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    Shun-Di by Sanctuary Remix

    Version: 1.2 | Updated: 09/20/07 | Search Guide | Bookmark Guide

    Virtua Fighter 5 (Shun-Di)
    By: Alex "Joker" Hall
    Started on: April 30, 2007
    Completed on: September 16, 2007
    E-Mail: Sanctuary_Remix@yahoo.com
    -  Well I'll put it simply....I've been working on getting a Virtua Fighter 5
       walkthrough up as a means of my "coming out of retirement" kinda deal.  Well
       I'm still hard at work with it, but I figured as much that I should at least
       put out there some character walkthroughs as well.  I was planning on doing
       this in the first place once I got the full walkthrough up, but I figured
       what the hell....lets do it now.  So with that being said I'm here to give
       you all this guide on Shun-Di.
    -  As with every other guide that I've wrote, this guide is my own property!  I
       happily made this for all to enjoy and to use, and all that I ask is that if
       you are planning on using this for your site, then just ask me for permission
       ok.  I'm really easy to get along with and generally don't mind it so long as
       you ask for my permission first.  Don't go thinking "Oh he'll never say ok,
       lets just rip the guide and post it anyways" because that's a flawed way of
       thinking.  Just give it a shot sometime and you may be surprised!  My e-mail
       box is always open!
    -  A big reminder to everyone out there....if you're looking for updates to this
       guide, then head on over to www.gamefaqs.com.  I write for that site and that
       site only.....or at least, that's where the guide's origins are.  Any update
       that I do will hit there.  I don't really plan on keeping up with how many
       other hundreds of sites have my guides up for their use and have to go and
       update it on their site as well, so save yourself some trouble and headache
       and check my guide out at GameFAQs ok.  I really don't want to deal with a
       million e-mails asking me about updates and info and such when I'm telling
       you now what to do.
    * Shun Di *
      = Backstory and Stats
      = Move Set
      = Costumes and Clothes Sets
      = Personal Opinion
    (User Created Tactics)
    *** Shun Di ***
    :::::~~~~~~~~~~~~~~~~~~~=, ....,::::::::~~~~~~~:+================+++++++++++++++
    :::::::::::::~~~. ....,,,,,,::~:~~~==========+++======++=:===========+++++++++=+
    ::::::::::::::~... ..,,,,,:::~~~~~~==+==+++++++??+++++??+++=========++++++++++++
    ::::::::::::::   ...,,,,,:::~~~======+++++=++++++?+??????+++=+=======++++==++==+
    ,,,,,,,.. ,,+++=7?N$?~?+77$Z7?+???++=+++?:~$7$$77$$~:::++??~=?+=$+???++=========
    ...,,,,,,,,,,,,,,,,,: ,:?I?++~+~=??+~==:.=~+I?I?I??I$?$Z7=??ZZ$7$N8D8OOD8OZ88ONM
    -  Backstory  -
    -  Shun had entered the Fourth World Fighting Tournament to look for his young
       student who had been abducted by J6.  Hoping that he would find useful 
       information by fighting his way through the competition, Shun fought with
       uncharacteristic energy, and made it to the final round.  But he was unable
       to find anything, and the tournament ended with Dural's intrusion into the
       final round.  Shun returned to his quiet life of retirement, and when he was
       almost ready to give up, an invitation arrived for the Fifth World Fighting
       Tournament, and the sender's name was that of his missing student.  Shun
       enters the fifth tournament, determined to discover the truth behind his
       student's mysterious disappearance.
    -  Stats  -
       Nationality - Chinese
       Birthday - 01/02/1912
       Hobby - Drinking
       Height - 164 cm (5'4 1/2)
       Weight - 63 kg (138 lbs)
       Measurements - 88/86/89
       Blood Type - O
       Occupation - Herbal Doctor
       Fighting Style - Drunken Kung-Fu
       Voice Actor - N/A
       First Game - Virtua Fighter 2
    -  Move Set -
    -  Now it's time to learn how to use Shun properly.  Remember, you can always
       go into Dojo and use Command Training to perfect using these moves properly.
