand is. You can run an little places but be well aware
    of guards. With two assassinations already taken place in this town, they’re
    not taking any chances. When you get there, locate which ship Sibrand is on.
    He should be dressed in a funny hat. Now you should be by a tower where many
    guards walk in circles round. Resist the temptation to kill them and blend
    towards Sibrand. There are 3 people on the boat. Two guards and Sibrand. Watch
    Sibrand carefully. Stay a bit away because if the guards notice you, they will
    attack you. When Sibrand comes close to you, get your hidden blade out and run
    to him. The guards may notice you and shout but Sibrand will be scared and
    won’t do much. Leap upon him and kill him. After he says his dying speech, you
    have to run. With some luck, only the two guards who were on the boat have been
    alerted. Fight them off quickly (grab them and chuck them into the water) and
    then blend back to the main land. Get to the exit as quick as possible but as
    soon as anyone with a sword approaches, blend immediately. Get back to the
    bureau as quick as possible. Then go back to Masyaf. Talk to Al Mualim then set
    off on your horse. Only 2 more assassinations left.
    Target: Jubair Hal Hakim
    Back to Jerusalem. This time, head towards the middle district. This is where
    Jubair is located. Find your view points and save the citizens then visit the
    bureau. By now, with 7 assassinations successfully done, the guards are WAY
    more cautious.
    1) Interrogation
    Find him, beat him up and he will tell you that all the books in the city are
    being destroyed.
    2) Pickpocketing
    Taking the object from this guy, you will find out that Jubair can be found
    within the Madrasah Al-Kallasah where he is burning the books.
    3) Pickpocketing
    Surrounded by drunken people, you can find out that Jubair waits in a garden
    inside the Madrasah.
    4) Eavesdropping
    They will be discussing that Jubair holds daily meetings in the Madrasah.
    5) Informer
    Kill all the targets that are near and he will give you a map which will show
    where Jubair will be later on.
    6) Informer
    More assassinations but one guard will be on a rooftop. Watch him cautiously
    and when he has his back to you, kill him. Get the other two as fast as you can
    aswell. Here the Informer will be wearing a large pouch which will make him
    With your investigations done, report back to the bureau ready for the next
    Jubair Hal Hakim assassination
    Helpful Information:
    1)  Jubair is in the Madrasah and is burning books
    2) He will be wearing a large pouch to indicate he is the real deal
    3) He can be found in the Madrasah
    Remove the covers and leave the bureau. This is your penultimate assassination
    and let’s make it as good as the others. When you are there, use the roof
    entrance to get in. Not the most commonly used way but certainly the most
    exciting. Once in, you will see another scene and this time Jubair next to a
    load of burning books. Unfortunately, many people are dressed like Jubair.
    They will all leave including Jubair. Ah. Now you have to find the real one.
    Locate them all on your map. When you get to one, use your Eagle Vision. The
    real one will be gold. The others will be red. You can kill the fakes if you
    want a little fun but it is not essential. Onto the real Jubair, he’s actually
    pretty easy. There will be a wooden platform by him. Stand on that. Watch him
    before he talks to the crowd. When he does turn, sneak up behind him and stab
    him with your hidden blade.
    That was pretty easy. Now it’s the same again so you need to run. Go back the
    way you came for a quick escape route then hide wherever you can. Then go back
    to the bureau.
    You’ve finished Memory Block 5. Now onto your FINAL assassination.
    Talk to Al Mualim then go back to the future. Here talk to Lucy and then again
    at Vidics desk. Then go to bed, sleep, wake up and get back into the Animus to
    kill your final target.
    Target: Robert De Sable
    With more throwing knives and sword damage, you’re able to travel to Jerusalem
    to kill Robert De Sable. He was the guy that you unsuccessfully killed at the
    beginning of the game but now you can get your revenge. Sort of. Anyway that’s
    later and you need to stay in the past. No wait? Get into Jerusalem in any way
    you prefer and head towards the middle district. The guards are all around now.
    There are archers on rooftops and loads patrolling the ground. In the city,
    evade the guards, find a view point, target the others and save your citizens
    and then go the bureau. This guide is getting smaller by the second.
    1) Interrogation
    This guy is pretty hard. If he hits you then he’ll lose you 3 bars of health.
    Just hit him first then don’t let him hit you. If he does, block as soon as
    possible. When he falls to your mercy, he will tell you that Robert wants peace
    in the land. With that information, stab him.
    2) Pickpocketing
    Kill all the guards near the Pickpocketing first before you start this mission.
    You will get a map showing where the guards will be at the funeral.
    3) Pickpocketing
    Get a map to show where Robert will be at the funeral.
    4) Eavesdropping
    There will be a funeral going on today.
    5) Informer
    There are two targets here. You have 3 minutes so do it fast. One is on the
    ground and the other on the rooftops. Be stealthy and strike when you can.
    You are able to get close to Robert by using scholars.
