Review by blueninja4444

Reviewed: 03/19/08

Kicking Butt and Making Cash, Co-op Style

Alright, here‘s the deal, you and your best bro are two of our army‘s finest soldiers. That’s good and all, but it doesn’t pay the bills. Now, after receiving helpful advice from a tough as nails mercenary, you and your two man army become mercs for hire in this next-gen exclusive, third person shooter game, with an emphasis on action and killing everything that moves. EA Montreal’s Army of Two was designed with co-op in mind, and here’s the run down of the game....

Graphics: 9/10
Exclusive to the next-gen systems, it was basically expected the game would have good graphics, along with nice collision detection, explosions, water effects, blood effects and the whole works for a shooter of this type. It doesn’t go above and beyond expectations in the graphics category, but the game does earn itself bonus points for allowing you to customize your playable characters’ mask, and on top of that all characters and vehicles, even enemies are chalked full of detail and vibrant colors. This isn’t some Doom game that uses dark hallways to scare you, it’s a destructive game that uses beautiful explosions to impress you.

Sound: 9/10
Seriously now, this is a shooting game. Lots of taunting, lots of camaraderie, lots of gun fire, lots of explosions, lots of foreign accents and lots of screaming in pain for slow, painful burning deaths. But whatever sound effect you hear, it’s gonna be clear and it’s topped with some great BGM. The banter between your two main characters is funny and well thought out not only between the two, but to radio contacts as well. Can’t say the sound disappoints.

Controls: 8/10
It’s your basic TPS, nothing you’ve never seen here before. Though since this is the PS3 version of this game, the SIXAXIS controller is put to good use. You can use the SIXAXIS to reload your gun quickly and steer your parachute in parachuting mission among other things. Some complaints could stem from the fact that melee attacks and shooting use the same button, but positive include the ability to invert the Y-axis looking, among other things.

Story: 7/10
Combat, Camaraderie, Cash!
Tyson Rios and Elliot Salem are two guys on route to becoming an Army of Two and you get to see the whole thing unfold. You can chose from either character to play as, which is nice (compared to games such as Kane and Lynch) and you get an interesting story told through cut scenes and over-the-comm conversations during the gameplay, which pretty much revolves around conspiracy theories and lack of trust. The game also takes place in a variety of locations from Korea to Miami. It’s neat but nothing that’ll leave you begging for an Army of Two motion picture to come out.

Gameplay: 9/10
Ahh the meat and potatoes of any video game! The gameplay! Now the game is called Army of Two which obviously suggests co-op, and this game does not cut corners in that aspect. Even if you’re home alone and can’t get a buddy to play this awesome game with ya, you can pay single player and the A.I. will control the other player, making it live up to the Army of Two name under any circumstances.

Since the game loves co-op several co-op features seem new and unique to this game including Step Jump, when one player can help the other up to high spots for vantage points. Back to Back, when the going gets tough you need slow motion and no hiding. Riot Shields, when one player can cover a heavy anti-bullet shield, and the other player automatically sticks to him for cover and fires freely.

The game also includes a vehicle in campaign mode, a very impressive vehicle which one character drives and the other mans the gun. Along with this is an impressive selection of guns. During the gameplay your characters can have a primary gun (assault rifles, shotguns and such), secondary guns (pistols and light automatic guns), special weapons (sniper rifles and rocket launchers) and grenades. Thanks to the new agro feature, playing it quiet and loud makes a big difference in gameplay. Silencers and sniper rifles can make you near invisible to enemies when they are focused on your buddy who is tossing grenades every where and blasting a gatiling gun that he decked out in bling-bling and gold just to tick off the enemies.

Some quick details: The health system is the modern “get shot and your screen goes red” method and to recover you just gotta lay back and let your X-Men’s Wolverine-like healing ability kick in. The game does have multiple difficulties. You can switch from co-op to single player and vice versa at any checkpoint. The game play is very fun, and it’s a near perfect game to play with a friend, co-op, be it split screen or online. Heck, even 1 player’s partner and enemy AI is good enough to make ya say “This game is good!”

Replay Value: 7/10
Army of Two is a fun game albeit an extremely short game in terms of campaign completion. Perhaps the creators had multiple play throughs in mind, with 3 difficulty levels and the fact that your cash and weapons carry over, so you can play through with bigger, badder weapons. You may want to play through twice if you do your first pay through alone, because this game is fun with friends, and the online could be good too. It’s no Final Fantasy, but it’ll entertain you long enough.

Overall: 9
In the end, Army of Two is a solid, but short, action packed shooter that can be fun alone or with a friend. The split screen co-op mode is easy enough and addicting enough to get you and your best buddy or little bro feeling like a real Army of Two in no time. It’s all about the cash, bro, and I say this game could be a renter, but definitely buy if you enjoy teaming up with your friends instead of hunting them down and killing them in death matches. There’s a war going on, and some cold, hard cash with your name on it. Grab a gun, a SIXAXIS controller and get going! A near perfect 9 out of 10.....

Rating:   4.5 - Outstanding

Product Release: Army of Two (US, 03/06/08)

Would you recommend this
Recommend this
Review? Yes No

Got Your Own Opinion?

Submit a review and let your voice be heard.