       * Legend *
       P = Punch
       K = Kick
       G = Guard
       => = Forward
       <= = Back
       \ = Forward/Down
       / = Backward/Down
       ^ = Up
       | = Down
       Hold = Hold certain direction and/or button for at least one sec before
       HCF = Half Circle Forward starting from Back
       HCB = Half Circle Back starting from Forward
       UF = Up/Forward
       UB = Up/Back
       FCFC - Full Circle Forward Clockwise
       FCFCC - Full Circle Forward Counter Clockwise
       FCBC - Full Circle Backward Clockwise
       FCBCC - Full Circle Backward Counter Clockwise
       * Normal Moves *
       Gyou'inshu - P+K+G
       Chougeki - P
       Rengeki - P,P
       Honshin Tanka - P,P,<=,P
       Saishu Renkangeki - P,P,P
       Renkan Chougeki - P,P,P,K
       Renkan Chougeki~Soukokukyu - P,P,P,K then <= just before hit
       Rengeki Katai - (6 or more drinks) P,P,|,K
       Rengeki Katai~Down - (6 or more drinks) P,P,|,K,G
       Rengeki Koukashutai - (6 or more drinks) - P,P,|,K,K
       Rengeki Koukashutai~Down - (6 or more drinks) P,P,|,K,K,G
       Chougeki Rigoutai - P,K
       Chougeki Rigoutai~Turn - P,K,<=
       Kasen Chugeki - =>,P
       Kasen Denda - =>,P,K
       Kasen Gyou'in - (2 or more drinks) =>,P,P+K
       Kasen Gyou'in~Soukokukyu Turn - (2 or more drinks) =>,P,P+K,<=
       Kasen Soushou - =>,P,P
       Kasen Renkan Denda - =>,P,P,K
       Kasen Gyou'in - (4 or more drinks) =>,P,P,P+K
       Kasen Gyou'in~Soukokukyu Turn - (4 or more drinks) =>,P,P,P+K,<=
       Kasen Renkan Haishu - =>,P,P,P
       Kasenko - =>,P,P,P,K
       Kasen Gyou'in - (6 or more drinks) - =>,P,P,P,P+K
       Kasen Gyou'in~Soukokukyu Turn - (6 or more drinks) =>,P,P,P,P+K,<=
       Ousougeki - =>,<=,P
       Ousou Gyou'in - (8 or more drinks) =>,<=,P,P
       Ousou Gyou'in~Soukokukyu Turn - (8 or more drinks) =>,<=,P,P,<=
       Tenshin Haishu - <=,P
       Suisen Gyou'in - (4 or more drinks) <=,P,P
       Suisen Gyou'in~Soukokukyu Turn - (4 or more drinks) <=,P,P,<=
       Getsuga Gakushu - <=,=>,P
       Getsuga Gyou'in - (2 or more drinks) <=,=>,P,P+K
       Getsuga Gyou'in~Soukokukyu Turn - (2 or more drinks) <=,=>,P,P+K,<=
       Rensai Gakushu - <=,=>,P,P
       Rensai Gyou'in - (4 or more drinks) <=,=>,P,P,P+K
       Rensai Gyou'in~Soukokukyu Turn - (4 or more drinks) <=,=>,P,P,P+K,<=
       Rengeki Gakushu - <=,=>,P,P,P
       Rengeki Gyou'in - (6 or more drinks) <=,=>,P,P,P,P+K
       Rengeki Gyou'in~Soukokukyu Turn - <=,=>,P,P,P,P+K,<=
       Shinho Suikoushu - <=,\,P
       Chougeki Haiten - <=,<=,P
       Fukuchougeki - |,P
       Chouwan Ryouken - |,\,=>,P
       Chouwan Saishu - (6 or more drinks) |,\,=>,P,P
       Getsuga Saigeki - Hold |,\,P
       Gyou'in Haishu - \,P
       Gyou'in Haishu~Soukokukyu Turn - \,P,<=
       Gyou'in Senshu - (8 or more drinks) \,P,P
       Gyou'in Renkan Tankyaku - (8 or more drinks) \,P,P,K
       Gyou'in Renkan Tankyaku~Tentouritsu - (8 or more drinks) \,P,P,K,P+K+G
       Haisenchu - /,P
       Haisenchu - Hold /,P
       Haisenchu Kaikakyaku - /(or Hold /) P,K
       Hiten Hougeki - UF,P
       Koushutai - K
       Koushutai~Choukarou - K (Hold K)
       Renhi Chougeki - K,K