    6) Informer
    Yeah, now don’t be afraid but you have 5 targets to kill. They are all quite
    close and will move past each other at times. When you kill someone,
    blend immediately and move to the next target. Be aware that a Templar is
    located down on of the alleyways. If he sees you, he will go after you. This
    will fail the mission and you will have to start again. Kill him if possible.
    When all this is done, the informer will tell you that Roberts men and well
    organized. If you cause a disruption, hide and then return back later.
    Once all these are done, go back to bureau. Sleep and then wake up for the final
    Robert De Sable Assassination
    1) There will be a funeral going on
    2) Roberts men are well organized
    3) You are able to get close to Robert using scholars
    Get to Roberts place. He’s in a graveyard surrounded by many guards. As it’s
    getting to the end of the scene, Robert will spot you. Uh Oh. Run. Jump to the
    rooftops as fast as you can. Guards will follow you and this will be good. When
    they come to you, fight them off with counter attacks. If you hear a voice that
    sounds like a pixie that has just been crushed by a hammer, that’s Robert. Yes
    it sounds odd but it will be explained. Just keep fighting. Robert will attack
    as well but you cant kill him with counter attack. Neither will a building fall.
    This will work against guards though. Grab a guard and throw him into Robert.
    If lucky and near the edge, they will both fall. Only one will die but Robert
    can be a pain to fight as he will take 2 bars of health away at the same time.
    At last, you will finally kill all the guards. Now move onto squeaky voice.
    Counter attack him as best as you can. The best move is where you parry their
    sword, then whack them in the face. As soon as that is done, quickly switch to
    your hidden blade and kill him. Robert's down, hey wait that’s not Robert! It’s
    a girl. It explains the voice but where’s the real Robert. You let the girl go.
    You can have some fun chasing her and trying to get her but it’s not necessary.
    Go back to bureau. He will inform you that the real Robert is in Arsuf. With
    that in mind, either fast forward there or travel there into Kingdom.
    Robert De Sable Assassination Take 2
    Okay this is the real one people. First if you took a horse to Arsuf, this will
    make it quicker. If you didn’t then you should of. Now go along on your
    horse/feet. Every few minutes you will bump into a load of guards. They will be
    like the others you have encountered in the game. There will be ones who where
    big shiny helmets but you can take them. Now as soon as you have defeated them
    then get back on your horse. Keep riding until you get to a barrier. Say
    goodbye to your horse and climb over the top of the barrier. More guards will
    meet you here so again fight them off. Keep going and keep fighting guards
    until you get to Robert and his merry men. Here, as soon as the scene is
    finished you are against Roberts guards. Here just be on your guard holding
    down R1/RB and attacking when you can. Mostly use counter attacks and press
    R1/RB and Circle/B whenever they grab you. There will a few where with a
    counter attack you can kill them, but most of them will just fall down and you
    will have to hack away at them on the ground. If you lose lots of
    synchronization, you’re trapped. Try your best and just hold R1/RB until you
    get full synchronization. If that doesn’t work, just run around them trying not
    to get killed.
    As soon as they are dead, Robert (Yes the real Robert) will fight you. Although
    he looks scary in his big helmet and robes, he’s easy. You can either:
    A) Counter Attack him and knock him to the floor and kill him with your hidden
    B) Grab him then throw him on the floor then kill him with your hidden blade.
    He can grab you when you try to grab him so watch out.
    When he’s dead, he will let on some crucial information. There is a traitor.
    Then talking to King Richard, you will know the traitors name. Al Mualim. The
    leader of the Templar’s. The leader of all the people who you have killed. Go
    back to Masyaf for the final memory block.
    You are now back in the present. After Vidic leaves the room, have a quick chat
    with Lucy. Sleep then go back to the Animus once you wake.
    Target: Al Mualim
    It’s best to keep your throwing knives until the last bit in the level. You will
    need them so don’t waste them. In Masyaf, the entire town is in fear of Al
    Mualim. Run up to the castle. When you are close, there will be around 5-10
    guards waiting for you. Walk into the middle of the circle. They will start
    attacking you. Evade their attacks, use counter attacks the best you can to get
    rid of them. Once they are down another group will come. Fight these ones until
    your friends and bureau leaders will help out. Run up the pathway towards the
    castle. Have a quick chat then they will go to kill the remaining guards while
    you go to Al Mualim. Go figure. Walk through the city gates where they will
    close behind you. Up ahead there will be many many civilians. Hold circle/B to
    go past them and not to harm them.
    Once you get through them all, walk through the building and into the gardens.
    Onto the small patio, you will be trapped. Al Mualim is holding you prisoner
    with the Pieces of Eden which you will have seen through emails in the present
    as Desmond. When he has finished his chat, he will have made 5 illusion enemies
    to fight. You might recognize them from somewhere. They are the 9 targets you
    killed. All of them from Tamir to Jubair. This time they are a lot easier. They
    can all be taken down by counter attacks. Save your knives for later. Your
    sword is your best bet here in killing them. If you are dying, there is a lot of
    space to run around in. Keep running until you have full synchronization then
    attack again.