       Renhi Chougeki~Choukarou - K,K (Hold K)
       Renshu Kaishu - K,K,P
       Renshu Haikashou - K,K,|,P
       Renshu Haika Ryukyaku - (16 or more drinks) K,K,|,P,K
       Sokutan Senshu - =>,K
       Gyoushintai - Hold =>,K
       Rentai Kanshu - Hold =>,K,P
       Chubu Soutenkyaku - =>,=>,K
       Gyoushin Suitai - <=,K
       Getsuga Chougeki - <=,K,P
       Toushin Soutanshu - <=,K,K
       Asen Kaikyaku - <=,<=,K
       Gyousentai - |,K
       Kouhi Tentai - Hold |,<=,K
       Ryubikyaku - ^,K
       Sokutankyaku - \,K
       Koushu Katai - /,K
       Koushu Katai~Down - /,K,G
       Koushu Rentai - /,K,K
       Koushu Rentai~Down - /,K,K
       Kuhi Soutanshu - UB,K
       Senshi - UF,K
       Suisenshu - P+K
       Suisen Renkyaku - P+K,K
       Suisen Renkyaku~Tentouritsu - P+K,K,P+K+G
       Tenshin Souchushou - =>,P+K
       Touku Hitenhou - (8 or more drinks) =>,=>,P+K
       Tenshin Getsuga Chougeki (deflect) - (10 or more drinks) <=,P+K
       Dokuritsu Kanpai - <=,=>,P+K
       Gekizan Senchu - \,P+K (can be charged)
       Sourou Tekisen (deflect) - /,P+K
       Kanshoushi - /,P+K,P
       Tanhi Chougeki - K+G
       Tanhi Chougeki~Choukarou - K+G (hold K+G)
       Ousoushu - K+G,P
       Toukyaku - =>,K+G
       Honshin Rensenkyaku - <=,K+G
       Honshin Rensenkyaku~Choukarou - <=,K+G (hold K+G)
       Zensen Soutai - (1 or more drinks) |,K+G
       Renzensen Soutai - (6 or more drinks) |,K+G,K
       Renkan Zensen Soutai - (7 or more drinks) |,K+G,K,K
       Senpu Soutai - \,K+G
       Haitou Rensenkyaku - /,K+G
       Gyoushin Inshu - =>,P+K+G
       Gyoushin Kanshu - =>,P+K+G,P
       Suisen Honda - =>,P+K+G,P then P during guard or hit
       Koushinhi - <=,P+K+G
       Koushinhi Fusshu = <=,P+K+G,P
       Suiho - |(or ^) P+K+G
       Kasen Chugeki - |(or ^) P+K+G,P
       Kasen Renchugeki - |(or ^) P+K+G,P,P
       Kousoku Zenhi - \(or UF) P+K+G
       Kousoku Kouhi - /(or UB) P+K+G
       Kousoku Kouhi Fusshu - /(or UB) P+K+G,P
       Kousoku Kouhi Soushu - /(or UB) P+K+G,P+K
       Touku Hitenhou - Hold =>,P+K (while running)
       Shasoku Renkyaku - P+K (during Defensive Move)
       Sokuhi Kanshu - P (during Offensive Move)
       Sokuhi Teishisu - K (during Offensive Move)
       * Moves from Zanbentetsu *
       Zanbantetsu - |,P+K
       Zanbantetsu~Tentouritsu - From Zanbantetsu: <=
       Zanbantetsu~Oushin - From Zanbantetsu: |,|
       Chubu Rakusenkyaku - From Zanbantetsu: K
       Saiekikyaku - From Zanbantetsu: |,K
       Za'inshu - From Zanbantetsu: P+K+G
       Zanbantetsu~Suiho - From Zanbantetsu: |(or ^) P+K+G
       Zanbantetsu~Tentouritsu - From Zanbantetsu: <=
       * Moves from Tentouritsu *
       Tentouritsu - HCB,P+K
       Chubushin - ^,P+K
       Tentouritsu~Move forward - From Tentouritsu: =>
       Tentouritsu~Move back - From Tentouritsu: <=
       Toushin Renkyaku - From Tentouritsu: K
       Tenshin Suishukou - From Tentouritsu: P+K
       Tenshin Suishukou~Oushin - From Tentouritsu: P+K,G
       Soushoutai - From Tentouritsu: K+G
       Honshin Sousentai - From Tentouritsu: P+G
       * Moves from Oushin *
       Oushin - HCF,P+K
       Nehan Senkyaku - From Oushin: K
       Nehan Shusui - From Oushin: K,P
       Gyoushin Toutai - From Oushin: K,P,K
       Nehan Rengekitai - (10 or more drinks) From Oushin: K,P,|,K
       Nehan Rengekitai~Down - (10 or more drinks) From Oushin: K,P,|,K,G
       Nehan Rengeki Katai - (10 or more drinks) From Oushin: K,P,|,K,K
       Nehan Rengeki Katai~Down - (10 or more drinks) From Oushin: K,P,|,K,K,G
       Nehan Sousoukyaku - From Oushin: =>,K
       Nehan Soukyaku - From Oushin: |,K
       Oushin Inshu - From Oushin: P+K+G
       * Moves from Choukarou *
       Chousuiho (Forward) - From Choukarou: =>
       Chousuiho (Back) - From Choukarou: <=
       Choukarou~Suiho - From Choukarou: |,|(or ^,^)
       Ousou Sengeki - From Choukarou: P
       Choukarou~Suisenshu - From Choukarou: P+K
       Gyoushin Suitai - From Choukarou: P+K,K
       Zensen Soutai - From Choukarou: K+G
       Suisen Toushu Sougeki - From Choukarou: P+G
       Choukarou~Zabantetsu - From Choukarou: P+K+G
       Zenten - From Choukarou: =>,P+K+G
       Zenten~Shinho Suikoushu - From Choukarou: =>,P+K+G,P
       Zenten~Suisen Rensoutai - From Choukarou: =>,P+K+G,K
       Choukarou~Oushin - From Choukarou: |(or ^) P+K+G
       Choukarou~Turn - From Choukarou: G
       * Moves from Soukokukyu *
       Soukokukyu~Suiho - From Soukokukyu: |,|(or ^,^)
       Ha'ou Kanshu - From Soukokukyu: P
       Dokuritsu Kanshu - From Soukokukyu: P,P
       Ha'ou Chouteki - From Soukokukyu: P,P,K
       Kokukyu Danteki - From Soukokukyu: K
       Kokukyu Danteki~Choukarou - From Soukokukyu: K (hold K)
       Kokukyu Zensou - From Soukokukyu: |,K
       Kaibou Honshin (deflect) - From Soukokukyu: P+K
       Kaibou Hanbi - From Soukokukyu: P+K,P
       Kokukyu Toutetsu - From Soukokukyu: K+G
       Kokukyu Gyou'in - From Soukokukyu: P+K+G
       Jouho Gyou'in - From Soukokukyu: =>,P+K+G
       Tenshin Gyou'in - From Soukokukyu: <=,P+K+G
       Soukokukyu~Suiho - (opponent behind) From Soukokukyu: |,|(or ^,^)
       Haishin Bentsui - (opponent behind) From Soukokukyu: P
       Haishin Renkan Chougeki - (opponent behind) From Soukokukyu: P,K
       Haishin Renkan Chougeki~Soukokukyu - (opponent behind) From Soukokukyu: P,K
                                            then <= just before hit
       Haishin Ryoutai - (opponent behind) From Soukokukyu: K
       Rouko Haibi - (opponent behind) From Soukokukyu: |,K
       Kokukyu Honda (deflect) - (opponent behind) From Soukokukyu: P+K
       Kokukyu Ryou'in - (opponent behind) From Soukokukyu: P+K,P
       Haishin Bokuko - (opponent behind) From Soukokukyu: K+G
       Haishin Bokuko~Oushin - (opponent behind) From Soukokukyu: K+G,G
       Haishin Gyou'in - (opponent behind) From Soukokukyu: P+K+G
       Haishin Jouho Gyou'in - (opponent behind) From Soukokukyu: <=,P+K+G
       Haishin Taiho Gyou'in - (opponent behind) From Soukokukyu: =>,P+K+G
       * Throws *
       Suiho Tenshinchu - P+G
       Suiryu Honshin - =>,P+G
       Suiryu Bukazan'un - =>,P+G,|(or ^)
       Rengeki Tenshin Ousoushu - (3 drinks or more) <=,=>,P+G
       Toushu Richu - <=,P+G
       Gouhai Senbu - (10 drinks or more) FCBC(or FCBCC) P+G
       Tenshin Souko - \,P+G
       Tenshin Soukeikyaku - (6 drinks or more) <=,\,P+G
       Toushu Richu - (wall behind opponent) <=,P+G