    Once they are all down watch another scene which is quite short but proves how
    powerful the Pieces of Eden are. Al Mualim will make 9 copies of himself. They
    will all station them selves in front of you and make it near impossible to
    determine the real one. You can however find the real one with Eagle Vision. He
    will be gold while the others red. You may get lucky and kill him first
    resulting in all the others dying, or you may fight them all and the last one
    you kill will be him. I got the last one. Now if you were wise enough to listen
    then you would of you’re your knives. If you did then this will be easy. If you
    didn’t it's gonna be tough. Al Mualim (fake or not) will take away 2 bars of
    synchronization in every strike he hits you with. So 10 hits and you’re out.
    Now jump back to the end of the garden. Don’t jump into the water because it’s
    a long way down and our hero can’t swim. Al Mualim will follow you the way
    there. When close enough, target him and then throw a knife into him. It will
    kill him and he will die. If it’s the real one then all the others will vanish
    and he will live. Whatever happens, repeat that strategy in different parts of
    the garden.
    When that’s done, Al will talk again. As soon as that’s done, you’re restricted
    to your sword. Make sure you strike first. Hit him then he will attack you. Do
    a counter attack which will only stun him. Then he will vanish into gold light.
    Then your health will go away. Don’t panic it will come back but it’s risky.
    Search the courtyard to find your master. He will be a gold light flashing away.
    If you have any left, select your knife and target him. Throw your knife and
    you will get your life back. If not hit him with your sword before he can hit
    you. Run up to him and let him attack you so you can counter attack him. Find
    him again and do the same. Do it once more and you will have to face him for
    real. He will run up to you and will attack you. He will either grab you or
    attack you with his sword. Either way it doesn’t matter. Counter Attack him and
    he will fall onto the floor. Select your hidden blade and... well you should
    know what to do.
    Now you will be ejected back to the present. As Desmond you can’t talk to
    anyone but you can do something else. Press Triangle/Y and you have Eagle
    Vision. Look along the floor and all around the room. Then travel to your
    bedroom. Here use Eagle Vision on the wall. Here it sets up the cliff-hanger for
    Assassins Creed 2. Then after the credits finish, check out Memory Block 7 for
    a small epilogue. Now sit back and wait for Assassins Creed 2 coming hopefully
    Maps: So you want to get all the flags and Templar’s hey? You won’t get anything
    for it unless you have a 360. Still want to do it? Well follow the link and use
    the website. Done and dusted:
    Contact Details :
    If you spot any mistakes in the guide or any misspellings or if you want to ask
    me anything about the game, you can email me at alewis909@googlemail.com. I am
    not guaranteeing I will answer every email but I will try my best. I will not
    reply back to things that are already in the guide or that have been asked many
    times before.
    A BIG thanks to GameFAQ’s for letting me have the guide up on the web. It’s much
    A BIG thanks to Assassinscreedmaps.com for letting me use the link instead of
    me playing on the game many countless hours trying to find the flags
    A BIG thanks to all the fans who are using this guide to get through the game
    and to the end.
    Thank you to Supercheats and Neoseeker for asking permission to put the
    guide on their websites. If you want to add it onto your site, just email
    me and I'll let you know as soon as possible
    Thank you to Chris A.K.A Lemmerman for editing my guide so it was able to go on
    Q: What happens after the credits?
    A: Not much. You can visit the room that Lucy and Warren go through a few times
    during the course of the game (opposite your room). You can access both Lucy and
    Warren’s laptops. Finally you can go back into the Animus and visit old memories
    and collect flags and kill Templar’s.
    Q: Can I skip the cutscenes
    A: No. Every time you want to revisit a memory, you have to go through Al
    Mualim’s speech before you can set off.
    Q: I’m on Memory Block 4 and I don’t know what to do. Please help!
    A: Okay, this is where lots of people get stuck. You need to enter a new
    district. They’re marked on your big map. Press select to get it up, then find
    a new district and mark it. Once you’re there, look around for a really tall
    building. Find it, climb to the top, synchronize and jump off. Now check your
    map again.
    Q: When do I get the crossbow
    A: You don’t. Nuff Said.
    Q: Any news on Assassins Creed 2?
    A: The only news I know about Assassins Creed 2 is that there will be an
    Assassins Creed 2.
    Legal Information:
    This guide may not be reproduced under any circumstances except for personal,
    private use. It may not be placed on any web site or otherwise distributed
    publicly without advance written permission. Use of this guide on any other
    website or as a part of any public display is strictly prohibited, and a
    violation of copyright.
    Thank you to Supercheats and Neoseeker for asking permission to put the
    guide on their websites. If you want to add it onto your site, just email
    me and I'll let you know as soon as possible
    Thank you to Chris A.K.A Lemmerman for
    All trademarks and copyrights contained in this document are owned by their
    respective trademark and copyright holders.
    Copyright 2008 Alex Lewis

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