       Tenshin Toushu Richu - (on opponent's left or right) P+G
       Kanshouri - (opponent facing away) P+G
       * Down Attacks *
       Rasen Suichu - (opponent down) \,P
       Tenchu Rakukyaku - (opponent down) ^,P
       Touchi Hanshousou - (opponent down) UB,P
       Tenchi Chugeki - (opponent down) UF,P
       * Back Attacks *
       Haihanshou - (opponent behind) P
       Haika Hanshou - (opponent behind) |,P
       Haisentai - (opponent behind) K
       Teitoukyaku - (opponent behind) |,K
       Suisenshu - (opponent behind) P+K
       Sentankyaku - (opponent behind) P+K,K
       Koushi Renkyaku - (opponent behind) K+G
       Haisen Koushugeki - (opponent behind) P+K+G
       Haisen Rengekishu - (opponent behind) P+K+G,P
       Haisui Renkoushu - (opponent behind) P+K+G,P,P
       Koushu Gakusai Shugeki - (10 drinks or more, opponent behind) P+K+G,P,P
                                (during hit)
       Haitou Richu - (5 drinks or more, opponent behind) P+G
       * Jump Attacks *
       Touchi Hanshousou - (while rising) P
       Rakuho Chougeki - (in midair) P
       Saikatai - (in midair) K
       Jigentai - (before landing) K
    -  Costumes and Clothes Set  -
    -  All Costume Items that can be bought and the costume types that they can be
       used with:
       Yellow Sage Cap = 5000G   Use: ABCD
       Beige Cozy Hat = 5000G   Use: ABCD
       Straight Black Hair = 9000G   Use: ABCD
       Black Ponytail = 9000G   Use: ABCD
       Blond Pigtail = 1000G   Use: ABCD
       Blond Queue = 5000G   Use: ABCD
       Blond Bun = 5000G   Use: ABCD
       Blond Mohawk = 10000G   Use: ABCD
       Brown Knit Cap = 9000G   Use: ABCD
       Brown Cozy Hat = 6000G   Use: ABCD
       Green Cozy Hat = 10000G   Use: ABCD
       Brass Crown = 4000G   Use: ABCD
       Reading Glasses = 1000G   Use: ABCD
       Round Sunglasses = 1000G   Use: ABCD
       Red Contacts = 10000G   Use: ABCD
       *Upper Body*
       Silver Staff = 10000G   Use: ABCD
       Brown Hermit's Cane = 1000G   Use: ABCD
       Red Bead Necklace = 1000G   Use: ABCD
       Red Sage Tunic = 6000G   Use: A
       Blue Sage Tunic = 6000G   Use: A
       Red Chinese Tunic = 9000G   Use: B
       Amber Fighter Tunic = 12000G   Use: C
       Olive Fighter Tunic = 12000G   Use: C
       Brown Floral Tunic = 9000G   Use: A
       Red Fighter Tunic = 18000G   Use: C
       Olive Camo Tunic = 23000G   Use: D
       Black Kungfu Tunic = 15000G   Use: D
       Brown Kungfu Tunic = 15000G   Use: D
       Purple Floral Tunic = 9000G   Use: A
       Ethnic Teal Tunic = 14000G   Use: B
       Blue Fighter Tunic = 18000G   Use: C
       Red Camo Tunic = 23000G   Use: D
       Black Bead Necklace = 6000G   Use: ABCD
       Blue Bead Necklace = 4000G   Use: ABCD
       Green Sage Tunic = 15000G   Use: A
       Blue Chinese Tunic = 15000G   Use: B
       Purple Fighter Tunic = 18000G   Use: C
       Teal Kungfu Tunic = 15000G   Use: D
       Black Floral Tunic = 18000G   Use: A
       Ethnic White Tunic = 18000G   Use: B
       Green Fighter Tunic = 15000G   Use: C
       Orange Camo Tunic = 15000G   Use: D
       *Lower Body*
       Green Light Plate = 10000G   Use: ABCD
       Golden Gourd = 5000G   Use: ABCD
       Bare Feet = 3000G   Use: ABCD
       Yellow Sage Sash = 1000G   Use: A
       Green Sage Sash = 1000G   Use: A
       Green Sage Pants = 4000G   Use: A
       Pink Chinese Sash = 1000G   Use: B
       Red Chinese Pants = 6000G   Use: B
       Brown Chinese Shoes = 1000G   Use: A
       Yellow Fighter Shoes = 10000G   Use: ABCD
       Light Yellow Belt = 1000G   Use: C
       Olive Fighter Pants = 8000G   Use: C
       Purple Chinese Shoes = 1000G   Use: ABCD
       Teal Sage Pants = 4000G   Use: A
       Yellow Fighter Pants = 8000G   Use: C
       Yellow Belt = 1000G   Use: C
       Red Dyed Sash = 2000G   Use: A
       Brown Sage Pants = 4000G   Use: A
       Ornate Red Belt = 2000G   Use: C
       Red Fighter Pants = 12000G   Use: C
       Olive Camo Pants = 15000G   Use: D
       Black Kungfu Pants = 10000G   Use: D
       Brown Kungfu Pants = 10000G   Use: D
       Yellow Dyed Sash = 2000G   Use: A
       Blue Sage Shoes = 1000G   Use: ABCD
       Amber Dyed Sash = 2000G   Use: A
       Maroon Sage Pants = 4000G   Use: A
       Purple Sage Shoes = 4000G   Use: ABCD
       Ethnic Green Sash = 2000G   Use: B
       Ethnic Teal Pants = 9000G   Use: B
       Ornate White Belt = 2000G   Use: C
       Blue Fighter Pants = 12000G   Use: C
       Tan Fighter Shoes = 1000G   Use: ABCD
       Red Camo Pants = 15000G   Use: D
       Red Sage Pants = 10000G   Use: A
       Light Blue Sash = 2000G   Use: B
       Blue Chinese Pants = 10000G   Use: B
       Beige Belt = 2000G   Use: C
       Purple Fighter Pants = 12000G   Use: C
       Teal Kungfu Pants = 10000G   Use: D
       Brown Sage Sash = 2000G   Use: A
       Purple Dyed Sash = 2000G   Use: A
       Coal Sage Pants = 12000G   Use: A
       Ethnic Black Sash = 2000G   Use: B
       Ethnic White Pants = 12000G   Use: B
       Green Fighter Pants = 10000G   Use: C
       Orange Camo Pants = 10000G   Use: D
    -  Personal Opinion -
    -  Ok....here's basically my take on Shun-Di:
       He is nothing more than an old borracho....but he still kicks the living hell
       right out of you like it's not even funny!  Shun-Di...even though he doesn't
       look it...is possibly one of the strongest characters in the game.  His
       strength and best techniques come from getting drunk!  The more you pack down
       the stronger he becomes.  He has a great set of moves that can devastate any
       one that he comes across.  They're simple button combinations as well.  It
       could be said that he is a beginner's character, but oh no....you'd be
       wrong!  Despite having a ton of great things going for him, his moves 
       themselves are something that take a little while to get use to.  He does
       move all over the place when attacking, and knowing what to use and when to
       use it with him is something that takes awhile to figure out.  He has a ton
       of evasive and low attacking moves and combos that can easily decimate any
       offense and even defense that anyone can put up against you.  But as I said
       before, you have to learn how they work properly and when to use them.  He
       has this habit of leaving himself wide open should he miss or be blocked.
       Any expert at the game can destroy a Shun player by exploiting this weakness,
       especially if you're not an expert Shun player yourself.  So take some time
       to fight in the dojo and learn a thing or two on using some of Shun's combos
       and strikes, and learning where they should apply and how they can be used
       in other ways, not just for offense.  Also learn how to pack away the drinks
       as quick as you can so you can get your strength up and new move sets to use.
       In this sense you also need to learn how many drinks you need to put down
       before you get to use those moves and such.  But it's not like Shun is like
       Akira, and so just alittle time in the dojo is needed, while the rest is just
       basically live and learn.  So for the most part Shun is great for anyone who
       has put a little time into the game and wishes to use a tricky and flamboyant
       character with great moves and combos, plus a drinking habit.  And besides
       that....if you change Shun's clothes set in certain ways, you can make him
       look like Tommy Chong!  And what's better than kicking someone's butt in such
       a way with an old man that no one thinks should be as great as he is?  Why
       kicking someone's butt in such a way that the old man looks like one of the
       greatest stoners in history!  After it's all said and done, you can look at
       your opponent and say "Yo man....you...you really suck man...." in your best
       Chong impression.
    (User Character Tactics)
       Ahhhh....the final chapter of this glorious guide of mine....to think I
       finally made it this far.  This part though isn't written entirely by me...
       This part is written by all of you!  That's right....no matter what I say or
       do to tell you things about characters or explaining their ins and outs,
       everyone has their own style and their own way doing things with each
       character.  In that respect I give to all of you this section.  E-mail in
       your tips, tricks, and fighting techs that you find to be useful for the
       given character in the given situation you're in.  The only way this
       section can get bigger, is by all of you, so flood my e-mail box ok!  I know
       it's at the top, but for convienence my e-mail is:
       I will give full credit to you that send in your tips and tricks, so be a pal
       and help out those around you by contributing to this guide!
       * Shun-Di *
    -  First and foremost I give credit to Sega for coming out with one kick ass
       fighter.  I've never been so jaw dropped before by a fighting game with all
       that it shows off.  I'm still going strong with it, so I think I'm now
       turning into a Virtua Fighter fan!  Way to go Sega, by making an addictive
       game like this!
    -  Secondly I'd like to give creds to all of those out there that asked for me
       to come back and make more walkthroughs.  You have no clue how much I missed
       doing these, and just because I'm in the Marines, doesn't mean I have to 
       retire from walkthrough writing!  Thank you for all the support and e-mails
       that all of you have sent telling me how good my past walkthroughs were and
       that you all wanted to see more.  Without the support, I think the drive and
       the love for walkthrough writing would of left me a long time ago.
    -  If there's anything that you wish to add or correct in my walkthrough, then
       by all means, shoot me an e-mail at sanctuary_remix@yahoo.com.  I'll take
       your comments and concerns seriously and get back to you as fast as I can.
       You will be given the proper credit as well for contributing to my guide.
       Thanks again, and I'll sees yas all later!
       Alex "Joker" Hall
       Sanctuary Remix

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